All language subtitles for 14. Chapter - 13.mp4

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These are the user uploaded subtitles that are being translated: 1 00:00:00,133 --> 00:00:01,100 Hello and welcome. 2 00:00:01,100 --> 00:00:03,066 So let's continue their texturing in this video. 3 00:00:03,066 --> 00:00:07,100 We will be facing all the decks, all the symbols and everything. 4 00:00:07,433 --> 00:00:08,700 So let's start first. 5 00:00:08,700 --> 00:00:09,400 What we need to do 6 00:00:09,400 --> 00:00:12,600 is obviously we need to import all those textures into a substance. 7 00:00:12,600 --> 00:00:13,533 Painter. 8 00:00:13,533 --> 00:00:16,533 So there's going to be a ghost files and in the pictures folder, 9 00:00:17,000 --> 00:00:18,833 let's select them all in here. 10 00:00:18,833 --> 00:00:21,833 I would just drag and drop them onto the shelf like this. 11 00:00:21,933 --> 00:00:24,133 And this way we can import it easily. 12 00:00:24,133 --> 00:00:27,000 You will see this dialog box pop up. 13 00:00:27,000 --> 00:00:30,600 So what you need to do is you need to make sure that you selected 14 00:00:30,700 --> 00:00:33,700 old imported as an alpha and not as a thing, 15 00:00:33,900 --> 00:00:36,433 because basically all these images are textures. 16 00:00:36,433 --> 00:00:38,766 So all these images are alphas. 17 00:00:38,766 --> 00:00:40,666 These are like black and white images. 18 00:00:40,666 --> 00:00:44,433 So yeah, will be using them as alphas and these are the rest of them 19 00:00:44,500 --> 00:00:46,200 we will be using as textures. 20 00:00:46,200 --> 00:00:47,366 Then we will be 21 00:00:47,366 --> 00:00:50,200 creating like the cartridges, so we will import them later on. 22 00:00:51,400 --> 00:00:51,833 All right. 23 00:00:51,833 --> 00:00:54,300 So we don't need to like select each and every one of them 24 00:00:54,300 --> 00:00:54,966 and then select 25 00:00:54,966 --> 00:00:58,333 alpha again, just press control and everything would be selected. 26 00:00:58,333 --> 00:01:01,200 And now just select Alpha for one of them. 27 00:01:01,200 --> 00:01:04,366 And now all of them have been selected as alpha. 28 00:01:05,166 --> 00:01:05,800 All right. 29 00:01:05,800 --> 00:01:08,400 Next is where we want to import our resources to. 30 00:01:08,400 --> 00:01:10,400 So the first one is current session. 31 00:01:10,400 --> 00:01:13,766 Current session is basically if you importing the current session, 32 00:01:13,766 --> 00:01:14,700 when you glow substance 33 00:01:14,700 --> 00:01:18,666 beta, you won't find these files or these pictures. 34 00:01:18,666 --> 00:01:20,233 You cannot use them later on. 35 00:01:20,233 --> 00:01:21,566 If you use project, 36 00:01:21,566 --> 00:01:25,800 you can only use them in this project only so they will select project. 37 00:01:25,800 --> 00:01:27,300 Only third one is library. 38 00:01:27,300 --> 00:01:31,000 This way they will get prominently imported into your shelf 39 00:01:31,233 --> 00:01:33,600 and you can use them in any project that you want. 40 00:01:33,600 --> 00:01:37,100 So these are like very specific to the Nintendo game Boy, only. 41 00:01:37,333 --> 00:01:39,333 So I will be just selecting project 42 00:01:39,333 --> 00:01:43,233 so that we will be just needing these images in this project. 43 00:01:43,233 --> 00:01:47,333 Only now hit import and as you can see, all of them appear over here. 44 00:01:48,100 --> 00:01:49,033 One more thing. 45 00:01:49,033 --> 00:01:52,066 If you like this kind of get lost in the shelf, 46 00:01:52,633 --> 00:01:56,700 you can easily separate out everything from over here. 47 00:01:56,700 --> 00:01:57,666 So this is material. 48 00:01:57,666 --> 00:02:00,633 Smart materials, alphas and textures are different. 49 00:02:00,633 --> 00:02:03,633 So this is formatted for us and this is for textures. 50 00:02:04,066 --> 00:02:06,666 So basically all your grunge maps, all your 51 00:02:06,666 --> 00:02:09,666 like color pictures and everything basically goes over here. 52 00:02:09,733 --> 00:02:12,833 And this is for like only and files and even here. 53 00:02:12,833 --> 00:02:16,200 So if you want to find the ones that you have specifically imported 54 00:02:16,200 --> 00:02:18,733 because a lot of them already come with substance. 55 00:02:18,733 --> 00:02:22,933 So what you can do is you need to click over here 56 00:02:22,933 --> 00:02:24,133 so that this thing appears 57 00:02:25,433 --> 00:02:27,633 and now you need to select your assets 58 00:02:27,633 --> 00:02:30,133 as soon as you do that, I would like a lot of them 59 00:02:30,133 --> 00:02:32,900 for all of my other projects, but the ones that we imported 60 00:02:32,900 --> 00:02:34,766 just now, we won't find them over here. 61 00:02:34,766 --> 00:02:37,466 That's because these are the assets that get imported 62 00:02:37,466 --> 00:02:39,266 like prominently into the shelf. 63 00:02:39,266 --> 00:02:41,000 So we do not need to go over your assets. 