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[Music]
thank you
Network fundamentals basic Network
Theory and terminology
Network fundamentals is our first lesson
since before we can get into discussing
networking and its complexity
we need first need to Define some of the
terms some of the theory and get a nice
framework for where we're going to be
going
one note about the network plus exam is
that they assume you have around 18
months experience in the industry if you
don't that's okay but I am assuming that
you do have some basic knowledge of
computers and perhaps some working
knowledge of networks so in some cases
this might be redundant for you and in
other cases you might be learning some
new stuff either way I'm going to focus
on exactly what the network plus exam
wants to see and
what you need to know to pass
so in this module we're going to be
introduced to networks and what makes up
a network
the terminology that's used to describe
those objects it becomes flexible after
a little bit of time and experience
spent on the field but to understand
what each object does and what its
functions are in a network I want to
break down some of the jargon or the
technical speak and talk about what
exactly is networking
so some of the module objectives that
we're going to cover are first to Define
and describe a network and a computer
network you've heard the term Network
before and so I want to Define what that
is and how that relates to a computer
network
next I want to describe the components
of a network what makes a computer
network
I want to define the terms node and
server which will be helpful going
forward when we use those terms
Define and describe the network backbone
and the various variations of a network
backbone and finally
I want to define the difference between
a terminal
a client and a peer
all right so let's get started
now because networking is ubiquitous we
need to define a few specific things in
order to keep things in order
so first Network
this is an interconnected or
interrelated chain group or system
generally based on a purpose so for
instance if we say that you're going to
Facebook or LinkedIn are social
networks because the purpose is to be
social
and to connect with other people who
have similar interests likes Etc
in the same way you are interrelated and
you form a group
now based on that a computer network is
the interconnecting of two or more
computers that have a basic core purpose
of communicating electronically
so the network of social network is to
communicate with individuals about a
specific topic on a computer network we
need to communicate data electronically
and that's the thing that joins us
together
the internet is one really large
computer network and we will see how
that comes to play later on in this
course
now whether your network is comprised of
two computers or two thousand computers
or like the internet two million
computers there are uh some
commonalities in networks and
requirements for what makes them the
first thing that are needed obviously
are devices these are the actual
computers the printers the switches the
routers all of the devices that are
going to be connected together by
media now media can either be a physical
connection such as copper or newer forms
such as fiber optics
or it can be something Wireless like
Wi-Fi or a radio frequency or even
cellular Wi-Fi
each device however has its own language
when networking and not every device
knows how to communicate with the
language of these other devices right
because obviously a computer
communicates slightly differently than a
printer slightly differently than a
router Etc so in order to allow all
these devices to communicate with the
rest of the network we have something
called a network adapter sometimes
referred to as a network interface
controller or a NIC
specifically in the term of computers
and it serves this network adapter as a
translator between the components the
devices over the media by which the data
is sent
so finally to manage and govern how
everything talks with everything else
the network needs an operating system
which is similar to like the ring leader
in a circus if we can use a a metaphor
there
it tells the network how to work
together in order to perform as
efficiently as possible over the adapter
over the media and with each of the
devices without the operating system
there wouldn't be any order or Direction
in the network and no one would really
know what they were doing so the network
operating system is responsible really
for allocating resources
monitoring the activities of devices on
the network over the media
and managing files and data Etc
now we have two devices that I want to
Define one is a node and a node is any
device that is connected to a
Communications Network
and this can be just about anything so
we have uh clients and servers our nodes
and so are printers and network attached
storage devices and these are all what
we call
endpoint nodes I'm going to write that
up here
because that's where the data ends
whereas something like a router
or switch or previously we used to see a
lot of hubs do what's called
redistribute
so those are what we call redistribution
nodes okay so it's important to
understand that these are both nodes
anything on the network really any sort
of device that's communicating is a node
or being communicated with
the endpoint nodes where or where the
information sort of ends up or is going
to a redistribution node its
responsibilities to pass the data on to
another either redistribution node or
onto the endpoint node
now a server
is a network device that's responsible
for sharing resources and managing
certain services
like addressing and we'll talk about
this which is called an IP address a
little later
it's also uh manages devices on the
network and controls the network-wide
functions like permissions so not only
is it going to give uh all our clients
all the other nodes addresses that allow
it to communicate it's also going to
manage how those devices communicate and
what they're allowed to do which is what
we call permissions
all right now this is
um so you can see that the server is a
type of node but I just want to describe
server we're going to talk about some of
the other
um devices in just a moment before we do
that
let's talk about the network backbone
okay the network backbone is responsible
for carrying the majority of network
traffic and it works very quickly at a
very very very high speed
now it might use different technology
throughout this um on the backbone
that's different from the rest of the
network because it basically connects
all the smaller networks together
that's why it's called the backbone and
it needs to be large fast and
um
capable of communicating at very high
speeds because all of these computers
all these smaller networks are
communicating we'll talk about how that
all works in a bit now there are four
different types of network backbones and
we're gonna I'm just gonna give you a
brief definition of these now and we
will come back and talk about these more
in depth a little later okay the first
one is called serial that's where one
backbone cable
connects
to another one after the other
like so
all right so there's one backbone cable
and multiple switches are connected to
that cable
which allow devices to connect to it
there's also something called a
hierarchical or distributed uh
um backbone which like a family tree it
has more of a family tree layout if you
can imagine right
okay and this backbone is in this case
it's much easier to manage typical for
what we'll call local area networks or
lands it's much more easily scalable as
you can see because I can update one
part a lot faster and in this case the
backbone is responsible for the traffic
of the nodes on each branch so we have
different branches and on each branch
the backbone is responsible for that and
that's how it gets a little easier now A
collapsed uh backbone uses a router as
the Connecting Point all right and we'll
talk more about how that works a little
bit later and what exactly a router does
and how that's different from a switch
and that's a pretty major point
finally we see something called parallel
which is just like a collapsed uh
backbone except it has multiple cable
connections and that's because that
allows for more redundancy remember if
you took the A Plus Class we talked
about redundancy and how we want to make
sure uh that we don't have what are
called single points of failures so
there's more than one cable connection
which not only is great for redundancy
it also allows for what's what we call
load balancing and also a faster
throughput because the computer can
decide which of the cable connections to
use all right so these are again we have
serial hierarchical or distributed
collapsed in parallel as we talk more
about networks these differences will
become clearer but I just wanted to
cover them now and you won't probably
see these specifically on the exam in
this format you'll see them in other
formats and but I want to lay the
framework for what we're going to be
talking about
all right now a terminal
terminal is a network Hardware device
that's used for entering date data into
it and displaying data from another
computer Computing system
it's commonly called a dummy computer
because it doesn't have any processing
capabilities of its own it also doesn't
have much memory or anything else okay
so it is literally
this is a dummy it's basically a screen
with a keyboard a mouse some sort of
input tool right and what it's doing is
simply displaying information on a
bigger better
server computer someplace else
all right
we also need something called a terminal
emulator placed onto this computer so
that it can emulate what's going on on
the server and communicate with it since
it doesn't have processing capabilities
or memory of its own now this is
different from what's called a client
a client has its own processor and
memory of its own but it accesses
network resources on other nodes other
servers and other clients
all right so it is um rather than a
server which serves up information the
client takes the information and uses it
now appear
is a network computer that provides its
own resources and services and computes
on its own the best thing about appear
is that it can act it is self-managed
self-contained and it is both a server
and a client
okay
so you can see how this works this
cloth this peer computer serves
information to this peer computer as a
client this computer can serve
information to this one as a client so
this is what we call peer-to-peer
networking it manages its own set of
local policies it has its own set of
users it is completely self-contained
and does not need a server to operate
unlike a client which does
all right
so
just to recap what we've talked about we
were we we defined what a network is and
how that's different slightly from a
computer network which is really what
the network plus exam covers
we describe the components of the
network
uh the adapter
the network operating system the devices
the media let's go ahead and write those
we had media
right which allowed the devices to
communicate
using a network adapter
communicated and managed by an operating
system we also defined a node and server
right the node is really any
um
sort of device that's on we have the end
point
and we also
have a redistribution
we Define and describe the network
backbone remember which is really fast
and the different variations of it which
if you recall included cereal which is
one after the other
hierarchical
also called distributed
then we looked at collapsed
and a more redundant form
parallel
finally we defined terminal client and
appear remember the terminal is a dummy
client accesses resources
on other computers
and appear both serves
and accesses
all right so now that we've covered some
of this basic terminology let's continue
on talking about the fundamentals of a
network And discussing more of what we
need to know in order to get into the
majority of this uh information on the
network plus exam
[Music]
thank you
Network fundamentals Network categories
and models
having discussed some of the basic
components of a network and having
established sort of a baseline of some
terminology that we all need to be
familiar with I now want to talk about
the different categories of networks and
as we begin to understand the
differences between these categories
we're also going to look at some of the
basic models that networks are placed
into depending on different
configurations and layouts
so our objectives in this module are
first to describe the characteristics of
a lan or what's called a local
area network now this is different from
a Wan or a wide area network you're
going to need to be familiar with both
of these terms and actually we're going
to see a few different types of lands
including uh man's
pans
cans
and uh none of these are what you think
these are all acronyms so a man is a
metropolitan or a municipal area network
uh pan is a personal area network can
campus area network etc etc and as you
can see from the name these these terms
are really
um amorphous so it really depends on
some subjective uh opinions as to what
these
types of networks really described but
anyway we're going to cover all of those
so you'll be prepared for them if if and
when you see them out in the field or on
the test we're also going to define the
difference between the internet
something that I'm sure you all have
heard of and then two other terms the
intranet and the extranat which are more
uh specific towards organizations and
sort of uh uh using internet
Technologies uh for a specific
organization we're then going to look at
uh the way networks basically are
organized we're going to look at
something called a centralized Network
which if you recall from the previous uh
video is going to involve a terminal and
a Mainframe and then we're going to look
at a client server Network which sort of
takes the pressure off of that Central
Mainframe and puts it onto a server with
a client and then finally we're going to
look at what a peer-to-peer network is
and again that is like where we have all
clients no servers so we're really
looking at a descending order of
centralization but at the same time
we're putting more power and resources
into the individual computer finally
because nothing is as simple as it seems
we're going to look at what's called a
mixed mode Network which is a
combination of sort of all of these and
that'll help us as we go forward
understand how an administrator of a
network something we'll also talk about
uh deals with these different types of
needs on their entire network
so let's first start talking about a
local area network a lan or a local area
network is a network that spans a small
area typically either a building like
your home or office or a floor of a much
larger building you might find this in
like a skyscraper so take the Empire
State Building for instance which is one
of the largest or tallest buildings in
New York or it used to be
um
every floor of the building might have a
different company using it so each one
of those has their own land or local
area network to keep them separated from
one another even though they might even
be using some of the same infrastructure
running into that building now in a land
the most commonly implemented technology
and something you've probably heard of
is something called ethernet and this
means that the communication path taken
utilizes uh cabling or short range
Wireless Technologies we're going to
talk about ethernet and and really what
it means because it's it's also not just
the hardware it really has to do with
how the data is being communicated in
Greater detail in an upcoming module now
in a local area network a connection uh
is leased by a service provider but it
isn't necessarily for the land to
function properly so this means I don't
need an outside sort of connection in
order for my land to work the reason I
might need a connection to the outside
from an internet service provider is
going to be thanks to a Wan or a wide
area network but let's talk really
quickly about land administrators the
people who are running these lands that
might help us understand them a little
clearer
now land administrators are like
jugglers they have to keep their eyes on
all of the components of their Network
at the same time hence the little GIF
over here they have to have there for a
broad range of versatile skills that
allow them to manage and maintain all
the different parts of their Network now
that's only within their domain and the
juggler also has to be mindful of each
of the objects in the air at the same
time or else they might lose track of
one or all of them like the juggler if
the land administrator loses track of
one part of their job it's likely the
entire network of moving components
could come quote unquote crashing to a
halt the land administrator therefore
has to have a strong working knowledge
of all the aspects of their Network now
the land administrator should be able to
handle tasks such as installation of
software and hardware
troubleshooting all components of the
network including the servers which
we'll talk about connectivity devices
and media and so on and so forth and not
to mention security for the network so
if that isn't enough one of their most
difficult tasking duties of the land
administrator is being responsible for
users and attending to their requests
and their requirements so
you can tell that the land administrator
really has to be able to do a lot and
we're gonna as we go through this course
you'll see more and more specifically of
what they have to do but let's talk
about a Wan a Wan or a wide area network
uh is a network that spans a larger
geographical area than a lan in most
cases uh the WAN is going to connect as
this picture demonstrates multiple lands
together and it might even utilize
long-range communication such as
satellite or radio frequency otherwise
known as RF
now one main factor that differentiates
a win or wide area network from a lan is
that it can enable users to connect to
one another from different physical
locations so whereas these are each
physically sort of uh isolated in some
ways you can tell the WAN connects all
of these lands together
okay now a Wan can be private where an
organization has complete control of
access to it resources and it's solely
responsible for everything that occurs
on that Network or a win can be public
and of course the world's largest Wan
is the internet
now we're going to talk more about the
internet in detail shortly but I just
want to point out that the biggest wide
area network we have is the WAN and
unlike the land which is geographically
isolated and can be controlled by a
relatively few number of people the WAN
has very different needs
now there are also different types of
lands that are out there now some of
these classifications
um we might get argument from certain
individuals just because this is sort of
open to some subjectivity but these are
covered on the examine which is the
reason I want to make sure we cover them
the first one that we've seen a few
times when we talked if you were here
for a plus is called a pan or a personal
area network a pan is two to three
computers connected together by cables
and a wireless pan or wpn is going to be
using Bluetooth or infrared Technologies
generally speaking when we are talking
about pans uh for purposes of the exam
we're really talking about Bluetooth now
I might consider pan a sort of local
area network but
for our sake we're just gonna group this
into wands right now but this could be
considered something a little different
okay so I'm just gonna sort of put
brackets around that and a w pan or a
wireless pan if we put that W in front
of it uh occurs when the computers are
connected together wirelessly but not
through an access point right so they're
connected literally uh to one another
thanks to the wireless technology but
there is no sort of Central Access Point
that they all connect to
now the next type is a can or a campus
area network and I'm assuming from the
name you can guess that this is a Wan
that spans the geographical area
comparable to like a school or a campus
or a business park such as Yahoo now
again some people might consider this a
land some might consider this a win but
for our sake we're just going to assume
that this is dealing with some sort of
Campus some sort of school some sort of
area that is contained all by one
organization so for instance if I had uh
four buildings all connected
uh and each of them has let's say four
floors
right there might be a lan on each floor
or in each building and then connecting
each land together is going to be this
can which is a sort of wide area network
but because the wide area network could
denote uh the internet and the cloud is
sort of the best descriptor of that we
want to call it something slightly
different now a man is a metropolitan or
it could also be a municipal
area network
and as the name implies It's relatively
the size of a city or a town or a
metropolitan area so if I have a
business that like the cam uh has
several buildings but the buildings are
now separated over the course of the
city as opposed to some in my own campus
then I'm probably going to use this
terminology again or a global area
network I think it's sort of redundant
but these are networks that go from
country to country or around uh
these are networks that go all the way
from country to country all the way
around the world they span the globe and
they're going to utilize Technologies uh
like satellite probably and the reason
we're going to call this uh again is
because generally speaking the global
area network again is all controlled by
one sort of company
as opposed to a Wan which as we just
discussed could include either all being
controlled by one company or
all being controlled by uh you know
disparate companies such as the internet
finally an En which is the only one that
breaks from this convention is called an
Enterprise Network it's a network that
includes usually aspects of both a Wan
and a lan and it's typically owned and
operated by a single entity or
organization just like a gan might be
now again these terms are very fluid and
flexible and depending on who you talk
to they'll call it different things so
you might I worked for a an organization
we never used the word man we always use
the word when talking about the network
that was deployed over the entire city
however certain individuals certain
organizations will call these different
things and the names might change as
well but it's important to have a firm
understanding of this just from a basic
you know definition standpoint but also
so that if you go out in the fields and
you hear people talking these different
terms you can talk the talk as well
now unlike land administrators whose
Duties are quite varied when
administrators are typically specialists
in their respective Fields so they're
responsible for more complex
infrastructures and as a result uh they
need to be more fluent in say routing
structures and troubleshooting different
difficult or different network issues
they're also responsible for say data
versus voice systems and when
administrators concentrate generally on
network oriented problems and not user
related issues like a land administrator
so with a a lan we're really going to
get these user-oriented tasks right
because they're dealing with the user on
a day-to-day basic a Wan administrator
is really not dealing with these or
they're dealing with sometimes what we
would refer to as the back end and in
some cases as well they're also going to
be a little more specialized in what
they do since what they're dealing with
is a lot more complex a lan
administrator can sort of be a jack of
all trades a wand administrator we want
to be a master of exactly what it is he
or she is dealing with
uh one of the other main duties of a Wan
administrator is the development and
implementation of certain scripts that
are going to automate certain Network
processes and they're also going to plan
for and test and push out upgrades and
updates to the infrastructure of the
network network wide whereas a land
administrator is going to do this on a
sort of local basis perhaps to the
computers in their Network so we can see
sort of how these are getting
differentiated here a Wan administrators
a lot more specialized and they're not
focused on user oriented
tasks they're looking at Network stuff
so you can see a Wan administrator again
dealing with the back end much more
specifically generally more Technical
and generally also a little bit more
training than a land administrator
now let's talk about the internet or the
World Wide Web which is a public wide
area network right it is the largest Wan
that we have and it essentially connects
every country on the planet in some ways
every computer on the planet it's used
for many different things including but
certainly not limited to sending and
receiving email initiating and
completing commercial and private
transactions uh commute communicating
and allowing people to connect to one
another that are sitting in the same
room or perhaps even on the other side
of the world the internet is really the
method by which everyone in the world
can communicate in one way or the other
and in some ways we can actually use it
to create our own virtual lands that are
private and we'll talk more about that
the other thing that's important to know
is every bit of data is stored somewhere
on a server typically in the form of a
web page and in order to access the data
data on the internet you're going to
have several different considerations
that are going to be made first of all
you need to have a web browser of some
sort
or you're gonna need to utilize a
certain generic protocol and have
something like uh so if we're talking a
web browser we're gonna need to use a
safari Internet Explorer Google Chrome
Firefox
Etc but they're all using HTTP which is
a specific protocol and it has a certain
port
which by the way is 80. we'll talk more
about those later in order to allow
communication to occur and this might be
different from say another form of
communication such as FTP or remoting in
and so on and secondly all devices that
want to connect to the internet must be
assigned we would call an IP address all
things on the internet due to the way it
works are governed by this IP or the
Internet Protocol we're going to revisit
this in a future module but IP
allows all of this to happen if it
wasn't 4ip we wouldn't have an internet
at least in the way we know it so again
the internet is this largest global wide
area network that we have in the world
and it's for use it's public and
everyone can use it if they you know
have a provider that gives them access
now this is different from an intranet
an intranet is a company's private
version of the Internet it's commonly
connected to the internet so that people
can uh connect even if they're not
locally at the same place physically but
the purpose of an intranet is to keep
your network or portions of your network
segregated from the unsecure and
possibly even dangerous internet so a
company might use an intranet for
security purposes or for confidentiality
if they have certain files and folders
they want to post up and the intranet
uses the same services and protocols as
the internet so the reason it shares
this name is intra enter to the
organization but it shares the same name
because it's using all of the same
services in other words IP HTTP you
still use a browser so on and so forth
so it's still accessed the same way you
would the internet through a browser and
a web page on the world wide web now all
of this is different from an Extranet as
the name implies
with an intranet your network is
completely secure from the internet
right you control who has access to your
network in every facet
but what if your company organization
needs to allow certain individuals to
have access to your network but you
don't want them to have access to all of
your network in this case we're going to
use something called an Extranet it
gives you the ability to Grant uh access
to specific portions of your network and
your Extranet so you can give access to
specific people typically vendors
suppliers individuals that might need
minimal or temporary access at the same
time your Extranet is restricting them
from having full access to the rest of
your network or your intranet so it's
really an extension of your intranet but
it's the part that is exterior look at
that extra
to your organization so again the
internet
is is a you know using a certain degree
of protocols and uh technologies that
allows anyone in the world to access
information the intranet is sort of a
private internet for your organization
and the Extranet is the part of that
intranet that you're going to let other
people from outside of your organization
have access to
now I just want to Define what a segment
is since we might see this term come up
a bit in the future a segment is a
portion of a Network that has linked
devices and that are separated by a
connectivity device such as a switch or
a router
all right so we haven't talked about
switches and routers yet but we're going
to and so what I mean is I might have a
lan
okay and
let's say that for simplicity's sake My
Lan is consisting of four computers all
connected through a central device
which we're going to call a switch
now remember if they weren't connecting
through that Central device this would
be called a pan a personal area network
but this is a lan has a central device
and let's say this Central device
and this I'm really simplifying it but
let's say it connects to another switch
and that other switch
has four computers connected to it now I
have different segments of my network
that uh I can join together in certain
information but I can also exclude them
from certain information in order to
allow for performance by segmenting we
allow communication between the nodes on
each segment to be uninhibited by the
traffic on other segments so I'm not
worried about uh if if computer a wants
to talk to computer C I don't need to
involve all of these guys I can just
allow them to talk directly and so what
it's doing is it's it's basically
keeping a lot of traffic from going over
this line
and therefore we're increasing speed
we're increasing throughput
and we're decreasing the amount of sort
of errors that can occur and we're
segmenting everything out to make it
easier to fix in the future as well
now let's talk about a network model
we've just talked about some Network
categories so now let's talk about the
different models that these are going to
fit into a network model
is a design uh specification if you will
that identifies the transmission path
that nodes on the network are going to
use in order to communicate it basically
determines whether the communication and
the processing
is centralized or distributed
so in a centralized Network this is
where we have our Mainframe
in our terminals
the host computer
this guy the Mainframe provides all of
the processing and all of the network
communication and the users that
interface with the host computer do so
through these Terminals and by using a
terminal emulator that's on the screen
centralized networks are highly
effective but the problem is they can be
a little costly to maintain because this
sucker right here needs to be so
powerful that what if I have instead of
just three computers what if I had a
thousand computers and what if this goes
out well now I'm in major issue I have a
major problem so this is why a lot of
times we use what's called a client
server model
the client server model it
in the client server model the server is
responsible
the server right here is responsible for
providing services like file sharing and
printer sharing and authentication
services and data storage and management
to these clients the main difference
between the centralized and the client
server model is that in this client
server Network the processing and the
resources can be allocated wherever they
are needed including on the client and
they can also be distributed whenever
necessary
and the end
nodes These Guys these clients can still
perform their own processing and end
user tasks without having to constantly
talk over to the server so if I need a
file for instance I can get that file do
the work on my computer and then I can
save it back to the server whereas here
on the centralized Mainframe terminal
setup all the work is actually done on
this major huge computer and here in the
terminal we're just sort of having a
portal to see what's going on now both
of these are different from what we call
a peer-to-peer Network we talked about
appear in the previous module but a
peer-to-peer Network which you might
also see as P2P or PTP
uh is a network in which each node on
the network is responsible for its own
Computing its own management its own
security its own storage its own
resource sharing like printers it's
completely decentralized and it's
commonly referred to as a work group
now this is sort of like if we were
going to make a reference to a political
metaphor this would be like communism
everyone works together equally and
everyone is responsible for their own
thing and then they can share that with
everyone else whereas in a client server
sort of uh
model we're dealing with say a democracy
in which you have a president or prime
minister someone who's going to make a
lot of the decisions but you are still
at Liberty to exercise a lot of your own
stuff and that's very different from
say a terminal Mainframe which is would
be equivalent to like a monarchy a
really strict here I should say
tyrannical monarchy in which everything
is decided for you and you make no
decisions on your own so one of the
problem with work groups is that user
accounts need to be replicated onto each
node so that if I want to get access to
this computer and I usually work on
computer y all of my username password
everything is going to be on there and
if it's not done if I don't sort of copy
everything over there's no way I can
gain access so this is the problem with
this model is each person's their own
but if x has wheat and I have corn
there's sort of no sharing that's
automatically set up we have to create
our own sort of share and then if
someone else says something I have to
share with them and so on and so forth
now we might sometimes mix these
together into what's called a mixed mode
Network and that's just like it sounds
it mixes aspects of two or more of the
different network models an example
might be a work group of computers
connected together via some sort of
short range Wireless while allowing
those computers to connect to a
Mainframe computer and using terminal
emulation
so alternative we might have a work
group and then a centralized server Etc
so we see we can see mixed mode networks
they're usually uh not as popular in
huge Enterprises because of the lack of
control
um except in certain specific instances
uh but we do see them and it's important
to know that just like in anything we
can mix and match
to however we want the the network to
work all right so now just to recap what
we've talked about we can now describe
and Define the characteristics of a lan
or a local area network as well as a Wan
or a wide area network and we also
talked about several of the uh different
types of lands or in some cases lands
including a can or campus area network a
man or municipal or metropolitan area
network a pan or personal area network
which is where the computers connect
directly to one another and then we
looked at a gan or a global area network
and then we also talked about en or an
Enterprise Network okay so these are all
uh different
acronyms that you need to learn for the
exam we also talked about uh an internet
intranet an Extranet remember the
internet is that World Wide Web right
the cloud the intranet is sort of using
this Cloud but in your company
and keeping it private that's my little
building and the Extranet is allowing
access
of your company private intranet to
perhaps
certain individuals from outside so it's
just a little bit of that
we also talked about a centralized
Network which is mostly
what we talk about when we deal with
terminals
and mainframes
and we'll sort of deal with this a
little bit too when we get into uh
virtualization when we talked about Thin
and Thick clients this is the idea of a
thin client on a network with a
a server of some sort or a
Mainframe I should say that is going to
do all the processing for it we also
looked at a client server Network which
is the majority of the types of networks
we see in Enterprise settings and a
peer-to-peer Network which we also call
a work group network in which every peer
is both a client and a server
responsible for its own
um
its own resources and so on I think we
use the metaphor that this might be like
uh
communism this might be like a client
server might be like sort of uh
democracy of some sort or a republic of
some sort and a centralized Network
would be more like I guess I should say
a democracy that is also republic since
um we do have officials and there's
someone above us right but a prime
minister a president sort of system and
then a centralized Network would be like
a tyranny
or a tyrannical Monarch I should say and
then we have a mixed mode Network which
is sort of a combination of uh the above
great
so we've talked now about uh some of the
basic terminology we've talked about the
models we've also talked about the
different categories so let's finish up
this basic Network fundamentals area by
talking about what are what are called
topologies how the networks are
physically set up and how they logically
communicate with one another
[Music]
thank you
Network fundamentals Network topologies
so now we're going to explain Network
topologies or uh the network layout both
physical and logical physical being how
it's physically connected and logical
being how the information is
communicated over that physical Network
and we're going to define the different
standard topologies that are in use for
today
so uh we're first going to Define
topology in general
then we're going to talk about physical
topology followed by logical topology
we're then going to explain a few of the
different types of topologies you need
to be familiar with for the exam
including a bus topology
star topology
a ring topology
a tree topology
and a mesh topology we're also going to
talk about a mixture of all of these
topologies that is called
a hybrid topology
these are the things you really want to
pay attention to these different names
and the names correspond directly to how
everything is set up so I don't think
it'll be too hard for you to remember or
to memorize
so as administrators regardless of the
specific role we're in we have to have a
complete understanding of the layout or
the arrangement of the network this
allows us to effectively design manage
and troubleshoot the networks for
performance and scalability a
scalability by the way I'm just going to
write that out here
because it is a term we'll see come up
over and over again is
um
how you can either make the network
larger or smaller depending on needs
certain topologies have characteristics
that allow us to have more efficient
communication while other topologies
focus more on immediate or faster
communication between certain devices so
understanding the topology of the
network allows us administrators to
troubleshoot the problems we're having
and then Implement Solutions easier and
more efficiently
so there are two types of topologies in
general and then there are specific
names for each of those topologies but
the two types are physical and logical
so uh let's take a look at the
characteristics that define a physical
topology and a logical topology
Google topology is the actual physical
layout of the devices so this is like
looking at the blueprint of our Network
this tells us how the devices are
actually physically connected to one
another it's also the shape of the
network and it gives us a sort of
picture to represent the layout or the
blueprint the physical topology ensures
that we administrators know and
understand how the physical media like
cables connect the devices to one
another
so a logical topology on the other hand
describes the how in other words it's
the pathway that data takes regardless
of how the network is physically laid
out this is how the data is actually
communicated over the physical
so the logical topology allows
administrators to troubleshoot and
fix the problems we're having with
communication between devices by
understanding the path that the data is
actually taking and we'll see some
pictures of this in just a second so
that will make this all a lot more clear
in a lot of cases the logical topology
could be very different from the
physical topology
so only because one logical topology is
for instance the star doesn't mean the
physical topology is also going to be a
star you can have a physical star and a
logical bus so that's why it's important
we understand but the difference between
logical and physical
so now that we've defined the difference
in a physical and a logical topology I
want to look at some of the different
connection methods that we use in these
topologies in the specific layouts both
for physical and logical uh but first
let's talk about how these things
connect because that's going to keep
coming back up
so the first type we have is called a
point-to-point connection this is a
direct connection between two nodes on
the network and remember when we're
talking nodes that could be two
computers
uh printers
Etc and remember we had endpoint nodes
and then we had redistribution nodes
so this these can either by the way be
wired or Wireless so an example of a
wireless point-to-point connection would
be for instance two nodes using an
infrared connection to communicate with
one another like your TV and your remote
control a wired point-to-point
connection on the other hand would be
two computers with network interface
cards or nics remember that term
okay connected directly together with
what's called a crossover cable so
there's nothing in between them right
they're connected directly to one
another using cables this might also be
the same thing we do if we connected two
computers together somehow using USB uh
cables although that's not really going
to happen very often in a network
setting the next type we have is called
a multi-point connection now as the name
implies we had point to point that's
like one to one
and then we have multi-point connections
which means that there are connections
between multiple nodes so there are two
or more endpoints connected together by
each multi-point Connection in other
words all transmissions are not private
because every node on the network can
detect the signal being transmitted
now there's also something called a
radiated connection and as the name
implies radiated this is specifically a
wireless connection so data is
transmitted wirelessly between devices
it's also by the way called a broadcast
connection uh although broadcast also
means something different as we will see
in just a minute
so some radiated connections would be
like Wi-Fi or wireless LAN and in some
cases even an infrared like your um a
remote control but the reason that
that's a point to point is it uh
infrared requires direct line of sight
whereas radiated connections that can be
either point to point or multi-point so
it sort of is uh it sort of involves all
of these different ones
all right now let's talk some about some
of the specific uh topologies the first
one I want to talk about is a physical
bus topology not a logical bust apology
okay so again this is the physical how
things are physically connected and what
this means is each node is arranged as
you can tell in a line so this is like
seats on a school bus everyone on the
bus can hear the transmission but the
message is only received by one specific
recipient so a bust topology is an
example of a multi-point connection
right because we have
it goes to all these different points
there are many points connected to it if
the message is for everyone on the bus
so I'm meaning I want to send this
message out to everyone that would be
called a broadcast connection broadcast
meaning it is intended and sent to every
single person on the bus or every node
uh on the network
If the message on the other hand is
meant to just go to one person or one
node we're going to call that unicast
uh finally if it's intended to go to
more than one recipient but not all of
them then we're looking at a multicast
Okay so unicast
as the name implies
means
one recipient
multicast
is two
or more
recipients
and then I'm just going to write this up
here broadcast as the name implies like
a television broadcast it goes to all
recipients on the network
it's important to understand the
difference in these types of messages we
have broadcast messages go out to
everyone unicast messages go out to one
recipient multicast to two or more but
different from broadcast because it's
not going to everyone or all of them the
way multicast works is that only uh the
stations or the nodes that have
subscribed to a message will receive it
so we could if we're using a TV sort of
example unicast would be like if you
have a direct line to your sort of
television provider multicast would be
like HP only those subscribing to the
specific uh cable network get access to
it broadcast is sort of any it's in the
air anyone can get it right so on a bust
apology like we're looking at right now
when the data is transmitted the signal
will bounce or reflect off of
the ends and so it's important
uh that when the signal bounces it's
gonna interrupt the transmission if
there's nothing there to stop that
bounce from occurring so to keep this
from happening we generally have
something called a terminator and it's
generally around 50 ohms I would
remember that for the exam because I do
see that pop up and what this does is it
really grounds the bus transmission or
the bus connections to reduce uh and it
reduces static electricity to keep this
Bounce from occurring that bounce occurs
then we're having all sorts of problems
start to occur in our Network now uh if
the way that these nodes are connected
as you can see are by these T connectors
and the reason they're called T
connectors is because they look like an
upside down t
now the downside to using a bus
connection are obviously these
terminators
and uh it's a little frustrating to sort
of connect these up but the upside to
using a bus technology uh topology
rather is that it's inexpensive and it's
relatively easy to implement
now this is different from a physical
star topology as you can see now instead
of a line everything is connected to
every other device using a central
connection device such as a switch
or a hub
in a physical start topology where a
switch is used what happens
is the node that's transmitting the data
to another node uh the switch actually
will
determine where that information needs
to go and send it only to the
node that is the intended recipient like
a unicast right
on the other hand a hub
is going to send the data out
to everyone and what's more like a
broadcast connection
now the uh and we'll talk more about
hubs and switches a little bit later
when we get to devices
the physical start topology it's very
common today and it's uh easy to
implement and maintain and it's much
more reliable than bust apologies
because if one node fails or one
connection to a node fails uh for
instance this one
then the rest of the network isn't
affected and a sort of client server
Arrangement each node is inherently not
aware of all the other nodes on the
network because the node only has a
connection
to this Central sort of host now the
negative aspect of this physical start
topology is we have what's called a
single point of failure here in this
connectivity device and if that fails
all of the other devices won't be able
to communicate so the benefit is now not
everyone has to get the message and it's
easier to uh it's sort of really cheap
and easy to implement it's also the most
popular because of any of these
connections go down I don't lose
connection to the whole thing unlike the
bus where if one of those connections
goes down obviously the connection can't
continue but the downside is that I now
have a single point of failure in this
Central device
now in a physical ring topology each
node is connected directly to its
upstream and its Downstream neighbors so
if we're looking at this device we'll
call it a those are the upstream and
downstream neighbors it's much like
water in an actual uh like River or
stream the flow of data in the physical
ring topology is unidirectional meaning
it only goes in One Direction
so the terms upstream and downstream are
only used in the ring topology
now here's the positive in using the
ring topology because data is received
and then re-transmitted
from node to node the transmission is
guaranteed to be strong and clear
because each node is acting as a sort of
like booster for the signal uh also
because the data can only be transmitted
unidirectionally in One Direction
there's no collisions that are going to
happen on the network in other words uh
if this guy can't send data that way and
then this guy's sending this data that
way and then they sort of cancel each
other out
so we're going to eliminate uh you know
where problems can occur and that's
going to help administrators determine
where an issue is occurring if they're
having an issue with the network now
negatively if one of these nodes goes
down on the network the entire network
potentially goes down as well and also
because data can only transmit in One
Direction there's a high potential for
data to take a longer time to reach its
destination because obviously if I want
to send data
to this guy but I'm unidirectional I
actually have to go here then here then
here whereas if I was using a star
topology I could reduce that by one A
variation by the way of this physical
ring topology that attempts to correct
some of the limitations is what's called
a dual ring topology
I'm just drawing that out
and a dual ranked apology gives a sort
of redundancy uh to the network by
having a second ring either on the
inside or the outside of the first ring
and it allows data to flow in the
opposite direction
so this can double the speed of the
network by sending data through the path
that's going to be the shortest between
nodes so if a wants to talk to C
or actually we'll call that b just
because of where it is and we'll call
this one c
um if a wants to talk to B it knows to
take the blue line as opposed to the red
line because the blue line is going to
get it there faster
so dual Rings also allow the network to
continue to operate if one of these goes
down which I think you could probably
see from this so if the outside ring
fails and the inside ring can actually
pick up the slack for the outside ring
a physical tree topology it's much like
its namesake as as you can see it's a
tree each branch of the tree
can only receive its signal for from its
parent node or its linked branch
right so all of these can only receive a
signal from
this guy the root node is what we call
the top portion of the network and it
does not have a parent so it is the root
just like a tree it's the roots it's
directly connected to each of the child
nodes that's what these would be called
by a point-to-point connection
now depending on how many levels you
have here and we can see we have three
levels here uh your tree topology is
gonna have is gonna dictate what the
what we call the branching factor is and
this might be a little beyond the scope
of the exam but I'm going to cover it
here anyway the higher the branching
Factor the longer it's going to take
from data to go from one node through
the network to the other because
obviously if this needs to talk to this
then right we're going to have
quite a bit of data that it has to go
through
a positive aspect of this entire
topology by the way is that because each
level is connected only to its parent
and its child nodes
it's very easy to troubleshoot where the
problems in the network occur because
obviously if you're having a problem
with you know this connection over here
you know that none of these have
anything to do with it
it's also the other benefit is it's
really scalable
remember that word because obviously if
I want to add another Network I can just
add it either here or I can add another
child here and then just sort of Branch
off there now negatively if the
connection should be interrupted or if a
node that's sort of a higher level and
the change should go down then all these
subordinate nodes would suffer so if the
connection between the root and their
children goes down we're going to be in
major issue because now none of these
can talk obviously if this computer goes
down
then none of these will be able to talk
to the rest of the network either so
this is a a problem with it it is a
variation by the way of the bus topology
so again if the backbone fails then
nothing else is going to work
now with a physical mesh topology each
node in the network is directly
connected to every other node on the
network so if we call this computer a
you can see it's connected to
B it's connected directly to
C and it's also connected directly to D
so for every computer on the network
it's for every node on the network
rather it's connected to every other
node
as a result because each connection is
similar to like a point-to-point network
uh communication between multiple nodes
can happen at the same time and so it's
very efficient highly reliable and has
minimal data congestion because B and D
can talk at the same time as a and C now
for the same reason these types of
topologies the mesh topologies are very
difficult to manage and to maintain
because each additional node that's
added uh requires you to connect other
you know every single other node to it
so if I wanted to add an e for instance
look at all of the connections I now
have to add to this already existing
Network so to alleviate some of the
negatives of this type of network
um it's uh
we sometimes have what's called a
partial mesh the partial mesh basically
means only specific nodes on the network
have to have direct links and this is
sort of where we're going to go when we
get into hybrid topologies
it's going to limit the number of
connections that are necessary
throughout the network so a partial mesh
topology would be useful if your network
is comprised of say like end nodes that
don't need a connection to all the other
nodes on the network but it still allows
high end devices to maintain the maximum
transfer rates and the maximum amount of
efficiency and reliability the
internet's major divisions are connected
to one another by a mesh topology so
we're really going to see this in sort
of large scale
implementations that need
High redundancy
and efficiency I should add
now a hybrid topology as we have we as
we've discussed utilizes uh aspects of
more than one type of individual
topology so hybrid topologies are
usually not created on purpose they're
usually actually created out of
necessity so topologies like this can
maintain uh are difficult rather to
maintain and to manage because each
segment in the hybrid topology might
have its own set of rules it needs to
Follows the technology is on the
different segments might not be the same
either so I might have a different type
type of Technology on this segment than
I do on this segment and I might and
then I have a different type of
Technology on this segment right here so
there are a few common types of star of
topologies that are in a hybrid sort of
breed that we come across this one's
called a star bus obviously because we
have stars here and then the stars are
connected by a bus connection notice
again the Terminators on either side
we also have what's called a a star of
stars hybrid you can see that each star
is connected by another star so it's not
only different topologies but when we
connect the topologies together uh sort
of in different ways that can be a
different hyper topology as well and
then another popular one is the star
ring topology so similar to bus except
there's no Terminators on the end
because everything connects together you
might also have a star dual ring
topology which I have seen uh all the
very infrequently by the way this one is
also called although I doubt you'll see
this
snowflake topology
now Network
Protocols are the controlling factor and
how all these topologies are going to
transmit data and depending on the
protocol data it might need to be
transmitted to all the nodes on the
network regardless of the physical
connection so this is why having a
logical topology is different from a
physical topology in other words the way
the data is transferred over the network
might be different than the way the
physical network is actually
connected so let me give an example with
this logical bus topology
okay data is received by all nodes
simultaneously even when the physical
setup is different so for example we're
using a logical bus topology with this
physical star so the central device is
receiving the transmission from let's
say the sending node which is this one
so let's say a is sending it out
and then it's passing it to each node in
succession in a continuous stream in
other words it's doing this
it's going down there and then it's
sending it here and then it's sending it
there and then it's sending it there and
then it's sending it there so you can
see what it's doing is although it's
connected in a star physically the nodes
are talking to one another as though
they are logical
now with a logical ring topology uh just
like with a physical ring the data is
only transmitted between its upstream
and its Downstream neighbors so even
though the star layout is physically
laid out in a certain way the data from
the transmitting devices is sent
in specific order
one to the next
now actually most ring
networks are physical Stars
right so every time the data is sent it
has to be sent to its up Downstream
neighbor
in succession like so
so it just goes in a circular route
we also have of course The Logical star
topology which can utilize a central
device
and it's going to pull each node to see
if it has the data to be transmitted so
basically it says hey uh do you have any
data you want to transmit okay do you
have any data you want to transmit all
right do you have any data oh you do
great then it'll transmit that data and
then come back around so the device
ensures that each node has an
opportunity to transmit but it also
governs how long that's going to happen
for and it's going to make sure that
there's not any
sort of problems or uh
collisions with the data
so just to recap what we just talked
about albeit a a 5 000 foot overview of
it we talked about topology which again
is like how the network is arranged that
Arrangement can either be physical
meaning how it is physically connected
or logical
we then talked about a bus topology the
bus topology meaning that it is
connected to each device one in sequence
we also need to terminate these with a
50 ohm
Terminator on either side and remember
we have a t connector that's connecting
them
we looked at a star topology
which means that these are all connected
through a central device a ring
topology
tree topology
which has branches
this might also be called by the way a
hierarchical
hierarchical
topology and so on and then a mesh
topology
which would be every device connected to
every other device
and then we also looked at a hybrid
of these
most commonly we're going to see a
physical star
with a logical ring
so it's important that as administrators
we have an understanding of how the
network is designed both physically and
logically in other words how the data
transmits over that physical stuff
[Music]
thank you
Network hardware and media bounded
Network media
having discussed some of the basic
terminology and some of the basic
Network setups I want to get into now
the hardware the media how this stuff
actually physically connects to one
another
so we're going to discuss the different
network hardware and media types in this
module
so the objectives that we're going to
cover are first defining Network media
and specifically bounded Network media
bounded Network media meaning the stuff
that you can hold bounded contained in
chords and wires unlike unbounded which
is Wireless we're then going to describe
the different types of copper media and
also explain the different types of STP
that's shielded twisted pair and UTP
unshielded twisted pair
then we'll describe the different types
of coaxial cable types and connectors
and finally describe fiber optic median
connectors fiber optics being that type
of
media that is that transmits data via
light and photons rather than
electricity over copper
after that I want to explain the 568 a b
and c standards which is how uh standard
UTP and STP is cabled on one end and on
the other so we can plug it in and
finally explain something called premise
wiring and structured cabling
so Network media is simply the method or
medium by which data will be transmitted
it's further classified based on the
hardware and Associated technology of
the media itself now there are both
wired and wireless Technologies
associated with network media so in this
one we're going to take a look at the
first one wired Network media which is
also characterized as bounded because it
is bounded by a chord
so bounded media is media that can be
physically held there are a few types of
bound media that we need to be familiar
with we're going to look at either
copper or Fiber now bounded Network
media is the basic and original form of
media and as administrators you're very
likely if not guaranteed at some point
to have to work with it in one form or
another
so having a solid understanding of the
different types of bounded media will
help you succeed in managing any type of
network whether it's at your home a
small office or even a very large
corporate win or wide area network so
the first type of bound Network media I
want to go over is copper media
copper media is the term used to
describe any media that uses copper
conductors as the method to transmit
data in the form of
electromagnetic energy so copper media
can come in many different forms there
are also many considerations that need
to be taken into account when choosing
between these different types of forms
such as a distance the speed
requirements of the network and of
course the cost
a lot of the time uh copper media was
going to be fitted with some sort of
shielding which also looks like braided
metal wires or sometimes it looks like a
metallic foil like you buy at the
grocery store but it is a little
different the shielding on the outside
helps the cable prevent or helps prevent
the cable from being uh subjected to
what's called electromagnetic
interference or Emi and of course if I
allow Emi or electromagnetic
interference to get into the copper
within the cable then that's going to
disrupt the sort of data that's going on
inside of it now there are two uh
different types of very common copper
media that I want to go off uh uh
specifically of coaxial or coax as shown
here and twisted pair
now twisted pair table is one of the
most common cable types that you need to
be familiar with depending on the
specification of the cable and the type
of twisted pair cable being used there's
going to be anywhere from two to a
hundred pairs or more
now the pairs are color coded so the
technicians know how to recable the
cables on either end and it ensures that
certain wiring standards and schemes are
maintained in case another technician
was to come in and start or end the work
that you've already begun
now all twisted pair cables are
basically the same however it's how they
are terminated that makes the biggest
difference meaning how the end points so
what happens at the end points now there
are two typical types of standards that
we need to be aware of these are uh
t568 a and t568b so we're going to take
a look at these right now
now 568a it's less common than 568b
today in today's networks but it's still
necessary for you to know and you need
to understand the difference between the
two of these uh and it'll also help you
in case you ever wanted to make a cable
at home
568 a is wired in this way green white
green
orange white
blue
White
Orange
brown white brown
now the only difference between the 568
a cabling standard and 568b is that the
first two pins one and two are swapped
with pins three and six that means that
the orange colored wires are swapped
with the green colored wires so then in
568b we see a wiring of orange white
orange green white blue
blue white green
brown white and brown
now
the reason you need to know both of
those is because of something called
crossover cables which we'll talk about
by switching those uh pins around it
switches the data and how it's sent and
we'll talk about the purpose of that a
little bit later on
but for now let's talk about something
called STP or shielded twisted pair
cabling which is a cable type that
contains pairs of copper strands like we
just looked at orange white and orange
for instance being a pair that are
twisted together and wrapped with a
metal sheath or a kind of foil that
decreases the cable susceptibility as
we've already mentioned to Emi now
because it's wrapped in its metal it
makes the cable much more expensive than
its counterpart UTP or unshielded
twisted pair and it can make it more
difficult therefore to manage or work
with now although it has the shielding
to prevent it from Emi it doesn't mean
the cable is prevented completely from
any sort of susceptibility it just
reduces it I also want to mention the
reason that we have that twisted pair
each pair of cables for instance orange
and white orange are twisted together is
to reduce what we call crosstalk meaning
that so that the data doesn't sort of
jump between the two cables this was
something that was actually discovered
way back when when Edison was dealing
with electricity now UTP or unshielded
twisted pair cabling does not have that
metal shielding around the Twisted pairs
this is the only difference now this
makes the cable much more susceptible to
Emi than sdp however it's so inexpensive
and so much easier to install and
maneuver with and in most instances a
lot of folks don't need the extra Emi
protection so it's why it's one of the
most common
now there are several specific
implementations of sdp and UDP and each
one has different standards uh and
characteristics and speeds and so on so
let's take a look at those in a little
more depth right now
you may have heard of the or seen the
terms CAT5 or category five or Cat6 or
something similar to this before let's
take a look at what these terms mean and
what the specifications are regarding
them because you'll need to know that
for the exam
cat simply stands for category there are
both STP and UTP versions of these
category cables that stand if you recall
that's shielded and unshielded and the
first category of cable is as you'd
imagine category one cable now we don't
really see this in the field anymore
it's been superseded by the following
categories cabling and but its original
purpose was for voice I wouldn't worry
about memorizing that one
type 2 or Category 2 is rarely used
today uh only in something called token
based networks which we'll talk more
about in the future but again it's not
very common you're not really going to
see it uh very much at all
now Category 3 or ethernet which is
different from the current ethernet but
this was the first category established
by an organization called Tia eia this
is the Telecommunications industry
Association Electronics Industries
Alliance don't worry about memorizing
that but in today's networks category
three or cat 3 is used almost completely
for voice Transmissions because it has a
limited transfer speed of 10 megabits
per second and a 16 megahertz bandwidth
so a lot of
telephone K old telephone cableing is
cat 3. cat4 uh just like cat 2 it's not
used anymore not even worth really
spending time in now when we get to CAT5
this is sort of where we start really
getting to Modern Day stuff Cat 5
cabling which is also called Fast
ethernet provides performance of signals
up to around 100 megabits per second
important that you know this the maximum
distance for CAT5 cabling is 100 meters
or 328 feet
now CAT5 e is the specification that
superseded CAT5 and it addressed some of
the weaknesses including uh crosstalk
prevent prevention uh and other
specifications in the like like CAT5 the
maximum cable length of Cat5e is also
100 meters the bandwidth is also the
same at 100 megahertz but it's said that
data data rates can get up to about 350
megabits per second uh although
sometimes an application that's not
exactly what we see
Cat6 is a standard uh that increased the
transmission speeds quite a bit it's
what's called gigabit Ethernet because
it's rated for data rates of about one
gigabit per second so we're going from
again with 10 cat 3 from 10 Cat 5 100
Cat5e 350 theoretical and now we're at
1000 megabits per second or one gigabit
per second
the signal limb rate also of CAT5 Cat6
rather is tested at 250 megahertz uh but
it's guaranteed at a 200.
