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So in this one what I'm going to do is set up the add on Sun position and that just allows us to follow
the path of the sun during the day as it travels around our house.
OK.
If I come into camera view you can quickly take a look.
So you can see the shadow it casts at the different times of the day if we control this slider here.
So very cool add on in Blender.
So let's get started.
So the first thing I want to do really is come out of camera view.
So I'm just going to press zero and I want to find the light in the scene.
OK so we have a lamp in here.
So if I come over to the outliner and just come down through this I can find my lamp and if I come over
to the top I can see that layer one is highlighted but it's switched off.
So I'm going to switch on the visibility and just zoom out here.
What I might do is with the lamps selected I'm just going to press delete and delete that.
So that's gone.
So what I want to do then zoom back in here I'm going to press shift A and longer lump.
I'm going to add a sun lamp that gets added to the 3D cursor.
So in the last tutorial we just quickly enabled the add on Sun position.
So if I come up here and see a file user preferences this one here.
So 3D view sun position enabled that save your settings is going to X that down.
So this is a very useful add on in blender if you come over to the world settings and come down here
to some position we can click Enable.
All right.
And that gives a couple of options.
Now the one thing is there should be a map here with this but for some reason it doesn't show up when
I open it.
I just tried this up here and I have a look in here we can see that we have a map.
We have a world map.
According to the Blendr Wiki the maps should be down here underneath this.
But for some reason it's it's not it's not a big deal.
It's really just to get the coordinates quickly the latitude and longitude.
But it's not it's not going to be a big deal and it's going to close up back down and switch off the
map.
So what we want to do really is use an object in this case we're going to use the sun object.
So I'm just going to click use object and you can see straightaway that our sun has moved position so
it would just zoom out here you can take a look and it's gone back to the center of the grid.
So if I just press 7 it's off over here where as our house is at the cursor there.
So the next thing I want to do is come over to distance and you can see it's 50 meters and that's just
the rotation point of the sun so it's going to rotate from a pivot point of 50 meters away.
And it's going to increase up to three kilometers is the maximum so I'm going to type in three just
so you can see this a little better.
And if I change the time of the day you can see that the sun is going to rotate.
It's going to recollect every second and zoom out a little bit more and just increase the time.
So from zero hours right around all day it's going to right click select everything in the scene in
relation to the house and move the house to the center of the grid just so we can get to see this better.
So what I'm going to do is come over to the Larry tab and I'm going to switch on all of these layers.
So everything is on the scene.
Zed ring wireframe and I'm going to press a once or twice and select everything and then I press shift
as an cursor to center we can see where the center is from resume in here so I'm just going to zoom
in.
We can see that our houses here start small bunch of vertices and stuff there.
So I'm just going to zoom in a little bit more I'm going to box select just to make sure everything
is selected for boxlike a few times.
OK.
And I'm just going to press g I'm going to drag this over here towards the center of the grid as a couple
of little dots down there I'm not sure what they are.
They don't look important.
So if I come over here I'm going to zoom in and I'm going to press g.
And let's go to line this up.
Roughly it doesn't have to be perfect writing.
It's just it's in that vicinity.
Like I said everything is moved here.
The camera is moved in all our other cameras.
So everything is here.
OK.
So we will press one for front view.
And what I'm going to do is move this up so the mesh is sitting on the red line here.
So I'm going to press g and Zed and just move that up or something like this.
Again it's not too important.
So I'd be happy enough with that.
It's going to press me to de-select and compress.
Zed a solid K I can zoom in over here.
OK so our house is there somewhere.
Do you want to do actually is to switch off now.
The back up the templates and switch off these layers that you don't need a camera.
The ground floor plan the elevations etc. for 5 or 10.
So now if I press 7 I can come up here.
I can actually press that and come up to wireframe and zoom out.
And what I'm going to do again it's going to click in the time and you see the sun resets and now it's
it's going to rotate around the house so slightly.
So we can get the time of day.
So it's going to right click.
Now the other thing I want to do is get the latitude and longitude.
So to do what I'm going to do is just open up the browser and I'm going to go to Google and I'm going
to pick a location and it's actually similar to where I got the the original mesh from.
So if I select this here you can see up here we get our coordinates.
So I'm just going to copy this.
So Control-C it's going to drag this over.
And in the latitude I'm just going to control that and come back here.
Get the second point of this.
So it's going to be the negative seven point one one tree cetera et cetera.
Control C and control V.
And I'm also going to switch on daylight saving.
It does make a big difference.
Can also set the year so it's 2000 and 18 and today OK which is the 12th.
So now if I press 0 is going to come back press Zad and come back to material maybe I can actually press
that and come to rendered and I can come here to the time increase from 12 are going to be 1 o'clock
here.
It's going to turn down the strength here for this point five.
And if I come to the sun and the settings here on this I can increase this maybe for the moment anyway
I can increase this to two just so we can see the shadow a little bit better because I'm not actually
getting this properly.
So now I can come back to World.
I'm just going to go forward maybe to 13 or 14.
You can see the shadow then disappears around the house as the sun is coming around here.
So it comes back down to maybe 10.
You can see the shuttle grows as the sun goes back around that direction.
So this is very cool.
If you want to do some calculations on position of your house in relation to the sun during the day
and that's just really the basic setup of it.
It's a very cool feature and blender but I think for the moment that's going to do it for this one.
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