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And so it usually began with a simple
phone call.
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Hello.
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What is the project?
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What is the deadline?
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And then, of course, the biggie.
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What is your budget?
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Once we worked that out and got it all
straight, the process of working would begin.
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If I was lucky, I would get to
talk to the director, because
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I'd like to know the real
spirit and purpose of the film.
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And then sometimes I'd read a script.
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Other times I'd just get a short paragraph
of what it's about.
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Sometimes I'd actually get to see a rough
cut of the film.
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00:03:06,880 --> 00:03:08,965
But the most important
thing was that I got to
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see all the still
photography from the film.
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So began the creative process.
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I did black and white comprehensives to
begin with, to show them my thinking.
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Sometimes the studio would have concepts
that they would give to me.
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Sometimes they'd say, here's some of ours,
give me some of yours.
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But on this particular project,
all the concepts were my own.
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So I began by drawing black and whites of
what I was thinking.
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These were 14 by 22 inches on 20 by 30
inch illustration board.
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I gessoed them and drew on
them with pencil and painted
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on them with black and
white paint, acrylic paints.
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I started with the simple, most direct
approach, which is, here's the hero.
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One big, tall, ugly mother...(!).
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And that's what he was.
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This is an introduction to Hellboy,
so you can see his tail and his giant gun.
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00:04:01,600 --> 00:04:05,140
He's a bit mysterious, looking over his
shoulder at us.
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00:04:05,360 --> 00:04:10,800
You can see that he stages the hero as the
main focus, and yet he's not your typical
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hero, which is what I got
from the script and the movie
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and the stills, is this is
exactly who the guy is.
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00:04:18,280 --> 00:04:23,480
So I put him in a background of the city,
but one that's like industrialized.
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00:04:23,620 --> 00:04:26,640
You can see the smokestacks burning fire.
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And the idea was to set up a feeling of
danger, cold-hearted cities, and this guy
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seems to be dominating the scene.
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So this was the beginning of my
conceiving.
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I wanted it to be very
hard-edged, not in
38
00:04:44,483 --> 00:04:47,740
hard-edged art so much
as it was just the design.
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00:04:48,560 --> 00:04:51,060
You can see how the background,
there are sharp edges.
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00:04:51,260 --> 00:04:54,811
They're not natural, puffy
clouds or beautiful flames,
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00:04:54,812 --> 00:04:58,720
but kind of graphically
hard -edged and dangerous.
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00:04:59,240 --> 00:05:03,040
And that gives it the emotional feeling
that this is going to be about something
43
00:05:03,041 --> 00:05:08,320
that's a bit cruel, a bit scary,
like Hellboy himself looks, and yet he has
44
00:05:08,321 --> 00:05:10,321
that big gun and he's going to take care
of things.
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00:05:11,340 --> 00:05:17,020
And that is the point of art, is to make
an emotional connection, and that's what I
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00:05:17,021 --> 00:05:23,240
try to do with the paintings and how I
design the poster to make people have that
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00:05:23,241 --> 00:05:25,545
curiosity and that interest
because of the way
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00:05:25,546 --> 00:05:28,381
that I've designed and
painted and conceived them.
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The composition is on many levels.
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I was talking on its emotional level,
but there's also just the visual design,
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which is, okay, he's
long and tall, the
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00:05:37,109 --> 00:05:39,540
city's horizontal, so
he's rising up above it.
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00:05:39,840 --> 00:05:45,860
The shot I used is a shot taken below eye
level, so you're really looking up at him,
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00:05:46,160 --> 00:05:47,160
which gives him strength.
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00:05:47,360 --> 00:05:50,236
And then what I did was to
make the bottom of the poster,
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00:05:50,237 --> 00:05:53,920
which I designed to be
bright and light and fiery.
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00:05:54,780 --> 00:06:01,000
His figure rises up in contrast above
that, so he's silhouetted with his light
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00:06:01,001 --> 00:06:05,000
edges against a dark background,
so that you have a tendency to look at his
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00:06:05,001 --> 00:06:09,120
head first, not just because it's his
head, but because the light and dark
60
00:06:09,121 --> 00:06:12,260
composition, he's contrasted against the
dark background.
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00:06:12,965 --> 00:06:17,200
So you do see him first, and then you
obviously follow his figure down and
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00:06:17,201 --> 00:06:23,580
around, which I can't draw it for you now,
but just how your eye flows down his body
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00:06:23,581 --> 00:06:28,540
and up his tail and around the fire and
back up again towards his head,
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00:06:28,600 --> 00:06:31,856
so it gives you kind of a
nice S-shaped composition
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00:06:31,857 --> 00:06:35,640
for eye movement and to
hold you in the composition.
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00:06:35,641 --> 00:06:40,220
And then, of course, I put the title at
the base there, which gives a good solid
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00:06:40,221 --> 00:06:43,560
foundation, so you don't just go crazy
going round and round and round.
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00:06:44,440 --> 00:06:46,320
So it's compositional design.
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00:06:46,420 --> 00:06:50,100
Each one of the comps will have a
compositional design on its own,
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00:06:50,420 --> 00:06:52,980
but maintain the spirit that I also spoke
of.
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00:06:53,600 --> 00:06:58,220
The thing about doing comps for movie
posters is when I first started in the
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00:06:58,221 --> 00:07:01,780
business, they said, do me a thumbnail,
you know, just a little idea.
73
00:07:01,830 --> 00:07:05,309
Well, I found out very quickly
that nobody understands
74
00:07:05,310 --> 00:07:08,161
what that means, and I
started doing them tighter.
75
00:07:08,600 --> 00:07:11,540
And then I'd get a job because people
understood what I was saying.
76
00:07:11,780 --> 00:07:14,775
Then other artists got
wind of the fact that I was
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00:07:14,815 --> 00:07:17,400
doing tighter comps, and
so they did tighter ones too.
78
00:07:17,800 --> 00:07:19,986
So they were competing,
so I had to do them tighter
79
00:07:19,987 --> 00:07:22,261
again, and then pretty soon
I was doing color comps.
80
00:07:22,300 --> 00:07:25,114
It got to the point where people
were doing finished paintings
81
00:07:25,115 --> 00:07:29,140
to try to get the job, because
it became so competitive.
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00:07:29,770 --> 00:07:32,120
Late in my career here, they're very
tight.
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00:07:32,340 --> 00:07:33,920
The composition is sound.
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00:07:34,530 --> 00:07:36,680
The idea is sound.
85
00:07:37,300 --> 00:07:41,077
And I'm thinking ahead to
the coloration that I want to
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00:07:41,078 --> 00:07:44,100
support the idea of the whole
composition in the first place.
87
00:07:44,680 --> 00:07:45,940
So I'm doing these.
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00:07:45,941 --> 00:07:46,760
They are finished.
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00:07:46,780 --> 00:07:50,220
There's no question about what they're
looking at, how they intend it to look,
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00:07:50,221 --> 00:07:52,900
and the only thing that's lacking is the
color.
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00:07:53,680 --> 00:07:56,560
And it just takes more time, i.e.
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00:07:56,580 --> 00:07:57,580
more money.
93
00:07:58,180 --> 00:08:00,100
So we start with black and whites.
94
00:08:00,480 --> 00:08:03,420
In this case, I do as many as I think
is appropriate.
95
00:08:04,220 --> 00:08:07,740
And this was the first shot out of the
bag, as it were.
96
00:08:08,480 --> 00:08:12,420
So I'm going to do a number of these to
give them a number of choices,
97
00:08:13,150 --> 00:08:14,600
because they didn't know what to do.
98
00:08:15,500 --> 00:08:18,832
Another comp that I did
was, alright, I understood
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00:08:18,833 --> 00:08:21,681
that this was Mike
Mignola's comic character.
100
00:08:21,800 --> 00:08:26,160
So he began as a comic character, and
now the movie is being made about Hellboy.
101
00:08:26,610 --> 00:08:32,140
So it's a natural to kind of take the
comic stance in the promotion of the film.
102
00:08:33,120 --> 00:08:37,640
So I did this one that's a very classic
comic kind of guy come breaking through
103
00:08:37,641 --> 00:08:39,963
something or other with
a big fist, which is his
104
00:08:39,983 --> 00:08:42,640
trademark, and his big
gun, and his angry face.
105
00:08:43,600 --> 00:08:46,519
So this is a comic
approach, and it's just
106
00:08:46,520 --> 00:08:49,740
that straightforward
action-adventure hero guy.
107
00:08:49,940 --> 00:08:52,022
Of course, the twist
in this is the natural
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00:08:52,023 --> 00:08:54,080
twist of the movie,
which is he's Hellboy.
109
00:08:54,081 --> 00:08:55,680
He's not Superman.
110
00:08:56,590 --> 00:09:00,160
He's this ugly, red, fearful-looking guy.
111
00:09:00,460 --> 00:09:06,300
And so this is the big explosive comic
book approach, which might have sold
112
00:09:06,301 --> 00:09:09,489
because there's so many
comic books going on now
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00:09:09,490 --> 00:09:12,760
between Batman and Spider-Man
and this man and that man.
114
00:09:13,990 --> 00:09:16,772
So if they wanted to address
the comic approach with the
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00:09:16,852 --> 00:09:20,840
sale of this movie, I thought
it might be a wise choice.
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00:09:22,160 --> 00:09:25,340
Doing comps is the opportunity to be
creative.
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00:09:26,080 --> 00:09:29,377
This is a chance to show
people things that they didn't
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00:09:29,378 --> 00:09:32,580
expect, wouldn't have thought
of, and haven't seen before.
119
00:09:33,240 --> 00:09:36,660
And throughout my career, I always took
the opportunity, when I do this set of
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00:09:36,661 --> 00:09:38,680
comps, to show them things they hadn't
seen.
121
00:09:39,200 --> 00:09:42,121
Because the truth is, people
need to be comfortable, even
122
00:09:42,181 --> 00:09:44,600
though they often ask, I want
to see something different.
123
00:09:44,860 --> 00:09:49,160
So I take the opportunity to do not just
new designs and new ideas or different
124
00:09:49,161 --> 00:09:52,860
takes on things, but artistically to do
things that are unexpected.
125
00:09:53,640 --> 00:09:57,560
And I always found that the more times
they see it in the comp stage,
126
00:09:58,220 --> 00:10:01,780
all of a sudden they get used to it
because they think they've seen it before.
127
00:10:02,340 --> 00:10:04,838
And so they're comfortable
and no longer afraid to address
128
00:10:04,839 --> 00:10:07,500
something that is really new
and hasn't been seen before.
129
00:10:08,180 --> 00:10:12,780
So this comp is one of those small
attempts to do something unexpected.
130
00:10:13,680 --> 00:10:17,480
And as you can see just by looking at it that
this is not your typical looking movie
131
00:10:17,481 --> 00:10:20,120
poster and surely not your typical hero
poster.
132
00:10:21,050 --> 00:10:24,911
But I had done a similar
design like this for one
133
00:10:24,936 --> 00:10:27,960
of the Shawshank Redemption
posters I had painted.
134
00:10:28,660 --> 00:10:31,160
And I thought this would be a nice place
to do it again.
135
00:10:32,940 --> 00:10:37,940
This particular piece was, well,
it's another way of looking at the hero.
136
00:10:38,040 --> 00:10:44,400
Instead of him standing alone, he stands
with the whole group of paranormal fighters.
137
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So here they are, of course.
138
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Hellboy is the biggest.
139
00:10:48,180 --> 00:10:55,520
And I took a pose of him with the pyramid
shape, the classic strong base of pyramid
140
00:10:55,521 --> 00:10:58,036
with his head rising
to the top of the
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00:10:58,037 --> 00:11:00,660
pinnacle, making him
the hero and the champion.
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00:11:01,080 --> 00:11:05,133
And yet his four compatriots
are completing and
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00:11:05,134 --> 00:11:08,201
echoing that pyramid
shape in their designs.
144
00:11:08,970 --> 00:11:10,000
So that's what it was based on.
145
00:11:10,020 --> 00:11:12,540
And then you see the clouds are echoing
that shape too.
146
00:11:12,541 --> 00:11:15,060
And the type can go up in there or at the
bottom.
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00:11:15,900 --> 00:11:19,460
Every time I do a design, it's designed to
really be the poster.
148
00:11:19,715 --> 00:11:24,040
Therefore, I have to think about where the
title would go, where the billing block
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00:11:24,041 --> 00:11:26,903
would go, where any
other kind of lettering or
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00:11:26,904 --> 00:11:29,580
statement might appear on
the composition of the poster.
151
00:11:30,140 --> 00:11:33,600
So that's the reason why there's space
above and space below.
152
00:11:34,280 --> 00:11:38,220
But the overall composition is that
classic pyramid shape.
153
00:11:38,221 --> 00:11:42,380
And the concept is now there's a whole
group of heroes that we're going to get to
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00:11:42,381 --> 00:11:45,380
know and be interested in seeing who they
are.
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00:11:47,560 --> 00:11:54,160
I like this one particularly because I did
a little research on Mike Mignola's comics
156
00:11:54,161 --> 00:11:58,660
to see what he was pursuing so I'd
understand the movie a little better.
157
00:11:58,700 --> 00:12:01,980
And it was really a very gothic designed
idea.
158
00:12:02,460 --> 00:12:05,122
And it reminded me oh
so much of the Hunchback
159
00:12:05,123 --> 00:12:09,000
of Notre Dame, you
know, this anti-hero.
160
00:12:09,280 --> 00:12:12,940
He's a good guy but he's fighting his
heritage of being from hell.
161
00:12:13,080 --> 00:12:14,080
He's a hell boy.
162
00:12:14,640 --> 00:12:15,640
So he's lonely.
163
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Nobody understands him.
164
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Nobody gets to get to know him.
165
00:12:20,430 --> 00:12:25,220
So I thought of the Hunchback of Notre
Dame sitting on the top of Notre Dame.
166
00:12:26,180 --> 00:12:30,880
There you can see he's sitting with the
other misfit monsters and dragons.
167
00:12:31,430 --> 00:12:35,881
And he's overlooking the city that he cares
to protect and yet he's rather lonely.
168
00:12:35,955 --> 00:12:42,560
So he's big and ugly but somehow gentle
and caring and carrying a big gun.
169
00:12:43,140 --> 00:12:45,940
So I just thought this was a nice idea.
170
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I really liked it.
171
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I thought it really epitomized what the
movie was about.
172
00:12:51,880 --> 00:12:54,564
Compositionally speaking
the reason he's on the left-hand
173
00:12:54,565 --> 00:12:58,680
side is most of our audience
is European, American.
174
00:12:59,120 --> 00:13:01,500
We read from left to right.
175
00:13:01,660 --> 00:13:03,420
It's just kind of how our eyes move.
176
00:13:03,620 --> 00:13:08,220
Designing composition, that's something
that an artist takes into account.
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00:13:08,460 --> 00:13:10,160
Composition just isn't a nice layout.
178
00:13:10,320 --> 00:13:14,220
It's understanding how people see things
and how they emotionally react to them.
179
00:13:14,500 --> 00:13:20,161
And it's much easier for us to start in the
upper left-hand corner and go from there.
180
00:13:20,460 --> 00:13:21,740
So what do you get up there?
181
00:13:21,860 --> 00:13:26,080
The sun or the moon or whatever it is
going behind Hellboy's head.
182
00:13:26,100 --> 00:13:28,680
And that makes him the first place you
look.
183
00:13:29,540 --> 00:13:32,005
And then you see
the title and you easily
184
00:13:32,006 --> 00:13:34,440
drop down then through
the sky to the bottom.
185
00:13:34,740 --> 00:13:37,520
And then it pulls you back to the left and
up the building.
186
00:13:38,140 --> 00:13:44,580
So it's kind of a circular or following
that kind of reading format.
187
00:13:45,400 --> 00:13:48,200
It's a very typical way for a Westerner to
read a painting.
188
00:13:49,320 --> 00:13:51,571
We can also talk a
little bit here about the
189
00:13:51,572 --> 00:13:53,920
technique which you can
see it's in black and white.
190
00:13:53,921 --> 00:13:55,960
And it was just drawn in pencil.
191
00:13:56,560 --> 00:13:59,291
But some of the grays
were put in with airbrush,
192
00:13:59,292 --> 00:14:01,840
acrylic paint, and a lot
of the little spattery things.
193
00:14:01,900 --> 00:14:06,100
And I did want to indicate that when I
painted this it wasn't going to be slick
194
00:14:06,101 --> 00:14:10,940
particularly, but have a little bit of
grit and texture to say this is really,
195
00:14:11,560 --> 00:14:15,380
I don't know, whatever has grit and
texture.
196
00:14:15,980 --> 00:14:18,080
It's a little more masculine I suppose.
197
00:14:18,220 --> 00:14:20,901
It's not the cute,
slick, ironed out kind of
198
00:14:20,902 --> 00:14:24,521
guy, but this guy's
kind of down and dirty.
199
00:14:25,660 --> 00:14:29,340
I like this particular one we're looking
at now.
200
00:14:30,070 --> 00:14:31,760
It's the fight between good and evil.
201
00:14:32,460 --> 00:14:34,580
Because this is Hellboy, but he's a good
guy.
202
00:14:35,080 --> 00:14:40,720
And so there is this statue in the movie
of the Archangel spearing the devil.
203
00:14:41,300 --> 00:14:43,100
And I thought that was just a beautiful
image.
204
00:14:43,300 --> 00:14:45,940
And so it becomes metaphoric of the whole
movie.
205
00:14:46,025 --> 00:14:49,500
So here's Hellboy and this statue.
206
00:14:49,720 --> 00:14:51,680
And it just like summed it up for me.
207
00:14:52,360 --> 00:14:53,600
And there he is looking great.
208
00:14:53,601 --> 00:14:57,000
He's a hero with his big gun, which we've
got to see what that's all about.
209
00:14:58,085 --> 00:14:59,540
And these cut off horns on his head.
210
00:14:59,600 --> 00:15:04,640
And then the background that I had thought
was a good compositional and emotional
211
00:15:04,641 --> 00:15:09,980
design for the piece was this hard edge,
sharp, fearful looking background.
212
00:15:10,320 --> 00:15:13,300
And edges to the picture just gives a
whole emotional feel.
213
00:15:13,710 --> 00:15:19,020
I thought this was good metaphorically,
storytelling and emotionally designed
214
00:15:19,770 --> 00:15:22,780
piece that I really would like to have
done as the finished painting.
215
00:15:24,820 --> 00:15:30,235
This particular one is
again the whole set of heroes
216
00:15:30,236 --> 00:15:33,680
here, but just another
take compositionally on it.
217
00:15:33,681 --> 00:15:37,080
with the bigger head of
Hellboy, so he's the dominant one,
218
00:15:37,100 --> 00:15:40,700
but look how angry he is with the black
background.
219
00:15:41,020 --> 00:15:46,320
And then the other heroes in a little
secondary form.
220
00:15:46,800 --> 00:15:50,240
You can see the composition, then you
start again on the left with Hellboy,
221
00:15:50,280 --> 00:15:54,700
and then you go across and run down the
page with the heroes.
222
00:15:54,840 --> 00:15:58,020
So it's again the way the eye follows
through the page.
223
00:15:58,021 --> 00:16:01,820
And there's the sharp edges again,
but this time they define the edge of the
224
00:16:01,821 --> 00:16:04,280
poster between the black and the white
there.
225
00:16:05,120 --> 00:16:08,920
And they're thinking different size,
different shape, different proportions,
226
00:16:09,380 --> 00:16:14,980
big head of Hellboy, full figure of Abe
Sapien, just a couple of heads of the dad
227
00:16:14,981 --> 00:16:21,020
and the FBI guy, and the girl is more of a
headbush shot, and she's got her fire.
228
00:16:21,140 --> 00:16:25,720
So there's a lot of interesting things
going on here, objectively with the
229
00:16:25,721 --> 00:16:28,758
characters, but also
just compositionally,
230
00:16:28,759 --> 00:16:32,301
so there's variety,
interest, not redundant.
231
00:16:32,660 --> 00:16:36,120
This just makes it interesting,
the variety of sizes, the different pacing
232
00:16:36,121 --> 00:16:43,680
between the characters is about timing,
like music notes: 'ta-ta-ta...', that's a boring tone,
233
00:16:43,980 --> 00:16:45,909
but it's up and down,
a little space between,
234
00:16:45,910 --> 00:16:48,060
and all of a sudden it
becomes very interesting.
