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If you want to turn off the subtitles, click [setting]-[tooltips]-['on' for PC, 'close' for mobile]
Okay, so we finished with the first part
that was chestal
and we have already that knowledge
incorporated to our draws.
So we can go forward to talk about
anatomy and movement.
Because those two things
usually we saw them separated
because we also see a lot of people
that work mostly the anatomy
by their side
they study the muscles
and how the bodies work
when they are making different poses
in poses
static poses, relaxed poses
and also when they're in some action poses
where they are a lot centered in
how the muscles work in that.
And that is really okay.
Subtitled by online-courses.club We compress knowledge for you!
It's a form that
you can use for studying anatomy
and incorporate
how the muscles look
when you're making your poses
and make your character more not rough
and also that can work with shadows
and that stuff.
And if you're interested in
the part of realistic art
it's really important to know
how those work together.
But in this case
I want to point
that it's more important for myself
to see how the anatomy
and the movement works together
how we can go from gesture
to some drawings that have
that gesture incorporated
and also the anatomy that looks not rough.
So this is something that we will talk about
here in this section.
So, let's go.
So, when we are talking about
how we can incorporate
that anatomy to our gesture
we need to simplify the anatomy.
Why, you may want to ask
but it's really simple.
That is, we have a drawing
that is really, really simplificated
and really rough
and don't have time to stop
for so much details
and we have anatomy
that is top in the details.
You need time for drawing anatomy
and look it really nice.
So, we need to work
with the simplification of the anatomy.
And what I mean with that is like
we will see
how much can we simplify the anatomy
the figures that we can make
and how we can use the simplificated figures
to make it more anatomy-looking
so we can give that sense of our drawings are
with a lot of anatomy
when the anatomy is really
really simplificated
and have the movement we want.
So that is really the answer here
so we will start with that.
So here we are.
We have our pose
we have a reference.
We can see the different parts of anatomy.
How the arms are working with the hands
how the curves of the muscles are going with
of the movement she's doing.
You can see all the details here.
So, what is the first step
for simplificating our anatomy?
The first thing is that
you need to think about
how we can draw this.
We are watching this
and how we can draw my anatomy
to not be so detailed
so I can not lose a lot of time doing that
but at the same time
making the anatomy really nice.
First thing is that you need to see this
and imagine different parts of the body
separated.
What I mean with that
for example
we have curves here.
Head.
The neck.
And then we have the torso.
We have the torso
that is like
a potato bag
if you can imagine something like this.
And we have, of course, the legs
arms, and
each butt is different.
So, how can we think about
simplficating the anatomy?
Usually when I see people
that try to put the body pose
and try to draw over
that pose, the anatomy
they usually use like sticks.
You know, like, we have the head then...
Something like this.
And they draw over this.
And in my personal opinion
these things don't help
in anything like. This
don't give you the idea of anything.
Like, no volume
the position of the arms is bad
the position of the hips is bad
where the legs bore in the torso
also is bad.
So, you need to have
a really good knowledge of
human anatomy and proportions
for those and for these sticks to work.
So my recommendation is not use them
because at the end
it's more headache for yourself
than being a help for you.
By my point of view
it's better that you work with volume
from the start.
We can have the head here.
Like
something like this.
We can have the neck
not doing a line.
Keep volume to the neck.
It's a cylinder.
The neck is not a line alone.
Right? It has volume.
You need to give that idea of volume
to your drawing from the sketch.
To make your
drawing more easy for you
and your sketch base
to add elements
will be more easy for you
to be fully sized.
How to put those elements
in the drawing?
So we can have the line of the shoulder here.
We can make
a middle line if we want
and mark
where the arms
or the torso
have its limits.
So we can do something like this.
We can have the first part of the torso
and the second part of the torso.
If it's a character that have curves
of course, this will be more
pronounciated.
But
if it's a male anatomy
not will be pronounciated
and this part will be more long.
As you can see, we're giving volume here.
Not is only
the drawing like a boat.
We are giving volume
so we can see
the space that the body is occupying.
And we can put the legs.
The legs also are like cylinders.
Something like this.
The body is formed by cylinders
mostly.
Potato bags
are safe too.
You know, like
this, and this, and this
and this, and this is like a bag
or a flour bag too.
And
spheres.
The spheres usually go in the shoulders.
