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These are the user uploaded subtitles that are being translated: 1 00:02:38,360 --> 00:02:40,820 And so it usually began with a simple phone call. 2 00:02:40,940 --> 00:02:41,240 Hello. 3 00:02:41,340 --> 00:02:42,340 What is the project? 4 00:02:42,780 --> 00:02:43,780 What is the deadline? 5 00:02:44,000 --> 00:02:45,236 And then, of course, the biggie. 6 00:02:45,260 --> 00:02:46,260 What is your budget? 7 00:02:46,780 --> 00:02:51,040 Once we worked that out and got it all straight, the process of working would begin. 8 00:02:51,620 --> 00:02:54,375 If I was lucky, I would get to talk to the director, because 9 00:02:54,376 --> 00:02:57,000 I'd like to know the real spirit and purpose of the film. 10 00:02:57,700 --> 00:03:00,180 And then sometimes I'd read a script. 11 00:03:00,800 --> 00:03:03,640 Other times I'd just get a short paragraph of what it's about. 12 00:03:03,690 --> 00:03:06,280 Sometimes I'd actually get to see a rough cut of the film. 13 00:03:06,880 --> 00:03:08,965 But the most important thing was that I got to 14 00:03:08,966 --> 00:03:11,861 see all the still photography from the film. 15 00:03:12,000 --> 00:03:13,760 So began the creative process. 16 00:03:14,120 --> 00:03:17,600 I did black and white comprehensives to begin with, to show them my thinking. 17 00:03:18,360 --> 00:03:21,540 Sometimes the studio would have concepts that they would give to me. 18 00:03:21,580 --> 00:03:24,220 Sometimes they'd say, here's some of ours, give me some of yours. 19 00:03:24,620 --> 00:03:28,200 But on this particular project, all the concepts were my own. 20 00:03:28,720 --> 00:03:32,640 So I began by drawing black and whites of what I was thinking. 21 00:03:32,915 --> 00:03:37,880 These were 14 by 22 inches on 20 by 30 inch illustration board. 22 00:03:38,500 --> 00:03:41,458 I gessoed them and drew on them with pencil and painted 23 00:03:41,459 --> 00:03:44,520 on them with black and white paint, acrylic paints. 24 00:03:45,180 --> 00:03:49,600 I started with the simple, most direct approach, which is, here's the hero. 25 00:03:50,020 --> 00:03:52,660 One big, tall, ugly mother...(!). 26 00:03:54,550 --> 00:03:55,600 And that's what he was. 27 00:03:55,920 --> 00:04:00,260 This is an introduction to Hellboy, so you can see his tail and his giant gun. 28 00:04:01,600 --> 00:04:05,140 He's a bit mysterious, looking over his shoulder at us. 29 00:04:05,360 --> 00:04:10,800 You can see that he stages the hero as the main focus, and yet he's not your typical 30 00:04:10,801 --> 00:04:14,415 hero, which is what I got from the script and the movie 31 00:04:14,416 --> 00:04:17,400 and the stills, is this is exactly who the guy is. 32 00:04:18,280 --> 00:04:23,480 So I put him in a background of the city, but one that's like industrialized. 33 00:04:23,620 --> 00:04:26,640 You can see the smokestacks burning fire. 34 00:04:27,200 --> 00:04:35,100 And the idea was to set up a feeling of danger, cold-hearted cities, and this guy 35 00:04:35,250 --> 00:04:37,280 seems to be dominating the scene. 36 00:04:38,015 --> 00:04:41,040 So this was the beginning of my conceiving. 37 00:04:41,500 --> 00:04:44,482 I wanted it to be very hard-edged, not in 38 00:04:44,483 --> 00:04:47,740 hard-edged art so much as it was just the design. 39 00:04:48,560 --> 00:04:51,060 You can see how the background, there are sharp edges. 40 00:04:51,260 --> 00:04:54,811 They're not natural, puffy clouds or beautiful flames, 41 00:04:54,812 --> 00:04:58,720 but kind of graphically hard -edged and dangerous. 42 00:04:59,240 --> 00:05:03,040 And that gives it the emotional feeling that this is going to be about something 43 00:05:03,041 --> 00:05:08,320 that's a bit cruel, a bit scary, like Hellboy himself looks, and yet he has 44 00:05:08,321 --> 00:05:10,321 that big gun and he's going to take care of things. 45 00:05:11,340 --> 00:05:17,020 And that is the point of art, is to make an emotional connection, and that's what I 46 00:05:17,021 --> 00:05:23,240 try to do with the paintings and how I design the poster to make people have that 47 00:05:23,241 --> 00:05:25,545 curiosity and that interest because of the way 48 00:05:25,546 --> 00:05:28,381 that I've designed and painted and conceived them. 49 00:05:28,700 --> 00:05:30,440 The composition is on many levels. 50 00:05:30,441 --> 00:05:34,600 I was talking on its emotional level, but there's also just the visual design, 51 00:05:34,760 --> 00:05:37,108 which is, okay, he's long and tall, the 52 00:05:37,109 --> 00:05:39,540 city's horizontal, so he's rising up above it. 53 00:05:39,840 --> 00:05:45,860 The shot I used is a shot taken below eye level, so you're really looking up at him, 54 00:05:46,160 --> 00:05:47,160 which gives him strength. 55 00:05:47,360 --> 00:05:50,236 And then what I did was to make the bottom of the poster, 56 00:05:50,237 --> 00:05:53,920 which I designed to be bright and light and fiery. 57 00:05:54,780 --> 00:06:01,000 His figure rises up in contrast above that, so he's silhouetted with his light 58 00:06:01,001 --> 00:06:05,000 edges against a dark background, so that you have a tendency to look at his 59 00:06:05,001 --> 00:06:09,120 head first, not just because it's his head, but because the light and dark 60 00:06:09,121 --> 00:06:12,260 composition, he's contrasted against the dark background. 61 00:06:12,965 --> 00:06:17,200 So you do see him first, and then you obviously follow his figure down and 62 00:06:17,201 --> 00:06:23,580 around, which I can't draw it for you now, but just how your eye flows down his body 63 00:06:23,581 --> 00:06:28,540 and up his tail and around the fire and back up again towards his head, 64 00:06:28,600 --> 00:06:31,856 so it gives you kind of a nice S-shaped composition 65 00:06:31,857 --> 00:06:35,640 for eye movement and to hold you in the composition. 66 00:06:35,641 --> 00:06:40,220 And then, of course, I put the title at the base there, which gives a good solid 67 00:06:40,221 --> 00:06:43,560 foundation, so you don't just go crazy going round and round and round. 68 00:06:44,440 --> 00:06:46,320 So it's compositional design. 69 00:06:46,420 --> 00:06:50,100 Each one of the comps will have a compositional design on its own, 70 00:06:50,420 --> 00:06:52,980 but maintain the spirit that I also spoke of. 71 00:06:53,600 --> 00:06:58,220 The thing about doing comps for movie posters is when I first started in the 72 00:06:58,221 --> 00:07:01,780 business, they said, do me a thumbnail, you know, just a little idea. 73 00:07:01,830 --> 00:07:05,309 Well, I found out very quickly that nobody understands 74 00:07:05,310 --> 00:07:08,161 what that means, and I started doing them tighter. 75 00:07:08,600 --> 00:07:11,540 And then I'd get a job because people understood what I was saying. 76 00:07:11,780 --> 00:07:14,775 Then other artists got wind of the fact that I was 77 00:07:14,815 --> 00:07:17,400 doing tighter comps, and so they did tighter ones too. 78 00:07:17,800 --> 00:07:19,986 So they were competing, so I had to do them tighter 79 00:07:19,987 --> 00:07:22,261 again, and then pretty soon I was doing color comps. 80 00:07:22,300 --> 00:07:25,114 It got to the point where people were doing finished paintings 81 00:07:25,115 --> 00:07:29,140 to try to get the job, because it became so competitive. 82 00:07:29,770 --> 00:07:32,120 Late in my career here, they're very tight. 83 00:07:32,340 --> 00:07:33,920 The composition is sound. 84 00:07:34,530 --> 00:07:36,680 The idea is sound. 85 00:07:37,300 --> 00:07:41,077 And I'm thinking ahead to the coloration that I want to 86 00:07:41,078 --> 00:07:44,100 support the idea of the whole composition in the first place. 87 00:07:44,680 --> 00:07:45,940 So I'm doing these. 88 00:07:45,941 --> 00:07:46,760 They are finished. 89 00:07:46,780 --> 00:07:50,220 There's no question about what they're looking at, how they intend it to look, 90 00:07:50,221 --> 00:07:52,900 and the only thing that's lacking is the color. 91 00:07:53,680 --> 00:07:56,560 And it just takes more time, i.e. 92 00:07:56,580 --> 00:07:57,580 more money. 93 00:07:58,180 --> 00:08:00,100 So we start with black and whites. 94 00:08:00,480 --> 00:08:03,420 In this case, I do as many as I think is appropriate. 95 00:08:04,220 --> 00:08:07,740 And this was the first shot out of the bag, as it were. 96 00:08:08,480 --> 00:08:12,420 So I'm going to do a number of these to give them a number of choices, 97 00:08:13,150 --> 00:08:14,600 because they didn't know what to do. 98 00:08:15,500 --> 00:08:18,832 Another comp that I did was, alright, I understood 99 00:08:18,833 --> 00:08:21,681 that this was Mike Mignola's comic character. 100 00:08:21,800 --> 00:08:26,160 So he began as a comic character, and now the movie is being made about Hellboy. 101 00:08:26,610 --> 00:08:32,140 So it's a natural to kind of take the comic stance in the promotion of the film. 102 00:08:33,120 --> 00:08:37,640 So I did this one that's a very classic comic kind of guy come breaking through 103 00:08:37,641 --> 00:08:39,963 something or other with a big fist, which is his 104 00:08:39,983 --> 00:08:42,640 trademark, and his big gun, and his angry face. 105 00:08:43,600 --> 00:08:46,519 So this is a comic approach, and it's just 106 00:08:46,520 --> 00:08:49,740 that straightforward action-adventure hero guy. 107 00:08:49,940 --> 00:08:52,022 Of course, the twist in this is the natural 108 00:08:52,023 --> 00:08:54,080 twist of the movie, which is he's Hellboy. 109 00:08:54,081 --> 00:08:55,680 He's not Superman. 110 00:08:56,590 --> 00:09:00,160 He's this ugly, red, fearful-looking guy. 111 00:09:00,460 --> 00:09:06,300 And so this is the big explosive comic book approach, which might have sold 112 00:09:06,301 --> 00:09:09,489 because there's so many comic books going on now 113 00:09:09,490 --> 00:09:12,760 between Batman and Spider-Man and this man and that man. 114 00:09:13,990 --> 00:09:16,772 So if they wanted to address the comic approach with the 115 00:09:16,852 --> 00:09:20,840 sale of this movie, I thought it might be a wise choice. 116 00:09:22,160 --> 00:09:25,340 Doing comps is the opportunity to be creative. 117 00:09:26,080 --> 00:09:29,377 This is a chance to show people things that they didn't 118 00:09:29,378 --> 00:09:32,580 expect, wouldn't have thought of, and haven't seen before. 119 00:09:33,240 --> 00:09:36,660 And throughout my career, I always took the opportunity, when I do this set of 120 00:09:36,661 --> 00:09:38,680 comps, to show them things they hadn't seen. 121 00:09:39,200 --> 00:09:42,121 Because the truth is, people need to be comfortable, even 122 00:09:42,181 --> 00:09:44,600 though they often ask, I want to see something different. 123 00:09:44,860 --> 00:09:49,160 So I take the opportunity to do not just new designs and new ideas or different 124 00:09:49,161 --> 00:09:52,860 takes on things, but artistically to do things that are unexpected. 125 00:09:53,640 --> 00:09:57,560 And I always found that the more times they see it in the comp stage, 126 00:09:58,220 --> 00:10:01,780 all of a sudden they get used to it because they think they've seen it before. 127 00:10:02,340 --> 00:10:04,838 And so they're comfortable and no longer afraid to address 128 00:10:04,839 --> 00:10:07,500 something that is really new and hasn't been seen before. 129 00:10:08,180 --> 00:10:12,780 So this comp is one of those small attempts to do something unexpected. 130 00:10:13,680 --> 00:10:17,480 And as you can see just by looking at it that this is not your typical looking movie 131 00:10:17,481 --> 00:10:20,120 poster and surely not your typical hero poster. 132 00:10:21,050 --> 00:10:24,911 But I had done a similar design like this for one 133 00:10:24,936 --> 00:10:27,960 of the Shawshank Redemption posters I had painted. 134 00:10:28,660 --> 00:10:31,160 And I thought this would be a nice place to do it again. 135 00:10:32,940 --> 00:10:37,940 This particular piece was, well, it's another way of looking at the hero. 136 00:10:38,040 --> 00:10:44,400 Instead of him standing alone, he stands with the whole group of paranormal fighters. 137 00:10:45,420 --> 00:10:46,620 So here they are, of course. 138 00:10:46,800 --> 00:10:47,800 Hellboy is the biggest. 139 00:10:48,180 --> 00:10:55,520 And I took a pose of him with the pyramid shape, the classic strong base of pyramid 140 00:10:55,521 --> 00:10:58,036 with his head rising to the top of the 141 00:10:58,037 --> 00:11:00,660 pinnacle, making him the hero and the champion. 142 00:11:01,080 --> 00:11:05,133 And yet his four compatriots are completing and 143 00:11:05,134 --> 00:11:08,201 echoing that pyramid shape in their designs. 144 00:11:08,970 --> 00:11:10,000 So that's what it was based on. 145 00:11:10,020 --> 00:11:12,540 And then you see the clouds are echoing that shape too. 146 00:11:12,541 --> 00:11:15,060 And the type can go up in there or at the bottom. 147 00:11:15,900 --> 00:11:19,460 Every time I do a design, it's designed to really be the poster. 148 00:11:19,715 --> 00:11:24,040 Therefore, I have to think about where the title would go, where the billing block 149 00:11:24,041 --> 00:11:26,903 would go, where any other kind of lettering or 150 00:11:26,904 --> 00:11:29,580 statement might appear on the composition of the poster. 151 00:11:30,140 --> 00:11:33,600 So that's the reason why there's space above and space below. 152 00:11:34,280 --> 00:11:38,220 But the overall composition is that classic pyramid shape. 153 00:11:38,221 --> 00:11:42,380 And the concept is now there's a whole group of heroes that we're going to get to 154 00:11:42,381 --> 00:11:45,380 know and be interested in seeing who they are. 155 00:11:47,560 --> 00:11:54,160 I like this one particularly because I did a little research on Mike Mignola's comics 156 00:11:54,161 --> 00:11:58,660 to see what he was pursuing so I'd understand the movie a little better. 157 00:11:58,700 --> 00:12:01,980 And it was really a very gothic designed idea. 158 00:12:02,460 --> 00:12:05,122 And it reminded me oh so much of the Hunchback 159 00:12:05,123 --> 00:12:09,000 of Notre Dame, you know, this anti-hero. 160 00:12:09,280 --> 00:12:12,940 He's a good guy but he's fighting his heritage of being from hell. 161 00:12:13,080 --> 00:12:14,080 He's a hell boy. 162 00:12:14,640 --> 00:12:15,640 So he's lonely. 163 00:12:16,300 --> 00:12:17,320 Nobody understands him. 164 00:12:17,380 --> 00:12:20,060 Nobody gets to get to know him. 165 00:12:20,430 --> 00:12:25,220 So I thought of the Hunchback of Notre Dame sitting on the top of Notre Dame. 166 00:12:26,180 --> 00:12:30,880 There you can see he's sitting with the other misfit monsters and dragons. 167 00:12:31,430 --> 00:12:35,881 And he's overlooking the city that he cares to protect and yet he's rather lonely. 168 00:12:35,955 --> 00:12:42,560 So he's big and ugly but somehow gentle and caring and carrying a big gun. 169 00:12:43,140 --> 00:12:45,940 So I just thought this was a nice idea. 170 00:12:45,980 --> 00:12:46,700 I really liked it. 171 00:12:46,800 --> 00:12:50,640 I thought it really epitomized what the movie was about. 172 00:12:51,880 --> 00:12:54,564 Compositionally speaking the reason he's on the left-hand 173 00:12:54,565 --> 00:12:58,680 side is most of our audience is European, American. 174 00:12:59,120 --> 00:13:01,500 We read from left to right. 175 00:13:01,660 --> 00:13:03,420 It's just kind of how our eyes move. 176 00:13:03,620 --> 00:13:08,220 Designing composition, that's something that an artist takes into account. 177 00:13:08,460 --> 00:13:10,160 Composition just isn't a nice layout. 178 00:13:10,320 --> 00:13:14,220 It's understanding how people see things and how they emotionally react to them. 179 00:13:14,500 --> 00:13:20,161 And it's much easier for us to start in the upper left-hand corner and go from there. 180 00:13:20,460 --> 00:13:21,740 So what do you get up there? 181 00:13:21,860 --> 00:13:26,080 The sun or the moon or whatever it is going behind Hellboy's head. 182 00:13:26,100 --> 00:13:28,680 And that makes him the first place you look. 183 00:13:29,540 --> 00:13:32,005 And then you see the title and you easily 184 00:13:32,006 --> 00:13:34,440 drop down then through the sky to the bottom. 185 00:13:34,740 --> 00:13:37,520 And then it pulls you back to the left and up the building. 186 00:13:38,140 --> 00:13:44,580 So it's kind of a circular or following that kind of reading format. 187 00:13:45,400 --> 00:13:48,200 It's a very typical way for a Westerner to read a painting. 188 00:13:49,320 --> 00:13:51,571 We can also talk a little bit here about the 189 00:13:51,572 --> 00:13:53,920 technique which you can see it's in black and white. 190 00:13:53,921 --> 00:13:55,960 And it was just drawn in pencil. 191 00:13:56,560 --> 00:13:59,291 But some of the grays were put in with airbrush, 192 00:13:59,292 --> 00:14:01,840 acrylic paint, and a lot of the little spattery things. 193 00:14:01,900 --> 00:14:06,100 And I did want to indicate that when I painted this it wasn't going to be slick 194 00:14:06,101 --> 00:14:10,940 particularly, but have a little bit of grit and texture to say this is really, 195 00:14:11,560 --> 00:14:15,380 I don't know, whatever has grit and texture. 196 00:14:15,980 --> 00:14:18,080 It's a little more masculine I suppose. 197 00:14:18,220 --> 00:14:20,901 It's not the cute, slick, ironed out kind of 198 00:14:20,902 --> 00:14:24,521 guy, but this guy's kind of down and dirty. 199 00:14:25,660 --> 00:14:29,340 I like this particular one we're looking at now. 200 00:14:30,070 --> 00:14:31,760 It's the fight between good and evil. 201 00:14:32,460 --> 00:14:34,580 Because this is Hellboy, but he's a good guy. 202 00:14:35,080 --> 00:14:40,720 And so there is this statue in the movie of the Archangel spearing the devil. 203 00:14:41,300 --> 00:14:43,100 And I thought that was just a beautiful image. 204 00:14:43,300 --> 00:14:45,940 And so it becomes metaphoric of the whole movie. 205 00:14:46,025 --> 00:14:49,500 So here's Hellboy and this statue. 206 00:14:49,720 --> 00:14:51,680 And it just like summed it up for me. 207 00:14:52,360 --> 00:14:53,600 And there he is looking great. 208 00:14:53,601 --> 00:14:57,000 He's a hero with his big gun, which we've got to see what that's all about. 209 00:14:58,085 --> 00:14:59,540 And these cut off horns on his head. 210 00:14:59,600 --> 00:15:04,640 And then the background that I had thought was a good compositional and emotional 211 00:15:04,641 --> 00:15:09,980 design for the piece was this hard edge, sharp, fearful looking background. 