Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated:
1
00:00:00,080 --> 00:00:03,290
One thing you have to keep in mind with Unreal Engine are the different versions.
2
00:00:03,290 --> 00:00:03,980
For this course.
3
00:00:03,980 --> 00:00:08,750
I advise you to use the same version as me, which is 5.3, and I'll explain why that is.
4
00:00:08,750 --> 00:00:16,309
A version definition usually consists of three numbers, such as 4.2, 7.2, 5.3.0, and so on.
5
00:00:16,309 --> 00:00:20,450
The first number is the major version, the middle number is the minor version, and the last number
6
00:00:20,450 --> 00:00:21,740
is for small fixes.
7
00:00:21,740 --> 00:00:26,390
When you download an Unreal Engine version, you can only pick the major and minor, while you'll automatically
8
00:00:26,390 --> 00:00:27,950
get the latest fixed version.
9
00:00:27,950 --> 00:00:32,450
For versions where only the last number changes, it's very rare that breaking bugs or big changes to
10
00:00:32,450 --> 00:00:35,060
systems are happening, so it's generally safe to update these.
11
00:00:35,060 --> 00:00:39,860
So even though I'm using 5.3.2 for this course, you might not have the option to download that one
12
00:00:39,860 --> 00:00:43,610
and will end up using 5.3.3, 5.3.4 or so on.
13
00:00:43,610 --> 00:00:47,330
And this is totally fine since there won't be any big changes for minor versions.
14
00:00:47,330 --> 00:00:51,830
It can often happen that the way you do something drastically changes when compared to the older versions.
15
00:00:51,830 --> 00:00:56,210
Unreal engine 5.1, for example, turned the enhanced input system into the default system to use while
16
00:00:56,210 --> 00:00:58,040
deprecating the older input actions.
17
00:00:58,040 --> 00:01:02,630
This means that if you switch from 5.0 to 5.1, you will first need to learn how that new system works
18
00:01:02,630 --> 00:01:04,280
before you can effectively use it.
19
00:01:04,280 --> 00:01:08,690
Unreal engine 5.3 introduced improvements to the orthographic camera, which we'll be using in the course
20
00:01:08,690 --> 00:01:09,320
as well.
21
00:01:09,320 --> 00:01:13,880
I can't really predict what changes will happen with Unreal Engine 5.4 or 5.5 and so on.
22
00:01:13,880 --> 00:01:18,080
So even if those versions are out by the time you take this course, I still advise you to follow along.
23
00:01:18,080 --> 00:01:22,820
Using 5.3 to not run into any issues in case there are any huge changes with those new versions and
24
00:01:22,820 --> 00:01:23,960
something you need to look out for.
25
00:01:23,960 --> 00:01:28,100
I'll make sure to leave a note in this course, but it's actually quite easy to upgrade the version
26
00:01:28,100 --> 00:01:32,120
of an Unreal Engine project, so if a new version has a feature you want, you could just follow along
27
00:01:32,120 --> 00:01:37,310
with the course using 5.3 at first, then upgrade the project to 5.4, for example, and then add in
28
00:01:37,310 --> 00:01:38,690
those new features by yourself.
29
00:01:38,690 --> 00:01:42,050
What I'm going to show you is not something you have to follow along with now, but I'll just tell you
30
00:01:42,050 --> 00:01:44,060
in advance so you can come back to this video later.
31
00:01:44,060 --> 00:01:47,270
There are a few ways you can upgrade your project, and it's generally not that hard.
32
00:01:47,270 --> 00:01:51,350
The first way is to just open up the project browser for the Unreal Engine version you want to use,
33
00:01:51,350 --> 00:01:54,470
then select the project you want to upgrade and select open a copy.
34
00:01:54,470 --> 00:01:57,050
This will create a copy of your project with the new version.
35
00:01:57,050 --> 00:02:00,080
So in case something goes wrong, you'll still have the old version of it.
36
00:02:00,080 --> 00:02:02,690
Another way is to locate the project files for your project.
37
00:02:02,690 --> 00:02:06,560
First, you can right click your project in the Epic Games Launcher and select Open in Folder.
38
00:02:06,560 --> 00:02:09,530
Then you can right click the project file and switch Unreal Engine version.
39
00:02:09,530 --> 00:02:13,490
I think this prompt might only show up if you have Visual Studio installed and Unreal Engine set up
40
00:02:13,490 --> 00:02:14,540
to also work with C plus.
41
00:02:14,540 --> 00:02:18,830
Plus, the simpler and smaller your game is, the higher the chance of this working out without any
42
00:02:18,830 --> 00:02:19,280
issues.
43
00:02:19,280 --> 00:02:23,300
If you have a more complex project, there's a chance that something you've been using changed and you'll
44
00:02:23,300 --> 00:02:27,560
be greeted with a bunch of error messages after opening up unreal, which you'll have to resolve one
45
00:02:27,560 --> 00:02:28,100
by one.
46
00:02:28,100 --> 00:02:32,720
So just to reiterate, please use the same version of Unreal Engine as me, which is 5.3.
47
00:02:32,720 --> 00:02:36,770
As you become more experienced, you can try to upgrade the projects later to newer versions.
5262
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.