there was also another one after this
called cat6a which was also known as
augmented category six and it had a
rating of a little bit more than a one
gigabit but uh many people said that
they can actually get to 10 gigabits and
uh uh it's megahertz or frequency was
also Higher by the way I wouldn't worry
about any of the frequencies I'm just
throwing those in there so that you know
them what you really want to worry about
is the data transfer speed
a cat 7 which is one of the newest
implementations uh it's not even fully
recognized yet by Tia eia it's
um also gigabit Ethernet and it
supposedly supports a signaling rate of
one gigahertz and has a potential for
over 10 gigabits per second so you can
see where we're we want to go there but
at the same time Wireless technology or
unbounded technology has taken us to a
point where we might not need to spend
as much time on some of the bounded
media
so
now that we've seen all of these
individually
let's take a look at an easier breakdown
of the specifics of all of these
so as we can see here each of these cat
standards has a maximum cable length of
100 meters for standard use and the
frequencies and maximum data ranges go
up with each of the standards as well in
most cases when you're looking at the
physical cable the exact specification
is typically printed on the cable itself
helping technicians ensure that the same
standard is going to be used throughout
the organization
now while Cat 5 through 7 cables are
very similar because they all use the
RJ45 connector which is the connector at
the end that plugs into your network
card or into a port uh should a
technician install a Cat5e cable and a
cat 6 or higher Network the Network's
still probably going to function
correctly but the Network's only going
to operate
at the uh maximum speed of the lowest
standard so if everyone else in the
network has Cat6 and you install a Cat5e
cable then you're limited now to the
Cat5e
um specifications
now here's a picture of an RJ45
connector I want you to note there are
eight pins which means there are uh four
Twisted Pairs and next here's a picture
of an rj11 which is used for phone lines
and notice that this one has four pins
so that's two Twisted Pairs and it's
also much smaller than RJ45 this is
what's used in what's called pots plain
old telephone system or pstn the public
switched telephone Network
all right now moving on uh past cats uh
and and twisted pair let's talk about
coaxial cabling uh it gets its name by
the way from uh this is sort of a fun
fact common geometric access or common
core because the shielding and the
conductor share the same Center
or axis as the name implies in common
geometric access or axis
surrounding the single copper core is a
non-conducive meaning that it's not
going to conduct electricity insulated
coating which is typically uh some sort
of dielectric insulator separating the
core from the shielding
the next layer after that is braided
metal shielding and this could be either
copper or steel sometimes it's a mesh of
multiple Metals depends on the
manufacturer the purpose of this
shielding just as it was with the
twisted pair is to protect the cable
from Emi or electromagnetic interference
it also allows the cable to be grounded
and acts as sort of a drain when there
is noise on the line we'll talk about
noise in just a few minutes and also
ways to prevent it
the final layer on the coaxial cable as
you can see is this outer sheathing or a
plastic insulating jacket
which just sort of keeps everything
protected from the elements
now there have been several types of
coaxial cables used in networks over the
past few years uh here's a breakdown of
what you should be familiar with the
first is what's called an
rg58u it was used for ethernet
networking actually if you see old
network cards you'll actually see a a
coaxial cable on them and it has a solid
core and requires a 50 Ohm resistor it's
about five millimeters thick this is
different from the stuff that brings
cable into your home and if you remember
50 ohm resistor that is what was used on
a bust apology and that's why where we
actually used most of these was on a bus
topology now the
rg58au is slightly different in that
instead of having a solid cord it has
what's called a stranded core which
means there are multiple strands or
cores at its Center as opposed to one
solid one
next and this one might be a little more
we're going to get a little more into
sums that you've probably seen is What's
called the rg8 standard it was also used
for ethernet networking but it's not
seen very frequently today
um because it's typically was used for
backbone wiring and it's been which has
largely been sort of superseded by fiber
optics
finally we have rg9 uh coaxial cables
which are used with cable TV cable modem
installations and so on it's about 10
millimeters thick which is twice the
thickness of the original RG58
now we're getting into some others here
that I wouldn't worry too much about for
um the test but I just want to go over
them since we're covering these anyway
we have something called rg62 cabling
which is utilized for uh something
called an arcnet protocol uh networking
it was a lan protocol uh commonly used
in what was called microprocessing and
then we have an rg59 cable which was
used with low power which is used rather
with low power video and receivers uh
and it had also resistors and it was
about six millimeters thick the RG6
cabling which is greatly preferred by
the way over rg59
uh because it's more common is utilized
for cable television signal routing and
also requires
uh 75 ohm resistors
the term by the way thin net is in
reference to ethernet networking that
uses the rg58u or Au cabling these thin
net cables coaxial and the reason
they're called thin is because that thin
five millimeter
uh coaxial cable can be up to 185 meters
in length which is quite different from
the 100 meters we got with ethernet uh
Twisted fare
Network segments that utilized coaxial
cabling have to be terminated at the
ends like we've talked about to provide
that signal Bounce from occurring
they're terminated by installing that
resistor that matches impedance uh that
matches the impedance of the cable on
the ends so as we've mentioned some of
these are 50 ohms 60 Ohms on a
a typical bus topology Network we're
looking at 50 ohms
now here's a visual of what the most
common coaxial connectors are first we
have a picture of a BNC connector with
different types of resistors attached if
we look closely at the top connector you
can see the small needle at the center
is just slightly bigger than the 50 ohm
on the bottom this is important uh in
case you have a 75 ohm which is plugged
into a 50 ohm because there's going to
be a potential of damaging the connector
that's being received
now this next picture is a shot of a t
connector and a Terminator remember we
talked about these when we were talking
about bust apologies and when purchasing
these you want to make sure you check
that they're properly rated
because uh you know every manufacturer
has different color schemes and
different types of uh ways of
categorizing their terminators
now moving away from
copper cabling which is what twisted
pair and coaxial is let's look at fiber
optic cabling which is cable that uses
pulses of light sent down glass or
plastic core
the components in fiber optic cables
start out from the center working their
way out so the inner strengthening Rod
gives the cable its most most of its
rigidity otherwise we would just sort of
crack this stuff because it's very thin
so we have something that's going to
strengthen the rod and then the outside
of the inner strengthening Rod there is
filler compound in between the strands
of cable
at the center of these individual
strands is the fiber core which is
between 5 and 100 microns in a diameter
and I don't know if you are familiar
with that term Micron but that is very
small that's roughly
um slightly larger than like I think a
human hair so just to give you a context
there
surrounding the glass or the core which
might be made of plastic as well is what
we call Core cladding which is
responsible for trapping the light in
the core and reflecting it in a
particular way depending on the cable
mode and on the outside of the course
cladding there's a buffer that is color
coded so a technician knows which strand
they're working on
next we have strengthening fibers that
are typically made from very strong
material and finally on the outside is
an outer protective layer called the
jacket the transmission method again
utilizes pulses of light
these lights can come from LEDs or light
emitting diodes in cases where there is
a slower Network or in network with a
much faster connection we might even
have a laser
now there are different types of fiber
modes and as an as a network plus
administrator you need to be familiar
with the different methods of
transmission for each
in single mode fiber only one single
beam of light passes through the core
now a bandwidth of up to about 30
megahertz megahertz can be reached and
the signal is modulated by intensity to
transmit data so the intensity
determines the data
with the next thing we look at is Step
index multi-mode fiber the core of the
fiber and the clouding surrounded it
surrounding it rather have different
indices by the way if you're not
familiar with that word that's the
plural for index of refraction if that's
a little confusing that means that they
have different densities which changes
the speed and velocity of the light that
travels through the medium so when the
velocity changes it's called the step
down this is why we have step index
finally we have something called graded
index multi-mode fiber this has a core
glass a glass core rather that itself
has differences in variations in the
form and that allows for a large amount
of bandwidth that reaches up to about
two gigahertz
now the thing I want you to remember
most about single mode versus multi-mode
I wouldn't worry so much about the
graded index and step index but what you
do want to remember is that single mode
is good for longer distances but not as
high transfer speeds multi-mode is good
for short distances and uh higher
transfer speeds think about it this way
if I have a very large bus I'm going to
be able to carry more people uh in a in
a shorter distance if I have a sports
car I might be able to carry one person
or two people but we'll go a lot faster
so you can think about it that way
now St connectors or straight tip
connectors are one of the most common
you're going to see today they look very
similar to the coaxial BNC connector and
uh one way you can remember it is you
have to twist them on and I think about
that t for Twist the SC or otherwise
known as a subscriber connector is also
one of the most common connectors so you
want to recognize that one as well
we also have something called the LC
connector which looks almost like an
RJ45 type connector and it snaps in
place it's also about half the size of
an st and SC connector
I also want to show you some of the
other connectors that are listed on the
outline although I don't see them much
on the exam uh an mtrj or mechanical
transfer register Jack which is also
called a fiber Jack it's it's again just
like the same size as an RJ45 and it's
usually used to connect two strands of
fiber together
there's also a few other connectors uh
FC which is face contact uh it's used in
industrial environments uh it has a
different Center that sort of gives it
more strength there's also something in
this this you will see is called fuddy
or Fiber distributed data interface
which can also be called uh mic or SMA
or sub miniature assembly all these
different names it's an older connector
and it's uh one of the original
connectors that was used
now because of the different
technologies that are available for
networks today it may become necessary
to go from one type of medium to the
other in some of these cases we have to
utilize what's called a media converter
here are a couple common media
converters you may have come across in
certain networking environments
now there are media converters that
convert signals on fiber to coaxial
cable when you're converting
um
multi-mode fiber into ethernet in order
to extend the ethernet network over a
fiber backbone we also have similar to
multi-mode fiber there are also
converters that go from single mode
fiber to ethernet as well which is for
the same purpose generally speaking
we're going to see more multi-mode in
the backbone environment because it's a
shorter distance high high throughput
lastly there's also something a single
mode which converts to multi-mode fiber
these connectors are generally used to
extend the range of multi-mode signals
now the Tia eia which we've already
mentioned the organization
telecommunications industry Association
electronic Industries Association uh
created standards for all this cabling
that covers the proper implementation
design and maintenance to ensure that
there's a certain level of performance
that's met and that's also going to
ensure that if someone else comes into
your environment they know what they're
getting themselves into now there's six
uh the standard is comprised into six
different categories and it's important
that you actually know these for the
exam this by the way is called
structured cabling
so first we have something called
entrance facilities and this covers the
entrance of the Communication Service
into the building and this includes
What's called the demarcation point
the demarcation point is that point at
which the responsibility of the network
changes from you to your ISP or from
your isptu or your company it also
contains the backbone connections as
well
next we have the backbone wiring which
is the wiring connection that goes from
the communications closet to the
equipment rooms so the characteristic of
this wiring is going to depend on the
type of media chosen such as copper or
Fiber but nonetheless we need to make
sure it's it's very sturdy and also very
fast
the equipment room now uh so we've gone
from uh dmarc to Backbone or uh we've
gone from entrance facility or dmarc to
Backbone to equipment the equipment room
is the point of termination for the
backbone wiring it's also called the MCC
or the main cross contact and this can
also be considered what I've seen it
more considered on the network plus exam
the MDF or the main distribution frame
we're going to talk more about this
shortly
the next portion of structured cabling
are the Telecommunications closets so
these are contain the connection
equipment for any of the nearby
workstations as well as the connections
between any Communications that
cross-connect
we also have something called horizontal
wiring which is the cable and that goes
between workstations and the
Telecommunications closet and this is
typically in the wall in the ceiling
finally
we have the work area which is
everything coming from the wall outlet
to the workstation so this is the face
plate connectors wiring and so on so you
can see that we're going from the sort
of main point in our building that
entrance where the D mark happens where
the ISP the internet comes into our
building all the way down to the
workstation or the user
the Tia eia has also set out a
specification of standards that line out
minimum performance levels for Network
media in uh commercial environments now
these standards are 568 a b and c we saw
earlier the t568 A and B which were the
standards for uh cabling colored Twisted
Pairs and how they should be arranged
and terminated but there are also some
other specific attributes that you need
to be aware of
the 568a specification is an older
standard it's governed uh it governed
data voice video and commercial
buildings and it's basically been
outdated and superseded nowadays by 568a
sorry B and C standards the B
specification now is an earlier standard
still in use quite frequently that
defines minimum performance levels for
cabling including twisted pair
performance minimums uh shielded Twisted
paramums fiber optic standards and Etc
portions of this are now Obsolete and
have been replaced by 568c the 568c
standard
which is the current specification
that's set out designates minimums for
optimizing Network media performance in
commercial buildings currently it
specifies cat 6A as the media type that
is recommended so again the 568 A and B
the T5 to 68 A and B that we saw earlier
those are how everything is cabled those
fall under the umbrella of the more
General 568 a b and c standards which
speak more to Performance
now while the Tia and the eia have
established uh standards for structured
cabling
premise wiring uh
the terms that we're going to use are
industry-wide so although there might be
these standards the terms you're going
to see over and over again
hierarchical cabling is recognized and
used which is what we're talking about
when we talk about premise wiring
everywhere
it's a telecommunications design
tradition that basically allows for main
cross connects or MCCS to be connected
to what are called iccs or intermediate
cross connects in a star topology with
horizontal cross connects in most cases
you're probably going to see the terms
wiring closet MDF or main distribution
frame and IDF or intermediate
distribution frame instead of MCC and
ICC however they're both used
interchangeably so I just want to take a
look at some of the components that make
up this premise wiring right now
the patch panel is the connection point
for drop cables and patch cables they're
connected to the patch panel via the
RJ45 connectors that we saw with twisted
pair now you might find a patch cable
with a single row of connections or one
with a dozen or more rows now a drop
cable what I just mentioned is the cable
that goes from the workstation and the
network devices to the wall
a patch cable is a cable that is
connected to the patch panel and
connects two drop cables this cable
might be either a normal straight
through cable or a crossover cable which
is something I mentioned earlier that
crossover cable has one end that has the
568a wiring and the other end that has
568 B wiring this is in order to connect
two like devices such as computers or
switches directly to each other remember
the pin out on these is different
because the one and two pins are
switched on one end with the three and
six pins so this allows data to go
directly between two devices a lot of
devices nowadays however don't require
the crossover cable uh because they have
an auto sort of sensing feature within
them now a patch panel and patch cables
are located in wiring closets
the IDF is the communications connection
point or cable rack that connects all
the workstations to the MDF or the main
distribution frame the main distribution
frame MDF is the main connection point
or cable rack that distributes cables
from itself to all the other idfs now
there's only going to be one MDF but
there can be many idfs the wiring closet
is a room where the patch panels are
installed and the wiring runs through it
too
so here we have a building where we have
an MDF on the bottom floor and an IDF on
each of the floors above the connections
going from the idfs through the walls go
to the workstations then there is a
connection that's typically much faster
than the rest of the network that goes
between the idfs and the MDF
when installing Cable in a building
there are fire code requirements that
have to be met
specifically when you're running cable
and air handling spaces which are like
under floors and in walls most of the
fire codes require a specific cable
PVC cabling which is the typically
standard network cable that's fairly
inexpensive and easy to work with allows
allows fire to travel through the cable
if it berms and then it releases these
poisonous and noxious fumes so as a
result plenum grade cabling which is
part of the uh plenum or a plenum space
is part of a building that is used for
air circulation and HVAC systems and so
on by providing Pathways either that are
heated conditioned or have return
airflows
space between the structural floor and
the dropped ceiling or under a raised
floor is what's called plenum so we have
some special cabling called plenum
cabling this is jacketing that's wrapped
around the wires very tightly and it
prevents fire from moving through it
therefore it's not going to put off
those noxious and poisonous fumes it
also makes the cable a lot more
expensive and it can be a lot difficult
a lot more difficult to work with at
times however it is required by fire
code that if you're running cabling in
between these spaces where there is no
sort of
sprinkler system to put out the fire
that you use plenum grade cabling that's
important all right so now let's go over
what we learned first we defined Network
media as well as what bounded media is
we're going to talk about unbounded
media a little bit later we also
describe the different types of copper
media including the different types of
Stan shielded twisted pair and
unshielded twisted pair and the
difference between those remember
shielded it protects from Emi unshielded
does not and we discussed a few of the
standards that are set by the Tia eia
including 568 a b and c and remember
that's we also have the 568 A and B
wiring requirements which fall under
these we also looked at the different
connector types not only for the twisted
pair which is that RJ45 but for coaxial
like the BNC and fiber such as St or SC
and we looked at structured cabling and
premise wiring where we also talked
about the differences and this is
important between PVC cabling
and plenum grade cabling
[Music]
welcome to module 2 lesson 1A straight
through crossover and rollover cables
we've actually covered some of this
already in earlier lessons but what I've
done is added upgrades for the new exam
syllabus so consider some of it a
refresher and um some of the new
material
so we're still under Network Hardware
media bounded Network media
a few of the objectives
looking at modular connectors the
t568a and B wiring schemes MDI and mdix
straight through cables
crossover cable and then Auto
mdix which is a bit of a mouthful
and uh another cable you'll be using
regularly as a network engineer which is
a rollover cable
they've got different names actually
they can be called console cables if
you're working in the Cisco side of
things we tend to call them rollover
cables or flat cables
but I'm sure you'll find out wherever
you end up working what uh
what they're called so modular
connectors
a type of electrical Electric electrical
connector that's commonly used in the
following systems we'll see these in a
telephone systems data networks which is
what we're more interested in as Network
engineers
low speed serial connections can also
use them
and now by the following names RJ which
is short for registered Jack
modular phone jack stroke plug
uh Western Jack stroke plug
just go back there you can see the port
which is the interface that the module
modular connector goes into and then the
physical layer which will specify um a
whole bunch of things like the voltage
on the wire and how many wires and or
teach wire is used for some of them are
unused and um as the connections get uh
quicker
and the engine is worked out how to use
spare air wires to increase speed which
you'll see in a bit the male modular
connector is known as a plug
uh basically the cable
um is terminated inside here normally
you do buy these however
um if you become a cabling engineer
you can have your own tools to make your
own network cables I did it for a while
I can't say it was particularly
um a lot of fun
but it did pay pretty well
a female modular connector is known as a
Jack or socket
used on fixed locations
um such as on equipment
uh example of the module modular
connector is the 8 p8c connector uh I
think Josh may have referred to that
elsewhere
but here we go here's a an image of one
uh using ethernet computer network that
uses the twisted pair cables for
connection which is pretty much every
Network now unless you went into some
old basement
um or some odd unit somewhere
commonly referred to as RJ45 it
resembles the connectors you'd have on
many phones we have at home which uses
an RJ 11
telephone cables But as time goes on
these will all be changing and I think a
lot of people don't really even use
their home phones much anymore
uh has nothing to do with the actual
RJ45 standard
looking at the um t568 A and B wiring
schemes
these are the specifications in more
detail it's a four pair 100 ohm and
shielded twisted their cable
and
usually terminated into an a position
modular Jack
now there's two wiring schemes five six
eight a five six eight B
this defines the pin out and the Order
of the connections and this is very
important we can't just connect any
color cable
um inside and attach them to any of the
pins on them on the end there has to be
a specific order depending on what we're
trying to achieve
you can obviously buy the cable it comes
off um big rolls it could be a few
hundred meters long and it's twisted
into one two three four pairs there
and they can be just untwisted slightly
at the end and then the you can see the
blue shielding there is normally
inserted just enough so it um catches
inside the Jack and then you've got a
crimping tool which squeezes it onto the
plastic connector on the end
now we as I said we need to know which
wire of the cable connects to which pin
and which wiring standards we use the um
t568 A and B standards govern the
assignments of the wires so it says
which wires go where
now here's a graphic you can see and the
pairs are put together with similar
colors and then the specific colors
allocated for each pin going from one to
eight so
um white and green green white and
orange
and blue white and blue orange
white and brown and then Brown
you can see different pins on the right
because we've got a different standard
yes and I've put on here which one's
which
so there's an interchange of green and
orange wire pairs between the two
different standards
now I'll come to horizontal cables in a
minute because
[Music]
um
you don't actually hear this
um term very often in Internet working
and I hadn't heard of it for um until I
come to put all the information together
for the presentation but it's a
recognized name even though it isn't
used very often
so the um 568b pin app became model used
because it matched the older at T their
pin outs and you can see the standard
there widely used a new TP Cable in at
the time and the infrastructure
regulations and numbers were published
just for your information you can
research in your own time if you want
but you can see a horizontal cabling in
action here generally it's the cabling
that runs between all the user devices
the patch panels and the network
switches now however you've got your
network designs you'll normally group
the switches together with what's known
as backbone cabling
so that's it in um image format there's
a definition which I got from Wikipedia
it can be the inside wiring or plenum
Cable in connects your telecoms rooms to
individual Outlets or work areas on the
floor usually Through the Wire ways so
this is the part of the cabling that you
would normally
um be concerned with as a network
engineer and then um the core Cable in
the backbone cabling May well be done by
a cabling company it's not something
that you would normally get involved in
again it depends every networks a bit
different
and moving on to MDI and MDI X
and
devices on ethernet networks use two
types of Hardware interfaces which I've
already mentioned here the MDI it all
stands for media and medium dependent
interface
so Hardware interface that establishes
the direct physical and electrical
connection with a UTP cable this is the
traditional port on the back of a
computer's network interface card
an MDR device is a device with an MDI
Port which kind of goes without saying I
guess a computer or laptop
um and this is a reference for
specifications really I mean in all the
years of networking I've never referred
to a device as an MDI device
and tend to discuss it more when we were
using Hobs
um in the earlier days of networking the
mdix stands for um the MDI but with a
crossover
this is a crossover of the
um medium dependent interface I'll show
it up an image actually in a moment the
thoughts of the devices that provide
connectivity such as a switcher hover
setup as a MDI with the crossover
foreign
so examples of the devices are switches
or routers and I'll put in an image here
to give you more
um
a frame of reference you can see here
it's the front of an old fashioned
Netgear maybe they don't even sell him
anymore
um Hub and you can see to the right
there's a little black switch with a
little line that connects to the number
four
now however you press that button it
will act as an MDI or an mdix interface
now if you wanted to connect that number
four port to a PC
you would leave it running in normal
um mode you might be able to see the
actual word normal it's a bit blurry
this image so this is MDI and they're
put normal because um You probably
wouldn't be a network engineer using it
at home or small office
um the mdix they've designated as an
Uplink that means you would connect it
to another hub
and so the it would change the way it
connect and communicates using the
different pin outs and it would act as
if um you you're using a crossover cable
which we'll come to later
so this is basically what I've said it's
going to um using the button you would
um designate whether it's going to act
as an MDI or an MDI X interface
um this all basically changes how we use
our transmit which is designated as TX
and I'll receive which is designated as
RX on the different wires and that's
saying what that setting would do
straight through cable the easiest way
to think about straight through cable is
um using dissimilar devices for example
a um computer to a switch port a router
to a switch
and here's some examples also known as a
patch cable in case anyone asks you to
check a patch cable or get get them a
patch cable
I've mentioned UTP UTP cables they're
used in the modern ethernet Networks
and you can't directly connect unless
you stay in the obvious I think you
can't directly connect these wires to a
computer's network interface card
um if you want to be picky I suppose you
could if you had a soldering iron and
individually sold at each wire but that
would just be a little bit of a
desperation not somebody that doesn't
really need to unplug
so both ends are terminated with the
8phc connectors
and you can see the two wiring types
here using that AP AC connectors
now the pins and the wire assignments
are the same on both ends so we know
this is a straight through cable or a
patch cable the numbers match
and well that's just a number into the
pins the colors of the different wires
inside match and that's you could tell
you would hold the cable together if you
didn't know if you wanted to see if it
was the right kind of cable hold it up
look at it and check that all the wire
colors match
now the worrying standards for the RJ45
is the um 568 amb they specify how to
wire the actual connector over an
Ethernet Network technically you could
choose any order of colors you like if
you were making your own cables
and as long as it matched the other side
then it would all work because the
cables inside the the eight little wires
are all exactly the same
but um you wouldn't obviously be
following the standards so maybe you
could do it for your home network if you
wanted to make your own cables but
certainly not recommended for commercial
Networks
so only one of the following standards
used for terminating ends of the UTP you
could choose either
and but I think I mentioned earlier the
recommendations for the horizontal
cables
so the example of a straight through
cable is computer or a server connecting
into a switch port
I've already mentioned that you wouldn't
use both standards on them on your cable
straight through cables are used when
connecting to an MDR device or an ndi
device to an mdix device
and again we've seen this this is just
zoomed in and giving you a better and
detailed image of the cable type here
if it's straight through UTB cable is
terminated on both sides using the type
a wiring
then the a color scheme and should be
so I'll say that again then the color
scheme and the pin out the order of the
connections will be shown in the diagram
so this is the a standard and you do it
a few times
um for a few days and then you probably
have it in your memory of what all data
put the wires in again if it was you
making the cables which um
wouldn't only really happen if you were
um
a cabling engineer for a very large
Network
and there's the pin outs and the colors
in more detail you can see the tip
transmit and the um receive indications
on either end there
so when a computer uses pins one and two
I have a pair of wise to transmit the
switch will receive those data on the
same pins
when I sit when a switch transmits the
data using pins three and six on a
different pair of wires the computer
will receive those so you can see here
TX is going to an RX and vice versa
um in the internet Network such as a 10
base t or 100 Base TX pins four and five
of the blue pad and pin seven and eight
of the brown pair are not used
so technically you could have a cable
that um doesn't
um have connections on those pins there
now you're more likely to be using a
faster and connection type if possible
so on the thousand base T ethernet cable
such as cat5v all four pairs of wires
will be used and that's how they get the
faster speed but using the same cable
types
now the crossover cable you can see here
is used to connect like to like so if
you have two switches then you could
connect them using a crossover cable two
router ethernet ports you could use a
crossover cable or if you had two PCS at
home and you didn't want to pay for a
switch you could also use a crossover
cable
used to connect the following MDI device
to an MDI device
you could also connect to um
switches together as we have here in the
diagram the MDI X device
okay wiring for UTP crossover cable
easiest way to remember is one goes to
three and two goes to six everything
else stays the same you can see that
rule applies for both sides so left to
right and right to left
a crossover UTP cable has an eight pin
modular connectors each end is
terminated in the below manner
okay so these devices will be
transmitted on the same pins one and two
these devices will also be receiving on
the same pins three and six might be
worth remembering that case that pops up
in the exam which ones are receiving and
which ones are transmitting
foreign
on one side is connected to pin three
that's what I said and two to six
terminating the crossover
you would terminate by using the um 568
a wiring on one side and the B wiring on
the other so using two different
standards for either end
um if we're on an end of the um cabling
uses the a standard the other has to use
the B that's if you're making the
crossover cable
Auto mdix
it's Auto sensing so do you remember
earlier we had this picture of a hub and
you had to press this um the little
switch on there while modern devices can
actually Auto sense what type of cables
attached and then change the designation
for how it uses which wires on the eight
pins on the inside
and most modern ethernet devices for
example switches use the auto MDI XV
channel so it's pretty handy
this is why sometimes you can plug the
wrong cable into a switch and it all
still works because it's got this
automatic feature
rollover cable is something you will
have with you normally at all times as a
network engineer in your briefcase
and normally used to connect your PC or
laptop to the console port on a router
or switch and it lets you
configure the device when you first buy
it and it's blank or do emergency
recovery for example if you've forgotten
a password to configure the router or
switch
so it has a 8p AC connector rs232 based
connector such as a DB9
this has actually changed now so you can
see the DB9 connector your laptops don't
actually come with DB9 connectors
anymore it's pretty old-fashioned so
what you'll do is you'll have a db92 USB
connector
um and you'll use one of your free
um common connections using device
manager to see which port to connect on
so I mentioned Cisco console cables and
recovering your Cisco router
in order to you can make your own
rollover cable roll over flat console
same thing cable
and the wires are basically reversed so
every yr goes to the opposite number one
goes to a two goes to seven three goes
to six and um carry on with that number
in so basically the whole thing's
Twisted somewhere in the middle
all right so we've covered modular
connectors the A and B wiring schemes
MDI and mdix straight through
and crossover cable
Auto mdix and brown leather cables so
that's all we need to look at for now
thanks for watching
[Music]
welcome to module 2 lesson 1B some more
cables connectors and transceivers this
is all new stuff that's landed into the
network plus syllabus
uh some of it's a little bit strange in
as much as it's almost redundant and I'm
guessing they want you to know this
stuff in case you come across it in an
environment for whatever reason
all right so Network Hardware media and
bound in network media a few things
we'll be looking at
copper connectors uh the stuff we
haven't already looked at earlier by the
way uh transceivers
some termination points copper cable
standards
and network storage connection types
so this is a used to be called uh d sub
actually but it seems to have been
hijacked into DB connectors but you can
see the um the shape of the connector
here is like the letter D really leave
it on its side
I like that so the theory is you can't
uh plug it in the wrong way I say in
theory because when I've run computer
courses it might just be a Cisco thing
because this looks a little bit thicker
but the uh the Cisco um
housing here I was so thin that the
students would come and somehow managed
to plug in the d-connector
for the serial cables upside down now
this did a couple of things it um a
things don't work when they're upside
down obviously with these tiny little
pins they're much smaller than the ones
you see here they actually got forced in
the wrong way and all got bent like that
so that actually cost me a lot of money
it was quite a distressing when I
started up my business
so this is the theory behind the shape
anyway I actually I don't know why I put
into male and connectors here I want to
do have one female but I put into male
used to see these on the back of an old
style PCS and um their laptops as well
you don't really see them anymore
because USBS have replaced all of it so
you'd have to be looking at a fairly old
machine
they were created a long long time ago
before I was born when my dad was a
young man as he used to say 1952
exclusively by Canon and it looks like
they've probably released a license so
that people could use them they were
used in toker ring networks I do
remember those support I actually
supported those for a while at Cisco
although there was hardly any left
it was pretty scary when somebody called
in with a token ring issue external
floppy drives if you remember those and
you'd buy an old real old probably
wasn't even a PC then it was a an Amiga
or Commodore 64 or something and you
could invest extra money to put these
floppy drives in and if you wanted to
load a game you probably have to
individually insert uh I think it was
around 10 floppy drives to upload each
part of the program and I think I did
have to do that for early versions of
Microsoft Word or the equivalent I used
in Mouse connectors also
as I said eventually replaced by USB
thank goodness
the D shape so I've covered this already
the theory is in fact I'm sure it works
for most people I'll just give you a
heads up there when I run Cisco it
didn't work that way
um I wanted the students to plug their
own cables in to have their confidence
but it kind of backfired a bit
I designed to work with the eia tia232
serial interface standard I guess you
should make it out of that for the exam
sort of silly question would be asked
the number DB whatever
so uh what would DB9 or db25 this is
supposed to refer to the amount of pins
that are in the male and female part so
it could be pretty hard to mix them up
actually looking at them you more like
to see the db25 on uh like a printer
cable or something like that again if
you see it at all
now the F connector F-Type has been
added to the syllabus not to be confused
with fiber cables such as stlc SC which
are covered elsewhere in the in the
course here
so it's a coaxial RF connector type
used more commonly for cable satellite
TV if you've got the back of a box you
can see here there's a thread on the
inside of the cable here and you'd have
to turn it round and it'd lock in with
the TR so you'd have to hopefully with
enough finger pressure be able to secure
it into place and then unscrew it those
are when you need to
TV antennas for those user on on using
them your Broadband or Ethernet or
whatever
bandwidth could go up to several
gigahertz
uh punch down blocks this is a pretty
tricky skill really and one that takes a
bit of time but you can see here the
cable has just been placed in between
the runners and then the punch down tool
has kind of got this shape as you can
see here
and this would force the cable in and
the theory is it would strip back some
of this uh coating for the wire and
create a contact inside the punch down
block takes a bit of skill and it's
quite frustrating if you don't do it
right or if someone hasn't used the
correct tool it leads to this nightmare
of intermittent connectivity that you'll
have to go and troubleshoot
you'll typically see this in inside a
telephone switch
um
as switch mechanisms a couple wires
punched down as I said
the numbers are for these models are
given uh 66 Block it's a model number so
it doesn't mean the 66 connectors
that particular one has 55 rows it was
subject to crosstalk which is known uh
quite known quite well in the industry
had a reputation for that not suitable
for high speed connections of 100 Meg or
um or hayab
now the 100 block replaced the 66 block
so just remember the numbers here the 66
block hopefully they won't try and catch
you out with the um question saying it's
got 66 Connections in it's a model
number just to confuse you
often used the 100 is to terminate cable
runs
the fiber distribution plan and panel
how to get images of this but I've I've
got one that you can actually uh buy
from the manufacturer this one obviously
hasn't been set up at all it's a bare
bone system that you would run all of
the cables through here and then
terminate
so this is also known as the fiber
Distribution Hub if you're searching for
one to buy I think they give you
different terms depending on which part
of the country you're in or which
country and at the bottom here I've got
a URL for a particular company that
sells them
obviously speak to the sales advisor and
find out what you need
saves you um making expensive mistakes
this is the patch panel used to
terminate fiber optic cables
access to the cables individual strands
the so the strands inside the cable for
cross connection
now I do apologize for this however
um
it's in the syllabus now for some crazy
reason previously we had um other RG
standards I think it was
rg9 or and RG58 I'll have to check you
you can see it in earlier presentations
anyway however now they've asked for RG6
and
rg59 so I've highlighted what you need
to do I suggest you make some notes
as to um impedance which is all the same
actually so it shouldn't be too easy
um
shielding here and then just make a note
of what they've what they've said here
so
um
RG6
uh Slash U what is used for the uq
again this is just such a pain and it's
silly because you'd if you're having
anything to do with this you just check
the documentation before you went on
site it's very unlikely most Engineers
if you asked most Network engineers and
what can you tell me about rg59 Slash U
there's probably not a lot they could
say however I don't make the rules it's
in the syllabus so just take notes and
just chop that up to something you're
gonna have to learn
uh transceivers I've got some images
here these are for um the SPF SPF plus
and gbic which are connectors for Cisco
equipment these
um
these would stand proud from the switch
chassis and then this would be inserted
in and make contact to the back of the
chassis so here's the front of the
chassis here here and you wouldn't
actually see the back and there's this
has got a nice thin slot that you would
insert to
yeah
do the 3D version so transceiver is
short for transmitter receiver as we
mentioned earlier it converts the
electrical signals from one type to
another type so serial to Optical
signals and vice versa
The Cisco gigabit internet interface
converter we call them gbx it's hot
swappable so you pull it out push it
back in again hot swappable here
is very handy and I think we'll come to
this later actually to find my cursor it
means you don't have to power down your
unit which is just absolute gold if
you're working in a production Network
because it's just horrible especially if
you've got paying customers that are
paying for
99.999 recurring up time and then you
tell them you've got a power down the
device they're connected to and just to
swap out something so very handy plugs
into the gigabit Ethernet port or slot
SPF stands for small form factor
pluggable I guess a gigabit interface
converter that too is hot swappable bear
in mind what you've got to do is check
for
bugs so if say for example you've got a
Cisco device and you've read the
documentation and it says hot swappable
you ask them to do if you've got a
contract a bug
sweep for the
say for example this with the model so
say WC
36 whatever the model is you say I've
got this switch this model uh it says
it's hot swappable and just do a bug
sweep this is I only tell you this
because and this is the advantage of
having someone like myself not that I'm
boasting but I worked at Cisco
and we had a customer who asked one of
our Engineers if something was hot
swappable the documentation said it was
however
um not that it was his fault there was a
bug which he didn't know about and the
customer hot swapped it brought down a
core switch it caused a massive amount
of problems there was I think some legal
claims or whatever it's just headaches
you don't need so if you've got the
contract
and just because it says hot swappable
don't necessarily take that on face
value and if you if you can log a ticket
or do a search
SPF plus is in the hearts version the
hint is in the plus that supports higher
data rates and this time up to 16
gigabits per second
and then finally I don't have a picture
here a quad small form factable a factor
plugable and you've got different speeds
just check the documentation on that I
just wanted to um flag it up I think
it's actually in the syllabus also
uh so we've just got the ghibit module
here and you can see the uh the chassis
would actually be here so you wouldn't
see all this typically and then you'd
have obviously the slot here and I
mentioned that only the the end bit
would be proud and you've got two fiber
cables in here I'm not sure what this
model of the model is that it's actually
plugging into we're just having a sneaky
look here at the um circuit board is SPF
plus and
um yeah so just so you can see it
working in an actual device and however
you would set this up I'm not sure if
this is um these have been linked
together all the ones operating as a
backup to the other so you can see what
it would look like on a live environment
and network storage fiber channel fiber
channel ever ethernet it basically
encapsulates fiber channel frames over
ethernet it's a protocol in its own
right and it was developed just
specifically for this environment and
you can see the um fiber channel over
ethernet is working in this part of the
connection here
and then it looks like we've got ether
channel here which um I don't think
ether channel is specifically covered
but we do
um there's a part of the syllabus that
covers um increase in Europe time I
can't remember what it's called now
let's say there's redundancy we do talk
about later
so uh it's a non-routable network
protocol so it won't go
whatever your connection is it wouldn't
be
carried out here to um
to the internet
it wouldn't work it'd be converted
something would be converted to bgp or
whatever you're using out here
differs from Isco Z which runs over
tcpip
okay this is non-routable so that very
much whether it would be working over
tcpip and then just to tick the Box
Infinity band it's added in the syllabus
um there's a diagram here I got from
melanox whoever they are just you could
um see a topology of it working used in
high performance Computing just think of
exam questions basically why is it used
it's high performance low latency so if
it if it meets your requirements you'd
consider using it
uh direct or switched internet
connection between servers or storage so
it can be server to serve our server to
storage
all right so we covered a lot of ground
but we're just topping up on what we uh
already learned earlier you learn about
some copper connector types transceivers
so it'll convert one type of another one
type of connection to another we talked
about the the DB oops the DB M9 uh I
think the other one was 25 the D
connector and basically the shape is
there
hopefully so nobody plugs things in the
wrong way that's any reason
uh termination points copper cable
standards which is the F standard I
think we talked about which isn't fiber
it could be fiber fibre depending on
where you are
and then the network storage connection
type
all right so that's all for now I'll
look forward to seeing you on the next
presentation
[Music]
foreign
Network hardware and media unbounded
Network media
as we just discussed bounded media is
that media error cabling that is bounded
in the limits of a cable something you
can hold unbounded media as the image
here describes and the image right here
describes is uh Wireless in nature
meaning that there isn't any sort of
chord that you have to rely on and
therefore it allows for certain
advantages and also certain
disadvantages so we're going to look at
the hardware and unbounded media types
involved in these sort of connections
so are the objectives for this module
are to Define unbounded as opposed to
bounded Network media we're also going
to define the difference in radio
networking and broadcast radio
look at something called spread Spectrum
which was created in order to help
Wireless Technologies work more
efficiently and effectively we're also
going to look at IR or infrared or
infrared connections Bluetooth
connections and microwave connections
all of these different types of
unbounded media and devices
and then we're going to look at
something that most of you are probably
more familiar with a wireless access
point also a WAP
then we're going to describe the
characteristics of an SSID which many of
you uh might know as the name of a
network also called the service set
identifier
and finally we're going to look at the
basic uh
ways of properly installing an access
point and by properly installing an
access point of course we're referring
to the network plus methodology of
installing an access point
all right
so unbounded Network media is any
network media that's not bound by a
physical connection such as copper or
wire a fiber that we've just seen
the unbounded simply means it's wireless
or it's using a sort of Wireless
technology Now using unbounded media has
some specific advantages such as it's
easier to install and manage over its
bounded counterparts because you don't
have as much stuff to deal with in the
same regard however unbounded Network
media has the potential to be less
secure than bounded and actually a lot
of folks will say that there is no way
to have a secure Wireless
or unbounded network because
traffic across the network can be
intercepted a lot easier when it's
wireless and anyone can just sort of tap
in in radio networking data is
transmitted as RF or radio frequency so
one of the first forms of communications
this these signals of RF waves were
transmitted in the 10 kilohertz to
uh one gigahertz range
and in the U.S the FCC or the Federal
Communications Commission regulates
these radio Transmissions this kind of
networking is unfortunately very
susceptible to uh Emi
or electromagnetic interference which
we've seen previously especially from
stuff like power lines metallic
obstacles even atmospheric conditions
some people tell me that they lose
connectivity when a plane flies overhead
a radio networking can also be very long
range depending on the method of
transmission the amount of power behind
the signal the kind of antenna being
used the portion of the frequency
spectrum which is located in here that's
being used now with broadcast radio
which is also considered a broadcast
network the signal is sent out in all
directions and utilizes a single
frequency for transmission so there's
low power transmission for shorter
distances is more common and is easy to
install but there's also
high power Transmissions which are used
for further distances as you would
imagine and it's difficult typically a
little more difficult to install because
it requires really specially trained
technicians proper installation and
maintenance techniques and so on with
radio networking line of sight is not
necessary
which means that the
uh this the device sending the signal in
the device receiving the signal don't
need to literally be able to see one
another now because radio networking is
sent over the airwaves uh the signal can
be intercepted really easily and so in
order to utilize the technology for
day-to-day transmission of information
we need to make sure that it's kept
confidential and so a new form of radio
transmission was developed this is
called spread Spectrum
a spread Spectrum was introduced to
address some of the concerns that I've
just mentioned uh it takes the radio
signal to be transmitted and it sends it
over more than one frequency so this
makes it more difficult to intercept the
data in transit now there are two
different types of spread spectrums
first is DSS or direct sequence spread
Spectrum the direct sequence
spread Spectrum that's a mouthful
utilizes multiple channels to transmit
the message simultaneously
so it's going to use multiple channels
and it's going to send that message
all at the same time
with DSS there's also a method of error
checking and it's called edac
which I don't think you'll see on the
test which is error detection and
correction and this allows for a certain
degree of signal loss while still being
able to put the original signal back
together on the receiving end
on the other hand we also have something
called fhss or frequency hopping spread
Spectrum in this method uh it sends the
signal across one channel at a time
and hops to the channel uh each Channel
just just sort of hops to another one at
a predetermined interval
this method can hop from frequency to
