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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:29,000 [INAUDIBLE] 2 00:00:29,000 --> 00:00:49,000 Cool. Hey, good morning, everyone. 3 00:00:49,000 --> 00:01:03,000 I mean, no, I think my internet should be good. I haven't had an issue with it, but this morning I had a meeting and it was, it wasn't the clearest, so I don't know if it was me or the other guy. 4 00:01:03,000 --> 00:01:08,000 But just let me know. 5 00:01:08,000 --> 00:01:13,000 Um, so yesterday. 6 00:01:13,000 --> 00:01:17,000 I finally went through, I spent like three hours. 7 00:01:17,000 --> 00:01:27,000 I went through all my spider verse work and I tried to like, grab the stuff that I wanted to post. 8 00:01:27,000 --> 00:01:44,000 So, I haven't, I haven't sorted out the order yet but I can show you I found a couple things that might be might be interesting so we could take a quick look if you want. 9 00:01:44,000 --> 00:01:51,000 Um, seeing this one, seeing this one. 10 00:01:51,000 --> 00:01:55,000 This one. 11 00:01:55,000 --> 00:01:58,000 This one. 12 00:01:58,000 --> 00:02:03,000 If you have any questions or anything. 13 00:02:03,000 --> 00:02:15,000 Just unmute and ask me or type it into the chat happy to explain I can talk about some of these like this one with the spot like this. 14 00:02:15,000 --> 00:02:22,000 He's like, we're like the portals are thinking they could be like kind of like these inky 15 00:02:22,000 --> 00:02:27,000 ink blots. 16 00:02:27,000 --> 00:02:30,000 I had a question. Yeah. 17 00:02:30,000 --> 00:02:36,000 I was wondering how you do the chromatic aberration for most of those images. 18 00:02:36,000 --> 00:02:40,000 Well there's a way to do it in Photoshop. 19 00:02:40,000 --> 00:02:47,000 But with these with all with all these you can see like everything is like so like separated out. 20 00:02:47,000 --> 00:02:53,000 I would just do that by hand. 21 00:02:53,000 --> 00:03:00,000 I'm going to take this image. 22 00:03:00,000 --> 00:03:17,000 So you could do filter lens correction, I think, and then go to custom, and then you see chromatic aberration here. 23 00:03:17,000 --> 00:03:26,000 You can just take a couple of these shift them in different directions and play around with it. 24 00:03:26,000 --> 00:03:29,000 And then you hit OK. 25 00:03:29,000 --> 00:03:37,000 And then you can just do filter lens correction again. 26 00:03:37,000 --> 00:03:48,000 You can do it a bunch of times it's going to affect more on the outside of the image. 27 00:03:48,000 --> 00:03:58,000 You keep doing it, you can see like the green and the pink, they're starting to like, you'll see them more. 28 00:03:58,000 --> 00:04:05,000 Do you ever use channels to get that same effect or is that your main with the chromatic aberration filter. 29 00:04:05,000 --> 00:04:14,000 I know you can do channels as well I think that's what Patrick does. I mean he's, he's like better at it than me. 30 00:04:14,000 --> 00:04:24,000 But I, I don't know I like forgot how to do it so I kind of just do it that way, and then. 31 00:04:24,000 --> 00:04:35,000 But usually what I do on these is I will 32 00:04:35,000 --> 00:04:57,000 select, select a color. 33 00:04:57,000 --> 00:05:05,000 Then I'll like, 34 00:05:05,000 --> 00:05:07,000 I get crazy. 35 00:05:07,000 --> 00:05:12,000 I select a color, I move it a little bit. 36 00:05:12,000 --> 00:05:17,000 And then I can like lower the fill. 37 00:05:17,000 --> 00:05:29,000 And then that's how I'll get like this like big like separation and doing it by hand like this you've got more control over things so 38 00:05:29,000 --> 00:05:32,000 maybe I just want it. 39 00:05:32,000 --> 00:05:40,000 I don't want it in this area, so I'll just get rid of all that. 40 00:05:40,000 --> 00:05:45,000 And then you can pick and choose like where you want it. 41 00:05:45,000 --> 00:05:59,000 But yeah, that's, that's how I did that, like especially with these characters I would just like duplicate the character make like a, like an orange one a blue one and just kind of like, move them around. 42 00:05:59,000 --> 00:06:03,000 Google. Thank you, man. Yeah. 43 00:06:03,000 --> 00:06:21,000 How do you plan your compositions. 44 00:06:21,000 --> 00:06:36,000 I do it one way I do it so many different ways, but usually it's like just picking the three values, making something really bold and and cinematic. 45 00:06:36,000 --> 00:06:44,000 And I just figured out and that like simple three value sketch. 46 00:06:44,000 --> 00:06:48,000 This was. 47 00:06:48,000 --> 00:06:53,000 I think this shot was in the trailer or something but I did. 48 00:06:53,000 --> 00:07:11,000 I did like, tons of different like color variations, I just like, like made a video so you can kind of like see I think it's kind of cool when you see him like moving around. 49 00:07:11,000 --> 00:07:25,000 Even, you can see it's like not like normal color we're just kind of like doing a bunch of like crazy weird stuff to see what what will work. 50 00:07:25,000 --> 00:07:36,000 This was that, like portal spider thing. 51 00:07:36,000 --> 00:07:40,000 Color variations. 52 00:07:40,000 --> 00:07:51,000 This was a set that I built so a lot of these, like the paintings that I did for India. 53 00:07:51,000 --> 00:08:09,000 Since there's like these huge locations with like they're connected to different parts of the city. So it just made sense for me to kind of build a simple model to kind of figure out, like, the placement of everything where everything can go in relationship. 54 00:08:09,000 --> 00:08:22,000 I, I built like the crevice and VR just like sculpting like the rocks and stuff, and then I brought it into 55 00:08:22,000 --> 00:08:44,000 Blender, and then I built the city, the city's like super simple it's just like rectangles. And then, like the main sets like the alchemy triangle building and then the bridge, I put like a little bit more time into those. 56 00:08:44,000 --> 00:08:56,000 But like, like yeah you can see like just like little like orange cubes for like the scale of like the cars and some people. 57 00:08:56,000 --> 00:09:02,000 Yeah, building something simple like this was like super helpful. 58 00:09:02,000 --> 00:09:13,000 When designing like a, like a huge city, and the little squares up here, those are like the gondolas that go through the city. 59 00:09:13,000 --> 00:09:25,000 So it's all just like, help me in the business process like painting this stuff. 60 00:09:25,000 --> 00:09:29,000 Yeah, I have a another question if that's cool. Yeah. 61 00:09:29,000 --> 00:09:43,000 So, for, for this one, did you come up with the layout yourself, or was this kind of like based on the storyboard, or, or how exactly did you reach this? 62 00:09:43,000 --> 00:09:45,000 I was. 63 00:09:45,000 --> 00:09:48,000 Yeah, like I would watch the storyboards. 64 00:09:48,000 --> 00:09:54,000 And then like I knew like okay this has to be above the bridge. 65 00:09:54,000 --> 00:10:01,000 And everything has to be built around this like big like crevice in the, in the earth. 66 00:10:01,000 --> 00:10:08,000 So with that information, I just started building and there wasn't really. 67 00:10:08,000 --> 00:10:22,000 There wasn't, there wasn't a layout or anything, because if there was a layout this is basically like the layout. So if there was layout then I wouldn't have to do this. 68 00:10:22,000 --> 00:10:26,000 Yes, it's wonder how long did this take. 69 00:10:26,000 --> 00:10:30,000 It's, it's hard to say. 70 00:10:30,000 --> 00:10:39,000 Because, like, one assignment would be to design this building so I'd like do some sketches. 71 00:10:39,000 --> 00:10:48,000 2d sketches, maybe spend like half a week on those, and then they'd be like. 72 00:10:48,000 --> 00:10:58,000 Maybe I'd spend like a couple days like, or like a day, yeah, a day or two like building out part of this. 73 00:10:58,000 --> 00:11:03,000 Taking screenshots showing, 74 00:11:03,000 --> 00:11:14,000 showing in meetings like what I'm thinking for like the layout, and then going back and like working on paintings. 75 00:11:14,000 --> 00:11:21,000 Yeah, I worked. I basically worked on India for like almost a year. 76 00:11:21,000 --> 00:11:30,000 I was working part time but this whole industry can so it's like, cool. 77 00:11:30,000 --> 00:11:45,000 Yeah, just cubes, because I'm not trying to be a modeler I'm just, it's just for to understand the space. 78 00:11:45,000 --> 00:12:00,000 I tried to spend as little time as possible in 3d, because, like this is just like basically like a sketch phase for me and then I go into the paintings. 79 00:12:00,000 --> 00:12:23,000 When I was building like this bridge down here I probably spent probably like a day like building the bridge and moving it around planning all this stuff out here, and then I would spend the rest of the week like painting drawing designing and stuff. 80 00:12:23,000 --> 00:12:31,000 The floating cubes are those those gondolas that go through the city. 81 00:12:31,000 --> 00:12:34,000 Another quick question. 82 00:12:34,000 --> 00:12:36,000 If that's cool. Yeah. 83 00:12:36,000 --> 00:12:44,000 Do you care much about the lighting that you achieve in Blender or do you just use it to map things out. 84 00:12:44,000 --> 00:12:57,000 Yeah, like if you build it in Blender it's easy just to take the sun and move it around and like see what those shadow and light shapes are. So, for example, if I was going to be like okay I want to paint this shot. 85 00:12:57,000 --> 00:12:59,000 I like. 86 00:12:59,000 --> 00:13:06,000 I like this camera angle, then I would play with the sun and see like what kind of light shapes I could get. 87 00:13:06,000 --> 00:13:17,000 Not that you have to stick 100% to that when you're painting, but it gives you, it gives you some ideas. So you may as well use it if you, if you have it. 88 00:13:17,000 --> 00:13:19,000 Cool, cool. Yeah. 89 00:13:19,000 --> 00:13:23,000 How do you 90 00:13:23,000 --> 00:13:44,000 do you need to learn 3d. No, you definitely they didn't ask me to do this. It just something this complex, I felt like instead of doing 50 drawings and perspective of the city and trying to like explain it, I could just like pull this up on my computer. 