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This tutorial I'm going to show you how to clean 8 a star
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Weapon using Maya zbrush in finally substance painter so
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I want to show us the modelling process as well as the sculpting uvs and the
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And this tutorial is pretty much for any level so this is a pretty good tutorial for
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Beginners and intermediate learners
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Let's go ahead and get started to go and download the image that come through the door and it is
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Be the weapon that we're going to be making noticed that it's a most symmetrical weapon
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And we're going to the site and what they were created to somatically our later on
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So let's Get Started I like to do with my life to enable the poly count
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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That's information is being shown here at the
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The corner
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To enable that you can go to this play
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It's up display and you can enable polycount you
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Is essential if you want to show you the pollen count of tomorrow are the vertices of
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Price etc
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This is really good information for creating props for games specifically usually want to know how
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Dance tomorrow is so let's go and get started to do it to Em
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Image of a hero as a reference image in Maya going to do that in my front view window here
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So let's go ahead and view image plane in the airport so once that has been poured
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Art discount it up a little bit
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We could also decide if we want to make this in a way
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It's actually correct as far as the site could decide that to grid space is here because to me
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Sorry to my human
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Since we could model this in the way DAB the works with that
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So I think this is a 2 m human
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Weapons for the most part
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Perhaps it's like this
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It's always good to have an actual 3D model with human so that it's a lot easier to
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Scalp according to the size of a turtle
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I'm going to keep it this size for that I'm only two eyeballing it
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1 m tall how tall
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So the nice thing about this concept is that he has
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Saved in a way that is exactly in the middle so we don't have to adjust the image
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So it's already in the middle so that we can work with symmetrically some spots
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Stop example what does a little bit like somebody says don't completely line-up
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Because I can't say it's not 100% symmetrical it does look like it but it's not
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Completely symmetrical
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And where we're going tomorrow it is we're going tomorrow at in a symmetrical way because
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Silhouette is for the most part symmetrical or what is not symmetrical is some of the details
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Tomorrow one thing I do want to do as I want to reduce the
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So that when I start to draw My polygons but they don't get lost because the image is
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So we want to reduce the opacity so they do that
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Channel box if you don't have the channel box open to control a
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This opens up shin he of the image plane shape
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Alphabet game to a load number
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About .5
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So there we go and now we can start to actually create the more
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So the multiple ways to create a model like this one
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We could use a box modelling a cube in start to shapes
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We can also use the Witcher last wish I could just draw
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Done to do in a 2D view and then transform drive to 15
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Primitive this case I think we'll be really easy to just use the quad
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To create deep actual shape now one thing and I'm noticing is that
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Which I'm not perfect we could create a cylinder to create
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So is there something like a cylinder and then use the quadra tooth
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Dinner to make the pieces and the first thing we're going to do the one that creates the blade because it's
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The easiest thing to create a year in the image I highly recommend starting with the easiest in going from
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2 hardest pieces first and then proceed from there
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Score head in create a cylinder
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Noticed that tutorial going to be using the marquee selection tools
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So
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To access those I hold down the shift key
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The right Mouse click
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And when you show some known as selection 2
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And it is context-sensitive so if you are hovering over and edge of face or a bird text
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Going to be different is going to activate
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The tools that you can use with those depending on what you have selected so here I'm going to use the market
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Polygon
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Obviously you can do the same if you go to R create polygon
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Beginner you can get up that way and I'm going to rotate
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2 rotated 15 degrees angle
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Activate but it's called discrete rotate
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So these days I'm going to hold on ctrl shift right click and you can see here I already have
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It is in April so control share price
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Is option is also if you click on the rotate tool
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Are the options should be as well
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So that's under step Snaps for somebody who has a different time here right now
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Do absolute Snaps every 15 degrees right now
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Ghost that you can see now that I wrote it is it snaps pretty much everything in degrees
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Enniscorthy here I will get it might be alright let's go back to our front view
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We have to move this
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Why is this this location this or not
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Perfect circles so we don't need to worry too much about that
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Ok so what did I do want is a
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Faces in the front so want to delete the rest
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Play Spotify
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I'm going to start to use the kwadratu but first and go to duplicate
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Pretty much
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Do you want to do is it might be too late now to do which is to
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The actors amount so let me do all the way back until completed
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Here are the interest we can reduce
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The amounts
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We don't want to be too high poly with a smile on the capability no Polly
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How to duplicate that's available control d
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And then this one I'm going to increase now
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When using the middle Mouse button to do that click on the name
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Or you can just type the number this one
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One of these want to be a little bit high poly for this site because it is a larger spot
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Ctrl-d to duplicate this
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The now I'm going to delete the other
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Duplicate Inverness Vue
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Application
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Combine this like them all so select multiple objects just pressed ctrl shift
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I'm going to used to combine two in the world
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Alright somebody's models1 model
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We can essentially start to
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Drop the rest of this do that use the quadratic
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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So for that we need to activate the morning took it just already active if you receive my item
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If it's not you can always go to mash tools
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And enable Ireland from here
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Activate the O2
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Activating and if you're interested in
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Details for like Mouse key
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They also show up here to Bar so it shows you everything that you can do with the quarter of 2
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Let's get started to you
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Polygon so we can start to
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Draw view polygon
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Then do the points then hold down the shift key and click to pack
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The actual body bag
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Good luck for a few days