frequency anywhere from 50 to a several
hundred uh different frequencies
per second
the sender and receiver as you can
imagine need to be synchronized with one
another and they also have to have the
same uh set of frequencies to hop to
which which is called a hop set
this method of radio communication by
the way is it's commonly used in the
military because it has a fairly
strong sense of security about it
infrared or infrared which you might
have heard of uh
Transmissions
are also unbounded forms of
communication and the and the data is
sent via pulses of infrared light
hence the name infrared this light is ah
between 300 gigahertz and 300 000
gigahertz range and in the in the
electromagnetic spectrum of ranges and
frequencies there are also a few types
of ir that can be used
um all of which need an absolutely
unobstructed view between devices this
means that they are what we call line of
sight
or loss
because of this it nearly guarantees
that there's a secure connection between
the devices because they have to be so
close to one another
another example of infrared being used
by the way is your remote control which
is the reason that we probably found
them on a lot of laptops now there are
different types of infrared connections
uh they're serial infrared which means
that the data is sent in a Serial
fashion uh in this case you're looking
at probably around 115
kilobits per second then we also have
fast infrared which goes up to four
megabits per second and finally very
fast infrared which gives you up to
about 16 megabits per second so you can
see that there is a uh the technology
has changed quite a bit that being said
we don't see this a lot in sort of um
consumer markets just because it is uh
because of the line of sight necessity
of it
now there's also Bluetooth Transmissions
which is another form of short range
wireless communication it's increasingly
popular you've probably seen it with
these sort of headsets and it uses a 2.4
gigahertz frequency which by the way is
the same we're going to see with Wi-Fi
and so that this can actually cause uh
some interference with your at-home
Wi-Fi network now today Bluetooth is
used to connect devices like headsets
cell phones uh laptops mice gaming
consoles
um so on and so forth
the accepted maximum range of Bluetooth
communication is about 30 feet uh which
is equivalent to around 10 meters
but the newest implementation Bluetooth
2.0 is said to reach up to 30 meters or
a hundred feet uh but it's not
guaranteed to run that distance and
um in application it might not actually
get there now when you're connecting
devices by bluetooth we call it pairing
devices uh and if you've never done this
before generally there's a pin code
that's used
to pin these a pair these devices
together to make sure that they are
secure and you're not connecting to a
different device the next type of uh
Wireless transmission I want to talk
about is microwave transmission is the
same
term for that thing in your house the
microwave operates in one one gigahertz
to 300 gigahertz frequency range and for
the microwave transmission to be
received successfully there has to be an
unobstructed view or point-to-point line
of
communication so just imagine that the
satellite uh for your television for
instance if our satellite dish at home
doesn't have a clear line to the
satellite in the sky we see that it's
signal to grade or drop off altogether
so obstructions such as buildings uh
trees even atmospheric conditions like
rain Etc can all play a major factor in
microwave Transmissions one of the
greatest benefits of microwave
Transmissions is it has a really long
range of communication as you can
imagine
uh uh your satellite at home can reach
all the way up to the sky and hit that
uh satellite in the sky or rather your
receiver at home or your dish at home
can reach that satellite in the sky and
so there's a real strong benefit to the
satellite microwave Transmissions
now the one you're probably most
familiar with here is a wireless access
point which is a radio uh a type of
radio frequency device it allows
wireless
devices to connect to a network it has a
network interface that allows it to
connect to a wired Network as well so
generally speaking this would go off to
say a switch or a router now how do we
know which wireless access point we want
to connect to this is something this is
where we get into something called an
SSID and there are also other settings
that we need to take care of when we're
setting one of these up so first let's
talk about the SSID or service set
identifier which is a up to a 32-bit
alphanumeric string and it identifies
the name of your wireless access point
so in some ways we might call this the
name of your network right out of the
box
when you just set it up the access point
is going to do what we call broadcast
your SSID this means that it's
transmitting the name of the network uh
into clear text so that anyone who's
within range can see it if you live in a
building or if you're in an office space
you've probably seen this so This
creates a vulnerability on the network
especially if you want to limit the
number of users that are trying to
access your network so with your
wireless access point there are a few
steps to make to ensure that we're going
to install this correctly uh safely and
efficiently so the first thing we want
to do is to choose the proper device for
your needs obviously there are different
types of access points if you were
around for a plus we talked about what
are called Soho routers or Soho access
points which also have routers in them
but an access point simply is the device
that's connecting you wirelessly to your
network now if you have a corporate
environment or a home office Network
you're going to need different things so
the next thing one once you've decided
which device you want we then have to
talk about where we want to place it and
specifically we need to ensure that our
users can access the network from all
the places they need to which is just as
important as considering which users we
don't want to be able to connect so we
want to be able to place it in a place
that is of course Central but also is
limiting or Limited in the amount of
people who are going to connect to it if
you put it near a window for instance
our next door neighbor might be able to
connect now almost immediately after
bringing the whapper the wireless access
point out of the box we want to change
the administrative default password
so and disable any guest accounts this
means that all these settings that we're
talking about uh you need a password to
be able to get in and change them so we
want to change that or disable the guest
account change that and we also want to
make sure there are no other backdoor
accounts
um you can generally check in your
administrative sort of um manual to see
if there's anything like that so that
way we don't have any unauthorized
access to the account
next thing we want to do is configure
these wireless access point settings
including the SSID what encryption we're
using power and so on
we'll talk about encryption and in
further detail in later uh lessons so
don't worry about that so much right now
figurations have been set we also want
to disable as we've mentioned the SSID
this doesn't mean that users aren't
going to be able to connect to the
network by the way it just means that if
you're looking for available wireless
networks it's not going to be uh
broadcast out there so in other words
you need to know the name in order to
find it it's sort of like a door that's
hidden in the wall if you know where the
door is you can find it if not it Just
Blends into the wall
finally after we've set everything up
the last thing we want to do is test for
functionality make sure that all the
users can connect make sure that they
can get in from the locations they need
to and also make sure that people who
can't who shouldn't be able to connect
can't
all right so now we've talked about a
couple different things first we talked
about unbounded Network media which
again is sort of Wireless
in scope it means there's no chord we
looked at Radio networking and broadcast
radio we also looked at the sped spread
spectrum and if you remember that's we
have two different types one which is
going to broadcast on several different
channels on the Spectrum at once and one
which hops around at certain intervals
we also looked at infrared Bluetooth and
microwave connections these two much
more uh shorter distances microwave a
much longer distance this requires a
line of sight so does
IR Bluetooth does not but does have a
very limited degree of um distance that
it'll work we also looked at a wireless
access point or a WAP by the way
wireless access point is also going to
be built into what's called a Soho
router those are those Linksys or
Netgear routers that you buy at the
store and finally we described the
characteristics of an SSID specifically
the fact that we want to disable their
broadcasting
so we've talked about the bounded and
Unbound media let's talk about some of
the devices this media is going to
connect to
[Music]
Network hardware and media network
connectivity devices
so having discussed the way that devices
connect either using unbounded or
bounded media let's now talk about the
connectivity devices themselves
so the objectives of this module are
first to Define and describe a Nick
which also stands for a network
interface card
this is the main way in which devices
connect to a network
we're also going to talk about a
transceiver a chip that is on the Nick
and basically allows it to communicate
we're also going to identify the
characteristics that make a switch one
of the main Central devices in our start
apology that allows for communication on
a local area network and then we're
going to identify some of the qualities
and some of the characteristics that we
can put into a switch including trunking
Port mirroring and channel bonding all
of these do come up on the exam and so
they are pretty important to cover
then we're going to talk about a router
and a Gateway these two devices allow us
to communicate outside of our local
networks onto a wide area network or a
Wan
now as with anything we have noise that
interrupts the signal and so we're going
to talk about what that noise is and the
sources of that noise so we can better
uh alleviate and avoid it
finally we're going to talk about that
alleviation and avoidance by talking
about noise control and reduction
techniques sometimes getting into these
specifics of how this works now some of
this might be a little too complex for
the network plus exam but it's good to
go over anyway so you have a firm basis
in the theory behind it
so the Nick or the network interface
card is a physical connectivity device
that can be either wired or Wireless for
Wired networks the Nix gonna have an
ethernet port which is right here that
allows you to connect to an RJ45 cable
if you recall the RJ45 cable is the ones
used with most uh twisted pair
installations you can either connect it
directly to the motherboard or it can be
connected through another card or a
riser card or an expansion bus as this
one would be now there are typically
connectivity lights uh on the outside of
the Nic that allow administrators to get
a a quick status of the network
connection the connectivity lights can
mean different things depending on the
manufacture of the Nick however most
commonly there are going to be at least
two and possibly even three and each of
those lights are going to be different
colors you can see on this one we have
three different lights
there should be one light that is on to
dictate that there is a connection
that would be a solid green light most
of the time and it's going to stay lit
when connection and there's also going
to be another light that's sort of going
to flicker the flicker is letting you
know that there is activity or that
traffic is being sent across the neck
the faster the flicker uh typically this
means that the higher the network speed
or the more data that's going over
occasionally you might see one with
different colored lights the different
colors might dictate for instance the
speed of the connection for instance a
green for gigabit speeds which would be
a thousand megabits per second and Amber
for instance for uh 100 megabit speed
across the network okay and this is
going to really vary depending on the
Nick it's also important to know that
the MAC address which might be written
out here is actually hardwired or hard
uh coded into the neck so it's something
that comes with the Nick itself now a
transceiver is a Connect every device
that has the ability to send transmit or
receive traffic simultaneously the
ability that this has is special is due
to a specialized chip that's right here
and this assists the Nick in
transmitting traffic across the medium
almost every modern Nic has a
transceiver built directly on to the
device now a great example of a
transceiver at work is something called
the gbic or gigabit interface converter
this is something that allows the
conversion of electrical signals
into Optical signals
and then back again
the gbit can also be used to convert
different Optical Technologies from one
to the other and this the benefit of
this is it allows a network to be
upgraded without actually having to
upgrade all of the components so if
we're going to be using for instance
fiber optics and copper on the same
network this is something that we're
really going to want I wouldn't worry
too much about transceivers for the
network plus exam but I did want to
cover them because they are listed on
the um
uh on the outline and as I mentioned
they're really built onto a Nick so it's
sort of a subset of a Nick something
that is on the Nick that allows it to
transmit and receive that data and also
allows it to convert sometimes those
signals from one into the other so this
is how a computer is going to connect
let's talk about switches a switch is a
connectivity device that connects
multiple nodes together acting as the
common Connecting Point if you think
back to our start topology we have all
the nodes connected in this way now the
switch looks at something called the MAC
address or that physical address that's
burned onto the uh uh Nick it's a 48
bit
hexadecimal address and we will talk
more about it later
and what it does is it looks at the MAC
address of each packet of data to ensure
the data goes to the proper destination
or to the node for which it is meant now
because of this because the switch looks
at the MAC address of each packet it
ensures that traffic is only going to
the intended recipient a managed switch
just going to write that in here
is a switch that allows an administrator
access to its configuration and is able
to be monitored now the way that this
works is that there's generally
something called a console port on the
back of the device and you use something
called a console cable in order to
access this depending on the manufacture
of the switch this might be light blue
for instance in Cisco switches which is
generally the most common and sometimes
you might have light yellow or orange
for others now switch is forward traffic
to destination nodes via these ports on
the switch
and there might be as little as uh you
know a few ports maybe eight four or
even up to 168 or more now
administrators have the ability to do a
couple different things the first thing
they can do is do something called Port
mirroring
Port mirroring effectively
as the name implies
takes all the traffic on a specified
port and replicates it or copies it to
another port
now this is used for monitoring for
instance if I want to see what's going
on in a port but I don't want to stop
the traffic I can monitor this traffic
for analysis and diagnostic purposes
it's also going to allow administrators
to diagnose whether traffic across the
port is being interfered with by a
nefarious individual or someone who's
has a malicious intent such as a hacker
now if administrators want to combine
two or more network connections
it's called link aggregation
or Port teaming
and there are other names as well what
this does is this serves to increase or
effectively double the bandwidth uh as
well as allow for some redundancy
obviously or a backup connection or
something else another
name you might see this as by the way is
trunking
so that's the one I most see on the exam
so that's again taking two and sort of
treating them as one
finally we have something called Channel
bonding
which is the process of adding multiple
Nicks
to one
Mac address
this is also called Nick bonding and
we'll discuss it in Greater detail when
we're talking about IP addresses and
some of the other protocols
as opposed to a switch a router is a
connectivity device that typically
connects multiple networks or network
segments and unlike the switch it looks
at the IP address of each packet of data
to forward the to the destination node
so instead of the MAC address uh we're
looking at the IP address now a router
is usually used to connect networks that
use the same routable protocols so a
routable protocol is any protocol that
identifies the node
versus
the network
using
addressing
I.E the IP address now a router can be
installed as a hardware device as a
function of a multi-function device like
a Soho router
and uh it's also can be installed as
software in another device in a virtual
environment for instance on a server in
the case of a router being installed as
software in a virtual environment the
device or node has to have
two Nicks one Nick for the note itself
and then one Nick for the routing
functions sort of like one to go in and
one to go out a Gateway is a
connectivity device that's very much
like a router in the way it functions
and it routes traffic in much the same
way but the difference between a Gateway
and a router is that a Gateway connects
networks that have different protocols
or dissimilar protocols that to
communicate so the Gateway performs the
translation between
incompatible networks uh I'm just going
to put translation here since I think
that's pretty important
or
even different uh email systems or
operating systems now although it can be
easy to confuse a Gateway with the
default gateway that we see when we do
an ipconfig it's not the same thing
a Gateway is a device on the edge of the
network that's used to convert traffic
between different systems while as this
default gateway is simply forwards data
packets in TCP so we're going to discuss
that in more detail later but I just
want to point out this is not the
default gateway and just like a router
by the way it can be a hardware device
or software within a router or on
another virtual device and it uses
radical protocols that are similar to a
router but again it allows the
translation between different types of
protocols
now let's look at virtualization a bit
since this is really the the big thing
in Computing nowadays a virtual switch
for instance functions just like a
physical switch you cannot however
directly communicate between two virtual
switches if you want to do that you need
a virtual router or a router now a
Virtual Router is the software that can
be installed on a device with two nics
for routing traffic a virtual server is
a server that operates independently of
its host machine meaning that it's all
software based CPU Ram Etc can be
independent of its host machine whatever
that might be
now virtual machines uh are similar to a
virtual server in that it has its own
software like uh CPA based sorry
software based CPU Ram Nic hard drive
Etc but it's a software implementation
of a machine that performs specific
tasks and executes specific commands but
it's not a server per se all right
remember a server or something that's
serving up information to a client
and then finally we have a virtual
desktop which in Windows systems is a
single desktop
which in Windows systems a single
desktop
is the default that can be open but a
virtual desktop allows you to open
multiple different desktops at the same
time Linux also supports this by the way
but Microsoft requires extra software
that you install for this to be changed
for instance uh virtual PC
we've seen this if you remember with
um an A plus with XP Mode now continuing
to talk about virtualization if an
organization or a company builds their
Network infrastructure and chooses not
to use it they can lease it out to
others so for instance Amazon would be a
great example of this they have a huge
infrastructure but they don't use all of
it so what do they do they lease it out
to others this is a very common practice
and what it's labeled as is networking
as a service
now an area of network as a service or
Naas depending on what is being leased
might be considered one of several
different things it might be considered
IAS or infrastructure as a service
meaning like the hardware
I provide you the hardware provide you
the infrastructure it could be software
as a service much like Gmail
which simply provides you certain
software and just like infrastructure
would be like Amazon's uh
ec2 or elastic cloud and then the last
one is platform as a service
which would be like a an application
sort of engine or uh allowing you to
deploy certain
development tools most of the time
you're gonna see most of these in the
field this one is really more for
Developers
so the term Legacy indicates that this
is a an older device one that's not
really in use in today's networks or
that have been replaced by a newer or
higher functioning devices so some of
the things we're going to talk about in
this one might appear on the exam and
the reason the reason for that is
because they might appear in the field
uh just because they haven't been
replaced yet by perhaps due to expense
or something however these have probably
been replaced by switches routers and
gateways but it's still good to go over
them anyway so a repeater is a simple
device that does not look at the traffic
at all all it does is it simply boosts
the signal after it receives it and
transmits it out so it just repeats the
signal as the name implies just boosting
that signal we also have something
called a hub which you might have heard
of and this is similar to a repeater in
that it only it doesn't look at the data
it just retransmits it but the thing
that a Hub does is it receives traffic
from one port and sends it out to all
the ports without looking at the data
traffic now it's vastly been replaced by
switches because as you can imagine if I
wanted to send data to only one node The
Hub doesn't allow me to do that it makes
me send it to all of the nodes and so
this is going to cause quite a bit of
extra traffic on my network finally
there's something called a bridge which
was the purpose was to divide logical
bus networks into segments and it did
this by looking at the MAC address so it
is operating it's sort of the same level
as a as a switch and it would look at
the MAC address of the packet and
transmitted the data accordingly now if
the MAC address was on another segment
it forwarded it out and if the
destination was on the same segment then
it didn't forward it so in older
networks this implementation was logical
and it was handy because it reduced
traffic congestion and improved
performance obviously because it wasn't
forwarding data that didn't need to be
forwarded on
all right now let's talk about noise
noise or electrical noise and networking
it's the term that interferes with uh
implies rather interfering with data uh
and normal data traffic it can come from
many sources and as Network
administrators it's really important
that we know where all this noise is
coming from and how to prevent it as
well so not only can noise affect our
network uh performance but it can also
affect data transmission electrical
current as well now if electrical
current is interrupted or interfered
with then that can affect our electrical
devices so for instance if there is a
surge in the current that means a lot of
extraneous noise in the electrical line
goes to our devices and then damages
them so sources of noise are found in
many places as you see here is a power
line electric motors used in HVAC
systems elevators refrigerators just
about anything that draws power to run
fluorescent lights neon or height
intensity discharge lights or what are
called HID lights uh also cause
significant amounts of noise that
interfere with networking over both
bounded and unbounded media this is
especially important to be mindful of
when you're running or installing your
cables or placing your wireless access
points you want to really avoid running
data cable parallel to those lights as
well as any cables used for power it can
also come from devices that give off
heat like personal heating devices and
while that might sound a little strange
it's due to the amount of power that
those devices consume when in use the
power or the electricity it has the
potential to give off a lot of noise
which makes sense now lastly normal
ambient noise also called background
noise or the noise that's present due to
atmospheric conditions like solar
disturbances radio broadcasting towers
that are nearby Etc the main thing to
consider with ambient noise is the
distance or the the length of your media
the longer your media run is the closer
to its maximum rated length then the
more susceptible your signal is going to
be so to combat this we one thing we can
do is called grounding which is a method
of taking the shielding or a conductor
and connecting it to an electrical
ground point that is directly in content
with literally the Earth's ground now
when we connect a network segment at one
point to a ground this basically shunts
or drains the extraneous noise
only leaving the data signal so at the
same time if more than one point is
grounded this can introduce even more
noise which is going to greatly reduce
the quality of the signal if not even
completely get rid of it so we can only
we only want to uh ground the point uh
once which is important if we do it more
than once we're going to be in major
trouble not only do we ground for
Network for a performer but we also do
it for safety because most electrical
devices have to be grounded in one way
or the other otherwise you know we just
like we saw with a plus and touching
devices if we don't ground something we
could possibly damage it this is mostly
to redirect uh High voltages
into the ground where they're not going
to harm your equipment now electricians
have special ground points or dedicated
ground points that are designed
specifically for sensitive electrical
equipment these isolated grounds they're
def they're usually going to be colored
orange which helps differentiate them
from normal plugs so if you see an
orange looking plug that is a special uh
isolated ground
now the shielding around a cable as you
can see here on this coaxial cable
um is a noise prevention measure that
takes the noise and drains it through
the shielding away from the conductor in
the center that is carrying the draining
the the data traffic now the shielding
is then connected to a single ground
Point flushing the noise away the
connection between the shield and the
ground point is also called the drain
which is why we say it's grain drain and
this same thing doesn't just go for
coaxial it also goes for STP or shielded
twisted pair as well now because the
noise is often going to be constant the
method of differential signaling takes
two received signals
and subtracts the equal signals
which is typically going to be the noise
of the noise floor and that's going to
give us an end result of Simply the
noise so basically it takes this signal
input which is a digital input signal
and
it takes that subtracts this
and then we can get
a a signal without any noise in it as
you can see
now besides differential signaling there
are also a few other noise control
considerations we talked about earlier
something called termination which is
really important in networking some
cables require termination to be
installed at the end of either uh
the end of either
connection right if you remember that
from our bus and it has to have the
appropriate ohm rating
if you install the Terminator and it
doesn't have that proper ohm rating then
it's probably going to
um uh actually
it won't work effectively now luckily
for us in most cases the Terminators are
installed in these network devices by
default but not too long ago you had to
install them manually and you had to
make sure the impedance or the amount of
ohms was matched it was a fairly simple
task but the specific impedance could
have been marked on a cable jacket or if
a large amount of cable was installed it
just added another step to the process
now something else to keep in mind is
how you run the cable your cable run you
don't want to run data cable and
electrical cable in the same tray and
you should try to avoid running your
data cable parallel to any electrical
cables or any other data cables in order
to reduce what's called a crosstalk
which basically means the signal sort of
jumps from one to the other
now if you keep data cables away from
Motors fluorescent lighting high power
devices like we saw you owe and you
always ground your electrical equipment
and electrical circuits according to the
manufacturer and you allow for uh all
the recommended installation
requirements and grounding requirements
that they provide then you should be
good to go when you're connecting your
cables together and when you're um
running your cables as well so just to
recap what we've talked about here first
we looked at a Nick and a network or a
network interface card
foreign
we describe the transceiver something
that goes on the card and how it
functions we also looked at identifying
the characteristics of a switch which if
you remember use Mac addressing we
defined trunking Port mirroring and
channel bonding remember trunking was
using two or more ports as though they
were one port mirroring usually going to
use for Diagnostic purposes and then
Channel bonding which is uh sort of
bonding those Nicks together we also
described a router and a Gateway which
again operate with IP addresses instead
of Max and they allow us whereas
switches allow us to work within a lan
IP addresses or rather routers allow us
and gateways to operate within a Wan or
a wide area network finally we looked at
some Legacy devices and we defined noise
and the sources of noise including any
of those high power devices and then we
looked at some noise control and
reduction techniques including proper
grounding and
shielding
[Music]
so welcome to module 2 lesson 4 new
topic added to the CompTIA syllabus the
um what is the syllabus number the below
seven
um Advanced networking devices so this
is stuff that we need to be aware of
because it becomes a prominence may have
been in the industry a while but
um now in regular use or big ubiquitous
as they say
so Advanced networking devices Network
Hardware media I'm going to look at
multi-layer switches
wireless controllers a load balancer
IDs and IPS
we're going to look at AAA and radio
server I think that's dotted throughout
the syllabus so we pick it up as a
security subject and also an advanced
networking device
uh UTM Next Generation firewalls Veep
Gateway and in terms of PBX that is uh
content filter so this is one of the I
think it's the first device actually
that Cisco ever
um brought to Market is known as the
um the Cisco pretty hard to see there it
was the AGS uh husband and wife uh first
artist Cisco and I think they had a
colleague that they used to work with
and
um
they actually bought
um the first Cisco switch was actually
created by a company called a kaplana or
kalpana if you pronounce it this was
their very first ever switch and um
switches used to run some old uh code I
think something like um
I think we used to call it
katos and then the routers well there
was no code
um that they because they created it
they created their own code
and that's called the internet work
operating system Cisco brought the whole
thing together now so there's this you
don't have to use the old command line
that work for katos but they they just
weren't compatible at all
so you had to kind of learn how to
program two different type of devices
so this was the early I think this is
from The Cisco Museum actually and
um you can see the Cabana switch up here
so a real old-fashioned connectors uh
maybe the db25s you can see there's no
high speed connections here massive
switch and then your power connector
yeah so I'm sure this is Cutting Edge
when it first came out huge thing in the
1990s but when you're supporting
networks back then
really um there wasn't an awful lot to
it a server router a hub there wasn't
that much traffic because people
couldn't afford the kit anyway
um early 90s the web was invented I'm
sure most people weren't really using it
ethernet was running at 10 Meg half
duplex
a Cisco the early 90s had 251 employees
obviously there were just I think three
people to start and they grew to 251.
and then scroll forwards to the current
ERA and you can see obviously things are
a lot more complicated
we have a multi-lay devices working at
seven different layers of the OSI model
incorporate Wireless into our Networks
recover Wireless later
there isn't anywhere you go now really
where there isn't somebody offering some
sort of wireless connection
virtualization is a Hot Topic
and it's obviously used by pretty much
all of the cloud providers Amazon Google
and Microsoft to
um cut costs and improve performance
cloud computing is a red hot topic that
I encourage everyone to learn video
voice over IP and quality of service you
need to be aware of advanced security
threats and obviously the larger the
network now they'll have their own
dedicated security team for Hardware
software and
um
protecting from employees and that kind
of thing Cisco currently has 72 000
employees I know when I worked there
when was it the early 90s they were
getting rid of slaves of different
employees from the legal team and
marketing teams and some Engineers as
well so I'm not sure if it was ever
higher than that but as stated on the
interweb it's 72 000. this is quite a
lot
so what are the devices that's mentioned
now brought into the syllabus is the
multi-layer switch
switch is generally a layer two switch
is which is the cheaper models will
switch frames at Layer Two and they'll
lay they'll use hardware for this
multi-layer switches operate layers two
to seven you can buy a switch operates
at layers two three four or another
switch and you can see here
I might be clear but the this is
actually uh a connection bracket here
and what happens is this is a switch in
module
that you can buy and Slot into the
chassis so what you could have there
instead is uh there's two
um modules here and depending on what
you buy you could have one here for
voice one here for remote connections
you could have a mini switching module
here or one that's only dedicated for
voice connections you can see actually
these are exactly the same and it looks
like there's USB there if you um connect
in management interfaces a console
connection
and there's what there's one two three
four switching modules here and it looks
like it's got Quad Power as well so if
anything goes wrong with the power
supplies you've got
three
uh possible power supplies I'm not sure
they're probably going to be hot
swappable and I'm not sure if they're
working
uh there's one's a backup four two and
um fours are back up for three and vice
versa you have to check the
documentation but this whole chassis
would obviously be connected into the
cabinet here and you can probably have
um one major switch here and then a
second one to take up um the whole rack
so multi-layer switches operate
multiple layers from two to seven
bandwidth can be up to several gigahertz
and you can stack Cisco switches so they
all become one you could have two or
three switches or becoming one logical
switch
and ports can be switched which is Mac
address a MAC address in or you can
configure them to be a layer 3 port and
Route IP addresses
and I think that's outside the syllabus
how to actually configure it
um so this would be your typical layer 2
switch now if you wanted to uh route so
if these devices down here on VLAN 20
you can see they're on
192.168.20 well that's not a different
subnet to one on two one six eight ten
so this would be host uh one and two for
example on that subnet and this would be
host one and two on that subnet well the
only way because this is working at
Layer Two the only way to Route because
we're we're dealing with layer two layer
3 here and so all layer 2 traffic this
switch would take care of in its Mac
table which we've covered earlier now if
you wanted a route then
um traditionally you would have to send
out the packet to the router the router
has a directory of all the networks 10
20. this network 30 will probably be for
foreign
management traffic or it could be
whatever you want
and then it would route and then it
would decide that it needs to send that
traffic out it could be an interface or
a sub interface
this is uh what's known as a
router on a
stick one armed router or router on a
stick and unfortunately they have the
physical cable
uh will carry all the traffic coming in
and out not a great way to run your
network I mean it's okay if you're in a
small business and nobody would notice
but this is carrying all your bandwidth
and obviously this is a um single point
of failure here this cable breaks all
this interface
or this interface then you can't Route
traffic the only traffic that would then
pass would be
um with it within the um VLAN sorry
uh he couldn't be couldn't pass this
traffic
so this is a multi-layer switch
so call it
um say layer 3 switch
and what happens is as you've seen
you've got the modules that are slotted
in here the more you pay the more
options you have obviously and this
module
here is for switching so you've got all
your ethernet connections and this could
be your routing module and so all
contained within the same chassis and
the technology isn't really covered in
the syllabus but it would switch the uh
traffic depending if it's Layer Two or
layer 3 within the same unit so
basically what you don't have to have is
this device here and this device here
it's all within the same unit and
depending on what you spend this could
be
um doing access lists on also your
connection out to the internet depending
on how how much money you have and what
your requirements are
uh next device is a wireless controller
this is a Cisco 2500 Cisco wireless
controller
has the cheaper devices you've probably
seen you probably got one at home here
is your wireless access points and what
happens is you've got a few um wireless
access points probably say this is your
office
and normally these would take care of
all of the connections what happens is
these become lightweight access points
in as much as all they're doing is
taking in all of the signals and then
passing it over to this master device
obviously it costs a bit more and so
these are lightwork access points and
this is your wireless LAN controller
which some people refer to as wlc
so it allows your wireless devices to
communicate and you can see you've got
some wired connections there as well
takes over from the access points
becoming lightweight forwarders so you'd
have to throw them away which is Handy
the wireless access controller has your
service set ID it can have logical
interfaces and as you can see down here
you've got physical pause for ethernet
and when you first buy it if you want to
you can connect to the console Port here
and then use your PC to set it up to
whatever
um parameters you want and also you can
use this port here for Disaster Recovery
you obviously have to be physically
present unless you connect a Cisco
access server which we'll cover later
which um that would have an internet
connection out here so you could
um and if you said tile Nets probably
ssh in through
um here and then you could from the from
this um
Cisco access over here
you would have a connection going into
your console Port but we'll cover that
later
uh ports can be switched uh so they're
just dealing with Mac addresses or they
can be configured to route
depending on what you need
so your wireless controllers these your
wireless LAN controllers permit mobile
devices to Rome roaming means keeping
the same IP address
now you can have intra controller
roaming so you've just got one
controller or you can have inter control
around me which is a little bit more
difficult but as you're walking through
your say you're in a coffee shop
and you've got
ground floor here and say there's a
concrete which normally is as a concrete
floor and you go up the stairs look at
my amazing stairs there and
you're in the uh first floor I know you
I think you don't have a ground floor in
America maybe the first floor it's
called the first floor but on the ground
in the UK we call it ground floor and
then first and so on what you don't want
to have to do is reassociate with a new
uh controller so basically you'd have to
connect to
um
wireless network one and wireless
network too you don't really want that
you want to go in
connect to their free wireless and then
keep
your IP address so
172.168.1.1 so keep it as you're roaming
around the building
if you're just using lightweight access
points then you would have to just keep
reassociating which in this day and age
is obviously a pain because we're so
lazy so I've mentioned intra controller
and Inter controller you can see in the
diagrams there
the load balancer
so this distributes incoming requests
between two or more devices so your this
is trans this will be transparent
so what your clients think is happening
is basically it thinks this is happening
it doesn't realize that this device is
here which is fine by us as Network
Engineers will will take care of that
and what it will do is balance so it
will take uh the say the first
connection here
and then oh no this is getting really
bad now
it will log internally here and then
this could be
a network or just the device
third connection here and it will
balance
and you don't have a single point of
failure so your third connection goes
here this load hits uh say 90 percent
but this server it could be a higher
powered server it doesn't have to be the
same this is only sitting at twenty
percent
then it will route more of the traffic
to here if this goes down for whatever
reason transparent to all the end hosts
it will load balance between these two
and you can um you could be routing
between different devices it doesn't
have to be servers
so you can balance web traffic streaming
videos databases whatever you so wish
now the IP address is actually sitting
on here
so say uh 12.1.1.1
and then these will have probably have
non-routable addresses so RFC 1918
addresses which is
whatever you know the the
private IP address is
but we won't care about that as
customers moving on IDs and IPS
uh Cisco Market leaders in this type of
equipment
uh I can't see what the model number is
4240. always great to serve the sales
pages for all of these vendors
uh Cisco and Juniper and whoever because
it gives you lots of useful
documentation you can see what's
available
now both of these do the same job they
inspect traffic to detect unauthorized
access
and monitors the network for intrusions
or malicious activities now what it can
do is send an alert which is
um oh no I'm gonna have to draw a
this is actually a a telephone I hope
you impress old-fashioned telephone
there if you recognize that then you're
officially old so you could send a
message to your mobile phone it can send
SMS log messages whatever you so wish or
an SNMP trap and that will
um it could shut down a port or whatever
you instruct it to do
now IPS Works in line so it's placed in
the traffic flow so you've got internet
and I'll stick it here actually
your IPS and then that will go off to
your
router
switch and then your your hosts here
however many hosts you've got
and I don't give up your day job so this
is in line your traffic will come
through here it'll be inspected and then
go to your end device the IDS is not in
line
so what will happen is router
switch
host and it can be put here or here I'll
say there's an ethernet connection here
now your IDs receives a copy of the
frame so the frame I'll call it frame
um frame y
and then
that is just a copy because frame Y is
actually being passed through to your
switch obviously you can see the problem
here is receiving a copy but this
traffic is actually going through your
network so
these are less common now the RDS is
I'm going to talk about these later in
the security sections AAA or radius and
used for authentication to validate the
identity does a few things actually and
um Josh talked about the different
aspects of AAA earlier authorization
determines what you can do and
accounting is for the audit Trail so
this um the accountant will normally go
off to a server where you can
interrogate the server logs and
sometimes you need to do it for
um compliance
or um
if you're going to legally
take a case against somebody
so it's a modular and scalable model for
network and device access you can run it
on its own server or certainly in the
terms of Cisco you can have the server
software running on your router and
switch probably not recommended because
routers are designed specifically to
Route traffic
uses radius attack ax plus and curb Ross
as authentication methods don't I don't
think airbrush is actually in the
syllabus but I know a radius attack ax
is certainly worth looking at the
CompTIA Security Plus which we go into a
lot more detail in this stuff
I've already mentioned using the service
uh UTM is an appliance
integrates a range of security features
but it does it into a single Appliance a
while ago actually I was when I was
Consulting in the early
2003 there was one company in particular
brought out everything in a box bearing
in mind the needs weren't as complicated
back then so this box
let's say boxer server we do your um
email it would do your web
it would get you out to the internet as
well and then it would obviously connect
off to your
switch and I think it also had your
firewall there's a few things it did but
basically this was everything in a box
that a small business would need
so it does several things and it's
designed to do them all pretty well your
firewall your antivirus your IDs or IPS
you can it has VPN software built in
brands that you want to check out that
are Market leaders at the moment are so
fast which this is a copyright from
their page
and why jungle
a lot easier for you to install and
manage most of it will be running off
the graphical user interface so rather
than have to configure a Cisco device
which is frankly quite a nightmare for
most people unless you know what you're
doing
uh it just makes it a lot easier
probably I'm I'm saying it's more
suitable for the check the software
because they may say different the small
business the small to medium-sized
Enterprise where you don't have a lot of
employees and you may just have one
support person or somebody that comes in
just to do patches and maintenance
obviously saves time and money so a big
pull for any small businesses
the only problem is if you're running
everything off this I guess it's running
off a server of some sort because it's
software based then you've got a single
point of failure so you've got to take
this
um into account with your business
continuity planning what you're going to
do if it part of it breaks all of it
breaks
Etc
ngfw Next Generation firewalls so the
hackers as you know are getting smarter
and smarter and smarter and whereas and
we'd have to be checking the IP headers
or the TCP headers to find any malicious
code it's actually now being buried
inside the application data and
traditionally your firewalls May well
have been just checking these particular
Fields headers Footers trailers whatever
so I just got this image off um this URL
here so these are known as third
generation firewalls
this combines your firewall with your
other filtering looking at application
and this is where the crypto lockers are
hiding which we cover later
and it can include antivirus ID
management your transport layer security
which is the latest version so secure
sockets layer quality of service if
you're running it on your network so if
you're trying to prioritize Voice or
video conferencing whatever you want to
run at your work
uh command firewall antivirus Gateway
IDs IPS VPN software
now eighty percent of the malware now
targets your application so this is
this is the software stuff and normally
we wouldn't have been inspecting inside
this part of the packet but this is
where they're hiding it now and so you
might things that have been downloaded
off the websites or in hidden inside
emails so this is why we need this third
generation of firewall
so blocking ports and filtering is no
longer enough unfortunately so I mean
just um Gathering more data spending
more cash and having more stuff to
support what this is known as here is
deep packet inspection DPI so we're
looking deep inside the IP pack here to
see if there's anything nefarious in
there
the Deepak inspection you can see things
that you wouldn't normally see looking
at the headers and Footers and trailers
worms viruses and it can also do so most
importantly at wire speeds so the thing
that we all hate in networks is
latency I.E slowing stuff down it's
really bad news for us and it obviously
frustrates the users especially if
you're doing voice and video
conferencing it would be a nightmare
they've added a voiceover voice over IP
PBX into the syllabus
and you can see we've got the voice
Gateway router here I've got this from
this website here easytalks.com so
you've got your uh public switch
telephone Network which Josh talked
about which is your voice stuff and then
we've got our traditional phones uh
we've got our IP phones been managed
here so we can all communicate within
each other and then your voice PBX if
you need to make calls to traditional
landlines that can go out through the
traditional public switch Network
so IP private Branch exchange is a phone
system and it but it also offers IP
connectivity you get your traditional
extensions connecting through your Lan
and obviously you can go through
the internet if you've got your
traditional IP phone and you want to
call somebody in the remote office with
another IP phone
and you can do that okay otherwise it
would have to go through to the public
switch telephone Network
you can buy actually software so it'll
run off a server if you so wish or you
can have a hardware where you have to
wire it up yourself
mentioned it connects to the phone
network and obviously use it if invoice
is enabled on your network
content filters
uh what you can and can't uh Surf and
I've got something similar on my home
router although the Fairly rudimental
level where I can block stuff that and
the kids shouldn't be watching also
referred to as information filtering
depending on where you are usually
software based and it's it's very simply
blocks harmful websites or files such as
Dot xees
it would probably uh block
um Facebook
Instagram stuff you don't want people
surfing while they're at work also
you can work your local network so your
um
office here you could actually have it
working for your core Network
or you could let your ISP take care take
care of it sometimes they're actually
automatically block
and certain content and certain websites
especially in some countries where they
they control politically what you can
and can't say I think um
Egypt and some other countries where
they don't want you to see certain
things
which I won't go into that uh so your
voice is enabled sorry that's uh but
they're in error from another slide
so multi-layer switch we've talked about
your wireless controllers turning your
access points into lightweight access
points so they just forward traffic and
your wireless LAN controller takes care
of all of the routing security
associations
ssids that kind of stuff
load balancer where it's sending your
traffic transparently to two or more
servers and obviously it's got your
um
the capability of if there's a one of
your servers goes down it can balance
between what uh or others are left
RDS on IPS uh you've got to bear in mind
what's in line and then what is out of
line and just receives a copy because
that's your typical exam question
AAA server which I'll talk more about
later uh UTM again probably small
to medium-sized Enterprise but do check
the marketing spiel
Next Generation firewall which is deep
packet inspections voice
again if you're going out to the
public switch telephone Network you'll
need the voice Gateway contact content
filter is blocking sites or content
definitely dot XC files
and um even even my online file that I
share with my providers some of my
Freelancers that work for me they can't
reach this on them from their corporate
Network either they're often blocked
all right so that's all for now thank
you very much for listening
[Music]
foreign network communications data
transmission
as you may know computers talk in bits
ones and zeros ons and offs and this is
how all of the data that we deal with in
computers is transferred from one
computer to the next or one node to the
next over the media as we've discussed
but we want to talk exactly about how
these bits these ones and zeros get from
point A to point B and so in this uh
module we're going to talk about data
transmission
or how data makes it from one point to
the other
so we're going to start by talking about
data transmission methods and defining
exactly what data transmission is
we're also going to talk about
instantaneous data transfer and what
might require it the word instantaneous
meaning the data is sent instantaneously
the minute that it is created in some
instances data is first stored and then
converted and then transferred in this
case instantaneously the data is
transferred over the media we're also
going to discuss which we've seen in a
plus serial data transmission meaning
that one bit is sent at a time one after
the other and remember just as uh you
can recall one byte
equals
eight bits
byte being represented by that uppercase
b and a bit being represented by the
lowercase b
we're also going to talk about two
different communication methods in
serial data transmission asynchronous
and synchronous Communications with
which have to do with uh how the data is
synced up to a clock cycle with the CPU
and therefore how it's sent
then we're gonna have to find parallel
data transmission meaning that the data
instead of being sent one after the
other you may have eight bits of data
all sent at Once In Parallel with the
other
finally we're going to discuss baseband
transmission a digital transmission
method and Broadband transmission or
analog transmission method these are
specifically called out in the network
plus exam and so it's important that we
pay a special attention to those now
when we talk about data transmission
it's important that we have to
understand there are many ways that data
can be sent and received in essence data