64 00:02:41,000 --> 00:02:42,600 We need to select the projects 65 00:02:42,600 --> 00:02:45,600 because we imported them and do our projects over here. 66 00:02:45,600 --> 00:02:49,366 And now you can find all these files that we just imported right now. 67 00:02:50,000 --> 00:02:51,900 So these are like a couple of different things. 68 00:02:51,900 --> 00:02:55,766 So projects for the ones that you just imported into this project only 69 00:02:55,966 --> 00:03:00,100 and your assets is basically the ones you have imported for thing in 70 00:03:01,500 --> 00:03:03,366 order to select project. 71 00:03:03,366 --> 00:03:07,800 And now or we can start adding all these takes on Guatemala. 72 00:03:08,533 --> 00:03:12,366 So now let's see, we can start by opening up our reference image 73 00:03:13,566 --> 00:03:13,833 filter. 74 00:03:13,833 --> 00:03:19,200 Let's open up this one and we can start by hiding all these ones 75 00:03:20,000 --> 00:03:23,100 like this one, like and on these ones, volume 76 00:03:23,266 --> 00:03:27,000 connectors, phones, because these are all similar to each other. 77 00:03:27,233 --> 00:03:29,933 We can place them all in a single layer only. 78 00:03:29,933 --> 00:03:33,100 We just need to add a little bit, hide the one text 79 00:03:33,200 --> 00:03:37,466 or the size that we have added and they will be done. 80 00:03:37,666 --> 00:03:40,000 So let's 81 00:03:40,000 --> 00:03:42,000 first we just add a layer. 82 00:03:42,000 --> 00:03:44,400 So they are two three different ways to do it. 83 00:03:44,400 --> 00:03:46,000 I will show you both of them. 84 00:03:46,000 --> 00:03:48,400 For instance, we can add a simple paint. 85 00:03:48,400 --> 00:03:50,700 So paint layer is different from Ophelia. 86 00:03:50,700 --> 00:03:53,366 As you added, you will see nothing really happens. 87 00:03:53,366 --> 00:03:56,933 But now you can paint the way you did like this very easily. 88 00:03:57,233 --> 00:04:00,100 So the special thing about being clear is 89 00:04:00,100 --> 00:04:03,466 that you can change the information of your strokes 90 00:04:03,566 --> 00:04:05,433 however many times you want. 91 00:04:05,433 --> 00:04:09,500 Like first I started this color to red and I start painting like this. 92 00:04:09,800 --> 00:04:11,400 Then maybe I want to change the color. 93 00:04:11,400 --> 00:04:13,033 I changed it to blue. 94 00:04:13,033 --> 00:04:15,933 I a little bit of metallic and decrease the roughness. 95 00:04:15,933 --> 00:04:17,400 Then I painted it like this. 96 00:04:17,400 --> 00:04:18,966 And you can see we did 97 00:04:18,966 --> 00:04:22,033 like completely two different strokes in a single layer, only. 98 00:04:22,666 --> 00:04:24,600 And you can like, do it as many times. 99 00:04:24,600 --> 00:04:25,333 You can 100 00:04:25,333 --> 00:04:28,666 double click on any of the Alfa and you can see it appears over here 101 00:04:30,100 --> 00:04:30,933 and you can use it to. 102 00:04:30,933 --> 00:04:33,933 STAMBERG This way you can now 103 00:04:34,066 --> 00:04:37,033 change the color, 104 00:04:37,033 --> 00:04:38,366 like change the color, 105 00:04:38,366 --> 00:04:41,366 make it back to like zero italic, 106 00:04:41,700 --> 00:04:44,666 select any different that is far and then stamp it like this. 107 00:04:44,666 --> 00:04:48,600 So again, see if you can change the all the information of the stroke 108 00:04:48,600 --> 00:04:50,333 or however many times we want in. 109 00:04:50,333 --> 00:04:53,400 Apparently this is like useful when you have to like 110 00:04:53,400 --> 00:04:56,766 different strokes of like different like information of roughness, 111 00:04:56,766 --> 00:04:57,866 metallic and everything. 112 00:04:57,866 --> 00:05:00,133 But the main disadvantage of using a big lead 113 00:05:00,133 --> 00:05:03,333 is that we cannot really change the things at a later on state. 114 00:05:03,533 --> 00:05:06,533 If you have like made a stroke like this. 115 00:05:07,200 --> 00:05:10,133 So this is like completely permanent and we cannot really change 116 00:05:10,133 --> 00:05:11,566 this later. 117 00:05:11,566 --> 00:05:15,200 But the thing that failure is, so let's just delete this now 118 00:05:15,300 --> 00:05:19,233 and I add a thin layer and let's see, I just added a black mask 119 00:05:20,233 --> 00:05:23,233 and now again, start painting again. 120 00:05:23,700 --> 00:05:26,666 We cannot really see it properly, so let's make it 121 00:05:26,666 --> 00:05:29,666 completely white. 122 00:05:30,133 --> 00:05:32,833 And now if I select the mosque and again start painting over it, 123 00:05:32,833 --> 00:05:35,233 you can see again, again, paint the white color. 124 00:05:35,233 --> 00:05:38,233 They can select any of these logos 125 00:05:38,333 --> 00:05:40,866 or as fast and stamp them very easily. 126 00:05:40,866 --> 00:05:42,966 They would all be the same color only. 127 00:05:42,966 --> 00:05:44,966 So that is the thing about Philip. 128 00:05:44,966 --> 00:05:48,833 But the great thing is we can change all of them whenever we want. 129 00:05:49,300 --> 00:05:51,800 Can see you can change the height, we can change the metallic, 130 00:05:51,800 --> 00:05:54,900 we can change the roughness, everything however we like. 131 00:05:55,100 --> 00:05:57,733 And like I said, all the strokes. 