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Navigating the Layout Space
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Hey everyone, in this lesson we're going to go over how to navigate the layout space of
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Vetric software. Now we did go over a lot of this in the 2D section, but I'm going to add a little
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bit more in this 3D section. So I figured it's a good time to go over all this and refresh your
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memory on everything. So for this lesson, we're using vCarve Pro. This also applies to Aspire as
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well. So right at the beginning here, right our homepage, we can start a new file. We can do a new
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file from a template. We can open an existing file. We can look at our recently opened files here.
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We can go to Vetric's video tutorials here. We can see Vetric's online resources here,
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as well as design and make clipart down here. We'll touch on this clipart in a later lesson
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in this chapter. So for this lesson, we're going to go up here to create a new file.
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And we already looked over the job setup. So we're not going to go into this. We're going to click
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OK. Now we are in our 2D view and we are on our drawing tab here. At the bottom of our drawing
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tab, you can see we have our measurements for our job dimensions that we set up in the job setup.
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Now you may not see this if you have a smaller screen size. You can see my screen is fairly large,
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so I have a lot of empty space down here. So that will show this job dimension down here.
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You could see if we make our screen smaller, I'll just make this window smaller. You can see that
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eventually will disappear. So if you have a smaller screen, you will not see that. Although,
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if you have a larger screen, that will appear down here. Now this isn't very important,
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but it's good for reference if you wanted to quickly see the job dimensions of the job you have
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set up here. Now you can see at the very bottom of our drawing tab, we have a few more tabs.
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So we have a modeling tab, so we click on that. You can see this will give us our 3D modeling tools,
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and we'll be going over all of these in this chapter. Now Aspire has many more tools to choose
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from here. So if you're using Aspire, you'll see a lot more tools here, and we'll go over those
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in the following chapter. And down below our 3D modeling tools, we have our component tree,
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and we'll also be going over this in this chapter. Now a quick thing to add here, to switch between
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the modeling and the drawing tab, there is a shortcut. If you use the F8 key on your keyboard,
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you can see that switches to the drawing tab. And then if you click F8 again, that'll switch to the
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modeling tab. So you can see you can quickly change back and forth between the modeling and the
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drawing tab with the keyboard shortcut F8. Now our next tab we have down at the bottom here is the
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clipart tab. And you can see in here, there's 3D clipart that is loaded onto your computer that
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you can quickly access. We'll also be going more in depth on this clipart in this chapter.
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But you can see with these 3D objects, you can double click on them or drag and drop them,
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and they'll come right into your job here. Now you can see the 3D objects in the 2D view tab here.
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So you can see when you have a 3D object in the 2D tab, it's shown as a grayscale image,
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and then if you look over in the 3D view tab here, you can see it's shown as a 3D object.
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Now a quick way to switch back and forth between the 2D view and the 3D view is the keyboard shortcut
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F2 to look at the 2D view, and then F3 to look at the 3D view. So you can memorize that fairly
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easily. It is the 3D equals F3, 2D equals F2. So 2 for 2D, 3 for 3D. And you can see you can switch
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back and forth very easily that way. Now another thing you could do with the 2D and 3D view is you
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can split the views. So you can see up here you have these two buttons here. This first one,
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splits your view horizontally. So you have the 2D view at the top here and the 3D view at the bottom
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split in the horizontal direction there. And then we also have the option over here to split it
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vertically. So if we click on that, you can see now we have vertically split the 2D on the left
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and the 3D on the right. And you can work between each window independently by zooming in or doing
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whatever you want over here. And you can see whatever you update on one side will be updated
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on the other side at the same exact time. So these split views become very handy when doing 3D modeling.
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And of course there is shortcuts to split those views as well. So if you use the page down key
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on your keyboard, that splits it horizontally. If you use the page up key, that splits it vertically.
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So that's another quick way to switch between views. And then to get out of the split views,
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you have to maximize one of these windows. So whether you want to maximize the 2D or 3D,
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that's up to you. But all you have to do is click the maximize button here. And that will
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maximize the view again. And then after that, you can switch back and forth between the 2D and 3D
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view. And then you can also split your windows again if you wanted to. So you have a lot of control
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between all your views there. The next thing we'll look at is zooming. So with our scroll wheel,
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you can zoom in and out, scrolling in, scrolls towards your view, scrolling out goes away from
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your project here. And that applies both to the 2D and the 3D view. Another thing we could do with
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zooming is we have a few more controls up here. So this first one here, zoom 2D view with mouse
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drawn box. So if you click on that, and now you can see your cursor is a magnifying glass. So whatever
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blocks you click and drag, it's going to zoom in to that box you draw in there. And this is a great
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way to zoom in very close to small details. So you can see, you can zoom in to very small box and
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getting very, very close. And you get in closer with this function than you can by scrolling with
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your zoom wheel. Now when you zoom in very close like this, a quick way to get out of this is these
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two buttons here. So this first one here will zoom your active view to your drawing limits. So if
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you click on that, that's going to zoom out to fill your job size in the window here. And there's
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also shortcuts for that as well. So if we zoom back in here, you can see if we click the F6 key on
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your keyboard, that'll do the same exact thing, zoom out to your active drawing window here.
