All language subtitles for 5.2 Making a limited colour pixel art scene

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These are the user uploaded subtitles that are being translated: 1 00:00:13,940 --> 00:00:18,529 Hey, what's up guys Nelson here. 2 00:00:18,532 --> 00:00:21,749 And today we're going to be continuing our top down pixel background 3 00:00:21,752 --> 00:00:25,119 with a limited color palette. 4 00:00:25,122 --> 00:00:27,209 In the last video we developed our scene through some thumbnailing 5 00:00:27,212 --> 00:00:30,599 and experimenting with a new color palette. 6 00:00:30,602 --> 00:00:32,239 So I have my color thumbnail 7 00:00:32,242 --> 00:00:35,899 my town guide notes and my rough color palette. 8 00:00:35,902 --> 00:00:37,719 All figured out from the last video 9 00:00:37,722 --> 00:00:39,459 if you guys haven't seen it. 10 00:00:39,462 --> 00:00:42,749 but yeah, we're ready to start rendering now. 11 00:00:42,752 --> 00:00:47,189 I'm going to first start off with a 4 x 6in canvas at 72 DPI 12 00:00:47,192 --> 00:00:51,069 since it's going to be a 4 x 6in postcard afterwards. 13 00:00:51,072 --> 00:00:55,549 I play around with canvas dimensions in image image size... 14 00:00:55,552 --> 00:01:00,621 and change it to 375 by 250 pixels. 15 00:01:00,622 --> 00:01:02,843 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 16 00:01:02,844 --> 00:01:04,489 The ratio will still be good for a 4 x 6 postcard, 17 00:01:04,492 --> 00:01:07,769 but I wanted to lower the pixel density of this drawing 18 00:01:07,772 --> 00:01:11,409 because I find it's best for the look I'm trying to achieve 19 00:01:11,412 --> 00:01:15,029 the small details are like 1-2 pixels wide 20 00:01:15,032 --> 00:01:18,979 while bigger things are much more detailed. 21 00:01:18,982 --> 00:01:23,729 I'm going to copy over at the colored sketch I made and put it onto my new canvas 22 00:01:23,732 --> 00:01:36,789 It's a bit too big so I'm going to scale it down to fit into the canvas. 23 00:01:36,792 --> 00:01:40,249 I also copy over the color palette and make a smaller version 24 00:01:40,252 --> 00:01:42,909 so I can put off to the side for easy color picking. 25 00:01:42,912 --> 00:01:46,089 So based on the five planes we established in the previous video 26 00:01:46,092 --> 00:01:52,109 We're going to go through them one by one and start laying out the line work for each. 27 00:01:52,112 --> 00:01:53,959 I put the sketch on the lower opacity 28 00:01:53,962 --> 00:01:58,309 so it's easier to see, first with a ground 29 00:01:58,312 --> 00:02:02,429 we wanted to find where the road and pond are located. 30 00:02:02,432 --> 00:02:07,519 And we want to organize into the layers we talked about last video. 31 00:02:07,522 --> 00:02:10,849 The ground the background with the buildings at the top. 32 00:02:10,852 --> 00:02:13,309 The middleground with the items on the road 33 00:02:13,312 --> 00:02:19,229 the train and the foreground with the apartment buildings in front. 34 00:02:19,232 --> 00:02:24,349 I'm trying to aim for modern-looking Japanese apartment buildings. 35 00:02:24,352 --> 00:02:28,649 And these are just rough guidelines for how the assets layer on top of each other 36 00:02:28,652 --> 00:02:32,349 and they're going to change depending on what assets you add 37 00:02:32,352 --> 00:02:46,649 based on if it's behind or in front of something. 38 00:02:46,652 --> 00:02:49,979 So the focal point of the scene is the train crossing. 39 00:02:49,982 --> 00:02:55,579 So I want to put extra care to this area and luckily, I have a model train I bought a while ago 40 00:02:55,582 --> 00:02:59,739 so it's really detailed and perfect to draw from 41 00:02:59,742 --> 00:03:02,749 It's great to have a bunch of small things collected over the years 42 00:03:02,752 --> 00:03:08,529 that you can use for drawing, and having an object you can spin around and hold in your hands 43 00:03:08,532 --> 00:03:24,579 and look at from every angle is infinitely better than trying to find pictures of it online. 44 00:03:24,582 --> 00:03:27,939 So I take around half an hour to draw the train and the train crossing 45 00:03:27,942 --> 00:03:30,729 including the tracks underneath. 