Subtitled by online-courses.club We compress knowledge for you!
We can add also
those
to make
the parts where
the anatomy flexes.
And you also can make some big spheres.
For me, it doesn't really works
so I usually don't
use them here.
So you need to know
that the basic for drawing your
character in anatomy
is using your cylinders, your spheres
and your potato bag.
The hair is another form with usually...
The hair is not like
only an ellipse
because that's not like an egg.
Some people can draw with an egg
that can work too for you.
But the idea here is to not draw sticks.
No sticks.
Give volume to your anatomy.
So we can go back to
our reference
and we can start to search
these forms here.
So, we can see
the sphere
and see
the cylinder.
We have another cylinder here.
We have our potato bag
here.
And then you can go recognizing
all the simplificated forms of the anatomy.
So, how can this fuse with the chestal?
because that's the point of the gesture.
Because we have the chestal
how we simplificate our dynamic pose
at the very, very rough lines
and very fast lines
and everything related to that.
And how with this basics of anatomy volume
how we can fuse those
some parts of making
our final dynamic pose
with anatomy.
The gate is here.
I will turn off this.
And we are marking our graph.
Chestal pose.
Some random pose.
And there we have our
really rough pose
a dynamic one
because you can check this.
We have this exaggerated...
You can exaggerate it more if you want.
Like, if we pose this more like this.
And make this more
like this.
But as you can see
I'm incorporating my knowledge
about basic anatomy
because we are looking at it
and it has volume already.
This setting will take time
and will take time incorporating the chestal
and the simplificated anatomy together.
But the basic idea is that
you can manage those two together
so you're like making two steps in one.
So the idea is that you can draw fast
you can draw
looking really nice
really in movement
and at the same time
giving volume to the character.
This helps the anatomy
you can see the meat
you know?
So, that's the idea of everything.
We can focus on this now.
You can check that I already did this
in my mind.
And we have here the potato bag.
Its volume
as you can see.
Also, the potato bag works
for poses that
if the torso is like, going for the part of
out of torso.
Like this one.
So, this part
is going behind
for some reason
because the pose is near this.
And this one too, but
makes like
something like this.
You can test it, like
with another bag, or, like
the flour bags also that are in
Not in paper but in the normal ones.
You can test this
how it works.
It'll always be making this movement.
If it's a girl
of course, we have
this, like this
going with the movement of the torso up.
It's something to point.
But going back to the pose
we can see
the potato bag.
We can see
this and this.
It's important.
We can see
the cylinder here
and the cylinder here.
And also we can see the cylinder here.
Also the neck.
Right, so you can
figure those
and you can see they are not
perfect cylinders or perfect spheres
or perfect nothing.
It's really rough.
It's only for help you
to put the anatomy in order
and give it volume
and also give perspective.
Because at the end of the day
that is the case too.
Give perspective to all sketches
because the character
not is only in a 2D space.
Only if you're working with
very, very cartoon stuff
or chibi stuff.
Usually those are more focused
to be in only two dimensions
but usually when we're working with
our characters
we want those in 3D space
so we can give them volume
and also the idea of they are in a space
that we can see the perspective.
Like, the antotmy overlooks itself.
The anatomy is not
always
simple.
Like
with our frontal view only.
So this is the foreshortening.
And, with this
we can give to our pose more interest
from the person that's looking at it.
It's not the same draw
and arm that is something like this.
That draw an arm
that is here
that we can ...
The arm borns here
so we can curve this, and this, and this.
The cylinder is giving the idea
that the arm is going forward.
so we can draw something like this.
And the arm is giving the idea
that this is going forward
and then
it's going back again.
You can't put the cylinder like this.
The change of angle.
So it's going here
to here.
And with that
this part
is more interesting than this part.
And it's only a manage
of volume of the body.
And a simplification of the anatomy
we're looking at it.
And also the forms of the arm
it's helping but that's the idea
of the cylinders
and the spheres
because the body have a read.
This is not important.
Think that we're talking about more
forward zone.
Here is a really rough example
that we can incorporate
the basic simplification of the anatomy
together with chestal.
It's very, very rough
and I think it's really, really important
for you to see
and see that both can work together
without problem.
And as you can see
how I draw it
I didn't even
start with the chestal part
and then I added the cylinders and stuff.
