Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:00,020 --> 00:00:02,429
all right ladies and gentlemen today we
2
00:00:02,429 --> 00:00:03,540
will take a look at the portents of
3
00:00:03,540 --> 00:00:06,420
sound design in our filmmaking now I've
4
00:00:06,420 --> 00:00:08,130
got an example montage here I've quickly
5
00:00:08,130 --> 00:00:08,639
done up
6
00:00:08,639 --> 00:00:11,070
there's no music it is purely driven by
7
00:00:11,070 --> 00:00:13,440
sound design elements to help the flow
8
00:00:13,440 --> 00:00:19,130
and pacing of the video and take a look
9
00:00:21,590 --> 00:00:29,829
[Music]
10
00:00:30,570 --> 00:00:33,719
[Applause]
11
00:00:58,790 --> 00:01:04,620
[Music]
12
00:01:30,670 --> 00:01:33,050
[Music]
13
00:01:33,050 --> 00:01:34,270
[Applause]
14
00:01:34,270 --> 00:01:37,580
[Music]
15
00:01:44,750 --> 00:01:48,570
so I only end up using 71 sounds they're
16
00:01:48,570 --> 00:01:50,250
doing that 80 second or so long clip
17
00:01:50,250 --> 00:01:52,229
made entirely from stock footage by the
18
00:01:52,229 --> 00:01:54,299
way from art grid which was kind of
19
00:01:54,299 --> 00:01:57,539
weird searching you know for shot by
20
00:01:57,539 --> 00:02:00,360
keyword but I gave a shot it was new I
21
00:02:00,360 --> 00:02:02,549
enjoyed the process sounds are all from
22
00:02:02,549 --> 00:02:04,350
my personal essential flow sound effect
23
00:02:04,350 --> 00:02:06,630
pack which we developed purely on the
24
00:02:06,630 --> 00:02:08,880
basis of wanting to add more depth
25
00:02:08,880 --> 00:02:10,769
emotion and just movement to your
26
00:02:10,769 --> 00:02:13,560
cinematic edits now some of these sound
27
00:02:13,560 --> 00:02:16,200
design elements that are included within
28
00:02:16,200 --> 00:02:19,860
this edit are Rises these build over
29
00:02:19,860 --> 00:02:22,319
time creating suspense and anticipation
30
00:02:22,319 --> 00:02:24,569
up to a particular point and often have
31
00:02:24,569 --> 00:02:27,330
a steep drop and can be used to
32
00:02:27,330 --> 00:02:29,340
introduce a new section or sequence of
33
00:02:29,340 --> 00:02:31,500
your phone drones and atmospheres these
34
00:02:31,500 --> 00:02:33,269
add a little bit of extra depth to your
35
00:02:33,269 --> 00:02:35,370
edit at the same time give you audience
36
00:02:35,370 --> 00:02:37,170
some extra information with regards to
37
00:02:37,170 --> 00:02:39,420
the sentiment to a motion they should be
38
00:02:39,420 --> 00:02:40,980
feeling towards this particular scene
39
00:02:40,980 --> 00:02:42,450
whether you're trying to convey
40
00:02:42,450 --> 00:02:45,030
something that's uplifting or maybe
41
00:02:45,030 --> 00:02:47,790
something that's rather intense it all
42
00:02:47,790 --> 00:02:50,010
depends on the atmosphere you're trying
43
00:02:50,010 --> 00:02:53,190
to portray slow motion pretty easy to
44
00:02:53,190 --> 00:02:55,530
understand this is just accentuate the
45
00:02:55,530 --> 00:02:59,280
slowing down of time and then the
46
00:02:59,280 --> 00:03:00,060
speeding up again
47
00:03:00,060 --> 00:03:02,100
time lapse now this is the opposite
48
00:03:02,100 --> 00:03:03,209
where we actually want to convey the
49
00:03:03,209 --> 00:03:07,260
rush and speeding up of time and now
50
00:03:07,260 --> 00:03:08,910
your next category is probably the most
51
00:03:08,910 --> 00:03:11,100
common and that's your transitional type
52
00:03:11,100 --> 00:03:12,510
elements so this could be your classic
53
00:03:12,510 --> 00:03:20,010
Basie whooshes your setbacks hits and I
54
00:03:20,010 --> 00:03:21,150
mean these are there just to help
55
00:03:21,150 --> 00:03:24,269
accentuate your movement help your cut
56
00:03:24,269 --> 00:03:25,980
seem a bit more seamless and overall