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We may have to move some of the geometry Dash
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Recruit works better with this
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Joshua
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To add a match report on control over an action
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You can use this device
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Just why friend so that we don't see the actual due
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In an if you move a Vertex close to another one you can see that is Schnapps for this year
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That's how you can do it
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You don't have to worry about the breaking process because it's not perfect
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Do the concept anyway
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Go to start to just draw the geometry here
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Asking about the students move a go is in after you driving
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And this is going to be a game tomorrow I which means that it can be triangles perfectly fine
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Starting to come along
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Play Devil
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I'm going to
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Ignore this extra details for now we're going to create that separately
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On separate pieces for something like this you can create all the pieces separately
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And then later on we can always come back and well done together which is what we're going to do for this tutorial
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What's computer just draw some of these polygons
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I'm going to keep this site as the undamaged version for now
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So we are ready just trying the geometry
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This makes it a lot easier to just create the shape
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And because we this is a game or we don't have to worry about
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Having triangles
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Is it one of those cases with that is perfectly fine
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Ok so we are almost done with the main shape here
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And then we're going to start just cleaning up a little bit more
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Ok so there we go we have them in s*** are we going to get rid of The Sims
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Good Bristol taki to enable drag selection
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What I want to do is I want
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Natural looking between here so what do you use the connect to
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Connect components
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It's going to delete this
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Swallow this one just a little bit
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Concept
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What's the name of a quadratic so we can also use the match here
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Actually go and do the same thing as well
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Do this
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I'm using the market selection with shift right click using the connector problem
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Aldi
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For some strange reason marquise and not
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Wasn't working for secondary natural wine
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Ok so now we can go ahead and continue to shape this
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Alright then now I'm going to activate the quadrilateral again
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But I can proceed and clean the song
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So we're pretty much going to be using the same technique for all the other
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So I would just have to move some of these
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This
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Number for collapsing somebody as well
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Take me to hi Carly
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Alright then we also we have the main tomorrow if you come to the perspective
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Snap streak
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Select all the faces are to make sure that this is
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Worrall Avenue
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Twerking fat
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And now what we want to do is we want to select
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These faces
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We had to pull this out a little bit
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Do that I need to include these
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Play something to pull this out
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Actually I think it works better if you select the hour at
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This is
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The other way around
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Restart the creates
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The sharpness of the blade
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How do you say we do need to fix some of these
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Connect this right here
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So that it makes more sense
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Ok
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I think that's pretty good
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If the previous is a lot better we can always soft and the edges
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Makita that again and going to soften Edge
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The ones that are supposed to be hard
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This is so that we can provide you this a lot better and also see if there are
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Are the facts that we need to fix
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I'm going to snap this I'm using these snapped to Vertex which is
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Under
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If you snap to point or I'm using the movie The Stand
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Walking down the v key
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Ok so there we go
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We have set our normal
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Start to produce is a lot better
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Just to see if there are any spots that might need some work
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It goes
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And I know this if they are
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Some areas that don't look quite right as normal issues are fixed to the
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Somewhere to March this too
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No but I did I was I selected this to furnaces and I want to merge two Centre
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Going on there
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Reset a lot better
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Alright so that's 20 good for the blade I do want to
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Mirror to the other side so we can start to get an idea of how thick is going to be
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Don't want to press control 1 so I can only see tomorrow
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What to press the insert key to change the pivot point story lines up with the
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This took all down to Vicky now or you can snap
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2 points and then that's going to snap it to the edge
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Also let me go to the top due to see that edges are
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Perfectly straight it looks like they are
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No I'm just going to w
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And now instead of using the snap to point about to snap to grid
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Enable that or when I move it I can hold down the XX key
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So that's going to start to the great
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Ok so now I want to mirror this to the other side so I can get on my behalf
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Is it going to be
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So I'm going to use the mirror to go to disable this
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I don't need any more so I'm going to use the market selection again
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I'm going to go to mirror and I had mentioned earlier all these tools are available here to the man
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Don't worry if you don't want to use the marquee selection ok so we are mirror
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On the free access this
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Ok
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I want to change the March threshold 21
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Things to snap a little bit so if I had two three four scansnap together and
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Number
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This looks good
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So this gives us an idea what this is looking like
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I know this person but very see that don't look right
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Particularly this one moment
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Single-sided
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Are fine actually have thickness to it
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Ok so I think it's first thickness of the blade
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I think this will probably work you can always get this
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Take care if you want to
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Ok so I think that's looking pretty good for the bread itself so as you can see
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00:35:15,840 --> 00:35:21,984
I was really easy to actually edit using the kwadratu because it's really important
248
00:35:22,240 --> 00:35:23,008
Polygon
249
00:35:25,056 --> 00:35:31,200
Using that was really really helpful specially if you have into the image of this one
250
00:35:31,456 --> 00:35:36,576
So what we could do next as we're going to make the remaining pieces
251
00:35:37,088 --> 00:35:41,696
Using pretty much the exact saying technique of the quadrilateral
252
00:35:41,952 --> 00:35:48,096
And our leader was with done within the pieces was going to just manage them
253
00:35:48,352 --> 00:35:54,496
Mirror to the other side as well because this is essentially a symmetrical model so ok so I'm going to leave
254
00:35:54,752 --> 00:36:00,896
Video here and then in the next part we're going to go ahead and continue to create the reminders
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