235
00:16:48,061 --> 00:16:52,900
So it's another compositional way of
thinking, to think about it as music,
236
00:16:53,360 --> 00:16:56,160
something interesting in timing and shape
and value and pacing.
237
00:16:56,940 --> 00:16:59,078
And that's part of what
this design is about,
238
00:16:59,079 --> 00:17:02,041
not quite so formal,
a little more informal.
239
00:17:02,740 --> 00:17:05,348
Again, I thought it would
be nice to do the whole
240
00:17:05,349 --> 00:17:07,761
group, because it's a
very interesting group.
241
00:17:08,090 --> 00:17:12,240
And rather than a more formal composition,
like the pyramid one we spoke of
242
00:17:13,040 --> 00:17:19,300
of, this one's asymmetrical, a little more
informal, although a very tight-knit
243
00:17:19,301 --> 00:17:24,700
group, rising to the heights above the
city and above the composition.
244
00:17:25,820 --> 00:17:31,240
Hellboy, unusually big, everybody else
smaller and smaller and smaller.
245
00:17:31,580 --> 00:17:35,420
It's like Mount Rushmore, I mean it's a
very powerful composition for me,
246
00:17:35,870 --> 00:17:39,980
up the center, highlighted by the sun
right behind Hellboy.
247
00:17:40,820 --> 00:17:46,374
And again, that scary,
ominous guy, all made
248
00:17:46,375 --> 00:17:49,821
so by design rather
than naturalistic looking.
249
00:17:50,180 --> 00:17:54,032
And then the city
below, to give it a little
250
00:17:54,033 --> 00:17:57,421
presence and scale, as
well as production value.
251
00:17:58,220 --> 00:18:01,600
It is a movie, after all, costing who
knows how many millions to make.
252
00:18:02,120 --> 00:18:07,060
So it's nice not just to have the human
element, which is what we connect with,
253
00:18:07,080 --> 00:18:11,780
is the humanity, but to put some of the
production value in.
254
00:18:12,280 --> 00:18:16,780
The big city, open spaces, and this has a
feeling of openness and bigness,
255
00:18:17,060 --> 00:18:20,490
so that you say, okay, this
is not a small production,
256
00:18:20,491 --> 00:18:23,481
but rather a big A-rated
movie kind of look.
257
00:18:24,440 --> 00:18:27,860
I hand them over and they go to the
studios we're in.
258
00:18:28,300 --> 00:18:31,940
Wherever the powers that be that determine
these things, they take a look at it,
259
00:18:31,980 --> 00:18:35,840
have their meetings, make their decisions,
and then they get back to me as to how
260
00:18:35,841 --> 00:18:39,200
they felt about them and if they want to
go any further with them.
261
00:18:39,680 --> 00:18:41,680
Thank God they did want to go further.
262
00:18:42,140 --> 00:18:43,760
Step two.
263
00:18:44,240 --> 00:18:48,239
Step two was for them to tell
me which ones they liked and
264
00:18:48,240 --> 00:18:51,540
to make some changes to
them according to what they saw.
265
00:18:52,340 --> 00:18:57,440
And what I did had inspired them to
thinking about what they really want
266
00:18:57,465 --> 00:18:59,800
with the poster, and that's what this was
all for.
267
00:19:00,125 --> 00:19:03,440
Not that they necessarily had to pick one
and say that's the one we want,
268
00:19:03,600 --> 00:19:09,040
but rather this stirred their thought
process and what they liked, and from
269
00:19:09,041 --> 00:19:11,700
there they told me what they would like to
see next.
270
00:19:15,420 --> 00:19:17,940
So the first one I did, they liked.
271
00:19:20,040 --> 00:19:23,165
So as you can see, if you make
comparison between the two,
272
00:19:23,166 --> 00:19:25,600
they saw some of the
things that I did that they liked.
273
00:19:26,200 --> 00:19:29,820
You might notice the changed background
instead of a bleed.
274
00:19:30,000 --> 00:19:33,140
It's got all those sharp edges and even
more so to give it that feeling.
275
00:19:33,660 --> 00:19:38,740
And they liked seeing the whole cast of
characters, so they took that composition
276
00:19:38,741 --> 00:19:42,887
I had and put them running
down the right side and
277
00:19:42,888 --> 00:19:45,980
then the big singular
Hellboy on the left side.
278
00:19:46,100 --> 00:19:48,545
The city they liked
too, and then they got a
279
00:19:48,546 --> 00:19:51,080
chance to see what I was
thinking about the color.
280
00:19:51,380 --> 00:19:55,360
Of them seeing the seven, there's a piece
from one, a piece from another.
281
00:19:56,540 --> 00:20:00,600
It's what my wife has always called the
Frankenstein school of design, you know.
282
00:20:00,940 --> 00:20:04,095
A head from here, a
hand from there, a foot from
283
00:20:04,096 --> 00:20:06,921
over here, and a
composition from over there.
284
00:20:06,990 --> 00:20:12,000
And that's very common and typical for how
these things are built, because a variety
285
00:20:12,350 --> 00:20:16,498
of visions and ideas
spurs thinking and choices,
286
00:20:16,499 --> 00:20:19,860
and this is the result
of the second step here.
287
00:20:20,460 --> 00:20:25,060
There's no question here exactly what I
intend to do on the finished painting.
288
00:20:25,420 --> 00:20:28,480
And it's the same technique I will use on
the finished painting.
289
00:20:28,580 --> 00:20:31,300
So what they're seeing is the way it's
going to be painted.
290
00:20:32,290 --> 00:20:34,740
It is color pencil and airbrush acrylic
paint.
291
00:20:35,840 --> 00:20:39,640
And you will see as we go along exactly
how I accomplish this.
292
00:20:39,700 --> 00:20:42,682
But at this stage, it
became very important that
293
00:20:42,683 --> 00:20:45,241
they see exactly what
it's going to look like.
294
00:20:45,340 --> 00:20:47,720
So they're seeing exactly what they're
going to get.
295
00:20:47,845 --> 00:20:49,560
It's just down in scale.
296
00:20:50,645 --> 00:20:53,620
But technically, they're identical to the
finished painting.
297
00:20:55,520 --> 00:20:57,740
Well, here we go with our pyramid comp.
298
00:20:57,741 --> 00:20:59,020
They like that one too.
299
00:20:59,300 --> 00:21:05,160
No doubt why, because it's a good, strong,
powerful composition, that classic pyramid.
300
00:21:05,720 --> 00:21:08,800
And this is a good, strong movie about
strength.
301
00:21:09,100 --> 00:21:12,820
So you can see it didn't change in concept
overall.
302
00:21:12,940 --> 00:21:16,660
Got rid of the clouds, made them bigger
in the scale of things.
303
00:21:17,360 --> 00:21:22,600
And the figures behind Hellboy have
changed in order and in size a bit.
304
00:21:22,700 --> 00:21:25,160
But the idea is still intact.
305
00:21:25,600 --> 00:21:29,840
Now a lot of this happens not necessarily
because the client said change it.
306
00:21:30,140 --> 00:21:33,520
But it's also an opportunity for me as the
artist to improve.
307
00:21:33,930 --> 00:21:37,420
I take a second look at what I did and
said, you know, the clouds are kind of weak.
308
00:21:38,040 --> 00:21:44,940
I'd rather take those striated,
sharp and dangerous kind of sky instead of
309
00:21:45,140 --> 00:21:46,160
the puffy cloud thing.
310
00:21:46,310 --> 00:21:51,100
So I did that with some of the other
things I'd done in the other black and
311
00:21:51,101 --> 00:21:55,420
whites, like putting the sun behind
Hellboy's head to highlight him.
312
00:21:56,600 --> 00:21:59,434
I made changes, they
made changes, and together
313
00:21:59,435 --> 00:22:02,321
we make something
better each step I take.
314
00:22:02,420 --> 00:22:06,680
But you can see again, the technique is
identical to my finished technique,
315
00:22:06,740 --> 00:22:12,040
from the water spots, to the colorations,
to the glows, the values, the colors.
316
00:22:12,320 --> 00:22:15,220
It's all there in this color comp.
317
00:22:15,395 --> 00:22:19,800
So I think what's enlightening hopefully
to many people, it's not one of these
318
00:22:19,801 --> 00:22:21,802
things where they come
to the artist and say,
319
00:22:21,803 --> 00:22:23,680
oh, we like your
work, paint us a poster.
320
00:22:24,290 --> 00:22:25,560
It doesn't work like that.
321
00:22:25,580 --> 00:22:28,200
We go through all these stages and all
this thinking.
322
00:22:28,730 --> 00:22:32,380
And I'm not stuck on one idea or one
technique or one thing.
323
00:22:32,650 --> 00:22:36,400
It's like I always have to be creative,
make it better every chance I get,
324
00:22:36,620 --> 00:22:40,380
improve, improve, improve, until it gets
to be like this perfect image.
325
00:22:40,940 --> 00:22:42,560
And that's what you see developing here.
326
00:22:42,760 --> 00:22:46,060
And it takes time over a number of changes
and a number of ideas.
327
00:22:46,395 --> 00:22:50,060
And many people involved because I have
many people to please.
328
00:22:51,345 --> 00:22:53,820
They chose a third one to go to color.
329
00:22:54,260 --> 00:22:55,260
Look at this one.
330
00:22:55,980 --> 00:22:57,900
Go ahead, find a change.
331
00:22:58,510 --> 00:22:59,680
It's identical!
332
00:23:00,060 --> 00:23:02,820
And I was so happy because this truly was
my favorite.
333
00:23:03,045 --> 00:23:04,280
I just loved the theme.
334
00:23:04,380 --> 00:23:05,500
I loved the metaphor.
335
00:23:06,265 --> 00:23:07,800
And I had this idea for the color.
336
00:23:09,520 --> 00:23:14,860
To me this is just a beautiful piece of
art and something to fall in love with and
337
00:23:14,861 --> 00:23:17,100
something to keep after the movie is done
and gone.
338
00:23:17,140 --> 00:23:19,316
You look at this and
it will just give you a
339
00:23:19,317 --> 00:23:21,980
pleasant and powerful
feeling every time you see it.
340
00:23:22,120 --> 00:23:27,201
So I was so happy that they saw it, they
loved it, and they just said do the color.
341
00:23:27,330 --> 00:23:30,010
And I was so happy with
what I conceived originally
342
00:23:30,011 --> 00:23:32,180
that I didn't make
any changes at all to it.
343
00:23:32,181 --> 00:23:33,540
I just really liked it.
344
00:23:34,030 --> 00:23:36,920
So I just tightened it up and painted it
and gave it the color.
345
00:23:36,970 --> 00:23:40,280
And it was one of those very pleasant
experiences.
346
00:23:40,740 --> 00:23:46,020
You see little changes in some scale,
very little things.
347
00:23:46,460 --> 00:23:51,320
Not that making changes and improving
other ones aren't a delight as well.
348
00:23:52,285 --> 00:23:55,280
It's nice that they appreciated this one
for what it was.
349
00:23:56,220 --> 00:23:58,720
And I was hopeful for it, but I really
loved it.
350
00:23:59,000 --> 00:24:02,540
So just look at it and enjoy it because it
was a lot of fun.
351
00:24:03,790 --> 00:24:06,640
But what happens is
as much as they liked it
352
00:24:06,641 --> 00:24:10,421
and I liked it, they asked
for another concept.
353
00:24:10,510 --> 00:24:13,909
They said, you know,
we'd really like the group of
354
00:24:13,910 --> 00:24:16,900
people, heroes, but we'd
also like to see our villains.
355
00:24:17,640 --> 00:24:19,360
So now it's getting more complicated.
356
00:24:19,910 --> 00:24:22,900
I tried for the simple, but now it's
getting more complicated.
357
00:24:23,640 --> 00:24:28,760
So it went from one guy to five heroes to
eight portraits.
358
00:24:29,520 --> 00:24:36,540
So I took some of the things they liked,
some of the things I liked, and composed a
359
00:24:36,541 --> 00:24:42,260
new and fresh idea, which is, again,
the five heroes, but you'll note Hellboy
360
00:24:42,560 --> 00:24:44,040
is utterly dominating the picture.
361
00:24:44,160 --> 00:24:47,980
In fact, his shape pretty much is the
picture, and everything falls in either
362
00:24:47,981 --> 00:24:51,980
around him or in front of him,
but he is the holding factor with the
363
00:24:51,981 --> 00:24:57,320
sharp border, the orange and blue
coloration to give it a lot more power and
364
00:24:57,321 --> 00:25:02,820
strength, and then the full figure
villains just again to change scale and
365
00:25:02,821 --> 00:25:07,680
size and color so that the good guys
separate from the bad guys.
366
00:25:08,040 --> 00:25:12,620
This they liked, and I thought it was very
powerful and expected kind of response to
367
00:25:12,621 --> 00:25:15,780
the whole idea, but one I still enjoyed
and thought was very strong.
368
00:25:16,360 --> 00:25:19,980
So I presented this as another idea,
and guess what happened?
369
00:25:21,050 --> 00:25:23,620
They liked it...
but they wanted more changes!
370
00:25:25,000 --> 00:25:27,080
This is the state of the art.
371
00:25:27,460 --> 00:25:33,000
Keep changing it and making it better,
hopefully, every time, and sometimes their
372
00:25:33,001 --> 00:25:38,580
concepts and their ideas don't necessarily
fit or translate, so there's always a
373
00:25:38,581 --> 00:25:44,340
communication, and I did always try to
educate those who don't speak the visual
374
00:25:44,341 --> 00:25:47,500
language, they speak their emotional
language or their commercial language,
375
00:25:47,501 --> 00:25:50,520
and they tell you, this is what you should
do, and I've always asked them,
376
00:25:50,521 --> 00:25:52,281
well, what is it you're trying to
accomplish?
377
00:25:52,905 --> 00:25:58,760
Don't tell me how to do it, tell me what
you want to do, and then my language is to
378
00:25:58,761 --> 00:26:02,100
translate that desire into a visual
response.
379
00:26:03,340 --> 00:26:08,760
They told me what they wanted to
accomplish in the changes on this comp,
380
00:26:09,000 --> 00:26:10,420
and this is what I came up with.
381
00:26:11,180 --> 00:26:15,600
Again, the big change here, as you can
see, is the background.
382
00:26:16,220 --> 00:26:21,000
It went from that sharp, edgy kind of
barbed wire feeling that I kind of liked.
383
00:26:21,450 --> 00:26:27,040
They wanted the more gothic feel in the
background, and again, harkening back to
384
00:26:27,041 --> 00:26:31,280
the concept of we want a little more
production value, and we want to feel kind
385
00:26:31,281 --> 00:26:33,840
of the spirit of the film, which was that
gothic feel.
386
00:26:34,460 --> 00:26:37,607
So all I did was put a
gothic arch behind them,
387
00:26:37,608 --> 00:26:40,020
and you see what it
did for the composition.
388
00:26:40,410 --> 00:26:44,720
Now, if you think a circle, you see the
top half of the circle is the arch,
389
00:26:44,740 --> 00:26:46,946
and you follow the round
where your eye would
390
00:26:46,947 --> 00:26:49,161
complete the other
half, you see it's there.
391
00:26:49,360 --> 00:26:55,300
The five characters are half a circle,
and the villains are the bottom half of
392
00:26:55,301 --> 00:26:58,180
the circle, and you can see it's a very
formal composition.
393
00:26:58,280 --> 00:27:03,080
Hellboy and the bad guys are lined up dead
center, and if you draw a center of the
394
00:27:03,081 --> 00:27:07,540
circle, it's right on Hellboy's chest
where the circle is for his logo.
395
00:27:08,420 --> 00:27:09,500
You know, it's all there.
396
00:27:09,720 --> 00:27:14,800
Yeah, and there's sub shapes to graphic
shapes that hold it together.
397
00:27:14,850 --> 00:27:20,960
You can still feel, because of Hellboy's
power, that triangle shape, and you see
398
00:27:20,961 --> 00:27:27,040
how his arms and his gun and the sides of
the arch are parallel to the board,
399
00:27:27,080 --> 00:27:32,240
so there's a repetition of the rectangle
and an X to it, all towards the center,
400
00:27:32,560 --> 00:27:35,151
which centers on Hellboy,
which is where your eye goes,
401
00:27:35,152 --> 00:27:37,441
who is the center of the
story, as well as the picture.
402
00:27:37,970 --> 00:27:40,780
So there's a lot of compositional
elements, the color as well.
403
00:27:41,790 --> 00:27:43,511
So this is kind of
where I went, and you
404
00:27:43,512 --> 00:27:45,600
know what they said
when they saw this thing?
405
00:27:45,860 --> 00:27:47,140
They said, that's it.
406
00:27:47,400 --> 00:27:48,400
Paint it.
407
00:27:48,580 --> 00:27:49,580
So it was a win.
408
00:27:50,340 --> 00:27:51,380
They got what they wanted.
409
00:27:51,460 --> 00:27:54,620
I got to paint something that I thought
was really successful and beautiful.
410
00:27:54,845 --> 00:27:58,127
And from here, pull out
a new piece of illustration
411
00:27:58,128 --> 00:28:00,841
board, because it's
time to paint the finish.
412
00:28:02,540 --> 00:28:07,120
So I pull out my 30 by 40 board,
put it on my drawing board, and the first
413
00:28:07,121 --> 00:28:09,620
thing I always did was to 'Gesso' the
surface. (see Liquitex Gesso)
414
00:28:10,080 --> 00:28:11,580
I use heavyweight board.
415
00:28:12,200 --> 00:28:16,332
See, if I put a coat of wet
paint Gesso on the front
416
00:28:16,333 --> 00:28:19,001
of the board, what do you
think is going to happen?
417
00:28:19,800 --> 00:28:21,886
First it's going to shrink
up one direction, and
418
00:28:21,887 --> 00:28:24,121
as it dries it will curl
up the other direction.
419
00:28:24,240 --> 00:28:28,340
The way you stop that from happening is
you wet both sides of the board.
420
00:28:28,760 --> 00:28:31,680
Now I know some people who just put an X
across, that ain't going to work.
421
00:28:32,060 --> 00:28:34,480
And some people paint the back with Gesso
and the front.
422
00:28:34,980 --> 00:28:35,980
Why waste the paint?
423
00:28:36,120 --> 00:28:37,160
It's just moisture.
424
00:28:37,870 --> 00:28:42,520
So I start by actually just painting water
on the back of the board, turn it over
425
00:28:42,521 --> 00:28:44,960
immediately, and I Gesso the front of the
board.
426
00:28:45,320 --> 00:28:48,271
And when it dries it never
moves at all, because it's shrinking
427
00:28:48,272 --> 00:28:50,580
both sides at the same
time and it stays nice and flat.
428
00:28:51,300 --> 00:28:54,240
So that keeps the board from moving
because it's already shrunk.
429
00:28:54,380 --> 00:28:55,380
Pre-shrunk board.
430
00:28:55,800 --> 00:28:59,759
And that's the first beginning
of the technique that made it
431
00:28:59,760 --> 00:29:02,940
possible for me to change
the artwork any time I wanted it.
432
00:29:03,490 --> 00:29:08,200
The reason simply is that I create the
original surface it's painted on.
433
00:29:08,960 --> 00:29:10,900
So I can always recreate that surface.
434
00:29:11,020 --> 00:29:13,960
It's not on raw paper that once I paint on
it it's gone.
435
00:29:14,700 --> 00:29:16,380
I Gesso the surface.
436
00:29:16,960 --> 00:29:22,020
Then if I have to erase or whatever,
paint over, I can always put that original
437
00:29:22,021 --> 00:29:25,680
Gesso surface back on it and it looks
just like the original board.
438
00:29:26,600 --> 00:29:29,559
The variation here, when
you first start seeing me
439
00:29:29,560 --> 00:29:32,280
draw on it, it looks like
it's on white, but it's not.
440
00:29:32,330 --> 00:29:33,900
This is on gray board.
441
00:29:34,660 --> 00:29:38,460
And the way I make the Gesso gray is I
put a compatible medium.
442
00:29:39,000 --> 00:29:40,760
I'll Gesso it with Liquitex Gesso.
443
00:29:40,761 --> 00:29:46,260
It's the same as the Liquitex paint, except
it's not ground as finely as the paint.
444
00:29:46,400 --> 00:29:50,420
So when you Gesso a board it has a little
bit of grit in it then.
445
00:29:51,140 --> 00:29:55,293
This is a gray board because
I put as much black or Payne's
446
00:29:55,343 --> 00:29:58,740
gray paint in the Gesso to
make it the value that I desired.
