Afrikaans
Akan
Albanian
Amharic
Arabic
Armenian
Azerbaijani
Basque
Belarusian
Bemba
Bengali
Bihari
Bosnian
Breton
Bulgarian
Cambodian
Catalan
Cebuano
Cherokee
Chichewa
Chinese (Simplified)
Chinese (Traditional)
Corsican
Croatian
Czech
Danish
Dutch
English
Esperanto
Estonian
Ewe
Faroese
Filipino
Finnish
French
Frisian
Ga
Galician
Georgian
German
Greek
Guarani
Gujarati
Haitian Creole
Hausa
Hawaiian
Hebrew
Hindi
Hmong
Hungarian
Icelandic
Igbo
Interlingua
Irish
Italian
Japanese
Javanese
Kannada
Kazakh
Kinyarwanda
Kirundi
Kongo
Korean
Krio (Sierra Leone)
Kurdish
Kurdish (Soranรฎ)
Kyrgyz
Laothian
Latin
Latvian
Lingala
Lithuanian
Lozi
Luganda
Luo
Luxembourgish
Macedonian
Malagasy
Malay
Malayalam
Maltese
Maori
Marathi
Mauritian Creole
Moldavian
Mongolian
Myanmar (Burmese)
Montenegrin
Nepali
Nigerian Pidgin
Northern Sotho
Norwegian
Norwegian (Nynorsk)
Occitan
Oriya
Oromo
Pashto
Persian
Polish
Portuguese (Brazil)
Portuguese (Portugal)
Punjabi
Quechua
Romanian
Romansh
Runyakitara
Russian
Samoan
Scots Gaelic
Serbian
Serbo-Croatian
Sesotho
Setswana
Seychellois Creole
Shona
Sindhi
Sinhalese
Slovak
Slovenian
Somali
Spanish
Spanish (Latin American)
Sundanese
Swahili
Swedish
Tajik
Tamil
Tatar
Telugu
Thai
Tigrinya
Tonga
Tshiluba
Tumbuka
Turkish
Turkmen
Twi
Uighur
Ukrainian
Urdu
Uzbek
Vietnamese
Welsh
Wolof
Xhosa
Yiddish
Yoruba
Zulu
Hello.
This time, we will work together on material representation and light expression as the near final step of character illustration - additional description.
We use brushes and depictions to describe
All items are finished rendering, the structural expression is over, and from now on, in the finished illustration
Each new piece or section adds once a light reflection and its expression of the critical world, allowing the illustration to close as a whole.
First, I will learn more about the expression of the material.
Instead of talking about the complexities, I would learn how light reflections appear and go from there.
Let's not complicate the separation and simply know the difference between the egg spot and the positive and negative filaments, the company that wants to go beyond is the material that
Divided into size texture and material, which has a lot to do with light reflection belongs to the texture.
Something with a somewhat rough surface, when the light hits
Subtitled by online-courses.club We compress knowledge for you!
The light will spread out with each bend, and the light will scatter like this, scatter like this, and this is called a chaotic reflection.
Conversely, when the light hits, the surface is smooth and the light that hits does not spread out, but twists in the right direction, which is called governmental activity.
Simply put, something with a rough surface does not knot sea light, and the object is staggered in color, which makes it an example of a difficult reflection.
Conversely, when the surface is smooth and the light shines
The material of sea light that transmits bright light only at the translucent is usually called positive reflection.
So remember to first see what we really need to know to arrive at the difference between positive and negative and difficult reflections.
The light on any object that
roughly 100 meters.
In a turbulent object, these lights spread evenly, each 10% distributed.
Thus, when the colors of the objects stagger into our eyes in exactly the opposite direction, they reflect the correct amount at the point of collision, the
Where there is no collision, the illumination of the light is dimmed, and the illumination of the light is only reflected at the collision.
So it's not that the object is brighter with higher reflectance, but that the reflected light will be concentrated?
Is it diffusion or diffusion?
So, when we hit a red ball drawing the same thing, basically no object is subjected to light that
would have such a dark color appear.
In the state of chaotic reflection, the light shining to this part spreads uniformly, and then the object young body spreads to such a uniform width and appears.
