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Orcs aren't real.
Orcs aren't real,
Orcs aren't real.
That was a dark day indeed.
It's hard to believe that this really happened.
It's a myth.
Easy to dismiss, my young friend.
Few want to remember the details.
Still. There is no point in worrying about the past.
Even if it's true.
A dangerous attitude.
Oh really? Why do you say that?
You never learn from your mistakes.
I'd rather worry about this trip here.
And think less about old stuff.
I'm surprised you can keep a message to yourself.
I guess it has something to do with peace talks.
Why don't you bring up this old nonsense again?
My message is intended for the king's ears only.
You asked me about the peace talks
and why the orcs left.
Don't try to confuse me,
to get the message out of me.
A messenger has more to offer than it seems at first glance.
A good lesson to remember.
Eyes open and ears alert.
If there is danger, it will be in this area.
Why this?
We are halfway through the journey.
The furthest point to the capital or back to the port.
- Interesting. - How come?
We are in the middle of three henges.
And which ones, huh?
A Woodhenge,
a Stonehenge and a Seahenge.
And more old fairy tales.
All right then. Enough history lessons for one day.
Well, I hope your message contains less nonsense than that,
what you give of yourself here.
To the weapons.
What did you see, Griff?
Fresh tracks, they lead that way.
- I'll check. - No.
Let's stay on the path and together, huh?
Grip, you lead.
What power does such a henge have?
Have you ever seen one?
The big stones with people singing around them.
This is a Stonehenge.
I saw that one.
And very close is Woodhenge.
But I never got too close to him.
My gut tells me that this magic shouldn't be trusted.
A wise decision.
Is that so?
It is always wise to keep your distance from what you do not understand.
The power moves mysteriously around a henge.
And a triangle of them.
That's a lot of energy.
What does that mean?
Too much energy clouds everything around mages.
They don't get along well with each other.
I never believed in it. That magic can sense another magic.
Have you never been in a room and sensed that someone was angry?
That is different.
News for the capital would be much easier.
If only they hadn't built so many henges nearby.
If people were open to magic, many things would be easier.
These news...
must be a good one.
-Arlo. - What?
Three guards for just one messenger. And the whole thing on foot.
We don't have to hurry or hide from anyone.
It is improper to question a messenger. And it's against the code.
Is the Captain of the Guardians carefully chosen?
I thought you were above it.
We all have to deal with simpler tasks from time to time...
What you're about to say reminds me of a dog.
A dog on his last hunt before his nose becomes useless.
Arlo.
We all know the rumors.
Without meaning to be disrespectful, but now younger men are coming.
With experience.
You might think they're closer to what's happening.
You are obsessed with the old ways.
Except for magic, of course.
And such an attitude did you a disservice as a guard.
Oh, is that so?
I'm just saying what the wind says.
And that you made a deal with a goblin when you were young.
I would never break the code.
Stop.
Something is wrong here.
Are there any more traces?
Assassin?
That could be.
And then what?
- I suspect evil spirits. - That is possible.
Now don't be ridiculous.
Since then by the eastern warlords
Treaties were sent to our king...
There are rumors going around about...
very strange things happening here.
Some say that black magic exists here.
And she came here from the Black Forest.
We leave the path and see what will happen.
Use one of your tricks, messenger.
We have to stay away from danger, hmm.
From the Black Forest? Why from there?
So. I had the company of an archer
from the warlord's traveling companions.
She said the trip there took twice as long.
And they no longer travel through the Black Forest.
- Because of the black magic there? - No.
She said a disease came from there.
Say, when were the first victims of the plague during this time?
When?
After the Warlord's visit.
Be quiet.
You are hurt.
What was that?
We have to move on and get to the king as quickly as possible...
There weren't exactly a few of them.
- Are you aware of that? - I have a message for the king.
It won't be of much use to him if you don't deliver it.
- Is that a threat? - I wish so.
That would be a lot easier than the chaos here, huh?
Do you have any idea who might be attacking us here?
How many?
And where do they come from?
I can still change the route.
I just need to know.
All right, let's move on.
Keep an eye out for possible stragglers.
He has the plague.
Be careful. And don't touch anything!
Were they outcasts?
I think they were able to move around well for sick people.
We have to move on.
You know what to do. Defend yourself.
Here they come. We should attack!
Arlo.
