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Looks all real.
Looks all real.
Looks all real.
That was a dark day indeed.
I believe that really happened.
It's a myth.
Easy to dismiss, young one.
If you care to remember the details.
Still, no point worrying about the past.
Even if it is true.
A dangerous attitude.
Really?
Why do you say that?
You don't ever learn from your mistakes.
I'd rather worry about this journey than the past.
Remembering all that old stuff, I'm surprised you can memorize a message.
I guess it might have something to do with peace talks.
If you bring up all that old nonsense.
My message is for the king and his ears only.
You ask me about the peace talks and why the orcs left.
Don't try to twist my words to get my message out of me.
There's always more to a messenger than meets the eye.
Good lesson for you to remember.
Eyes open, ears blurry.
If danger is lurking, this would be the stretch.
Why's that?
We're about midway through our journey.
But at this point here, from the capital back to port.
Interesting.
Why?
We're in the middle of three hinges.
One engine?
A woodhenge, a stonehenge and a sea henge.
More royal maids tales.
Aye.
That's enough history lessons for one day.
Well, I hope your message contains less nonsense than that which you've spammed.
Weapons.
What do you see, Griff? Fresh tracks.
They did that way.
No.
Stick to the path, stay together.
Griff, you lead.
What power does a henge have? We've seen one.
Not the big stones of people chanting around them.
It's a stonehenge.
Seen that.
And a woodhenge nearby.
Never liked to get too close to that one.
Always got a bad feeling around it.
You can never trust magic.
And wires move.
Truly.
Always wires to keep your distance from that which you don't understand.
Power moves in mysterious ways around the henge.
A triangle of them.
That's a lot of energy.
Which means?
Too much energy creates a fog for magic uses.
Hard to find each other.
Never bought into that.
Magic senses magic.
You've never walked into a room and said someone was angry.
It's different.
Communications of the capital would be far simpler.
Have they not created simply hinges nearby?
Much would be simpler if people embraced magic.
This message... Must be a good one.
Arlo.
What?
Three guards for one messenger.
Travelling quietly on foot.
Speed not as important as safety and staying hidden from sight.
It's unbecoming to question a messenger and is against the code.
Captain of the guards hand paint as well.
I thought you would be under all this.
We all have to do the simpler duties from time to time.
That's your fond of saying.
Reminds me of a dog.
Picking a dog on its final hump once the nurse is useless.
Arlo.
We've all had the rumours.
And I mean you know this respect that there are younger men coming through now.
With experience.
Some might say they're more in touch with the goings on.
You're obsessed with the old ways.
Except magic of course.
Such attitudes have done you no favors in the Gardener.
Is that a soul?
I'm just saying what's on the mind.
That memory made it a trade with the goblin.
Any younger days.
I'd never break the code.
Halt.
Something's wrong.
Is it more tracks?
Assassins?
What then? Evil spirits.
Could be.
No be ridiculous.
Ever since the Eastern Warlords have been sending treaties over to our king.
There have been rumours of...
strange things happening.
Some say black magic lies here.
Brought west.
And the black forest.
Let's step off the path.
See what happens.
Use one of your tricks, eh messenger?
Keep our distance from danger.
The black forest.
Why from there?
Well, I enjoyed the company of an archer from the Warlords' travelling company.
She said the journey there took twice as long as it should.
They no longer travel through the black forest.
Because of dark magic?
No.
She said a sickness comes from there.
Now.
When were the first plague victims of the season?
When?
After the visit from the Warlord.
Quiet.
No looking, look.
We need to keep moving.
We must get to the...
Ah, ah, there was a lot of foes.
Do you know of this?
My message is for the king.
Won't be much use to him if you fail to deliver it.
It's better for it.
I wish it were.
It'd be much easier to deal with than this mass.
Do you know who it is that may attack us?
How many?
Where are they coming from?
I can change our course.
That's all we need to know.
Fine.
We move.
Keep an eye out for any stragglers at the rear.
It's plagued.
Be wary.
Don't touch anything.
They're outcasts.
There are a lot of them moving hardly for sick people.
We must keep moving.
Do you know what to do? Stand around.
Stay calm.
Attack.
Let's get out of here.
That must be painful.