Conversely, in the case of positive reflection, the rays collide and the rays are reflected to every point that
This way, the light will shine accurately and the light will not spread and it will reflect more clearly, so the colors will be more vivid.
We often call these things highlights, so to be more precise, let's sort out the terminology and then make it clear.
When there is this object, the light source shining out is the spec kuro.
The color inherent in an object is called the color of the object.
Thus, in a randomly reflected object, only the color of the object appears, while in the opposite object, additional spots appear.
Like this, in materials where both the color of the object and the speckle are present, objects with internal egg reflections
has a transparent, smooth coating, so it can be assumed that light reflection will additionally appear on it.
and those objects with very high reflectivity.
rather than just reflecting light.
reflected to the shape of that light, reflected to that object reflected 3.
If from this state to metallicity, we can reflect the color of the object, like a mirror
Shadows or brighter surfaces will produce additional reflections.
So, when I'm drawing these rocks or hairs on a reflective object, we don't need to take additional shots of the sea light that
It's best to concentrate on the inherent color of the object, and also, when we're drawing materials that have a shiny or smooth rendering web
like this depicts the look of life, or the ambient or reflected light around it needs to be depicted more accurately.
Jump to these present illustrations and then learn these step by step, in what order to be effective.
Until last time, we finished this detail phase.
We will not add additional props in the material phase.
Grouping of control rats.
You can either heat the cells up like this state, or merge them like I did, and go from there.
First of all, when you're doing the painting, the material comes in and then you have to look at how it relates to the background that
From now on, I'll paint the background a little bit wider so that I can confirm some memory and make the background darker as well, together.
Now what you see is that in the case of the shadows, not black meaning that there's already enough light around
Meaning in the case of casting shadows, it comes in from the whole.
The ambient photon is blue.
So we now have a representation of the ambient sword, a little bit clearer ambient light in individuals with higher reflectance.
Or, please describe a little bit the process of reflecting ambient light or spokes in an object with high reflectance.
First of all, the most lighted part of the illustration is this light of the light source.
Starting with this part, add the blue color first, and then the symbolic gradient tool that goes in to make this part of the light look like it's blue.
Add a little bit to the rest of it as well.
Lower the safety seat.
It's better to paint this part once.
Temporary is a round of 7, ready to smash.
The first thing to do is
Before we can represent the light reflections, we need to sort out the tone and shadow descriptions and then cross it over.
Overall, the contrast is at the top of the section
The light shines more clearly, so the contrast is higher, and the contrast is lower below the light source and the distant foliage.
So, overall, we need to make the picture a little darker.
Doing three layers, pointing this sling.
View the image from a distance, and then extend the gradient scale toward black.
Here the light hits the foot end face, please come in very wide like this so as not to interfere.
And, if you change the overlay in this state, you will naturally have the effect of shading darkening.
If you only want the lower part of the drug to be darker, then you can choose to go slightly lower to further suppress the shadows.
In this way
The bottom will be pressed first on the whole, and the drawing of the path needs to be depicted in this state first.
So, start by painting the part corresponding to the shadows black with the airbrush and make it a little bit easier.
If possible, first assign the displayed shadows inside the shadows to the brush, not the parts touched by the light.
and the part farther away from the light.
Instead of clear access.
expresses where the path shading narrows to a certain area, so we don't have much reason to draw to the correct shape.
When using the medicine to erase the 100 million part, than a clear brush head, first lightly brush the air brush.
From now on, only a portion of these matches
One big brush with a brush that has pilasters.
These parts
Shake only the parts corresponding to the race one at a time like this.
Tell me, you shoot the part of the race like this, and this part
Brush lightly, brush lightly
Erase
Only the parts that are significantly narrower keep the shadows soft.
This part was likewise run over by the fiber, erasing parts of
In order to avoid the effect of these white parts
Let this part be printed clearly.
00:09:03,776 And then with the brush, add another black
light
Reduced transparency.
Drop the hand strength and apply just a little bit.
00:09:14,820 Look, Teoti's not too bad, don't be afraid
Let the game be clear.
What a press, these parts are also finger-pressed, just touch it.
If possible, the outer part
Take it back, it's not a drawing group, but for the sake of pressing, it's better to use a light touch in black.
