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He-Man
And the Masters of the Universe.
| am Adam,
Prince of Eternia and defender of the secrets
of Castle Grayskull.
This is Cringer, my fearless friend.
Fabulous secret powers were revealed to me
the day | held aloft my magic sword
and said, "By the power of Grayskull..."
He-Man
"...1 have the power!"
Cringer became the mighty Battle Cat,
and | became He-Man,
the most powerful man in the universe!
Only three others share this secret,
our friends the Sorceress, Man-At-Arms, and Orko.
Together we defend Castle Grayskull
from the evil forces of Skeletor.
He-Man
Ah, you're in trouble now, Orko.
You should never have moved that green knight.
Let's see, now. If | move my wizard...
Well, what would you do?
Are you sure?
There.
Sorry, Orko.
My warrior takes your wizard. | win.
Ah, some great move.
That's the last time | listen to you.
But it's not my fault you lost.
You should learn to make your own decision.
Zoar!
The Sorceress must be sending a telepathic message to Adam!
Ooh! That could only mean trouble.
Granamyr wishes to see He-Man.
He needs his help right away.
Granamyr? Ooh, not Granamyr.
That old dragon gives me the shakes!
I'll leave for Darksmoke right away.
He-Man
Is that Darksmoke?
It sure is. Hang on.
Wow! Look at all this stuff!
| wonder what's in here.
Orko, don't fool around with...
Orko!
What was that?
| warned you about playing around
with Granamyr's treasures.
You're just lucky he didn't catch you.
Aw, I'm not...
...scared!
Welcome again, He-Man.
It's good to see you, Granamyr.
| guess I'd better introduce myself.
Orko!
Hi, Granamyr. I'm Orko.
I'm a wizard, just like you.
Maybe we can do a few tricks together.
Hey, what's the big idea, lizard-breath?
Hope | didn't say something wrong.
The Sorceress said you wanted my help.
Yes. Something very strange has occurred.
Dragons seem to be disappearing from Dragon Mountain.
Disappearing dragons? Wow!
The dragons have asked for my help.
But as yet, | can't find
any explanation for their disappearances.
And you want me to investigate?
Exactly.
You're wiser than most humans.
Perhaps you will find something
that my magic could not reveal.
Let's hope so. If dragons are disappearing,
who knows what else might happen?
If you discover something, and you need my help,
just call my name, and | shall come.
We'll need some help to cover all of Dragon Mountain.
| think Mekaneck and Buzz-Off are available.
Come on. Let's go get them.
How many more dragons do we need, snake-puss?
The name is Kobra Khan, web-head.
Respect it,
or I'll teach you a lesson you'll never forget.
A dragon! Quick!
I'm getting something, Buzz.
Kobra Khan and Webstor, Skeletor's men.
And they have some sort of strange machine.
| bet they're the ones
making the dragons disappear.
Let's get ‘em!
Get ready to give it full power.
Not so fast, boys.
You villains better surrender.
My friend here has an itchy stinger finger.
Oh, my grappler will stop you.
Look out!
Try my electro-sting on for size, Webstor!
They're feeling quite a shock, Buzz.
Hey!
A face full of sleep gas will put you out.
Well, then, I'll just have to move my face.
You're a real pain in the neck, Khan.
Need some help, pal?
You take care of Webstor. I've got a little trick
up my neck for snake-face.
Nice work, Mekal!
I've got you now, bee-brain.
Hey!
Buzzy!
Have a nice rest, heroes.
Well, we lost that dragon,
but at least we have them.
Just a minute.
It's He-Man!
Your fun is over.
Yeah! Now it's our turn!
The transporter ray
will send He-Man to the other dimension.
Ah, good idea.
He-Man, they're heading for that strange ray!
I'd better stop them! Orko, wait!
Wiggle, waggle, waggle-way,
magic spell, destroy that ray!
Yipe! | think something went wrong.
No!
He-Man! Mekaneck! Buzz-Off?
Oh, no!
They're gone!
And it's all my fault.
Blast that meddling little wizard.
He's sent us to Mero.
Oh, we've got to head for the city.
The Darmi will help us.
Good idea.
Mekaneck, Buzz-Off, are you all right?
| guess. Kobra Khan is pretty powerful,
but I'm all right.
Me too!
Where are we, He-Man?
| don't Know. Another dimension, perhaps.
It certainly isn't Eternia.
What do we do now?
Go after Webstor and Kobra Khan.
They must know where we are.
Sounds good to me!
He-Man
Oh, this will never work!
| need...
Help!
Hi, Mr. Dragon.
I'm your friend. Your pal.
Oh, I'm here to help you, really.
Granamyr sent me. You know Granamyr, don't you?
Yike!
What's going on here?
Granamyr! Am | glad to see you!
Why did you call my name? And where is He-Man?
Oh, | wish | knew.
You see, here's what happened.
Well, first of all...
He-Man
Well, now we know where all those dragons went to.
But we still don't know why they were sent here.
They were sent here for the games.
Games we understand you mean to stop.
| don't know anything about any games,
but these dragons were stolen from our world,
and | mean to return them there.
Then you leave us no choice.
