All language subtitles for The.Hardy.Boys.2020.S03E08.1080p.WEB.h264-EDITH

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Original subtitles

FRANK: Previously, on Hardy Boys...

- Hand me over the blueprints for the building.

- Why would I do that? - Because if you don't,

I'm gonna tell my father that you've been siphoning money

off of his R&D projects for years.

- Remember when we were at Munder's house and you said that I was your best friend?

PHIL: Mm-hmm.

- I should have said something back.

- Drew, nice of you to join us.

- It's been you the whole time.

- There it is. Go!

- What are you doing with the Energy Core?

- I'm going to change the world.

I've been working on a prototype for a few years now,

and it is finally ready to go global!

Too bad you won't be conscious to enjoy it.

[gas hissing] [bodies thud]

- I think we've been programmed into a false reality.

It's not mind control, it's a simulation.

She must have powered it with the crystal fragment

from her necklace.

- And then to take it to the next step,

she needed to fuse the full crystal with The Core.

- Are we in the prototype?

- I mean, it's gotta be. There's still bugs in the code.

- I hope you're right.

- Listen, Drew is still out there,

and she still has The Core. - No, we--

FRANK: She trapped us in here to get us out of her way.

[energy glitches]

- Did you see that?

- What is it?

- You're not real.

[Frank whimpers] [simulation glitching]

[Joe and Frank gasp]

[both panting]

- The future is here.

BOB CARPENTER: Okay, just take it easy! CHET: Just sit down and shut up, Bob.

- Hey, Bob! You remember me?

- What do you want?

- I'll ask the questions, thanks.

You're helping Drew. Where is she?

- I have no idea what you're-- CALLIE: Save it!

That confused look on your face when Drew confronted you,

it wasn't 'cause you had no idea what she was talking about.

It's because she was improvising

and you were just trying to keep up.

That whole interaction was theater for me and Frank.

You're in on it, Bob.

- I'm not in on anything. - Hey, listen.

Where's Drew?

Where's The Core?

Tell us, or we tell Hurd what you did.

- No. Don't--

You don't understand. Drew was blackmailing me.

- To do what? What's her plan?

- I don't know exactly,

but I had to help design this underground room

for this egg thing.

- It's a Core, Bob. - Yeah!

- Where's Drew? Where's the room?

- Edgecliff.

- Edgecliff? What's Edgecliff?

- It's the headmaster's retreat for Rosegrave.

- Do you know where it is?

- I-- CALLIE: Yeah, I do.

I just hope we get there in time.

[door opens, creaks]

- Woo! - Gee--

[heavy breaths]

♪ mysterious music playing ♪

- Who do we think this is?

- It's gotta be George.

These are his clothes.

- This must be where he downloaded himself into the Crystal.

- Which is where, exactly?

- Who cares?

Can we just get outta here, please? Before Drew comes back.

♪ ominous music playing ♪

[energy humming]

- How we doing?

- On schedule. Locked down and fortified.

No one inside these walls will be touched by the Sim.

Everyone outside... different story.

[Drew sighs]

- Olivia,

thank you

for believing in my vision.

[both chuckle]

[groans, gasps]

- But this is as far as we go together.

- What are you doing?

- Hmm.

You could've stopped Hurd from sending William away.

- He was just a chauffeur, Drew.

- No, he cared about me... more than Hurd ever did.

More than you did.

- Put the gun down!

- You know, Hurd always did like you best.

You had his ear,

you knew how much William meant to me,

and you still let Hurd get rid of him anyway.

And then you let him do the same exact thing to me

when he sent me to boarding school.

- You came back.

We did this together.

Drew... your driver's just some guy.

[softly] I'm your sister.

♪ dramatic music playing ♪

- [softly] I know.

But you don't deserve the world I've created.

♪ dramatic sting ♪

[gunshots]

[body thuds]

♪ mysterious music playing ♪

- [straining] No, that's locked. [grunts]

- Maybe we can use great-grandpa's bones to jimmy it open.