91 00:13:44,000 --> 00:13:49,000 Take some screenshots or like make like a little video like this and send it over to them. 92 00:13:49,000 --> 00:13:53,000 And, yeah, it's just faster. 93 00:13:53,000 --> 00:13:59,000 But, yeah, I've never been asked to do anything 3d you definitely don't have to. 94 00:13:59,000 --> 00:14:13,000 And literally this is all I can do in 3d I don't like I can make basic shapes and put them together. That's it. 95 00:14:13,000 --> 00:14:25,000 What is your process from 3d to 2d, just getting the silhouette perspective into the painting workflow. 96 00:14:25,000 --> 00:14:28,000 Yeah. 97 00:14:28,000 --> 00:14:37,000 Basically just make something quick in 3d. If I do it, and then 98 00:14:37,000 --> 00:14:47,000 that will just be used as basically like my grayscale sketch, and then I'll just work up the painting from there. 99 00:14:47,000 --> 00:14:53,000 Was the biggest thing I've learned while working on Spider-Verse. 100 00:14:53,000 --> 00:15:05,000 I think the hardest part of this movie for me was like so much of it wasn't based in reality so it was like super difficult. 101 00:15:05,000 --> 00:15:26,000 So I think, getting away from realistic color and light, sometimes, and it's like my, like I'm always like outside, like sketching, studying for master paintings like doing all this stuff that's like based in reality and like I love stuff that has like 102 00:15:26,000 --> 00:15:38,000 realistic light and all that but like working on something like Spider-Verse, it's not realistic it's based on like comics and just like emotion or feeling. 103 00:15:38,000 --> 00:15:45,000 So, I think, and I'm like switching my brain, a little bit. 104 00:15:45,000 --> 00:16:00,000 That's something I struggled with but I think I learned to do a little bit more on this movie because the first movie was most of it was like very grounded and based in like a stylized version of New York. 105 00:16:00,000 --> 00:16:03,000 So that like made more sense to me. 106 00:16:03,000 --> 00:16:15,000 But the second movie is just like, like how do you tell someone how to paint something like, 107 00:16:15,000 --> 00:16:26,000 like this like this kind of like color it's like, it's insane it's crazy it's like it doesn't make sense you've never seen this before. 108 00:16:26,000 --> 00:16:30,000 So yeah, stuff like this. 109 00:16:30,000 --> 00:16:43,000 Like, how do I take like a concert light inspiration and apply it to like a real scene and stuff like that. 110 00:16:43,000 --> 00:16:56,000 And we see the final painting I'd love to compare lighting in the final render to how you set it up and yeah like that. Well, 111 00:16:56,000 --> 00:17:00,000 this bridge scene. 112 00:17:00,000 --> 00:17:08,000 I don't have the exact shot, but that turned into 113 00:17:08,000 --> 00:17:13,000 this. So, like we're looking up at that city. 114 00:17:13,000 --> 00:17:21,000 So I could utilize a lot of like the 3d that I built back here for like my perspective and all of that. 115 00:17:21,000 --> 00:17:34,000 So like I would build that and then I would take a screenshot and I would paint over it to get this. 116 00:17:34,000 --> 00:17:49,000 How can we join this sector in real life, like teleport at this dimension. 117 00:17:49,000 --> 00:17:54,000 You also have interest in sculpting 3d characters Z brush. 118 00:17:54,000 --> 00:18:12,000 Um, I don't know about like characters that seems like very tedious, but I would like to get a little bit better at like sculpting and understand those tools more so I could build more like organic environments and stuff. 119 00:18:12,000 --> 00:18:29,000 Yeah, like part of me loves like learning like 3d stuff I always have to remind myself it's, it's like I don't want to start going down that road and then it's like at the end of the day, I want to be a painter. 120 00:18:29,000 --> 00:18:46,000 And like the way my brain works I kind of like hyper focus on like one thing, and yeah, I'd rather, I'd rather be like hyper focused on on the painting part so anything I do will just benefit my painting. 121 00:18:46,000 --> 00:18:59,000 Do you see your knowledge of real life color and light, even though you had to abstract yourself from it helped you for spider verse compared to if you hadn't had it. 122 00:18:59,000 --> 00:19:04,000 That's a good question. Something I thought a lot about. 123 00:19:04,000 --> 00:19:23,000 I felt like that real life knowledge that I had hurt hurt me more than helped me in spider verse because like, I couldn't like wrap my head around this weird lighting, sometimes, because it's like it's fighting something that you've like trained and 124 00:19:23,000 --> 00:19:37,000 been learning like your whole life. 125 00:19:37,000 --> 00:19:55,000 People are more are more inclined to like very like stylized color. 126 00:19:55,000 --> 00:20:15,000 Such a struggle like I paint something more realistic and then they'd be like no no it's got to be like, so like, we have to have like crazy green light bouncing up on this character while like pink light is over here. 127 00:20:15,000 --> 00:20:32,000 Yeah, so, yeah, there are times where I was like man I wish I could just like delete everything I know about my color and light, so I can just like do these paintings easier. 128 00:20:32,000 --> 00:20:40,000 Here's some India drops. 129 00:20:40,000 --> 00:20:49,000 These are just painted flat so they could like build these and populate. 130 00:20:49,000 --> 00:20:54,000 So these, like if you look. 131 00:20:54,000 --> 00:20:57,000 Where is it. 132 00:20:57,000 --> 00:21:15,000 These little shops those became these like, so I don't know if you remember in the movie where like miles is like chasing someone or they're like flying through, through here, and you go by. 133 00:21:15,000 --> 00:21:22,000 You're like flying by all these little, little shops and stuff. 134 00:21:22,000 --> 00:21:27,000 When you do stuff like this always have like a person for scale. 135 00:21:27,000 --> 00:21:31,000 She looks a little small there but 136 00:21:31,000 --> 00:21:39,000 this was one. 137 00:21:39,000 --> 00:21:42,000 Are you going to share this on that station. 138 00:21:42,000 --> 00:21:46,000 Yeah, I'll post this on our station. 139 00:21:46,000 --> 00:21:54,000 Since we talked about like promoting yourself on social media I'm probably going to post. 140 00:21:54,000 --> 00:22:15,000 I don't know Wednesday or Thursday that's like the better, like later in the week, where seems to be when people are spending more time online, so I'll probably when I've got like something big I want to post, I'll like save it for for that. 141 00:22:15,000 --> 00:22:28,000 So here, from the 3d I just like took a screenshot like looking down the bridge. Those like floating cubes you saw turned into these. 142 00:22:28,000 --> 00:22:42,000 These are some sketches I did different locations in the city this one as I was working on it, it got cut from the movie but I really wanted to like paint some of these up. 143 00:22:42,000 --> 00:22:48,000 Like a train station and one of those gondola things. 144 00:22:48,000 --> 00:23:03,000 And like a fountain giant like circle with like tons of cars going around it. 145 00:23:03,000 --> 00:23:14,000 I would not consider that much detail without getting hyper focused on the piece of the painting. 146 00:23:14,000 --> 00:23:25,000 Yes, it was difficult I think you're probably talking about like this one or this one. Yeah, I would, I would, I would like draw a section. 147 00:23:25,000 --> 00:23:38,000 And then I'd like work into space. I would try to like pick areas of detail so like this is a detailed area, this is a detailed area, leaving the background, you know like no lines. 148 00:23:38,000 --> 00:23:40,000 So simple. 149 00:23:40,000 --> 00:23:47,000 This is a detailed area this is simple so I kind of like pick areas like got some detail back here. 150 00:23:47,000 --> 00:23:57,000 It's a lot of like doing something, putting it down, stepping away from it for a second looking at it being like okay, where else do I need detail. 151 00:23:57,000 --> 00:24:11,000 Because it's easy like you get into like this line work, and you could you could be like okay, now I'm going to do tons of lines and windows paint every window over here and over here. 152 00:24:11,000 --> 00:24:18,000 And then to make a pleasing painting you don't want that much. 153 00:24:18,000 --> 00:24:24,000 You don't want to just cover this whole thing with the same amount of detail because your eye needs areas to rest. 154 00:24:24,000 --> 00:24:30,000 So yeah, it's a, it's a balancing act. 155 00:24:30,000 --> 00:24:34,000 Like, what a wall. 156 00:24:34,000 --> 00:24:45,000 So that was used for this, the design of this wall. So like the India Collider. 157 00:24:45,000 --> 00:24:49,000 The perspective in the black and white pieces is awesome. 158 00:24:49,000 --> 00:24:56,000 Thanks. 159 00:24:56,000 --> 00:25:06,000 These are like some color, color key explorations of like what the Collider could look like. 160 00:25:06,000 --> 00:25:14,000 When it's like turning on like how do the colors. 161 00:25:14,000 --> 00:25:24,000 This was like an earlier sketch I didn't know like what the style of the India art was yet. 162 00:25:24,000 --> 00:25:28,000 A couple little things. 163 00:25:28,000 --> 00:25:33,000 In this one they asked for like a story moment of the spot. 164 00:25:33,000 --> 00:25:48,000 And, and Miles fighting, he gets like picked through a, through a wall and you see like India City in the background and the train. 165 00:25:48,000 --> 00:25:59,000 And then the last piece was for like exploring a style and what, what it can look like. 166 00:25:59,000 --> 00:26:07,000 In your class remember you said that you would give yourself 15 minute timer to do a sketch. 167 00:26:07,000 --> 00:26:10,000 You time every part of the painting, you're working on. 168 00:26:10,000 --> 00:26:20,000 Sometimes I do have to give myself a timer, because I'll get caught up in something, and I'll just end up ruining it. 169 00:26:20,000 --> 00:26:32,000 But like, usually I know it's like okay I have to show this painting end of the week, I only have like, like two days to finish it. 170 00:26:32,000 --> 00:26:37,000 So like I guess that's, that's my timer. 