All language subtitles for 16. Experience Drops

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Original subtitles

We've got our timer in place that we can

Use

Later 4 gameplay purposes

But let's focus now on the

That would drop from enemies to collect experience so as a refresher

The way that games like vampire survivors

Is that as you kill enemy

Sort of currency

Is drop

Like experience points or something similar

That you have to collect in order to fill up your

Level up metre

And once you've done that then you are presented with an

Where you can choose

To enhance your abilities or to get a new ability

And so we're going to work on that

Right now

So go to your tilemap

From the Kenney assets

And take a look at

The tiles that are available in what I'm thinking would make a good drop is

Bluevine

Right here

So we're going to make it blue violet drop when you kill enemies and then collecting the bluevine

Will Phil

Some sort of meat

So let's go find that individual tiles I'm going to go into the tiles the individual tiles directory

Subtitled by online-courses.club We compress knowledge for you!

And it looks like tile

0128

The tile that we're looking for

I'm going to copy

With control c

Dynamite filesystem right click

Click open in file manager

I'm going to paste it in the root of the

Heading close that file explorer window

I want to go back to your till I should see you tile here

Rename this by right-clicking and clicking rename

Let's rename ed2

Experience

Underscore

Ok and let's create a new scene with control

Make the scene a root type of 2D seem so that would just be a regular or No Deal

Let's rename it by double-clicking into it

Experience

Vile

Save it

And I want to go to our seems to Rectory so up wondering

For me

And we're going to create

What's create a new folder and run a game underscore

And I'm gonna create a new folder and call this experience underscore Vale

And then save it

So you should have seen game on

Experience mi

And go ahead and drag

Experience smile.png over internet

Ok so before we go any further

Let's put the other acid that we have

Into the game

So the game of drink holder that I create for my games is where I live

To put the player the end

Is any upgrades or health pickups or anything that can actually appear in the game as an object

Interact

If I do that what I'm gonna do is I'm going to close all my scenes by middle clicking or clicking

And the reason I'm doing this is because I find that

Sometimes a good girl can break if you have reference

Two seems that you're refactoring or that you're moving around

So I just want to make sure all of my scenes are closed

Before I do anything with the files

Select nothing else

Close all my scenes

I'm going to take my basic Enemy At folder and I'm going to drag that into the game object directory

And I'm going to do the same

4

My

Claire

I think this directory structure now make sense

And let's go ahead and even move the game camera

Into game

So now we should have a scene

Ability directory a game object

Amain

A manager

And a UI Direct

And so this seems like a good

Break down to me

A game object directory is going to contain everything that can be interacted with by the player

What's going to open up the experience while again

Control Adur Avenue

Let's search for Sprite 2

Go ahead and

Drag over the experience violin png

The internet

That looks pretty

So what are we going to do what we want this thing may be able to be picked up by the player

Right

I'm going to add a collision

Area so control a area2d

So we got a new area today but a control again to add a collision shape 2D

Just like song

The clean shape 2D let's make a

New circle shape in the show

Property

Unless

Bring this

By let's say 16 or so pics

In the rage

Should I give us a nice radius and I'm going to move the area 2D to be the first Choice

So that it renders behind

The vinyl spray

Another I've got that I want to click on my area to select that

And let's modify the collision

Leia

So I'm going to do is going to uncheck the layer and we're going to check them

Ask now we're going to need

Another

Mask

Type

And let's go ahead and go project product settings

Let's go down to layer name

Godot 2D physics

Unreal 5 let's call this

Claire

Pick up

And you'll see how I'm going to use that in a

So let's set the mask on the violin to area on the area to die

2

Bid for

AK number 5 AKA

Play a pig

So just like

Is our going to do

Before we go any further let's open up our player control shift O2 open the quick up and seen

Search for player

Open

Why is an atom

We're going to add in area2d to the player

So hit control

Area 2

What does area2d

Above the Sprite 2D but below the ability manager again I like to order it such that the play

No

Come first in a scene tree and then you can change the rendering or

Is area 2D

Control a

Collision shape 2D

Let's create a new circle shape

Let's give it a quite large

64

Actually that's 2

Maybe

So giving a radiator

Now select your area 2D

W to enter move mode and drag this

Up

It's roughly centred on the Play

Ok what's your area to deselect

Let's go down to later and we're going to turn

Aftermath

I'm going to turn on layer 2 player pick

So now this area2d is going to

Exist on the player pick up Liam in the Vial is going to be scaring that Leah

4

Collision event

What is that mean what that means now we can listen for that collision

And collect the vile when they play against me

So let's go back to our experience vile

Scene

And add a stop

With the default settings that should have been

Creator

Let's get rid of the process method

So let's get rid of this comment

So when are ready made

Let's

Connect to the area2d by during dollar sign

We're going to connect to the area entered signal

Will it rain jacket

Never going to write a function on area in

Just likes

Two new lines for the next one which is going to be cold on air

Entered

And remember

This is going to be supplied with the other area that

So I'm going to stay other underscore error

Typed as an area 2D

And make sure you put a call

The end

Ok so we're going to do another Android will the first

Thing to do is just going to be too

You free just that we can see

So I'm just going to write Q3

Afraid

The scene tree

Ok so that's looking good so what we're going to do is we're going to go to our main

And you may be met

Load failed due to missing tooth

So this is exactly what I was talking about earlier

We're moving things around cancer

Brakes

So

Good thing is that we can actually fix this reveries

So if you see this error what you can

Looks like the player is the only one that

The problem

So I'm going to just

Go to the

Redpath here

I'm going to collect the folder icon

And I'm just going to go in find where that player seen is someone going to see it came up

Player player

And I'm not open

And a dependency has been fed

So we click ok

And then open anyway

And we should be good to go

Charmaine is now

If you didn't encounter a problem and everything looks fine then don't worry

You're good to go

What score instantiated a child's name by

We can use ctrl shift a select mean

Hit ctrl shift

Keyboard

And then search for experienced vinyl

And it should appear in the

Top left origin

We can

Movie

Vile

For the player and press ctrl d to duplicate them a bunch

Again move to all is w

On the keyboard or the spartan up here in the towbar

So I just put a bunch of owls around the player

Run the game and see if our collision

So you should be able to pick up all of those

Call so that's working pretty

So that's it for the basic setup in the next lesson were going to go over how to

Make those collections increment

Some kind of experience not

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