All language subtitles for 01. Godot Download, Orientation, and Setup

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranรฎ)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu

Original subtitles

Hello and welcome to the course I hope you're looking forward to getting into making your

Ariana

Survivor Style game

I'm fire Billy I will be your instructor for the course

And the first thing that we need to do is we need to download Godot

And get it configure

So that we can build our game

So go ahead and go to

Godot engine

And you will see this nice big download

Just button go ahead and click that button

And then you can choose the download

Hear this big blue 4.0

Automatically download guitar for your platform I'm on Windows

But you can also run the editor on Mac

Angela

And if you're interested in other downloads there's a bunch of other download options for example

Sharp this little handy link right here the download repository which allows you to download all

Versions of Godot

Just going to go ahead and click this big blue download button radio

Subtitled by online-courses.club We compress knowledge for you!

And that won't download

The zip file containing the executable

So go ahead and extract that zip file wherever you see fit I like to take the guitar

Music usable in put it somewhere more permanent on my disc

And then once you've done that go ahead and run the editor

What's the editor opens up

You will see the

Dialogue here asking you to import some examples from the asset library

We don't want to do that that's just clicked can't

So this is our

Project manager this is where all of your projects will show

And we're going to collect the new project button over here on the

Inside

And this will bring up the new project creation dialogue

We have our project name here

Which I'm going too cold to die

Survivors

And you have your project path which you can specify anywhere on your disc

However

You will see that you get this warning this all I can pass it is not

So what you can do is click this create folder button right here

And that will automate

Create a folder with the same name as your

And then

Update your project path

To be in your

Default

Sold by the folder points of the documents director

But you can choose

Anywhere you want by clicking Brown

And then select

Which are

If you want here

And then you have a couple of options for the render

We're going to be using the default render here forward

But

If 4 + doesn't work for

And you're on slightly older hardware

You can give compatibility mode a shot

And see if that works for you

But we will be using the Ford plus render

There's also a mobile rendering would you can experiment with but again we're going to

Put the forward plan

And it's going to ask you about version control metadata this would be really useful if you're using

Version control

Get

Which you can do for this course but we're not going to be

I'm just going to selection on here so

Create any extra data in my project

And then I'll come

Create and edit

Someone to click create and edit what will happen is the editor open up in a brand new project and you'll be met with

Now you'll notice that were immediately hit with a

So the first thing that I want to do is alright to trim down the editor features

So that

It's a little bit more streamlined for 2D

To streamline or editor for 2D editing let's go to editor

Manage editor feature

Let's click create profile here

And I'm going to call this profile name 2D

And then once you've got that profile create

You can disable all the features you don't need or want to associate with that profile

Very simply were going to uncheck

3D

And we're going to uncheck

Set library

And then you can click ok

I noticed that immediately

That has gotten rid of the three

So just a little bit about the editor

Up here at the top you have

Your towbar

Which contains the sort of Turbo

Options that

Expect from a normal program

Will get into more of these

As we

Go through the course

Then in the middle here you've got another 20 bar

Rachel say 2D and script these are your different views

The TV

Is where we can actually preview what our game in one

Scenes

Going to look like

The Script

Is where we will be adding our scripts we don't have

But again we'll get into there

Just a little

And then over on the right hand side you have all of your run option

Again we're not going to get it

But this is how you can run your game and then you've got various panels we've got Arsene panel

Which allows us to construct

Seems

You can view them as came up

Secret coming from unity

So the scene panels Howie

Constructors scenes artery structure

The import Tab control

How

Various resources of the project are imported for us to

We are the file system which is pretty self-explanatory these are all the files in

Our project

We've got the inspector over here

Which will be used for editing and modify

The properties of various nodes that were putting into

And then we have the new tab which has more specific data about a selected no

And we've got history

Which is a running history of all the action

Taking

And then at the bottom here

We have output

Debugger

Audio

Animation in the shader editor

Again we're going to get into those things late

I just want to Orient you and show you roughly where

One final thing I want to do for the editor orientation is I want to update the layout

What's the panels

You should follow what I'm doing but you should also feel free to organise it

How about

Especially as the

Here's how you can organise

So let's go to our file system panel here and if you click this 3.may

Play here

You can see that you

End up with this door

Position

Settings

You can see that

This bright line indicates where the current dock position of

Item is

And for our filesystem it is in the

Second car

Second

So it's this one

If we click a different square

Anywhere in this

Menu here

That will change the position of the Dark Soul

You have two columns on the left

Then you have the editor window which is this big grey area in the centre

And you have two columns on the right

So what I'm going to do is I'm going to select the top left cell here

To put the file system

Leftmost in our end

What day does that create a two column layout here

Ok I will leave the scene in Port where they are

Then I'm going to take the inspector

I'm going to click that three.men you again

And I'm going to move inspector below the scene tap so it would be this cell

Here

The second

Call Em

Ok and I'm good

Move the note app

I'm here to the same place

So

Like a new tab

Read out menu

Like

Inspector

The final thing is the

And I'm going to

The three that menu again

I'm going to move the history to the same

Sell as the file

Ok

So as if laid out now you should have this

You should have the file system

You're seeing import tab

And then you're in

No tabs

Editor

And the reason that we set up

The editor of this is because

The editor supports a lot of dragging and dropping

Resources

Console

When in our inspector

For example

We need to put a resource

Into a note

We can just go ahead and drag it

From the filesystem into their proper

Without having to cross the entire

Edit

Space here

So it's just a little bit of fish and it shortens the travel distance between doing drag and drop

But again you can feel free to lay out the editor however you want as

So with the editor configuration out of the way

Let me just go over some controls really quick for navigating this grey editor area

If you click the middle Mouse button you can turn the area around

You can also hold space and then use your left Mouse

To drag

You can use the scroll wheel to zoom

Or you can use the zoom in buttons

Zoom out buttons

The top of

The preview area here

And if you press f on a keyboard

It will Centre

Either the origin in the window

Or it will centre whatever node you have some

Did in the win

And what are noisy may ask over going to get into that very short

And the final setting

I am using but it's optional for you to implement is Inspector folding so

If you go to editor

Editor settings

This is where you can change all the settings

Play Anita

For now I'm going to just go to this inspector often here under

Interface

And then I'm going to collect this disabled

And what is essentially does is this makes all properties of all night

Visible all the time instead of having an expand and collapse but

Which you can play around with the setting in the next lesson when we are

Play start building

But I have this option on

And so if you want to match my settee

Feel free to turn this

Again

That's edit

Editor set

The inspector on the interface and then turn on disabled

So that's

For the editor orientation and setup

Let's start building the game

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.