All language subtitles for SnowBorn.Saga.The.Hunt.for.the.Hollow.Frost.2026.1080p.WEB-DL.H264-PlayfulDarkness.eng

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic Download
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian Download
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
da Danish
nl Dutch
en English Download
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil) Download
pt Portuguese (Portugal) Download
pa Punjabi
qu Quechua
ro Romanian Download
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish Download
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu

Original subtitles

(dramatic music)

(explosion booming)

- [Narrator] From the shattered sky

fell living fragments of light.

Where these forces met, the SnowBorn awakened.

They were not shaped by prayer, but by necessity.

The world did not ask for saviors.

It demanded endurance.

The SnowBorn forged the circle

of time from ice and starlight.

They divided the endless dark into turning days.

The SnowBorn bound the year so the world would not drift.

They shaped the seasons so life could endure change.

They marked the first dawn

and the first night, they gave the year its first ending

and its first beginning.

Thus the new year was born from frost and light.

So time could move on and start over.

From the fallen star, they lifted the moon into the sky

and its glow became the keeper of night.

And so the world began to turn.

From the fallen star,

they kept a cinder and a piece of moon.

They add their own starlight blood.

Thus they gave born to the star and moon child.

From a shard of fallen starlight,

they beheld their own reflection

and from that luminous echo shaped living counterparts

in their likeness whom they named sisters

and brothers, they wove starlight, moonlight

and the breath of seasons.

Then the elves rose.

Humans were shaped from earth's warmth

and given breath from dawn's first wind,

made not to endure forever, but to change

and leave their mark upon the world.

Dwarves were carved from living stone

and awakened by the deep fires beneath the world,

made to endure and guard what time would otherwise claim.

Beings of darkness were born where light faltered,

shaped from shadow

and silence to test the strength of what endures.

When light fractures, darkness stirs

and powerful evil ever seeks a path to return.

The first challenge did not come from the sky.

It rose from the depths of silence.

A shadow whispering in the heart.

This turning reveals what must come.

It came from the earth, from shadowed roots

and broken lands rose the goblin hoards.

They came in numbers without end.

They came with hunger, not conquest.

And on blood soaked ground,

unlikely friendships were forged.

Elves, dwarves and men formed lasting alliances.

The First Goblin War was not won by power.

It was won by standing together.

For when the Hollow Frost began to stir,

those same bonds would be called upon again.

SnowBorn Saga, The Hunt For Hollow Frost.

(bright music)

- I am the Hollow Frost and I need souls

to feed my life force.

(air whooshing) (feet thumping)

(Hollow Frost roaring)

(dramatic music)

(feet thumping)

(dramatic music)

(Hollow Frost roaring)

- Commander Arctyra reporting to the council as requested.

- Welcome Commander.

We have summoned you here for an urgent matter.

The council awaits your report.

- Three villages silent and empty.

Every soul erased.

They're very life force drained by a creature known only

as the Hollow Frost.

- What is this Hollow Frost?

- The Hollow Frost is a relentless soul harvesting predator

of living ice and flesh.

- We will give you a company of elves

to hunt this creature down and kill him.

- So this quest will be called The Hunt For Hollow Frost.

My scout Raymer has reported

the creature has fled north across the frozen seas.

Where the ice goblin realm is located.

I will need a sorceress.

I request Nerelu and will need magic for this quest.

- We will grant all your requests.

The elf rangers, Jillian and Aymar

and the dwarf Bradier will also go on this quest.

Grancier Thorn has requested Grace Moonwhispers to go

and sing about the journey to record it.

But per his request that I grant this.

- I have also sent for the human rangers, Marin and Eldrick

and the knights Jeromir and Reese from Stonehelm.

I don't go north without these warriors.

- Of course, your human allies are approved.

You already sent four of them.

Anything else?

- So let this hunt for the Hollow Frost begin.

Good evening, Master Thorn.

I bring you hot Elvin red tea.

- Is it good?

This morning, the orb predicted sunshine.

We got sleet, hm.

- The tea seems trustworthy. - Unlike the weather.

You know, I once tried to predict the future with this orb.

- And? - It showed me

spilling soup on my robes.

- Did you? - Twice.

The orb was very accurate.