Subtitled by online-courses.club We compress knowledge for you!
Able to preserve the three-dimensionality.
Then cut and paste, again compositing #5 to darken the color naturally.
Then, when switching, please first confirm that the closed shadows are expressed and that each space is sufficient.
The degree can be adjusted by reducing the transparency.
Similarly, the Mario Network section
Needs to get darker and darker.
Making three layers.
Because of the threat, I'll throw it right back.
Use "Erase with transparency" to indicate a slightly more relaxed area of inspiration.
Want to get the overlay.
If it's dark enough, you can adjust the transparency that
Please decide how dark it is.
And now, the material will be more aggressive, but the first thing that needs to be done is
Even inside the shadows, it will start with the weakest, widest light.
In this case, the representation of the material is carried out from the easel, starting from the part with the higher reflectivity and stacking up from the weakest blue light.
Starting with the highlights and moving in.
Because the picture contains the clearest light.
Even if it is not necessary to complete the rest of the picture, it has the effect of making the painting look more like the closing stage.
So, to maximize the finish of the painting, we start with a weak and blurred light rather than a strong and clear one.
It's best to take the last shot.
where the black object has a slightly higher reflectivity, making its light reflection behave more clearly.
Starting with these parts, the blue light is slowly added.
In this state, the two lights move and the saturation becomes higher as the brightness increases.
So choose a brush that is larger than you think.
You can't exert force on your hand, try to put down the force of your hand and realize the weakness going in.
So, we did three layers, so don't worry too much about the obscured part.
Slowly add blue light from the dark areas.
When you get into modulation or fine expressions like brushes
When you focus, your voice tends to get smaller, which means you're now very focused.
The light reflections will be more pronounced on those edge parts, so please show those parts, erase the shadows in the middle
Find some more sections where the existing description is more tired.
If possible, on the same dark objects
Express it.
Don't let go, if possible.
Think of honor and shame as living once, I guess, as an understatement.
Light blue, a little bit more.
Are these parts of the hair covered up?
We'd better not touch it.
And those parts have also become bluer, brighter, more saturated, so now it's also to increase the bright hole
This color is near the light reflecting off that side of the light
Reduces the strength of the hands and makes the body weaker.
Where the reflexes are high.
It's better to make the blue light weaker and add meaning.
If you have personal skills in these areas, you'll end up accumulating descriptions that
The digital-specific slickness is slightly reduced with the addition of some suddenly leaving the song's Huizen-like performance intact, which works well.
For example, compared to these bare brushes, the
This kind of damage, if expressed in the same way, is beyond the capital enterprise specific
It feels like it might leave a little bit of a mark.
Such a small corner
Make the light reflection a little bit clearer.
This reflected light must be main light all weak.
So, the contrast is slightly darker than expected, so you don't have to force it, just slightly slightly cover it once.
So going in slowly from the darkness.
After a certain point, we end up only seeing
A slightly deeper circle needs to be emphasized so that the edges are emphasized once more.
And since the brush has gotten smaller, the rest of the elements that we're having a hard time depicting today on
Going to the city side
This will be our way of reducing the process later.
These sections can get a little bit messy, so it's best to take the total measures at once.
These blurry parts, or colors or whatever.
Make another selection
Minimize the unnaturalness.
Shorten the working time on the back of a race like this
The reason why payments go through such a process
After going beyond the formulation of sanctions, rather than diagrams, it is more like the notion of its own correction theory that
Think about the moment of finding the final description of the painting.
So, if you have areas where you want to add more detail, or where you don't have the finishing touches
think it's better to end the phase now and go down overall.
So, in the material representation phase, the
because only with physical strength, such finishing can enter together, the
If everyone from the past time is so beyond the in-service performance, take a break.
It's better to check the regrettable part on the next day while finishing the process
in the highly reflective layers and light sources.
The long part can be slightly brighter with a little blue.
The light comes out from here and turns that part of the face corresponding to the edge side mainly green
It will be discharged.
So, when the picture starts to get significantly brighter, the
It looks like the finish is great, so it doesn't feel like fun to draw and paint.
With the middle mainly.
You start by saying
Let the other parts be the same.
to proceed with a concentration out of strong people mainly.