46 00:03:30,732 --> 00:03:34,309 For the tracks, I just made a pattern of three wooden planks 47 00:03:34,312 --> 00:03:36,239 and duplicate them throughout the scene 48 00:03:36,242 --> 00:03:40,059 so I don't have to try each one meticulously. 49 00:03:40,062 --> 00:03:43,559 What's great about a limited color palette is that I don't really have to think 50 00:03:43,562 --> 00:03:48,419 about what colors to choose anymore since I already chose them out in the beginning. 51 00:03:48,422 --> 00:03:51,379 I also modify the colors of the train to fit my scene 52 00:03:51,382 --> 00:03:56,389 so I switch out the dark and light green to the dark red and yellow in my palette 53 00:03:56,392 --> 00:03:59,679 and they work out really well together. 54 00:03:59,682 --> 00:04:03,349 And this is what I mean by switching out colors to work for your scene 55 00:04:03,352 --> 00:04:09,969 since there's no green in our palette, we have to adapt it to our own scene. 56 00:04:09,972 --> 00:04:13,639 So right now I have the train and the foreground buildings done. 57 00:04:13,642 --> 00:04:17,049 I want to make a rough outline and fill layer of each plane 58 00:04:17,052 --> 00:04:21,639 to at least have a rough idea of where everything will be placed in the end. 59 00:04:21,642 --> 00:04:22,909 There's going to be some overlap. 60 00:04:22,912 --> 00:04:25,219 So it's good that we separated them into groups. 61 00:04:25,222 --> 00:04:28,429 So you can see each plane fully and turn them on and off if you need. 62 00:04:28,432 --> 00:04:31,499 The groups are going to contain all the layers on each plane 63 00:04:31,502 --> 00:04:40,479 and will be really useful organizing all the items we'll eventually put in. 64 00:04:40,482 --> 00:04:43,029 After that, I want to tackle each plane carefully 65 00:04:43,032 --> 00:04:48,109 and make a new layer for each item. 66 00:04:48,112 --> 00:04:52,449 I'm working on the utility poles right now and they'll go along the tracks. 67 00:04:52,452 --> 00:04:55,019 They're going to be placed behind the train. 68 00:04:55,022 --> 00:04:59,609 So usually I will work on what item fully before moving on to the next one. 69 00:04:59,612 --> 00:05:01,919 So I don't have to keep going back and forth as much. 70 00:05:01,922 --> 00:05:05,619 Remember to label the layers to what they are, to keep organized. 71 00:05:05,622 --> 00:05:11,649 I tried my best to keep items on a single layer but if I'm working with multiple layers for one item 72 00:05:11,652 --> 00:05:14,949 I merge them all together once I'm finished and keep it all organized. 73 00:05:14,952 --> 00:05:17,609 So I'm going to continue rendering each section 74 00:05:17,612 --> 00:05:21,369 piece-by-piece and slowly bring everything to life. 75 00:05:21,372 --> 00:05:25,969 I'm constantly checking my list of items and figuring out where to put them 76 00:05:25,972 --> 00:05:28,499 making a layer for each object 77 00:05:28,502 --> 00:05:33,749 and I'm also cross-referencing using VillagerDB to get a good idea of how the item looks like 78 00:05:33,752 --> 00:05:37,369 and how I can modify for my own palette. 79 00:05:37,372 --> 00:05:41,189 I like how in Animal Crossing there's different color versions of the same item 80 00:05:41,192 --> 00:05:47,239 and it really challenges me to make my own coordinated palette. 81 00:05:47,242 --> 00:05:52,789 While I render these items, I'll answer a question. I get a lot from people. 82 00:05:52,792 --> 00:05:55,319 Is it okay to draw fanart? 83 00:05:55,322 --> 00:05:58,129 I think it's absolutely okay. 84 00:05:58,132 --> 00:06:04,119 There's this weird preconception that drawing fan art means you're less skilled than an original artist. 85 00:06:04,122 --> 00:06:06,789 Because you're drawing from something that already exists 86 00:06:06,792 --> 00:06:09,829 therefore, there is no artistic creativity. 87 00:06:09,832 --> 00:06:14,419 but that's a super negative way to look at the situation. 88 00:06:14,422 --> 00:06:17,109 Say you want to work on a really popular video game. 89 00:06:17,112 --> 00:06:20,629 Let's say League of Legends as an example. 