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Welcome to visual communication
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In a previous class we covered topics explaining how we see
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Process
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In-store visual information
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Second class
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The emphasis will be instead on what to see
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The castle figures that are the elements of art
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Building blocks us artists have including parts the main ingredient
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You have to work with
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Mr off with principles of
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Stop the principle of Arts on rules or guidelines to follow
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Some are based on scientific data
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While some others for based on human psychology
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And then there's others that are simply observations
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Overtime of work
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And what
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You're free to go against any principles
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Though
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You always understand why the principle exist
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Subtitled by
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We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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And what a communicate
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I going
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Each principle of Arts canvas message
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So free sample
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Contrasting two objects
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Conveys a message that the objects
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So I'd say an object that is
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White an object that is black
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Repeating a size or colour across different
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Conveys the idea that they are somehow the same
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If
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Strongly aligning updating your Design provides a sense of order
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But your main message is
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Kia
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Then it makes sense to ignore the principle of repetition
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In Alnwick
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I'm mentioning a principle here we're not going to be looking at all the
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Principles
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In this class
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But are the RFU
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And we'll take a look at those a little bit later so for now you know don't pay too much attention to do that
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Principle that I mention the principle of repetition repetition
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You can look at that they can Google it for now
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Butter no that's that's as far as I'll go with
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Anyway
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If you want to communicate this order or chaos
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Ignoring a principal that tells you to maintain order
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Can make more sense than following
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But
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Ignoring the principal just because you don't understand
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I don't feel like following
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Is going to lead to a poor design or and poor
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Bad piece of art essential
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Just like
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If you have
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If you know a number of words and you can write sentences
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But you don't really know how to
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2 best plays the words in the sentence for it to make
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It makes sense or two
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Read to read nicely
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Then it's just going to come off as you not knowing how to write proper
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The singles for
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The main thing to remember is that principals are real
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Four guidelines to follow because they've been shown
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Generally improving artwork orders
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You don't have to follow anyone principle
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But before going against one you should definitely understand why it is
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As a
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And
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What's going guest
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Commute
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Now even though I've just introduced what principles are all about
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I'm not going to cover the different princess
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The different principles
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This class will take a look at those later in other classes
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The point that's important to take away
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From this is that principal
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Different than what I'm actually going to talk about here
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In this
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Ennis Clare
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Which
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Which are the elements of art
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Now the elements of art
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All the things we actually use in a design or
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Apart
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You can't draw
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Principal
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R create one in Photoshop
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But you can definitely use the element
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As tools and plays them on the page
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Order canvas the screen
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According to sir
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Principles
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Life principles
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Also convey message
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A dot has a different story to tell
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It serves a different function
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You don't need to you
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Every element in a single designer single image
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Single painting
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But you should
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Be familiar with what he does
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And what is communication
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Elements are the actual things we had to design
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Principal class
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How is she
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Organised
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On the page
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Or screen
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I remember you know the goal is to communicate something
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The Elms
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And principles are the tools through which we can come
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I like to compare two again if I can do it quick and Paris
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Is a the principals are conifer
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The do the formatting in in a text or Another
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You're have different chapters you have an introduction
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And a different difference of paragraphs and
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Conclusion your oldest
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The formatting
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The rose Inn oh you can play with those I can break them you can
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You can you can
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Modify them if you want a principle
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And the actual words
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Betty use
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Those are the Ellen
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The combination of
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In a following and breaking principles through
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Through the use of different elements
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Organising
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All of those elements
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In in different ways and in a plane with the result
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Is what
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Visual communication is all about
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In this class will take a look at all the main elements of art so that we can get
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On our way
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To mastering the core building blocks of any design or illustration
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Sims 4 focusing
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On the elm
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Let's take a look
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Add all of them
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Very briefly before we dive into a little bit more detail
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So I'll be friends over Caitlin
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If you if you research this if you look into it
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In this case I'm going to look at 8
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This is what I feel
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Makes the most sense
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If you google there's you're probably find butter different list that are that have a a similar
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Number of elements and the might be slightly
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About the main reason
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Is because all those
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What does elements are interrelated
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Free sample
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5 honest I'm about to mention the law
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4 of those
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Cannot be created
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Without the first
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So you might be wondering if those
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Truly elements or just in
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A complex arrangements of
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Points in darts
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Because yes the first one is going to be point and
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Stop
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Can they really be you know elements of their own if they can really exist without the other Elam
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The main point here is to try and not see this as you know
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The definite list of elements of art
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Are there are many ways to look at these so this is really just my only
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Makes the most sense
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Based on ionic
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And also
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I think it covers
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It covers the spectrum
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So as a starter
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The first one here is like a mansion
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Point
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And
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So
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What are coordinates in space
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Without dimension or area
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Darts however
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How we see points that are in a point
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I've focused attention
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And darts are the most basic elements
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When are the building blocks
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Everything
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Next one the second one
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Lines
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Lights are series of Jason
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Are there points in motion if you want
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By definition the
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One dimension
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Are both attract attracting attention
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Lights or about movement
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And
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Services
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Or are playing source
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Does have to dementia
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It is essentially a flat object without any
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Take me to Leigh Day have no mass
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But we begin to see a visual mass or weight in two-dimensional objects
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You know we can easily
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Fall or
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Are trick dir the brain into thinking that there are actually 3-dimensions when there are only two
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The fourth one is voice
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So volume to take us into the third dimension
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But the format we work with
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What's the times of the sheet of paper or a canvas
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Is two-dimensional only so we can only represent
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Volume
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And mass in design
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The next one
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51 fit on
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Pattern and texture
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This evolved
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Of different structures so when two or more elements are placed in a design