447
00:30:00,450 --> 00:30:02,940
I put at least two coats on it.
448
00:30:02,941 --> 00:30:04,840
It'll be dry to the touch in an hour.
449
00:30:05,440 --> 00:30:08,292
But when you start
attacking it with a pencil, if
450
00:30:08,342 --> 00:30:11,030
it's still soft inside you
kind of dig into the board.
451
00:30:11,440 --> 00:30:15,980
So it's really best if you plan a day
ahead and Gesso it a day ahead so it's
452
00:30:15,981 --> 00:30:20,020
good and solid and hard and dry for the
day you want to start painting on it.
453
00:30:20,380 --> 00:30:22,280
And you can do it thin, you can do it
smooth.
454
00:30:22,940 --> 00:30:24,980
Thin the paint a little bit and it comes
out smooth.
455
00:30:25,490 --> 00:30:28,480
You keep it thick and you start seeing
brush strokes.
456
00:30:28,830 --> 00:30:31,880
How heavy you want your brush strokes,
make the paint thicker.
457
00:30:32,280 --> 00:30:34,931
If you thin it down too
much you destroy the binder
458
00:30:34,932 --> 00:30:37,560
and if you use it too thick
it gets kind of plasticky.
459
00:30:38,220 --> 00:30:41,500
So you have to experiment with that to see
what pleases you.
460
00:30:42,210 --> 00:30:46,020
But you know, you've seen those paintings
of mine where there's the swirls and the
461
00:30:46,021 --> 00:30:49,820
big brush strokes in it and stuff,
well that's all done in the Gesso layer.
462
00:30:50,040 --> 00:30:53,680
It's not done with pencils, it's done with
the Gesso underneath.
463
00:31:02,630 --> 00:31:06,510
I do use, as you'll notice in the
pictures, a projector.
464
00:31:07,370 --> 00:31:11,530
And that is really the first step after
the comps and Gesso and the board.
465
00:31:12,045 --> 00:31:16,576
I lay my board flat and project
my comp down onto the board
466
00:31:16,577 --> 00:31:20,370
and I'm able to then size it
up exactly the size I want.
467
00:31:20,910 --> 00:31:25,950
So I just kind of outline the shapes and
general shapes of what they are.
468
00:31:26,050 --> 00:31:28,930
And then what I do is go back to the
original photography.
469
00:31:29,670 --> 00:31:34,690
Like in this one, one head at a time
projecting into place, into position.
470
00:31:34,870 --> 00:31:38,170
And then I use the projector to draw them
in.
471
00:31:38,810 --> 00:31:41,910
And the reason, what that does is it makes
my job very fast.
472
00:31:41,990 --> 00:31:46,019
What would take days to
draw in by eye and by hand,
473
00:31:46,020 --> 00:31:50,130
I can trace in, to use
the ugly word, tracing.
474
00:31:51,170 --> 00:31:54,965
Tracing in exactly the
right place, exactly the right
475
00:31:55,065 --> 00:31:58,870
tilt, in exactly the right
proportion by tracing them in.
476
00:31:59,030 --> 00:32:03,430
So that was the first step and I do that
with the 6H pencil.
477
00:32:03,890 --> 00:32:07,830
The next step is then when everything is
projected in at a certain stage,
478
00:32:07,850 --> 00:32:11,230
and that's what you're looking at mostly
is what I've done with the projector,
479
00:32:11,870 --> 00:32:13,110
is then I redraw it.
480
00:32:13,330 --> 00:32:14,330
I see more.
481
00:32:14,455 --> 00:32:21,750
I can add my understanding of
draftsmanship and anatomy to clean it up,
482
00:32:21,790 --> 00:32:26,470
to alter it, to do whatever I need to do
to make it more to my taste.
483
00:32:27,930 --> 00:32:28,970
I just read better.
484
00:32:29,565 --> 00:32:34,170
I have to translate a three-dimensional
person into a two-dimensional object.
485
00:32:34,650 --> 00:32:36,490
And photography doesn't always do that
well.
486
00:32:37,130 --> 00:32:41,410
It reflects exactly what you see,
but artists, hopefully, are not just
487
00:32:41,411 --> 00:32:43,310
drawing what they see, but what they
understand.
488
00:32:43,870 --> 00:32:46,290
What's important is not how you get there.
489
00:32:46,430 --> 00:32:47,930
It's where you get in the end.
490
00:32:48,530 --> 00:32:51,610
Especially in art, because they don't see
how you're accomplishing it.
491
00:32:51,611 --> 00:32:52,910
They only see the end product.
492
00:32:53,800 --> 00:32:56,570
So if you trace it and you get it right,
fine.
493
00:32:56,870 --> 00:32:57,770
Get it to your taste.
494
00:32:57,890 --> 00:32:58,890
That's your business.
495
00:32:59,090 --> 00:33:01,710
It's no more honorable to trace it or to
draw it by hand.
496
00:33:01,910 --> 00:33:06,210
I spent six years in school sitting in
front of a drawing board and a live model,
497
00:33:06,211 --> 00:33:09,823
and that's where I learned
about anatomy, how to draw and
498
00:33:09,824 --> 00:33:12,610
get your proportions and
your gestures and all that stuff.
499
00:33:12,670 --> 00:33:15,430
And now, as a professional, I have to get
it done now.
500
00:33:15,770 --> 00:33:16,770
Not later.
501
00:33:16,910 --> 00:33:17,330
Now.
502
00:33:17,710 --> 00:33:20,390
So that just speeds up the time like
crazy.
503
00:33:20,990 --> 00:33:23,450
And that's one of the professional things
you learn to do.
504
00:33:24,210 --> 00:33:27,490
It's just basic stuff, and there's so much
understanding, and there's so much
505
00:33:27,491 --> 00:33:30,410
mysticism and egos involved in that kind
of stuff.
506
00:33:30,530 --> 00:33:32,130
"- Well, I do everything out of my head!"
507
00:33:32,210 --> 00:33:32,890
"- Well, good for you!
508
00:33:32,910 --> 00:33:34,110
Does it get you what you want?
509
00:33:34,190 --> 00:33:34,590
Fine."
510
00:33:35,090 --> 00:33:39,490
I need to do portraits of accuracy,
and I need to do them fast.
511
00:33:40,130 --> 00:33:41,810
And this is how I do it.
512
00:33:42,815 --> 00:33:48,710
You can see that what I'm drawing in,
some of it is redrawing, changing the
513
00:33:48,711 --> 00:33:53,470
direction of lines, making edges sharper,
making points, rounding things,
514
00:33:54,035 --> 00:33:56,210
lengthening things, whatever I'm doing.
515
00:33:56,890 --> 00:34:00,150
You can see I'm changing and really
drawing them now.
516
00:34:00,530 --> 00:34:03,170
But now there's the medium value,
there's the dark value.
517
00:34:03,390 --> 00:34:06,390
I'm adding darkness where there was
nothing before.
518
00:34:06,670 --> 00:34:09,370
And it's because all this drawing is going
to show in the end.
519
00:34:09,520 --> 00:34:14,062
So the direction of making
the lines, they're all choices
520
00:34:14,063 --> 00:34:18,150
that add to what is my taste
as well as the technique I use.
521
00:34:18,910 --> 00:34:21,570
You can see the close-ups that I roll my
pencil.
522
00:34:22,175 --> 00:34:23,856
I learned that in high school in drafting.
523
00:34:24,310 --> 00:34:28,550
You want to keep your pencil sharp as you're
drawing along, roll it, and then it keeps
524
00:34:28,551 --> 00:34:32,290
the point sharp instead of wearing down
the point.
525
00:34:33,130 --> 00:34:37,450
Another thing you do is you draw on the
side of the lead or whatever you want to
526
00:34:37,451 --> 00:34:40,911
call it, because you're using
a point on the diameter rather
527
00:34:40,912 --> 00:34:44,150
than the point of the pencil,
so it always stays sharp.
528
00:34:44,450 --> 00:34:48,449
Plus it not only makes a
sharp side, but you can draw
529
00:34:48,450 --> 00:34:51,670
it sideways and make a
really broad and soft line.
530
00:34:52,190 --> 00:34:53,710
So you can use it in any way you want.
531
00:34:53,750 --> 00:34:57,450
Push it, pull it, use the point,
use the side, roll it.
532
00:34:57,670 --> 00:34:59,450
There's all kinds of things you can do.
533
00:35:00,110 --> 00:35:02,646
And once you do it for a while,
you don't think about it anymore.
534
00:35:02,670 --> 00:35:04,550
You just think about the
kind of line you're trying
535
00:35:04,551 --> 00:35:06,671
to create, and you turn
the pencil accordingly.
536
00:35:07,690 --> 00:35:10,210
So if you watch carefully, you can see all
the different things.
537
00:35:10,650 --> 00:35:11,990
All this is going to show later.
538
00:35:12,695 --> 00:35:16,144
I'm adding the darks,
which you can see once I
539
00:35:16,145 --> 00:35:19,590
paint, all I'm doing is
adding tinting color to.
540
00:35:20,130 --> 00:35:23,530
You see how quickly it will change,
because the darks are already there,
541
00:35:23,531 --> 00:35:25,530
so I'm just adding a little bit of color
to it.
542
00:35:25,790 --> 00:35:28,630
And then the third step would be adding
the lights.
543
00:35:29,490 --> 00:35:32,151
So that makes the rendering
really fast, because I've
544
00:35:32,152 --> 00:35:34,531
worked the dark side and
the light side separately.
545
00:35:35,345 --> 00:35:39,690
I've worked the drawing separately,
the painting separately, and this is part
546
00:35:39,691 --> 00:35:42,786
of what makes it fast, and
it's also part of what makes it
547
00:35:42,787 --> 00:35:45,810
very easy for people to do,
because you just look at here.
548
00:35:45,811 --> 00:35:50,310
I'm just looking at the draftsmanship and
somewhat the dark tones.
549
00:35:51,385 --> 00:35:54,530
When this is fully drawn, you go:
"Geez, that's almost a finished painting!"
550
00:35:55,270 --> 00:35:57,746
Once I put the color in, you go:
"No, THAT's really a finished painting!"
551
00:35:57,770 --> 00:36:00,426
Then I put the lights in, you go:
"No, THAT's really a finished painting!"
552
00:36:00,450 --> 00:36:03,670
because each step has a finished look to
it.
553
00:36:03,920 --> 00:36:06,170
And people wonder why I do so much drawing
underneath.
554
00:36:06,210 --> 00:36:07,490
Well, it's because it all shows.
555
00:36:08,150 --> 00:36:12,510
Now, you'll note on some of the faces that
there's color to them already.
556
00:36:12,830 --> 00:36:17,630
It's because now, remember, what I do is I
paint transparently, more or less.
557
00:36:18,290 --> 00:36:19,510
So you see the darks.
558
00:36:19,670 --> 00:36:21,885
But if I drew darks on a
person's face and they
559
00:36:21,886 --> 00:36:25,530
showed through, they'd
all look very gray and filthy.
560
00:36:26,510 --> 00:36:29,670
So on a space like where
you want the color really
561
00:36:29,671 --> 00:36:32,610
fresh, like on a person's
face, I draw it in color.
562
00:36:33,210 --> 00:36:35,670
So the values that you'll note are already
there.
563
00:36:35,810 --> 00:36:40,990
The turns and the edges of the face and
the planes are all defined at this stage,
564
00:36:41,450 --> 00:36:42,450
but in color.
565
00:36:42,670 --> 00:36:45,210
So when I add a little
bit more color to it, it
566
00:36:45,211 --> 00:36:48,171
will disappear and just
look like a change of value.
567
00:36:48,390 --> 00:36:51,350
And I didn't have to sit there and render
it with a little brush, every little
568
00:36:51,351 --> 00:36:55,070
change, because I drew it in, and now the
color just evens it out.
569
00:36:55,990 --> 00:36:58,130
So you'll see that later in the painting
stage.
570
00:36:58,430 --> 00:37:00,370
But notice, this is the stage I draw it
in.
571
00:37:00,520 --> 00:37:02,930
Now the guys, I want them to look tough,
right?
572
00:37:03,110 --> 00:37:05,990
Well, I drew them with a dark pencil.
573
00:37:06,490 --> 00:37:08,565
And they look tough because
you can still see the lines
574
00:37:08,566 --> 00:37:11,550
and they look like they were
cut out of stone or something.
575
00:37:11,850 --> 00:37:14,710
And the girls are soft, gentle.
576
00:37:15,110 --> 00:37:17,286
We don't want them to look like they were
cut out of stone.
577
00:37:17,310 --> 00:37:19,850
We want them to more look like Silly Buddy
or something.
578
00:37:21,010 --> 00:37:25,130
So I drew them in color so their edges
will turn softer and gentler.
579
00:37:25,330 --> 00:37:28,450
Where guys, they can turn fast and hard
with edges.
580
00:37:29,150 --> 00:37:32,190
Look at the difference between Hellboy's
face and the girls' face.
581
00:37:32,370 --> 00:37:33,650
Hers is all soft already.
582
00:37:33,710 --> 00:37:35,070
His is all tough already.
583
00:37:35,410 --> 00:37:39,290
So here's an aesthetic choice that I even
make at this level.
584
00:37:39,850 --> 00:37:43,390
That the guys are tougher than tough and
the girls are softer than soft.
585
00:37:43,750 --> 00:37:46,550
I'm already making a distinction between
them.
586
00:37:46,930 --> 00:37:51,090
You'll see the sharper, straighter lines
going around Abe Sapien's head.
587
00:37:51,655 --> 00:37:53,210
I thought a skull was round.
588
00:37:53,290 --> 00:37:55,610
Well, it goes around, but it goes in
straight lines.
589
00:37:56,185 --> 00:37:58,150
Well, again, that's my choice.
590
00:37:58,170 --> 00:38:03,210
To make him harder than, say, you look at
the girl and she's going to be softer.
591
00:38:04,670 --> 00:38:07,590
So it's all willful acts and this is at
this stage it's done on.
592
00:38:08,700 --> 00:38:12,370
At this stage you can see I've got it
pretty well drawn in.
593
00:38:12,520 --> 00:38:14,210
As much as I can do with the pencil.
594
00:38:14,670 --> 00:38:16,990
And you can see how complete it is.
595
00:38:17,190 --> 00:38:20,890
I mean, the composition is there, the
color is there, the draftmanship's there.
596
00:38:21,170 --> 00:38:23,490
A lot of the values are already drawn in.
597
00:38:23,740 --> 00:38:27,890
You've got a pretty complete looking
picture here.
598
00:38:28,050 --> 00:38:29,730
And it's just the drawing stage.
599
00:38:31,450 --> 00:38:34,610
But anyway, at this stage, okay,
I get out the paintbrush.
600
00:38:34,890 --> 00:38:39,630
And wherever the black is black,
I paint it in with acrylics.
601
00:38:40,740 --> 00:38:42,390
So everything I use is compatible.
602
00:38:42,770 --> 00:38:45,488
I'm not putting like
watercolor on top of oil paint or
603
00:38:45,489 --> 00:38:48,790
something where it's going
to fall off and slide away.
604
00:38:48,940 --> 00:38:53,290
So this is acrylic paint
on top of acrylic Gesso.
605
00:38:53,930 --> 00:38:56,490
It's sound, it's plastic,
it ain't moving and it's
606
00:38:56,491 --> 00:38:59,091
not going to separate
from the layer underneath.
607
00:38:59,690 --> 00:39:01,430
I hear I'm painting in the blacks.
608
00:39:02,030 --> 00:39:03,838
Some silly people make
the mistake, well, you're
609
00:39:03,839 --> 00:39:05,630
drawing, I'm just going
to fill in all the blacks.
610
00:39:05,730 --> 00:39:06,170
Why?
611
00:39:06,510 --> 00:39:08,090
For one thing it would take forever.
612
00:39:08,770 --> 00:39:13,130
And unless you want some texture you're
creating under there, I just paint it in.
613
00:39:13,720 --> 00:39:17,510
If I want a texture then I paint the
texture in however I want it done.
614
00:39:18,260 --> 00:39:20,970
But now you'll see how quickly this comes
along.
615
00:39:21,230 --> 00:39:24,630
It still just values black and white and
grays.
616
00:39:24,970 --> 00:39:26,870
But I'm just painting in the blacks.
617
00:39:28,070 --> 00:39:31,930
Because I have my comp, I know where it's
going to be black, I'm painting it in.
618
00:39:32,270 --> 00:39:34,330
And I can always fix any mistake that's
ever made.
619
00:39:35,190 --> 00:39:38,030
And you'll probably see me paint the line
in the wrong place.
620
00:39:38,290 --> 00:39:41,370
So I just take my finger and wipe it off.
621
00:39:43,440 --> 00:39:44,530
It's not sacred.
622
00:39:44,860 --> 00:39:46,350
It's not sacred until it's done.
623
00:39:46,905 --> 00:39:48,150
This is the process.
624
00:39:48,370 --> 00:39:50,546
Yeah, there's a little smearing going on
here and there.
625
00:39:50,570 --> 00:39:53,090
But nothing is going to hurt it.
626
00:39:54,770 --> 00:39:58,090
You can see how dirty that piece of tissue
is there under my hand.
627
00:39:58,430 --> 00:40:01,630
It's rubbing stuff, but it's not rubbing
the drawing all over.
628
00:40:01,930 --> 00:40:06,410
I just take a piece of tissue or tracing
paper or vellum or anything.
629
00:40:07,810 --> 00:40:09,450
Tracing paper is nice because it's cheap.
630
00:40:09,770 --> 00:40:12,366
But you can see through it so you know
where you are and where you're working.
631
00:40:12,390 --> 00:40:15,730
And I just put it, as you see,
under my hand to keep from smearing it.
632
00:40:16,230 --> 00:40:18,231
The drawing, because it's still just a raw
drawing.
633
00:40:18,430 --> 00:40:21,970
It has not been fixed in any way.
634
00:40:22,890 --> 00:40:27,050
Here you can see I'm kind of meshing the
drawing with the paint.
635
00:40:27,450 --> 00:40:28,890
Look how hard that is to do.
636
00:40:29,130 --> 00:40:29,810
Oh my goodness.
637
00:40:29,990 --> 00:40:31,330
He's just brushing it.
638
00:40:31,850 --> 00:40:32,850
What the heck?
639
00:40:33,390 --> 00:40:34,730
Does it go from drawing to paint?
640
00:40:35,070 --> 00:40:36,070
Yeah.
641
00:40:36,140 --> 00:40:40,390
And later I'll airbrush it from paint and
drawing into color.
642
00:40:40,990 --> 00:40:42,670
But you can see it's this.
643
00:40:42,830 --> 00:40:47,070
Again, I do everything I do the easiest
way I can think of.
644
00:40:47,270 --> 00:40:50,910
With the least work and the fastest,
but with the highest of quality.
645
00:40:51,570 --> 00:40:52,810
This isn't all just experience.
646
00:40:52,930 --> 00:40:57,070
I can achieve the same means simply and
faster.
647
00:40:57,210 --> 00:41:02,050
Rather than working my tail off to blend
the darks together.
648
00:41:03,170 --> 00:41:04,406
You can see I did it very quickly.
649
00:41:04,430 --> 00:41:06,410
I knew where I was going with the drawing.
650
00:41:06,910 --> 00:41:09,750
Making it black and making it lighter
towards the white.
651
00:41:09,751 --> 00:41:12,650
And now I'm doing just the opposite with
the black paint.
652
00:41:13,090 --> 00:41:14,410
You know, it's solid black.
653
00:41:14,950 --> 00:41:17,839
And with a little bit of
dry brush textury, you run
654
00:41:17,840 --> 00:41:20,390
that across the drawing
and it blends right together.
655
00:41:21,330 --> 00:41:24,407
You see, one thing I did
because of my technique
656
00:41:24,408 --> 00:41:27,191
or my taste, I put
outlines around things.
657
00:41:27,690 --> 00:41:30,640
So it's really easy to
come up against a thicker
658
00:41:30,641 --> 00:41:33,510
black line drawing with a
brush than it is a thin one.
659
00:41:34,280 --> 00:41:35,770
And I don't necessarily fill it in.
660
00:41:36,020 --> 00:41:41,670
I willfully leave little white spots and
little holidays and stuff because when the
661
00:41:41,671 --> 00:41:44,050
paint fills it in, it makes little fans
here.
662
00:41:44,210 --> 00:41:45,850
Kind of dances around and moves.
663
00:41:46,150 --> 00:41:49,210
Like Groucho said, you know, I want it to
sing, I want it to dance.
