All language subtitles for [Alexvgz] Yu-Gi-Oh 5Ds - 017 - Flame Revenger - Speed King - Skull Flame_track3_[und]

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Original subtitles

"Reaper Reborn"?

People who duel against him are too afraid to ever duel again.

He's a cruel D-Wheeler that's professionally known.

Are you using that card?

I'm not using Stardust.

I'll only use Stardust when it's time to settle things with Jack.

No matter how far we are apart, I'll still go on.

I'm going to engrave it even deeper.

So, don't be afraid of getting hurt and...

Go forth, race through even harder

and take all of your beliefs into your embrace!

The truth always comes in ones

so sense the voice inside your heart!

Hoist your sentiments firm

and seize the signs for tomorrow!

Flame Revenger: Speed King - Skull Flame

King...The one who'll beat you will be yours truly.

Here I come!

Who's that!?

Halt!

Halt, you!

Hey!

After him!

Quick! He's down that way!

Hey!

You do understand, yes?

You must rough up that fellow as best as you can in order to collect data.

However, you mustn't let down your guard. He is the man who defeated the King.

The man who defeated the King?

A mouse, huh?

I believe it was a male.

The man who defeated the King...

Now then, Yusei's up next, right?

I hope he does okay.

Sonny ain't gonna be losin'!

Everybody, listen!

Up next is what you've all been waiting for! A Riding Duel!

The first D-Wheeler chosen for this prestigious Fortune Cup is...

Yusei Fudo!!

Get out of here, you marked punk!

Don't try and act cool!

Good luck, Yusei!

And the D-Wheeler he faces is the Reaper Reborn, Shira!!

--We're counting on you, Reaper! --Don't lose to that guy with the marker!

Take him down a peg or two!

Everyone's being such a jerk. They don't have to hate the guy so much...

Now, just come ooon!

It's almost time to duel!

Set the Field Magic, Speed World, on!

Duel Mode, on--Auto Pilot, standby.

The field has been dominated by Speed World. This means Magics other than a Speed Spell can't be activated!

The fated starter appears and gives the countdown!

Ready! Riding Duel! Acceleration!!

Sorry to keep you waiting, folks! Here's Mukuro Enjo!

This is one unexpected surprise!

Out of the cloak comes the Flame D-Wheeler, who made it his life mission to defeat the King!

Mukuro Enjo!

What's going on!?

Director, Shira is out of commission.

T-T...That flaming devil...!

You'll be facing yours truly! I'll show you what a real Riding Duel is all about!

What's wrong, Yusei? If you're a D-Wheeler too, then accept Mukuro Enjo's challenge!

All right. I'll take you on!

W-Well, actually...eerm, uh...

This should make for good entertainment.

We've got approval from the sponsor himself!

The duel will recommence!

I'll take the first move!

Draw! Then, I summon Burning-Skullhead from my hand!

I play three cards face-down and end my turn!

My turn!

I summon Speed Warrior!

Yusei has already thrown down the gauntlet!

Speed Warrior will have its attack power doubled for the Battle Phase its summoned through its Monster Effect!

Battle!

And there goes Speed Warrior!

Trap card, activate! Zero Guard!

By reducing the attack power of a monster on my field to 0, it won't be destroyed by battle this turn!

Sonic Edge!!

Oh, my! Mukuro Enjo has already been damaged for 1000 points!

Hey, wait! What's he doing!?

He reduced his own Life Points to protect his monster.

Plus, once he takes that 1800 points of damage, his Speed Counters...

won't decrease!?

Trap, activate! Death Accel!

When I receive damage by battle,

This can raise my Speed Counters for each interval of 500 points of damage.

His Speed Counters have risen by three!

See that!? This is my mighty and invincible Speed Accel Deck, built by none other than Mukuro Enjo!

Way to go, Mukuro! Kick his ass!

You want to match Speed Spells?

I'll take on that challenge.

I place two cards face-down to end my turn.

It's my turn! Draw!

I activate the Speed Spell, Summon Speeder!

When I have four or more Speed Counters, I can...

...Special Summon one level four or lower monster from my hand!

Come on, Skull Base!

I release Skull Base and Burning-Skullhead to Advance Summon Skull Flame!

When Skull Base is released for an Advance Summoning,

I can draw one card.