132 00:05:57,733 --> 00:06:00,300 So this is the main difference between a Bentley and a filter 133 00:06:00,300 --> 00:06:01,933 so you can choose according to you. 134 00:06:01,933 --> 00:06:04,600 I will be using a filter only because it is like 135 00:06:04,600 --> 00:06:08,100 very easy to change all this stuff and like customize it. 136 00:06:08,100 --> 00:06:09,066 I believe that on stage, 137 00:06:10,100 --> 00:06:11,333 whereas with the paint layer, 138 00:06:11,333 --> 00:06:14,433 like everything is broken and we cannot really change it. 139 00:06:15,500 --> 00:06:18,500 So as I said, for us, we will be doing all these looks 140 00:06:19,733 --> 00:06:22,733 like this one over here and the one side, the side 141 00:06:22,733 --> 00:06:26,066 so we can add a basically simple filter. 142 00:06:26,666 --> 00:06:29,466 Let's we need this to 143 00:06:29,466 --> 00:06:31,633 I invoke 144 00:06:31,633 --> 00:06:34,833 I disable everything except the high channel. 145 00:06:34,833 --> 00:06:37,466 So like look over here 146 00:06:37,466 --> 00:06:40,700 and now we can we would any height value we want, we can give it 147 00:06:40,700 --> 00:06:44,233 a large number for not unless maybe you two point to fight for now 148 00:06:45,866 --> 00:06:49,000 add a black mask and now when you painted you can see 149 00:06:49,033 --> 00:06:52,566 you can paint with height information very easily if you decrease it. 150 00:06:52,933 --> 00:06:56,033 So if you select the filter and you decrease the information, 151 00:06:56,333 --> 00:07:01,266 you can see now it appears inwards, whereas now it appears outwards. 152 00:07:02,933 --> 00:07:04,900 So again, 153 00:07:04,900 --> 00:07:06,566 this height value whenever you want. 154 00:07:06,566 --> 00:07:09,533 So let's first start stamping, 155 00:07:09,533 --> 00:07:13,166 select the mask and let's select the phone. 156 00:07:13,500 --> 00:07:16,200 So over here, 157 00:07:16,200 --> 00:07:18,433 zoom in and you can hold control and use it. 158 00:07:18,433 --> 00:07:21,433 Right click to increase the size of the brush 159 00:07:23,333 --> 00:07:26,033 again like this and just stamping that easily 160 00:07:26,033 --> 00:07:29,033 so you can see very easily is to 161 00:07:30,300 --> 00:07:31,700 look at 162 00:07:31,700 --> 00:07:33,766 this detail. 163 00:07:33,766 --> 00:07:36,400 Also, another thing that you can do is make sure to set this 164 00:07:36,400 --> 00:07:37,666 to orthographic view 165 00:07:37,666 --> 00:07:40,666 or this will basically do is if you hold art then shift, 166 00:07:40,833 --> 00:07:45,133 you can snap like both Adli and your model is completely flat now it is. 167 00:07:45,133 --> 00:07:47,800 If you are in perspective, you 168 00:07:47,800 --> 00:07:51,200 it can get a little bit weird if you like zoom in or zoom out, 169 00:07:51,500 --> 00:07:54,500 you can see it is not perfectly flat 170 00:07:54,533 --> 00:07:57,266 and you can like moving around. 171 00:07:57,266 --> 00:08:00,266 So with the perspective view, but with the orthographic view, 172 00:08:00,333 --> 00:08:01,800 it would be like completely flat. 173 00:08:03,366 --> 00:08:05,333 And whenever you move it, 174 00:08:05,333 --> 00:08:09,266 if you stay in the like snap view, you can hold it, then shift 175 00:08:09,600 --> 00:08:12,600 and then you can snap to different views like this, 176 00:08:12,666 --> 00:08:14,066 like the hiding place. 177 00:08:14,066 --> 00:08:15,400 This can be the front view of it. 178 00:08:15,400 --> 00:08:19,066 And you hold and just like move to the back to that easily. 179 00:08:21,133 --> 00:08:23,300 So with Orthographic, it really helps 180 00:08:23,300 --> 00:08:26,300 when you are like stamping things like stickers. 181 00:08:26,533 --> 00:08:29,466 So it is very helpful when everything is completely flat, 182 00:08:29,466 --> 00:08:33,500 it makes the process a lot easier, whereas in perspective 183 00:08:33,900 --> 00:08:34,833 you will notice that 184 00:08:34,833 --> 00:08:37,966 things get a little bit weird when you try to move it around. 185 00:08:39,266 --> 00:08:42,266 So make sure to say this Don't orthographic view 186 00:08:43,133 --> 00:08:46,133 and this is like too much as you can see in the 187 00:08:46,466 --> 00:08:46,800 image. 188 00:08:46,800 --> 00:08:50,033 Also defense image, we can definitely decrease 189 00:08:50,033 --> 00:08:53,033 the height in for like maybe just a 2.1 190 00:08:53,100 --> 00:08:56,000 or even less 18.05 191 00:08:56,000 --> 00:08:58,733 and something like that looks a lot better. 192 00:09:00,066 --> 00:09:01,266 All right. 193 00:09:01,266 --> 00:09:01,766 Let's see. 194 00:09:01,766 --> 00:09:05,766 Next, we can go over here. 195 00:09:07,366 --> 00:09:08,766 Let's just add this backside. 196 00:09:08,766 --> 00:09:11,766 So select this one. 197 00:09:11,866 --> 00:09:13,766 Make sure to select the mask. 198 00:09:13,766 --> 00:09:16,966 Then select this over here, then hold that shift 199 00:09:17,400 --> 00:09:20,233 and move towards the backside like this. 200 00:09:20,233 --> 00:09:21,233 Then also shift. 