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Hello.
This time, we
Let's learn the final time that Bryce prepared at Colelos, the closing drawn on the illustration, and the correction and finishing time.
Hearing about the long river of hard work, this time and for the last time.
Finally, we organized the flow of these illustrations and showed the various functions of Photoshop
or other digital painting programs.
Let's fill in the gaps in the illustration a bit and then come together to see the parts that need to be prepared before uploading the illustration.
The so-called calibration phase is more than the imaginary process of adding something, where we either use fire or, like other airbrushes
using the painting tools.
It would be great to take the unsalvageable parts and use the benefits of digital programming to make up for a little weakness.
So, instead of brushes, we'll use the mouse or Photoshop's various filters or layer compositing features as the main focus.
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And these processes, no matter what the drawing is, are always the same, the
It's the content that can be kept after it's cooked
Please turn the process over whenever you need it, and I would like to apply it to my own work if there is something valid about it.
First of all, when making corrections, we first remember that in order to facilitate the editing of this image, we will merge it in addition to the background.
So far, for painting purposes, we have distinguished between Marionette and the character.
This part will also be combined by us to facilitate the correction.
The original layer group, hold down the control and click on both layer groups, if both are selected, draw the eggs and duplicate them.
When control 2 is pressed, the group will be combined into a pattern image.
So, the remaining layers easily emphasize the eyes and pretty much become the characters I'm going to correct now, so assign the color as a temporary color so that the color looks good.
Keep it off, then turn it on, then check.
The first thing to note when line number correction is that it is better to do the color correction first.
The 3 attributes that make up the color have Achies non-chromatic brightness, which is slightly compensated from bottom to top.
So you should start with the luminosity first to compensate.
This request is shown at the bottom and you can make a half-moon correction menu.
We want to create this layer, and the first thing we need to use is the function Curve.
And then cut and paste the character to make it compensate.
Draw so that it's always seen from a distance.
Overall, the picture is a little bit dark, so it's slightly brighter overall, and the darker areas can't be brighter, so it will be lowered again.
Such a huge difference would spoil our description.
So you just need to do a slight correction, then turn this off and on, and then check what the difference will be.
If you look closely at the auxiliary rate, reduce the transparency or the band here and determine the correction strength of the speed
Like the theoretical curve correction, we move the color that has the image into the precipitation, which may cause some damage.
Therefore, please do not use the curves directly in the original layer, but always create a compensation layer in the new layer.
If too much correction is added, the part we tried to describe will break, so please be careful.
If this way the brightness gets corrected and then let's write five here, the vibrant body also has a function.
You can click on this to adjust it, what is the difference, if any, between it and the vibrato?
Live paper is a function that maintains the saturation of the color values inherent to a certain color.
Tax out topic is a function that forces to raise the large price of the egg rat owned by the table.
Therefore, if you increase the oboe, you will not move the value of these color artifacts.
Increasing the saturation tends to gradually move towards this classification.
So, the fact that we can't adjust these in detail, the
If you write it back up, lowering this cheer by about 10 will naturally lower the saturation.
This in turn raises the tax.
This way, the low-saturation part is naturally preserved, while the high-saturation part is higher, the
The colors can be slightly brighter, very subtle differences, but this is a feature that I use mainly for printing and stuff like that.
Again, it's a good idea to adjust the transparency and check the degree if you're reopening in order to save.
Doing this correction function can feel a bit busy compared to other processes.
Because you have to keep looking at the picture from a distance and also look at the numbers and see the changes, there are a little more eyes than the other processes.
Busy time than the black of the woman's heart, with the mouse to live with, so physical hands less.
So, it would be hard to find any regrets easily if you check this remedial step during the homework where the eyes are blinded.
So, if possible, the end of the detail phase or the material phase, which we performed last time, take a day off and
Or, if you wind up a little bit and you start to see regrettable spots in the picture, you can try to correct those parts.
If you've touched "Aitch Espey", now I'll fix the table for you, if you look at the bottom, choose the color that's the color of the league team.
Click on this.
This function compensates for certain sexy values in this image, such as our easy gross yellow clouds, etc., by shifting the color slightly.
Similarly, the
We may utilize our elite, but you are better off using a compensation layer, as the original image will be corrupted.
Again, give me the cut, we're going to go with the blue tones and I'll adjust it to blue tones.
If you don't know which part is calibrated
First, we move the part that corresponds to black, first checking the area we calibrated.
And if you want to add in the blue bucket, just give the complementary color yellow for the classification.
If you want to add some color to the demo, you can also add some darker colors to make the color slightly greener.