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There is a structure between them describe their structures through the patterns they for
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Aziz parents begin to form
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Their own competitions
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Baby come
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6 elm
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Is
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Gayle
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Scale is about the relative size and proportion of different
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The elements of different sizes can be different messages
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Especially in relation to other elements in different or similar size
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The 7th element
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Is
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Face
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Please connect in separate sellers
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Contrast
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That allows everything else to be seen and record
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Learning to see in control space
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Is probably one of the most important skill
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As a designer
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And by that I mean a graphic designer
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And I'll be when your main task
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To communicate
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But it's also extremely important playlist
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And then the last one the 8th element
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Is Carl
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Value
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Colours how we see the reflection of light waves on value of the relative light
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Or Darkness
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Both invalid meaning
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Subtitled by
-♪ online-courses.club ♪-
We compress knowledge for you!
https://t.me/joinchat/ailxpXoW3JVjYzQ1
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As each of us
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Is influenced
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Physically psychologically and socially by colour
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And the value of a of those colours
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Colour is the one topic I'm going to be that I'm not gonna be the one that I'm not going to be covering
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Much detail here
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It's going to have it
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Own
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Class dedicated to win because there's so much they're telling pack
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And there you have it once again don't consider this
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The list as the ultimate
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The very well might be other Leicester similar and that work just as well this is only the list that
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Fuel makes the most sense and will
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Help give you the best tools to be able to communicate visually as effectively
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Possible
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Surgery captain know if you search this topic you probably know that the principle of art and the elements of art often
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Talk about
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Are together but they are completely different
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So the elements
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Again are the actual things we using a design or a piece of art
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And principles
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Are the rules that govern
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The use of total
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Both elements and principles
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Art tools in your artists
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Toolbox
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The elements of art
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Which will be which will be focusing on in this particular class are extremely important for us to understand
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Since the are the building blocks of
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Anything visual you whatever cream
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Alright when it comes to working with elements in a design we have to basic
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Places to work
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We have
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Positive for
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Which included a number of things a number of elements that will take a look at
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And we have -2
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The mo
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Basic form we can use is the extract
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00:11:43,487 --> 00:11:44,255
Which is
284
00:11:44,511 --> 00:11:46,559
By definition you it doesn't have
285
00:11:46,815 --> 00:11:47,839
Any dimension
286
00:11:49,119 --> 00:11:50,911
It doesn't have any
287
00:11:51,423 --> 00:11:52,191
Any size
288
00:11:52,959 --> 00:11:53,727
So it
289
00:11:53,983 --> 00:11:58,079
Essentially impossible to drop or we can also use
290
00:11:58,591 --> 00:11:59,359
The the door
291
00:11:59,615 --> 00:12:02,943
Which is a brother you know the the sibling
292
00:12:03,199 --> 00:12:03,711
To the point
293
00:12:04,223 --> 00:12:06,015
It's a point that you can draw
294
00:12:06,271 --> 00:12:10,111
So we can build up points for dogs to become Lions
295
00:12:10,367 --> 00:12:11,647
Which is Arthur
296
00:12:11,903 --> 00:12:13,439
Most basic helmet
297
00:12:13,695 --> 00:12:14,975
Which will get too little bit late
298
00:12:16,255 --> 00:12:18,559
But not focusing on points and
299
00:12:19,327 --> 00:12:23,935
A quick reminder of the basic elements you know that that we've looked at so far
300
00:12:24,447 --> 00:12:25,727
We have points in darts
301
00:12:25,983 --> 00:12:26,751
Live
302
00:12:27,263 --> 00:12:28,031
Cher
303
00:12:28,799 --> 00:12:29,311
Form
304
00:12:30,079 --> 00:12:31,103
Pattern and texture
305
00:12:32,127 --> 00:12:32,639
Scale
306
00:12:33,663 --> 00:12:34,175
Base
307
00:12:34,431 --> 00:12:35,711
In colour and value
308
00:12:36,223 --> 00:12:37,503
Poisoned
309
00:12:38,015 --> 00:12:39,039
And Lines
310
00:12:40,575 --> 00:12:41,343
Characteristic
311
00:12:41,599 --> 00:12:42,111
Function
312
00:12:42,623 --> 00:12:43,391
In fact
313
00:12:44,415 --> 00:12:46,207
Are the other elements will mimic
314
00:12:46,463 --> 00:12:49,535
These fundamental qualities of points and line
315
00:12:49,791 --> 00:12:50,559
In some way
316
00:12:51,071 --> 00:12:52,095
So it makes sense
317
00:12:53,887 --> 00:12:55,935
Cover and to understand these
318
00:12:56,191 --> 00:12:56,959
Is elemis
319
00:12:57,215 --> 00:12:58,239
Before all the others
320
00:13:01,055 --> 00:13:02,591
Started with
321
00:13:03,103 --> 00:13:03,615
Darts
322
00:13:04,383 --> 00:13:06,175
A point is a
323
00:13:06,431 --> 00:13:06,943
Cordon
324
00:13:07,199 --> 00:13:07,711
Without
325
00:13:07,967 --> 00:13:10,015
Any dimension without any area
326
00:13:10,527 --> 00:13:13,343
Points are the simplest elements of Visual
327
00:13:14,111 --> 00:13:18,975
You probably remember you know you might class but by definition we can actually drive
328
00:13:19,231 --> 00:13:19,999
Like I said
329
00:13:20,255 --> 00:13:21,023
It's
330
00:13:21,535 --> 00:13:25,119
In a sense one would require it has dementia
331
00:13:25,631 --> 00:13:27,423
Appoint has none
332
00:13:28,191 --> 00:13:29,983
Or we can draw is a day
333
00:13:31,263 --> 00:13:33,823
That's hard building blocks of almost everything
334
00:13:34,591 --> 00:13:36,383
Any other mark we make
335
00:13:36,639 --> 00:13:38,175
Can be seen as one
336
00:13:38,431 --> 00:13:39,967
I moor.inn
337
00:13:40,223 --> 00:13:43,039
Every shape form massive blob
338
00:13:43,295 --> 00:13:47,647
With a recognisable centre is essentially a dot regard
339
00:13:48,671 --> 00:13:49,183
So
340
00:13:49,439 --> 00:13:50,719
Stick with me here for sure
341
00:13:51,231 --> 00:13:53,791
The defining characteristic of a dog
342
00:13:54,303 --> 00:13:54,815
Is
343
00:13:55,327 --> 00:13:57,119
That is a point of Fog
344
00:13:58,399 --> 00:13:58,911
Cancel
345
00:13:59,679 --> 00:14:00,191
Darts
346
00:14:00,447 --> 00:14:03,775
Incurred himself in space and provide a reference point
347
00:14:04,031 --> 00:14:04,543
Relative
348
00:14:05,055 --> 00:14:06,079
To the other forms
349
00:14:06,335 --> 00:14:07,359
Space around
350
00:14:08,639 --> 00:14:10,943
Wow you often think of
351
00:14:11,199 --> 00:14:14,015
As you know just a circle or circular nature
352
00:14:14,271 --> 00:14:15,551
You really don't have to be
353
00:14:15,807 --> 00:14:18,623
What's the are or points of focus
354
00:14:18,879 --> 00:14:19,391
Pencil
355
00:14:19,903 --> 00:14:22,463
That are the focal points of our company
356
00:14:23,231 --> 00:14:26,559
This is why we know this is how it's called a focal Point
357
00:14:26,815 --> 00:14:28,351
Navigate to Argos two point
358
00:14:29,119 --> 00:14:29,887
Or
359
00:14:32,447 --> 00:14:35,263
That's established relationship with the space around it
360
00:14:35,519 --> 00:14:39,103
The two most important the two most important relationships
361
00:14:40,895 --> 00:14:43,455
Are the proportions of the dart in the space around
362
00:14:44,223 --> 00:14:46,015
And the position of the door
363
00:14:46,271 --> 00:14:47,039
With the nuts
364
00:14:48,319 --> 00:14:48,831
As
365
00:14:49,087 --> 00:14:51,135
Does increase in size
366
00:14:51,391 --> 00:14:57,535
We start to see the most shapes instead but still retain their fundamental that like qualities
367
00:14:57,791 --> 00:14:58,303
Characteristic
368
00:14:58,815 --> 00:15:02,655
A square for example place in the centre of a blank canvas
369
00:15:02,911 --> 00:15:03,679
Is still a dot
370
00:15:03,935 --> 00:15:05,983
It was still attract visual attention to
371
00:15:06,239 --> 00:15:09,567
Which again is the darts defining
372
00:15:11,359 --> 00:15:14,943
Centrally placed within a composition will create a symmetry
373
00:15:15,199 --> 00:15:18,783
And R Connolly no more and more neutral in Stata
374
00:15:19,295 --> 00:15:22,111
No they tend to dominate the space around
375
00:15:23,391 --> 00:15:23,903
Please
376
00:15:24,159 --> 00:15:24,927
Opcenter
377
00:15:25,183 --> 00:15:26,463
The creep asymmetry
378
00:15:26,719 --> 00:15:30,047
We are dynamic and actively influence the space around
379
00:15:30,815 --> 00:15:31,327
Stop
380
00:15:33,375 --> 00:15:34,143
There is
381
00:15:34,655 --> 00:15:37,215
A very interesting relationship between darts
382
00:15:37,471 --> 00:15:39,007
Agar.io
383
00:15:39,263 --> 00:15:41,823
Things interesting when we had more than one dice
384
00:15:42,079 --> 00:15:43,615
What they interact with each other
385
00:15:43,871 --> 00:15:44,383
2 days
386
00:15:44,895 --> 00:15:48,223
Near each other shift the emphasis of the relationship of the door
387
00:15:48,479 --> 00:15:53,855
When it's running space to the relationship and interaction between got and Dad so we're going to that
388
00:15:54,367 --> 00:15:55,647
Employer structure
389
00:15:57,695 --> 00:15:59,999
As the space between darts decreases
390
00:16:00,255 --> 00:16:02,815
The tension between them increases
391
00:16:03,327 --> 00:16:04,863
So if you look at this example
392
00:16:05,119 --> 00:16:07,935
Add the space as the space approach
393
00:16:08,703 --> 00:16:09,471
0
394
00:16:09,727 --> 00:16:15,359
The tiny bit of space itself becomes more important than either that or any other intervals based
395
00:16:16,383 --> 00:16:18,943
All the tension is held in that time
396
00:16:19,199 --> 00:16:19,967
Space between
397
00:16:21,247 --> 00:16:23,039
As dogs get closer
398
00:16:23,295 --> 00:16:26,367
Closer together they start to be seen as a single object
399
00:16:26,879 --> 00:16:28,415
Their identity
400
00:16:28,671 --> 00:16:29,439
Move
401
00:16:29,695 --> 00:16:33,791
To that of the single object instead of the multiple identities of distinct
402
00:16:34,559 --> 00:16:36,863
If we allow the data continue
403
00:16:37,119 --> 00:16:40,447
To get closer until one that overlaps the other
404
00:16:40,703 --> 00:16:42,751
The tension in the space between them
405
00:16:43,263 --> 00:16:43,775
The Creed
406
00:16:44,287 --> 00:16:47,103
And it's replacing said by a new tension
407
00:16:47,359 --> 00:16:50,943
Based on the appearance of death where one is in front of you
408
00:16:51,711 --> 00:16:55,295
We can see now that one that is in the foreground and the other
409
00:16:55,551 --> 00:16:56,831
Listening to the background
410
00:16:57,087 --> 00:16:58,111
Overlapping
411
00:16:58,367 --> 00:17:03,487
For a phone more complex shapes than either of the individual that
412
00:17:03,999 --> 00:17:05,279
This result in classroom
413
00:17:05,791 --> 00:17:06,815
Is in itself
414
00:17:07,071 --> 00:17:07,839
A new dot
415
00:17:08,095 --> 00:17:09,119
But with a different phone
416
00:17:10,655 --> 00:17:11,167
That
417
00:17:11,679 --> 00:17:16,799
Further part emphasises the structure between them instead of the identity of either die
418
00:17:17,823 --> 00:17:20,895
If you then I'll more that in close proximity
419
00:17:21,407 --> 00:17:27,039
To a pair of dots in Osman for size of structure of all the dots instead of the energy of a single
420
00:17:27,551 --> 00:17:28,831
Or a parrot
421
00:17:29,855 --> 00:17:31,135
That's working together
422
00:17:31,391 --> 00:17:34,207
Conform an endless variety of arrangements in complex
423
00:17:34,975 --> 00:17:38,559
They can become lines and curves that can form complex shapes
424
00:17:38,815 --> 00:17:40,095
Patterns texture
425
00:17:40,607 --> 00:17:42,655
Is any other structure imaginable
426
00:17:42,911 --> 00:17:47,775
Darts in combination can't even imply directions and movement
427
00:17:48,031 --> 00:17:49,567
Bringing us to
428
00:17:49,823 --> 00:17:50,335
The next
429
00:17:51,103 --> 00:17:52,383
The next
430
00:17:52,639 --> 00:17:53,151
Which
431
00:17:53,407 --> 00:17:53,919
Lying
432
00:17:59,295 --> 00:18:00,831
A line is a dot
433
00:18:01,087 --> 00:18:02,367
Out for a walk
434
00:18:02,879 --> 00:18:04,415
This is a quad bike
435
00:18:04,671 --> 00:18:06,975
The expressionist artist
436
00:18:07,231 --> 00:18:10,559
I think really good presents what line is
437
00:18:11,071 --> 00:18:12,351
Align connect
438
00:18:13,631 --> 00:18:14,655
It's also the path
439
00:18:14,911 --> 00:18:16,191
Made by a movie
440
00:18:17,215 --> 00:18:18,239
Lines can be
441
00:18:19,775 --> 00:18:21,055
You can be long or short
442
00:18:21,823 --> 00:18:23,359
They can be vertical
443
00:18:23,615 --> 00:18:25,151
Horizontal diagonal
444
00:18:25,407 --> 00:18:26,687
They can be solid
445
00:18:26,943 --> 00:18:27,455
Daddy
446
00:18:28,735 --> 00:18:29,759
Life can be curved
447
00:18:30,015 --> 00:18:30,527
Taurus traits
448
00:18:31,039 --> 00:18:32,831
Various combinations of both
449
00:18:33,343 --> 00:18:34,879
There's an endless variety
450
00:18:35,135 --> 00:18:36,415
In what we think of Italy
451
00:18:37,695 --> 00:18:38,207
Lions
452
00:18:38,463 --> 00:18:40,511
Can be literal or implied
453
00:18:41,535 --> 00:18:45,119
Draw a series of 345 or more points
454
00:18:45,375 --> 00:18:48,703
Your mind will fill in the line between them you don't even have to try
455
00:18:49,215 --> 00:18:51,519
Each of the different ways we draw
456
00:18:52,031 --> 00:18:55,103
Or presenter line gives it a unique character
457
00:18:55,871 --> 00:18:58,431
6 lines convey different meaning than dinner
458
00:18:58,943 --> 00:18:59,967
Equivalence
459
00:19:00,223 --> 00:19:03,039
A different message then a sharp straight line
460
00:19:03,807 --> 00:19:06,367
There are a number of
461
00:19:06,623 --> 00:19:09,695
Of lions number of types of lines that
462
00:19:10,719 --> 00:19:11,487
We
463
00:19:11,743 --> 00:19:13,023
I'm going to be looking at
464
00:19:13,791 --> 00:19:14,303
But
465
00:19:14,815 --> 00:19:15,327
First
466
00:19:15,583 --> 00:19:16,607
We are going to
467
00:19:16,863 --> 00:19:18,143
Add the
468
00:19:18,655 --> 00:19:20,191
Nadia the dad
469
00:19:20,447 --> 00:19:21,215
The difference
470
00:19:21,471 --> 00:19:21,983
Uses
471
00:19:22,495 --> 00:19:24,031
That certain types of lines
472
00:19:24,287 --> 00:19:24,799
Have
473
00:19:25,823 --> 00:19:26,591
Darfur
474
00:19:27,103 --> 00:19:28,895
Contour lines so control
475
00:19:29,151 --> 00:19:29,663
Iu
476
00:19:29,919 --> 00:19:30,943
To define
477
00:19:31,711 --> 00:19:32,991
Play the Creed band
478
00:19:33,247 --> 00:19:35,295
Around or inside an object
479
00:19:35,551 --> 00:19:37,855