Can you walk?
Then let's disappear.
It must be painful to be pierced by a wyvern stinger.
A wyvern? You probably have too many stories around the fireplace
and listened to the words in the wind.
Just because a fairy tale fades doesn't mean its truth does.
They didn't fight like people who will die from the plague.
One was as strong as an ox.
- You will die... - You will die...
Arlo?
Not.
- Be careful. - Die...
How do you know that?
A wyvern's stinger. This is caused by his poison.
May I ask what you are talking about?
Something is terribly wrong here.
You should ask him.
Die, die, die...
- Die. You will die. - I can... I can hear your thoughts.
Keep your thoughts to yourself, young friend.
You will die.
- Does he have the plague? - Die.
- It's not him. - I'm not contaminated.
- It's not him... - I'm poisoned.
- It's not him. - He's right.
My grandmother always told me the story of the wyvern, the wolf and...
Time to die.
Stop!
He has a knife!
If he could read my mind, he heard the message.
Please...
Take me to a healer.
Take me to a healer.
I will kill you as soon as you turn your back on me.
- Can I trust him? - Of course you can, he's like me.
- He's lying. Don't believe him. - I'm sorry, I was a little hasty.
- He's lying! - Liar.
If you can hear my thoughts,
what am I thinking about then?
Her...
remember your love for the oceans.
Don't believe him.
What is the message?
Handle...
I swore that I would deliver my message only to the king.
Dead messengers are bad,
when it comes to keeping such promises.
- Handle. - He was almost dead.
The wyvern venom brings clarity before the cramps.
I just spared him a miserable death, that's all.
We have to move on.
You've seen what's going on out here.
I don't know what I saw.
The Wolf, the Wyvern and the Warchief.
The wolf will hunt the enemy.
The wyvern sees the enemy. And the Warchief destroys the enemy.
That's how the story goes.
All right, do we want to continue chatting here or finally move on?
Think about it.
If I have to, I'll go alone.
If such beasts lurk here, my message must be important.
Think about it.
Come on, follow him. I'm right behind you.
I do not trust him.
You died in battle, huh?
I remember your bravery in the winter when you fought off the wolves.
Wyverns and plague faces too.
Really bad omens.
If you find yourself alone on a path,
instead of being with those you were supposed to protect,
then something is wrong.
In such moments
it is more than foolish to pay attention to your charges.
For when they are destined to go,
and that is not the case now, moving on is the most important thing.
Is a perspective doomed to fail?
then try another one!
You shouldn't wait and hesitate, go ahead and keep moving!
The first rule of war is to attack!
You must never wait. And you must never escape!
Keep going until you have the upper hand.
And when you're ready...
strikes!
If you were victorious, you should identify your losses.
Because the danger that has initially been defeated gives us time to breathe deeply.
We saw him, but didn't have time to warn you.
- It's already done. - We are in a hurry.
- Are you injured? - No.
Arlo also wanted to be a messenger.
For him, the world of travel was shrouded in fear
and messengers would be proof that it can be done safely.
I'm very sorry that he was wrong.
He wasn't a good person, but he was decent.
I knew much worse. Terrible to die like that.
In some cultures, death by a wyvern is considered an honor.
Yes, just like eating a pigeon brain.
But that doesn't mean I would do that.
- What is that? - The wind.
He constantly changes direction. That's striking.
Yes, it...
Arlo would have punished me for something like that. Another illusion.
I know his father and will tell him about his death,
when we return.
He hated that his son became a Guardian.
He wanted him to grow wheat, just like him.
That brings in good money. More than we deserve.
Magic senses magic.
You may feel small sometimes.
But in the flow of life you can do more than you think.
Even small decisions can often have a big impact.
I thought you didn't make it.
There were uncertainties.
Ah, so the story is true. People have already talked about it here.
Mother.
You almost beat a man to death
so that you can take his place?
He mocked me. So I proved him wrong.
I told you he could do it.
Oh well. The time will tell.
Because very few things are worthy of standing the test of time.
My woodwork will wither and wear out.
Just, whatever. If you truly become a warrior...
The world always remembers the warriors.
I didn't think you'd manage to be there again.
I'm proud of you.
Better than being completely useless.
If I want to do something, I do it.
At least I try. That's the way it is.
It's a shame your attempt isn't worth more.
It is worth more than war. Whatever you do.