Let's battle!

Mukuro Enjo, with that beautiful combination attack using his Speed Spell,

has brought their Life Points right back to being at an even heat!

Way to go, Mukuro!

I'm just getting started! Everyone, watch and be amazed!

I activate the Permanent Trap, Speed Booster!

What's that thing!?

This is the best part of my Speed Accel Deck!

But the best has yet to come, Yusei.

This is the best part of my Speed Accel Deck!

Speed Booster is a Permanent Trap which can activate if you have more Speed Counters than your opponent does!

It can negate any opposing monster's attack on my opponent's turn

equal to the difference in Speed Counters...

and, once per turn, it can inflict damage equal to the difference in Speed Counters times 100!

W-What does he mean?

What he means is that the wider the gap in their Speed Counters gets,

the more it works in Mukuro's favor.

Huh? Yusei looks to be enjoying himself.

Hey, wait. This is bad, ain't it? So, why's he got that joyful look on his face?

Quit all that smiling!

I activate Speed Booster's effect!

That last attack has flipped around the Life Points! Now Mukuro's points are higher!

No one can keep up with my speed!

I place a card face-down and end my turn.

How's that!? I must be so far in the lead that you probably can't even see me anymore!

And--Huh!?

Draw!

You only have one Speed Counter, so how did you manage to...!?

Slip-Stream!?

Slip-Stream?

Right. It's a Trap that can be activated when your Speed Counters

are lower than your opponent's and your opponent uses a Speed Spell.

On the following Standby Phase, it can make your Speed Counters equal to the amount your opponent has.

Nice going!

When did he activate that Trap?

I get it. It was then, wasn't it?

I activate the Speed Spell, Summon Speeder!

Trap, activate! Slip-Stream!

This is pretty fun, Yusei! But, can you keep up with my speed!?

Trap, activate! Accel Zone!

Here goes!

What incredible speed! His Speed Counters have suddenly jumped to eleven!

Accel Zone, when the opposing player adds on to his Speed Counters other than by Speed World's effects,

it can add on five more Counters to mine!

You won't be able to keep up with this speed!

I activate the Speed Spell, Summon Speeder!

Aah! Yusei delivers with a Summon Speeder himself!

Summon Speeder's effect will summon Bolt Hedgehog!

Next, I Normal Summon Junk Synchron!

Plus, Junk Synchron's effect will summon Speed Warrior from my Cemetery!

Arise, Speed Warrior!

I'm tuning my level three Junk Synchron to my level two Speed Warrior!

Clustering stars will call upon a new force. Become the path its light shines upon!

Synchro Summon!

Show yourself, Junk Warrior!

All right!

Aah! That's sonny's card!

Junk Warrior increases in attack power equal to the attack power of a level two or lower monster on the field.

Battle!

Speed Booster's effect activates!

Junk Warrior's attack had no effect!

That's because Speed Booster can negate attacks equal to their difference in Speed Counters.

Which would mean, since Mukuro has eleven and Yusei has six...

it'll end up negating five of them!?

I just have to make due for now.

I place a card face-down and end my turn.

My turn. Draw!

T-T-There it is!

Twelve Speed Counters! That's the max speed!

That's right! He who wins in speed wins a Riding Duel!

This speed will be my path toward the King! I've gone through training with that belief in mind!

All to attain this Kinglike speed!

Here I come! I activate the Speed Spell, Accel Draw!

This effect lets me draw two cards!

I've drawn it! The Speed Spell, The End of Storm!!

--What!? --The End of Storm!

This is the King's card!

Allow yours truly to show you how to use The End of Storm!

Show you how a King battles!

I activate The End of Storm!

The End of Storm can be activated when your Speed Counters are twelve or more,

after which, it destroys all monsters on the field and inflicts 300 points of damage for each one!

Yusei's Life Points are down to 1300 points in one fell swoop!

However, since Mukuro has destroyed his own monster, he can't possibly attack!

What will he do!?

I had that all planned out.

I'll remove the Skull Flame in my Cemetery from the game...

and from this, there's a monster I can Special Summon!

Now, c'mon! Speed King - Skull Flame!

What!?

An attack of 3000!?