To be stabbed by a wyvern's tooth.
A wyvern?
You've been listening to too many tales around the fireplace and words on the wind.
Just because a tale fades doesn't mean the truth that it does.
They didn't fight like people die in a plague.
Strong as an ark, that one.
Arlo.
Don't.
Careful now.
How do you know?
The wyvern's tooth.
It's what the poison does.
For a while.
What are you talking about?
Something is terribly wrong here.
You should ask him.
I can... I can... I can hear your thoughts.
Give your thoughts to yourself, young one.
Is he pregnant?
I'm not pregnant.
I'm poisoned.
It's not.
He's right.
My grandmother used to tell me the story of a wyvern and a wyvern.
Time to die.
Stop!
He's got a knife!
He has read my thoughts and he has heard the message.
Please.
Take me to a healer.
Please take me to a healer.
I will kill you as soon as your back is turned.
Can I trust him?
Of course you can.
He's one of mine.
I'm sorry.
I didn't taste it.
He's lying.
If you can hear my thoughts... what am I thinking?
What are you looking to see?
What's the message? It's not.
I'm sworn to not reveal my message to any but the King.
Dead messengers.
A poorer deliverer in such promises.
He was already dying.
Wyvern, Venom, Vint, Clarity, Bork and Vulture.
I saved him from a miserable death.
That is all.
We must move on.
You have seen what is out here.
I don't know what I saw.
The wolf, the wyvern and the warchief.
The wolf will hunt the enemy.
The wyvern will see the enemy.
And the warchief will end the enemy.
That is how the tale goes.
So, shall we keep chatting or keep moving? Your choice.
I shall go on alone if I must.
But if such beasts are lurking, my message must be important.
Think on that.
Go after him.
I'll be right behind you.
Don't trust him.
I'll save you for the battle, hmm?
I remember your bravery last winter, fighting off those wolves.
Wyverns and plague faces indeed.
Battles.
If you find yourself on a road alone, when you should be with those you're meant
to guard, something's wrong.
In such moments, it is foolish to look for your charge.
But if they are meant to be seen and now are not, movement is key.
One perspective has failed.
Try another.
Do not wait.
Do not linger.
Move and keep moving.
First rule of war is to attack.
Never wait.
Never bleed.
Until you have the upper hand again.
And when you are ready, you will strike.
Once you are victorious, then you should seek out that which
you have lost Danger once defeated gives us time to breathe.
We saw it, but we had no time to warn you.
We took care of it.
We must hurry.
Are you hurt?
Arlo wanted to be a messenger.
Said the world of travel was cloaked in fear and
messengers would prove that you could journey safe.
I'm sorry he was proved wrong.
He wasn't a good man, but he was decent.
I've known a lot worse.
It was a horrible way to go.
In some cultures, death by wyvern is considered a great honour.
Yes, I was eating the brains of a pigeon.
It doesn't mean I'm going to do it.
What is it? A wind.
It keeps changing direction.
I noticed it too.
It's the sort of thing Arlo would have chastised me for.
Another trick of the senses.
I'll tell his father of his passing when we return.
I've met him before.
He hated that his only son became a member of the guard.
Wanted him to farm wheat like he did.
Good coin in that.
More than we are.
Magic senses, magic.
You may feel small at times, but in the river of life, you may do more than you know.
Little choices often have the biggest consequences.
Thought you didn't make the cut.
Somebody dropped out.
Ah, so it's true.
People are talking about this.
Mother.
You beat a man within an inch of his life so he could take his place.
He taunted me.
He said I wasn't up to the task so I proved him wrong.
I told you he'd done it.
Well, time will tell.
If you were the task worthy enough to stand the
test of time, my woodwork will wither and wear.
But well, if you can become a warrior...
The world remembers warriors.
It is.
I don't think you had it, do you?
To get back in the running.
I'm proud of you.
Better than this waste of space.
If I say I'll do a thing, I do it.
I'll give my best trying.
That's it.
Shame your best isn't worth more.
It's worth more and more.
What you do is to it.
Oh, not this again.
I'm busy.
And what you do is important.
So I'll leave you to it.
Art creates artisans.
Sharing knowledge and beauty for generations.