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Another thing if we zoom in and grow close again, and then hit the letter F key, that does the same
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thing as well. So there's two shortcuts you can use to zoom out to your active drawing limits here.
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And all of that applies to the 3D view as well. The last zoom option we have here is zoom
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active view to selected objects. So you can see right now we have this object selected,
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this 3D object. So if we click on that third button there, that will zoom in our window to go
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into the bounding box of this selected object. So that's another quick way to zoom using these
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functions up here. And this as well applies to the 3D view. The only ones that do not apply to the
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3D view is this first one here, where you can draw a box to zoom in, that does not apply to the 3D
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view. Another thing that does not apply to the 3D view is this one here, the pan 2D view with mouse.
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So if you click on that, that switches your cursor to a pan view. And then if you click with your
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left mouse and drag, you can see you can pan your view going in any direction you'd like.
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But you can see when we switch over to the 3D view, we no longer have the option to pan our 2D
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view or to zoom in with the mouse drawn box. But these other options still apply to the 3D view.
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But now that we are in our 3D view, we'll take a look at what we can do in here.
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So an easy way to pan your 3D view is click and hold in your scroll wheel. So if your scroll
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wheel has the option to click it, if you click that and hold it in and move your view, you can see
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that will pan the view as well. If you do not have the option to click in your scroll wheel,
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you can also left and right click at the same time. Clicking both of those in allows you to do the
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same thing and you can move your view around having both mouse buttons clicked in at the same time.
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And then when you release your mouse, that allows you to move your cursor without moving your view.
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Now something you could do in the 3D view that's not available in the 2D view is you can rotate
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your view. So if you click and hold in your left mouse button, you can see that allows you to
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rotate the view here. So you can see you can get different angles of your 3D objects in the
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3D view here. And that is done by simply left clicking on your mouse and just moving it around
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and that will rotate your view. Now that can take some time to get used to. So you can see
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sometimes you may get stuck somewhere or you may even get on the back side. And if you want to get
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to the front side very quickly, you have controls up at the top here. So the second one from the
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left, if you click on that, that's going to switch you to an isometric view. So that'll give you an
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isometric angle viewing it from the left side over here where you can see the x, y, and z locations.
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The option after that one is the z one here. So if you click on the z, that's going to give you a
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view straight down from the z height. The next option after that is the x. So if you click on that,
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that's going to rotate your view from the x axis. And then you can zoom in and see your project
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looking at it from the x axis. And then the final option there is the y view. So if you click on that,
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that's going to rotate your view again. And this time you're looking at it from the y axis.
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And then if you wanted to go back to the top view very quickly, just click on the z view here.
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And then if you were zoomed in very close and wanted to zoom back out very quickly,
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click on this first button here, and that'll zoom your view to the active window here.
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Now another way you can zoom with the 3D view. Let's say for instance, you didn't have a scroll
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wheel on your mouse. You can right click on your mouse and move your cursor up. That'll zoom you in.
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And then if you move your cursor down, that'll zoom you out. So that's another option to zoom as
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well. So you can see you have quite a bit of options to do in the 3D view for moving your views.
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Let's split our view windows again here. So I'm going to split this vertically. So we can see our
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2D on the left are 3D on the right. Now you can work in both views here. So you can see on the left
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side here in the 2D view, I can move objects. And then if you go to the right side here in the 3D view,
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you can do the same thing as well, and it'll update on the 2D view. And then we also have the
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ability to rotate objects, scale objects, move objects, and do just about anything you want to these.
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But like I mentioned earlier, in the 2D view, 3D objects will be shown as a gray scale image,
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like you see here. And then in the 3D view, it's going to be shown as an actual 3D object.
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And this will closely represent what it will look like when you carve it.
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Another option available in the 3D view is this little blue box down here. If you click on this,
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this gives you further properties to set with your 3D object here. And we'll go over all these
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settings in later lessons inside this chapter. Now let's look at the last tab on the left panel
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over here. So that is the layer tab. And you can see this will give you a list of all your layers.