Most lines in kata are contour
480
00:19:39,391 --> 00:19:43,999
In what design for example this could be the borders you add around an object
481
00:19:44,255 --> 00:19:45,535
Group tabs
482
00:19:45,791 --> 00:19:48,351
Or if you just drawing a square on a sheet of paper
483
00:19:48,607 --> 00:19:49,887
That would be a counsellor
484
00:19:51,935 --> 00:19:54,239
The other one the other time
485
00:19:54,495 --> 00:19:55,775
Is dividing
486
00:19:56,287 --> 00:19:58,847
Dividing lines can also define edges
487
00:19:59,103 --> 00:20:00,639
But what distinguishes them
488
00:20:00,895 --> 00:20:02,175
From contour lines
489
00:20:02,687 --> 00:20:03,711
Is the device
490
00:20:03,967 --> 00:20:04,479
Space
491
00:20:04,735 --> 00:20:06,783
The lines between columns of text
492
00:20:07,039 --> 00:20:08,319
I dividing line
493
00:20:08,575 --> 00:20:09,087
As
494
00:20:09,599 --> 00:20:11,903
Are the lines separating menuitem
495
00:20:12,159 --> 00:20:13,439
Again talking about
496
00:20:13,695 --> 00:20:14,719
Graphic design
497
00:20:15,487 --> 00:20:17,023
A really obvious
498
00:20:17,279 --> 00:20:21,631
Example of a dividing line would be for restaurants when
499
00:20:21,887 --> 00:20:22,655
It is Amy
500
00:20:22,911 --> 00:20:23,423
Rest
501
00:20:23,935 --> 00:20:26,495
So you have you know that the man and woman
502
00:20:27,263 --> 00:20:29,055
Can I get a little icons drawings
503
00:20:29,311 --> 00:20:31,871
A split in the Middle by a divided 9
504
00:20:32,127 --> 00:20:33,407
Indicating that both
505
00:20:33,663 --> 00:20:34,687
Can enter this
506
00:20:36,991 --> 00:20:37,759
The third one
507
00:20:38,015 --> 00:20:41,087
Third type is a decoration
508
00:20:41,855 --> 00:20:44,671
Decoration lines are used to embellish a knob
509
00:20:45,183 --> 00:20:47,743
So cross hatching is an example of
510
00:20:47,999 --> 00:20:50,303
Using decoration lines to add shading
511
00:20:50,559 --> 00:20:51,583
And Florence and
512
00:20:52,095 --> 00:20:53,887
Decoration lines are essentially
513
00:20:54,399 --> 00:20:56,191
Most carolinas that don't
514
00:20:56,447 --> 00:20:57,471
Are the don't divide
515
00:20:58,495 --> 00:20:59,519
Contour
516
00:21:01,311 --> 00:21:02,079
There too
517
00:21:02,335 --> 00:21:04,639
Indicate any kind of boundaries
518
00:21:06,175 --> 00:21:07,455
And then finally we have
519
00:21:07,711 --> 00:21:08,735
Gesture Lines
520
00:21:08,991 --> 00:21:10,271
Are quick and
521
00:21:10,527 --> 00:21:12,319
Continuous lines used to cats
522
00:21:14,623 --> 00:21:19,488
There are generally used to know when studying the shape and motion of the human form
523
00:21:19,744 --> 00:21:20,512
As we've seen
524
00:21:20,768 --> 00:21:22,304
In figure drawing
525
00:21:22,560 --> 00:21:23,584
Or just a giant
526
00:21:23,840 --> 00:21:26,144
Those would be those will be there at 4
527
00:21:26,400 --> 00:21:29,472
Type of flying so they're just there to indicate gesture
528
00:21:29,728 --> 00:21:30,496
If you think
529
00:21:30,752 --> 00:21:32,288
Are the action line that
530
00:21:32,544 --> 00:21:33,568
Doctor
531
00:21:34,080 --> 00:21:35,104
Exactly
532
00:21:37,408 --> 00:21:43,040
No we know that there are four types of line but those lines can have very different
533
00:21:43,552 --> 00:21:44,832
And this can
534
00:21:45,344 --> 00:21:47,904
Greatly dramatically affect
535
00:21:48,160 --> 00:21:49,184
Wednesday
536
00:21:49,440 --> 00:21:49,952
Commune
537
00:21:51,232 --> 00:21:51,744
Of course
538
00:21:52,000 --> 00:21:53,536
It's the something that we need to know
539
00:21:53,792 --> 00:21:57,120
Where in the context of Visual communication so there are
540
00:21:57,376 --> 00:21:58,400
9 characteristics
541
00:21:58,656 --> 00:22:00,448
Entitled I want to take a look at some
542
00:22:01,728 --> 00:22:02,240
First
543
00:22:02,496 --> 00:22:03,264
Fine
544
00:22:03,776 --> 00:22:04,288
So
545
00:22:06,592 --> 00:22:12,224
The 10th to be more fragile at least they look fat or the the looks like it might be easy to break
546
00:22:12,480 --> 00:22:13,504
Already
547
00:22:14,528 --> 00:22:15,040
Lightning
548
00:22:15,296 --> 00:22:15,808
Lightness
549
00:22:17,088 --> 00:22:22,976
When you think of the lines in the real world you might also think of you no delicate things like
550
00:22:23,488 --> 00:22:25,280
Like needles maybe or
551
00:22:25,536 --> 00:22:26,304
And the legs
552
00:22:26,816 --> 00:22:29,632
The long legs of a house spider
553
00:22:31,168 --> 00:22:31,936
In a dryer
554
00:22:32,192 --> 00:22:33,984
Stena Line can also simulate
555
00:22:34,240 --> 00:22:35,008
Presence of light
556
00:22:35,520 --> 00:22:37,824
When it is paired with a thicker line
557
00:22:38,080 --> 00:22:40,128
So enough we draw a circle like this
558
00:22:41,920 --> 00:22:42,688
Having a tin
559
00:22:42,944 --> 00:22:45,504
Having a having a thin line with
560
00:22:46,784 --> 00:22:47,296
Just
561
00:22:47,552 --> 00:22:48,320
1
562
00:22:48,576 --> 00:22:50,112
One side of the sphere
563
00:22:50,880 --> 00:22:51,904
Is a
564
00:22:52,160 --> 00:22:53,696
Is being little all the different
565
00:22:54,208 --> 00:22:55,488
So maybe the silence
566
00:22:55,744 --> 00:22:56,256
Vicar
567
00:22:56,768 --> 00:22:58,048
Is in the shades in the shed
568
00:22:59,840 --> 00:23:01,376
That's a bit later here
569
00:23:01,632 --> 00:23:03,936
It looks like there might be more light
570
00:23:05,472 --> 00:23:06,240
End
571
00:23:07,264 --> 00:23:09,056
Especially in a context of
572
00:23:09,824 --> 00:23:13,408
Send lines are often considered more elegant
573
00:23:15,200 --> 00:23:15,968
Margarita
574
00:23:20,320 --> 00:23:21,600
Bold text right here
575
00:23:23,904 --> 00:23:25,696
Going to switch the second one here
576
00:23:26,208 --> 00:23:26,720
Do something else
577
00:23:26,976 --> 00:23:27,488
Dinner
578
00:23:27,744 --> 00:23:28,512
You can see it
579
00:23:30,304 --> 00:23:31,840
Dinner you're fine
580
00:23:32,352 --> 00:23:33,376
Dinner Lines
581
00:23:33,632 --> 00:23:36,448
It's always always love it one creatures
582
00:23:37,472 --> 00:23:39,520
Which bring me to the
583
00:23:39,776 --> 00:23:41,824
Do you complete opposite so thick
584
00:23:42,592 --> 00:23:43,104
Decline
585
00:23:43,616 --> 00:23:44,640
On the other hand
586
00:23:44,896 --> 00:23:45,920
Does r
587
00:23:46,176 --> 00:23:47,968
They appear to be more difficult
588
00:23:48,224 --> 00:23:48,992
To brick
589
00:23:50,016 --> 00:23:51,552
Can I get to set in a drawing
590
00:23:52,064 --> 00:23:53,344
We can simulate share
591
00:23:54,112 --> 00:23:54,880
They suggest
592
00:23:56,416 --> 00:23:58,720
And they tend to attract more attention
593
00:23:58,976 --> 00:24:01,280
Again looking at a text for me
594
00:24:01,536 --> 00:24:05,120
Whenever you bought something whenever you want at some some parts of texts
595
00:24:05,376 --> 00:24:06,144
To be bold
596
00:24:06,400 --> 00:24:08,448
It means that you're trying to attract
597
00:24:08,960 --> 00:24:09,472
Attention
598
00:24:09,728 --> 00:24:11,520
That's that part of the text
599
00:24:12,288 --> 00:24:14,592
Again in almost all cases
600
00:24:15,616 --> 00:24:17,408
Nickel-iron suggests in paw
601
00:24:18,688 --> 00:24:19,712
The third characters
602
00:24:20,224 --> 00:24:22,784
Look at horizontal lines
603
00:24:23,040 --> 00:24:24,064
Horizontal lines
604
00:24:24,576 --> 00:24:25,344
VR
605
00:24:25,600 --> 00:24:26,880
Hello to the
606
00:24:27,392 --> 00:24:28,672
Hence the name
607
00:24:28,928 --> 00:24:31,232
Are the accentuate with on
608
00:24:32,512 --> 00:24:38,400
And accentuate the width of things as well so let's say you have a
609
00:24:38,656 --> 00:24:39,424
Close that
610
00:24:39,680 --> 00:24:40,448
That has a lot
611
00:24:41,472 --> 00:24:42,240
Horizontal line
612
00:24:42,752 --> 00:24:45,312
I will tend to make you look a little bit wider than you really are
613
00:24:45,824 --> 00:24:46,848
And
614
00:24:47,104 --> 00:24:52,224
That's why you know they say that you will look thinner I don't wear any any horizontal lines on your clothes
615
00:24:52,480 --> 00:24:54,784
Horizontal line also you know the almost
616
00:24:55,040 --> 00:24:57,856
Like they're lying down like their sleep
617
00:24:58,112 --> 00:24:59,392
Like a like a person and
618
00:25:00,160 --> 00:25:01,440
This also makes them suggest
619
00:25:02,208 --> 00:25:02,720
Calm
620
00:25:02,976 --> 00:25:04,000
Quiet
621
00:25:05,024 --> 00:25:07,840
Can I get a relaxing relax to come
622
00:25:08,608 --> 00:25:12,448
Horizontal lines the they can't fall over and already on the ground
623
00:25:12,704 --> 00:25:17,568
And they often also represent there at your present the ground or a flat surface
624
00:25:17,824 --> 00:25:19,616
Weird things
625
00:25:21,152 --> 00:25:21,920
The stable
626
00:25:22,176 --> 00:25:22,944
Secure
627
00:25:23,200 --> 00:25:23,968
Lev
628
00:25:24,480 --> 00:25:28,576
Which brings us to again their counterparts vertically
629
00:25:28,832 --> 00:25:30,112
So that will be the forecast
630
00:25:30,368 --> 00:25:31,392
Verticality
631
00:25:31,648 --> 00:25:32,928
Vocalizer
632
00:25:33,184 --> 00:25:33,952
Perpendicular
633
00:25:34,208 --> 00:25:35,232
2D array
634
00:25:36,512 --> 00:25:39,584
They are filled with potential energy
635
00:25:39,840 --> 00:25:41,376
And I could be released
636
00:25:41,632 --> 00:25:45,472
To fall over so you can think of it like a really big tree at about to fall over
637
00:25:45,728 --> 00:25:47,264
Are the five lads on tour
638
00:25:47,520 --> 00:25:48,032
It's
639
00:25:48,288 --> 00:25:51,104
Has a lot of potential energy
640
00:25:51,616 --> 00:25:55,968
Vertical lines are strong and rigid they can suggest stability
641
00:25:56,480 --> 00:25:57,760
Like a forest
642
00:25:58,016 --> 00:25:59,552
Really really
643
00:25:59,808 --> 00:26:00,320
Trees
644
00:26:02,112 --> 00:26:04,672
And especially in a when when thicker
645
00:26:04,928 --> 00:26:06,208
So if you have a match
646
00:26:06,720 --> 00:26:07,488
Really really
647
00:26:07,744 --> 00:26:08,512
Stena Line
648
00:26:09,280 --> 00:26:11,584
It'll still suggestibility just because
649
00:26:12,352 --> 00:26:13,888
Auf der Engel
650
00:26:14,400 --> 00:26:17,472
But no the thicker the line the more stable the same
651
00:26:17,728 --> 00:26:21,568
Dislike you expect you're really tall building to be quiet stay
652
00:26:21,824 --> 00:26:23,360
Because it's pretty why that's why
653
00:26:23,872 --> 00:26:27,200
Country two horizontal lines vertical lines exchange rate
654
00:26:27,456 --> 00:26:28,224
The Heights
655
00:26:28,480 --> 00:26:30,528
And the conveyor lack of moving
656
00:26:31,040 --> 00:26:33,856
Again taking the forest exam
657
00:26:34,112 --> 00:26:37,952
What do you think when you look at a bunch of really tall trees right next to each other you do
658
00:26:38,208 --> 00:26:38,720
Pink
659
00:26:38,976 --> 00:26:43,840
That they're gonna move you not expecting that all because of work condition just with nature
660
00:26:44,096 --> 00:26:44,608
2
661
00:26:44,864 --> 00:26:47,168
So she does things with lack of movement
662
00:26:47,680 --> 00:26:51,520
And then in the same way anything else are like buildings are going to another Greggs
663
00:26:52,032 --> 00:26:52,544
So
664
00:26:52,800 --> 00:26:57,920
Biting train by our branding train to to feel the swimming look at it for two collide
665
00:26:58,176 --> 00:26:59,200
This also
666
00:26:59,456 --> 00:27:01,248
Is a tool that we can use
667
00:27:01,504 --> 00:27:03,808
To convey the same kind of feel
668
00:27:04,064 --> 00:27:04,576
Another
669
00:27:05,600 --> 00:27:06,112
You know it
670
00:27:06,368 --> 00:27:07,392
Going back through
671
00:27:07,648 --> 00:27:08,928
Who do your horizontal line
672
00:27:09,184 --> 00:27:13,792
No those lines on the other hand they can convey emotion you know if you have
673
00:27:14,304 --> 00:27:16,864
Cara here and then you have those lines
674
00:27:17,376 --> 00:27:22,240
Behind the car you can tell the cars going fast just biding those lying so the complete opposite
675
00:27:23,776 --> 00:27:25,056
And also
676
00:27:25,312 --> 00:27:27,872
Vertical lines in the office
677
00:27:28,640 --> 00:27:29,152
Arley
678
00:27:29,408 --> 00:27:29,920
With
679
00:27:31,200 --> 00:27:32,480
Religious belief
680
00:27:32,736 --> 00:27:34,784
I know just by a fact
681
00:27:35,040 --> 00:27:37,856
It's a direct line from from the earth down here
682
00:27:38,112 --> 00:27:39,648
All the way up to the heavens
683
00:27:40,160 --> 00:27:43,488
So you know there are tallness and formality also
684
00:27:44,000 --> 00:27:48,608
They might also give the impression of some sort of Dignity you know
685
00:27:48,864 --> 00:27:49,632
Tall person
686
00:27:50,400 --> 00:27:51,168
Is often
687
00:27:51,936 --> 00:27:53,984
A little bit more or impress
688
00:27:54,496 --> 00:28:00,128
We see this afternoon various designs and verticality is always impressive because it goes again
689
00:28:00,384 --> 00:28:01,408
The laws of grass
690
00:28:01,664 --> 00:28:04,992
Now going on to the 5th one diagonal line
691
00:28:06,016 --> 00:28:06,784
Synonym
692
00:28:07,040 --> 00:28:08,064
With imbalance
693
00:28:08,320 --> 00:28:09,856
So as the other two
694
00:28:10,112 --> 00:28:11,648
What's in in weight with bag
695
00:28:12,416 --> 00:28:15,744
Vertical line otherwise diagonal lines are the complete opposite
696
00:28:17,792 --> 00:28:20,864
Are filled with restless tin uncontrolled energy
697
00:28:21,120 --> 00:28:22,144
So they can appear
698
00:28:22,400 --> 00:28:23,680
To beat arising
699
00:28:24,192 --> 00:28:25,728
Or falling
700
00:28:26,496 --> 00:28:27,008
And
701
00:28:27,264 --> 00:28:30,080
Beacon reaction and motionsense
702
00:28:30,336 --> 00:28:34,432
Things don't usually tend to remain in place when placed on a diagonal line
703
00:28:34,944 --> 00:28:35,968
You can imagine
704
00:28:36,480 --> 00:28:38,784
Borough here at the bowl probably not going to stay there
705
00:28:40,576 --> 00:28:43,136
There kinetic energy and the Apparel
706
00:28:44,928 --> 00:28:47,232
That the decree
707
00:28:48,000 --> 00:28:50,304
Also creates a certain tension and excitement
708
00:28:50,560 --> 00:28:51,328
When you look at
709
00:28:51,584 --> 00:28:53,888
Diagonal lines there more
710
00:28:55,936 --> 00:28:57,984
Again either horizontal line over it
711
00:28:58,496 --> 00:29:00,800
Does all the things that are really important to me
712
00:29:01,056 --> 00:29:04,640
Things to avoid I was talking about this
713
00:29:04,896 --> 00:29:05,664
9 doors
714
00:29:05,920 --> 00:29:08,480
Knowing all those characteristics they really
715
00:29:08,992 --> 00:29:09,760
You really hate
716
00:29:10,016 --> 00:29:15,136
To avoid making obvious mistake so you know that so you're trying to to create a peace that
717
00:29:15,392 --> 00:29:19,488
That looks stable that side or a design that seems stable
718
00:29:19,744 --> 00:29:22,048
Dad has that is very impressive
719
00:29:22,304 --> 00:29:25,120
The has either had a lot of you not love dignity
720
00:29:25,376 --> 00:29:27,168
But then you were making
721
00:29:27,936 --> 00:29:30,496
Are you adding a lot of diagonal Lines
722
00:29:30,752 --> 00:29:34,336
Then you don't have much of a calorie going on
723
00:29:34,592 --> 00:29:37,152
So most of your most of your lines going in York
724
00:29:38,176 --> 00:29:42,528
Are horizontal then you probably going to fail and you might not realise why
725
00:29:42,784 --> 00:29:44,320
If you don't know
726
00:29:46,368 --> 00:29:52,512
Does all characters take them to get to play with and they're very powerful if you know how to use them but the Cancer back
727
00:29:52,768 --> 00:29:54,816
If you don't know if you're completely unaware of them
728
00:29:55,584 --> 00:29:57,632
And I'm moving to the next one
729
00:29:57,888 --> 00:29:58,656
Curved line
730
00:29:59,168 --> 00:30:00,448
I'm so curved line
731
00:30:00,704 --> 00:30:03,264
They are obviously softer than straight
732
00:30:03,776 --> 00:30:07,872
The sweep and the turn gracefully between endpoints
733
00:30:08,640 --> 00:30:10,176
Dr Les
734
00:30:10,944 --> 00:30:15,296
Definite and predictable then straight lines they bend the change Direction
735
00:30:15,552 --> 00:30:16,832
Travellers the Express
736
00:30:17,088 --> 00:30:17,856
Look for the word move
737
00:30:18,112 --> 00:30:20,928
Of course we can think of water when you think of a curved line
738
00:30:21,440 --> 00:30:21,952
And
739
00:30:22,976 --> 00:30:27,072
They can either be in I can either become or dynamic
740
00:30:27,328 --> 00:30:28,096
Depending on how much
741
00:30:28,352 --> 00:30:29,376
The curve
742
00:30:29,632 --> 00:30:31,424
So again thinking of water
743
00:30:31,680 --> 00:30:33,984
If we have come or are you know you have like very
744
00:30:34,240 --> 00:30:35,008
Small waves
745
00:30:35,264 --> 00:30:36,544
If you see a lion
746
00:30:36,800 --> 00:30:38,080
YouTube Carl it's more like this
747
00:30:38,848 --> 00:30:39,616
This might indicate
748
00:30:39,872 --> 00:30:45,248
That there is more motion going on this more does more action because there's more wind in the website
749
00:30:46,016 --> 00:30:48,832
In the same sense in all the also feel last
750
00:30:50,368 --> 00:30:51,648
If you're more relaxed
751
00:30:51,904 --> 00:30:53,440
Since they take longer
752
00:30:53,696 --> 00:30:54,720
Order
753
00:30:54,976 --> 00:30:56,256
There's a longer distance
754
00:30:56,512 --> 00:31:00,352
Take a longer time to go between two points I'm trying to say
755
00:31:00,608 --> 00:31:06,752
Instead of straight line where is the shortest distance possible to the point in or no messing around
756
00:31:07,008 --> 00:31:07,776
The curve lion
757
00:31:08,288 --> 00:31:11,360
You're taking your time you not realise there's no there's no hurry
758
00:31:11,616 --> 00:31:13,152
Eating a lot taking a lot of data
759
00:31:13,920 --> 00:31:19,040
And also crystalline or organic can they remind us more of nature