Lessons you learnt when you were young.
Best you forget them.
War creates warriors.
Focus on that.
I'm proud of you getting back in the running.
You bring honour to the family.
Ah, no waste of space.
You learn to work with wood.
You always have a table.
Work with plants.
You always have medicine.
Crops always have food.
Jimstones always have magic.
Spirits you will never forget the past.
And you know what, Mother?
It sickens me that all you care about is death and destruction.
Yes!
Plants!
Crops!
You!
Death comes from your hands more easily than life.
I see what's good for you.
I know what's best.
A warrior!
If I fail to be a warrior, I shall join the guard.
And be a walking shame for us to endure.
Don't you dare! Rith.
Ah!
Can you feel it? It's like.
..
An anger growing.
Yes.
I think it's time you shared with us what you can, messenger.
There is little to tell.
Little enough is better than nothing.
We know the path to the messenger.
And the way of the Guardian.
We ask you to break neither.
Whatever you can share with us may be the difference
between more deaths and you succeeding in your quest.
Our quest.
Our lives matter not.
That is the way of the Guardian.
This is your quest.
And we will protect you to succeed.
What?
You take this seriously.
With our lives?
That amuses you.
Good.
What then?
How can you not feel this?
The anger is rising, the fury has come.
You truly feel nothing.
You?
What I tell you now, you can tell no others.
That is the way of the Guardian.
We protect all.
Word, witness, magic and spirit.
You do not know this?
No.
But it makes it far simpler.
That creature you saw, it is a Warchief.
An orc?
Yes.
What Griff and I feel now are its anger pulses.
The energy that travels this strongly and this far?
The Warchief calling to its clan.
To achieve such a level of fury, it must be fighting for its very life.
And yet, it... Is...
It is our command.
It is a warchief! But this.
..
The warchief is not here.
Say, I am a warchief.
I am a warchief!
That is a war cry.
I don't believe you.
Believe your ears, even if you can't hear the power of it.
If a war chief makes a war cry, then it creates a war path.
And the war party will follow it, and when they
reach the war chief they will make a war camp.
And they will bring war to the region, but works haven't been seen...
Enough time for the area to become rich with plunder.
Foes to kill, food to steal, tokens to keep, when a war chief wanders...
No, humans can sleep.
Is this your message to the king?
We're only part of it, but it is prudent you now know.
We must reach the king.
The others all disappear for a beer about now.
Like my own company.
I heard your friend got the plague.
Hmm.
I don't like what we do to them any more than you do.
Is there else we can do?
They endanger all of us.
FU-
You're a good- That orc.
When it screamed, you shuddered.
That is no mere orc.
It is a war chief, and yes, I felt the power of its war path.
How does all this work?
When you are open to spirits and magic, you are alive to such strong currents.
It is a pulling sensation, like you are following the right path.
And a war path truly leads to a war chief?
Yes.
And you can feel this? Oh, yes.
You are gifted in magic.
Is it close? Good.
We should press on.
There is the rule of two and the rule of three.
Two forces will always oppose one another.
That is fact, the rule of two.
The rule of three is that one should know there
is always another influence outside of the two.
You hunt it here.
This is man versus animal.
Why is the deer there?
Looking for food?
Perhaps it was having a post-meal stroll.
You are correct.
Perhaps.
So there is no three?
There is always a three.
This is not a riddle.
Who will solve it?
The rule of three is as you see.
The deer is out looking for food.
He is searching for a mate.
He is maybe waiting for a friend.
But it also applies to the hunter as well.
His village demands he comes back with some food, demands he comes back with some meat.
But the sun is high in the sky, so he is hot.
And it has been a long day, so he is tired.
He is only good.
But the rule of two cannot be either.
I can help my friend.
We are not opposed.
If you help a friend, then you are putting a friend in your debt.
How many more of them are there?
The rule of seven, there is luck in all names, even being outnumbered.
If you were to attack, you would overwhelm me.
But you are not all attacked.
So the odds of my victory against all of you are still just that.
Odds.
The result is not yet confirmed.
In dire situations, you must cling to this.
And know what appears to be a weakness may be a strength.
Our lack of metal will become the rarest of material.