- It's electronic. The only way we are getting out of this room is if someone--

[door whirs]

Opens it.

♪ dramatic music playing ♪

♪ mysterious theme playing ♪

[birds chirping] [insects buzzing]

[Drew humming]

- Tunnels. Where do you think they lead?

- Nowhere good.

- Well, we'll be okay as long as we stick together,

boys.

- Or... we split up.

- Okay. Joe, you're with me.

- I'm gonna go with Frank.

FENTON: Huh? - It's just you're always getting ambushed and knocked out.

- Not always.

- A lot, though. - Yeah.

- [scoffs] Fine. Just stick together. Be safe.

And when you find an exit, call the police.

♪ mysterious music playing ♪

[truck doors shutting]

PHIL: There's the front door. Do you think it's unlocked?

- We have to find another way in.

- What do we do about those goons?

- I'll lure 'em away.

- Nope. Not alone, you won't.

- Okay, come on. - Okay.

- Let's go. - Okay.

♪ mysterious music playing ♪

♪ ominous sting ♪

[shallow, shaky breaths]

- Olivia? Olivia! [Olivia groaning]

- Just hang on. I'll get help. Okay?

- No. just get me outside. Bring me outside. I--

I need to see it for myself.

Fenton, please! [gasping]

♪ somber music playing ♪

[Fenton groans]

[countdown beeping]

[echoing footsteps approaching]

- Whoa!

Ah, not much time.

What? Uh, mash buttons, like we did in the prototype?

- Seems a little risky.

- Okay, then what do we do?

DREW: Nothing!

The Sim is about to go live,

and there is nothing that you can do to stop it.

Pretty soon, all reality will be virtual.

- How is that even possible?

- Long story short, I'm a genius.

The Relics interact with energy all around us.

George Estabrook knew it.

This room is sitting on a Ley Line hub, just like The Sleep Room and The Chamber.

Connecting The Core to this hub means that

my Sim will surge through the entire world for everyone to enjoy,

forever.

- You can't strap everybody on the planet into a headset.

- I don't need to strap anyone in, Joe.

No helmets, no wires.

Seamless integration.

When we get to zero,

the Ley Lines will cascade my Sim out into the world,

and everyone outside of this room

will be pulled into an... altered reality.

The best part is... they won't even know.

- But the Sim has to have limitations.

You can't program an entire world.

- Hm. And I don't have to.

What's expected to be there will be there.

It's driven by collective consciousness, knowledge, emotion, desire.

And with the infinite power of The Core,

it's constantly building upon itself and expanding.

- Yeah, we get it. - Do you, though?

Your dad wanted your mom to be alive, so she showed up.

That didn't make sense logically,

so your dad had to find someone to blame for faking her death.

In your dad's little detective brain, his best buddy Sam betrayed him,

and my sister was a government agent.

I'm not gonna lie, I didn't see that one coming,

but... sure did come in very handy.

Isn't it wild how the brain works?

I mean, look at you, Joe.

You saw JB alive and well in the Sim, inconceivably!

Like... what?!

- Watch it.

- Aw! You really did think that he was still alive, didn't you?

It must have been such a bummer losing him all over again.

But it proves my point.

People will convince themselves of anything,

even if it doesn't make a lick of sense.

People will choose digital perfection over flawed reality every single time.

- Joe and I didn't.

[slight chuckle]

- We saw right through your Sim. We knew it was fake.

- Only because the Power of the Eye was still in you.

It's kind of an unfair advantage, if you ask me.

- That's, that's your whole master plan?

Just enslave everybody in the world as some kinda wish fulfillment video game.

- Oh, "enslaved"? It's kind of a strong word, don't you think?

I think "upgrade" is more accurate.

And it won't be long now.

[countdown continues beeping]

Why don't you step up to the big board with me,

and we'll take a closer look at what's going on up there.