Oh, my! Destroying all monsters on the field, in addition to dealing damage,

and, what's more, to think it was all alluding to the summoning of a high-level monster!

What a perfect combo!

His Speed Accel Deck is fearsome indeed!

This will end this!

Speed King - Skull Flame, attack Yusei directly!

I activate my Trap! Scrap-Metal Scarecrow!

Yusei managed to dodge that one with his Trap!

Well then, here's Speed Booster's effect for you.

Yusei!

Speed King - Skull Flame's Monster Effect inflicts 400 points of damage for each Burning-Skullhead in my Cemetery!

Now Yusei only has a mere 400 Life Points left!

Stardust. Use Stardust.

That would indeed be something I'd like to see.

It's my turn!

I activate the Speed Spell, Shift Down!

Oh, my! Yusei has decreased his own Speed Counters!

What's he doin'?

He's relying on chance.

On chance?

That's right.

Shift Down is a Speed Spell which drops your Speed Counters down by six

to allow you to draw two cards from your deck.

I get it. He plans on trusting in his deck!

Yeah, that is the guy's strong suit, after all.

Shift Down's effect allows me to draw two cards! I summon Nitro Synchron!

And then, the Bolt Hedgehog in my Cemetery

can be Special Summoned when I have a Tuner Monster!

Next up, I activate my Trap card, Give & Take!

This will Special Summon one monster in my Cemetery

on my opponent's field in defense mode!

What?

It's at this time that

a monster on my side of the field increases its level equal to that of

the Special Summoned monster!

With his now level five Bolt Hedgehog and his level two Nitro Synchron-!

There's gonna be a level seven Synchro Summoning!

I'm tuning Nitro Synchron to Bolt Hedgehog!

Clustering minds will now become a new force! Become the path its light shines upon!

Synchro Summon!

Blaze on, Nitro Warrior!

You're wasting your time! As long as I have Speed Booster, you can't attack me!

But, when Nitro Warrior is Synchro Summoned,

you're allowed to draw one card from the deck.

So, that's what Yusei's after?

Yes, it all rides on this next card.

Yusei! I'll outstrip you with my speed!

Here it is.

I activate a Speed Spell, Gap Storm!

What's this?

Gap Storm can be activated when my Speed Counters are ten or more apart from yours.

It destroys all Magic and Trap cards on the field!

Then, that means, my Speed Booster too!!

I get it. Yusei's been waiting for that card.

That's why he reduced his own Speed Counters.

Damn it to hell!

Yusei...!

Up next is my Monster Effect!

Nitro Warrior increases its attack power by 1000 points when I activate a Magic card on my turn!

What!?

Battle!

Go, Nitro Warrior!

Dynamite Knuckle!!

Dammit...

Plus, when Nitro Warrior destroys an opposing monster,

it can switch a monster in defense mode on my opponent's field to attack mode,

and then attack it!

What? To attack mode? Then, that means, Junk Synchron-!

Battle!

The difference in their attack powers is as clear as day!

Oh, hell!

That settles it!

Yusei has scored a come from behind victory with his beautifully-executed combo!

All right! Yusei won!

You're somethin' else, sonny!

Hey there.

That was a great duel.

Yeah. I may have lost today...

but I ain't losing next time!

So, he indeed lacked the strength.

Which then means that up next is...

Damn you two! What have you been doing behind my back!?

What are you grasping for? What good will it do you?

We're moving forward and we'll make sure to discover what.

Never-ending sentiments, the passionate beats of our hearts--

and the voice of truth are all what we heard.

We got busted up and we learned...

of where we can get stronger.

I pile up the dreams in my hand and one day I'll lead them all to you.

Shouting the signal for the start, we'll do what our hearts want

and vault over our cramped and mediocre lives!

We'll make a dash and attain every bit of our brilliant futures!

Embracing the bonds we so believe in, we'll go toward tomorrow to race on.

I'm forced to enter a consolation match and I'm up against a man that's kind of creepy.

Next time, on Yu-Gi-Oh! 5D's, "The Ancient Forest: Invitation to the Spirits' World"!

Kuribbon, please...Come now!

The Yu-Gi-Oh! cards out of all of your imaginations will play a part on the show.

Send an illustration of the monster, its name, and characteristics,

along with all the data you see here to this address.

We're waiting for your entries.

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