These parts will also spread out from the inside out.
Because these parts are now also metallic, the light reflectivity will be high, right?
So, above the light, the
with the hand
Reflecting light.
The parts that we have pre-painted with a layer of metal can also be described slightly with this overlay.
This idea that spread from this
If it's felt that the farther away from here, the weaker and smaller the sea lights are, then the stereo is maximized.
Textbook
The farther away from here, the more blurred, the weaker, the wider, the light representation
The metaphor loses, right.
Sure enough, it's dark too.
Here it's somehow circular with a cylindrical shape underneath.
The upper side is dominant, lit up with sea lights, entering the apron to live
The bottom is also bent.
Which direction will be brighter.
And to show the three-dimensionality, here is the shadow against the window
And then with paint on the glossy surface.
Like these metallic pieces, the dark colors can also be painted again so that the contrast continues to improve.
For example, here is the bright side, so it's better to darken the outside of the opposite side.
Illuminating the other side.
Teaching than to brighten the side from here, where it's a little bit of reflected light from the body.
Please cover the middle slightly with darker colors and then increase the contrast.
More dramatic depiction of Venus.
Also, don't create a new manual, if possible, on the same light source, think of it tied next to me today.
Now add a little bit more blue light before you go.
On this hair.
The truck that should show off the reflected light coming in, wider than the sea lights coming into here, weak light ground.
For example, if Haillight comes in with such an area, then here is weaker than this
meaning that it's going to come in wider and more cryptic.
So, in the color here, please raise the brightness and the body a little bit higher, move to a comfortable light, and confirm the color first.
It doesn't matter if the light is blue enough to turn over, if you go to this state, it may not be bright either.
Because blue itself is a bit of a dark color, it drops to the cartography to make the illumination a bit higher.
In this state, so that you don't think about painting, think about adding a line of brightness to it.
Don't pick this thing like this, cover it a little bit wider once.
Which is the light coming from this side, so the further away from the corresponding part here, the weaker it is.
A little bit brighter light
Into very weak.
Can it not turn into a later highlight up?
The refund is covered, thinking that the painting is hidden into only the person can know.
Because if this part stands out, later to jump a few sondes that
At this stage, the bombing sucks.
Again, the description is now over, so if you have regrets, please sort them out as you go along.
Once again find the description that disappeared by pressing such a bright part of the distance I
109 more people.
Go touch some descriptions.
To show the high reflectance, on the boundary side
Click on the blue Downton again.
Need to emphasize this human smoke.
The higher the contrast, the higher the reflectance.
And don't paint this back side at any time either, it gets weaker the farther you get from here, so please paint to this position.
The brightness must be brighter than this color, and it's better to tone the color and then paint it.
Use this color
Don't go in small.
Wide and weak, each book is covered.
Thus vaguely piled up
To separate this part from the part that now follows, we need to make it a little brighter on purpose.
Similarly, the
Now after this there is no description of the tail, the hair and so on have regrets, now sort it out.
Out.
While these details work very well.
it would be pointless to do nothing for the professor supported below, so even if it is boring to grip, use enough time in this description.
At this point the details of the entry start to see the light of day.
Whenever I'm painting.
Need to learn a little bit.
Generally speaking, if you have a lot to learn from a sequential perspective, then we either envision that
ideas could be more free.
One is used to expanding the conception in the response zone of the drawn line, so people who know these methods or techniques
Flexible thinking and high reliability often lead to results
So if you slow down this time, in order
Think about the reason for the underlying efficiency and try again.
Take a break in the middle.
Turned off and on again, please confirm the change.
This white part is not very reflective, so we won't add it hard.
On the contrary, these thin sides of the watch are also particularly bright
It's best to do the reflective areas later.
Because it will transmit a brighter and more vibrant brightness.
Instead of applying the metal first, you can start with a low reflectivity to accumulate a weak light.
So, this brooch part is also brighter than this color that
Putting a high saturation of blue
Now start the clearer calculation.
but you still feel that the area is still a bit larger.
Overall it's better to go in like a glossy.
These metal parts that
Touch again when using the layer property.
And if the double part also has the same place where you can add blue.
Such places with high reflectivity, higher brightness, friends shoot higher blue
The start of the reflected light from that side will be first expressed implicitly.
