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These are the user uploaded subtitles that are being translated: 1 00:00:00,256 --> 00:00:06,400 Watch me Draw 2 00:00:06,656 --> 00:00:12,800 Play you got the washing machine then pauses for character design and of exploring characters that have come up 3 00:00:13,056 --> 00:00:19,200 In livestream speedpaint former hopefully there won't need bits that you can 4 00:00:19,456 --> 00:00:22,016 Basically and observational tutorial of you well 5 00:00:30,464 --> 00:00:36,608 Going to be drawing another main character 6 00:00:36,864 --> 00:00:39,936 From Black in this stream 7 00:00:40,192 --> 00:00:46,336 The part of the stream and I'm trying to figure out the pose again this is the iteration 8 00:00:46,592 --> 00:00:52,736 Where is character just going to be standing straight with the camera slightly 9 00:00:52,992 --> 00:00:58,112 Highview anti view thing in time will Canada let us know 10 00:00:59,136 --> 00:01:01,805 What to choose but here hands and pocket 11 00:01:01,807 --> 00:01:04,155 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 12 00:01:04,156 --> 00:01:06,048 Just 13 00:01:06,560 --> 00:01:09,888 Leaning to one hip more than the other 14 00:01:10,656 --> 00:01:16,800 I want is something a little bit more Dynamics experiment with different poses start with hair 15 00:01:17,056 --> 00:01:23,200 I'm in Andover and maybe a little bit so that 16 00:01:23,456 --> 00:01:24,992 Crouching 17 00:01:25,248 --> 00:01:31,392 In doing something dynamic for shortening in respective 18 00:01:33,440 --> 00:01:39,584 Drawing hands there will be blacks Maybe by the head of little bit 19 00:01:39,840 --> 00:01:45,984 The rest of the dry added the body where we would maybe put the character 20 00:01:46,240 --> 00:01:52,384 Ryan figuring out what I'm going to be doing with the legs 21 00:01:54,176 --> 00:01:59,552 All time back to lot of the things we went over 22 00:02:00,320 --> 00:02:03,392 In the previous losses 23 00:02:03,648 --> 00:02:09,792 We have one leg 24 00:02:10,048 --> 00:02:16,192 Already other further back we see you little bit of the feet or not and I wasn't 25 00:02:16,448 --> 00:02:21,056 100% sure what to do with this but again 26 00:02:21,312 --> 00:02:27,456 Experimenting trailer for The Right pose in no longer crouching this time the characters 27 00:02:27,712 --> 00:02:32,576 Where are the 28 00:02:33,088 --> 00:02:39,232 Energy velocity the leap is popping from with 29 00:02:39,488 --> 00:02:41,024 Brother back 30 00:02:42,816 --> 00:02:48,960 Show with perspective foreshortening cos they never like a so much smaller than 31 00:02:49,216 --> 00:02:55,360 Because of the camera angle chosen now I duplicate that in the side of my 32 00:02:55,616 --> 00:03:00,992 What part of the drawing for the lower half with the legs 33 00:03:01,248 --> 00:03:04,064 We need a little bit more experimentation 34 00:03:08,928 --> 00:03:13,280 Now this is where I really want to see how the character would crouching 35 00:03:16,096 --> 00:03:22,240 One leg drawn then we try to figure out the other one 36 00:03:22,496 --> 00:03:23,520 What's the legs 37 00:03:24,800 --> 00:03:30,944 B1 closer and the other one for the report that 38 00:03:31,200 --> 00:03:35,552 Again also don't care too much about anatomical 39 00:03:36,832 --> 00:03:42,976 Anatomical accuracy just yet I'm still trying to decide with the app 40 00:03:43,232 --> 00:03:44,256 What's the score on TV 41 00:03:44,768 --> 00:03:47,072 Netting finally 42 00:03:48,096 --> 00:03:54,240 Gonna go with this one where one is Bentley knees a little more power 43 00:03:54,496 --> 00:04:00,384 Or whatever the floor it is and then the other one is a little bit more Ford 44 00:04:03,200 --> 00:04:09,344 Reduce the opacity of it so that I can link with the little bit more purpose 45 00:04:09,600 --> 00:04:15,744 I'm just going to focus more on the mannequin of the drawing 46 00:04:16,000 --> 00:04:22,143 Just so I can see it without the chaos and make sure it gets the job done 47 00:04:22,399 --> 00:04:27,519 The blood pumping accomplishes what