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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:08,346 --> 00:00:14,585 Okay let's talk about Path Tool inside Substance Painter. Path Tool is a 2 00:00:14,588 --> 00:00:21,265 powerful tool and a flexible one that you can use inside Substance Painter and 3 00:00:21,268 --> 00:00:27,985 for using this tool you need to create a paint layer or in the other word you 4 00:00:27,988 --> 00:00:34,585 need to be in paint mode to use this Path Tool. So let's rename the layer to 5 00:00:34,588 --> 00:00:42,145 Path and for using Path Tool you need to switch from the paint mode to Path Tool 6 00:00:42,148 --> 00:00:49,225 and you have three different mode paint, erase and smudge. When we talk about the 7 00:00:49,228 --> 00:00:56,105 paint you can transfer your knowledge to the erase and smudge and use this 8 00:00:56,108 --> 00:01:01,135 function with this mode. So let's talk about how it's work. It's very easy when 9 00:01:01,136 --> 00:01:03,356 Subtitled by online-courses.club We compress knowledge for you! 10 00:01:03,357 --> 00:01:07,311 you click on the surface you are creating 11 00:01:07,314 --> 00:01:15,551 vertices and after creating vertices the software create a spline with these 12 00:01:15,554 --> 00:01:24,911 vertices and you can control each vertex separately like this and the most 13 00:01:24,914 --> 00:01:33,471 interesting thing for this tool is when you go to another layer and come back to 14 00:01:33,474 --> 00:01:42,231 the paint layer and select your path you can create new vertices and continue 15 00:01:42,234 --> 00:01:51,591 your way you can modify the path and you are able to change the data inside 16 00:01:51,594 --> 00:01:59,631 material and this function is not available when you use paint tool inside 17 00:01:59,634 --> 00:02:06,752 Substance Painter in direct way I mean when you want to create paint layer 18 00:02:07,472 --> 00:02:14,631 and access to the material data you need to create a fill layer add a black mask 19 00:02:14,634 --> 00:02:21,351 and with the paint in the mask you are going to create your paint data on the 20 00:02:21,354 --> 00:02:27,031 surface and after that you can control the data for material inside the fill 21 00:02:27,034 --> 00:02:35,551 layer okay but in here when you create a speline or path you can change the data 22 00:02:35,554 --> 00:02:43,151 anytime that you want anytime anywhere it's not matter you can change everything 23 00:02:43,154 --> 00:02:49,391 inside the path tool for example you can go to the alpha and change the alpha 24 00:02:49,394 --> 00:02:59,631 like that okay and for example you can change a spacing like this you can change 25 00:02:59,634 --> 00:03:06,432 the size, flow or stroke opacity 26 00:03:06,800 --> 00:03:10,799 As you can see, you can change the angle 27 00:03:10,802 --> 00:03:14,799 and you can just turn on follow path 28 00:03:14,802 --> 00:03:18,799 and as you can see 29 00:03:18,802 --> 00:03:22,799 like this, we can create 30 00:03:22,802 --> 00:03:26,799 this kind of effect inside Substance Painter 31 00:03:26,802 --> 00:03:30,799 So let's control 32 00:03:30,802 --> 00:03:34,799 this line with spacing and boom 33 00:03:34,802 --> 00:03:38,799 we create this SP line 34 00:03:38,802 --> 00:03:42,799 like this 35 00:03:42,802 --> 00:03:46,799 So, most of the options here 36 00:03:46,802 --> 00:03:50,799 we covered in the paint layer, so there is no difference 37 00:03:50,802 --> 00:03:54,799 but let's have a quick look 38 00:03:54,802 --> 00:03:58,799 on the parameters that we have inside the properties 39 00:03:58,802 --> 00:04:02,799 So the first one is size 40 00:04:02,802 --> 00:04:06,159 the second one is flow 41 00:04:06,162 --> 00:04:13,539 The third one is stroke opacity. The fourth is the spacing. The next one is 42 00:04:13,542 --> 00:04:21,219 nil. We are going to talk about the projection depth. We have angle as you 43 00:04:21,222 --> 00:04:30,659 can see. You have follow path and when you didn't use follow path you can change 44 00:04:30,662 --> 00:04:41,259 direction for follow path or up axis for example. Let's increase the spacing. Okay 45 00:04:41,262 --> 00:04:51,740 let's change up axis to X and boom. Change to Z and we have this kind of 46 00:04:52,020 --> 00:05:02,339 effect. That's it. But the most of the time we are going to use follow path. 47 00:05:02,342 --> 00:05:06,128 That's it. We have size jitter. 48 00:05:06,528 --> 00:05:13,648 As you can see, flow jitter, angle jitter, and position jitter. 49 00:05:15,088 --> 00:05:21,888 Okay, so you can change the alpha like this and play with the parameter. 