It means we fight with wood, gold, and stone, which
are much quieter than the clang of steel and iron.
We have
limited weapons and supplies.
Therefore, we train in all weapons.
To an advantage.
It's coming.
A war chief.
Oh God! It's here.
What?
Maybe We shouldn't have been able to do this.
We should have.
We are one thing.
We should have.
We should have.
We should have.
We should have.
Hmmm...
I've seen plague before, but that...
There were so many.
And they had weapons I didn't recognise.
They were teeth.
No.
They had ant teeth too.
And I swear one was a spider fan.
No, no, no, no, no, no.
What? This is like a.
.. a bad dream.
A nightmare of things long extinct.
No one alive has seen an orc, let alone a wyvern, a giant spider, or...
Or an ant.
You have lived sheltered in the corner of the world.
I dare say you have seen nothing of the Elder Races.
The Elder Races are nothing but myth and legend.
War has taken its toll in more ways than one, but here's proof.
There is much happening in the world outside your village.
We must keep walking.
The Warchief is near and he's unpredictable.
We need to walk.
Do
you two always travel as a pair?
Why?
For light conversation, nothing more.
You've barely spoken, less prompt.
Unless it's about the Elder Races.
I am a speaker of the guard.
Where the captain goes, I follow.
Forgive me.
What is a speaker of the guard?
You seem to know very little from one who carries such an important message.
A speaker of the guard is one who also feels magic, gemstones, or spirits.
So as to speak from one guard to another.
Not that there are any guards we can communicate with anymore.
Why's that?
Folk don't like the old ways.
Now we get to our little more than channel and energy.
He's an outsider.
You fear me?
Ooh, I'm wary of you.
You turn up, so do the plague.
Now an orc.
Talk of things long-forgotten.
Kill a guard.
That was a mercy.
You killed him.
Then you don't fight.
I can see this isn't easy for you.
And the Elder said, this one great power we will split into three.
The gemstones in magic and spirits therapy.
Two for the Elders, and the dragons get three.
And one for the humans.
That's plenty for thee.
And you can't use gemstones, because you don't know about the way of the Guardians.
We should keep moving.
Oh.
No.
We stop.
Now.
I thought you had to keep your oath.
You're a hard man to like, Orion.
That counted against you in the selections.
You stink.
You speak your mind.
You never do things by halves.
People hate you for it.
I respect it.
The best position I could get you.
Captain of the Guardians, in back of the town.
I'm sure your family will be pleased.
One last thing.
This is passed from captain to captain.
What do you know of gemstones?
You were born with gemstone, spirit, or magic.
Or none at all.
The first Guardians were created to guard the secrets of the gemstones.
For without being taught, their power will never be awakened.
All of the gemstones know the Guardians, no matter the race.
We may be banished to no more than a town guard these days, but back when peace
roamed and all were free, the Guardians on a more important station.
Something we should never forget.
Magic users have no need of a guardian, or a guard.
Which means you must be... you must be a spirit user.
Shiver down your spine.
Spirits come to dine, feast on your senses, eat at your soul.
A spirit master never leaves you all.
A lovely rhyme to warn you away from us.
We who walk with shadows, that few see the splendor.
Together the spirit guides know all foes must surrender.
I wondered why they told me to ask for the captain.
It made no sense, but now I understand.
They wanted me to find you.
What do you mean?
You are?
I am a spirit guide.
Now, apprentice to a master.
None would teach me to be useful with my talents.
So I went in search of answers myself.
It's my time to learn now.
My calling has been heard.
A master has found me.
I've known you for a long time, yes.
And I have had to keep my secret all these years.
For people like the old ways, but not so much the magic.
And even less, spirits.
I thought you used gemstones.
You never even asked.
Your hatred blinds you.
The spirits reveal all, for they are the souls of the dead.
If my own community would not even support my
skills, then why not side with those who do?
This is a dark path.
You wanted a griff.
I have always respected you, Orion.
But there are bigger things at play than you have ever understood.
My way has changed.
The new path lies ahead.
We must move on.
The wind is following us.
Your mission is done, Guardian.
We need you no longer.
There is a natural calmness that always comes with acceptance.
Accept.
Be.
You seem to have a problem with that.
Hard to accept.