- You're supposed to be one

of the greatest seers in the north

and you couldn't avoid soup.

- Destiny is unavoidable. - So this is fate.

- There is something I did not call you here to joke about.

- I thought the soup prophecy was serious.

- I wish this were.

There is a path opening beyond our sight.

- A rift? - No, something older.

- The quest you want me to go?

- You must record what happens through your songs.

- You're asking me to walk into danger

and make sure history survives it?

- Yes. - And if I don't return?

- Then your voice must.

Will you go not only as a warrior but as a memory keeper?

- If I sing it, the world will know what we faced.

- That is why it must be you.

- Then history will remember I accept this quest.

- I will miss your company Grace Moonwhispers.

Let's look into the future.

- Do you feel that? - Yes.

Ah, it is beginning.

This is the evil which is coming.

- This is my fate, my future.

- Yes, but light can change the path.

- Magic arrow, show me the path of Hollow Frost.

(bright music)

Easy now, big one.

I mean you no harm.

That's it.

We're allies now.

A gentle giant, thank you.

(bright music)

(wings whooshing)

(water hissing)

That looks like an evil witch.

I must report back to Arctyra.

Rymar make haste.

- Arctyra is calling us to FrostGuard for a special quest.

- Then we ride.

Jeromir, the land itself feels thinner.

Like something is pulling the world apart.

- The villages are losing their breath.

Hollow Frost is not killing them.

It's erasing them.

Cale, the elves report the same, tracks vanish.

Fires burn cold.

Hollow Frost has ice goblins

and trolls that protect his lands.

There are white dragons in the north also.

I have 50 oath taker nights that follow us

to FrostGuard in a few days.

I've seen these knights in action.

They are the best,

Cale, we have been good friends for a long time.

I'm glad that you have joined me for the quest.

- I'm honored to ride with you.

Goblin riders are chasing us.

How many, can you see them?

- At least a dozen.

- They're gaining!

- Then we ride harder to the hills!

(dramatic music)

(wolves roaring)

- They're gaining on us, we can't outrun them!

- Then we fight, draw your blade!

For honor and victory.

(dramatic music)

You dare challenge me!

My steel will break you!

Feel the wrath of my blade!

(sword whooshing) (dramatic music)

- The remaining goblins are fleeing.

We ride on to FrostGuard.

(dramatic music)

- Marin, we are being summoned to the city of FrostGuard

by Commander Arctyra.

- Eldrick, humans, elves and dwarfs are having the same

Hollow Frost problems.

(dramatic music)

- We will be going on a hunt to the north across seas

where most don't come back.

- Into goblin and white sky serpent realms.

- You are my good friend

and I'm glad that you are going with me.

- I'm also proud to stand by and with you.

(dramatic music)

- Marin.

These folks need our help.

- Let's help them.

Let's keep the people warm.

It is a very cold night.

This shield will warm us.

- Aye, let's get everyone to the fire.

- Come sit close.

The night is cold.

We head to FrostGuard tomorrow.

The pass is here, it will be treacherous.

- I see it. - We can use the ridge

for cover.

Look, the overlook will give us advantage.

- Agreed.

But we must be swift.

Night comes.

- Luke, I know I can find the marker that I read about.

- Jillian, I believe in you.

- I found the marker, I am really good.

- Best scout ever.

- The marker is clear.

We move now.

- Aye, the path ahead is perilous but we are ready.

- Stay vigilant.

The mountains test all who enter.

- With you, I fear no test.

- Luke, I have a way across the ravine,

but it must be our secret.

- Jillian, we are cousins.

My bloodline is yours.

I won't say anything.

The chasm is too wide.

We need a way across.

- I will call upon the old magic.

(Jillian speaking in foreign language)

- Incredible, let's go.

- Stay close.

Careful, the path narrows ahead.

- I see it, we'll manage. - This wind is relentless.

- It'll pass.

Keep moving.

(dramatic music)

- Luke, we found the black sun marker.

- The black sun marker.

This is it.

(Jillian speaking in foreign language)

- The power is awakening. - It is time.

We must pot them.

- I claim the sword. - And I the medallion.

It's life fates.

- The path is clear now.

- Luke, I'm being summoned to FrostGuard

to take part in a quest.

The meeting is tonight.