212 00:15:10,320 --> 00:15:13,300 And edges to the picture just gives a whole emotional feel. 213 00:15:13,710 --> 00:15:19,020 I thought this was good metaphorically, storytelling and emotionally designed 214 00:15:19,770 --> 00:15:22,780 piece that I really would like to have done as the finished painting. 215 00:15:24,820 --> 00:15:30,235 This particular one is again the whole set of heroes 216 00:15:30,236 --> 00:15:33,680 here, but just another take compositionally on it. 217 00:15:33,681 --> 00:15:37,080 with the bigger head of Hellboy, so he's the dominant one, 218 00:15:37,100 --> 00:15:40,700 but look how angry he is with the black background. 219 00:15:41,020 --> 00:15:46,320 And then the other heroes in a little secondary form. 220 00:15:46,800 --> 00:15:50,240 You can see the composition, then you start again on the left with Hellboy, 221 00:15:50,280 --> 00:15:54,700 and then you go across and run down the page with the heroes. 222 00:15:54,840 --> 00:15:58,020 So it's again the way the eye follows through the page. 223 00:15:58,021 --> 00:16:01,820 And there's the sharp edges again, but this time they define the edge of the 224 00:16:01,821 --> 00:16:04,280 poster between the black and the white there. 225 00:16:05,120 --> 00:16:08,920 And they're thinking different size, different shape, different proportions, 226 00:16:09,380 --> 00:16:14,980 big head of Hellboy, full figure of Abe Sapien, just a couple of heads of the dad 227 00:16:14,981 --> 00:16:21,020 and the FBI guy, and the girl is more of a headbush shot, and she's got her fire. 228 00:16:21,140 --> 00:16:25,720 So there's a lot of interesting things going on here, objectively with the 229 00:16:25,721 --> 00:16:28,758 characters, but also just compositionally, 230 00:16:28,759 --> 00:16:32,301 so there's variety, interest, not redundant. 231 00:16:32,660 --> 00:16:36,120 This just makes it interesting, the variety of sizes, the different pacing 232 00:16:36,121 --> 00:16:43,680 between the characters is about timing, like music notes: 'ta-ta-ta...', that's a boring tone, 233 00:16:43,980 --> 00:16:45,909 but it's up and down, a little space between, 234 00:16:45,910 --> 00:16:48,060 and all of a sudden it becomes very interesting. 235 00:16:48,061 --> 00:16:52,900 So it's another compositional way of thinking, to think about it as music, 236 00:16:53,360 --> 00:16:56,160 something interesting in timing and shape and value and pacing. 237 00:16:56,940 --> 00:16:59,078 And that's part of what this design is about, 238 00:16:59,079 --> 00:17:02,041 not quite so formal, a little more informal. 239 00:17:02,740 --> 00:17:05,348 Again, I thought it would be nice to do the whole 240 00:17:05,349 --> 00:17:07,761 group, because it's a very interesting group. 241 00:17:08,090 --> 00:17:12,240 And rather than a more formal composition, like the pyramid one we spoke of 242 00:17:13,040 --> 00:17:19,300 of, this one's asymmetrical, a little more informal, although a very tight-knit 243 00:17:19,301 --> 00:17:24,700 group, rising to the heights above the city and above the composition. 244 00:17:25,820 --> 00:17:31,240 Hellboy, unusually big, everybody else smaller and smaller and smaller. 245 00:17:31,580 --> 00:17:35,420 It's like Mount Rushmore, I mean it's a very powerful composition for me, 246 00:17:35,870 --> 00:17:39,980 up the center, highlighted by the sun right behind Hellboy. 247 00:17:40,820 --> 00:17:46,374 And again, that scary, ominous guy, all made 248 00:17:46,375 --> 00:17:49,821 so by design rather than naturalistic looking. 249 00:17:50,180 --> 00:17:54,032 And then the city below, to give it a little 250 00:17:54,033 --> 00:17:57,421 presence and scale, as well as production value. 251 00:17:58,220 --> 00:18:01,600 It is a movie, after all, costing who knows how many millions to make. 252 00:18:02,120 --> 00:18:07,060 So it's nice not just to have the human element, which is what we connect with, 253 00:18:07,080 --> 00:18:11,780 is the humanity, but to put some of the production value in. 254 00:18:12,280 --> 00:18:16,780 The big city, open spaces, and this has a feeling of openness and bigness, 255 00:18:17,060 --> 00:18:20,490 so that you say, okay, this is not a small production, 256 00:18:20,491 --> 00:18:23,481 but rather a big A-rated movie kind of look. 257 00:18:24,440 --> 00:18:27,860 I hand them over and they go to the studios we're in. 258 00:18:28,300 --> 00:18:31,940 Wherever the powers that be that determine these things, they take a look at it, 259 00:18:31,980 --> 00:18:35,840 have their meetings, make their decisions, and then they get back to me as to how 260 00:18:35,841 --> 00:18:39,200 they felt about them and if they want to go any further with them. 261 00:18:39,680 --> 00:18:41,680 Thank God they did want to go further. 262 00:18:42,140 --> 00:18:43,760 Step two. 263 00:18:44,240 --> 00:18:48,239 Step two was for them to tell me which ones they liked and 264 00:18:48,240 --> 00:18:51,540 to make some changes to them according to what they saw. 265 00:18:52,340 --> 00:18:57,440 And what I did had inspired them to thinking about what they really want 266 00:18:57,465 --> 00:18:59,800 with the poster, and that's what this was all for. 267 00:19:00,125 --> 00:19:03,440 Not that they necessarily had to pick one and say that's the one we want, 268 00:19:03,600 --> 00:19:09,040 but rather this stirred their thought process and what they liked, and from 269 00:19:09,041 --> 00:19:11,700 there they told me what they would like to see next. 270 00:19:15,420 --> 00:19:17,940 So the first one I did, they liked. 271 00:19:20,040 --> 00:19:23,165 So as you can see, if you make comparison between the two, 272 00:19:23,166 --> 00:19:25,600 they saw some of the things that I did that they liked. 273 00:19:26,200 --> 00:19:29,820 You might notice the changed background instead of a bleed. 274 00:19:30,000 --> 00:19:33,140 It's got all those sharp edges and even more so to give it that feeling. 275 00:19:33,660 --> 00:19:38,740 And they liked seeing the whole cast of characters, so they took that composition 276 00:19:38,741 --> 00:19:42,887 I had and put them running down the right side and 277 00:19:42,888 --> 00:19:45,980 then the big singular Hellboy on the left side. 278 00:19:46,100 --> 00:19:48,545 The city they liked too, and then they got a 279 00:19:48,546 --> 00:19:51,080 chance to see what I was thinking about the color. 280 00:19:51,380 --> 00:19:55,360 Of them seeing the seven, there's a piece from one, a piece from another. 281 00:19:56,540 --> 00:20:00,600 It's what my wife has always called the Frankenstein school of design, you know. 282 00:20:00,940 --> 00:20:04,095 A head from here, a hand from there, a foot from 283 00:20:04,096 --> 00:20:06,921 over here, and a composition from over there. 284 00:20:06,990 --> 00:20:12,000 And that's very common and typical for how these things are built, because a variety 285 00:20:12,350 --> 00:20:16,498 of visions and ideas spurs thinking and choices, 286 00:20:16,499 --> 00:20:19,860 and this is the result of the second step here. 287 00:20:20,460 --> 00:20:25,060 There's no question here exactly what I intend to do on the finished painting. 288 00:20:25,420 --> 00:20:28,480 And it's the same technique I will use on the finished painting. 289 00:20:28,580 --> 00:20:31,300 So what they're seeing is the way it's going to be painted. 290 00:20:32,290 --> 00:20:34,740 It is color pencil and airbrush acrylic paint. 291 00:20:35,840 --> 00:20:39,640 And you will see as we go along exactly how I accomplish this. 292 00:20:39,700 --> 00:20:42,682 But at this stage, it became very important that 293 00:20:42,683 --> 00:20:45,241 they see exactly what it's going to look like. 294 00:20:45,340 --> 00:20:47,720 So they're seeing exactly what they're going to get. 295 00:20:47,845 --> 00:20:49,560 It's just down in scale. 296 00:20:50,645 --> 00:20:53,620 But technically, they're identical to the finished painting. 297 00:20:55,520 --> 00:20:57,740 Well, here we go with our pyramid comp. 298 00:20:57,741 --> 00:20:59,020 They like that one too. 299 00:20:59,300 --> 00:21:05,160 No doubt why, because it's a good, strong, powerful composition, that classic pyramid. 300 00:21:05,720 --> 00:21:08,800 And this is a good, strong movie about strength. 301 00:21:09,100 --> 00:21:12,820 So you can see it didn't change in concept overall. 302 00:21:12,940 --> 00:21:16,660 Got rid of the clouds, made them bigger in the scale of things. 303 00:21:17,360 --> 00:21:22,600 And the figures behind Hellboy have changed in order and in size a bit. 304 00:21:22,700 --> 00:21:25,160 But the idea is still intact. 305 00:21:25,600 --> 00:21:29,840 Now a lot of this happens not necessarily because the client said change it. 306 00:21:30,140 --> 00:21:33,520 But it's also an opportunity for me as the artist to improve. 307 00:21:33,930 --> 00:21:37,420 I take a second look at what I did and said, you know, the clouds are kind of weak. 308 00:21:38,040 --> 00:21:44,940 I'd rather take those striated, sharp and dangerous kind of sky instead of 309 00:21:45,140 --> 00:21:46,160 the puffy cloud thing. 310 00:21:46,310 --> 00:21:51,100 So I did that with some of the other things I'd done in the other black and 311 00:21:51,101 --> 00:21:55,420 whites, like putting the sun behind Hellboy's head to highlight him. 312 00:21:56,600 --> 00:21:59,434 I made changes, they made changes, and together 313 00:21:59,435 --> 00:22:02,321 we make something better each step I take. 314 00:22:02,420 --> 00:22:06,680 But you can see again, the technique is identical to my finished technique, 315 00:22:06,740 --> 00:22:12,040 from the water spots, to the colorations, to the glows, the values, the colors. 316 00:22:12,320 --> 00:22:15,220 It's all there in this color comp. 317 00:22:15,395 --> 00:22:19,800 So I think what's enlightening hopefully to many people, it's not one of these 318 00:22:19,801 --> 00:22:21,802 things where they come to the artist and say, 319 00:22:21,803 --> 00:22:23,680 oh, we like your work, paint us a poster. 320 00:22:24,290 --> 00:22:25,560 It doesn't work like that. 321 00:22:25,580 --> 00:22:28,200 We go through all these stages and all this thinking. 322 00:22:28,730 --> 00:22:32,380 And I'm not stuck on one idea or one technique or one thing. 323 00:22:32,650 --> 00:22:36,400 It's like I always have to be creative, make it better every chance I get, 324 00:22:36,620 --> 00:22:40,380 improve, improve, improve, until it gets to be like this perfect image. 325 00:22:40,940 --> 00:22:42,560 And that's what you see developing here. 326 00:22:42,760 --> 00:22:46,060 And it takes time over a number of changes and a number of ideas. 327 00:22:46,395 --> 00:22:50,060 And many people involved because I have many people to please. 328 00:22:51,345 --> 00:22:53,820 They chose a third one to go to color. 329 00:22:54,260 --> 00:22:55,260 Look at this one. 330 00:22:55,980 --> 00:22:57,900 Go ahead, find a change. 331 00:22:58,510 --> 00:22:59,680 It's identical! 332 00:23:00,060 --> 00:23:02,820 And I was so happy because this truly was my favorite. 333 00:23:03,045 --> 00:23:04,280 I just loved the theme. 334 00:23:04,380 --> 00:23:05,500 I loved the metaphor. 335 00:23:06,265 --> 00:23:07,800 And I had this idea for the color. 336 00:23:09,520 --> 00:23:14,860 To me this is just a beautiful piece of art and something to fall in love with and 337 00:23:14,861 --> 00:23:17,100 something to keep after the movie is done and gone. 338 00:23:17,140 --> 00:23:19,316 You look at this and it will just give you a 339 00:23:19,317 --> 00:23:21,980 pleasant and powerful feeling every time you see it. 340 00:23:22,120 --> 00:23:27,201 So I was so happy that they saw it, they loved it, and they just said do the color. 341 00:23:27,330 --> 00:23:30,010 And I was so happy with what I conceived originally 342 00:23:30,011 --> 00:23:32,180 that I didn't make any changes at all to it. 343 00:23:32,181 --> 00:23:33,540 I just really liked it. 344 00:23:34,030 --> 00:23:36,920 So I just tightened it up and painted it and gave it the color. 345 00:23:36,970 --> 00:23:40,280 And it was one of those very pleasant experiences. 346 00:23:40,740 --> 00:23:46,020 You see little changes in some scale, very little things. 347 00:23:46,460 --> 00:23:51,320 Not that making changes and improving other ones aren't a delight as well. 348 00:23:52,285 --> 00:23:55,280 It's nice that they appreciated this one for what it was. 349 00:23:56,220 --> 00:23:58,720 And I was hopeful for it, but I really loved it. 350 00:23:59,000 --> 00:24:02,540 So just look at it and enjoy it because it was a lot of fun. 351 00:24:03,790 --> 00:24:06,640 But what happens is as much as they liked it 352 00:24:06,641 --> 00:24:10,421 and I liked it, they asked for another concept. 353 00:24:10,510 --> 00:24:13,909 They said, you know, we'd really like the group of 354 00:24:13,910 --> 00:24:16,900 people, heroes, but we'd also like to see our villains. 355 00:24:17,640 --> 00:24:19,360 So now it's getting more complicated. 356 00:24:19,910 --> 00:24:22,900 I tried for the simple, but now it's getting more complicated. 357 00:24:23,640 --> 00:24:28,760 So it went from one guy to five heroes to eight portraits. 358 00:24:29,520 --> 00:24:36,540 So I took some of the things they liked, some of the things I liked, and composed a 359 00:24:36,541 --> 00:24:42,260 new and fresh idea, which is, again, the five heroes, but you'll note Hellboy 360 00:24:42,560 --> 00:24:44,040 is utterly dominating the picture. 361 00:24:44,160 --> 00:24:47,980 In fact, his shape pretty much is the picture, and everything falls in either 362 00:24:47,981 --> 00:24:51,980 around him or in front of him, but he is the holding factor with the 363 00:24:51,981 --> 00:24:57,320 sharp border, the orange and blue coloration to give it a lot more power and 364 00:24:57,321 --> 00:25:02,820 strength, and then the full figure villains just again to change scale and 365 00:25:02,821 --> 00:25:07,680 size and color so that the good guys separate from the bad guys. 366 00:25:08,040 --> 00:25:12,620 This they liked, and I thought it was very powerful and expected kind of response to 367 00:25:12,621 --> 00:25:15,780 the whole idea, but one I still enjoyed and thought was very strong. 368 00:25:16,360 --> 00:25:19,980 So I presented this as another idea, and guess what happened? 369 00:25:21,050 --> 00:25:23,620 They liked it... but they wanted more changes! 370 00:25:25,000 --> 00:25:27,080 This is the state of the art. 371 00:25:27,460 --> 00:25:33,000 Keep changing it and making it better, hopefully, every time, and sometimes their 372 00:25:33,001 --> 00:25:38,580 concepts and their ideas don't necessarily fit or translate, so there's always a 373 00:25:38,581 --> 00:25:44,340 communication, and I did always try to educate those who don't speak the visual 374 00:25:44,341 --> 00:25:47,500 language, they speak their emotional language or their commercial language, 375 00:25:47,501 --> 00:25:50,520 and they tell you, this is what you should do, and I've always asked them, 376 00:25:50,521 --> 00:25:52,281 well, what is it you're trying to accomplish? 377 00:25:52,905 --> 00:25:58,760 Don't tell me how to do it, tell me what you want to do, and then my language is to 378 00:25:58,761 --> 00:26:02,100 translate that desire into a visual response. 379 00:26:03,340 --> 00:26:08,760 They told me what they wanted to accomplish in the changes on this comp, 380 00:26:09,000 --> 00:26:10,420 and this is what I came up with. 381 00:26:11,180 --> 00:26:15,600 Again, the big change here, as you can see, is the background. 382 00:26:16,220 --> 00:26:21,000 It went from that sharp, edgy kind of barbed wire feeling that I kind of liked. 383 00:26:21,450 --> 00:26:27,040 They wanted the more gothic feel in the background, and again, harkening back to 384 00:26:27,041 --> 00:26:31,280 the concept of we want a little more production value, and we want to feel kind 385 00:26:31,281 --> 00:26:33,840 of the spirit of the film, which was that gothic feel. 386 00:26:34,460 --> 00:26:37,607 So all I did was put a gothic arch behind them, 387 00:26:37,608 --> 00:26:40,020 and you see what it did for the composition. 388 00:26:40,410 --> 00:26:44,720 Now, if you think a circle, you see the top half of the circle is the arch, 389 00:26:44,740 --> 00:26:46,946 and you follow the round where your eye would 390 00:26:46,947 --> 00:26:49,161 complete the other half, you see it's there. 391 00:26:49,360 --> 00:26:55,300 The five characters are half a circle, and the villains are the bottom half of 392 00:26:55,301 --> 00:26:58,180 the circle, and you can see it's a very formal composition. 393 00:26:58,280 --> 00:27:03,080 Hellboy and the bad guys are lined up dead center, and if you draw a center of the 394 00:27:03,081 --> 00:27:07,540 circle, it's right on Hellboy's chest where the circle is for his logo. 395 00:27:08,420 --> 00:27:09,500 You know, it's all there. 396 00:27:09,720 --> 00:27:14,800 Yeah, and there's sub shapes to graphic shapes that hold it together. 397 00:27:14,850 --> 00:27:20,960 You can still feel, because of Hellboy's power, that triangle shape, and you see 398 00:27:20,961 --> 00:27:27,040 how his arms and his gun and the sides of the arch are parallel to the board, 399 00:27:27,080 --> 00:27:32,240 so there's a repetition of the rectangle and an X to it, all towards the center, 400 00:27:32,560 --> 00:27:35,151 which centers on Hellboy, which is where your eye goes, 401 00:27:35,152 --> 00:27:37,441 who is the center of the story, as well as the picture. 402 00:27:37,970 --> 00:27:40,780 So there's a lot of compositional elements, the color as well. 403 00:27:41,790 --> 00:27:43,511 So this is kind of where I went, and you 404 00:27:43,512 --> 00:27:45,600 know what they said when they saw this thing? 405 00:27:45,860 --> 00:27:47,140 They said, that's it. 406 00:27:47,400 --> 00:27:48,400 Paint it. 407 00:27:48,580 --> 00:27:49,580 So it was a win. 408 00:27:50,340 --> 00:27:51,380 They got what they wanted. 409 00:27:51,460 --> 00:27:54,620 I got to paint something that I thought was really successful and beautiful. 410 00:27:54,845 --> 00:27:58,127 And from here, pull out a new piece of illustration 411 00:27:58,128 --> 00:28:00,841 board, because it's time to paint the finish. 412 00:28:02,540 --> 00:28:07,120 So I pull out my 30 by 40 board, put it on my drawing board, and the first 413 00:28:07,121 --> 00:28:09,620 thing I always did was to 'Gesso' the surface. (see Liquitex Gesso) 414 00:28:10,080 --> 00:28:11,580 I use heavyweight board. 