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These are the user uploaded subtitles that are being translated: 1 00:00:00,640 --> 00:00:05,220 Hey, everyone, so I'm going to add a video on how to draw muscles or just how to render muscles, 2 00:00:06,000 --> 00:00:09,770 and I would just do a real real quick demo really quickly. 3 00:00:10,200 --> 00:00:19,140 So if you remember what I mentioned about your shadow and half tones and all that, like I will do a 4 00:00:19,140 --> 00:00:23,790 reminder, I'll do a little quick demo of what it what it looks like again. 5 00:00:24,220 --> 00:00:26,700 So first you want to know what your light says. 6 00:00:26,700 --> 00:00:34,170 If you're doing my task, facing more towards the front, like so you can go ahead and map out where 7 00:00:34,170 --> 00:00:35,160 your shadows are. 8 00:00:35,160 --> 00:00:37,560 So here we have our lighter area. 9 00:00:38,310 --> 00:00:41,910 Here we have our course shadow, which is our main shadow. 10 00:00:43,020 --> 00:00:46,020 And that is right before the height, the lighter areas. 11 00:00:46,380 --> 00:00:51,420 And then when it reaches down to the turning point here we have our half tone and that is our returning 12 00:00:51,420 --> 00:00:51,750 edge. 13 00:00:52,950 --> 00:00:56,240 And generally that will be right after our course shadow. 14 00:00:57,270 --> 00:01:01,290 So as you can see, it looks very nice and cylindrical. 15 00:01:01,830 --> 00:01:06,750 And on the other side, we also will have a half tone as well, which will also be a turning edge. 16 00:01:07,020 --> 00:01:10,590 And that will help with, you know, showing another side to it. 17 00:01:11,700 --> 00:01:12,780 Here's the holding line. 18 00:01:15,650 --> 00:01:19,510 You don't have to really worry about a highlight too much, especially when it comes to skin almost, 19 00:01:19,560 --> 00:01:20,390 it's very oily. 20 00:01:20,600 --> 00:01:31,790 So that is your shadow, the darkest parts corchado your attorney edge or your half tone h t, h t and 21 00:01:31,790 --> 00:01:34,240 then your actual holding line holding line. 22 00:01:34,610 --> 00:01:40,730 So once you guys understand how to do that, then you can you're pretty much ready to know how to render 23 00:01:40,730 --> 00:01:42,520 muscles or draw muscles. 24 00:01:42,890 --> 00:01:46,850 So when I draw muscles, let me go ahead and zoom out again. 25 00:01:48,740 --> 00:01:51,770 So when I draw muscles, I always make sure to understand the form first. 26 00:01:52,440 --> 00:01:58,760 For instance, if it's like a tube, just kind of understand that there is a starting point and then 27 00:01:58,760 --> 00:02:00,050 a more tubular form. 28 00:02:02,480 --> 00:02:09,550 And then the ending other ways could be something like unconsumed. 29 00:02:12,400 --> 00:02:18,640 Other ways can be done, such as, you know, kind of putting these into little ribbons. 30 00:02:19,950 --> 00:02:21,240 That kind of curl inward. 31 00:02:23,530 --> 00:02:25,560 Or you can overlap these two as well. 32 00:02:28,870 --> 00:02:35,050 So let's kind of go ahead and say this, so I'm going to darken these just for demonstration sake, 33 00:02:35,080 --> 00:02:38,590 you guys can do that to Stark and all these as a holding lines. 34 00:02:39,340 --> 00:02:47,320 So if I'm going to draw a shade in a muscle that the light is facing towards that towards this, I first 35 00:02:47,320 --> 00:02:50,620 want to lock in a nice half tone first. 36 00:02:52,800 --> 00:02:59,100 And then later on, you know, kind of just anything, those facing away from us or away from the light 37 00:02:59,100 --> 00:03:00,000 gets dark. 38 00:03:01,740 --> 00:03:05,940 As you can see, just by putting in a half tone, it already starts looking, you know, nice and voluminous 39 00:03:06,120 --> 00:03:08,820 especially, I want to add a little bit of a bounce lighting from the back. 40 00:03:09,180 --> 00:03:15,180 Now, that is just more of an artistic sense, more artistic way to do it kind of gives another form 41 00:03:15,570 --> 00:03:17,010 to the actual muscle. 