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Hey, everyone, so in this video, I'm going to be doing the inspiration assignment, you guys can
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draw along with me or even draw something different, I'm just be drawing an anime eye in this video.
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So let's get started.
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I can see this is really new setup and does not look purple this time anyways.
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Yeah, there will be times where I would have a look purple because of the lighting.
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But anyways, let's get started.
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So the eye is generally not very hard, as you guys might think.
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It's hard at first, especially when you don't know what you're doing, obviously.
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So here are some common mistakes before I get onto had actually drawn I.
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So what a lot of people do the mistakes.
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A lot of people do that I see and I myself have done before is they just draw.
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I like this one line.
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I like that eyelashes and and then.
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And then you have you highlight you have your you have your eyeball and then you kind of just wondering
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what's wrong with this, you know, and that's actually not this is really common.
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And that's because we don't really understand thickness and dynamic shapes very well.
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So I'm going to show you how to turn this into something more nicely done.
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So let's go ahead and just put that to the side and I'm going to just compare it.
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So when it comes to joint, actually, I want it depends on your drawing of your personality, of the
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character that you're trying to do.
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It also depends on the shape.
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So I'm going to be doing the classic round.
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I just because I did a classic round out here and we'll just get started.
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So when it comes to a classic round eye, you want to make sure that your eye line has thickness.
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So first, you want to first draw out your guideline first, you know, start high up first here and
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then as it gets lower.
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It gets lower, you want it to curve downward and can more go to more circular shape.
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This is just the base, so we're not done here yet.
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Now we're going to ask thickness.
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So when it comes to the thickness area here, a lot of the time, if phrase at the beginning.
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And as it gets lower and lower, it starts getting thicker and thicker until it kind of reaches this
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kind, thick point here.
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And if you want, you can even add some frame lines over here, and these are just simply for a more
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dynamic feel, you don't want to just have our uniform shaped like this.
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You want to have kind of of dynamic feel to it.
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You want to have a bit of a big, medium and small shapes and notice the taper at the end here.
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And notice also how I did like a little shell of a drawing, you know, rather than just go straight
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into shading to make it easier for you guys.
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I made it so that you guys can easily shade this in and already have your work done for you.
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In fact, I'm actually going to curve this a little bit more and erase the inner part here.
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So I'm taking my needed eraser.
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This is something that is really, really nice to have because look at this race.
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It doesn't leave any pencil shavings at all whatsoever.
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So you kind of just can tap it out or whatever.
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Noninvasive shavings.
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Really, really nice.
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So you want to taper this towards the end?
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There someone's we had that done, we can go ahead and draw in our people or eyeball and eyeballs,
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usually you don't want them to go way too long down like, you know, all the way down here.
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You want them to go just, you know, just kind of towards the end where this starts coming together.
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So and usually when I draw on, I like to kind of leave the top or just a little bit open just so that
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it looks more alive.
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And I don't want to overfill.
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My either.
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I just kind of like to make sure that maybe this is more like a 70 or 80 percent film, which looks
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more like a 90 percent film, and then the whites can be more like.
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A, you know, 10 percent white, 90 percent eyeball, and the reason why I do this ratio is because
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it looks more cutesy, especially if we're a classic round.
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I like this.
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And here we can add the eyelashes towards the edge here, so it kind of connects between the two.
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By the way, I see a lot of people also adding like lines down here as to show the whites don't do that
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because that gives a very, very strong border.
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And it's like kind of like a statement.
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So you don't want to do that.
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I'm actually going to make this a little bit smaller just so it's not overfilling everything.
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I'm going to go ahead any race.
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What I did hear.
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It's OK to make mistakes, you know, that stuff happens all the time.
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So notice how my pupils also kind of going off just in motion, it's not all all around round, you
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know, something like it's not all always around like this.
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It's more going like an oval shape.
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So stick just then like so and that kind of gives a more cutesy, cutesy feel as well.
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Now, let's add island and the island is really important because it kind of shows that, you know,
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there's like a bit of a lid on top and we have that as well, of course.
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I mean, for Asians, we have more of a monolith.
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We don't have a lid, but a lot of people get surgery for that to get a double lid just to make the
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eyes look a little bit more open and alive and cute.
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A lot of Westerners have or foreigners have sorry, foreigners, Westerners, European, American,
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whatever.
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We and even other other ethnicities usually have a eyelid.
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And of course, it all comes at different sizes.
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But anyways, I digress.
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Then we add some eyelashes.
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I like to add Eilish sort of like a small one here and a bigger one towards the the tapering point.
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And this can kind of as a third eye lash, so then what I can do is I can actually just say this in
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No.
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You know, you guys don't have to really do too much other than just shaded in however you like, I
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prefer if you guys shade, you know, kind of going along the grain along the grain, don't go against
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the grain because then that would be a little bit weird if you, you know, can just put your stroke's
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more towards the inner like just kind of more towards how the eye is going.
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It looks a lot better and more smooth.
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I notice I'm kind of doing this in small increments, I'm not just scribbling everywhere, I'm just
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doing increments because there is usually a nicer and steadier way to fill things in in an even way.
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So now we have our eye, as you can see, much different compared to the old one.
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Let's add an eyebrow.
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Eyebrows aren't too high up here, like off the screen.
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That's not too high up here.
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It's more closer.
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It's more like to here.
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And because if you look at your own eye and you look at the measurement between your eye and your eyebrow,
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it's actually a lot closer.
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So I like to make my eyebrows kind of stick in the front and then gradually make them thinner.
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At the end.
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So now let's go ahead and shade this let me zoom out just a little bit upset that zooming in there.
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Let me see that a little bit.
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Now, I'm going to be drawing in our highlight, and this depends on what the light is.
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But I'm just going to say, this is a frontal lighting, frontal top lighting.
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We have our our people down here.
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And the reason why I'm not feeling this all in like this is because I'm going to shade this in later.
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So I'm just kind of putting this as an indication then towards the top, preferably in a similar direction,
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make sure that the top is the darkest.
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Because that's where the shadow of the eye is, you know, kind of like your eyelids casting a shadow
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on top.
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Of your.
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On top of your eye or people, and it kind of creates this nice little gradient, if you're if your
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character's eye color is a lot darker, then just make it a lot darker, but still leave a little bit
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of light towards the end.
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Notice how making gradient and as it approaches a lower field or a kind of like a more the middle part,
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I go later and later and later.
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Notice how I'm kind of making these, you know, similar strokes, so it gives in a more even distribution
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of lines rather than just kind of scribbling everywhere.
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People will generally be a lot darker as well, so that doesn't need much of a gradient.
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So look how nice that gradient feels.
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And this works the same for digital art as well, although digital is a lot easier just because you
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can kind of undo.
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And here, I like to add some highlights on the bottom.
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I don't want I don't like to overdo it, because then it feels kind of fake, so then we have these
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little if you notice, if you have more blue eyes, you have like these kind of lines in between your
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eyes that you have.
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I don't know what they're called.
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They're kind of like this really cool texture.
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But anyways, I just want to add that in there as well.
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And that can just be know some nice little hatching here and there.
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Can darken the edges here, we can even add some shading.
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Towards the bottom as well, just to kind of give us some nice depth, you don't have to do this with
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kind of optional.
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In fact, I'm going to make this part darker here.
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And that's pretty much it, you know, after that, you've created a nice little enemy, I let me know
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if guys or what you guys think and see how this turned out for you, if this actually made you understand
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how to draw enemy eyes better.
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And yet, anyways, I'll see you guys in action by.
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