I need you to hold this medallion for me

as I'm leaving on a quest.

- My cousin, I will hold it for you.

- The earth stirs, we must move.

- I feel it.

This is no ordinary quake.

- The mountain spirit's awakened.

We need to go.

- Agreed, stay close.

(dramatic music)

Jillian, I don't think these creatures are friendly.

- I agree Luke.

They are the guardians of the marker.

(dramatic music)

Not today!

You sharpened her.

- Your torment ends here!

Sword draw the ring!

(dramatic music)

(sword whooshing)

- Oh, that was creepy and crazy.

I like this new sword.

- I am going to be late.

Arctyra is going to be upset.

We need to get back to FrostGuard, I'm going to be late.

- Right, let's move quickly. - This way.

- I'm with you. - Stay alert.

Hello Captain Brodlier.

How was the watch tonight?

- Hello Commander Arctyra.

The watch is always quiet.

- It was never quiet in the First Goblin War.

- No it was not. - I still remember

SouthReach Ridge.

- And I remember you standing

your ground when the line broke.

- We held because we stood together.

- We fought as friends not ranks.

- The north is changing again. - I have felt it.

- I am assembling a hunt. - For what?

- The Hollow Frost.

- You did not come here for conversation.

- No, I came to ask you to stand beside me again.

- Like we did in the First Goblin War?

- Yes. - Then the watch

will remain quiet

because I will no longer be on it.

- Welcome to the hunt Captain. - I am ready.

(bright music)

- Why is Luke not here yet?

- He is never late and I am getting worried.

- He must be running around with that troublemaker Jillian.

- He likes hanging out with his cousin.

- Al, this is our last time playing together for a while.

Grace is going on a quest and won't be back for some time.

I'm sorry mother, I'm late.

- Luke, where have you been?

I'm so worried about you.

- I was with Jillian.

We were just exploring.

(bright music)

♪ Wind at my back ♪

♪ I feel it calling ♪

♪ Footsteps of fate in the dark we're walking ♪

♪ Silver horizon breaking wide ♪

(bright music)

♪ No turning back ♪

♪ Tonight we ride ♪

♪ Stars whisper paths we've never known ♪

♪ Maps in my heart, not carved in stone ♪

(bright music)

♪ Fear is a spark, not a chain ♪

♪ Hope is the fire in every vein ♪

♪ Blades in the frost breath in the night ♪

♪ If shadows gather, let them come ♪

♪ We are the storm before the sun ♪

♪ Hold to the light ♪

(bright music)

♪ Wind at my back I feel it calling ♪

♪ Footsteps of fate in the dark we're walking ♪

♪ Silver horizon breaking wide ♪

(bright music)

- Hello Jane and Almosrun.

- Hello Grace Moonwhispers.

- I need to ask a huge favor.

- What do you need Grace?

- I've been asked to go on a long journey

and I'm asking if you and Al can keep an eye on my son Luke.

- You are a long time friend

and always been like family.

Of course we can.

- Thanks so much.

This means the world to me.

- It will be our honor.

I sort of like him anyways.

(somber music)

- Reese, it is a pleasure to see my best knight

and my cousin.

I am glad you made it safe.

- I bring you the 50 oath taker knights for this quest.

- Captain, you will not be going on this quest.

I am tasking you with a new mission.

- What is this new mission?

- Dark forces are gathering in the south.

The Ashland goblins are too far north.

- We saw several scouts on the journey here.

I hate those bastards.

- Head south and recon all caves and ruins.

They like to make camp in those places.

Study the strengths and number

and report back to FrostGuard Council.

- It is my pleasure to accept this mission.

- The time has come.

The gate calls to us.

- Indeed, our destiny awaits beyond.

- Stay vigilant.

The path is perilous.

- With you brother, we shall prevail.

- Hello Luminaria.

I knew I would find you here

speaking with your mother again.

Hello Myrraline.

My mother caught a falling star

and cooled it into a moonlit cinder from its heart

and her own starlight blood,

she shaped me, her daughter of moon and star.

She looked into the crystal shard

and summoned her own reflection.

From that living echo, she made me, her sister.

I am going on the quest to hunt the Hollow Frost

and wanted to tell you goodbye.

- Be safe my sister.

- The celestial orbs awaken.