I'm going for 48 00:04:46,975 --> 00:04:53,119 Is playing in the Lions ignoring the with the hairstyle the clothing of hoodie or anything 49 00:04:53,375 --> 00:04:56,447 Is Tracy the American by itself 50 00:04:57,215 --> 00:05:03,359 In layers to make sure it looks good you can 51 00:05:03,615 --> 00:05:09,247 The process of trying to find the right pose I did the same thing for 52 00:05:09,759 --> 00:05:15,903 I do the same thing in general for all of my covers or dynamic 53 00:05:16,159 --> 00:05:20,767 It was better before a cover or poster just in general 54 00:05:21,023 --> 00:05:25,119 McKee's farm in allows you 55 00:05:26,399 --> 00:05:32,287 Choose the best options before you go into further detail finalising the illustration 56 00:05:44,063 --> 00:05:50,207 Zooming into the character just to see things 57 00:05:53,791 --> 00:05:55,839 Properly 58 00:05:56,863 --> 00:06:01,983 I'm just thinking again this is a technique where 59 00:06:02,239 --> 00:06:05,567 Even without the details of the character 60 00:06:05,823 --> 00:06:10,431 Save time I'm just jumping in with the heating 61 00:06:12,991 --> 00:06:18,623 OK Google Tricky and love in more difficult when we get to the fingers but 62 00:06:19,135 --> 00:06:22,207 If you've done this so many times 63 00:06:22,719 --> 00:06:28,351 It becomes easier you will can't see me tackle 64 00:06:28,863 --> 00:06:35,007 I'm drying the hair together range of some of the things come across in 65 00:06:35,263 --> 00:06:38,079 Lessons where we touched on hair 66 00:06:38,335 --> 00:06:40,127 Clothing and all that 67 00:06:40,383 --> 00:06:46,527 Figures of index in the middle finger which is usually the long as we have a strong on 68 00:06:48,319 --> 00:06:50,623 How the changes are put together 69 00:06:51,391 --> 00:06:54,719 That is how we know what to do in this position 70 00:06:54,975 --> 00:06:59,583 Going with this approach to save time 71 00:06:59,839 --> 00:07:05,471 It takes time to get to this morning so I do not recommend you jump into it immediately 72 00:07:06,239 --> 00:07:12,383 A couple of years in Europe 73 00:07:12,639 --> 00:07:15,199 This then you should be good 74 00:07:21,087 --> 00:07:27,231 I'm just focused on getting the right line and if I don't use the control 75 00:07:27,487 --> 00:07:33,631 What's the same brush but on 76 00:07:33,887 --> 00:07:37,727 Parent to clean it up until I'm satisfied 77 00:07:39,263 --> 00:07:45,407 Now I want a smirky facial expression for the character it doesn't matter 78 00:07:45,663 --> 00:07:51,807 Start sometimes it start with the mouth sometimes I start with the eyes I use 79 00:07:52,063 --> 00:07:57,951 Most times start with the eyes start with the mouth 80 00:08:08,703 --> 00:08:12,543 It's telling me more lines for the eyebrows 81 00:08:12,799 --> 00:08:18,943 Eyebrows a great cause of let me know where the eyes are going to be 82 00:08:19,199 --> 00:08:25,343 In based off of the camera angle during the character at and the 83 00:08:25,599 --> 00:08:31,743 What eyebrows doing again with touchdown facial expression in 84 00:08:31,999 --> 00:08:32,767 Previous 85 00:08:33,023 --> 00:08:34,815 Lessons and 86 00:08:35,327 --> 00:08:39,167 I'm just supplying all the we've learnt so far 87 00:08:40,447 --> 00:08:44,799 To create the lineart for our character over here 88 00:08:54,271 --> 00:09:00,415 She has a good jewellery one this is for what you don't know 89 00:09:00,671 --> 00:09:06,815 In Apple black the ones are very unusual I'm trying to 90 00:09:07,071 --> 00:09:10,655 Innovative in redefining what it means to 91 00:09:11,167 --> 00:09:17,311 Have a wand what I want means wear traditionally 92 00:09:17,567 --> 00:09:23,711 6 wizards or magicians or sorcerers cast spells at least of the system and 93 00:09:23,967 --> 00:09:29,343 Fashion in my series or want anything so want to be 94 00:09:29,599 --> 00:09:35,743 Dice boxing gloves a guitar and how the one is used is tidal 95 00:09:35,999 --> 00:09:38,559 Or Primary 96 00:09:38,815 --> 00:09:44,959 Sorcery of the character so for example the character primarily work in sound 97 