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My lips tighten up our options menu and some other UI elements in our menus
Are game looks a bit more presenter
First thing that we're gonna do is we're going to change the styling
The age sliders now I'm actually going to do this
The theme so I'm going to go to my resource
And then theme open up
Add theme
To bring up the theme panel
And I'm going to click on this button here
Add time
Button
I'm going to select age
Slider double click that
And the things that were interested in our the
The Styles here under the Styles tab
Here's how I'm going to stay on these
So
We haven't each slide around here it's very small in the window
But you could see that we have the age slider here
And that's going to tell us what
That looks like inside
I'm going to do something similar to the progress bar
And I might actually copy some progress bar Styles
I'm going to select from my type
Progress bar
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And so now get the type progress bar select
I'm going to copy the background style hearing
By clicking the dropdown and then click and copy
They're not go back to my age slider
And I will
Override a slider out
And then
Peace
Dad
Getting out our slider area has disappeared before we going through it let's make this
Slider area unit
M&S click and make unique from the dropdown
That way any changes we make
Inadvertently
The progress bar
And then I'm going to change the
Crabbe
Area highlight
I'm going to override that create a new style box flat
Then click into that
And the colours that were gonna use
Let's use one of our swatches here
What's going on in the news the light blue for that's lighter colour so I'm going to say
Light blue colour from Ice-Watch
Which is 75
Have
So that's the background colour
Kate now we go back to our theme by clicking the back button here
We can see here our slider still has no Styles really
And that's because we need to give our slider background a little bit of dimensions
Let's go into the slider style boxes organic
Right there
What we can do to give it some dimension is we can scroll down to content margins down here in the sea
And I'm going to do to in the left and two in the right
And then for 4 top and 44
So now we got back to her I think we should start seeing now that we have an actual background here which is
Let's go ahead and go into the grabber area highlight here
And
We're going to get
A board
To All Around
And then we're going to change the border colour
To have an alpha value that's all the way down
Like cell
And so it's really hard to see
In our team preview here but let's go ahead and open up the options menu
Ctrl shift going to options
Let's change the music slider
Value
Near the top
2.5
Natural give us a good idea of what
Ok and so you can see there
If we Run the game
H slider styling is working
When we
Have one sliders
Selector hover
But it's not working when it's not selected
So we need to address
In a way that we can address that is go ahead and open up your theme again
And the grabber area
Is what we're looking for the grabber area Heil
Happens when you have her or selecting area
And the grabber area is white and Mark
The completion
So what we're going to do is simply overrider by clicking the Plus button
Then copy the grabber area highlight style in pasted into that
Area
Now you should be able to see
That
It's blue all the time and we can even run or seen here
And you can see now that they're blue all
The time
Alright
So I think that these sliders would look really good without a
I can't hear I think just having
The bars is going
Perfect so what I'm going to do
Is having to go back to that theme
And if it's not opening you can click the theme button at the bar
And if you go to the
Image of a ride tab here which is right next to the style override
You have always options for grabbers Grabber highlights Grabber disabled are they good
I'm going to override Greta and Gregor highlight
We cannot leave these empty because girl
Will still use the default
So what I'm going to do is I'm going to
Click the drop down and there's all these different types
Textures
That way
Can you use
I believe that standard textures like what we use for Sprite 2DS and for other your elves
I believe it does assembly image text
But there's all kinds of textures that we can see
So you have a couple of options for disabling the grabber
You can't create
An MD png file as perfectly transparent and used
But one thing we can do as we can create a new placeholder text your 2D
Something is like new placeholder text or 2D
And then when I click into them
I have options in the inspector here for the site
Now what you notice if I go back to the theme is that
There's a slight Red Dot
Placeholder text you when I can actually make this bigger so five by five
And then click back
And you can see real
A down here there's a big
Placeholder
Magenta is texture
But we can do with this placeholder text her is we can actually set the size 20 by 0