171 00:26:37,000 --> 00:27:02,000 Here's that black and white one colored. I like the black and white one better, but 172 00:27:02,000 --> 00:27:14,000 this is how I present like I would like sketch this stuff out in 3d really quick. 173 00:27:14,000 --> 00:27:27,000 Now I'd like draw on top of it, and I would just show them these ideas, so as a quick way for me to just like pump out a bunch of ideas and compositions for them. 174 00:27:27,000 --> 00:27:35,000 These are some color keys. 175 00:27:35,000 --> 00:27:44,000 Miles was like invisible. 176 00:27:44,000 --> 00:27:58,000 I like, I like this sequence that I did. 177 00:27:58,000 --> 00:28:16,000 When you paint an invisible person. 178 00:28:16,000 --> 00:28:30,000 Some more color keys when he's like fighting the spot. 179 00:28:30,000 --> 00:28:34,000 This sequence in the trailer. 180 00:28:34,000 --> 00:28:36,000 Some posters. 181 00:28:36,000 --> 00:28:46,000 I don't think they used any of them but there's some ideas, asked me just to shoot them a bunch of ideas. 182 00:28:46,000 --> 00:28:53,000 They wanted to see like 100 Spider Man 183 00:28:53,000 --> 00:29:22,000 and the city is like at an angle. So like in the background everything is, you know, tilted 90 degrees and they're like standing on this window of a building. 184 00:29:22,000 --> 00:29:25,000 Arts in India. 185 00:29:25,000 --> 00:29:29,000 Yeah, that's, that's it. 186 00:29:29,000 --> 00:29:36,000 I feel like I didn't do too much like art on this movie but going back through it. 187 00:29:36,000 --> 00:29:52,000 There were so many like sketches and 3d things that I build like so much development and work went into like every single piece, because we were like developing like a whole new like look and style. 188 00:29:52,000 --> 00:29:56,000 Thank you. 189 00:29:56,000 --> 00:30:19,000 How do you get your figure reference for when you need characters to is the paintings. Well for these, I would just like type into Google like Spider Man comics and I would get like good poses of the characters I would just kind of be inspired by those 190 00:30:19,000 --> 00:30:25,000 for my own business paintings. 191 00:30:25,000 --> 00:30:36,000 I'll look at photos YouTube videos. 192 00:30:36,000 --> 00:30:42,000 Sometimes I'll take photos of myself doing doing weird poses. 193 00:30:42,000 --> 00:30:52,000 Yeah. 194 00:30:52,000 --> 00:30:58,000 I mean, I kind of look super detailed but when you look close it isn't over rendered everywhere. 195 00:30:58,000 --> 00:31:04,000 Yeah, it's definitely 196 00:31:04,000 --> 00:31:09,000 kind of a skill you have to learn over time. 197 00:31:09,000 --> 00:31:31,000 Because, like anyone can like photo bash something and like hyper detail like, like an image. But if you can pick and choose where you put your details paint them in a, in a beautiful way, and have areas of rest, that'll create like a, like a beautiful painting 198 00:31:31,000 --> 00:31:43,000 that will create impact and creates like interest for the viewer. 199 00:31:43,000 --> 00:31:45,000 Yeah. 200 00:31:45,000 --> 00:32:03,000 How do you have to control a color palette while you're working on the stylist palette, when traditional rules don't work, last experience, we have made is more about realistic rules of lighting color. 201 00:32:03,000 --> 00:32:04,000 Cool. 202 00:32:04,000 --> 00:32:08,000 Cool at daytime warmer sunset. 203 00:32:08,000 --> 00:32:19,000 I've seen a lot of shot that kind of yellowish lighting on the greenish mid greenish midday. 204 00:32:19,000 --> 00:32:37,000 Um, yeah, I don't know if you're talking about like the, like the India stuff. Yeah, our rule was yellow light, cool blue shadow so we just use this color palette for everything in India, basically. 205 00:32:37,000 --> 00:33:03,000 Um, so yeah I think setting up that rule for yourself, making sure your values are like, since you can't be like use your knowledge with color you have to use your like, you have to make the painting work and values like that becomes even more important. 206 00:33:03,000 --> 00:33:22,000 And then with nicely designed light and shadow shapes, then you can create a painting that feels like feels like kind of stylized but somewhat natural light, I guess. 207 00:33:22,000 --> 00:33:35,000 So yeah, I guess my answer is like, pay extra close attention to the values and really design that value like this light coming in and like hitting this building here, hitting some of these cars. 208 00:33:35,000 --> 00:33:45,000 Like that was all like thought out and placed for a reason. 209 00:33:45,000 --> 00:33:56,000 Yeah, I'll post those later in the week so you can, you can see. Speaking of that, do you have any tips to create appealing shadow shapes? 210 00:33:56,000 --> 00:33:59,000 Um, 211 00:33:59,000 --> 00:34:23,000 there's a lot of things that can go into that. One is, 212 00:34:23,000 --> 00:34:32,000 you can see my, my values are stepping back into space. So, 213 00:34:32,000 --> 00:34:37,000 highest contrast right here with the main characters coming towards us. 214 00:34:37,000 --> 00:34:42,000 And then the entire background is pushed back a bit. 215 00:34:42,000 --> 00:34:51,000 But each value steps back so this value versus this value versus this value is getting lighter as it goes back. 216 00:34:51,000 --> 00:35:00,000 So that's a very like simple value, value, way to create values. 217 00:35:00,000 --> 00:35:13,000 And then what you could do, like I didn't want to do in this piece, because it overcomplicated but then you could take this and you could be like okay I want to pick out 218 00:35:13,000 --> 00:35:21,000 some areas of light now, where like light is coming in. 219 00:35:21,000 --> 00:35:29,000 So now you're breaking up that, that space with areas of light for for interest. 220 00:35:29,000 --> 00:35:42,000 So that's yeah there's a tip. 221 00:35:42,000 --> 00:35:55,000 Any other questions about like spider verse stuff before. I don't want to get too in depth into like any of these because I'll save that for like a different, different, 222 00:35:55,000 --> 00:36:06,000 different time, but any, any basic questions I'm happy to do. 223 00:36:06,000 --> 00:36:13,000 Cool, let's get into our work. 224 00:36:13,000 --> 00:36:20,000 By the way, this is where I live now I like took a bike ride and just seeing all these beautiful mountains. 225 00:36:20,000 --> 00:36:30,000 So what I did over the weekend. 226 00:36:30,000 --> 00:36:34,000 Yeah, it looks, it looks super hot. 227 00:36:34,000 --> 00:36:45,000 Like when you think of Arizona you think it's like, like 120 degrees but that's, that's more Phoenix Sedona is a higher elevation so it's cooler. 228 00:36:45,000 --> 00:36:51,000 We get snow in the winter. 229 00:36:51,000 --> 00:36:56,000 Yeah, so it's not, it's not as hot as it looks here. 230 00:36:56,000 --> 00:37:04,000 It's a very dry heat. So, in the sun. Yeah, it's hot but then you go into a shadow and it's really cool. 231 00:37:04,000 --> 00:37:10,000 I think it was like 90 degrees. 232 00:37:10,000 --> 00:37:17,000 It's kind of like the same temperatures as LA. 233 00:37:17,000 --> 00:37:21,000 Yeah, I need to go out and do some plein air paintings. 234 00:37:21,000 --> 00:37:26,000 I know everyone just just come here. 235 00:37:26,000 --> 00:37:37,000 I think my whole family wants to move here so I'm telling all my friends like, come here it's super beautiful fresh air. 236 00:37:37,000 --> 00:37:45,000 Way cheaper than LA. 237 00:37:45,000 --> 00:37:49,000 Yeah, let's take a look at homework. 238 00:37:49,000 --> 00:37:56,000 I was like, I was checking some out earlier, so can really awesome. 239 00:37:56,000 --> 00:38:11,000 Not a question really it's painting but I've been working on my portfolio for past three years and I've been improving a lot. However, the feeling my portfolio not being good enough and lacking a skill always creeps in. 240 00:38:11,000 --> 00:38:17,000 Do you deal with that, and how do you suggest we do. 241 00:38:17,000 --> 00:38:25,000 Yeah, I think, since you are thinking that way, then that's a good thing. 242 00:38:25,000 --> 00:38:31,000 That means you're not like overconfident means you. 243 00:38:31,000 --> 00:38:43,000 You think about things like logically you can compare to other people, which is, you have to be, you're like self aware, which I think is great. 244 00:38:43,000 --> 00:38:46,000 Um, which will. 245 00:38:46,000 --> 00:38:56,000 Hopefully follow you for the rest of your life and that will, that's what will like help you to like keep growing and getting better. 246 00:38:56,000 --> 00:39:04,000 Like, for me I'm always like I always think that way too. 247 00:39:04,000 --> 00:39:17,000 Even after being in the industry for a while, it's like I'll see other people I'm working with and like, man, they're like so much better than me, so I like, I like that like pushes me to get a little bit better. 248 00:39:17,000 --> 00:39:25,000 But, so yeah that kind of thinking I think is good. And it will help you you don't want to be like, oh, I'm awesome. 249 00:39:25,000 --> 00:39:32,000 And, you know, I've, I've learned everything I need to learn. 250 00:39:32,000 --> 00:39:35,000 Because then you won't grow anymore. 251 00:39:35,000 --> 00:39:38,000 So, 252 00:39:38,000 --> 00:39:46,000 yeah, and in terms of your portfolio, like, put it out there. 253 00:39:46,000 --> 00:39:57,000 Post it, put it on ArtStation, put on social media, and then make a better portfolio and put it out there and make a better one. 254 00:39:57,000 --> 00:40:00,000 And 255 00:40:00,000 --> 00:40:16,000 it will be validated through getting work, getting job offers like as you get better you'll get better jobs that like respect will like come as you go. 256 00:40:16,000 --> 00:40:21,000 So yeah, that's, so I would say 257 00:40:21,000 --> 00:40:28,000 I want to visit, but I love LA too. 258 00:40:28,000 --> 00:40:39,000 Yeah, there's things I love about LA and things I hate about LA. So, yeah, I totally, totally get it. 259 00:40:39,000 --> 00:40:47,000 For me, financially, it didn't make any sense to live there anymore. 260 00:40:47,000 --> 00:40:56,000 I feel like as artists, we will always feel like that we're not good enough, which could be an issue but if used right. 