And metallic materials in this headache
It's best to cover the shadows again to improve the contrast.
And for the skin.
It's not a highly reflective gas, but it's already illuminated by blue light, but it will move to a bluer light that
Increase the brightness, slightly increase the regime so that where these colors are glowing
Vaguely the money that will be called
Add slightly once more.
And a particularly low red finish for the full Dyman
Sort it out.
The theoretical octagonal part is usually difficult to improve the finish.
Because this concentration is particularly poor
After completing a painting again, many times you don't feel sorry for it because it's not difficult to touch it at such a closing stage.
After this degree when people express it, I think this part can't just pass
It's best to rework it and go again.
00:31:37,528 Relax a little bit more. 00:31:38,528 Add more money.
These unnatural descriptions, every time you check, selected parts that are not so anxious
It would be better to turn it off.
And now, in the illustration, in the outermost consultation room of this diagram, it must not be weak that
It must be organized at the end.
Because the attending physician is not hard on those dirty parts, so every time you trim, it's the stem of the Lord that
And the stationery that the hair also drank, please light up again, the
Parts like this, it would be nice to see some texture.
Direction is poor, several big touches are specific to the area, as if passing nearby
Passing through #6 and stacking up is fine.
Describing to some extent the entry of the all-blue phone that
When you turn it off and turn it on again, please check again and again to make sure you get the expression.
Now, let's cast most of the light that can be reflected in the dark, and let's practice illuminating some of the brighter areas.
Newly made laser, starting with low light.
Now this case has almost no weak light, so you can pile up the descriptions of which correspond to the light sources and finish.
If possible, we'll organize the parts that are stuck together, the
First, we can use some interesting
This part is slightly changed, somehow I'll start with the part that might be anxious to end first.
Into the blue, the brightness gets higher, the saturation gets higher, the
the same as what we're painting here.
Enter the light representation that gets brighter from the middle.
It's better to be wider than you think.
The brightest beach.
Better than this
If you consider having clear light, than the light that's coming in now
For the sake of clear light, the accumulated elements are now a little bit wider
Better get in.
Blank descriptions pile up in metal-like places, getting narrower and narrower as they go. Just think of it.
Adding extra descriptions to this area.
Describe it by feeling.
And deliberately add contrast
Because the shadows are propagating from here at the same time, there are only these nets and stuff
It's okay to celebrate all at once.
And now this part is the most luminous part, the first one is better in this part of the game.
So if you intentionally give the school and other colors very bright blue
will move up more naturally.
Shake this part off transparently with the color inside when you create it.
Able to save the desire of light diffusion out
I opened it up and
Please check the progress.
Even in the present state, we start with the part where the light reflection is weak.
For example, these planks will become stronger and more saturated, and then move to the foreground that
give the addition once on the side where the light hits.
And, if there's something to sort out, go in now.
What. The wood, for example.
Or this part that I want to lower
The sense of structure would be more prominent if it were described with an ending.
Organize these sections like this.
Unfortunately the parts are made in the industry.
Although those parts are weak on stationery, it's not hard to put a few strings.
Doing one more cleanup and cleanup.
so that the painting doesn't leave regrets.
And these bright parts
00:38:14,292 and a little bit of saturation.
Blues added together to give me a leniency once.
It doesn't matter if it's very weak to the point where you can only see the light in person.
Where the reflectivity is lower than the inside of the hat
Usually, raise the shave and move to blue to increase the saturation to increase the blue light in the same frame.
It's better to sort it out now if they have regrets too.
And some of these sweat
Increasing the hardness of the
And saturate a little bit more, a little bit more blue, and move on.
Again, they pile up very fragile.
A little bit higher because it's so obvious.
Less restrictive for you.
Making the area softer.
And try to emphasize the sense of structure of the little curved features, over and over again, to illuminate the edges and corners.
By the way, these parts unfortunately the old style politicians can give you.
These dolls can also make new manuals, but like me
Let's use sales production to manage the menu as economically as possible.
The brighter it is here, the weaker it is the farther it is from here, so just do it.
Slowly rising.
As well as going into character direction and really adding some bright light.
Make three menus and add once more hair and skin and other parts of the metal and things like that.