Not that again. I'm busy.
What you do is important.
So it's up to you.
From art comes artists.
And the knowledge and beauty for generations.
These are lessons from your youth. It's best if you forget about them.
War creates more warriors. Focus on that.
I'm very proud that you're here again.
- You bring honor to the family. - Because I'm completely useless.
Anyone who learns to work with wood will always have a table.
Working with plants brings medicine.
And fruits provide nourishment.
Gems bring you magic.
Through ghosts you will never forget the past and guess what?
It makes me sick that all you care about is death and destruction!
You are simply useless!
Plant. And some fruit? Seriously?
Death comes through your hands more easily than life.
I see what's good for you.
I know what's best: being a warrior.
If I can't be a warrior, I'll join the Guardians.
To be a walking disgrace to us? You don't dare!
- Handle? - The...
Can you feel it? It's like... - ...an anger that slowly grows.
Correct.
I think it's time for you to share what you can with us.
- There's little to tell. - A little is better than nothing.
We are aware of the agreement between the Messenger and the Way of the Watcher
and we don't want you to break this.
Only what you share with us could make a difference
between more victims and your successful mission.
- Our mission. - Our lives don't matter.
That's just the way of the Guardian.
This is your mission.
And we protect you so that you are successful.
What?
You're serious about this, right?
Yes of course.
Are you amused by that?
Good.
And what now?
How can you not feel any of this?
Hmm, the anger rises and the rage comes.
And you don't feel anything about it at all?
And you?
Nobody is allowed to know what I am telling you now.
This is exactly the way of the Guardian.
Yes, we protect everything. Messages, witnesses, magicians and spirits.
Don't you know that?
No.
But that makes it easier.
What you saw was a Warchief.
- An orc? - Yes.
And what she and I sense are his anger impulses.
You feel an energy that spreads very strongly and widely.
He is a Warchief, and he calls his tribe.
To reach such a level of anger,
he now has to fight for his own life.
My anger is only surpassed by your misery.
Actually, I wanted a fight.
but what should I say?
It doesn't make sense because you're just worthless.
Just look at your ears.
You're not worth much more than a quick death.
Even your sniffer was easy to find.
And you are not a warrior.
Her...
you are no more...
as a tiny little toy for an orc, you hear?
This wretchedness,
it just makes me very angry.
I did not come,
to mercifully end the lives of these worthless people.
I came here for the honor of glorious death.
And that my people may be rich in spoils.
I came for war!
- This is a battle cry. - I do not believe that.
Believe your ears, even if you cannot hear the power.
When a Warchief lets out a shout, he is laying a warpath.
His warriors will follow him and when they reach the Warchief,
set up a camp.
And so they bring war into the area. But no orcs have been seen yet.
Plenty of time to enrich yourself through looting.
Killing enemies, stealing food, stealing souvenirs.
Where the Warchief moves, no one can sleep peacefully.
Nobody can sleep peacefully anymore? Is this your message to the king?
Just part of it. But it's good that you know.
We have to reach the king.
You are the only person I can trust with this position.
Everyone else would now run away with a beer.
I like to be alone.
I heard your friend has the plague.
Hm.
I don't like what we're doing to them either.
We have no choice.
They endanger us all. Damn orcs!
That's up to you.
This orc...
When he screamed, you trembled.
This isn't just an orc. This is a Warchief, you understand?
And I could feel the power of his warpath.
How am I supposed to understand all this?
If you are open to spirits and magic,
then you are also receptive to the strong currents.
It's an exhilarating feeling.
As if you were following the right path.
And a warpath actually leads to a Warchief?
Yes.
- And you can feel that? - Oh yeah.
You are indeed gifted.
Is he near?
Good.
We should move on.
There is the Rule of Two and the Rule of Three.
Two forces will always oppose each other.
This is a fact of Rule Two.
The rule of three should make us aware
that there is still another influence outside of the two.
You are hunting a deer.
This is man versus animal.
But why is the deer there?
Is it looking for food?
Maybe it took a walk after dinner.
You are right. Maybe that was the case.
- So there is no rule of three. - There is always a rule of three.
That's no secret. Who can explain it?
As you can see here, the rule of three applies here.
A deer is looking for food.
It is looking for a partner. It may be waiting for a friend.
But the reverse also applies to the hunter.