He-Man, what is it?
It's a force field,
and | can't break out of it.
To the gallery.
Listen, whoever you are, let's talk this over.
Silence.
We are the Darmi.
| am Verdor, and this is Kara and Bylon.
Our world is called Mero.
Once it was a world of great power and glory.
But then a great war was fought.
Our world, our people, both were devastated.
We alone remain.
Wars have a way of doing that.
That's why it's better to avoid them.
But what does this have to do with us and the dragons?
The only pleasure left to us
is betting on the games, as our ancestors once did.
But we had run out of interesting opponents for our games.
Then Kobra Khan came to us.
He offered us these beasts you Call dragons.
And what did he ask for in return?
In return, the Darmi
will give us the means to conquer Eternia.
And there's nothing you can do about it, He-Man.
You mean you're going to make the dragons
fight each other and bet on that?
Of course. It will be one of our best games ever.
You people are bats!
Dragons are living creatures.
You can't harm them just for your own pleasure.
However, there is another possibility,
if you wish to save these precious beasts of yours...
Name it.
We have too few of your dragons at this point,
yet we long for a game.
Would you agree to fight our champion, Bellatron?
If you win,
we shall release your beasts and yourselves.
| don't like it.
Neither do I,
but | can't see any other way out.
All right, | accept.
And that's the whole story.
If | could only get this ray working again,
we could use it to follow He-Man.
Well, then, let us waste no more time.
Wow! You did it!
You just waved your hand and did it!
It was not difficult, for a real magic worker.
He-Man
Are you ready, He-Man?
lam.
Then let Bellatron come forth.
Bellatron is a robot!
| hope He-Man can take that hunk of junk!
Bellatron has him.
| bet a sack of gemstones on Bellatron.
| accept.
A nice little trick,
but one that | can break!
All right, He-Man!
Splendid,
but | still bet on Bellatron to win.
| think you lost these, bucket-face.
That should finish that rolling rust pot.
Come on, you stupid robot!
Time for you to take a little trip.
Oh, he's magnificent!
I'll raise my bet.
Bellatron is not through yet.
That robot knows more tricks than Orko.
All right, you overgrown teapot,
let's finish this.
Oh, Bellatron has him now.
Those beams will drain all He-Man's strength.
My strength is fading.
| feel so weak.
Get up, He-Man!
He's coming!
| can't regain strength in time.
What?
| think we'd better make a quick getaway!
Right on, Granamyr! I'll help He-Man.
He-Man, are you all right?
Yes, Orko. You bought me just enough time
to recover from that blast.
And now...
That's enough, Granamyr.
Wow! You sure pulled his plug.
I've beaten your little toy, Verdor.
Time for you to release the dragons and my friends.
No. You cheated.
That beast helped you.
But we'll still stop you.
So you're the thieves who stole my dragon brothers.
Boy, Granamyr doesn't fool around!
Where are the dragons, He-Man?
Over there, but Kobra Khan and Webstor have escaped.
Can you get Mekaneck and Buzz-Off
out of that force field?
Mekaneck, can you spot our friends?
Leave it to me, He-Man.
Orko, you help Granamyr free the dragons.
We'll deal with Khan and Webstor.
Right!
They must be around here some...
This vehicle should get us out of here.
Fan out!
I'll stop that thing.
What is that muscle-bound meddler doing?
| can't see where I'm going!
What happened?
Ride's over, boys. Time to pay up.
He-Man
What's going on?
Please, great creature,
we meant no harm.
"No harm"? Forcing dragons
to fight for your own pleasure?
Now you will fight for our amusement.
Granamyr, wait.
You can't do this to them.
It is justice, He-Man.
No, it isn't.
Doing to them what they were going to do to the dragons
makes you no better than they.
Once again, you proved to me that you are
the wisest of your kind.
| will not make them fight.
Thank you, thank you!
Yes, thank you.
But | will not let this place of cruelty
stand untouched.
Dragons!
Our gallery!
Your games are over for good.
| suggest you stop living just for fun
and use your intelligence and powers
for something constructive.
What do you mean?
You said Mero was once a world of glory and beauty.
It can be again, if you work at it.
Rebuild?
Start all over again?
Why not?
Perhaps Mero can again be the world it was.
No, Bylon. Not the world it was. A better world.
That's the spirit, Verdor.
I'm sure you'll find building
more satisfying than destroying.
Your mission is done, He-Man.
Shall we return to Eternia?
That is the best idea I've heard all day.
The dragons are back where they belong,
and once again | am grateful for your help,
hero of Eternia.
Well, what about me?
| helped, too.
Don't | deserve something?
Yes, that you do.
Ow! Ow! Please stop! Let me out, you big bully!
Hmm. | could use something like that.
Feel free to borrow it anytime.
In today's story, we met some people
who had a strange idea of fun.
To amuse themselves,
the Darmi wanted to make the dragons fight each other.
Fortunately, they didn't succeed.
There are no dragons in your world,
but there are animals,
and hurting or teasing an animal
is no way to have fun.
Treat your animals with kindness.
You'll find that's a lot more fun,
for you and for the animal.
Until later.
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