And that's what I do by clicking
Turn the placeholder text
And that will effectively
And then I can
Copy that texture
From the grabber and pasted into the grabber
And now I run my options menu here
You see that I can do
Slide
The Slider here
Without worrying about that grabba appearing and I think that looks very
Smooth
I know one thing that I am going to do is I am going to go back to my theme here
I'm going to go back to the style area
And for The Slider
Style someone clicking that Starbucks flat
I am going to up the content margins a little
Probably 26
In the top and 6 in the bottom
And then I'm going to go back to my options menu and see what that looks like
I think that that funky this is much nicer so I'm gonna
I'm going to keep that
White Horse sliders are nasty
What's the address of the two
So elsewhere in the game or using a
Blue outline around the text
We are adding a blue light out line manually
Every time
So let's create a theme type variation
For a blue hour
I'm fine
So I'm gonna go with my theme here
Open a back
Let's click the add button
Next to the
Drop down
And then I'm going to call this blue outline Lane
Quick anti
Go to the store button right here at the very
Right
And click Plus
Select the label from the
And that's our baby
Label
Now I can do
I can go
Over to the colour tab in I can override
Find shadow colour and the font outline colour
NN4 those I'm going to go
Nice watches and select that dark blue
Which again is
Text code 26
To be
44
I'm going to select that colour for both of the shadow and outline
Then for my outline size I'm going to override that in this dad's eat a
Add 6 for the
For the outline size
Shadow offset X and Y will override both but keep them at
And I believe that should be all that we need to do
So now from our options menu and I'm just going to click away from the options menu and then go back into it so that the sliders are update
So now for each label in here I'm going
Control click each label
Lakeside
And then I'm going to go down
In the inspector
To the type variation
Pencil like the blue outline
And then we go we've got her out
Now I don't think that outline is quite good
So I'm going to go back to my blue outline label
Style in my feet
And I'm going to make it 8 instead
And then click away from
When you go back to the office
And that looks a lot more
Let's go to our main menu now
And let's make that the same type for the header label here
Soul scroll down in the inspector after selecting the label in our main menu
And we will change the theme type variation
Word the bottom middle here
Two blue outline
Let's go ahead and open up RM screen
We can do the same for these so select the title
Prescription labels
We're going to scroll down with uncheck all of the override
So theme override on check the colours on
The constant
And then go ahead and change the theme type variation
Which is above the section 2 blue outline label
Awesome and Alicia the same for upgrade card so we're going to go to upgrade card here
Select the name label and the description
Do the same thing
So unsure
Find outline colour in the outline size
And also
So like the description labelled by itself
Scroll down
Uncheck the shadow colour
Then select both labels again
Scroll down to the bottom middle
Where theme type variation is and it's like blue outline
So now there's all using the same
Find variation
Until we can change the font variation in the theme file
And it will reflect everywhere else
Just one final thing that we need to do for our menus and that is we need to add the vineyard so I'm going to go ahead in instant
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The child seen in the main menu
I'm going to add a vignette to it
Can you can adivinhar as the first trial that will work just fine
And then for options menu let's do the same so open up the options menu
And then instantiated
Vineyard
And
Play the first
So now running the game
We've got our vignette on our main menus now
If you run the game you'll notice that the vignette is actually not
Play sand
This must be a good or bad perhaps it's fixing your version
What is the vignette is not appearing when you run the game just go ahead and move it to be done
And then if you run
That you should now see that when you arrive
The main menu and then do the same for the options menu move within
To the bottom One Edition to leaving it as last child here we can change the layer
So I'm going to take this vineyard layer in the options menu
And change it to 2
Solaire to which means that it's going to render above all the canvas layers of layer 1
And so with that in place
Melvin
We should see the divinia is prayers
The vignettes are working play with layers a little bit and
If you can make the Miranda on top of every
So now our game is looking a lot more professional and stylish
Coherent
And the final step for our menus here is to add a pause
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