The village demands that he return with food.
Demand that he return with meat.
But the sun is very high. And it's hot.
It was a long day. And he is tired.
Very good.
But it cannot be that the rule of two is either or.
I can help my friend because we are not enemies.
If you help a friend,
then this will be your debt from now on.
How many of them are there?
The Rule of Seven!
There is happiness in all things. Even if you're in the minority.
If you attacked, you could overwhelm me.
But...
You didn't do it.
So my chances of defeating you are good
still the same size.
The chance!
But the result is still not clear.
In bad situations you have to hold on to it.
And to know
what might look like a weakness,
may even be a strength.
Our lack of metal, for example.
The rarest material.
We fight with wood, with bone and with stone.
However, they are much quieter than the clanging of steel and iron.
We have limited weapons and accessories.
And that's why we train on all weapons.
Yes!
- Yes! - Yes, give it to him!
- Yes! - Just as!
Right, yes!
- Yes! - Do that!
Show him.
- Very good! - Yes!
- Yes! - Give it to him, yes!
We turn a disadvantage into an advantage.
He is coming.
The War Chief.
The war is near!
He is there.
Come!
I can smell your blood.
Why are you making me so angry?
Where are your warriors? I will come now.
I waited and felt that the warpath was open.
Now that we've spoken, let's act.
I'm still on the hunt.
Something is wrong. My blood rage was just a frustration.
You can have no worries, your bloodstone is filled.
Otherwise we would not be able to share our thoughts from relative to relative.
Yes. I'll kill just it...
I am very well aware
only a few are worthy of your sword of war.
And yet I ask you to leave some for us.
The war is approaching.
Why are so many touched by death here?
You kill my wolf, capture and destroy my wyvern.
And then you have nothing for me?
I've seen something like that before. But this...
There were so many.
And they had weapons that I couldn't place.
Those were teeth. No, they also had ENT teeth.
And I swear one was a spider tooth.
No no no no no.
What?
This is like a... like a bad dream.
A dream of things that no longer exist.
No one alive has ever seen an orc.
Let alone a wyvern, a giant spider or...
or an ENT.
You lived well protected in a corner of the world.
And I dare say you've never seen anything of the older races.
These older races are nothing but myth and legend.
The war has taken its toll in many ways and this is the proof.
There is a lot going on in the world outside your village.
We must move on.
The Warchief is close and unpredictable.
Go on.
Do you always travel as a couple?
- How come? - I just wanted to ask, nothing more.
You can hardly get a word out otherwise.
- Unless it's about the older races. - I am the spokesperson for the Guardian.
Wherever the captain goes, I follow him.
Forgive me. But what is a spokesman for the Guardian?
For someone to deliver such an important message,
but you know surprisingly little.
A spokesperson for the Guardians is a person who also feels the magic,
Gemstones and of course ghosts.
In this way, this person can mediate between two guards.
This way there are no misunderstandings between them.
- And why is that? - People don't like the old methods.
Today we are taught more than just energy...
It's enough.
He is an outsider.
You fear me.
I'm just suspicious.
You show up and so does the plague. And now an orc.
You talk about things that are long gone.
- And killed a guard. - That was just a coup de grace.
You killed him without fighting.
I can see that it's not exactly easy for you.
And the elder said, the one very great power,
we will divide into three.
And the magic, as well as the gemstones and the spirits, are there.
Two for the elders and the dragons get three.
Just one for the people, that seems like a lot to me.
They also can't use gems.
But you don't know anything about the path of the Guardians anyway.
We should go further.
No.
No.
We will stay here. Just now.
I thought you had to stick to your vow.
You're hard to like, Orion.
And that also spoke against you when making your selection.
You are outrageous.
You say your opinion. And you don't do things by halves.
People hate you for it. But I respect it.
In my opinion you should...
Be Captain of the Guardians.
In Backwater.
I'm sure your family will be happy.
Just one thing.
And I speak from captain to captain.
What do you know about gemstones?
You are born with gems, magic or spirits.
Or nothing like that.
The first guards were set up,
to keep the secrets of the gemstones.
For without being taught, their power will never be awakened.
Anyone who knows gems also knows the Guardians. No matter what race.
Nowadays we can be banished to nothing more than a city guard.
But back then, when there was peace
and we were all free, the guards had a more important job.
I think we should never forget that.