201 00:09:21,233 --> 00:09:24,233 Then use the right click to bring the lighting towards the back. 202 00:09:24,833 --> 00:09:27,833 Now increase the size of this 203 00:09:30,500 --> 00:09:33,500 and just like this, 204 00:09:33,833 --> 00:09:36,233 it's pretty easy. 205 00:09:36,233 --> 00:09:39,200 Let's see. 206 00:09:39,200 --> 00:09:42,200 Next we have this external connector and the volume one. 207 00:09:43,000 --> 00:09:46,466 So over here, follow the shift and again, snap 208 00:09:46,700 --> 00:09:49,700 to this side. 209 00:09:51,233 --> 00:09:52,700 Yeah. 210 00:09:52,700 --> 00:09:57,000 Now select this external connector out of focus and we need to rotate it 211 00:09:57,400 --> 00:10:00,400 so what you need to do is the scroll up over here. 212 00:10:00,833 --> 00:10:01,800 This is like a shortcut. 213 00:10:01,800 --> 00:10:05,533 Also, if you will control, use your left leg this time 214 00:10:06,100 --> 00:10:09,966 instead of right click because for size and left foot 215 00:10:09,966 --> 00:10:14,000 and you can located the easily, but it won't be like exact 90 degree. 216 00:10:14,366 --> 00:10:17,333 So we can just change it from over here to set this to make it easy. 217 00:10:18,666 --> 00:10:20,200 And yet 218 00:10:20,200 --> 00:10:21,400 it is not perfect. 219 00:10:21,400 --> 00:10:24,500 We need to see once that it is facing so it is facing this side. 220 00:10:24,966 --> 00:10:27,966 So I think we need to rotate in by 221 00:10:28,033 --> 00:10:30,366 an 88 to 70. 222 00:10:30,366 --> 00:10:33,366 Getting. 223 00:10:33,400 --> 00:10:36,400 Yeah, that's what it 224 00:10:38,333 --> 00:10:39,966 scaling up a little bit 225 00:10:39,966 --> 00:10:42,966 and this would like this 226 00:10:44,533 --> 00:10:46,666 you can just control removing 227 00:10:46,666 --> 00:10:49,666 and it might take 228 00:10:49,733 --> 00:10:52,733 three times to just get the perfect one 229 00:10:54,200 --> 00:10:57,200 and that's pretty good I think 230 00:10:58,900 --> 00:11:01,500 Now select the volume. 231 00:11:01,500 --> 00:11:04,500 So it is already rotated scaling down. 232 00:11:15,366 --> 00:11:15,733 All right. 233 00:11:15,733 --> 00:11:16,766 So that looks pretty good. 234 00:11:16,766 --> 00:11:20,200 I think again will load and shift and over to another side 235 00:11:21,000 --> 00:11:24,000 and Lexie. 236 00:11:26,566 --> 00:11:29,200 So first is this contrast. 237 00:11:29,200 --> 00:11:31,000 Okay, so contrast is not over here. 238 00:11:31,000 --> 00:11:33,333 I think that's a lot to copy. 239 00:11:33,333 --> 00:11:36,333 So I just quickly go back in and bring it. 240 00:11:36,600 --> 00:11:38,733 You guys, I think probably already having 241 00:11:41,000 --> 00:11:43,233 I would just quickly import it again 242 00:11:43,233 --> 00:11:46,966 select project and Yep. 243 00:11:47,100 --> 00:11:48,066 Or here. 244 00:11:48,066 --> 00:11:49,966 So again, flip over here. 245 00:11:49,966 --> 00:11:52,966 You can select the mask 246 00:11:56,700 --> 00:11:58,333 and we need to rotate it. 247 00:11:58,333 --> 00:12:02,533 So just type in 90 over here, but you need to rotate the site. 248 00:12:08,733 --> 00:12:09,933 We need to scale it down 249 00:12:09,933 --> 00:12:12,933 Under would definitely, 250 00:12:14,100 --> 00:12:16,100 Yeah, I think that's pretty good. 251 00:12:16,100 --> 00:12:19,733 So next we have here this long text. 252 00:12:20,833 --> 00:12:21,266 Get going. 253 00:12:21,266 --> 00:12:25,366 We know what exactly needs sexy which side decided faces. 254 00:12:25,366 --> 00:12:28,366 So just basically silently just give it up 255 00:12:30,133 --> 00:12:33,133 and just it like this. 256 00:12:34,900 --> 00:12:37,900 Yeah I think I'm pretty happy with 257 00:12:41,966 --> 00:12:44,933 thanks to we have this often not not just again 258 00:12:44,933 --> 00:12:48,233 we're starting shift and snapping into front view 259 00:12:48,666 --> 00:12:51,666 there's putting the lighting in the off and on one 260 00:12:52,933 --> 00:12:56,566 setting down to zero and to scale it down right already 261 00:12:56,566 --> 00:13:00,733 control and right click and say it's like 262 00:13:07,333 --> 00:13:08,133 it also has 263 00:13:08,133 --> 00:13:11,500 these arrows which I think something is going to 264 00:13:11,500 --> 00:13:14,500 already has to go back to all libraries. 265 00:13:14,666 --> 00:13:17,166 And in the first section, 266 00:13:17,166 --> 00:13:20,166 let's search for Outlook. 267 00:13:20,533 --> 00:13:23,533 And yeah, I think this one would work pretty good 268 00:13:23,800 --> 00:13:24,466 over here. 269 00:13:24,466 --> 00:13:26,700 We in scaling down 270 00:13:26,700 --> 00:13:29,666 and this place would like this 271 00:13:29,666 --> 00:13:32,600 okay can by 180 degrees 272 00:13:32,600 --> 00:13:35,600 and basically like this but 273 00:13:36,833 --> 00:13:39,833 next we have this or not 274 00:13:39,900 --> 00:13:42,900 each I am sure it wouldn't be one 275 00:13:42,900 --> 00:13:45,900 okay we searching by so the lighting 276 00:13:52,500 --> 00:13:55,500 so there isn't one lighting 277 00:13:56,700 --> 00:13:59,333 but we definitely can use something like this. 278 00:13:59,333 --> 00:14:02,100 Maybe it does not really matter, but if you want to 279 00:14:02,100 --> 00:14:06,100 you can create one simple looking like an find for office. 