90 00:06:20,632 --> 00:06:24,999 The company reaches out and things are really talented. 91 00:06:25,002 --> 00:06:28,359 They want you to work on the splash art for a new Champion skin coming out 92 00:06:28,362 --> 00:06:30,709 you're over the moon that you received this opportunity, 93 00:06:30,712 --> 00:06:33,959 but you're unsure since you haven't really drawn their characters before they 94 00:06:33,962 --> 00:06:37,539 they of course, well have a quality standard to meet 95 00:06:37,542 --> 00:06:41,669 and they'll want you to match the developed style that they have already. 96 00:06:41,672 --> 00:06:44,279 So it looks consistent with the rest of their spash art 97 00:06:44,282 --> 00:06:47,849 which is totally understandable. 98 00:06:47,852 --> 00:06:51,599 But what happens when you can't match the style or quality standards? 99 00:06:51,602 --> 00:06:58,599 the client won't be as happy with the result and most likely won't be working with you again. 100 00:06:58,602 --> 00:07:01,249 Sure, they were interested in your talent. 101 00:07:01,252 --> 00:07:07,979 But the reality of it is is that they want someone to get the job done to their liking. 102 00:07:07,982 --> 00:07:10,009 And this is happened to me a couple times 103 00:07:10,012 --> 00:07:12,269 where they're interested in my portfolio 104 00:07:12,272 --> 00:07:14,099 and my talent behind it, 105 00:07:14,102 --> 00:07:15,879 but sometimes it's just not a good fit 106 00:07:15,882 --> 00:07:20,269 because I can't match the style as well as somebody else can. 107 00:07:20,272 --> 00:07:25,299 what I'm saying is that drawing fanart can actually lead to really great opportunities 108 00:07:25,302 --> 00:07:28,699 and I think it matters more so that you're truly passionate about 109 00:07:28,702 --> 00:07:33,029 making fan art for something so you don't get burnt out easily. 110 00:07:33,032 --> 00:07:34,679 make things you love! 111 00:07:34,682 --> 00:07:38,249 one day those clients will notice you and you could be working for them too it's 112 00:07:38,252 --> 00:07:42,039 it's one thing to directly trace over fan art, 113 00:07:42,042 --> 00:07:48,229 but it's another thing to take an existing IP and reinterpreting it in your own way. 114 00:07:48,232 --> 00:07:49,749 Like I'm doing right now with this artwork 115 00:07:49,752 --> 00:07:52,449 but that's just my opinion. 116 00:07:52,452 --> 00:08:03,369 You should be able to do what you love. 117 00:08:03,372 --> 00:08:05,769 So now I'm going to work on the trees. 118 00:08:05,772 --> 00:08:08,549 The trees are a really iconic part of Animal Crossing 119 00:08:08,552 --> 00:08:13,529 and we're going to draw the whole thing so we can duplicate it throughout the scene. 120 00:08:13,532 --> 00:08:15,469 Looking at a tree from Animal Crossing. 121 00:08:15,472 --> 00:08:19,449 It's made out of 3 blobby round spears and a tree trunk. 122 00:08:19,452 --> 00:08:24,119 So I'm just going to draw a rough outline of how it looks like first, to get the overall shape 123 00:08:24,122 --> 00:08:27,159 right before adding more details. 124 00:08:27,162 --> 00:08:29,489 This method helps define the structure first 125 00:08:29,492 --> 00:08:33,559 before getting too lost in the details. 126 00:08:33,562 --> 00:08:34,759 When I'm drawing the leaves, 127 00:08:34,762 --> 00:08:38,329 I want them to be arching out and around 128 00:08:38,332 --> 00:08:40,859 like I'm putting paper mache on a round balloon 129 00:08:40,862 --> 00:08:45,239 and I found this visual helps me to conceptualize it like a 3D object. 130 00:08:45,242 --> 00:08:47,549 Afterwards we want to color the leaves. 131 00:08:47,552 --> 00:08:51,959 So I use the magic wand tool to select only the dark red. 132 00:08:51,962 --> 00:08:55,279 I'm going to use the orange and yellow to make it look like 133 00:08:55,282 --> 00:08:58,079 the top area is brighter and more lit up. 134 00:08:58,082 --> 00:09:01,929 I'm also going to put some apples since the game has fruit trees 135 00:09:01,932 --> 00:09:15,219 apples are also a good seasonal fruit to convey autumn. 