42 00:03:17,190 --> 00:03:21,070 So you can add that little lighter edge if you want. 43 00:03:21,480 --> 00:03:23,240 I like to add it just because it looks nice. 44 00:03:23,250 --> 00:03:28,950 And then here we have our core, which is just before our lighter areas. 45 00:03:30,820 --> 00:03:34,900 And then it fades into a half tone, so as you can see, it looks really, really nice. 46 00:03:35,350 --> 00:03:37,210 And then here we also have another turning edge. 47 00:03:37,220 --> 00:03:39,620 So we're just going to do a half ton for that as well. 48 00:03:39,730 --> 00:03:42,040 And they could see nice and full bodied. 49 00:03:43,230 --> 00:03:48,950 Same thing here at the White House facing more upwards and the and the light is this way. 50 00:03:49,350 --> 00:03:51,240 We're going more of this direction. 51 00:03:51,730 --> 00:03:57,150 Go ahead and understand where our core is or core is down here as it rotates downward. 52 00:04:02,460 --> 00:04:09,840 And as it gets gradually more up to light, I can reduce it to a half ton and same thing down here as 53 00:04:09,840 --> 00:04:10,160 well. 54 00:04:14,270 --> 00:04:17,300 And I can also do a turnage right above. 55 00:04:20,340 --> 00:04:25,600 Which is our half tone, and it says Kansi, because we have three values, it works really well. 56 00:04:26,550 --> 00:04:28,080 So once again, we're going to do that again. 57 00:04:28,380 --> 00:04:30,000 So here, let's you have to first. 58 00:04:34,040 --> 00:04:40,160 Notice how my hatching is more towards the direction it's not just going straight down, it's following 59 00:04:40,160 --> 00:04:42,170 the form and that's really important. 60 00:04:43,240 --> 00:04:49,690 So here's our core and there's a half shadow, half tone, and then we can also add a little bit of 61 00:04:50,110 --> 00:04:51,430 half turn up here as well. 62 00:04:52,150 --> 00:04:56,080 And once again, we can go ahead and do the same thing, half tone. 63 00:05:00,280 --> 00:05:01,600 And Corchado. 64 00:05:05,680 --> 00:05:07,420 And then here we have a. 65 00:05:09,820 --> 00:05:17,080 Or drop shadow, which is really nice to include, especially when you want to differentiate between 66 00:05:17,080 --> 00:05:17,560 the forms. 67 00:05:17,950 --> 00:05:24,420 So yeah, and let's go ahead and just make a small demonstration of what that looks like for the arm. 68 00:05:25,120 --> 00:05:27,640 So I wish I could just go ahead and see. 69 00:05:27,640 --> 00:05:28,660 I labeled everything again. 70 00:05:29,170 --> 00:05:31,300 Let me see if I can make some room for this. 71 00:05:31,600 --> 00:05:32,390 I think it can. 72 00:05:32,920 --> 00:05:39,490 So I'm going to be drawing a let's see, I think I'm going to be drawing an arm once again and just 73 00:05:39,490 --> 00:05:40,950 kind of shadiest for you guys. 74 00:05:41,740 --> 00:05:42,370 So let me see. 75 00:05:42,370 --> 00:05:43,330 Maybe I will do. 76 00:05:46,610 --> 00:05:47,680 I will do it this way. 77 00:05:47,700 --> 00:05:49,950 I'll make a bent arm here. 78 00:05:53,490 --> 00:05:56,400 Actually, maybe I should put it more lower. 79 00:05:57,210 --> 00:06:00,440 Sorry about that, but lower, so I don't want to take a picture this. 80 00:06:00,470 --> 00:06:04,710 I won't confuse it between which video it is. 81 00:06:04,770 --> 00:06:07,360 And so anyways, let's go ahead and just draw our arm. 82 00:06:07,530 --> 00:06:14,190 Let's draw an arm bending towards us so you can see I'm simplifying these into rectangles and then cylinders 83 00:06:14,190 --> 00:06:14,850 right after. 84 00:06:16,400 --> 00:06:17,270 Here's the hand. 85 00:06:21,120 --> 00:06:25,470 And we can go ahead and just start putting in the muscles, so once again, we put in our deltoid. 