00:09:45,215 --> 00:09:51,359 If there once was a guitar you can imagine how all of the action take place 98 00:09:51,615 --> 00:09:56,223 Use the guitar to create sounds for battle 99 00:09:56,735 --> 00:10:01,612 In this case she over here is in a way of third 100 00:10:01,613 --> 00:10:03,784 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 101 00:10:03,785 --> 00:10:09,279 But it's really the Jewel at the Jewellery on forehead where it helps her 102 00:10:09,791 --> 00:10:15,935 Happy the abilities of sorcerers around her the best 103 00:10:16,191 --> 00:10:16,959 What are ability 104 00:10:17,727 --> 00:10:23,871 Back to the drawing that's all this is and detail getting reminds correct 105 00:10:24,127 --> 00:10:26,943 Appropriate with should be 106 00:10:30,015 --> 00:10:36,159 Continue into render till we get one what focusing right now 107 00:10:36,415 --> 00:10:42,559 Fingers in a drawn hands so many times that they 108 00:10:42,815 --> 00:10:48,959 Is a comfort ability that comes with it for those who have struggled drawing hands or really 109 00:10:49,215 --> 00:10:55,359 You're only going to get better and better and better the more you do it 110 00:10:55,615 --> 00:11:01,759 Now I feel like I'm in a place where I can draw most anything when it comes to hand 111 00:11:02,015 --> 00:11:08,159 Play comfortable drum even when I have initial attempts to do not 112 00:11:08,415 --> 00:11:14,559 Meet the requirement for art as accurate as I would like them to be 113 00:11:14,815 --> 00:11:18,399 I'm usually able to spot the 114 00:11:18,655 --> 00:11:21,471 Issues in making Justice 115 00:11:21,727 --> 00:11:27,871 Potentially what the article look like in the future 116 00:11:28,127 --> 00:11:34,271 3 puffs glasses with three shades or maybe the one 117 00:11:34,527 --> 00:11:40,671 Comes a 330 Glasgow 118 00:11:40,927 --> 00:11:47,071 Hands and fingers even when on that because I've drawn the character 119 00:11:47,327 --> 00:11:53,471 So often so many times and able to spot my ear 120 00:11:53,727 --> 00:11:59,871 Get back to old lessons being able to spot your mistakes know when some 121 00:12:00,127 --> 00:12:06,271 Is inaccurate goes a long way because that means that you don't know how to fix it once you get 122 00:12:06,527 --> 00:12:08,063 Positional respite 123 00:12:08,575 --> 00:12:14,719 With your artistic journey where you're able to identify what your mistakes 124 00:12:14,975 --> 00:12:21,119 You are on track to really Excel within the space 125 00:12:21,375 --> 00:12:27,519 Because then you can fix your errors and be aware of them for next time so you don't make 126 00:12:29,567 --> 00:12:35,711 Now heading in the third without her 127 00:12:35,967 --> 00:12:42,111 Turtle like mutant pet turtle 128 00:12:42,367 --> 00:12:48,511 This world the mutant Sarah pretty much like Pokémon X 2 129 00:12:48,767 --> 00:12:54,911 To agree I draw a lot of influence and inspiration for a hug from a host of things 130 00:12:55,167 --> 00:13:01,311 To explain what the love mutant is that's the best explanation I can give in short notice 131 00:13:02,079 --> 00:13:03,871 Some of you 132 00:13:04,383 --> 00:13:10,527 Find out by reading the series as opal is actually on the cover of Vogue 133 00:13:10,783 --> 00:13:16,927 And that was an interesting cover there was very much appreciate 134 00:13:17,183 --> 00:13:23,327 Supporters of the Siri going back to the clothing house lip extra 135 00:13:23,583 --> 00:13:29,727 Even though I know how the hand looks is good to know that I left him scared 136 00:13:29,983 --> 00:13:36,127 But then I can go away above it just to show how the 137 00:13:36,383 --> 00:13:42,527 Clothing is going to be and then the clothing is moved in a certain Direction 138 00:13:42,783 --> 00:13:48,927 Indicates whether the hand was only where the hand is going we're time this too 139 00:13:49,183 --> 00:13:55,327 Also some of the things we learnt when it comes to drawing clothes all those lessons 140 00:13:55,583 --> 00:14:01,727 Alarm into play going to happen overnight sometimes you're going to have to let it breathe 