- You're ready.

By the light of the moons, restore the balance.

- It is done.

(bright music)

Warriors of FrostGuard.

We do not stand here because the path is easy.

We stand here because something in this world has begun

to devour breath, to steal warmth,

to turn life into silence.

The Hollow Frost does not roar.

It does not conquer with banners, it erases.

Villages vanish.

Fires die away without smoke.

Names fade without graves.

If we do nothing, so will we.

But we are not the kind who wait for winter

to finish its work.

Look around you,

men in chain, elves in plate, war darts,

hunters, keepers of flame, different blood.

One purpose.

The Hollow Frost hunts the weak, the lost.

Tonight the lands will hunt back.

(soldiers roaring)

Let the Hollow Frost feel us coming.

Let it learn our names.

(dramatic music)

(boots pattering)

Jeromir, I'm glad you, Cale, Eldrich

and Marin can join us on this quest.

- It is our pleasure.

Your company of elves looks spectacular.

- Your 50 oath taker knights make a nice addition.

- I sent my best scout, Reese, south

to recon the Ashland goblins.

They are outside their lands, too far north.

- Lots of reports coming in about them.

We have not seen much of them since the First Goblin War.

- It was here a long time ago on this frozen field

where we held the FrostGuard gate.

- The alliance between humans

and elves has held strong ever since.

- We have been good friends.

We are warriors born on this field of blood.

- Let's start the quest to hunt this Hollow Frost

to save people.

- So the journey begins.

(dramatic music)

- The sea sings of home tonight

and the fire warms our weary souls.

- A song for fallen kin and for those still here.

- May dawn bring peace.

The flames dance like our fates tonight,

lie restless as the sea.

We must be ready.

- The scouts report movement in the hills.

Then we hold the line.

No surprises.

- Marin and Eldrich, my best rangers.

I am glad that you made the quest.

- We've seen the village erased

by Hollow Frost.

We had to accept.

- Let's enjoy this warm fire

and the company of friends here.

- Yeah, we don't get many peaceful nights with good friends.

- I am here because I was missing Cale too much.

- Yeah buddy, I was missing your charming company too.

- Rymar tracked the Hollow Frost to the shores of this sea.

He has crossed over to the other side.

- Into the frost goblin's domain.

- There are songs about a white death that hunts the skies.

- White dragons are rumored to be up north.

- Rymar reports sighting

of a witch type creature that watches us.

He's uneasy about this creature.

- We will inform the guard to stay extra alert.

- Let's get some rest tonight.

We have long days ahead of us.

- Goodnight ladies.

- Heave, get that beam aboard.

- Aye, almost there. - Supplies next, move!

To the ship! - For victory!

- The tide waits.

Faster brothers, the tide turns soon.

- Aye, Lagitha.

This is the last of the timber.

- Good.

Secure it and prepare to cast off.

- Load the provisions.

We sail at first light.

- Aye Captain! - Barrels are secured.

- Good.

Double check the ropes on that mast.

- It will be done.

(dramatic music)

- What is that creature watching us?

It has a strange glow.

What manner of being is it,

a guardian of these waters or a harbinger?

(creature speaking in foreign language)

(creature roaring)

(creature speaking in foreign language)

- A huge storm is fast approaching.

- This storm is not natural.

There are creatures beneath the waves that follow us.

- They look like they want to eat us.

- Prepare yourself.

Ready your weapons.

(wind whooshing)

(dramatic music)

(creature speaking in foreign language)

(dramatic music)

(creatures roaring)

(dramatic music)

(creature roaring)

(dramatic music)

(sword whooshing)

(archer speaking in foreign language)

- You will not take this ship!

(archer speaking in foreign language)

(dramatic music)

(creature roaring)

(arrows whooshing)

(sword whooshing)

(dramatic music)

(arrow whooshing)

- What do you think that meant?

(dramatic music)

(sword whooshing)

(arrows whooshing)

(sword whooshing)

(creature roaring)

- They're climbing the sides!

Hold them, for the ship!

Drive them back!

- Yes sir!

- Not what we stand, cold beast.

(dramatic music) (swords whooshing)

- You will not pass!

For the light!

- You won't take me!

- Face your doom, monsters!

(warrior roaring)

Full on beast!

