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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:01,640 --> 00:00:05,340 In this lesson we're going to be talking about "The story is everything". 2 00:00:05,340 --> 00:00:09,320 Now I know that perhaps at the stage of the course you're thinking "Wow man, this is wordy. 3 00:00:09,340 --> 00:00:10,290 Are we ever going to do some drawing?" 4 00:00:10,290 --> 00:00:16,580 Trust me most, of the Course is drawing related, but this stuff is very very important to know, to have 5 00:00:16,580 --> 00:00:22,980 in your mind, to learn, to digest. So really take this seriously and consider it very very important. 6 00:00:22,980 --> 00:00:25,770 All right so, the story, right. 7 00:00:25,920 --> 00:00:27,940 The first big point is Vision right. 8 00:00:27,960 --> 00:00:32,970 If you've done the "Art Fundamentals Course" or even if you haven't it doesn't really matter. 9 00:00:32,970 --> 00:00:38,570 Vision is your preconception or your conceptualizing of the character that you're drawing. 10 00:00:38,700 --> 00:00:44,130 Thinking about who the character is, where is the character, perhaps in the present scene, what roles do 11 00:00:44,130 --> 00:00:49,610 they live in, what is their personality, what is the story of the piece that you're currently drawing. 12 00:00:49,620 --> 00:00:50,710 What is the feeling? 13 00:00:50,790 --> 00:00:51,830 What is the mood? 14 00:00:51,830 --> 00:00:54,830 What did the expression on their face? What is the piece communicating? 15 00:00:54,870 --> 00:01:02,130 The story is extremely extremely extremely extremely important to creating a piece that is emotive, and 16 00:01:02,130 --> 00:01:09,030 as we've learned in the "Technicalities versus emotional impact lesson", emotional impact is crucial in 17 00:01:09,030 --> 00:01:11,430 creating a piece that is appealing. 18 00:01:11,760 --> 00:01:16,100 Ultimately we really want to create works that are appealing. 19 00:01:16,100 --> 00:01:20,760 We want our work to have appeal; that has the ability to persuade someone to look at it and to maintain 20 00:01:20,810 --> 00:01:27,270 them looking at it and give them some joy or fully communicate the message of the piece to them and an effective 21 00:01:27,270 --> 00:01:29,520 way that they find satisfied. 22 00:01:29,970 --> 00:01:36,600 Now one of the most important things I could ever tell you about art and I'm going to do my best 23 00:01:36,600 --> 00:01:44,260 to make this as clear as possible, is to have you realize that the artwork itself is just the medium. 24 00:01:44,380 --> 00:01:45,180 Right. 25 00:01:45,220 --> 00:01:46,690 Perhaps that seems obvious right. 26 00:01:46,710 --> 00:01:48,330 But let me give you some examples. 27 00:01:48,330 --> 00:01:49,760 A book is a medium. 28 00:01:49,770 --> 00:01:53,450 A movie is a medium and a newspaper is a medium a magazine is a medium. 29 00:01:53,450 --> 00:01:53,760 Right. 30 00:01:53,790 --> 00:01:54,630 Art is a medium. 31 00:01:54,630 --> 00:01:55,510 Music is a medium. 32 00:01:55,510 --> 00:01:56,100 Right. 33 00:01:56,100 --> 00:02:01,890 These are just mediums. The artwork that you end up with in many ways is just the medium. 34 00:02:01,980 --> 00:02:02,570 Right. 35 00:02:02,610 --> 00:02:07,050 The message however, is that thing that you're communicating through the medium. 36 00:02:07,050 --> 00:02:11,490 Right, and the message is very very very important. 37 00:02:11,490 --> 00:02:18,240 As I tell students constantly, make some thing cool don't make a cool artwork right. 38 00:02:18,360 --> 00:02:19,650 Don't think about the artwork. 39 00:02:19,650 --> 00:02:20,800 Think about the thing. 40 00:02:20,820 --> 00:02:23,980 Have your thoughts on the thing itself that you're creating. 41 00:02:24,000 --> 00:02:28,990 In our case characters, right. Think deeply about the character, who the character is what the character 42 00:02:28,990 --> 00:02:33,270 is wearing, where the characters at, what their personalty is and so on and so forth. 43 00:02:33,270 --> 00:02:33,880 Right. 44 00:02:33,930 --> 00:02:39,150 Making some thing cool is much more important in making a cool artwork. 45 00:02:39,210 --> 00:02:39,700 Right. 46 00:02:39,750 --> 00:02:42,870 The concept in itself should be good. 47 00:02:42,960 --> 00:02:46,160 It should be able to be described with 100 keywords. 48 00:02:46,320 --> 00:02:52,020 You know you have a poor message if there are only a few keywords that could be attributed to what is 49 00:02:52,020 --> 00:02:54,110 communicated through the medium. 50 00:02:54,190 --> 00:02:59,790 You know, if you do a if you design a great character, it should be able to be communicated effectively 51 00:02:59,820 --> 00:03:02,140 and appealingly through any medium. 52 00:03:02,190 --> 00:03:09,480 Lets for arguments sake a 3D model, or in a book, or in a comic book, or in a 53 00:03:09,510 --> 00:03:16,050 painting, a beautiful painting, the character's concept itself should hold most of the appeal, and your 54 00:03:16,050 --> 00:03:22,980 implementation of that should be, you know, sufficient enough to adequately describe and do justice 55 00:03:23,220 --> 00:03:25,200 to the concept that you've come up with. 56 00:03:25,200 --> 00:03:28,660 So once again: artwork is a medium. 57 00:03:28,680 --> 00:03:33,090 Its not the message and the message is extremely extremely important. 58 00:03:33,090 --> 00:03:38,200 And in our case the message of the story and the story is everything right. 59 00:03:38,210 --> 00:03:44,550 The story is everything. Especially when we are talking about character artwork. Hope that was really clear. 60 00:03:44,580 --> 00:03:45,230 Let's move on. 5927

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