664
00:41:49,770 --> 00:41:53,390
Well, you don't render the hell out of it
because you'll kill it.
665
00:41:56,180 --> 00:41:58,790
I leave a lot of things that happen.
666
00:41:59,730 --> 00:42:01,590
And if they bring more to the painting.
667
00:42:01,940 --> 00:42:07,290
And here, you know, here I am kind of
like, okay, I'm willfully painting in a
668
00:42:07,390 --> 00:42:10,590
certain direction, you know, cutting lines
here and there.
669
00:42:11,010 --> 00:42:12,250
I don't know, some of it shows.
670
00:42:12,640 --> 00:42:15,250
But if it happens to show, so much the
better.
671
00:42:15,310 --> 00:42:16,910
If it doesn't, it hasn't hurt anything.
672
00:42:17,790 --> 00:42:21,337
Or even here, where I'm
painting around the edge of it, I'm
673
00:42:21,338 --> 00:42:24,190
not just painting out to the
crop lines, which you can see.
674
00:42:24,590 --> 00:42:27,110
I'm kind of giving it a cool little shape,
you know.
675
00:42:27,630 --> 00:42:29,470
I'm doing something nobody else would do.
676
00:42:29,471 --> 00:42:30,710
I don't know about nobody.
677
00:42:31,170 --> 00:42:33,390
But I'm pushing my brush instead of
pulling it.
678
00:42:33,675 --> 00:42:34,810
"You'll ruin your brush!"
679
00:42:35,230 --> 00:42:37,070
Yeah, but I'll make the painting cool.
680
00:42:37,650 --> 00:42:40,070
What's more important, the brush or the
painting, you know?
681
00:42:40,330 --> 00:42:43,510
And I'll go: "I've been using
this same brush for 20 years!"
682
00:42:43,750 --> 00:42:46,650
I used mine this afternoon and I made a
really cool painting.
683
00:42:46,830 --> 00:42:47,830
But I ruined the brush.
684
00:42:48,330 --> 00:42:51,010
So, I mean, a lot of times you don't see
that edge in the poster.
685
00:42:51,070 --> 00:42:53,087
But when people
buy the originals, often
686
00:42:53,088 --> 00:42:55,670
they will frame them
outside of the cropping.
687
00:42:55,750 --> 00:42:57,930
Because they see that the edge is really
sexy.
688
00:42:57,931 --> 00:43:00,530
And it adds some real flavor to the
painting.
689
00:43:01,330 --> 00:43:03,830
So, I do it on purpose because I like the
edge.
690
00:43:04,930 --> 00:43:07,990
Most things I invented, but that doesn't
mean they didn't exist before.
691
00:43:09,145 --> 00:43:10,506
That's the trouble with ignorance.
692
00:43:10,850 --> 00:43:13,170
You have to go down the road that other
people have walked.
693
00:43:14,770 --> 00:43:17,380
Education is much
better then you can know it
694
00:43:17,381 --> 00:43:19,910
without having to suffer
through it for years.
695
00:43:20,450 --> 00:43:21,770
But look at that painting change.
696
00:43:22,190 --> 00:43:24,670
What was a drawing 15 minutes ago.
697
00:43:24,990 --> 00:43:26,570
Now look at the value pattern.
698
00:43:26,845 --> 00:43:27,870
It's completely changed.
699
00:43:28,610 --> 00:43:31,170
What I'm doing here now is the secret
thing.
700
00:43:31,270 --> 00:43:36,350
This is not some kind of commercial
brisket that you can cut out.
701
00:43:36,630 --> 00:43:37,890
And look how precise I am.
702
00:43:38,130 --> 00:43:39,670
Look at that.
703
00:43:40,670 --> 00:43:41,650
I'm being a smart ass.
704
00:43:41,670 --> 00:43:42,670
It's not precise.
705
00:43:43,090 --> 00:43:49,790
And what I did is I took a piece of
tracing paper, laid it down on some paper
706
00:43:49,791 --> 00:43:52,031
backing in another part of the room which
you didn't see.
707
00:43:52,330 --> 00:43:53,450
I took a spray mount.
708
00:43:53,675 --> 00:43:56,190
I spray one side of the paper lightly.
709
00:43:56,490 --> 00:43:57,850
You'll learn how much by practice.
710
00:43:57,930 --> 00:44:01,350
I let it dry a little bit so there's no
sticky stuff on it.
711
00:44:01,650 --> 00:44:05,490
In fact I turn it over, lay it down on the
piece of paper I was spraying over.
712
00:44:05,970 --> 00:44:07,570
Stick it to that and then pull it back up.
713
00:44:07,590 --> 00:44:10,570
And it takes a lot of the glue and the
tack and the crap off of it.
714
00:44:10,710 --> 00:44:12,970
And then you saw me sticking it on the
board.
715
00:44:13,630 --> 00:44:15,998
And what I'm doing
now is cutting out a shape
716
00:44:15,999 --> 00:44:19,491
I don't want to have
a color sprayed on.
717
00:44:20,730 --> 00:44:24,850
You'll see as I go on this is the only
thing on the whole painting I mask.
718
00:44:25,410 --> 00:44:26,530
Because I hate masking.
719
00:44:27,130 --> 00:44:30,910
The reason why is I can't see how it
relates to the rest of the picture.
720
00:44:31,270 --> 00:44:32,890
What color and what value it is.
721
00:44:33,010 --> 00:44:35,650
If it's covered up with frisket I can't
see it.
722
00:44:35,950 --> 00:44:39,830
So I only do it rarely and only if I need
a hard edge.
723
00:44:40,630 --> 00:44:42,456
Or if there's some
texture I'm putting on
724
00:44:42,457 --> 00:44:45,871
free form then I don't
want it to get on that.
725
00:44:46,030 --> 00:44:47,170
I'll do it.
726
00:44:47,171 --> 00:44:51,170
One of the few times on this whole piece
that I do any masking or frisketing.
727
00:44:52,150 --> 00:44:55,370
The reason is you'll see
that I don't want to get a
728
00:44:55,371 --> 00:44:58,451
texture I'm going to put
on it on that background.
729
00:44:59,210 --> 00:45:01,486
So you can't tell which part I'm cutting
out at this point.
730
00:45:01,510 --> 00:45:05,170
And I only stuck the piece of tracing paper
on the part that I wanted to mask off.
731
00:45:05,230 --> 00:45:06,750
I didn't have to do the whole picture.
732
00:45:06,870 --> 00:45:07,870
Just that one piece.
733
00:45:08,290 --> 00:45:12,170
But what it is is it's the sky background
that's behind them.
734
00:45:12,790 --> 00:45:16,210
I'm going to be putting texture on the
figures in the foreground.
735
00:45:16,760 --> 00:45:20,610
And I don't want that texture on the clear
sky in the background.
736
00:45:21,070 --> 00:45:24,230
So I'm just masking it off because you'll
see how I put the texture on it.
737
00:45:24,330 --> 00:45:26,450
It is not exactly a controlled process.
738
00:45:28,830 --> 00:45:30,650
So this is an X-Acto knife.
739
00:45:30,870 --> 00:45:33,890
You keep your knife sharp so you don't
have to press too hard.
740
00:45:34,270 --> 00:45:35,406
You can see the paper moving.
741
00:45:35,430 --> 00:45:37,470
It's not stuck too hard.
742
00:45:37,890 --> 00:45:39,950
But you'll see why I don't have to be all
that accurate.
743
00:45:39,970 --> 00:45:41,890
First of all I put a line around
everything.
744
00:45:42,340 --> 00:45:46,530
So as long as I go sort of down in the middle
of the line, it's not affecting anything.
745
00:45:47,130 --> 00:45:50,170
The other problem you run into with
frisking is you cut too deep.
746
00:45:50,190 --> 00:45:52,850
You're going to leave a line in your
board.
747
00:45:53,170 --> 00:45:54,470
And it will always be there.
748
00:45:54,750 --> 00:45:57,550
So you kind of learn how to control the
depth of it.
749
00:45:58,230 --> 00:46:01,490
And sometimes it's frustrating because
it's like little pieces don't get cut.
750
00:46:01,491 --> 00:46:03,171
So you have to go back and cut them again.
751
00:46:03,280 --> 00:46:04,550
That's just part of the job.
752
00:46:05,650 --> 00:46:07,462
But, you know, when
I'm done doing it I just
753
00:46:07,463 --> 00:46:10,271
wad it up and throw it
away because it's done.
754
00:46:11,570 --> 00:46:14,690
Sometimes I forget which side I was
cutting to and I pull up the wrong side.
755
00:46:14,870 --> 00:46:15,910
Like right here.
756
00:46:16,470 --> 00:46:18,270
A minute I'll realize that I was cut.
757
00:46:18,330 --> 00:46:19,790
I think this is where I'm doing it.
758
00:46:19,791 --> 00:46:21,250
I'll realize I did the wrong side.
759
00:46:21,630 --> 00:46:23,050
I told you we all make mistakes.
760
00:46:25,050 --> 00:46:26,370
There you go.
761
00:46:27,150 --> 00:46:28,150
Nowhere near perfect.
762
00:46:28,250 --> 00:46:28,630
What do you say?
763
00:46:28,710 --> 00:46:29,070
I tore it.
764
00:46:29,130 --> 00:46:30,290
I'll just stick it back down.
765
00:46:30,590 --> 00:46:32,430
Of course once I get it off you want to be
able to see it.
766
00:46:32,431 --> 00:46:37,450
But you know that that whole background
behind their heads is masked off.
767
00:46:37,650 --> 00:46:39,350
So that's my lesson in masking.
768
00:46:39,390 --> 00:46:40,430
Well, one of the lessons.
769
00:46:40,431 --> 00:46:41,670
You'll see another one later.
770
00:46:42,885 --> 00:46:46,430
I don't use this fancy expensive stuff
that pulls up your drawing.
771
00:46:46,630 --> 00:46:50,570
It's just a little bit of spray mount and
a piece of tissue paper.
772
00:46:50,710 --> 00:46:53,050
It's light tissue so you don't have to
work hard at it.
773
00:46:53,410 --> 00:46:54,450
But I can see through it.
774
00:46:54,451 --> 00:46:56,910
It stops what I'm going to do perfectly.
775
00:46:58,090 --> 00:46:59,390
Uh oh, didn't cut out that part.
776
00:46:59,530 --> 00:47:00,070
Missed that.
777
00:47:00,350 --> 00:47:01,410
Okay, I'll do it now.
778
00:47:04,840 --> 00:47:07,690
And I pull it off that way because I
haven't cut through too much.
779
00:47:08,030 --> 00:47:10,430
So sometimes it tears the wrong piece.
780
00:47:10,870 --> 00:47:11,870
Or the wrong part.
781
00:47:12,450 --> 00:47:14,550
So I kind of got to work it a bit to get
it off.
782
00:47:19,000 --> 00:47:20,890
This is... people always wonder how I do
it.
783
00:47:21,150 --> 00:47:22,350
I call it the old tooth brush.
784
00:47:22,410 --> 00:47:24,730
I'm just adding little dots to everything.
785
00:47:25,410 --> 00:47:28,350
They come out different sizes because it's
not overly controlled.
786
00:47:28,410 --> 00:47:29,876
A lot of people do it with an airbrush.
787
00:47:29,900 --> 00:47:31,390
I know that's smart.
788
00:47:31,850 --> 00:47:34,590
How to adjust an airbrush so it spatters,
you know.
789
00:47:34,710 --> 00:47:35,610
But it's all too even.
790
00:47:35,650 --> 00:47:36,810
This is like all uneven.
791
00:47:37,190 --> 00:47:38,190
It's all different sizes.
792
00:47:38,230 --> 00:47:39,230
It's more interesting.
793
00:47:39,610 --> 00:47:40,690
It's a thing I developed.
794
00:47:40,950 --> 00:47:42,470
I really like what it does.
795
00:47:42,750 --> 00:47:46,310
Again, it adds a touch of organicness to
the painting.
796
00:47:46,390 --> 00:47:48,490
Because it's not drawn and brushed.
797
00:47:48,491 --> 00:47:50,430
You can see the dots very beautifully.
798
00:47:51,090 --> 00:47:52,590
It's just black paint put on.
799
00:47:53,230 --> 00:47:56,010
What that brush is, is a typewriter.
800
00:47:56,850 --> 00:47:59,570
They used to have those things in the old
days called a typewriter.
801
00:47:59,970 --> 00:48:01,250
It was a mechanical device.
802
00:48:01,890 --> 00:48:04,630
It got dust and ink and crap in it.
803
00:48:04,631 --> 00:48:06,810
So they had a brush to clean the
typewriter with.
804
00:48:06,870 --> 00:48:08,890
Well, this is a typewriter cleaning brush.
805
00:48:09,270 --> 00:48:12,490
Which is nothing more than, you know,
four times the size of a toothbrush.
806
00:48:12,750 --> 00:48:16,230
And I'm using the back end of a brush to
brush it with.
807
00:48:17,270 --> 00:48:21,330
And I'm putting... you saw just putting a
little bit thin.
808
00:48:22,900 --> 00:48:23,530
Whatever thickness you want.
809
00:48:23,570 --> 00:48:24,390
I'm using black.
810
00:48:24,470 --> 00:48:26,570
You can use any color you want or a number
of colors.
811
00:48:27,170 --> 00:48:28,390
But this one I'm using black.
812
00:48:28,391 --> 00:48:33,710
And the reason why is I discovered if I
put this texture over the top of the
813
00:48:33,910 --> 00:48:36,250
drawing, it starts to disguise the
drawing.
814
00:48:36,430 --> 00:48:39,410
It makes the drawing look ten times more
detailed.
815
00:48:39,730 --> 00:48:44,850
It's just something I discovered that doing
this just alters the look of the drawing.
816
00:48:45,310 --> 00:48:49,590
So you'll see in the close-ups how the
drawing seems to have changed its appearance.
817
00:48:49,830 --> 00:48:51,506
But you can see the dots are all different
sizes.
818
00:48:51,530 --> 00:48:53,230
It's graying it down, yes.
819
00:48:53,410 --> 00:48:55,450
So the background is not quite so bright.
820
00:48:56,220 --> 00:48:58,490
But I love what it's doing to the drawing.
821
00:48:59,090 --> 00:49:00,610
It just makes it look more rendered.
822
00:49:00,970 --> 00:49:03,590
I've gone to all this effort when I'm not
doing anything at all.
823
00:49:04,760 --> 00:49:07,042
And depending on how thick
or heavy I make the paint,
824
00:49:07,043 --> 00:49:11,490
the dot gets lighter or
fatter or thinner or drier.
825
00:49:11,510 --> 00:49:13,010
So you can kind of control it.
826
00:49:13,470 --> 00:49:16,790
But I'm putting the texture everywhere,
even on the black, because it will show up.
827
00:49:16,830 --> 00:49:18,190
So it's just wherever you want it.
828
00:49:19,030 --> 00:49:20,870
Oh, and there's another thing I didn't
mention.
829
00:49:21,210 --> 00:49:22,210
Look at that.
830
00:49:22,430 --> 00:49:23,410
That's going to be rock.
831
00:49:23,411 --> 00:49:26,630
So I put a really heavy, bigger,
fatter texture on it.
832
00:49:26,790 --> 00:49:28,006
And it's starting to look like rock.
833
00:49:28,030 --> 00:49:29,590
See, there's without and with.
834
00:49:29,591 --> 00:49:30,591
You see the difference?
835
00:49:31,990 --> 00:49:34,570
I'm already thinking this is going to look
like rock.
836
00:49:34,930 --> 00:49:39,050
So I made the paint heavier, so it made
bigger, darker dots.
837
00:49:39,930 --> 00:49:41,690
See how I drew it in a different shape?
838
00:49:41,790 --> 00:49:44,730
I drew it kind of in circles and stuff,
instead of straight lines.
839
00:49:45,210 --> 00:49:48,610
Because I was already making texture,
but it wasn't rendered texture.
840
00:49:49,520 --> 00:49:51,050
This is the impression it gives me.
841
00:49:51,051 --> 00:49:54,030
Now I'm putting the dots on it,
and that gives it more on top of that.
842
00:49:54,050 --> 00:49:55,650
So it's already layered and textured.
843
00:49:56,410 --> 00:49:57,810
I don't have to do hardly anything.
844
00:49:58,170 --> 00:49:59,650
Uh-oh, here comes the big dots.
845
00:50:01,430 --> 00:50:01,810
See them?
846
00:50:02,150 --> 00:50:03,070
And they say, how do you do that?
847
00:50:03,071 --> 00:50:04,050
How do you control that?
848
00:50:04,070 --> 00:50:07,230
Well, first of all, I'm just painting
where it was masked off.
849
00:50:07,350 --> 00:50:08,610
That's just big blobs.
850
00:50:08,990 --> 00:50:11,570
But the reason I'm putting it on here,
this is specific.
851
00:50:12,090 --> 00:50:13,170
It's going to be rock.
852
00:50:13,270 --> 00:50:14,550
I want it textured.
853
00:50:15,110 --> 00:50:17,261
So all I'm doing is I
loaded the brush, and
854
00:50:17,262 --> 00:50:19,490
I'm just tapping it with
my finger on the top.
855
00:50:19,491 --> 00:50:21,510
And that makes the paint jump out of the
brush.
856
00:50:22,130 --> 00:50:24,498
I'm just holding down
the tissue paper, because
857
00:50:24,499 --> 00:50:27,531
it has a tendency to
pull up as it gets wet.
858
00:50:27,750 --> 00:50:29,830
Don't get scared if you try and it pulls
up.
859
00:50:30,210 --> 00:50:31,310
Just hold it down.
860
00:50:32,070 --> 00:50:34,430
I mean, the one texture serves to,
say, rock.
861
00:50:34,450 --> 00:50:38,690
The other texture serves to kind of soften
the drawing a little bit.
862
00:50:39,050 --> 00:50:41,750
So the same technique does different
things in different places.
863
00:50:42,090 --> 00:50:45,830
Many times in painting, one thing serves
many, many levels, you know.
864
00:50:46,690 --> 00:50:49,830
It can make color, it can make value,
it can turn an edge.
865
00:50:50,780 --> 00:50:53,290
It can add a texture all in one stroke,
you know.
866
00:50:53,550 --> 00:50:55,230
So there you see I pulled the mask off.
867
00:50:55,410 --> 00:50:56,490
Now you see why.
868
00:50:57,250 --> 00:50:59,492
So you're always
starting to see the value
869
00:50:59,493 --> 00:51:03,111
patterns, the bright
backlight behind the figures.
870
00:51:03,990 --> 00:51:11,490
And then basically the framework of the
painting is the stone overhead that's
871
00:51:11,491 --> 00:51:15,970
drawing a circle around the main
characters and the darkness.
872
00:51:18,200 --> 00:51:20,152
So the figures will be
backlit, so there will be
873
00:51:20,153 --> 00:51:22,111
a nice contrast between
them and the background.
874
00:51:22,170 --> 00:51:23,370
So you'll see them first.
875
00:51:24,170 --> 00:51:24,990
I said, there you go.
876
00:51:25,030 --> 00:51:26,030
Look at that sucker.
877
00:51:26,570 --> 00:51:27,790
Uh-oh, something's changed.
878
00:51:28,430 --> 00:51:29,630
Remember that gray background?
879
00:51:29,790 --> 00:51:31,170
Now you see it was gray.
880
00:51:31,550 --> 00:51:33,370
This is the first time you see the
contrast.
881
00:51:34,670 --> 00:51:37,830
Well, you mean I wasn't painting around
the white the whole time?
882
00:51:38,030 --> 00:51:42,990
So the reason that it's on gray is because
when you're rendering, if you're on white,
883
00:51:43,050 --> 00:51:45,757
that means every color
and value put down
884
00:51:45,758 --> 00:51:48,390
there has to go from
white down to the dark.
885
00:51:48,870 --> 00:51:51,110
Here I started in the middle of the value
pattern.
886
00:51:51,350 --> 00:51:54,910
I've added the pure black and now I'm
adding the pure white and everything else
887
00:51:54,911 --> 00:51:57,870
is nice medium tone without doing any
work.
888
00:51:58,290 --> 00:52:00,750
So I painted over the line, what do I need
to do now?
889
00:52:01,010 --> 00:52:02,010
Wipe it off.
890
00:52:02,310 --> 00:52:02,710
Okay.
891
00:52:03,110 --> 00:52:05,940
But you're seeing the technique,
why I choose what I choose.
