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In this video, we are going to see how to scale the object and use the offset to.
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You can see here we have an object here, we want to scale it.
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I'll go to insert Operation Transformation Scaling.
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Scaling and larger so reduces the object.
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Let us select the object.
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Click on the Skilling reference point, I suppose I'll take this center is the Skilling reference point.
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You can see the object is enlarging or reducing.
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So depending upon your requirement, you can give a value here, a scaling value, if I give to, then
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the object is going to be twice the size of the existing object.
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Let us give to and let this duplicate Maubee on.
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When I click on OK.
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You can see here.
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The bigger object that has been formed is twice the size of this smaller object.
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So this is how you can use scaling to reduce or a large object.
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Now, let us see how to create an offset from the existing.
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We'll go to insert Operation Transformation Offset.
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Select any good and you can see the obstacle has been created.
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Let us undo the last command.
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And let us take this single object.
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I'll take insert operation transformation officer.
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Let us take this line.
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You can see.
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At a distance, another line is getting created by taking this line is dereference.
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So this is offset.
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You can take offset and use it on any nickel.
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If I take this circle.
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You can see here the circle is offsetting at some distance, you can give this distance, will you let
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us give some 10?
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You can see.
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The circle is off, sitting at a distance of 10 from the source object, so this is how we can use scale
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and offset.
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