57
00:03:25,980 --> 00:03:28,799
help that edit flow and lastly we've got
58
00:03:28,799 --> 00:03:31,859
some ambient textures like wind forests
59
00:03:31,859 --> 00:03:34,049
or coastal environments which are there
60
00:03:34,049 --> 00:03:36,450
just to make the world feel a little bit
61
00:03:36,450 --> 00:03:36,790
big
62
00:03:36,790 --> 00:03:38,680
now let's take a look at some of the
63
00:03:38,680 --> 00:03:40,540
sequences that are remember
64
00:03:40,540 --> 00:03:42,879
this is a bit exaggerated this example
65
00:03:42,879 --> 00:03:44,349
in the sense that these sound effects
66
00:03:44,349 --> 00:03:46,930
are here to play supporting role to your
67
00:03:46,930 --> 00:03:49,840
visuals to your soundtrack where this
68
00:03:49,840 --> 00:03:51,579
I've kind of just used them to create
69
00:03:51,579 --> 00:03:54,190
the track itself but I think it shows
70
00:03:54,190 --> 00:03:56,200
the power that sound can have within
71
00:03:56,200 --> 00:03:58,269
your film so as you can see here in
72
00:03:58,269 --> 00:04:00,370
Premiere Pro this is all the layers of
73
00:04:00,370 --> 00:04:01,480
sound that I've added throughout the
74
00:04:01,480 --> 00:04:04,000
Edit actually right down the bottom here
75
00:04:04,000 --> 00:04:06,159
is a metronome at 120 beats per minute
76
00:04:06,159 --> 00:04:11,530
which if we so know it one two three
77
00:04:11,530 --> 00:04:15,069
four one two three four which is kind
78
00:04:15,069 --> 00:04:16,779
when I use just to help the pacing of
79
00:04:16,779 --> 00:04:18,510
the video before I started actually
80
00:04:18,510 --> 00:04:20,889
adding in the sound effects just to make
81
00:04:20,889 --> 00:04:24,010
sure that the timing was good so yeah
82
00:04:24,010 --> 00:04:27,250
let's zoomin first layer I added was
83
00:04:27,250 --> 00:04:31,090
just a general drone called a new day
84
00:04:31,090 --> 00:04:34,840
just help the emotion I found a riser
85
00:04:34,840 --> 00:04:38,350
that had a similar vibe to it
86
00:04:38,350 --> 00:04:40,600
this built up all the way to the point
87
00:04:40,600 --> 00:04:45,040
of the reveal the ten stream within
88
00:04:45,040 --> 00:04:47,110
there we got some textural elements like
89
00:04:47,110 --> 00:04:52,540
some wind this man taking a breath of
90
00:04:52,540 --> 00:04:58,810
fresh air and yeah after that we kind of
91
00:04:58,810 --> 00:05:01,510
move into some time-lapse with the
92
00:05:01,510 --> 00:05:07,660
clouds let's mute that there's a
93
00:05:07,660 --> 00:05:10,000
time-lapse and whooshing as we pass
94
00:05:10,000 --> 00:05:12,930
through all these elements
95
00:05:13,440 --> 00:05:15,730
now we can skip through here but as you
96
00:05:15,730 --> 00:05:17,560
can see what I've done is many just
97
00:05:17,560 --> 00:05:19,530
start to layer things in because
98
00:05:19,530 --> 00:05:22,870
layering is definitely I'd say where the
99
00:05:22,870 --> 00:05:25,210
magic happens you know all the sounds by
100
00:05:25,210 --> 00:05:26,650
themselves are pretty simple and basic
101
00:05:26,650 --> 00:05:28,540
but once you start to add them on top of
102
00:05:28,540 --> 00:05:30,460
each other you really start to create
103
00:05:30,460 --> 00:05:32,970
this unique environment for your edits
104
00:05:32,970 --> 00:05:35,140
all right so we've got a whole bunch as
105
00:05:35,140 --> 00:05:37,690
we I got all those layers which ended a
106
00:05:37,690 --> 00:05:40,180
nice crack of thunder everything cuts
107
00:05:40,180 --> 00:05:43,740
off except for this riser over here
108
00:05:43,740 --> 00:05:45,850
which has been building up for a couple
109
00:05:45,850 --> 00:05:47,620
shots now slowly in the background
110
00:05:47,620 --> 00:05:50,260
rising rising building up again to a