I incorporated everything
and I did it together at the same time.
So, I'm doing both in one.
That's the point
I want to show you
I want you to understand
and if you want some day
to incorporate it to your art if you like it
you're making two pluses in one
and at the same time it's very, very helpful
for your pose and your volume
in the figures
so they are not looking like
really plain.
They're looking volumetric.
And that is the interesting of this, because
I didn't even draw anything here.
It's only the pose
and you can see how the body
is going with volume around.
I'll make this leg too.
We can make something like this
because this is going forward
and also we can get it back.
And the feet is going behind.
It's like a game of
how you can position your
different parts of the body of the pose.
Any pose you want to make
is possible
and you can play with these ellipses
and with these cylinders
and these spheres
and book them in different positions
to make the anatomy look interesting
giving volume.
Remember always to foreshortening
because also
if you think about it
these forms help you to understand
how to put elements
all over the other one.
For example, I have the shoulder here
and then I have the ellipse
of the arm.
And then I have the ellipse
of the next arm.
And then I have
the hand.
As you can see
it was for me really
fast to make
this thing.
This pose that usually
to us, gives you a lot of work
to think like, oh no
I need to put the hand
that is going forward in the camera
and I don't know how to make
the rest of the arm
how the arm works.
Because that becomes difficult
usually because we're thinking a lot
only in the curves of the arm
and the curves of the muscles.
And that is really nice
if you have time for a study
and you have time to stop to study this
and spend time on study
for example
how foreshortening works for an arm
in a really nice anatomy
on a real anatomy.
But usually
the major part of people don't do that.
So it's a thing that
if you have the idea of
how so simplificate those parts of the arm
the parts of the leg
the parts of the body
you should know in simple figures
that it's more easy for you
to put it in a space
in different poses.
Also, it will be more easy for you
to make the foreshortening.
And it will be more easy for you
to make poses that are more interesting
because they are not the same as always.
They are not boring.
They are like, doing
the character is doing
something interesting.
And it's more normal
that we're making poses that
always are in foreshortening
because we're not in a 2D plane.
It's really, really important
that you have all this in mind.
So I will give you some exercises
to make this and
it starts to
work this simplificated anatomy
and at the same time
make the fusion of those
with the chestal.
Now, we will start with some exercises
that can help you to
understand and practice
how we can
fuse the chestal
and then anatomy simplification.
So, first of all
I will recommend you that
you can search by yourself images that
have poses that
are interesting for you
but the first tip as I said before
try to note
the persons that appear in these photos
have a lot of clothes.
The idea is that you can see the body
the body curves, the body anatomy
how the arms are positioned
and in the space.
Images that are like this one
works perfectly.
Like, we can see here
really clear
how the arm is going.
We can see the cylinder here
the sphere here
this other cylinder here.
It's really clear
and also we can see the hand
is going a bit
behind.
So the curve in the
cylinder we need to use
is something like this.
It's the opposite than the hand of up
that is going clearly
forward in the space.
The curve is like this in the cylinder.
This kind of images
that you need to search
are really good for you to study
how to put this volume.
This studies, exercises
will take you more time than studies
because here we need to look
more at the anatomy
and not only to see the curves
because we can lose our minds
looking at how the arm
is doing all these
little curves.
And we can see for example
the arm is going here
but we have this muscle here.
That is a part of the pose
because the arm is going
really, really close to the torso
and making pressure in the torso.
So we have the arm that
this can be the normal volume.
With pressure, we have something
more like this
because this makes pressure over the torso.
And it's like we have
material that we put together.
And
the spheres will compress each other.
So those things
are important to have in mind
when you draw in the future
but right now know this point.
We will be focusing mostly in
how is the rim of the body.
For example,
here we have the arms
but if we want to focus on the torso
we can see the torso
by this shoulder reference.
We can see that it
has this line.
And with this
we have the idea that
the torso is doing a movement like this.
So if we see
this image from the front
we can see the torso is doing
something like this.
And we can see how
the torso is making pressure over itself.
We can see the reference
if we were in front of the girl
we will see something like this.
These kinds of poses are interesting
for you to study
because if you sit and look at it
and try to study
how the arms and the legs
and the body are positioned
in the space
you will have a more varied idea
of how it works.