760
00:31:19,296 --> 00:31:20,320
Then I'm straight
761
00:31:20,832 --> 00:31:23,648
Make us think more of memories
762
00:31:24,416 --> 00:31:25,184
Like bill
763
00:31:25,952 --> 00:31:28,000
Things that are you a machine
764
00:31:28,512 --> 00:31:29,280
The next one
765
00:31:29,536 --> 00:31:34,656
Zig zag lines so that blinds are a combination
766
00:31:34,912 --> 00:31:35,680
Diagonal line
767
00:31:36,448 --> 00:31:37,216
That connects
768
00:31:37,472 --> 00:31:38,496
At a certain point
769
00:31:39,008 --> 00:31:39,776
So I just think
770
00:31:40,288 --> 00:31:41,312
Just lie
771
00:31:41,568 --> 00:31:42,848
Diagonal Lines
772
00:31:43,104 --> 00:31:47,456
Do you take on a very dynamic and high-energy characters
773
00:31:47,968 --> 00:31:48,736
They create
774
00:31:48,992 --> 00:31:52,320
Excitements and intense movement
775
00:31:52,576 --> 00:31:54,624
They also convey confusion because
776
00:31:54,880 --> 00:31:56,416
Of Hanover still
777
00:31:56,672 --> 00:32:00,512
I go by changing quickly and frequently
778
00:32:00,768 --> 00:32:06,656
And they can imply danger like the me on the graphic representation of a lightning bolt so
779
00:32:08,704 --> 00:32:09,728
Something like that
780
00:32:09,984 --> 00:32:10,496
Stop
781
00:32:10,752 --> 00:32:12,032
The next characteristic
782
00:32:12,288 --> 00:32:13,312
Is a
783
00:32:13,568 --> 00:32:15,872
How artificial or
784
00:32:16,128 --> 00:32:16,896
Natural
785
00:32:17,152 --> 00:32:17,664
Align
786
00:32:17,920 --> 00:32:18,432
Books
787
00:32:18,688 --> 00:32:20,480
So this was all the different
788
00:32:20,736 --> 00:32:23,040
Are you a long even line
789
00:32:23,296 --> 00:32:25,600
Something like this this feels artificial
790
00:32:25,856 --> 00:32:29,696
Nature is not perfectly straight there's nothing perfectly straight in nature
791
00:32:30,720 --> 00:32:36,096
If you add a little bit of a very soon so I'm going to draw the same line here but like 3 hands
792
00:32:38,656 --> 00:32:40,960
With all it little imperfections
793
00:32:41,216 --> 00:32:43,776
This already looks a lot more nacho
794
00:32:45,312 --> 00:32:49,408
So just like when they try again you know anymore artificial like this
795
00:32:49,664 --> 00:32:51,456
Something more straight
796
00:32:51,712 --> 00:32:52,736
Might make you think
797
00:32:52,992 --> 00:32:55,552
Something that man needs wiki
798
00:32:55,808 --> 00:32:58,112
Building something that artificial something else not
799
00:32:58,368 --> 00:32:59,904
That doesn't come from nature
800
00:33:00,160 --> 00:33:06,304
Well I'm more like an even like this will make you think of something that's my natural something else morganic something
801
00:33:06,816 --> 00:33:07,328
Constant
802
00:33:08,096 --> 00:33:08,608
Then fine
803
00:33:08,864 --> 00:33:11,424
We have a dashed and
804
00:33:11,680 --> 00:33:12,192
Started
805
00:33:13,728 --> 00:33:15,520
Are what are
806
00:33:15,776 --> 00:33:16,288
Card
807
00:33:16,544 --> 00:33:20,640
Fly blinds so they're not lying because they're not they're not connecting
808
00:33:21,920 --> 00:33:22,688
And the
809
00:33:22,944 --> 00:33:25,504
Allow objects to pass through them so
810
00:33:26,016 --> 00:33:26,784
United
811
00:33:27,808 --> 00:33:29,600
Vertical lines something like this
812
00:33:29,856 --> 00:33:33,952
If you if you have those two lines here and then one of them is it sunny
813
00:33:34,208 --> 00:33:34,976
Garden Centre
814
00:33:35,488 --> 00:33:36,000
My dad
815
00:33:36,256 --> 00:33:38,048
Even though they have same thickness
816
00:33:38,816 --> 00:33:40,096
Nelson leader don't look
817
00:33:40,608 --> 00:33:43,424
As I didn't even anymore one of them
818
00:33:44,960 --> 00:33:49,056
Those lines are the usually come with additional meanings
819
00:33:49,312 --> 00:33:51,104
For example you might be inclined to
820
00:33:51,360 --> 00:33:52,640
Maybe fault
821
00:33:52,896 --> 00:33:54,688
What category C a dash line
822
00:33:54,944 --> 00:33:57,248
And I know what design for example
823
00:33:57,504 --> 00:33:59,808
Yeah it might indicator region weekend
824
00:34:00,320 --> 00:34:05,696
Drop contents of dragon drop in or fall into it in this same category I would also add
825
00:34:06,208 --> 00:34:06,976
Invisible line
826
00:34:07,232 --> 00:34:09,536
And those lines only become visible
827
00:34:09,792 --> 00:34:11,072
In the presence of other elements
828
00:34:11,840 --> 00:34:17,984
Aberdeen usually conveys similar meaning so a good example of that is just a ticket
829
00:34:21,056 --> 00:34:21,568
Test
830
00:34:22,848 --> 00:34:23,872
If you drop a bomb
831
00:34:28,992 --> 00:34:30,528
You arrange them in a checkup at
832
00:34:30,784 --> 00:34:32,064
In this case when I'm going to be
833
00:34:32,320 --> 00:34:33,600
When I'm drawing my line
834
00:34:33,856 --> 00:34:35,648
What's the only joined Square
835
00:34:36,160 --> 00:34:36,928
Our sheep
836
00:34:38,208 --> 00:34:38,720
But
837
00:34:38,976 --> 00:34:40,256
By doing so and
838
00:34:41,024 --> 00:34:42,048
How they arrange
839
00:34:42,304 --> 00:34:43,072
In night
840
00:34:44,352 --> 00:34:45,120
On this
841
00:34:45,376 --> 00:34:47,680
We can clearly see some lines even though
842
00:34:47,936 --> 00:34:49,216
They are not really there
843
00:34:49,472 --> 00:34:50,752
But those lines are here
844
00:34:51,264 --> 00:34:52,032
These here
845
00:34:52,544 --> 00:34:54,592
Those are called impliedly
846
00:34:55,616 --> 00:35:01,760
And now that's that's pretty much offer that all the different characteristics so that should cover pretty much every
847
00:35:02,016 --> 00:35:02,784
Every scenario
848
00:35:03,040 --> 00:35:04,576
But now there is also
849
00:35:04,832 --> 00:35:10,464
Something else look at that that would be lying parents so when you have one line of course
850
00:35:10,720 --> 00:35:11,488
They were
851
00:35:11,744 --> 00:35:15,840
We've seen everything that's possible when you have one line when you have multiple line
852
00:35:16,096 --> 00:35:16,864
What happens
853
00:35:17,120 --> 00:35:18,912
Parents are crazy
854
00:35:19,168 --> 00:35:22,752
And there's different kind of parents that you can create with with Lions
855
00:35:23,264 --> 00:35:27,616
And when I'm going to take a look at that too much because
856
00:35:27,872 --> 00:35:30,176
Basically an infinity of things that you can do it
857
00:35:32,224 --> 00:35:33,760
We're going to take a look at
858
00:35:34,016 --> 00:35:35,040
You have them so
859
00:35:35,296 --> 00:35:36,576
Example is going to be
860
00:35:37,600 --> 00:35:38,368
Parallel lines
861
00:35:39,392 --> 00:35:39,904
That repair
862
00:35:40,416 --> 00:35:41,184
Something like
863
00:35:41,440 --> 00:35:43,488
You know the can be either can have the same
864
00:35:43,744 --> 00:35:45,792
The equal distance between them
865
00:35:46,560 --> 00:35:47,840
When you say something like this
866
00:35:48,096 --> 00:35:48,864
Right away
867
00:35:49,120 --> 00:35:51,936
Your reminder doff structure order
868
00:35:52,192 --> 00:35:55,008
And I Know It Doesn't Matter very cool horizontal
869
00:35:55,520 --> 00:35:56,800
You still get
870
00:35:57,056 --> 00:35:58,080
Orderly effect
871
00:35:58,336 --> 00:36:00,128
And even if those lines are curved
872
00:36:00,384 --> 00:36:02,944
You still get the same feeling
873
00:36:03,200 --> 00:36:06,016
So they might not look as a stable
874
00:36:06,784 --> 00:36:10,368
But you will still get the feeling that there is order going on
875
00:36:11,904 --> 00:36:15,744
But one more thing was kind of line here is that it creates a creates movement
876
00:36:16,000 --> 00:36:17,024
He can almost see
877
00:36:17,280 --> 00:36:19,584
And the repetition here almost create colicky
878
00:36:19,840 --> 00:36:22,656
If you like a piece of bacon that's bent
879
00:36:22,912 --> 00:36:24,960
A different kind of
880
00:36:25,216 --> 00:36:26,240
Like a piece of fat
881
00:36:26,752 --> 00:36:27,520
That is full
882
00:36:28,288 --> 00:36:31,360
Now taking the same the same repeated Lines
883
00:36:31,872 --> 00:36:33,920
If we change the distance or what
884
00:36:34,176 --> 00:36:36,224
Keeping them the same weapon in keeping
885
00:36:36,480 --> 00:36:37,760
Those lines all the same
886
00:36:38,272 --> 00:36:39,808
I change the distance between
887
00:36:40,320 --> 00:36:41,856
Also she difference
888
00:36:44,928 --> 00:36:46,976
Whether the distance between them guess
889
00:36:47,488 --> 00:36:48,256
Smaller and smaller
890
00:36:48,768 --> 00:36:52,608
This is also creates some sort of movement
891
00:36:53,376 --> 00:36:54,144
Create motion
892
00:36:54,400 --> 00:36:59,008
Almost as if you know that Alliance there was there some sort of motion and then it's coming to a break
893
00:36:59,264 --> 00:36:59,776
To a star
894
00:37:00,544 --> 00:37:02,336
And I can also
895
00:37:02,592 --> 00:37:03,616
Convey
896
00:37:03,872 --> 00:37:04,640
Perspective
897
00:37:04,896 --> 00:37:11,040
As if you know we looking at a distance so maybe the side of a wall or something like that that is receiving in the standard
898
00:37:11,552 --> 00:37:12,064
An
899
00:37:12,320 --> 00:37:16,928
Considering those example here we can also basically do the complete
900
00:37:18,208 --> 00:37:20,768
You want to do everything but or do you want to
901
00:37:21,792 --> 00:37:23,584
Feeling of
902
00:37:23,840 --> 00:37:26,144
Hear what I can do the same so we can have
903
00:37:26,656 --> 00:37:28,448
And seem to think I'm lying
904
00:37:29,472 --> 00:37:31,264
May be keeping you with the same the same
905
00:37:31,776 --> 00:37:32,800
With the same thing
906
00:37:33,056 --> 00:37:34,336
But then instead of having
907
00:37:34,592 --> 00:37:35,104
Same
908
00:37:35,616 --> 00:37:36,896
Distance between those lines
909
00:37:37,152 --> 00:37:37,920
You do
910
00:37:38,176 --> 00:37:39,456
You do whatever and
911
00:37:39,712 --> 00:37:40,224
That
912
00:37:40,480 --> 00:37:42,016
We will make people
913
00:37:42,272 --> 00:37:46,112
Uncomfortable because there's no there's no pattern is not order that we can recognise
914
00:37:47,136 --> 00:37:48,928
And then in the same you even worse
915
00:37:49,184 --> 00:37:50,720
If we change the text
916
00:37:51,232 --> 00:37:51,744
Apple
917
00:37:52,256 --> 00:37:52,768
Wow
918
00:37:53,792 --> 00:37:56,096
Not really caring about the distance between us
919
00:37:56,864 --> 00:37:58,656
If you get something a bit stressful this is
920
00:37:58,912 --> 00:38:00,192
Complete chaos
921
00:38:01,472 --> 00:38:02,240
Play order
922
00:38:02,752 --> 00:38:04,032
No thank you this a little bit further
923
00:38:04,288 --> 00:38:05,312
If you bring back
924
00:38:05,568 --> 00:38:06,592
Is Circle line
925
00:38:07,360 --> 00:38:08,896
We can actually do a lot of things to wear
926
00:38:11,456 --> 00:38:13,760
I think that might not be you not intended initial
927
00:38:14,016 --> 00:38:15,040
That's my love
928
00:38:15,296 --> 00:38:16,320
Really tired
929
00:38:17,600 --> 00:38:18,368
By keeping
930
00:38:18,624 --> 00:38:20,416
To keep the same thing
931
00:38:20,672 --> 00:38:21,184
The liner
932
00:38:21,440 --> 00:38:22,208
We can
933
00:38:22,464 --> 00:38:24,256
By creating a pattern weekend
934
00:38:24,768 --> 00:38:26,304
Stimulate or suggest
935
00:38:26,816 --> 00:38:27,328
Value
936
00:38:27,584 --> 00:38:28,608
In a shape
937
00:38:28,864 --> 00:38:30,144
We can simulate
938
00:38:30,400 --> 00:38:31,424
Our subject
939
00:38:32,448 --> 00:38:32,960
Volume
940
00:38:33,216 --> 00:38:34,752
So I'm going to try to create
941
00:38:35,008 --> 00:38:36,032
Here with the sun
942
00:38:37,312 --> 00:38:38,336
What's the two dimensional circle
943
00:38:38,592 --> 00:38:42,432
And all remain to her son of course but I'm going to try to give it a
944
00:38:43,456 --> 00:38:44,992
An illusion of
945
00:38:45,504 --> 00:38:46,016
Volume
946
00:38:47,296 --> 00:38:47,808
If we
947
00:38:48,576 --> 00:38:51,392
Lions are the same thickness and spread down
948
00:38:51,648 --> 00:38:52,416
Auntie
949
00:38:52,672 --> 00:38:54,464
I think this may be getting closer
950
00:38:55,232 --> 00:38:55,744
Call Sarah
951
00:38:56,256 --> 00:38:57,536
What's how to get to the other side
952
00:38:57,792 --> 00:39:01,376
Not really look at this week's almost get the feeling that this is a sphere right
953
00:39:01,888 --> 00:39:03,680
And it's been a letter from this direction
954
00:39:03,936 --> 00:39:05,216
And even more of you
955
00:39:05,472 --> 00:39:06,752
If we did same things
956
00:39:07,264 --> 00:39:08,544
We very decide
957
00:39:09,312 --> 00:39:10,080
The Lions
958
00:39:11,104 --> 00:39:12,896
Thunder have really really thin line
959
00:39:13,408 --> 00:39:13,920
Top Gear
960
00:39:15,968 --> 00:39:16,992
As I go down
961
00:39:17,760 --> 00:39:18,528
Towards the bomb
962
00:39:20,064 --> 00:39:21,600
Getting closer and closer
963
00:39:23,904 --> 00:39:25,952
And now really really get this feeling
964
00:39:26,208 --> 00:39:28,256
Actually this is fear
965
00:39:29,024 --> 00:39:32,352
So again you're not lines are extremely
966
00:39:32,864 --> 00:39:33,632
Important
967
00:39:33,888 --> 00:39:35,168
RV oven elements
968
00:39:35,424 --> 00:39:36,192
Lines
969
00:39:36,448 --> 00:39:37,984
An essential building block
970
00:39:38,496 --> 00:39:41,824
Of the individual locale that they shouldn't have
971
00:39:42,080 --> 00:39:43,872
Combined with
972
00:39:44,128 --> 00:39:45,664
In colour and all the other elements
973
00:39:45,920 --> 00:39:47,712
They give the give us a
974
00:39:48,224 --> 00:39:51,040
Visual vocabulary getting visual grammar
975
00:39:51,296 --> 00:39:53,088
Now we can use to communicate
976
00:39:53,344 --> 00:39:53,856
Visually
977
00:39:55,136 --> 00:39:56,672
Do you know you have points and die
978
00:39:57,184 --> 00:39:58,720
And then which Lines
979
00:39:59,232 --> 00:40:01,536
Those are essentially the demo
980
00:40:01,792 --> 00:40:04,096
Fundamental elements that are disposed
981
00:40:04,608 --> 00:40:08,960
Of course you know a date or a lion is basically just a series of dots
982
00:40:09,216 --> 00:40:10,496
But even though
983
00:40:10,752 --> 00:40:13,312
Dr colic made of the same thing
984
00:40:13,568 --> 00:40:14,336
The ark
985
00:40:14,592 --> 00:40:17,408
Slightly different to have fundamentally different functions
986
00:40:17,920 --> 00:40:18,432
Soap
987
00:40:18,944 --> 00:40:20,736
The first one you know that data point
988
00:40:21,248 --> 00:40:21,760
The hole
989
00:40:22,528 --> 00:40:24,320
The hold-up appointments
990
00:40:24,832 --> 00:40:25,344
And
991
00:40:25,600 --> 00:40:26,112
Alliance
992
00:40:26,368 --> 00:40:28,160
What instead connect or set
993
00:40:29,952 --> 00:40:32,768
Darts are all about the check in your eye
994
00:40:33,024 --> 00:40:33,536
TUI
995
00:40:33,792 --> 00:40:34,560
Given
996
00:40:34,816 --> 00:40:36,864
Giving coordinates
997
00:40:37,120 --> 00:40:39,168
And lions on the other hand
998
00:40:39,424 --> 00:40:44,544
All about moving your eye from one corner to another one along a certain Direction
999
00:40:45,312 --> 00:40:46,080
We like
1000
00:40:46,592 --> 00:40:47,360
The other
1001
00:40:47,872 --> 00:40:53,504
I know the other types of elements and how they can interact with each other for the organ
1002
00:40:53,760 --> 00:40:56,320
Very similar a similar function so just
1003
00:40:56,576 --> 00:40:57,344
Just like the door
1004
00:40:57,600 --> 00:41:03,744
Is all about all that Focus all about car like a destination a static position there's going to be other l
1005
00:41:04,000 --> 00:41:05,024
That reinforce that
1006
00:41:05,280 --> 00:41:07,584
And then there's going to the other ones are more like lions
1007
00:41:07,840 --> 00:41:09,120
Where they'll be more about
1008
00:41:10,144 --> 00:41:15,008
Creating a sense of movement and direction in and the painting and the peace in the design
1009
00:41:23,968 --> 00:41:28,320
It's another we've had a look at 0 and 1 dimensional element
1010
00:41:28,832 --> 00:41:29,600
The point
1011
00:41:29,856 --> 00:41:31,392
My dad and the line
1012
00:41:31,648 --> 00:41:37,024
Now is time to add a couple more than mentions and tackle the next two elements for art
1013
00:41:37,280 --> 00:41:38,560
Shapes and 4
1014
00:41:39,328 --> 00:41:42,400
Exist to avoid any possible confusion with the words that
1015
00:41:42,656 --> 00:41:45,472
About to be to be using to talk about this whole thing
1016
00:41:45,728 --> 00:41:47,008
Alice disconsider
1017
00:41:47,264 --> 00:41:52,128
Two-dimensional only and will consider volume to be the three dimensional versions of
1018
00:41:52,895 --> 00:41:55,455
And we can't we can also call both of those
1019
00:41:56,479 --> 00:41:57,759
So what's wrong with her
1020
00:41:58,015 --> 00:41:59,039
What is 1
1021
00:42:00,063 --> 00:42:03,391
Is any positive element we place on a canvas
1022
00:42:03,903 --> 00:42:04,671
That is
1023
00:42:04,927 --> 00:42:05,695
Oppose
1024
00:42:06,207 --> 00:42:07,487
In contrast
1025
00:42:07,743 --> 00:42:10,047
To the negative elements that we consider
1026
00:42:10,303 --> 00:42:10,815
Space
1027
00:42:11,839 --> 00:42:15,679
Farmers essentially all the elements that we've seen so far so what's the point
1028
00:42:15,935 --> 00:42:16,447
Align
1029
00:42:16,959 --> 00:42:19,007
The surface the volume
1030
00:42:19,519 --> 00:42:21,311
It's the sheeps and
1031
00:42:22,591 --> 00:42:24,383
Textures and images
1032
00:42:24,639 --> 00:42:26,431
That we use in our art
1033
00:42:26,943 --> 00:42:28,479
If it's meant to be
1034
00:42:28,735 --> 00:42:30,783
A positive element on the canva
1035
00:42:31,295 --> 00:42:32,575
It is cold
1036
00:42:32,831 --> 00:42:33,343
1
1037
00:42:33,599 --> 00:42:37,439
Everything in our design in RNA paintings illustration
1038
00:42:37,695 --> 00:42:38,719
8 of 4
1039
00:42:39,743 --> 00:42:44,351
Positive or negative you can imagine a character will be positive and everything around the character
1040
00:42:44,607 --> 00:42:45,375