In my case, I pretty much kept the colors that were originally planned for
Adding a small amount of blue tint to the trunk and the correction below to brighten up the image overall.
Blend black in the blue area, now teach the frog as well.
It's really subtle differences, but it's better to be sensitive to that aspect.
This way we have an Aitch Ace V.
Look at this picture again, no matter how fine we make it, just zoom in and see that
leaves the feeling of blood, and some features will be added in order to eliminate those smoothness.
I personally like some slightly textured materials like watercolors, so I apply this correction in Photoshop.
First duplicate the original layer and reduce the saturation to the maximum.
Then click Controlel and try to increase the contrast as much as possible, like some two-tone cartoonists have done.
The part that can almost be recorded will re-form some kind of borderline compared to the bulb.
So we can draw the boundary line in the dark, 1 degree rest, and move from the bright.
If I want to do the contrast on the bright side, let the boundary axis go through the center.
I use the most contrasting part of this through this center line
I'd like to press the proposal of the big frame.
That's copied, press the control child and invert it.
Then give me a little cut and paste, where it will turn white like nothing happened if you change it to a straight line Dorcher.
It won't change anything because it's now black plus white and sweetened.
In this state, we zoom in on the black by one pixel so we can create the key that sells the hand.
After most of the corrections that go in from now on are in, the difference between this layer and this layer will all appear as a sale hand.
So if we turn this blurred CNBLUE down a little bit, the
This naturally creates a sale rumor.
Or at the bottom of the filter, you go back in
By simply selecting Minimum Cub, you can force a partial shock in the picture that corresponds to the mixer.
Make this choice.
You can see that the outline is integral.
Since the unwanted part here should be deleted, press control 2 to merge it.
Put this white down a little bit.
I'll remove those unnecessary parts.
After editing in this state
Reason for compositing with color shift.
This naturally leads to another touch screen on the outer side.
Of course, we didn't mean to shoot to this extent, so if you reduce the transparency to almost 10%, the
very well.
The painting really lit up, I'm going to blow it up to 28 times and then confirm it.
Then, these dividing parts will naturally be emphasized a little bit, thus producing the effect of the painting becoming visible.
Although it is such a subtle difference, the silver root is the focus of improving the readability of the painting, so we recommend that you take advantage of it.
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and
We use a brush to emphasize the boundary lines that
Brief me, use the brushes, and although we stopped the relationship, there are some areas that don't quite fall.
Emphasize these parts with a final wash and also add the final finishing of the picture.
Use a touch like this where there is space between the object and the object.
more effectively than black, so that falling to white will separate more consistently that
It's a comic expression, but am I a comic style drawing body? It's okay to go in there, right.
No need to split the tax
Or at the intersection of black and
Raise the green a little bit the nebula of the beauty parlor.
So, you just have to think that replacing the paint will vaguely add white.
It's this part, now put the wash cover on
When objects and objects are separated, they don't separate well
Use black and white to add sharp points to social boundaries.
Very weak cows are better.
If it's too splashy, the picture will suddenly appear as a plane change, the
In addition to that, the color is so blurred in the separated parts
Or we correct when the color is broken, or close to clean up those parts that are left to touch.
The person looking at the picture feels comfortable cleaning it and takes it all away.
These parts, looking at them now, leave traces
If you feel bad, touch the seeds with the rest of your stamina.
Once you've uploaded these parts, you'll see the next day.
Identify the points that you didn't check during the work and get all kinds of problems out
With a soft brush head, with a soft brush
will reduce the heterogeneity.
Those parts that distinguish the blur are dynamically put into the format on top of the white lines.
This part and this part
The separated stuff is for cleaning.
Especially me.
It may be that these hands are somewhat physically weak, and the only description is a little weak, the
touching once, checking for completion.
which are immediately separated from each other in white and black.
Making the replacement look a little bit worse.
Especially these parts with the hair and stuff like that
Finally sorted out the face part.
And, just so there's no regrets, I checked it last.
You just have to click on these patterns.
This gives you some artificiality.
Especially since these shallow parts are less clearly imagined at a distance than in Bursten, so touch them once at a time.
Diagram of the corner of the eye
Note again
Tapes like this one
Deliberately touched with white touch distortion because the color dropped a little bit subtly.
Needs to be separated from the flake below.
with more emphasis on this color.
reducing the feeling of subsections.
A light touch on one side.
Finish slowly over the rest of the time.
Turn it into this, shoot it out, drive the words with it, and finally make the three layers into a curve function.
