All language subtitles for 7 Introduction to drawing

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Original subtitles

The first question What

do you need for yourself

In principle

The resolution of your game window

Even within the pixelart range itself, the resolution is large enough

If earlier we relied on platform limitations

Today we are faced with the popularity of gaming

And how costly or not costly

Artyom

For a single

size pixart resolutions

Photo 640 by 360

380

70 and 320 by 100

People came to this of course unsafe

The fact is that all these resolutions can perfectly scale

The most popular screen resolution today

Liberal standard

With a resolution of 1920 by 1000

Because it is the most common Let 's take a

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few games or poppy Ipro scalable

Lions

The first is its miniature hour 320 by 100

Dasha

480 by 2

Average check

Enough for some intricate ideas and there was Frost Bulsyn is used directly And it is enough for everything Pay attention to how much the Resolution affects the detail ctg2a The difference in drawing the same object in different styles It can differ dramatically This is what can be drawn at a resolution of 320 by 180 in a couple of hours can easily require

4 hours of time and more pressing for

640x360

This is so to speak

Academically

Every detail is taken into account

When the process of drawing the same elephants of locations becomes more complicated

From the increase in resolution

Microfiber

Therefore, game projects now only

In the rarest cases go beyond 640x360

But in any case, don’t worry too much you need a resolution

Set without increasing it today there are enough artistic means to significantly

Work out any one

Take at least 8-bit as a basis

In the future it will not be very difficult to pump it up to 16

As the developers did

Of course you have to

Work on improving them

Eight-bit games even today are kept in a simplified range

Questions

In order not to go beyond Steam

If you are worried that you can’t immediately draw something important, taking into account

All the colors

Subtleties and shapes, don’t worry

Benefits of 8-bit to start drawing are big enough to start

8-bit

In a limited palette of super-bright colors

Harder to get confused

Easier to create

Color accents

And the consequences can be redrawn when you get enough

experience

In the text of the size of the game window, you should think

Next I'm the size of the characters

Calling the first

Orthoflex clown to draw

Characters too large

Either too

Situation when there is a desire to add details but not enough pixels This is the norm

This you should understand what you will send with all your technical Nastya

Improvisations Compromise

Now understanding these compromises

Save hundreds or even 1000 hours of working time Let's

go this is what

Pixel anime characters are based on the method Time-consuming frame-by-

frame

Due to which to cope with a large resolution and the number of details Live more difficult

It is very important to observe

this Proceed from expedient

For example, my colleague Andrey

Zapravshchiki somehow drew and animates the characters did not follow the quantity

We were surprised that the character turned out to be twice as large as it is enough

Large sprites from other games

And that it would be a shame for you to reduce without losing readability as it would be enough

And it would be possible to reduce the work

Two and she would not lose much of her character

To me, for example, my acquaintances a taxi driver a couple once treated enough

They are expedient terms of reference

In one case, as if Andrei can afford it, he professionally they

But

Often people treat someone

Zach anime

Where

They have

The terms of reference say the size of the screen that digests the ass

Just to enlarge the character

At the same time not want it to be a pixel

Naturally, no one agreed and everyone advised the character you know how

Because there was no difference

Compatibility with it was less

Redrawing and animating all this would be extremely labor-intensive

However, choosing the size of the character works in the opposite direction

Because characters with a relatively small number of pixels require very painstaking work