[group mumbling excitedly]

- I guess Drew ran out of virtual reality headsets, huh?

- What? Who?

- That's Olivia Kowalski's psychotic little sister.

But I'll explain later. Let's get you guys outta here!

- Whoops. Your dad walked into the worst room in the house.

[door scrapes, slams shut] [locks bolt]

- Oh! No! No! No! No! No! No! No! [Trudy and Jesse gasp]

♪ tense music playing ♪

- Tunnels must be this way.

[all panting]

CALLIE: Um... Ready?

[all grunt]

- Uh-oh, Callie, Biff, and Phil won't make it in time.

[countdown beeping]

- [chuckles] And Chet and Belinda can't run from what's coming.

[Chet and Belinda panting]

[wheel grinding]

- Ready?

- Two-- - Two, three!

[all grunt] [hatch door clangs]

- [yells] Ah! BELINDA: Let go!

[goon grunts]

[Belinda screams] [Chet and goon thud]

- Guys!

BELINDA: Chet! Come on! - Get in the hatch!

[Belinda yelling] - Now! Go!

[both grunting]

CALLIE: Belinda, hurry!

[countdown beeping]

♪ suspenseful music playing ♪

JOE: No, no, no, no!

[alarm blaring] [door opening]

[goon grunts] [Chet thuds]

[alarm blaring]

[countdown beeping]

[energy surging]

[crystal whirring]

[siren wailing] [crystal whooshing]

- Come on, Chet! Come on! Hurry up!

Hurry! - Belinda, let go!

- Close the hatch! Close [distorted] the--

[siren blaring] [sound distorting]

[screaming in slow-motion]

♪ dramatic rock music playing ♪

[simulation whirs and creaks]

♪ dramatic rock music continues ♪

[inaudible dialogue and crying]

♪

♪ music intensifies ♪

[headset beeps]

♪

- What have you done?

- You should be thanking me.

- For killing everyone!

- Whoa! They're not dead, Joe.

I mean, without my Sim, they would be soon enough.

Did you know that we only have one planet?

And it is deteriorating fast.

War, famine, plagues, and there is acid in rain.

Acid... in rain! I mean, are you kidding me?

We are doomed!

Pretty soon, my simulated reality

will be the only way the human race survives.

I'm saving the world... and everyone in it.

- Oh, I get it. You're crazy.

- I'm a visionary.

♪ ominous music playing ♪

God, weren't you happier when your mom was back?

You still have a chance to be a part of my vision.

That's why I let you out of the bunker.

So, you can make your choice.

You can either go outside and get husked with your friends,

or... I can just kill you now.

- Neither.

- Don't be like that, Frank.

- We're gonna shut all this down.

- No. - Yes, we are.

- No. - Yeah.

- No. - Yes.

- No. - Yes!

- No! - Yes.

- No! - Yes!

- No! God-- Okay. Are we seriously gonna do this right now?

[sharp exhale] You are done, boys.

The only kill switch is in my head and I will never give that up.

So... last chance.

- Come on, Drew. If you were gonna shoot us, you would've done--

[gunshot] [Frank grunts, thuds]

[gunshot] [Joe grunts, thuds]

♪ dark, sinister music playing ♪

[Drew humming]

[sighs]

[continues humming]

♪ Fast and Frightening by L7 playing ♪

♪

- ♪ Her glance hits me like lightning ♪

♪ I heard that girl is fast and frightening ♪

♪ Dirty hair and a laugh that's mean ♪

♪ Her neighbors call her an evil machine ♪

♪ She's fast, she's lean ♪

♪ She's frightening ♪

♪ She's fast, she's lean ♪

♪ She's frightening ♪

[Drew gasps, breathes heavily] ♪ record scratches, music stops ♪

- Hey! [window bangs]

- What? No.

- Hey, Roomie.

[Drew gasps]

[simulation whirring]

♪ tense music playing ♪

FRANK: Neither.