And it will be more easy for you
to take ideas to make your poses
and your character in interesting poses.
Also this is going really from line
so if we see it from the front
it will be something like this.
And the arm is doing something like this.
So for this reason
it's making pressure over the torso.
And this arm is going behind
and
at the same time it's going...
Same
line as here.
So we need to have
all those things in
consideration.
Also, studying this
will help you to understand this
and if you start to understand the body
in the space
it will be more easy also for you
to position
to make the position of your character
easy for you to understand.
Like
usually if you go directly to draw this
like, this is my pose reference
and I will draw it
it's really okay.
But
when you don't have too much experience
it will be difficult for you to understand
what is happening
especially in places like this
places like this.
Like, the composition of the arm
also will be a bit difficult
what is happening behind.
But if you're simply in a simplification
it will be more easy for you
to rotate that in your mind
and put it in a different pose
so you understand
what's happening.
Also, another tip I will give you
before you start to make theses exercises
notice to only take references
of outside.
Like, only photos or only images
that you found.
Really big for help here
is yourself, your own body, because
it's always known
that you'll be looking at photos
and that stuff
and that is helpful
but the photo is not the same
as a 3D person in real life.
And not everyone has access
to going to sessions
of natural painting or natural drawing
that you have a model
that you can draw in a session of class.
But you can be your own model.
If you have a mirror
it's really helpful
especially in your room.
But also
if you don't have a mirror
also it's helpful if you make the pose
because you
are the best model for yourself.
Because, for example,
we have this pose
and we don't understand
what is happening really with the arm
and it starts to be a headache.
And it's a bit difficult to simplificate too
because you don't already manage too to do
how to simplificate everything in the body
and it starts to be a headache.
It starts to be frustrating
because you don't
get that exact pose
and how it works
and you draw ??? in your drawing
you can show that in your drawing.
It's a good thing
to make the pose by yourself.
Like
you see this, and try to imitate the pose.
And what you get
when you try to imitate the pose
you will see how your body poses.
And I know if you don't have a big mirror
it's a bit difficult for you
to see directly
but you start to feel the pose.
I know that is an abstract concept
because it's not easy to define.
But the idea here is not like a random idea
that you always, like
you need to feel the pose
and that will give you the energy.
No, we're not going for that.
It's mostly like
if you're making the pose
and you're looking at you
and if you're feeling the arms
and if you don't have a mirror
instead it's like
you start to understand better
how to pose the different parts of the body
and how it feels.
And then you, for example,
can put up the arm
here, and you see
okay, I put the arm here
and I see the hand.
It's at the same
height.
The same position
up the head.
So you get the reference
if you had the head here
for example
and you see your hand over this
you now see
with those
knowing it already.
It's like this hand is not more
is not in this position
or in this position.
It's here.
Okay?
So, that will give you
little ideas
of how to pose
the different parts of the body slowly
because the idea here
is not only watch and copy.
It's not see the pose
and try to make it perfect in the paper.
The idea here is not
I will do that pose perfectly in the paper
but not in person, for example.
The idea here is that you learn
or you incorporate to yourself
different things that help you
to make your own poses
and
that will help you to not depend
only on the reference.
Or, for example
not use only one reference for your pose
make like a Frankenstein of reference
that you usually use.
For example, when I need inspiration
or when I try to get a pose
and I'm not really sure about
what I have to draw
what I do is, like
a Frankenstein of references.
I have not one
I have like five references.
And I can get ideas from those
and make a new pose
from all five references.
And you can think
okay, how can you make that
and at the end have sense
because you're understanding
what's happening in the body
of each reference
and how the arm
and how the leg, and how the torso
put the head, put the hand.
The arm position is in the place
in the perspective in the 3D space.
You are looking with your mind.
And that will help you to manage
and reposition into different parts
of the body you're drawing.
That capacity is the idea that you have
and to get that capacity
you need to study and practice
and not only copy
not only draw from reference.
Because always draw from reference
if you're really okay because everyone
needs to learn, needs to watch
how to draw things.
Not only will it take inspiration
it's always
to think about what you are doing
in your drawing.
For that, the part of feeling the pose
it starts to make more sense in some way
because you need to understand
what is happening
with the different parts of the body
for positioning them
and make your pose to have sense
and at the same time look natural
and at the same time look dynamic
or look nice
in some way.