50 00:05:24,448 --> 00:05:34,928 And it's just like real-time brush and you can play with the option that you have 51 00:05:36,688 --> 00:05:48,368 in here. Okay, you have access to all the material data in here. For example, let's create 52 00:05:50,368 --> 00:06:01,888 circle shape with this and I'm going to create a metallic material. Okay, like this. 53 00:06:03,802 --> 00:06:12,282 and let's apply normal blending mode to our channel and boom. 54 00:06:12,482 --> 00:06:24,401 Okay, that's it. So let's go and talk about how we can modify the path with 55 00:06:24,404 --> 00:06:32,401 these tools here. Okay, so the first one is enable and disable mode. So when you 56 00:06:32,404 --> 00:06:39,801 disable you can just see the result of the path and you cannot create new path 57 00:06:39,804 --> 00:06:48,161 or modify this path. Okay, so you can enable path and select the path that you 58 00:06:48,164 --> 00:06:56,761 want and you can just edit the path. So how we can create new path? You just need 59 00:06:56,764 --> 00:07:03,104 to press on escape. So you are in a deactive mode. 60 00:07:03,744 --> 00:07:11,984 and let's create a new path like that. Press escape, create a new path like that. 61 00:07:13,504 --> 00:07:20,944 Very easy, very fast and for each path you can have different settings 62 00:07:23,984 --> 00:07:26,303 in brush properties and 63 00:07:26,306 --> 00:07:37,184 in material properties or even you can change the alpha. For example, let's go for this one, 64 00:07:38,544 --> 00:07:50,783 play with the parameter. Okay, let's decrease the spacing and boom. So we can change everything 65 00:07:50,786 --> 00:07:58,544 for each path separately. Okay, and when you have different level of the path 66 00:08:00,224 --> 00:08:02,064 you can access to each path. 67 00:08:02,368 --> 00:08:10,767 in the path layer. So it's kind of new layers windows related to this tool and you can modify 68 00:08:10,770 --> 00:08:20,527 each path very easy, very fast. For example, I like this design and the properties that we have 69 00:08:20,530 --> 00:08:29,567 inside the path number two and I want to copy and paste all the brush properties from this line 70 00:08:29,570 --> 00:08:36,928 to this line. And how we can do that? We can just simply right click here, press copy, 71 00:08:37,728 --> 00:08:46,928 go to the path one and right click again and just use paste brush properties and boom! 72 00:08:48,608 --> 00:08:57,247 So you can apply all the settings from one path to other ones. Okay, you can remove, 73 00:08:57,250 --> 00:09:00,608 duplicate, copy, paste, cut. 74 00:09:01,040 --> 00:09:11,440 For example, I just create a new paint layer here, and I'm going to cut this one, 75 00:09:13,200 --> 00:09:22,239 okay, and paste it here, like that, and maybe I just want to 76 00:09:22,242 --> 00:09:32,240 paste all the setting in brush properties to this one, and very easy, very fast we can do that. 77 00:09:33,440 --> 00:09:42,320 So, let's remove this layer, we don't want it, and this is how we can manage our path, 78 00:09:43,280 --> 00:09:50,320 copy, paste in both path and brush properties, remove or duplicate it, 79 00:09:51,360 --> 00:09:58,719 and when you want to rename the past layer, you just need to double click on the layer, and boom. 80 00:09:58,722 --> 00:10:00,852 So, 81 00:10:00,854 --> 00:10:03,393 Subtitled by online-courses.club We compress knowledge for you! 82 00:10:03,394 --> 00:10:14,031 we can just customize the display for the path in here. We can change the handle size from large to 83 00:10:14,034 --> 00:10:25,951 medium or small, like this. You can change the path width, for example, to large or small. 84 00:10:25,954 --> 00:10:35,791 You can change the color of the path, like this. You can change the color for unselected path. 85 00:10:35,794 --> 00:10:48,231 You can turn on the normal gizmo or change the color. You can change the tangent gizmo color 86 00:10:48,234 --> 00:10:58,072 and turn on or off this feature. And you can turn on or turn off the path direction. 87 00:10:58,896 --> 00:11:05,936 or just change the color. So everything related to how we see the path in the viewport, 88 00:11:07,296 --> 00:11:13,216 it's here and we can play with that. In this toolbar we have size, we just 89 00:11:15,136 --> 00:11:25,695 speak for the size, like this. You can change the size for the brush, you can change the flow, 90 00:11:25,698 --> 00:11:34,656 you can change the stroke opacity, you can change the spacing, like this, or maybe you want to 91 00:11:36,016 --> 00:11:47,216 change the direction, like this. Okay, and when you select any vertex on the path, 92 00:11:48,176 --> 00:11:53,776 you can change the pressure, like this. For example, you want to select 93 00:11:55,936 --> 00:11:56,576 the first 94 00:11:56,992 --> 00:12:04,912 vertex and the last vertex and just change the pressure to have something like this. 95 00:12:06,352 --> 00:12:12,512 Okay, and you can play with the spacing to achieve the goal that you want. 96 00:12:14,592 --> 00:12:18,511 So, let's increase the spacing to 100. 