DREW: Don't be like that, Frank. [Callie gasps]

FRANK: We're gonna shut all this down.

DREW: No. JOE: Yes, we are.

DREW: No. JOE: Yes.

DREW: No! - Yes!

DREW: No! JOE: Yes!

- Oh my God. Are we really doing this right now?

You are done, boys.

The only kill switch is in my head and I will never give that up.

So,

last chance.

[skull smashes] [Drew grunts]

♪ triumphant music playing ♪

[Callie gasps] - Took you long enough.

[Callie chuckles]

- Okay. If everything you said is true,

Drew should slip seamlessly into her prototype Sim.

FRANK: Okay, great. She'll be distracted.

We can shut down the Energy Core.

- Wait, how? She said the only kill code was in her head.

CALLIE: Works for me.

That's why I'm going in to get it. - Callie, no!

♪ dramatic music playing ♪

♪ record scratches, music stops ♪

- [gasps] No!

- Hey, Roomie. [Drew gasps]

CALLIE: Sorry to just drop in on you like this.

- [muffled] Callie! [window banging]

- What are you doing here? [Chet muffled yelling]

- I'd ask you the same thing, but I think I've got a pretty good idea.

- [muffled] Over here! Callie, open up the door!

- You must think you're pretty clever, huh?

- [muffled] Open!

- Using my Sim against me.

[window banging]

- Uh, just a sec. Hey, Chet! Chet! [continues banging]

CHET [muffled]: Callie! - Yeah, it's me. Um--

[continues banging on window]

You gotta stop banging on the window for a second.

- [muffled] Are you okay? Is Belinda okay?

- Yeah, yeah, yeah. We're all good. Just gimme a minute to handle this.

Go try the hatch. - [muffled] What?

- Go try the hatch! Try the hatch! The hatch!

- [muffled] I can't hear you! But, I-- I'm gonna go check the hatch, okay?

- Great. Okay. Uh... where was I?

I am here for the kill code.

[Drew chuckles]

- [clicks tongue] There is no kill code.

- You told Frank and Joe that it was in your head.

- Well, yeah. I'm a liar, Callie.

You should really know that by now. - Yeah.

I just didn't think you had to lie, you know?

Your real life was sad enough.

- Excuse me?

- Your family was awful.

Your childhood was sad. Your genius was ignored.

And the only person who ever made you feel like you were good enough,

your father sent away.

And then William forgot about you too.

And that's the truth, Drew. It's a very sad truth.

[Drew chuckle scoffs]

I would've been your friend.

We could have all been friends.

- I don't need friends, Callie.

- Yeah, but I don't buy it. [chuckles]

Why hang out with us? Why mess with us the way you did?

You didn't need to do that.

Which makes me think that you wanted to.

Hm?

- You know, if you are trying to... get under my skin,

make me slip up,

guess what? It's not gonna work. Okay?

There is no way to shut down The Core.

- I think there is and you're gonna give it to me,

or you're never getting out of here!

- There is no kill code!

There is no way to turn it off.

Energy-- Energy, guess what?

It can't be created and it can't be destroyed.

- No! It can only be redirected or changed.

And there must be a way to do that!

- You have failed! It's done! Give it up!

[shallow breaths]

- I've never been much of a quitter.

The way to change the flow of The Core's energy

is in this drawer.

- There's junk in that drawer, dummy.

- Are you sure about that?

What if my desire outweighs yours?

What if the key to stopping you for good is in there?

And it's killing you, isn't it?

Like, how badly do you wanna open that drawer right now?

[sharp exhale]

[Callie chuckles]

DREW: It's not!

♪ dramatic sting ♪

♪ tense music playing ♪

DREW: The joke's on you. [Callie sighs]

The real relic is at the DSA,

and everybody's probably drooling on their paperwork right now.

- Frank and Joe may still have a remnant of the power in them.

- Yeah? And what are they gonna do?

What? They're gonna beam it up into The Core?

Give everybody in the world their power?