Evitalia is still in the early stages

Especially if you are not trying to make a matchstick man

Like those on the map

Work on something special

Also bring a very high quality in terms of uniquely

Characters

Fit

Vysotsk

50

I already have them for now

Therefore

The choice of written resolution may be dictated by

Economy in conjunction

With the style of gameplay in your game

First you can select the resolution

In general and then the relative size of the character and others

Relative

If the edge is a simulator

The size of the protagonist varies

from 1 5 to 1/8 of the height of the screen

For an army of small characters in simulators, this can be

1/13

For fighting games, where usually

From 2 to 4 active

Ratio from 1 4 2 1/2

Heights should also take into account the shape of the staff

One too little man in the frame

May look like a tight cheat as a folk character

AND Here comes the gameplay factor

Namely, that the schematics of the construction

You can pay attention to

Flattened or

Heroes are found

It is in games with dynamic dimple platforms

Where the hero jumps a lot in height

And the external shape of the heroes is more

Square

Examples This is Mario

Eagle Island

Look at how many kinks are here on one

B normally looks like this level building

Characters

Height is described 12

Here, by the way, it is worth reading interesting to mom

Positions himself as a platform

The hero made enough raft

Not very long of course

To

not lose the feeling You are the most platform

Thanks to a slight shortening of the limbs, we seem to reduce the possible boundaries

Characters in each case The

apogee of this compaction

Mario

Kotor

Always within the same product

In games that hurt corridor type

Castlevania

Where tiles

Purely outwardly do not look green in cubes

Characters intersect spaces more horizontally than vertically

And they usually come in

Usually your pains are elongated rotary The

edges are less pronounced

More of these

Watch the disc

In general, they came up with a cool

character can turn into a ball

This is just useful for

Crossing points with many

There is literally a reduction in the boundaries to a stable level

Thanks to which the platform is good And

in some worms Jimmy for example with this without problems

Because

Moving sweepingly is beautiful but it does not allow you to determine

its boundaries And which way to look When choosing the shape and size of the character In the future we will consider this topic in more detail with all the tone It was simple Regardless of the resolution of the pixart All styles Represented Basic You can say the rulebook is tied to the nuances These things are not worth it

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First you need to break out

In drawing

First Where to start

Italy

If you draw

Lines at right angles

You most likely will not arise

Drawing oblique and curved Does it require

more masters

in Pixart, the lines themselves as you see are similar to

If in normal drawing the smoothness of the lines

Movement

What

Pencil tablets

In pixels, the alignment is more narrow

If you try to

Draw a curved line in pixels

It will most likely be

Thickening in some places Eurydice

Therefore, it needs to be corrected in this way

Remove the thickening and adjacent

The deletion has already become clean, you need to follow the poet

Sequence and

Paid progression when increasing

First one pixel then 2 then 3 and so on

And to draw a straight line at an angle

Just

Make a sequence of pixel dashes with the same length

If you have for example if topaz

First 2 pixels then one

Now 3

Then you will have a kink and Sorry it will be natural The

easiest way is to first draw everything crooked and then there is

Well, in addition to this, you can use the piximperfect function

Which is able to

Correct the

emerging thickening 0

Excellent story editor

There are tools for creating geometry

Circles squares

Facilitate the process

Well, even so, it is unlikely that it will be possible to completely get rid of

It is

already firmly

It is worth paying attention to the fact that in addition to drawing lines there is also an option

Drawing

15

In which the resource is reasonable retirement

Ivasik

Forms 125

Even if you draw pixels, start a spot

The border between two colors is also will be a Con

Pressing which will need to be followed by the very rules of

Novaline

When

Depending

You can

Add a mob

Exhale this is able to highlight the character relative to

Mutko 's background

It's not a matter of delimiting the background characters

because if your character is on the left

Stroke not a Porsche to put your problems

Fix it will still be dirty and

Even though it will stand

out At least a little more The

most important thing will be to choose the right color range

For example earlier in games on the same Dendy, the backgrounds were quite uniform and

the Character of all this Highlight

You can notice what he did on purpose

so as not to get out of us

Characters

In more complex games with a lot of colors, a distinction is created in which

All characters should be more contrasting with the background

Touch by the way, not only of course the characters

But also the foreground colors that differ from the background colors and stand out. Stroke , in

essence, also presents itself as a control element.

Well, it’s like a thing. Maybe. files Look at the same Mario At least some of his elements Hope clothes will always be AND If you add a winding to such a three-color character You can notice that Touching with different colors it Contrasts a couple Because of which its color Views change depending on the location AND adjacent to her color

Or they are added only in special places that need

to be poured in order for the contract to

move its lines

In this context, it’s just worth touching on the concept of the relative weight of the Pixie

And in principle with respect to the

Flower

Let’s say I draw a fly

agaric Because some of them will be more conspicuous . If I draw Characters, it will be visually larger .