Is that all you've got?

Not today beast!

This land is mine!

(dramatic music)

- take this beast!

(sword whooshing)

(dramatic music) (creature roaring)

- Not today!

Die!

You won't take this ship!

This ends now!

(dramatic music) (creature roaring)

Not today beast!

Feel the might of steel!

Die now! - Hold the line!

It's coming around!

Push it back!

(dramatic music)

(creature roaring)

- It's too strong, fall back!

(creature roaring)

- Be gone beast.

You shall not pass.

Your strength is no match for my magic.

(sorceress speaking in foreign language)

Arise shield of the moon.

You shall not break me!

(dramatic music) (waves whooshing)

For the light of the seas. - And for the hammer's might!

- The serpent's recoiled!

Press the attack!

(creature roaring)

The serpent will attack!

- Not while we stand!

(dramatic music)

- Face me, beast of the abyss.

(sorceress speaking in foreign language)

(dramatic music)

- Strike hard!

Feel the stone!

(warrior speaking in foreign language)

Back to the abyss! - Face me serpent!

Your reign ends now!

It is done.

(dramatic music)

(creatures roaring)

(hammer thumping)

You dare challenge me, beasts of the deep.

(sorceress speaking in foreign language)

(creatures roaring)

- Face 'em on!

This ends now!

- For the fallen!

This ends now!

Blood I gave thee!

(sirens speaking in foreign language begins)

(sirens speaking in foreign language continues)

(sirens speaking in foreign language ends)

(sword whooshing)

(creatures roaring)

- You all right, brother!

Drop anchor!

Hold the cable.

- Back to your bard!

(warrior screaming)

(dramatic music)

- You won't take this ship!

Is that all you got?

- Face the light, darkness!

(dramatic music) (sword whooshing)

Back, you foul beasts!

I'll send you all to deepness!

Die monsters!

(sword whooshing)

- This ends now!

- Die! - Not today, monsters!

Taste steel!

- You won't stay!

Not today!

(warrior grunting) (creature roaring)

(dramatic music) (warrior screaming)

(warrior groaning)

- Take that!

- You have killed too many.

I am here to end this.

(witch roaring)

(dramatic music)

(waves roaring)

- The sea does not obey rage.

(dramatic music)

(witch speaking in foreign language)

- Your focus is flawed.

(dramatic music)

You are unraveling.

(dramatic music)

(witch screaming)

Your reign ends here.

(bright music)

- The witch is dead, the spell is broken!

- Look, the creatures flee!

They ignore us! - The sea is calm.

We are safe.

(dramatic music)

(Hollow Frost roaring)

- Who are these mortals that come to my shores?

(Hollow Frost roaring)

I will kill these mortals that hunt me, the Hollow Frost.

(Hollow Frost roaring)

- That battle with a sea witch was brutal.

- Aye, but we prevailed.

She was pure evil. - Her dark magic

nearly overwhelmed us.

Her power was terrifying

but we ended it. - We set up camp here.

Patrols begin at dawn.

- Agreed, I'll take the first watch.

- Good, we'll send a patrol to the right.

- And another to the left, that covers the beach.

We must make camp here, tend to the wounded.

- Agreed, I'll count the living.

- I'll see to the wounded.

The survivors are gathering by the rocks.

- Good. ♪ Black tides rose ♪

♪ And called my name ♪

♪ Moonlight held against her flame ♪

♪ She sang to deed to swallow sky ♪

♪ But still our silver stars would rise ♪

(bright music)

♪ When dark waves tried to claim the shore ♪

♪ Moonlight stood and sang once more ♪

(bright music)

♪ New shores whisper under Frost ♪

♪ Footsteps traced what once was lost ♪

♪ Still we walk where cold winds roam ♪

♪ Snow birds sing and no dawn grows ♪

♪ We follow where the white wind goes ♪

♪ Not for fame ♪

♪ So the world still speaks our name ♪

- This is not the land of men and elves.

- Aye, this is the land of the northern goblins.

- Then we must be vigilant. - Agreed.

Our path is now one of greater peril.

The scouts speak of a white death in the peaks.

- Aye, a dragon named Scathariks.

It preys on the unwary.

- Scathariks, the great white death.

It's legend is ancient.