- That's exactly what we're gonna do.

See? You're not a total liar. The answer was in your head.

- [gasps] No, no, no. Okay, look!

The energy transfer, it will kill them, Callie.

Your Hardy Boys, they're not gonna make it.

Your Hardy Boys are going to turn into

little Hardy Bits! No! Don't-- - Frank! Frank, get me out of here!

[energy surges] [Drew screams, gasps]

[screams, stomps feet]

[Callie gasps] - Are you okay?

- Did you get all that?

- Yeah, but I don't really love the idea of turning into a "Hardy Bit."

- Neither do I.

We need the full power of The Eye. We need The Relic.

- We have it.

Chet has it on him. Outside.

- Great. We still have a chance.

Let's go!

♪ ominous sting ♪

- [whimpering] No! No!

[shallow breaths]

[birds chirping] [insects buzzing]

- So, so you're gonna go outside and get the Relic from Chet,

then bring it back in here?

- Ideally, we bring Chet back too.

- But how are you going to do that without slipping into the Sim?

- There was a remnant of The Eye left in us,

it protected us from the prototype. So--

- If it hasn't faded, it might protect us out there, too.

- "If" it hasn't faded, it "might" protect you?

- What other choice do we have, guys?

- What if you don't come back?

♪ solemn music playing ♪

- Then we'll go out trying to save a friend... and the world.

- You all need to secure yourself back in the control room.

If we don't come back, you should seriously consider joining the Sim.

- Could be fun. We'll all be there.

- Oh!

♪ solemn music continues ♪

- You guys bring him back, okay?

- What are you waiting for?

Age before beauty.

[Frank chuckles]

[Frank grunts and groans]

[birds chirping]

♪ mysterious music playing ♪

[Joe grunting] [Frank breathing heavily]

FRANK: Do you think we're in the Sim?

- It's hard to say.

- I don't think Chet would still be laying here if we were.

[Frank and Joe grunting]

FRANK [panting]: Chet!

JOE: Hey. Ch-- Hey, come on!

Hey, wake up, man! - Chet!

Chet!

Joe, The Eye.

[Chet punches] [Frank grunts, groans]

CHET [mutters]: I'll kill you!

- No! No, no, no, no, no, no.

Hey, it's okay. [Chet muttering]

It's okay. We've got you.

[Frank panting] JOE: It's okay.

- That wasn't real, was it?

- Sure felt real.

- Is, is this real?

- Yes, this is real!

- Yes.

[chuckles] Okay. - Good.

Very good. - Okay.

We gotta go. [Chet grunts]

- Hey, where's Belinda? - This way. Come on.

- This way? Okay. JOE: Yeah!

- Nice punch.

[Joe sighs]

[machines whirring]

- Belinda. Hey.

- [sighs] Chet!

I thought you got yourself killed.

No, but are you okay?

- Yeah, I'm okay. - Yeah?

- I'm okay. I promise. I'm okay.

BELINDA: Oh, my God. - Okay? I'm okay.

[group chuckles]

- So we shutting this thing down or what?

- Well, technically we're overloading it.

The Core's energy will amplify The Eye's power

and the Ley Lines will distribute it all over.

- Do we really wanna unleash the Power of The Eye on the world?

♪ solemn music playing ♪

- We have to.

[The Eye Relic whirs, crashes]

- I don't think The Eye and The Core like each other.

- [exhales] So, what now?

FRANK: We need to transfer the energy.

I'll absorb the power and share with it The Core.

- What?

- How do you know the same thing won't happen to you?

- I don't.

CALLIE: And I don't love the idea of you being smashed into a wall.

FRANK: If things go sideways, I trust you guys.

[energy surges] [Frank groans]

Ah!

♪

So far, so good.

♪ dramatic music playing ♪

♪ Tom Sawyer by Rush playing ♪

- ♪ A modern-day warrior ♪

♪ Mean, mean stride ♪

♪ Today's Tom Sawyer ♪ - Whoa! Ah! Ah!