transmission is the exchange of data
between devices on network by one method
or another the main thing that
differentiates data transmission from
say Voice or telephony transition is
that we're transmitting many different
things including text video and Graphics
all over the medium whereas telephony is
only dealing with voice this is
different from our telephones which are
are also transferring a sort of data but
that data doesn't include as many
different things
now when you might hear the term
computer network I just want to be clear
that computer network is the same as a
Data Network and so we might be using
those terms interchangeably but when
we're talking about data transmission
sometimes the term computer network as
opposed to Data Network comes up but
they are interchangeable
now in most cases when we're dealing
with networking the data is stored
somewhere at some point this also goes
for data that's ready to be transmitted
right we store it and then we send it
however there are some instances when
data needs to reach its destination as
soon as it's been generated or created
and we don't want to wait for it to be
written to memory or written to a hard
drive in these cases instantaneous
as the name implies being instant to the
moment data transfer occurs some
programs and applications such as online
chat uh video conferencing and voice
conferencing programs all via the
Internet require such a transfer the
this method of data transfer doesn't
store the data at any point before
transmitting it to memory
instead it immediately converts that
data into a network compatible format
and as it's being generated and then it
instantaneously transmits it now you can
understand why we would want to use that
in these specific instances I don't want
to store my chat stuff to memory and
then send it I want to chat and then
have it sent same with video
conferencing or voice conferencing I
don't want the lag that's going to occur
due to having to save it to memory and
then save it and then send it which is
why we want this instantaneous data
transfer
serial data transmission is a
transmission method that transmits bits
once per clock cycle now this clock
cycle refers to the CPU or central
processing unit of the computer and how
that's processing information and as you
can see from this illustration basically
what happens is we're sending one of
these bits
at a time
and if you recall
one byte equals eight serial bits and
that's what we're going to call eight
serial bits one byte now a couple
examples of what's uh of what uses
serial data transmission includes
ethernet as well as some peripheral
devices that connect to our computer
like mice and keyboards now with serial
data Transmissions there are different
methods that can be used to delineate
between the start bit and the stop bit
basically how they know
uh what where the data begins and ends
and also error checking or correcting
bits that allow the data to be uh fixed
in case it arrives incorrectly and the
data itself so let's take a look at the
difference between synchronous and the
asynchronous methods of data serial data
transmission
synchronous data transmission
utilizes standardized time intervals
when transmitting each bit now the
assumption that is made is that one byte
is sent every interval so the two
devices have to be in sync with each
other each other in regards to their
timing a clock chip therefore
not a great picture of it but imagine
that this is a chip is needed to ensure
that the devices are in sync with one
another now a special bit pattern is
inserted during a specified time
interval to maintain this
synchronization
asynchronous on the other hand uses
special start and stop patterns to
differentiate between the bytes in the
data Stream So the receiver just has to
look for these special patterns and then
can easily keep track of whether the
data has been successfully received so
for instance the pattern might be one
zero one zero and then uh or one zero
one zero one zero one zero and then the
device knows that that is the beginning
or the end of a pattern of bytes of data
the benefit of course is we don't need
this chip because the start and stop
times are built automatically into the
data itself
now stepping away from serial data
transmission
parallel data transmission is a transmit
Mission method that uses multiple
transmission lines wires or cables
simultaneously unlike serial
transmission that sends start and stop
and synchronization bits along with the
data parallel does not and doesn't have
to those bits are sent separately via
one of these multiple other different
transmission lines other than the data
because of this throughput is generally
better than standard serial transmission
and these eight of these parallel bits
are referred to as a character as
opposed to a byte now some examples that
use parallel transmission are scuzzy
parallel ports PC card or
pcmcia remember piece parallel ports
those are those printer ports
and may all use parallel data
transmission it's not as used or widely
used as a serial data transmission is
now that deals with how the data is sent
let's deal with the type of signal
that's sent
in baseband's transmission this utilizes
digital signals sent via a direct
current pulse and remember we're talking
about direct current versus alternating
current with base bands all the devices
share the same medium or Channel and
can't transmit and receive
simultaneously however multiple baseband
channels can be combined over one medium
to use a channel separated with specific
time slots and that's how we can
determine when it's being sent and when
it's being received one thing to notice
in a digital signal as well is that
we're only dealing with ones or zeros on
and off and so the signal is either on
or off there's no sort of wave that
we're gonna get with the analog signal
which we'll see right now
so where baseband used those digital
signals to transmit data broadband's
going to use analog signals and you can
see that represented in this wave also
unlike baseband Broadband utilizes the
entire bandwidth available and it's only
going to travel in one direction or
unidirectionally because devices can't
send and receive over the same channel
now if more throughput is needed that's
fine we can combine and send across
multiple frequencies channels or we can
use over just one medium
generally speaking we're going to see a
lot of broadband in the field because a
lot of our current infrastructure was
created for analog signals as opposed to
digital or baseband signals now
Broadband over power lines or BPL is an
emerging technology that still mostly in
the testing phases in the US the premise
of it is that we can essentially bring
high-speed internet
two power outlets using the power lines
and the infrastructure that's already
been built once this technology is fully
developed you would be able to plug your
computer into a power outlet in your
home and you can get decently fast
internet between 500 kilobits per second
and three megabits per second which are
about equivalent to DSL or cable speeds
now of course the main concern with this
type of transmission is a the effect
that the uh since we're dealing with
electrical interest infrastructure the
effect that the electricity is going to
cause uh on
uh the data being sent remember we were
talking about Emi and crosstalk and the
noise issue previously and also security
since if we're using something that
everyone has access to we're also going
to be opening our data up to some issues
so for these reasons we might not ever
see BPL or Broadband over power lines
really come to full fruition especially
with the prevalence of Wi-Fi
technologies that are now becoming uh
installed all over the place and might
make BPL extinct before it even has a
chance to flourish
so just to cover what we've talked about
we talked about data transmission uh
meaning that we're transferring data
over a computer or a Data Network we
looked at instantaneous data transfer
which means that the data is not stored
to memory
we also talked about serial data
transmission in which one bit is sent at
a time
and remember we have eight bits
in a byte
we looked at asynchronous versus
synchronous communication synchronous
requires some sort of clock chip whereas
asynchronous embeds
start and stop
into the transfer
we also looked at parallel data
transmission having bits sent all
concurrently at the same time not as not
as widely used and remember although I
don't think you'll see this
on the exam eight parallel bits
equal one what we call a character
we also looked at baseband transmission
the important thing to remember there is
that it is digital and Broadband
transmission which is analog
finally we talked about BPL or broadband
over power lines which is a technology
that would bring Broadband speeds over
the power lines that are already in
place
[Music]
thank you
network communications media access
methods
so we've discussed and explained the
different media and the different
devices that exist on different types of
networks and we even just talked about
how that data is transferred from point
A to point B but we have a lot of
different devices of buying for access
to this media in order to send its data
and so we need to create certain rules
that provide access to the media and so
what we're going to talk about in this
module is first what media access is and
why we need it and why we need to
understand it for the network plus exam
and as administrators we're also going
to describe two different barrage
areas of media access including
contention based media access versus
controlled media access one in which we
sort of fight for access to the media uh
contend for it if you will and the other
in which it is controlled generally by
some sort of central device
and then we're going to Define uh
multiplexing which allows us to send
multiple signals over a single medium
and we're going to talk about two
different types of multiplexing time
division multiplexing
and frequency division multiplexing
and we'll discuss how those work and why
we need two different ones
then we're going to discuss polling
which is how we check to see which
devices need to send
um
data
and we're going to differentiate between
csma CD and CA now csma you don't really
need to worry about that but it does
stand for carrier
sense
multiple access
but the real important thing here is to
know the difference between Collision
detection
and collision avoidance and these are
the two main methods we're going to see
uh for ethernet
and then for wireless and we'll explain
why that is later on
finally we need to differentiate between
a contention contention domain and a
broadcast domain basically uh how large
or how many other devices they need to
contend against or that can get
broadcast a certain message and these
are also divided by those two different
devices that keep coming up switches and
routers
so if that seems confusing enough to you
let's delve in in order to shed some
light on what all of this is now as
administrators it's really important
that we understand the rules that are in
place for different types of networks
for instance if I were in a crowded room
and I had a secret message that I needed
to get across to someone in the corner
of the room and I were just to shout out
that message there's no rules in the
world that say everyone else has to
ignore what I'm saying and they could
just listen or or there's nothing that
says that everyone else couldn't talk at
the same time meaning that then my
message wouldn't make it now that's
means there's no rules for communication
in real life but in networks and
computer networks and data networks
there are many different types of rules
and here we're going to talk about some
of the media access rules or the rules
that govern which node or which device
has access and the ability to transmit
on the media at any one time and when
they're allowed to send and receive and
for how long now these rules are crucial
they ensure that data delivery and
integrity and by the way when we say
Integrity we mean that the data we
intended to send is actually what was
sent it hasn't been tampered with uh are
maintained now there are two general
categories for types of media access
these are contention based and
controlled media access so let's take a
look at the differences between those
now and they'll come back when we talk
later about csma CD and CA not to
mention contention broadcast domains
with contention-based media access nodes
on the network are competing with one
another for media access time and
utilization another term for this kind
of media is competitive or Collision
based and yes that means that they're
actually the data packets are colliding
and that's how we determine which can go
right which is allowed to be sent now
these are pretty easy to implement
however data can be delayed for nodes
that need immediate access to the
network media because collisions are
going to occur as the name implies and
that's going to delay Network traffic
now as a opposed to contention-based
Media access we also have controlled
media access so instead of me fighting
for access to the media I'm granted
access to the media and the way this
works is we use a central device that's
put in place to ensure that access to
the media is guaranteed for devices that
have certain time sensitive data and
they can transmit it when necessary
because of the because of this and these
devices that need to be added these are
much more difficult to implement and
maintain but they're highly reliable as
you can imagine and also make sure that
no device has more access than another
when it comes to access time so take for
instance a device that has a safety
function that when an emergency event
occurs right it has to have immediate
access to the network and to the network
resources so it can send instructions to
say heavy machinery that needs to shut
down in case an emergency in that case
we don't want it to be intending for
Access we want it to be granted
immediate access and so this is where
controlled media access can really come
in handy
so while we're talking about controlled
media access and we've just talked about
controlled and contention based media
access let's keep talking about control
based media access more specifically
discussing a few different controlled
based uh or controlled media access
methods the first I want to talk about
is called multiplexing and multiplexing
is a controlled media access method I'm
just going to add control there so that
we remember that this is related to
controlled not contention based it takes
multiple signals and combines them over
one single Network medium now data can
actually be multiplexed using two
different methods time Division
multiplexing and frequency division
multiplexing so let's first look at time
division multiplexing this is where
channels are divided into time slots and
each node on the network is assigned a
specific time slot
during that time slot the node has
dedicated sole access to the network
until that time has ended and then the
next node is allowed to transmit now
there's a device that we're going to
talk about in just a minute called the
Mox and this MOX takes the signals from
each of the nodes and sends it across
the network
now with TDM multiple
base band signals and remember baseband
is
digital
again represented here by that Digital
Signal because there is no curve in the
wave which would be analog and we'll see
that in just a second
it allows these digital signals these
baseband channels to be combined and
sent over one network medium
on the other hand we also have something
called frequency division multiplexing
this is where data from multiple nodes
is sent over many different frequencies
as opposed to given a specific time each
node has complete access to its
frequency and dedicated communication
with the MOX that device that is
basically controlling all of this
the mux combines the received signals
from the nodes and then transmitted
across the medium the important thing
you're here to know is that this we're
dealing with Broadband or analog signals
now we've been talking about
uh the mux so let's just talk about that
really briefly the MOX is the central
device that or which is also called a
multiplexer
that combines the signals and transmits
them to the receiving end or a demux or
a d multiplexer separates the signals
out again now remember this is all
controlled access and this mux is that
device we were talking about that is
doing the controlling now a different
type of controlled media access method
is called polling and as the name
implies we have a central device as well
that goes to each node in the network in
turn and C's and queries them do you
have any data to transmit with polling
then there is guaranteed access because
the process is constantly repeating
basically it's just constantly if we
have this middle mux sort of device it's
constantly going
to each
device and saying hey are you ready to
send something you now have access
although this guaranteed access in this
method is reliable it might not be as
effective in time sensitive Networks
and time can affect sometimes
potentially be wasted
in this querying in this polling because
sometimes I'm having to ask devices that
don't need to transmit anything to if
they need to transmit so this basically
wastes time another example of this by
the way is if for instance node a at one
point
finds it as data to transmit node a has
to wait until basically the polling
device comes all the way around to it
before it's allowed to transmit the data
now this can take a lot longer than
simply just asking if it can then just
send the data along
now because of these negatives there's a
variation of this polling which is
called demand priority where each node
signals when it has to transmit or not
transmit this method contains within it
measures to Grant priority to nodes that
have immediate data that it needs to
transmit it also contains measures and
controls to ensure that nodes can't
constantly signal they have priority
data because then you would have one
device that's constantly sort of hogging
your network so those are our controlled
based media access let's and and really
we we see these employed in certain
circumstances but you're going to more
encounter
contention-based media access and in
contention-based media access there are
two different types I want to talk about
Collision detection is a
contention-based media access method
that attempts to provide Collision free
data transfer in Ethernet local area
Networks so the key here is this is what
ethernet uses with csma CD or Collision
detection nodes transmit when they have
data to send and then when a collision
occurs they're basically detected
managed and then the data is resent or
retransmitted appropriately to get a
better sense of this and because it's
one that we really need to understand
let's take a look
at um an image to give us an idea
so there are five steps in Collision in
this Collision detection which again I'm
just going to throw this up there is a
contention
based media access method
in step one we just say that the node
itself wants to uh transmit data so what
it then does in step two is it basically
checks the network for availability
now in step three the node transmits
that data and waits for an
acknowledgment from the receiver that it
got there which is called an ack
packet an acknowledgment packet in step
four this is where stuff really happens
uh if there is a collision the packet
size will identify if one occurred
because what happens is boom I have this
collision and now my packet size changes
so in step five if that Collision
occurred both transmitting nodes and by
the way the reason a a collision is
going to occur is because another device
is also trying to transmit at the same
time so in step five if the Collision
occurred I wait a set period of time and
then I try to retransmit again now this
might seem like it's not a very
effective way of transmitting data but
it happens at such a fast speed that
actually it works quite well as long as
we don't have too many devices in the
same network contending for Access which
we'll talk about in just a bit now you
can understand why this works really
well in Ethernet networks wired Networks
because I can continue to collide and
then send something out again and many
times as I need until the data gets
there but in wireless settings this
isn't really going to work so well for
us in this case we're going to use
carrier sense multiple axis collision
avoidance meaning we don't want a
collision to occur
in this contention-based media access
method there are six steps that provide
Collision free Communication in Wireless
Lanes specifically now similar to csma
CD nodes transmit when they have data to
send however the node takes preventative
measures basically by sending out a
jamming signal or a signal to all the
other computers that tell all the other
computers that there is uh something to
be sent
and therefore no one else is going to
send anything for a set period of time
so let's take a look at this in a visual
way
so the first step in here like with the
CD or like with CD as opposed to ca is
that the transmitting node has data
descend now the node checks the network
for any Jam signals being transmitted by
other nodes basically uh has another
node already sort of said hey I need to
send something if not the transmitting
node
sends uh its own Jam signal
saying hey no one else send anything
because I'm gonna send something right
now
then it waits a set period of time to
allow all the other devices to receive
this Jam signal and then it transmits
the data
now in Step six which is the last step
the node monitors the network for any
other Jam signals from other nodes and
if a signal is detected it halts its
transmission Waits a delay and then
tries to transmit again
this process as you can tell allows
wireless devices to communicate
efficiently in a contention-based
network one in which it's contending for
the right to send and receive data so
this allows all nodes to have relatively
equal access to the media
now we need to have a an area in which
all of these are going to contend for
Access and in a contention domain nodes
on the network are allowed to compete
with each other for media access and
then the collisions might occur as a
result but this is why a contention
domain is also considered a collision
domain because this is where these
collisions are going to occur now in a
contention domain switches control the
size of this domain and in larger
networks we want to make sure to vot to
divide these into smaller networks so
that way we're not having to contend
with as many devices at the same time
so
on the other hand a broadcast domain is
simply a logical area of the network
where all the nodes can communicate with
all the other nodes without having to go
through a centralized device because of
this the device we're going to use is
actually a router which is going to
control the size of the contention
domain in a broadcast domain now the
broadcast domain refers to the set of
devices that are going to receive
broadcast data Transmissions from any
node on that portion of the network
which is also called a segment
essentially if a node were to transmit a
broadcast message the broadcast domain
dictates where the message is going to
go
now in a contention domain if a
broadcast message were to be transmitted
there's going to be a greater number of
collisions as a result of the traffic
you can have multiple contention domains
that make up broadcasts that make up a
broadcast domain so I can have again
divided by switches two different
contention domains
and multiple ones of these can make up a
larger broadcast domain and
because these switches are all connected
by one Central router when one of the
nodes branching off of one of the
switches sends a broadcast message
the router dictates that only the
connected switch and its devices are
going to receive that broadcast
transmission
so we first talked about defining media
access basically the rules by which
devices are allowed to communicate on
the network we then looked at the two
broad categories of access or media
access that we deal with
contention-based media access meaning
we're basically fighting
for the right to access the media or
controlled media access in which we have
a central device that decides for us
we looked at then a couple different
types of controlled media access these
are all controlled media access types
multiplexing which allows us to send
multiple signals over one media and we
looked at TDM or time division which
divides It Up by time and remember this
is for digital signals and then we
looked at frequency
division which allows us to use analog
signals or Multiplex analog signals
remember both of these use a device a
controlling device called a Mox
or a multiplexer and a d-mox or D
multiplexer
we also described polling in which we
ask are there any devices on this
network that want to send data but we
talked about the fact that this can
actually add more time to the process
since I have to ask every device before
I get back to the device that's ready to
send
we then looked at two
contention based media access methods
carrier sense multiple access Collision
detection and collision avoidance and
remember the important thing to know
here is Collision detection simply has a
collision occurs and then I just wait
and I try sending again and this is what
ethernet really is going to use as
opposed to collision avoidance
which is going to be used mostly
in Wireless situations because I send
out a jamming signal first
we then looked at the difference in a
contention-based domain
or where we're contending for Access and
remember that's defined by a switch
because a switch uh everything connected
to the switch can contend for Access and
can have a collision and a broadcast
domain which is
created by the router and is simply a
logical division of all the devices that
uh one device can contact
[Music]
thank you
network communications signaling methods
we've talked about digital and analog
signaling quite a bit but we haven't
really gone into what that exactly means
at a waveform level at a basic level and
so in this module I want to cover some
of the background information about
these and outline some of the attributes
that go along with them
now this information might not
specifically be on the exam but I think
it's still good background information
to understand anyway
so uh in this module we're first going
to Define what a signal is and what
analog is
we're then going to talk about the
attributes of an analog signal
well then take this and talk about a
digital signal different from analog and
a digital data transmission or how this
digital Signa is transmitted
we're also going to Define modulation
and outline the Way digital signals are
modulated and modulation really has to
do with uh length or making sure that a
signal can be broadcast or sent over a
very long or large
area
or distance
finally we'll look at Digital Signal
reference methods how we know when the
message begins and when it ends and
finally wind up talking about Digital
Data units or the unit of measurements
that we hear often when we're referring
to Digital Data such as kilobytes and
megabytes so at its most basic level a
signal is simply data or information
that is translated into measurable
transmittable and receivable formats
meaning that it is what allows us to
transmit and receive data
now an analog signal is a signal that
carries data in a continuous stream or a
waveform via either electromagnetic or
Optical energy and this energy can come
from many different sources uh
such as a electric current
and the analog waveforms characteristics
determine the information that it
contains because the analog signal will
oscillate between minimum and maximum
values over time
basically the analog signal has many
attributes to it and it can be read in
many different ways depending on the
values and the information in the
signals given
now this analog signal as I just
mentioned is many different possible
values depending on the characteristics
and how that signal is being read now
the characteristics of an analog
waveform can be described using the
following terms these won't necessarily
appear on the exam but they're good
background information for you anyway
first we have the crest or the peak of
the signal this is the distance from the
midpoint to the topmost part of the wave
and when we talk about the midpoint we
talk about this line that's sort of
going through
inversely the trough is the distance
from the midpoint to the bottom most
portion of the wave
now the next term I want to talk about
is amplitude amplitude is exactly one
half the distance between the crest and
the trough of the wave so it would
either be this could be the what it's
measured it could be the amplitude
alternatively
this could be the amplitude
and the cycle is one complete
oscillation of the wave from start to
finish changing from one state to
another and Back Again basically from
the midpoint going up until we get to
the next midpoint
after it goes down
now the wavelength is determined by the
distance between two consecutive troughs
or Peaks so here we're measuring the
wavelength between two troughs we could
also measure it between two peaks like
so
now the frequency also called the period
of the wave is the number of complete
cycles per second in a wave this is
generally measured
in hertz such as gigahertz or megahertz
now the last term is the phase of the
wave
the phase is the relationship of the
Cycles beginning to a fixed point in
time meaning if two waves with the same
frequency are transmitted at the same
time
they are said to be in phase and two
that are purposely offset from each
other or if they have different
frequencies like these do they will be
out of phase
the device that plots the amplitude of
an analog signal what would show you
this wave is called an oscilloscope
and you may have seen this perhaps at a
store or even on TV and we can measure
waves of all sorts of things for
instance sound might be a wave that
you've seen when you're running a
program on your computer this gives you
a real-time view of the analog waveforms
and its shape if we've just as we've
just described now unlike analog signals
which can have many different values
assigned to them Digital Data
Transmissions utilize voltage
differences represented either by ones
and zeros these ones and zeros are what
make up all of the information
when there is a presence of a signal or
voltage meaning that it is on it
translates to one
and a lack of voltage or an absence of
this signal translates to zero now in
computer networks digital waveforms can
switch between two voltage levels
depending on its relation to the ground
if you recall what that is
now because digital signals utilize
voltage to represent its values of ones
and zeros this is also called The
Logical state of the data
each bit or binary digit takes a
predetermined period of time to transmit
and bit patterns are used to establish
the start and the stop of the sequence
and the sink clocks which allows the
receiver and the sender to be on
basically the same page the sender and
the receiver have to then synchronize
these clocks to ensure proper reception
or receipt of the data now there are a
couple different ways that we encode in
order to allow devices to tell which bit
is what in other words to tell it when
it starts and when it ends
the first method I want to look at is
called on off keying this looks at the
voltage change
from one state to the other
within a pre-specified interval
which is represented by the binary digit
one and the lack of voltage or no
voltage is represented by zero as we
just saw now the synchronization between
the sender and the receiver occurs with
the receiver waiting for a series of
ones
because of this there is a potential for
problems to arise especially when the
sender has a long series of ones to
transmit within the data this means that
it could take a long while for the
sender and the receiver to synchronize
their clocks together
in the event that the clocks are not
sync then there's a high probability for
data corruption as the receiver can't
determine how many ones and zeros have
to be transmitted now there are two
variations of on and off keying I have
listed here
one is called the non-return to zero
variation and the other is the
non-return to zero inverted
this type of data encoding scheme is
typically used over serial ports and
fairly slow connections
I'm mentioning these because uh they're
good to know but you won't have to worry
about these for the exam
now the next encoding scheme a little
more popular perhaps is called
Manchester encoding this scheme was
developed in order to address some of
the downfalls that we saw with on and
off keying firstly Manchester encoding
uses voltage differences to represent
both binary digits so instead of just
having one which is represented by a
voltage and then zero which has no
voltage both zero and one have voltages
the way it does this is it works by
assigning the voltage change from
positive to ground
or the binary digit 0 and a negative to
positive change equals the binary digit
one so
positive to Ground Zero
negative or ground to positive
equals one
this effectively eliminates the issue of
too many one bits being transmitted and
throwing off the synchronization as we
saw with on and off King which relies on
those one bits in order to sync up the
clocks
okay so modulation is the process of
taking a weaker lower frequency analog
signal that can't travel large distances
and superimposing the signal over a
stronger higher frequency called a
carrier signal
the carrier signal being constant takes
on the attributes of the analog signal
and it's shaped by either the phase
amplitude or the frequency the resulting
signal then has characteristics of both
the original signal and the carrier
signal that process this is called
modulation and when receiving and when
the receiving end decodes the signal by
separating these two signals the carrier
and the data
the process is called
demodulation
so again we have demodulation
which would basically
take these away from one another and
modulation which puts them together
devices that perform this operation
you've probably heard of before they're
called modems
and a modem is known for its ability to
modulate and demodulate hence the name
a modem is in effect a type of codec
which is a software or Hardware that
translates digital
to analog formats and back this is an
important thing to know for the exam a
DAC
is a digital to analog codec
and in
ADC as you guessed it is an analog to
digital codec
both of these exist in a modem
now this is it in analog terms but
digital modulation is also required
which allows the digital signal to
travel along distances and demodulation
is the representation of Digital Data in
an analog format for transmission over
those longer distances so the analog
signal has a characteristic changed to
signify the difference between logical
states of the digital signal this is a
fairly simple as digital signals again
only have two states one and zero and so
the analog waveform needs only be
changed or modulated in one way such as
the graphic here the frequency is
changed where the higher frequency
represents one bits and the lower
frequency represents zero bits in this
way I can convert this Digital Signal
into an analog one 1 in order to
transfer transfer transmit it over a
long distance now there are various
methods to modulate the digital signal
depending on what part of the analog
waveform is being changed the first one
is called ask or amplitude shift key
modulation here only the amplitude of
the wave is modulated and remember the
amplitude is the distance
between a peak or a trough in the
midpoint
and the result of this can only be one
or zero the next method is called
frequency shift key here the frequency
is modulated to only represent one or
zero as opposed to the amplitude and
remember the frequency is the amount
times we have this wave over a certain
period of time
we also have something called binary
phase shift key in which case the phase
of the wave is changed and remember the
phase would be if I have 2 next to each
other the difference between those
and then I have quadrature phase shift
keying here the phase is changed as well
but we can actually have two logical
States at a time
for instance zero zero zero one one zero
or one one this method actually allows
for data uh to be more secure when it's
transmitted so this is a more secure
method
finally there's something called
quadrature amplitude modulation and in
this case I can also have more than two
states at a time but what I'm shifting
here instead of the phase only is I'm
also Shifting the amplitude and so these
are both combined into one different
modulating wave now in order to
demodulate these once I've modulated
them
there must be a reference to
differentiate the data from the rest of
the signal now there are two digital
signal reference methods that can be
used the first reference method is
called differential demodulation
this takes the modulated and the
demodulated signals
and Compares them the output then
becomes one mod one signal which is the
data
there's also something called a
single-ended this method instead of
using two different the modulated and
the demodulated singles signals uses the
ground as a reference point and the
resultant information then becomes the
data now again if this is a little
confusing don't worry about it it's not
going to come up on the exam I just want
to cover this to give you a broad basis
outline of what we're talking about here
now while there is very good possibility
that you've probably heard of some of
these data units I'm about to mention at
one time or another it's really
important that you really understand
them in their actual quantities now
originally before computers became
household items and now nearly
ubiquitous computer Engineers came up
with these measurements of data and it
was pretty straightforward as we've
mentioned before in computer systems and
networking data is stored in binary
digits or bits and a single bit is
either a zero or a one this is the most
basic form of measurement zero one being
no power
or power
a lesser-known term but still cool
nonetheless is that two bits together
form a crumb
bits contain a nibble and a bits
together a byte that's how we got there
bits crumbs nibbles bites now depending
on the processor you have
a word would either be 16 32 or 64 bits
we generally don't see 16-bit processors
anymore so generally speaking a word is
either going to be 32 bits or 64 bits
this doesn't mean a word that you've
written on your word processor but a
unit of measurement just like byte is
now in most places
Hilo is a thousand such as kilometers
and uh in one thousand such as
kilometers means one thousand meters
while this is true in networking it
becomes slightly more complicated
because some sources Define a key a
kilobit as
1024 bits While others might Define a
kilobit as 1024 bytes
one of the reasons for this confusion is
and you can see right here how we get
that 1024
2 to the 10th bytes and one of the
confusion the reason for this confusion
of bits versus bytes is because of the
little B versus the Big B so here is a
fairly easy breakdown
that nearly anywhere you go and more
importantly on the exam is going to
allow you to have a perfect
understanding of how much data we're
actually talking about
this chart specifies how the breakdown
of binary data is mathematically
calculated and this binary is a base 2
system
and we'll talk more about that when we
get into binary and creating binary
um
uh numbers like IP addresses and why is
it base two because we only have two
options a one and a zero
which is a bit and remember eight bits
go into a byte so this chart mainly
demonstrates how that numbering system
works the magic number I really want you
to pay attention to is 10 24. that's the
number of bytes in a kilobyte the number
of kilobytes in a megabyte the number of
megabytes in a gigabyte the number
gigabytes in a terabyte so on and so
forth now you're not going to be asked
to calculate this necessarily but it's
good to know nonetheless
all right
so we just talked about a signal and
what analog means the signal being how
that data is sent modified and received
and then analog being that it can have
many different values
we looked at the attributes of a analog
signal including amplitude
Peak a trough
frequency and so on
we also looked at a digital signal and
Digital Data Transmissions remembering
that a digital signal can only have
generally two values a one and a zero
and depending on whether we're comparing
it to each its own or to the ground we
have different digital data transmission
methods we also looked at modulating
which allows us to send a signal over a
more powerful carrier signal
in order to allow it to travel long
distances
we looked at Digital Signal modulation
techniques perhaps we got a little too
involved in it
and we talked about how then we can
convert these Digital Signal into a
analog signal for sending over data and
then how we demodulate it back and we
talked about the device doing this is
called a modem which modulates and
demodulates
we also described Digital Signal
referencing methods in other words how
it knows where the signal begins and
where it ends
finally we described the Digital Data
units specifically I wanted you to pay
attention to the fact that one bit
equals the fact that 8 Bits equal one
byte
and the fact that 10
1024 bits
are in one
kilobit
or 1024 bytes are in one kilobyte
[Music]
Network protocols and services
common Network ports and protocols
all right now we start getting into what
I think is the fun stuff in this network
plus exam in some ways it's also where a
blue bulk of the questions are going to
come from by the end of this module
you're going to be able to say what each
of these numbers represents in terms of
a protocol now if you took the a plus
exam and I hope you did you probably
recall some of these from there so this
might be a bit of a recap for you but
that's okay it never hurts to go over
this stuff again especially because it
just always pops up on the exam and as
far as knowing stuff this is one of
those things that you just have to know
these these Protocols are what you
really have to know we're going to talk
about the protocols in more depth later
too when we talk about what tcpip is but
I want to start talking about these now
since a port is really the end point
logically of a connection
so we're going to start by talking about
what a port is in a little more detail
and outline the different port ranges
there are three of them well-known ports
registered ports and then the last range
which is
um
experimental sort of ports and private
ports so we're going to outline the most
common well-known default ports and the
protocols that go along with them I'm
actually going to give you a huge list
of all the protocols you need to know
and we're going to talk about some of
those in depth in this module some in
the next module and then some later on
in the course but I'm going to get them
all out onto a a chart for you right now
finally I wanted to find and describe
the common ports and protocols dealing
with FTP or the file transfer protocol
ntp or the network time protocol
SMTP the simple mail transfer protocol
POP3 or the post office protocol the uh
used to receive email as opposed to SMTP
which is used to send email IMAP which
is also used for receiving or accessing
email which stands for the internet
message access protocol
nntp or the network news transfer
protocol uh something you may have used
if you've ever used RSS feeds HTTP or
the hypertext transfer protocol and
https which is the secure version these
are what allow you to browse on the
internet and finally we'll talk about
RDP or the remote desktop protocol which
allows you to remote in to a Microsoft
computer all right so let's talk about
these in more depth first off we have to
define a port in computers and
networking a port is a process specific
or application specific designation that
serves as a communication endpoint in
the computer's operating system meaning
where the communication logically ends
once it reaches the user the port
identifies specific processes and
applications and denotes the path that
they take through the network
now the internet assigned numbers
Authority or the i a n a
is the governing entity that regulates
all of these Port assignments and also
defines the numbers or the numbering
convention that they're given now these
ports range from 1 to over 65 000. Port
0 is reserved and it's never used so
don't really worry about that now within
this range we actually have three
different subsets of ranges and as
administrators knowing the common ports
is crucial to managing a successful
Network
the common ports are some of the
guaranteed few questions that I I know
you're going to have on the network plus
examination and nearly every other
network examination as well so covering
these and committing these to memory is
of the utmost importance now within that
range from 1 to over 65 000 there are
three recognized blocks or subsets of
ports the first block is considered the
well-known ports these ports range from
one to one thousand twenty three this is
where we're mostly going to look at
ports uh when we look at them in just a
minute
these are used by Common services and
are pretty much known by just about
everyone in the field
now the next range of ports is called
the registered ports range these span
from 1024 to 49
151. these are reserved by applications
and programs that register with the Iana
an example might be for instance
Skype
which registers and utilizes Port I
think
23399 as its default protocol don't
worry about that but if you're curious
for your firewall's sake this is the
port I believe Skype uses
finally we have the dynamic or the
private Port range this is everything
else 49 152 to 65 535. these are used by
unregistered services in uh test
settings and also for temporary
connections you can't register these
with the Ina they're just left open for
anyone to use for whatever purposes you
may need them
so now let's talk about the well-known
default ports you need to know for the
exam this chart is really what you
should commit to memory since uh and
when you get to the test you want to be
able to basically recreate this chart
before you sit down and take the test
you'll be able to do this in what's
called a brain dump sheet so let's talk
about the first portion of these ports
we need to know the first is Port 7.
this is for the icmp echo request or
ping if you've ever pinged something
from the command line this is what we're
talking about we'll talk more about this
a little bit later
next we have Port 20 and 21. these are
for the FTP or file transfer protocol
which allows you to transfer files over
a network we'll talk more about this in
just a minute
Port 22 is for the secure shell or SSH
and Port 23 is for telnet both of those
we're going to discuss later on in a
different module but they're sort of
allowing you to remote in and control a
remote computer albeit not from a
graphical standpoint
Port 25 is the SMTP or simple mail
transfer protocol which allows you to
receive email and DNS or the domain name
service which uses Port 53 is what
allows you to transmit or to translate
say google.com into its IP address when
you're browsing out on the internet this
is a really important protocol and we'll
talk more about it later along with the
the DNS sort of server
Port 67 and 68 are for what are called
DHCP and boot P or the bootstrap service
for servers and client respectively
one for uh servers and one for clients
as we can see
right here
we're going to Define and describe those
in more detail in the next lesson
now Port 69 is the trivial file transfer
protocol this is related to the file
transfer protocol we mentioned up here
but it is Trivial meaning that it is not
a connection oriented and doesn't really
guarantee that the file has been
transferred
Port 123 is the network time protocol
which keeps the clock on a network or on
computers on the network up to sync a
great way to remember this is that time
is always counting one two three
uh Port 110 is for the pop three or the
post office protocol which is how many
of us download our email onto our local
device
and then Port 137 is the net bios naming
service this is similar to DNS but is
specific to Windows operating systems or
Microsoft operating systems
related to pop 3 is Port 143 which is
IMAP the internet message access
protocol this is another way of
accessing and managing your email let's
continue taking a look at a few more
protocols that are equally important
the first is the simple Network
management protocol which allows you to
manage devices on network Say by getting
error messages from your printer or from
a router this uses Port 161. we'll
discuss this a lot more in detail later
as well
port 389 is the lightweight directory
access protocol this is what allows a
Windows server to have usernames and
passwords
Port 443 is https or the hypertext
transfer protocol over secure socket
layer notice the S here this is what
allows us to browse the internet but
securely
we also have Port 500 which is ipsec
this one also has another name which
stands for Internet Security Association
and Key Management protocol basically
ipsec or IP security is what allows us
to have secure connections over IP
finally we're going into RDP or the
remote desktop protocol which allows us
to remotely access a computer Windows
based specifically
Port 119 or the network news transfer
protocol which is not only used with
Usenet a sort of Message Board that's
been around for a very long time but
also RSS feeds which you might be more
familiar with and finally Port 80 is
HTTP or hypertext transfer protocol the
other thing to know about HTTP is it has
an alternate Port of 8080 so you might
see either one of these on there
all right now I know that was a lot of
information I just threw out there but
we're going to cover these all in a
little more depth as we go through here
and I just wanted to lay them out in a
very simple
chart-based way so that you could commit
them to Memory
now let's talk about these in a little
more depth understand how they function
and why first up is the file transfer
protocol or FTP this protocol enables
the transfer of files between a user's
computer and a remote host
using the file transfer protocol or FTP
you can view change search for upload or
download files now where while this
sounds really great as a way to access
files remotely it has a few
considerations that need to be kept in
mind the first is that FTP by itself is
very unsecure and an FTP Daemon which is
a Unix term for a service
has to be running on the remote computer
in order for this to work you might also
have to have an FTP utility or client on
the client computer in order for you to
have this protocol operate effectively
and for you to be able to use it now
trivial FTP is the simple version of FTP
and does not support error correction
and doesn't guarantee that a file is
actually getting where it needs to it's
typically not really used in many actual
file transfer settings now just as I
just mentioned you might need a client
FTP uh software on your computer
generally speaking there is a command
line prompt that you can use
it goes like this FTP
space the fully qualified domain name
for instance google.com FTP which I
don't think is the actual one or the IP
address of the remote host you only need
one or the other if you provide the IP
address you're sort of using the direct
route if you're using What's called the
fully qualified domain name which we'll
talk about a little bit later then you
allow something called DNS or the domain
name service
to do the translation into uh a IP
address for you remember again that FTP
uses ports 20
and 21 by default
next is the simple mail transfer
protocol or SMTP
this is used to manage the formatting
and sending of email messages
specifically we're looking here at
outgoing email
using a method called store and forward
SMTP can hold on to a message until the
recipient comes online this is why it's
used over unreliable wide area network
links once the device comes online it
hands the message off to the server the
SMTP message has several things
including a header
that contains Source information as to
where it's coming from and it also has
destination information as to where it's
going
of course there's also content
information which is inside of the
packet
the default port for SMTP is Port 25
although sometimes you might see it use
port 587 which is uh by relay I wouldn't
worry too much about that one for the
exam but just keep in mind Port 25. now
like SMTP POP3 is a protocol that's used
in handling email messages and POP3
stands for the Post Office protocol
version 3 which is the commonly used
version now
specifically POP3 is used for the
receipt of email or incoming email and
it does this by retrieving email
messages from a mail server it's
designed to pull the messages down and
then once it does that the server
deletes the message on the server Source
by default although you can change that
if an administrator wants to this makes
POP3 not as desirable and weaker than
most some other mail protocols
specifically IMAP which we're going to
see because it puts all of the brunt of
the responsibility onto the client for
storing and managing emails and deletes
all the emails at the source so if
something happens to your computer and
you don't have a backup you're in big
trouble
the default port for POP3 as we
mentioned is Port 110. so remember Port
110 is POP3 and Port 25 is SMTP now IMAP
4 usually just called IMAP is the
internet message access protocol and
it's similar to POP3 in that it's also
utilized for incoming mail or mail
retrieval but in nearly every way IMAP
surpasses POP3 it's a much more powerful
protocol because it offers more benefits
like easier mailbox management more
granular search capabilities and so on
with IMAP users can search through
messages by keywords and choose which
messages they want to download they can
also leave IMAP messages on the server
and still work with them as though
they're on the local computer
so it seems that the two are synced
together perfectly the server and the
client
also an email message with say a
multimedia file can be partially
downloaded to save bandwidth
now the main benefit here is we're going
to use this instead of first say a
computer let's say I have a smartphone
and a computer now it's going to make
sure because the source is all stored at
the server
that if I delete something say on my
computer that syncs up to the server and
then the server will have that sync with
this my smartphone so all of these are
in perfect synchronization this is why
it's much stronger than POP3 which
simply downloads the email onto your
client device
by default IMAP uses Port 143 which is
different from IMAP
POP3 rather which uses 110.