We must be prepared.

The Hollow Frost stirs in the ancient woods.

- Its power grows.

We must strike before it awakens fully.

- But how?

It is cunning and deadly.

- The prophecies speak of unity, our combined strength.

We hunt as one.

(bright music)

(bright dramatic music)

(hooves pattering)

- This medallion pulls me.

(dramatic music) (hooves pattering)

Silverian, we must press on, our path lies ahead

through the mountains.

Stay with me Silverian.

Power of this medallion is immense.

I can feel its immense power surging.

(dramatic music) (hooves pattering)

Silverian, we are being chased.

Let's fly like lightning, girl.

(eerie music) (paws pattering)

(wolves roaring)

You won't take me!

(wolves roaring)

Faster!

(dramatic music)

(wolves roaring)

You won't take me!

You can't have another!

Back creatures!

Almost there!

(dramatic music)

We lost those foul beasts.

They do not follow.

Good, keep going, we're almost across.

The bank is near, stay with me.

(eerie music) (hooves pattering)

The ancient city calls to me.

I feel its power awakening.

We are almost there.

Easy now, old friend.

We walk through these ruins.

I feel the magic's pull rider.

The medallion guides us.

We must find the heart of the city.

I am with you.

(somber music)

Why do you pull me here?

(somber music)

I am Luke Moonwhispers,

son of Grace Moonwhispers from the city of FrostGuard.

- Grace Moonwhispers, the wonderful singer

that sings recorded history.

She is on the quest to hunt the Hollow Frost.

What the hell are you doing here?

- I had no choice.

This medallion pulls me here.

- I have seen artifacts powered by black shards before.

(bats whooshing)

Luke, I am Reese Caldray, a Knight Sentinel.

Let us see what this temple holds for us.

Valtorit, it was not conquered,

not burned, not taken.

It closed itself.

There is something beneath this city.

Not a monster, not an army.

A fracture, reality thinned here.

Slowly over decades, the scholars

who lived here saw it coming.

They built this place to study boundaries.

Moon law, structural wards.

They believe knowledge could outrun danger.

They were wrong.

They sealed everything.

Outer gates, inner sanctums.

No evacuation, no war,

no heroics, containment.

The city became a lid.

- And if the door's open? - Then the pressure changes.

Grand Seer Thoran saw this disturbance.

He informed Boundary Warden Jeromir

to have to track this disturbance.

So I was assigned to this scouting mission.

- I am drawn here by this medallion.

We will scout this temple together.

- Agreed.

Let's move. - Together.

- Did you hear that?

- Aye, something stirs in the shadows.

Drawing blades!

Stay vigilant, we face this together.

You will not prevail!

You rot by the blade!

Not today!

Leave foul spawn!

We will stand!

- Face your doom!

You're none today!

(dramatic music) (swords whooshing)

Come on you beasts!

(dramatic music) (swords whooshing)

- This ends now!

(creature groaning)

It's over.

We were lucky to be alive after that battle.

- Luck had nothing to do with it, it was skill.

Still, it was close. - Aye.

- But we're standing, that's what matters.

(bright music) (waves whooshing)

- I am being called, what power is this?

What I have done cannot be undone.

I have woken a magic long sealed away.

Its power flows through me now.

The medallion that I touched has passed its powers on to me.

(dramatic music)

Luke needs help.

(dramatic music) (waves pattering)

(sorceress speaking in foreign language)

- May this protect you on your journey across the sea.

Jillian cannot join us.

The Hollow Frost is our quest.

- Without Jillian, the path is perilous, but we must endure.

- Our strength will see us through, the Hollow Frost awaits.

Jillian has new quest and path to follow.

(waves pattering)

(creature roaring) (dramatic music)

By the ancient light,

we banish you!

(warrior speaking in foreign language)

(dramatic music) (sword whooshing)

- Come on you beasts!

Not enough!

That's it! - We face it together.

By the ancient power, strike true.

If we could increase the pressure!

One final strike!

(dramatic music) (creature roaring)

(warriors grunting)

- Done today!

- Face us monster!

- One down! - The other one!

(creature roaring)

(dramatic music)

- By the light of the ancients, fall.

- its defenses break!

Press on!

(creature roaring)

- Face me abomination!

Another falls!