This moonwoo can adjust each value that
In the red, I made a curve that
Reaction then, if the central shake doesn't violate the soccer.
Colors like this go back and forth, slowly twisting into a ball.
These things are in the picture and in the classification, and also give companion relationships.
So now the picture is whole, so there's no need to force me to move the classification that
Raising and lowering the deep soccer
Creating a prismatic effect with this color
And also looking here in this state, there will be white masks.
If you click on the control eye, all the effects are masked.
Only at such light and dark borders, if you use white through something like an airbrush, the color of that part changes.
You don't have to be too bold, but where the light is forming, or where the color is too monotonous
Gently passing over once will vaguely create a fan effect, which can assist a little in the fineness of the painting, I think.
The actual core is aided.
I think this effect is too subtle, so I'll remove it in this drawing.
And it will be corrected with the background for the business.
Up to this point, we form a group, and then form three layers that
because of the overall blue tones.
Very low saturation and above medium brightness color, overall laid on.
2.
If you combine the colors into a homogeneous and even composite, the blue tones are added overall.
In this state, reduce the transparency to add a blue tint to the image as a whole.
On occasions like mine, the light tones are already dancing, so the blue zone will likewise be reconsidered slightly.
Then finally make me three layers and lay the gray and other layers into a brightness of about 50.
Also, here the filter is added, go to the noise ad, this is all 100% colorless color, so please add noise in black and white.
In this state, please convert it to overlay and then reduce the transparency by 10%.
This was added because this gradient effect, or when we release the color, leaves some artificiality - unique to digital.
You can think of using these to slightly cover the noise and add some density and you're done.
If this detail is difficult to convey, adjust the percentages appropriately and adjust the overcount along with it to leave only a subtle difference in the dusty legacy.
After calibration is complete, the original layer is
Need to add bytes to make a joint copy of A, leaving only the insurance company to make this layer a little clearer.
But with a simple clear filter then all the matches will be restored, like Photoshop where the Sharp
Then go to Smart Spread Pen, reduce the percentage to below 100%, and then clean off the High Sia Blur effect.
This degree can adjust the value slightly, but not the kind that can be felt, so just touch the footpad also like.
In this way, the painting is completed to some extent.
And finally, how this image looks on other screens
Save it, check it once on another device, tidy up the layers one last time, and then finish.
and the layers that we've worked with.
Organize each name again, check it later, and leave what you need cleanly.
First, let's combine all the layers that we've worked on before, and we'll organize some of them first.
Group the backgrounds and other situations for easier editing.
Also, turn off the background for now, just like the layers we've worked on up to now, and be sure to look at the initial process from the beginning.
Press Layer Preview while holding down the Alt key, and the layer will sort itself out as the screen is adjusted.
Take this state to see the entire process.
First, we started with the idea and simply debugged it, making one necessary adjustment to this work.
This process was always checked as we went along.
We stored these layers as a reference, and then based on this image, we cultivated it and sketched directly on it.
Then the words were put on it, and this process was a simple sketching process that could not be started together in the first process.
Then the base color was assigned, and for the first time the area was simply set according to the light direction, based on the shadow direction.
and pre-checked the part that divides the border into tones and releases them.
Overall, I pressed down a little bit.
And then check the shading of the paths that
Adjust the tones so that they no longer simply end and make the bright parts stand out again, thus increasing the contrast.
The process up to here we are saved as a stepman.
In the existing description, no additional tuners can be added to the part of the cut in the initial felling process.
These teachers are weaker than the main teachers.
Just think of it as a process of finding a sense of structure.
It's a Japanese relationship, and after that, the description starts with large individuals, and the brush gets smaller and more detailed, and it moves to a smaller representation.
At this point, it's easy to start describing from large individuals, rather than top to bottom, and pushing the detail details to the back of the now
It's best to proceed as if it were a final collation.
We finalized those details that need to be like the facial part
The finish of the painting got a boost from the legal firm.
So it seems that the process until 4 is only 60% of the whole process, which is the most time consuming.
You should use the brushes most actively to focus on the respective sense of structure.
Up to here it's called a step-in pitch.
So when you go from the step circle to the step two step
there's no picture darkening or brightening where the illustration is going to go according to our plan.
When you organize the layers, check again to see if there are any problems with this process.
After that, we can't add a detail to each one.
Using the basic description below as a basis, the first thing to do is this color change, or darkening of the pattern.
The first thing to do is to cut out some things that can go in flat like the b-white pattern, and then composite them out.
Draw each detail drawing and detail without detail 3 times and use detail 4 book to organize it.
