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So in this one what I'm gonna do is just add some of the upstairs doors.
So let's get started.
So just before we move on I just want to point out that I'm going to leave these modifiers and I'm not
going to apply them for the moment at least.
Because if we need to make any changes to the height of this wall we can do it quickly using these balcony
cutters rather than having to add back some geometry.
OK.
So we'll leave them for a moment.
So to begin with this one I'm going to press seven come into top view zoom in here Zad and bring up
wireframe.
I select this object I can tap into it more compress a to de-select will be for box selection shift
as cursor to selected.
They have my insertion point.
So I'm going to come back to object mode and not to create going to select door and I'm going to choose
my preset internal doorways and my door is in place.
OK I need to rotate this now so.
Or said wanted 0.
Press and hold the middle mouse button press said come back to select select the door section and just
press R.
Make sure that's opening inwards and correctly.
So just left click and it's that's fine.
I can come up to my rotation on this and just zero that out OK.
So that's going to be the process for these doors.
I'm going to go ahead and just add in the remaining.
OK so once the doors are in I think that's going to do it for one.
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