- The beast is upon us, for our kin.

- [Sisters] Together sister!

- Let our magic shatter its darkness!

(sisters speaking in foreign language)

(dramatic music) (swords whooshing)

- Feel the bite of steel!

Another one falls!

- We survived that battle.

I can still taste the salt and blood.

- Aye, a hard fight.

But tonight we feast on crab meat.

- Crab meat sounds perfect.

Fresh from these waters.

I love crab meat.

It will be a good night.

- Those steps weren't made for people.

- They're older than any ruin I've seen.

- Someone wanted whatever's down their sealed away,

not protected.

Should we turn back?

- No.

If it's still breathing, it won't stay buried forever.

- Then we don't go hunting.

- We go containing.

(peaceful music)

- The air grows heavy.

This place is alive.

The glow is stronger.

It calls to us.

We cannot turn back now.

- Agreed.

Onward together.

(somber music)

This place feels wrong.

The air is thick, steady.

The shadows move, we're not alone.

We are ready.

Almost there.

(swords whooshing) (creature roaring)

(dramatic music) (swords whooshing)

- For the fallen!

Feel the cold steel!

- Not today!

Stay back!

I won't fall!

This ends now!

(dramatic music) (swords whooshing)

Not today.

(creature growling)

(Luke screaming)

(dramatic music) (sword whooshing)

(creature roaring)

- This ends now!

(creature roaring)

Stay with me, you're not done yet.

- It hurts, I can't. - Yes, you can,

grab your sword.

- I'm trying. - On three.

One, three!

- I'm up. - Good, let's go.

Let's get you back to FrostGuard.

We have enough information to give an update

to Grand Seer Thoran.

(somber music)

- This army heading right for us, we won't survive.

- Commander Arctyra must be informed.

- The gates are near.

I must make haste.

Almost there.

The city awaits.

- Jillian, I have been waiting for you.

My name is Luminaria.

I am Luminaria.

My mother is Miraline Starvale.

You're a living descendant of the first born.

- My cousin Luke is in danger.

I have seen this in a vision.

- He is burdened.

Grand Seer Thoran has seen this in his orb

and the medallion that you have found.

The medallion is made of black star shards.

It is a fracture bound instrument.

It listens where reality thins.

- How does it affect my cousin Luke?

- The medallion requires someone

who does not fracture easily.

It found that in Luke, it leads him

to the ancient city of Veiltork.

The city of Veiltork did not fall.

It did not burn.

It did not collapse.

It thinned.

The citizens unleashed an evil

from a fracture within the city.

They sealed the city with them inside,

the darkness corrupted all.

- And these strange visions and powers that I feel?

- The ancient magic stirs within you.

It is a sign.

A sign of wakening.

We must understand it.

The medallion first stabilized through you,

then it found its long-term carrier in Luke.

If you stand near Luke, the pressure reduces.

If Reese stands near Luke, physical threat is contained.

All three are required because the fracture is not magical.

It is architectural.

We must go see Grand Seer Thoran.

He is waiting for us.

(dramatic music)

- The orb is unstable.

Channel your power.

- I calm it with light.

- And I with shadow.

- Together, the balance holds.

(dramatic music)

Luke is in trouble, go to him now.

(dramatic music)

- Wait for me, I promised Grace I would watch for Luke.

I heard everything in the tower.

I am coming.

- You are welcome Al Mosran to join us.

- Ride hard!

The pass awaits!

- The winds guide us true!

The white stag, it signals the path ahead.

We must press on to the ancient grove.

The fate of the realms depends on our haste.

(dramatic music)

The path ahead is shadowed, be wary.

- We press on.

Our quest demands it.

- The light guides us.

It will not falter.

(dramatic music)

- The ancient map spoke of this path.

- The veil of magic lifts ahead.

- By the ancients, look at that height.

- Our quest draws us to its heart.

(bright music)

- The veil holds press forward.

- Aye, but the path is treacherous.

- We cannot falter now.

(bright music)

- Reymar and Marin report thousands of ice goblins

to the north coming right for us.

- Thousands?

We must fortify the northern pass immediately.

- Agreed.

I'll rally.

- After the battle with Sea Witch,

we have 120 elf FrostGuard troops and 30 oath knights left.