Mages don't need a guard or any protection at all.
Which means you have to...
must be a spirit driver.
Quite right.
Meanwhile, you'll feel a shiver when the ghosts come to eat.
Eat your senses, eat your souls,
but a master summoner will never completely forget you.
A wonderful rhyme to warn you about us.
We who walk with the shadow.
But few only see the splendor.
Together, the spirit guides know that all enemies will surrender.
I was surprised when they said, โLook for the captain.โ
It didn't make any sense. But now I understand it.
They wanted me to find you.
What are you talking about?
- You are... - I am a spirit guide.
And now a master's apprentice.
Nobody taught me how to use my talents.
So I looked for answers myself.
Now is my time to learn.
My plea was finally heard.
A master found me.
- I've known you for a... - ...long time now, I know.
And I had to keep my secret all these years.
People like the old ways, but not so much the magic.
And certainly not spirit guides.
I thought you used gems.
You never asked me.
And your hatred blinds you to everything.
The spirit guide reveals everything because he is the soul of the dead.
If my community doesn't support my skills,
then rather at the side of those who do it.
This is a very dark path you are taking, Griff.
I have always respected you, Orion.
But there are much bigger things at play here,
than you could ever have understood.
My path has changed.
And something new can be seen.
We have to move on now.
The wind will follow us.
Your mission is complete, Guardian.
Disappears.
We no longer need you.
There is a natural calm,
that always goes hand in hand with acceptance.
So accept it.
You seem to have a problem with that.
That's right, I raised you to be kind.
And you get the reputation of a criminal.
There are rules.
If someone breaks it, I'll intervene.
That's easy.
You get a promotion, but what about friends?
- And what you did to that goblin... - Never trust a goblin.
The rules are clear.
No business with them.
He begged you.
Rules protect us.
- Did you ever want me to be magical? - For all that is sacred to me, no.
- But... - Magic has a price: gemstones.
Some can handle them and others wield magic.
Spirit guides can undo both.
Spirit guides take possession of your soul.
You're safer without all of that.
A weakness I would like to heal.
I just don't have the talent for it.
One day when weakness becomes strength,
You're already causing yourself enough trouble.
So there's no point in trying to flatter you any further.
Never forget:
Magic senses magic.
I didn't know you were coming.
But you could sense that it would happen.
Yes.
This is the call of the spirit guides. He connects us to one another.
This makes hunting those with magic easier.
When an acolyte becomes a master, an apprentice must be found.
Powerful magic can only be done by two people.
Together we will achieve great things.
I have been sent from the Black Forest.
And where are we going?
- As I said. - To the king?
Only, he has banned all spirit drivers. My father and my mother...
Everyone is always afraid of what they don't understand.
And the orc?
We'll take him to the capital. I should say โdriftโ better.
To drive?
The Plaguefaces are under my control.
They have all sworn their souls to the Spirit in exchange for eternal life.
But we killed some of them.
You killed her.
I had to make sure you were worthy.
And I didn't know whether it was you or the captain I was looking for.
Mages and gemworkers are able to sense others of their kind.
Spirit guides can't do that. A weakness and a strength.
But we can feel the pull of the Spirit.
The mind craves power. And it is nourished by souls.
It is worthwhile to beware of it and not to follow it blindly.
It will now be a big task of your life,
to understand the ebb and flow.
Some say it is like holding on to a dream at the point of awakening.
I prefer the analogy of recognizing someone
which we no longer know where from.
I still have so much to learn.
It's good to talk about such things in daylight.
I hid in the shadows for a long time.
Orion assigned you as a fire watch?
It's going to be a long day for you.
You know... They're burning a ghost witch on the south coast.
You should come with me, there are a lot of them, it will be great.
I heard you fought in the Troll Wars.
You were left in the bone pits and you escaped.
This is all true.
And I'm sure that all sounds very exciting now.
But when you lie unarmed in a ditch,
surrounded by violence,
you realize that no one will come to save you.
So the next decisions are in your own hands.
I could through a troll's hammer
or die by a goblin's sword.
Or I'd make it back to the front lines,
where I could protect my people.
In times of war the decision is very simple.
Survive or die.
Goblins have metal, and lots of it.
Their mines are even deeper than those of the dwarves.
And the colors are very impressive.
The trolls can't use it. Rocks and stones are their weapons.