I raised someone kindness, and his reputation is as a thug.
We have rules.
Someone breaks my enforcement.
It's that simple.
I forget your promotions, but no friends.
What you did to that goblin... Never trust a goblin.
Rules are clear on that.
No business with them.
It was begging.
Rules keep us safe.
Have you ever wished I was magical?
Seven sisters now.
Magic has its own price, and that's gems.
Now some can work with gems, and others wield magic.
But spirits can undo both.
Spirits will take from your soul.
You were safest out of all of that.
It's a weakness I would love to cure.
I must have no talent for it.
One day that weakness may become a strength.
You'll get yourself in enough trouble as it is.
No use courting more.
Never forget.
Magic senses magic.
I had no word you'd come.
But you felt it was to happen.
Yes.
That is the call of the spirit.
It binds us together.
Makes hunting those with magic much easier.
When an acolyte becomes a master, an apprentice must be found.
Powerful magic can only be cast in pairs.
Together, we will achieve great things.
I have been sent from the Black Forest.
And where are we headed? As intended.
The king.
But he outlawed all spirit users.
My father and mother...
All fear that which they don't understand.
And the orc?
We are leading it to the capital.
Hurting it to, I should say.
Hurting?
The plague faces are under my control.
They have all sworn their souls to the spirit in return for eternal life.
But we killed some of them.
You killed some of them.
I had to ensure you were worthy.
And I didn't know if it was you or the captain I sought.
Magic users and gemstone workers can sense others of their kind.
Spirit guides cannot.
A weakness and a strength.
But we can feel a point of the spirit.
The spirit's pain.
Power.
It is fed by soul.
Pays to be wary of following it too closely or too blindly.
A great work of your life now will be understanding the ebb and flow.
Some say it is like clasping onto a dream at the point of the waking.
I prefer to likening it.
To recognizing someone.
But misplacing from where?
I have much to learn, master.
It is good to talk of such things in the daylight.
Long have I hidden in the shadows.
Ryan's got you on fire, do you?
It's going to be a long day for you.
You know they're burning spirit witches down there, so I'm sure.
Yeah, you should come join us.
It's going to be loads of us.
It's going to be great.
I heard you fought in the troll wars.
That you were left in the boom pits and managed to escape.
That's all true.
I'm sure it sounds exciting now.
But when you're lying in a ditch, unarmed, violence all around you,
quickly understand that no one will be coming to save you.
Choices ahead are all yours.
I would die by a troll's hammer or a goblin's sword.
Or I would make it back to the front line.
Or I could protect my people.
In times of war, the choice is that simple.
Survive or die.
Problems have metal and blocks of it.
They mine it deeper than the dwarves.
The colours are impressive.
Trolls have no need for it.
Rock and stone are their weapons.
I wouldn't sigh the broken.
I used the hilt of it to kill an Indatron.
Then used what I could and when I could.
My sole purpose was to kill.
I didn't know if I made it back.
But I'd taken a vow to protect my friends, my family, my people.
So, you weren't a warrior?
He started out as a guardian.
You went to war.
You rarely go to war.
War finds you.
God damn
it!
So the Ork will attack the capital and bring war to these lands.
Indeed.
And we will raise an army from the dying and those suffering from pestilence.
And crush them all.
With each new soul, we will become more powerful.
Until all serve us.
Surely souls are only useful to a necromancer.
Stair and henge to the north.
Seahenge to the east.
Woodhenge to the southwest.
A henge draws its power from the earth for sea or the wind.
A triangle created by the three.
Will allow an acolyte of the spirit to become a necromancer.
With a sacrifice.
The greater the sacrifice, the greater the power.
A king.
Your message is that he must die.
You are a quick learner.
An apprentice you are, but an acolyte I prophesize you will become.
Perhaps even a necromancer.
A true path to greatness.
Star.
Where are you off to? To kill it.
Look at his neck.
Still bleeding.
Means his mask has been freshly stapled on.
I know your brother was killed by a plague face, but they are still human.
Unfortunate souls.
It's looking to infect others.
No.
It's looking back at home.
Same as you do.
Same as I do.
If it comes back in a few days, it'll have started to lose its mind.
Become feral.
Probably desperate.