415 00:28:12,200 --> 00:28:16,332 See, if I put a coat of wet paint Gesso on the front 416 00:28:16,333 --> 00:28:19,001 of the board, what do you think is going to happen? 417 00:28:19,800 --> 00:28:21,886 First it's going to shrink up one direction, and 418 00:28:21,887 --> 00:28:24,121 as it dries it will curl up the other direction. 419 00:28:24,240 --> 00:28:28,340 The way you stop that from happening is you wet both sides of the board. 420 00:28:28,760 --> 00:28:31,680 Now I know some people who just put an X across, that ain't going to work. 421 00:28:32,060 --> 00:28:34,480 And some people paint the back with Gesso and the front. 422 00:28:34,980 --> 00:28:35,980 Why waste the paint? 423 00:28:36,120 --> 00:28:37,160 It's just moisture. 424 00:28:37,870 --> 00:28:42,520 So I start by actually just painting water on the back of the board, turn it over 425 00:28:42,521 --> 00:28:44,960 immediately, and I Gesso the front of the board. 426 00:28:45,320 --> 00:28:48,271 And when it dries it never moves at all, because it's shrinking 427 00:28:48,272 --> 00:28:50,580 both sides at the same time and it stays nice and flat. 428 00:28:51,300 --> 00:28:54,240 So that keeps the board from moving because it's already shrunk. 429 00:28:54,380 --> 00:28:55,380 Pre-shrunk board. 430 00:28:55,800 --> 00:28:59,759 And that's the first beginning of the technique that made it 431 00:28:59,760 --> 00:29:02,940 possible for me to change the artwork any time I wanted it. 432 00:29:03,490 --> 00:29:08,200 The reason simply is that I create the original surface it's painted on. 433 00:29:08,960 --> 00:29:10,900 So I can always recreate that surface. 434 00:29:11,020 --> 00:29:13,960 It's not on raw paper that once I paint on it it's gone. 435 00:29:14,700 --> 00:29:16,380 I Gesso the surface. 436 00:29:16,960 --> 00:29:22,020 Then if I have to erase or whatever, paint over, I can always put that original 437 00:29:22,021 --> 00:29:25,680 Gesso surface back on it and it looks just like the original board. 438 00:29:26,600 --> 00:29:29,559 The variation here, when you first start seeing me 439 00:29:29,560 --> 00:29:32,280 draw on it, it looks like it's on white, but it's not. 440 00:29:32,330 --> 00:29:33,900 This is on gray board. 441 00:29:34,660 --> 00:29:38,460 And the way I make the Gesso gray is I put a compatible medium. 442 00:29:39,000 --> 00:29:40,760 I'll Gesso it with Liquitex Gesso. 443 00:29:40,761 --> 00:29:46,260 It's the same as the Liquitex paint, except it's not ground as finely as the paint. 444 00:29:46,400 --> 00:29:50,420 So when you Gesso a board it has a little bit of grit in it then. 445 00:29:51,140 --> 00:29:55,293 This is a gray board because I put as much black or Payne's 446 00:29:55,343 --> 00:29:58,740 gray paint in the Gesso to make it the value that I desired. 447 00:30:00,450 --> 00:30:02,940 I put at least two coats on it. 448 00:30:02,941 --> 00:30:04,840 It'll be dry to the touch in an hour. 449 00:30:05,440 --> 00:30:08,292 But when you start attacking it with a pencil, if 450 00:30:08,342 --> 00:30:11,030 it's still soft inside you kind of dig into the board. 451 00:30:11,440 --> 00:30:15,980 So it's really best if you plan a day ahead and Gesso it a day ahead so it's 452 00:30:15,981 --> 00:30:20,020 good and solid and hard and dry for the day you want to start painting on it. 453 00:30:20,380 --> 00:30:22,280 And you can do it thin, you can do it smooth. 454 00:30:22,940 --> 00:30:24,980 Thin the paint a little bit and it comes out smooth. 455 00:30:25,490 --> 00:30:28,480 You keep it thick and you start seeing brush strokes. 456 00:30:28,830 --> 00:30:31,880 How heavy you want your brush strokes, make the paint thicker. 457 00:30:32,280 --> 00:30:34,931 If you thin it down too much you destroy the binder 458 00:30:34,932 --> 00:30:37,560 and if you use it too thick it gets kind of plasticky. 459 00:30:38,220 --> 00:30:41,500 So you have to experiment with that to see what pleases you. 460 00:30:42,210 --> 00:30:46,020 But you know, you've seen those paintings of mine where there's the swirls and the 461 00:30:46,021 --> 00:30:49,820 big brush strokes in it and stuff, well that's all done in the Gesso layer. 462 00:30:50,040 --> 00:30:53,680 It's not done with pencils, it's done with the Gesso underneath. 463 00:31:02,630 --> 00:31:06,510 I do use, as you'll notice in the pictures, a projector. 464 00:31:07,370 --> 00:31:11,530 And that is really the first step after the comps and Gesso and the board. 465 00:31:12,045 --> 00:31:16,576 I lay my board flat and project my comp down onto the board 466 00:31:16,577 --> 00:31:20,370 and I'm able to then size it up exactly the size I want. 467 00:31:20,910 --> 00:31:25,950 So I just kind of outline the shapes and general shapes of what they are. 468 00:31:26,050 --> 00:31:28,930 And then what I do is go back to the original photography. 469 00:31:29,670 --> 00:31:34,690 Like in this one, one head at a time projecting into place, into position. 470 00:31:34,870 --> 00:31:38,170 And then I use the projector to draw them in. 471 00:31:38,810 --> 00:31:41,910 And the reason, what that does is it makes my job very fast. 472 00:31:41,990 --> 00:31:46,019 What would take days to draw in by eye and by hand, 473 00:31:46,020 --> 00:31:50,130 I can trace in, to use the ugly word, tracing. 474 00:31:51,170 --> 00:31:54,965 Tracing in exactly the right place, exactly the right 475 00:31:55,065 --> 00:31:58,870 tilt, in exactly the right proportion by tracing them in. 476 00:31:59,030 --> 00:32:03,430 So that was the first step and I do that with the 6H pencil. 477 00:32:03,890 --> 00:32:07,830 The next step is then when everything is projected in at a certain stage, 478 00:32:07,850 --> 00:32:11,230 and that's what you're looking at mostly is what I've done with the projector, 479 00:32:11,870 --> 00:32:13,110 is then I redraw it. 480 00:32:13,330 --> 00:32:14,330 I see more. 481 00:32:14,455 --> 00:32:21,750 I can add my understanding of draftsmanship and anatomy to clean it up, 482 00:32:21,790 --> 00:32:26,470 to alter it, to do whatever I need to do to make it more to my taste. 483 00:32:27,930 --> 00:32:28,970 I just read better. 484 00:32:29,565 --> 00:32:34,170 I have to translate a three-dimensional person into a two-dimensional object. 485 00:32:34,650 --> 00:32:36,490 And photography doesn't always do that well. 486 00:32:37,130 --> 00:32:41,410 It reflects exactly what you see, but artists, hopefully, are not just 487 00:32:41,411 --> 00:32:43,310 drawing what they see, but what they understand. 488 00:32:43,870 --> 00:32:46,290 What's important is not how you get there. 489 00:32:46,430 --> 00:32:47,930 It's where you get in the end. 490 00:32:48,530 --> 00:32:51,610 Especially in art, because they don't see how you're accomplishing it. 491 00:32:51,611 --> 00:32:52,910 They only see the end product. 492 00:32:53,800 --> 00:32:56,570 So if you trace it and you get it right, fine. 493 00:32:56,870 --> 00:32:57,770 Get it to your taste. 494 00:32:57,890 --> 00:32:58,890 That's your business. 495 00:32:59,090 --> 00:33:01,710 It's no more honorable to trace it or to draw it by hand. 496 00:33:01,910 --> 00:33:06,210 I spent six years in school sitting in front of a drawing board and a live model, 497 00:33:06,211 --> 00:33:09,823 and that's where I learned about anatomy, how to draw and 498 00:33:09,824 --> 00:33:12,610 get your proportions and your gestures and all that stuff. 499 00:33:12,670 --> 00:33:15,430 And now, as a professional, I have to get it done now. 500 00:33:15,770 --> 00:33:16,770 Not later. 501 00:33:16,910 --> 00:33:17,330 Now. 502 00:33:17,710 --> 00:33:20,390 So that just speeds up the time like crazy. 503 00:33:20,990 --> 00:33:23,450 And that's one of the professional things you learn to do. 504 00:33:24,210 --> 00:33:27,490 It's just basic stuff, and there's so much understanding, and there's so much 505 00:33:27,491 --> 00:33:30,410 mysticism and egos involved in that kind of stuff. 506 00:33:30,530 --> 00:33:32,130 "- Well, I do everything out of my head!" 507 00:33:32,210 --> 00:33:32,890 "- Well, good for you! 508 00:33:32,910 --> 00:33:34,110 Does it get you what you want? 509 00:33:34,190 --> 00:33:34,590 Fine." 510 00:33:35,090 --> 00:33:39,490 I need to do portraits of accuracy, and I need to do them fast. 511 00:33:40,130 --> 00:33:41,810 And this is how I do it. 512 00:33:42,815 --> 00:33:48,710 You can see that what I'm drawing in, some of it is redrawing, changing the 513 00:33:48,711 --> 00:33:53,470 direction of lines, making edges sharper, making points, rounding things, 514 00:33:54,035 --> 00:33:56,210 lengthening things, whatever I'm doing. 515 00:33:56,890 --> 00:34:00,150 You can see I'm changing and really drawing them now. 516 00:34:00,530 --> 00:34:03,170 But now there's the medium value, there's the dark value. 517 00:34:03,390 --> 00:34:06,390 I'm adding darkness where there was nothing before. 518 00:34:06,670 --> 00:34:09,370 And it's because all this drawing is going to show in the end. 519 00:34:09,520 --> 00:34:14,062 So the direction of making the lines, they're all choices 520 00:34:14,063 --> 00:34:18,150 that add to what is my taste as well as the technique I use. 521 00:34:18,910 --> 00:34:21,570 You can see the close-ups that I roll my pencil. 522 00:34:22,175 --> 00:34:23,856 I learned that in high school in drafting. 523 00:34:24,310 --> 00:34:28,550 You want to keep your pencil sharp as you're drawing along, roll it, and then it keeps 524 00:34:28,551 --> 00:34:32,290 the point sharp instead of wearing down the point. 525 00:34:33,130 --> 00:34:37,450 Another thing you do is you draw on the side of the lead or whatever you want to 526 00:34:37,451 --> 00:34:40,911 call it, because you're using a point on the diameter rather 527 00:34:40,912 --> 00:34:44,150 than the point of the pencil, so it always stays sharp. 528 00:34:44,450 --> 00:34:48,449 Plus it not only makes a sharp side, but you can draw 529 00:34:48,450 --> 00:34:51,670 it sideways and make a really broad and soft line. 530 00:34:52,190 --> 00:34:53,710 So you can use it in any way you want. 531 00:34:53,750 --> 00:34:57,450 Push it, pull it, use the point, use the side, roll it. 532 00:34:57,670 --> 00:34:59,450 There's all kinds of things you can do. 533 00:35:00,110 --> 00:35:02,646 And once you do it for a while, you don't think about it anymore. 534 00:35:02,670 --> 00:35:04,550 You just think about the kind of line you're trying 535 00:35:04,551 --> 00:35:06,671 to create, and you turn the pencil accordingly. 536 00:35:07,690 --> 00:35:10,210 So if you watch carefully, you can see all the different things. 537 00:35:10,650 --> 00:35:11,990 All this is going to show later. 538 00:35:12,695 --> 00:35:16,144 I'm adding the darks, which you can see once I 539 00:35:16,145 --> 00:35:19,590 paint, all I'm doing is adding tinting color to. 540 00:35:20,130 --> 00:35:23,530 You see how quickly it will change, because the darks are already there, 541 00:35:23,531 --> 00:35:25,530 so I'm just adding a little bit of color to it. 542 00:35:25,790 --> 00:35:28,630 And then the third step would be adding the lights. 543 00:35:29,490 --> 00:35:32,151 So that makes the rendering really fast, because I've 544 00:35:32,152 --> 00:35:34,531 worked the dark side and the light side separately. 545 00:35:35,345 --> 00:35:39,690 I've worked the drawing separately, the painting separately, and this is part 546 00:35:39,691 --> 00:35:42,786 of what makes it fast, and it's also part of what makes it 547 00:35:42,787 --> 00:35:45,810 very easy for people to do, because you just look at here. 548 00:35:45,811 --> 00:35:50,310 I'm just looking at the draftsmanship and somewhat the dark tones. 549 00:35:51,385 --> 00:35:54,530 When this is fully drawn, you go: "Geez, that's almost a finished painting!" 550 00:35:55,270 --> 00:35:57,746 Once I put the color in, you go: "No, THAT's really a finished painting!" 551 00:35:57,770 --> 00:36:00,426 Then I put the lights in, you go: "No, THAT's really a finished painting!" 552 00:36:00,450 --> 00:36:03,670 because each step has a finished look to it. 553 00:36:03,920 --> 00:36:06,170 And people wonder why I do so much drawing underneath. 554 00:36:06,210 --> 00:36:07,490 Well, it's because it all shows. 555 00:36:08,150 --> 00:36:12,510 Now, you'll note on some of the faces that there's color to them already. 556 00:36:12,830 --> 00:36:17,630 It's because now, remember, what I do is I paint transparently, more or less. 557 00:36:18,290 --> 00:36:19,510 So you see the darks. 558 00:36:19,670 --> 00:36:21,885 But if I drew darks on a person's face and they 559 00:36:21,886 --> 00:36:25,530 showed through, they'd all look very gray and filthy. 560 00:36:26,510 --> 00:36:29,670 So on a space like where you want the color really 561 00:36:29,671 --> 00:36:32,610 fresh, like on a person's face, I draw it in color. 562 00:36:33,210 --> 00:36:35,670 So the values that you'll note are already there. 563 00:36:35,810 --> 00:36:40,990 The turns and the edges of the face and the planes are all defined at this stage, 564 00:36:41,450 --> 00:36:42,450 but in color. 565 00:36:42,670 --> 00:36:45,210 So when I add a little bit more color to it, it 566 00:36:45,211 --> 00:36:48,171 will disappear and just look like a change of value. 567 00:36:48,390 --> 00:36:51,350 And I didn't have to sit there and render it with a little brush, every little 568 00:36:51,351 --> 00:36:55,070 change, because I drew it in, and now the color just evens it out. 569 00:36:55,990 --> 00:36:58,130 So you'll see that later in the painting stage. 570 00:36:58,430 --> 00:37:00,370 But notice, this is the stage I draw it in. 571 00:37:00,520 --> 00:37:02,930 Now the guys, I want them to look tough, right? 572 00:37:03,110 --> 00:37:05,990 Well, I drew them with a dark pencil. 573 00:37:06,490 --> 00:37:08,565 And they look tough because you can still see the lines 574 00:37:08,566 --> 00:37:11,550 and they look like they were cut out of stone or something. 575 00:37:11,850 --> 00:37:14,710 And the girls are soft, gentle. 576 00:37:15,110 --> 00:37:17,286 We don't want them to look like they were cut out of stone. 577 00:37:17,310 --> 00:37:19,850 We want them to more look like Silly Buddy or something. 578 00:37:21,010 --> 00:37:25,130 So I drew them in color so their edges will turn softer and gentler. 579 00:37:25,330 --> 00:37:28,450 Where guys, they can turn fast and hard with edges. 580 00:37:29,150 --> 00:37:32,190 Look at the difference between Hellboy's face and the girls' face. 581 00:37:32,370 --> 00:37:33,650 Hers is all soft already. 582 00:37:33,710 --> 00:37:35,070 His is all tough already. 583 00:37:35,410 --> 00:37:39,290 So here's an aesthetic choice that I even make at this level. 584 00:37:39,850 --> 00:37:43,390 That the guys are tougher than tough and the girls are softer than soft. 585 00:37:43,750 --> 00:37:46,550 I'm already making a distinction between them. 586 00:37:46,930 --> 00:37:51,090 You'll see the sharper, straighter lines going around Abe Sapien's head. 587 00:37:51,655 --> 00:37:53,210 I thought a skull was round. 588 00:37:53,290 --> 00:37:55,610 Well, it goes around, but it goes in straight lines. 589 00:37:56,185 --> 00:37:58,150 Well, again, that's my choice. 590 00:37:58,170 --> 00:38:03,210 To make him harder than, say, you look at the girl and she's going to be softer. 591 00:38:04,670 --> 00:38:07,590 So it's all willful acts and this is at this stage it's done on. 592 00:38:08,700 --> 00:38:12,370 At this stage you can see I've got it pretty well drawn in. 593 00:38:12,520 --> 00:38:14,210 As much as I can do with the pencil. 594 00:38:14,670 --> 00:38:16,990 And you can see how complete it is. 595 00:38:17,190 --> 00:38:20,890 I mean, the composition is there, the color is there, the draftmanship's there. 596 00:38:21,170 --> 00:38:23,490 A lot of the values are already drawn in. 597 00:38:23,740 --> 00:38:27,890 You've got a pretty complete looking picture here. 598 00:38:28,050 --> 00:38:29,730 And it's just the drawing stage. 599 00:38:31,450 --> 00:38:34,610 But anyway, at this stage, okay, I get out the paintbrush. 600 00:38:34,890 --> 00:38:39,630 And wherever the black is black, I paint it in with acrylics. 601 00:38:40,740 --> 00:38:42,390 So everything I use is compatible. 602 00:38:42,770 --> 00:38:45,488 I'm not putting like watercolor on top of oil paint or 603 00:38:45,489 --> 00:38:48,790 something where it's going to fall off and slide away. 604 00:38:48,940 --> 00:38:53,290 So this is acrylic paint on top of acrylic Gesso. 605 00:38:53,930 --> 00:38:56,490 It's sound, it's plastic, it ain't moving and it's 606 00:38:56,491 --> 00:38:59,091 not going to separate from the layer underneath. 607 00:38:59,690 --> 00:39:01,430 I hear I'm painting in the blacks. 608 00:39:02,030 --> 00:39:03,838 Some silly people make the mistake, well, you're 609 00:39:03,839 --> 00:39:05,630 drawing, I'm just going to fill in all the blacks. 610 00:39:05,730 --> 00:39:06,170 Why? 611 00:39:06,510 --> 00:39:08,090 For one thing it would take forever. 612 00:39:08,770 --> 00:39:13,130 And unless you want some texture you're creating under there, I just paint it in. 613 00:39:13,720 --> 00:39:17,510 If I want a texture then I paint the texture in however I want it done. 614 00:39:18,260 --> 00:39:20,970 But now you'll see how quickly this comes along. 615 00:39:21,230 --> 00:39:24,630 It still just values black and white and grays. 616 00:39:24,970 --> 00:39:26,870 But I'm just painting in the blacks. 617 00:39:28,070 --> 00:39:31,930 Because I have my comp, I know where it's going to be black, I'm painting it in. 618 00:39:32,270 --> 00:39:34,330 And I can always fix any mistake that's ever made. 619 00:39:35,190 --> 00:39:38,030 And you'll probably see me paint the line in the wrong place. 620 00:39:38,290 --> 00:39:41,370 So I just take my finger and wipe it off. 621 00:39:43,440 --> 00:39:44,530 It's not sacred. 622 00:39:44,860 --> 00:39:46,350 It's not sacred until it's done. 623 00:39:46,905 --> 00:39:48,150 This is the process. 624 00:39:48,370 --> 00:39:50,546 Yeah, there's a little smearing going on here and there. 625 00:39:50,570 --> 00:39:53,090 But nothing is going to hurt it. 626 00:39:54,770 --> 00:39:58,090 You can see how dirty that piece of tissue is there under my hand. 627 00:39:58,430 --> 00:40:01,630 It's rubbing stuff, but it's not rubbing the drawing all over. 628 00:40:01,930 --> 00:40:06,410 I just take a piece of tissue or tracing paper or vellum or anything. 629 00:40:07,810 --> 00:40:09,450 Tracing paper is nice because it's cheap. 