280 00:14:06,133 --> 00:14:07,966 Okay. 281 00:14:07,966 --> 00:14:10,566 If you really want to 282 00:14:10,566 --> 00:14:13,066 do the very small ones, I would displays this one only. 283 00:14:15,000 --> 00:14:18,000 I think it looks all right. 284 00:14:25,500 --> 00:14:26,033 All right. 285 00:14:26,033 --> 00:14:28,066 Let's move ahead. 286 00:14:28,066 --> 00:14:30,366 I think this was it for this layer. 287 00:14:30,366 --> 00:14:32,100 Let's just say first 288 00:14:32,100 --> 00:14:35,100 and one thing that we forgot is this location, this part. 289 00:14:35,533 --> 00:14:37,500 So it is kind of plain right now. 290 00:14:37,500 --> 00:14:40,166 So I will just 291 00:14:40,166 --> 00:14:43,166 select this and duplicate this plastic. 292 00:14:43,300 --> 00:14:47,800 And I think this part over here has like a grayish kind of look 293 00:14:48,733 --> 00:14:52,500 so we can just extrude on this one 294 00:14:53,333 --> 00:14:56,333 and this one 295 00:14:56,400 --> 00:14:59,400 and just change the base color to 296 00:14:59,866 --> 00:15:02,866 that grayish kind of 297 00:15:07,166 --> 00:15:10,166 let's let's turn off the edges, 298 00:15:16,933 --> 00:15:19,933 also turn off the bumps 299 00:15:20,533 --> 00:15:23,533 and yeah, I think that's fine. 300 00:15:24,300 --> 00:15:24,666 All right. 301 00:15:24,666 --> 00:15:28,833 So next we have these Google takes over the front screen 302 00:15:28,833 --> 00:15:32,833 and also this light color text so we can do different filters 303 00:15:32,833 --> 00:15:35,833 for one for the blue one and one for the white one. 304 00:15:36,533 --> 00:15:37,833 And that really can do it. 305 00:15:37,833 --> 00:15:41,600 So let's just start again another filters. 306 00:15:41,633 --> 00:15:42,866 We named the blue text 307 00:15:44,700 --> 00:15:45,400 and maybe we 308 00:15:45,400 --> 00:15:48,400 can rename this layer to hide text. 309 00:15:48,500 --> 00:15:51,266 Yes. So everything stays organized. 310 00:15:51,266 --> 00:15:51,666 All right. 311 00:15:51,666 --> 00:15:55,366 So again, for the color, I would just quickly open up that same link. 312 00:15:55,366 --> 00:15:58,400 I think I actually type the blue color 313 00:15:58,400 --> 00:16:01,400 to just select this link, 314 00:16:01,766 --> 00:16:04,766 become an adequately opening up in my browser. 315 00:16:05,166 --> 00:16:05,766 All right. 316 00:16:05,766 --> 00:16:08,766 So let's go to Google now 317 00:16:08,833 --> 00:16:11,833 and see if it looks 318 00:16:12,833 --> 00:16:15,833 in the base color just based the score. 319 00:16:19,800 --> 00:16:20,333 All right. 320 00:16:20,333 --> 00:16:23,333 Next to the side of the black Mask 321 00:16:23,400 --> 00:16:25,800 and come back to the project force. 322 00:16:25,800 --> 00:16:28,800 Remove this. So good 323 00:16:29,133 --> 00:16:32,600 and we can start by this and then can go get more stability. 324 00:16:32,633 --> 00:16:37,500 Look over here or control and use right click to increase the size 325 00:16:37,633 --> 00:16:43,500 and said the one take this back and I said that the zero 326 00:16:47,266 --> 00:16:48,100 and yeah I 327 00:16:48,100 --> 00:16:51,100 think the color is fine let's see 328 00:16:51,900 --> 00:16:54,466 the size of this so it is roughly around 329 00:16:54,466 --> 00:16:57,800 it starts from over here and comes 330 00:16:57,800 --> 00:17:00,800 across this first name button. 331 00:17:01,033 --> 00:17:03,866 So let's see 332 00:17:03,866 --> 00:17:06,866 it a little bit. 333 00:17:08,133 --> 00:17:11,066 I thing 334 00:17:11,066 --> 00:17:14,066 something like this is fine, 335 00:17:14,333 --> 00:17:17,333 we need to place it a little bit downwards 336 00:17:19,200 --> 00:17:22,200 and I think this is pretty good. 337 00:17:23,900 --> 00:17:24,733 Let's select 338 00:17:24,733 --> 00:17:29,033 the select next and we need to rotate it. 339 00:17:29,400 --> 00:17:33,566 Let's see, I think we rotate it by 30 degrees 340 00:17:33,833 --> 00:17:38,700 so -30 and we cannot really do negative numbers. 341 00:17:38,700 --> 00:17:41,700 I think. 342 00:17:42,033 --> 00:17:43,300 So we need to do this. 343 00:17:43,300 --> 00:17:46,300 We only 344 00:17:50,933 --> 00:17:51,500 slide 345 00:17:51,500 --> 00:18:04,833 333 4335 right. 346 00:18:04,833 --> 00:18:07,833 Pretty good. 347 00:18:14,400 --> 00:18:16,000 You can just hold control 348 00:18:16,000 --> 00:18:19,766 and use the left click, the Navy rotate, you know, roughly. 349 00:18:20,066 --> 00:18:22,033 And I think this way it works best. 350 00:18:22,033 --> 00:18:23,700 So somewhere around three, three, three. 