- Can the FrostGuard troops hold the narrow pass?

- They are my elite troops.

We can hold for awhile.

- I will take my knights also Miralune and Cale

around the pass and try to kill Hollow Frost.

This should hopefully break the moral of goblins.

- I agree, killing Hollow Frost

must be done or we all will perish.

Warriors of the frozen realm.

(warrior speaking in foreign language)

Knights of the frozen realm, advance.

Hold the line!

No falter!

(dramatic music) (footsteps pattering)

- This is the pass where we make our stand.

Hold the line, let the bird break upon on our shields.

- We few stood against so many.

Now, we kill this Hollow Frost.

Our blades will shatter the Frost.

- The Hollow Frost will fall! - Advance!

(sorceress speaking in foreign language)

- We must hunt down Hollow Frost.

- His army's defenses are strong.

My staff can shatter them.

- Then let's break his lines and end this.

- Agreed, for victory,

for the alliance. - Form the spear

and shield wall.

Hold the line.

Do not break formation.

Ready your spears!

(dramatic music begins) (wolves growling)

(dramatic music continues)

(wolves growling)

- Hold the line, lads!

Do it for me!

Victory's ours!

For the light!

Not while I draw breath!

(dramatic music)

- Come forth monsters.

Too slow.

None shall pass.

(dramatic music) (sword whooshing)

Not today beast.

The pack is broken.

- For the light!

(warrior screaming)

None shall stand.

For the Born!

Taste it warm!

For the fallen!

Feel the surge!

None shall stand!

(dramatic music)

- Yeah!

For the fallen!

Not today!

You will fall!

(dramatic music)

(goblin roaring)

Death approaches!

That's for my king.

It ends now!

(dramatic music)

Die!

Forward then!

(dramatic music)

(arrows whooshing)

(dramatic music) (sword whooshing)

- Here!

For the fallen!

None shall pass!

You will fall before me!

Take that!

None shall stand!

Victory is mine!

(dramatic music) (sword whooshing)

(warrior screaming)

Not today!

(dramatic music)

(Hollow Frost roaring)

(dramatic music) (footsteps thumping)

(soldiers grunting) (swords grinding)

- Die human!

For the blood feeds the Frost!

(dramatic music) (swords whooshing)

- Frost, take this!

(dramatic music)

- The army is turning around, form a defensive line.

(dramatic music) (swords whooshing)

(creatures growling)

(dramatic music) (swords whooshing)

- The portal is ready.

Step into destiny.

- For order and the realm! - Let's end this.

(dramatic music)

- I got your left flank.

- I got your right flank.

- I got Hollow Frost.

(dramatic music)

Your icy rain ends here, monster.

- Foolish, I'll shatter your bones to dust.

- Not while my magic holds. - Your frost will melt.

(footsteps thumping)

- For the light!

Die!

None shall pass!

(dramatic music) (swords whooshing)

(sorceress speaking in foreign language)

- Not today!

Back!

- For the light!

You will fall!

None shall pass!

(dramatic music) (orb whooshing)

(creatures growling)

(dramatic music) (sword whooshing)

(air whooshing)

(dramatic music)

(Hollow Frost roaring)

- For the frozen realm!

(Jeramir groaning)

(Hollow Frost roaring)

(dramatic music)

- Frost, you'll die!

(dramatic music)

- You end here.

(Hollow Frost roaring)

- The blood won't stop, I don't think I can make it.

- Easy now, I'm here.

Just breathe.

- It hurts so much, promise me you'll go on.

- I promise, rest now my friend.

- Thank you. - Hold on, I'm here.

- It hurts.

I can't take this.

- Fight, I need you.

Come forth abominations!

For the light!

You shadows will not prevail!

Is that all you've got?

(dramatic music)

Your darkness ends here!

What sorcery is this?

The light prevails!

(bright music)

Luminaria.

- The battle is won, warrior.

(Luminaria speaking in foreign language)

- Luke, you're awake. - I made it.

Thank you.

- We did it, Luke lives.

- Thank the stars. - Our faith was rewarded.

- Thank you all, truly.

- We're a team, always.

- Goblin Army is in full retreat,

but victory has cost us heavily.

- The losses are grievous, but we held.

- Rest now.

(dramatic music)

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.