111
00:05:50,260 --> 00:05:54,360
particular moment and that moment being
112
00:05:55,260 --> 00:05:58,270
the explosion so everything cuts off
113
00:05:58,270 --> 00:06:01,480
there including this drone atmosphere
114
00:06:01,480 --> 00:06:05,830
which I've kept pretty low but it builds
115
00:06:05,830 --> 00:06:08,920
up as he plays on the sound board and
116
00:06:08,920 --> 00:06:12,550
goes up with him again cuts off with the
117
00:06:12,550 --> 00:06:14,650
explosion and there's a whole bunch of
118
00:06:14,650 --> 00:06:17,430
clicks I've used for instance when he's
119
00:06:17,430 --> 00:06:20,140
putting in the cassette there's this
120
00:06:20,140 --> 00:06:23,350
click coupled with a few other clicks
121
00:06:23,350 --> 00:06:26,350
just to add again a bit more depth we're
122
00:06:26,350 --> 00:06:30,670
a bit more over here and when the
123
00:06:30,670 --> 00:06:35,830
needles are going here I've added in
124
00:06:35,830 --> 00:06:39,220
just a subtle little zip whoosh so you
125
00:06:39,220 --> 00:06:41,890
can hear it which I think translates
126
00:06:41,890 --> 00:06:43,480
quite nicely to it you know that higher
127
00:06:43,480 --> 00:06:45,610
pitch to being in the red being on the
128
00:06:45,610 --> 00:06:49,350
edge that Rev sort of sound
129
00:06:54,459 --> 00:06:57,289
so the explosion and the flame are all
130
00:06:57,289 --> 00:06:58,849
just a bunch of different transitional
131
00:06:58,849 --> 00:07:01,729
elements used together and I've used
132
00:07:01,729 --> 00:07:06,049
this quick exhale there to us you know
133
00:07:06,049 --> 00:07:08,329
that feeling of a new beginning or just
134
00:07:08,329 --> 00:07:10,249
freshness and then we cut to this
135
00:07:10,249 --> 00:07:14,869
outdoor section which builds with this
136
00:07:14,869 --> 00:07:16,909
riser again up to a particular moment
137
00:07:16,909 --> 00:07:20,989
being as this lady puts her hands in the
138
00:07:20,989 --> 00:07:23,659
air into slow motion and she puts her
139
00:07:23,659 --> 00:07:26,179
hands into the air kind of you know made
140
00:07:26,179 --> 00:07:30,439
me think about it's like a bird so I
141
00:07:30,439 --> 00:07:35,929
used this element just thought of work
142
00:07:35,929 --> 00:07:38,539
pretty well I don't know and paired with
143
00:07:38,539 --> 00:07:41,299
some slow motion this base crawl slow
144
00:07:41,299 --> 00:07:47,389
motion over here so just before a hand
145
00:07:47,389 --> 00:07:50,149
speed ramp down and touch the water we
146
00:07:50,149 --> 00:07:54,369
start to include another element here
147
00:07:55,420 --> 00:07:57,410
again just to highlight the fact that
148
00:07:57,410 --> 00:07:59,060
we're going into the sort of this water
149
00:07:59,060 --> 00:08:01,070
sort of underworld and that plays in the
150
00:08:01,070 --> 00:08:04,510
background throughout this water scene
151
00:08:04,510 --> 00:08:08,330
and pulls out of it once again now I
152
00:08:08,330 --> 00:08:09,830
want you to move away from the water
153
00:08:09,830 --> 00:08:11,630
scene back towards more of a city scene
154
00:08:11,630 --> 00:08:14,660
so I found this shot here of the man
155
00:08:14,660 --> 00:08:16,130
standing looking up the window and
156
00:08:16,130 --> 00:08:18,260
because it came after this shot of the
157
00:08:18,260 --> 00:08:20,390
water the hues of the same we've put
158
00:08:20,390 --> 00:08:22,580
some blue within there it almost looks
159
00:08:22,580 --> 00:08:24,230
like he's maybe looking out towards the
160
00:08:24,230 --> 00:08:25,910
ocean and because he's wearing an orange
161
00:08:25,910 --> 00:08:28,370
jacket it also relates to the upcoming
162
00:08:28,370 --> 00:08:29,570
shot that happened to have a lot of
163
00:08:29,570 --> 00:08:31,760