141 00:14:01,983 --> 00:14:04,031 You going to have to let 142 00:14:04,287 --> 00:14:10,431 All the information that just over time so you drawing in 143 00:14:10,687 --> 00:14:14,527 Ima get it perfectly first but over time you will 144 00:14:14,783 --> 00:14:18,111 Especially if you have the determination to do so 145 00:14:21,695 --> 00:14:25,791 And her gloves 146 00:14:38,079 --> 00:14:44,223 Sometimes I turn the sketch off and on just so I can see it with just wind 147 00:14:44,479 --> 00:14:46,527 Track 148 00:14:57,279 --> 00:15:02,911 Do you still have some other bits so I can select it and then ctrl t 149 00:15:04,703 --> 00:15:05,983 Reduce 150 00:15:06,239 --> 00:15:10,079 The size of a list very slowly in them enter 151 00:15:12,127 --> 00:15:18,271 Leading lines used to make sure the layer that the lines on is the layer that you have highlighted 152 00:15:18,527 --> 00:15:24,671 Switch on on in elite window mistakes in starting to edit in a just 153 00:15:25,695 --> 00:15:26,975 Other 154 00:15:27,999 --> 00:15:34,143 Drawings are on separate layers where you 155 00:15:35,167 --> 00:15:41,311 Will be very careful and make sure that when you're working you're working on the right 156 00:15:41,567 --> 00:15:43,615 Appropriately 157 00:15:50,783 --> 00:15:53,343 Again 158 00:15:53,855 --> 00:15:59,999 Murphy to make mistakes in the line doesn't work I going here eating it 159 00:16:00,255 --> 00:16:02,047 Under control 160 00:16:02,815 --> 00:16:08,959 Z or comenzi depending on what they're working on a Mac or PC 161 00:16:38,911 --> 00:16:40,959 I'm putting it 162 00:16:43,007 --> 00:16:49,151 For the shoes in the cruising but the shoes as well as a cool I would have 163 00:16:49,407 --> 00:16:55,551 Reference The Raven she or previous pages in the comic to Misha one I'm drawing shoes 164 00:16:55,807 --> 00:17:01,951 I'm consistent this can go into whatever you making for your webtoon 165 00:17:02,207 --> 00:17:08,351 Make sure it's time you join a character it looks the same 166 00:17:08,607 --> 00:17:14,751 The character looks the same and so you may need to reference either 167 00:17:15,007 --> 00:17:21,151 Connect to design sheets or previous panels to keep that consistency 168 00:17:21,407 --> 00:17:25,247 The shoes are very unique and so as a result 169 00:17:26,271 --> 00:17:32,415 Text to keep consistency has to come into play and it does 170 00:17:37,535 --> 00:17:39,839 For that we can 171 00:17:40,351 --> 00:17:41,631 Be a little bit 172 00:17:42,143 --> 00:17:48,287 More focused on other aspects of the design that we are already sure of the we don't need reference for 173 00:17:48,543 --> 00:17:53,407 Because I remember it greatly and so we'll get to the shoes eventually 174 00:17:53,919 --> 00:18:00,063 I want pet mutant turtle to the place 175 00:18:00,319 --> 00:18:02,111 In the hoodie 176 00:18:03,135 --> 00:18:06,207 As there are many ways to approach this 177 00:18:16,191 --> 00:18:20,543 Have it pop out a little bit more 178 00:18:20,799 --> 00:18:26,943 She if it was too tidying needs within the hoodie it was up last and Eric 179 00:18:27,199 --> 00:18:30,527 Give a little bit more life and have it do it something 180 00:18:42,303 --> 00:18:44,863 Here we have a new pet 181 00:18:45,119 --> 00:18:49,727 Call Ryan Chris size of little bit 182 00:18:51,263 --> 00:18:54,591 The lines of the life so clean that up 183 00:18:55,103 --> 00:19:01,247 Christian paint several tools and make it easier to save areas of the drawing that you want 184 00:19:01,503 --> 00:19:07,647 Expanded and then deleted some of the lies that I felt 185 00:19:07,903 --> 00:19:14,047 Characters drawing in the car and I'm putting in the rest of this for the pet 186 00:19:17,887 --> 00:19:21,727 It has some gems on it 187 00:19:21,983 --> 00:19:25,311 Flashy car design if you will 188 00:19:39,647 --> 00:19:45,791 Still afraid of making mistakes hopefully none of you feel over 189 00:19:46,047 --> 00:19:52,191 Use of the fact that I'm working early for ladders you could work traditionally 190 00:19:52,447 --> 00:19:58,591 I work primarily