now ntp or the network time protocol is
an Internet Protocol that synchronizes
system Clocks by exchanging time signals
between a client and a Master Clock
server the computers are constantly
running this in the background and this
protocol will send requests to the
server to obtain accurate time updates
up to the millisecond this time is
checked against the U.S Naval
Observatory Master Clock or atomic clock
so the timestamps on the received
updates are verified with this Master
Clock server which is again that US
Naval server
and the computers then update their time
accordingly
the port this uses is Port 123 which is
as easy to remember as time
keeps moving up one two three
now if we add an additional n to the
previous one we get What's called the
network news transfer protocol
this is very different from the network
time protocol it's used for the
retrieval and posting of news group
messages or bulletin messages to the
Usenet which is a worldwide bulletin
board that's been around since the 1980s
really since the internet was in its
nascent stages the network news transfer
protocol is also the protocol that RSS
feeds are based on this stands for
really
simple
syndication
basically this is where a user can
subscribe to an article web page blog or
something similar that uses this
protocol and when an update is made to
that page or to that article the
subscriber is updated
so in this way you can get updated
articles from your favorite web page
just like you would new
emails with nntp however only postings
and articles that are new or updated are
submitted and retrieved from the server
slightly different from RSS but RSS is
based on nntp the default port for this
is port 119.
so we're covering a lot of different
numbers here it's really important
perhaps even more than memorizing uh
specifically what each protocol does
that you definitely memorize which Port
it's a part of if you can memorize by
the way the number
and what the acronym means you should be
fine now a protocol you use every day
even if you don't realize it is HTTP or
the hypertext transfer protocol this is
used to view unsecure web pages and
allows users to connect to and
communicate with web servers although
HTTP is going to define the transmission
and the format of messages and the
actions taken by web servers when users
interact with it HTTP is what we call a
stateless protocol meaning that it may
be difficult to get a lot of intelligent
interactive responses to the information
if you remember ever making very basic
web pages using HTML or the hypertext
markup language the language that HTTP
is reading then you probably know this
so if you want more interactive web page
Pages or interaction with web pages then
you're going to use different add-ons
such as ActiveX that you might have
heard of
HTTP defaults Port is Port 80 and a
common alternate port for it is Port
8080. now similar to http is https
or hypertext transfer protocol over SSL
which is the secure socket layer this is
a secure version of HTTP so if you ever
see an s on the end of just about any
protocol you can bet that that has to do
with this being secure and it creates
secure connections between your browser
and the web server it does this using
SSL or the secure
sockets
layer
we're going to discuss the secure
sockets layer when we discuss encryption
more detail in a future lesson
now most web pages support https and
it's recommended that you use it over
HTTP almost every time you're able to
the way you do this is simply by using
instead of HTTP colon slash slash
facebook.com just put an S in front
yes Facebook supports this as do other
social media sites and even email and
even Google supports https why would you
want to do this well say someone is
browsing and or listening in to your
Google searches that might be
information you don't want someone else
to know
just as a recommendation absolutely
anytime you visit any website but
especially Financial uh institutions
such as your bank or your credit union
you want to ensure that in the bar it
says https if it's not then opening
anything in this including typing in
your bank password could be really
serious
the same goes for anything when we're
dealing with credit cards for instance
buying something make sure that https
appears in the bar or in your url bar at
the top as we've mentioned before too
the default Port is Port 443
now the last port I want to discuss is
RDP or the remote desktop protocol RDP
servers are built into the Microsoft
operating system such as Windows by
default and it provides users with a
graphical user interface or a GUI
to another computer over a network
connection
so this protocol allows users to
remotely manage administer and access
network resources from another physical
location over the Internet which is
represented by the cloud there are a few
security concerns that come with
um RDP and there is potential for
certain sort of computer attacks so
there are also non-microsoft variations
available such as something called our
desktop
for Unix
which if you are going to be doing a lot
of remoting you might want to look into
RDP by the way uses default Port
3389 although you can change that
usually as well when we're using RDP
we're also going to use it over what's
called a VPN or virtual private Network
which creates a tunnel
through which your connection occurs
this improves the security we were just
talking about so let's review what we've
just talked about first we talked about
a port being The Logical endpoint of a
connection
and then we outlined the port ranges
remember we had the well-known ports
the registered ports
and then the dynamic
or private or experimental ports what we
really want to uh learn for ourselves
are the well-known ports
I then outlined the most common
well-known default ports and their
protocols you want to memorize this
table
for the network plus exam
I guarantee you doing that will get you
a bunch of questions on the exam
finally we Define to describe some of
the specific ports and not only and we
looked not only at the protocol
and their protocols including FTP or the
file transfer protocol
ntp or the network
time protocol
SMTP or the simple mail
transfer
protocol
POP3 or the
post
office protocol
we also looked at
IMAP the internet
message access protocol and again all
three of these
have to do with email
we also looked at an ntp which is not
Network time protocol but the network
news transfer
protocol
we looked at two different versions of
HTTP one that is secure these allow for
browsing
and it stands for the hyper text
transfer protocol
which if you know HTML or the hypertext
markup language then that might be
familiar to you and finally looked at
RDP or the remote desktop protocol
I know this seems like a lot but I
guarantee memorizing all of these and
all of the numbers that they're
associated with is gonna help you so
much on the exam
[Music]
Network protocols and services
interoperability services
this word interoperability is a really
long one but it's also a good one
basically what this means is how
different types of operating systems and
computers can communicate with one
another over a similar Network and
that's what we're going to be discussing
in this module
so we're going to first cover what
interoperability services are in a
little more depth then we're going to
Define some specific services that
qualify as these particularly NFS or the
network
file system I'm sure you can imagine
what that is from its name we're also
going to look at SSH which is the secure
shell
and SCP secure
copy protocol remember every time we see
that s we want to think uh secure
security that's a great tip that'll help
you out on the test by the way secure
copy protocols similar to SFTP or the
secure file transfer protocol
we're then going to look at telnet or
the Telecommunications Network and SMB
or the server messenger block
which is what allows us to share for
instance files and printers
we're also going to look at ldap or
lightweight directory access protocol
and that word directory is important as
it allows us to manage users in our
Network
mm zero conf in networking which also
stands for zero configuration networking
a set of protocols that allows us to
sort of plug in and go
without having to do a lot of advanced
configuration and setup this is what
allows us to have very easy Plug and
Play network devices such as our Soho
routers which is a good way to think
about it however it's also deployed in
much larger operations in order to ease
the burden on administrators and
technicians
so in the previous module we discussed
several different protocols that were
used in the tcpip protocol suite and
these allowed us to do a lot of
different things by the way tcpip which
is what basically allows us to
communicate over the network in general
is going to be discussed in more detail
in depth later on in this course
now because not all computers are made
the same or by the same people or
individuals certain protocols and
services need to be in place to allow
dissimilar systems such as PCS and Macs
to be able to interact with one another
so tcpip also contains these
interoperability services that allow
dissimilar services or systems to share
resources and communicate efficiently
and securely which is important if I
want to make sure that no one is reading
all of the information I'm sending
between computers so these Services is
what we're going to spend the rest of
this module discussing
now the first service is the network
file system
it's an application that allows users to
remotely access resources and files a
resource being for instance a printer
and a file being like a Word document as
though they were located on a local
machine even though they're someplace
else
this service is used for systems that
are typically not the same such as Unix
which is the larger version or the
commercial version of Linux and
Microsoft systems now NFS functions
independently of the operating system
the computer system it's installed on
and the network architecture this means
that NFS is going to perform its
functions regardless of where it's
installed and since it's what we call an
open standard
it allows anyone to implement it
it also listens on Port 2049 by default
but I wouldn't worry about memorizing
that for the test
next SSH or the secure shell is one of
the preferred session initiating
programs that allows us to connect to a
remote computer
it creates a secure Connection by using
strong authentication mechanisms and it
lets users log on to remote computers
with different systems independent of
the type of system you're currently on
with SSH the secure shell the entire
connection is encrypted including the
password and the login session
it's all compatible with a lot of
different systems including Linux Macs
and PCs and so on now there are actually
two different versions of secure show
ssh1
and ssh2
these two versions are not compatible
with one another which is important to
know
because they each encrypt different
parts of the data packet and they employ
different types of encryption methods
which we'll talk about later however the
most important thing to know is that SSH
2 is more secure than ssh1 and so in
most cases we want to use that this is
because it does not use server Keys ssh1
doesn't which are keys that are
temporary and protect other aspects of
the encryption process it's a bit
complex and over the course of and over
the objectives of this course however
SSH 2 does contain another protocol
called SFTP
an SFTP or the secure file transfer
protocol
is a secure replacement for the unsecure
version of plain old FTP and it still
uses the same port as SSH which if you
recall is port 22.
so it's important to know that if we're
going to be using SFTP remember FTP uses
20 and 21 if we're using SFTP we're
using Port 22. now similar to SFTP is
SCP or the secure copy protocol which is
a secure method of copying files between
remote devices just like FTP or SFTP it
utilizes the same Portis SSH just like
SFTP and it's compatible with a lot of
different operating systems to implement
SCP you can initiate it via a command
line utility that uses either SCP or
SFTP to perform some secure copying the
important thing here to know for the
network plus exam is not when you would
use SCP over SFTP which is a little bit
more complex but rather to realize that
SCP is a secure method of copying as is
as FTP that's how you're going to see
this pop up on the exam now in contrast
to all of this secure Communications I
want to talk about telnet or the
Telecommunications Network which is a
terminal emulations protocol what this
means is that it's only simulating a
session on the machine it is being
initiated on when you connect to a
machine via a terminal by using telnet
the machine is translating your
keystrokes into instructions that the
Remote device understands and it
displays those instructions and the
responses back to you in a graphical or
command line manner
telnet is an unsecure protocol which is
why we don't use it as much as SSH
anymore and this is important to keep in
mind
so when you send the password over
telnet it's actually in what we call
plain text
whereas as we mentioned with SSH it
transmits the password encrypted so if
someone is reading the packets that are
going back and forth they won't be able
to hack your system if you're using SSH
whereas with telnet they'd be able to
read your password now telnet uses Port
23 by default which is important to know
however you could configure it to use
another Port as long as the remote
machine is also configured to use that
same port with telnet you can actually
connect to any host that's running the
telnet service or Daemon which again the
word Daemon is a Unix version of service
SMB or the server message block which by
the way is also known as cifs or the
common internet file system is a
protocol that's mainly used to provide
shared access to files peripheral
devices like printers most most of the
time
and also access to serial ports and
other communication between nodes on a
network Windows systems used SMB
primarily before the introduction of
something called uh active directories
which we'll talk more about a little bit
later this is currently what's used in
Microsoft networks now Windows services
that correspond are called server
services for the server component and
workstation services for the client
component
now for example the primary
functionality that SMB is typically most
known for is when client computers want
to access files systems or printers on a
shared network or server this is when
SMB is most often used
Samba which you may have seen if you've
ever dealt with a Mac or a Linux
computer is free software that's a
re-implementation of the SMB or cifs
networking protocol for other systems
even though SMB is primarily used or was
primarily used with Microsoft systems
there are still other products that use
SMB for file sharing in different
operating systems which is why it's
important that we still familiarize
ourselves with it
ldap stands for the lightweight
directory access protocol and this is
what defines how a user can access files
resources or share directory data and
perform operations on a server in a
tcpip network now this is not how they
access it this simply defines how a user
can access it meaning that we're really
talking about here are users
and permissions
so basically ldap is the protocol that
controls how users manage directory
information such as data about users
devices permissions searching and other
tasks in most networks we're going to
deal with this a little more in depth
later on as well now it was designed to
be used on the internet and it relies
heavily on DNS the domain name service
which we talked about is a way of
converting say google.com into its IP
address we're going to discuss DNS in
Greater detail in another module now
Microsoft's active directory service
which we just mentioned and novell's NDS
and e-directory services Novell being
another networking operating system as
well as Apple's open directory directory
system all use ldap now the reason it's
called like lightweight is because it
was not as Network intensive as its
predecessor which was simply the
directory access Protocol no need to
know that but I just wanted to explain
the reasoning behind that light weight
in there
also it's important to know that port
389 is used by default for all the
communication of the requests for
information and objects finally zero
conf or zero configuration
networking is a set of standards that
was established to allow users the
ability to have network connectivity out
of the box or Plug and Play or without
the need for any sort of technical
change or configuration zero con capable
protocols will generally use Mac
addresses or the physical addresses as
they are unique to each device with a
NIC or network interface card
in order for devices
to fit into a zero conf standard they
have to fit or meet four qualifications
or functions first the network address
assignment must be automatic if you
recall from a plus and this is something
we'll talk about a bit later this is
what we use when we're using DHCP
second automatic multicast address
assignment must be implemented which is
also related to the DHCP standard third
automatic translation between Network
names and addresses must exist this is
what we talk about when we deal with DNS
finally discovery of Network Services or
the location by the protocol and the
name is required meaning that it must be
able to find all of this information
when it goes on the network
automatically this is what allows users
to be able to purchase a router from the
local Best Buy or electronics store take
it home plug it into their ISB or
Internet service provider connection and
automatically have it work automatically
another implementation by the way of
this is a configuration and networking
called
you PNP
or
Universal
plug
and play
so to recap what we've talked about we
talked about interoperability Services
which allows for instance a PC and a Mac
to communicate flawlessly over a network
we then talked about the network file
service
SSH and SCP SSH being a secure shell
working on
Port 22
and SCP being the secure
copy protocol
similar
to
SFTP the secure file transfer protocol
we looked at telnet which is sort of a
plain text version of SSH so it's been
replaced by it and SMB or the server
message block allowing us to share files
and resources
between different types of systems
finally we described and defined ldap or
the lightweight directory access
protocol which defines users and their
ability to access all this stuff on the
network and then we explained zero conf
or zero configuration in networking
which allows us to plug up a device and
have it work almost instantaneously
[Music]
thank you
welcome to module 5 lesson 1 ethernet
standards pretty meaty subject this
because it's got a whole bunch of
standards and information as well as
history to fit in
what is ethernet the history why the
name just in case you wanted to know I
guess
introduction of ethernet standards
the Archer Police standard as well ATO
2.3 which you'll need to be familiar
with which defines ethernet
the IEEE as well what they do and their
remit per view
uh based on a Broadband some history
really of the early days of ethernet
networking
which are depending on how old you are
you may be familiar with
some of the naming conventions uh the
early days the early specifications
thick nets in net
and some of the standards here which
we're going to run through which you'll
need to be familiar with because you
could be asked a question
so that's a good reason as any uh
ethernet it's the was or is the first
high-speed land technology that in
Connected computers high speed Laser
Printers obviously in the early days
there needed to be some agreed format
for um Internet working devices to
communicate
actually invented by a guy called Bob
Metcalfe back in
1973. it was remarkable in as much that
at the time competing was dominated by
some very large and expensive mainframe
computers
um to name IBM as a one of the main
players at the time
it's only a few people could actually
afford to buy the mainframes and the
information required in order to use
them operate support and maintain was
only known to a few people at the time
so Bob actually changed the name of his
first network from alto Alor Network to
ethernet thankfully otherwise would all
be referred to it as alto Aloha which um
be a bit strange
why the name he um Bob's experimental
Network the physical medium
or the cable to carry out all the bits
to describe the important feature Bob
named the network based on the word
ether
the old um luminous lumini Ferrera
Ferris ether was once considered the
medium for the propagation of
electromagnetic waves
so there are some mythical background in
it
and first standardized by the Consortium
of deck Intel Xerox or Dix
later actually standardized by the IEEE
standards defined several aspects that
make data transmission possible this is
their job
term ethernet is used to refer to both
the original Dix ethernet which we'll
rarely talk about unless we're doing and
talking in the context of exams and the
802.3 specification which specifies
ethernet old and new
so 802.3 is an international standard
for local area networks and metropolitan
area networks that employs the carrier
sensor multiple access with Collision
detection
the ethernet protocol frame format for
communication
the IEEE is the institute for electrical
and electronic engineers
uh largest Professional Association
um for the advancement of Technology
it has more than uh 400 000 members
spanning 100 and more than 160 countries
so what do they do
they provide Society Publications they
develop on new and emerging technology
standards they also have conferences
that various Network Engineers can
attend to swap ideas and Advance the
technology
uh fortunately I'm not um this the
points aren't sliding in as they should
be so um all the information is
appearing at the same time sorry
so the ieee's leading developer of
international standards they include the
802 standards which are for lands and
mans and wireless local area networks
also which will refer to usually as
Wi-Fi you'll see the little stickers on
Wi-Fi devices and when you go to cafes
they may well have a Wi-Fi sticker to
say them they give a wireless access
and so ethernet's the most popular today
it's everywhere basically making
communication possible for pretty much
everyone and mainly popular because of
um the fact is economical to use it uses
high speed it's reliable and it's easy
to install and maintain also free to use
the standards
um like TCP if you used a custom
Solution by another
um Creator then you'd obviously have to
pay to use all of their
um specifications and standards
so the early ethernet run over what was
known as coaxial cables
um modern ethernet don't do that anymore
because of the limitations of speed and
troubleshooting they use a mixture of
copper and fiber depending on um the
location and how much what the budgets
of the various devices or
um local government authorities have
based on broadband is the term
synonymous with ethernet the band is
actually referred to the bandwidth in
context of the transmission
uh Broadband is a broadband system a
whole band of transmission medium is
shared dividing it into pieces called
channels
each channel will have the portion of
the whole band multiple channels will
serve as multiple signal carriers each
carrying its own data on the same
transmission medium so basically we're
all sharing the same medium and the
local ratio I think for my Broadband
here is
um 30 to 1 so 30 users will use one
connection to the local
um switch provided by the telephone
company
base band in the baseband system the
entire band of the transmission medium
will be used as a signal carrier
naming conventions the ethernet
standards username and Convention that
houses determine a few things the speed
of the transmission the signaling type
and the length of the cable
uh cable type used as well for example
10 base 5 really old standard this it
was been phased out in the well late 90s
I think when I was
um just getting into networking really
so 10 base 5 is named for the following
10 is the transmission speed which is 10
Meg
base means the type of signal in his
baseband and five indicates to the track
the maximum length of the cable can be
up to 500 meters
this is for the segments you could have
another segment after 500 meters
and the signal would all have to be a
replenished
okay so a thousand Base TX the following
is true a thousand indicates uh sorry
100 htx 100 is the speed which is 100
mag
base stands for baseband again T
indicates that the standard is twisted
pair
X at the end indicates that the K the
cable is capable of full duplex
communication
10 base 5 real old standard again
um based on 802.3
the original standard uses a thick
coaxial cable as its physical medium it
was actually called thick net for short
and you can see the picture of it there
to actually connecting to the cable use
these big plastic devices uh called um
vampire Taps and they're physically
screwed in to the cable and pierced it
very awkward to use and hard to
troubleshoot it ran at 10 Meg
and either RGA or rg11 it had a little
resistors on the end to stop the signal
bouncing off the back of the cable and
coming back and they ran at 50 ohm RG
stands for radio government
standard determ is a type of coaxial
cables the distance was up to 500 meters
there were a few pros and cons to using
thick net
you have protection against
electromagnetic interference which can
seriously degrade your signal
disadvantage there was loads actually
difficult to work with very difficult to
troubleshoot cable was very thick so
trying to expand it around an office
without
and people tripping over or hitting the
head off them was quite awkward as well
thin net is based on the 10 base 2
standard
so 10 Meg
um
baseband and two stands for how long the
and you could get the connection which
is 200 meters
was actually 185 was recommended but you
couldn't you couldn't ensure to 185 so
they called it 10 base 2.
uh being cheaper than thick Navy was
called cheaper net
before we had any type of network and we
used to use floppy disks
big thick floppy disks not even the
small ones that you might remember that
was called sneakinet
turnbass tea was one of the first modern
standards introduced in 1990
it ran over 10 Meg over two pairs of
twisted uh paired telephone wire
and it allowed your network to use the
existing telephone cabling which is
pretty handy really easy to install
reduce costs the cable could just be run
off and you could cut it to whichever
length you required
and also obviously you could use a
network switch which the uh thick and
thin that couldn't use a switch or hub
T denotes twisted pair wires
10 base T is category three cable we
used to call it cat 3 for short in fact
every category is is called a cat for um
short
High category cables can be used with
the 10 base T ethernet
so examples are CAT5 5e 6 6A and so on
this changes every few months as a new
category introduced
High categories of the TP cables have
higher specifications and they can
handle higher data transmission speeds
the term base T supports the maximum
cable length of 100 meters
100 Base TX I mentioned earlier
100 Meg over two pairs of CAT5 twisted
pair cable in you can get 100 meters
before you have to terminate the cable
we normally then go into a switch
it's called Fast ethernet
so 100 mag obviously 10 times faster
than 10 base t
uh became widely used because of its
compatibility with 10 base T so imagine
back in the day you would have your um
the core of your network running at 100
Meg and then um unless if you didn't
have the budget you would have your
individual PCS connecting at 10 Meg into
the network switch or hub
they used a Cat5 cables a lot easier to
upgrade because it used the same Cable
in principles and same pin outs
and determination
100 base FX f is usually designates
fiber optic
fiber standard for 100 Meg ethernet is
100 base FX
so this is a
802.3 u specification
it's 100 Meg ethernet over two
multi-mode Optical fibers
one's used for the transmission and ones
used for the receiver as and designated
in the diagram there
the 100 base FX standard supports the
maximum cable length of 400 meters in
half duplex mode
half duplex is pretty old-fashioned now
to be honest
or in full duplex mode
which means you can send and receive at
the same time then up to two kilometers
half duplex mode as well just so
basically it's like a walkie-talk here
device can either send or receive data
at a given time but it can't do both
full duplexy can do both so it's like
having a telephone conversation
a thousand base T now we're talking 10
times faster than a hundred
it's a IEEE 802.3 a b specification it's
a thousand megabit per second ethernet
Network uses four pairs of CAT5 cable or
better
and speak to your cabling provider to um
find out what cable you can use minimum
standards
100 meter length of cable
it's um referred to as gigabit Ethernet
1000 bits
that easy to install runs on CAT5
and inexpensive cables
as an example of a CAT5 cable which I'm
sure you've seen many times even if
you've got a home computer
so the Cat5 cables are four pairs of
twist uh four pairs of Twisted wire
which is eight individual strands
the 10 and 100 base T only uses two
pairs
all four pairs are used by the EM
thousand base t
popular gigabit Ethernet and the
Thousand base T is the most widely used
version
you've got the a223 standard that
specifies other versions of gigabit
Ethernet here are some of your options
um thousand Bay CX LS LX
SX
uh you need to know some of this
information but I think one of the
questions they could ask is which one of
them is
um fiber optic and the answer is LX it's
a question I've seen before I think I
was actually asked in a Cisco exam not
um uh CompTIA Network plus but good to
know anyway
so five kilometers to 550 meters
depending if it's single or multi-mode
and SX is implemented over multi-mode
fiber as well so um LX and SX
1000 Base TX is gigabit over Cat6
cabling
supports a maximum cable length of 100
meters
uh uses only two pairs of wires for the
data transmission
now the Thousand Base TX you don't
really see much anymore is a bit of a
commercial failure
mainly because of the Thousand base T
the cost was so affordable you had to
upgrade all of your cables from CAT5 or
Cat5e to Cat6 which is a lot of
inconvenience and expensive companies
and downtime
because of your all your core devices
would need the connections would need to
be um changed as well normally have to
schedule downtime
um for this
10 gigabyte 10g base t 10 times faster
than a thousand base T ethernet operates
at 10 gig
and it's an 802.3 a n specification four
pairs of Cat6 a cable or higher
100 meters maximum
it's an augmented version of category
six which you can see 6A isn't the same
as six
and frequency is at 500 megahertz
next standard is 10gbase Sr this is
gigabit Ethernet over Fiber Optic Cables
I don't know why they don't just put a f
in all of the fiber specifications it's
a little bit annoying to be honest
802.3 specification
is 10 gig ethernet over multi-mode fiber
the SR stands for short range
at the cable length is 300 meters so you
only need to make a note of all of these
in case they
for some reason want you to
um remember this generally most of us
will just look speak to the sales
advisor or just look on the um online or
some documentation
10 gbase er
802.3 AE a gigabit over single mode
fiber optic cabling ER stands for
extended range you got up to full of 40
kilometers which is a quite a nice
distance amazing distance in fact
uh SW
that was designed for use over a
particular type of Technology sonnet or
sdh
again multi-mode fiber 300 meters again
all right so we've covered a few of the
basics of ethernet here the history the
name the standards uh the oee what they
do in brief
I recommend you have a look in your own
time at Wikipedia
the popularity which is nearly always
the fact it's the standards are free to
use and it's affordable and everyone
else is using the same standards
baseband the Broadband the naming
conventions and then some of the
different standards here
you'll need to know the different
standards which uses a single and
multi-mode how long um you can have a
segment that lengths and that kind of
thing
all right so that's the end of the
presentation thanks for watching
[Music]
Network infrastructure and Design
Network models the OSI model
so we're going to discuss two different
models coming up here and the first
model I want to talk about is the OSI
model in this module now from this
lesson you're going to have a thorough
understanding of each of the layers in
this module and there are seven of them
and we're also going to talk about how
those layers communicate some of the
devices that operate at specific layers
specifically layers one through three
and some of the protocols that operate
on some of these layers as well
specifically the upper layers we're also
going to have a better understanding of
what the OSI model is and why we use a
layered approach
so this model is going to teach us
everything we need to know about the OSI
model we're going to begin by explaining
exactly what the OSI model is and what
the purpose of it is as well then we're
going to go through and explain each
layer from layer 1 the physical layer to
layer 2 the data link layer later three
the network layer layer 4 transport
layer layer 5 the session layer layer 6
the presentation layer and finally layer
7 the application layer we're also going
to discuss some of the protocols and
devices that operate at each of these
layers and we're also going to
understand how communication begins and
ends through these layers now early back
in the 1980s late 70s when networking
communication between devices which a
lot simpler a lot of brilliant
individuals from the iso organization
we've seen previously or the
International Organization for
standardization came together and they
came up with a a way to outline
standardize and characterize the
functions of a communication system or
the methods by which computers are going
to communicate in a network environment
so they came up with this OSI model and
I love it because I know the iso made
the OSI and they did this in term of
abstract layers so what we mean by these
abstract layers and here they are again
from the top down application press
presentation session transport layer
data link physical and just so we don't
get confused the first layer is actually
here at the bottom and the last layer is
here at the top and that and viewing
this we call this a top
down approach as opposed to a bottom-up
approach
and these
abstract layers outline the functions of
the communications process but they hide
exactly specifically how they're
implemented in each layer in other words
this really attempts to simplify and
sometimes oversimplify exactly how
everything in the network is
communicated so let's say that we want
to establish a highway more so we really
want to build a brand new type of
vehicle designed specifically to be
driven on this very specific Highway and
we're going to have to do it from the
ground up so let's call this vehicle a
bus
not only do we want this bus to be able
to run on any of the existing highways
or they're out there but we also want
the bus to be able to use the already
existing bus stations as well so in
order to do this we need to understand
exactly what we already have meaning
what the standards are already in place
for a highway we also need to know
everything about bus stations and
everything about the infrastructure of
the highway system that already exists
regardless of whether we actually have
to build the highway
we still need to understand everything
that relates to highways and their
designs uh to the materials the
limitations and so on so this way when
we're designing our brand new bus we can
ensure that it still can drive and
operate on older highways not to mention
new highways and that our bus is going
to interact uh properly with the other
buses and other vehicles that are on the
road the other benefit here is if I'm
designing this bus and I break it down
into different layers seven of them I
only have to worry about one part for
instance there might be someone who is
responsible for say the wheels and there
might be someone else who's responsible
for uh say the body and there might be
someone else who's responsible for the
highway and someone else who's
responsible for the bus stop and so on
and so forth this way I can fragment
everything out and give everyone
specific jobs and if a problem occurs
with the bus then I can go to the
specific person who with whom who is
most familiar with that section or that
layer this is the benefit to a layered
approach to creating something
so that being said let's talk about the
very first layer layer one
so layer one is the physical layer the
this is the actual physical media the
cables the wires this is the means by
which the bits go from one point to
another so for the actual cable uh the
infrared connection the radio frequency
even Wi-Fi all of these reference the
layer or the pathway that the data is
going to take so to take a look in this
in the way that we were talking about it
with our bus and our Highway setting if
our main concern is building our buses
we need to look at all of the other
vehicles on the road we need to
understand their size their shape other
characteristics and so on so that way we
understand how our bus can use the same
tracks the other vehicles are using so
here on layer one we have the path the
road used for communication again this
is the wire the Bluetooth fiber copper
the Wi-Fi whatever means there is that
physically the bits the ones and zeros
rows are going over this media so the
terminology for the information is
considered simply the bits because we're
actually transmitting the raw one and
ones and zeros we're not dealing here
with what the information is we're
dealing with it at the most Electrical
uh basic sort of
standpoint so this is simply the mid the
median this is called physical and as
you can imagine this is also the very
first place that data is going to enter
into the computer right it goes over the
chord and into a nick
all right now what happens then
well then we get to Layer Two which is
called the data link layer an easy way
to remember that the layer 2 is data
link is because it's the only one that
has two words it also has and this is
not as important uh for
this uh for the network plus exam but
it's still good to know there are two
what we call sub-layers the max sub
layer and the LLC sub layer
this layer in total and so these two
make up
this data link layer and this layer as a
whole is responsible for allowing
devices to share the same medium the
medium being the physical layer so here
we see a few things happening first we
see a certain level of error correction
and error detection on the physical
layer we're going to see this a little
more on later layers as well
also and probably more important we see
access control which I've denoted here
and I'll get to this in a minute by the
stop light
so this function is performed by this
Max sub layer again I wouldn't worry too
much about that but the most important
thing here is that we have physical
addressing or the MAC address so
anything that looks at Mac addressing
and by the way Mac addressing is oddly
enough performed
by the LLC layer
allows a device to look at a certain
extra layer of information so whereas
with layer one we saw physical if you
remember we talked about hubs hubs just
forward bits they don't look at the bits
so they're going to operate at layer one
here at Layer Two we start dealing with
Mac addresses as a result this is where
devices like switches are found and
that's why switches are often called
layer 2 devices
there are more advanced types of
switches but I want you to remember
again a switch is a layer 2 device now
if we look at this in a slightly
different way here's where we have to be
able to have access control on our
highway so this is where we have to be
able to have uh proper on-ramps that are
only going to allow authorized vehicles
to enter onto the road and we also need
to establish standards for how the road
is going to be used by everyone perhaps
with signs and here we also remember
this is where we establish how everyone
is going to share the road who's going
to access the road and a certain level
of checking for damage on the highway
and vehicles for instance people sort of
going on and making sure there aren't
potholes in this layer we refer to the
data as frames of data because they're
beginning to get framed we're no longer
just dealing with the ones and zeros
we're dealing with them in a frame or in
a uh sort of larger context now the next
layer is layer three or the network
layer here's where a really a lot of
exciting stuff happens okay first the
third layer is different from the second
layer in that the data link layer
transfers data between devices that are
within the same network okay so if you
remember we talked with dealing with
switches switches only deal with devices
on the same network but here on layer
three the network layer can allow us to
transfer data to and from devices that
are on different networks it does this
by a specific kind of addressing
specifically
IP addressing and when we deal with IP
addressing or the Internet Protocol
we allow what's called routing
so the main job of the network layer is
really about this routing it's about
routing and routers so knowing this and
that IP addresses are used for routing
we come to the conclusion that the kinds
of devices we're really going to find in
this layer
are routers so routers are what we call
layer 3 devices and that's you're going
to see on the test now for the
information to actually reach the
destination this IP address has to be
mapped
to a physical address on layer 2.
so the protocol that does this is called
arp
what ARP does
is it Maps
for better for a lack of a better way of
describing it Maps Mac addresses
to IP addresses by the way ARP stands
for address
resolution
protocol
this protocol actually operates slightly
on the network layer and slightly on the
data link layer because obviously it's
dealing with Mac addresses and IP
addresses
now it's important that you consider
that remember we talked about
UDP
versus TCP
UDP being
connection less and TCP being connection
oriented that's when we're dealing with
ports and we'll talk about that more we
talked about that in a plus and we'll
talk about that a little more later well
everything in the network layer is
connection less
this means that it manages the transfer
of data in a connection less uh mode it
just sends the data but it's not going
to wait for a reply to ensure it got to
its destination this means we're sort of
using a best effort here this is like
dropping something in the mail and just
hoping it gets there we're not using
certified mail at all on layer 3 the
information remember Layer Two we had
frames well now we have something called
datagrams
so this is now we're moving up right we
had frames now the frames are packaged
into datagrams so if we keep with our
method of talking about the bus metaphor
okay
from the third layer up we're going to
concentrate on the bus itself so we've
been talking about the road right we
talked about the road itself the
physical layer and then we talked about
how people are going to share that road
which is Layer Two
data link layer now layer 3 the network
layer this is the bus itself layer 3
through 7 concentrates on the processes
that affect this container in our case
the bus since we're basically designing
our bus this layer is determining the
best path that our data is going to take
so in a manner of speaking this is like
the bus driver on a specific route who's
going to constantly updating us with
routing information so it's saying
here's our first destination here's our
second destination here's our third
destination just in case a route is
blocked or if there's a faster or better
route available layer 3 is where those
Protocols are going to operate to find
the shortest and most reliable path to
our destination
here on the fourth layer also called the
transport layer some crucial functions
are taking place now one of these
functions is reliability it can be said
that the TCP protocol what you might
have heard in TCP IP if IP was on the
layer 3 perhaps then layer four is TCP
the TCP portion operates on this layer
or at least close enough to the
transport layer to be considered a layer
4 Protocol
just to sort of secondary side note and
we'll talk about TCP and IP a little bit
more in depth in the next module they
have their own model the OSI model is
sort of a theoretical model it was never
actually implemented as it was created
that being said we still use it in
discussing a lot of stuff which is why
we need to talk about so the reliability
is guaranteed by in here the connection
oriented
protocols that are on layer four
so the transport layer has mechanisms
that keep track of uh these segments and
when segments fail the transport layer
resends them there's also this
acknowledgment feature such as a like a
certified letter would have that ensures
that when a message is received by the
destination the transport layer is
notified for instance by a message
received successfully what we call a ack
packet or acknowledgment packet
besides these guaranteed delivery
features we also have what's called data
flow control this function ensures that
during the data transfer the receiving
end doesn't get flooded with too much
data at any one time later in the lesson
we're going to talk about different data
flow
techniques and flow control techniques
that are used the transport layer is
where something else called sequencing
of data occurs basically when data is
transmitted it's either broken apart or
fragmented to be able to send it across
the medium and when it's fragmented each
fragment or piece is labeled with a
specific number so that when the
receiving end receives uh when the
receiving end of the transport layer
receives this data it can be reassembled
and put back together in the proper
order this is really important
especially when data is received out of
order as I just demonstrated now in
essence this layer is much like the
standards and the laws that we have in
place on our highways they ensure that
Vehicles get us to where we need to be
safely and on time now some of the other
protocols you may have heard of that
operate on this layer are sctp uh some
tunneling protocols and uh more
importantly here when data is sort of
partitioned out it's called a segment as
opposed to a datagram or a frame now the
next layer is uh I think it's one of the
easier ones to memorize it's called the
session layer and layer five and it's
pretty simple because the sole purpose
of this layer is to establish maintain
when it comes time to shut down or
conclude the communication session now
while the OSI model assigns the
responsibility of this termination of
sessions to the session layer some other
models have performed this on a
different layer and we'll talk about
that a little bit more some of the
protocols you might see on here are for
instance RPC which stands for remote
procedure call and
TLS and SSL as well so this layer
manages how and for how long and what
way a device is going to establish a
connection during the communications
process that the layer is not yet
completed with its functions the rest of
the network just has to wait
so in keeping with the analogy of the
boss in order to understand how the
session layer fits in let's take a look
at exactly why we're using our buses is
it for transporting people or is it for
transporting top secret documents from
the main office building to the remote
office this Y is going to determine
several things for this layer right if
it's determined that we need
um
several connections to take a private
Highway for instance it might be
determined that we need a private bus to
take
um
special documents
to maintain security or take a special
Highway for instance so the session
layer is what's responsible for
determining what type of data and how we
need to connect this session continuing
on to the next layer is the presentation
layer or layer six this layer is
responsible for taking the data from the
application layer which is the next
layer we'll talk about and translating
it into an intermediary language that
the rest of the network can understand
and it's also going to perform it in
reverse on the receiving end also in
this layer data encryption and
compression takes place sometimes called
the syntax layer because of its data
encryption abilities as well as its
conversion to a network relatable format
or a format that applications can
understand now what this really means is
because the applications is going to
have its own syntax or its own language
the presentation layer is going to try
to a map between those languages now if
the mapping is available
then the presentation layer is going to
convert the data into Data units for the
session protocol and after that it's
send down the stack down the rest of the
layers to do everything else it needs to
do some of the protocols that operate
this layer are
anything that's dealing with compression
for instance PNG jpegs
Tiff a lot of these sort of picture
file extension that you've seen this
layer also performs code conversions
they're going to take raw application
data and compress them into more
manageable forms for transmitting now
regarding the translation capabilities
of this layer think of like two
different systems that are very
different from each other one perhaps
using TCP which we know another using
ipx SPX which you don't worry about but
it's another sort of protocol Suite this
layer is what makes Communications
available because of this we also know
that a Gateway device if you recall from
the devices we've talked about
is a device that's going to operate on
this layer
because it's converting between two
different types of Networks
this is the biggest difference between a
gateway
and a router which as you recall
operates on layer 3.