630 00:40:09,770 --> 00:40:12,366 But you can see through it so you know where you are and where you're working. 631 00:40:12,390 --> 00:40:15,730 And I just put it, as you see, under my hand to keep from smearing it. 632 00:40:16,230 --> 00:40:18,231 The drawing, because it's still just a raw drawing. 633 00:40:18,430 --> 00:40:21,970 It has not been fixed in any way. 634 00:40:22,890 --> 00:40:27,050 Here you can see I'm kind of meshing the drawing with the paint. 635 00:40:27,450 --> 00:40:28,890 Look how hard that is to do. 636 00:40:29,130 --> 00:40:29,810 Oh my goodness. 637 00:40:29,990 --> 00:40:31,330 He's just brushing it. 638 00:40:31,850 --> 00:40:32,850 What the heck? 639 00:40:33,390 --> 00:40:34,730 Does it go from drawing to paint? 640 00:40:35,070 --> 00:40:36,070 Yeah. 641 00:40:36,140 --> 00:40:40,390 And later I'll airbrush it from paint and drawing into color. 642 00:40:40,990 --> 00:40:42,670 But you can see it's this. 643 00:40:42,830 --> 00:40:47,070 Again, I do everything I do the easiest way I can think of. 644 00:40:47,270 --> 00:40:50,910 With the least work and the fastest, but with the highest of quality. 645 00:40:51,570 --> 00:40:52,810 This isn't all just experience. 646 00:40:52,930 --> 00:40:57,070 I can achieve the same means simply and faster. 647 00:40:57,210 --> 00:41:02,050 Rather than working my tail off to blend the darks together. 648 00:41:03,170 --> 00:41:04,406 You can see I did it very quickly. 649 00:41:04,430 --> 00:41:06,410 I knew where I was going with the drawing. 650 00:41:06,910 --> 00:41:09,750 Making it black and making it lighter towards the white. 651 00:41:09,751 --> 00:41:12,650 And now I'm doing just the opposite with the black paint. 652 00:41:13,090 --> 00:41:14,410 You know, it's solid black. 653 00:41:14,950 --> 00:41:17,839 And with a little bit of dry brush textury, you run 654 00:41:17,840 --> 00:41:20,390 that across the drawing and it blends right together. 655 00:41:21,330 --> 00:41:24,407 You see, one thing I did because of my technique 656 00:41:24,408 --> 00:41:27,191 or my taste, I put outlines around things. 657 00:41:27,690 --> 00:41:30,640 So it's really easy to come up against a thicker 658 00:41:30,641 --> 00:41:33,510 black line drawing with a brush than it is a thin one. 659 00:41:34,280 --> 00:41:35,770 And I don't necessarily fill it in. 660 00:41:36,020 --> 00:41:41,670 I willfully leave little white spots and little holidays and stuff because when the 661 00:41:41,671 --> 00:41:44,050 paint fills it in, it makes little fans here. 662 00:41:44,210 --> 00:41:45,850 Kind of dances around and moves. 663 00:41:46,150 --> 00:41:49,210 Like Groucho said, you know, I want it to sing, I want it to dance. 664 00:41:49,770 --> 00:41:53,390 Well, you don't render the hell out of it because you'll kill it. 665 00:41:56,180 --> 00:41:58,790 I leave a lot of things that happen. 666 00:41:59,730 --> 00:42:01,590 And if they bring more to the painting. 667 00:42:01,940 --> 00:42:07,290 And here, you know, here I am kind of like, okay, I'm willfully painting in a 668 00:42:07,390 --> 00:42:10,590 certain direction, you know, cutting lines here and there. 669 00:42:11,010 --> 00:42:12,250 I don't know, some of it shows. 670 00:42:12,640 --> 00:42:15,250 But if it happens to show, so much the better. 671 00:42:15,310 --> 00:42:16,910 If it doesn't, it hasn't hurt anything. 672 00:42:17,790 --> 00:42:21,337 Or even here, where I'm painting around the edge of it, I'm 673 00:42:21,338 --> 00:42:24,190 not just painting out to the crop lines, which you can see. 674 00:42:24,590 --> 00:42:27,110 I'm kind of giving it a cool little shape, you know. 675 00:42:27,630 --> 00:42:29,470 I'm doing something nobody else would do. 676 00:42:29,471 --> 00:42:30,710 I don't know about nobody. 677 00:42:31,170 --> 00:42:33,390 But I'm pushing my brush instead of pulling it. 678 00:42:33,675 --> 00:42:34,810 "You'll ruin your brush!" 679 00:42:35,230 --> 00:42:37,070 Yeah, but I'll make the painting cool. 680 00:42:37,650 --> 00:42:40,070 What's more important, the brush or the painting, you know? 681 00:42:40,330 --> 00:42:43,510 And I'll go: "I've been using this same brush for 20 years!" 682 00:42:43,750 --> 00:42:46,650 I used mine this afternoon and I made a really cool painting. 683 00:42:46,830 --> 00:42:47,830 But I ruined the brush. 684 00:42:48,330 --> 00:42:51,010 So, I mean, a lot of times you don't see that edge in the poster. 685 00:42:51,070 --> 00:42:53,087 But when people buy the originals, often 686 00:42:53,088 --> 00:42:55,670 they will frame them outside of the cropping. 687 00:42:55,750 --> 00:42:57,930 Because they see that the edge is really sexy. 688 00:42:57,931 --> 00:43:00,530 And it adds some real flavor to the painting. 689 00:43:01,330 --> 00:43:03,830 So, I do it on purpose because I like the edge. 690 00:43:04,930 --> 00:43:07,990 Most things I invented, but that doesn't mean they didn't exist before. 691 00:43:09,145 --> 00:43:10,506 That's the trouble with ignorance. 692 00:43:10,850 --> 00:43:13,170 You have to go down the road that other people have walked. 693 00:43:14,770 --> 00:43:17,380 Education is much better then you can know it 694 00:43:17,381 --> 00:43:19,910 without having to suffer through it for years. 695 00:43:20,450 --> 00:43:21,770 But look at that painting change. 696 00:43:22,190 --> 00:43:24,670 What was a drawing 15 minutes ago. 697 00:43:24,990 --> 00:43:26,570 Now look at the value pattern. 698 00:43:26,845 --> 00:43:27,870 It's completely changed. 699 00:43:28,610 --> 00:43:31,170 What I'm doing here now is the secret thing. 700 00:43:31,270 --> 00:43:36,350 This is not some kind of commercial brisket that you can cut out. 701 00:43:36,630 --> 00:43:37,890 And look how precise I am. 702 00:43:38,130 --> 00:43:39,670 Look at that. 703 00:43:40,670 --> 00:43:41,650 I'm being a smart ass. 704 00:43:41,670 --> 00:43:42,670 It's not precise. 705 00:43:43,090 --> 00:43:49,790 And what I did is I took a piece of tracing paper, laid it down on some paper 706 00:43:49,791 --> 00:43:52,031 backing in another part of the room which you didn't see. 707 00:43:52,330 --> 00:43:53,450 I took a spray mount. 708 00:43:53,675 --> 00:43:56,190 I spray one side of the paper lightly. 709 00:43:56,490 --> 00:43:57,850 You'll learn how much by practice. 710 00:43:57,930 --> 00:44:01,350 I let it dry a little bit so there's no sticky stuff on it. 711 00:44:01,650 --> 00:44:05,490 In fact I turn it over, lay it down on the piece of paper I was spraying over. 712 00:44:05,970 --> 00:44:07,570 Stick it to that and then pull it back up. 713 00:44:07,590 --> 00:44:10,570 And it takes a lot of the glue and the tack and the crap off of it. 714 00:44:10,710 --> 00:44:12,970 And then you saw me sticking it on the board. 715 00:44:13,630 --> 00:44:15,998 And what I'm doing now is cutting out a shape 716 00:44:15,999 --> 00:44:19,491 I don't want to have a color sprayed on. 717 00:44:20,730 --> 00:44:24,850 You'll see as I go on this is the only thing on the whole painting I mask. 718 00:44:25,410 --> 00:44:26,530 Because I hate masking. 719 00:44:27,130 --> 00:44:30,910 The reason why is I can't see how it relates to the rest of the picture. 720 00:44:31,270 --> 00:44:32,890 What color and what value it is. 721 00:44:33,010 --> 00:44:35,650 If it's covered up with frisket I can't see it. 722 00:44:35,950 --> 00:44:39,830 So I only do it rarely and only if I need a hard edge. 723 00:44:40,630 --> 00:44:42,456 Or if there's some texture I'm putting on 724 00:44:42,457 --> 00:44:45,871 free form then I don't want it to get on that. 725 00:44:46,030 --> 00:44:47,170 I'll do it. 726 00:44:47,171 --> 00:44:51,170 One of the few times on this whole piece that I do any masking or frisketing. 727 00:44:52,150 --> 00:44:55,370 The reason is you'll see that I don't want to get a 728 00:44:55,371 --> 00:44:58,451 texture I'm going to put on it on that background. 729 00:44:59,210 --> 00:45:01,486 So you can't tell which part I'm cutting out at this point. 730 00:45:01,510 --> 00:45:05,170 And I only stuck the piece of tracing paper on the part that I wanted to mask off. 731 00:45:05,230 --> 00:45:06,750 I didn't have to do the whole picture. 732 00:45:06,870 --> 00:45:07,870 Just that one piece. 733 00:45:08,290 --> 00:45:12,170 But what it is is it's the sky background that's behind them. 734 00:45:12,790 --> 00:45:16,210 I'm going to be putting texture on the figures in the foreground. 735 00:45:16,760 --> 00:45:20,610 And I don't want that texture on the clear sky in the background. 736 00:45:21,070 --> 00:45:24,230 So I'm just masking it off because you'll see how I put the texture on it. 737 00:45:24,330 --> 00:45:26,450 It is not exactly a controlled process. 738 00:45:28,830 --> 00:45:30,650 So this is an X-Acto knife. 739 00:45:30,870 --> 00:45:33,890 You keep your knife sharp so you don't have to press too hard. 740 00:45:34,270 --> 00:45:35,406 You can see the paper moving. 741 00:45:35,430 --> 00:45:37,470 It's not stuck too hard. 742 00:45:37,890 --> 00:45:39,950 But you'll see why I don't have to be all that accurate. 743 00:45:39,970 --> 00:45:41,890 First of all I put a line around everything. 744 00:45:42,340 --> 00:45:46,530 So as long as I go sort of down in the middle of the line, it's not affecting anything. 745 00:45:47,130 --> 00:45:50,170 The other problem you run into with frisking is you cut too deep. 746 00:45:50,190 --> 00:45:52,850 You're going to leave a line in your board. 747 00:45:53,170 --> 00:45:54,470 And it will always be there. 748 00:45:54,750 --> 00:45:57,550 So you kind of learn how to control the depth of it. 749 00:45:58,230 --> 00:46:01,490 And sometimes it's frustrating because it's like little pieces don't get cut. 750 00:46:01,491 --> 00:46:03,171 So you have to go back and cut them again. 751 00:46:03,280 --> 00:46:04,550 That's just part of the job. 752 00:46:05,650 --> 00:46:07,462 But, you know, when I'm done doing it I just 753 00:46:07,463 --> 00:46:10,271 wad it up and throw it away because it's done. 754 00:46:11,570 --> 00:46:14,690 Sometimes I forget which side I was cutting to and I pull up the wrong side. 755 00:46:14,870 --> 00:46:15,910 Like right here. 756 00:46:16,470 --> 00:46:18,270 A minute I'll realize that I was cut. 757 00:46:18,330 --> 00:46:19,790 I think this is where I'm doing it. 758 00:46:19,791 --> 00:46:21,250 I'll realize I did the wrong side. 759 00:46:21,630 --> 00:46:23,050 I told you we all make mistakes. 760 00:46:25,050 --> 00:46:26,370 There you go. 761 00:46:27,150 --> 00:46:28,150 Nowhere near perfect. 762 00:46:28,250 --> 00:46:28,630 What do you say? 763 00:46:28,710 --> 00:46:29,070 I tore it. 764 00:46:29,130 --> 00:46:30,290 I'll just stick it back down. 765 00:46:30,590 --> 00:46:32,430 Of course once I get it off you want to be able to see it. 766 00:46:32,431 --> 00:46:37,450 But you know that that whole background behind their heads is masked off. 767 00:46:37,650 --> 00:46:39,350 So that's my lesson in masking. 768 00:46:39,390 --> 00:46:40,430 Well, one of the lessons. 769 00:46:40,431 --> 00:46:41,670 You'll see another one later. 770 00:46:42,885 --> 00:46:46,430 I don't use this fancy expensive stuff that pulls up your drawing. 771 00:46:46,630 --> 00:46:50,570 It's just a little bit of spray mount and a piece of tissue paper. 772 00:46:50,710 --> 00:46:53,050 It's light tissue so you don't have to work hard at it. 773 00:46:53,410 --> 00:46:54,450 But I can see through it. 774 00:46:54,451 --> 00:46:56,910 It stops what I'm going to do perfectly. 775 00:46:58,090 --> 00:46:59,390 Uh oh, didn't cut out that part. 776 00:46:59,530 --> 00:47:00,070 Missed that. 777 00:47:00,350 --> 00:47:01,410 Okay, I'll do it now. 778 00:47:04,840 --> 00:47:07,690 And I pull it off that way because I haven't cut through too much. 779 00:47:08,030 --> 00:47:10,430 So sometimes it tears the wrong piece. 780 00:47:10,870 --> 00:47:11,870 Or the wrong part. 781 00:47:12,450 --> 00:47:14,550 So I kind of got to work it a bit to get it off. 782 00:47:19,000 --> 00:47:20,890 This is... people always wonder how I do it. 783 00:47:21,150 --> 00:47:22,350 I call it the old tooth brush. 784 00:47:22,410 --> 00:47:24,730 I'm just adding little dots to everything. 785 00:47:25,410 --> 00:47:28,350 They come out different sizes because it's not overly controlled. 786 00:47:28,410 --> 00:47:29,876 A lot of people do it with an airbrush. 787 00:47:29,900 --> 00:47:31,390 I know that's smart. 788 00:47:31,850 --> 00:47:34,590 How to adjust an airbrush so it spatters, you know. 789 00:47:34,710 --> 00:47:35,610 But it's all too even. 790 00:47:35,650 --> 00:47:36,810 This is like all uneven. 791 00:47:37,190 --> 00:47:38,190 It's all different sizes. 792 00:47:38,230 --> 00:47:39,230 It's more interesting. 793 00:47:39,610 --> 00:47:40,690 It's a thing I developed. 794 00:47:40,950 --> 00:47:42,470 I really like what it does. 795 00:47:42,750 --> 00:47:46,310 Again, it adds a touch of organicness to the painting. 796 00:47:46,390 --> 00:47:48,490 Because it's not drawn and brushed. 797 00:47:48,491 --> 00:47:50,430 You can see the dots very beautifully. 798 00:47:51,090 --> 00:47:52,590 It's just black paint put on. 799 00:47:53,230 --> 00:47:56,010 What that brush is, is a typewriter. 800 00:47:56,850 --> 00:47:59,570 They used to have those things in the old days called a typewriter. 801 00:47:59,970 --> 00:48:01,250 It was a mechanical device. 802 00:48:01,890 --> 00:48:04,630 It got dust and ink and crap in it. 803 00:48:04,631 --> 00:48:06,810 So they had a brush to clean the typewriter with. 804 00:48:06,870 --> 00:48:08,890 Well, this is a typewriter cleaning brush. 805 00:48:09,270 --> 00:48:12,490 Which is nothing more than, you know, four times the size of a toothbrush. 806 00:48:12,750 --> 00:48:16,230 And I'm using the back end of a brush to brush it with. 807 00:48:17,270 --> 00:48:21,330 And I'm putting... you saw just putting a little bit thin. 808 00:48:22,900 --> 00:48:23,530 Whatever thickness you want. 809 00:48:23,570 --> 00:48:24,390 I'm using black. 810 00:48:24,470 --> 00:48:26,570 You can use any color you want or a number of colors. 811 00:48:27,170 --> 00:48:28,390 But this one I'm using black. 812 00:48:28,391 --> 00:48:33,710 And the reason why is I discovered if I put this texture over the top of the 813 00:48:33,910 --> 00:48:36,250 drawing, it starts to disguise the drawing. 814 00:48:36,430 --> 00:48:39,410 It makes the drawing look ten times more detailed. 815 00:48:39,730 --> 00:48:44,850 It's just something I discovered that doing this just alters the look of the drawing. 816 00:48:45,310 --> 00:48:49,590 So you'll see in the close-ups how the drawing seems to have changed its appearance. 817 00:48:49,830 --> 00:48:51,506 But you can see the dots are all different sizes. 818 00:48:51,530 --> 00:48:53,230 It's graying it down, yes. 819 00:48:53,410 --> 00:48:55,450 So the background is not quite so bright. 820 00:48:56,220 --> 00:48:58,490 But I love what it's doing to the drawing. 821 00:48:59,090 --> 00:49:00,610 It just makes it look more rendered. 822 00:49:00,970 --> 00:49:03,590 I've gone to all this effort when I'm not doing anything at all. 823 00:49:04,760 --> 00:49:07,042 And depending on how thick or heavy I make the paint, 824 00:49:07,043 --> 00:49:11,490 the dot gets lighter or fatter or thinner or drier. 825 00:49:11,510 --> 00:49:13,010 So you can kind of control it. 826 00:49:13,470 --> 00:49:16,790 But I'm putting the texture everywhere, even on the black, because it will show up. 827 00:49:16,830 --> 00:49:18,190 So it's just wherever you want it. 828 00:49:19,030 --> 00:49:20,870 Oh, and there's another thing I didn't mention. 829 00:49:21,210 --> 00:49:22,210 Look at that. 830 00:49:22,430 --> 00:49:23,410 That's going to be rock. 831 00:49:23,411 --> 00:49:26,630 So I put a really heavy, bigger, fatter texture on it. 832 00:49:26,790 --> 00:49:28,006 And it's starting to look like rock. 833 00:49:28,030 --> 00:49:29,590 See, there's without and with. 834 00:49:29,591 --> 00:49:30,591 You see the difference? 835 00:49:31,990 --> 00:49:34,570 I'm already thinking this is going to look like rock. 836 00:49:34,930 --> 00:49:39,050 So I made the paint heavier, so it made bigger, darker dots. 837 00:49:39,930 --> 00:49:41,690 See how I drew it in a different shape? 838 00:49:41,790 --> 00:49:44,730 I drew it kind of in circles and stuff, instead of straight lines. 839 00:49:45,210 --> 00:49:48,610 Because I was already making texture, but it wasn't rendered texture. 840 00:49:49,520 --> 00:49:51,050 This is the impression it gives me. 841 00:49:51,051 --> 00:49:54,030 Now I'm putting the dots on it, and that gives it more on top of that. 842 00:49:54,050 --> 00:49:55,650 So it's already layered and textured. 843 00:49:56,410 --> 00:49:57,810 I don't have to do hardly anything. 844 00:49:58,170 --> 00:49:59,650 Uh-oh, here comes the big dots. 845 00:50:01,430 --> 00:50:01,810 See them? 846 00:50:02,150 --> 00:50:03,070 And they say, how do you do that? 847 00:50:03,071 --> 00:50:04,050 How do you control that? 848 00:50:04,070 --> 00:50:07,230 Well, first of all, I'm just painting where it was masked off. 849 00:50:07,350 --> 00:50:08,610 That's just big blobs. 850 00:50:08,990 --> 00:50:11,570 But the reason I'm putting it on here, this is specific. 851 00:50:12,090 --> 00:50:13,170 It's going to be rock. 852 00:50:13,270 --> 00:50:14,550 I want it textured. 853 00:50:15,110 --> 00:50:17,261 So all I'm doing is I loaded the brush, and 854 00:50:17,262 --> 00:50:19,490 I'm just tapping it with my finger on the top. 855 00:50:19,491 --> 00:50:21,510 And that makes the paint jump out of the brush. 856 00:50:22,130 --> 00:50:24,498 I'm just holding down the tissue paper, because 857 00:50:24,499 --> 00:50:27,531 it has a tendency to pull up as it gets wet. 858 00:50:27,750 --> 00:50:29,830 Don't get scared if you try and it pulls up. 859 00:50:30,210 --> 00:50:31,310 Just hold it down. 860 00:50:32,070 --> 00:50:34,430 I mean, the one texture serves to, say, rock. 861 00:50:34,450 --> 00:50:38,690 The other texture serves to kind of soften the drawing a little bit. 862 00:50:39,050 --> 00:50:41,750 So the same technique does different things in different places. 863 00:50:42,090 --> 00:50:45,830 Many times in painting, one thing serves many, many levels, you know. 864 00:50:46,690 --> 00:50:49,830 It can make color, it can make value, it can turn an edge. 865 00:50:50,780 --> 00:50:53,290 It can add a texture all in one stroke, you know. 866 00:50:53,550 --> 00:50:55,230 So there you see I pulled the mask off. 867 00:50:55,410 --> 00:50:56,490 Now you see why. 868 00:50:57,250 --> 00:50:59,492 So you're always starting to see the value 869 00:50:59,493 --> 00:51:03,111 patterns, the bright backlight behind the figures. 