892
00:52:06,590 --> 00:52:11,800
See, when I go to paint transparently with
the airbrush, you will see how quickly the
893
00:52:11,801 --> 00:52:15,700
color fills in because it's not on pure
white, it's on gray.
894
00:52:15,820 --> 00:52:19,020
So the gray actually fills in a lot of the
color value.
895
00:52:19,440 --> 00:52:22,080
You'd have to mix to get down to that
value.
896
00:52:23,200 --> 00:52:27,000
So here I just said the only area that's
going to need pure white is in the
897
00:52:27,001 --> 00:52:28,720
background, so that's what I'm going to
do.
898
00:52:30,680 --> 00:52:31,700
Why a gray board?
899
00:52:31,880 --> 00:52:32,880
Why did I mask it?
900
00:52:32,881 --> 00:52:34,120
Why did I add the texture?
901
00:52:34,121 --> 00:52:35,040
When did I do it?
902
00:52:35,060 --> 00:52:35,840
How did I do it?
903
00:52:35,860 --> 00:52:37,120
It's all right there now.
904
00:52:38,280 --> 00:52:41,960
Okay, now the black and white is ready for
color paint.
905
00:52:43,160 --> 00:52:44,460
This is going to be airbrushed.
906
00:52:44,540 --> 00:52:48,560
I have two colors on the palette,
a cadmium red and kind of an alizarin red.
907
00:52:49,220 --> 00:52:53,960
And I have an airbrush, which is an Iwata
HP-C, I think.
908
00:52:53,980 --> 00:52:55,860
It's the simplest one I could find.
909
00:52:57,775 --> 00:53:01,252
It's connected to a CO2
tank, not a compressor,
910
00:53:01,253 --> 00:53:04,181
because I don't like the
noise and I'm not mechanical.
911
00:53:04,420 --> 00:53:09,620
I don't want to remember to put oil in the
compressor and you've got to put a
912
00:53:09,621 --> 00:53:12,400
moisture evaporator in it to keep the
moisture out of the lines.
913
00:53:12,460 --> 00:53:14,460
And you don't have to do any of that with
the tank.
914
00:53:14,580 --> 00:53:15,780
So it's quiet.
915
00:53:16,000 --> 00:53:18,800
I turn on the pressure and the regulator
and it's ready to go.
916
00:53:19,100 --> 00:53:24,020
So I have, as you saw on the tabaret,
I have an old butcher's palette I've had
917
00:53:24,021 --> 00:53:26,700
since I was 18 years old, and it still
works every day.
918
00:53:27,180 --> 00:53:30,897
I mix the two colors with
water until I get the consistency I
919
00:53:30,898 --> 00:53:33,860
want in the brush, which is, I
don't know how you compare it.
920
00:53:33,980 --> 00:53:35,380
You can just see it.
921
00:53:35,920 --> 00:53:37,880
But it's, you know, like heavy cream or
something.
922
00:53:38,180 --> 00:53:39,740
It blows pretty good through the brush.
923
00:53:40,120 --> 00:53:45,560
I like to keep the paint pretty close to
as dry as I can and still have it flow so
924
00:53:45,561 --> 00:53:49,280
when it hits the board, it's almost
completely dry the minute I brush it.
925
00:53:49,440 --> 00:53:53,340
But what that does is because the paint's
being atomized, and if it dries fast,
926
00:53:53,760 --> 00:53:57,580
it adds a little texture over those pencil
lines, which I didn't mention.
927
00:53:57,640 --> 00:53:58,600
I've spray fixed them.
928
00:53:58,601 --> 00:53:59,380
I didn't show that.
929
00:53:59,505 --> 00:54:01,160
I use workable spray fix.
930
00:54:01,720 --> 00:54:07,700
Just light enough to fix the pencil in
case I happen to rub my hand across it or
931
00:54:07,701 --> 00:54:10,700
something because once it's under the
paint, it's completely fixed.
932
00:54:11,100 --> 00:54:14,120
So it's adding a little texture
on top of that pencil so
933
00:54:14,121 --> 00:54:16,720
that it grabs pencil when I
do the color on top of that.
934
00:54:17,580 --> 00:54:21,500
And there's my... now you're seeing my
other masking technique.
935
00:54:23,080 --> 00:54:25,700
A four by six index card, you know?
936
00:54:26,160 --> 00:54:27,720
Buy them by the hundreds.
937
00:54:28,830 --> 00:54:33,380
So I'm not much of an airbrush artist,
and I don't need to be because I have my
938
00:54:33,381 --> 00:54:35,620
little card, and that keeps it from
overspraying.
939
00:54:35,740 --> 00:54:39,080
But a little I like because it harmonizes
all the colors.
940
00:54:40,480 --> 00:54:42,040
And look how quickly the colors change.
941
00:54:42,120 --> 00:54:47,600
I'm putting hardly any color on there,
but because it's gray, the value's down
942
00:54:47,601 --> 00:54:50,000
already, and I just have to add the
intensity.
943
00:54:52,280 --> 00:54:58,180
When I first begin, a little slow because
I'm trying to test out the color and the
944
00:54:58,181 --> 00:55:01,560
brush and see if it's working because,
again, not overly mechanical.
945
00:55:02,140 --> 00:55:03,600
But I don't have to be real specific.
946
00:55:03,620 --> 00:55:04,340
He's all red!
947
00:55:04,540 --> 00:55:06,540
But I'm kind of going slow because I'm
starting.
948
00:55:06,800 --> 00:55:08,920
I just want to test out where I'm going
with it.
949
00:55:10,100 --> 00:55:12,240
And you can see the drawing shows right
through it.
950
00:55:14,040 --> 00:55:15,380
So there's the darks.
951
00:55:15,800 --> 00:55:17,020
Nothing's light at this point.
952
00:55:17,100 --> 00:55:18,940
Everything's from like middle down.
953
00:55:19,840 --> 00:55:24,500
And later what I do is because I divide it
off into the three parts, the darks,
954
00:55:24,560 --> 00:55:27,009
which is the drawing, the
colors, which is the acrylic
955
00:55:27,010 --> 00:55:30,160
paint, and then the lights,
which are the colored pencil.
956
00:55:30,920 --> 00:55:34,380
So I work from middle to dark, and the
other side I'll work from light to middle.
957
00:55:35,020 --> 00:55:38,480
So I'll have worked both
sides of the value scale
958
00:55:38,481 --> 00:55:41,641
and every square
millimeter of the painting.
959
00:55:41,980 --> 00:55:45,180
So I'm still adding a little value,
you know, a little darker.
960
00:55:45,980 --> 00:55:47,320
Make sure I don't go too dark.
961
00:55:48,580 --> 00:55:53,740
But I let the gray and some of the
overspray darken even whether the light
962
00:55:53,741 --> 00:55:59,000
area is, because I come back with lighter
colored pencil to highlight it.
963
00:56:01,380 --> 00:56:04,720
You see this, you know, it's subtle,
but, you know, it's changing, but not,
964
00:56:04,740 --> 00:56:06,940
you know, it doesn't have to be overly
accurate.
965
00:56:07,500 --> 00:56:14,020
Because the trick is the black is keeping
it sharp, and later when I come back with
966
00:56:14,070 --> 00:56:19,961
the light prismacolor, it's a pencil again,
and I can make any one I want sharp.
967
00:56:20,000 --> 00:56:23,291
So the airbrushing doesn't
have to be like terribly sharp
968
00:56:23,292 --> 00:56:27,220
and accurate, just the
right color in the right place.
969
00:56:30,320 --> 00:56:32,020
Because again, it's a transparent color.
970
00:56:32,360 --> 00:56:36,700
And you can see that what was really black
lines are turning a little bit gray
971
00:56:36,701 --> 00:56:41,980
looking, because the paint isn't perfectly
transparent.
972
00:56:42,160 --> 00:56:47,480
I mean, if I wanted perfect transparency,
I'd be using inks or dyes.
973
00:56:47,940 --> 00:56:50,300
But the trouble with those paints,
they're fugitive.
974
00:56:50,850 --> 00:56:53,300
You put them in the light, they can be
gone in the afternoon.
975
00:56:54,280 --> 00:56:55,880
Acrylics is perfectly permanent.
976
00:56:56,700 --> 00:57:00,820
Yeah, any painting in the light is going
to die, fade and be bleached out.
977
00:57:01,140 --> 00:57:05,620
But this is much more stable and will last
much longer.
978
00:57:07,500 --> 00:57:10,519
But that's okay, because
you'll see later, it gives me
979
00:57:10,520 --> 00:57:13,200
a little bit of room on the dark
side that I can go back now.
980
00:57:13,300 --> 00:57:16,840
If I put a black line on there,
it's going to show up as a darker line.
981
00:57:17,440 --> 00:57:20,240
So again, it's giving me room to move.
982
00:57:21,180 --> 00:57:22,476
I made it really dark to begin with.
983
00:57:22,500 --> 00:57:24,220
It gets a little reddish-black now.
984
00:57:24,340 --> 00:57:25,620
Later I can make it more black.
985
00:57:25,680 --> 00:57:29,620
I want to make a darker line around his
eyes or around the figure or somewhere.
986
00:57:30,130 --> 00:57:31,440
I still have room to move.
987
00:57:31,700 --> 00:57:32,960
I keep having room to move.
988
00:57:33,220 --> 00:57:36,520
And even when I go back with the whitest
white Prismacolor and do a highlight,
989
00:57:36,880 --> 00:57:39,200
it's still not the whitest
white in the world,
990
00:57:39,250 --> 00:57:42,220
because the Prismacolor
isn't perfectly opaque either.
991
00:57:42,840 --> 00:57:46,200
And if I really want an opaque line,
I'll get out my Gesso and paint it in.
992
00:57:46,480 --> 00:57:51,200
And if I want an even whiter highlight,
if I get out the acrylic white,
993
00:57:51,300 --> 00:57:52,760
it's even whiter than the Gesso.
994
00:57:53,110 --> 00:57:57,540
So I give myself a whole
lot of room to move and to
995
00:57:57,540 --> 00:58:00,960
work within the limitations
of light and dark paint.
996
00:58:02,600 --> 00:58:06,260
If I started out with white, then
everything would have to be as white as I
997
00:58:06,260 --> 00:58:08,420
could possibly get, and I'd have to keep
painting around it.
998
00:58:08,420 --> 00:58:09,760
I don't have to do that here.
999
00:58:10,610 --> 00:58:14,860
I come close enough, because I have room
to paint around it again.
1000
00:58:14,920 --> 00:58:17,160
I have room to get lighter and I have room
to get darker.
1001
00:58:19,940 --> 00:58:24,340
I can put down a red, like I'm doing now,
and say, I want it a little darker,
1002
00:58:24,460 --> 00:58:26,340
but a little bluer, like under his lip.
1003
00:58:26,720 --> 00:58:29,960
So I'll just get out the blue and paint it
under his lip, and it'll be kind of a
1004
00:58:29,960 --> 00:58:33,860
bluish red, because they don't ever really
mix.
1005
00:58:34,060 --> 00:58:37,260
You see through them, just like you see
the pencil through the paint.
1006
00:58:37,640 --> 00:58:39,350
A lot of people wonder
how I get the vibrant
1007
00:58:39,350 --> 00:58:41,660
colors, so it's just because
it's transparent paint.
1008
00:58:41,770 --> 00:58:45,120
And it's done with the airbrush,
so it's never actually mixed together.
1009
00:58:46,060 --> 00:58:48,580
Here, if you look very closely,
I've changed the colors.
1010
00:58:48,960 --> 00:58:52,820
It was kind of that cadmium with some
alizarin in it.
1011
00:58:52,820 --> 00:58:54,400
Now I have a magenta.
1012
00:58:54,680 --> 00:58:57,150
And around the edges,
I'm changing the color to a
1013
00:58:57,230 --> 00:58:59,560
little bit of a magenta,
where it turns into the white.
1014
00:59:00,740 --> 00:59:02,540
But it doesn't hurt what I've done to the
red.
1015
00:59:02,920 --> 00:59:04,220
So I'm just altering the color.
1016
00:59:04,360 --> 00:59:06,480
So I'm putting magenta over the top of it.
1017
00:59:06,580 --> 00:59:09,120
And I'll keep doing that until it's like
really sexy looking.
1018
00:59:09,620 --> 00:59:12,400
I've changed to an orange color,
and I'm outlining him in orange,
1019
00:59:12,400 --> 00:59:15,320
because I know the background is going to
be kind of yellow and orange.
1020
00:59:15,960 --> 00:59:17,240
This is the thing I do.
1021
00:59:17,680 --> 00:59:22,780
It's not technical so much, sort of,
but it's more taste and choice.
1022
00:59:23,820 --> 00:59:25,830
But it's a two-dimensional
painting, and I want
1023
00:59:25,830 --> 00:59:28,440
the edges to roll like
in three dimensions.
1024
00:59:28,650 --> 00:59:32,580
They go out of focus, or they change
color, or they pick up color from the
1025
00:59:32,580 --> 00:59:35,700
background, and you get a little prismatic
effect around the edge of things.
1026
00:59:36,240 --> 00:59:40,920
So I pick up background colors or local
colors around the edges of things.
1027
00:59:41,800 --> 00:59:44,320
You can see how it just rounded out the
figure.
1028
00:59:45,060 --> 00:59:48,220
And I was just outlining it with
what's going to be an orange
1029
00:59:48,220 --> 00:59:51,500
color, plus it kind of moves
from the light, the scales.
1030
00:59:51,680 --> 00:59:54,110
There's a white there, and
then before it gets to the dark
1031
00:59:54,110 --> 00:59:57,180
red, it'll go through orange
and yellow and to the white.
1032
00:59:57,360 --> 00:59:59,260
So I kind of paint it that way,
too.
1033
00:59:59,640 --> 01:00:02,140
And it kind of turns the edge a little
bit.
1034
01:00:02,900 --> 01:00:06,660
Where it's going to be orange around the
outside, it's turning towards that.
1035
01:00:06,680 --> 01:00:09,460
And where it goes towards the red,
then it's turning back the other side of
1036
01:00:09,460 --> 01:00:11,280
the white to an orange and then to the
red.
1037
01:00:11,960 --> 01:00:13,200
And it just kind of rolls.
1038
01:00:13,260 --> 01:00:14,400
It rotates the image.
1039
01:00:14,500 --> 01:00:15,760
It's not in the photograph.
1040
01:00:16,420 --> 01:00:19,380
It's just something I do to give it more
of that dimension.
1041
01:00:20,800 --> 01:00:22,860
But you see some of the magenta where it's
turning.
1042
01:00:23,620 --> 01:00:28,440
And then I'll put in some darks,
but I start kind of with the local color
1043
01:00:28,440 --> 01:00:30,890
or the medium color, and
then I can move into the lights,
1044
01:00:30,890 --> 01:00:33,840
and then I can move back
the other way into the darks.
1045
01:00:33,900 --> 01:00:36,200
So eventually I'll put those darks in,
too.
1046
01:00:36,200 --> 01:00:37,200
That's the beginning.
1047
01:00:37,420 --> 01:00:38,340
And you can see how it goes.
1048
01:00:38,440 --> 01:00:40,840
And the rest of the whole painting will go
like that.
1049
01:00:41,320 --> 01:00:43,220
Each area has its own local color.
1050
01:00:43,420 --> 01:00:46,170
And then if I wanted to hold
the whole picture together, I
1051
01:00:46,170 --> 01:00:48,800
can overspray the whole
painting and kind of make it one.
1052
01:00:49,260 --> 01:00:52,380
So I can just do local color
and then put a glaze of red over
1053
01:00:52,380 --> 01:00:55,360
the whole painting and
everything will shift a little bit.
1054
01:00:55,720 --> 01:00:56,400
Any color you want.
1055
01:00:56,520 --> 01:00:57,280
Any way you want.
1056
01:00:57,460 --> 01:00:58,980
And that's the beauty of the airbrush.
1057
01:00:59,400 --> 01:01:00,400
And the acrylic.
1058
01:01:00,720 --> 01:01:03,680
Because it's not going to pick up what's
underneath it once it's dry.
1059
01:01:04,230 --> 01:01:06,820
So what I'm doing is just darkening the
reds a little bit.
1060
01:01:07,020 --> 01:01:10,210
So you do a little, and then
your eye does have a tendency to
1061
01:01:10,210 --> 01:01:13,580
get used to it or get a little
wasted after looking at one color.
1062
01:01:13,620 --> 01:01:16,640
So you do what you think is right and then
you step back for a while.
1063
01:01:16,780 --> 01:01:20,320
Let your eye rest and come back and you
go, oh, that's not bright enough or dark
1064
01:01:20,670 --> 01:01:22,020
enough or red enough.
1065
01:01:22,400 --> 01:01:25,600
So, you know, as I add the other color,
you say, well, this obviously needs to be
1066
01:01:25,670 --> 01:01:27,700
darker or redder or whatever I'm doing
here.
1067
01:01:27,940 --> 01:01:28,500
But it's there.
1068
01:01:28,680 --> 01:01:31,110
So I don't have to think
about that as much as
1069
01:01:31,110 --> 01:01:33,260
if I was painting and
drawing at the same time.
1070
01:01:33,260 --> 01:01:34,720
I'm only doing one at a time.
1071
01:01:34,920 --> 01:01:36,940
And there's the simplicity of it.
1072
01:01:37,100 --> 01:01:39,940
And you see where the dark lines,
where the paint's getting darker and
1073
01:01:40,040 --> 01:01:42,620
darker until it's kind of like,
well, which is which?
1074
01:01:43,350 --> 01:01:45,750
And they're eventually going to wind up
pretty much the same.
1075
01:01:45,960 --> 01:01:48,860
But I always have, like, I like your
terminology, a road map.
1076
01:01:49,590 --> 01:01:52,600
So I determine where I'm going and I just
follow the road.
1077
01:01:53,340 --> 01:01:56,420
But as I get back down into
the darks and the blacks in
1078
01:01:56,420 --> 01:01:58,800
his face, then it's all going
to kind of run together.
1079
01:01:59,110 --> 01:02:00,640
OK, so I figured it out.
1080
01:02:00,760 --> 01:02:03,040
Now I can paint the rest of it much more
easily.
1081
01:02:04,120 --> 01:02:07,920
One thing I always do is I wind up doing
it too heavy and then it gets really wet.
1082
01:02:09,180 --> 01:02:12,440
Which you really shouldn't do,
but I'm always in a hurry.
1083
01:02:13,560 --> 01:02:14,700
That's what the shine is.
1084
01:02:14,700 --> 01:02:16,700
It really shouldn't be that wet.
1085
01:02:16,860 --> 01:02:18,610
But I ain't waiting around
because now I figured
1086
01:02:18,610 --> 01:02:20,500
out what color and
value I'm going to make it.
1087
01:02:20,580 --> 01:02:21,660
So I'm just going for it.
1088
01:02:22,380 --> 01:02:24,570
And if you get too heavy
with it like that, it'll get
1089
01:02:24,570 --> 01:02:30,760
slick because it's making a
sheet instead of atomizing it.
1090
01:02:30,980 --> 01:02:32,960
So you've got to stop that.
1091
01:02:33,900 --> 01:02:35,560
And sometimes you make
a mistake and say, oops,
1092
01:02:35,590 --> 01:02:37,600
got a little much of
this, a little much of that.
1093
01:02:37,830 --> 01:02:40,870
But there is something
else I've discovered about
1094
01:02:40,870 --> 01:02:43,560
this paint so thin on
the page it may be dry.
1095
01:02:43,840 --> 01:02:48,760
Even if you paint thick with acrylic and
it's dry, it's not cured yet.
1096
01:02:49,030 --> 01:02:52,920
So if you get it wet and wait a minute for
it to soak in, you can get it off.
1097
01:02:53,150 --> 01:02:55,200
I really went way the hell too far.
1098
01:02:55,680 --> 01:02:58,280
I'll get my spray bottle and spritz it and
get it wet.
1099
01:02:58,600 --> 01:03:01,700
And you've got to be patient enough to
wait for it to get wet into the paint.
1100
01:03:02,320 --> 01:03:04,880
And then you can take a paper towel and
tamp it.
1101
01:03:05,080 --> 01:03:08,200
If you very carefully rub it just a
little, you can start getting all the
1102
01:03:08,200 --> 01:03:10,500
paint off without disturbing the drawing
underneath.