a transceiver by the way and you
remember a transceiver is that device
that is on a
Nick it's going to allow you to talk for
instance between a copper and fiber
Network also might work on this
presentation layer depending on how we
Define it other people might actually
say it works on a physical layer now to
put this layer in perspective the
presentation layer is like having a
double decker bus with a tour guide on a
microphone who's translating everything
that can be seen and heard to the
passengers the tour guide is also going
to help repack the tourists luggage for
them which is like a compression
and it's also going to add another level
of security for VIP passengers
who might come on board this is just
like
encryption
here the formatting is simply making
sure that the passengers are briefed and
ready for their tour and making sure
that they or the data is ready for the
application so again we're really
packaging this up for presentation to
the application layer and the
terminology for data at this point is
going to be actually called Data so this
is where we're moving up in the world
we're no longer talking about segments
or datagrams or frames we're here now
talking about data it's packaged in a
way that an application can read it
finally at the topmost layer we have the
application layer this is the layer
that's closest to
the user and it's the only one that the
typical end user is going to be
interacting with now even though it's
called the application layer this
doesn't mean that the application itself
is on this layer but that the
application layer provides utilities and
services that an application could use
for accessing network resources like
some of these that we've talked about
SMTP which allows you to get email DNS
which is going to translate between an
IP address and a fully qualified domain
name FTP which is going to allow for
file transferring ntp Network time
protocol which is going to keep time up
to date and HTTP which allows us to
browse so for example let's say you have
a file that you'd like to transfer to a
remote computer right what method you're
going to use FTP now the application
layer provides the FTP services to the
application you use which is some sort
of FTP client the FTP client itself does
not exist on the app application layer
simply the protocol does this layer is
the one you've probably dealt with the
most and you're probably likely already
familiar with without even realizing it
for example you utilize this layer every
time you check your email browse Etc and
so on now some of these might not fit
perfectly into the application layer and
that's because again this is a
theoretical model when we talk about the
TCP model next it will see this working
in a lot more of a practical way now
because we all know we have many
different applications on every one of
our computers one of the purpose of the
application layer is to regulate the
communications between these
applications and manage when they
request services and resources so while
it might seem easy to lump all
applications together when talking about
this layer the only applications that
this layer is actually going to manage
are those that have a Communications
component
so Solitaire would not qualify for this
right but Internet Explorer which has
all those browsing and protocols FTP DNS
Etc is going to uh deal with this so
this layer is also responsible for
network access a certain level of error
recovery and it's also capable of some
data flow measures there's a lot of
redundancy here as this is the seventh
and the final layer this is where the
information or process either starts
or finishes
so an application is going to create
what it needs to be sent here and then
unwrap the data once it's sent uh from
one computer the next so to finish off
our analogy of the bus
um this is sort of like the bus station
here's where all the people wait in line
to get tickets to use the bus they're
going to dictate the bus station is
going to dictate who has access to the
resources the resources being these
buses and it's going to receive all the
incoming drop-offs and process them as
well as control the flow of people in
and out of the station and it's going to
notify people if there are problems on
the highways and so on just as users are
typically mostly going to interact with
the application layer the bus riders are
really only going to interact at the bus
station layer right they're not going to
be interacting with mechanics and
building the bus or maintaining the bus
or dispatching individuals or any of
that stuff in most cases they're not
even going to be interacting with the
individual driving the bus so this is
really where users are going to be doing
most of their interacting now after
going through each of of these layers we
can now begin to have an understanding
on how they're grouped together
for instance layers 5 6 and 7 are what
we call application support block when
we look at each of these layers
individually we can very easily see that
the functions of each play a very
specific role in the application
management support and keeping them
consistent the remaining four layers
from the transport layer down to the
physical layer are what we call the
network support block these layers and
the protocols and devices that operate
on them are all Network related whether
it's for routing or switching on the
network or ensuring data delivery on the
network and so on perhaps even making
sure that the actual bits all the way
down to those bits of data being
communicated now as technicians and
specifically for the exam you really
want to know which layer relates to
which support blocks and also this is
going to help a great deal when we
discuss the next networking model which
is the tcpip layer model so uh just to
sort of go through this again
we start here at the application layer
and we work our way down until we get
down to the physical layer which is
where the data can actually be
transmitted
over the network and then it builds its
way back up until we get to the last
application so if I'm browsing uh let's
say this is me
right and this is a web
sort of server
I send a request the request goes down
all the way goes over the network it
might even hit a couple routers along
the way
or switches rather
so we're hitting some switches and then
we hit some routers then we had some
switches and then it's going to go all
the way up again to the web server and
then the web server is going to send
that data back Etc and so we go this
really follows on each end how data is
being sent and received so before we
wrap this up there's a couple ways to
remember these and I'd really highly
recommend committing this OSI model to
memory there's two ways we do this one
is called the top
down approach this starts with layer
seven
and ends with layer one now the reason
you want to just remember whichever
mnemonic device I'm about to tell you
just remember which one you're
remembering so that way you know how to
write it
a great way to remember this one is all
people seem to need delicious pizza
uh now again all his application starts
at seven so we're starting with the user
and we're going down to physical to the
hardware
now the other way I like to remember
this is uh please do not throw sausage
pizza away that's my particular favorite
now here we're taking a bottom
up approach because we're going from the
bottom up so realize that this you're
starting with the physical layer
and going up to the application layer so
however which one of one of these you
memorize you use to memorize this uh
just remember to commit it to memory and
when you get to your exam write it down
immediately so you can just look at it
and remember this is seven six five four
three two one this is where hubs would
function again uh they're just
forwarding the same information just
like this is where a cable would
function data link is where most
switches are going to function and on
the network layer that's where we're
going to see routers function this is
the most information that I see on the
exam and so if you Commit This to Memory
I think you'll be set
okay so just to recap one last time and
review everything we've discussed first
we explained the history and the purpose
of the OSI model remember the important
thing to realize here is that it's a
layered model and the reason it's
layered is to make it easier not only to
develop things for each layer instead of
having to develop something for the
entire system I can just develop one
little device such as a router or a
switch and also it's going to be easier
to troubleshoot and fix anything that
goes wrong
we then talked about layer one the
physical layer right and this is uh
where chords
for instance the media exists
and where all the bits are going to go
from one place to the other we're really
here dealing with the ones and zeros the
electrical bits also remember hubs exist
here as well
we then talked about the data link layer
this also had two sub-layers Mac
and LLC
and this is where we see Mac addressing
or physical addresses start to occur and
that means that here is where we're
really going to deal
with switches
the data here by the way is called is
put into what we call frames instead of
just dealing with bits
now the next layer is the network layer
and this is where we start to see
routing and this is thanks to a new
addressing system specifically the one
we're going to see the most is IP
addressing this means here is where
we're going to start seeing routers and
don't forget here we see start seeing uh
terminology for packets
and the one we mentioned too was
datagrams we also mentioned that this is
where we see connection loss
or connections that don't sort of have a
definite got sent or delivery receipt we
then looked at layer four which is where
we see TCP from the IP Suite right and
this is the one that's going to start
looking at guaranteeing our delivery
layer 4 is also where we ensure
reliability
and flow control
here information
is called segments when we get to layer
5 or the session layer we see that we're
really establishing and maintaining a
session
this is where we're going to start and
gracefully end our Communications such
as SSL Communications when we get to
layer 6 this is where encryption
and compression occur
this is also where we start seeing the
term
data
finally we talked about the application
layer
or layer seven this is the layer that's
closest to the user
and this is where you're really going to
see the interaction this is where we saw
a lot of the stuff such as SMTP
FTP
HTTP and so on
this really governs everything so if we
go back through this with our metaphor
remember the physical layer are the
highways
the date of the link layer or how we're
going to share the roads
remember we thought about a stop light
the network layer is where we start
determining the best route to get from
one place to the other
the transport layer tells us for
instance the rules of the road
the session layer is what type of
Highway we might need to take
for instance I might need to take a
um a special private Highway if I have
important documents the presentation
layer is like the bus driver
who is going to pack up our bags for us
and also communicate and make sure that
we know where we're going and the
application layer is going to be like
the bus stop
now the OSI model is in actuality pretty
obsolete but we need to understand the
theory behind it before we can get into
something that's a little more
um uh necessary for instance the tcpip
layer model
[Music]
Network infrastructure and Design
Network models the TCP model
whereas in the previous module we talked
about the OSI model A mostly theoretical
model that's in use in computer networks
in this module we're going to talk about
perhaps what is considered to be one of
the most common or at least the most
widely used model the TCP model now
while it's important that we memorize
and familiarize ourselves with the OSI
model it's also really important that we
understand this TCP model and the
differences between it and the OSI model
as technicians and administrators it's
really important that we're familiar
with each layer as well as how a data
transfers between all of these layers
and how all the protocols that are used
in TCP relate to one another and in the
layers
so
the objective of this module are first
to explain the purpose and depth of the
TCP model and to compare it in some ways
with the OSI model we're also going to
talk about what data encapsulation and
fragmentation are these are really key
to how large amounts of data are able to
be transmitted and transferred over the
Internet the largest Network in the
world
and then we're going to talk about the
four layers of the tcpip model beginning
with the fourth one and then the third
the second and the first
finally we're going to talk about
protocol binding and something called an
MTU black hole that doesn't really occur
much anymore but that Network plus wants
you to be familiar with
so as mentioned before the tcpap model
is perhaps the most widely known or used
networking model it's uh another
networking model that's most commonly
defined using abstract layers just like
we had with the OSI model and the entire
purpose of this model is to allow for
conceptualization of how a computer
network functions in maintaining
hardware and protocol interoperability
also it's commonly called the dod model
for the Department of Defense which
funded much of the research that went
into it uh TCP was permanently uh
activated in 1983 and it's been in use
just about ever since
that wasn't until 1985 this model was
actually commercially marketed but it is
now the preferred network standard for
protocols and so on
now this means that using these four
layers on this model the bottom being
the network interface layer the internet
layer the transport layer and then
finally the application layer and if you
know or remember the OSI model you'll
see that there is some resemblance uh
these understanding these this model and
understanding how data flows is actually
how the entire world is allowed to
communicate and connect to the network
so this is necessary for every computer
in the world that is currently using the
internet and for the most part that's on
any network we might find other smaller
lesser known protocols that do operate
outside of this but I think you would be
hard-pressed in today's day and age to
see that
so technicians and Engineers will
probably sit and talk about Technology's
implementation of these two models for
hours on end and the reason is because
there's quite a bit of history and
Brilliant thinking that went into the
creation of both of them the tcpap model
was in fact created before the OSI model
and it still makes it easier to
represent how communication and network
related Protocols are defined and relate
to one another however it's still more
common to hear technicians and
administrators use the OSI model when
they're troubleshooting or referencing
networking devices and there are many
similarities between the two models the
first similarity is the obvious use of
the layers to describe the functions of
these communication systems although in
tcpip we have four whereas in OSI as you
recall we have seven some of them even
have similar names as you can see uh
from application and transport and then
we see network or Internet and network
interface which is very much like
physical
in some ways some people consider the
TCP model to be a smaller version of The
OSI model however this leads to some
misconceptions about the position of
relationships of certain protocols
within the OSI model because these are
very two very different designs and they
have different purposes there are some
recognizable similarities but they're
still at their core different so the
purpose of this OSI model was an attempt
to simplify and standardize networking
tcp's original purpose as opposed to the
OSI is more attempting to sort of uh
sort out the internet protocols into
comprehensive groups according to their
functions of the scope and the sort of
network that's involved
now one of the similarities between the
two models is they both have
interchangeable Network and transport
layers
also each layer of the OSI model
directly correlates with the TCP model
and here you can see the application
layer the presentation layer and the
session layer of the OSI model
correspond to what we know as the
application layer of the TCP stack this
means that everything in the OSI model
that fell into application presentation
session are actually done in the
application support block
next the transport layer of the OSI
model corresponds directly to the
transport layer of the TCP model the
network layer of OSI with the internet
layer of tcpip and that is easy to
remember since internet is really short
for like internet working
and the data link and physical layers of
the OSI model correspond directly to the
network interface layer of the TCP now
some of these correlations it should be
mentioned aren't precise and exact
they're sort of
approximations and that's because they
are two very different models and
therefore they were created differently
and weren't necessarily created with the
one or the other in mind that being said
tcpip and OSI were built with knowledge
of one another and so we do see this
overlap now the TCP model outlines and
defines the methods data is going to
flow and commute in a communication
system it does this by assigning each
layer in the stack specific functions to
perform on the data and ultimately each
layer is completely independent of all
the other layers and more or less is
unaware of the other layers
for instance the topmost layer of the
application layer is going to perform
its operations if the processes on the
communicating systems are directly
connected to each other by some sort of
information pipe the operations that
allow for the next layer the transport
layer to transmit data between the host
computers is actually found in the
protocols of lower layers and from there
on each data layer will complete its
specified actions to the data and then
encapsulate the data where it's then
passed down the stack in the opposite
direction when data is traveling back up
the stack and we saw the same thing with
OSI model the data is then
de-encapsulated so when it's going down
we call that
being encapsulated
and when it's going back up we call it
D encapsulated so we really need to
understand how all of this works
together in order to get a really strong
picture of uh uh TCP and be able to
speak about the layers in general
so let's talk about encapsulation each
layer is responsible for only the
specific data defined at that layer as
we've said now these layers are going to
receive the data package from the layer
above it when sending and the layer
below it when receiving this makes sense
if I'm receiving data is going up so the
data is coming from below and if I'm
sending it's going down from the
application down to the networking
interface
now when it receives this package each
layer is going to add its own packaging
which is called a header this header is
used by the corresponding layer at the
receiving side for specific purposes the
exact purpose is really going to depend
on the layer in question but this header
is going to be added to the beginning of
the data so that it is the first thing
received by the receiving layer that way
each layer on the receiving end can then
remove that header perform its
operations and then pass the remaining
data up the stack up the TCP model on
the lowest layer a footer is also going
to be added
and this is going to add to the frame by
adding more supplemental information
this extra data
at the end of the data package is going
to assist the receiving end on ensuring
that the data was received completely
and undamaged this footer is also what's
called an FCS or a frame
check
sequence
and as the name implies it is going to
check to make sure the data was received
correctly now on the receiving end this
process is reversed by what's called
de-encapsulation in other words the data
is received at each layer and the
headers are removed to allow the data to
perform the related tasks where finally
the data is received by the application
uh the application layer and then the
resulting data is delivered to whatever
the requested application was now just
like with the OSI model we'll talk about
later this application layer doesn't
mean the actual application itself it's
simply the layer that provides access to
the information from an application now
just like the OSI model there are a few
mnemonic devices that can be used to
help in Remembering these layers in
order and the one that I use the most
going from the top down is called All
Things in networking again that's
application All Transport things
internet in network interface networking
so now we have a better understanding of
how the data is going to proceed from
layer to layer through encapsulation
going down from application to transport
to internet to network interface right
and then through D inter
de-encapsulation which goes the opposite
way let's take a closer look at these
layers starting with the topmost layer
the application layer so here on the
application layer much like the
application layer of the OSI model we
find what's considered the highest level
protocols higher level meaning these
protocols such as SMTP FTP and so on
these Protocols are not necessarily
concerned with the method by which the
data arrives at it says destination but
simply that it just arrives period
here in the application layer we also
provide the functions that relate to the
presentation and the session layers of
the OSI model as we've already pointed
out it does this typically through the
use of what are called libraries
which are collections of Behavioral
implementations that can be utilized and
called upon by services that are
unrelated
so this means that the application layer
of the TCP model
encodes the data and performs any
encryption and compression that's
necessary
as well as initiating and maintaining
the connection or the session as we can
see here these are just some of the
protocols that we find at the
application layer we can also further
group some of these applications based
on the specific type of function that
they provide for instance if we're
looking at protocols that are dedicated
to transferring files such as FTP or
tftp which of your call is the trivial
FTP then there are also protocols that
can be categorized by supporting
services so some of those are going to
be for instance DNS the domain name
service
and SNMP which is for management
purposes
or even boot P or the bootstrap protocol
now just like the OSI models application
layer this tcpip application layer is
responsible for process to process level
data communication this means that the
application itself doesn't necessarily
reside on this layer
what more means is that it defines what
the application or what type of
application can be utilized depending on
the protocol so for example SMTP
specifies that outgoing mail
communication with the mail or exchange
server and IMAP specifies the incoming
mail communication with the mail server
also remember that only those
applications that are network relatable
are going to be managed this layer not
necessarily all application so this
layer's role is more towards software
applications and protocols and their
interaction with the user it's not as
concerned with the formatting or
transmitting the data across the media
for that we have to move lower down into
the model and get to the transport layer
now on the transport layer of the tcpip
model we have two main protocols that we
need to be familiar with first we have
the transmission control protocol or TCP
and the second is the user datagram
protocol or UDP let me just write those
out here so that you can see what these
stand for again
now on this layer three things are going
on
uh data verification
error checking
and flow control
now our two heavy hitting Protocols are
done in very different ways so tcpap as
we've talked about in the past is what
we call connection
oriented which means there's a
guaranteed delivery whereas UDP is
connection last which means it's just a
best effort delivery
UDP doesn't have any means of error
checking that's one of tcp's areas of
expertise so to put TCP and UDP in
perspective I've always thought about it
as if say a grade school teacher needs
to send a note to a student's parent
because the student hadn't turned in
their homework for more than a week now
the teacher can send the note one of two
ways the first is through UDP or the
uninterested doubtful pre-teen now this
UDP is certainly going to make it home
as quickly as possible but whether the
message gets sent to the parent or not
it really isn't udp's biggest concern
getting there quickly is so UDP is going
to have you that quick
but not necessarily guaranteed now
meanwhile the other method TCP or
Teacher Calls parent this is the way the
teacher has a guaranteed delivery of the
message the parents aren't home the
message cannot be delivered or something
happens during the communication process
TCP will wait and attempt to send the
message again
so whereas TCP
UDP is quick TCP is guaranteed
and so that's sort of the give and take
there
now while our story is a generalization
it really touches on the two most
important characteristics of these
protocols now there are a few other uh
specifics about TCP that are are really
worth mentioning firstly and most
importantly we have reliability like we
just mentioned how it accomplishes this
is TCP assigns a sequence numbers to
each segment of data and the receiving
end looks for these sequence numbers and
sends what's called an ack or
acknowledgment message
which is something important that you do
want to
um
be familiar with and you might also see
that as a
sin act which is the synchronization and
that act message is sent when the data
is successfully received now the sending
transport layer doesn't receive the
accurate acknowledgment message then
it's going to re-transmit the Lost
segment secondly we have data flow
control which is we've already mentioned
this is important in as networking
devices are not always going to operate
at the same speeds and without flow
control slower devices might overrun by
might be overrun with data causing
Network downtime thirdly we have
something called segmentation and
segmentation occurs at this layer taking
the tedious task away from the
application layer of sectioning the data
into pieces or segments these segments
can then get sent to the next layer
below to be prepared for transmittal
across the media so the final
consideration for TCP is in order for an
application to be able to utilize this
protocol a connection between port
numbers has to be established the
devices try to create this session using
a combination of an IP address and a
port number now this combination is
called a socket
in the future modules we're going to
look at at referencing TCP and UDP as
well as going a bit more further into
explaining how they function and
interact with different protocols but
what you see here is the IP address
on a specific port number so we know
based on this port number what the
connection
is trying to attempt and whether or not
it's TCP or UDP we know whether it's
connection oriented or connection less
the internet layer of the tcpip model
corresponds directly to the network
layer of the OSI model now the data
terminology on this layer as I think we
discussed when we talked about the OSI
model is a datagram
now as the internet layer relates
directly to the network layer which if
you recall
was layer three we can a little more
easily understand a few things that
happen on this layer first it tells us
that this layer is responsible for
routing if you recall layer 3 devices
for OSI are routers
this means that it ensures the typically
fastest and best path from the source to
the destination
this layer is also responsible for data
addressing and if you recall with data
addressing we're dealing with the second
part of TCP IP which is the internet
protocol aptly name send is since it is
on the internet layer and the Internet
Protocol is responsible for a couple
main functions the first of those
functions is what we call fragmentation
it's important for us to understand
something called mtus which are maximum
transmission units
so that we know why fragmentation has to
occur now the MTU is the term as the
name implies that's used to define the
largest size of increment of data in
bytes that can pass through the given
Network device such as a router now
often data is going to need to pass
through networks with mtus that are less
than
the MTU listed on that device
generally even uh not just match two but
the lower it is the more it's preferred
because then we can make sure that it's
not going to have a problem so network
devices are going to send and receive
messages or responses to datagrams that
are larger than the device's MTU
in these instances when there is a
datagram that's larger than the MTU of a
device the transmitting internet layer
fragments the data or the datagram and
then tries to resend it
in smaller and more easily manageable
blocks
so once the data is fragmented enough to
pass through the remaining devices the
receiving ends internet layer then
pieces together those fragments during
the reassembly process now in the header
of those fragmented datagrams if we go
back just a bit you'll see right here
the header
there is a specific field that's set
aside for what we call three flag bits
the first flag bit is reserved and
should always be zero the second is the
don't fragment or the DF bit now either
this bit is off or zero which means
fragment this datagram or on meaning
don't fragment this datagram the third
flag bit is the more fragments bit
MF
and when this is on it means that there
are more fragments on the way
and finally when the MF flag is off it
means there are no more fragments to be
sent as you can see right here
and that there were never any fragments
to send so as we see here our initial
datagram that we wanted to transmit
had an MTU that was too large to send it
was
2500 and it was too large therefore to
go through router B and so then we
fragmented this datagram and added those
bits to the headers of the fragments
so that's how this all works and that's
why fragmenting is so important now
let's take a look at a networking
problem that used to plague Network
engineers and technicians that has to do
with mtus for some time this is also
something that's specifically called for
on the network plus exam now a black
hole router is the name given to a
situation where a datagram is sent with
an MTU that's greater than the MTU of
the receiving device as we can see here
now when the destination device is
unable to receive the IP datagram
it's supposed to send a specific icmp
response that notifies the transmitting
station that there's an MTU mismatch
this can be due to a variety of reasons
one of which could be as simple as a
firewall that's blocking the icmp
response and by the way when we talk
about icmp we're really talking about
the ping utility as well now in these
cases this is called a black hole
because of The Disappearance of
datagrams basically as you can see I'm
sending the data
the data gets here the device the router
here says wait a minute I can't fit that
2500 MTU through my 1500 sends a
response but for some reason the
response
hits this firewall and doesn't make it
back to the router and so the data is
lost into this black hole now this is
called a black hole because this
datagram disappears as if it were sucked
into a black hole now there are some
ways to detect or find this MTU black
hole and one of the best ways is to use
the Ping utility and specify a syntax
that sets the MTU of the icmp echo
request meaning you tell it I want to
Ping with this much of an MTU and so
then we can see if the Ping's not coming
back if it's coming back at one MTU and
not another then we know oh this is
what's happening right here and we can
determine uh where the black hole is
specifically occurring
now on the bottom of the tcpip stack is
the network interface layer now this
layer is completely dedicated to the
actual transfer of bits across the
network medium the network interface
layer of the tcpip model directly
correlates to the physical
and the data link layer
of the OSI model
now the data type we're going to be
talking about on this layer are what we
call frames as opposed to datagrams
and the major functions that are
performed on this layer on the data link
of the OSI model are also occurring at
this layer so we're really talking about
switching operations that occur on Layer
Two
which again is that data link layer
and so this is where we see switches
operating
which means that we're really dealing
with Mac addresses okay now a MAC
address again is a 48
bit hexadecimal universally unique
identifier that's broken up into several
parts
first part of it is what we call the oui
or the organizational
unique identifier
this basically says what company
is uh sending out this device
and then we have the second part which
is the Nic specific
and then we have the second part
which is specific to that device itself
so this is the manufacturer
and this is for the device you can
literally go online search for this part
of the MAC address and it'll tell you
what company is creating this device
now the easiest way to find the MAC
address in a Windows PC is by opening up
the command prompt and using ipconfig
all which we've talked about in a plus
this brings up the Internet Protocol
information the IP address and it also
brings up the MAC address or the
physical address that's assigned to your
Nick
so now that we've covered the MAC
address is it's really important to
understand the parts of an Ethernet
frame and remember we're talking about
frames at this juncture
so the Preamble of an Ethernet frame is
made up of seven bytes or 56 bits and
this serves as synchronization
and gives the receiving station a heads
up to standby and look out for a signal
that's coming
the next part is what we call the start
of frame delimiter the only purpose of
this is to indicate the start of data
the next two parts are the source and
destination Mac addresses so the
ethernet frame again this is everything
that's going over this ethernet uh over
the network we have the Preamble it says
Hey pay attention now this that says now
I'm giving you some data and then we
have the destination and the source Mac
addresses so that way we know where it's
coming from who it's going to and this
takes up 96 bits
or 12 bytes
because remember this is 48 bits right
here so if we double that that's going
to be 96 and then the next type is
What's called the frame type this is two
uh bytes that contain either the client
protocol information or the number of
bytes that are found in the data field
which happen to be the next part of the
frame
which is the data this field is going to
be a certain number of bytes and the
amount of data is going to change with
any given transmission the maximum
amount of data allowed in this field is
1500 bytes we can't have more than that
now if this field is any less than 46
bytes then we have to actually have
something called a pad which is actually
just going to be used to fill in the
rest of the data
and the final part of this ethernet
frame is called the FCS or the frame
check sequence and this is used for
cyclic redundancy check which is also
called CRC this basically allows us to
make sure that there are no errors in
the data now similar to the way that a
an algorithm is going to be used to
ensure Integrity of data the CRC uses a
mathematical algorithm which sometimes
we're going to refer to as hashing which
we'll talk a lot more about when we get
to Security Plus
that's made before the data is sent and
then it is checked when it gets there
that way we can compare the two results
bit for bit and if the two numbers don't
match then we know the frame needs to be
discarded we assume there's been a
transmission error or that there was a
data Collision of some sort and then we
ask the data to be resent
now this layer by the way this network
interface layer is also responsible for
the network access control and some of
the protocols that operate on this are
what are called uh point to point
protocols ISDN which is a which we've
talked about also a type of
um
Network and also DSL so these are some
of the things that exist at this and
this makes sense because again we're
dealing with the physical bits bytes of
data
so now that we've taken a look at each
of the layers in the TCP model there's
still a couple things that we still need
to Define now we've discussed how some
of the protocols that we've seen relate
to the OSI model as well as the tcpip
model and we found that some of the
protocols function much more smoothly
when they're put into the context of an
outline of one of these models so the
next definition I want to make sure to
cover is something called protocol
binding this is when a network interface
card receives an assigned protocol it's
considered binding that protocol to that
Nick so just we learned how the data is
going to be passed down from one layer
to the next it's very important that we
have these protocols bound to the Nick
we can have multiple protocols actually
bound to one network interface card now
of course the most easily recognized we
can most easily recognize these when
we're looking at the ipv4 and IPv6
configurations in our network connection
Properties or adapter settings in
Windows so for instance you use a
specific protocol more than others and
you're confident in the stability of the
connection you can change the order of
binding
to potentially speed up your network
since what it basically does is it's
going to give a list
of each protocol that exists and it's
going to hit each protocol one after the
other so if there's one that you use
more you can set that at the top so it
doesn't have as far to go so as we can
see here we have several default
protocols
and they're going to be tested in order
for that available connection
and the first protocol that's found to
have a matching active protocol on the
receiving end is going to be the one we
use now that while this might sound like
a pretty decent method of doing things
it also opens your computer up to
utilizing a lesser protocol which is
potentially going to give you a slower
speed
so the graphical interface or properties
menu for your um network interface card
is where you're going to be able to
configure all of this stuff stuff such
as tcpip
DNS server assignment DHCP and so on and
so forth so after all of this it's
really important to understand that all
this organizing categorizing defining of
these protocols the assigning of rules
and roles all of this the the internet
didn't just happen overnight it's not
even necessarily the way we did it on
purpose these standards and these models
are going to continue to expand and
change and eventually might even have a
brand new model that we're going to have
to learn about
but in the meantime these models are
here to stay and they're going to remain
really important and especially uh in
the future you have to understand the
historical roots of the network so you
can be able to Define not only how to go
forward in the future but also how to
you know prepare yourself for a network
plus exam so let's just go back over
everything we've talked about one last
time we covered in great a lot of stuff
here right first we explain the purpose
of the TCP model and we compared the
tcpip model with the OSI model
remembering that the top three layers if
we look at this
if we do the three two one and then we
look at seven six five four
right two and one physical and data link
are going to go straight over here
to uh that physical layer one of the
tcpip model
then
the network layer is going to
correspond directly to the internet
layer the transport layers are going to
be the same
and
session presentation and application all
go over to the presentation layer in TCP
we also talked about defining data
encapsulation and we walk through how
fragmentation works on the internet
layer
and the reason we need to do that is
because of the maximum transmission unit
finally we talked about the fourth third
second and first layers of the tcpip
model and on each model we outlined some
of the important aspects of each layer
such as the
um
application layer
which again is the way that the
application is going to process all this
information the Tran sport layer
which is in charge of reliability
and it is where TCP which is connection
oriented or UDP which is connection less
live and this is also going to deal with
flow control
and also segmentation
we looked at uh Layer Two as well which
is the internet layer
and the fragmentation that happens there
and network one the network interface
layer
which is equivalent to all that physical
stuff that we've talked about we also
looked at how the terminology changes
remember on layer four we're talking
about data
on layer three
we're dealing with segments
on Layer Two
we're dealing with datagrams also called
packets and we broke down then on layer
one
frames and an Ethernet frame and all the
information that goes into that
finally we Define what an MTU black hole
was and we finished off everything by
talking about protocol binding which is
binding certain protocols to specific
Nicks and in a in a delineated order
[Music]
Network infrastructure and design
ethernet and implementing a wireless
network
so in the previous modules we were
introduced to many networking standards
models and Technologies now this module
is going into ethernet a little bit
further and specifically the
implementation of a wireless network so
the module objectives are first to
outline the different types of ethernet
networks that exist and then we're going
to go into the explanation of WLAN or
wireless LAN architecture
then we're going to Define and describe
the characteristics of an antenna and
have different types of antennas which
is actually pretty important for the
network plus exam specifically
wireless antenna performance factors and
then by the end of the module we're
going to have a complete understanding
of the 802.11 standard and its
Associated modes we're going to talk
about uh the beacon frame and we're also
going to talk about what determines
where you place your wireless access
point or your WAP
and we'll finish by talking about how to
properly Implement a wireless network
so an Ethernet network is perhaps one of
the easiest networks to plan and
implement depending on the size of your
network and the equipment being used
there are a bunch of different kinds of
small ethernet Network implementations
that you can use some of the typical
equipment that you're going to find in
an Ethernet Network might be a hub
an ethernet cable which can either be
what we call straight through
or crossover
and we've looked at that a little bit
more in depth previously
and a switch
or and a router so a network can also
contain a combination of these or all of
them generally so much we're not going
to see hubs a lot anymore but they're
still mentioned on the exam
so a very simple ethernet Network that
involves a hub is called a Hub Network
Now to create this network all you need
is two devices
a hub
and an ethernet cable
this type of network is not capable of
reaching the internet and it's typically
only going to be used for file sharing
or printing and you're not going to want
to have a lot of devices either because
it's quickly going to become very slow
due to the fact that hubs as you
remember operate on layer one of the OSI
model and therefore broadcast every
um uh input data out to everything else
now the next type is also very easy to
implement this is considered a crossover
Network or a peer
to peer Network and the reason is
because there is no device sitting in
the center
a crossover Network only needs the two
devices in the crossover cable to
connect them and the reason we must use
a crossover cable is because we're
switching if you recall the one two
three six pins we're switching these
pins so that way on one side the data is
sent on the other side it's received
of course newer devices might not always
need this crossover cable anymore
because a lot of modern Nicks have Auto
switching capabilities which will
automatically determine and switch these
pins for you now another ethernet
network is one that uses a router to
connect devices to the outside world or
to the internet
and a switch can often be placed in
between the router which leads out to
the Wan
in the internal Network or the LAN in
order to alleviate Network congestion
and to allow for more devices to be
added
now just so we remember a switch
operates on Layer Two although there are
switches that do routing and those are
called layer 3 switches and then the
router as we just mentioned operates on
layer three of the OSI model
now another point about ethernet
networks that is important is that
ethernet uses destination and Source
access points to assist in keeping tabs
on all the multiple channels that are
used in network communications these are
called sap or service access points and
in the previous modules we discussed how
data flows through these layers in the
network models well here these access
points are used to map the network layer
communication or IP through the physical
layer or layer 1. now the access points
allow a single physical connection to be
utilized for many logical connections
for tcpip this would be like a Nick
because these access points are going to
be on the local side only they're
selected by the server managing those
services
now to keep what TCP as an example when
a user is accessing a website for
example
a connection is made with the web server
and the computer downloads that website
along with the website are references to
parts of the page such as files that are
associated with the web page sound image
other things like JavaScript and these
files are stored on the web server and
when the user interacts with the website
the access point ensures that the
computer can differentiate between the
ethernet frames for the images and those
for sound files and those for other
types
okay so in a lot of the previous lessons
we've been talking about the methods of
connecting our devices mostly through
physical means and we defined that many
Technologies are commonly used in both
wired and wireless networks otherwise
known as bounded and unbounded networks
so here we're going to discuss
specifically WLAN or Wireless local area
networks in Greater detail starting with
the architecture
there are several components that we
really need to Define
the first component is what's called an
sta or the station
the wireless sta is any device that has
a network adapter card or Nick that
conforms to the 802.11 standard
and you remember the specific standard
for wireless is 802.11 as opposed to
8023 which is ethernet now the next
device is called an AP or an access
point look familiar now this is very
different from the service access point
I just talked about because an AP in
this sense it is a device or a software
implementation that allows wireless
devices to communicate with each other
and to connect to a wired Network an
access pointer AP also sometimes called
wireless access point offers wireless
devices some higher levels of security
as well and can act as the bridging
component
between the STA
and the backbone of the network for
access
so the next component that we need to
identify is the WDS or the wireless
distribution system this device is the
authority in terms of Access Control to
resources and ensures that devices are
mobile this allows multiple access
points
to be interconnected wirelessly which
allows you which allows the aps to be
connected and extend the wireless range
of the network without having to connect
the wire at the access points directly
to the backbone and again the backbone
would be the internet
or the rest of the network if we're
talking about a lan now the system has
three types of AP stations we have
something called a remote base station
which is the access point that connects
directly to the wireless clients or
devices a relay based station just
relays or repeats the information
between other stations or devices and a
main base station
now the last thing I want to talk about
is the main base station which is
connected to the wired or Ethernet or
backbone Network
using these components there are a
number of different ways we can actually
configure a wireless LAN the service set
is what defines how your network is
configured now there are three standard
ways that W lands or Wireless Lans can
be configured
first configuration is what's called a
BSS or a basic service set the BSS in
its simplest sense is comprised of an AP
an access point and an sta a station
although many stations with a single AP
is also considered a BSS so I only need
one station but I can have multiple the
trick here is that I have only one AP
now client nodes like these may not be
necessarily explicitly aware of each
other using a BSS we are easily
able to extend our network coverage area
and the distance between our wireless
devices by forwarding
packets
through a wireless access point
so that we can gain access to the wired
Network
now wlans can also be configured in
what's called an ESS or an extended
service set an ESS is comprised of two
or more bss's basic service sets and the
purpose of an ESS is to allow mobile
devices to maintain a constant
connection
it's the network while you're roaming so
each BSS in an ESS or an extended
service set is going to have the same
service set identifier otherwise known
as an SSID
this makes multiple bsses appear as if
they're only one
so as an example if you think about when
you walk through an airport pretty much
wherever you sit we have a decently
strong Wireless signal theoretically of
course so thinking about what's that
signal they wouldn't be easy for a
single access point to provide you a
signal that's that strong for that much
space in fact it's pretty much
impossible so instead there are many
access points APS arrange strategically
to allow full coverage throughout the
airport and combined they make up this
ESS or extended service set that's why
we see the same network name no matter
where you are within that Network range
now the BSS can either operate on the
same channel or on separate channels
which effectively increases the
throughput by having separate channels
that they're not going to overlap on
finally we have What's called the ibss
this is an independent basic service set
and ibss is created when there is a
isn't a controlling access point but
instead there's what we call an ad hoc
network and as the name implies
this means that uh this is a makeshift
or an improvised in technical terms uh
wireless network that combines Network
elements to make a network with minimal
planning where all the devices on the
network are essentially equal in status
and are free to talk with any other ad
hoc devices that are in range this ad
hoc configuration which is also called
by the way a peer-to-peer configuration
is where stas are performing their own
AP functions as well as their own client
operations independent of any sort of
central device
so if you've ever connected two
computers directly together in order to
say
transfer files or perhaps you've
connected your smartphone directly to
your computer in order to transfer files
without the use of an access point
you're using what's called an ibss or an
ad hoc wireless network many aspects of
antennas and their characteristics that
are a little outside of the scope the
network plus exam but there are still a
few Basics that are important
the first of which is to Define what an
antenna actually is and how it functions
on a fundamental level
so an antenna is a physical device that
are transmits or receives
electromagnetic waves and then converts
those waves to and from high frequency
signal now the antenna's physical
characteristics and dimensions are going
to dictate these frequencies that it can
transmit or receive and depending on the
purpose of the antenna
there are different types that can be
used for instance the radiation pattern
is different on some antennas versus
others
now another term we really need to
understand is the term gain which
describes the intensity of an antenna in
a specific Direction related to the
hypothetical intensity of a given
standard which is the ideal in other
words we always have a hypothetical
versus
the reality
now this is achieved by focusing on
What's called the RF or the radio
frequency
in a more manageable or concentrated
plane this is what we see as strength on
your computer right if you've seen this
thing and you have different
number of bars that's what we're really
talking about here is the gain
in most cases we want more gain which is
better but there are certain legal
limits and adding power can potentially
have some negative ramifications so gain
can also come from an external Source
like an amplifier which means that it
amplifies the signal making it stronger
and it's measured in decibels
now while this explanation is very
simplified the antenna gain is how it's
affected by things such as the size and
shape of the antenna and the amount of
electrical power that's applied to the
signal and it's all kind of complicated
which is why there are people who
specifically are RF or radio frequency
engineers
so what you really need to remember
about all this is first
the physical characteristics of an
antenna affect its gain
second a higher gain is usually good but
potentially dangerous
third more gain can be achieved by using
an amplifier and fourth we're going to
measure it in decibels
so now that we've defined some of this
terminology when it comes to antennas
let's take a look at some of the
wireless antenna types
now Wireless antennas can be fairly
organized into two general broad
categories the first category is
directional directional antennas attempt
to focus the radio waves into a narrow
beam going in one specific Direction
because the signal is being focused it
typically means that these antennas are
going to have a higher gain
and for the same reason a relatively
narrower transmission beam versus other
types as you can see
these characteristics allow for a couple
of Bennetts benefits such as a focus
beam which ensures a better signal
quality and a smaller transmission beam
which means that there's less area of
interference
how directional antennas are really
commonplace in implementations of
point-to-point networks which makes
sense because I have this Limited sort
of area in which the waves are going to
be traveling and perhaps most commonly
you've seen them in Dish Networks for
satellite TV and the internet
now the next category of antenna is are
called omnidirectional antennas this
type of antenna emits the radio waves in
all directions on the same plane equally
in some ways these are called donuts
because
the wave comes out in a donut looking
shape now because the signal is being
transmitted in any direction such as on
a wireless router
these antennas have a relatively low
gain when compared
with a uh directional antenna now where
these antennas lack and gain they make
up for it because obviously they have a
greater coverage area
as the donut wave implies
the good part about this greater
coverage area is that transmitting and
receiving Stations don't have to have a
specific alignment with one another
they can be in any direction from the
antenna these antennas are really going
to be used in distributed networks and
multi-point networks as well so
omnidirectional antennas are implemented
everywhere from cell phones to radio
broadcasting antennas to walkie-talkies
to GPS to mostly our wireless networks
at home and in a lot of offices Etc
so now that we've talked about a lot of
the different types of antennas and
their characteristics the the last thing
I'd like to mention about gain is the
more gain the antenna has the smaller
the effective angle of use needs to be
so the next thing we need to do is
outline what's going to affect the
performance of these antennas
so the physical layer of the network the
transmission of bits from one point to
the other there are a lot of things that
can hinder the data while it's in
transit these things that are going to
impede our signal are going to depend on
the type of data in transmission
so for infrared data Transmissions the
antennas need a line of sight or Los
just like your remote control almost
anything that obstructs this loss is
going to affect the signal this could
include stuff like smoke smog fog dust
even pulses of light and bright sunlight
can very easily change the maximum
transmitting distance and obviously if
anything
standing in the way we're going to be in
big trouble
now for microwave Transmissions the
signals also considered Los or line of
sight this typically doesn't mean that
we need to be able to see the receiving
station with our naked eye it just means
that the signal has to have an unimpeded
path from the source of the destination
most commonly satellite the ground
station has to be within the footprint
of the orbiting satellite generally
speaking
distance is the performance Factor
that's going to affect these microwave
Transmissions the most
now the factors that are going to affect
radio Transmissions which are the ones
we use in Wi-Fi settings mostly start
with the antenna itself
so the signal characteristics of an
antenna can affect the maximum
transmitting distance also performance
can be limited if there are any objects
that are very electrical or give off a
lot of magnet magnetic fields near or
around the transmitting or receiving
stations and this is going to cause
problems to arise
we can also have normal ambient noise or
environmental conditions which can
affect the distance these signals can
travel finally the greatest factor
that's going to affect Bluetooth
Transmissions is the distance between
the uh the devices just because of the
technology we're using as most Bluetooth
devices are what we call Class 2 devices
this means that we have about a 10 meter
which is equivalent to around although a
little more than 30 feet
and this is due to power limitations now
depending on the type of Bluetooth
device it may operate on the 2.4
gigahertz
frequency which by the way is the same
as Wi-Fi and so there that's why we're
going to have a problem and sometimes
we're also going to see it on the 4.6
gigahertz frequency
and for those that operate at 2.4
obviously not only does radio operate at
those or Wi-Fi connections but also
phones and so on so there's a lot of
potential for
having devices on the same frequency
that are going to impede its
communication
now one other term I want to talk about
is a term called latency this is we've
mentioned it a couple times in previous
modules but I haven't really defined it
latency is basically the time delay in a
given system depending on what system
you're measuring it might mean slightly
different things so the system we're
most concerned with is the network
latency which can be measured in either
one way or round trip latency and I'm
sure that you can understand the
difference there
the latency is the amount of time it
takes for data to go from a source to
destination and we're just dealing with
bat round trip
it coming back as well so the round trip
adds the two one-way totals
and doesn't include the processing time
of the packet so only because it's sent
and then takes a certain amount of time
to come back doesn't mean that is all
latency because some of that is how much
time the computer is spending processing
that information
obviously we want lower latency
and to measure it we can generally use
the Ping utility which is going to tell
us in milliseconds how long a packet
took to go there and come back
now let's look at some of the 802 11
standards and see which specifications
have the least amount of latency so
these 802 11 standards cover the proper
implementation setup and performance
minimums and device specifications for
wireless local area networks these all
fall under the 802.11 specifications
they also specify the method for which
those wireless networks as carrier sense
multiple access with collision avoidance
or csma CA which we've talked about
are going to operate
and it also designates the 2.4 gigahertz
frequency
as the band for the sped Spectrum
devices that are going to utilize for
reliability now over the years there
have been several standards in this
family that have been ratified the
original was 802.11 just plain old it
was named for its release in 1997 so the
1997 is part of that and it was
specified to operate the 2.4 gigahertz
frequency band and was rated for data
bits at about 2 megabits per second
which as you imagine would not be very
useful for us now and therefore it is
very obsolete at this point
the 802 a standard which was released
two years later was designed to operate
at the 5 gigahertz band and it had a 54
megabit data rate now while it would
seem that this standard would sort of
lead the charge in Wireless standards at
the same time that 802a was released
there was also 802 B which was released
and 802b operates at the 2.4 gigahertz
band and essentially was a direct
extension of the original
802.11 1997 standard now even though the
data rate was faster with 802.11a there
were some initial downsides to that
standard that kept it from being the
most popular
first this higher frequency uh had a
lesser range and so you could travel
travel less distance
also when 802.11b came out it was a lot
cheaper
than 802.11a and that made up quickly uh
with consumers and so it quickly became
the de facto standard now it's popularly
grew rapidly and though it operated at
2.4 gigahertz and therefore was open to
uh you know was really susceptible
to a lot of interference uh it still was
the one that almost everyone used uh and
so that's sort of where it went because
range
was such a big deal the next standard
which was released in 2003 was the 802
11g standard and this specification used
the 2.4 gigahertz frequency again
but the data rates took a major leap up
to 54 megabits per second just like
802.11a now since it used the 2.4 band
it made backwards compatible with
802.11b so it was very easy to integrate
and it therefore became the preferred
standard now after 80211g took over the
market it wasn't until 2009 that we
finally got the 802.11 N standard and it
was released with something called a
memo
which was a type of antenna
or multiple
input
multiple output
and it had multiple antennas and that
greatly improved the network performance
also this amendment was specified for
both 2.4 gigahertz and 5 gigahertz bands
and so these improvements made the
standard really popular especially
because it was backwards compatible not
only with G but also with b and even a
and it was rated for a maximum of up to
150 megabits per second now the range of
these Wireless standards is also
specified the original 802 11 1997 and a
have a range of about
20 meters B and G
have a hundred meters
and N is approximately 70 meters so we
lost a little bit of distance because we
added that five gigahertz band in but
for most people this didn't really
matter since we could use again an
extended service set and simply add
several 80211 devices
now while you might have heard of some
newer standards available and even some
that are just coming around the corner
these four are the ones you really need
to know for the exam and so those are
the ones I really want to concentrate on
so if we look at these in a little more
organized Manner and we can recap the
important parts the 802.11 standard 1997
worked on a 9 a 2.4 frequency had a
range of 20 meters
and had a two megabit per second data
rate
Ada 211A was at 5 gigahertz 20 meters in
range 54 megabits it's compatible with
802.11n 8211b operated at 2.4 gigahertz
had a 100 meter range 11 megabits per
second and is compatible with G and n
ative to 11g also 2.4 gigahertz 100
meters and it was 54 megabits per second
so it's increasing the top the speed
and was compatible with the previous and
the next one which is 802.11n which not
only operates at 2.4 gigahertz but also
five
has a slightly less range but it does
have a higher megabit per second data
rate some would even claim that this
goes up to 600 depending on your
theoretical and it's compatible with all
of the previous versions
now there are two modes that are
supported by the Ada 211 standard the
first is what we call infrastructure
mode this is the mode that's configured
to use wireless access points to connect
workstations to a cable backbone
the network using the infrastructure
mode is going to either use a basic
service set or an extended service set
the other one we have which we already
mentioned is called ad hoc mode this is
for those peer-to-peer configurations
and again it's referred to as an
independent basic service set or an ibss
now the configuration of this mode is
designed with each Wireless workstation
able to communicate directly with one
another without having to go through a
central device
now earlier in this module we talked
about the service sets of many kinds and
we talked about frames in previous
modules now keeping those in mind it's
important to understand how these
devices such as laptops and smartphones
know what wireless networks are
available when we access them
now this comes by detecting and
receiving what are called Beacon frames
a beacon frame is a management frame
that's 50 bytes long and it contains
information about the transmission
process such as the SSID or the service
set identifier
which is essentially the name of your
network
the SSID is that text string that
identifies the network it's 32 bytes
long might be for instance Bill's
Network or something like that now the
beacon frame is used to start and
maintain
the wireless communication session and
it's sent in regular intervals from the
axis point and those intervals can be
manually changed or set by an
administrator and we can even turn them
off so that way or hide them so that's
not being broadcast
now when it comes to installing a proper
wireless network implementation we need
to be familiar with the typical process
and the steps to maintain the highest
level of functionality now much like a
lot of different processes the basic
steps to take are pretty much the same
they begin with planning so there are a
few things that are helpful to collect
before the planning process
we need to collect information about the
floor plan of the building where we want
to install and so we can design a
topology and figure out where to put
access points we need to establish
requirements for how many devices are
going to connect which 802.11 standard
we're going to use what type of security
is going to be required and so on now
all of these are crucial to proper
planning without this information it's
just going to be easy to choose the
wrong devices or the wrong Technologies
also if the research isn't done
beforehand you're going to find yourself
performing a lot of rework at the end
now once this information is designed
and gathered
we can start to establish the type of
access points and the number of APs
needed knowing the number of users on
the network is going to help us
determine for instance how many access
points and we want to balance the number
of users with the access points in order
to make sure that we have a good load
balance
the next step is to assess the building
to see if anything around might cause
interference
specifically it's important to install
anything that's going to be on the 2.4
gigahertz band now remember some of the
things that can cause interference are
Bluetooth devices other wireless
networks heavy duty machinery and so on
we also need to determine the exact
placement of the access points are they
going to be placed in the ceiling or
somewhere visible or somewhere like a
secure room and when we determine this
we need to make sure that there's we're
looking for obstacles that are going to
impede like thick walls doors metal
shelving uh proximity to large
electrical equipment and if those
obstacles Can't Be Moved we might want
to choose a different location for our
access point
so now that we've planned the next part
is the fun part the actual installation
here we need to configure the device to
connect it to the network and some of
the standard things we're going to do
are connect the router
change the administrator default
settings that the device came with and
configure DHCP services and encryption
levels such as whether we're going to
use WPA
or WEP and also are we going to use one
of the three channels are we going to
have them auto check or what another
thing we might want to do is create
what's called an access control list
which means we can allow only specific
computers to get access to our
network via Mac addresses which are
again the physical addresses on a
computer
or on a network card
next we need to configure the client
workstations and we need to test your
functionality now it's important here
because not all operating systems can
use all the different standards they
might even require a software update of
some sort
you might want to make sure to test the
wireless device by walking around a
building and make sure you can stay
connected and that you can connect in
the first place anywhere you need to and
then you also need to take the device
outside and make sure that no one can
get in from the outside so it's actually
quite difficult to just start one of
these from scratch the last step in the
process is to document every single step
that was made and it's always a good
idea to Baseline for future testing and
implementations now being able to
successfully accomplish the two phases
the planning phase and the installation
phase needs to be a part of your skill
set needs to be something you understand
for the network plus exam so just to
recap everything we've talked about the
first thing we did is we outlined the
different types of ethernet networks
whether that means it's a Hub Network
a router Network
or a peer-to-peer Network
we also explained WLAN architecture
looking at the difference between a
basic service set an extended service
set and an independent basic service set
we defined and describe the
characteristics of antennas looking at
gain
and the types of impedances that could
occur
then we outline the Ada to 11 standard
including a b g and N which are the
different modes
we also talked about which frequencies
these live on whether 2.4 or 5
and how fast are the megabits per second
that each one provides you want to make
sure to commit to memory that table that
we displayed on an earlier frame
we also talked about defining Beacon
frames which broadcast the SSID and tell
computers how to connect to the wireless
network
finally we outlined what factors are
going to result in where you place your
access point and how to properly
Implement a wireless network point
from the planning
and implementation stages
[Music]
welcome to module 5 lesson five
IEEE 802.11 AC actually we're going to
look at a little bit more than that the
N standard 82.11n
AC Channel bonding
now the 802.11 it's a specification for
wireless LAN WLAN communication it uses
mimo which we shorten from a multiple
input multiple outputs I'm sure you can
see why
so in this technology the transmitter
and receiver use multiple antennas
I've put a little diagram on the bottom
here from um ieb media
that it will demonstrate at the bottom
certainly you can see three channels in
use simultaneously multiple channels on
the top part of the Fig you can see you
can select from but it's only using one
so in this standard the end standard
multiple antennas provide independent
paths in space between the transmitter
and the receiver
to send or receive streams of
information at the same time on the same
band
what my mode does is increase the number
of data streams sent from an access
point to a client which you can see in
the bottom part
in 802.11 mimo four spatial streams can
be sent to a single client at a time
again if you want to read further you
can now look up the specifications
there's a few Wireless specialty books
if it's something you're interested in
doing it's certainly an interesting
field
uh the 802.11 AC is an enhancement of um
11n
obviously still Wireless networking it's
designed for high throughput our
wireless Lans on the five gigahertz band
there's a few advantages to using that
it uses a multi-user form of Mimo
in their mind mode the access points has
multiple streams of data at the same
time to different clients over the same
frequency spectrum
in uh 802.11 acmu mimo eight special
streams can be divided among up to four
clients I think the MU is multiple user
yeah multi-user mimo at the bottom and
you can see the stream can be broken up
you've got a few options you can have a
higher stream to one client and then
lower bandwidth stream to another
clients
supports treatment of HD videos which is
really handy and to multiple clients
because of low latency high throughput
and reliability
it operates in the five gigahertz band I
already mentioned that theoretical data
rate of 600 this has been improved on
all the time so maybe check up on the um
standard before exam day
you've got less interference than in the
2.4 gigahertz band which is where you
get the increased performance more
channels available for data transmission
greater number of non-overlapping
channels than you do in 2.4 megahertz I
think there's a couple of disadvantages
as well but I'm not sure I'll put them
down here in the slide
so the U.S a five gigahertz band has 25
non-overlapping channels whereas 2.4
gigahertz is only three
uh Channel bandwidth of the following 80
160 20 it's worth and making a note of
all of these in case it's asked in the
exam and 40.