136 00:09:15,222 --> 00:09:18,699 After I finish one tree, I can duplicate it all throughout my scene 137 00:09:18,702 --> 00:09:23,099 and the trees might have to go on different layers depending on where I place it. 138 00:09:23,102 --> 00:09:24,929 It's already looking pretty good. 139 00:09:24,932 --> 00:09:28,339 We have most of the foreground and train crossing finished 140 00:09:28,342 --> 00:09:32,189 Now it's time to work more of the ground and upper area. 141 00:09:32,192 --> 00:09:36,189 I decided to make a deck on the pond vertical to show more of it 142 00:09:36,192 --> 00:09:45,929 and I'm planning to put a villager standing on top. 143 00:09:45,932 --> 00:09:50,389 After that, we can start working on the sidewalk leading up to the market 144 00:09:50,392 --> 00:09:55,319 I decided to scrap the house idea that I had before and just have a farmers market 145 00:09:55,322 --> 00:10:04,932 and some stairs leading up to something else. 146 00:10:04,933 --> 00:10:04,434 Subtitled by -♪ online-courses.club ♪- We compress knowledge for you! https://t.me/joinchat/ailxpXoW3JVjYzQ1 147 00:10:09,520 --> 00:10:11,889 Because I had so much sidewalk as tiles 148 00:10:11,892 --> 00:10:16,659 I decided to scrap what I made and make it into a 16 by 16 tile. 149 00:10:16,662 --> 00:10:19,059 So each one is really exact. 150 00:10:19,062 --> 00:10:23,859 It'll also be easier to duplicate and be more precise. 151 00:10:23,862 --> 00:10:29,679 I usually don't do this but my OCD is kicking in so I know everything has to be precise for me. 152 00:10:29,682 --> 00:10:33,359 Now I can start making items of the actual market. 153 00:10:33,362 --> 00:10:36,309 I decided to make two stalls; one for fish 154 00:10:36,312 --> 00:10:41,909 since we're by a pond, and one for steamed buns since it's really chilly outside in autumn season. 155 00:10:41,912 --> 00:10:47,009 I also have a couple of fruit boxes and containers with shellfish scattered around 156 00:10:47,012 --> 00:10:49,019 to complete the market scene. 157 00:10:49,022 --> 00:10:53,449 Now it's looking really good. We have most of the planes completed. 158 00:10:53,452 --> 00:10:56,819 I'm also taking the time to put a grassy texture all around 159 00:10:56,822 --> 00:11:02,319 the ground layer with a couple of weeds, and mushrooms scattered throughout the scene. 160 00:11:02,322 --> 00:11:07,159 It makes the ground really alive looking and full of life. 161 00:11:07,162 --> 00:11:10,219 Because the pond is the same color as the road 162 00:11:10,222 --> 00:11:13,519 a good way to separate the two and make it look like water 163 00:11:13,522 --> 00:11:18,599 is to add a silhouette of a fish some ripples from waves. 164 00:11:18,602 --> 00:11:23,379 And a little splash from a fishing line that I'll be adding later. 165 00:11:23,382 --> 00:11:38,249 These little details convince you that this is water rather than pavement. 166 00:11:38,252 --> 00:11:42,309 Afterwards all that's left to do is add small little details like 167 00:11:42,312 --> 00:11:44,999 grass growing between the cracks of the sidewalk 168 00:11:45,002 --> 00:11:49,959 and fallen leaves on the apartment buildings and roadside. 169 00:11:49,962 --> 00:11:55,519 Which makes this place feel much more lived-in and more convincing 170 00:11:55,522 --> 00:11:59,289 I'm going to keep working on this and add some more shadows behind every item. 171 00:11:59,292 --> 00:12:19,139 So everything looks like it's in place. 172 00:12:19,142 --> 00:12:23,269 Once we have everything done we can start adding the characters. 173 00:12:23,272 --> 00:12:26,279 I already have a rough idea of where I want to place the villagers, 174 00:12:26,282 --> 00:12:32,449 which is why I left some areas intentionally blank looking so they have a place to sit or stand. 175 00:12:32,452 --> 00:12:36,019 You'll notice that I chose villagers that already kind of match the color 176 00:12:36,022 --> 00:12:37,989 and theme of autumn season. 177 00:12:37,992 --> 00:12:42,989 So the first villager I draw is Genji and he's fishing on the dock. 178 00:12:42,992 --> 00:12:47,359 He's much more visible now that the dock is vertical. 