870 00:51:03,990 --> 00:51:11,490 And then basically the framework of the painting is the stone overhead that's 871 00:51:11,491 --> 00:51:15,970 drawing a circle around the main characters and the darkness. 872 00:51:18,200 --> 00:51:20,152 So the figures will be backlit, so there will be 873 00:51:20,153 --> 00:51:22,111 a nice contrast between them and the background. 874 00:51:22,170 --> 00:51:23,370 So you'll see them first. 875 00:51:24,170 --> 00:51:24,990 I said, there you go. 876 00:51:25,030 --> 00:51:26,030 Look at that sucker. 877 00:51:26,570 --> 00:51:27,790 Uh-oh, something's changed. 878 00:51:28,430 --> 00:51:29,630 Remember that gray background? 879 00:51:29,790 --> 00:51:31,170 Now you see it was gray. 880 00:51:31,550 --> 00:51:33,370 This is the first time you see the contrast. 881 00:51:34,670 --> 00:51:37,830 Well, you mean I wasn't painting around the white the whole time? 882 00:51:38,030 --> 00:51:42,990 So the reason that it's on gray is because when you're rendering, if you're on white, 883 00:51:43,050 --> 00:51:45,757 that means every color and value put down 884 00:51:45,758 --> 00:51:48,390 there has to go from white down to the dark. 885 00:51:48,870 --> 00:51:51,110 Here I started in the middle of the value pattern. 886 00:51:51,350 --> 00:51:54,910 I've added the pure black and now I'm adding the pure white and everything else 887 00:51:54,911 --> 00:51:57,870 is nice medium tone without doing any work. 888 00:51:58,290 --> 00:52:00,750 So I painted over the line, what do I need to do now? 889 00:52:01,010 --> 00:52:02,010 Wipe it off. 890 00:52:02,310 --> 00:52:02,710 Okay. 891 00:52:03,110 --> 00:52:05,940 But you're seeing the technique, why I choose what I choose. 892 00:52:06,590 --> 00:52:11,800 See, when I go to paint transparently with the airbrush, you will see how quickly the 893 00:52:11,801 --> 00:52:15,700 color fills in because it's not on pure white, it's on gray. 894 00:52:15,820 --> 00:52:19,020 So the gray actually fills in a lot of the color value. 895 00:52:19,440 --> 00:52:22,080 You'd have to mix to get down to that value. 896 00:52:23,200 --> 00:52:27,000 So here I just said the only area that's going to need pure white is in the 897 00:52:27,001 --> 00:52:28,720 background, so that's what I'm going to do. 898 00:52:30,680 --> 00:52:31,700 Why a gray board? 899 00:52:31,880 --> 00:52:32,880 Why did I mask it? 900 00:52:32,881 --> 00:52:34,120 Why did I add the texture? 901 00:52:34,121 --> 00:52:35,040 When did I do it? 902 00:52:35,060 --> 00:52:35,840 How did I do it? 903 00:52:35,860 --> 00:52:37,120 It's all right there now. 904 00:52:38,280 --> 00:52:41,960 Okay, now the black and white is ready for color paint. 905 00:52:43,160 --> 00:52:44,460 This is going to be airbrushed. 906 00:52:44,540 --> 00:52:48,560 I have two colors on the palette, a cadmium red and kind of an alizarin red. 907 00:52:49,220 --> 00:52:53,960 And I have an airbrush, which is an Iwata HP-C, I think. 908 00:52:53,980 --> 00:52:55,860 It's the simplest one I could find. 909 00:52:57,775 --> 00:53:01,252 It's connected to a CO2 tank, not a compressor, 910 00:53:01,253 --> 00:53:04,181 because I don't like the noise and I'm not mechanical. 911 00:53:04,420 --> 00:53:09,620 I don't want to remember to put oil in the compressor and you've got to put a 912 00:53:09,621 --> 00:53:12,400 moisture evaporator in it to keep the moisture out of the lines. 913 00:53:12,460 --> 00:53:14,460 And you don't have to do any of that with the tank. 914 00:53:14,580 --> 00:53:15,780 So it's quiet. 915 00:53:16,000 --> 00:53:18,800 I turn on the pressure and the regulator and it's ready to go. 916 00:53:19,100 --> 00:53:24,020 So I have, as you saw on the tabaret, I have an old butcher's palette I've had 917 00:53:24,021 --> 00:53:26,700 since I was 18 years old, and it still works every day. 918 00:53:27,180 --> 00:53:30,897 I mix the two colors with water until I get the consistency I 919 00:53:30,898 --> 00:53:33,860 want in the brush, which is, I don't know how you compare it. 920 00:53:33,980 --> 00:53:35,380 You can just see it. 921 00:53:35,920 --> 00:53:37,880 But it's, you know, like heavy cream or something. 922 00:53:38,180 --> 00:53:39,740 It blows pretty good through the brush. 923 00:53:40,120 --> 00:53:45,560 I like to keep the paint pretty close to as dry as I can and still have it flow so 924 00:53:45,561 --> 00:53:49,280 when it hits the board, it's almost completely dry the minute I brush it. 925 00:53:49,440 --> 00:53:53,340 But what that does is because the paint's being atomized, and if it dries fast, 926 00:53:53,760 --> 00:53:57,580 it adds a little texture over those pencil lines, which I didn't mention. 927 00:53:57,640 --> 00:53:58,600 I've spray fixed them. 928 00:53:58,601 --> 00:53:59,380 I didn't show that. 929 00:53:59,505 --> 00:54:01,160 I use workable spray fix. 930 00:54:01,720 --> 00:54:07,700 Just light enough to fix the pencil in case I happen to rub my hand across it or 931 00:54:07,701 --> 00:54:10,700 something because once it's under the paint, it's completely fixed. 932 00:54:11,100 --> 00:54:14,120 So it's adding a little texture on top of that pencil so 933 00:54:14,121 --> 00:54:16,720 that it grabs pencil when I do the color on top of that. 934 00:54:17,580 --> 00:54:21,500 And there's my... now you're seeing my other masking technique. 935 00:54:23,080 --> 00:54:25,700 A four by six index card, you know? 936 00:54:26,160 --> 00:54:27,720 Buy them by the hundreds. 937 00:54:28,830 --> 00:54:33,380 So I'm not much of an airbrush artist, and I don't need to be because I have my 938 00:54:33,381 --> 00:54:35,620 little card, and that keeps it from overspraying. 939 00:54:35,740 --> 00:54:39,080 But a little I like because it harmonizes all the colors. 940 00:54:40,480 --> 00:54:42,040 And look how quickly the colors change. 941 00:54:42,120 --> 00:54:47,600 I'm putting hardly any color on there, but because it's gray, the value's down 942 00:54:47,601 --> 00:54:50,000 already, and I just have to add the intensity. 943 00:54:52,280 --> 00:54:58,180 When I first begin, a little slow because I'm trying to test out the color and the 944 00:54:58,181 --> 00:55:01,560 brush and see if it's working because, again, not overly mechanical. 945 00:55:02,140 --> 00:55:03,600 But I don't have to be real specific. 946 00:55:03,620 --> 00:55:04,340 He's all red! 947 00:55:04,540 --> 00:55:06,540 But I'm kind of going slow because I'm starting. 948 00:55:06,800 --> 00:55:08,920 I just want to test out where I'm going with it. 949 00:55:10,100 --> 00:55:12,240 And you can see the drawing shows right through it. 950 00:55:14,040 --> 00:55:15,380 So there's the darks. 951 00:55:15,800 --> 00:55:17,020 Nothing's light at this point. 952 00:55:17,100 --> 00:55:18,940 Everything's from like middle down. 953 00:55:19,840 --> 00:55:24,500 And later what I do is because I divide it off into the three parts, the darks, 954 00:55:24,560 --> 00:55:27,009 which is the drawing, the colors, which is the acrylic 955 00:55:27,010 --> 00:55:30,160 paint, and then the lights, which are the colored pencil. 956 00:55:30,920 --> 00:55:34,380 So I work from middle to dark, and the other side I'll work from light to middle. 957 00:55:35,020 --> 00:55:38,480 So I'll have worked both sides of the value scale 958 00:55:38,481 --> 00:55:41,641 and every square millimeter of the painting. 959 00:55:41,980 --> 00:55:45,180 So I'm still adding a little value, you know, a little darker. 960 00:55:45,980 --> 00:55:47,320 Make sure I don't go too dark. 961 00:55:48,580 --> 00:55:53,740 But I let the gray and some of the overspray darken even whether the light 962 00:55:53,741 --> 00:55:59,000 area is, because I come back with lighter colored pencil to highlight it. 963 00:56:01,380 --> 00:56:04,720 You see this, you know, it's subtle, but, you know, it's changing, but not, 964 00:56:04,740 --> 00:56:06,940 you know, it doesn't have to be overly accurate. 965 00:56:07,500 --> 00:56:14,020 Because the trick is the black is keeping it sharp, and later when I come back with 966 00:56:14,070 --> 00:56:19,961 the light prismacolor, it's a pencil again, and I can make any one I want sharp. 967 00:56:20,000 --> 00:56:23,291 So the airbrushing doesn't have to be like terribly sharp 968 00:56:23,292 --> 00:56:27,220 and accurate, just the right color in the right place. 969 00:56:30,320 --> 00:56:32,020 Because again, it's a transparent color. 970 00:56:32,360 --> 00:56:36,700 And you can see that what was really black lines are turning a little bit gray 971 00:56:36,701 --> 00:56:41,980 looking, because the paint isn't perfectly transparent. 972 00:56:42,160 --> 00:56:47,480 I mean, if I wanted perfect transparency, I'd be using inks or dyes. 973 00:56:47,940 --> 00:56:50,300 But the trouble with those paints, they're fugitive. 974 00:56:50,850 --> 00:56:53,300 You put them in the light, they can be gone in the afternoon. 975 00:56:54,280 --> 00:56:55,880 Acrylics is perfectly permanent. 976 00:56:56,700 --> 00:57:00,820 Yeah, any painting in the light is going to die, fade and be bleached out. 977 00:57:01,140 --> 00:57:05,620 But this is much more stable and will last much longer. 978 00:57:07,500 --> 00:57:10,519 But that's okay, because you'll see later, it gives me 979 00:57:10,520 --> 00:57:13,200 a little bit of room on the dark side that I can go back now. 980 00:57:13,300 --> 00:57:16,840 If I put a black line on there, it's going to show up as a darker line. 981 00:57:17,440 --> 00:57:20,240 So again, it's giving me room to move. 982 00:57:21,180 --> 00:57:22,476 I made it really dark to begin with. 983 00:57:22,500 --> 00:57:24,220 It gets a little reddish-black now. 984 00:57:24,340 --> 00:57:25,620 Later I can make it more black. 985 00:57:25,680 --> 00:57:29,620 I want to make a darker line around his eyes or around the figure or somewhere. 986 00:57:30,130 --> 00:57:31,440 I still have room to move. 987 00:57:31,700 --> 00:57:32,960 I keep having room to move. 988 00:57:33,220 --> 00:57:36,520 And even when I go back with the whitest white Prismacolor and do a highlight, 989 00:57:36,880 --> 00:57:39,200 it's still not the whitest white in the world, 990 00:57:39,250 --> 00:57:42,220 because the Prismacolor isn't perfectly opaque either. 991 00:57:42,840 --> 00:57:46,200 And if I really want an opaque line, I'll get out my Gesso and paint it in. 992 00:57:46,480 --> 00:57:51,200 And if I want an even whiter highlight, if I get out the acrylic white, 993 00:57:51,300 --> 00:57:52,760 it's even whiter than the Gesso. 994 00:57:53,110 --> 00:57:57,540 So I give myself a whole lot of room to move and to 995 00:57:57,540 --> 00:58:00,960 work within the limitations of light and dark paint. 996 00:58:02,600 --> 00:58:06,260 If I started out with white, then everything would have to be as white as I 997 00:58:06,260 --> 00:58:08,420 could possibly get, and I'd have to keep painting around it. 998 00:58:08,420 --> 00:58:09,760 I don't have to do that here. 999 00:58:10,610 --> 00:58:14,860 I come close enough, because I have room to paint around it again. 1000 00:58:14,920 --> 00:58:17,160 I have room to get lighter and I have room to get darker. 1001 00:58:19,940 --> 00:58:24,340 I can put down a red, like I'm doing now, and say, I want it a little darker, 1002 00:58:24,460 --> 00:58:26,340 but a little bluer, like under his lip. 1003 00:58:26,720 --> 00:58:29,960 So I'll just get out the blue and paint it under his lip, and it'll be kind of a 1004 00:58:29,960 --> 00:58:33,860 bluish red, because they don't ever really mix. 1005 00:58:34,060 --> 00:58:37,260 You see through them, just like you see the pencil through the paint. 1006 00:58:37,640 --> 00:58:39,350 A lot of people wonder how I get the vibrant 1007 00:58:39,350 --> 00:58:41,660 colors, so it's just because it's transparent paint. 1008 00:58:41,770 --> 00:58:45,120 And it's done with the airbrush, so it's never actually mixed together. 1009 00:58:46,060 --> 00:58:48,580 Here, if you look very closely, I've changed the colors. 1010 00:58:48,960 --> 00:58:52,820 It was kind of that cadmium with some alizarin in it. 1011 00:58:52,820 --> 00:58:54,400 Now I have a magenta. 1012 00:58:54,680 --> 00:58:57,150 And around the edges, I'm changing the color to a 1013 00:58:57,230 --> 00:58:59,560 little bit of a magenta, where it turns into the white. 1014 00:59:00,740 --> 00:59:02,540 But it doesn't hurt what I've done to the red. 1015 00:59:02,920 --> 00:59:04,220 So I'm just altering the color. 1016 00:59:04,360 --> 00:59:06,480 So I'm putting magenta over the top of it. 1017 00:59:06,580 --> 00:59:09,120 And I'll keep doing that until it's like really sexy looking. 1018 00:59:09,620 --> 00:59:12,400 I've changed to an orange color, and I'm outlining him in orange, 1019 00:59:12,400 --> 00:59:15,320 because I know the background is going to be kind of yellow and orange. 1020 00:59:15,960 --> 00:59:17,240 This is the thing I do. 1021 00:59:17,680 --> 00:59:22,780 It's not technical so much, sort of, but it's more taste and choice. 1022 00:59:23,820 --> 00:59:25,830 But it's a two-dimensional painting, and I want 1023 00:59:25,830 --> 00:59:28,440 the edges to roll like in three dimensions. 1024 00:59:28,650 --> 00:59:32,580 They go out of focus, or they change color, or they pick up color from the 1025 00:59:32,580 --> 00:59:35,700 background, and you get a little prismatic effect around the edge of things. 1026 00:59:36,240 --> 00:59:40,920 So I pick up background colors or local colors around the edges of things. 1027 00:59:41,800 --> 00:59:44,320 You can see how it just rounded out the figure. 1028 00:59:45,060 --> 00:59:48,220 And I was just outlining it with what's going to be an orange 1029 00:59:48,220 --> 00:59:51,500 color, plus it kind of moves from the light, the scales. 1030 00:59:51,680 --> 00:59:54,110 There's a white there, and then before it gets to the dark 1031 00:59:54,110 --> 00:59:57,180 red, it'll go through orange and yellow and to the white. 1032 00:59:57,360 --> 00:59:59,260 So I kind of paint it that way, too. 1033 00:59:59,640 --> 01:00:02,140 And it kind of turns the edge a little bit. 1034 01:00:02,900 --> 01:00:06,660 Where it's going to be orange around the outside, it's turning towards that. 1035 01:00:06,680 --> 01:00:09,460 And where it goes towards the red, then it's turning back the other side of 1036 01:00:09,460 --> 01:00:11,280 the white to an orange and then to the red. 1037 01:00:11,960 --> 01:00:13,200 And it just kind of rolls. 1038 01:00:13,260 --> 01:00:14,400 It rotates the image. 1039 01:00:14,500 --> 01:00:15,760 It's not in the photograph. 1040 01:00:16,420 --> 01:00:19,380 It's just something I do to give it more of that dimension. 1041 01:00:20,800 --> 01:00:22,860 But you see some of the magenta where it's turning. 1042 01:00:23,620 --> 01:00:28,440 And then I'll put in some darks, but I start kind of with the local color 1043 01:00:28,440 --> 01:00:30,890 or the medium color, and then I can move into the lights, 1044 01:00:30,890 --> 01:00:33,840 and then I can move back the other way into the darks. 1045 01:00:33,900 --> 01:00:36,200 So eventually I'll put those darks in, too. 1046 01:00:36,200 --> 01:00:37,200 That's the beginning. 1047 01:00:37,420 --> 01:00:38,340 And you can see how it goes. 1048 01:00:38,440 --> 01:00:40,840 And the rest of the whole painting will go like that. 1049 01:00:41,320 --> 01:00:43,220 Each area has its own local color. 1050 01:00:43,420 --> 01:00:46,170 And then if I wanted to hold the whole picture together, I 1051 01:00:46,170 --> 01:00:48,800 can overspray the whole painting and kind of make it one. 1052 01:00:49,260 --> 01:00:52,380 So I can just do local color and then put a glaze of red over 1053 01:00:52,380 --> 01:00:55,360 the whole painting and everything will shift a little bit. 1054 01:00:55,720 --> 01:00:56,400 Any color you want. 1055 01:00:56,520 --> 01:00:57,280 Any way you want. 1056 01:00:57,460 --> 01:00:58,980 And that's the beauty of the airbrush. 1057 01:00:59,400 --> 01:01:00,400 And the acrylic. 1058 01:01:00,720 --> 01:01:03,680 Because it's not going to pick up what's underneath it once it's dry. 1059 01:01:04,230 --> 01:01:06,820 So what I'm doing is just darkening the reds a little bit. 1060 01:01:07,020 --> 01:01:10,210 So you do a little, and then your eye does have a tendency to 1061 01:01:10,210 --> 01:01:13,580 get used to it or get a little wasted after looking at one color. 1062 01:01:13,620 --> 01:01:16,640 So you do what you think is right and then you step back for a while. 1063 01:01:16,780 --> 01:01:20,320 Let your eye rest and come back and you go, oh, that's not bright enough or dark 1064 01:01:20,670 --> 01:01:22,020 enough or red enough. 1065 01:01:22,400 --> 01:01:25,600 So, you know, as I add the other color, you say, well, this obviously needs to be 1066 01:01:25,670 --> 01:01:27,700 darker or redder or whatever I'm doing here. 1067 01:01:27,940 --> 01:01:28,500 But it's there. 1068 01:01:28,680 --> 01:01:31,110 So I don't have to think about that as much as 1069 01:01:31,110 --> 01:01:33,260 if I was painting and drawing at the same time. 1070 01:01:33,260 --> 01:01:34,720 I'm only doing one at a time. 1071 01:01:34,920 --> 01:01:36,940 And there's the simplicity of it. 1072 01:01:37,100 --> 01:01:39,940 And you see where the dark lines, where the paint's getting darker and 1073 01:01:40,040 --> 01:01:42,620 darker until it's kind of like, well, which is which? 1074 01:01:43,350 --> 01:01:45,750 And they're eventually going to wind up pretty much the same. 1075 01:01:45,960 --> 01:01:48,860 But I always have, like, I like your terminology, a road map. 1076 01:01:49,590 --> 01:01:52,600 So I determine where I'm going and I just follow the road. 1077 01:01:53,340 --> 01:01:56,420 But as I get back down into the darks and the blacks in 1078 01:01:56,420 --> 01:01:58,800 his face, then it's all going to kind of run together. 1079 01:01:59,110 --> 01:02:00,640 OK, so I figured it out. 1080 01:02:00,760 --> 01:02:03,040 Now I can paint the rest of it much more easily. 1081 01:02:04,120 --> 01:02:07,920 One thing I always do is I wind up doing it too heavy and then it gets really wet. 1082 01:02:09,180 --> 01:02:12,440 Which you really shouldn't do, but I'm always in a hurry. 