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In this video, we are going to see how to create an example file attached to this lecture.
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You can see here, this is the drawing that we are going to make, we will first make this entire boundry
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and then we are going to fill this inner objects that start.
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Let us create a circle.
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Click on the Central Command.
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And click on the origin, create a circle, give a dimension of.
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Radius 100.
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Now let's create another circle.
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Some here.
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And let us give it really a value of Compte.
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I'll take a line Drell vertical line here, let us take quick trim and remove this unnecessary portion.
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And give a dimension value to this line.
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This is a value 20.
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And at a distance of 80 from the.
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Vertical.
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Ejiro and.
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Now, take a line.
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From this point.
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I can drop a tangent, you can see directly a tangential constraint is getting created, you can use
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this clicker and the tendency displays and you will get a tendency constraint directly applied to this
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geometry.
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Now, I'll quickly bring this unnecessary portion.
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And I'll select this line and this line.
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And go to insert operation transformation mirror about this axis, you can see.
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The same geometry has been created on the other side.
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I'll double click on Quick Trim.
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This circle and the circle to clear the boundary.
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Now we just have to create that inside stuff, listen very carefully to exit from the quick trim.
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Come on, I'll take a circle.
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And create a circle here.
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We are going to create this big circle of 80 radius.
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Let us do it.
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I'll take dimensioning.
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Petrzilka circle of it really is now, as this is solid, we can convert this to reference by using
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this tool, which is construction standard element, to select the object and select on this tool,
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which is another sketch tools toolbar click.
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And you can see it has been converted into a construction element now Altig, an axis.
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Connect from here to this construction at Circle.
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Nihilistic dimension between this axis and the vertical axis, this has a value of 45 degrees Arctic
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Circle and directly make a circle at the intersection point of the axis and the big circle.
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Click and make the circle, you can see the circle is also in total form, that is reference because
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this is on.
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So until this is on, whatever you make, it will be converted into reference.
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I'll click this and deselect.
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Now you can see this solid.
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So this is our active geometry.
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I'll take dimension of this circle.
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This is a diameter 20 diameter to zero and to select the circle.
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I'll take Mira.
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About this vertical, not let us make the other three circles, let us make the center circle first.
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I'll make a circle somewhere here.
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This point and this vertical coincidence now, this point and this big circle, coincidence.
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And I mention this Demitrius 12.
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Now, let's make the other two circles first Alroy axis.
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From this orison.
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To the circle and giving angle value.
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From this access to this vertical double click, this has a value of 15 degrees.
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Now, I'll take Serkan.
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At this intersection point, I'll draw a circle, you have to prevent the automatic constraints, so
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you have to click when the other constraints are not developing.
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Well, it is good that I mention this is of Damietta 16.
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Now, select the Circle Mirror about this vertical line and you can see all the circles has been created.
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Now, let us make these circles.
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A big circle.
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Origin is the center and.
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Make a circle immediately and convert this to a construction element.
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I'll give a radius of value 55.
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To constrain the circle Niantic Circle.
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Make a circle here, you can see the same problem, and I just.
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You have to select this and see which of these construction elements.
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And do I take this point and point out on this line?
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Now, again, I'll take the center point and go inside on this circle.
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And I'll take a dimension.
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The diameter is eight.
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Now we'll take this circle and rotate.
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Picking that origin as the rotation point.
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And the reference point is this circle center, you can see the circles are getting formed.
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Now we want six objects, so instances are five and one is the source objects.
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So total six.
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We can give angle value here directly, we'll give.
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Minus 90, divided by five.
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We are giving a negative value to the angle because we are moving in the clockwise direction.
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If you move in the anticlockwise direction, you will give it positive value.
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Britain and Turkey to confirm.
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And you can see we have formed a circle, but of course, they are not constrained in Korea after you
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transforming object, it will not be constrained.
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You have to constrain it.
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And the best method is select the object and convert it into fixed constraint.
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You can see it is getting fixed and.
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Constrained.
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Now we are left out only with the elongated hole that we can directly do by going to profile predefine
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profile along with our own.
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First, let us make the spine click here.
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It will make a horizontal line prevent these dotted lines.
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And you can see we have found their long little hole, let us contribute.
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Double click on this dimension.
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This is a value, then we'll take dimensioning.
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From this line to this horizontal, this value is 20.
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Now.
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We'll take this point.
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This point about this vertical.
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Symmetry.
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And we'll give a length to this spine.
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Of Value 20.
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And hence, we have developed a fully consistent geometry of, for example, 16 file.
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