- ♪ Mean, mean pride ♪

JOE: Frank!

- No!

♪

YOUNG/CURRENT JOE: Frank!

CALLIE: Frank! Hold on!

- ♪ Though his mind is not for rent ♪

♪ Don't put him down as arrogant ♪

CHET: Callie, no!

- ♪ His reserve, a quiet defense ♪

♪ Riding out the day's events ♪

♪ The river ♪

♪

♪ What you say about his company ♪

♪ Is what you say about society ♪

♪ Catch the mist, catch the myth ♪

- Phil! Touch The Eye!

♪

- ♪ Maybe as his skies are wide ♪

[energy surging]

♪ Today's Tom Sawyer, he gets high on you ♪

♪ And the space he invades, he gets by on you ♪

[energy crackling]

♪

[energy surging]

♪

♪

[energy crackling]

[The Core energy surges]

[explosion blasts]

[group hollers] [bodies thud]

♪ mystical music playing ♪

[simulation whooshing]

♪ mystical music continues ♪

[pinball machine powers up]

♪

JOE [groans]: Oh! CHET: Let's not do that again.

[group groaning]

- It couldn't just let us down slowly?

[group grunts, groans]

[laughter]

BELINDA: Here you go. Okay? CHET: There you go. We're good.

- Phil? JOE: You good, Frank?

- Phil? Phil!

[indistinct chatter] BIFF: Phil!

Phil, get up!

Phil! Come on, wake up! Phil!

Phil, wake up, please! Get up!

No, no, no, Phil! Phil!

You're my best friend! Phil, please!

You're my best friend!

♪ somber music playing ♪

- I knew it.

- Phil-- - Phil!

- This guy... geesh! - Oh, my gosh!

PHIL: Did we do it?

[group laughs] - Yeah, we did it.

- Yes, Phil. We did it.

♪

- Okay! Thanks for waiting.

I was just finishing up a briefing about this briefing,

which is... anyway.

So, here's how it's gonna go.

Officially, none of anything that happened ever happened.

Pretty much goes without saying.

No big surprises there.

Unofficially, however, uh... same thing.

Any questions? - Seriously?

- Yes. Any other questions?

- What's gonna happen to Drew?

- She's in a better place now.

- She died?!

- Oh, no! Sorry, that-that came out wrong.

No. We found her in the bunker at Edgecliff,

and extracted her from the simulation prototype.

But there was a-- well, let's call it a glitch,

and she's non-responsive.

We think her brain is caught somewhere between the Sim and reality,

and she's now being held at a psychiatric facility

for the criminally insane.

- How's that a better place?

- Well, it's better than dead. [scoffs]

Better for us to keep an eye on her.

Now, if you'll all just sign these.

[pile thuds]

- Take one, pass it down. You know the drill.

- What is this?

AGENT DRISCOLL: It's a non-disclosure agreement.

From what I understand, the transition in and out of the simulation

was pretty seamless worldwide. No one really remembers anything.

But, best not to go jogging anyone's memory.

If you talk about this publicly or privately,

the DSA will sue you for a lot of money,

or hold you in a secret prison without trial.

So listen, it sounds extreme, I know,

but my bosses here are very excited about it.

- But we're kids.

- No excuses. Okay?

Whatever you kids did is a major problem for the people upstairs.

The... Eye and the Ley Lines and The Core

put us on the brink of the biggest technology boom in modern history.

I mean, everything's connected now.

It's like all the computers just woke up and started talking to each other.

It's either gonna be the greatest thing in the world,

or the thing that brings us all to our knees. [slight chuckle]

- So no, "thank you," then?

- I asked about that, and, uh, no.

No. We can't thank you for something that "didn't happen."

Honestly, you'll be lucky if we validate your parking.

Sign, please.

- Where'd you get those new Sparewell laptops?

- Oh, those?

Oh, those were a gift from Hurd Sparewell.

