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It is customary to use color limiting in Pixel Art
Remove the most necessary minimum
This allows the drawing to express cleanly and neatly
The main rule from which you can
Start
is to take one or two colors for smoothing
No more
And also to write Everything manually without using tools like brushes
Will protect you from mistakes at first pores
Let me demonstrate How we can apply anti-aliasing in practice
Anti-aliasing occurs at the junction of two colors
The first step we need to choose the main two colors
Which we will smooth
One of the colors can be background
A 2 just a spot on it
Hello Or maybe just lines on background
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Or several colors on one color background
Choose for yourself in general
Now to add anti-aliasing to all this
We must, based on the two colors already available,
Choose an intermediate
one For example, if we have black and white colors
We need gray
It will act as a smoothing color
How do you again, you see
Now I'm adding anti-aliasing, I don't make a row of a bunch of colors and I don't create some kind of Gradient The
maximum row is a row of 2.000
This is the only thing I allow myself to
Do not call back and not make the picture small
Often when creating anti-aliasing people make
Such a mistake
They
For example
Want change one of the primary colors
Changes it Anti-
aliasing leaves the same As
it was originally
And in the end it turns out that it does not smooth, but rather acts as a stroke
In fact, it does not perform its anti-aliasing functions
Therefore, in this case, we need to choose a different color
Somewhere between those colors that we have already selected
The main thing here is just to understand that anti-aliasing is a cross between two colors
It will not be possible to change the primary colors without changing the anti-aliasing between them
Let's now change the color of these spots and see
Why can we add anti-aliasing if they are colored
Let's take red and blue
In this case, our situation is more complicated.
Than grammatical colors
But it all works pretty much the same way
We will have to
Choose something in between but now it’s already difficult for light ones And also a kid
If we want to smooth out the red and blue colors we can choose fioretta for this
What color
Should we choose an intermediate one
We we can determine by the color wheel or just a color tape in a graphic editor
For example
Green
We can bring to red through orange
But it is worth considering that all combinations can perfectly suit each other and go
And not all countries
Ideally performs the role of smoothing Despite the fact that they are intermediate
For example
, if we do
Smoothing between green
Light and
Red
-Violet color This
can start to get out of the picture, that is, the smoothing itself is out of place And
the catch here is that
Purple is colder than both green and red smoothing I sit with purple smoothing it turns out so that It is not dependent on other colors Hue a Pulls too much attention In general, As you can see The presence of Light Already requires more More consideration of different nuances
But after practice, it becomes
clear on an intuitive level
In principle
When drawing, you can do without anti-aliasing and use it
Whether or not you decide
However, the principles that are involved in creating anti-aliasing
Is comprehensive
Used
Including within the whole picture
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