First, drag the hair a little bit happier so that
From the details strewn with dots and dashes, light up the intense blue
Should I start adding from the shadow area?
Think of the envelope that was put in for me.
And the reflectivity of these glass and things like that is very high, so adding light in those places makes two.
Out of this World
Hearing such thin and small fertilizer.
It's nice to have two reflections together.
These are the details.
Here, the white on white
Brighter
Based on
A small one, just put it here a little bit, the
If you do it all up here as well, please light it up, and then
Make the light reflect once at the bottom.
And here the gem material is intentional on my part, at this point please deliberately pull the drawn line slightly further away.
Then this part should be a little bit darker, and it appears when it's bigger.
Press the top of the gem a little bit.
Touch the opposite part of the jewel once with a brighter color than the original.
Its cast object becomes brighter on the inside.
So, let's make this part brighter, make the inside and the back brighter, and then let those transmitted lights be projected here, one at a time, as well.
Zooming in on the colors that are brighter than the shadows to blue.
Needs to be added once.
It's a very detailed highlight, but these parts work very well when stacked on the painting.
And then with the bandit on one side of the border, stabbing the blue through
This one is the Blue Grille Foundation.
In this state, gently highlight upwards once with a bright light, then jump over.
dealing with some unnatural parts.
These metal moving parts, do not shoot directly ha red, first expand the area with blue light
After processing
When the light enters the inside of the area, shine the light over the whole area, please
Here, too, there will be no original light, but deliberately put blue light
A little bit of white light here, too.
I'll increase the contrast to make it look better.
Instead of it being in the dark.
There are some bright colors coming in to show the effect of the light shining in, which is a way to emphasize this brooch, I guess.
In preparation for the contrast, the
After that, we have no place to describe that
The unfortunate part is the layoff that
Here, if you want to get the jewel-like glow, press the top bit on purpose.
Below is a double silicon shallow inverted light, and what to say afterwards
Better take a picture for me. Bad luck with your metal or something small and slowly climbing up.
It's also bluer and brighter in color here
The wide open area goes up first.
And these sections
The functional area section
If you can't finish with this state, please take your time to sort it out.
Cleaning section. Note the picture of the waste water.
And then go to Mario.com.
Mario Net also don't shoot this part of the power directly, but paint the brighter, bluer colors wider first.
After that, there is a clear light rise in the base.
Overall, I would let the cancer stretch out a little bit between friends.
I would intervene broadly in your ears.
Really let you into the hair side
Don't put thin highlights here when you get into the hair side.
For the idea of spreading from a certain point, paint the widest, sharpest part and blur it the further out you go.
It's enough to improve only famous sentences from now on, right?
If you set the brightest part here, the further you get from here, the
will gradually get weaker.
placing only some of the brighter colors where they need to be separated.
The farther you go, the more carefully you go into the smaller spots.
Think about the ring that isn't there, and follow that ring painting better.
And those parts that you might regret.
If you're going to touch it, you better finish it now.
I want these parts to go to the ears of the law.
Now, to reduce the difference between here and the catacombs, let's use a weak halo
When we look at this from a distance, the
Pile up the shirts, and then pile up the shirts
to emphasize my texture.
A little bit was added here as well, and here it goes like up
The whole direction is one-way.
If we do the description later, this side of the description will die, so it's best not to separate it.
And also, at the crease like this, put it in every time it lights up, not a simple structure, and now you can show it too.
The same long use
With bright colors, it's like going around in circles
Stacked up, here too, like a big press wheel
According to the stars, please join Haillight.
The readability of the painting will be more directional than ever put.
Because there's a lot of light here.
Clearly placed on the bright side so that the areas that don't hit the bright side naturally become shadows, so
Bright side is where we don't cast shadows into the ship part in the initial stages.
It's probably a little bit of a shame.
At this stage now
It's also good to put a few long hairs.
And the skin is also the most prominent part, or only the part that happens to be subjected to intestinal light will increase in brightness once in this state.
So the tip of these parts of the nose
Or take a break from this mesh strip and touch is enough.
Instead, it's better to have a brighter side near the hand touch focus light.
In the case of feet like this one, it's better to be brighter at the top and not touch the dotted egg.