1083 01:02:13,560 --> 01:02:14,700 That's what the shine is. 1084 01:02:14,700 --> 01:02:16,700 It really shouldn't be that wet. 1085 01:02:16,860 --> 01:02:18,610 But I ain't waiting around because now I figured 1086 01:02:18,610 --> 01:02:20,500 out what color and value I'm going to make it. 1087 01:02:20,580 --> 01:02:21,660 So I'm just going for it. 1088 01:02:22,380 --> 01:02:24,570 And if you get too heavy with it like that, it'll get 1089 01:02:24,570 --> 01:02:30,760 slick because it's making a sheet instead of atomizing it. 1090 01:02:30,980 --> 01:02:32,960 So you've got to stop that. 1091 01:02:33,900 --> 01:02:35,560 And sometimes you make a mistake and say, oops, 1092 01:02:35,590 --> 01:02:37,600 got a little much of this, a little much of that. 1093 01:02:37,830 --> 01:02:40,870 But there is something else I've discovered about 1094 01:02:40,870 --> 01:02:43,560 this paint so thin on the page it may be dry. 1095 01:02:43,840 --> 01:02:48,760 Even if you paint thick with acrylic and it's dry, it's not cured yet. 1096 01:02:49,030 --> 01:02:52,920 So if you get it wet and wait a minute for it to soak in, you can get it off. 1097 01:02:53,150 --> 01:02:55,200 I really went way the hell too far. 1098 01:02:55,680 --> 01:02:58,280 I'll get my spray bottle and spritz it and get it wet. 1099 01:02:58,600 --> 01:03:01,700 And you've got to be patient enough to wait for it to get wet into the paint. 1100 01:03:02,320 --> 01:03:04,880 And then you can take a paper towel and tamp it. 1101 01:03:05,080 --> 01:03:08,200 If you very carefully rub it just a little, you can start getting all the 1102 01:03:08,200 --> 01:03:10,500 paint off without disturbing the drawing underneath. 1103 01:03:11,080 --> 01:03:15,820 Now one of the big things that happens in the movie industry is even after all the 1104 01:03:15,820 --> 01:03:20,120 comps and all the drawings and all the approvals and all the people involved and 1105 01:03:20,120 --> 01:03:22,830 you go to all this trouble to paint it up, they go: 1106 01:03:22,830 --> 01:03:26,140 "Okay: we want a different head on Abe Sapien." 1107 01:03:26,260 --> 01:03:30,760 So you get out your kneaded eraser and when this is all dry, you can erase it. 1108 01:03:30,880 --> 01:03:32,460 A lot of it will come off by rubbing. 1109 01:03:32,900 --> 01:03:35,760 Oil paint people think, oh, that's such rust cast in a stone. 1110 01:03:36,220 --> 01:03:38,520 You take your thumb and rub on any oil painting. 1111 01:03:39,260 --> 01:03:41,460 After about 30 seconds, it starts to come off. 1112 01:03:41,620 --> 01:03:45,720 Just rubbing it with your thumb to think that, oh, that can get off with an eraser. 1113 01:03:45,800 --> 01:03:46,920 It's not an issue. 1114 01:03:47,330 --> 01:03:49,260 And it's not because it's weak paint. 1115 01:03:49,660 --> 01:03:51,980 It's just any abrasion is going to take it off. 1116 01:03:51,980 --> 01:03:52,980 That's just what happens. 1117 01:03:53,300 --> 01:03:55,280 So you take it off with a kneaded eraser and then the 1118 01:03:55,300 --> 01:03:59,180 pink pearl eraser and you can get it down to... 90% of it is gone. 1119 01:03:59,220 --> 01:04:02,540 Then you just re-jazzle it and start over on that particular area. 1120 01:04:03,830 --> 01:04:05,480 It's very movable. 1121 01:04:06,400 --> 01:04:07,420 It's controllable. 1122 01:04:07,440 --> 01:04:08,440 It's changeable. 1123 01:04:08,680 --> 01:04:09,480 It's alterable. 1124 01:04:09,580 --> 01:04:10,580 It's fixable. 1125 01:04:11,240 --> 01:04:12,260 And you can't tell. 1126 01:04:12,460 --> 01:04:13,900 That's the beauty of it. 1127 01:04:14,000 --> 01:04:17,860 You can't tell that you've removed head 2 or 3 times. 1128 01:04:18,260 --> 01:04:19,560 Which I do. 1129 01:04:20,340 --> 01:04:22,220 And you look at the painting, you'll never know. 1130 01:04:22,800 --> 01:04:29,000 And the blessing is the thinness of the acrylic paint, the erasability of 1131 01:04:29,000 --> 01:04:32,340 Prismacolor, and the replacement of the gesso base. 1132 01:04:32,980 --> 01:04:34,380 So it's all fixable. 1133 01:04:35,600 --> 01:04:36,960 And it's all compatible. 1134 01:04:38,460 --> 01:04:40,860 Acrylic paint is plastic. 1135 01:04:41,660 --> 01:04:43,880 And the only thing about the Prismacolor is the wax. 1136 01:04:44,020 --> 01:04:45,040 And wax doesn't change. 1137 01:04:45,040 --> 01:04:46,120 It's completely stable. 1138 01:04:46,930 --> 01:04:50,870 And because it's on the top, if you put the waxy surface 1139 01:04:50,970 --> 01:04:53,460 on the bottom, then the stuff on the top would peel off. 1140 01:04:54,530 --> 01:04:57,460 Which people have a lot of trouble with that when they try to imitate my technique. 1141 01:04:57,600 --> 01:04:59,540 But hopefully they see how to do it right. 1142 01:04:59,640 --> 01:05:01,040 And that will never happen again. 1143 01:05:02,450 --> 01:05:03,450 So that's how I do it. 1144 01:05:04,840 --> 01:05:07,000 As with anything, you can't just dive in. 1145 01:05:07,340 --> 01:05:08,520 You can read about swimming. 1146 01:05:08,900 --> 01:05:12,380 But until you get in the water, you go, oh, it feels different than I thought. 1147 01:05:12,790 --> 01:05:13,980 This is how it's done. 1148 01:05:14,600 --> 01:05:15,620 And it can be done. 1149 01:05:15,800 --> 01:05:18,420 But you can see I keep using my cards as a basket. 1150 01:05:19,270 --> 01:05:20,400 It's the same thing now. 1151 01:05:20,900 --> 01:05:21,780 It gets redundant. 1152 01:05:21,860 --> 01:05:25,260 That's why I watch TV and all kinds of stuff. 1153 01:05:25,540 --> 01:05:29,920 Because the creativity happened with the designing and the conceiving of the idea. 1154 01:05:31,150 --> 01:05:34,440 And the draftsmanship is a little harder, but the painting is fairly easy. 1155 01:05:34,440 --> 01:05:36,320 Because I've divided it into sections. 1156 01:05:36,800 --> 01:05:37,800 Now I'm just drawing. 1157 01:05:37,920 --> 01:05:39,280 Now I'm just adding color. 1158 01:05:39,560 --> 01:05:41,240 Now I'm just adding some highlights. 1159 01:05:42,200 --> 01:05:43,400 Let's have a look at that now. 1160 01:05:43,920 --> 01:05:45,840 It got red, and I'm just adding some black. 1161 01:05:46,640 --> 01:05:47,720 Rolling that edge. 1162 01:05:49,320 --> 01:05:50,320 Nothing to it. 1163 01:05:51,380 --> 01:05:53,940 I didn't have to mix the red and the black 1164 01:05:53,940 --> 01:05:57,780 constantly to get it to go from dark to light. 1165 01:05:58,120 --> 01:05:58,920 I just gave it the color. 1166 01:05:59,060 --> 01:06:02,000 Now I'm just spraying the textures and the dark side. 1167 01:06:02,440 --> 01:06:03,440 The cracks in his arm. 1168 01:06:04,040 --> 01:06:05,520 And it's like, whoa, what's the deal? 1169 01:06:05,580 --> 01:06:07,040 Well, remember, it was all drawn. 1170 01:06:07,040 --> 01:06:10,360 And 90% of what you're looking at is the drawing. 1171 01:06:10,500 --> 01:06:12,880 But you can't tell one from the other at this point. 1172 01:06:13,340 --> 01:06:15,380 It's just shapes and colors and values. 1173 01:06:18,740 --> 01:06:20,060 Oh, look at the water going down. 1174 01:06:20,220 --> 01:06:25,120 Oh, he's spritzing it with this water and a crummy old ruined spritzer. 1175 01:06:25,660 --> 01:06:28,740 So it makes all crummy shapes instead of a spray. 1176 01:06:29,120 --> 01:06:30,560 It's just making drips. 1177 01:06:31,420 --> 01:06:32,420 What's he spraying? 1178 01:06:33,380 --> 01:06:34,520 I'll bet it's black. 1179 01:06:35,240 --> 01:06:37,240 See how much further away it is? 1180 01:06:37,440 --> 01:06:38,860 Makes it softer and lighter. 1181 01:06:39,420 --> 01:06:40,540 Can't even see it. 1182 01:06:40,780 --> 01:06:42,900 Oh, there's some water sitting on the surface. 1183 01:06:42,920 --> 01:06:44,020 I can see that. 1184 01:06:45,020 --> 01:06:46,760 Well, what did the spraying accomplish? 1185 01:06:47,560 --> 01:06:48,380 Didn't turn it green. 1186 01:06:48,500 --> 01:06:49,640 I think that's just water. 1187 01:06:50,440 --> 01:06:51,440 I wonder what he's doing. 1188 01:06:51,500 --> 01:06:52,880 Must be waiting for something. 1189 01:06:54,020 --> 01:06:55,080 Oh, that's a paper towel. 1190 01:06:56,070 --> 01:06:57,070 He's tamping it. 1191 01:06:57,280 --> 01:06:59,720 The spots of water are going to get picked up. 1192 01:07:01,060 --> 01:07:02,700 He changed the color of black. 1193 01:07:02,700 --> 01:07:04,500 Now it's kind of motley-looking. 1194 01:07:04,960 --> 01:07:06,500 See how those breaststrokes are gone? 1195 01:07:08,620 --> 01:07:13,800 Once again, texture adds texture, but it adds a kind of modeling and change 1196 01:07:13,800 --> 01:07:17,280 of color and ins and outs and ups and downs. 1197 01:07:17,830 --> 01:07:19,670 If you had to render it, it would take forever. 1198 01:07:21,680 --> 01:07:24,620 Don't rub, don't move it, just tamp it. 1199 01:07:25,020 --> 01:07:28,440 If you move it, the paint's all wet and it would be like trying to remove it and it 1200 01:07:28,440 --> 01:07:30,920 would wipe it all away because you got it wet. 1201 01:07:31,700 --> 01:07:36,140 So I spreckled it with the toothbrush and with the spritzed water. 1202 01:07:36,840 --> 01:07:42,920 All that was is water poorly spritzed on and then airbrushed over the top with any 1203 01:07:42,920 --> 01:07:45,560 color you choose and then tamp up the water. 1204 01:07:46,160 --> 01:07:48,020 So it's just like blotting. 1205 01:07:48,360 --> 01:07:51,610 So wherever it wasn't wet, that's why you wait a 1206 01:07:51,620 --> 01:07:54,260 little bit between airbrushing it and tamping it up. 1207 01:07:54,260 --> 01:07:56,640 You wait for the paint to dry, but not the water. 1208 01:07:56,800 --> 01:07:58,760 So the paint's thin, dries fast. 1209 01:07:59,160 --> 01:08:03,760 Once the paint's dry, tamp up the water and you get this wonderful texture there. 1210 01:08:04,740 --> 01:08:08,620 So now instead of rendering his jacket, it's got all kinds of neat texture on it: 1211 01:08:08,700 --> 01:08:12,740 Drawing texture, sprinkle texture, spritz water texture. 1212 01:08:13,100 --> 01:08:15,100 Now you add a little color and it looks pretty hot. 1213 01:08:15,160 --> 01:08:18,120 Looks like you've rendered all kinds of junk and you haven't done anything. 1214 01:08:18,340 --> 01:08:20,760 This is pretty good for showing how I airbrush it. 1215 01:08:20,820 --> 01:08:21,740 Oh, in a straight line there? 1216 01:08:21,760 --> 01:08:22,760 Put the card up. 1217 01:08:22,800 --> 01:08:23,960 Don't want it to go over there? 1218 01:08:23,980 --> 01:08:25,120 Put the card up. 1219 01:08:25,480 --> 01:08:25,880 Look at that. 1220 01:08:26,040 --> 01:08:28,160 Not even close to the painting. 1221 01:08:28,160 --> 01:08:30,660 Oh, I don't want to go over on that highlight on this jacket. 1222 01:08:31,150 --> 01:08:33,260 I just covered it with a line with the card. 1223 01:08:33,440 --> 01:08:36,120 Didn't want it in his face, so I put the card there. 1224 01:08:37,280 --> 01:08:38,280 This doesn't matter. 1225 01:08:39,200 --> 01:08:40,200 It's all very peculiar. 1226 01:08:40,580 --> 01:08:45,480 See, and then it, I don't know, is it tedious to sit here for this long? 1227 01:08:45,700 --> 01:08:50,020 Well, the fact is, it took, again, it took a day to project the drawing. 1228 01:08:50,180 --> 01:08:52,460 It took a day to tighten it up and fix it up. 1229 01:08:52,720 --> 01:08:54,980 This painting will take a day to do the color. 1230 01:08:55,280 --> 01:08:59,080 So, I mean, okay, so it's a 12-hour day, but just a day. 1231 01:09:01,480 --> 01:09:02,900 You've seen the texture added. 1232 01:09:03,720 --> 01:09:06,800 And don't, don't get all like, oh, how come he painted down the edge of 1233 01:09:06,980 --> 01:09:09,060 his jacket with the orange, and that's all? 1234 01:09:09,400 --> 01:09:11,000 Because I had it in the airbrush. 1235 01:09:11,220 --> 01:09:12,420 I knew I was going to do it. 1236 01:09:12,420 --> 01:09:13,420 I'll do it now. 1237 01:09:14,920 --> 01:09:16,420 Some of it's got to be fun. 1238 01:09:16,620 --> 01:09:19,140 I mean, my goodness, art's supposed to be fun. 1239 01:09:20,580 --> 01:09:21,580 It's peaceful. 1240 01:09:21,810 --> 01:09:22,860 It should be enjoyable. 1241 01:09:23,010 --> 01:09:26,040 It should create something that's happy, so you should be happy doing it. 1242 01:09:26,280 --> 01:09:28,440 And a lot of it, you know, a lot of it's experimenting. 1243 01:09:29,260 --> 01:09:30,540 You say, well, why do you do that twice? 1244 01:09:30,560 --> 01:09:34,640 Because the first time wasn't enough, I wanted to change it, so you kind of... 1245 01:09:34,840 --> 01:09:36,440 You fuss with it, I fuss with it. 1246 01:09:37,330 --> 01:09:39,100 Do a little, see what it looks like. 1247 01:09:39,760 --> 01:09:41,740 Hmm, is this going to be the right color? 1248 01:09:42,160 --> 01:09:43,460 So far, it looks right. 1249 01:09:44,640 --> 01:09:47,320 The overspray makes it a little bit harmonious. 1250 01:09:47,620 --> 01:09:50,300 All the colors seem to have something to do with one another. 1251 01:09:50,450 --> 01:09:53,940 Plus, it disguises some of the black that isn't pure black. 1252 01:09:54,720 --> 01:09:58,340 And it gives me room now to go back and put black exactly where 1253 01:09:58,340 --> 01:10:01,600 I want it instead of all the blacks being exactly the same. 1254 01:10:02,830 --> 01:10:05,500 So it gives me, again, some room and some variety. 1255 01:10:05,700 --> 01:10:10,000 Saves me from masking and gives me another layer to work on. 1256 01:10:11,360 --> 01:10:14,260 You go to school, you read books, and they tell you how they did it. 1257 01:10:14,360 --> 01:10:16,660 It's not a rule, it's just a possibility. 1258 01:10:17,320 --> 01:10:21,160 And that's what I'm trying to give to my friends out there, is possibility. 1259 01:10:21,680 --> 01:10:23,520 Look, you may not like that. 1260 01:10:23,760 --> 01:10:24,860 So you keep that part out. 1261 01:10:24,860 --> 01:10:26,920 Or you only like this one thing that's very interesting. 1262 01:10:26,940 --> 01:10:28,000 Or just an attitude. 1263 01:10:28,380 --> 01:10:29,520 You can experiment. 1264 01:10:30,380 --> 01:10:31,980 You can try something new. 1265 01:10:32,080 --> 01:10:33,260 Try something different. 1266 01:10:34,590 --> 01:10:36,280 But look at the texture on this coat now. 1267 01:10:36,320 --> 01:10:38,620 That was all that spritzing and spotting. 1268 01:10:38,780 --> 01:10:42,700 And you can still see the drawing with all the interesting lines and curly cues and 1269 01:10:42,700 --> 01:10:46,240 straight lines and directional lines and breaks in the planes. 1270 01:10:46,640 --> 01:10:47,740 It's all still there. 1271 01:10:47,890 --> 01:10:49,880 And it's not identical to the photograph. 1272 01:10:50,740 --> 01:10:52,060 It's more enhanced. 1273 01:10:52,440 --> 01:10:54,100 People always wonder, how come the people look 1274 01:10:54,100 --> 01:10:55,660 more like the people than the people look? 1275 01:10:55,880 --> 01:11:00,340 Because of draftsmanship, which means being able to do those things. 1276 01:11:00,700 --> 01:11:03,740 Make a guy tougher then a girl being softer. 1277 01:11:04,050 --> 01:11:09,140 Make a guy's nose sharper and his cheek chiseled and this 1278 01:11:09,140 --> 01:11:12,880 turning the edges on all the different planes in his face. 1279 01:11:13,380 --> 01:11:18,280 You know, making one part harder than hard, making his foreheads harder than his cheek. 1280 01:11:18,640 --> 01:11:21,200 And not just drawing what you see, but knowing it is, so 1281 01:11:21,300 --> 01:11:24,500 drawing it so it feels like what you know it looks like. 1282 01:11:26,100 --> 01:11:27,420 I've got to say, this is harder. 1283 01:11:27,760 --> 01:11:28,640 And how do you do that? 1284 01:11:28,660 --> 01:11:30,200 You draw the line straighter. 1285 01:11:30,340 --> 01:11:33,220 You make the change of value sharper, faster. 1286 01:11:33,820 --> 01:11:36,640 You make it slower here, the way you render it. 1287 01:11:36,920 --> 01:11:40,640 That's why sometimes you'll see lines where there... why is that line in his face? 1288 01:11:41,240 --> 01:11:42,280 It's making it sharper. 1289 01:11:42,430 --> 01:11:43,430 It's turning an edge. 1290 01:11:43,920 --> 01:11:47,600 And people accept it, because it's more so than it's 1291 01:11:47,600 --> 01:11:50,780 2D, so it has to be more so to really emphasize it. 1292 01:11:50,920 --> 01:11:56,360 And that's history of 6,000 years of people learning what kind of symbol in 1293 01:11:56,360 --> 01:11:59,240 drawing can it make to have this represent something 3D. 1294 01:11:59,360 --> 01:12:03,300 Well, you've got to emphasize what you know about it, not just what you see. 1295 01:12:06,700 --> 01:12:10,920 It's this many layered understanding and application to achieve your goal. 1296 01:12:11,950 --> 01:12:16,660 And a lot of it's just like, wouldn't it be interesting if this line went fast? 1297 01:12:17,120 --> 01:12:18,700 What if this line went slow? 1298 01:12:19,000 --> 01:12:21,280 You see that, and you see the artist drawing 1299 01:12:21,280 --> 01:12:23,420 a fast squiggly line with a curl at the end. 1300 01:12:23,680 --> 01:12:25,340 And you say, well, he didn't render that line. 1301 01:12:25,360 --> 01:12:26,580 He went "whoa!" with his hand. 1302 01:12:27,540 --> 01:12:28,900 Well, that's just something human. 1303 01:12:28,920 --> 01:12:30,900 That says something about speed. 1304 01:12:31,960 --> 01:12:36,620 So it tells you a lot, and it's just a line, or it's just a color, or just a texture. 1305 01:12:36,940 --> 01:12:40,000 When you're seeing things, maybe you don't know what it's doing to you. 1306 01:12:40,860 --> 01:12:41,860 But it's doing it. 1307 01:12:42,300 --> 01:12:43,740 And that's why people like the work. 1308 01:12:43,850 --> 01:12:49,880 It's because it's adding this human touch, this explanation, visual communication 1309 01:12:50,130 --> 01:12:53,360 about something you know, but it's got to change worlds. 1310 01:12:53,640 --> 01:12:55,560 And so I changed the way I do it. 1311 01:12:55,700 --> 01:12:56,960 Look at all the funny shapes. 1312 01:12:57,800 --> 01:13:00,120 Well, that's movement to me. 1313 01:13:00,590 --> 01:13:02,920 Because my hand had to move to make that movement. 1314 01:13:04,350 --> 01:13:09,820 Anybody sort of sees that, knows it's a line drawn, interprets it as quick, 1315 01:13:10,640 --> 01:13:11,640 fluid movement. 1316 01:13:12,880 --> 01:13:14,240 It's like dancing with a pencil. 1317 01:13:14,380 --> 01:13:15,200 Well, you see it. 1318 01:13:15,200 --> 01:13:16,780 It leaves its tracks in the mud. 1319 01:13:17,200 --> 01:13:18,540 There it is. 1320 01:13:19,400 --> 01:13:23,920 And that can be done graphically with shapes, or speed of line, or width, 1321 01:13:24,220 --> 01:13:26,200 or texture of it, or color of it. 1322 01:13:27,520 --> 01:13:31,640 Every little thing should be the decision of the artist. 