For that reason
in some way you will, for example
see this pose and
it means you can make this pose
like if you look at it
like it's a front view
or if you want the camera here
or the camera here
or the camera behind.
That knowledge
of simplificating the anatomy
and try to rotate that in the space
in your mind.
knowing what is happening
it will help you to make whatever you want
with that reference
or a pose you want to make.
So remember always
that you are also a model for yourself
and you are the better model for yourself
when you're drawing
the better reference.
Because when I always talk to people
that want to
start to draw
or want to improve drawing
they don't consider themselves as a model.
They don't consider themselves as a tool
to improve their art.
And for example, if you want to make a hand
it's not really
okay, I will search
for reference for the hand.
It'll be more easy, more fast
but you forget that you have your own hand
for a reference.
I know it depends on
what hand you want to draw
and the hand you use for drawing
will be more difficult or more easy
to work without, for example, a mirror.
It helps to really see to have a mirror
in your workspace.
Try to put it there
and use it as a tool
because not only does it help
for hands, for example
it also helps for your inspiration
the volume of your head
how the size works in your head
because also always for us,
it's difficult to understand too.
And that stuff is independent
of your style.
It's independent of
what you want to draw at the end.
It's knowledge that we help you to improve
and understand what's happening
with all the body.
Those things are important things
that I want you to remember always.
You are
your
best
model
for...
You are the best model
for reference for yourself.
And also
feel the pose.
And note as I talk
in not in a crazy mood
and not in an open answer like
you need to feel the pose, no.
It's like
you need to feel the pose because
it's easy for you
to understand what's happening.
Because at the end of the day
I know it's a bit repetitive of myself
but a lot of people are drawing
because they like drawing
and it's fun, and other stuff
but they have the same problem.
They don't understand, for example
what's happening in the hand.
For that reason
the hand is difficult to draw.
They don't understand how the arm
when it's making an aggressive pose
like this.
It's working
because I don't know
how to pose the foreshortening
because I don't know how to
how the anatomy works
when it's over the other one.
And those things start to be like
stop for yourself
and start being frustrating things.
That happens again, and again
and again, and again.
So, feel the poses like
okay, I need to make a pose of the arm
like this.
Okay, so I don't understand
what's happening here.
And when I
flex my arm
I see
from my point of view
if I draw from my point of view right now
it's something like this.
Because I'm looking from here.
If you
you not only need to
take the part of...
Okay, I'm looking at my arm.
From here I only see this part.
But you understand
how the arm is going
how this other arm is going.
The hand where this is the pose
that has the hand.
And if you start to rotate your arm
to see the details, you will see
how the arm
show the muscles
making the pose
when you're flexing it.
And this is a natural
way to study poses
instead of searching for everything.
I know searching for references
is always good
but using yourself is better.
It's that you have the model
in live action right now
in front of you.
That is a really, really big tool you have
and you need to use it.
And coming back to the part of exercises
because I always start to talk too much.
Here I can give you poses if I want
but I will let you search for them
so I will say
homework for this part will be
search poses
not poses like this
but characteristics like this
as I said before.
No clothing.
So search
for three references
without...
It needs to fit the body always.
If it has, like
a T-shirt that fits the body, it's okay
but no clothes that are really like a coat
or a skirt
where you miss information from the legs.
Something like this
don't work for you
especially right now.
Research three references
and we will try to
analyze them.
You need to stop in each of them
and you need to watch
what is the rim of the anatomy
how the cylinders are positioned in there
how the spheres are positioned in there
how the torso is positioned in there.
So that is the idea.
You take your time
to do each of them
and at the end
you will make
three pose drawings
the pose drawings that you want
and try
to fuse
a simple anatomy.
As I did in the other sketch...
Okay, I will draw a pose
so I will make a head
a neck.
This one is too clear
but you can make it more rough.
You're starting to incorporate this
so don't worry.
But try to make the chestal
using this
the cylinders.
Try to do this.
The first three poses
will not be perfect.
It will be a bit difficult
especially if you're not used to it
and especially if you're coming right away
from the chestal part.
But it's the thing
that you need to incorporate slowly.
I think it'll be perfect
for you to start with these exercises
right now.
And yeah.
So this is the homework right now
for this part
and then we're stopping right away
for the next part.
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