Be negative
1041
00:42:46,143 --> 00:42:49,215
Form and space are mutually dependant on each other
1042
00:42:49,471 --> 00:42:52,031
He can't change one without changing the other
1043
00:42:52,543 --> 00:42:54,847
On any given canvas you know
1044
00:42:55,103 --> 00:42:56,127
The form increases
1045
00:42:56,639 --> 00:42:57,407
Size
1046
00:42:57,663 --> 00:42:58,175
This means that
1047
00:42:58,431 --> 00:43:00,735
The space has to decrease in size
1048
00:43:00,991 --> 00:43:04,319
If a character takes more space in a canvas
1049
00:43:04,575 --> 00:43:06,879
Then there's less space for everything
1050
00:43:07,903 --> 00:43:11,231
The relationship between form and space always creates
1051
00:43:11,743 --> 00:43:12,255
Tents
1052
00:43:12,767 --> 00:43:14,559
And determines the amount
1053
00:43:14,815 --> 00:43:16,607
Visual activity and move
1054
00:43:17,119 --> 00:43:22,751
You know the more forms or if we take the example of characters again the more characters that you haven't canvas
1055
00:43:23,263 --> 00:43:25,055
Leaves much less
1056
00:43:25,311 --> 00:43:29,151
Space for everything else for this less is going to be less negative space
1057
00:43:29,407 --> 00:43:31,199
And that Creed activity in movie
1058
00:43:31,711 --> 00:43:32,479
And then
1059
00:43:32,735 --> 00:43:37,087
On the opposite the opposite side if you have less of that if we have met
1060
00:43:37,343 --> 00:43:38,367
Single character
1061
00:43:38,623 --> 00:43:40,415
A lot of negative space around
1062
00:43:40,927 --> 00:43:41,951
Then that creates
1063
00:43:42,207 --> 00:43:43,487
Some sort of
1064
00:43:43,999 --> 00:43:46,047
Release the tension essential
1065
00:43:46,303 --> 00:43:47,071
A crate
1066
00:43:47,583 --> 00:43:53,215
A feeling of maybe commerce or Solitude or you know it can be both of them
1067
00:43:53,727 --> 00:43:55,775
Anyone looking at a piece of art
1068
00:43:56,031 --> 00:43:57,311
On a canvas
1069
00:43:58,079 --> 00:43:59,615
The first need to understand
1070
00:43:59,871 --> 00:44:06,015
The relationship between form and space it's the first thing I should that you really need to understand before you can understand anything else
1071
00:44:06,271 --> 00:44:07,807
Any of the individual
1072
00:44:08,063 --> 00:44:08,575
Elam
1073
00:44:11,647 --> 00:44:12,671
All forms
1074
00:44:12,927 --> 00:44:13,439
Kerry
1075
00:44:13,695 --> 00:44:14,463
Some kind of meaning
1076
00:44:15,487 --> 00:44:16,511
There is no
1077
00:44:17,023 --> 00:44:23,167
One is no one element or one form that is better at communicating meaning than and
1078
00:44:23,679 --> 00:44:25,471
So the Opera sequel
1079
00:44:25,727 --> 00:44:29,311
It all comes down to your choices and you know making
1080
00:44:29,567 --> 00:44:33,407
The right choice is based on the message or story that you want to commute
1081
00:44:48,767 --> 00:44:51,071
The first honest we are going to cover a here
1082
00:44:51,327 --> 00:44:53,887
Under the umbrella of 4
1083
00:44:54,143 --> 00:44:55,423
Is it going to be shape
1084
00:44:56,191 --> 00:44:57,471
Very similar to the relation
1085
00:44:57,727 --> 00:44:58,239
Between
1086
00:44:58,495 --> 00:45:00,031
Dots and Lines
1087
00:45:00,287 --> 00:45:02,079
Sleeping volumes also
1088
00:45:02,335 --> 00:45:03,359
I have 1 of the same
1089
00:45:03,615 --> 00:45:07,455
Vocabulary can become a little bit complicated when talking about themselves
1090
00:45:07,967 --> 00:45:10,527
For example in out in graphic design
1091
00:45:10,783 --> 00:45:12,319
Or when designing website
1092
00:45:13,599 --> 00:45:15,903
What's the time you say into like men
1093
00:45:16,159 --> 00:45:21,023
With shapes and you will really go in the third dimension in use
1094
00:45:21,279 --> 00:45:22,047
A former
1095
00:45:22,559 --> 00:45:24,351
Turn off phone by volume
1096
00:45:25,119 --> 00:45:25,887
On the other hand
1097
00:45:26,399 --> 00:45:32,543
If you're working on a piercing then volumes are going to be almost everything you were about unless you're going for
1098
00:45:32,799 --> 00:45:33,311
Very good
1099
00:45:33,567 --> 00:45:34,079
Vikkstar
1100
00:45:34,335 --> 00:45:36,127
I know without any seating like
1101
00:45:36,383 --> 00:45:36,895
Cartoon
1102
00:45:38,175 --> 00:45:39,711
The we can think of 4
1103
00:45:39,967 --> 00:45:43,295
Then we'll be very similar to describing a salad
1104
00:45:43,551 --> 00:45:44,575
You know him now
1105
00:45:44,831 --> 00:45:47,903
Where in in this case the formal be there cover
1106
00:45:48,159 --> 00:45:49,951
Salad itself
1107
00:45:50,207 --> 00:45:50,719
And the sea
1108
00:45:50,975 --> 00:45:54,559
The volume to be the equivalent of the different components of the salads
1109
00:45:54,815 --> 00:45:59,423
Maybe The Chase will be like that the letters and the volumes of B the croutons in oven
1110
00:46:00,703 --> 00:46:01,215
So
1111
00:46:01,471 --> 00:46:01,983
6
1112
00:46:02,239 --> 00:46:03,519
Or surfaces
1113
00:46:03,775 --> 00:46:06,079
I'm going to be using those
1114
00:46:06,335 --> 00:46:07,359
To turn
1115
00:46:07,871 --> 00:46:10,175
Actually hope it doesn't get too complicated
1116
00:46:11,967 --> 00:46:14,527
Shapes and surfaces they mostly
1117
00:46:14,783 --> 00:46:15,551
ASDA
1118
00:46:16,319 --> 00:46:18,623
So they behave very similar
1119
00:46:19,135 --> 00:46:19,647
A shape
1120
00:46:19,903 --> 00:46:21,951
Is essentially a day
1121
00:46:22,463 --> 00:46:23,999
What it becomes too big
1122
00:46:24,255 --> 00:46:25,279
Tilbury cold
1123
00:46:25,791 --> 00:46:27,583
Now when
1124
00:46:27,839 --> 00:46:30,911
Can you tell if that is big enough to be called a sheep
1125
00:46:31,167 --> 00:46:32,191
Are they releasing
1126
00:46:32,447 --> 00:46:33,471
Different
1127
00:46:33,727 --> 00:46:39,103
Answer for this but it has to do with it environments and the space that surrounds the Sheep
1128
00:46:39,359 --> 00:46:40,127
Or the dog
1129
00:46:40,639 --> 00:46:42,175
If there's a lot of space around
1130
00:46:42,431 --> 00:46:44,991
Relative to the size of the canvas that you working with
1131
00:46:45,247 --> 00:46:46,015
Then
1132
00:46:46,271 --> 00:46:47,551
Trouble be considered
1133
00:46:48,063 --> 00:46:51,391
But if that is relatively big on the canvas compare
1134
00:46:51,647 --> 00:46:52,159
What's the size
1135
00:46:52,415 --> 00:46:53,951
A rather than its elements
1136
00:46:54,207 --> 00:46:55,231
Then we'll consider that
1137
00:46:55,487 --> 00:46:58,559
A ship in steps that have to do with
1138
00:46:59,071 --> 00:47:00,095
With 4
1139
00:47:00,351 --> 00:47:01,375
And space
1140
00:47:02,399 --> 00:47:04,447
Also I mention that shape
1141
00:47:04,703 --> 00:47:08,799
I usually more associated with the same colour meanings that a dot will have
1142
00:47:09,055 --> 00:47:11,359
But this can obviously change the shape
1143
00:47:11,615 --> 00:47:14,175
Stars that have very complex contour
1144
00:47:14,431 --> 00:47:17,247
And interactions with their internal and external space
1145
00:47:18,527 --> 00:47:21,599
Positive and negative so think of a a star for exam
1146
00:47:23,135 --> 00:47:24,927
The seat - that begin to
1147
00:47:25,183 --> 00:47:25,951
As a lion
1148
00:47:26,207 --> 00:47:26,975
To create movement
1149
00:47:27,231 --> 00:47:27,743
Switch on the
1150
00:47:28,511 --> 00:47:29,279
So
1151
00:47:29,535 --> 00:47:30,559
Not like it
1152
00:47:30,815 --> 00:47:32,095
The characters
1153
00:47:32,607 --> 00:47:33,887
Of the line
1154
00:47:34,143 --> 00:47:35,167
That make the show
1155
00:47:35,679 --> 00:47:37,471
Can change the meaning of bushes
1156
00:47:37,727 --> 00:47:38,751
Pretty significant
1157
00:47:40,287 --> 00:47:44,383
When you become aware of other things as it's also interesting to look back
1158
00:47:44,639 --> 00:47:48,223
Add your paintings that Tomatoes categorised as nonsense in a
1159
00:47:48,479 --> 00:47:52,831
Play this one by vasily Kandinsky and I'm probably the strongest name but
1160
00:47:53,855 --> 00:47:55,903
From a gas that the artist was instead
1161
00:47:56,159 --> 00:47:58,719
Simply trying to play with the element of art
1162
00:47:58,975 --> 00:47:59,999
In the purest form
1163
00:48:00,767 --> 00:48:01,535
And you might just
1164
00:48:01,791 --> 00:48:02,303
Start
1165
00:48:02,559 --> 00:48:03,583
To appreciate
1166
00:48:03,839 --> 00:48:05,119
This a little bit more
1167
00:48:17,663 --> 00:48:19,455
When will look at shapes
1168
00:48:19,711 --> 00:48:25,855
And if Contours are brain naturally try to establish some sort of meaning and will generally
1169
00:48:26,111 --> 00:48:29,439
Play categorised as either organic or GMAT
1170
00:48:29,951 --> 00:48:33,535
There's another type of shape that we could also talk about
1171
00:48:33,791 --> 00:48:35,839
Nearly abstract shapes
1172
00:48:36,095 --> 00:48:39,423
But those for more in the category of organic shapes
1173
00:48:39,679 --> 00:48:42,239
I just concerned those two Become One of the same
1174
00:48:44,287 --> 00:48:46,079
If you look at your major shapes
1175
00:48:46,591 --> 00:48:49,919
First does are probably the easiest to imagine so you can think
1176
00:48:50,175 --> 00:48:50,687
Square
1177
00:48:50,943 --> 00:48:52,735
Circle or triangle
1178
00:48:52,991 --> 00:48:54,015
Basically anything
1179
00:48:54,271 --> 00:48:56,831
Dad could mathematically that
1180
00:48:57,087 --> 00:48:58,879
Be mathematically measured
1181
00:48:59,135 --> 00:49:01,951
And should be able to recreate accurately
1182
00:49:02,975 --> 00:49:04,767
Does it usually be carried out
1183
00:49:05,023 --> 00:49:05,535
Geometric
1184
00:49:05,791 --> 00:49:08,607
When we think your metric we also thing
1185
00:49:08,863 --> 00:49:09,631
Straight Lines
1186
00:49:09,887 --> 00:49:10,655
Apparent edges
1187
00:49:10,911 --> 00:49:11,935
Define ad
1188
00:49:12,703 --> 00:49:15,519
There are three main types of dementia
1189
00:49:16,031 --> 00:49:17,311
The first one is the circle
1190
00:49:17,823 --> 00:49:18,847
The polygon
1191
00:49:19,103 --> 00:49:21,919
Selina squares and triangles being a simp
1192
00:49:22,175 --> 00:49:23,199
And then the line
1193
00:49:23,711 --> 00:49:24,991
Where is the
1194
00:49:25,247 --> 00:49:25,759
Table
1195
00:49:26,015 --> 00:49:27,807
And United carries the most
1196
00:49:28,319 --> 00:49:29,087
Visual weight
1197
00:49:29,343 --> 00:49:31,647
The triangle on the other hand is the least
1198
00:49:31,903 --> 00:49:33,695
Anna displays great
1199
00:49:35,231 --> 00:49:36,255
Find me the circle
1200
00:49:36,767 --> 00:49:39,327
It's nearly a stable Essex as the square
1201
00:49:39,839 --> 00:49:42,655
But it hints of rotational
1202
00:49:43,935 --> 00:49:44,703
By the way
1203
00:49:44,959 --> 00:49:46,751
Circles adults can be interpreted
1204
00:49:47,007 --> 00:49:49,567
As either your metric or
1205
00:49:51,871 --> 00:49:52,895
Ships that have
1206
00:49:53,151 --> 00:49:53,919
Irregular
1207
00:49:54,175 --> 00:49:55,711
And complex Contours
1208
00:49:56,223 --> 00:49:59,551
Is there a mathematical harder to recruit
1209
00:49:59,807 --> 00:50:01,343
Are considered organic
1210
00:50:01,855 --> 00:50:04,671
Basically think of most things that you would find in a
1211
00:50:05,695 --> 00:50:06,975
Abstract shapes
1212
00:50:07,487 --> 00:50:10,047
Simplified or stylised versions of
1213
00:50:10,303 --> 00:50:10,815
Organic
1214
00:50:11,071 --> 00:50:12,351
Think like a
1215
00:50:13,887 --> 00:50:14,655
If we dig
1216
00:50:14,911 --> 00:50:16,959
The restaurant sign once again
1217
00:50:17,215 --> 00:50:18,751
I think of you not like that
1218
00:50:19,519 --> 00:50:22,847
The people that represented on on that sign they're obviously not real
1219
00:50:23,615 --> 00:50:24,895
Does the
1220
00:50:25,151 --> 00:50:26,175
Call Debs
1221
00:50:27,967 --> 00:50:29,503
Extraction of
1222
00:50:29,759 --> 00:50:30,527
The real
1223
00:50:32,063 --> 00:50:33,599
No of course there's
1224
00:50:34,111 --> 00:50:37,951
Does obviously some geometry in nature and does exist
1225
00:50:38,207 --> 00:50:39,999
But most of the time
1226
00:50:40,511 --> 00:50:42,303
It's not
1227
00:50:42,559 --> 00:50:44,351
So we'll be up secured by
1228
00:50:44,863 --> 00:50:48,447
Bye perceptions of irregularity so think of a leaf you know like
1229
00:50:48,959 --> 00:50:51,775
Belief is generally symmetrical
1230
00:50:52,031 --> 00:50:56,895
And sometimes depending on the leave it might even really looks like a
1231
00:50:57,151 --> 00:50:58,175
Like a triangle shape
1232
00:50:58,687 --> 00:51:00,991
But we priscillia regularly
1233
00:51:01,247 --> 00:51:04,319
In this context before we see asymmetry
1234
00:51:04,831 --> 00:51:06,879
And I and its overall sheep
1235
00:51:08,159 --> 00:51:10,719
Stop geometry forms can be around
1236
00:51:10,975 --> 00:51:14,303
Organically and organic forms can be arranged geometry
1237
00:51:14,815 --> 00:51:15,327
Either
1238
00:51:15,583 --> 00:51:16,095
Create
1239
00:51:16,351 --> 00:51:16,863
Tension
1240
00:51:17,119 --> 00:51:18,911
Between the forms and the structure
1241
00:51:19,167 --> 00:51:24,031
When we want to convey an organic message for example we should emphasise your organic
1242
00:51:24,287 --> 00:51:24,799
Quality
1243
00:51:25,311 --> 00:51:26,847
Are the shape and use more
1244
00:51:27,103 --> 00:51:29,151
Irregularity and variety
1245
00:51:30,431 --> 00:51:32,991
Depends on the message that you're trying to come
1246
00:51:42,719 --> 00:51:46,047
Volumes now volumes on the other hand
1247
00:51:46,303 --> 00:51:48,351
Are most of the time
1248
00:51:48,607 --> 00:51:53,983
Just shapes in three dimensions a lot of what we've talked about so far will apply just as well
1249
00:51:54,751 --> 00:51:55,775
Volume down
1250
00:51:56,031 --> 00:51:58,591
Empty space defined by search
1251
00:51:59,103 --> 00:52:00,383
Lines and
1252
00:52:01,151 --> 00:52:04,735
Are we still in the surface space sorry order
1253
00:52:04,991 --> 00:52:08,575
The perception that the space within a volume has been filled
1254
00:52:08,831 --> 00:52:09,855
To some degree
1255
00:52:10,367 --> 00:52:12,671
The volume down contains mass
1256
00:52:13,439 --> 00:52:17,535
Ian a two-dimensional image we can only offer the perception of mass
1257
00:52:17,791 --> 00:52:18,815
Density invite
1258
00:52:19,327 --> 00:52:22,655
When we give a surface or in a shape
1259
00:52:22,911 --> 00:52:24,959
The illusion of being three-dimensional
1260
00:52:25,471 --> 00:52:26,495
Then we have a voice
1261
00:52:27,519 --> 00:52:28,543
We can create
1262
00:52:29,055 --> 00:52:33,407
That is losing in many different ways are using all different elements of art
1263
00:52:33,663 --> 00:52:39,551
Offer reasonable by adding patterns and textures to the surface or by changing the colour or value
1264
00:52:39,807 --> 00:52:40,831
Across the surface
1265
00:52:41,087 --> 00:52:41,599
Two men
1266
00:52:41,855 --> 00:52:43,647
The effects of light and Shadow
1267
00:52:44,415 --> 00:52:46,207
We can also use perspective
1268
00:52:46,463 --> 00:52:49,535
Are within a form to create the illusion that the form is a verb
1269
00:52:50,815 --> 00:52:56,959
Since we live in a 3-dimensional world and are used to seeing things in 3D all the time
1270
00:52:57,215 --> 00:52:58,239
Show me Ali m
1271
00:52:58,495 --> 00:52:59,263
Volume eight
1272
00:52:59,519 --> 00:53:01,567
Qualities to our two-dimensional
1273
00:53:01,823 --> 00:53:02,335
Format
1274
00:53:02,847 --> 00:53:04,895
We had sense of realism
1275
00:53:05,151 --> 00:53:11,295
To a design to a piece of art if you think of a cartoon character like man and like Homer Simpson for example
1276
00:53:11,551 --> 00:53:14,623
And then you think of the same character but it's 3D instead
1277
00:53:14,879 --> 00:53:16,415
3D person always look
1278
00:53:16,671 --> 00:53:17,951
More realistic
1279
00:53:18,207 --> 00:53:19,231
Even though
1280
00:53:19,487 --> 00:53:23,071
They might be the same and might have the same Sylvan same car and everything
1281
00:53:23,583 --> 00:53:27,167
The Dreyfus most to look more realistic because
1282
00:53:27,679 --> 00:53:33,311
Is shares more of the characteristics that we are used to associate with realism or Riyadh
1283
00:53:33,823 --> 00:53:36,383
Mainly three dimensions just like
1284
00:53:36,895 --> 00:53:40,223
The shooting and the clear appearance of volume
1285
00:53:40,479 --> 00:53:40,991
Mass
1286
00:53:41,759 --> 00:53:43,807
Now that we've seen both
1287
00:53:44,063 --> 00:53:49,951
Shapes and volumes is interesting to realise that there are certain expectations that come with both though
1288
00:53:50,207 --> 00:53:50,719
Elements
1289
00:53:50,975 --> 00:53:51,743
For example
1290
00:53:51,999 --> 00:53:56,863
A plane or a flat surface will generally be expected to be
1291
00:53:57,119 --> 00:53:59,679
Behind something I didn't three dimension
1292
00:53:59,935 --> 00:54:01,215
Something that has volume
1293
00:54:01,727 --> 00:54:06,079
Just a natural thing and work condition to proceed things this
1294
00:54:06,591 --> 00:54:07,871
I just buy
1295
00:54:09,151 --> 00:54:10,175
Things around us
1296
00:54:10,431 --> 00:54:12,991
If you imagine yourself looking at a house
1297
00:54:13,247 --> 00:54:14,783
In a middle of a really really
1298
00:54:15,039 --> 00:54:16,063
Field and
1299
00:54:16,319 --> 00:54:18,367
The only thing that is that house
1300
00:54:18,623 --> 00:54:21,695
And then there's mountains far in this in behind her eyes
1301
00:54:22,207 --> 00:54:24,255
Most of the things behind that
1302
00:54:24,767 --> 00:54:25,791
Are too far
1303
00:54:26,047 --> 00:54:27,583
Will appear
1304
00:54:27,839 --> 00:54:30,911
Flat or more since it'll be harder for us to properly
1305
00:54:31,167 --> 00:54:32,191
Perceive that
1306
00:54:32,447 --> 00:54:35,263
Up those intra-individual mountains in the party
1307
00:54:36,031 --> 00:54:40,639
Because if we move in a remover to the right with the left to us not going to be
1308
00:54:40,895 --> 00:54:45,503