traditionally with my Comics in the early days you just want to make sure 191 00:19:59,871 --> 00:20:06,015 You're much more confident with the lies that you're putting down while thinking because 192 00:20:06,271 --> 00:20:09,343 Little bit more difficult to fix the things 193 00:20:09,855 --> 00:20:14,207 When working traditionally for obvious reasons 194 00:20:19,839 --> 00:20:24,191 We have a pet looking out 195 00:20:25,471 --> 00:20:31,359 Sassy pet sales it doesn't usually smile which is appropriate 196 00:21:04,639 --> 00:21:10,783 Now back on the shoes to make you the best accurate and I'm putting into the 197 00:21:11,039 --> 00:21:16,928 Try looking just to make sure and consistent completely freestyle it 198 00:21:17,184 --> 00:21:23,328 I am free selling it here but eventually I'll make changes to it where 199 00:21:25,120 --> 00:21:31,264 Incorrect is even though I've drawn the character a lot 200 00:21:31,520 --> 00:21:37,664 Find myself drawing the shoes very often sometimes 201 00:21:37,920 --> 00:21:40,992 A gentle look at reference 202 00:21:41,504 --> 00:21:44,576 The more you draw the less 203 00:21:44,832 --> 00:21:48,928 Reference to going to need it so very soon 204 00:21:49,184 --> 00:21:52,000 I know this like the back of my hand 205 00:22:07,104 --> 00:22:11,200 Hearing making that the appropriate adjustments 206 00:22:11,456 --> 00:22:17,600 Because I've taken a look at the shoes in their previous panel within the 207 00:22:17,856 --> 00:22:24,000 In the night making changes so I wasn't too off but definitely off enough 208 00:22:24,256 --> 00:22:25,792 Where 209 00:22:26,816 --> 00:22:31,424 It was definitely room to change things 210 00:22:47,296 --> 00:22:51,136 Now we've done to 1 foot 211 00:22:51,648 --> 00:22:53,440 We do it to the other 212 00:23:12,896 --> 00:23:19,040 Even though the phone is in a different angle it's not a straightforward 213 00:23:19,296 --> 00:23:24,416 Understand how the lives connect with experience 214 00:23:25,184 --> 00:23:28,256 Get more comfortable with Elvis 215 00:24:01,536 --> 00:24:07,680 Making use of places where we're going to put the the 216 00:24:07,936 --> 00:24:14,080 Being line streamlines game looking back at 217 00:24:14,336 --> 00:24:20,480 Previous lessons I know there's some errors with the fingers 218 00:24:20,736 --> 00:24:26,880 So the hands look correct 219 00:24:28,672 --> 00:24:34,816 I'm sorry that I am very happy with the pose and 220 00:24:35,072 --> 00:24:41,216 Hopefully you guys have enjoyed from an observational standpoint seeing how we have 221 00:24:41,472 --> 00:24:47,616 The regions of the spores went from standing to bending while when it's actions 222 00:24:47,872 --> 00:24:52,992 We have to wear 223 00:24:53,248 --> 00:24:57,600 Move onto the next step which would be me figuring out 224 00:25:00,160 --> 00:25:06,304 Where will be colouring with words usually referred to ask cell shading 225 00:25:06,560 --> 00:25:12,704 Sell she approach to colouring to colouring where 226 00:25:12,960 --> 00:25:19,104 Similar to 2D animation 227 00:25:20,128 --> 00:25:26,272 Cel shading because of the Times the frames are in what 228 00:25:26,528 --> 00:25:32,672 Cells and sore some of the colouring with Becket too complicated as we dive into 229 00:25:32,928 --> 00:25:37,024 Lucian here keep it simple 230 00:25:39,328 --> 00:25:45,472 We're going to clean a cattle Association now 231 00:25:45,728 --> 00:25:51,872 Play died that will be placed in some parts of her design which is appropriate 232 00:25:52,128 --> 00:25:55,456 And I really have saved in I have that 233 00:25:55,968 --> 00:25:58,784 Maggi Knorr in the spot where 234 00:25:59,808 --> 00:26:05,440 You see which is one of the sleeves what you do is you select 235 00:26:05,952 --> 00:26:07,744 The area you want 236 00:26:08,000 --> 00:26:11,072 Then you go to file 237 00:26:11,328 --> 00:26:17,472 In upper left of the screen for a car paint 238 00:26:17,728 --> 00:26:22,336 The society 239 00:26:22,592 --> 00:26:28,736 Go to file then import and then when you import the image is ARMA 3 going 240 00:26:28,992 --> 00:26:32,832 To only be seen in the Spice there selected 241 00:26:33,088 --> 00:26:36,160 Kind of like a mask 242 00:26:37,184 --> 00:26:38,464 The Disco mask 243 00:26:38,720 --> 00:26:44,864 Masterclear now I'm just playing in the flats for the rest of the 244 00:26:45,120 --> 00:26:51,264 Staying with her skin you could decide to put in the flat for a character 245 00:26:51,520 --> 00:26:57,664 On separate layers of each layer to a huge removing all the things that are 246 00:26:57,920 --> 00:27:04,064 One layer to another layer it's completely up to you but sometimes I think 247 00:27:04,320 --> 00:27:10,464 To just have one day and it has all the flats at once it's so much easier and quicker 248 00:27:10,720 --> 00:27:16,864 Play with you can always still make it as if knee 249 00:27:17,120 --> 00:27:23,264 So here I've picked her skin tone and I'm filling in the past that I know 250 00:27:23,520 --> 00:27:25,312 Nova Skin 251 00:27:25,568 --> 00:27:31,712 They want some done the Dad at graduating start filling in the flat of other apps 252 00:27:31,968 --> 00:27:38,112 Drawing a usually start with the blacks the whites in the skin 253 00:27:38,368 --> 00:27:41,184 Then I feel it for the rest of it 254 00:27:43,232 --> 00:27:49,376 Here depending on how your players are structured you want to make sure you're not leaving any holes as if 255 00:27:49,632 --> 00:27:55,776 You don't take out the character I just have a png could have depending on how you saved it depending on what 256 00:27:56,032 --> 00:28:02,176 Turn down TV there's a png you can have a hole in it but to avoid any of that 257 00:28:02,432 --> 00:28:08,576 It didn't make sense to you just want to make sure that you feeling in your not leaving in any gaps 258 00:28:08,832 --> 00:28:14,976 So the way to fill any many ways you could manually fill in with the brush pen 259 00:28:15,232 --> 00:28:21,376 Pencil whenever you see me doing with the eyes right here 260 00:28:21,888 --> 00:28:27,008 Or you can use the select selection tool so I can area and then fill 261 00:28:27,264 --> 00:28:33,408 Many ways to do it you just find find a word 262 00:28:34,944 --> 00:28:38,784 The bottom line is honestly 263 00:28:39,040 --> 00:28:45,184 Ceiling in just a flat since called flash because these are just a flat 264 00:28:45,440 --> 00:28:51,584 Shading mood anything like that solely focus on 265 00:28:51,840 --> 00:28:57,728 The colour the game thinking and layers all I'm thinking about right now flats 266 00:28:57,984 --> 00:28:59,008 Halifax 267 00:29:06,176 --> 00:29:12,320 Can you use an eyedropper tool to select a colour that you want the exact colour maybe from 268 00:29:12,576 --> 00:29:15,136 Reference sheet character design sheet 269 00:29:15,392 --> 00:29:18,208 Or you can just wing it with your eyes 270 00:29:19,744 --> 00:29:22,048 The choice is yours 271 00:29:30,496 --> 00:29:36,640 Here before I filled in the rest of the side to give the town where everything is feel down 272 00:29:36,896 --> 00:29:43,040 Dark super dark green the change the blending modes of linear burner reduced capacity 273 00:29:43,296 --> 00:29:49,440 Usually to 10 10% maybe 15 274 00:29:49,696 --> 00:29:52,256 This mode is 275 00:29:53,024 --> 00:29:59,168 Dictated by the environment of the character so I pick green assuming 276 00:29:59,424 --> 00:30:05,568 Maybe she's in a space green light reflected or pausing 277 00:30:05,824 --> 00:30:11,968 That's why you pick green and that's how you disable calls to pick if she was outside the sun and 278 00:30:12,224 --> 00:30:18,368 Red Houston wallpaper warmer colour it was night-time was called 279 00:30:18,624 --> 00:30:24,000 Google colour light purple or blue light blue dark blue navy blue 280 00:30:24,256 --> 00:30:30,400 Usually in the darker and in the you change the premier Motors reduced capacity 281 00:30:30,656 --> 00:30:36,800 The more heat hits it is and that's the same thing you do with the shaving 282 00:30:37,056 --> 00:30:43,200 Where are the colour appropriate base of the environment and how light is shadows are bouncing off 283 