uh obviously needs to comply with the
standard you can see this particular
adapter's got it written on it it's got
a AC standard written on it
to comply with the standard as to
support the 2040 80 megahertz Channel
bandwidth in the 5 gigahertz band
the 160 megahertz Channel bandwidth is
optional
80 megahertz channels are formed by
combining combining the following
following two adjacent none overlapping
40 megahertz
160 megahertz are uh combined to 80
megahertz I think you can see how this
works
so here I've put
um
a slide from Wi-Fi Jetty website they've
combined two channels here to 20
megahertz channels are made of 40 for
channel bonding
so Channel bonding was first introduced
with 802.11n
in Channel bonding two or more channels
adjacent to each other are combined to
increase bandwidth as you can see in the
figure put there
benefits 802.11 AC benefits because it
supports the following channels 2040
80 megahertz
uh although 160 megahertz channels are
supported as an option is its
availability depends on your geography
Where You Are
well I just had a bandwidth increases
the data rates so
um 11ac uses eight spatial streams and
160 megahertz bandwidth
to achieve a maximum data rate of 6.933
gig
uh data rates vary on the following for
11ac you're given bandwidth and the
number of spatial streams used
probably worth um writing out this
um
table here if you want the information
or you can do a screen capture
802.11 AC with one spatial stream and
for a bandwidth of 20 megahertz can
ensure either data rate of
86.7 megahertz and so on and so forth
for the others um their data rate
increases both vertically and
horizontally
all right so we've covered NAC Channel
bonding that's all for now thanks for
listening
[Music]
plug the module 5 lesson 6 in network
segmentation
quite a bit to cover and some of this is
a little bit esoteric to be honest so um
it's conceptual
it can be a bit hard to get your head
around
um in that sense
what is Network segmentation what is
physical segmentation logical
uh the uses why bother
and critical situations so we're hitting
a few the syllabus topics here in the um
Network plus syllabus so
in a sense Network segmentation concerns
dividing a computer into Network or sub
networks not in the sense of
um subnetting
um in the context of Ip addressing but
um dividing our network down
so each portion of the network is called
a network segment
it can be characterized by a physical
boundary
or logical So Physical something you can
see logical something that the network
can see but you couldn't see physically
you would then have to log in and check
the configurations
so physical or logical boundary
separates various Network segments from
one another
physical is a bit easier the computer is
divided into segments for example with
switches
routers a group of physical access and
assets is part of a specific Network
segment
so a bit harder to do with switches
because you would normally needed to add
a configuration because switches are
designed to broadcast to other
um parts of the network if it doesn't
know where that part of the network is
or particularly device
whereas routers do the opposite
computer network is logically
um
virtually divided into Network segment
so this is uh from The Logical
standpoint so we could do it with
virtual lands or vlans
virtual segmentation is done or
different connections or the same
physical switch so you can have 10
switch ports and the first five ports
are in one logical part of the network
in one VLAN VLAN 10 for example and the
other five in VLAN 20. and you could
have multiple vlans depending on your
capabilities or whatever switch you're
using
through through Network segments are
isolated although secure communication
can be established between them to share
network resources we cover that with
security and elsewhere you can actually
have an internal and external network
security it isn't just for example vpns
connecting and through from remote
offices
so why would you bother in a sense it
enhances the security of the network you
can isolate critical parts of your
infrastructure from an authorized access
for example if you've got a special
service and server you can restrict
access to the um users don't access it
and they don't have direct access so
they'll be in a different VLAN for
example or just in it wouldn't appear on
the network and you normally or may well
have depending on the size of your
network a different team or Department
managing that part of the network
it can be used for reducing Network
congestion so you're dedicating certain
parts of bandwidth for certain segments
of the network and you can even have a
high-speed department for example
um the company I used to work at we had
a design team who all used
um high speed high resolution files and
graphics and it um they needed
um a fast connection so they had their
own logical segment
and you could also limit traffic as I
said faster connection for some slower
for others and the available bandwidth
is um increased or reduced accordingly
uh also useful for load balancing you
can distribute the traffic a load based
on the
for the network certain devices certain
devices can be placed in certain
segments
and network segmentation is also done
for the PCI the payment card industry
that's different from the PCI bus
technology which we discuss elsewhere
the PCA compliance standards were
created by Major card issuers and you
may come across it if you have to take
online payments
um depending on the processor you use
even if you've got a small
um Network for your business or shop you
um may have to or you will be affected
by PCR compliance
so this is to ensure that the payment
transactions are done in a secure
environment
if someone processes stores or transmits
credit card information it must comply
with the PCI Data security standard
which is the DSs
this is mandated by Visa Mastercard
American Express discovering JCB
obviously because people will try and
capture
and credit card information so it needs
to comply with the standards
um Network segmentation is actually not
a PCI DSS requirement it's done to
isolate the traffic that stores
processes or channels emits the card
holder information from the rest of the
network
and reduces the scope of the network
environment subject to PCI compliance if
you didn't have your network segmented
then your entire network would have to
comply with all of the various pcid SS
requirements if you segment the card
processing and part of your network then
only that part of the network needs to
comply so it's going to make your life a
lot easier
um uses the footprints of a sensitive
information is confined and this is what
I I mentioned a moment ago and you can
protect it using firewall or your
intrusion detection or Protection
Systems
and reduces the audit cost as well
the audit is done for specific Network
segment as opposed to your entire
network and again the best example is
when you're getting audited for the
purposes of of PCI compliance
and this is one of the uh topics for
these syllabus actually Network segment
segmentations
in critical situations numerous
situations where the network
segmentation is critical
so the scada the supervisory control and
data acquisition and the ICS industrial
Control Systems so again you'll see
you'll see this on the syllabus when you
look the ICS refers to several control
systems that are used in the industry in
various Industries this is an industrial
control system so you may not have heard
of this or may never come to deal or
support or manage this unless you're
part of the industrial Network
infrastructure
thank you
and the additional facilities are
electrical electrical power grids water
distribution oil natural gas pipeline
systems
and they're dependent on electrical
hydraulic and mechanical equipment
this equipment is all monitored by
sensors that transform the physical
stimulus for example something's broken
or stuck
or doing too much or too little of what
it should be doing and this is
um changed into electrical signal
and in a basic SC Ada system when
industrial operations are performed the
information from the sensors is sent to
a a controller or a number of
controllers the controller is a type of
computer that receives the information
from the sensor
now what happens with this information
just depends on the environment and
what's required and the sensor type it
sends the information to computers with
the seada software
so this helps the systems monitor
interact and control a variety of
equipment
prevents outside attacks the um seida
systems are segmented from the rest of
the network
and in addition they have the firewalls
installed
you'd need probably help from a
specialist and design company and
probably installation as well because
it's kind of outside the purview of the
normal Network Engineers roles
um old and outdated compute systems
often referred to as Legacy these May
well be running applications and you'll
you could see this a lot if you do a new
network Consulting you'll go to
companies that are just running in Old
software and they want to keep it
because it still works and it's due to
the cost and all of the heartache of
having to upgrade and translate all of
the data
these systems can't be taken out of
service usually but because of the age
they're more vulnerable to attacks and
because of the lack of support and the
support means there's no more security
patches
so basically we'll come back into back
to segmentation and it's important to
segment these from the rest of the
network
service in the network for Public Public
Access would normally restrict access
this is classic example is at a public
library where customers come in and want
to use the systems but obviously you
don't want them to have visibility to
the back end systems where customers
data is kept and people can get books
and make payments and all that sort of
stuff
so you'd segment the servers and
resources used by employees on a private
Network public access to the public
and net Network segmentations critical
situations if a private network is
restricted only to employees it's less
prone to outside attacks probably
certainly obvious here in a public
network even if the server is
compromised it won't actually affect
your internal private Network so you
could do your troubleshooting and
resolution without worrying about
um affecting your critical Business
Systems
uh testing patches and updates for
applications should be carried out in a
test the environment it's often called a
test bed where you've got a copy of your
devices
and you could even be running them
virtually
and it's all done in order to prevent or
foresee problems on your live equipment
a honey pot is a decoy server set to
lure attackers studies there and
methodology and how they break into the
systems gathers for our zinc forensic
information and it can be used in the
event that you actually prosecute
somebody
designed to be a little bit more easily
exploited exploited than the actual
production server so this would probably
be the first device discovered by the
attackers
has attackers activities logged to get
insight into their sneaky little methods
okay an early part is a network segment
that contains more than one
um honey pot or only net sorry
so the honey net would normally look
like a normal operational Network for
the attacker
and it'll make the attacker spend more
time in the system which gives you more
time to analyze what they're doing and
where they're coming from
all right so we've covered segmentation
physically logically uses of it and
critical situations that's the end of
the presentation thanks for watching
[Music]
Network routing and IP addressing IP
addresses and conversion
so welcome to this module we're going to
cover IP addresses and conversions and
in some of the previous modules we
talked about a lot of the Technologies
and theories and protocols that make up
computer networks and so here we're
going to discuss some of the more
important aspects of networking
specifically the IP address so this
module is going to begin by introducing
us to some of the specific protocols
that are found within the tcpip protocol
Suite that you need to know about for
the network plus exam and these are TCP
and IP and a little more depth we
mentioned them briefly when we talked
about the TCP model and then we're going
to describe UDP which is a connection
less protocol then we're going to look
at ARP and rarp two versions that allow
us to basically or two protocols rather
that basically allow us to map Mac
addresses to IP address and which are
basically responsible for routing in
general and after that we're going to
look at two management protocols one
called icmp which I introduced to you in
previous modules and I said it was
related to the Ping a utility we're
going to learn a little more about that
and then igmp which is uh slightly
different has to do more with
multicasting and unicasting and then
we're going to continue by outlining uh
IP packet delivery processes and we're
going to finish off the module with a
bit of an introduction into binary and
decimal conversions so that later on we
can talk a little more in depth about IP
addressing and how
something called subnetting Works which
is going to require us to understand the
difference between these two ways of
writing our numbers and after we have
covered all these topics we're gonna
have a fundamental understanding of Ip
that's going to prepare us for some of
the more in-depth topics as I just
mentioned in the following modules
so let's begin by taking a look at two
of the most important protocols that
make up the suite TCP and IP now in
previous chapters we briefly described
these two but we still need to take a
closer look at them to assure that we
have a complete understanding of the
many different protocols that are found
in our protocol Suite so first for those
applications and instances that depend
on data to be reliable in terms of
delivery and integrity the transmission
control protocol or TCP and I'm just
going to write out
transmission
control
protocol is a really Dependable protocol
and provides a number of features first
it guarantees that data delivery and
besides
um guaranteeing that delivery it also
has a certain amount of reliability it
also offers flow control which as we've
mentioned in the past assists ascending
station in making sure it doesn't send
data faster then the receiver can handle
this function also is going to assist in
the reliability of data because it
ensures that there isn't any data lost
due to overloading
um
the receiving station
now TCP also contains something called a
checksum mechanism and what this does is
it assists with error detection the
level of error detection isn't as strong
as that of some of the lower layers and
you recall that this is in the transport
layer of the tcpip stack
but it does catch some specific errors
that may go unnoticed by other layers
and and by the way this checksum
basically it's it sort of has a number
that it creates
based on the data and it can check that
number at the beginning and at the end
to make sure we haven't lost anything
now this protocol attempts to alleviate
MTU if you recall uh what we talked
about with MTU there mismatches on the
data link layer by establishing maximum
segment sizes that can be accepted by
TCP this is also going to reduce what we
talked about earlier that MTU black hole
now further examining IP or the Internet
Protocol
which is aptly name and exists at the
internet
layer unlike TCP IP is characterized as
being connectionless or a best effort
delivery which is also like UDP which
we'll see in a second it outlines the
structure then of information which is
called datagrams or packets
and how we're going to package this
stuff to send it over the network this
protocol is more concerned with source
to destination navigation or planning or
routing as well as host identification
and data delivery solely by using the IP
address so this is slightly different
from TCP which is doing stuff in a much
more different way now IP is used for
communications between one or many IP
based networks and because of its design
it makes it the principal protocol of
the internet and it's essential to
connect to it so unless we are using IP
address in today's day and age we will
not be able to connect to this big thing
called the internet now the terms
connection less and connection oriented
relate to the steps that are taken
before the data is transmitted by a
given protocol whatever that protocol
might be with TCP we're looking at
connection oriented and of course with
IP we're looking at connection less
and for instance the connection oriented
protocol is going to ensure a connection
is established before the sending of
data meaning it is oriented towards a
connection whereas a connection less
isn't going to doesn't matter if there
is a connection established already
so the next protocol which is also
connection last that we want to talk
about is something called UDP now since
we have many applications and their
functions depend on data being sent in a
timely manner TCP and its connection
oriented properties hinder their
performance in these cases we're able to
use something called
UDP again the user
datagram protocol
and UDP is connection last just like IP
is
and it's a that means it's a best effort
delivery protocol so with TCP if packets
get delayed or if they're needed to be
resent due to a collision the TCP on the
receiving end is going to wait for the
lost or late packets to arrive and with
some sensitive data delivery this is
going to cause a lot of problems and UDP
is what we call a stateless protocol
which prefers the packet loss over the
delay in waiting so UDP is only going to
add a checksum to the data for data
Integrity it's also going to uh address
port numbers for specific functions
between the source and the destination
nodes such as UDP Port 53 for DNS which
is one that you should remember from an
earlier module Now udp's features make
it a solid protocol and it's used for
applications such as VoIP or voice over
IP
and online gaming this makes sense
because we don't care if every single
little packet arrives what we want is we
want the speed with which
UDP is going to deliver stuff obviously
if we miss a couple packets in voice
that's okay they drop but we don't want
to have to wait until the next packet
arrives that's going to actually cause
much more of a delay and so we're going
to use this one in more VoIP and online
gaming purposes now the next protocol we
want to be familiar with
is called ARP and it's also necessary
for routing ARP or the address
resolution
protocol and
the reverse
address resolution protocol our request
and reply protocols that are used to map
one kind of address to another
specifically ARP is designed to map IP
addresses you need addresses that are
necessary to tcpip communication to Mac
addresses which are also known as we've
discussed in the past as physical
addresses
and again IP addresses
work on the networking layer
or in tcpi PV internet layer
whereas Mac addresses operate on the
network interface layer of TCP which in
OSI would be the data link layer
layer 2.
now in tcpipnetworking
ARP operates at the lowest layer the
network interface layer in total whereas
in the OSI model we say that it actually
operates between
the data link layer
and the physical layer
and this is because it wasn't designed
specifically for the OSI model it was
designed for the tcpip model now ARP and
rarp play very important roles in the
way networks operate the computer wants
to communicate with any other computer
within the local area network the MAC
address is the identifier that's used
and if that device wishes to communicate
outside of the local area network the
destination Mac address is going to be
that of the router so the our process
works by first
receiving the IP address from IP or the
Internet Protocol
then ARP has the MAC address in its
cached table so the router has what are
called ARP tables
that link IP addresses to Mac addresses
we call this the ARP table
so it looks in there to see if it no if
it has a MAC address for the IP address
listed
it then sends it back to the IP if it if
it does have it and if it doesn't have
it it broadcasts the message it's sent
in order to resolve what we call resolve
the address
to a MAC address
and the target computer with the IP
address responds to that broadcast
message with what's called a unicast
message and we've discussed that that
contains the MAC address that it's
seeking
ARP then will add the MAC address to its
table so the next time we don't have to
go through this whole process
and then it Returns the IP address to
the requesting device as it would have
if it just had it
now RP is used to do the opposite that
is to map Mac addresses of a given
system to their assigned IP addresses
and it sort of works in Reverse from all
this now that's a very general overview
of ARP and rarp and if you were to go
into Cisco certifications for instance
you go a little more in depth into this
but for Network plus this is really
where we need to stop with this protocol
so the next protocol I want to talk
about is icmp which is also called the
internet
control
message protocol
it's a protocol designed to send
messages that relate to the status of a
system it's not meant to actually send
data so icmp messages are used generally
speaking for Diagnostic and testing
purposes and they can also be used as a
response to errors that occur in the
normal operations of Ip and if you
recall one of the times that we talked
about that was for instance with the MTU
black hole
when that icmp message couldn't get back
to the original router now many Internet
Protocol utilities are actually derived
from icmp messages such as Tracer or
trace route
path ping and ping and we'll talk about
these in a little more depth than if you
were around for uh a plus we definitely
talked about these two quite a bit icmp
is actually one of the core Protocols of
the IP suite and it operates at the
internet layer which as you recall is
tcpip
second layer
now icmp is a control protocol used by
networked computers and operating
systems and the most common utility that
we're going to see is what's called
ping which we've talked about which uses
what are called icmp Echo requests and
they reply to determine connection
statuses of a Target system so I could
ping a specific system to see if it's on
the network of course there are some
reasons why the icmp as we've talked
about might not make it back to me or
it's configured not to respond perhaps
through a firewall finally we need to
talk about igmp or the internet
group
management protocol
it should not be confused with icmp it's
slightly different
it is used to establish memberships for
multicast groups now multicasting is
where a computer wishes to send data to
a lot of other computers through the
internet by identifying which computers
have subscribed or which ones wish to
receive the data we looked at this
earlier and determined that routers
determine a multicast group now in a
host implementation a host is going to
make a request for
and igmp implemented router to join the
membership of a multicast group
certain applications such as those for
online gaming can use igmp for what are
called
one-to-many Communications the one being
the game server and the many being all
of those end users that have subscribed
to the gaming session
so those routers with igmp
implementation periodically will send
out queries to determine the multicast
membership of those devices within range
and then those hosts that have
membership are going to respond to the
queries with a membership
report
now the process of delivering an IP
packet is simple
it begins with resolving the name of the
host to its assigned IP address like we
talked about with arp and the connection
is established by a service at if you
recall the transport layer
now after the name resolution and
connection establishment the IP address
is then sent down to the internet layer
and the next step is where the IP looks
at the subnet mask which we've talked
about in a plus and we'll talk about
more of the IP address to determine
whether the destination is local to the
computer on what we say is the same
subnet or whether it's remote or on
another Network after this determination
is made then finally the packet is
routed and delivered
okay so we now understand TCP a little
more fully some of the protocols that
are dealt with in great detail and how
IP packet delivery works so let's talk
about binary and decimal which are going
to be really important when we get into
what's called subnetting and it's just
good to know as an I.T professional
anyway
specifically
understanding binary or how to convert
binary which is the number of computers
the way computers talk to decimal which
is the way that we deal with numbers and
decimal to binary
pertains to a lot of different aspects
of as I just mentioned networking so to
begin with binary is the name implies
from buy is what we call a base 2 system
more commonly we used a base 10 system
decimal
now this means that we have 10
possibilities for every place value we
have between a zero and nine you add
that up there are 10.
now with binary there's only two options
either zero or one
so we can either have a single zero or a
single one and that's what we call a DOT
a binary digit or
a bit
so the binary number has Place markers
that are similar to the base 10 system
for instance if we have a a decimal base
10 numbering system the second place
Mark designates the tens if we imagine
that there's a
uh period or a decimal right there
the third designates the hundreds and
then we move to thousandths and ten
thousandths and hundred thousandths and
so on and so forth and in each one of
these we can have anywhere from zero
to 9 and that's ten options in each one
of those spots
now in base 2 numbering system which is
binary we have only two options a one or
a zero in either one of those places and
in computers especially in a lot of Ip
addressing we really deal with the
difference between uh eight different
places
so we're going to call these eight and
octet
so this eight Place binary digit is
referred to as an octet because there's
one two three four five six seven eight
of them and you'll see these numbers pop
up over and over again so this is really
as far as you need to know for binary
although you can go even further so if
we look at this octet from the right
side to the left
the first place Mark is what we call
2 to the 0 power
right if we were talking about this in
tens this would be the ones place y
because it's 10 to the zero power which
is ones anything taken to the zero power
is one
next we have 10 to the first Power which
is going to equal 2. if you recall we
call this the tens place 10 to the one
power means 10 by itself is 10.
then we have 10 to the second power
which is 4 and if you recall in decimal
this is 10 to the second which would be
10 times 10 which is 100 you can see
where this is going
so 2 to the third is eight two to the
fourth equals 16 2 to the fifth equals
32 2 to the 6 equals 64 and 2 to the 7
equals 128. so each one of these Place
markers is equivalent
to this number whether it's turned on or
off
now to help clarify this a bit each
place here
has one of two options correct because
it's base two if it's off that means
it's a zero as you see right here and
the numbered means it's not being
counted so we don't count any of these
numbers we've just calculated so if all
the bits are off that means that we have
a number of zero
if all of the bits are on then this
means we add each of the numbers
together
so we get 128 plus 64 plus 32 plus 16
plus 8 plus 4 plus 2 plus 1 which equals
255. now believe it or not you can
create any combination of numbers from
just binary you don't need decimal we're
going to see that in just a second
so for example
let's say the binary number is uh
zero zero zero zero zero one one one
well in this case the 128 64 32 16 and 8
Bits are all off the only ones that are
on are four two and one and if we add
those together four plus two plus one
we'll get 7.
4 plus 2 is 6 plus 1 is 7.
if we take another number
say 0 1 1 0 0 1 1 0.
then this is going to equate to 102. why
64 plus 32 equals 96 plus 4 equals 100
plus 2 equals 102.
so it's pretty simple you just take the
number with the ones under it and add
them together so now that we've
converted binary into decimal a number
that we all know let's go ahead and see
if we can convert the other way decimal
to Binary now for this process we're
going to use the same exact chart
that we just saw
with the binary conversion
and this chart is going to help us
visually represent all the binary digits
which is why I like it in their
placeholders and it makes it a lot
easier so for decimal to Binary we
simply go from left to right and break
down the number until we reach the zero
so let me break that down a little bit
for instance if we take the number 128
right this is pretty easy to convert we
plug it into this chart how many times
does 128 go into 128
one time
if we take all the others and we
subtract them we're going to have zero
right because now 128 minus 128 is zero
that leaves us with our binary number
one zero zero zero zero zero zero zero
which is equivalent to 128.
now if we take a look at a different
number let's say the number 218
this is going to take a little more math
does 218 go in does 128 go into 218 it
certainly does
so 218 minus 128 has a remainder
of a certain amount which is 90.
does 64 go into 90 it does we now have a
remainder of 26. does 32 go into 26 no
it doesn't so we put a zero
does 16 go into 26 yep it does which
leaves us with a remainder of 10.
does 8 go into 10 it does which leaves
us a remainder of 2 does 4 go into 2 it
does not so that leaves us with zero we
still have our two does two go into 2
yep and then do we have anything left
over nope we're at zero now so we have
zero if we now add all those up this is
our binary number one one zero one one
zero one zero now while this might seem
like a fairly long process it's
important to understand how this works
because when we get into subnetting it's
really going to become important so we
can have a better understanding of
networking in general
so just to recap everything we've talked
about we described these protocols in
the tcpip suite first TCP transmission
control and IP Internet Protocol one is
connection oriented
and the other is
connection less
meaning that it just is worried about
delivery remember IP is what is
responsible for that IP addressing
UDP is also connection less
similar in some ways to TCP but it's not
connection oriented
then we had ARP and reverse ARP address
resolution protocol which job is to map
IP addresses
to Mac addresses
we talked about icmp which is what we
use
when we're dealing with the status of a
system
internet control message protocol
and then we talk about igmp the internet
group management protocol which is more
dealing with multicast groups
we then talked very briefly about the IP
packet delivery process which was pretty
simple right it's packaged it's sent we
determine where it needs to go once it's
determined where it needs to go it's
sent there
finally we explained the binary
conversion which is going to be really
important for IP addressing including
how to go from binary
which is a base 2 system
to decimal
which is a base 10 system
and Back Again
[Music]
Network routing and IP addressing IP
addresses and subnetting
so having discussed IP addressing and
routing in general we're now going to
further examine IP addressing and the
methods of logically not physically
dividing up our networks this way we can
keep not only better track of all the
devices on the network but also organize
them for security performance and other
reasons after we complete this module
we're going to have a better
understanding of how our network devices
are identified both by other devices and
by individuals such as ourselves since
we're not computers
so first we're going to identify what a
network address is versus a network name
one the network address is for other
devices a network name is really for us
since it would be difficult for us to
remember all these numbers much like
using a phone number and a cell phone
next we're going to describe the ipv4
addressing scheme and ipv4 is important
to know because even though we have a
newer version IPv6 ipv4 is still
deployed in most situations and it's
covered to the most extent on network
plus when we get to IPv6 which is
different version six there are a lot of
benefits then we'll describe it later
but really understanding ipv4 is really
important after we take a look at that
we're going to look at subnetting and a
subnet mask you might have seen this and
these are the numbers and we've probably
mentioned to them in the past such as
255.255.0.0 and so on and so forth and
we're going to describe how this allows
us to separate out the network ID from
the node ID or the device's ID or
address from the networks address much
like our ZIP code versus our street
address after that we're gonna just
describe the rules of subnet masks and
their IP addresses and knowing binary is
really going to help us understand all
of this stuff
after that we're going to apply a subnet
mask to an IP address using something
called anding which again gets back to
Binary and might even remind you of
something you learned in high school
this ending principle which is really
going to come in handy again this is
something that we only have to do now
with ipv4 IPv6 doesn't have to do it and
we'll describe why finally we're going
to take a look at what are called custom
subnet masks which are slightly
different from these default ones the
255 to 255 to 255s and so on so having
said all that let's get into it by
looking at Network addresses and names
so let's begin by looking at how nodes
on a network are identified specifically
on the Internet or network layer if you
recall the network
layer
is layer 3 of The OSI model
and the internet layer
is layer 2 of the tcpip model
so to begin a network address is
assigned to every device and I think
we've discussed this that wants to
communicate on a computer network the
network address is actually made up of
two parts the node portion that belongs
to the specific device and the network
portion which identifies what network
the device belongs to I think I've just
described this as a zip code which
describes the sort of network or the
area you're in versus your street number
and your street address which is
specific to where you live this address
is what is used by devices for
identification and as it's only made up
of numbers whereas a network name is
made up of
um letters and such the real reason
being readability we would have a lot of
trouble remembering we already have
trouble remembering a phone number but
if you imagine remembering a whole
binary number a set of numbers where
there infinite possibilities unless
you're using it a lot it's easier to
remember a name such as the conference
room laptop or resource server one than
it is to remember an IP address which
might be something like 132.168.56.43
especially when there are a lot more
computers involved the names become a
lot easier so the network named is
actually mapped to the address or the IP
address by one or another naming
services and some of these we've
discussed now as devices only
communicate with each other by their
Network address the naming service is a
really crucial to the operation of a
network there are three different
network Services used that you should be
aware of the first DNS which we've
mentioned before also called the domain
name service is an Aiming service that's
used on the internet in most networks
it's what allows for instance you to
type in Google
dot com which we would call a fully
qualified domain name and it will
translate that to the IP address of
Google whatever that might be
the next naming service is Windows
specific and it's called wins or the
windows internet naming service it's
really outdated and it was used on
Windows networks the only reason I
mention it is you might see it mentioned
in a test question and it might help you
but you're really not going to see it
used in the field much anymore and
finally we have one called net bios
which is a broadcast type of service
that has a maximum length of uh 15
characters
and it was used or still is used to a
certain extent on Windows networks as
well a good understanding of all of
these Network identification aspects
addresses and names is important at this
very fundamental level
so now that we sort of have a general
overview of these let's take a look at
some of the specific type of network
addressing specifically
ipv4 now ipv4 ipv4 addresses is a very
important aspect of networking for any
administrator or technician or even just
you know it guy to understand
it is a 32-bit binary address that's
used to identify and differentiate nodes
on a network in other words it is your
address on the network or your social
security number with the ipv4 addressing
scheme being a 32-bit address and you
can see if we counted each one of these
up remember a bit is either 0 or 1 and
we can count up there are 32 of these
this means that there are theoretically
up to
4.29 billion
addresses available now that might not
sound uh like we're ever going to hit
that but in fact we've already gotten
there and so part of the problem is how
do we share 4.29 billion devices with
our 4.29 billion addresses with even
more billions devices in the world so
this 32-bit address which is why we've
had to develop another one called IPv6
but anyway I digress the 32-bit address
is broken up into four octets this makes
it easier for people to remember and to
read
and you can see those here and if you've
ever seen like a
192.168.0.1 those are the four octets
this system and structure of these
address schemes is governed and managed
by two standard organizations one is
called the a i a n a
which stands for the internet assigned
numbers Authority and the other is
called the rir or the regional internet
registry I wouldn't worry about
memorizing these I'm just mentioning
them so you know sort of who's coming up
with all this stuff
now every device on the network is going
to have its own unique address
so there are two types of addresses in
general one is called class full and
these are default addresses and the
other are called class less which are
custom addresses we're going to talk
about the class less ones in a later
module and we're going to Define both of
these in Greater detail a little bit
later on
as a network address it's also made up
of two parts the network portion and the
node portion let me just erase all this
writing here so you can see exactly what
I mean in order to tell now in this
section
you can see the network portion are the
first two octets and the node portion of
the last two octets but that is not
always the case in fact if we were to
just take those away for a second uh and
this is how the computer looks at them
we can't actually tell which is which
and that's why we need something called
a subnet mask the subnet mask allows us
to determine which is the network
portion and which is the node portion
that way we know for instance where the
area code of the phone number begins and
the rest of the number ends so the
network portion would be like the area
code of your phone number or the
international code it tells you which
network that is on the Node portion
tells you exactly which phone on that
Network we're going to try reaching out
to so we're going to further logically
again not physically divide a network
into smaller sub networks called sub
Nets
now this logical division is beneficial
because of three reasons one it can
effectively increase the efficiency in
packet routing because if I know that my
information is destined for a specific
Network I don't have to bother with
asking let's say 5 000 or 5 million or
five billion computers if I'm meant for
them I can go directly to the network
where I want to go just like with area
codes and phone numbers the next is it
allows for better management of multiple
networks within a single Organization
for instance if I'm a network
administrator it might be easier to have
separate subnets so I can organize who's
on which subnet so that way not only are
things going to be routed more
efficiently for that person but it's
easier for me to manage on paper and uh
in my administrative duties and finally
it potentially offers a certain level of
security since I'm only going to be able
to access easily information that's on
the same net work or sub Network that
I'm on
now a subnetted ipv4 address is actually
comprised of three different parts the
netid
the host ID
and the subnet ID
now if a device on a subnetted tcpip
network wants to communicate it's going
to need to be configured with an IP
address and a subnet mask and we'll look
at these in just a second the subnet
mask is what is used to identify the
subnet that each node belongs to this
also allows us to determine which
network it's on connectivity devices
such as routers or upper layer switches
and we're talking about layer 3 devices
here and remember layer 3 devices look
at IP addresses
not just Mac addresses
are used on the borders of these
networks to manage the data passage
between and within the network that's
how we're going to get better routing
efficiency easier management and
potentially make it more secure because
if I have any one network and I have a
let's say a switch
we'll put this a switch and it has four
computers on it and then I have another
switch
and these are layer 2 switches okay
and each of these let's say we have our
different subnets then I'm going to
divide these up
by a router which now is going to make
sure that data that's going here kind of
gets bounced back unless it's meant for
this guy and this way we're really
reducing the traffic on it
now a subnet mask is like an IP address
a 32-bit binary address broken up into
four octets and a dotted decimal format
just like an IP address
and it's used to separate the network
portion from the node portion I'm going
to show you how that works in just a
minute and it involves a little bit
knowledge of binary which we've already
talked about so the subnet mask and that
name mask sort of lets you think of it
as being put onto the IP address is
applied to that IP address and removes
the node ID the subnet mask therefore
eliminates removes an entire octet of
the IP address by using eight binary
ones or 255 in decimal format meaning
that this 255 if we add it up in binary
would be one two three four five six
seven eight
one two three four five six seven eight
one two three four five six seven eight
and then this would be one two three
four five six seven eight so meaning
that a 255 equals eight
ones which is the reason why an IP
address can never be 255. and if this is
a little confusing that's okay we're
about to clarify that in just a second
so IP addresses IP address assignments
and subnet masks all have to follow a
certain set of rules I'm going to
describe the rules and then I'm going to
apply them so if some of this is a
little confusing or over your head keep
paying attention keep with me and I
think it's going to clarify itself
the first is that the ones in a subnet
mask will always start at the left
meaning the first octet will always be
255 or 8 binary ones so my I my subnet
mask I'm always going to start at the
left when I'm writing it out
this says that the first octet is going
to be 255 which means 8 Bits
now the zeros of the Mask will always
start
at the one bit
or all the way on the right
meaning that I'm going to have zeros
from the right
and ones from the left
and the ones in The Mask have to be
adjoining adjoining or con consistent or
continuous or contiguous whichever word
you want to use meaning once there is a
zero we cannot then go back to ones so
we're not going to see like this sort of
thing happen
in fact we have to have continuous ones
from the left and continuous zeros from
the right
this is the only way a subnet mask is
going to work and I'll talk about why in
just a minute
also if there is more than one subnet on
a network every subnet has to have a
unique network ID and I'll explain this
in a bit but it makes sense if I have a
different network IDs
then I'm not really I'm sorry if I have
similar Network IDs then I'm not really
dealing with multiple networks I'm
dealing with the same network
now assignment of IP addresses have to
follow a few more rules so these are the
subnet masks first there cannot be any
duplicate IP addresses on the network
this means that every Network every
device has to have its own unique
IP address we cannot have more than one
device with the same IP address if we do
they're not going to communicate because
the switches won't know where to send
packets next if there are subnets every
node must be assigned to one of them
meaning that every address every IP
address has to be assigned to a specific
Network
now the address of a known cannot be all
ones or all zeros remember all ones
would be 255. all zeros would be just
0.0.0.0 so I cannot have an IP address
that is either
255.255.255 or that can be
0.0.0.0 and you'll see why when we get
to the mathematics of this in just a
second it's because then I would never
be able to determine a network ID from a
node ID
finally and this is something you sort
of have to remember the IP address can
never be
127.0.0.1 we've talked about this in um
a plus but that's because this is what's
called the loopback it's a reserved IP
address specifically for yourself be
like saying me myself or I I cannot have
a a
127.0.0.1 IP address assigned to a
device because every device calls itself
127.0.0.1
now besides understanding these rules
which are a bit abstract I think we need
to know how to apply them and how to
apply a subnet mask to an IP address I
think it's going to make some of these
rules a little clearer so let's take a
look at those now when a subnet mask is
applied to an IP address
the remainder is the network portion
meaning when we take the IP address and
we apply the subnet mask and I'll show
you how to do that in a second what we
get as a remainder what's left over is
going to be the network ID this allows
us to then determine what the node ID is
this will make more sense in just a
minute the way we do this is through
something called anding ending is a
mathematics term it really has to do
with Logic the way it works is and you
just have to sort of remember these
rules
one
and one
is one
one
and zero
is zero and the trick there is that that
zero is there
zero
and one
is zero
and zero
and zero is also zero so basically what
anding does is allows us to hide
certain
um address certain bits
from the rest of the network and
therefore we're allowed to get the IP
address or rather the network address
from the node address
so let's take a look at this for just a
second let's say we have an IP address
162.85.120.27 and we have a subnet mask
of 255.255.255.0
now let's take a look at how this works
when we move it into binary
162.85.120.127 equals this in binary and
if we wanted to write out these places
again if you remember we had this was a
base two
right so these are the place settings
I'm just going to write these out real
quickly and then I'm going to erase it
all
okay
and so we get one
two four
eight
sixteen thirty two sixty four
128 and it's good to sort of commit
these to memory therefore the reason
this is one one one is we take that 128
we add it to 32 and we add it to the 2
because those are the bits that are on
and when we add 128 plus 32
we get 160
plus 2 gives us 1 62. so it works out
and you can see my math is correct here
I'm going to erase all this now try to
remember this and thing in here for a
minute
now if we convert
255.255.255.0 into binary we've already
talked about this we're going to get
all these ones and then because this is
zero we're gonna get zero now if we
apply the anding principle
this is what we're going to get
anything with one and one turns into one
anytime we see a one and a zero we're
going to get a zero and if we apply this
out
here's what we get now because we have
all these zeros here it's basically
going to block all these ones from
coming down and coming through
right they all turn into zero
so if we convert this back into a
decimal we now get 162.85.120.0
basically this is pretty simple to see
we can see that the 162 drops down the 8
5 drops down the 120 drops down because
of this ending that we just talked about
and the 27 gets blocked might be zeros
and so we can determine
that the
162.85.120 is what we call
the network
ID
Now by looking at it this way we can see
then that the network portion of the
address is going to be the first three
octets as we just pointed out and the
node portion is going to be the last
octet
so this is the first step in subnetting
and it tells us a lot of things about
the networks just by knowing the IP
address and the subnet mask a technician
can now discern a lot of things such as
what portion is the network ID what
portion is the node ID
and therefore what is my first usable IP
address and what's my last usable IP
address that I could start to give to
devices
I can also determine stuff like what we
call the default gateway which we'll
look at in a second
and
the broadcast address which will also
look look at not in a second then in the
next module
now there are three default subnet masks
as you can imagine
and these have to do with what we call a
class uh a class full IP addressing
system and we'll talk about that next
the next module but the default subnet
masks are 255.0.0.0
just going to go with the class A and
we'll talk about that
255.255.0.0 and 255.255.255.0
what you can see is if you have a
default subnet mask then you know
immediately just by looking
what the network address is and what the
node address is
as you can imagine
if I have this as my network address
I can have a lot of Networks and only so
many nodes this one I have
more nodes a little bit less networks
and this one I have a lot of nodes but
fewer networks to divide them up on
now would be great if all subnet masks
were as simple as this we wouldn't even
really ever have to break it down into
this binary sort of coding because you
could just look at it and say oh it's
255 I know they're all going to be ones
I know that's going to end out and
therefore I know it's going to end up
right here
but unfortunately this is not always the
case sometimes we have what are called
custom subnet masks Now by using a
custom subnet mask we can actually
further divide or subdivide our IP
address and in these cases it can be a
little more difficult uh and so
converting to Binary is actually
necessary to break it down custom subnet
masks are created by what we call
borrowing bits
from the host portion to use to identify
the subnet motion so you can see we've
just borrowed a bit this one right over
here
now keeping in mind that the subnet mask
rules allow us to borrow bits from the
node portion and give them to the
network portion the bits from the left
to the right of the portion
like this
are switched on
now turning this bit on means we now
have different values for the subnet
mask instead of just 255
.255.
