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One of the final sound effects to add is a little jingle when
The game is won or when the game is lost
And once again we're going to be leaning on Kenny ass
So
We're going to be using the music jingles audio pack from Canada NL again you can download the
Jingles
From the lesson resources
Or you can go to the Kenny side
You prefer
Once you've got those jingles download
Go ahead and open that up and go into the audio folder
And you can pretty much use any
Audio
You want
Oren
Jingles you
I'm going to use the hit jingles and we're going to find one
That sounds like a victory jingle
And one that sounds
Make a
Ada
Jingle
And so I think jingles hit 15
Is a good defeat jingle
I'm just going to go and drag that over into my Cadell file system
And if you ever lose if you ever are unsure
Subtitled by online-courses.club We compress knowledge for you!
We're good I'll put your
Drag and drop you can always just fill to the files in this case
Put it into my audio folder directly because I already had the audio
Select
So there is my jingles hit 15 assets audio directory
And now I'm going to find a victory
I think jingles hit 01
Sounds good to me so I'm going to drag that all over as well
It's on now we've got
Now I am going to rename
So I'm going to say
Rename
Jingles hid OL12 jingles
Victory
And I'm going to do the same for the jingles hit 15
Except I'm going to rename this to
Again you can choose whatever jingles you want
But make sure you have one for
Defeat and Victor
Alright so let's go to our end screen
And let's Create
A child nude
And this child is going to be an audio stream player
And we'll go out and
Put the Odyssey employability animation player
Electric all day
The victory stream player
Ellis drag over the jungles victory on tonight
And this is a little bit loud of a sound so let's
Turn down the volume to something like a -5
And make sure you change the boss
2 SF
Ok let's a duplicate that node by hitting ctrl-d
Let's
Change this to defeat
Stream player
And just dragon over the defeat
On to the stream instead
Ok that's open up bar and screen
And in here let's Create
A couple of new phone
Call call
One function play
Victory
Actually let's do this
Let's call this function play jingle
And then we'll say defeat
Which is a boolean
So bored
Is equal to
False
So supply false by default in here
And it will say if defeat
Then we're going to do the
2 ft stream player so reference that with dollar sign
And then we're just going to Coldplay
And an else
Victor
Stream player
Dart player
Ok so in the set defeat function let's go ahead and call play jingle
With a
Value of true pasta
Because
True means defeat
And then we should call play jingle from outside of this
So where ever set defeat is called
Whichever
Call from
Well we can actually find it if you
Highlighter stick
Set the
And then hit ctrl shift f
And then click find
You can see all of the places where the string said defeat is used
And that is
Used in Manger GT
So what's double click
This end screen
Or actually you can just click it 1
And that will bring up
Where were calling out Saturday
Got so in our main this looks like where the defeat is being hanged
So that must mean that
H
Arena time manage
If we open this scene up and open up that's
Arena time manager
This must be
Where are the end screen has done for Victory
And yet there is
Let's do
A new line in on timer time
And work
Call
And
Screen instance
Play underscore
Jingle
And that should be all that we need
Do we don't need a person any values because
False by default for the day
Play
Alright so what I'm going to do is I'm going to go into my Arena time and you're seeing here and I'm just going to turn the wait time down
5 seconds
So that I can see if that victory jingle works as expected
Ok
That's looking good
And then
Let's put out wait time back to 300 seconds
Diane just make sure that that sound is being played
As expected as well
Alright both of those are looking great so I think we're in good shape with the
And screen jingle
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