Same thing here.
Now, in the metal section, the
with a brush without pen pressure, without the recommended corporate combination, with a small brush
Now you can shoot for bright colors that are close to white vivid.
In the highlight area that we initially applied the
Just like this across
The highlight is best to enter the connectivity.
If this has area, then it is natural to enter only this interior.
After the most detailed description, we need to be very focused that
Since you still need to view the picture from a distance, it is best to use the last concentration in the figure at this stage.
highlighting the highlight section.
This part of the space is closest to here, so here and here long and weak
To get weaker the farther away, I'll put it for you.
And then put in the mountains somberly.
If you want to use the sense of translucency
00:52:44,327 and intentionally elongate the shadows a little bit for the party
00:52:52,536 at the rubbing of the teeth, the more vibrant colors
There are also ways to add brighter colors after the transmitted light.
And these parts
Strong and bright light that
Adding some transmitted light.
The highlight of this gem is the small size
Just put it once towards the top.
Here, too, is the most prominent face in this circle.
Thought you applied a layer and then applied the sea light.
And it's slightly curved, so the top and bottom is slightly removed.
Because of the higher reflectivity of the outer undershirt, so once the highlights, in this area
It's okay to add a little bit more.
For the thickness representation
Inside darkens once more.
So just take your time and check for any missing spots.
You can stab brighter colors from here before you do the most important part.
This large area goes inside to rest.
is not needed to be able to get into the place clearly. It feels like the more you spread from the middle the more vulnerable
trimming and talking.
A little brighter inside.
Timothy Kilo
Please help me to check if there is a section of the old last term
is the last touch, so when you write in pencil
the painting suddenly has a lot less of the slippery feel that is characteristic of digital, leaving a natural feel.
barely
See, 2 years
Just go inside the area that's painted as a highlight bright color.
Painted so narrowly that
And these parts
And if you can spread out from here, the weaker it will be with pen pressure, the better.
Look inside also slightly brighter, active see.
After that, I think, I don't need to draw anymore.
And finally the last 81.
And, if all the parts are over, I'll give you the Haylight.
Because in this role, the pupils are white, so the super part will be
clearly drawn out.
Placed above the weak
to aid in dynamic expression.
For the part of the big head pin, also for the white layer being placed, a little bit of a cry
It's too easy to be directly above Alcov, only once Seawright
and slightly stimulating the outline, causing the leaves to fall off
This picture shows the last step.
In the bright eyes of
In order to get into the eyelashes, please show the top slightly so that it goes back up and the frame is
Pierce the red so that the thickness of the outer edge sticks out
That's it, all the light hate we can do is go in.
Finally, if you see the original version of the Blu-ray, it becomes such a home run.
Let's listen to a long and tall expression.
Making three layers.
Please paint this character completely covered in black as is.
Cut and paste for me.
And then in this state, you turn it into color and it doesn't change anything.
In this state, the blue is muddy and black is okay, so put the color light once with this color, and this will have an effect of 8.
Paint it so that it goes through the center from far away.
The blue will naturally be fine.
Do not adjust the transparency. Do not adjust the transparency.
If you lower the brightness for control reasons, the blue color can be adjusted naturally.
If you also do Mario.com, the
painted black.
cut and paste, and then replaced with a red building tea branch.
Painted the gradient in the distance with a very dark, muddy blue so that the effect would be brighter.
If you come down from the hair, then the blue light becomes a light state.
And also, the opposite also for contrast, slightly less.
Not black, but the color used when using a slightly bluer darker light.
Let them go through from a distance
Press here with the overlay and it will naturally turn black to blue.
In this state, reduce the transparency a little bit, please
It seems to work if you're done.
Finally, if this light illuminates the place to take a picture, there will be a diffusion effect outside, in order to endanger that.
We used a very soft gun in the light illumination
A little bit of release.
Shine a little wider, and put each piece like this.
These parts
And the white glow is awkward, so it's okay to put it under the character.
In this state, the
It will naturally become blue if you change to blue.
The layer will also be written as a background, so it goes down to the bottom.
Similarly, with the light from MarioNet shining through
The wind is usually just a gentle brush that
The effect of a little light spread, I think the shot is the effect of the goal glow.