orange in it so I think it works quite
164
00:08:31,760 --> 00:08:34,280
well as a transitional shot there but to
165
00:08:34,280 --> 00:08:38,659
add to this we've now included a subtle
166
00:08:38,659 --> 00:08:40,880
coastal sort of texture in the
167
00:08:40,880 --> 00:08:45,860
background so we can hear it come in now
168
00:08:45,860 --> 00:08:47,690
it's very subtle but it plays over those
169
00:08:47,690 --> 00:08:49,220
three shots and kind of groups them
170
00:08:49,220 --> 00:08:50,870
together and makes them feel like they
171
00:08:50,870 --> 00:08:52,880
belong remember sound design doesn't
172
00:08:52,880 --> 00:08:53,900
have to be exact
173
00:08:53,900 --> 00:08:55,700
it should never be distracting but
174
00:08:55,700 --> 00:08:57,980
rather play subconscious role and
175
00:08:57,980 --> 00:09:00,980
helping give more information and
176
00:09:00,980 --> 00:09:02,510
details towards the scene because
177
00:09:02,510 --> 00:09:04,850
remember we only use two senses when we
178
00:09:04,850 --> 00:09:07,310
watch your form we use sight so
179
00:09:07,310 --> 00:09:08,990
everything within this frame we're being
180
00:09:08,990 --> 00:09:10,580
told what to look at but then we have
181
00:09:10,580 --> 00:09:12,860
sound which is playing that supportive
182
00:09:12,860 --> 00:09:15,589
role and helping our imagination fill in
183
00:09:15,589 --> 00:09:18,320
the rest of the details of that scene so
184
00:09:18,320 --> 00:09:20,060
we move away from this coastal sort of
185
00:09:20,060 --> 00:09:22,850
scene towards this fast mechanical
186
00:09:22,850 --> 00:09:25,160
element lots of clicks I actually want
187
00:09:25,160 --> 00:09:26,540
to point out the one this one here I
188
00:09:26,540 --> 00:09:29,630
don't know let's solo it if you're
189
00:09:29,630 --> 00:09:30,920
wearing headphones right now can you
190
00:09:30,920 --> 00:09:34,760
hear how the sound follows the direction
191
00:09:34,760 --> 00:09:36,710
of this machine as it moves from right
192
00:09:36,710 --> 00:09:39,950
to left back to right so if we look at
193
00:09:39,950 --> 00:09:42,080
the panning properties we can actually
194
00:09:42,080 --> 00:09:44,480
see I've done that here now this can
195
00:09:44,480 --> 00:09:46,070
help sometimes just to add a bit of
196
00:09:46,070 --> 00:09:48,650
dynamic sort of movement to your sounds
197
00:09:48,650 --> 00:09:51,120
right so we move away into this
198
00:09:51,120 --> 00:09:55,890
the time-lapse traffic type noises we
199
00:09:55,890 --> 00:09:59,130
completely cut off they're too quiet you
200
00:09:59,130 --> 00:10:00,690
know we've used that riser for
201
00:10:00,690 --> 00:10:02,910
anticipation now we're waiting for that
202
00:10:02,910 --> 00:10:06,540
green light I've used a ping as the
203
00:10:06,540 --> 00:10:10,140
light comes in which is obviously not
204
00:10:10,140 --> 00:10:11,730
the sound that a traffic light normally
205
00:10:11,730 --> 00:10:13,260
makes when the light changes so we're
206
00:10:13,260 --> 00:10:14,790
playing with various sounds from all
207
00:10:14,790 --> 00:10:16,860
these different libraries remember we
208
00:10:16,860 --> 00:10:18,960
can still tink and manipulate these
209
00:10:18,960 --> 00:10:21,060
slightly to fit our edits and our needs
210
00:10:21,060 --> 00:10:25,730
some of the tools we could use are speed
211
00:10:28,160 --> 00:10:33,960
pitch we could use some reverb or even
212
00:10:33,960 --> 00:10:37,050
throw on a low or high pass filter these
213
00:10:37,050 --> 00:10:39,150
simple quick and easy tools can be used
214
00:10:39,150 --> 00:10:41,520
just to help just that sound effect to
215
00:10:41,520 --> 00:10:46,230
fit the environment for your innards so
216
00:10:46,230 --> 00:10:47,760