Probably won't find its way back at all.
You're kind.
Yeah.
I've just had a while to think.
Reckon it's probably best to... ...protect something.
If you can, rather than kill it.
I'll go back to my rounds.
You let it be.
Whatever's changing across the border, the chill is coming.
More families will be coming down this way.
Good place of those children.
Good for farming.
Good for profits.
You mark my words, this land will be valuable in the coming years.
Ho!
It's Captain Ryan.
Oh, we've come looking for you, sir.
We've had news of plague faces from some travelling merchant.
And worse.
Go on.
No, it's just some drunken stage room.
Oats.
I've seen it.
Killing trolls and orcs needs almost the same technique.
Move around in and attack together.
Never attempt a fight one-on-one.
Tida.
Please.
No.
Tiraki Ibar.
Tiri Tida.
Okay.
We've got to keep our beauty.
Arigato.
Arigato.
New.
Coming up.
I will never walk.
I don't
want to stop without your advantage.
What would you do?
You are my heart.
No!
No!
No!
Hey, sir!
Never just look!
Retreat!
Run behind!
I'll get ducked in.
Knitter! Yo, sir.
Warriors destroy and end traditions.
I'm fighting black faces, they're not warriors.
You're not a warrior.
When you escape the trolls, why did you not go home?
There is little rest to be had, whilst the job remains undone.
Remember my lessons.
Take a bath.
You're a good student.
Farewell, Orion.
I had a great teacher, Karnak.
My job is done.
We're dead.
I hate this.
Something vexes the spirits.
Another is here.
Do you feel it?
No.
You are yet weak.
A wind mage is interfering with the death.
Their power is weak.
But they could warn the king.
The messages they send on the breeze.
We should have killed him.
Reuterium, the other god.
You have risen the dead.
You have come to aid us.
No.
Only a... Yes.
Only a necromancer can raise the dead to live forever.
I have the power to do it for a short time.
We must make haste.
Quietly.
Breathe.
Your lungs are burning from the venom.
I'm chilling the air for you.
Just slightly.
But it will soothe them.
Do you know what venom it was? Right.
Well, there's no urge we can do, is there?
I can keep it alive for minutes.
Perhaps hours.
But why the venom here? But what if.
..
The venom is working.
It's rare to share thoughts.
I am Arcanus, a mage of the wind.
I have been tracking a plague on the air.
It's come across the water like a dirty arm,
opening its hand and encircling its prey.
Waves of pestilence such as this is rare indeed.
And why does pestilence come armed with wyvern's teeth?
Following the warchief.
Not an orc plot.
Orcs can't be trusted.
Is that not how the same goes? Please.
A spirit master.
And an apprentice.
Here.
But they hurry the warchief toward the capital and the... the king.
To bring more.
I must send a message, but... they'll have sent me.
They'll be coming.
The henge will make it more difficult, but...
if I'm attacked while sending it...
I'll guard you.
It's what I do.
Forgot you were listening.
You sure you're up to the task?
You got any other options?
I shan't need long.
Just enough to put a word on the breeze.
Can you hear them?
They're thoughts.
You will be overwhelmed by them, I fear.
Stay strong.
I will be as quick as I can.
They will not attack me from the henge.
If you can walk this close, without the magic overwhelming them.
A moment.
One moment before your big day.
You've come to talk me out of it.
No.
I respect your decision.
But...
This might sound silly, but I had a dream last night.
No, it wasn't about today or any time soon.
But a frog was carrying a baby wyvern across the water to save it from a rising tide.
But then, the baby wyvern bit the frog when it reached the other side safely, killing it.
And in its dying moments, do you know what
the frog heard in the thoughts of the wyvern?
What did you expect? I'm a wyvern.
Take from that what you will, but be guided by it.
That is all.
I hope today goes well.
I'm not a wyvern.
Don't be a frog either.
You may be a disappointment, but you're my disappointment.
A waste of space.
Kill.
Kill.
Kill.
Kill.
Kill.
Kill.
Kill.
Kill.
Kill.
Kill.
Kill.
The final lesson is a simple creed.
Say it when you are challenged, for it will regulate your breathing,
prepare the body and focus the mind, and you will be ready.