By changing the color so convenient

Then the color of the pixel

Merge with the background

With the help of such light manipulations the pixels we can expand them Large object

Some line

We can betray an intermediate thickness

Create a

Smooth transition it

In case we are drawings

Cracks or

Marks that

touch

Not only 1 pixel or 1 pixel

Color areas

You can lose weight object

Or draw a conclusion

Like for example Here I changed the color with a ladle of the skull

Ionistor

Relativity in drawing is built very

This way we can also situationally adjust and smooth out the lines

Without this, it was impossible to give the desired shape . This opens the

way for us. A new concept is

separately selected .

Charter is . and Use No more than A row of one 2 syllables Image Can start Within one image you can Situational enough If in one place Include borders We add and in another do not need so leave as

Instagram to use anti-aliasing or

Depends on what is appropriate

Because the house does not require additional time

It should be borne in mind that

Anti-aliasing should not be added near the

Counter

Because

it will depend on

Hannah and the character will not be able to adapt sent different colors

In addition to this anti-aliasing pressing, we may have such a combination

At which one pixel line is parallel to another

A kind of

Shirochany row appears

It is called

Ion can

Some is added in attempts to draw a new one and catches a piece

Soon I will explain more

Why this is

Well, as you already understood, a single Pixel is not a fully

independent element

Depends on neighboring ones

Therefore, due to the location, we can

Meet

Using only 2

Draw a pixel chessboard of two colors

Examples of red and blue

Admit it, we will get them

From afar it will look like violet The

example is called

Working dream on the same principle

Hatching

Used in pixart to smooth enough

Zelenograd

Which

You can’t just

put

Stylistic decision arose

Times of lack of technical capacity

Not used specifically for static

The fact that people were sitting at the table especially played into the hands of the diesel one The picture was not as clear

as it is now Create noise and reduce read Therefore, social networks with color contrast and be sure Now, by the way, some folks Have begun to write shaders to clean up special teasing What should be understood that today the first option may be even less viable In general, at the moment when we clearly see everyone stacking

Diesel looks more like a light addition

They are As necessary

And for individual arts not tied to games diesel you can use

Freedom

There is a very important point associated with the standard

Checkered dithering

This is its bad cost in the bath

Show your dithering this is a pattern but simple

And you can easily draw one

Using map

When changing the position It turns and other movements, you are

unlikely to be able to adequately convey

the necessary changes of diesel

And the detailing adjustment for each of the actions is complete. Changing the volume and angle is a long monotonous

and not giving

any special warehouse

. You see the same muscles. Nagiyev. Only some

Artists

really adjust the level of patterns . situations, if necessary Adjust the pattern to convey depth Artists do not even try to correct the pattern and get off by keeping its static position You can of course say what Siri is Feature but Dithering is a pattern And the behavior of the pattern

Yes, and a semitone that reflects its subtleties

Task

In principle ,

Pressing supermassive HB

The village really takes place

Here, for example, a smooth transition

Furniture is made at the expense of a

Large layer of smooth diesel transitions

The same with stones

Transitions

Color ezaby

Even dust to the word

Also done

Using a diesel

Game, studying this image is possible replace

Some places the stages really change the diesel

one Mostly on the stones in the foreground

Painstaking work

And most likely

Today

The corpse will remain

The concept of leasing can be expanded

Unlimited

Similar sports 50

There are more

Other ico pattern

pixel arrangements Which clusters can be superimposed on Not just as a guarantee Express Go in shape It can be That bath Example the same Gradient could not be Jinxed by any other decent forms Which Semi-pro clusters we are talking about we 'll talk next Opaka I think this is enough to get started We've covered all the basic techniques a beginner needs to get started with Pixel Art This is a pretty good start

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