And our improvised
There's this blue light that makes this part change little by little now.
First, like the bear brush.
Narrowing down the area a bit, the
The layer back to the background should be slightly darker than the top.
There's a deep sea feel to it, so the color is darker than this.
Pull the gradient up from very far away.
Above
A faint blue light, as if coming from a distance to the surface of the water, the
playing until you touch the character.
If it comes too much, it will brighten up
Please let me in, please violate the character slightly.
And, if you want to separate the characters as a whole, you should make the background darker.
There are also ways to increase the brightness and increase the saturation if you're willing to match the background.
This glowing object
is much closer to our eyes, so on the top layer, we made three layers of
with a lighter blue color and lay the gradient very wide.
These parts can be very weak, please erase them slightly.
Replace formula6 with an overlay, which naturally emits blue light.
In this state, please reduce the transparency
This friend will be turned off and on later, so the color will be assigned to you.
I'll hack it again after this one.
Keeping the connection is easy
On the light layer, the
A little bit of grapefruit peel is all that's needed.
When you shoot something like this, you can close your eyes if you have a tip.
Aware and shooting down.
There is a tendency to appear regularly, so there is also a way to take pictures with eyes closed.
If we follow our plan, the
I decided to wrap the character up like this so that it feels down, so I'll just make the temporary manual for here that
reducing the transparency of the
Using this as a base, let this side of the batique gather
I'll spread irregularly along this line.
If you draw Dartig like that, don't talk about Lindsay.
and a few
around the light is sliding around with a smoky tool finger while cleaning
Letting the light create a gathering effect.
The part so prominent is referred to as the third baseman.
Naturally celebrating the party and celebrating.
A little bit brighter.
age a little brighter than the traditional colors.
A little longer size, the
When viewed from a distance, you can also see
Celebrating some party articles with visibility.
It's nice to have a cosmic feel.
Because it's not the part that can take away the ground behind the name, so give the shot weak point
These parts that fall forward again enlarged particles irregularly, showing the direction of flow is better.
and 4 ships
It may also be worth pushing the singles one way or the other to show the sense of speed here.
And this and the highest composite because the artist is so strong that
is a bit weak.
There are some spaces that are blank, so these spaces are blank
These blank areas are very weak, and then just put in like this, the
Please adjust slightly so as not to leave empty spaces for painting.
Finally
There are some characters stuck to the background.
Because only these parts are in the gradient color selected above the mask, the background is darker
Make this part a little brighter.
The opposite is true for the background, if it is darkened a bit
you can separate that surrounding part.
And please keep checking at the far end.
It's okay to end in this state
I've darkened the background.
Make the part that was darkened darker because the saturation is too high in this state.
After layering, convert it to a "split" chorus in the duplicate, so that the saturation will naturally drop.
Reduce the transparency here again.
After drawing the illustration, the
Sales are crushed and death is the main axis, visibility will increase.
With such a careful touch, the
We refer to the reference picture folded, or overlapping, please rest, or even to me.
And I will cut out the image in order not to leave unnecessary parts.
Above the curatorial visual ballast, only 5 in the middle.
Now with the contrast on this side, the painting looks much smaller, a little bit wider and a little bit better in the central layout.
And let's cry together and group up here for easier organization.
Combine the quotes and reasons to make a strip rope.
And these friends are important, so temporarily assign colors that
At most, they will also vote for further adjustments during the make-up phase.
This is a slightly brighter spot, inserted near
Throwing a sword at Lo 100
Give the game a little brighter, use the Conti computer to shift the kids, the other end
Made it black again, this side is blurred, too
Specify the area and darken it
Admiral raises, so it's natural to put it out.
If you do this, the process that can be done together during the illustration is almost mostly lit up just fine.
After saving the picture in this state, please check with other monitor or find the regret.
While finishing, we will move on to the next step: correcting and finishing the image.
Thus, after this stage, rather than the process of drawing, it is closer to the stage of correcting the photograph, with very little use of the digitizer in practice.
In the light representation and detail representation, just complete all descriptions and go to the next step.
So, I worked hard listening to a memory period - the river - and let me take this illustration to illustrate the next time to save and organize.
The last time I saw you.
Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.