351 00:18:25,266 --> 00:18:28,266 So let's just see again 352 00:18:28,500 --> 00:18:31,500 excellently decided to make 353 00:18:34,766 --> 00:18:35,633 one. Yeah, that's fine. 354 00:18:35,633 --> 00:18:38,633 I think select the start one now 355 00:18:39,666 --> 00:18:42,300 and again standing 356 00:18:42,300 --> 00:18:45,300 just like this 357 00:18:46,800 --> 00:18:49,800 similarly for the and the neat 358 00:19:02,933 --> 00:19:04,833 because 359 00:19:04,833 --> 00:19:07,833 it's definitely a bit smaller. 360 00:19:30,100 --> 00:19:31,833 Yeah that looks fine. 361 00:19:31,833 --> 00:19:34,833 I think in my opinion. 362 00:19:38,000 --> 00:19:38,700 You also have 363 00:19:38,700 --> 00:19:41,700 these small arrows placed over here, 364 00:19:41,733 --> 00:19:44,733 so let's add them over here. 365 00:19:45,000 --> 00:19:48,000 I would again come back to the height fixed only 366 00:19:49,800 --> 00:19:52,800 and in the all library search for arrow 367 00:19:55,166 --> 00:19:55,500 select, 368 00:19:55,500 --> 00:19:59,533 this one is back to zero and place 369 00:19:59,533 --> 00:20:02,533 the one over here. 370 00:20:03,400 --> 00:20:05,066 Check it 90. 371 00:20:05,066 --> 00:20:08,066 Place one like this 372 00:20:11,100 --> 00:20:14,100 also does the 180 373 00:20:21,333 --> 00:20:24,166 And lastly, 78. Yes. 374 00:20:24,166 --> 00:20:27,166 And then this damn good over here. 375 00:20:31,033 --> 00:20:34,033 All right, That's pretty good. 376 00:20:34,866 --> 00:20:37,066 Next, we have this light fixed. 377 00:20:37,066 --> 00:20:39,666 So again, we will add another layer. 378 00:20:39,666 --> 00:20:41,400 Let's keep in this color only for now. 379 00:20:41,400 --> 00:20:42,333 Add the black mask. 380 00:20:44,700 --> 00:20:48,500 I'm not in the projects, so you know, remove this, add 381 00:20:48,500 --> 00:20:51,500 the source equity and select the back 382 00:20:53,266 --> 00:20:55,500 center rotation back to zero. 383 00:20:55,500 --> 00:20:56,866 Yeah. 384 00:20:56,866 --> 00:20:59,866 First we had this library over here. 385 00:21:09,200 --> 00:21:12,200 Yeah, I think that's pretty good 386 00:21:17,833 --> 00:21:19,200 for this one. 387 00:21:19,200 --> 00:21:22,200 First, let's select 388 00:21:24,400 --> 00:21:27,400 scale scale 389 00:21:27,933 --> 00:21:30,933 and it starts from the studio, the screen and 390 00:21:32,066 --> 00:21:34,566 makes it roughly about somewhere around here. 391 00:21:34,566 --> 00:21:37,566 So we need to like basically eyeball it. 392 00:21:47,933 --> 00:21:49,700 Excuse me. 393 00:21:49,700 --> 00:21:51,933 I think. 394 00:21:51,933 --> 00:21:53,500 I think I just go ahead with this. 395 00:21:53,500 --> 00:21:56,600 Only we can maybe select the light color 396 00:21:56,600 --> 00:21:59,600 and make it a little bit brighter. 397 00:22:09,933 --> 00:22:10,766 Yeah, that's fine. 398 00:22:10,766 --> 00:22:12,166 I think 399 00:22:12,166 --> 00:22:15,166 you name this do white text. 400 00:22:17,466 --> 00:22:17,800 Next, 401 00:22:17,800 --> 00:22:21,333 we need to add these blue and English stripes. 402 00:22:21,333 --> 00:22:23,233 Or here, 403 00:22:23,233 --> 00:22:26,100 let's see how we can add them first for this blue stripe. 404 00:22:26,100 --> 00:22:29,900 Maybe we can use the blue text narrowly selected. 405 00:22:30,400 --> 00:22:31,266 And first 406 00:22:31,266 --> 00:22:34,800 we need to go back to all libraries and I think search for square 407 00:22:35,666 --> 00:22:37,933 and you will find this one square rectangle 408 00:22:39,600 --> 00:22:41,933 and you will notice it is like really squarish. 409 00:22:41,933 --> 00:22:45,000 So like adjust it according to this, 410 00:22:45,433 --> 00:22:48,300 we need to adjust the size X and y. 411 00:22:48,300 --> 00:22:51,833 I think that using the Y, yeah, if you use the Y a lot 412 00:22:53,400 --> 00:22:56,400 then like, like a really thin strip. 413 00:23:03,133 --> 00:23:03,433 Yeah. 414 00:23:03,433 --> 00:23:06,433 I think this size is fine. 415 00:23:07,300 --> 00:23:09,633 And now I show you how we can like, exactly 416 00:23:09,633 --> 00:23:12,733 place it in a straight line suggests 417 00:23:12,733 --> 00:23:15,733 click over here first, 418 00:23:15,900 --> 00:23:18,133 make sure the 419 00:23:18,133 --> 00:23:21,133 like position is perfect. 420 00:23:21,866 --> 00:23:22,800 So just click over here. 421 00:23:22,800 --> 00:23:26,100 Once that ball control and shift and you will see the straight line up 422 00:23:27,000 --> 00:23:30,666 and just drag here and click once again 423 00:23:31,633 --> 00:23:33,733 and you will find this 424 00:23:33,733 --> 00:23:36,500 extremely straight like stroke. 425 00:23:36,500 --> 00:23:39,166 We will like it is the bar stack we don't need. 426 00:23:39,166 --> 00:23:40,733 This food is like much, much easier. 427 00:23:43,366 --> 00:23:43,833 Yeah. 428 00:23:43,833 --> 00:23:48,033 So the way we will go about anything, this is very similar really. 429 00:23:48,133 --> 00:23:50,700 So just select areas 430 00:23:50,700 --> 00:23:52,500 and what we will basically do is so 431 00:23:52,500 --> 00:23:55,500 we want to start from somewhere around here. 432 00:23:55,633 --> 00:23:58,400 We will decrease the size of the this whole control 433 00:23:58,400 --> 00:24:01,100 and right click and decrease the size. 434 00:24:01,100 --> 00:24:04,100 Then fold control and shift. 