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Original subtitles

Hey, what's up guys, Nelson here. And in this video,

we'll be talking about perspective and making thumbnails together.

Perspective can be one of the hardest skills to understand

but breaking it down. It's really easy.

Perspective is made from Vanishing points, a horizon line,

and lines that intersect to create the object in space.

There is 1-point, 2-point, and 3-point perspective.

They help determine the angle of where your objects are in the scene.

Your Vanishing points could be located in the scene

or outside of the scene as well.

Using these Vanishing points to draw lines

it helps with the prospective and scaling of your objects.

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A really easy way to get perspective lines onto your canvas

is to use the polygon tool using these settings.

You can change the color of the lines clicking here.

I chose red, any color that stands out from the rest of your drawing

will be good. You can also adjust the number of sides.

I chose around a hundred so I can get more precision.

Afterwards, you can hold left click and drag it out.

You can put the vanishing point anywhere inside or outside of your canvas

preferably on your horizon line.

So if you wanted to do 2-point perspective,

you can add two vanishing points.

Alternatively perspective can also be conveyed through the scaling

and placement of your planes.

For example, the mountain is perceived as really vast

and far away because of how light in color it is

there is four planes and total: the sky and clouds,

the mountain, the hills in front,

and the shaggy cliffs with the explorer on top in the foreground

and you notice that it gets progressively darker as it goes to the foreground

Backgrounds are lighter and cooler in color.

while foregrounds are darker and saturated to show a separation of planes.

You ever look in the distance and see the landscape slowly get bluer and fade out into the distance?

This follows the same principle.

Here's another example of separating planes

I drew a girl surrounded by plants.

The leaves that are darker in color are perceived to be in front of her.

In reality, the leaves are green.

But if we use a similar green to the girl,

it'll look like the leaves are on the same plane as the girl and morph into one object.

So we have to emphasize the separation.

Same for the leaves in the background.

I chose a lighter green to show that these plants are behind their girl.

Let's look at an example from Spirited Away.

The scene is almost completely flat looking.

So they're still vanishing points and horizon line.

And this case, the car pulling up on the road

is blocking where the vanishing point is located being a 1-point perspective.

There's still some resemblance of perspective

and you just have to be aware that it's there.

Movies and animation have subtle uses of perspective

and it doesn't always have to be blatantly shown in the scene.

I recommend doing the research on movies you like

watching and seeing what perspective they use.

Eventually with enough practice

you will need to rely on perspective lines anymore.

I rarely use them when I'm drawing now and I think about only using it as a double check

to see if the angles in my scene don't align properly.

One to two point perspective is most commonly used in backgrounds

and you'll find that a lot of the times the vanishing points are outside of the scene

I also use it the most one developing my scenes as well

A small exercise to do is to take a look at a movie you really like

and tracing over some scenes to see what perspective they use

and where the vanishing points are located.

You'll have a better understanding of scaling objects

and how to develop your own scenes afterwards.

All right, now that we covered the basic techniques in making a background

Let's talk about thumbnail sketching. A good way to generate ideas and practice

backgrounds quickly, is to make thumbnails. Thumbnails are small sketches that are meant to be quick

and rough to get the idea across.

If I have an idea in mind, I usually like to do sketch thumbnails

until I have a composition that I'm happy with.

I usually do like 3 to 5,

and it's all about training yourself to see compositions that appeal to you.

Here are a couple of thumbnails that I've made previously.

Sometimes I like to do it in my sketchbook since drawing with a pencil can be much faster for me.

You can either draw from photos or draw from imagination as well.

Here's how I approach it.

I'll give myself no more than 5 to 10 minutes on each thumbnails

just to nail the overall feeling of the background.

I only use one color to save time and it doesn't have to be too detailed.

It just has to read properly of what you're trying to convey.

I often fill in the shadows

and the silhouette that comes out can be an interesting shape

I want you guys to also try this out yourself

try to drawing thumbnails and give yourself a time limit.

It really warms you up and helps generate ideas.

The next thumbnail I'm doing is a street view looking down. Whenever I'm doing these types of sketches

I want a good balance of line work and silhouettes

to keep the composition visually interesting to look at.

Again, they don't have to be precise at all.

As long as you get the general idea of the composition

then you're doing great.

Most of my thumbnails in my sketchbook are really rough.

Sometimes even unrecognizable to someone else looking at it,

but it's okay, these are your own rough blueprints for your future drawings!

I ended up drawing a couple more making 4 thumbnails in total

these took me around 10mins in total

it saves me a lot of time trying both small and fast

if I were to take the time and draw each one

Then I'd take maybe an hour slaving over every detail

And this way I can pump out ideas quickly and figure out

which ones are worth continuing and which ones need a bit more work.

For those of you who are looking for a challenge though. I recommend creating a background

based on an item and only giving yourself 30 minutes to finish the whole thing.

It's a really fun challenge to tackle

and I've been doing it quite a bit with my friends

based on Animal Crossing Furniture items.

The time limit really pushes you to think quickly and work fast

and it got me out of a creative slump

Like I said, they don't have to be perfect.

They just have to read properly.

And here are some of the backgrounds that came out of the background challenge.

The work that came out from me and my friends were all so different

even though we're all drawing the same item

and I plan on going back on some of these

to finish up to make complete backgrounds as well.

Thank you all so much for watching

and I can't wait to see what you guys create.

Let me know if you have any kind of questions for me.

in the next lesson

will be creating backgrounds together based on a photo. I'll see you in the next one! take care!

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