1103
01:03:11,080 --> 01:03:15,820
Now one of the big things that happens in
the movie industry is even after all the
1104
01:03:15,820 --> 01:03:20,120
comps and all the drawings and all the
approvals and all the people involved and
1105
01:03:20,120 --> 01:03:22,830
you go to all this
trouble to paint it up, they go:
1106
01:03:22,830 --> 01:03:26,140
"Okay: we want a different
head on Abe Sapien."
1107
01:03:26,260 --> 01:03:30,760
So you get out your kneaded eraser and
when this is all dry, you can erase it.
1108
01:03:30,880 --> 01:03:32,460
A lot of it will come off by rubbing.
1109
01:03:32,900 --> 01:03:35,760
Oil paint people think, oh, that's such
rust cast in a stone.
1110
01:03:36,220 --> 01:03:38,520
You take your thumb and rub on any oil
painting.
1111
01:03:39,260 --> 01:03:41,460
After about 30 seconds, it starts to come
off.
1112
01:03:41,620 --> 01:03:45,720
Just rubbing it with your thumb to think
that, oh, that can get off with an eraser.
1113
01:03:45,800 --> 01:03:46,920
It's not an issue.
1114
01:03:47,330 --> 01:03:49,260
And it's not because it's weak paint.
1115
01:03:49,660 --> 01:03:51,980
It's just any abrasion is going to take it
off.
1116
01:03:51,980 --> 01:03:52,980
That's just what happens.
1117
01:03:53,300 --> 01:03:55,280
So you take it off with a
kneaded eraser and then the
1118
01:03:55,300 --> 01:03:59,180
pink pearl eraser and you can
get it down to... 90% of it is gone.
1119
01:03:59,220 --> 01:04:02,540
Then you just re-jazzle it and start over
on that particular area.
1120
01:04:03,830 --> 01:04:05,480
It's very movable.
1121
01:04:06,400 --> 01:04:07,420
It's controllable.
1122
01:04:07,440 --> 01:04:08,440
It's changeable.
1123
01:04:08,680 --> 01:04:09,480
It's alterable.
1124
01:04:09,580 --> 01:04:10,580
It's fixable.
1125
01:04:11,240 --> 01:04:12,260
And you can't tell.
1126
01:04:12,460 --> 01:04:13,900
That's the beauty of it.
1127
01:04:14,000 --> 01:04:17,860
You can't tell that you've
removed head 2 or 3 times.
1128
01:04:18,260 --> 01:04:19,560
Which I do.
1129
01:04:20,340 --> 01:04:22,220
And you look at the painting, you'll never
know.
1130
01:04:22,800 --> 01:04:29,000
And the blessing is the thinness of the
acrylic paint, the erasability of
1131
01:04:29,000 --> 01:04:32,340
Prismacolor, and the replacement of the
gesso base.
1132
01:04:32,980 --> 01:04:34,380
So it's all fixable.
1133
01:04:35,600 --> 01:04:36,960
And it's all compatible.
1134
01:04:38,460 --> 01:04:40,860
Acrylic paint is plastic.
1135
01:04:41,660 --> 01:04:43,880
And the only thing about the Prismacolor
is the wax.
1136
01:04:44,020 --> 01:04:45,040
And wax doesn't change.
1137
01:04:45,040 --> 01:04:46,120
It's completely stable.
1138
01:04:46,930 --> 01:04:50,870
And because it's on the top,
if you put the waxy surface
1139
01:04:50,970 --> 01:04:53,460
on the bottom, then the
stuff on the top would peel off.
1140
01:04:54,530 --> 01:04:57,460
Which people have a lot of trouble with
that when they try to imitate my technique.
1141
01:04:57,600 --> 01:04:59,540
But hopefully they see how to do it right.
1142
01:04:59,640 --> 01:05:01,040
And that will never happen again.
1143
01:05:02,450 --> 01:05:03,450
So that's how I do it.
1144
01:05:04,840 --> 01:05:07,000
As with anything, you can't just dive in.
1145
01:05:07,340 --> 01:05:08,520
You can read about swimming.
1146
01:05:08,900 --> 01:05:12,380
But until you get in the water, you
go, oh, it feels different than I thought.
1147
01:05:12,790 --> 01:05:13,980
This is how it's done.
1148
01:05:14,600 --> 01:05:15,620
And it can be done.
1149
01:05:15,800 --> 01:05:18,420
But you can see I keep using my cards as a
basket.
1150
01:05:19,270 --> 01:05:20,400
It's the same thing now.
1151
01:05:20,900 --> 01:05:21,780
It gets redundant.
1152
01:05:21,860 --> 01:05:25,260
That's why I watch TV and all kinds of
stuff.
1153
01:05:25,540 --> 01:05:29,920
Because the creativity happened with the
designing and the conceiving of the idea.
1154
01:05:31,150 --> 01:05:34,440
And the draftsmanship is a little harder,
but the painting is fairly easy.
1155
01:05:34,440 --> 01:05:36,320
Because I've divided it into sections.
1156
01:05:36,800 --> 01:05:37,800
Now I'm just drawing.
1157
01:05:37,920 --> 01:05:39,280
Now I'm just adding color.
1158
01:05:39,560 --> 01:05:41,240
Now I'm just adding some highlights.
1159
01:05:42,200 --> 01:05:43,400
Let's have a look at that now.
1160
01:05:43,920 --> 01:05:45,840
It got red, and I'm just adding some
black.
1161
01:05:46,640 --> 01:05:47,720
Rolling that edge.
1162
01:05:49,320 --> 01:05:50,320
Nothing to it.
1163
01:05:51,380 --> 01:05:53,940
I didn't have to mix
the red and the black
1164
01:05:53,940 --> 01:05:57,780
constantly to get it to
go from dark to light.
1165
01:05:58,120 --> 01:05:58,920
I just gave it the color.
1166
01:05:59,060 --> 01:06:02,000
Now I'm just spraying the textures and the
dark side.
1167
01:06:02,440 --> 01:06:03,440
The cracks in his arm.
1168
01:06:04,040 --> 01:06:05,520
And it's like, whoa, what's the deal?
1169
01:06:05,580 --> 01:06:07,040
Well, remember, it was all drawn.
1170
01:06:07,040 --> 01:06:10,360
And 90% of what you're looking at is the
drawing.
1171
01:06:10,500 --> 01:06:12,880
But you can't tell one from the other at
this point.
1172
01:06:13,340 --> 01:06:15,380
It's just shapes and colors and values.
1173
01:06:18,740 --> 01:06:20,060
Oh, look at the water going down.
1174
01:06:20,220 --> 01:06:25,120
Oh, he's spritzing it with this water and
a crummy old ruined spritzer.
1175
01:06:25,660 --> 01:06:28,740
So it makes all crummy shapes instead of a
spray.
1176
01:06:29,120 --> 01:06:30,560
It's just making drips.
1177
01:06:31,420 --> 01:06:32,420
What's he spraying?
1178
01:06:33,380 --> 01:06:34,520
I'll bet it's black.
1179
01:06:35,240 --> 01:06:37,240
See how much further away it is?
1180
01:06:37,440 --> 01:06:38,860
Makes it softer and lighter.
1181
01:06:39,420 --> 01:06:40,540
Can't even see it.
1182
01:06:40,780 --> 01:06:42,900
Oh, there's some water sitting on the
surface.
1183
01:06:42,920 --> 01:06:44,020
I can see that.
1184
01:06:45,020 --> 01:06:46,760
Well, what did the spraying accomplish?
1185
01:06:47,560 --> 01:06:48,380
Didn't turn it green.
1186
01:06:48,500 --> 01:06:49,640
I think that's just water.
1187
01:06:50,440 --> 01:06:51,440
I wonder what he's doing.
1188
01:06:51,500 --> 01:06:52,880
Must be waiting for something.
1189
01:06:54,020 --> 01:06:55,080
Oh, that's a paper towel.
1190
01:06:56,070 --> 01:06:57,070
He's tamping it.
1191
01:06:57,280 --> 01:06:59,720
The spots of water are going to get picked
up.
1192
01:07:01,060 --> 01:07:02,700
He changed the color of black.
1193
01:07:02,700 --> 01:07:04,500
Now it's kind of motley-looking.
1194
01:07:04,960 --> 01:07:06,500
See how those breaststrokes are gone?
1195
01:07:08,620 --> 01:07:13,800
Once again, texture adds texture,
but it adds a kind of modeling and change
1196
01:07:13,800 --> 01:07:17,280
of color and ins and outs and ups and
downs.
1197
01:07:17,830 --> 01:07:19,670
If you had to render it, it would take
forever.
1198
01:07:21,680 --> 01:07:24,620
Don't rub, don't move it, just tamp it.
1199
01:07:25,020 --> 01:07:28,440
If you move it, the paint's all wet and it
would be like trying to remove it and it
1200
01:07:28,440 --> 01:07:30,920
would wipe it all away because you got it
wet.
1201
01:07:31,700 --> 01:07:36,140
So I spreckled it with the toothbrush and
with the spritzed water.
1202
01:07:36,840 --> 01:07:42,920
All that was is water poorly spritzed on
and then airbrushed over the top with any
1203
01:07:42,920 --> 01:07:45,560
color you choose and then tamp up the
water.
1204
01:07:46,160 --> 01:07:48,020
So it's just like blotting.
1205
01:07:48,360 --> 01:07:51,610
So wherever it wasn't
wet, that's why you wait a
1206
01:07:51,620 --> 01:07:54,260
little bit between airbrushing
it and tamping it up.
1207
01:07:54,260 --> 01:07:56,640
You wait for the paint to dry,
but not the water.
1208
01:07:56,800 --> 01:07:58,760
So the paint's thin, dries fast.
1209
01:07:59,160 --> 01:08:03,760
Once the paint's dry, tamp up the water
and you get this wonderful texture there.
1210
01:08:04,740 --> 01:08:08,620
So now instead of rendering his jacket,
it's got all kinds of neat texture on it:
1211
01:08:08,700 --> 01:08:12,740
Drawing texture, sprinkle texture,
spritz water texture.
1212
01:08:13,100 --> 01:08:15,100
Now you add a little color and it looks
pretty hot.
1213
01:08:15,160 --> 01:08:18,120
Looks like you've rendered all kinds of
junk and you haven't done anything.
1214
01:08:18,340 --> 01:08:20,760
This is pretty good for showing how I
airbrush it.
1215
01:08:20,820 --> 01:08:21,740
Oh, in a straight line there?
1216
01:08:21,760 --> 01:08:22,760
Put the card up.
1217
01:08:22,800 --> 01:08:23,960
Don't want it to go over there?
1218
01:08:23,980 --> 01:08:25,120
Put the card up.
1219
01:08:25,480 --> 01:08:25,880
Look at that.
1220
01:08:26,040 --> 01:08:28,160
Not even close to the painting.
1221
01:08:28,160 --> 01:08:30,660
Oh, I don't want to go over on that
highlight on this jacket.
1222
01:08:31,150 --> 01:08:33,260
I just covered it with a line with the
card.
1223
01:08:33,440 --> 01:08:36,120
Didn't want it in his face, so I put the
card there.
1224
01:08:37,280 --> 01:08:38,280
This doesn't matter.
1225
01:08:39,200 --> 01:08:40,200
It's all very peculiar.
1226
01:08:40,580 --> 01:08:45,480
See, and then it, I don't know,
is it tedious to sit here for this long?
1227
01:08:45,700 --> 01:08:50,020
Well, the fact is, it took, again,
it took a day to project the drawing.
1228
01:08:50,180 --> 01:08:52,460
It took a day to tighten it up and fix it
up.
1229
01:08:52,720 --> 01:08:54,980
This painting will take a day to do the
color.
1230
01:08:55,280 --> 01:08:59,080
So, I mean, okay, so it's a 12-hour day,
but just a day.
1231
01:09:01,480 --> 01:09:02,900
You've seen the texture added.
1232
01:09:03,720 --> 01:09:06,800
And don't, don't get all like,
oh, how come he painted down the edge of
1233
01:09:06,980 --> 01:09:09,060
his jacket with the orange, and that's
all?
1234
01:09:09,400 --> 01:09:11,000
Because I had it in the airbrush.
1235
01:09:11,220 --> 01:09:12,420
I knew I was going to do it.
1236
01:09:12,420 --> 01:09:13,420
I'll do it now.
1237
01:09:14,920 --> 01:09:16,420
Some of it's got to be fun.
1238
01:09:16,620 --> 01:09:19,140
I mean, my goodness, art's supposed to be
fun.
1239
01:09:20,580 --> 01:09:21,580
It's peaceful.
1240
01:09:21,810 --> 01:09:22,860
It should be enjoyable.
1241
01:09:23,010 --> 01:09:26,040
It should create something that's happy,
so you should be happy doing it.
1242
01:09:26,280 --> 01:09:28,440
And a lot of it, you know, a lot of it's
experimenting.
1243
01:09:29,260 --> 01:09:30,540
You say, well, why do you
do that twice?
1244
01:09:30,560 --> 01:09:34,640
Because the first time wasn't enough,
I wanted to change it, so you kind of...
1245
01:09:34,840 --> 01:09:36,440
You fuss with it, I fuss with it.
1246
01:09:37,330 --> 01:09:39,100
Do a little, see what it looks like.
1247
01:09:39,760 --> 01:09:41,740
Hmm, is this going to be the right color?
1248
01:09:42,160 --> 01:09:43,460
So far, it looks right.
1249
01:09:44,640 --> 01:09:47,320
The overspray makes it a little bit
harmonious.
1250
01:09:47,620 --> 01:09:50,300
All the colors seem to have something to
do with one another.
1251
01:09:50,450 --> 01:09:53,940
Plus, it disguises some of the black
that isn't pure black.
1252
01:09:54,720 --> 01:09:58,340
And it gives me room now to go
back and put black exactly where
1253
01:09:58,340 --> 01:10:01,600
I want it instead of all the
blacks being exactly the same.
1254
01:10:02,830 --> 01:10:05,500
So it gives me, again, some room and some
variety.
1255
01:10:05,700 --> 01:10:10,000
Saves me from masking and gives me another
layer to work on.
1256
01:10:11,360 --> 01:10:14,260
You go to school, you read books,
and they tell you how they did it.
1257
01:10:14,360 --> 01:10:16,660
It's not a rule, it's just a possibility.
1258
01:10:17,320 --> 01:10:21,160
And that's what I'm trying to give to my
friends out there, is possibility.
1259
01:10:21,680 --> 01:10:23,520
Look, you may not like that.
1260
01:10:23,760 --> 01:10:24,860
So you keep that part out.
1261
01:10:24,860 --> 01:10:26,920
Or you only like this one thing that's
very interesting.
1262
01:10:26,940 --> 01:10:28,000
Or just an attitude.
1263
01:10:28,380 --> 01:10:29,520
You can experiment.
1264
01:10:30,380 --> 01:10:31,980
You can try something new.
1265
01:10:32,080 --> 01:10:33,260
Try something different.
1266
01:10:34,590 --> 01:10:36,280
But look at the texture on this coat now.
1267
01:10:36,320 --> 01:10:38,620
That was all that spritzing and spotting.
1268
01:10:38,780 --> 01:10:42,700
And you can still see the drawing with all
the interesting lines and curly cues and
1269
01:10:42,700 --> 01:10:46,240
straight lines and directional lines and
breaks in the planes.
1270
01:10:46,640 --> 01:10:47,740
It's all still there.
1271
01:10:47,890 --> 01:10:49,880
And it's not identical to the photograph.
1272
01:10:50,740 --> 01:10:52,060
It's more enhanced.
1273
01:10:52,440 --> 01:10:54,100
People always wonder,
how come the people look
1274
01:10:54,100 --> 01:10:55,660
more like the people
than the people look?
1275
01:10:55,880 --> 01:11:00,340
Because of draftsmanship, which means
being able to do those things.
1276
01:11:00,700 --> 01:11:03,740
Make a guy tougher then a girl being
softer.
1277
01:11:04,050 --> 01:11:09,140
Make a guy's nose sharper
and his cheek chiseled and this
1278
01:11:09,140 --> 01:11:12,880
turning the edges on all the
different planes in his face.
1279
01:11:13,380 --> 01:11:18,280
You know, making one part harder than hard,
making his foreheads harder than his cheek.
1280
01:11:18,640 --> 01:11:21,200
And not just drawing what
you see, but knowing it is, so
1281
01:11:21,300 --> 01:11:24,500
drawing it so it feels like
what you know it looks like.
1282
01:11:26,100 --> 01:11:27,420
I've got to say, this is harder.
1283
01:11:27,760 --> 01:11:28,640
And how do you do that?
1284
01:11:28,660 --> 01:11:30,200
You draw the line straighter.
1285
01:11:30,340 --> 01:11:33,220
You make the change of value sharper,
faster.
1286
01:11:33,820 --> 01:11:36,640
You make it slower here, the way you
render it.
1287
01:11:36,920 --> 01:11:40,640
That's why sometimes you'll see lines where
there... why is that line in his face?
1288
01:11:41,240 --> 01:11:42,280
It's making it sharper.
1289
01:11:42,430 --> 01:11:43,430
It's turning an edge.
1290
01:11:43,920 --> 01:11:47,600
And people accept it,
because it's more so than it's
1291
01:11:47,600 --> 01:11:50,780
2D, so it has to be more
so to really emphasize it.
1292
01:11:50,920 --> 01:11:56,360
And that's history of 6,000 years of
people learning what kind of symbol in
1293
01:11:56,360 --> 01:11:59,240
drawing can it make to have this represent
something 3D.
1294
01:11:59,360 --> 01:12:03,300
Well, you've got to emphasize what you
know about it, not just what you see.
1295
01:12:06,700 --> 01:12:10,920
It's this many layered understanding and
application to achieve your goal.
1296
01:12:11,950 --> 01:12:16,660
And a lot of it's just like, wouldn't it
be interesting if this line went fast?
1297
01:12:17,120 --> 01:12:18,700
What if this line went slow?
1298
01:12:19,000 --> 01:12:21,280
You see that, and you
see the artist drawing
1299
01:12:21,280 --> 01:12:23,420
a fast squiggly line
with a curl at the end.
1300
01:12:23,680 --> 01:12:25,340
And you say, well, he didn't render that
line.
1301
01:12:25,360 --> 01:12:26,580
He went "whoa!" with his hand.
1302
01:12:27,540 --> 01:12:28,900
Well, that's just something human.
1303
01:12:28,920 --> 01:12:30,900
That says something about speed.
1304
01:12:31,960 --> 01:12:36,620
So it tells you a lot, and it's just a line,
or it's just a color, or just a texture.
1305
01:12:36,940 --> 01:12:40,000
When you're seeing things, maybe you don't
know what it's doing to you.
1306
01:12:40,860 --> 01:12:41,860
But it's doing it.
1307
01:12:42,300 --> 01:12:43,740
And that's why people like the work.
1308
01:12:43,850 --> 01:12:49,880
It's because it's adding this human touch,
this explanation, visual communication
1309
01:12:50,130 --> 01:12:53,360
about something you know, but it's got to
change worlds.
1310
01:12:53,640 --> 01:12:55,560
And so I changed the way I do it.
1311
01:12:55,700 --> 01:12:56,960
Look at all the funny shapes.
1312
01:12:57,800 --> 01:13:00,120
Well, that's movement to me.
1313
01:13:00,590 --> 01:13:02,920
Because my hand had to move to make that
movement.
1314
01:13:04,350 --> 01:13:09,820
Anybody sort of sees that, knows it's a
line drawn, interprets it as quick,
1315
01:13:10,640 --> 01:13:11,640
fluid movement.
1316
01:13:12,880 --> 01:13:14,240
It's like dancing with a pencil.
1317
01:13:14,380 --> 01:13:15,200
Well, you see it.
1318
01:13:15,200 --> 01:13:16,780
It leaves its tracks in the mud.
1319
01:13:17,200 --> 01:13:18,540
There it is.
1320
01:13:19,400 --> 01:13:23,920
And that can be done graphically with
shapes, or speed of line, or width,
1321
01:13:24,220 --> 01:13:26,200
or texture of it, or color of it.
1322
01:13:27,520 --> 01:13:31,640
Every little thing should be the decision
of the artist.
1323
01:13:34,340 --> 01:13:38,060
And every square inch of it,
you can see that I'm working every piece.
1324
01:13:38,180 --> 01:13:43,180
I mean, so far I've been over that one
piece probably, I drew it, I re-drew it,
1325
01:13:43,440 --> 01:13:45,560
I put texture on it, two different
kinds of texture, and now
1326
01:13:45,560 --> 01:13:48,420
I'm putting three or four different
colors over the same area.