435 00:24:04,333 --> 00:24:07,000 Click over here first and just around here, 436 00:24:07,000 --> 00:24:10,000 then hit control and shift and just drag it straight down. 437 00:24:10,833 --> 00:24:13,833 And again, it is this way and now remove this part. 438 00:24:14,600 --> 00:24:18,700 And similarly, I the place one like this 439 00:24:21,366 --> 00:24:24,933 so I hold in control and shift and now you can remove this area 440 00:24:25,600 --> 00:24:29,300 first looks side one over here also somewhere around here 441 00:24:29,300 --> 00:24:32,300 I think 442 00:24:32,433 --> 00:24:33,233 if you feel like 443 00:24:33,233 --> 00:24:36,233 the space is too much, you can just quickly undo it. 444 00:24:36,233 --> 00:24:36,766 And again, 445 00:24:37,766 --> 00:24:38,366 look over here. 446 00:24:38,366 --> 00:24:41,100 Once that whole control and shift and bring them down 447 00:24:41,100 --> 00:24:44,100 and now you can remove everything in between. 448 00:24:44,766 --> 00:24:47,766 And you can see we have been looking 449 00:24:47,833 --> 00:24:50,833 straight, straight. 450 00:24:52,466 --> 00:24:53,266 And now 451 00:24:53,266 --> 00:24:56,966 make sure you just don't change the size of the brush 452 00:24:57,466 --> 00:25:00,000 because it can kind of mess up 453 00:25:00,000 --> 00:25:03,000 with the like placement and the size of the stripe. 454 00:25:03,066 --> 00:25:06,000 Let's quickly create another flip 455 00:25:06,000 --> 00:25:07,866 for the pink color. 456 00:25:07,866 --> 00:25:09,200 Let's see what we can do. 457 00:25:09,200 --> 00:25:11,733 First, I will copy this color only. 458 00:25:11,733 --> 00:25:12,133 I'll move. 459 00:25:12,133 --> 00:25:14,266 You can copy this layer only for the buttons 460 00:25:14,266 --> 00:25:15,300 that you created earlier. 461 00:25:15,300 --> 00:25:18,600 So to select this base near copy, come out. 462 00:25:18,866 --> 00:25:21,866 Select this on request 463 00:25:22,466 --> 00:25:25,466 out of that mask. 464 00:25:25,600 --> 00:25:26,633 And there's three main ways 465 00:25:26,633 --> 00:25:29,633 to think straight. 466 00:25:32,233 --> 00:25:33,566 Delete this or to flip. 467 00:25:34,600 --> 00:25:37,566 And now click over here 468 00:25:37,566 --> 00:25:40,566 and make sure to place them perfectly. 469 00:25:42,633 --> 00:25:43,266 I mean, again, 470 00:25:43,266 --> 00:25:46,266 it is dated on to it does not matter that much. 471 00:25:47,300 --> 00:25:48,666 Let's see where it starts from. 472 00:25:48,666 --> 00:25:52,666 So the box just about with the text only somewhere on the end 473 00:25:52,666 --> 00:25:55,666 with finite. 474 00:26:05,066 --> 00:26:05,733 Then again 475 00:26:05,733 --> 00:26:08,733 go to control and shift and just make a stripe like this. 476 00:26:09,300 --> 00:26:12,433 Now go back to the eraser and we want to make sure 477 00:26:12,433 --> 00:26:16,366 that everything is like aligned, 478 00:26:18,433 --> 00:26:20,366 that this will be fine. 479 00:26:20,366 --> 00:26:23,166 I want over here 480 00:26:23,166 --> 00:26:26,133 you can also hold a control and right click 481 00:26:26,133 --> 00:26:30,233 and then move your mouse up and now to like increase the hardness to what 482 00:26:31,000 --> 00:26:34,000 so that it would be like perfectly sharp. 483 00:26:34,133 --> 00:26:37,133 Now again, click over. Yep. 484 00:26:50,000 --> 00:26:53,100 And just remove the line in the middle. Now 485 00:26:56,466 --> 00:26:59,033 I will select that the blue text I need 486 00:26:59,033 --> 00:27:02,033 and just make sure it has both pages. 487 00:27:02,400 --> 00:27:05,333 So just click over here all control and shift 488 00:27:05,333 --> 00:27:08,066 and it is applying this, this. 489 00:27:08,066 --> 00:27:11,333 So we kind of have a sharp edges 490 00:27:11,800 --> 00:27:14,800 and not be like you. 491 00:27:25,433 --> 00:27:26,600 And now I'm just making 492 00:27:26,600 --> 00:27:29,600 sure they are of equal length. 493 00:27:31,433 --> 00:27:33,033 But that looks pretty good to me. 494 00:27:33,033 --> 00:27:34,566 I'm really happy with that. 495 00:27:34,566 --> 00:27:38,133 We select this thing straight and maybe make the color 496 00:27:38,133 --> 00:27:41,600 a little bit lighter, but it's still dark right now. 497 00:27:41,600 --> 00:27:44,600 I think. 498 00:27:47,700 --> 00:27:50,700 I think that it's much better 499 00:27:54,300 --> 00:27:55,666 to see. 500 00:27:55,666 --> 00:27:58,666 I think more is coming out pretty nice. 501 00:27:59,633 --> 00:28:02,533 I would select a blue text and just make it attack 502 00:28:02,533 --> 00:28:05,533 the darker 503 00:28:09,200 --> 00:28:10,500 I think it is. 504 00:28:10,500 --> 00:28:11,266 This is too much. 505 00:28:26,333 --> 00:28:28,566 Yeah, I think the older one was fine. 506 00:28:28,566 --> 00:28:30,333 Let's see 507 00:28:30,333 --> 00:28:33,833 the odd I think pretty much done with the texturing of the 508 00:28:34,900 --> 00:28:35,700 margin. 