1323 01:13:34,340 --> 01:13:38,060 And every square inch of it, you can see that I'm working every piece. 1324 01:13:38,180 --> 01:13:43,180 I mean, so far I've been over that one piece probably, I drew it, I re-drew it, 1325 01:13:43,440 --> 01:13:45,560 I put texture on it, two different kinds of texture, and now 1326 01:13:45,560 --> 01:13:48,420 I'm putting three or four different colors over the same area. 1327 01:13:50,080 --> 01:13:53,980 So, you know, I keep considering it and reconsidering it, and as more and more the 1328 01:13:53,980 --> 01:13:57,600 picture comes into being, then I start balancing the parts I've already done. 1329 01:13:58,180 --> 01:14:02,940 So as it gets next to this, and sits next to that, it's got to change. 1330 01:14:03,140 --> 01:14:04,720 It needs more of this, or less of that. 1331 01:14:05,820 --> 01:14:10,440 So it all becomes one cohesive statement in the end. 1332 01:14:12,320 --> 01:14:16,300 Yeah, and you see the one that went down to the card and hit it, because the 1333 01:14:16,300 --> 01:14:20,660 airbrush, you know, you gotta make sure, because it's mechanical, that the right 1334 01:14:20,660 --> 01:14:23,100 amount of paint is coming out, and it's the right size. 1335 01:14:24,520 --> 01:14:25,800 Whoopsie, too much, took it off. 1336 01:14:26,570 --> 01:14:29,020 This is not typical airbrushing. 1337 01:14:29,360 --> 01:14:31,460 So as you can see, it's very generalized, and why? 1338 01:14:31,580 --> 01:14:33,580 Because the drawing is what's holding it together. 1339 01:14:34,500 --> 01:14:36,400 It's not all drawn with the airbrush. 1340 01:14:37,540 --> 01:14:39,920 My airbrushing is quite different than the average. 1341 01:14:40,080 --> 01:14:41,680 I'm probably going to ruin the industry. 1342 01:14:42,440 --> 01:14:44,320 You know, you could paint it with a house brush. 1343 01:14:46,780 --> 01:14:49,420 Yeah, it's a balance of the things and knowing where they're going. 1344 01:14:49,700 --> 01:14:54,880 You know, you don't have to sit there and meditate on one particular little thing, 1345 01:14:54,880 --> 01:14:58,280 because you know you have all these tools in your box that say, well later I'm going 1346 01:14:58,280 --> 01:15:01,530 to do this, later I know I'm going to do that, this doesn't 1347 01:15:01,530 --> 01:15:04,280 matter, this is a generalization, this is, you know. 1348 01:15:04,440 --> 01:15:07,380 And it did start with the drawing, because that's specific. 1349 01:15:07,700 --> 01:15:11,900 And that specificness holds the whole thing together, all the way to the end. 1350 01:15:12,180 --> 01:15:14,530 You know, even later when you go to the light side, 1351 01:15:14,530 --> 01:15:16,720 it's only because you see where the darks are. 1352 01:15:16,820 --> 01:15:21,160 It's really that drawing in the initial stage that is really the foundation of the 1353 01:15:21,260 --> 01:15:24,840 whole piece, and so it's first, but it's detailed, and it holds everything together. 1354 01:15:25,020 --> 01:15:27,380 It's like a roadmap to everything that comes afterwards. 1355 01:15:28,860 --> 01:15:33,780 So I did [???] away, and he's looking pretty nice, but he's not really finished 1356 01:15:33,780 --> 01:15:37,840 because I want to see the other things next to him to see where it goes. 1357 01:15:38,680 --> 01:15:41,450 See, I'm more interested in the design and the texture 1358 01:15:41,450 --> 01:15:44,860 and the movement than I am almost with the rendering. 1359 01:15:46,420 --> 01:15:47,620 Because it's more interesting. 1360 01:15:48,340 --> 01:15:51,440 I'm just going to sit there until you don't know what made it. 1361 01:15:51,540 --> 01:15:52,460 I know what made that. 1362 01:15:52,460 --> 01:15:53,940 That's a pencil line. 1363 01:15:54,520 --> 01:15:55,520 Yeah. 1364 01:15:55,820 --> 01:15:56,820 I like that. 1365 01:15:57,240 --> 01:16:00,660 I'm not trying to fool you into thinking it's something other than what it is. 1366 01:16:13,340 --> 01:16:16,110 Right now, I'm just doing the white, which is the brightest. 1367 01:16:17,890 --> 01:16:18,110 Let's see. 1368 01:16:18,170 --> 01:16:19,170 Look at it change. 1369 01:16:20,410 --> 01:16:22,830 It's so simplified, so easy. 1370 01:16:22,930 --> 01:16:24,050 And again, it's just pencil. 1371 01:16:24,450 --> 01:16:27,910 If I happen to make a mistake, I could erase it. 1372 01:16:30,370 --> 01:16:33,830 So I'll go along and do the whites and then I'll go, OK, it's a middle tone. 1373 01:16:33,950 --> 01:16:34,690 Is there another color? 1374 01:16:34,850 --> 01:16:37,310 I add a little more yellow where the edge was turning. 1375 01:16:37,600 --> 01:16:38,600 A little more orange. 1376 01:16:39,170 --> 01:16:42,600 If I want his forehead harder where I over sprayed it, take a 1377 01:16:42,600 --> 01:16:45,410 pencil that matches the background color and make it a hard line. 1378 01:16:45,510 --> 01:16:46,510 But I have a choice. 1379 01:16:46,890 --> 01:16:51,250 I don't have to then, oh, I wish that was soft and go back and paint in a soft line. 1380 01:16:52,630 --> 01:16:53,090 Look at that. 1381 01:16:53,090 --> 01:16:55,130 All of a sudden, where did all that go? 1382 01:16:55,170 --> 01:16:55,170 It's a triangle. 1383 01:16:55,310 --> 01:16:56,890 You can't tell the difference anymore. 1384 01:16:57,150 --> 01:16:59,210 The black, the color, and the white is all one. 1385 01:16:59,530 --> 01:17:01,110 Your eye fills in the difference. 1386 01:17:01,850 --> 01:17:05,930 Let's see how sometimes I use my pencil one way, sometimes I use it another. 1387 01:17:06,470 --> 01:17:08,270 No, because it's a small little stuff. 1388 01:17:08,390 --> 01:17:11,050 I use it like you were writing because it's more delicate. 1389 01:17:11,690 --> 01:17:12,830 Yeah, OK, I see. 1390 01:17:12,870 --> 01:17:17,030 I hold my hand, my pencil with my middle finger, not my first hand finger because 1391 01:17:17,210 --> 01:17:18,390 it's more comfortable for me. 1392 01:17:18,970 --> 01:17:21,610 It's not a rule and it's not a magic key. 1393 01:17:22,110 --> 01:17:23,610 It's just how I hold it. 1394 01:17:24,180 --> 01:17:25,970 No, it works fine for me. 1395 01:17:26,610 --> 01:17:28,550 And again, I change it up all the time. 1396 01:17:28,570 --> 01:17:29,590 It isn't static. 1397 01:17:30,190 --> 01:17:32,670 And a lot of the times, it's not even drawing with the fingers. 1398 01:17:32,870 --> 01:17:35,190 It's drawing with the wrist or drawing with the elbow. 1399 01:17:35,490 --> 01:17:39,130 You know, on little stuff, then you focus down on bigger stuff you can open up. 1400 01:17:39,630 --> 01:17:42,430 Oh, look, I was using four different pictures to do one portrait. 1401 01:17:43,010 --> 01:17:45,220 Because I like this part of the photo better than 1402 01:17:45,220 --> 01:17:47,770 that part and this one will look neater by that one. 1403 01:17:48,270 --> 01:17:48,650 You know? 1404 01:17:49,050 --> 01:17:51,450 So it's not even one picture of it necessarily. 1405 01:17:52,250 --> 01:17:53,370 Just the parts I like. 1406 01:17:53,830 --> 01:17:55,930 Uh oh, I've been working around on it some. 1407 01:17:57,880 --> 01:18:00,790 It's not really starting at the upper left hand 1408 01:18:00,790 --> 01:18:03,890 corner or working down to the lower right hand corner. 1409 01:18:04,110 --> 01:18:04,990 People: "I've seen him work!... 1410 01:18:04,990 --> 01:18:05,990 ... That's what he does!" 1411 01:18:06,030 --> 01:18:07,990 Come on, when did you see that yet? 1412 01:18:08,670 --> 01:18:09,270 You know? 1413 01:18:09,430 --> 01:18:12,450 But the fact is, well, you can't work on everything at the same time. 1414 01:18:13,550 --> 01:18:17,450 The general idea is to keep everything developing pretty much at the same rate. 1415 01:18:17,470 --> 01:18:19,930 I didn't finish one head and then move on to the next. 1416 01:18:20,370 --> 01:18:21,530 Everything come up together. 1417 01:18:21,610 --> 01:18:24,410 The drawing came up, then the color was balanced back and forth. 1418 01:18:24,710 --> 01:18:27,650 Which is really hard for you to see that I'm going back and forth. 1419 01:18:27,730 --> 01:18:29,190 But the drawing's that way too. 1420 01:18:29,730 --> 01:18:32,300 I started putting the whites in, but I didn't 1421 01:18:32,300 --> 01:18:34,890 finish Hellboy and then move on to the next one. 1422 01:18:36,710 --> 01:18:37,150 You know? 1423 01:18:37,490 --> 01:18:42,010 I did whites on most of them so that I can see where it was going and then I'll start 1424 01:18:42,010 --> 01:18:43,970 putting color in it because it's balanced now. 1425 01:18:44,550 --> 01:18:49,770 So everything comes up mostly as much as you humanly could at the same time. 1426 01:18:49,980 --> 01:18:52,190 And the reason is you keep it balanced. 1427 01:18:52,830 --> 01:18:56,790 Because it would be terrible to do one and then realize that, oh, it's all too light 1428 01:18:56,940 --> 01:19:01,090 or it's all too red or it's all too... So you bring it all up at the same time. 1429 01:19:02,550 --> 01:19:07,050 There you can see the proscenium with really heavy spattering texture on it. 1430 01:19:07,270 --> 01:19:09,170 And little baby-spattering texture. 1431 01:19:10,030 --> 01:19:12,750 And it almost looks like rock and I haven't even done anything to it. 1432 01:19:13,190 --> 01:19:18,050 Now all I have to do is pick a light source and put some lights on the side of 1433 01:19:18,050 --> 01:19:20,770 the edges wherever the texture is, you know? 1434 01:19:21,190 --> 01:19:22,310 And it'll look like a rock. 1435 01:19:22,950 --> 01:19:25,710 So it'll have been achieved without like any work. 1436 01:19:26,290 --> 01:19:30,070 If you look careful, I see some blue dots and I see some orange dots. 1437 01:19:30,400 --> 01:19:32,640 And so I spattered it with all different kinds of colors. 1438 01:19:32,710 --> 01:19:33,950 It wasn't just the black. 1439 01:19:36,090 --> 01:19:39,790 And you see the glow of the background around the edge of it. 1440 01:19:39,830 --> 01:19:42,830 So I could over spray it there with red on top of it. 1441 01:19:42,830 --> 01:19:44,390 You saw I was doing black before. 1442 01:19:44,660 --> 01:19:46,650 Well, see, turned it red and orange. 1443 01:19:46,770 --> 01:19:48,990 So it feels like the light is coming up underneath it. 1444 01:19:50,230 --> 01:19:53,570 But I didn't do it on the people because I wanted them to stay fresh and sharp. 1445 01:19:53,690 --> 01:19:54,870 So you focus more on them. 1446 01:19:55,250 --> 01:19:59,170 See now, I'm softening that white line with a little pink. 1447 01:20:00,030 --> 01:20:01,030 Drawing squares. 1448 01:20:01,290 --> 01:20:02,410 A square on his lip? 1449 01:20:02,490 --> 01:20:03,490 What the hell was that? 1450 01:20:06,460 --> 01:20:09,830 And where there's a hard edge, I actually drew a line to make an edge. 1451 01:20:10,210 --> 01:20:13,830 And where there was no hard edge, I didn't draw a line. 1452 01:20:14,980 --> 01:20:16,190 It's just drawing technique. 1453 01:20:17,110 --> 01:20:20,770 It's counting on people to have a brain and an eye and experience in life. 1454 01:20:22,370 --> 01:20:23,130 There's some yellow. 1455 01:20:23,270 --> 01:20:23,970 There's some purple. 1456 01:20:24,030 --> 01:20:25,170 Look at the purple on the edges. 1457 01:20:25,190 --> 01:20:26,190 Purple on his eye. 1458 01:20:27,090 --> 01:20:28,370 Yellow around his lips. 1459 01:20:29,200 --> 01:20:30,250 You go, why all that? 1460 01:20:31,110 --> 01:20:34,450 Well, first of all, the Prismacolor is drawing hard edges. 1461 01:20:34,650 --> 01:20:35,850 It's adding texture. 1462 01:20:36,220 --> 01:20:37,500 It's adding direction and shape. 1463 01:20:38,070 --> 01:20:40,110 It's also not opaque. 1464 01:20:41,330 --> 01:20:42,330 It's picking up... it's... 1465 01:20:42,390 --> 01:20:44,750 You're seeing through it and seeing the color underneath it. 1466 01:20:45,070 --> 01:20:47,120 A lot of people can't get the same color because they 1467 01:20:47,120 --> 01:20:49,810 don't realize it depends on what color is underneath it. 1468 01:20:50,930 --> 01:20:52,610 So it helps it. 1469 01:20:52,750 --> 01:20:54,050 Because it's not really opaque. 1470 01:20:54,170 --> 01:20:55,470 It looks like it, but it's not. 1471 01:20:56,170 --> 01:20:58,400 You can't draw with the white over the black 1472 01:20:58,400 --> 01:21:00,930 and expect it to be really, really white. 1473 01:21:01,530 --> 01:21:05,030 You can't put the pink over green and expect it to still be pink. 1474 01:21:05,050 --> 01:21:06,190 It's going to get muddy. 1475 01:21:07,650 --> 01:21:09,190 It's all part of the technique. 1476 01:21:09,810 --> 01:21:11,570 You can't cover your mistakes with a pencil. 1477 01:21:11,720 --> 01:21:13,770 If you make a mistake, erase the stupid thing. 1478 01:21:16,050 --> 01:21:19,150 But you see I'm bringing the sharpness back to it where it needs it and leaving 1479 01:21:19,150 --> 01:21:21,790 it where I don't need it and don't want it. 1480 01:21:22,230 --> 01:21:26,150 Adding more detail in as much as I drew detail with the black. 1481 01:21:26,170 --> 01:21:28,010 Now I'm doing detail with the white. 1482 01:21:28,110 --> 01:21:30,170 So it's twice as detailed as it was before. 1483 01:21:30,810 --> 01:21:35,590 And it's still easy because I'm just doing one side of the value scale. 1484 01:21:38,650 --> 01:21:40,350 So I think that's fun just watching it. 1485 01:21:40,870 --> 01:21:45,970 It's fun to draw it because I'm not just threadling these horrible soft little things. 1486 01:21:45,990 --> 01:21:47,490 No, I'm having a good old time. 1487 01:21:47,690 --> 01:21:47,970 Look at that. 1488 01:21:48,050 --> 01:21:49,070 This is cool. 1489 01:21:49,990 --> 01:21:50,550 I like that. 1490 01:21:50,710 --> 01:21:51,710 Do some more. 1491 01:21:52,310 --> 01:21:54,190 Now look, you can still see the blacks. 1492 01:21:55,850 --> 01:21:57,730 You can still see the textures underneath. 1493 01:21:58,410 --> 01:22:02,330 But all that texture adds up to this beautiful... 1494 01:22:02,330 --> 01:22:04,290 I like to just focus on one little thing. 1495 01:22:04,410 --> 01:22:06,060 It's like a little impressionist painting 1496 01:22:06,060 --> 01:22:07,770 and you're mixing all the colors and shapes. 1497 01:22:07,990 --> 01:22:08,990 It's not a rendering. 1498 01:22:09,050 --> 01:22:13,170 It's an impression of more than just what you see but of what you feel. 1499 01:22:14,250 --> 01:22:16,050 Which is, to me, that's what art is about. 1500 01:22:16,340 --> 01:22:18,810 It's an emotional response to a visual stimulus. 1501 01:22:19,590 --> 01:22:21,920 Well, then I'm doing everything I can to stimulate 1502 01:22:21,920 --> 01:22:24,330 you in an appropriate way for the subject matter. 1503 01:22:24,370 --> 01:22:27,810 So it's more than rendering what I see by a long shot. 1504 01:22:28,090 --> 01:22:32,490 But I think that's part of what's enjoyable to do it as well as to see it. 1505 01:22:32,610 --> 01:22:34,530 As you can see, it was how it was done. 1506 01:22:34,750 --> 01:22:36,370 It's not disguised. 1507 01:22:36,870 --> 01:22:37,690 You see the lines. 1508 01:22:37,790 --> 01:22:38,470 You can see the colors. 1509 01:22:38,550 --> 01:22:39,450 You can see the splatters. 1510 01:22:39,530 --> 01:22:40,530 You can see the dots. 1511 01:22:40,950 --> 01:22:42,030 It's all there. 1512 01:22:42,590 --> 01:22:45,150 And it all adds up to, oh, a much more interesting thing 1513 01:22:45,150 --> 01:22:47,970 than just a photograph and just a reflection of the guy. 1514 01:22:48,550 --> 01:22:49,550 To me it does. 1515 01:22:51,130 --> 01:22:55,450 That's what style and taste and personality and individuality is all about. 1516 01:22:55,910 --> 01:22:57,810 So everybody expression can be different. 1517 01:22:57,830 --> 01:23:02,270 Even if you dain to copy the technique, you're going to do it differently. 1518 01:23:02,650 --> 01:23:05,170 But it takes time to render it up to that level. 1519 01:23:06,250 --> 01:23:07,130 And I haven't even started. 1520 01:23:07,170 --> 01:23:10,950 Then I do at the end, after I get all the lights on, see everything's lighter then, 1521 01:23:11,510 --> 01:23:13,270 then I do go back and do darks again. 1522 01:23:13,670 --> 01:23:16,230 But now I have a choice where to put them. 1523 01:23:16,530 --> 01:23:20,330 So everything being the blackest pencil, I can just put it where I want it. 1524 01:23:20,330 --> 01:23:26,550 And I'll put like red in his nostrils and around his eyes because those are open to 1525 01:23:26,550 --> 01:23:28,790 the air and they're full of blood and they're really red. 1526 01:23:28,870 --> 01:23:31,070 And maybe they don't look like that way in life, 1527 01:23:31,070 --> 01:23:33,490 but you draw them red and we completely accept it. 1528 01:23:33,750 --> 01:23:35,130 And that white still isn't white. 1529 01:23:35,280 --> 01:23:38,390 It just looks that way on the screen because it's the whitest up there yet. 1530 01:23:39,710 --> 01:23:41,970 Later I'll go back and highlight it with paint. 1531 01:23:42,610 --> 01:23:45,650 So just the really specific lights get light. 1532 01:23:46,410 --> 01:23:48,410 So it's all a matter of choice and balance. 1533 01:23:48,550 --> 01:23:50,290 Which again, is personal. 1534 01:23:50,590 --> 01:23:52,910 So where I do it, someone else isn't going to do it. 1535 01:23:53,570 --> 01:23:56,630 But look at all that you have to do on one image. 1536 01:23:57,790 --> 01:23:59,430 It does take a long time. 1537 01:23:59,530 --> 01:24:00,270 It is tedious. 1538 01:24:00,540 --> 01:24:01,750 It is hard work. 1539 01:24:02,090 --> 01:24:05,650 And the whole time you're doing it, you're going I hope they like it. 1540 01:24:05,650 --> 01:24:06,590 I hope this is right. 1541 01:24:06,650 --> 01:24:07,810 I hope this pleases them. 1542 01:24:07,910 --> 01:24:10,870 And that's very distracting from this is what I'd like to do. 1543 01:24:10,890 --> 01:24:12,190 This is what I think is right. 1544 01:24:13,050 --> 01:24:19,290 On top of that, you're going this costs some 150 million dollars to make. 1545 01:24:19,370 --> 01:24:22,910 And if it doesn't open well on Friday night, they lose it all. 1546 01:24:23,730 --> 01:24:25,810 And it's all based on them seeing this poster 1547 01:24:25,810 --> 01:24:28,750 and thinking that would be fun to go see. 1548 01:24:29,010 --> 01:24:30,030 So do you want that job? 1549 01:24:31,210 --> 01:24:35,330 It's artistic talent and vision and capacity and education and experience. 