We're not going to be feeling that perspective match because it's just too far
1309
00:54:46,271 --> 00:54:47,551
The house on the other hand
1310
00:54:47,807 --> 00:54:50,367
I will look like a normal volume that we can walk around
1311
00:54:50,623 --> 00:54:53,439
I'll be able to perceive it's it's
1312
00:54:53,951 --> 00:54:54,719
Prospect
1313
00:54:55,231 --> 00:54:55,743
Proper
1314
00:54:57,279 --> 00:54:58,047
But now
1315
00:54:58,559 --> 00:55:00,607
If you're working on a peace and you decide
1316
00:55:00,863 --> 00:55:02,143
To play with those notions
1317
00:55:02,399 --> 00:55:04,447
So I say instead you have the volume
1318
00:55:04,959 --> 00:55:07,775
That you place behind a flat surface
1319
00:55:08,031 --> 00:55:12,639
Daniela praying some interesting tension between the foreground and the background
1320
00:55:12,895 --> 00:55:16,479
Has no expectations are for the volume to the van
1321
00:55:16,991 --> 00:55:18,271
And the plane to receive
1322
00:55:24,159 --> 00:55:28,767
Since we're talking about the volume sweet also have to talk about mass and weight
1323
00:55:29,279 --> 00:55:30,815
Does a knot element of air
1324
00:55:31,071 --> 00:55:32,351
They're alright
1325
00:55:32,607 --> 00:55:33,631
But they are
1326
00:55:34,143 --> 00:55:35,679
Properties of voice
1327
00:55:36,959 --> 00:55:40,287
Since they don't really exist in a two-dimensional format
1328
00:55:40,543 --> 00:55:41,311
In art speak
1329
00:55:41,567 --> 00:55:42,591
Arctic
1330
00:55:42,847 --> 00:55:45,663
We're gonna we're gonna talk about them
1331
00:55:46,431 --> 00:55:50,271
As a as visual or optical mass and
1332
00:55:51,039 --> 00:55:52,319
In the physical world
1333
00:55:52,575 --> 00:55:54,111
Objects with greatness
1334
00:55:54,367 --> 00:55:56,415
Attract in others tour
1335
00:55:56,927 --> 00:55:58,975
In the world of visual design
1336
00:55:59,231 --> 00:56:02,559
And visual communication elements with greatness
1337
00:56:02,815 --> 00:56:04,607
Also attractive the same thing
1338
00:56:04,863 --> 00:56:06,143
The perception of mass
1339
00:56:06,399 --> 00:56:08,959
In an element is house of strongly the elements
1340
00:56:09,215 --> 00:56:09,983
Close your eyes
1341
00:56:10,239 --> 00:56:10,751
Towards
1342
00:56:11,263 --> 00:56:12,287
Aswad volume
1343
00:56:12,543 --> 00:56:15,103
Mass is only something that we can hunt
1344
00:56:15,359 --> 00:56:17,407
Are present in a two dimensional form
1345
00:56:17,663 --> 00:56:18,687
That we are working
1346
00:56:18,943 --> 00:56:19,711
Anakin
1347
00:56:20,223 --> 00:56:23,039
We have the ability to add to your mass and weight
1348
00:56:23,295 --> 00:56:25,087
To an element through size
1349
00:56:25,343 --> 00:56:26,367
Colour in Val
1350
00:56:26,879 --> 00:56:29,951
If we did a very simple example like this circle here
1351
00:56:30,207 --> 00:56:31,487
Buy just adjust
1352
00:56:31,743 --> 00:56:32,511
The shooting
1353
00:56:33,279 --> 00:56:36,607
We can easily remove or add mass or weight
1354
00:56:36,863 --> 00:56:40,447
To the ship basically the flatter or more subtle the shading Moby
1355
00:56:40,703 --> 00:56:42,751
The most flat fuel appear in as a result
1356
00:56:43,007 --> 00:56:45,055
Wilbur Steven as having a lesson
1357
00:56:45,567 --> 00:56:48,895
Your hands in the shave if the shooting makes the circle
1358
00:56:49,151 --> 00:56:49,663
Look
1359
00:56:49,919 --> 00:56:51,455
Very very cold
1360
00:56:51,711 --> 00:56:57,855
A very round closer to a balloon then maybe
1361
00:56:58,111 --> 00:57:00,927
Like a metallic ball with something like that
1362
00:57:01,183 --> 00:57:03,231
There were here to have more weight or mass
1363
00:57:05,279 --> 00:57:07,583
It will as a result carry more poor
1364
00:57:07,839 --> 00:57:08,607
When place
1365
00:57:10,143 --> 00:57:11,167
That's right next to each other
1366
00:57:13,727 --> 00:57:16,287
So to recap
1367
00:57:17,055 --> 00:57:21,151
Phones are any positive elements that your place within the negative space
1368
00:57:21,407 --> 00:57:23,455
Of your canvas of your
1369
00:57:24,223 --> 00:57:24,735
Piece of
1370
00:57:24,991 --> 00:57:25,503
Piece of
1371
00:57:26,015 --> 00:57:27,551
Our forms communicate
1372
00:57:27,807 --> 00:57:31,391
And you should choose your forms based on the message that you want to communicate
1373
00:57:31,903 --> 00:57:33,695
To your viewers to your audience
1374
00:57:33,951 --> 00:57:36,511
The relationship between form and space
1375
00:57:36,767 --> 00:57:41,375
Should be one of the most important considerations in any design
1376
00:57:42,143 --> 00:57:43,423
Shapes or surfaces
1377
00:57:43,679 --> 00:57:45,983
I two-dimensional abstracts
1378
00:57:46,239 --> 00:57:47,775
A shopkin either
1379
00:57:48,031 --> 00:57:50,591
Appear to be like
1380
00:57:50,847 --> 00:57:53,407
Or line like depending on his concert
1381
00:57:53,919 --> 00:57:55,967
And it's relative size compared to the Sun
1382
00:57:56,479 --> 00:57:58,015
The size of the space
1383
00:57:58,527 --> 00:58:00,063
And other elements around
1384
00:58:01,087 --> 00:58:01,855
Voice
1385
00:58:02,367 --> 00:58:04,671
On the other hand are three-dimensional form
1386
00:58:04,927 --> 00:58:11,071
They can only be represented on a two-dimensional format of course but when present they will
1387
00:58:11,327 --> 00:58:11,839
Almost always
1388
00:58:12,095 --> 00:58:12,863
Give him more real
1389
00:58:13,119 --> 00:58:13,887
Sixfields to your
1390
00:58:14,399 --> 00:58:15,167
Compared to a
1391
00:58:15,423 --> 00:58:15,935
Flat sheet
1392
00:58:16,447 --> 00:58:21,567
Volumes are created by mimicking the effect of light and Shadow on a surface
1393
00:58:21,823 --> 00:58:22,335
Or
1394
00:58:23,103 --> 00:58:25,407
All forms carry visual mass or weight
1395
00:58:25,663 --> 00:58:26,943
Determined by the size
1396
00:58:27,199 --> 00:58:29,247
Colour in the contour of the
1397
00:58:29,759 --> 00:58:31,295
Volume to carry
1398
00:58:31,551 --> 00:58:34,111
More Waves by default than simple 2D shape
1399
00:58:34,623 --> 00:58:35,647
But the way
1400
00:58:35,903 --> 00:58:38,463
Both can be increased or decreased
1401
00:58:38,719 --> 00:58:39,743
Buy Alton
1402
00:58:39,999 --> 00:58:41,791
Characteristics
1403
00:58:42,047 --> 00:58:42,559
Either
1404
00:58:52,287 --> 00:58:55,103
Tractors now so the 5th
1405
00:58:55,359 --> 00:58:55,871
Elam
1406
00:58:56,127 --> 00:58:56,639
Of
1407
00:58:56,895 --> 00:58:58,943
Is what we're going to call structures
1408
00:58:59,199 --> 00:59:00,479
Structures can
1409
00:59:00,735 --> 00:59:03,551
Put into types in regards to visual communication
1410
00:59:03,807 --> 00:59:06,623
And those two will be patterns and textures
1411
00:59:06,879 --> 00:59:10,975
So I'm grouping those two together because they are very similar in the sounds like
1412
00:59:11,231 --> 00:59:11,999
A parrot
1413
00:59:12,255 --> 00:59:17,119
Is a recognisable and repeatable structure with a geometric quality
1414
00:59:17,375 --> 00:59:20,447
Where a texture is a structure with
1415
00:59:20,703 --> 00:59:22,751
Irregular surface activity instead
1416
00:59:23,263 --> 00:59:26,847
When objects are arranged in a pattern that seem to random
1417
00:59:27,103 --> 00:59:29,407
To be mathematically reproduce
1418
00:59:29,663 --> 00:59:30,943
Then we'll call that a text
1419
00:59:31,199 --> 00:59:31,967
Structure
1420
00:59:32,479 --> 00:59:33,247
Aesthetically
1421
00:59:33,503 --> 00:59:35,807
Patterns and textures are used to differentiate
1422
00:59:36,063 --> 00:59:37,343
One phone from another
1423
00:59:37,599 --> 00:59:39,391
Add a form from its ore
1424
00:59:40,159 --> 00:59:41,439
Also I
1425
00:59:41,695 --> 00:59:42,463
Interest
1426
00:59:42,719 --> 00:59:46,559
Death and can also add a sense of realism to your Design
1427
00:59:47,071 --> 00:59:49,375
They can be added to in the
1428
00:59:49,631 --> 00:59:52,191
Forms or to the negative space around those forms
1429
00:59:52,447 --> 00:59:53,727
And they are created
1430
00:59:53,983 --> 00:59:55,519
Organised
1431
00:59:55,775 --> 00:59:57,311
Random structuring of elements
1432
00:59:57,823 --> 00:59:58,591
So far
1433
00:59:58,847 --> 01:00:03,967
The element of art that with covered have focused on specific objects we add to our design
1434
01:00:04,223 --> 01:00:08,063
I would look at dots and then lines and shapes and volumes
1435
01:00:08,575 --> 01:00:10,111
Every new album
1436
01:00:10,623 --> 01:00:11,647
That we we
1437
01:00:11,903 --> 01:00:12,671
Had a look at
1438
01:00:12,927 --> 01:00:15,487
The seem to be made out of the previous elements
1439
01:00:16,767 --> 01:00:17,279
Structure
1440
01:00:17,791 --> 01:00:19,071
Are no
1441
01:00:19,327 --> 01:00:20,351
They can be taught
1442
01:00:20,607 --> 01:00:22,399
Lines shapes and volume
1443
01:00:22,655 --> 01:00:23,935
Arranged in different ways
1444
01:00:24,447 --> 01:00:26,751
Further influence how we perceive thing
1445
01:00:27,007 --> 01:00:28,031
So we simply
1446
01:00:28,287 --> 01:00:31,871
Can't have structure unless you have the other elements to build it
1447
01:00:35,199 --> 01:00:36,223
What exactly are
1448
01:00:38,527 --> 01:00:43,135
Basically any time you place two or more objects on a canvas
1449
01:00:43,391 --> 01:00:46,463
That are in relation to each other they will form a start
1450
01:00:46,975 --> 01:00:51,071
When there is some sort of organisation between different elements
1451
01:00:51,327 --> 01:00:52,095
That's a straw
1452
01:00:52,351 --> 01:00:53,119
And of course
1453
01:00:53,375 --> 01:00:56,191
The more elements you have the more complex and
1454
01:00:56,447 --> 01:00:57,727
Possibly interesting
1455
01:00:57,983 --> 01:00:59,519
That structure can become
1456
01:01:00,031 --> 01:01:00,543
Again
1457
01:01:00,799 --> 01:01:03,871
You can think of the last five elements as ingredients
1458
01:01:04,127 --> 01:01:06,943
And the structure being the right
1459
01:01:09,247 --> 01:01:11,295
Visual activity across a surface
1460
01:01:11,551 --> 01:01:12,831
Is a pad
1461
01:01:13,087 --> 01:01:16,159
When the structure of forming the pattern is based on
1462
01:01:16,415 --> 01:01:17,183
Consistent
1463
01:01:17,439 --> 01:01:18,719
And repeated
1464
01:01:19,743 --> 01:01:22,303
Patterns are geometric and mathematic
1465
01:01:22,815 --> 01:01:23,327
They are
1466
01:01:23,583 --> 01:01:24,351
Plants
1467
01:01:24,863 --> 01:01:26,655
Derek and McCann
1468
01:01:27,167 --> 01:01:31,007
There geometry of nature means that Paris can be easily produced
1469
01:01:31,775 --> 01:01:32,287
Parents
1470
01:01:32,543 --> 01:01:34,591
Can add richness and depth
1471
01:01:34,847 --> 01:01:37,663
To design the can give life and energy
1472
01:01:37,919 --> 01:01:39,967
How to areas of a design that is
1473
01:01:40,223 --> 01:01:42,783
That can usually be left blank
1474
01:01:43,039 --> 01:01:46,111
You're like he like a piece of clothes like a white
1475
01:01:46,879 --> 01:01:50,719
Parents can also be used as supporting backdrops for 10
1476
01:01:50,975 --> 01:01:51,743
Image
1477
01:01:51,999 --> 01:01:55,839
As long as you don't overwhelm the elements that are placed on top of
1478
01:01:56,095 --> 01:01:57,631
Are the elements the same
1479
01:01:57,887 --> 01:01:59,935
To support pattern is the repetition
1480
01:02:00,191 --> 01:02:00,703
Of sheep
1481
01:02:01,983 --> 01:02:05,567
Can also reflect the underlying structure of a design
1482
01:02:05,823 --> 01:02:08,895
By organising the surfaces or objects in the composition
1483
01:02:09,407 --> 01:02:10,175
Now it's
1484
01:02:10,687 --> 01:02:13,247
Usually good things to remember that parents are
1485
01:02:13,503 --> 01:02:14,783
Supporting Ella
1486
01:02:15,039 --> 01:02:21,183
Another contender style the message of any Parent Should usually and hence the message at
1487
01:02:21,439 --> 01:02:22,207
What's an element
1488
01:02:22,463 --> 01:02:23,487
To convert
1489
01:02:23,743 --> 01:02:24,767
That doesn't mean
1490
01:02:25,023 --> 01:02:31,167
There are only certain patterns for certain elements are you can definitely bring in some contrast in the hair
1491
01:02:31,423 --> 01:02:32,447
Combined of an element
1492
01:02:32,703 --> 01:02:36,287
Different patterns that you would normally not associate them with
1493
01:02:36,543 --> 01:02:38,079
224 new message
1494
01:02:38,847 --> 01:02:39,871
So again
1495
01:02:40,127 --> 01:02:41,151
Again again
1496
01:02:41,407 --> 01:02:43,455
Nothing is black and white does adjust
1497
01:02:43,711 --> 01:02:48,831
Guidelines and then with those notions you can go go and then treat them and send them to your home
1498
01:02:49,087 --> 01:02:50,623
I bet you still
1499
01:02:50,879 --> 01:02:53,439
To know that exist and another meaning for
1500
01:02:53,695 --> 01:02:54,463
To be able to do that
1501
01:02:54,719 --> 01:02:58,047
Simple shapes and objects can be used to create
1502
01:02:58,303 --> 01:02:59,839
Complex geometric pattern
1503
01:03:00,351 --> 01:03:03,423
Through repetition and rotation
1504
01:03:03,935 --> 01:03:06,495
So those patterns can help make other
1505
01:03:06,751 --> 01:03:08,287
More complex
1506
01:03:08,543 --> 01:03:11,359
Interesting which is Jerry dad the purpose of power
1507
01:03:12,127 --> 01:03:12,895
Increasing
1508
01:03:13,151 --> 01:03:14,431
The density of an object
1509
01:03:14,687 --> 01:03:15,967
Na na pata
1510
01:03:16,479 --> 01:03:22,623
Can leads to the panda and having a darker values to the point here is that patterns when they're really heavy
1511
01:03:22,879 --> 01:03:24,415
To effect
1512
01:03:24,671 --> 01:03:26,207
The value of an element
1513
01:03:26,463 --> 01:03:28,511
But again you remember that pattern
1514
01:03:28,767 --> 01:03:29,535
Word class
1515
01:03:29,791 --> 01:03:31,327
In supporting role usually
1516
01:03:31,839 --> 01:03:35,167
You're too much parenting in a design can be a bad thing
1517
01:03:35,423 --> 01:03:36,959
They can make your Design
1518
01:03:37,215 --> 01:03:40,287
Tacky or pushing you know things to text
1519
01:03:40,799 --> 01:03:41,311
Patta
1520
01:03:41,567 --> 01:03:44,639
The really good at supporting your message they're not
1521
01:03:44,895 --> 01:03:51,039
Usually the message on there on but they can quickly overwhelm your elements and your designs
1522
01:03:51,295 --> 01:03:51,807
Overused
1523
01:03:54,367 --> 01:03:58,463
Visual activity across a surface is a texture
1524
01:03:58,719 --> 01:04:00,511
When the structure of forming a texture
1525
01:04:00,767 --> 01:04:04,095
Is based on regular and random relation
1526
01:04:04,607 --> 01:04:06,399
Textures or organ
1527
01:04:06,655 --> 01:04:07,679
Natural
1528
01:04:07,935 --> 01:04:13,567
Are the size of objects or lines forming a texture may vary the distance between them may vary
1529
01:04:13,823 --> 01:04:15,871
The density of the structure may vary
1530
01:04:16,127 --> 01:04:17,663
And this right
1531
01:04:17,919 --> 01:04:21,759
Leads to a perception of organic natural or
1532
01:04:22,015 --> 01:04:23,039
Random
1533
01:04:23,295 --> 01:04:25,087
Structure in the text
1534
01:04:26,623 --> 01:04:30,975
Pictures can also be physical of course in all things that that you can touch
1535
01:04:31,487 --> 01:04:32,511
I can feel the
1536
01:04:32,767 --> 01:04:38,911
Amber D CD can be smooth and it can be rough hard or soft but of course in digital arts
1537
01:04:39,167 --> 01:04:39,679
Actually
1538
01:04:39,935 --> 01:04:43,263
Create this physical quality of text
1539
01:04:43,775 --> 01:04:44,799
But we can
1540
01:04:45,311 --> 01:04:47,615
We can still create the perception of it
1541
01:04:48,127 --> 01:04:50,431
When we work in a two-dimensional format
1542
01:04:50,687 --> 01:04:51,455
We create
1543
01:04:51,711 --> 01:04:56,319
Employed textures when you do it while your audience will be able to imagine
1544
01:04:56,575 --> 01:04:58,623
How your texture feels on
1545
01:04:59,903 --> 01:05:01,439
This physical quality
1546
01:05:01,695 --> 01:05:04,511
Yeah that gives textures a sense of realism
1547
01:05:05,023 --> 01:05:05,535
And
1548
01:05:05,791 --> 01:05:08,607
Just like you know just like the three dimension thing
1549
01:05:08,863 --> 01:05:13,471
Textures the also tend to and after the 10th of the 3rd dimension
1550
01:05:13,727 --> 01:05:16,031
To the two-dimensional format of the screen
1551
01:05:16,543 --> 01:05:18,591
In a organic way
1552
01:05:18,847 --> 01:05:24,991
The disconnection to the physical world and two reality can give it a greater sense of realism
1553
01:05:25,247 --> 01:05:29,343
So taking the the Homer Simpson in 3D example again
1554
01:05:29,599 --> 01:05:32,415
So let's say you have two versions you have a 3D version
1555
01:05:32,671 --> 01:05:37,279
Just a dad doesn't have any text you're so it's just one thing to across a whole thing right
1556
01:05:37,535 --> 01:05:40,607
So maybe like a plastic texture across a holding or
1557
01:05:40,863 --> 01:05:46,239
You have the other version that has some really some nice skin texture and in the shirt is like it look
1558
01:05:46,495 --> 01:05:48,543
I like the texture of the sure looks real
1559
01:05:48,799 --> 01:05:50,335
Picture of the pants is spot on
1560
01:05:50,591 --> 01:05:53,919
Of course you know when you had when you add texture to to anything
1561
01:05:54,687 --> 01:06:00,575
Brings it even closer to two reality which of course increases the realism of your Design
1562
01:06:00,831 --> 01:06:02,623
The more confident
1563
01:06:02,879 --> 01:06:05,183
Irregularity of a texture density
1564
01:06:05,695 --> 01:06:06,719
The last country
1565
01:06:06,975 --> 01:06:09,535
Across the surface still have in the Moor the Moor flat
1566
01:06:09,791 --> 01:06:12,095
And two-dimensional potential appear
1567
01:06:12,351 --> 01:06:16,447
And then of course the other way if you have more contrast and texture is density
1568
01:06:16,959 --> 01:06:19,519
And amore daft to that texture
1569
01:06:19,775 --> 01:06:21,311
It will look more three-dimensional