1327
01:13:50,080 --> 01:13:53,980
So, you know, I keep considering it and
reconsidering it, and as more and more the
1328
01:13:53,980 --> 01:13:57,600
picture comes into being, then I start
balancing the parts I've already done.
1329
01:13:58,180 --> 01:14:02,940
So as it gets next to this, and sits next
to that, it's got to change.
1330
01:14:03,140 --> 01:14:04,720
It needs more of this, or less of that.
1331
01:14:05,820 --> 01:14:10,440
So it all becomes one cohesive statement
in the end.
1332
01:14:12,320 --> 01:14:16,300
Yeah, and you see the one that went down
to the card and hit it, because the
1333
01:14:16,300 --> 01:14:20,660
airbrush, you know, you gotta make sure,
because it's mechanical, that the right
1334
01:14:20,660 --> 01:14:23,100
amount of paint is coming out,
and it's the right size.
1335
01:14:24,520 --> 01:14:25,800
Whoopsie, too much, took it off.
1336
01:14:26,570 --> 01:14:29,020
This is not typical airbrushing.
1337
01:14:29,360 --> 01:14:31,460
So as you can see, it's very generalized,
and why?
1338
01:14:31,580 --> 01:14:33,580
Because the drawing is what's holding it
together.
1339
01:14:34,500 --> 01:14:36,400
It's not all drawn with the airbrush.
1340
01:14:37,540 --> 01:14:39,920
My airbrushing is quite different than the
average.
1341
01:14:40,080 --> 01:14:41,680
I'm probably going to ruin the industry.
1342
01:14:42,440 --> 01:14:44,320
You know, you could paint it with a house
brush.
1343
01:14:46,780 --> 01:14:49,420
Yeah, it's a balance of the things and
knowing where they're going.
1344
01:14:49,700 --> 01:14:54,880
You know, you don't have to sit there and
meditate on one particular little thing,
1345
01:14:54,880 --> 01:14:58,280
because you know you have all these tools
in your box that say, well later I'm going
1346
01:14:58,280 --> 01:15:01,530
to do this, later I know I'm
going to do that, this doesn't
1347
01:15:01,530 --> 01:15:04,280
matter, this is a
generalization, this is, you know.
1348
01:15:04,440 --> 01:15:07,380
And it did start with the drawing,
because that's specific.
1349
01:15:07,700 --> 01:15:11,900
And that specificness holds the whole
thing together, all the way to the end.
1350
01:15:12,180 --> 01:15:14,530
You know, even later
when you go to the light side,
1351
01:15:14,530 --> 01:15:16,720
it's only because you
see where the darks are.
1352
01:15:16,820 --> 01:15:21,160
It's really that drawing in the initial
stage that is really the foundation of the
1353
01:15:21,260 --> 01:15:24,840
whole piece, and so it's first, but it's
detailed, and it holds everything together.
1354
01:15:25,020 --> 01:15:27,380
It's like a roadmap to everything that
comes afterwards.
1355
01:15:28,860 --> 01:15:33,780
So I did [???] away, and he's looking
pretty nice, but he's not really finished
1356
01:15:33,780 --> 01:15:37,840
because I want to see the other things
next to him to see where it goes.
1357
01:15:38,680 --> 01:15:41,450
See, I'm more interested
in the design and the texture
1358
01:15:41,450 --> 01:15:44,860
and the movement than I
am almost with the rendering.
1359
01:15:46,420 --> 01:15:47,620
Because it's more interesting.
1360
01:15:48,340 --> 01:15:51,440
I'm just going to sit there until you
don't know what made it.
1361
01:15:51,540 --> 01:15:52,460
I know what made that.
1362
01:15:52,460 --> 01:15:53,940
That's a pencil line.
1363
01:15:54,520 --> 01:15:55,520
Yeah.
1364
01:15:55,820 --> 01:15:56,820
I like that.
1365
01:15:57,240 --> 01:16:00,660
I'm not trying to fool you into thinking
it's something other than what it is.
1366
01:16:13,340 --> 01:16:16,110
Right now, I'm just doing the white,
which is the brightest.
1367
01:16:17,890 --> 01:16:18,110
Let's see.
1368
01:16:18,170 --> 01:16:19,170
Look at it change.
1369
01:16:20,410 --> 01:16:22,830
It's so simplified, so easy.
1370
01:16:22,930 --> 01:16:24,050
And again, it's just pencil.
1371
01:16:24,450 --> 01:16:27,910
If I happen to make a mistake,
I could erase it.
1372
01:16:30,370 --> 01:16:33,830
So I'll go along and do the whites and
then I'll go, OK, it's a middle tone.
1373
01:16:33,950 --> 01:16:34,690
Is there another color?
1374
01:16:34,850 --> 01:16:37,310
I add a little more yellow where the edge
was turning.
1375
01:16:37,600 --> 01:16:38,600
A little more orange.
1376
01:16:39,170 --> 01:16:42,600
If I want his forehead harder
where I over sprayed it, take a
1377
01:16:42,600 --> 01:16:45,410
pencil that matches the background
color and make it a hard line.
1378
01:16:45,510 --> 01:16:46,510
But I have a choice.
1379
01:16:46,890 --> 01:16:51,250
I don't have to then, oh, I wish that was
soft and go back and paint in a soft line.
1380
01:16:52,630 --> 01:16:53,090
Look at that.
1381
01:16:53,090 --> 01:16:55,130
All of a sudden, where did all that go?
1382
01:16:55,170 --> 01:16:55,170
It's a triangle.
1383
01:16:55,310 --> 01:16:56,890
You can't tell the difference anymore.
1384
01:16:57,150 --> 01:16:59,210
The black, the color, and the white is all
one.
1385
01:16:59,530 --> 01:17:01,110
Your eye fills in the difference.
1386
01:17:01,850 --> 01:17:05,930
Let's see how sometimes I use my pencil
one way, sometimes I use it another.
1387
01:17:06,470 --> 01:17:08,270
No, because it's a small little stuff.
1388
01:17:08,390 --> 01:17:11,050
I use it like you were writing because
it's more delicate.
1389
01:17:11,690 --> 01:17:12,830
Yeah, OK, I see.
1390
01:17:12,870 --> 01:17:17,030
I hold my hand, my pencil with my middle
finger, not my first hand finger because
1391
01:17:17,210 --> 01:17:18,390
it's more comfortable for me.
1392
01:17:18,970 --> 01:17:21,610
It's not a rule and it's not a magic key.
1393
01:17:22,110 --> 01:17:23,610
It's just how I hold it.
1394
01:17:24,180 --> 01:17:25,970
No, it works fine for me.
1395
01:17:26,610 --> 01:17:28,550
And again, I change it up all the time.
1396
01:17:28,570 --> 01:17:29,590
It isn't static.
1397
01:17:30,190 --> 01:17:32,670
And a lot of the times, it's not even
drawing with the fingers.
1398
01:17:32,870 --> 01:17:35,190
It's drawing with the wrist or drawing
with the elbow.
1399
01:17:35,490 --> 01:17:39,130
You know, on little stuff, then you focus
down on bigger stuff you can open up.
1400
01:17:39,630 --> 01:17:42,430
Oh, look, I was using four different
pictures to do one portrait.
1401
01:17:43,010 --> 01:17:45,220
Because I like this part
of the photo better than
1402
01:17:45,220 --> 01:17:47,770
that part and this one
will look neater by that one.
1403
01:17:48,270 --> 01:17:48,650
You know?
1404
01:17:49,050 --> 01:17:51,450
So it's not even one picture of it
necessarily.
1405
01:17:52,250 --> 01:17:53,370
Just the parts I like.
1406
01:17:53,830 --> 01:17:55,930
Uh oh, I've been working around on it
some.
1407
01:17:57,880 --> 01:18:00,790
It's not really starting
at the upper left hand
1408
01:18:00,790 --> 01:18:03,890
corner or working down to
the lower right hand corner.
1409
01:18:04,110 --> 01:18:04,990
People: "I've seen him work!...
1410
01:18:04,990 --> 01:18:05,990
... That's what he does!"
1411
01:18:06,030 --> 01:18:07,990
Come on, when did you see that yet?
1412
01:18:08,670 --> 01:18:09,270
You know?
1413
01:18:09,430 --> 01:18:12,450
But the fact is, well, you can't work on
everything at the same time.
1414
01:18:13,550 --> 01:18:17,450
The general idea is to keep everything
developing pretty much at the same rate.
1415
01:18:17,470 --> 01:18:19,930
I didn't finish one head and then move on
to the next.
1416
01:18:20,370 --> 01:18:21,530
Everything come up together.
1417
01:18:21,610 --> 01:18:24,410
The drawing came up, then the color was
balanced back and forth.
1418
01:18:24,710 --> 01:18:27,650
Which is really hard for you to see that
I'm going back and forth.
1419
01:18:27,730 --> 01:18:29,190
But the drawing's that way too.
1420
01:18:29,730 --> 01:18:32,300
I started putting the
whites in, but I didn't
1421
01:18:32,300 --> 01:18:34,890
finish Hellboy and then
move on to the next one.
1422
01:18:36,710 --> 01:18:37,150
You know?
1423
01:18:37,490 --> 01:18:42,010
I did whites on most of them so that I can
see where it was going and then I'll start
1424
01:18:42,010 --> 01:18:43,970
putting color in it because it's balanced
now.
1425
01:18:44,550 --> 01:18:49,770
So everything comes up mostly as much as
you humanly could at the same time.
1426
01:18:49,980 --> 01:18:52,190
And the reason is you keep it balanced.
1427
01:18:52,830 --> 01:18:56,790
Because it would be terrible to do one and
then realize that, oh, it's all too light
1428
01:18:56,940 --> 01:19:01,090
or it's all too red or it's all too... So
you bring it all up at the same time.
1429
01:19:02,550 --> 01:19:07,050
There you can see the proscenium with
really heavy spattering texture on it.
1430
01:19:07,270 --> 01:19:09,170
And little baby-spattering texture.
1431
01:19:10,030 --> 01:19:12,750
And it almost looks like rock and I
haven't even done anything to it.
1432
01:19:13,190 --> 01:19:18,050
Now all I have to do is pick a light
source and put some lights on the side of
1433
01:19:18,050 --> 01:19:20,770
the edges wherever the texture is,
you know?
1434
01:19:21,190 --> 01:19:22,310
And it'll look like a rock.
1435
01:19:22,950 --> 01:19:25,710
So it'll have been achieved without like
any work.
1436
01:19:26,290 --> 01:19:30,070
If you look careful, I see some blue dots
and I see some orange dots.
1437
01:19:30,400 --> 01:19:32,640
And so I spattered it with all different
kinds of colors.
1438
01:19:32,710 --> 01:19:33,950
It wasn't just the black.
1439
01:19:36,090 --> 01:19:39,790
And you see the glow of the background
around the edge of it.
1440
01:19:39,830 --> 01:19:42,830
So I could over spray it there with red on
top of it.
1441
01:19:42,830 --> 01:19:44,390
You saw I was doing black before.
1442
01:19:44,660 --> 01:19:46,650
Well, see, turned it red and orange.
1443
01:19:46,770 --> 01:19:48,990
So it feels like the light is coming up
underneath it.
1444
01:19:50,230 --> 01:19:53,570
But I didn't do it on the people because I
wanted them to stay fresh and sharp.
1445
01:19:53,690 --> 01:19:54,870
So you focus more on them.
1446
01:19:55,250 --> 01:19:59,170
See now, I'm softening that white line
with a little pink.
1447
01:20:00,030 --> 01:20:01,030
Drawing squares.
1448
01:20:01,290 --> 01:20:02,410
A square on his lip?
1449
01:20:02,490 --> 01:20:03,490
What the hell was that?
1450
01:20:06,460 --> 01:20:09,830
And where there's a hard edge,
I actually drew a line to make an edge.
1451
01:20:10,210 --> 01:20:13,830
And where there was no hard edge,
I didn't draw a line.
1452
01:20:14,980 --> 01:20:16,190
It's just drawing technique.
1453
01:20:17,110 --> 01:20:20,770
It's counting on people to have a brain
and an eye and experience in life.
1454
01:20:22,370 --> 01:20:23,130
There's some yellow.
1455
01:20:23,270 --> 01:20:23,970
There's some purple.
1456
01:20:24,030 --> 01:20:25,170
Look at the purple on the edges.
1457
01:20:25,190 --> 01:20:26,190
Purple on his eye.
1458
01:20:27,090 --> 01:20:28,370
Yellow around his lips.
1459
01:20:29,200 --> 01:20:30,250
You go, why all that?
1460
01:20:31,110 --> 01:20:34,450
Well, first of all, the Prismacolor is
drawing hard edges.
1461
01:20:34,650 --> 01:20:35,850
It's adding texture.
1462
01:20:36,220 --> 01:20:37,500
It's adding direction and shape.
1463
01:20:38,070 --> 01:20:40,110
It's also not opaque.
1464
01:20:41,330 --> 01:20:42,330
It's picking up... it's...
1465
01:20:42,390 --> 01:20:44,750
You're seeing through it and seeing the
color underneath it.
1466
01:20:45,070 --> 01:20:47,120
A lot of people can't get
the same color because they
1467
01:20:47,120 --> 01:20:49,810
don't realize it depends on
what color is underneath it.
1468
01:20:50,930 --> 01:20:52,610
So it helps it.
1469
01:20:52,750 --> 01:20:54,050
Because it's not really opaque.
1470
01:20:54,170 --> 01:20:55,470
It looks like it, but it's not.
1471
01:20:56,170 --> 01:20:58,400
You can't draw with
the white over the black
1472
01:20:58,400 --> 01:21:00,930
and expect it to be
really, really white.
1473
01:21:01,530 --> 01:21:05,030
You can't put the pink over green and
expect it to still be pink.
1474
01:21:05,050 --> 01:21:06,190
It's going to get muddy.
1475
01:21:07,650 --> 01:21:09,190
It's all part of the technique.
1476
01:21:09,810 --> 01:21:11,570
You can't cover your mistakes with a
pencil.
1477
01:21:11,720 --> 01:21:13,770
If you make a mistake, erase the stupid
thing.
1478
01:21:16,050 --> 01:21:19,150
But you see I'm bringing the sharpness
back to it where it needs it and leaving
1479
01:21:19,150 --> 01:21:21,790
it where I don't need it and don't want
it.
1480
01:21:22,230 --> 01:21:26,150
Adding more detail in as much as I drew
detail with the black.
1481
01:21:26,170 --> 01:21:28,010
Now I'm doing detail with the white.
1482
01:21:28,110 --> 01:21:30,170
So it's twice as detailed as it was
before.
1483
01:21:30,810 --> 01:21:35,590
And it's still easy because I'm just doing
one side of the value scale.
1484
01:21:38,650 --> 01:21:40,350
So I think that's fun just watching it.
1485
01:21:40,870 --> 01:21:45,970
It's fun to draw it because I'm not just
threadling these horrible soft little things.
1486
01:21:45,990 --> 01:21:47,490
No, I'm having a good old time.
1487
01:21:47,690 --> 01:21:47,970
Look at that.
1488
01:21:48,050 --> 01:21:49,070
This is cool.
1489
01:21:49,990 --> 01:21:50,550
I like that.
1490
01:21:50,710 --> 01:21:51,710
Do some more.
1491
01:21:52,310 --> 01:21:54,190
Now look, you can still see the blacks.
1492
01:21:55,850 --> 01:21:57,730
You can still see the textures underneath.
1493
01:21:58,410 --> 01:22:02,330
But all that texture adds up to this
beautiful...
1494
01:22:02,330 --> 01:22:04,290
I like to just focus on one little thing.
1495
01:22:04,410 --> 01:22:06,060
It's like a little
impressionist painting
1496
01:22:06,060 --> 01:22:07,770
and you're mixing all
the colors and shapes.
1497
01:22:07,990 --> 01:22:08,990
It's not a rendering.
1498
01:22:09,050 --> 01:22:13,170
It's an impression of more than just what
you see but of what you feel.
1499
01:22:14,250 --> 01:22:16,050
Which is, to me, that's what art is about.
1500
01:22:16,340 --> 01:22:18,810
It's an emotional response to a visual
stimulus.
1501
01:22:19,590 --> 01:22:21,920
Well, then I'm doing
everything I can to stimulate
1502
01:22:21,920 --> 01:22:24,330
you in an appropriate
way for the subject matter.
1503
01:22:24,370 --> 01:22:27,810
So it's more than rendering what I see by
a long shot.
1504
01:22:28,090 --> 01:22:32,490
But I think that's part of what's
enjoyable to do it as well as to see it.
1505
01:22:32,610 --> 01:22:34,530
As you can see, it was how it was done.
1506
01:22:34,750 --> 01:22:36,370
It's not disguised.
1507
01:22:36,870 --> 01:22:37,690
You see the lines.
1508
01:22:37,790 --> 01:22:38,470
You can see the colors.
1509
01:22:38,550 --> 01:22:39,450
You can see the splatters.
1510
01:22:39,530 --> 01:22:40,530
You can see the dots.
1511
01:22:40,950 --> 01:22:42,030
It's all there.
1512
01:22:42,590 --> 01:22:45,150
And it all adds up to, oh, a
much more interesting thing
1513
01:22:45,150 --> 01:22:47,970
than just a photograph and
just a reflection of the guy.
1514
01:22:48,550 --> 01:22:49,550
To me it does.
1515
01:22:51,130 --> 01:22:55,450
That's what style and taste and
personality and individuality is all about.
1516
01:22:55,910 --> 01:22:57,810
So everybody expression can be different.
1517
01:22:57,830 --> 01:23:02,270
Even if you dain to copy the technique,
you're going to do it differently.
1518
01:23:02,650 --> 01:23:05,170
But it takes time to render it up to that
level.
1519
01:23:06,250 --> 01:23:07,130
And I haven't even started.
1520
01:23:07,170 --> 01:23:10,950
Then I do at the end, after I get all the
lights on, see everything's lighter then,
1521
01:23:11,510 --> 01:23:13,270
then I do go back and do darks again.
1522
01:23:13,670 --> 01:23:16,230
But now I have a choice where to put them.
1523
01:23:16,530 --> 01:23:20,330
So everything being the blackest pencil,
I can just put it where I want it.
1524
01:23:20,330 --> 01:23:26,550
And I'll put like red in his nostrils and
around his eyes because those are open to
1525
01:23:26,550 --> 01:23:28,790
the air and they're full of blood and
they're really red.
1526
01:23:28,870 --> 01:23:31,070
And maybe they don't
look like that way in life,
1527
01:23:31,070 --> 01:23:33,490
but you draw them red
and we completely accept it.
1528
01:23:33,750 --> 01:23:35,130
And that white still isn't white.
1529
01:23:35,280 --> 01:23:38,390
It just looks that way on the screen
because it's the whitest up there yet.
1530
01:23:39,710 --> 01:23:41,970
Later I'll go back and highlight it with
paint.
1531
01:23:42,610 --> 01:23:45,650
So just the really specific lights get
light.
1532
01:23:46,410 --> 01:23:48,410
So it's all a matter of choice and
balance.
1533
01:23:48,550 --> 01:23:50,290
Which again, is personal.
1534
01:23:50,590 --> 01:23:52,910
So where I do it, someone else isn't going
to do it.
1535
01:23:53,570 --> 01:23:56,630
But look at all that you have to do on one
image.
1536
01:23:57,790 --> 01:23:59,430
It does take a long time.
1537
01:23:59,530 --> 01:24:00,270
It is tedious.
1538
01:24:00,540 --> 01:24:01,750
It is hard work.
1539
01:24:02,090 --> 01:24:05,650
And the whole time you're doing it,
you're going I hope they like it.
1540
01:24:05,650 --> 01:24:06,590
I hope this is right.
1541
01:24:06,650 --> 01:24:07,810
I hope this pleases them.
1542
01:24:07,910 --> 01:24:10,870
And that's very distracting from this is
what I'd like to do.
1543
01:24:10,890 --> 01:24:12,190
This is what I think is right.
1544
01:24:13,050 --> 01:24:19,290
On top of that, you're going this costs
some 150 million dollars to make.
1545
01:24:19,370 --> 01:24:22,910
And if it doesn't open well on Friday
night, they lose it all.
1546
01:24:23,730 --> 01:24:25,810
And it's all based on
them seeing this poster
1547
01:24:25,810 --> 01:24:28,750
and thinking that
would be fun to go see.
1548
01:24:29,010 --> 01:24:30,030
So do you want that job?