1550 01:24:35,370 --> 01:24:38,750 And it's also temperament that I don't get all bent out of shape about it. 1551 01:24:40,270 --> 01:24:41,130 I love what I do. 1552 01:24:41,170 --> 01:24:43,490 I have confidence in my education and experience. 1553 01:24:43,530 --> 01:24:44,830 And I'm doing the best I can. 1554 01:24:44,850 --> 01:24:48,250 And there's no reason to get worried about something that I can't control like 1555 01:24:48,250 --> 01:24:52,420 someone else's response, someone else's opinion, someone else's change of mind, 1556 01:24:52,540 --> 01:24:57,160 someone else's angry and fearful way they live their job and their life. 1557 01:24:57,440 --> 01:25:00,500 I know what I can control and I know what I can't control. 1558 01:25:01,280 --> 01:25:04,260 So I do what I can and wait and see what the results are. 1559 01:25:05,260 --> 01:25:09,640 Not to say that I didn't spend a lot of my life and time listening to the responses 1560 01:25:09,770 --> 01:25:12,520 of people, which is how I've learned how to please people. 1561 01:25:17,050 --> 01:25:19,150 My personal art, that's kind of what it's about. 1562 01:25:19,370 --> 01:25:22,010 There'll be figures in there and they draw you into the picture. 1563 01:25:23,360 --> 01:25:27,710 But very quickly, all of a sudden you start looking at the pure art of it, 1564 01:25:27,870 --> 01:25:31,280 the art for the sake of the art, that it's 1565 01:25:31,280 --> 01:25:34,210 paints and drawings and colors and textures. 1566 01:25:34,450 --> 01:25:38,130 It's just like, ooh, they all come together and, you know, accepting and 1567 01:25:38,130 --> 01:25:41,710 understanding 90% of what we knew, we learn through our eyes. 1568 01:25:42,190 --> 01:25:46,310 And much of our joy and appreciation comes through our eyes, you know, from the 1569 01:25:46,310 --> 01:25:49,670 flowers in the field to the sunsets, to the people we love. 1570 01:25:50,010 --> 01:25:52,710 They're so beautiful, the little children and the beautiful women. 1571 01:25:53,810 --> 01:25:55,110 And that's what art does. 1572 01:25:55,770 --> 01:25:56,970 It's not a book. 1573 01:25:57,630 --> 01:25:58,650 It's not teaching you. 1574 01:25:58,770 --> 01:25:59,830 It's not an education. 1575 01:26:00,030 --> 01:26:00,910 It's an experience. 1576 01:26:01,010 --> 01:26:02,710 It's an emotional involvement. 1577 01:26:03,320 --> 01:26:06,050 And that's probably why I like it, because it's emotional. 1578 01:26:06,810 --> 01:26:09,330 It takes intellect and education and experience 1579 01:26:09,340 --> 01:26:12,070 to accomplish the ends you're looking for. 1580 01:26:12,780 --> 01:26:16,170 But in the end, it's to get an emotional response from people. 1581 01:26:17,230 --> 01:26:21,470 And that's what's so much more than technique, because it's having a purpose 1582 01:26:21,650 --> 01:26:28,030 an emotional intent, knowing how to achieve that in others, is a whole other 1583 01:26:28,030 --> 01:26:30,190 study and a whole other level of appreciation. 1584 01:26:30,550 --> 01:26:34,970 And the technique and all that is just the means by which it's put down. 1585 01:26:35,550 --> 01:26:37,390 But it's not the purpose, by any means. 1586 01:26:37,570 --> 01:26:39,770 It's just the means by which to get it. 1587 01:26:40,050 --> 01:26:44,750 In some of this you can see, hopefully in my work, that it's drawn emotionally. 1588 01:26:45,770 --> 01:26:48,450 And a lot of the choices are made for emotional reasons. 1589 01:26:49,010 --> 01:26:51,010 Not that I'm doing it without brains. 1590 01:26:51,650 --> 01:26:53,450 I mean emotional purpose in the end. 1591 01:26:54,030 --> 01:26:57,490 I do it intellectually to achieve the end result, which is emotional. 1592 01:27:00,750 --> 01:27:02,150 So here you see now I've changed. 1593 01:27:02,370 --> 01:27:04,670 I've gone from basically the lighter, brighter colors. 1594 01:27:05,130 --> 01:27:07,390 I'm going into the darker ones now. 1595 01:27:07,730 --> 01:27:09,490 So I talk about the red around the eyes. 1596 01:27:09,730 --> 01:27:12,370 That's a really dark, deep, red pencil. 1597 01:27:13,070 --> 01:27:15,660 And I'm using that instead of black because it keeps 1598 01:27:15,660 --> 01:27:19,210 the flesh alive and full of blood and living, you know. 1599 01:27:19,930 --> 01:27:24,270 So I'm using red on it instead of just black or brown or something dead. 1600 01:27:24,850 --> 01:27:25,850 And redrawing again. 1601 01:27:26,170 --> 01:27:28,720 But see I've gone back to the darks but now I'm 1602 01:27:28,720 --> 01:27:31,310 a little more selective about where they're dark. 1603 01:27:31,590 --> 01:27:34,170 So you can see I'm not sitting there tediously drawing it. 1604 01:27:34,530 --> 01:27:37,130 A little darker here, a little sharper around the 1605 01:27:37,130 --> 01:27:39,730 rim, a little darker in the corner of the eye. 1606 01:27:40,210 --> 01:27:41,210 And look at the scale. 1607 01:27:41,390 --> 01:27:42,470 That's a pencil point. 1608 01:27:43,550 --> 01:27:44,970 It's not very big. 1609 01:27:45,370 --> 01:27:50,390 You know, I'm looking at the emphasis of edges and not just the value but the 1610 01:27:50,390 --> 01:27:52,350 shape, the line, the direction, and the edges. 1611 01:27:52,750 --> 01:27:54,950 See, these nostrils make it red. 1612 01:27:55,550 --> 01:27:57,570 The other parts that looked really sharp and 1613 01:27:57,670 --> 01:28:00,350 hard before are now in comparison looking softer. 1614 01:28:00,830 --> 01:28:03,250 Because this is more contrasty again. 1615 01:28:03,390 --> 01:28:04,510 So it looks sharper. 1616 01:28:05,210 --> 01:28:07,110 Whereas the other ones were closer in value. 1617 01:28:07,610 --> 01:28:11,130 The other colors on his face are looking more gentle now. 1618 01:28:11,570 --> 01:28:13,660 Like his forehead and chin and stuff are much softer 1619 01:28:13,660 --> 01:28:16,030 looking where they looked kind of sharp before. 1620 01:28:17,380 --> 01:28:19,510 It's a matter of that contrast we spoke of. 1621 01:28:19,790 --> 01:28:21,870 Now you're just putting around the sharp edges 1622 01:28:21,870 --> 01:28:24,810 of his eyes and his glasses and his nostrils. 1623 01:28:25,290 --> 01:28:26,850 So I'm adding a little more color here. 1624 01:28:27,290 --> 01:28:30,790 So you go back and forth, of course, because it is a matter of balance. 1625 01:28:30,970 --> 01:28:35,230 So you put the darks in, you go oh, this wrinkle needs to be a little warmer, 1626 01:28:35,410 --> 01:28:37,310 a little more fleshy or a little darker. 1627 01:28:37,650 --> 01:28:39,990 You make those choices as you go along. 1628 01:28:41,170 --> 01:28:42,870 You don't just do it and say I'm done. 1629 01:28:43,690 --> 01:28:44,870 You balance everything. 1630 01:28:46,170 --> 01:28:48,350 And again, that's kind of the idea of the technique. 1631 01:28:48,630 --> 01:28:53,610 You can keep balancing it, keep changing it, keep working it all together. 1632 01:28:53,750 --> 01:28:56,130 And it gets you more control over your finished product. 1633 01:28:57,500 --> 01:28:58,660 Well, that's how it came out. 1634 01:28:58,690 --> 01:29:00,650 No, this was all a matter of choice. 1635 01:29:01,110 --> 01:29:03,810 And there's even things I do after I get it drawn. 1636 01:29:04,070 --> 01:29:07,750 (There's obviously...) I'm starting towards the darks 1637 01:29:07,750 --> 01:29:10,950 and the blacks will come in the appropriate place. 1638 01:29:11,210 --> 01:29:14,490 But even after that, once I get that all done, I look at it and say, okay, 1639 01:29:15,110 --> 01:29:21,150 what more balancing, harmony, focus does it need to really start singing and dancing? 1640 01:29:21,240 --> 01:29:24,490 And then I will sometimes get out my airbrush and say, okay, the whole thing 1641 01:29:24,490 --> 01:29:28,050 has got to go a little redder, a little darker, a little softer, 1642 01:29:28,230 --> 01:29:29,570 a little mistier or something. 1643 01:29:29,940 --> 01:29:34,110 And I'll work over the top of all this, too, a little bit, you know, just very 1644 01:29:34,110 --> 01:29:37,530 subtly to harmonize or bring out edges and little things. 1645 01:29:38,370 --> 01:29:40,930 And there's still the very bright highlights, which 1646 01:29:40,930 --> 01:29:43,430 I haven't anywhere near reached that yet either. 1647 01:29:43,630 --> 01:29:46,350 So you want that bright sun you hold off until last. 1648 01:29:46,370 --> 01:29:49,970 So it's the brightest thing on the picture kind of thing. 1649 01:29:50,170 --> 01:29:53,070 So you always have room for your emphasis and your focus. 1650 01:29:53,790 --> 01:29:57,970 But a lot of this have to get in what I'm doing now and have done through the whole 1651 01:29:57,970 --> 01:30:03,750 thing is a lot about the experience of drawing and the knowledge and 1652 01:30:03,750 --> 01:30:07,950 accomplishment of how to achieve all the different possibilities that drawing offers. 1653 01:30:08,190 --> 01:30:11,530 So a lot of what you're seeing is it's not 1654 01:30:11,530 --> 01:30:14,790 rendering, it's explanation as well as expression. 1655 01:30:15,030 --> 01:30:17,660 So you can see a lot of it's just action lines, they're 1656 01:30:17,740 --> 01:30:20,450 movement lines, they're not all just definition lines. 1657 01:30:20,990 --> 01:30:24,470 Just this needs a little more movement here, a little more direction here, 1658 01:30:24,550 --> 01:30:27,880 a little more, you know, little things that are more about 1659 01:30:27,880 --> 01:30:30,510 how you feel about it rather than how it really looks. 1660 01:30:31,030 --> 01:30:37,470 A basic drawing thing is to feel with the tool what you're doing. 1661 01:30:37,850 --> 01:30:41,490 I mean, like if I draw a wrist, I don't, if you're wearing a bracelet, 1662 01:30:41,610 --> 01:30:43,970 I don't just draw a line around the wrist. 1663 01:30:44,410 --> 01:30:49,670 I move my arm and my hand around it as if I was actually drawing in three dimensions. 1664 01:30:49,760 --> 01:30:52,830 I was trying to pull the pencil around the back and over the top. 1665 01:30:53,250 --> 01:30:55,450 And you do that, it gives it more that feeling. 1666 01:30:56,530 --> 01:31:02,030 So a lot of the things, you feel it in that sense, not emotionally, but if you 1667 01:31:02,030 --> 01:31:04,240 feel like you're drawing around it, you will have a tendency 1668 01:31:04,250 --> 01:31:06,570 to make it look more like it goes around it, you know. 1669 01:31:06,570 --> 01:31:08,860 You feel like it's hard, you draw it like 1670 01:31:08,860 --> 01:31:11,330 it's hard, and it'll look more like it's hard. 1671 01:31:11,590 --> 01:31:13,450 You know, so yeah, it's in that sense. 1672 01:31:13,960 --> 01:31:16,090 You couldn't do it and be divorced from it. 1673 01:31:16,230 --> 01:31:17,750 So again, it's many levels. 1674 01:31:18,040 --> 01:31:22,090 It's that emotional, I'm feeling what I'm drawing, I understand the shape, 1675 01:31:22,400 --> 01:31:24,510 which comes from knowledge of living. 1676 01:31:25,230 --> 01:31:28,650 I've seen what it looks like to go around the other side, and I've got to draw it so 1677 01:31:28,650 --> 01:31:31,670 it looks like it goes where I can't see it, not just ends two-dimensionally, 1678 01:31:31,970 --> 01:31:33,350 but feels like it goes around. 1679 01:31:35,070 --> 01:31:39,370 You talk about eye, I have to understand the architecture of an eye, that it's an 1680 01:31:39,370 --> 01:31:44,710 orb, and it's got a hole here and an iris there, and eyelashes and eyelids have 1681 01:31:44,710 --> 01:31:50,070 depth, and they roll around on top of the eyeball, you know, and if you know all 1682 01:31:50,070 --> 01:31:52,670 these things, you draw them like that's how they exist. 1683 01:31:53,250 --> 01:31:58,350 But more so, like, putting the red inside the eye, I know it's an open organ, 1684 01:31:58,450 --> 01:32:03,170 I know it's full of blood, I draw it redder than it looks, and you accept it, 1685 01:32:03,290 --> 01:32:07,610 in fact it's more so, and doesn't look horrible or anything, it just looks better. 1686 01:32:08,010 --> 01:32:11,650 So in some ways, yeah, you have to feel it, you have to understand it, 1687 01:32:12,050 --> 01:32:14,570 and you have to be able to then interpret it. 1688 01:32:14,750 --> 01:32:16,310 It's all many-leveled, obviously. 1689 01:32:18,030 --> 01:32:22,630 There's things you don't comprehend or don't see by just watching it be done, 1690 01:32:22,810 --> 01:32:25,550 but why was it done that way, and what did it achieve? 1691 01:32:25,630 --> 01:32:26,710 Well, that takes years. 1692 01:32:27,870 --> 01:32:31,690 You're seeing how what looked harsh to begin with just doesn't look that way anymore. 1693 01:32:31,830 --> 01:32:35,030 It's all those different kinds of things, it's the balancing, and you know, 1694 01:32:35,070 --> 01:32:38,490 drawing over the parts I didn't want to see, and make the second choice, 1695 01:32:38,550 --> 01:32:42,310 and a lot of the original drawing, and the dots, and all the sprinkles are 1696 01:32:42,310 --> 01:32:45,330 still there, but they've just fallen into their rightful place. 1697 01:32:45,450 --> 01:32:49,130 And they also help to achieve the final result, so even though some of them 1698 01:32:49,130 --> 01:32:52,950 recovered, and you can't distinguish one from another, that's good, because it all 1699 01:32:52,950 --> 01:32:57,910 resulted in the finished arrangement, so it all added even if you don't see it. 1700 01:32:58,630 --> 01:33:01,850 There's not any bright highlights or any glazing taking place yet. 1701 01:33:01,910 --> 01:33:03,130 That's all the pencil work. 1702 01:33:03,370 --> 01:33:05,430 So there's the basic three levels. 1703 01:33:06,800 --> 01:33:09,850 The dark drawing, the color painting, and the light drawing. 1704 01:33:10,310 --> 01:33:12,990 And the benefit is you work both sides of the value scale. 1705 01:33:13,130 --> 01:33:15,190 And you get to draw everything 2 or 3 times. 1706 01:33:15,410 --> 01:33:15,930 Minimum. 1707 01:33:15,930 --> 01:33:19,610 So you keep getting to make varying, advancing decisions. 1708 01:33:19,670 --> 01:33:21,550 So you don't just make one and forget it. 1709 01:33:22,710 --> 01:33:25,790 But you keep re-evaluating over and over and over again. 1710 01:33:33,010 --> 01:33:36,830 Well, then at this point I could just add that... you know... At this point, 1711 01:33:36,970 --> 01:33:41,990 all that was left is a little balancing, maybe, with glazes with the airbrush and 1712 01:33:42,040 --> 01:33:46,530 some of the really hot highlights I'd paint on with Gesso, or even with the 1713 01:33:46,530 --> 01:33:50,130 white Liquitex acrylic if it really needed to be bright. 1714 01:33:50,480 --> 01:33:51,850 But that would be pretty much it. 1715 01:33:51,930 --> 01:33:54,620 And that was, as I said, two days to draw, one 1716 01:33:54,620 --> 01:33:57,370 day to paint, and two days to render it out. 1717 01:33:57,670 --> 01:33:59,630 And that would be finished. 1718 01:34:01,110 --> 01:34:06,050 And there it goes out the door to some stranger who delivers it to the studio. 1719 01:34:08,020 --> 01:34:16,070 - And then, you get a phone call? You know what I'm saying... "Excellent job!" - I wish that would happen. 1720 01:34:16,090 --> 01:34:17,970 It would make my day. 1721 01:34:17,970 --> 01:34:21,270 But usually you don't hear from them unless they want something else from you. 1722 01:34:21,610 --> 01:34:24,550 They don't usually call to give something to you, like thanks. 1723 01:34:26,010 --> 01:34:27,910 No, usually it's just: "Next job, please." 1724 01:34:28,070 --> 01:34:31,170 And that's a very pleasing experience to say: "Oh good! Another job!" 1725 01:34:32,490 --> 01:34:34,190 You do a good job, and that's what happens. 1726 01:34:34,210 --> 01:34:35,210 They come back. 1727 01:34:36,000 --> 01:34:39,250 It's a very simple equation that a lot of people have missed these days. 1728 01:34:40,530 --> 01:34:42,900 But it's getting those, you know, forty years of 1729 01:34:42,900 --> 01:34:45,150 experience under your belt to get it to that point. 1730 01:34:46,110 --> 01:34:51,250 But it's always, you know, the neat thing about art is tomorrow is another day. 1731 01:34:52,010 --> 01:34:53,170 You get to do it again. 1732 01:34:53,770 --> 01:34:55,470 Hopefully the best painting is the next one you do 1733 01:34:55,470 --> 01:34:57,850 because you've learned something else today. 1734 01:34:58,950 --> 01:35:03,490 All I'm trying to do is hurry people's experience a little bit so they get closer 1735 01:35:03,490 --> 01:35:08,370 to that day when everyone they touch is going to be perfect and beautiful by 1736 01:35:08,370 --> 01:35:10,390 learning maybe a little bit more technique. 1737 01:35:11,520 --> 01:35:13,410 And if I can offer that, then I'm very pleased. 1738 01:35:26,610 --> 01:35:32,870 For many filmmakers of my generation one of the key things in 1739 01:35:32,870 --> 01:35:37,470 life was to someday do a movie that had a Drew Struzan poster. 1740 01:35:38,010 --> 01:35:42,400 To me, every movie that had to be something 1741 01:35:42,400 --> 01:35:46,370 special had to have a poster by Drew Struzan. 1742 01:35:47,310 --> 01:35:51,820 His posters had a warmth and a humanity that 1743 01:35:51,820 --> 01:35:55,710 I feel is completely lost in posters today. 1744 01:35:55,810 --> 01:36:00,500 A sense of excitement and adventure that was the 1745 01:36:00,500 --> 01:36:05,230 natural evolution of every painted poster before it. 1746 01:36:06,090 --> 01:36:09,570 That sold you all the thrills and the chills and the adventure. 1747 01:36:10,010 --> 01:36:12,390 But it didn't sell it in an old fashioned way. 1748 01:36:13,650 --> 01:36:18,010 It sold it in a way that I believe was exciting to him. 1749 01:36:18,410 --> 01:36:22,110 And therefore, like any artist it made it 1750 01:36:22,110 --> 01:36:25,430 exciting to the people that saw the posters. 1751 01:36:27,690 --> 01:36:35,090 Drew Struzan is in my book one of the three 1752 01:36:35,090 --> 01:36:38,550 greatest movie poster artists that ever lived. 1753 01:36:38,930 --> 01:36:43,190 I thought it was just time for us to acknowledge how much we love Drew Struzan 1754 01:36:43,370 --> 01:36:45,150 and how important he's been. 1755 01:36:46,350 --> 01:36:54,350 That's why I and guys like me want to hire him and get him involved, you know, 1756 01:36:54,510 --> 01:36:56,530 cause that art lasts. 159708

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