97 00:12:18,514 --> 00:12:30,832 And now you can decide, okay, I just create vertex and I need that vertex convert to corner or smooth. 98 00:12:31,712 --> 00:12:43,151 So, when you select a vertex you can change this option with this icon here or just double click 99 00:12:43,154 --> 00:12:55,472 on the vertex. So, you can change the angle of the tangent like this for each vertex. 100 00:12:56,688 --> 00:13:05,888 Okay, and if you select the first or the last vertex on the path, 101 00:13:07,168 --> 00:13:15,888 you can make close or open the path. And whenever you close the path, 102 00:13:16,768 --> 00:13:22,447 you can select any vertex and just press open and boom, it's open. 103 00:13:22,450 --> 00:13:37,328 So, let's go back. Okay, if we want to see other tool, we can just click on the scroll toolbar 104 00:13:39,168 --> 00:13:47,967 and in here, when we select any vertex on the path, we can delete it with this icon or just 105 00:13:47,970 --> 00:13:55,248 press delete on the keyboard. Okay, the last option on the path is gizmo or 106 00:13:55,392 --> 00:14:07,711 transformation manipulator. When you disable this option it's like the vertex it's snapping 107 00:14:07,714 --> 00:14:18,031 on the surface and it depends on the surface that you click or move the vertex on it like this. 108 00:14:18,034 --> 00:14:36,391 Okay, and when you enable the manipulator or gizmo you can use this gizmo and move the vertex in three 109 00:14:36,394 --> 00:14:53,503 different axes x, y, z. So you can control the height or the z value of the vertex and when you move the line from the surface 110 00:14:53,506 --> 00:15:10,503 we have a projection depth, okay, so it could cover the space or just create this kind of effect, okay. 111 00:15:10,506 --> 00:15:22,503 So for backing the previous mode you can use surface tool or just turn off the manipulator 112 00:15:22,506 --> 00:15:31,503 and when you turn on the manipulator you can change the manipulator size here, grid step or angle step here. 113 00:15:31,506 --> 00:15:41,503 For using the step when you are in the move you just need to hold the shift, okay. 114 00:15:41,506 --> 00:15:52,504 So this is all we need to know about the path and the other side... 115 00:15:52,528 --> 00:16:03,808 of the flexibility inside this tool is you can turn on or turn off symmetry for each path 116 00:16:05,248 --> 00:16:11,888 in dynamic way. It means whenever you want to turn off the symmetry tool you can do that very easy 117 00:16:12,768 --> 00:16:22,128 and whenever you turn on the symmetry for each path you can do that very easy in non-destructive 118 00:16:22,528 --> 00:16:32,527 workflow. Okay so let's turn on the symmetry and let's go to the setting for example I'm going to 119 00:16:32,530 --> 00:16:45,728 use a radial symmetry like this okay and let's create a path like this one 120 00:16:48,928 --> 00:16:49,968 okay like this 121 00:16:51,088 --> 00:17:03,007 and what if I turn off the symmetry boom and what if I turn on the symmetry 122 00:17:03,010 --> 00:17:09,587 again and change the setting for example increase the count it's going to be 123 00:17:09,590 --> 00:17:23,908 updated and we can change everything here okay like this and boom 124 00:17:26,810 --> 00:17:34,489 As you can see, we have the control on the pass, on the data inside the pass, 125 00:17:34,492 --> 00:17:47,849 very easy, very fast, in non-destructive way. So, you can use erase tool, like this, 126 00:17:47,852 --> 00:17:55,530 and you can play with the alpha, the spacing, with the size, pressure, and 127 00:17:55,690 --> 00:18:05,529 everything. And you can do the smudge tool with the pass. Okay, let's change the blending mode 128 00:18:05,532 --> 00:18:08,890 in the color to pass, and let's 129 00:18:11,290 --> 00:18:17,370 create a smudge. Okay. 130 00:18:23,578 --> 00:18:25,578 like this. 131 00:18:29,594 --> 00:18:39,233 Okay, so let's delete this layer and we are done in the introduction section and 132 00:18:39,236 --> 00:18:47,339 let's go for the next module and start our project and work on Sirius project. 13904

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