You say this now and only now.
The next time you say it, you shall be a warrior, for it is the warrior's creed.
Come to me.
I'm here.
Come to me.
I stand and I fight.
Come to me.
Take my message.
I can't go on much longer.
Someone stronger.
Is trying to stop me.
I need more time.
I will end this strength.
This power.
That power.
My message of character.
But the king mustn't have one or something.
And there is nothing.
Control.
Arcanus.
I'm gonna need some help.
I'm struggling, but I can bring confusion.
How is that useful? Come here.
Come to me.
I stand and I fight.
Come to me.
Build them all.
For the king must have what all shall feel.
For the king must have what all shall feel.
Zombies
to the warchief.
We are to slay this mage.
You will not get past me.
She is behind you.
Good to know.
Stay alive.
Hard to breathe, isn't it?
The mage was keeping you alive.
Our apology.
I can smell your soul starting to break.
Pieces of you are dying, but you are desperate to lose.
You are pathetic.
You shouldn't have.
You may have forgotten who you are, breath.
But no, you're not.
I need more time.
Please.
Finish him.
She is bound to me until death.
Enough.
Reminisce with your friend.
I knew you wouldn't kill me, Grif.
You hit me with the flat of your blade.
You'll have to try harder than that.
If you're taking too much out of your path.
This is your mess.
You did it.
Now kill him.
Or I'll kill you.
Do you believe a guardian?
As
such a chariot swift.
You're the king of musty.
Now kill him.
You wanted death.
I am death.
I always saw the best of you.
Still do.
I can't hear your voice anymore.
Did you send the message? Grif.
Did you send the message? Hawks.
Try again.
I'll help.
Did it work?
What happened? The shaman.
..
stopped us.
Guardian.
You stay down now.
You stay.
When you get the chance, you get as far away from here as you can.
As far away.
I'll pay to you as much time as I can.
Weak little things, aren't you?
Do not be surprised.
A shaman could speak many tongues.
So.
You're the survivor.
Spirit blasters like to play silly little games.
I knew something was wrong.
I sensed it on the warpath, but there was little I could do until I got it.
But now.
A vortex.
Created by a trio of hinges.
Forever.
You're a warrior.
Huh?
What then? The Guardian.
You know the power of the gemstones.
The Guardian cards the secrets.
So the power of the gemstones, yeah.
Yeah.
You know the ways of the Guardian.
I know the ways of all human creatures.
Things.
The rule of seven, huh?
There is luck in all things.
You are lucky today, Guardian, huh?
The right place, at the right time, with the right of hope.
I can't hurt you, according to the old rules, which I respect.
Respect?
You know the meaning of that word?
War?
What do you know of war?
Huh?
We look like the evil dead.
You are war.
We live for war.
Death brings us life.
Life brings us death.
You.
You.
No real.
You fear us.
Because you don't know us.
But I know you, human.
Take that.
It will heal you.
I know humans.
You will do as we want.
I won't do anything for you.
Oh, you will.
You will, you will, you will, you will.
You'll go to the king, and you'll tell him to raise an army for war.
Not run away and hide.
No, no, no.
A proper fight.
What is that?
Anger makes us do crazy things.
I was angry on my way here.
Very angry because the war path was wrong.
So we took a detour.
To a lovely little village by the river.
Plenty of humans.
Little thunder.
Quite flitty, probably.
Perhaps you knew some of them.
What is in the sack?
Look,
they're still not going to do something crazy.
Go to your king, Bats.
Raise an army, Bats.
Bring us war.
What's in the sack?
They're going to do something crazy.
Show me.
I took a vow to protect my people.
But you're not very good at that.
I am.
For I know that you're lying.
You don't know where to go next.
That's why the messenger was trying to push you towards the king.
You get lost in these forests for weeks, months,
and probably starve before you reach the king.
The first rule of war is to attack first.
And I'm guessing your friend doesn't speak human.
And we'll probably defend you.
You've got a party.
Are you dead, Gattaka?
You've got a party.
All
do is your talk.
You go.
Go to your king.
Tell him.
You can prepare.
For war.
Your walks are coming.
And bang!
Go!
Attack!
Go!
Go!
Go!
Magic senses magic.
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