179 00:12:47,362 --> 00:12:50,769 Genji is around 22 by 39 pixels 180 00:12:50,772 --> 00:12:54,219 and I really enjoy that size for pixel sprites 181 00:12:54,222 --> 00:12:58,079 you get just enough pixels to convey how he looks like Next up 182 00:12:58,082 --> 00:13:01,409 Next up I draw Beau waiting by the train crossing. Is colors 183 00:13:01,412 --> 00:13:03,729 His colors perfectly match the autumn palette 184 00:13:03,732 --> 00:13:28,879 which is why I chose him. 185 00:13:28,882 --> 00:13:30,889 I also wanted to draw Daisy May too 186 00:13:30,892 --> 00:13:36,159 since radishes remind me of warm dishes that I have during the Autumn season. 187 00:13:36,162 --> 00:13:38,879 Her colors need to be modified to fit the pallet. 188 00:13:38,882 --> 00:13:42,139 So I use the Cool Greys to replace her blue dress 189 00:13:42,142 --> 00:13:46,499 and red to replace the green leaves of the radish. 190 00:13:46,502 --> 00:13:50,579 The colors looked a bit unorthodox, but it works with the rest of the scenes 191 00:13:50,582 --> 00:13:51,709 color palette already. 192 00:13:51,712 --> 00:13:54,169 I also draw Maple walking down the street 193 00:13:54,172 --> 00:13:56,249 so you can only see the top of her head. 194 00:13:56,252 --> 00:13:59,329 She's a brown bear, but we don't have brown. 195 00:13:59,332 --> 00:14:05,559 So we'll replace it with a dark red and it'll still read properly. 196 00:14:05,562 --> 00:14:10,809 I also draw poppy on the apartment rooftop relaxing with a cup of hot tea 197 00:14:10,812 --> 00:14:13,789 and I thought her design was really cute. 198 00:14:13,792 --> 00:14:16,379 Especially when she wears glasses. 199 00:14:16,382 --> 00:14:18,759 Since she's a red and white squirrel, 200 00:14:18,762 --> 00:14:28,389 it really matches the scene's color palette. 201 00:14:28,392 --> 00:14:31,469 I also thought well because it's Autumn season 202 00:14:31,472 --> 00:14:33,389 Halloween is right around the corner too. 203 00:14:33,392 --> 00:14:38,239 So I added Lucky standing right beside Beau at the train crossing. 204 00:14:38,242 --> 00:14:41,379 And I thought I'd get a good laugh out of that. 205 00:14:41,382 --> 00:14:44,739 With that, we have our finished top down scene. 206 00:14:44,742 --> 00:14:48,369 I had a lot of fun making this and it was a great exercise for me 207 00:14:48,372 --> 00:14:50,449 learning about how top-down scenes work 208 00:14:50,452 --> 00:14:52,939 and how their scaled properly. 209 00:14:52,942 --> 00:14:55,659 I definitely want to make a top-down video game someday, 210 00:14:55,662 --> 00:15:00,009 and this was really good practice for that. 211 00:15:00,012 --> 00:15:05,159 When I was talking about using color and how I like using all the primary colors in some way. 212 00:15:05,162 --> 00:15:07,579 This is a really great example of 213 00:15:07,582 --> 00:15:11,409 the yellows are the highlight and what's most vibrant of the scene 214 00:15:11,412 --> 00:15:13,419 while the reds are a bit darker 215 00:15:13,422 --> 00:15:19,889 and the blues are subtly in the grey roads and the water. 216 00:15:19,892 --> 00:15:22,439 Anyways, I hope you enjoy this video. 217 00:15:22,442 --> 00:15:27,429 I can't wait to see your limit a color palette backgrounds to 218 00:15:27,432 --> 00:15:30,539 I tend to speed through my paintings to the more interesting parts 219 00:15:30,542 --> 00:15:35,429 because most of the time I'm just focusing on one item for a long time 220 00:15:35,432 --> 00:15:38,849 and the whole video by itself would be over five hours. 221 00:15:38,852 --> 00:15:41,269 And I don't think that would be very useful. 222 00:15:41,272 --> 00:15:44,239 But please let me know if I forgot to mention anything 223 00:15:44,242 --> 00:15:47,879 or if there was a technique you're curious about. 224 00:15:47,882 --> 00:15:52,029 In the next video will be going over some tips to organize your files 225 00:15:52,032 --> 00:15:54,149 keeping them nice and tidy 226 00:15:54,152 --> 00:16:07,700 seeing the next one and take care. 20957

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