All language subtitles for 2.3 Creating Item Concepts Together
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Hey guys, welcome back to my pixel lesson.
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Today we're going to be using the truck
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we drew from last time
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and creating a couple different concepts from it.
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You can also follow along with any object
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you think would be interesting.
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It can be the same object as last lesson
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or something different.
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It's totally up to you guys.
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I want to train you to have the flexibility
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to modify your own work
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and create interesting variations from it.
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Think of it
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like making upgrades
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like how cars can have modifications
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or how weapons and equipment could be upgraded
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to have more powerful effects
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and what that, add different look to it
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Best truck that I'm drawing is like a blank canvas
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because it can have so many different functions,
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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which is oddly satisfying for me.
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I came up with a list of ideas to transform this truck
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and I'm going to do just four of these. Overgrown, Drift racer
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survival and utility.
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Those are just some really bright ideas
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that I wanted to try out.
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And I thought it'd be cool to put it on a truck.
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All right,
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let's get modifying.
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So I'm going to duplicate the front view of the truck
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that I made
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and make 4 copies.
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We're going to start off at the first one, overgrown.
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I wanted to communicate
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the feeling of an abandoned truck
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that's really damaged.
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And there's a lot of foliage growing out of it
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like it's been forgotten for a long
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long time.
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I chose a cool
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green color for the leaves
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to match the rest of the truck
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cool colors.
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I imagine
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a lot of greenery has fallen onto this truck.
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So I add a bunch to any flat surface.
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I only use like two, three, tones for the foliage.
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it doesn't have to be that complex
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to communicate the idea of it
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I also added some vines that connect to the floor
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and more grass on the ground
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for a more natural-looking environment
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and it's more of a set-piece
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this way too
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truck must have gotten rain on a lot to being outside
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and all.
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So I had a bunch of rust
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on places that have edges
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for more of a run-down feeling.
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I also made the headlight broken
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and maybe the engine is busted too.
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And that's why it's abandoned.
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It's all about telling a story with your work
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and creating a really lived in world.
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And with that we have our first concept done.
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That was easy,
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wasn't it? Next
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we're going to do the Drift Racer concept.
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So I was looking up what these trucks were used for
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and obviously the most common use is to haul cargo
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but I didn't know that people really
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like modifying these types of trucks to drift.
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It was so many cool variations already.
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So I wanted to create my own body kit for the truck.
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I was searching up a lot of aftermarket
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modifications on drift cars
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and they have like a lower body kit
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with a bigger shell
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so I wanted to incorporate it into this truck.
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I'm over all aiming for a more aerodynamic shape.
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I don't know if it actually makes it faster,
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but it looks cool.
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I start to put a couple more details
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like Racing stickers on the door and windshield
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and a racing stripe on the side
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and I also added skyroof
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for drivers that want a peek out
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and say hi to the crowd.
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For smaller things like that
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I usually keep each detail on its own layer.
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So I know what's what
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so I named everything
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and that I put it into its own group.
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So I know like this folder is for details
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only. A really good tool to keep handy
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is the move tool.
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If I have a lot of layers,
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I use the move tool
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and it lets you go to the layer of
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what you just clicked
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now, you won't have to search through each layer
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to find what you're looking for.
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We can just click on it directly.
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Maybe it would be good to have a different color
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truck to look more like a drift car.
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I chose orange and a really easy way to change
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the color is to use the magic wand tool
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select the colors you want to change.
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I merge my truck to one layer already
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and I'm going to change
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everything to Orange.
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I'm going to start by using a dark
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red for the shadows and work
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my way up to Orange as the base tone.
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Everything about the magic wand
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tool in pixel art
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is that it select everything. There's no straight pixels
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like you
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would get on a brush and it's just solid color.
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So I have everything checked off up here
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because I want to select all of one color.
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You can have contiguous checked on
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and it'll just like clusters of one single color.
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Now that I changed it to Orange.
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We're just about done this one, too.
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So let's move on to the next one.
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We're going to be making like a post-apocalyptic
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zombie version of this truck
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and I wanted to make it
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look more heavy-duty with a bigger frame
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reinforced bumper and bigger Wheels
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to get over Terrain.
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Coming up with your own Concepts
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is probably the most rewarding thing ever.
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And please don't hesitate
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to use photos for reference either.
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If you don't know how to draw something, that's okay.
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We all start from somewhere.
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I still don't know how to draw everything.
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So I use photo reference all the time as well.
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I watch so many zombie and post-apocalyptic shows.
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So I was really excited to draw this one.
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I want to add some more lights on top
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so they can see better in the dark
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and the frame can also support a machine gun
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turret to mow down a zombies that they encounter.
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I'm going to add this heavy duty machine
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gun mounted on top of the truck.
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I recommend looking at reference pictures of guns.
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They get a good idea of how to draw one.
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I know there can be a lot of details in the gun itself.
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But remember
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simplification is really key
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is only a couple of main components
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like the barrel body magazine
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trigger and the stock.
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This requires would have fuel
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and supplies kept in the back of the truck as well.
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Maybe they're coming back from a supply run.
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or trading supplies with other people
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So just some final details.
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I add some dirt and mud to the frame
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since this car probably hasn't been washed in a while
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clearly for any small details.
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I like to keep each item like gas canisters
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crates and the gun on its own layer
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so I can easily move it around.
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And that's about finished for this one, too.
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So now we're going to move onto our last concept.
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We're going to work on a utility truck.
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I want to have it
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as sort of those maintenance vehicles
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you see on the highway
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for construction and direct traffic away.
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So first,
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I'm going to start off by adding a green tarp
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on the back of the flatbed
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and it'll help
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keep all the supplies from flying away on the road.
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I thought about adding a crate
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or a storage attachment to it as well.
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But I really like this shape.
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So I stuck with this one.
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I also put an electric road sign on the rooftop
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where the arrows go and that'll help direct the traffic.
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Adding some wires
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connected to the truck
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will make it more believable as well.
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I was rearranging the size of the light box
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a lot since I thought the lights individually
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look way too big.
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So I'm trying to find a size
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that will fit 5 square lights
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vertically, and afterwards
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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I set it to a darker color.
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And it appears turned off
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and I'm going to light it back up
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in the shape of an arrow
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so it can direct traffic.
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Adding some traffic
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cones will help convey the look of a maintenance truck.
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I made a small little platform at their friend
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for the traffic comes to go into
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and a small caution label on the bumper.
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I also added a caution siren on the roof.
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So people nearby know when to be careful.
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I also added a small logo on the door of the truck.
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This maintenance truck
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must work for some sort of company.
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So I made one up, all these elements
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that I'm adding are all visually suggestive
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to what it actually is
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you want to be able to look at something
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and instantly know what it is.
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And that's part of the fun and making stuff like this.
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So with that we've completed this one as well.
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I'm really happy with how these turned out.
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And in this exercise.
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I basically wanted to show you guys
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how easy it is.
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To modify change up the look of a single item
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and this will be really useful
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if you're coming up with game assets
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and you want to customize and
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add modifications.
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Thank you so much for watching
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and let me know if you guys have any questions.
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I'm really looking forward to
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see your creativity shine in this one.
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Now that we cover the basics of pixel art
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and started drawing some items together. In the next lesson,
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we're going to be making backgrounds.
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I'm really excited about this
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since this is what I'm best at doing. So
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take care
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guys, and I'll see you in the next one.
16907
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