00:30:43,456 --> 00:30:46,016 Your character 284 00:30:46,272 --> 00:30:52,416 Reduced capacity in change blending mode to Linear bar other creators I've seen 285 00:30:52,672 --> 00:30:58,816 Maybe might not using your brain that you can overlay or these x 286 00:30:59,840 --> 00:31:05,984 I recommend that you experiment with the appropriate blending mode for you 287 00:31:06,240 --> 00:31:12,384 In some ways you might end up using a blending mode experience 288 00:31:12,640 --> 00:31:18,784 Spring might become a signature for you so I have the recommend that lot of time 289 00:31:19,040 --> 00:31:23,904 You got your experimentation to give birth to 290 00:31:24,160 --> 00:31:29,280 Voice days signature free 291 00:31:30,048 --> 00:31:36,192 So now I turn off the mood just so I can keep on working on the flat 292 00:31:37,984 --> 00:31:41,824 It's all going to be connected in the end 293 00:31:44,384 --> 00:31:46,944 Is all those layers will be turned on 294 00:31:53,088 --> 00:31:56,416 For the I have a dash of White 295 00:31:56,672 --> 00:32:02,816 Give the character of life and light on separately or that some borderline or later 296 00:32:03,072 --> 00:32:04,608 Really doing something 297 00:32:05,888 --> 00:32:10,752 Councillor names of the rest of the flats for the white Forres 298 00:32:11,264 --> 00:32:17,408 Noticed it when you're filling in colours at least in my style and more Styles the Blacks 299 00:32:17,664 --> 00:32:23,808 Never actually a flat full on black in the whites and never of flat 300 00:32:24,064 --> 00:32:30,208 The white background in this drawing 301 00:32:30,464 --> 00:32:36,608 Really every use that colour except for when I put the highlights in the eyes to give their shy 302 00:32:36,864 --> 00:32:43,008 And then the blacks and never fully black as you can see there's a blue tint in hair black 303 00:32:43,264 --> 00:32:49,408 The black parts of her pants to be very careful with those as it looks unnatural in 304 00:32:49,664 --> 00:32:55,808 Some cases depending on how you execute unprofessional to use a completely white or completely black 305 00:32:56,064 --> 00:33:02,208 Les Dennis exactly what you're going for based on your art style or host of other reasons why 306 00:33:02,464 --> 00:33:08,096 Dissociation as usual nasty kids usually 307 00:33:08,608 --> 00:33:14,752 Now sorry to add in the shading on CBBC 308 00:33:15,008 --> 00:33:21,152 Probably take a dark green colour of really dark green and if you were looking at 309 00:33:21,408 --> 00:33:27,552 Colour wheel in the city on-screen it would be or the box it would be 310 00:33:27,808 --> 00:33:33,952 Greenish dark green but then it'll be 2D for Saturday 311 00:33:34,208 --> 00:33:38,816 Right in the middle of words between the light and the dark 312 00:33:42,400 --> 00:33:48,544 Now I'm just heading in the light source where we can expect to have 313 00:33:48,800 --> 00:33:50,080 Some 314 00:33:50,336 --> 00:33:55,968 Cel shading that's what it's called 315 00:33:56,224 --> 00:33:59,296 Yes 316 00:34:02,112 --> 00:34:08,256 Think of it as like a flat type of shaving a lot of that leg is going to be shaded the end 317 00:34:08,512 --> 00:34:14,656 It's blocked by so so we can assume that the light source is someone 318 00:34:14,912 --> 00:34:16,704 Going from a bath 319 00:34:38,976 --> 00:34:45,120 Sometimes I can just use the light on that layer to create the past 320 00:34:45,376 --> 00:34:51,520 Are going to be filled in the shade you can do that as well as you do that you can then use the magic wand 321 00:34:51,776 --> 00:34:57,408 Anyways to sell Andy's shading 322 00:34:59,456 --> 00:35:05,600 Long as there's enough contrast when you still left it's going to read those gas so you can fill 323 00:35:05,856 --> 00:35:08,928 Shorter to sell any wood BF Eve 324 00:35:09,696 --> 00:35:15,840 What's the Leeds or options Leeds depending on without using a PC or mac 325 00:35:16,096 --> 00:35:22,240 Is rules apply to any software so just because I'm using clip studio paint does not mean that 326 00:35:22,496 --> 00:35:25,056 Alarm these 327 00:35:25,312 --> 00:35:31,456 Libraries tricks can be used on other things in other software 328 00:36:26,240 --> 00:36:32,384 Nothing in the shading with the Ryan character which is the little pet 329 00:36:32,896 --> 00:36:39,040 Another place is less if it's inappropriate based off light source 330 00:36:39,296 --> 00:36:41,088 Guys we are 331 00:36:42,112 --> 00:36:48,256 Free Mustang the pain in your art style 332 00:36:48,512 --> 00:36:54,656 Play Started turn on all the layers the same as turn off the flashlight 333 00:36:54,912 --> 00:37:01,056 New experiment there's probably a lot more than we could have done to the drawing in some cases the same 334 00:37:01,312 --> 00:37:04,384 I could have taken an airbrush 335 00:37:04,640 --> 00:37:10,784 Too dark inside the lower part of the character so the other price 336 00:37:11,040 --> 00:37:17,184 Wider really getting a sense of greeting from the light source and also drawing 337 00:37:17,440 --> 00:37:23,584 Stila lighter parts of her which should be more in the face if I did that 338 00:37:23,840 --> 00:37:29,472 Used to encourage you guys to experiment 339 00:37:29,728 --> 00:37:32,544 What do you think will be fine 340 00:37:32,800 --> 00:37:38,944 It's always better to show you guys how something can be done the pair of you 341 00:37:39,200 --> 00:37:42,272 Experiment in try new things 342 00:37:42,528 --> 00:37:48,672 You know one way can be done maybe to figure out another way to be done 343 00:37:48,928 --> 00:37:53,024 Give birth to new ideas sometimes maybe even better ideas 344 00:37:55,072 --> 00:37:56,608 Here 345 00:37:58,144 --> 00:38:02,496 The parts were I need to fill in some of the flats 346 00:38:17,856 --> 00:38:21,440 I believe some of the tide I will extend to the hoodie 347 00:38:36,288 --> 00:38:39,616 It's quite still learning and flat 348 00:38:39,872 --> 00:38:45,248 So have room to do that shoe a couple of areas and destroying 349 00:39:18,528 --> 00:39:23,136 Turn off the shade in applying 350 00:39:24,416 --> 00:39:29,280 Selection to certain areas their number fill in different colours 351 00:39:30,816 --> 00:39:33,120 Make the shoes 352 00:39:37,984 --> 00:39:44,128 Again here I'm referencing characters 353 00:39:46,176 --> 00:39:48,992 Just to make sure that we are consistent 354 00:39:53,856 --> 00:40:00,000 You want a situation where one panel has the true looking one way and another planet has and looking at different way 355 00:40:00,256 --> 00:40:06,400 Applies to work in an animation 356 00:40:06,656 --> 00:40:12,800 Because it will be clearly and obvious error 357 00:40:13,056 --> 00:40:17,408 To be adjusted 358 00:40:30,208 --> 00:40:36,096 Only playing in the colours for the pet 359 00:41:05,792 --> 00:41:11,936 Minimise you done laying down flat if you started turn on all the layers 360 00:41:12,704 --> 00:41:15,264 You started get the final look 361 00:41:18,336 --> 00:41:21,152 Nothing to do is add 362 00:41:23,968 --> 00:41:30,112 The weather for the highlights in a warmer colour if there's a different light source kindercare 363 00:41:30,368 --> 00:41:36,512 Moved around a blended learning more there I used add you can use 364 00:41:36,768 --> 00:41:42,912 Baby coloured eyes one of the Dodgers reduce your person you appropriately and you can see me 365 00:41:43,168 --> 00:41:44,960 Highlights in the hair 366 00:41:53,407 --> 00:41:56,735 10-hour so got to extend the 367 00:41:57,759 --> 00:42:00,319 Tie-dye hoodie 368 00:42:01,599 --> 00:42:04,671 Is that also consistent with the rest of the design 369 00:42:08,255 --> 00:42:14,399 In this case I decided to really give it a flat with the white first and then we'll leave 370 00:42:15,935 --> 00:42:18,239 Hide I love it 371 00:42:25,407 --> 00:42:27,455 And then water 372 00:42:28,735 --> 00:42:32,831 Opal from Apple on the cover of volume 373 00:42:36,671 --> 00:42:42,815 Today we observe and learn while I do that my poses for character designs and cartoon explorations 374 00:42:43,071 --> 00:42:45,631 In the next lesson we get her last lesson 33441

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