1549
01:24:31,210 --> 01:24:35,330
It's artistic talent and vision and
capacity and education and experience.
1550
01:24:35,370 --> 01:24:38,750
And it's also temperament that I don't get
all bent out of shape about it.
1551
01:24:40,270 --> 01:24:41,130
I love what I do.
1552
01:24:41,170 --> 01:24:43,490
I have confidence in my education and
experience.
1553
01:24:43,530 --> 01:24:44,830
And I'm doing the best I can.
1554
01:24:44,850 --> 01:24:48,250
And there's no reason to get worried about
something that I can't control like
1555
01:24:48,250 --> 01:24:52,420
someone else's response, someone else's
opinion, someone else's change of mind,
1556
01:24:52,540 --> 01:24:57,160
someone else's angry and fearful way they
live their job and their life.
1557
01:24:57,440 --> 01:25:00,500
I know what I can control and I know what
I can't control.
1558
01:25:01,280 --> 01:25:04,260
So I do what I can and wait and see what
the results are.
1559
01:25:05,260 --> 01:25:09,640
Not to say that I didn't spend a lot of my
life and time listening to the responses
1560
01:25:09,770 --> 01:25:12,520
of people, which is how I've learned how
to please people.
1561
01:25:17,050 --> 01:25:19,150
My personal art, that's kind of what it's
about.
1562
01:25:19,370 --> 01:25:22,010
There'll be figures in there and they draw
you into the picture.
1563
01:25:23,360 --> 01:25:27,710
But very quickly, all of a sudden you
start looking at the pure art of it,
1564
01:25:27,870 --> 01:25:31,280
the art for the sake
of the art, that it's
1565
01:25:31,280 --> 01:25:34,210
paints and drawings
and colors and textures.
1566
01:25:34,450 --> 01:25:38,130
It's just like, ooh, they all come
together and, you know, accepting and
1567
01:25:38,130 --> 01:25:41,710
understanding 90% of what we knew,
we learn through our eyes.
1568
01:25:42,190 --> 01:25:46,310
And much of our joy and appreciation comes
through our eyes, you know, from the
1569
01:25:46,310 --> 01:25:49,670
flowers in the field to the sunsets,
to the people we love.
1570
01:25:50,010 --> 01:25:52,710
They're so beautiful, the little children
and the beautiful women.
1571
01:25:53,810 --> 01:25:55,110
And that's what art does.
1572
01:25:55,770 --> 01:25:56,970
It's not a book.
1573
01:25:57,630 --> 01:25:58,650
It's not teaching you.
1574
01:25:58,770 --> 01:25:59,830
It's not an education.
1575
01:26:00,030 --> 01:26:00,910
It's an experience.
1576
01:26:01,010 --> 01:26:02,710
It's an emotional involvement.
1577
01:26:03,320 --> 01:26:06,050
And that's probably why I like it,
because it's emotional.
1578
01:26:06,810 --> 01:26:09,330
It takes intellect and
education and experience
1579
01:26:09,340 --> 01:26:12,070
to accomplish the
ends you're looking for.
1580
01:26:12,780 --> 01:26:16,170
But in the end, it's to get an emotional
response from people.
1581
01:26:17,230 --> 01:26:21,470
And that's what's so much more than
technique, because it's having a purpose
1582
01:26:21,650 --> 01:26:28,030
an emotional intent, knowing how to
achieve that in others, is a whole other
1583
01:26:28,030 --> 01:26:30,190
study and a whole other level of
appreciation.
1584
01:26:30,550 --> 01:26:34,970
And the technique and all that is just the
means by which it's put down.
1585
01:26:35,550 --> 01:26:37,390
But it's not the purpose, by any means.
1586
01:26:37,570 --> 01:26:39,770
It's just the means by which to get it.
1587
01:26:40,050 --> 01:26:44,750
In some of this you can see, hopefully in
my work, that it's drawn emotionally.
1588
01:26:45,770 --> 01:26:48,450
And a lot of the choices are made for
emotional reasons.
1589
01:26:49,010 --> 01:26:51,010
Not that I'm doing it without brains.
1590
01:26:51,650 --> 01:26:53,450
I mean emotional purpose in the end.
1591
01:26:54,030 --> 01:26:57,490
I do it intellectually to achieve the end
result, which is emotional.
1592
01:27:00,750 --> 01:27:02,150
So here you see now I've changed.
1593
01:27:02,370 --> 01:27:04,670
I've gone from basically the lighter,
brighter colors.
1594
01:27:05,130 --> 01:27:07,390
I'm going into the darker ones now.
1595
01:27:07,730 --> 01:27:09,490
So I talk about the red around the eyes.
1596
01:27:09,730 --> 01:27:12,370
That's a really dark, deep, red pencil.
1597
01:27:13,070 --> 01:27:15,660
And I'm using that instead
of black because it keeps
1598
01:27:15,660 --> 01:27:19,210
the flesh alive and full of
blood and living, you know.
1599
01:27:19,930 --> 01:27:24,270
So I'm using red on it instead of just
black or brown or something dead.
1600
01:27:24,850 --> 01:27:25,850
And redrawing again.
1601
01:27:26,170 --> 01:27:28,720
But see I've gone back
to the darks but now I'm
1602
01:27:28,720 --> 01:27:31,310
a little more selective
about where they're dark.
1603
01:27:31,590 --> 01:27:34,170
So you can see I'm not sitting there
tediously drawing it.
1604
01:27:34,530 --> 01:27:37,130
A little darker here, a
little sharper around the
1605
01:27:37,130 --> 01:27:39,730
rim, a little darker in
the corner of the eye.
1606
01:27:40,210 --> 01:27:41,210
And look at the scale.
1607
01:27:41,390 --> 01:27:42,470
That's a pencil point.
1608
01:27:43,550 --> 01:27:44,970
It's not very big.
1609
01:27:45,370 --> 01:27:50,390
You know, I'm looking at the emphasis of
edges and not just the value but the
1610
01:27:50,390 --> 01:27:52,350
shape, the line, the direction,
and the edges.
1611
01:27:52,750 --> 01:27:54,950
See, these nostrils make it red.
1612
01:27:55,550 --> 01:27:57,570
The other parts that
looked really sharp and
1613
01:27:57,670 --> 01:28:00,350
hard before are now in
comparison looking softer.
1614
01:28:00,830 --> 01:28:03,250
Because this is more contrasty again.
1615
01:28:03,390 --> 01:28:04,510
So it looks sharper.
1616
01:28:05,210 --> 01:28:07,110
Whereas the other ones were closer in
value.
1617
01:28:07,610 --> 01:28:11,130
The other colors on his face are looking
more gentle now.
1618
01:28:11,570 --> 01:28:13,660
Like his forehead and chin
and stuff are much softer
1619
01:28:13,660 --> 01:28:16,030
looking where they
looked kind of sharp before.
1620
01:28:17,380 --> 01:28:19,510
It's a matter of that contrast we spoke
of.
1621
01:28:19,790 --> 01:28:21,870
Now you're just putting
around the sharp edges
1622
01:28:21,870 --> 01:28:24,810
of his eyes and his
glasses and his nostrils.
1623
01:28:25,290 --> 01:28:26,850
So I'm adding a little more color here.
1624
01:28:27,290 --> 01:28:30,790
So you go back and forth, of course,
because it is a matter of balance.
1625
01:28:30,970 --> 01:28:35,230
So you put the darks in, you go oh,
this wrinkle needs to be a little warmer,
1626
01:28:35,410 --> 01:28:37,310
a little more fleshy or a little darker.
1627
01:28:37,650 --> 01:28:39,990
You make those choices as you go along.
1628
01:28:41,170 --> 01:28:42,870
You don't just do it and say I'm done.
1629
01:28:43,690 --> 01:28:44,870
You balance everything.
1630
01:28:46,170 --> 01:28:48,350
And again, that's kind of the idea of the
technique.
1631
01:28:48,630 --> 01:28:53,610
You can keep balancing it, keep changing
it, keep working it all together.
1632
01:28:53,750 --> 01:28:56,130
And it gets you more control over your
finished product.
1633
01:28:57,500 --> 01:28:58,660
Well, that's how it came out.
1634
01:28:58,690 --> 01:29:00,650
No, this was all a matter of choice.
1635
01:29:01,110 --> 01:29:03,810
And there's even things I do after I get
it drawn.
1636
01:29:04,070 --> 01:29:07,750
(There's obviously...)
I'm starting towards the darks
1637
01:29:07,750 --> 01:29:10,950
and the blacks will come
in the appropriate place.
1638
01:29:11,210 --> 01:29:14,490
But even after that, once I get that all
done, I look at it and say, okay,
1639
01:29:15,110 --> 01:29:21,150
what more balancing, harmony, focus does it
need to really start singing and dancing?
1640
01:29:21,240 --> 01:29:24,490
And then I will sometimes get out my
airbrush and say, okay, the whole thing
1641
01:29:24,490 --> 01:29:28,050
has got to go a little redder,
a little darker, a little softer,
1642
01:29:28,230 --> 01:29:29,570
a little mistier or something.
1643
01:29:29,940 --> 01:29:34,110
And I'll work over the top of all this,
too, a little bit, you know, just very
1644
01:29:34,110 --> 01:29:37,530
subtly to harmonize or bring out edges and
little things.
1645
01:29:38,370 --> 01:29:40,930
And there's still the very
bright highlights, which
1646
01:29:40,930 --> 01:29:43,430
I haven't anywhere near
reached that yet either.
1647
01:29:43,630 --> 01:29:46,350
So you want that bright sun you hold off
until last.
1648
01:29:46,370 --> 01:29:49,970
So it's the brightest thing on the picture
kind of thing.
1649
01:29:50,170 --> 01:29:53,070
So you always have room for your emphasis
and your focus.
1650
01:29:53,790 --> 01:29:57,970
But a lot of this have to get in what I'm
doing now and have done through the whole
1651
01:29:57,970 --> 01:30:03,750
thing is a lot about the experience of
drawing and the knowledge and
1652
01:30:03,750 --> 01:30:07,950
accomplishment of how to achieve all the
different possibilities that drawing offers.
1653
01:30:08,190 --> 01:30:11,530
So a lot of what
you're seeing is it's not
1654
01:30:11,530 --> 01:30:14,790
rendering, it's explanation
as well as expression.
1655
01:30:15,030 --> 01:30:17,660
So you can see a lot of
it's just action lines, they're
1656
01:30:17,740 --> 01:30:20,450
movement lines, they're
not all just definition lines.
1657
01:30:20,990 --> 01:30:24,470
Just this needs a little more movement
here, a little more direction here,
1658
01:30:24,550 --> 01:30:27,880
a little more, you know, little
things that are more about
1659
01:30:27,880 --> 01:30:30,510
how you feel about it rather
than how it really looks.
1660
01:30:31,030 --> 01:30:37,470
A basic drawing thing is to feel with the
tool what you're doing.
1661
01:30:37,850 --> 01:30:41,490
I mean, like if I draw a wrist,
I don't, if you're wearing a bracelet,
1662
01:30:41,610 --> 01:30:43,970
I don't just draw a line around the wrist.
1663
01:30:44,410 --> 01:30:49,670
I move my arm and my hand around it as if
I was actually drawing in three dimensions.
1664
01:30:49,760 --> 01:30:52,830
I was trying to pull the pencil around the
back and over the top.
1665
01:30:53,250 --> 01:30:55,450
And you do that, it gives it more that
feeling.
1666
01:30:56,530 --> 01:31:02,030
So a lot of the things, you feel it in
that sense, not emotionally, but if you
1667
01:31:02,030 --> 01:31:04,240
feel like you're drawing around
it, you will have a tendency
1668
01:31:04,250 --> 01:31:06,570
to make it look more like it
goes around it, you know.
1669
01:31:06,570 --> 01:31:08,860
You feel like it's
hard, you draw it like
1670
01:31:08,860 --> 01:31:11,330
it's hard, and it'll look
more like it's hard.
1671
01:31:11,590 --> 01:31:13,450
You know, so yeah, it's in that sense.
1672
01:31:13,960 --> 01:31:16,090
You couldn't do it and be divorced from
it.
1673
01:31:16,230 --> 01:31:17,750
So again, it's many levels.
1674
01:31:18,040 --> 01:31:22,090
It's that emotional, I'm feeling what I'm
drawing, I understand the shape,
1675
01:31:22,400 --> 01:31:24,510
which comes from knowledge of living.
1676
01:31:25,230 --> 01:31:28,650
I've seen what it looks like to go around
the other side, and I've got to draw it so
1677
01:31:28,650 --> 01:31:31,670
it looks like it goes where I can't see
it, not just ends two-dimensionally,
1678
01:31:31,970 --> 01:31:33,350
but feels like it goes around.
1679
01:31:35,070 --> 01:31:39,370
You talk about eye, I have to understand
the architecture of an eye, that it's an
1680
01:31:39,370 --> 01:31:44,710
orb, and it's got a hole here and an iris
there, and eyelashes and eyelids have
1681
01:31:44,710 --> 01:31:50,070
depth, and they roll around on top of the
eyeball, you know, and if you know all
1682
01:31:50,070 --> 01:31:52,670
these things, you draw them like that's
how they exist.
1683
01:31:53,250 --> 01:31:58,350
But more so, like, putting the red inside
the eye, I know it's an open organ,
1684
01:31:58,450 --> 01:32:03,170
I know it's full of blood, I draw it
redder than it looks, and you accept it,
1685
01:32:03,290 --> 01:32:07,610
in fact it's more so, and doesn't look
horrible or anything, it just looks better.
1686
01:32:08,010 --> 01:32:11,650
So in some ways, yeah, you have to feel
it, you have to understand it,
1687
01:32:12,050 --> 01:32:14,570
and you have to be able to then interpret
it.
1688
01:32:14,750 --> 01:32:16,310
It's all many-leveled, obviously.
1689
01:32:18,030 --> 01:32:22,630
There's things you don't comprehend or
don't see by just watching it be done,
1690
01:32:22,810 --> 01:32:25,550
but why was it done that way, and what did
it achieve?
1691
01:32:25,630 --> 01:32:26,710
Well, that takes years.
1692
01:32:27,870 --> 01:32:31,690
You're seeing how what looked harsh to begin
with just doesn't look that way anymore.
1693
01:32:31,830 --> 01:32:35,030
It's all those different kinds of things,
it's the balancing, and you know,
1694
01:32:35,070 --> 01:32:38,490
drawing over the parts I didn't want to
see, and make the second choice,
1695
01:32:38,550 --> 01:32:42,310
and a lot of the original drawing,
and the dots, and all the sprinkles are
1696
01:32:42,310 --> 01:32:45,330
still there, but they've just fallen into
their rightful place.
1697
01:32:45,450 --> 01:32:49,130
And they also help to achieve the final
result, so even though some of them
1698
01:32:49,130 --> 01:32:52,950
recovered, and you can't distinguish one
from another, that's good, because it all
1699
01:32:52,950 --> 01:32:57,910
resulted in the finished arrangement,
so it all added even if you don't see it.
1700
01:32:58,630 --> 01:33:01,850
There's not any bright highlights or any
glazing taking place yet.
1701
01:33:01,910 --> 01:33:03,130
That's all the pencil work.
1702
01:33:03,370 --> 01:33:05,430
So there's the basic three levels.
1703
01:33:06,800 --> 01:33:09,850
The dark drawing, the color painting,
and the light drawing.
1704
01:33:10,310 --> 01:33:12,990
And the benefit is you work both sides of
the value scale.
1705
01:33:13,130 --> 01:33:15,190
And you get to draw
everything 2 or 3 times.
1706
01:33:15,410 --> 01:33:15,930
Minimum.
1707
01:33:15,930 --> 01:33:19,610
So you keep getting to make varying,
advancing decisions.
1708
01:33:19,670 --> 01:33:21,550
So you don't just make one and forget it.
1709
01:33:22,710 --> 01:33:25,790
But you keep re-evaluating over and over
and over again.
1710
01:33:33,010 --> 01:33:36,830
Well, then at this point I could just add
that... you know... At this point,
1711
01:33:36,970 --> 01:33:41,990
all that was left is a little balancing,
maybe, with glazes with the airbrush and
1712
01:33:42,040 --> 01:33:46,530
some of the really hot highlights I'd
paint on with Gesso, or even with the
1713
01:33:46,530 --> 01:33:50,130
white Liquitex acrylic if it really needed
to be bright.
1714
01:33:50,480 --> 01:33:51,850
But that would be pretty much it.
1715
01:33:51,930 --> 01:33:54,620
And that was, as I said,
two days to draw, one
1716
01:33:54,620 --> 01:33:57,370
day to paint, and two
days to render it out.
1717
01:33:57,670 --> 01:33:59,630
And that would be finished.
1718
01:34:01,110 --> 01:34:06,050
And there it goes out the door to some
stranger who delivers it to the studio.
1719
01:34:08,020 --> 01:34:16,070
- And then, you get a phone call?
You know what I'm saying... "Excellent job!"
- I wish that would happen.
1720
01:34:16,090 --> 01:34:17,970
It would make my day.
1721
01:34:17,970 --> 01:34:21,270
But usually you don't hear from them
unless they want something else from you.
1722
01:34:21,610 --> 01:34:24,550
They don't usually call to give
something to you, like thanks.
1723
01:34:26,010 --> 01:34:27,910
No, usually it's just:
"Next job, please."
1724
01:34:28,070 --> 01:34:31,170
And that's a very pleasing experience to
say: "Oh good! Another job!"
1725
01:34:32,490 --> 01:34:34,190
You do a good job, and that's what
happens.
1726
01:34:34,210 --> 01:34:35,210
They come back.
1727
01:34:36,000 --> 01:34:39,250
It's a very simple equation that a lot of
people have missed these days.
1728
01:34:40,530 --> 01:34:42,900
But it's getting those,
you know, forty years of
1729
01:34:42,900 --> 01:34:45,150
experience under your
belt to get it to that point.
1730
01:34:46,110 --> 01:34:51,250
But it's always, you know, the neat thing
about art is tomorrow is another day.
1731
01:34:52,010 --> 01:34:53,170
You get to do it again.
1732
01:34:53,770 --> 01:34:55,470
Hopefully the best painting
is the next one you do
1733
01:34:55,470 --> 01:34:57,850
because you've learned
something else today.
1734
01:34:58,950 --> 01:35:03,490
All I'm trying to do is hurry people's
experience a little bit so they get closer
1735
01:35:03,490 --> 01:35:08,370
to that day when everyone they touch is
going to be perfect and beautiful by
1736
01:35:08,370 --> 01:35:10,390
learning maybe a little bit more
technique.
1737
01:35:11,520 --> 01:35:13,410
And if I can offer that, then I'm very
pleased.
1738
01:35:26,610 --> 01:35:32,870
For many filmmakers of my
generation one of the key things in
1739
01:35:32,870 --> 01:35:37,470
life was to someday do a movie
that had a Drew Struzan poster.
1740
01:35:38,010 --> 01:35:42,400
To me, every movie
that had to be something
1741
01:35:42,400 --> 01:35:46,370
special had to have a
poster by Drew Struzan.
1742
01:35:47,310 --> 01:35:51,820
His posters had a
warmth and a humanity that
1743
01:35:51,820 --> 01:35:55,710
I feel is completely
lost in posters today.
1744
01:35:55,810 --> 01:36:00,500
A sense of excitement
and adventure that was the
1745
01:36:00,500 --> 01:36:05,230
natural evolution of every
painted poster before it.
1746
01:36:06,090 --> 01:36:09,570
That sold you all the thrills and the
chills and the adventure.
1747
01:36:10,010 --> 01:36:12,390
But it didn't sell it in an old fashioned
way.
1748
01:36:13,650 --> 01:36:18,010
It sold it in a way that I believe was
exciting to him.
1749
01:36:18,410 --> 01:36:22,110
And therefore, like
any artist it made it
1750
01:36:22,110 --> 01:36:25,430
exciting to the people
that saw the posters.
1751
01:36:27,690 --> 01:36:35,090
Drew Struzan is in my
book one of the three
1752
01:36:35,090 --> 01:36:38,550
greatest movie poster
artists that ever lived.
1753
01:36:38,930 --> 01:36:43,190
I thought it was just time for us to
acknowledge how much we love Drew Struzan
1754
01:36:43,370 --> 01:36:45,150
and how important he's been.
1755
01:36:46,350 --> 01:36:54,350
That's why I and guys like me want to hire
him and get him involved, you know,
1756
01:36:54,510 --> 01:36:56,530
cause that art lasts.
159708
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