And it's hard for us to identify these marks, so we can put them up like this and take them and not see them clearly.
Also, we use the underground online layer to specify the areas that we can synthesize.
Don't pay too much attention to the percentages and stuff that are written here, the functions here are mainly used
Just confirm it again.
Congratulate again on the details after that, and organize the long stuff that ends neatly upwards.
After that it's now invisible, but please add these cutlery and stuff.
And finally, we use the decorative layer property to add parts like metal.
Finally, when the face-like part is done, you can't touch it again to pull the density to the end.
And, when composing painted bodies about these things, I use a dark nose or use it in a short way to assist in the three-dimensionality.
In the process, Marionet also put together six.
Marionet also followed the fundamentals, and again, the islands are separated and we can't adjust them very well to
This friend also thought of percentages to match those light protesting characters and would jump in.
And the introductory scene also adds detail parts one by one to improve the finish, which is nice.
Plus Jeju's performance, the guests
The performance of the sanctions likewise fades in from the weakest, worst broad, gloomy light that
The reflectivity of small light is drawn very clearly on high objects, so that it is gradually ordered.
Based on the basic description of the laying and whether the bottom part can attract the eye from the complex interior.
Lowering the bottom to twice.
In this process, I again copied the elevated saturation and lowered it once.
As with the shadows of this path, we can start by touching it from the shadow before we get to the light expression.
And starting with a wide weak light, vaguely from inside the shadow, first with a weak contrast, weaker than the light source that comes from the main illumination resides?
Joe can see the original work of the knight.
Also, in this bright aspect, it can be weakly reflected like this blue light, and then do.
Finally, it adds clear highlights to the overall high reflectivity.
In addition, the painting gives great illumination to the entire blue hue.
And, overall, the bottom is darkened again, making it reflect the background.
Li Yong is also at the bottom in the same order, starting from the dark
Added the brighter parts and, again, dared to use the blue tones to match the unity of the character.
By the time we get here, all the descriptions are over, and we move to the echo and calibration phase that
to describe the places where we can rest.
Or, in the digital painting process, we end up making corrections, as it were, to compensate for weaknesses.
The temporarily built layer is just underneath.
The base ones are image combinations, and these parts are masked, the
If we don't touch something, we just drag it and put it in the bin below, which is a little bit small, but it reduces the capacity.
If you can use this kind of cover, then leave it.
First the tone, then the saturation.
Finally, the colors were corrected a little bit.
I wanted to feed once the filter that emphasizes the end of the game, a bit of a caricature of the performance that
The outer part is slightly dripping down with white or black adhered parts.
Finally, we can add noise, and add overload.
Please make the parts that don't need color bigger, the
Remember to turn the details off and on again.
Use it as a souvenir.
And the background image
If you look at the process in North Korea, you can see below the shades of blue that
First of all, the red light that
There is a light flash phenomenon.
The dust.
gradually spreads along the direction of these lines and gives the light around the wash to hide it, so the sense of speed becomes apparent.
Also did the sledgehammer.
This figure is done.
And, just check around again for any missed spots.
For example, when the contrast of the face is too weak, the
Under this smoky, the tools, everybody and the sponge, represent some of the color correction tools that
Because these friends are also a little detrimental to the description that
Regular use is not good, but like in the case of the bundle, if you slightly reduce the intensity, after the rejection, that part will have the effect of thickening.
Now, if you feel that your eyes are a little bit weak, you can tap you or the pupil with the gun.
Lower the intensity of the nose and have a slightly more emphasized effect if you tap it once with the mouse.
Always compare before and after to check if there is a significant change.
So, let's start working on
Over time, from conception to completion of the character design illustration together.
I hope you will also be able to listen to this lecture while successfully working on your own character designs.
When doing character illustration like this, in addition to the theories that you have learned, your personal preferences for depicting
Because you can add to it, there are also a variety of concepts that come up, so I think there's a lot to learn from each drawing.
So, if possible, I would recommend that you always finish a painting, if the painting is finished in the middle
Because once you make compromises and these habits develop, it's hard to fight later.
Traitors want to do business later, or better
If you want to share with Esenes
When you usually do it in person, I hope you learn how to put the drawings in order to the end.
We made this file before and I added an example of what was shared together, playing the video with each process over and over again.
I hope you will confirm this.
So, at the next time I finish this lecture, I'll have something to say to all those who like to draw.
The mindset of learning how to paint.
or a freelancer like me.
Let's take a moment and talk briefly about what to prepare and then organize what Golos has prepared.
So it's been a long lecture to listen to, it's been a real struggle.
My next really last meeting.
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