261 00:40:56,000 --> 00:41:13,000 Yeah, don't, don't let it like, see, being not good enough fuels me and excites me. So like when I see everyone posting their like amazing work, I did for spider verse, I'm like, man, I was. 262 00:41:13,000 --> 00:41:31,000 Everyone did like insane work like that's so cool, like it makes me feel bad about my work but it like motivates me to like get better. So use it as a positive thing. 263 00:41:31,000 --> 00:41:33,000 Oh yeah, universal student. 264 00:41:33,000 --> 00:41:49,000 Like feeling of inferiority. Good thing because it causes you to move forward to get better all your life, but when it comes to inferior complex, that's a bad thing. 265 00:41:49,000 --> 00:42:06,000 Yeah, don't let it turn into into like a negative thing that turns into like depression and you can't like get yourself out of bed in the morning or you like, stop eating or you eat too much like don't let it turn into like those kind of like negative 266 00:42:06,000 --> 00:42:21,000 things like you need to like be mentally strong and use it to to motivate you. 267 00:42:21,000 --> 00:42:28,000 Oh, good book on creativity. Rick Rubin book on creativity. 268 00:42:28,000 --> 00:42:31,000 Cool, I'll save that. 269 00:42:31,000 --> 00:42:47,000 I was looking for something new to 270 00:42:47,000 --> 00:43:01,000 makes you intimidated to apply for jobs. Um, yeah, don't, don't do that like, no matter where you're at. Apply. 271 00:43:01,000 --> 00:43:10,000 Like, do a cohesive portfolio, apply, and then don't sit on that portfolio for years like and keeping on applying. It's like you didn't hear back. 272 00:43:10,000 --> 00:43:15,000 That means you're not good enough. 273 00:43:15,000 --> 00:43:27,000 I mean there's, there could be like less jobs or whatever could be like a timing thing as well but tell yourself like okay, I'm, they saw my stuff and they weren't. 274 00:43:27,000 --> 00:43:37,000 They weren't like, oh we we need this person. So, make yourself better. Make a new portfolio and then apply again. 275 00:43:37,000 --> 00:43:46,000 What do you think about what's currently happening to the industry and the lack of job openings Do you think it'll pick back up soon. 276 00:43:46,000 --> 00:43:53,000 Yeah, I don't know when it'll pick back up but I know. 277 00:43:53,000 --> 00:43:55,000 I mean everyone. 278 00:43:55,000 --> 00:43:59,000 I'm sure it will. 279 00:43:59,000 --> 00:44:17,000 I mean, a lot of other people I've been talking to in the industry say that this stuff happens. So, just stick with it, use this time to build a ton of awesome work and then when things start picking back up, and you, you apply. 280 00:44:17,000 --> 00:44:20,000 When I get my first job. 281 00:44:20,000 --> 00:44:31,000 14 was my first job in animation. So three years after I graduated college. 282 00:44:31,000 --> 00:44:46,000 Um, an art book. Yeah, I'd like to make an art book at some point maybe like later on in my life, like, create like a, like a nice book with 283 00:44:46,000 --> 00:44:53,000 just kind of like my, my path like how to have to like get good at painting. 284 00:44:53,000 --> 00:44:58,000 I think that would be really cool kind of like a, like a Bible. 285 00:44:58,000 --> 00:45:05,000 Any tips on how to find those worst jobs to get at least a foot in the door. 286 00:45:05,000 --> 00:45:11,000 And. 287 00:45:11,000 --> 00:45:24,000 I mean for me it was just posting online a lot and then I would, I would get some offers to like work at like some little game studio or something or like a commercial 288 00:45:24,000 --> 00:45:28,000 or some like independent short film. 289 00:45:28,000 --> 00:45:40,000 But you could probably research, like look, because there's tons of like small animation studios that do like cinematics for games. 290 00:45:40,000 --> 00:45:45,000 You could probably find. 291 00:45:45,000 --> 00:45:52,000 Find out what companies are working on these like TV commercials these games he's like little. 292 00:45:52,000 --> 00:46:02,000 These little animations and hit them up. 293 00:46:02,000 --> 00:46:09,000 I did go to art college, but it was total waste of time and money. 294 00:46:09,000 --> 00:46:10,000 I regret. 295 00:46:10,000 --> 00:46:15,000 I went for three years is just complete trash. 296 00:46:15,000 --> 00:46:22,000 The college has like invited me back now that I'm famous and successful, they're like oh come back and like promote. 297 00:46:22,000 --> 00:46:29,000 I'm like no you guys false advertise. 298 00:46:29,000 --> 00:46:33,000 Everything you taught was like super outdated. 299 00:46:33,000 --> 00:46:44,000 I would have been way better off. Just like learning, learning online but like at that time, like the online schools and stuff were kind of like just starting to become a thing. 300 00:46:44,000 --> 00:46:58,000 So like my senior year there. I was like, oh like schools them is like starting up like, I wish I just did that. 301 00:46:58,000 --> 00:47:07,000 Like all people are born hopeless and then spend all life in pursuit of 302 00:47:07,000 --> 00:47:17,000 superiority, which is great actually, that's the reason for any innovation of the philosophy stuff. 303 00:47:17,000 --> 00:47:23,000 Sorry for spam. 304 00:47:23,000 --> 00:47:37,000 It takes a special kind of person to kind of like hyper focus on something your whole life and want to be like incredible at that one thing. 305 00:47:37,000 --> 00:47:52,000 So, yeah, not not everyone can do that, I think, like, I have like other hobbies and things that I like but like my main focuses is art and painting, specifically like painting and painting. 306 00:47:52,000 --> 00:48:10,000 Painting stuff for movies and whatever. It's like someone, someone like Steve Jobs I think like he created Apple because he was just like hyper focused like to a fault, where he. 307 00:48:10,000 --> 00:48:23,000 It's, I don't know like exactly how he died but I think that probably led to his death like just getting so like nothing could get in the way of that. 308 00:48:23,000 --> 00:48:34,000 So I think you do have to have like a little bit of that crazy. If you want to like become like insane like incredible at something. 309 00:48:34,000 --> 00:48:41,000 I went to Rochester Institute of Technology and majored in illustration. 310 00:48:41,000 --> 00:48:48,000 I, I'm going to respond to the last thing and then we'll, we'll get on with the lesson today. 311 00:48:48,000 --> 00:48:53,000 I'm currently attending college. It's not art school. 312 00:48:53,000 --> 00:49:01,000 Art related best voters my parents say I needed to at least study something at college. 313 00:49:01,000 --> 00:49:07,000 So I'm taking an animation design bachelor. 314 00:49:07,000 --> 00:49:16,000 They aren't really teaching us to draw paint at all but I'm learning on my own two classes and courses. Yes. 315 00:49:16,000 --> 00:49:25,000 It's tricky because like our parents generation, they were taught like you, you go to college you get a stable job. 316 00:49:25,000 --> 00:49:29,000 You work your way up in a company. 317 00:49:29,000 --> 00:49:38,000 You retire when you're 60 I don't know when you're supposed to retire, but they, they were kind of like taught to like do that. 318 00:49:38,000 --> 00:49:50,000 So, if you do something like my parents they were like oh you should go to go to school become a pharmacist you can get a job paying you a decent amount of money. 319 00:49:50,000 --> 00:50:04,000 Like, I'm so glad I didn't do that because, like now they see that I'm like, way more successful than I would have been if I went into like a medical field or something. 320 00:50:04,000 --> 00:50:15,000 So, yeah, sometimes you have to just like prove prove them wrong. 321 00:50:15,000 --> 00:50:26,000 Yeah, Steve jobs refused to take time off. 322 00:50:26,000 --> 00:50:31,000 It's tough when you're on your own. 323 00:50:31,000 --> 00:50:42,000 Yeah, I mean everyone has their own situation, and we'll make sure I'm like sympathetic to that like some people have parents that can like help them pay for college. 324 00:50:42,000 --> 00:50:48,000 For me, I turned 18. 325 00:50:48,000 --> 00:51:00,000 And I was 100% on my own, I had to figure out how to pay for college, pay for my rent pay for my food. 326 00:51:00,000 --> 00:51:04,000 I worked all these jobs. 327 00:51:04,000 --> 00:51:21,000 So I think that kind of situation. And my parents said once you're once you go to college you're not allowed to come back home. So being in that situation forced me to be like, Okay, now I need to like figure out how to make this work. 328 00:51:21,000 --> 00:51:23,000 All right. 329 00:51:23,000 --> 00:51:37,000 I'm going to just talk about random stuff. 330 00:51:37,000 --> 00:51:43,000 So I'm going to ignore the chat for a minute so I can get going. 331 00:51:43,000 --> 00:51:45,000 Hello, Zach. 332 00:51:45,000 --> 00:51:47,000 I have a question. 333 00:51:47,000 --> 00:51:48,000 Yeah. 334 00:51:48,000 --> 00:52:12,000 The questions and homework, I put the photo, and I have a struggle to showing the emotion. And it's, it's depending on construction, our color, now to show emotion and feeling with the first look for views. 335 00:52:12,000 --> 00:52:24,000 Just gonna remind everyone again I always post the video or the link in here all important announcements are in here I post it. 336 00:52:24,000 --> 00:52:30,000 Every time before class, so let's go there, please. 337 00:52:30,000 --> 00:52:32,000 I will sit in my homework. 338 00:52:32,000 --> 00:52:36,000 Last picture. 339 00:52:36,000 --> 00:52:45,000 This one. 340 00:52:45,000 --> 00:52:52,000 I think some seem master study picture on the same palette. 341 00:52:52,000 --> 00:52:58,000 But we have, I have struggles. 342 00:52:58,000 --> 00:53:10,000 You have struggles. 343 00:53:10,000 --> 00:53:19,000 That's cool. 344 00:53:19,000 --> 00:53:24,000 So you want to apply these colors to this. 345 00:53:24,000 --> 00:53:31,000 Is that what you're trying to do, or is this just is this the master study. 346 00:53:31,000 --> 00:53:45,000 I have, I have how to show emotion and feeling with the first look for views, as same feeling. When I see the master study. 347 00:53:45,000 --> 00:53:59,000 Yeah, there is a photo I study, not, not feeling the same of them assistant. 348 00:53:59,000 --> 00:54:02,000 I have a struggle in English, and from agent. 