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Now in this particular project, we only have layer one. And you can see if we hide that,
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that will hide the gray scale image on our 2D view. But it will not hide the 3D view
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corresponding to that model. That is because the layers only apply to the 2D view. But if we
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look at our modeling tab, you could see the component tree that I mentioned earlier,
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will apply to the 3D view. So if I were to hide that, you could see that hides the 3D model in the
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3D view. But you can also see if we look at our layers at the top here, bring back the visibility
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of layer one, you can see that doesn't bring back anything. And that is because the component tree
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controls both the 2D and 3D view. So if we bring that view back here, that will bring back the view
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on both of these objects. So the layers only control the 2D view. The modeling tab component tree
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controls both 2D and 3D view. Now we'll bring that component back again. Now another thing you
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can see is the color changes on this 3D object, if you have it selected or deselected. So when you
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have it deselected, it shows up as whatever material you set up in your job setup. And then
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if we were to select this object by double clicking on it, you could see that turns this color here
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to let you know that this object is selected. And that happens too if you were to deselect over here,
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if you were to select the object in the 2D view, that will also turn this different color to let
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you know that that object is selected. And that is great when you have multiple objects here,
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you'll know which one is selected and which ones are deselected. And then the next thing I want
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to show you, let's deselect this object. You can see this is shown as the material we set up in our
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job setup. So if we go back to our drawing tab, go back to our job setup, you can see at the bottom
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here, our appearance is set to Canadian Maple. So that is the appearance is going to show in the
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3D view when you're creating 3D models. But I will show you this is different from your 3D preview
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when you're creating your toolpaths. So let's click cancel this. And we'll switch over to our
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toolpath tab at the top here. Now we're looking at our toolpath tab. And you can see when you have
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your views split, sometimes that tab will overlap your view over here. So to fix that, you can click
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on the split button again. And that will split those evenly between the windows here. And let's
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close this box down here. Now if we go to our preview toolpath button here, you can see the
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material color is going to change. This right now is set to Canadian Maple. But if we were to
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switch this, let's switch it to I don't know, mahogany. You can see right now it's mahogany.
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But if we close this view, it's back to Canadian Maple for the 3D objects. If we go back to
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the preview toolpaths, it's back to mahogany. So you can see whatever materials you set
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in the preview toolpaths is different from the materials you set in the job setup. So the job
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setup is only to view your 3D objects in the 3D view. The preview toolpath material is only to
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preview what your toolpaths will look like on this particular material. So those two options are
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different. So I just wanted to point that out to you. And you can also see when you do the preview
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toolpaths. And if we move our view here, you can see this is set up as a piece of material with the
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exact length, width and thickness that you set up in your job setup. But if we close this,
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you could see in the 3D view without the preview toolpath selected, you're only shown the flat
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plane and the bounding box here. You're not showing the actual height of the material here.
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Now there is a way to turn that on in the 3D view. Up at the top here, you have this button here
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called toggle material block visibility in 3D view. So if you turn that on, you can see you're
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going to get a light bulb there, letting you know it's on. And now you can see the size of your
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material and where your 3D model is inside of that material. So that'll give you a bounding box there
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of the size of the material you set up in your job setup. And then if you wanted to turn that off
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and just click that button again, and that'll hide your material block view there.
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And now the last thing we'll look at here is an important step when doing 3D models
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is your material setup up here. So if you select that, we already looked at this in the toolpath
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chapter. But you can see we can change our thickness here. We can change our x, y data position here.
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We can change our z zero position here. And the most important part here is your model position
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in material. So we looked earlier of where this location was inside of our material block here.
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And if you were to change this, you could see that we'll change your z distance from the top
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or the bottom of your material. So you can slide that up and down to move your 3D models inside
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of your material block. And if you want to learn more on this, go back to the toolpath lessons.
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But I will also be covering this more in the practice lessons for the 3D models.
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And then the last options we have down here is our Rapid Z movements and our home and start positions.
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And one last thing I forgot to mention over in the 2D view, you also have these scroll wheels
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on the right side of your window. And then also at the bottom here, you can scroll here. So you can
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also pan your view with these buttons as well. And you can either drag the bar there or click the
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arrows at the top and bottom to move your view around. And then also with your split windows here,
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you can move the center positions here and move them however big or small you want to make each one.
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You can even overlap the windows if you wanted to. And then like I said, if you wanted to make it
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bigger, just click the maximize view and that'll maximize the screen here. So hopefully you learned
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a few things here how to navigate the 2D and 3D views.24352
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