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While you follow along with this course, you might run into trouble and some things don't seem to work
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out, even if you pay close attention and try to follow along step by step, it can easily happen that
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you missed a small thing that ends up breaking your game.
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But sometimes there are also pre-existing issues with your PC or your Unreal Engine installation that
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can lead to issues that are hard to debug as a game developer or programmer.
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Debugging and figuring out these issues by yourself is an extremely important skill to have.
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So if something goes wrong, I do believe it's best that you try to figure it out by yourself at first
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before asking somebody for help right away.
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You can rewatch the video to double check that you didn't miss anything, and also use print strings
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or other debugging methods, which I'll talk about more in the Crash Course section to figure out what
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the issues are.
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However, if all of those things didn't work out and you tried your best, it's totally fine to ask
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other developers for help and advice.
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And the best place to do so for this course is the Cobra Code community discord, which already amassed
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over 2000 developers.
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You can find an invite link attached to this lecture.
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I prepared a category specifically for this course, which has a little forum where you can ask questions
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and also search for questions that others might have already answered.
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So before asking something, please make sure to double check that nobody has already asked the same
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thing.
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It's also very important to ask your question in a proper way to get a good answer.
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That way, many people ask is to not ask the question at all and to just ask for help in general.
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Or if somebody knows about x, y, z.
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However, that makes it really hard for others to help you and engage you since they don't really know
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what you're looking for and need help with.
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Don't ask to ask, just ask your question right away and in as much detail as possible.
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Mention the problem in my new detail and also talk about the things you've already tried to fix it.
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People are much more likely to help you if they can tell that you're genuinely putting in the effort
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and not just looking for somebody to solve their issues.
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It also helps to attach images and videos to bring your point across.
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I will of course, try to personally answer as many questions as possible.
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However, with how much I have going on with the YouTube channel and other courses, it might take a
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while for me to answer.
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If you have more general questions about Unreal Engine or Paper 2D that aren't directly related to the
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course, you can ask them in the other channels as well.
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