349 00:54:02,000 --> 00:54:08,000 Sorry, sorry for the bad language. No, no, it's probably fine. 350 00:54:08,000 --> 00:54:11,000 Let's see if. 351 00:54:11,000 --> 00:54:16,000 So if I was going to study that first I would analyze it. 352 00:54:16,000 --> 00:54:19,000 Look at it in black and white. 353 00:54:19,000 --> 00:54:25,000 Like, maybe 354 00:54:25,000 --> 00:54:35,000 crunch down some of these values like what what happens like that's kind of interesting what's happening there. 355 00:54:35,000 --> 00:54:47,000 If I was going to paint this I would like push that feeling in it. 356 00:54:47,000 --> 00:55:05,000 The road coming the horizon lines right in the middle so I think I would probably like just lower that make it more cinematic. 357 00:55:05,000 --> 00:55:20,000 Yeah, like the perspective coming in. 358 00:55:20,000 --> 00:55:30,000 This texture is pretty cool so that's something we can 359 00:55:30,000 --> 00:55:35,000 that texture can reinforce the perspective. 360 00:55:35,000 --> 00:55:40,000 Yeah. 361 00:55:40,000 --> 00:56:09,000 Yeah. 362 00:56:09,000 --> 00:56:13,000 So, keeping in mind. 363 00:56:13,000 --> 00:56:37,000 The perspective here. 364 00:56:37,000 --> 00:56:43,000 And now you got these mountains and the sky. 365 00:56:43,000 --> 00:56:59,000 So it's, you see these shapes that we see the analyzer shapes that we see here but then how do we like make it more interesting. 366 00:56:59,000 --> 00:57:28,000 Really look for these light and shadow areas. 367 00:57:28,000 --> 00:57:36,000 Okay, so that's what you need to do first, I would say, 368 00:57:36,000 --> 00:57:44,000 make a really bold sketch. 369 00:57:44,000 --> 00:57:49,000 And then you can take this. 370 00:57:49,000 --> 00:57:57,000 What's I what I think you liked about this was that this bold light coming in this really designed light and shadow shapes. 371 00:57:57,000 --> 00:58:06,000 So you need to create some bold kind of statement out of this. 372 00:58:06,000 --> 00:58:14,000 And then you can come in and be like, 373 00:58:14,000 --> 00:58:35,000 paint this. 374 00:58:35,000 --> 00:58:40,000 myself like a nice under painting. 375 00:58:40,000 --> 00:58:41,000 Okay, so that's the last layer. 376 00:58:41,000 --> 00:59:09,000 Okay. 377 00:59:09,000 --> 00:59:38,000 Okay. 378 00:59:38,000 --> 01:00:01,000 Okay. 379 01:00:01,000 --> 01:00:26,000 So I'm like mixing these colors trying to like find like something natural something that feels, feels nice. 380 01:00:26,000 --> 01:00:55,000 Okay. 381 01:00:55,000 --> 01:01:05,000 But first, first thing you need to do is create that bold value statement for yourself. 382 01:01:05,000 --> 01:01:10,000 So I would approach your stuff like that. 383 01:01:10,000 --> 01:01:15,000 Is that helpful is that kind of answer your question. 384 01:01:15,000 --> 01:01:34,000 Yes, thank you. 385 01:01:34,000 --> 01:01:38,000 Blend modes on your layers. 386 01:01:38,000 --> 01:01:53,000 I don't know what blend modes are actually. So I guess I've never used it. 387 01:01:53,000 --> 01:02:11,000 Like, as, as you like paint more you'll kind of like learn like the hotkeys and stuff so like for me I'm like I hit like lasso transform like all this stuff just like easily on my, my hockey's. 388 01:02:11,000 --> 01:02:15,000 Cool. 389 01:02:15,000 --> 01:02:20,000 So, we are over halfway. 390 01:02:20,000 --> 01:02:26,000 They were in be talking about using photos, 391 01:02:26,000 --> 01:02:41,000 references combining references last last couple weeks is mostly about color so now it's going to be color as well. But using a couple photos and kind of putting them together. 392 01:02:41,000 --> 01:02:58,000 And what I want to do this week is really show how you can take a couple different photos, combine them in a way to make something like new original. 393 01:02:58,000 --> 01:03:04,000 But showing that you don't have to like make everything up you. 394 01:03:04,000 --> 01:03:13,000 And you can get pretty far just by, you know, using a couple great references. 395 01:03:13,000 --> 01:03:21,000 So, what I did was I found some, some good means. 396 01:03:21,000 --> 01:03:24,000 I'll give you a minute. 397 01:03:24,000 --> 01:03:37,000 These made me laugh so I hope you enjoy them. 398 01:03:37,000 --> 01:03:47,000 I have, I have some sense of humor. 399 01:03:47,000 --> 01:04:01,000 Yeah, it like we were talking about this last week to like it blows my mind that, like, that it's like to me it just seems crazy that people are like, Oh, do you use reference for your art. 400 01:04:01,000 --> 01:04:19,000 Yeah, I reference like everything like I go outside I'm taking photos of lighting and colors. 401 01:04:19,000 --> 01:04:23,000 Like everything is referenced. 402 01:04:23,000 --> 01:04:27,000 That horse. 403 01:04:27,000 --> 01:04:49,000 It's like some of these like really like old paintings they would put like they didn't know how to like paint a cat or something so they would like paint human features into like animals, like super weird. 404 01:04:49,000 --> 01:05:12,000 When I bought this course I didn't imagine means would be here. It's a lot more than I hoped for. You know, you just got your money's worth that one slide. 405 01:05:12,000 --> 01:05:19,000 Yeah, that's a good point using no references is for people who fear success. 406 01:05:19,000 --> 01:05:31,000 So I grabbed, I grabbed some of my paintings where I just use like two references and kind of like combine them, just to show some examples. 407 01:05:31,000 --> 01:05:43,000 Like, yeah, like the, these two is, I found a reference of an environment reference of people just entered them together, like super simple. 408 01:05:43,000 --> 01:05:52,000 Same with this one reference of an environment reference of some people from two different photos put them together. 409 01:05:52,000 --> 01:06:07,000 This one is mostly just like a photo study but changing the colors adding some people in the background, you know, really like pushing it in a painterly way. 410 01:06:07,000 --> 01:06:20,000 Same thing with this one. This is a very like gray photo but I made like the colors like very like stylized and crazy to create like a feeling. 411 01:06:20,000 --> 01:06:26,000 Same with this one. 412 01:06:26,000 --> 01:06:35,000 This was just a photo study that a photo that I took outside my old apartment in LA. 413 01:06:35,000 --> 01:06:53,000 This one photo of an environment, and then I googled like some skateboarders guys and then I just push them together and played around with the colors. 414 01:06:53,000 --> 01:07:06,000 So, examples of ways you can think about this is combining two photos, so take like two interesting photos, like, 415 01:07:06,000 --> 01:07:13,000 what are some elements you could take from this one where some elements you could take from this one, sketch them together. 416 01:07:13,000 --> 01:07:27,000 It's basically like I took took this piece, and then I just put this boat in there. And then you paint it together in a way that like feels nice. 417 01:07:27,000 --> 01:07:42,000 Another way, just adding characters, so you find a reference image like as some like nice lighting or like nice design to it. And you're like, Oh, what if these people were like fishermen they're like 418 01:07:42,000 --> 01:07:47,000 walking through here with fish, and then you just sketch that in. 419 01:07:47,000 --> 01:07:53,000 And then you've got an original thing. 420 01:07:53,000 --> 01:08:01,000 Obviously I made it more cinematic with my aspect ratio. 421 01:08:01,000 --> 01:08:16,000 Others for masters is what we've been doing past couple weeks, but like taking this photo, applying master painting colors to it. 422 01:08:16,000 --> 01:08:23,000 Taking this photo, like being inspired by these color palettes. 423 01:08:23,000 --> 01:08:26,000 Doing the sketch. 424 01:08:26,000 --> 01:08:37,000 And turning into into a finished painting. 425 01:08:37,000 --> 01:08:49,000 Oh yeah, that was Glendale. 426 01:08:49,000 --> 01:08:55,000 Changing the composition. 427 01:08:55,000 --> 01:09:05,000 So, yeah, this this photo was cool. I was like what if we just slide the boat over and then we kind of frame this boat in the background back here. 428 01:09:05,000 --> 01:09:09,000 You know, so just like moving things around in your composition. 429 01:09:09,000 --> 01:09:20,000 Can also think about hammer angle, different composition types. 430 01:09:20,000 --> 01:09:22,000 So, 431 01:09:22,000 --> 01:09:31,000 if you're looking for for homework, try these like super simple ideas. 432 01:09:31,000 --> 01:09:35,000 And maybe you do this already. And that's, that's great. 433 01:09:35,000 --> 01:09:43,000 But if not, definitely try these, and it's, it's a good 434 01:09:43,000 --> 01:09:57,000 point from what we have been doing which is basically photo studies master studies, kind of like playing around with color. Now you can do those studies but you're being a little bit more creative you're adding one more reference to it. 435 01:09:57,000 --> 01:10:03,000 You can play with the colors but then you can add characters. 436 01:10:03,000 --> 01:10:07,000 Change the composition around. 437 01:10:07,000 --> 01:10:24,000 Do five paintings, you can spend a little bit more time on them like an hour each, like each week we're kind of adding like a little bit more time so the hope is that you maintain the energy and the old brush work but you can just spend a little bit more time 438 01:10:24,000 --> 01:10:32,000 like refining some things, turning in into slightly more finished pieces. 439 01:10:32,000 --> 01:10:37,000 Practice using reference, try each idea below. 440 01:10:37,000 --> 01:10:43,000 You can be creative and combine different ones if you want, like, 441 01:10:43,000 --> 01:10:50,000 put two, two photos together, and then add characters as well. 442 01:10:50,000 --> 01:10:58,000 Change the composition, use colors for master paintings. 443 01:10:58,000 --> 01:11:19,000 And this will, this will set you off on like a good step into being like more creative and understanding how to use like a lot of a lot of references so when you get like a complicated illustration to do, like some of those spider verse paintings with like 444 01:11:19,000 --> 01:11:37,000 buildings crashing and like characters running, then it's a little bit more manageable because you're like, okay, I need a reference for the background. I need a reference for some of these middle ground elements, reference for the characters, reference 445 01:11:37,000 --> 01:11:44,000 for lighting, and then you can put everything together. 