My wooden scythe was broken.
I took the handle to kill an injured troll.
And then I just used everything I could.
My only goal was to kill.
I don't know if I would make it back.
But I had made a vow
to protect my friends, my family and my people.
So you weren't a warrior at all?
I started as a guard.
Did you go to war?
People rarely go to war.
The war finds you.
The spirits wave to us, but the winds warn us.
Unusual.
So, the orc wants to attack the capital and bring war to the land?
That's exactly how it is.
And we're going to raise an army of dying and plague-faced people?
And destroy everyone.
And with each new soul we become even more powerful.
Until everyone serves us.
Surely souls are only useful to a necromancer.
But...
Stonhenge in the north,
Seahenge in the east,
and Woodhenge to the southwest.
A henge draws its power from the earth, the sea or the wind.
The triangle of three was created.
Would it be possible for a companion of the spirit
become a necromancer?
Through an offering?
The greater the sacrifice, the greater the power.
The king.
Your message is that he must die.
You learn quickly.
You are an apprentice, but I prophesy to you,
that you become a companion of the spirit.
Maybe even a spirit summoner. A true path to greatness.
Uh, uh, uh, uh.
Wait.
Where do you want to go?
Kill him.
Look at his neck.
He's still bleeding.
This means his mask has been freshly stapled.
I know they killed your brother, but they are still human.
They are lost souls.
Good, but he wants to infect others.
No.
He just wants to go home.
Just like you. And me too.
No.
When he returns in a few days...
he will slowly lose his mind and become wild.
Surely you will despair and won't be able to find your way back.
You are very nice.
Yes.
I've thought about it.
I think it's better...
to protect something
instead of killing it.
I'm doing my rounds again.
Let it go.
But maybe it makes sense to be on the other side too.
No chance.
The weather changes across the water.
The cold is approaching. More and more families will come here.
A good place to raise children, good for agriculture.
Good for profits.
Remember my words,
this land will be very valuable in the coming years.
Stop!
It's Captain Orion.
Ah, we are looking for you. There is news of plague faces.
By some traveling traders.
And worse...
We don't talk about that.
Continue.
No, this is just a drunk's daydream.
Orcs.
I saw him.
Go back!
Killing trolls and orcs is almost the same technique.
Stay close and attack together.
And you should never try to fight one-on-one.
Don't try one-on-one combat.
You will lose.
Bullshit.
Come on, fight!
You can kill me.
What are you doing there? Come on, fight already!
Very calm.
It's easy.
Good.
Come on, finally make a decision.
You seem almost intelligent, but you behave like a goblin.
At least these are useful.
This has nothing to do with honor and is just pathetic.
You know I came to make war!
I have come to wage war.
Come on, come on!
I didn't come here to play with goat bubbles. Do you hear?
Not even for the guts of a goblin.
Or the plumage of a harpy eagle.
You all have no strength and that's exactly why we came.
To make peace with you.
But you could be useful to us.
Even though we come without weapons, you hide from us.
There is no one to be found to talk to.
Search all the buildings, I want to talk to you.
I want you to leave them intact.
You will serve us,
like the goblins.
They will bring us food.
And they will find metals for us.
Yes,
Quietly hide.
I will find you.
We just wanted you to do useful things for us.
Actually, we just wanted you to take care of us.
But you had to give war cries.
Everyone knows how we react to this. So everyone has to die.
Not a good fight, it was way too easy.
What are you doing here? Are you here for the peace talks?
We are too late. You can't trust an orc.
Retreat, run for your life!
We vowed never to return.
The reason for this is simple.
You people should never be trusted.
You are poor workers, greedy eaters, emaciated and weak.
But now it is too late.
When my army arrives, we will destroy you forever.
I've had enough of your nonsense now!
- Useless... - Useless...
Warriors destroy and end traditions.
I fight against plague faces, they are not warriors.
You are useless. You are useless.
- You are not a warrior. - Useless.
Why didn't you go home when you ran away from the trolls?
You can't find peace as long as a task remains unfinished.
Remember my lessons.
Otherwise you will fail.
You are a good student.
Farewell, Orion.
You were a good teacher, Karnak.
- Guardian... - My work is done.
- You are a guardian. - Guardian...
Something is bothering the ghosts.
Someone else is here, can you feel it?
- No. - You're still too weak.