86 00:06:29,250 --> 00:06:33,750 And remember that this is sort of like a three way three headed kind of. 87 00:06:34,840 --> 00:06:35,510 Muscle here. 88 00:06:35,530 --> 00:06:37,780 So there's one side and then there's another side. 89 00:06:40,890 --> 00:06:42,210 Here is your tricep. 90 00:06:46,980 --> 00:06:51,840 Kind of split into two and then it trails all the way down to the elbow. 91 00:06:54,570 --> 00:06:57,180 Here we have our bicep. 92 00:07:04,410 --> 00:07:10,530 In the inside here, that's, ah, I believe that is the break, Alice, for our muscles. 93 00:07:13,200 --> 00:07:16,780 Which can be just simplified into a group of muscles. 94 00:07:17,540 --> 00:07:19,770 Now, I'm not going to go too detailed into this one. 95 00:07:21,880 --> 00:07:22,660 I just know that. 96 00:07:25,010 --> 00:07:29,240 There is just a group of muscles going down here, I'm not going to list all the names, but I would 97 00:07:29,240 --> 00:07:31,790 just say that this is your simplification of the arm. 98 00:07:33,080 --> 00:07:40,370 And I bet that I think that this is your extensor digit aurum, whichever it is, this sense this week, 99 00:07:40,370 --> 00:07:41,250 it's facing the pinky. 100 00:07:42,410 --> 00:07:42,890 Actually, no. 101 00:07:42,890 --> 00:07:44,480 This is your brachial radials. 102 00:07:44,510 --> 00:07:51,200 This is your your upper muscle right up here that folds over because on your radius. 103 00:07:55,890 --> 00:08:01,410 Yes, I was correct, there is one side that is your brachial radials and then the others and the bottom 104 00:08:01,410 --> 00:08:02,100 side sorry. 105 00:08:03,720 --> 00:08:09,750 Yeah, this is you break your radials, this is your extensor digit aurum, no extensor, karpe radials, 106 00:08:09,750 --> 00:08:11,160 longus, whatever it is. 107 00:08:11,520 --> 00:08:15,510 And then and then other groups that where I'm not going to get into all this stuff. 108 00:08:15,520 --> 00:08:20,740 So anyways, this will be all I will draw for the forum because that's just way too complicated. 109 00:08:20,760 --> 00:08:22,820 If you want to take anatomy course, go ahead and do that. 110 00:08:23,010 --> 00:08:28,290 I think I will make a more intense anatomy course, which I will go over all the muscles. 111 00:08:28,290 --> 00:08:34,290 But for now, as a beginner, just understand that this is what the forum looks like, the top part 112 00:08:34,290 --> 00:08:35,430 that's rotating on top. 113 00:08:35,430 --> 00:08:40,920 And then I will put in the bottom that curves downward, especially because you won't really need this 114 00:08:40,920 --> 00:08:41,370 as much. 115 00:08:41,370 --> 00:08:43,830 You just got to know what looks like what it looks like in the inside. 116 00:08:43,980 --> 00:08:47,820 So you guys, you can as you guys can basically just draw this from the outside. 117 00:08:47,830 --> 00:08:53,700 So basically a little sneak peek of what the outside could look like without the without the whole muscle 118 00:08:53,700 --> 00:08:54,150 structure. 119 00:08:54,150 --> 00:08:55,440 We can just cover it with skin. 120 00:08:56,100 --> 00:08:56,960 Give your bicep. 121 00:08:58,200 --> 00:08:58,470 Sorry. 122 00:08:58,470 --> 00:08:59,610 Not your rear deltoid. 123 00:09:00,000 --> 00:09:00,900 Your bicep. 124 00:09:01,950 --> 00:09:03,900 You tricep going on top. 125 00:09:05,130 --> 00:09:08,340 And then you can kind of indicate where all the muscles are. 126 00:09:09,830 --> 00:09:14,450 And here's your elbow and basically that's all you really need to draw, but you just got to understand 127 00:09:14,450 --> 00:09:17,590 what this looks like on the inside to be able to draw what's out here. 128 00:09:18,890 --> 00:09:24,260 Anyways, I'm going to be shadiness, so let's say the light is going up here, just more frontal lighting, 129 00:09:24,860 --> 00:09:25,940 very, very basic. 130 00:09:26,150 --> 00:09:29,090 So anything that is going away from the light will go will be darker. 