446 01:11:44,000 --> 01:11:47,000 So, 447 01:11:47,000 --> 01:12:02,000 I had a couple ideas of demos to do combining two photos so I was going to like combine these two photos and kind of look at these colors because they kind of related to this. 448 01:12:02,000 --> 01:12:19,000 Or making this, this one and adding characters to it. I think I'd like to do this because it's 449 01:12:19,000 --> 01:12:27,000 I can, I can make something a bit more I think it'll be more useful for you. 450 01:12:27,000 --> 01:12:45,000 Or at least I'll start with this one. 451 01:12:45,000 --> 01:12:49,000 I know, last time I taught this class. 452 01:12:49,000 --> 01:12:53,000 People were very. 453 01:12:53,000 --> 01:13:00,000 They liked the simple way of like creating something unique. 454 01:13:00,000 --> 01:13:15,000 So something that just felt like so natural for me to do like, sometimes you don't, not everyone thinks that way so it's yeah it's interesting how we all like create images differently. 455 01:13:15,000 --> 01:13:24,000 So yeah, hopefully this gives you gives you some ideas. 456 01:13:24,000 --> 01:13:34,000 Okay, so first thing I want to do is, I want to make this a bit more cinematic. 457 01:13:34,000 --> 01:13:58,000 I'm just going to sketch out a position. 458 01:13:58,000 --> 01:14:27,000 Yeah, I think I like bringing the camera down a bit more. 459 01:14:27,000 --> 01:14:43,000 A bit more. 460 01:14:43,000 --> 01:14:47,000 Oh, that's great. Yeah, you've done this method before. 461 01:14:47,000 --> 01:14:49,000 Cool. 462 01:14:49,000 --> 01:15:09,000 Yeah, so yeah if you've done this before then yeah take this week to like push yourself more with like my color or composition, something like that. 463 01:15:09,000 --> 01:15:29,000 Do you ever use line work in your sketches or do you just hop straight into painting. 464 01:15:29,000 --> 01:15:43,000 Let me, let me just finish this basic sketch and then I'll show you what I mean. 465 01:15:43,000 --> 01:16:05,000 So right now I'm just trying to come up with interesting composition shapes, all of that. 466 01:16:05,000 --> 01:16:25,000 This is where the painting is made coming up with that great value statement. 467 01:16:25,000 --> 01:16:36,000 Let's make it bigger. 468 01:16:36,000 --> 01:17:01,000 Something over there, maybe. I don't know what I want to put over there but maybe there's something. 469 01:17:01,000 --> 01:17:07,000 You can see like how low res, I'm painting this everything's like pixelated. 470 01:17:07,000 --> 01:17:10,000 A lot of times I'll do. 471 01:17:10,000 --> 01:17:22,000 I'll do first, like one third of my painting or one, one quarter of my painting, very low res and 472 01:17:22,000 --> 01:17:35,000 sketchy like this and that's a way to force myself to not get caught up into details focusing on the big shapes, and also your brushes will work differently. 473 01:17:35,000 --> 01:17:46,000 You can use just like huge brushes and paint this really quickly. 474 01:17:46,000 --> 01:17:48,000 Okay so line work. 475 01:17:48,000 --> 01:17:56,000 Yeah, sometimes what I'll do, like, looking at these characters here. 476 01:17:56,000 --> 01:18:03,000 I might do these like gestures. 477 01:18:03,000 --> 01:18:28,000 And these, these could be could be lines. 478 01:18:28,000 --> 01:18:36,000 Like this guy has one leg. That's really interesting. 479 01:18:36,000 --> 01:18:51,000 Yeah, just some interesting like characters here. 480 01:18:51,000 --> 01:19:00,000 The idea of doing line work is that you 481 01:19:00,000 --> 01:19:10,000 get caught up in lines and then you end up drawing like everything in your painting. 482 01:19:10,000 --> 01:19:35,000 So keep that in mind if you're doing any lines. 483 01:19:35,000 --> 01:20:04,000 Yeah. 484 01:20:04,000 --> 01:20:33,000 Okay, here's going back into space get that scale. 485 01:20:33,000 --> 01:20:47,000 And like some can just kind of be placeholder like you, you don't need to perfectly draw everything. You just want to get like kind of a gesture the feeling and then you can, you can move on from there. 486 01:20:47,000 --> 01:21:09,000 Thanks, let me just 487 01:21:09,000 --> 01:21:20,000 I do line work all the time, but with this class I'm starting to try not to fully rely on line work, because I really want to achieve really loose expressive style. 488 01:21:20,000 --> 01:21:24,000 It's great. 489 01:21:24,000 --> 01:21:26,000 Yeah, the. 490 01:21:26,000 --> 01:21:47,000 I don't know the, the spider stuff like the India stuff like I had to do line work, which I'd never really done before, but I just did these messy lines kind of like the way that I would paint in a way, like, 491 01:21:47,000 --> 01:21:55,000 kind of like interpreting what I saw and like a loose way. So, 492 01:21:55,000 --> 01:22:12,000 yeah, I don't know, it, I kind of liked that I want to kind of explore that a little bit more so maybe I'll, I'll do do some more lines in the future. 493 01:22:12,000 --> 01:22:30,000 Cool, so there's, there's my composition just combining putting these characters into there. And then I found some references for some, some colors and light. 494 01:22:30,000 --> 01:22:35,000 Let's get those colors going. 495 01:22:35,000 --> 01:22:39,000 I'm going to tell my palette. 496 01:22:39,000 --> 01:22:49,000 Maybe this one kind of has like a nice like hand color can start with that. 497 01:22:49,000 --> 01:23:01,000 Because I want this seem to be mostly these like cool, kind of like blue gray colors. 498 01:23:01,000 --> 01:23:20,000 So by starting with a kind of neutral warm, then I can, you know, the danger of using these blues is that everything is kind of blue and you don't have any warmth to it but starting with a warm that I can layer in the blues. 499 01:23:20,000 --> 01:23:30,000 See, now I'm gonna like experiment just kind of like, there are some colors down. 500 01:23:30,000 --> 01:23:35,000 See what, see what I can come up with. 501 01:23:35,000 --> 01:24:04,000 I'm going to shrink this down for a minute so I can see better. 502 01:24:04,000 --> 01:24:29,000 Okay. 503 01:24:29,000 --> 01:24:57,000 Okay. 504 01:24:57,000 --> 01:25:11,000 Yeah. 505 01:25:11,000 --> 01:25:33,000 Yeah. 506 01:25:33,000 --> 01:25:46,000 So I'm going to do the sky. 507 01:25:46,000 --> 01:25:56,000 What I like about this photo is like if you squint the sky and the reflection in the water, I like a really nice bold like graphic light. 508 01:25:56,000 --> 01:26:03,000 levels. 509 01:26:03,000 --> 01:26:30,000 values. 510 01:26:30,000 --> 01:26:35,000 I'm going to kind of group these middle values of that. 511 01:26:35,000 --> 01:26:47,000 So, what I'm trying to do right now is just add a really abstract phase, create a nice kind of structure to this that I can then build off of. 512 01:26:47,000 --> 01:26:53,000 So, I'm thinking about the painting in the simplest form possible. 513 01:26:53,000 --> 01:26:58,000 We look at this in black and white just super simple light and shadow. 514 01:26:58,000 --> 01:27:03,000 I'm going to build graphic light graphic shadows. 515 01:27:03,000 --> 01:27:28,000 And as I, once I get that feeling right then as I move forward I can start to pick apart some of these, the interesting details and stuff like that. 516 01:27:28,000 --> 01:27:45,000 And so now I'm kind of like pushing some of these shapes around. 517 01:27:45,000 --> 01:27:51,000 Oh, that's a good point. 518 01:27:51,000 --> 01:27:58,000 I actually asked if you like photo bash something together and use that as a reference. 519 01:27:58,000 --> 01:28:07,000 Yeah, I've done that in the past that's like, you could kind of do this process here. 520 01:28:07,000 --> 01:28:22,000 But like just photo bash like these characters into here and kind of like 521 01:28:22,000 --> 01:28:30,000 grab these like characters. 522 01:28:30,000 --> 01:28:42,000 Place them in here. Yeah, I do something like that, quite a bit as well because then you can kind of like visualize what you're doing, and then use that as your reference. 523 01:28:42,000 --> 01:28:49,000 So yeah, great idea. 524 01:28:49,000 --> 01:29:05,000 The danger of that is getting being too attached to your reference, whereas this for me, this is a. 525 01:29:05,000 --> 01:29:11,000 There's more of like my artistic like. 526 01:29:11,000 --> 01:29:14,000 There's more of me in this. 527 01:29:14,000 --> 01:29:30,000 So as long as you, you keep that in mind you don't want to just like create something photo bash you want to be like okay, when I start painting I'm going to push the shapes around and stuff like that. 528 01:29:30,000 --> 01:29:36,000 Would you suggest putting stuff on different layers for this exercise. 529 01:29:36,000 --> 01:29:42,000 I would keep keep your sketch on a layer so you can get go back to it. 530 01:29:42,000 --> 01:29:46,000 But use as little layers as possible. I see. 531 01:29:46,000 --> 01:30:15,000 Yeah. 532 01:30:15,000 --> 01:30:22,000 Looking at my navigator quite a bit, so I can 533 01:30:22,000 --> 01:30:36,000 really see the overall view of this. 534 01:30:36,000 --> 01:30:49,000 I just cheated I just color picked my reference. 535 01:30:49,000 --> 01:31:05,000 What do you think of the style for example like O'Keefe, Jay, O'Kerr, or Henry Rong Long, those styles are not very painterly but more like an ill-fated style. 536 01:31:05,000 --> 01:31:19,000 Or like an illustration you sometimes try to change your style. 537 01:31:19,000 --> 01:31:23,000 Hmm. 538 01:31:23,000 --> 01:31:45,000 Not very painterly. Yeah, they're very to me, their stuff is very like hard edge to graphic heavily based on photos in a, in a beautiful way. 539 01:31:45,000 --> 01:32:00,000 Whereas this what I'm kind of showing now is kind of taking it more in the direction of like a painterly like impressionistic all about like color and feeling. 540 01:32:00,000 --> 01:32:16,000 So it's, it's a different kind of thing. There's a time and place for both. I think it goes with like taste as well, like for me like this kind of like, 541 01:32:16,000 --> 01:32:30,000 this is like a little crop of a painting I saw but like this stuff in here, like these like painterly brushstrokes and kind of like how the light hits like that is like so beautiful to me I want to like kind of capture that in my painting. 