509 00:28:35,700 --> 00:28:38,933 There's one thing is that we need to add the number over here 510 00:28:39,800 --> 00:28:42,833 or shift and let's bring the lighting back over here 511 00:28:43,533 --> 00:28:46,100 and let's see how we can do that. 512 00:28:46,100 --> 00:28:47,200 For this one. 513 00:28:47,200 --> 00:28:51,600 I think we can simply use a painter only for these type of things 514 00:28:51,600 --> 00:28:53,266 like this is very easy and simple. 515 00:28:53,266 --> 00:28:55,500 So there's just the paint layer. 516 00:28:55,500 --> 00:28:58,500 And so let's dive in, 517 00:28:58,566 --> 00:29:00,133 select a square. 518 00:29:00,133 --> 00:29:02,433 So you need to just click on the square. 519 00:29:02,433 --> 00:29:05,433 So now we selected, 520 00:29:05,566 --> 00:29:07,366 yeah, 521 00:29:07,366 --> 00:29:12,333 let's just like it because we did all these things 522 00:29:12,900 --> 00:29:16,366 instead of this simple on color that is selected over here. 523 00:29:17,966 --> 00:29:20,966 And let's, 524 00:29:21,900 --> 00:29:22,400 we need to 525 00:29:22,400 --> 00:29:25,400 make it so that it does not like shine 526 00:29:26,333 --> 00:29:28,533 and give it a little bit of height. 527 00:29:28,533 --> 00:29:30,433 So we need a one. 528 00:29:30,433 --> 00:29:33,433 Let's see, 529 00:29:49,833 --> 00:29:52,833 I think this is pretty good. 530 00:29:52,866 --> 00:29:55,466 This just click over here and hold control and shift 531 00:29:55,466 --> 00:29:58,466 and drag it like this 532 00:30:00,100 --> 00:30:01,866 and bring it down this way. 533 00:30:01,866 --> 00:30:05,200 One thing that I would do is I will add to this and I will show 534 00:30:05,200 --> 00:30:06,066 you look through this again. 535 00:30:06,066 --> 00:30:09,600 Look, I like the basics of this. 536 00:30:11,200 --> 00:30:12,933 So what I basically did is 537 00:30:12,933 --> 00:30:16,666 once again, I selected this layer very well here and added a filter. 538 00:30:17,033 --> 00:30:20,033 And now in the filter I would just start a blocking. 539 00:30:21,300 --> 00:30:22,900 You can see as soon as I did that 540 00:30:22,900 --> 00:30:26,266 it just blurred out of hiding density a little bit. 541 00:30:27,000 --> 00:30:29,233 And this really didn't like not very sharp. 542 00:30:32,733 --> 00:30:33,366 Definitely. 543 00:30:33,366 --> 00:30:36,366 We don't want like blurred this too much. 544 00:30:37,866 --> 00:30:38,700 Maybe something like 545 00:30:38,700 --> 00:30:41,700 this is pretty good 546 00:30:41,766 --> 00:30:43,533 and we can add another thing. 547 00:30:43,533 --> 00:30:45,766 And that would be 548 00:30:45,766 --> 00:30:48,766 the I just said perceptive, 549 00:30:49,100 --> 00:30:50,500 and I think that would help us 550 00:30:50,500 --> 00:30:53,500 to like control the color a little bit better 551 00:30:53,966 --> 00:30:55,800 even after we have made The Strokes. 552 00:30:55,800 --> 00:30:57,633 This is like a little bit of that. 553 00:30:57,633 --> 00:31:00,933 Then we can use like adjust the color at a later 554 00:31:00,933 --> 00:31:03,933 stage. 555 00:31:08,833 --> 00:31:10,400 Yep, that's pretty good. 556 00:31:10,400 --> 00:31:12,133 Now let's electric back again. 557 00:31:12,133 --> 00:31:16,700 Go back to Project I select number. 558 00:31:21,833 --> 00:31:24,833 Plus we need to send the color back to black. 559 00:31:24,966 --> 00:31:27,966 And then this simply to go like this. 560 00:31:29,000 --> 00:31:29,333 Okay. 561 00:31:29,333 --> 00:31:31,100 So because we are going to blow through that 562 00:31:31,100 --> 00:31:34,100 and what not like this kind of updating a little bit. 563 00:31:34,300 --> 00:31:36,533 So let's decide another paint. 564 00:31:36,533 --> 00:31:38,233 And now it would supposedly 565 00:31:49,333 --> 00:31:52,333 make it a little bit lighter. 566 00:31:56,633 --> 00:31:59,633 Yeah, I think I'm pretty happy with that. 567 00:31:59,866 --> 00:32:04,500 So you name this school, what we can name is this new with black text. 568 00:32:05,333 --> 00:32:08,333 And this is the most. 569 00:32:11,300 --> 00:32:14,866 So let's just save time and the video for now. 570 00:32:14,933 --> 00:32:16,200 Maybe if we have like 571 00:32:16,200 --> 00:32:19,200 a couple of changes are some things that I want to add on. 572 00:32:19,266 --> 00:32:21,433 We can definitely do it later on, but for now, 573 00:32:21,433 --> 00:32:23,533 I think I'm pretty happy with the victory. 574 00:32:23,533 --> 00:32:24,500 In the next video. 575 00:32:24,500 --> 00:32:27,900 What we will be doing is we weighted more to the cartridge 576 00:32:27,900 --> 00:32:31,500 and make sure it would be like pretty easy at a pretty fast thing. 577 00:32:32,066 --> 00:32:34,566 It would just add a bit more like the debut of Modern. 578 00:32:34,566 --> 00:32:37,500 We can like place of cartridge over here at the backside 579 00:32:37,500 --> 00:32:40,500 and just make it look good with the renders. 580 00:32:40,800 --> 00:32:42,566 So tango's watching to see the next one. 43975

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