as the light turns green we almost got
217
00:10:47,760 --> 00:10:49,910
like gosh everything starts running a
218
00:10:49,910 --> 00:10:52,620
great excuse to use another slow motion
219
00:10:52,620 --> 00:10:54,930
type element so we've used 2 different
220
00:10:54,930 --> 00:10:58,880
slow motion but see a 1 being this one
221
00:10:58,880 --> 00:11:01,410
which has got a nice heartbeat sort of
222
00:11:01,410 --> 00:11:05,300
element to it and we've used this other
223
00:11:05,300 --> 00:11:09,330
this one over here which is almost like
224
00:11:09,330 --> 00:11:11,600
the sounds like of a clock slowing down
225
00:11:11,600 --> 00:11:16,250
and I think when they paired together
226
00:11:17,450 --> 00:11:22,200
some quite nice right in the last few
227
00:11:22,200 --> 00:11:23,970
bits and pieces have just got a whole
228
00:11:23,970 --> 00:11:25,500
bunch of different sort of wishes some
229
00:11:25,500 --> 00:11:27,900
fiery wishes we pull up to this world
230
00:11:27,900 --> 00:11:31,980
last time absolutely where we cut
231
00:11:31,980 --> 00:11:36,630
everything off when we work done here is
232
00:11:36,630 --> 00:11:40,440
I've added a little ping which comes in
233
00:11:40,440 --> 00:11:41,610
with this flicker of light you see in
234
00:11:41,610 --> 00:11:45,780
the top right corner and so I think that
235
00:11:45,780 --> 00:11:47,370
works pretty well with a bit of a flare
236
00:11:47,370 --> 00:11:49,740
we've added in the heartbeat of the
237
00:11:49,740 --> 00:11:54,870
astronaut as he hangs hard in space and
238
00:11:54,870 --> 00:11:56,940
the last element we've used which is
239
00:11:56,940 --> 00:12:00,270
obviously very unreal but just to win
240
00:12:00,270 --> 00:12:01,680
the sort of vibe I remember obviously
241
00:12:01,680 --> 00:12:03,300
there's typically no wind in space
242
00:12:03,300 --> 00:12:05,220
but just having that slight bit of
243
00:12:05,220 --> 00:12:07,050
texture there gives a sensation of
244
00:12:07,050 --> 00:12:12,240
emptiness and then it just builds up
245
00:12:12,240 --> 00:12:16,470
builds up until that's the end of the
246
00:12:16,470 --> 00:12:18,600
video so I think I've touched on just
247
00:12:18,600 --> 00:12:20,280
the basics of sound design here today
248
00:12:20,280 --> 00:12:22,350
and I just want to drive home the
249
00:12:22,350 --> 00:12:25,500
importance of it like I think it's such
250
00:12:25,500 --> 00:12:27,330
another dimension to your visuals and
251
00:12:27,330 --> 00:12:29,600
it's well worth putting in the effort so
252
00:12:29,600 --> 00:12:32,280
start to learn these skills harness the
253
00:12:32,280 --> 00:12:34,890
power of sound and I promise you it'll
254
00:12:34,890 --> 00:12:37,440
be well well worth it now if you've got
255
00:12:37,440 --> 00:12:39,300
this far into the video congratulations
256
00:12:39,300 --> 00:12:41,850
and I'm very impressed how many people
257
00:12:41,850 --> 00:12:43,200
make it to the end but here's a little
258
00:12:43,200 --> 00:12:45,300
discount or coupon code for you
259
00:12:45,300 --> 00:12:50,520
how about bring 20 B ry n to zero add
260
00:12:50,520 --> 00:12:53,180
that in in the link in the description
261
00:12:53,180 --> 00:12:56,130
get yourself 20% off on my personal
262
00:12:56,130 --> 00:12:58,260
essential flow sound effects pack if you
263
00:12:58,260 --> 00:13:01,560
want to support me and anyway guys yeah
264
00:13:01,560 --> 00:13:03,240
I've really enjoyed this and if you
265
00:13:03,240 --> 00:13:04,830
wanted to see any more tutorials let me
266
00:13:04,830 --> 00:13:07,620
know because I'd love to give back and
267
00:13:07,620 --> 00:13:11,840
some other way all right take care guys
19137
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.