542 01:32:30,000 --> 01:32:36,000 So like for me like I geek out about like weird little things like that. 543 01:32:36,000 --> 01:32:44,000 Rather than like thinking like okay this is like a whole town back here I need to like paint all these windows, you know. 544 01:32:44,000 --> 01:32:53,000 So it's just kind of like a different, different thing. 545 01:32:53,000 --> 01:33:16,000 I've learned working with Patrick for like a couple movies I've learned a lot from him and like he's like very efficient and he can like just like get a painting finished and very well done very quickly. 546 01:33:16,000 --> 01:33:27,000 I tend to like kind of mess around with things paint into things kind of less efficient sometimes. 547 01:33:27,000 --> 01:33:34,000 I didn't see how do you switch the values to colors. 548 01:33:34,000 --> 01:33:51,000 I like to have my top layer I just have a I filled my canvas with gray, and then I just put it on color. So I like to have the top of every file that I have so I can just click that on and off as I'm painting. 549 01:33:51,000 --> 01:33:56,000 I know there's other ways to check the values but that's just how I do it. 550 01:33:56,000 --> 01:34:02,000 Yeah, Patrick O'Keefe. 551 01:34:02,000 --> 01:34:06,000 I'm proposing 552 01:34:06,000 --> 01:34:16,000 design key art for living, but it's cool to take it further and paint in my style. 553 01:34:16,000 --> 01:34:18,000 Yeah. 554 01:34:18,000 --> 01:34:23,000 You know what kind of process Patrick O'Keefe uses for his paintings. 555 01:34:23,000 --> 01:34:26,000 Yes, I do. 556 01:34:26,000 --> 01:34:33,000 It's actually similar process to me. 557 01:34:33,000 --> 01:34:38,000 Value grayscale. 558 01:34:38,000 --> 01:34:56,000 But then we both start our paintings the same way. But then I, I go off into like this abstract weird, whatever I do what I'm doing now where I'm trying to like find something. 559 01:34:56,000 --> 01:35:02,000 Patrick goes off into a little bit more formulaic 560 01:35:02,000 --> 01:35:07,000 process, where it'll be like, I mean I don't want to speak for him. Like, you should take it further. 561 01:35:07,000 --> 01:35:14,000 Like, you should take his class if you really want to learn that kind of stuff. 562 01:35:14,000 --> 01:35:26,000 But, yeah, he's, he's a little bit more like okay now I've got my reference I'm going to like you would find probably a photo reference of the stuff back here. 563 01:35:26,000 --> 01:35:30,000 And then he would paint that. 564 01:35:30,000 --> 01:35:35,000 And a kind of like a graphic. 565 01:35:35,000 --> 01:35:39,000 impressionistic way that I would, I think. 566 01:35:39,000 --> 01:35:45,000 So he starts a little bit tighter, or I start very loose and then I get tight. 567 01:35:45,000 --> 01:35:57,000 But yeah, I don't want to like speak for him too much like that's just what I've observed from working with him if you're really interested, you should watch his class. 568 01:35:57,000 --> 01:36:02,000 I mean, I think he's, he's amazing at what he does so. 569 01:36:02,000 --> 01:36:09,000 Unless we keep talking about 570 01:36:09,000 --> 01:36:12,000 demoing heavy paint. 571 01:36:12,000 --> 01:36:26,000 Oh yeah, at some point I will it might not be during this class, it might be during like one of like our sketch meetups or something but I'll always 572 01:36:26,000 --> 01:36:33,000 post about that before it happens. 573 01:36:33,000 --> 01:36:44,000 How do you get sharp, you find edges on different objects. Do you draw them on a separate layer or is it something else. 574 01:36:44,000 --> 01:36:48,000 Yeah, sometimes. 575 01:36:48,000 --> 01:37:01,000 So, because I have this established, I can just select. 576 01:37:01,000 --> 01:37:20,000 And now I can get these like sharper edges. 577 01:37:20,000 --> 01:37:34,000 zoom into that so you can see I get these sharp edges. So I do that. That's why I keep my grayscale in a different layer. And then I will also do like lasso stuff. 578 01:37:34,000 --> 01:37:37,000 So if I just paint 579 01:37:37,000 --> 01:38:00,000 some cool like lasso shapes 580 01:38:00,000 --> 01:38:06,000 complimentary color. 581 01:38:06,000 --> 01:38:13,000 And I've lassoed something. 582 01:38:13,000 --> 01:38:27,000 And now I can get these like sharp shapes as well. 583 01:38:27,000 --> 01:38:41,000 And then when you lasso something and it's like low res sometimes you get like these like weird lines that it draws like take those put them into your piece in some way 584 01:38:41,000 --> 01:39:06,000 and get some new abstract shapes. 585 01:39:06,000 --> 01:39:18,000 Thank you. 586 01:39:18,000 --> 01:39:28,000 Yeah, I think his class is like a pre pre recorded thing you can just watch. 587 01:39:28,000 --> 01:39:35,000 I have Robert rules graphic la. Oh yeah, it's great book. 588 01:39:35,000 --> 01:39:40,000 Yeah, he, he does the same kind of kind of technique. 589 01:39:40,000 --> 01:39:47,000 Like, I think, pretty much everyone on like spider verse like 590 01:39:47,000 --> 01:39:49,000 Rob. 591 01:39:49,000 --> 01:39:55,000 Alberto 592 01:39:55,000 --> 01:40:10,000 Ross, all kind of pain in a, in a similar way because we've all kind of learned from each other to try to get like that graphic kind of painting. 593 01:40:10,000 --> 01:40:18,000 I go too safe when painting and painting feels incomplete because going to try to be more experimental. Yeah. 594 01:40:18,000 --> 01:40:31,000 Last last week I remember talking about, like, the negatives about this painting about painting this way but how it can pay off as well. So, 595 01:40:31,000 --> 01:40:56,000 that's definitely not the most straightforward way of doing it. 596 01:40:56,000 --> 01:41:14,000 Like, like sometimes when you're doing when you're painting like this and just letting things kind of like happen, you can come up with new, new ways for creating shapes. 597 01:41:14,000 --> 01:41:26,000 So like me I just like selected a random thing and then I'm pushing some color into it, just to kind of see what what will happen. 598 01:41:26,000 --> 01:41:38,000 Racing out sections. 599 01:41:38,000 --> 01:41:45,000 Okay, let's bring some structure into this. 600 01:41:45,000 --> 01:42:14,000 Okay. 601 01:42:14,000 --> 01:42:15,000 Okay. 602 01:42:16,000 --> 01:42:45,000 Okay. 603 01:42:45,000 --> 01:42:46,000 Okay. 604 01:43:14,000 --> 01:43:15,940 Stop playing. 605 01:43:15,940 --> 01:43:25,940 [BLANK_AUDIO] 606 01:43:52,080 --> 01:43:57,300 I'm just trying to paint this, get it to great. 607 01:43:57,300 --> 01:44:00,300 [BLANK_AUDIO] 608 01:44:00,300 --> 01:44:02,440 Get things feeling right. 609 01:44:02,440 --> 01:44:12,440 [BLANK_AUDIO] 610 01:44:38,200 --> 01:44:43,040 Is someone talking or I have to mute everyone again? 611 01:44:43,040 --> 01:44:53,040 [BLANK_AUDIO] 612 01:45:03,040 --> 01:45:14,760 I remember. 613 01:45:14,760 --> 01:45:24,760 [BLANK_AUDIO] 614 01:45:24,760 --> 01:45:35,280 These people and their. 615 01:45:35,280 --> 01:45:45,280 [BLANK_AUDIO] 616 01:45:45,280 --> 01:45:58,800 Well, it helps with the composition and the scale. 617 01:45:58,800 --> 01:46:08,800 [BLANK_AUDIO] 618 01:46:18,800 --> 01:46:37,560 I jumped back and forth between this way of painting and more graphic style, 619 01:46:37,560 --> 01:46:41,520 your way feels more natural to me. 620 01:46:41,520 --> 01:46:42,040 Cool. 621 01:46:42,040 --> 01:46:43,800 [BLANK_AUDIO] 622 01:46:43,800 --> 01:46:49,800 Yeah, I think you got to paint in a way that feels natural to you. 623 01:46:49,800 --> 01:46:54,160 It's important. 624 01:46:54,160 --> 01:46:57,360 Start to get an idea, whoops. 625 01:46:57,360 --> 01:47:00,640 [BLANK_AUDIO] 626 01:47:00,640 --> 01:47:04,880 That concept thing on an animated movie about boats and 627 01:47:04,880 --> 01:47:07,600 fishermen would be your dream job. 628 01:47:07,600 --> 01:47:09,000 [LAUGH] 629 01:47:09,000 --> 01:47:11,520 I don't know why I've been into boats lately. 630 01:47:11,520 --> 01:47:16,000 I feel like I've been kind of obsessed for like a year or two. 631 01:47:16,000 --> 01:47:20,000 [BLANK_AUDIO] 632 01:47:20,000 --> 01:47:24,440 I think there's just like such interesting shapes. 633 01:47:24,440 --> 01:47:29,680 And then the different material qualities, like materials and 634 01:47:29,680 --> 01:47:34,800 boats versus like water and reflections, like all that stuff. 635 01:47:34,800 --> 01:47:36,840 That stuff is so interesting to paint. 636 01:47:36,840 --> 01:47:39,600 [BLANK_AUDIO] 637 01:47:39,600 --> 01:47:44,480 If we want a quick recap of the homework, where can we find instructions? 638 01:47:44,480 --> 01:47:48,720 I'll post it and I'll talk about it again at the end of class. 639 01:47:48,720 --> 01:47:51,600 [BLANK_AUDIO] 640 01:47:51,600 --> 01:47:56,760 And I always post this Photoshop file 641 01:47:56,760 --> 01:48:02,480 along with the video later on the day. 642 01:48:02,480 --> 01:48:07,480 [BLANK_AUDIO] 643 01:48:07,480 --> 01:48:09,360 Yes, I'm at a standing nus. 644 01:48:09,360 --> 01:48:17,520 [BLANK_AUDIO] 645 01:48:17,520 --> 01:48:22,480 I've actually found myself standing a lot lately. 646 01:48:22,480 --> 01:48:25,120 Sometimes when you sit, you kind of like get tired. 647 01:48:25,120 --> 01:48:29,840 But if you stand, I've had like more energy and 648 01:48:29,840 --> 01:48:34,560 I can kind of stand for like most of the day. 649 01:48:34,560 --> 01:48:44,560 [BLANK_AUDIO] 650 01:48:44,560 --> 01:48:48,640 Okay, let's make this boat look better. 651 01:48:48,640 --> 01:48:58,640 [BLANK_AUDIO] 652 01:49:38,640 --> 01:49:57,280 Hint that some rooftops and things back here. 653 01:49:57,280 --> 01:50:07,280 [BLANK_AUDIO] 654 01:50:07,280 --> 01:50:15,760 Did anyone see Elemental, the new Pixar movie? 655 01:50:15,760 --> 01:50:27,200 I heard it was the worst grossing opening weekend of all time for Pixar. 656 01:50:27,200 --> 01:50:29,760 Which is super sad. 657 01:50:29,760 --> 01:50:39,760 [BLANK_AUDIO] 658 01:50:39,760 --> 01:50:53,600 There's a couple questions. 659 01:50:53,600 --> 01:51:03,600 [BLANK_AUDIO] 660 01:56:43,600 --> 01:56:46,600 [BLANK_AUDIO] 661 01:56:46,600 --> 01:56:56,600 [BLANK_AUDIO] 662 01:58:16,600 --> 01:58:26,600 . 