But we can't accept gifts, so they're gonna be thrown out.

Unless, of course, they mysteriously vaporize.

♪ whimsical music playing ♪

- Are you saying we can have them if we sign the NDA?

- I didn't say that.

- Say no more.

♪

[papers rustling]

[pens scribbling]

[pens slam]

[group chattering excitedly]

- I'm going nuclear.

[door bells chime]

- I'm leaking all the information we have about Rosegrave,

the Circle of The Eye, the Sleep Room, and Project Midnight.

All of it.

- Wait. To, to the media?

- No! To a computer server.

- But, does that not immediately break the terms of your NDA?

- It does. Which is why I'm not the one leaking it. Drew is.

- She didn't sign an NDA.

- Once I upload it, the truth will be there,

for whoever wants it.

- So, how will people find it?

- Guys, the world is changing fast. Technology is changing even faster.

And people need to be more informed than ever.

Now that everything's connected,

I don't even need to be at Rosegrave to access Drew's account.

All I need is a phone line.

- Are you sure about this? [Chet scoffs]

- [slight chuckle] Drew was wrong about so many things,

but she was right about information.

It's a weapon,

and we all need to be armed with the truth.

[computer loudly dialing, buzzing and ringing]

[Callie laughs] [Belinda groans]

- Is it supposed to be doing that? - I don't--

[high-pitched dialing, buzzing]

[Belinda gasping] [Biff and Phil groaning]

[high-pitched dialing continues]

- It's loud-- - Callie--

- Can we turn it down? - Can we turn the volume down?

[loud static] - Callie, does the volume go down?

[computer continues buzzing, ringing]

- Why are you smiling? This is--

[wheels squeaking]

♪ somber music playing ♪

[chair brake cranks]

[footsteps receding]

[distant, indistinct PA announcement]

- They'll take good care of you.

♪ somber music continues ♪

[door opens]

[door shuts]

[birds chirping]

♪ light cheerful music playing ♪

[Trudy exhales]

- Can't believe I'm moving out. [slight chuckle]

- Cold feet?

- Not even a little bit.

But I am worried about Fenton and the boys being here all alone.

- They'll be fine.

- No, I mean... like, the house.

I'm worried they're gonna break something, or everything.

- Just tack it onto their rent. [Trudy chuckles]

FRANK: Do you guys need any help?

TRUDY: That's okay. We're just about done.

Thanks, though.

[birds chirping outside]

[Frank groans]

- Kinda sad it's over.

- Are you kidding me? I thought it'd never end.

[both sigh]

- So what do you wanna do now?

- I don't know. Watch TV or play video games?

- No. I mean like--

♪ poignant music playing ♪

[sighs] Do you really wanna keep doing this detective thing?

- Who are you and what have you done to my little brother?

- I'm serious!

I don't know. Maybe it's time to just... go to school,

be normal.

- We were never very good at that.

- [scoffs] Yeah.

I don't even know what grade I'm in anymore.

[both laugh]

[doorbell rings]

FENTON: Hey, Sam!

[Fenton and Sam chatting indistinctly]

SAM: I'm here on official police business.

FENTON: Uh-oh, what'd I do?

[Frank and Joe grunting]

SAM: You're right where you need to be.

- Thanks.

Oh, and thank you so much for being there for the kids, man.

I, I wish I could repay ya somehow.

- Well, it's funny you should say that.

- Ugh! - I'm working a rare stamp heist

that seems to dead-end here in Bridgeport,

and I could really use a local to help out.

FENTON: Uh-huh. SAM: Hmm?

- Of course, it does.

- What do you say? You up for it?

- Well, it is intriguing.

- Mm-hmm.

- But I'm retired.

- Are you sure about that?

[floorboards creaking]

FENTON: Yes, I'm very sure.

But,

I do know a couple nosy detectives

who could probably handle it.

What do you say, boys?

Ready for your next case?