131 00:09:29,090 --> 00:09:33,240 And anything that's going away from us as well, you know, into the distance will also be darker. 132 00:09:33,860 --> 00:09:35,750 So let's go ahead and draw that real quick. 133 00:09:36,110 --> 00:09:38,230 So let's go ahead and block it all. 134 00:09:38,240 --> 00:09:40,390 I have tons first because that's easiest. 135 00:09:40,520 --> 00:09:42,060 We don't have to draw in the correlate. 136 00:09:42,200 --> 00:09:46,070 We don't have to, you know, try to blend in our core first and then our half ton later. 137 00:09:47,090 --> 00:09:49,910 I like to always start with our half term because it's just easier that way. 138 00:09:50,540 --> 00:09:51,470 So Haaften. 139 00:09:52,720 --> 00:09:57,150 Half turn and already looks like it's nice, has a nice form to it. 140 00:10:00,330 --> 00:10:04,350 Have done because there's a shadow cast on top of the from the muscle. 141 00:10:06,310 --> 00:10:06,970 Haaften. 142 00:10:11,620 --> 00:10:14,500 Round forces have turned well, she'll have of. 143 00:10:17,920 --> 00:10:22,480 And it's almost kind of like a pattern, it's very logical, so you don't need to be too intimidated 144 00:10:22,480 --> 00:10:23,490 by what's going on. 145 00:10:25,280 --> 00:10:27,290 So as it goes away, you want to be darker. 146 00:10:30,570 --> 00:10:33,000 And this case, I will just put the half tone down below. 147 00:10:34,540 --> 00:10:35,660 So hopefully that looks pretty good. 148 00:10:35,680 --> 00:10:36,410 Yep, that looks good. 149 00:10:37,060 --> 00:10:38,920 Now let's put it our core shadows. 150 00:10:41,140 --> 00:10:42,760 Which is our darker dark's. 151 00:10:48,870 --> 00:10:53,670 You have a dark's just above just below the lighter port lighter parts. 152 00:10:55,740 --> 00:10:58,170 Same with down here, it gets darker. 153 00:11:04,950 --> 00:11:12,310 Here we can make it just a little bit extra darker just to have some nice, some nice warm to it. 154 00:11:12,870 --> 00:11:17,970 Now, this is a very kind of academic way of shading stuff you don't have to do like this. 155 00:11:17,970 --> 00:11:22,170 In fact, I will make a simplified version on the side, but I will go over shading more in depth later. 156 00:11:22,530 --> 00:11:28,410 Now, here we have our drop shadow or our heaviest shadow or cast shadow. 157 00:11:28,440 --> 00:11:29,370 So people called shadows. 158 00:11:29,370 --> 00:11:33,750 Some people call drop shadows, whichever it is, it's just to show some nice depth and form. 159 00:11:39,100 --> 00:11:39,940 So that is. 160 00:11:42,360 --> 00:11:46,660 Your arm shaded and of course, I'm going to be doing this on the side as well. 161 00:11:46,920 --> 00:11:48,660 So let's go ahead and do some have turns. 162 00:11:50,610 --> 00:11:51,570 It's the same lighting. 163 00:12:00,280 --> 00:12:06,700 It's very, very simple, since it's not covered with skin, it's going to be softer and softer in. 164 00:12:07,930 --> 00:12:16,160 Texture not to not too harsh, so even just like this is probably enough with a little bit of Corchado 165 00:12:16,630 --> 00:12:17,860 and a little bit of Hopton. 166 00:12:20,880 --> 00:12:24,270 If you want to add a little bit of darkness to that, you know, feel free to do that. 167 00:12:24,620 --> 00:12:26,070 That's perfectly reasonable to. 168 00:12:32,850 --> 00:12:37,620 But notice her by just adding these tones and understanding what the lighting goes, it becomes a lot 169 00:12:37,620 --> 00:12:38,150 easier. 170 00:12:39,910 --> 00:12:41,660 So anyways, that's pretty much it for this video. 171 00:12:41,680 --> 00:12:46,000 Let me know what you guys think, hopefully that this was helpful, helpful for you guys and that you 172 00:12:46,000 --> 00:12:46,700 guys learned a lot. 173 00:12:47,330 --> 00:12:48,730 Anyways, thank you for watching. 174 00:12:48,730 --> 00:12:50,380 And I'll see you guys next by. 16504

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