A wind mage disturbs with a death. Their strength is also weak.
But they could warn the king with news,
which they send with a breeze.
We should have killed him.
We need your help.
I have awakened the dead, they are coming and will provide help.
No. Only a...
Yes, only a necromancer can raise the dead to eternal life.
I have the power to do it for a short time.
We have to hurry now.
Quiet.
Breathes.
Your lungs burn from the poison. I'll cool them down a little for you.
Things will calm down soon.
Do you know what kind of poison it was?
Right, there's not much we can do, is there?
I can keep you alive for minutes more.
Maybe even a few hours. But the wyvern venom, here?
- A Warchief. - Ah, the poison is starting to work.
It's rare to share thoughts.
I am Arcanus,
a magician of the wind.
I have detected a plague in the air.
She came over the water like a dirty arm,
who spreads out his hand and embraces his prey.
Waves of plague like this are very rare indeed.
And why does she come armed with the teeth of a wyvern
and follows an orc?
This is not a conspiracy on their part. Orcs cannot be trusted.
Isn't that what they say?
Breathes.
Very slowly.
A master summoner...
and his apprentice.
Here?
They rush the Warchief towards the capital and the king.
To bring war.
I have a message to deliver, but...
They have sensed me and will come.
The henge will make it difficult, but...
If I am attacked on my way...
I'm guarding you.
This is my task.
I completely forgot that you were listening to me.
Are you sure you want to take on the task?
Is there any other choice?
It won't take me long.
Just enough to shout a word into the breeze.
Can you hear them?
- Kill... - Your thoughts.
They'll come after you, I'm afraid.
Stay strong.
I'll be as fast as I can.
They won't attack me from the henge.
Few get this close without the magic overwhelming them.
Kill, kill, kill...
Kill, kill, kill...
One moment please.
Just a moment before your big day.
- Did you come to talk me out of it? - No. I respect your decision.
But...
This may sound silly. But I had a dream last night.
No, it wasn't about the present.
And not in the near future either, but...
A frog carried a baby wyvern across the water
and saved him from the rising flood.
Only then did the baby wyvern bite him when he finally reached the other bank.
He killed him.
And in his final moments...
Can you imagine what the frog heard in the wyvern's mind?
"What did you expect? I'm a wyvern."
You can see it however you want.
But let it be a lesson to you.
That's all.
- I hope the day goes well for you. - I'm not a wyvern.
Yes, but you're not a frog either.
You may be a disappointment.
But you are my disappointment.
Just completely useless.
Kill, kill, kill.
Kill.
- Kill. - Kill.
- Kill, kill... - Kill.
Kill!
The final lesson is a simple confession of faith.
Say it when challenged because it will regulate your breathing.
Your breathing prepares the body and focuses the mind.
You say it now, and only now.
Next time you say it, you'll be a warrior,
for it is the warrior's creed.
- Kill... - Come to me, I'm here.
Come to me.
I stand here and fight.
Come to me!
I still need more time.
I still need a little time.
Time, more time.
I need more time, I need more time!
I can't go on much longer.
Someone stronger than me is trying to stop me.
I need more time.
Give me the strength, I beg of you.
I will give you strength.
This energy...
Leave them. Let them pass through you.
Whisper of the wind, take my message and carry it quickly.
Because the king must hear what everyone fears.
Everything is over.
Kill...
Kill.
Kill.
Kill...
Listen, the war is coming!
Do I hear war cries? We are already close.
Hurry up.
That was a terrible backhand.
- Kill... - Kill...
Arcanus?
I'm going to need help.
I'm having trouble. But I can cause confusion.
How is this supposed to help me please?
Come here. Come on and fight with me!
Come on, come on!
Comes. Come on!
- Kill, kill! - Kill them all.
- Kill! - Pierces his brain.
Kill.
Kill.
Even more. Brings more anger. Brings more death!
Whisper of the wind, take my message and carry it quickly.
Because the king must hear what everyone fears.
Leave these plague faces to the Warchief.
We have to kill this magician.
Kill...
Kill!
Whisper of the wind, take my message and carry it quickly.
Because the king must hear what everyone fears.
We are in a triangle of henges.
Her magic struggles to break free. And that is their fear.
Good thing I can fuel my anger.
You did that well. I'm even sweating.
A truly excellent workout. Very strong forearm.