1570
01:06:22,079 --> 01:06:22,847
Just
1571
01:06:23,103 --> 01:06:23,871
With patterns
1572
01:06:24,127 --> 01:06:24,895
Weather than City
1573
01:06:25,151 --> 01:06:26,175
From Dark
1574
01:06:26,431 --> 01:06:26,943
To lie
1575
01:06:27,455 --> 01:06:28,223
Over surface
1576
01:06:28,479 --> 01:06:31,551
Is an even and continuous transition
1577
01:06:31,807 --> 01:06:34,623
You can mimic the play of light over a Valley
1578
01:06:34,879 --> 01:06:36,159
So unlike parent
1579
01:06:36,415 --> 01:06:41,279
Is volume saucy more realistic and will not come across as a stylised
1580
01:06:41,791 --> 01:06:44,863
As again I still the spheres that I drew
1581
01:06:45,119 --> 01:06:46,399
With our just now
1582
01:06:47,167 --> 01:06:47,935
Sole texture
1583
01:06:48,191 --> 01:06:49,727
Definitely add a day
1584
01:06:49,983 --> 01:06:50,751
Realistic
1585
01:06:51,519 --> 01:06:52,287
Characteristic
1586
01:06:52,543 --> 01:06:53,311
22nd
1587
01:06:53,823 --> 01:06:58,431
We can add pictures to any kind of elements so we can add textures to door
1588
01:06:58,687 --> 01:06:59,199
The line
1589
01:06:59,455 --> 01:07:00,991
You can form
1590
01:07:01,247 --> 01:07:02,783
Patterns this way
1591
01:07:03,039 --> 01:07:06,623
They can be added with Andy the contour of single
1592
01:07:07,135 --> 01:07:08,159
How to add intro
1593
01:07:08,415 --> 01:07:09,183
To that shape
1594
01:07:09,439 --> 01:07:12,255
Or communicate an additional layer of message
1595
01:07:12,511 --> 01:07:15,327
In the message can compliments or contact
1596
01:07:15,583 --> 01:07:17,631
The message of Dad
1597
01:07:17,887 --> 01:07:18,399
Element
1598
01:07:19,423 --> 01:07:20,447
Interesting
1599
01:07:20,703 --> 01:07:25,055
I can't I can make sandwiches like this can be created when a texture
1600
01:07:25,311 --> 01:07:26,079
And
1601
01:07:26,335 --> 01:07:28,127
Are contradictory
1602
01:07:28,383 --> 01:07:31,199
So when they offer to read messages
1603
01:07:31,455 --> 01:07:32,479
So let's say
1604
01:07:32,735 --> 01:07:34,015
You have maybe
1605
01:07:34,271 --> 01:07:35,039
Something that
1606
01:07:35,551 --> 01:07:36,319
That should
1607
01:07:36,575 --> 01:07:42,719
Just B shaped that should be smooth so maybe you like it something like a bottle right like a a glass
1608
01:07:42,975 --> 01:07:47,839
Bottle in the shape of a bottle and then you add a texture on it that you would definitely
1609
01:07:48,095 --> 01:07:49,119
Never say she
1610
01:07:49,375 --> 01:07:52,191
With a glass bottle or plastic bottle
1611
01:07:52,447 --> 01:07:55,263
Something like a sandpaper texture or maybe you don't
1612
01:07:55,519 --> 01:07:56,287
Fur texture
1613
01:07:56,799 --> 01:08:00,383
Or hair texture or no skin texture whatever
1614
01:08:01,407 --> 01:08:02,943
By mixing those things again
1615
01:08:03,199 --> 01:08:06,783
You can create some pretty interesting interesting things and
1616
01:08:07,295 --> 01:08:08,319
Interesting message
1617
01:08:09,087 --> 01:08:10,367
When you use
1618
01:08:10,623 --> 01:08:16,767
Repetition Richard textures it can definitely help Creed unity and designs hope you have the same
1619
01:08:17,023 --> 01:08:23,167
Textures across different different elements in your peace it's usually good thing and it creates unity and then
1620
01:08:23,935 --> 01:08:26,751
You can use that to go against that so are you
1621
01:08:27,007 --> 01:08:28,799
You can use different types of text
1622
01:08:29,055 --> 01:08:29,567
2
1623
01:08:29,823 --> 01:08:32,127
To create maybe chaos or two
1624
01:08:32,383 --> 01:08:34,687
Destroyer 22 break that you know
1625
01:08:36,223 --> 01:08:39,039
Here we have really good example of the year
1626
01:08:39,295 --> 01:08:41,087
Of texture in another
1627
01:08:41,599 --> 01:08:42,623
Pattern
1628
01:08:43,135 --> 01:08:43,647
And
1629
01:08:44,159 --> 01:08:45,695
Elena's kissing
1630
01:08:46,207 --> 01:08:47,743
What is the same painting
1631
01:08:47,999 --> 01:08:53,119
Or it's the picking the same thing in one the original by the bedroom at Arles
1632
01:08:53,375 --> 01:08:54,655
Buy Van Gogh online
1633
01:08:54,911 --> 01:08:57,471
They're on this I'm left here you have
1634
01:08:57,727 --> 01:08:58,495
The same
1635
01:08:59,007 --> 01:09:00,543
Simple the same bedroom
1636
01:09:00,799 --> 01:09:01,567
Bye-bye
1637
01:09:01,823 --> 01:09:02,591
Distance time
1638
01:09:04,383 --> 01:09:05,151
Royal and
1639
01:09:05,919 --> 01:09:06,431
And
1640
01:09:06,687 --> 01:09:07,455
You can see
1641
01:09:08,479 --> 01:09:09,247
Kind of
1642
01:09:09,503 --> 01:09:10,783
What's the screen
1643
01:09:12,319 --> 01:09:15,647
Texture kids beds more very realistic look
1644
01:09:15,903 --> 01:09:17,951
Little bit more grungy can feel
1645
01:09:18,463 --> 01:09:21,535
Can feel the mood in the room a little bit more on the left here
1646
01:09:21,791 --> 01:09:22,815
Set alarm or graphic
1647
01:09:23,071 --> 01:09:24,095
It's a lot
1648
01:09:25,375 --> 01:09:25,887
Anyway
1649
01:09:26,399 --> 01:09:28,703
Because it's just so far from reality
1650
01:09:29,727 --> 01:09:32,799
The weather very similar in composition
1651
01:09:33,055 --> 01:09:35,103
They are also extremely
1652
01:09:35,359 --> 01:09:36,127
And their use
1653
01:09:39,199 --> 01:09:42,783
3 cap structures they make different objects
1654
01:09:43,039 --> 01:09:43,551
Stan
1655
01:09:43,807 --> 01:09:45,343
From another
1656
01:09:45,599 --> 01:09:48,671
And stand out from their ceramic space if they have
1657
01:09:48,927 --> 01:09:50,207
Different structure
1658
01:09:50,719 --> 01:09:51,743
Are the advent wreath
1659
01:09:51,999 --> 01:09:55,583
And death and they can be used to add a sense of realism to an element
1660
01:09:56,095 --> 01:09:57,375
Alright then tired
1661
01:09:58,655 --> 01:10:04,287
Two types of structures are we work with art patterns in textures
1662
01:10:04,543 --> 01:10:06,079
Both work by Ada
1663
01:10:06,335 --> 01:10:06,847
Activity
1664
01:10:07,103 --> 01:10:08,383
On the surface of a 4
1665
01:10:08,895 --> 01:10:11,199
Patterns are geometric and sterilised
1666
01:10:11,455 --> 01:10:12,991
Textures organic
1667
01:10:13,247 --> 01:10:13,759
Am I real
1668
01:10:14,527 --> 01:10:15,807
Patterns and texture
1669
01:10:16,575 --> 01:10:17,343
Art Limited
1670
01:10:17,599 --> 01:10:20,415
To the background of course they can be placed on for
1671
01:10:20,671 --> 01:10:23,487
Or white space around negative space and can
1672
01:10:23,743 --> 01:10:25,791
Either compliment or contra
1673
01:10:26,047 --> 01:10:27,327
The message conveyed
1674
01:10:27,839 --> 01:10:30,143
Bye bye the form
1675
01:10:31,167 --> 01:10:33,471
Both should be used primarily
1676
01:10:33,727 --> 01:10:35,519
In a supporting role so
1677
01:10:35,775 --> 01:10:39,103
Add an extra layer of communication to the message that you want to come
1678
01:10:39,615 --> 01:10:40,127
But
1679
01:10:42,175 --> 01:10:44,223
The needs you know that
1680
01:10:44,479 --> 01:10:48,831
Finish or elements in your Design or your illustration
1681
01:10:49,087 --> 01:10:52,415
To be able to communicate that additional kind of
1682
01:10:52,927 --> 01:10:53,695
Additional layer
1683
01:10:53,951 --> 01:10:54,463
Of mess
1684
01:10:54,975 --> 01:10:56,255
To reinforce that message
1685
01:10:56,511 --> 01:10:57,279
Decant
1686
01:11:00,095 --> 01:11:00,607
Structure
1687
01:11:01,119 --> 01:11:01,631
4
1688
01:11:01,887 --> 01:11:05,983
Justice take of structure or too much to match pattern or texture
1689
01:11:06,239 --> 01:11:07,263
You can easily
1690
01:11:07,519 --> 01:11:10,079
Overwhelmed design N16
1691
01:11:10,335 --> 01:11:11,615
Go to the office
1692
01:11:13,919 --> 01:11:16,479
Essential destroy the message or
1693
01:11:16,735 --> 01:11:18,783
I prefer the message that you were trying to kill me
1694
01:11:19,807 --> 01:11:23,903
Of course I know this is a lot a lot to work with an asthma adding more and more elements of it
1695
01:11:24,159 --> 01:11:25,695
More complaints about
1696
01:11:25,951 --> 01:11:28,255
Off of parents and textures as
1697
01:11:28,511 --> 01:11:32,863
Really additional element that you that you add on top coat like after
1698
01:11:33,119 --> 01:11:34,143
After you're done with
1699
01:11:34,399 --> 01:11:35,679
The other elements
1700
01:11:36,703 --> 01:11:41,823
So the really to add extra layer so they can't they can definitely be used to
1701
01:11:42,079 --> 01:11:44,127
To enhance something in
1702
01:11:44,639 --> 01:11:45,407
Reinforce
1703
01:11:45,663 --> 01:11:46,943
Something that you trying to give me a kiss
1704
01:11:47,199 --> 01:11:47,967
And you can really
1705
01:11:48,223 --> 01:11:48,735
Ring
1706
01:11:50,271 --> 01:11:51,551
Really cool intro
1707
01:11:52,831 --> 01:11:54,111
Help unify
1708
01:11:54,367 --> 01:11:55,391
Your Design
1709
01:11:56,415 --> 01:11:56,927
You can't
1710
01:12:08,447 --> 01:12:10,495
The 16 of the women to cover here
1711
01:12:10,751 --> 01:12:14,335
Is going to be skill large size
1712
01:12:14,847 --> 01:12:15,871
Everything
1713
01:12:16,127 --> 01:12:20,479
That's you can think of when it comes to drawing to painting to designing
1714
01:12:20,735 --> 01:12:22,527
Is on a relative
1715
01:12:24,063 --> 01:12:26,367
You can be united you lied to me
1716
01:12:27,391 --> 01:12:27,903
Then
1717
01:12:28,159 --> 01:12:29,695
Can be Sharp
1718
01:12:29,951 --> 01:12:30,975
You know
1719
01:12:31,487 --> 01:12:32,511
Hot and cold
1720
01:12:32,767 --> 01:12:34,559
Everything is a measure
1721
01:12:34,815 --> 01:12:39,935
On some scales so there's not one that can work without the other one so there's no
1722
01:12:40,191 --> 01:12:43,007
There's no nights if there's no day right
1723
01:12:43,519 --> 01:12:45,823
The exhaust on a scale because there are
1724
01:12:46,079 --> 01:12:47,103
They are too extreme
1725
01:12:48,127 --> 01:12:48,639
In
1726
01:12:48,895 --> 01:12:52,479
When we talk about scale were usually talking about
1727
01:12:53,759 --> 01:12:54,271
Quality
1728
01:12:54,527 --> 01:12:55,039
Of
1729
01:12:55,295 --> 01:12:55,807
Size
1730
01:12:56,063 --> 01:12:58,111
Bigger or smaller
1731
01:12:58,367 --> 01:13:00,159
And the relationship of
1732
01:13:00,415 --> 01:13:02,207
Design elements a different size
1733
01:13:02,975 --> 01:13:04,767
So you know definitions
1734
01:13:05,023 --> 01:13:08,607
Size is essentially the physical dimension of an
1735
01:13:09,631 --> 01:13:10,655
Girl on the other hand
1736
01:13:10,911 --> 01:13:13,215
That's the relative size of different types
1737
01:13:13,471 --> 01:13:14,495
An object
1738
01:13:14,751 --> 01:13:15,775
To a comma
1739
01:13:16,031 --> 01:13:16,543
Standard
1740
01:13:17,055 --> 01:13:18,335
So we're going to start with
1741
01:13:18,847 --> 01:13:19,359
Size
1742
01:13:20,639 --> 01:13:22,175
Is an absolute
1743
01:13:22,431 --> 01:13:22,943
Measure
1744
01:13:23,199 --> 01:13:27,039
So you know in in terms of let's say in terms of digital art right
1745
01:13:27,295 --> 01:13:31,647
When we work in Photoshop for example I'm going to have a canvas of a certain
1746
01:13:31,903 --> 01:13:33,439
Within certain height
1747
01:13:33,695 --> 01:13:37,279
And that is going to be in pixels or in inches or whatever
1748
01:13:37,535 --> 01:13:40,095
But isn't it is an absolute mess
1749
01:13:40,351 --> 01:13:41,887
It's not in
1750
01:13:42,143 --> 01:13:47,775
Relative to something or something else it's just that's that's what it is you know if it's if it's a 1000 pixel wide
1751
01:13:48,031 --> 01:13:51,871
That's that's it a pixel can be measured in space and it works
1752
01:13:52,127 --> 01:13:52,639
Every
1753
01:13:53,407 --> 01:13:54,687
So you know
1754
01:13:54,943 --> 01:13:56,991
Whatever you whatever you working on
1755
01:13:57,247 --> 01:14:02,623
Everything is going to be at a certain size of course now we can he can scale you can this article zoom in zoom out
1756
01:14:03,135 --> 01:14:03,647
But
1757
01:14:05,183 --> 01:14:06,975
Everything can still be measured
1758
01:14:09,023 --> 01:14:09,791
Turn it on
1759
01:14:10,047 --> 01:14:12,607
Size is not that into
1760
01:14:13,119 --> 01:14:15,935
It becomes really interesting when we talk
1761
01:14:16,191 --> 01:14:16,703
Skeld
1762
01:14:17,727 --> 01:14:19,775
Girl is a relative
1763
01:14:20,287 --> 01:14:21,567
Level order
1764
01:14:22,335 --> 01:14:24,639
It's a a general measure of
1765
01:14:24,895 --> 01:14:26,175
How much you know
1766
01:14:27,199 --> 01:14:33,343
Is progressive to progressive classification of some quality like size I can mountain
1767
01:14:33,855 --> 01:14:34,367
Rank
1768
01:14:34,623 --> 01:14:35,647
I can be anything
1769
01:14:35,903 --> 01:14:39,487
In visual design visual communication when we talk about scale
1770
01:14:39,743 --> 01:14:41,535
Really concerned with
1771
01:14:42,815 --> 01:14:43,839
The quality of
1772
01:14:44,095 --> 01:14:44,607
Size
1773
01:14:44,863 --> 01:14:46,655
Most most cases
1774
01:14:46,911 --> 01:14:47,423
But
1775
01:14:47,679 --> 01:14:50,751
Colour is also known as Scallion can be haddock all I can mention
1776
01:14:51,007 --> 01:14:53,823
What colour is called a colour warm colours cold colours
1777
01:14:54,079 --> 01:14:57,151
As is pretty much anything that you can speak
1778
01:14:57,407 --> 01:14:57,919
About
1779
01:14:58,175 --> 01:14:59,199
In contrast
1780
01:15:00,991 --> 01:15:05,599
As soon as you can make a comparison between between between elements
1781
01:15:05,855 --> 01:15:07,135
You have a scale
1782
01:15:07,647 --> 01:15:08,159
Stop
1783
01:15:08,415 --> 01:15:09,183
Stop
1784
01:15:09,439 --> 01:15:11,743
Girl is all about relative measurement
1785
01:15:13,279 --> 01:15:14,559
Nothing is absolute
1786
01:15:14,815 --> 01:15:16,095
When when talking about 2
1787
01:15:16,351 --> 01:15:17,375
So I single
1788
01:15:17,631 --> 01:15:19,423
Has no skill it has a size
1789
01:15:19,679 --> 01:15:23,007
Shirt depending on WhatsApp what you drive on
1790
01:15:23,263 --> 01:15:24,287
But it has
1791
01:15:24,543 --> 01:15:29,663
Until it's seen in comparison with something else and until something else
1792
01:15:29,919 --> 01:15:31,711
Is next to that you can compare it
1793
01:15:32,479 --> 01:15:34,015
Coursing at the moment Atwood place
1794
01:15:34,271 --> 01:15:36,319
An element on the screen
1795
01:15:36,575 --> 01:15:38,367
We have something to compare it to
1796
01:15:38,623 --> 01:15:39,647
The screen Nazi
1797
01:15:40,927 --> 01:15:41,951
We can compare it to
1798
01:15:42,463 --> 01:15:43,487
Yep the former
1799
01:15:43,743 --> 01:15:46,047
Of whatever it is on
1800
01:15:46,303 --> 01:15:47,327
Printer door
1801
01:15:47,583 --> 01:15:48,607
Enough
1802
01:15:48,863 --> 01:15:51,679
Photoshop canvas whatever it is on the sheet of paper
1803
01:15:52,191 --> 01:15:56,799
That elements in it's on the canvas is self can be used as a
1804
01:15:57,055 --> 01:15:58,079
The way to
1805
01:15:59,103 --> 01:16:00,383
Descale the character
1806
01:16:00,639 --> 01:16:03,455
It's it's something that we can compare the character
1807
01:16:03,967 --> 01:16:08,319
So we can make it smaller in comparison to the size of the camera so I can make it bigger
1808
01:16:09,855 --> 01:16:10,879
So scale
1809
01:16:11,135 --> 01:16:14,975
It is it's using so many different design principles
1810
01:16:15,487 --> 01:16:18,303
The one way that we can show contrast between different elements
1811
01:16:18,559 --> 01:16:19,839
As well as showing
1812
01:16:20,095 --> 01:16:20,863
Similarity
1813
01:16:21,119 --> 01:16:22,399
In groups of elements
1814
01:16:22,911 --> 01:16:23,423
Girl
1815
01:16:23,679 --> 01:16:27,519
Communicates relationships between elements that sits mean
1816
01:16:27,775 --> 01:16:32,383
Two elements of the same size are seen as being equal in our in some way
1817
01:16:32,639 --> 01:16:37,759
And into our limits with a clear variation in size are seen as different
1818
01:16:39,295 --> 01:16:39,807
So
1819
01:16:40,319 --> 01:16:41,855
Through scale we can
1820
01:16:42,367 --> 01:16:42,879
Create
1821
01:16:43,135 --> 01:16:44,159
Very
1822
01:16:44,415 --> 01:16:46,975
Pretty crazy variety in in Visual way
1823
01:16:47,231 --> 01:16:48,255
Which lead
1824
01:16:49,535 --> 01:16:50,047
Domino
1825
01:16:51,583 --> 01:16:52,351
Elite 2
1826
01:16:52,607 --> 01:16:53,631
Slow and rhythm
1827
01:16:53,887 --> 01:16:54,399
Bala
1828
01:16:54,911 --> 01:16:55,935
And visual
1829
01:16:56,959 --> 01:17:01,823
Scale can be used to create the illusion of death even as larger elements
1830
01:17:02,079 --> 01:17:05,407
Advance while smaller elements tend to recede into the background
1831
01:17:05,919 --> 01:17:08,735
If you have small a small buildings and bigger building
1832
01:17:09,247 --> 01:17:14,111
In the same campus or small people and a medium people in the big people insane
1833
01:17:14,367 --> 01:17:15,135
Anything can
1834
01:17:15,647 --> 01:17:18,719
Then it will suggest certain things depending on
1835
01:17:18,975 --> 01:17:20,511
That element that you join us
1836
01:17:22,559 --> 01:17:28,703
Also scale can imply meanings in a many different way so you know just imagine two circles one
1837
01:17:29,215 --> 01:17:31,519
And one that's really small 9 x 2
1838
01:17:32,031 --> 01:17:35,615
The larger circle always seem to dominate the smaller one
1839
01:17:35,871 --> 01:17:37,151
I just because of the scale
1840
01:17:37,407 --> 01:17:39,711
It kind of imposes it
1841
01:17:39,967 --> 01:17:42,527
It's eyes and impose it's will
1842
01:17:42,783 --> 01:17:46,111
And it'll feel like the other smaller circle
1843
01:17:46,367 --> 01:17:47,903
Has less importance
1844
01:17:48,671 --> 01:17:50,719
So again all of those messages are
1845
01:17:50,975 --> 01:17:52,767
Communicated through scale alone
1846
01:17:54,815 --> 01:17:57,375
This element having scale and composition
1847
01:17:58,399 --> 01:18:01,215
Activate the console to create more dynamic
1848
01:18:01,471 --> 01:18:03,007