[video game beeping]

JOE: Missing stamps. That's boring.

- You never know. They could be deadly stamps.

- Yeah, they better be.

- Not every case is gonna have world-ending implications, guys.

- Tell that to our track record.

- Yeah, I got a box of files in the attic that says otherwise.

[game beeping]

[Fenton sighs]

FENTON: Hey, uh, I wanna talk to you guys for a second.

[sighs] I don't exactly know how to say this, but,

when your mother died,

I fell apart.

And the pain pulled me away from you.

I wasn't here when I should have been.

You guys brought me back, in more ways than one.

Thank you. You saved me.

- I think we all saved each other.

- That's very kind to say, but no, you definitely saved me like multiple times.

- We did. You're welcome. [Fenton laughs]

- And there are a lot of other people out there who could use your help.

- Yeah. But... stamps?

- You never know where a case is gonna lead.

Can't judge a book by its cover.

Hmm?

What are you guys doing tonight?

- Uh, everyone's coming over.

- So I'm banished to my bedroom?

- No, no! You're not banished.

You can bring us snacks whenever you want.

[Fenton laughs] [front door opens]

PHIL: Guys! CHET: Anyone home?

FRANK: Hey! JOE: Hey.

- Hi. FENTON: Hi, guys.

[group greeting each other]

FRANK: Who's playing?

- Nope. Not me. I'm done with video games forever.

- Come on! - Right, guys.

- Is this Conquest 2? You guys haven't beaten this yet?

- We've been a little busy. - [chuckles] Maybe a bit.

All right.

[game beeping] [group chattering]

BELINDA: Maybe a bit. CHET: See what you got.

- "You've come to the River Caine.

"Your treasure awaits in the castle,

if thou art brave enough to claim it."

CALLIE: Have you seen this yet?

PHIL: Use the boots of Hermes,

then jump the goblin, then double jump the gorge.

- Oh no, no, no, no. You can't do that. You can only use the boots once.

- Yeah, man. One double jump.

- Shh! You're confusing me. Stop.

BIFF: Ooh. - Hold on, hold on.

[group chattering excitedly]

- Got it! [groans]

JOE: No way!

[game beeping]

- Yes! [group cheers, applauds]

CHET: That's my girlfriend. Right here. Right there.

- Whatever. [laughter]

- Hey guys, we've got a new case if you guys want in.

[Joe groans] - Oh!

CHET: It depends. What is it?

- Drumroll, please.

[hands slapping]

- Missing stamps.

BELINDA: You got any leads? - Oh!

- Nope! - Suspects?

- Nope. - Mm. Sounds like our kinda mystery.

- I say we start with Wilt.

JOE: Hmm? CHET: Hmm?

BELINDA: Hmm? - Wilt?

- As a lead or a suspect?

- I'm thinking both.

- Yeah, you're off the case, Phil.

[laughter]

- Wh-why is that so far-fetched?

I mean, we don't really know anything about the guy anyway.

- It's Wilt!

- Wilt could be a total criminal.

- Oh, yeah. I can see that.

- Well, speaking of Wilt, how about a sky-high malt, fellas?

JOE: Hmm? - What?

- What did you just say?

JOE: Hmm? PHIL: Excuse me.

- What? - "Fellas"?

[group laughing] - I always say fellas.

BIFF: Since when?

- Since never. - Hold on.

Maybe he's got a 9-year-old's consciousness in his body.

- Yeah, yeah. - Oh, yeah?

[group laughs] - Wait, wait, wait. My turn, my turn.

Give me the remote. - Okay. Okay, Phil's turn.

JOE: Maybe he can do it.

[group chattering cheerfully]

♪ upbeat music playing ♪

[group cheering, applauding excitedly]

♪ mysterious music playing ♪

[phone rings]

♪

[phone rings]

- Yeah?

Yeah, it's me, Boss.

Look, someone's onto us.

We gotta move those stamps tonight.

♪

♪ mysterious music playing ♪

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