663 01:58:26,600 --> 01:58:36,600 [BLANK_AUDIO] 664 01:58:36,600 --> 01:58:44,600 [BLANK_AUDIO] 665 01:58:44,600 --> 01:58:54,600 [BLANK_AUDIO] 666 02:03:24,600 --> 02:03:32,600 [BLANK_AUDIO] 667 02:03:32,600 --> 02:03:36,600 You wanna play around with the composition stuff. 668 02:03:36,600 --> 02:03:42,600 Don't be afraid to just like lasso things, grab things, move them around, 669 02:03:43,800 --> 02:03:45,000 stretch them out. 670 02:03:45,000 --> 02:03:51,000 [BLANK_AUDIO] 671 02:03:51,000 --> 02:03:55,800 Yeah, already like that shape back there that I just put in that makes us feel much better. 672 02:03:55,800 --> 02:03:59,800 It's kind of like things stepping back some balance. 673 02:03:59,800 --> 02:04:07,800 [BLANK_AUDIO] 674 02:04:07,800 --> 02:04:09,800 I'm not loving these people here. 675 02:04:09,800 --> 02:04:11,800 [BLANK_AUDIO] 676 02:04:11,800 --> 02:04:15,800 Maybe they come up higher, they break that silhouette. 677 02:04:15,800 --> 02:04:25,800 [BLANK_AUDIO] 678 02:05:15,800 --> 02:05:21,800 [BLANK_AUDIO] 679 02:05:21,800 --> 02:05:29,800 Yeah, I'll keep messing up this one. I wanna finish the other one I did from a couple weeks ago as well. 680 02:05:29,800 --> 02:05:37,800 [BLANK_AUDIO] 681 02:05:37,800 --> 02:05:47,800 [BLANK_AUDIO] 682 02:06:27,800 --> 02:06:29,800 Now we're going over time a bit. 683 02:06:29,800 --> 02:06:39,800 [BLANK_AUDIO] 684 02:08:19,800 --> 02:08:23,800 [BLANK_AUDIO] 685 02:08:23,800 --> 02:08:33,800 [BLANK_AUDIO] 686 02:09:03,800 --> 02:09:07,800 [BLANK_AUDIO] 687 02:09:07,800 --> 02:09:17,800 [BLANK_AUDIO] 688 02:11:07,800 --> 02:11:11,800 [BLANK_AUDIO] 689 02:11:11,800 --> 02:11:21,800 [BLANK_AUDIO] 690 02:12:51,800 --> 02:12:59,800 [BLANK_AUDIO] 691 02:12:59,800 --> 02:13:09,800 [BLANK_AUDIO] 692 02:13:19,800 --> 02:13:23,800 [BLANK_AUDIO] 693 02:13:23,800 --> 02:13:33,800 [BLANK_AUDIO] 694 02:14:23,800 --> 02:14:49,420 Um, so that's how how you should think about, about that. Always form first. Will you adjust 695 02:14:49,420 --> 02:14:57,420 visual weight in composition during another class or do you know any resources for that? 696 02:14:57,420 --> 02:15:01,420 Visual weight in composition. 697 02:15:01,420 --> 02:15:10,920 We'll probably touch on it here and there in this class. My intro to this dev we talked 698 02:15:10,920 --> 02:15:18,520 about that composition types. 699 02:15:18,520 --> 02:15:23,540 The kind of the percentages of shadow versus light kind of like breaking that down and 700 02:15:23,540 --> 02:15:30,460 favoring one or the other in all your compositions. So if you want to get more into that, then 701 02:15:30,460 --> 02:15:35,980 you could check that class out. This dev one. I don't know. I'm trying to think where I 702 02:15:35,980 --> 02:15:36,980 learned it. 703 02:15:36,980 --> 02:15:41,440 Or if I just came up with that on my own. 704 02:15:41,440 --> 02:15:47,980 I'm sure I learned it somewhere. If I think of any other resources I'll post 705 02:15:47,980 --> 02:15:53,760 about it. I'm doing five, 10 minute master studies. I feel like I don't really have time 706 02:15:53,760 --> 02:15:58,120 to analyze temperature changes very well. 707 02:15:58,120 --> 02:16:08,220 So do we benefit from it more in muscle memory? Yeah. And those really quick studies. 708 02:16:08,220 --> 02:16:11,980 You're not going to have the time to go in and really like think about all the subtleties 709 02:16:11,980 --> 02:16:15,980 and temperature. It's more about 710 02:16:15,980 --> 02:16:22,580 the basic impression of the piece, capturing that with few brushstrokes, capturing like 711 02:16:22,580 --> 02:16:26,740 a full painting in a short amount of time. So 712 02:16:26,740 --> 02:16:33,860 now that we have more time with these studies that we're doing now, you can really think 713 02:16:33,860 --> 02:16:38,140 about 714 02:16:38,140 --> 02:16:43,140 the color temperatures and all that. 715 02:16:43,140 --> 02:16:49,220 And translating a photo's palette to a 716 02:16:49,220 --> 02:16:55,740 photo was difficult because of different lighting setups. 717 02:16:55,740 --> 02:17:02,860 Should I be more picky when choosing the reference? Or do I need to be more open? Example photo 718 02:17:02,860 --> 02:17:07,860 and shadow with the painting. 719 02:17:07,860 --> 02:17:14,260 Um, 720 02:17:14,260 --> 02:17:20,580 I think at this point, maybe try to find 721 02:17:20,580 --> 02:17:25,740 a reference that is closer to your to your photo, like so you can see what the light 722 02:17:25,740 --> 02:17:30,780 color is what the shadow color is. 723 02:17:30,780 --> 02:17:36,220 And then as you kind of get the hang of that, then you can start to introduce colors that 724 02:17:36,220 --> 02:17:42,220 are like, more foreign or like, 725 02:17:42,220 --> 02:17:44,980 like sometimes I'll, I'll look up like, 726 02:17:44,980 --> 02:17:51,460 there'll be like weird fashion photography with like, different materials of like clothes 727 02:17:51,460 --> 02:17:57,220 and like weird lights and things and that might inspire the colors for a painting. But 728 02:17:57,220 --> 02:18:02,660 that's a very hard like transition to make like, how do you apply these colors to this 729 02:18:02,660 --> 02:18:08,460 painting? So I definitely do that. But it's like a more challenging thing to do. So maybe 730 02:18:08,460 --> 02:18:14,140 at this point, build up to that. 731 02:18:14,140 --> 02:18:16,140 Thank you. 732 02:18:16,140 --> 02:18:24,680 No animation was done until recently either. I guess I saw the credits when watching movies, 733 02:18:24,680 --> 02:18:26,780 but never really thought about the fact that 734 02:18:26,780 --> 02:18:34,940 people animators Yeah, yeah. 735 02:18:34,940 --> 02:18:39,580 Yeah I think for me it was like, 736 02:18:39,580 --> 02:18:45,020 I didn't, I thought maybe there's just like a very select few people who like magically 737 02:18:45,020 --> 02:18:54,540 got into those jobs somehow. 738 02:18:54,540 --> 02:18:58,860 Yeah I didn't realize like, oh, you just become a good painter and then you can, you can do 739 02:18:58,860 --> 02:19:02,860 that. 740 02:19:02,860 --> 02:19:05,540 Yeah. 741 02:19:05,540 --> 02:19:15,820 Out of my entire career Puss in Boots 2 is my mom's favorite movie that I've done. She 742 02:19:15,820 --> 02:19:19,860 didn't really care about any of the other movies I've worked on, but she really cared 743 02:19:19,860 --> 02:19:25,460 about Puss in Boots. 744 02:19:25,460 --> 02:19:29,340 She's like telling me parts of the story and stuff that happened. I'm like, oh, cool. I 745 02:19:29,340 --> 02:19:37,260 didn't, I still didn't make it through. Sorry, mom. 746 02:19:37,260 --> 02:19:40,180 That rock looks great. 747 02:19:40,180 --> 02:19:48,940 Cool. Anything, folks on schoolism, top balance? Oh, there we go. Balancing composition. Yeah, 748 02:19:48,940 --> 02:19:57,580 probably is pictorial composition class. That was a great class. Puss in Boots is awesome. 749 02:19:57,580 --> 02:20:00,660 Nice. 750 02:20:00,660 --> 02:20:08,700 I want to work at Dreamworks, but the send application button is more scary than my while 751 02:20:08,700 --> 02:20:09,700 to apply. 752 02:20:09,700 --> 02:20:19,180 There's often to be to be scared of just send it and then update it, update your work every 753 02:20:19,180 --> 02:20:26,820 few months. You know, the way it works at Dreamworks and probably most other studios 754 02:20:26,820 --> 02:20:36,860 is the artist manager will go through all the applications that people send in and look 755 02:20:36,860 --> 02:20:42,980 at all the portfolios and pick out their favorites. And then they'll show like a handful, 10, 756 02:20:42,980 --> 02:20:51,140 20 portfolios to the art directors of different movies. And then they'll be, they'll tell 757 02:20:51,140 --> 02:20:56,300 them like, okay, you're allowed to pick like one person to hire. We have room for room 758 02:20:56,300 --> 02:21:00,980 and budget for one person. So then they'll pick their favorite person and then they move 759 02:21:00,980 --> 02:21:21,980 forward from there. Cool. Any other questions? Yeah, it is very competitive. And at any one 760 02:21:21,980 --> 02:21:30,700 time there's, there's really only like a few VisDev artists, maybe I think the most amount 761 02:21:30,700 --> 02:21:40,580 of VisDev artists on a movie at one time is probably like eight. So yeah, if you can be 762 02:21:40,580 --> 02:21:55,920 one of like the team of five people like that's pretty, what's the important thing on portfolio? 763 02:21:55,920 --> 02:22:05,740 I don't have one thing I can tell you a few things. Create a simple story that you can 764 02:22:05,740 --> 02:22:11,980 illustrate, paint all the key moments and basically prove that you can paint humans 765 02:22:11,980 --> 02:22:21,780 and characters in any kind of light. And you are showing that you are a master of lighting 766 02:22:21,780 --> 02:22:28,180 and colors. You're showing a variety of color and lighting. And you're also showing your 767 02:22:28,180 --> 02:22:35,700 design skills. So designing the environments that the characters are in showing your composition, 768 02:22:35,700 --> 02:22:46,700 skills. Yeah. Basically, you have to prove that you can paint, paint anything and be 769 02:22:46,700 --> 02:23:16,220 creative. It starts to sweat right now. Yeah. Cool, cool. Anything else? I think we're good. 770 02:23:16,220 --> 02:23:26,800 Awesome. Um, thank you, guys. Let me Yeah, I'll post the homework, this stuff and discord 771 02:23:26,800 --> 02:23:35,420 recording will be up later today. Um, and, yeah, just hit me up on discord if you have 772 02:23:35,420 --> 02:23:42,980 any questions. And, yeah, I mean, if you do like, bunch of like quick, loose paintings, 773 02:23:42,980 --> 02:23:49,180 kind of like this experimenting, having fun, throwing, throwing these photo references 774 02:23:49,180 --> 02:23:55,220 together. That'll be a great week of week of learning for you. So yeah, can't wait to 775 02:23:55,220 --> 02:23:59,620 see what you do. All right, have a great week. 776 02:23:59,620 --> 02:24:01,620 Thank you. 777 02:24:01,620 --> 02:24:03,620 psychologists and social unknowns, thank you for the 83596

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