As opposed to
1849
01:18:03,519 --> 01:18:07,615
And another piece another designer me where everything is the same scale
1850
01:18:08,127 --> 01:18:09,919
That would normally
1851
01:18:10,431 --> 01:18:12,479
Leads you to feel calm
1852
01:18:12,991 --> 01:18:15,807
I feel like the design is a load of boring low b tech
1853
01:18:16,319 --> 01:18:19,391
Is the difference between between things that make
1854
01:18:20,927 --> 01:18:23,231
When contrasting when contrasting to Allah
1855
01:18:23,487 --> 01:18:25,279
We usually want
1856
01:18:25,535 --> 01:18:26,559
To make
1857
01:18:26,815 --> 01:18:31,167
A big one you no make the contrast in size obvious if it's
1858
01:18:31,423 --> 01:18:32,191
To obvious
1859
01:18:32,447 --> 01:18:35,775
It just it create more competition between the elements
1860
01:18:36,031 --> 01:18:39,103
And Anna leaves leaves a few released by your audio
1861
01:18:39,359 --> 01:18:40,127
Basically
1862
01:18:40,383 --> 01:18:44,735
To guess or have you ever you're trying to communicate to to interpret your message
1863
01:18:44,991 --> 01:18:46,271
In their own
1864
01:18:47,039 --> 01:18:47,551
So
1865
01:18:47,807 --> 01:18:50,879
Your elements will compete for attention
1866
01:18:51,135 --> 01:18:52,927
If you have lack of skill
1867
01:18:56,511 --> 01:18:59,071
Now one more thing with scale
1868
01:18:59,327 --> 01:19:02,143
There's something that is called the scaling fallacy
1869
01:19:02,655 --> 01:19:04,703
And then this guy's is a tenancy
1870
01:19:05,215 --> 01:19:07,519
For people to do a sumif for anybody to
1871
01:19:07,775 --> 01:19:10,591
To assume that assistant that works at 1 scale
1872
01:19:10,847 --> 01:19:12,639
But also work at the larger
1873
01:19:12,895 --> 01:19:14,175
Or smaller scale
1874
01:19:14,431 --> 01:19:14,943
So
1875
01:19:15,455 --> 01:19:18,271
Is very very important to know and understand that
1876
01:19:19,295 --> 01:19:20,575
Different scales
1877
01:19:20,831 --> 01:19:22,111
Bring with them
1878
01:19:22,367 --> 01:19:23,647
Different search Challenge
1879
01:19:24,159 --> 01:19:25,951
Oh that require different Solutions
1880
01:19:26,207 --> 01:19:26,719
Something
1881
01:19:26,975 --> 01:19:27,999
Add a certain size
1882
01:19:28,767 --> 01:19:31,839
Might not all work at it at a different
1883
01:19:32,095 --> 01:19:33,119
Building for example
1884
01:19:33,375 --> 01:19:39,519
Smaller buildings they can be built the same way that bigger buildings are more like the other way round bigger buildings can't be built
1885
01:19:39,775 --> 01:19:40,799
Play my smaller buildings
1886
01:19:41,055 --> 01:19:43,871
Do you require different tools stronger materials
1887
01:19:44,127 --> 01:19:47,711
How did they record different architecture because
1888
01:19:47,967 --> 01:19:48,991
To fight gravity
1889
01:19:49,503 --> 01:19:51,039
So yeah
1890
01:19:51,551 --> 01:19:53,343
You have to think of this
1891
01:19:53,599 --> 01:19:56,415
In your designs as well it works in our two
1892
01:19:56,671 --> 01:19:58,463
If you're designing something
1893
01:19:58,975 --> 01:20:00,511
It might not work at all
1894
01:20:00,767 --> 01:20:01,279
Skills
1895
01:20:01,535 --> 01:20:05,119
Thinking of something else to love it closer 20-22 US artist
1896
01:20:05,375 --> 01:20:09,215
I think of a design your designing a helmet or something like that
1897
01:20:09,471 --> 01:20:14,592
And you're zoomed in all the way to the I can see in your canvas in on Photoshop
1898
01:20:14,848 --> 01:20:15,616
Is that home
1899
01:20:15,872 --> 01:20:19,200
And then you designing it and you like you had it looks really good but
1900
01:20:19,712 --> 01:20:20,480
Can you zoom out
1901
01:20:20,992 --> 01:20:24,064
And it just gets muted by everything else maybe the
1902
01:20:24,320 --> 01:20:25,088
The big
1903
01:20:25,600 --> 01:20:29,184
The big big horns of the big like a detailed a chat on the phone
1904
01:20:29,440 --> 01:20:32,512
You just can't see them one when they're small
1905
01:20:33,024 --> 01:20:36,096
And they just turn out to be to be noise instead
1906
01:20:36,352 --> 01:20:37,632
And the work against you
1907
01:20:37,888 --> 01:20:40,960
Very very important to to keep this in mind
1908
01:20:41,216 --> 01:20:41,728
Scale
1909
01:20:41,984 --> 01:20:44,032
Is relative and it also
1910
01:20:44,288 --> 01:20:47,104
It's certain things only work at certain scales
1911
01:20:47,616 --> 01:20:48,128
So
1912
01:20:48,384 --> 01:20:49,664
Get to recap you know
1913
01:20:49,920 --> 01:20:50,432
Size
1914
01:20:51,200 --> 01:20:54,528
Is the physical dimension of an objectives absolute
1915
01:20:54,784 --> 01:20:59,392
What scale is the relative size of different objects in relation to each other
1916
01:20:59,648 --> 01:21:01,952
Or in relation to a comment standard
1917
01:21:02,208 --> 01:21:06,560
In art when we talk about scale were usually talking about size however
1918
01:21:06,816 --> 01:21:10,144
Skyscale simply a relative comparison
1919
01:21:10,656 --> 01:21:15,008
Of some measurable quality so it can actually be pretty much
1920
01:21:15,264 --> 01:21:16,032
Anything
1921
01:21:17,056 --> 01:21:19,872
You know we often compare and contrast objects
1922
01:21:20,128 --> 01:21:22,944
With returns from opposite end of the scale
1923
01:21:23,200 --> 01:21:26,528
Bigger and smaller for example contrast only exist
1924
01:21:26,784 --> 01:21:27,552
Widnes girl
1925
01:21:27,808 --> 01:21:28,832
Object
1926
01:21:29,344 --> 01:21:33,696
Contrast through scale and the greater the difference along the scale
1927
01:21:33,952 --> 01:21:35,744
The greater and better the contrast
1928
01:21:46,752 --> 01:21:52,640
And finally the last element that were going to to cover here the 7 elements
1929
01:21:52,896 --> 01:21:56,992
And I say the last because colour is going to have its own class
1930
01:21:57,248 --> 01:21:59,040
Classes yes
1931
01:21:59,296 --> 01:22:02,112
Because it's just such a massive one
1932
01:22:02,368 --> 01:22:04,160
The last one I want to come in
1933
01:22:04,416 --> 01:22:07,488
And this class year in Visual communication to
1934
01:22:07,744 --> 01:22:08,256
Space
1935
01:22:10,048 --> 01:22:10,816
Without space
1936
01:22:11,328 --> 01:22:12,864
There is there is enough
1937
01:22:13,120 --> 01:22:15,168
You know you can imagine
1938
01:22:15,424 --> 01:22:18,240
If you don't have a few if you're riding
1939
01:22:18,496 --> 01:22:21,568
That's another good it's about your writing text and there's no space
1940
01:22:21,824 --> 01:22:24,640
All the letters can be match together in Lego be able to read anything
1941
01:22:24,896 --> 01:22:28,480
You need space and everything is such an important element
1942
01:22:30,016 --> 01:22:35,136
With everything that is Visual there's got to be enough space for you to be able to read
1943
01:22:35,392 --> 01:22:38,976
Free ball to see it properly for you for you to be able to perceive it
1944
01:22:39,232 --> 01:22:40,512
In a meaningful way
1945
01:22:41,280 --> 01:22:41,792
Without
1946
01:22:42,048 --> 01:22:45,376
Without space without whitespace none of your elves
1947
01:22:45,888 --> 01:22:46,912
Guess
1948
01:22:47,168 --> 01:22:48,192
They become just no
1949
01:22:49,216 --> 01:22:50,496
So in the context of art
1950
01:22:51,520 --> 01:22:52,032
Space
1951
01:22:52,288 --> 01:22:53,056
Can be used
1952
01:22:53,312 --> 01:22:54,080
2
1953
01:22:54,336 --> 01:22:55,104
Separate
1954
01:22:55,360 --> 01:22:56,896
And connect element
1955
01:22:57,152 --> 01:22:59,456
In in a design in the composition
1956
01:22:59,968 --> 01:23:02,016
Why do spaces as they say pray
1957
01:23:02,272 --> 01:23:05,856
Elements from each other and narrow spaces wall decal
1958
01:23:06,112 --> 01:23:06,624
Element
1959
01:23:06,880 --> 01:23:08,416
To reveal term relationship
1960
01:23:08,672 --> 01:23:09,696
Between so
1961
01:23:09,952 --> 01:23:10,976
Overlapping elements
1962
01:23:11,232 --> 01:23:12,768
Maximised as relay
1963
01:23:13,536 --> 01:23:16,352
By controlling in shipping space in our design
1964
01:23:16,864 --> 01:23:18,144
We create
1965
01:23:18,400 --> 01:23:21,728
We can create rhythm hello can create Direction and motion
1966
01:23:21,984 --> 01:23:23,520
Can create design flow
1967
01:23:24,032 --> 01:23:25,568
Through our use of space
1968
01:23:26,080 --> 01:23:26,848
Whitespace
1969
01:23:27,104 --> 01:23:28,128
Negative space
1970
01:23:28,384 --> 01:23:28,896
Does
1971
01:23:29,152 --> 01:23:30,176
Three main thing
1972
01:23:30,432 --> 01:23:30,944
Sinéad
1973
01:23:31,712 --> 01:23:33,504
Create grouping of elements
1974
01:23:34,784 --> 01:23:36,576
Emphasis in hierarchy
1975
01:23:36,832 --> 01:23:38,112
And improve
1976
01:23:38,624 --> 01:23:39,136
Legend
1977
01:23:39,904 --> 01:23:42,720
Every good artist we'll use negative space
1978
01:23:42,976 --> 01:23:49,120
To their advantage and they will not only use the deposit of space they will not only use all those
1979
01:23:49,888 --> 01:23:55,264
We've seen so far but also this one the seventh one space
1980
01:23:55,776 --> 01:23:56,800
Effective
1981
01:23:57,312 --> 01:24:00,384
Using negative space is something that
1982
01:24:01,152 --> 01:24:02,944
It takes a little bit of a
1983
01:24:03,200 --> 01:24:03,712
What is
1984
01:24:04,224 --> 01:24:06,528
Takes you to realise that this is a thing first
1985
01:24:06,784 --> 01:24:08,576
And when you do know
1986
01:24:08,832 --> 01:24:10,624
It's something that's easily
1987
01:24:10,880 --> 01:24:13,184
Spotted on on
1988
01:24:13,696 --> 01:24:16,000
You know maybe paintings or designs that you feel
1989
01:24:16,256 --> 01:24:17,792
Arnotts
1990
01:24:18,560 --> 01:24:21,376
Pro standard so they might look a little bit amateur is
1991
01:24:21,632 --> 01:24:24,704
And almost always on those
1992
01:24:24,960 --> 01:24:25,728
On this PC
1993
01:24:27,008 --> 01:24:28,288
Your notice that
1994
01:24:28,544 --> 01:24:30,336
The negative space is not used
1995
01:24:31,360 --> 01:24:32,896
If you arrange
1996
01:24:33,408 --> 01:24:35,200
Negative space well
1997
01:24:35,456 --> 01:24:36,224
Your element
1998
01:24:36,480 --> 01:24:39,296
Did just the just fall into place and they look great
1999
01:24:39,808 --> 01:24:42,112
Take a presentation for for your Elim
2000
01:24:42,368 --> 01:24:44,160
In the same way that a chef
2001
01:24:44,416 --> 01:24:46,976
Will present in order the food on the plate
2002
01:24:47,232 --> 01:24:49,792
And I really really nice where you have loved the place
2003
01:24:50,048 --> 01:24:51,584
And then you'll see the fall in the centre
2004
01:24:51,840 --> 01:24:57,984
Are you never seen a fine cuisine where the entire played is covered in full it just doesn't work it looks
2005
01:24:58,240 --> 01:24:59,520
It looks bad
2006
01:24:59,776 --> 01:25:00,288
White
2007
01:25:00,544 --> 01:25:01,824
Space negative space
2008
01:25:02,080 --> 01:25:03,360
Is an important
2009
01:25:03,616 --> 01:25:06,944
Elements and if you don't have it if you're not controlling it properly
2010
01:25:07,200 --> 01:25:08,736
Then it will definitely
2011
01:25:08,992 --> 01:25:09,504
Hurt
2012
01:25:10,272 --> 01:25:13,600
Negative space gives a place for the eye
2013
01:25:13,856 --> 01:25:17,440
And it needs that in order to absorb the message that you're trying to communicate
2014
01:25:17,952 --> 01:25:20,768
If everything in your peace is
2015
01:25:21,280 --> 01:25:22,048
Field
2016
01:25:22,304 --> 01:25:23,072
Filwood
2017
01:25:23,328 --> 01:25:25,120
Filled with patterns and textures
2018
01:25:25,376 --> 01:25:27,168
And different shapes and
2019
01:25:27,936 --> 01:25:29,984
Is it it becomes too overwhelming
2020
01:25:30,496 --> 01:25:32,032
You need a narrative
2021
01:25:32,288 --> 01:25:35,616
And that negative spaces website provides that
2022
01:25:36,640 --> 01:25:40,992
It's a visual cue that there's there's a break in a content order
2023
01:25:41,248 --> 01:25:41,760
Did the car
2024
01:25:42,016 --> 01:25:42,528
Just finished
2025
01:25:44,064 --> 01:25:46,624
Just like with text you know if you have a
2026
01:25:47,136 --> 01:25:53,280
A book but there's no paragraphs if it's just a big block of text it just me he said so hard to see
2027
01:25:53,792 --> 01:25:54,816
So hard to understand
2028
01:25:55,072 --> 01:26:00,448
The second of your paragraphs which is exactly here the equivalent of negative space but for test
2029
01:26:00,704 --> 01:26:03,776
Everything becomes a lot easier to read a lot easier to simulate
2030
01:26:04,032 --> 01:26:08,384
And you understand the structure really really quickly by just glancing at the
2031
01:26:09,664 --> 01:26:10,688
So space
2032
01:26:10,944 --> 01:26:14,528
It can be used to convey a variety of meanings and then
2033
01:26:14,784 --> 01:26:16,832
The ones I think are the most important
2034
01:26:17,088 --> 01:26:18,112
Are there The Fall
2035
01:26:19,392 --> 01:26:19,904
Koala
2036
01:26:20,416 --> 01:26:22,720
Or wealth luxury you can also
2037
01:26:23,488 --> 01:26:24,768
Mean Solitude
2038
01:26:25,024 --> 01:26:26,560
Abandonment
2039
01:26:26,816 --> 01:26:27,584
Loneliness
2040
01:26:28,096 --> 01:26:29,120
I can mean
2041
01:26:30,912 --> 01:26:31,936
You can offer me
2042
01:26:34,752 --> 01:26:35,776
Street reality
2043
01:26:36,800 --> 01:26:37,824
It can mean
2044
01:26:38,336 --> 01:26:38,848
Open
2045
01:26:40,128 --> 01:26:41,664
And it can also mean
2046
01:26:41,920 --> 01:26:42,432
Harness
2047
01:26:42,944 --> 01:26:44,224
So in action
2048
01:26:45,760 --> 01:26:47,040
Of course you know
2049
01:26:47,296 --> 01:26:50,624
Let space tends to create the opposite effects
2050
01:26:50,880 --> 01:26:53,440
There's a dad that lives in equality
2051
01:26:53,696 --> 01:26:55,488
Solitude
2052
01:26:55,744 --> 01:26:57,792
Security spirituality opener
2053
01:26:58,048 --> 01:26:58,560
Commerce
2054
01:26:58,816 --> 01:27:00,608
Does a o meaning that she will
2055
01:27:01,120 --> 01:27:03,168
Generally associated with
2056
01:27:03,680 --> 01:27:05,216
Space we're having a lot of space
2057
01:27:05,472 --> 01:27:07,520
So let's say you have a very very
2058
01:27:07,776 --> 01:27:09,056
Expensive diamond
2059
01:27:09,312 --> 01:27:12,640
In the centre of a table and a nothing else just white
2060
01:27:12,896 --> 01:27:13,920
Away table
2061
01:27:14,176 --> 01:27:19,296
L look more points in a look look like it's it's hard quality it's on its own
2062
01:27:19,552 --> 01:27:22,368
It deserves the attention on its own rights
2063
01:27:22,624 --> 01:27:23,392
And like I said
2064
01:27:23,648 --> 01:27:28,256
If you have the opposite of that if you if the entire tables covered in diamonds then
2065
01:27:28,512 --> 01:27:32,864
It's not you don't feel the quality is much this abundance now it's just
2066
01:27:34,656 --> 01:27:36,960
Space is very very important
2067
01:27:37,216 --> 01:27:41,312
Wondering how the time overlooked way too often
2068
01:27:41,568 --> 01:27:43,360
Stop taking care of your space
2069
01:27:43,872 --> 01:27:45,408
And you'll take a child inherit
2070
01:27:45,920 --> 01:27:49,504
And you'll be able to deliver your messages all that more effectively
2071
01:27:49,760 --> 01:27:50,528
As a result
2072
01:27:50,784 --> 01:27:52,320
Improving your visuals
2073
01:27:53,088 --> 01:27:53,600
So
2074
01:27:54,368 --> 01:27:58,208
There was a lot of stuff in here we've looked at all the
2075
01:27:58,720 --> 01:28:00,000
Elements of art
2076
01:28:00,256 --> 01:28:01,792
In Visual communication
2077
01:28:02,304 --> 01:28:03,072
So we looked
2078
01:28:03,328 --> 01:28:04,352
Points and Dodds
2079
01:28:04,608 --> 01:28:05,632
Look at Lines
2080
01:28:05,888 --> 01:28:06,656
Add surfaces
2081
01:28:06,912 --> 01:28:07,680
Shapes
2082
01:28:07,936 --> 01:28:09,216
I like to add volume
2083
01:28:09,728 --> 01:28:11,264
Willow cat structures
2084
01:28:11,776 --> 01:28:14,848
Include patterns and textures we looked at
2085
01:28:15,104 --> 01:28:16,128
Girl and size
2086
01:28:16,384 --> 01:28:18,688
And finally we're just like that
2087
01:28:18,944 --> 01:28:19,456
So
2088
01:28:19,712 --> 01:28:21,760
Those seven elements are we covered so far
2089
01:28:22,016 --> 01:28:26,880
Does your vocabulary this is something that you'll always have I'm not on now that you understand
2090
01:28:27,392 --> 01:28:27,904
And
2091
01:28:28,416 --> 01:28:30,976
Why want you to do with this is every time
2092
01:28:31,232 --> 01:28:37,376
Every time that you that you look at something from now on every time to look at something in design of anything
2093
01:28:37,632 --> 01:28:38,656
Something has been designed
2094
01:28:39,936 --> 01:28:40,704
Try to
2095
01:28:40,960 --> 01:28:43,776
Identify those different things try to spot
2096
01:28:44,032 --> 01:28:47,360
Maybe it's mistakes maybe spot things that are not quite right
2097
01:28:47,616 --> 01:28:51,200
Or maybe when you when you feel and easy about a design
2098
01:28:51,456 --> 01:28:57,600
Try to figure out why and now that you have the ingredients now you have all those elements
2099
01:28:57,856 --> 01:29:02,208
That everything is made out of it becomes much more to be able to do that and
2100
01:29:02,720 --> 01:29:03,488
The better you
2101
01:29:03,744 --> 01:29:05,792
The berry become at sporting AC
2102
01:29:06,304 --> 01:29:07,840
Everywhere around you
2103
01:29:08,096 --> 01:29:12,192
Or spotting things that just that just work well and realising why they work well
2104
01:29:12,448 --> 01:29:15,776
This will all impact your own ability to
2105
01:29:16,032 --> 01:29:16,800
To deliver
2106
01:29:17,056 --> 01:29:17,568
Better
2107
01:29:17,824 --> 01:29:19,104
Better messages
2108
01:29:19,360 --> 01:29:20,896
And for everybody else to
2109
01:29:21,408 --> 01:29:23,712
Able to appreciate your arts in a better
2110
01:29:24,480 --> 01:29:24,992
Siri
2111
01:29:25,248 --> 01:29:28,064
This is going to be the end of Visual communication
141461
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