All language subtitles for 2.3 Creating Item Concepts Togetherr

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Original subtitles

Hey guys, welcome back to my pixel lesson.

Today we're going to be using the truck

we drew from last time

and creating a couple different concepts from it.

You can also follow along with any object

you think would be interesting.

It can be the same object as last lesson

or something different.

It's totally up to you guys.

I want to train you to have the flexibility

to modify your own work

and create interesting variations from it.

Think of it

like making upgrades

like how cars can have modifications

or how weapons and equipment could be upgraded

to have more powerful effects

and what that, add different look to it

Best truck that I'm drawing is like a blank canvas

because it can have so many different functions,

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which is oddly satisfying for me.

I came up with a list of ideas to transform this truck

and I'm going to do just four of these. Overgrown, Drift racer

survival and utility.

Those are just some really bright ideas

that I wanted to try out.

And I thought it'd be cool to put it on a truck.

All right,

let's get modifying.

So I'm going to duplicate the front view of the truck

that I made

and make 4 copies.

We're going to start off at the first one, overgrown.

I wanted to communicate

the feeling of an abandoned truck

that's really damaged.

And there's a lot of foliage growing out of it

like it's been forgotten for a long

long time.

I chose a cool

green color for the leaves

to match the rest of the truck

cool colors.

I imagine

a lot of greenery has fallen onto this truck.

So I add a bunch to any flat surface.

I only use like two, three, tones for the foliage.

it doesn't have to be that complex

to communicate the idea of it

I also added some vines that connect to the floor

and more grass on the ground

for a more natural-looking environment

and it's more of a set-piece

this way too

truck must have gotten rain on a lot to being outside

and all.

So I had a bunch of rust

on places that have edges

for more of a run-down feeling.

I also made the headlight broken

and maybe the engine is busted too.

And that's why it's abandoned.

It's all about telling a story with your work

and creating a really lived in world.

And with that we have our first concept done.

That was easy,

wasn't it? Next

we're going to do the Drift Racer concept.

So I was looking up what these trucks were used for

and obviously the most common use is to haul cargo

but I didn't know that people really

like modifying these types of trucks to drift.

It was so many cool variations already.

So I wanted to create my own body kit for the truck.

I was searching up a lot of aftermarket

modifications on drift cars

and they have like a lower body kit

with a bigger shell

so I wanted to incorporate it into this truck.

I'm over all aiming for a more aerodynamic shape.

I don't know if it actually makes it faster,

but it looks cool.

I start to put a couple more details

like Racing stickers on the door and windshield

and a racing stripe on the side

and I also added skyroof

for drivers that want a peek out

and say hi to the crowd.

For smaller things like that

I usually keep each detail on its own layer.

So I know what's what

so I named everything

and that I put it into its own group.

So I know like this folder is for details

only. A really good tool to keep handy

is the move tool.

If I have a lot of layers,

I use the move tool

and it lets you go to the layer of

what you just clicked

now, you won't have to search through each layer

to find what you're looking for.

We can just click on it directly.

Maybe it would be good to have a different color

truck to look more like a drift car.

I chose orange and a really easy way to change

the color is to use the magic wand tool

select the colors you want to change.

I merge my truck to one layer already

and I'm going to change

everything to Orange.

I'm going to start by using a dark

red for the shadows and work

my way up to Orange as the base tone.

Everything about the magic wand

tool in pixel art

is that it select everything. There's no straight pixels

like you

would get on a brush and it's just solid color.

So I have everything checked off up here

because I want to select all of one color.

You can have contiguous checked on

and it'll just like clusters of one single color.

Now that I changed it to Orange.

We're just about done this one, too.

So let's move on to the next one.

We're going to be making like a post-apocalyptic

zombie version of this truck

and I wanted to make it

look more heavy-duty with a bigger frame

reinforced bumper and bigger Wheels

to get over Terrain.

Coming up with your own Concepts

is probably the most rewarding thing ever.

And please don't hesitate

to use photos for reference either.

If you don't know how to draw something, that's okay.

We all start from somewhere.

I still don't know how to draw everything.

So I use photo reference all the time as well.

I watch so many zombie and post-apocalyptic shows.

So I was really excited to draw this one.

I want to add some more lights on top

so they can see better in the dark

and the frame can also support a machine gun

turret to mow down a zombies that they encounter.

I'm going to add this heavy duty machine

gun mounted on top of the truck.

I recommend looking at reference pictures of guns.

They get a good idea of how to draw one.

I know there can be a lot of details in the gun itself.

But remember

simplification is really key

is only a couple of main components

like the barrel body magazine

trigger and the stock.

This requires would have fuel

and supplies kept in the back of the truck as well.

Maybe they're coming back from a supply run.

or trading supplies with other people

So just some final details.

I add some dirt and mud to the frame

since this car probably hasn't been washed in a while

clearly for any small details.

I like to keep each item like gas canisters

crates and the gun on its own layer

so I can easily move it around.

And that's about finished for this one, too.

So now we're going to move onto our last concept.

We're going to work on a utility truck.

I want to have it

as sort of those maintenance vehicles

you see on the highway

for construction and direct traffic away.

So first,

I'm going to start off by adding a green tarp

on the back of the flatbed

and it'll help

keep all the supplies from flying away on the road.

I thought about adding a crate

or a storage attachment to it as well.

But I really like this shape.

So I stuck with this one.

I also put an electric road sign on the rooftop

where the arrows go and that'll help direct the traffic.

Adding some wires

connected to the truck

will make it more believable as well.

I was rearranging the size of the light box

a lot since I thought the lights individually

look way too big.

So I'm trying to find a size

that will fit 5 square lights

vertically, and afterwards

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I set it to a darker color.

And it appears turned off

and I'm going to light it back up

in the shape of an arrow

so it can direct traffic.

Adding some traffic

cones will help convey the look of a maintenance truck.

I made a small little platform at their friend

for the traffic comes to go into

and a small caution label on the bumper.

I also added a caution siren on the roof.

So people nearby know when to be careful.

I also added a small logo on the door of the truck.

This maintenance truck

must work for some sort of company.

So I made one up, all these elements

that I'm adding are all visually suggestive

to what it actually is

you want to be able to look at something

and instantly know what it is.

And that's part of the fun and making stuff like this.

So with that we've completed this one as well.

I'm really happy with how these turned out.

And in this exercise.

I basically wanted to show you guys

how easy it is.

To modify change up the look of a single item

and this will be really useful

if you're coming up with game assets

and you want to customize and

add modifications.

Thank you so much for watching

and let me know if you guys have any questions.

I'm really looking forward to

see your creativity shine in this one.

Now that we cover the basics of pixel art

and started drawing some items together. In the next lesson,

we're going to be making backgrounds.

I'm really excited about this

since this is what I'm best at doing. So

take care

guys, and I'll see you in the next one.

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