Only my backhand is still causing problems.
Lack of combat practice probably.
Whisper of the wind...
Are you still alive?
You won't get past me.
She has your back... Good to know.
Perfect throw.
A quick death.
- Stay alive. - I still have to...
It's getting harder to breathe, right?
The magician kept you alive.
Oh. Please excuse.
I can already smell your soul, which is threatening to break.
A part of you is almost dead and yet you desperately want to live.
You are pathetic.
You should have run away.
You may have forgotten who you are, Griff.
But I don't have it.
I need more time...
Please.
Now kill him.
No, that shouldn't be your path, Griff.
She will be bound to me until death.
I will give you death.
It is enough.
Now reminisce with your friend.
No, Arlo, don't!
No no no...
I knew you wouldn't kill me, Griff.
You attacked me with your flat blade.
But you'll have to make an effort if you want to get me out of the way.
This is your chaos. Take care of that!
Take him away!
- Handle... - Take it away now!
I can't. I can't control it.
You are weak if you are not even able to
to defeat this thing.
All right.
Useless...
And now him.
- Or I will kill you. - Useless.
- You have given up everything. - Guardian.
- For this. - Guardian.
Just look.
Whisper of the wind, take my message and carry it quickly.
Because the king must hear what everyone fears.
Kill me.
Kill me.
Now kill him!
You will regret this.
More killings without me?
You wanted death...
I am death.
I have always seen the best in you.
And I still do.
No.
You have no metal to steal.
No gems for the shaman either.
You are inferior prey.
That might be enough for a workout.
But not for a fight.
I can't hear your voice anymore.
- Did you send the message? - Handle.
I asked, did you send the message?
No.
Try again.
I will help you.
Did she make it?
What happened?
The shaman...
interrupted us.
I have disappointed you.
Guardian.
You stay down now,
stays there.
If you get a chance,
Get as far away from here as you can.
I'll give you as long as I can.
You're weak little things, aren't you?
You shouldn't be surprised.
A shaman can speak in many tongues.
So you survived?
The Master Summoners like to play silly games.
I knew something was wrong.
I felt it on the warpath,
but there was little I could do until I got here.
Riot caused by a trio of henges.
Very clever. Clever.
You are a warrior.
What are you then?
A guardian.
You know the power of gemstones.
A guard keeps the secret.
About the power of gemstones. Yes.
- You know the ways of the Guardian? - Yes.
I know the ways of all men, creatures and things.
The rule of seven, huh? There is some luck in all things.
And you're lucky today too, Guardian.
In the right place, at the right time, with the right opponent.
I can't hurt you.
According to the Old Rule, which I respect.
Respect?
You know the meaning of that word, orc?
What do you know about orcs?
He kneels in front of his superior, a good thing.
You want war.
We live for war.
Death brings us life. And life brings us death.
Her...
You know very little.
You fear us, simply because you don't know us.
But I know you, human.
Here. Take this.
It will heal you.
I know the people.
You will do what we want.
- I won't do anything for you. - Yes, you will.
Yes, yes, you will.
You will go to the king
and tell him to raise an army for war.
Don't just run away, no, no, no.
There will be a real fight.
What's in the bag?
Anger makes us do crazy things.
Very crazy.
I was angry on the way here.
And very angry.
Because the warpath was wrong.
So we took a detour through a pretty little village by the river.
There were a lot of people there.
And little loot.
Pretty strange.
Maybe you knew some of them.
What's in the bag?
You're not going to do anything crazy now.
Maybe go to your king. And maybe raise an army?
Bring us war.
What's in the bag?
Will he now bring us war?
People love revenge.
Show me.
I swore to protect my people.
But you're not particularly good at it.
Really, its me. Because I know you're lying.
You don't know where to go next.
That's why the messenger tried
To push you to the king.
You would get lost in these woods for weeks or months.
You would be dead before you reached the king.
The rule of war is:
Attack first.
And I think your friend doesn't speak human language.
He will certainly want to defend you.
Excellent backhand.
Hail the blood!
- I'll kill these too. - She belongs to me.
You don't give me orders.
Why can I suddenly understand you?
We are connected to each other.
Now do as you are told, human.
Go to your king.
tells him
he should prepare
to the war!
The orcs will come.
What do you know about us orcs?
What do you say about my backhand?
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