255.
dot zero we know this is no longer zero
right so this is actually now going to
be
128.
and we can have a a number of these and
if you keep adding over to the right
so 128 and then we added 64. we'd get
192 and so on and so forth so we can
actually have a number of custom subnet
mask values in the last octet and that's
those are these and so you can see in
this case uh it's not really going to
make much of a difference when I I'll do
all the binary bidding because
you see that the zero and the zero is
still going to become a zero here and so
all of this is really going to look the
same and so our Network portion is
actually going to look the same as it
did before we have the same network ID
as we did before but let's say that this
was actually uh you know this number by
the way is the same as the one we had
before
162.85.120.27 if this was instead
162.85.120
dot I don't know one
128 we're gonna have an issue because
this is going to be on these would say
let's be off and when they come down
this is going to turn into a zero as
opposed to that one dropping down and so
it's going to change what our IP address
in the end looks like and so we actually
need to do some backward engineering to
get to our subnet mask now this is all
really complex and when we get into if
you ever get into Cisco you'd really
have to know this but for our purposes
you really don't need to know this that
in depth all right so just to recap what
we talked about here we got a basic
understanding of a lot of things not too
in depth and you might need to re-watch
this video to really get it and maybe
even do a little bit of exercises on
your own
first we talked about the difference
between a network address and a network
name remembering that the three network
name services that match a name such as
Bill's laptop to an address which would
be something like 192.168.0.1
uh we can use either DNS the domain name
service which is the most popular one
something called wins which is specific
to Windows or net bios also a Windows
based
naming system
the one we want to be most familiar with
is this this one's not really used
anymore netbios is still used in certain
instances especially in older networks
we then talked about the IP version 4
address and the things that it requires
including and remember a ipv4 address is
that 32 bit broken up into four octets
the reason it's called an octet is
because we have eight times four
gives us that 32 and we break it up so
for instance 192 is going to break down
to a certain amount of bits okay
we also talked about defining subnetting
in a subnet mask which the most
important thing it does is distinguishes
our Network
from our node
ID in other words what's our area code
and then what is our phone number
we can have the same phone number
in different area codes but they go to
very different people
we also talked about the rules of subnet
masks and IP addresses we can only have
one IP address
on any network
and we can not use
127.0.0.1 because that is what we call
the loop back address
as far as for the subnet mask remember
that all ones have to be continuous from
the left
and zeros have to be continuous from the
right
our defaults our 255.255.0.0.0
and then 255
I'm sorry I think I just said
255.0.0.0
285.255.0.0.0 and
255.255.255.0 those are our defaults and
so we talked about applying a subnet
mask using something called anding
and we looked at how that divides up
again the network ID from the node ID
and we saw that in practice finally we
talked very briefly about custom subnet
masks something that we don't have to
get very much into but we talked about
how if we had 255.255
.255 dot for instance 128 we could have
these sort of sub subnets or these uh we
could break it down even further and
therefore we could start to do a lot
more stuff and in the next module I'm
going to talk about this in a lot more
detail and why we would want to do it
[Music]
thank you
Network routing and IP addressing
default and custom addressing
so we described in the previous module
subnetting how to determine the network
from the node ID and we talked
specifically about ipv4 and we're going
to continue talking about ipv4 a little
bit more first by defining the default
ipv4 addressing scheme now some of this
we sort of touched on in the previous
module and some of the stuff we're going
to talk about right now is going to
probably help clarify that and so it
might not it might even help to go back
and watch the previous module after
watching this one after that we're going
to talk about the reserved or restricted
ipv4 addresses one of the ones we've
already mentioned is what we called the
loop back or
127.0.0.1 that's an example of a
reserved IP address a restricted IP
address and so we're going to talk about
those in more depth and some of the ones
that some of the ranges that are
restricted and why they are then we're
going to discuss what are called the
private address addresses and we're
gonna talk about these specifically
because these are different from public
IP addresses uh one you might be
familiar with is the
192.168 uh public at a private addresses
rather and you'll this is going to
explain why every router that you
purchase that you know electronics store
has this as its default not everyone but
a lot of them have this is the default
IP address and yet we talked about how
you can't have more than one IP address
with any device and so we're going to
describe why with private IP addresses
this is the case and we'll talk about
some other private IP addresses as well
now we're going to talk about the ipv4
formulas and that's the that's what
allows us to determine how many
hosts
and networks are permissible based on
the type of IP address the class that
it's in and the subnet mask that's
supplied and this will help us also
determine and talk about in a second uh
why we might want to use custom subnet
masks and custom IP addresses
so then we're going to talk about the
default gateway is this gets back to
actually this right here it is the
device which the any node needs to know
in order to get out to the network and
to the rest of the um the rest of the
world
finally we're going to talk about custom
IP address schemes
vlsm and cidr these are a little more in
depth but these really get back to the
subnet masks and why we can apply those
uh how we can apply sort of specific
subnet masks to things and we'll look at
this thing which you might have seen
cidr which is has to do with why there
might be a slash after an IP address
which really gets to the number of bits
it has and we'll talk about that just a
minute now aside from being an aspect
that's covered in many areas of the
network plus exam understanding the
classes in a default IP address scheme
is really important for us and this gets
back to uh right here so let's talk
about remember we talked about class
lesson class full we're going to talk
about the classes that exist in an IP
address right now so as we learned in
previous modules the ipv4 addressing
scheme is again 32 bits broken up into
four octets and each octet can range
from 0 to 255.
now the international standards
organization icann which we've mentioned
in a previous module is in control of
how these IP addresses are leased and
distributed out to individuals and
companies around the world now because
of the limited amount of IP addresses
the default ipv4 addressing scheme is
designed and outlined which what are
called classes and there are five of
them that we need to know now these
classes are identified as a b c d and e
and each class is designed to facilitate
in the distribution of IP addresses for
certain types of purposes now the First
Class A Class A allows you to have is
designed for really large Networks
meaning that it does not have a lot of
networks because we only have a few of
them and that is because a Class A Range
goes from one
to 127.
in the
first
octet meaning that the remaining octets
are reserved for nodes and so we see
that we don't have a lot of networks we
only have 126 networks one to 127.
but we do have up to 16
.7 or 0.8 around about million net I
nodes that can be on
this network and so uh we have so many
nodes for so few uh networks and so this
is really for very large large networks
and there are some specifically reserved
addresses in this as well we'll talk
about those in just a minute now with
class B here we have
128 to 191.
and these are called Class B they allow
for a lot more Networks
and fewer nodes which makes sense
Now the default subnet mask for class A
which might make this a little clearer
255.0.0.0 whereas for a class B it's
255.255.0.0 now as you can tell the
class is actually determined by the very
first octet the number in the first
octet
and it's important to then therefore
memorize these numbers because you'll
see on your exam they'll ask you which
class is this IP address a part of if
it's between 1 and 127 you know it's a
Class A if it's between 128 and 191 you
know it's a Class B if we get to a class
C now we have a lot of networks and not
a lot of nodes and you can see that
these are 192 to 223 in the first
octet and the default subnet mask
for this is going to be 255 to
255.255.0 and if you remember that gives
us only this octet for nodes and all of
these octets for networks this is
usually one of the most recognizable for
home networks because we have the
192.168.0.1 for instance that is going
to obviously fall into this class C now
there are two other classes they're not
very common but they're important to be
able to recognize they're a Class D i p
addresses which are only used for what
we call multicast Transmissions
and these are for special routers that
are able to support the use of IP
addresses within this range you don't
really need to worry about this for much
application unless you're dealing with a
lot more advanced stuff and these deal
with 224 to 239
finally we have class E which is from
240 to 255 and these are really for
experimental reasons so we're really not
going to see these in much play the ones
you really want to be familiar with
are these first three classes a b and c
remember 1 to 127 is a class A 128 to
191 is a Class B 192 to 223 is a Class C
if you can remember those ranges I would
commit them to Memory you'll be good to
go for the exam now within each of these
classes there are a number of addresses
that are not allowed to be assigned or
leased for specific reasons these are
what we call reserved and restricted IP
addresses now we've mentioned the
127.0.0.1 or the local loopback or the
localhost i p address before which can't
be assigned because it's reserved for me
for myself from for I this means that
this address is used when I want to
address myself
so if I wanted to for instance assign
myself my own name via DNS and my name
was me
me would link up to the IP address
127.0.0.1 and that way it's going back
to myself now we're really going to use
this for mostly diagnostic purposes if I
want to double check to make sure for
instance that tcpip is running correctly
and it's also going to be used for
programmers and such like that now the
address
10.0.0.0 is also restricted and it's not
available to use because again this a
host address can never have all zeros
conversely the addresses that have all
ones for instance
255.255.255.255 cannot be used for
um uh addresses obviously this one can't
because it would sort of
ruin the use of a subnet mask but even
if I had something like
192.168.0.255 I can't use that because
that's what's called a broadcast address
and so it's just simply reserved for
that this means that if a message is
transmitted to a network address with
all ones in the host portion or 255 that
message is going to be transmitted to
every single device on the subnet it's
called a broadcast and we talked about
broadcast before finally the address
1.1.1.1 cannot be used because this is
what's called the all hosts or the who
is address so these basically what
whereas 127 is for me
1.1.1.1 is for everyone so these we can
never use the important one I really
want you to remember here is this one
and you're going to want to remember
that for instance 255 in the host
portion can never be used again not only
because that's going to ruin a subnet as
we've talked about but also this is
reserved for what's called a broadcast
address now there are portions of each
class that are allocated either for
public or private use private IP
addresses are not routable
this means
that they are assigned for use on
internal networks such as your home
network or your office Network when
these addresses transmit data and it
reaches a router the router is not going
to uh route it outside of the network so
these addresses can be used without
needing to purchase or leasing an IP
address from your ISP or Internet
service provider or governing entity so
this is how I could create an internal
Network in my home and I don't need to
go register it and I might not be able
to access the internet but I don't need
to register if I want to go out to the
internet then I can share using devices
and resources we've talked about
previously and we'll talk about later a
public IP address with all the internal
devices that are configured using
private IP addresses now since these are
not able to be used externally to our
Network these IP addresses can be used
by as many devices as necessary as long
as we never double over one IP address
per device so the class a private IP
address range remember we talked about
10.0.0.0 because we cannot have zeros
right remember 10.0.0 and 285 we
actually cannot assign but any address
in between that so
10.1.126.5 would fall into what's called
a private address range and you might
see this in your home router as well so
this makes it easily discernible from
other addresses in its class anything
that has the 10 to begin with cannot be
used on a Class A Network or any network
except privately
we also have a class B uh Private
Exchange which is
172.16.0.0 through
172.31.255.255 and Class C which is
192.168.0.0 through the 255 to 255. this
one you might have seen the most this
one I'm guessing you've seen the last
this one's probably the second most
common the 10 dot so if you have a
internal Network at your home you might
have your address on your computer right
now for instance if it's not connected
directly to the network if it's
connected to a router might be something
like this or like
this or even
like this all right that's because these
are each private addresses it's
important that you commit these to
memory as well because these will appear
on the exam and remember the important
thing with a uh
with a private IP address as I mentioned
right here is they're not routable and I
don't need a lease to use them so when
tasked with subnetting a network you
need to understand how to calculate how
many hosts and how many networks are
available if we want to determine the
number of hosts that are available we
apply this Formula 2 to the x minus 2.
and this is where X
equals the number of node bits and
that's after we break it down from
decimal to binary
now the reason for the minus 2 here
is because again we cannot use a DOT
0.0.0 address or
a.255.255.255 address which would mean
all zeros are all ones in the subnet and
so we need to make sure uh rather in the
um uh in the bit right when it's broken
down and so we need to make sure that
um this is the case
we also need to know the number of
networks and to do that we're going to
do 2 to the Y minus 2 where y equals the
number of network bits so let's take a
look at this if we have the IP address
162.85.120.27 and we have a subnet mask
of
255.255.255.0 by the way
we can look at this and we automatically
know that
162.85.120.27 this looks like a class
b i p address and the 255 the 255 to 255
is actually our default Class C subnet
so this is not the default that we're
working with here so we need to figure
out uh some information here so let's
break it down into bits and I'm do that
here and if you wanted to check my math
you could now the number of network bits
is right here the Y and the number of
node bits is right here
the X so if we pop this into our
equation the number of possible hosts we
have is 254 and the number of possible
networks is over 16 million if we go
back to that table we saw a few slides
ago we'd see then that that's why we
have a default for class B and Class C
networks is we can see how many networks
are possible and how many hosts are
possible now why would I want to know
this well let's say that I have to
divide up my network and I want to have
a certain number of networks in a
certain number of hosts well if I only
need five networks but I need 30 000
hosts I'm going to be in major trouble
here because now I have to divide this
up so much I'm wasting a lot of networks
and I don't have enough hosts so we want
to determine how we can do this to
reduce the amount of waste we're going
to talk about that in just a bit
going back to something called a default
gateway for a second
device that wants to connect to the
internet has to go through what's called
a default gateway this is not a physical
device this is set by our IP address
settings it is basically the IP address
of the device which is usually the
router or the Border router that's
connected directly to the to the
internet for instance we had other
routers in here
this is going to be the Gateway
and so three things need to be
configured on any device that wants to
connect to the internet we've talked
about it we need to have an IP address a
subnet mask and this is the new one a
default gateway so this is the device
that's used when I want to communicate
with the internet and it's not used when
communicating with devices on the same
subnet this is why it's called a Gateway
think about it as your gateway out to
the network most often and more often
than not as I mentioned this is going to
be the router so if you have at home for
instance a router that's
192.168.0.1 that is also your default
gateway and if you went and did an
ipconfig all something we'll take a look
at later and command prompt you'd be
able to see then your default gateway is
this address basically it means hey I
don't know I want to get up to the
internet I don't know how to get to
Google I'm going to ask my default
gateway the default gateway then takes
care of everything else and then the
information comes back and it sends it
out to you again now there are a couple
different ways of implementing custom IP
addresses we previously described how we
could use custom subnets and with that
method a custom subnet mask and an IP
address is what we call anded if you
recall and together they allow the node
to see the local network as part of its
larger Network now each customized
subnet is configured with its own
default gateway allowing the subnets to
be able to communicate with each other
now another method of doing this is
called vlsm or variable
length
subnet
mask
and by using this we're going to assign
each subnet its own separate customized
subnet mask that varies
now the VLS MF it allows for a more
efficient allocation of IP addresses
with minimal address waste which I was
just talking about so for example let's
take a situation in which a network
administrator wants to have three
networks and I have a class
c space
now just so you know some of this is
very outdated and we're not going to see
it used a lot of the time that being
said Network plus really wants you to
know about it so we're going to cover it
so I know I need to have three different
networks or sub Networks and I know on
the first Network I want to have four
hosts on the set network I want to have
11 hosts and on the third network I want
to have 27 hosts now in order to
accomplish this I could use the subnet
mask
255.255 the 255.20 that 224.
and for each of these subnets if I was
to add this out right one two three four
five six seven eight that's 255 one two
three four five six seven eight
that's 255 one two three four five six
seven eight that's 255 let's write 224
in bits all right let's go through our
calculation again here I'm just going to
do this because it never hurts
to do this a couple times
so let's write all of these out
great all right we have one two four
eight sixteen
32 64 128.
now we remember that subnet masks have
to have continuous ones so that's 128
128 plus 64 is
192 plus 32
is 224.
so then if we broke this down into bits
this is what it's going to look like
okay
so let's write that out here
and if we do our calculation we know we
need to have how many hosts when we need
four so let's do our calculation 2 to
the 1 2 3 4 5 power
right
we're going to figure out how many hosts
that equals we already know it's 32.
minus 2 means that we can have
up to 30 hosts on this subnet
so I'm wasting an effect 26 addresses on
this subnet 19 on this one and three on
this one I'm not really doing a good job
because I've had to apply the same
subnet mask
to every single
IP address
and in doing so I'm wasting a lot of my
possible addresses
now if I used vlsm instead it's going to
erase all this
I could do
255.255.248.240 and.224. now remember uh
248
if we route that out
I'm just gonna
really quickly
all right and you can double check my
math here
if we do 248
that is going to be
one one one one one one
zero zero zero
all right and then if we do our
calculation two to the 3 because we have
three host bits
what does that equal eight minus two
well now
we have a possibility of six hosts so
what is our waste two because six minus
four equals two a lot better right if we
do the same thing with uh the next one
and you were to do the same thing I just
did that would look one one one one zero
zero zero zero we did the calculation
again two to the four because now we
have four bits
minus two
which equals 16 minus two which equals
fourteen so now I'm only wasting three
bits because 16
sorry 14 minus 11 equals three and
finally 224 is the same remember that
was 30 bits or 30 hosts rather 30 minus
27 is 3. so doing this variable
we are a variable subnet mask we're no
longer wasting as many host addresses so
by utilizing this we're going to
appropriately plan and Implement a
scheme and it allows us to use our space
much more effectively of course the
negative aspect of this is it's a lot
more harder to scale
and if I want to add nodes to these
customized networks I might have to go
around and change all the subnet masks
as well now cider which is cidr which
stands for class less
enter
domain
routing
is also commonly called super netting
or classless routing it's another method
of addressing that uses the vlsm but in
a different way is at the 32-bit word so
the notation is much easier to read
because it combines the IP address
with this Dash after it
for instance the number is what denotes
the amount of ones in the subnet mask
from left to right so if we look at this
notation right here we have
192.168.13.0.23 well the 23 means there
are 23 ones from left to right in the
subnet mask
okay and now if we were to convert that
this allows for a possible amount of
host addresses 2 to the ninth
minus two
which equals 500
and 10 addresses so this allows for more
than one class full Network to be
represented by a single set basically we
can now break it up further into smaller
sub networks if we look at three of the
most easily recognizable ones I'm just
going to erase this so we can get a
better look here uh the slash eight
the slash 16 and the slash 24
we can see that these translate
basically over to the basic Class A
Class B and Class C networks right
because slash eight Class A that means
it's one one or one two three four five
six seven eight dot zero dot zero dot
zero which would mean
255.25.0.0.0 which is our default subnet
mask for Class A
because again
this is my network ID is the first octet
and the node ID are the last ones and
you can see that that would fall out for
the next ones as well so because of the
ease by which it is we can subnet
networks this way because of readability
and efficiency cider notation has become
extremely popular and wider widely
adopted
most of the internet in fact has become
class less address space because of this
meaning that we don't really use classes
and we get to IPv6 we're not going to
see it at all now again this is very
complex the important thing I just want
you to remember on this whole thing is
that if you see this Dash after
an address here you know exactly what
the subnet mask is and then you can
backwards engineer or forward engineer
the IP address or the network ID or node
ID
so just to review some of the points
that we covered here we started by
outlining the ipv4 addressing scheme we
looked at the five classes the three I
really want you to be aware of are a b
and c remember a is anything in the
first octet that's one
through 127
with class B we're looking at anything
from 128
to 191 and with class C we're looking at
anything from 191 or rather 192.
to 223. anything else here we're really
looking at experimental and stuff that
we don't really need remember these
ranges for that first octet it's easy
then to determine what class we're
looking at
okay so we also described the reserved
or restricted IP addresses for instance
we can't have anything
with a zot 0.0.0 or
with a 255.255.255.
because these are a multicast addresses
and we also can't have anything with
127.0.0.1 ever
or
1.1.1.1 because these are both ones the
localhost one is the who is address
we then looked at uh private IP
addresses remember we had three
different ones each for each class for
class A it was anything 10.x.x.x
with class B it was one seven two dot
sixteen dot x dot X through
172.31.x.x and the one you're probably
most familiar with is the class C which
is 192.168.x.x
remember that you can see what class
they're in
by looking at this and most importantly
class a private IP address can allow for
the most networks the fewest I'm sorry
the most nodes the fewest networks Class
C is going to be the complete opposite
I'm going to allow for the most nodes
the most networks rather but the fewest
nodes okay and again remember these
ranges because they will come up what is
make a private IP address it is not
routed past a router onto the public
network okay we also talked about the
ipv4 formulas which allow us to
determine
how many hosts
or how many networks are allowed on a
network and that is where the x or the y
equals the number of hosts or network
bits we defined the default gateway
which is what I need
to get out to the WAN it's what a local
device a node on the local area network
needs to go to this default gateway and
finally we Define the two custom IP
address schemes the one which allows me
for variable subnetting and the other
cider which allows me to
use a slash and then put a number that
number representing
the number of
Network bits in the subnet mask
right so the most popular of course 24
would be for a class C
16b for a class B and 8 would be for a
class A because if we had a slash eight
that would mean the subnet mask is
255.0.0.0
[Music]
foreign
Network routing and IP addressing
data delivery techniques and IPv6
now we've talked a lot about IP
addressing when it comes to ipv4 or the
Internet Protocol version 4 but fairly
recently IPv6 or IP or Internet Protocol
version 6 was released and has now begun
to be implemented across the world in
every Network situation so in this
module we're going to discuss the Core
Concepts that are involved with IPv6
addressing and some of the data delivery
techniques as well so at the completion
of this module we're going to have a
complete understanding of the properties
of IP version 6 or IPv6
and we're going to be able to
differentiate between IPv6 and ipv4
which is the one we've been talking
about up into this point as a reminder
ipv4 is that IP address that is 38-bit
32 bits and divided into four octets
and we're also going to outline some of
the improvements in the mechanisms of
IPv6 and why we needed to have another
version of Ip addressing
we're also going to cover the different
data delivery techniques as well as what
a connection is different connection
modes and we touched on these briefly
such as connection oriented and
connection less and they're transmit
types finally we're going to go further
into data flow or flow control which
we've talked about a bit and we've
mentioned a bit buffering and data
Windows these are all techniques that
allow data to be sent over a network in
varying ways and finally also we're
going to talk about error detection
methods that way we know when data
arrives on the other end we can double
check it to make sure it is the data
that was in fact sent
so in the last module we learned about
the ipv4 addressing scheme and we talked
about some aspects of How It's
implemented now IPv6 is the successor to
ibv4 and it offers a lot of benefits
over its predecessor
the first major Improvement that came
with this new version is that there's
been an exponential increase in the
number of possible addresses that are
available
several other features were added to
this addressing scheme as well such as
security
improved composition for what are called
unicast addresses header simplification
and how they're sent and a hierarchical
addressing for what some would suggest
is easier routing and there's also a
support for what we call time sensitive
traffic or traffic that needs to be
received in a certain amount of time
such as voice over IP and gaming and
we're going to look at all this shortly
so the IPv6 addressing scheme uses a 128
bit binary address this is different of
course from ipv4 which again uses a
32-bit address so this means therefore
that there are two
to 128 power possible addresses as
opposed to 2 to the 32 power with um IP
address 4.
and this means therefore that there are
around
340
undecilion I'm going to write that out
so that's a word that you probably
haven't seen a lot on
decillion addresses and to put that
another way it's enough for one trillion
people to each have a trillion addresses
or for an IP address for every single
grain of sand on the earth times a
trillion Earths give or take a bit so if
the 128-bit address were written out in
binary it would be
128 ones and zeros because that is
binary
and even in decimal form that's a pretty
hard to read and keep track of so
because of this we use what's called
hexadecimal
as the format in which uh IPv6 is
written and if you imagine from the name
hex uh binary is a base 2 system meaning
that we take everything to the power of
two so we have the ones place and then
we have the two place and then we have
the fourth place and so on and so forth
with decimal which is a base 10 system
we have the ones place the tens place
the hundreds place which is ten times
ten the thousands place and so on with
hexadecimal though
we're looking at a base 16.
so every single digit
has a possible 16 different options so
we'd have a ones place which we always
start with a ones place and then a 16s
place and then so on and so forth now
the way we do this is that every digit
as opposed to decimal where we have zero
to nine options for every digit and
binary where you have either zero or one
with hexadecimal we can either have zero
to nine
or a through F if we add this up we have
10 options here 0 through 9 and then a
through F we have six so a hexadecimal
number is going to be a combination of
anywhere from 0 to f
uh a would be 10 B would be 11 C would
be 12 and so on and so forth so when you
see uh this written out that's what that
means okay now the address is broken up
into eight groups of four hexadecimal
digits
and these are separated by colons
now uh I'm going to show you this in
just a second but there are also a
couple of rules when it applies to when
we come to readability
so the first rule
is that let's say this is our
hexadecimal
IPv6 address you notice first of all one
two
three
four
five
six
seven
eight right there are eight groups
of four hexadecimal digits each
and of course each one of these digits
has 16 possible values okay so let's
look at two rules and these are also not
only readability rules but what we call
truncation rules meaning this is how we
can shorten
an IPv6 address since they can get quite
long
the first rule is that any leading zeros
can be removed so if we imagine any
leading zeros I'm going to circle them
right there
right here
right here and if we wanted we could
even consider these leading zeros
and therefore if we rewrite this out
below you'll see we're going to remove
all the leading zeros
and that allows us to shorten
our address
now we could also
if I was just going to take this one
step further
I could also shorten
these zeros if I so wished
and just leave one zero there
now no matter how you write out
the address the rules are put in place
in a way that you can always go back to
the
main address and so you don't have to
worry about you know you can sort of
pick and choose there are best practices
but the computer is always going to be
able to figure it out okay
now the second rule is that successive
zeros or successive sets of zeros can be
removed but they can only be removed
once so any sets of successive zeros and
here we see
one set or two sets rather successive
zeros can be removed and replaced
with a double colon
now the reason we can only apply that
once is let's say these zeros
were we had another set of zeros over
here and we
um
truncated those
we can add up right we know there's one
two three four five six sets here so we
know that this represents two sets
of missing zeros but for instance if we
had you know two other sets
here and we remove those we might not
know
whether it's supposed to be one set and
three sets or two sets and two sets and
so on and so forth so we can only do
this once because when we add them back
there's no way to know
um
uh you know where that would sort of lie
now uh I'm just gonna erase this for a
second because we can even truncate this
more we've applied this rule
so this applies this rule this one is
applied this rule but we can apply both
rules right so we can remove these
leading zeros here and actually write
this out
as 2001
d8
eight eight a three double colon which
means that those are successive zeros
three e seven zero seven three three
four
now let's just I just want to uh sort of
follow up and explain write out what I
was just talking about with why we can't
have more than two sets of successive
zeros okay let's say that we have zeros
here as well
okay so I'm gonna rewrite this out we
have zero zero zero zero colon zero zero
zero zero colon zero eight
A3 colon zero zero zero zero zero zero
zero zero
eight c three e zero zero seven zero
seven three three four okay
let's first apply our first rule which
is that leading zeros can be removed so
we rewrite this and we're going to get
this
okay now we're allowed to remove one set
of leading of successive zeros only
which is the second rule okay but let's
do it twice and just see what happens so
let's say we have a double colon here
8a3 and then we have another double
colon
8c3e
seven zero
seven three three four now
let's say we want to expand this back
out to its full version
well if we have the successive zeros
here
we don't know if this would be written
out zero zero zero zero
dot 883
because from what we're seeing here
theoretically we could put three zeros
here and one zero here right or we could
do it the other way around so the reason
we can only do it once is because then
mathematically we know exactly
how many belong when we do that all
right so hopefully that helps clarify
the reason behind the success of zeros
being removed
all right now uh what this also means is
that if you remember a loopback address
an ipv4
the loopback was
127.0.0.1 while we also have a loop back
when it comes to IPv6
that's all these zeros to one but
because we can apply all of these rules
we can truncate this to Simply this
all right
so uh this is important to remember
these rules are important to remember
the other thing I want you to remember
is that hexadecimal
zero to nine a to f so they might show
you something and say which of these is
not a valid IP
if it has a letter say G or an H then
you know it's not going to be valid and
here we can check here's a d That's good
here's an a that's good C good
e good so this is good to go right if we
had an H or a g or an X for instance
then we would know that the um IPv6 was
incorrect because there's no hexadecimal
symbol X
so the ipv4 addressing method is is
really different from IPv6 addressing
and it's comparatively it's lacking in
many areas first as we've talked about
we're using a 32-bit binary address in
ipv4 versus a
128-bit binary address in IPv6 and of
course this greatly increases the number
of possible IP addresses I think around
February of 2011 all of these IP
addresses had been leased and uh so
there weren't any addresses left I think
we had something right like 4.8 0.7
billion right and all those were gone
and so we were depleted of all of our IP
addresses
so this is why we had to transition to
IPv6 because now we have that
undecillion uh address which again is if
every there were a trillion people they
could each have a trillion addresses now
another major difference between these
two is that uh ipv4
utilized the classless inter-domain
routing notation if you remember which
had that slash and then a number of bits
well
in IPv6 this isn't necessary and IPv6
actually has a subnet size of 2 to the
64 power now if you remember
that the total IPv6 is 2 to the 128 then
what you realize is that the first half
of the IPv6 address so if we were to
write one out again let's say 2 0 8 a
3 6 4.
uh nine two B
f
one zero zero zero right okay so then
we're gonna have four more on this side
the first four
which again is the first 64 bits that's
the subnet
so now we've integrated the subnet into
the IPv6 address which is the benefit
now we don't have to sort of have this
extra
uh uh written out cidr thing so it's
been standardized it's always 2 to the
64. we always know the subnet or the
network node is on the first
section and the node ID is on the
section the second section the other two
to the 64. so this really help helps us
simplify things to a great extent now
obviously one of the issues is we're
going to under use a lot of the
addresses we're going to under use many
of our addresses because we're never
going to have to really use this many
subnets or perhaps not even that many
networks right but um there are so many
other benefits that it has with routing
and efficiency and simplified management
that it it sort of
um makes up for it and so that's why
we're going to make that sacrifice now
in terms of domain name systems uh with
DNS when we talked about for instance a
google.com
going over to say you know whatever that
IP address is
I'm making this one up obviously it's
not a real one because we're in a
private IP
but this was called an a record right so
a server would have something or a DNS
server would have something called an a
record and that a record had this
information in it
all right now when we're dealing with
IPv6 we're utilizing
a quad a record for this mapping now we
can also use the same a record but this
quad a record can be used as well so if
you see Four A's what we call a 4A
record or a quad a record then you know
we're using IPv6 it's one of the
differences and again these are the
records that are used to map IP
addresses to what are called fully
qualified domain names
now while comparing these two schemes
also
ipsec which stands for IP
security is another aspect that we need
to consider in ipv4 ipsec is optional
it's widely used for secure traffic over
ipv4 Communications but when we dealt
with
IPv6 ipsec was designed for it and so uh
it's required from the original
specification and therefore all
Communications that are working over
IPv6 are automatically falling under
ipsec so it can be considered in some
ways optional I guess but it is required
use from the get-go because it was built
into IPv6 now the IPv6 scheme can also
handle a much larger packet size the
packet size for ipv4 is 65 535 octets
payload when we get to IPv6 we're
dealing with a
4.295 billion octets of payload so
obviously these are a lot bigger these
are what we call
jumbo grams
as a result you can imagine that if we
want to deal with ipv4 and we're on an
IPv6 Network we're going to have to make
up for this now if you recall we were
talking about ethernet we also were
talking about the header sizes and all
the information that was contained in
there well the header size for ipv4 and
IPv6 is also very different which
actually makes these two
protocols not compatible with each other
so IPv6 is not compatible with ipv4
and so the way we're going to
communicate with an IPv6
over an ipv4 network if we need to is by
tunneling
the packets in other words we take an
ipv4 packet I mean an IPv6 packet and we
literally wrap
it around
where we wrap around it in ipv4 packet
and so we tunnel the IPv6 packet inside
of the ipv4 now this allows it to
communicate but this is also what we
call a dual
foreign
in some cases we can have what's called
a dual stack where we have an ipv4 and
an IPv6 and so we can choose which one
to go over and then this tunneling is
not going to be necessary now
we don't really want a tunnel because
obviously the payloads are so much
different in size that it's going to
cause all sorts of trouble so what we'll
try to do is create this dual stack in
which we have one network and the other
and they're both operating sort of side
by side if we can't do that then we have
to use tunneling in order to move the
IPv6 data over an ipv4 Network which
might be necessary even if the IPv6 data
is traveling through an ipv4 Network
all right so we've compared these let's
talk about some of the improvements that
ipv4 did not have that IPv6 does uh
starting with some security and privacy
measures if privacy extensions are
enabled with IPv6 then we have something
called an ephemeral address which is
created
and this is used as a temporary and
random address that's used to
communicate with external devices but
the external device doesn't know the
true address of the internal device and
so this improves the the privacy and
security for the user and this is what
we call a privacy extension and it does
have to be enabled
some sort of a router point of view now
another Improvement is a better
composition of what we call the unicast
address what this means is that IPv6
uses a unicast addressing structure to
replace the classful addresses of ipv4
this offers a lot more flexibility and
efficiency with addressing and depending
on the category of the unicast address
used there are different functions for
each meaning that there are different
types of addresses that are used and
that way the computer automatically
knows what the function is the first is
called a global address which is sort of
like the public or routable addresses uh
in ipv4 if you recall most addresses
could be routed those are what we call
Global addresses
we also have site local addresses which
are essentially like the private
addresses or non-routable addresses that
are not routable to external networks if
you recall
these were for instance the
10.0.0.0 through
10.255.255 at 255 and then the
172.16-32 and then the 192.168 those are
the private addresses well in IPv6 we
call them site local addresses we also
have something called link local
addresses which are basically comparable
to a pipa addresses in ipv4 and we're
going to talk more about what those mean
in just a little bit later but just to
give you a little heads up and we have
talked about it with uh uh a plus if you
around for that this is automatic
private
IP addressing and we need because every
device needs an automatic IP address if
it's not given one by a server then it's
going to give itself one what we call an
apipa address and so in IPv6 these are
called link local addresses
finally there are IPv6 transitional
addresses which are basically going to
be used in the time being until we phase
out of ipv4 these are used to Route IPv6
traffic across ipv4 networks through
tunneling much like I've just described
in the previous section
now a mechanism uh built into IPv6
addresses is a field located in the IP
header
that's designed to guarantee network
resources be allowed allocated to
services that need time sensitive data
such as voice over IP right we need that
that is time sensitive because I'm
talking and I want the person to hear
almost as soon as I talk and so this
time sensitive stuff is built into IPv6
one of the reasons that we use it now
another improvement with this scheme
IPv6 is called hierarchical addressing
this eliminates the random allocation of
addresses so connectivity devices such
as top level routers are assigned a top
level block of ivv6 addresses and then
segments are added to those with blocks
of addresses that are assigned at that
level so basically it looks like a
hierarchy
from an IPv6 standpoint
you remember we looked at an uh this
sort of topology earlier
now ibv6 scheme also has a much
simplified header and it's going to make
addressing a lot easier to read
this improves the speed packet routing
on an individual packet basis so
obviously if we can
simplify how information can get read
it's going to simplify how routing can
occur
now data in transit is susceptible to a
variety of things that could cause it to
be delayed lost or damaged and these
things can occur on the transmit side
and quite commonly on the receiving side
as well so the method the data is
delivered makes a huge difference in
whether the data is going to arrive at
the destination correctively
and efficiently
so depending on the method of delivery
there can be error detection which would
mean we detect that there are errors and
error correction which means we not only
detect but we fix the errors when these
recovery mechanisms are used now an
important aspect of the data delivery
begins with the actual connection itself
so depending on the type of connection
service used is going to give us an idea
of what sort of delivery options are
available
so a connection in terms of networks is
The Logical joining of two network
devices through a specified medium that
is established and maintained for a
period of time during which the session
exists in other words the connection is
what allows data to be transferred
between say my computer and a server
computer
now in networking and specifically in IP
networks there will be connection
services that attempt to provide data
integrity and reliability now there are
generally three types of connection
services that we see when we discuss
certain protocols and we've talked about
these in some way shape or form but it
doesn't hurt to sort of go over them in
a little more specific detail
first is an acknowledged connectionless
service in these the connection isn't
created
however when data is received by the
destination there is a acknowledgment of
a receipt so website Communications use
this type of service a great metaphor to
think about this would be for instance a
delivery receipt
with regular mail
so it's not certified we're not going to
get a signature but what we do is we get
a receipt that it has been delivered now
with unacknowledged connectionless
Services there's no acknowledgment sent
unless the application itself does this
this could also be considered Simplex
Communications which we'll talk about in
just a second so this is just like
regular
we send it we drop in the mail there is
no acknowledgment okay acknowledged at
least has
uh and acknowledge that data has been
sent but there is no connection made
right there is no established session
made between the receiver and the sender
finally we have connection oriented
services and by the way when we talked
about these connection lesses we recall
this is like UDP which is connectionless
and IP
here connection oriented we're looking
at TCP
now these are where error detection and
correction are available as well as some
flow controller packet sequencing in
other words this would be like certified
now there are also three types of
connection modes that we're typically
going to use they're Simplex half duplex
and full duplex
with Simplex this is one way
communication only this is sort of
similar to FM radio broadcast
right you turn on your radio you tune in
and you can receive but you cannot send
data
now we also have half duplex this is
two-way communication but only one at a
time this is like a pair of regular
walkie-talkies only one device can
transmit at any one time which is why we
have to use those code words right over
over over and out so this is like a
walkie-talkie finally we have full
duplex which is two-way and both ways
simultaneously this is similar to the
telephone in which we can talk and
listen at the same time in some ways we
have trouble understanding each other as
a result of it now in networking devices
are designed to receive and transmit
data at different speeds and with
different sizes of packets as well so
certain devices are not going to be able
to handle as much data as others at one
point or another we talked about this
briefly with mtus and MTU black holes so
flow control is the managing of amounts
of data and the rate at which the data
is being transmitted emitted over a
network connection
flow control is necessary to help
prevent devices from being overflowed
with data some devices when there's too
much data is received are going to
potentially shut down to prevent certain
attacks or simply are going to drop
packets that are too large because
they're going to cause delays on the
other side of the scale if too little
data is being received by the device it
may just be sitting idly by waiting for
the remaining packets in this case it's
simply a matter of efficiency so there
are two main types of flow control that
are covered on the exam buffering and
data windows
buffering is a flow control technique
where a portion of the memory either
physical or logical via software is used
to temporarily store data as it's being
received in order to regulate the amount
of data that's being processed buffering
may be used to maintain data consistency
as well as minimize overloading now Ram
uses a type of buffer when data is being
read from its cache right so remember we
talked about RAM and that was what we
called Cash
now with buff bring there is a potential
concern because what if the buffer
becomes full well when receiving nodes
buffer reaches a certain capacity it
actually transmits a squelch signal I'm
going to write that out just not only
because it's a great word
that says stops transmission or slow
down your transmission so I can catch up
now a commonplace we're going to see
this type of flow controls when we're
streaming movies you might have seen
buffering when you're using movies for
instance on YouTube
or on Netflix or any of these sites the
idea is if there's a problem with our
communication
we have a little buffer of data so that
way we're not going to see a dip in
quality of the film
now another type of flow control is
called Data windows the data window
refers to the amount of data being sent
and it can either be a fixed amount or
it can vary and these are fixed length
windows or sliding very sliding Windows
rather if you think about the window
and I put the data inside of it
we can either have a window that is a
specific length like this
or
a window that can't possibly
get smaller based on the data
and that's what fixed length and sliding
windows are so to go a little more in
depth into these with fixed length
Windows the size of the packet of the
data being sent is determined by
the sender and the rate of transmission
is determined by the receiver so the
size is typically going to be pretty
small and overall this is going to be
fairly efficient the other thing to
remember is that the packet size is
always going to remain the same it's
never going to change so if I need to
send
10 packets they're all going to be
exactly the same size or as much as I
can draw them as such
and so on and so forth now with a
sliding window method it's a bit
different the sender begins to transmit
data typically with a small number of
packets and with each transmission
it uh waits for an acknowledgment or act
packet receipt now with each receipt
this contains the current maximum
threshold that can be reached and then
the transmitter is going to begin
increasing the number of packets by a
specified amount in other words it's
going to start sliding that window from
here
over
now it's going to continue to increase
this over and over and over
until we reach a maximum potential
at this point we're going to start
getting some congestion and so the
receiver is going to send another act
saying listen you need to slow down now
and and this is a good rate
this method is really going to allow for
minimal data traffic congestion and a
lot of throughput
depending on the amount of traffic the
size of the window can really vary
dramatically and so this really gives us
a lot more flexibility if you imagine if
I have a home that has a whole bunch of
irregular Windows I'm going to want
sliding Windows now if I have a home
with all these similar Windows
everything built the same then I can use
a fixed link window but this one's going
to give me a lot more flexibility
now error detection and correction is an
important aspect of how we know our
information arrives at the destination
unhindered and unaltered one method
achieves this by attaching supplemental
information at the end of the footer
that pertains to its contents and the
receiving station is going to look at
that data and compare it to the data it
received
the data matches it's going to consider
it error free if not the data is going
to be requested to be re-transmitted now
when an additional Correctional
component is added that allows the data
to be rebuilt in the error in the event
of an error this is going to become an
edac or error detection and correction
now parity check is a process where an
extra bit is added to every word of data
the receiving station can look for the
bit on this word by word basis remember
we're talking about words we're not
talking about uh language we're talking
about words as far as data goes and so
it can look at these and therefore it
can determine any errors that are built
in because parity adds this extra bit to
every word this method takes a little
bit of overhead so it does ADD
not only extra resources but some more
data in there now with something called
CRC or cyclic redundancy check a code is
added to every block of data through a
mathematical operation
which is also referred to as hashing
now this code is added to the end of the
block and then it's transmitted
when the receiving station applies this
hashing method this mathematical
operation to the code
then it can should get the same data and
if it doesn't then it knows there's a
problem and it can request it to be
resent like parity CRC is also going to
add a certain amount of overhead because
it takes data and calculation time all
right so now just to review some of the
topics we talked about we talked about
the IPv6 addressing scheme specifically
we talked to that it's a hexadecimal
128 bits
divided into
eight sections
we also compared and contrasted IPv6
with ipv4 we saw that IPv6 for instance
has ipsec built in
and has a whole bunch of other
improvements and mechanisms such as data
delivery time sensitive and so on and so
forth the important thing I really want
you to know about IPv6
is that it does not require
a subnet
and we need to recall all of the
truncation or readability rules
which include removing leading zeros
and
combining successive
sets of zeros
but only once
we also explained the different data
delivery techniques and we defined a
connection the different connection
modes whether they're acknowledged
connectionless
simply unacknowledged connectionless
or connection oriented
we also looked at the different transmit
types including Simplex which is one way
half duplex which is like our
walkie-talkie
and full duplex
which in effect doubles our bandwidth
we also explained flow control buffering
and data windows we use buffering a lot
when we're talking about videos in data
Windows remember we talked about the
fixed
and sliding windows
finally we outlined error detection
methods including parity which adds an
extra bit to every word
and
CRC or cyclical redundancy check which
uses hashing a mathematical operation so
that we can ensure the data that was
received was also the data that was sent
[Music]
welcome to module 6 lesson 4A IPv6
Concepts
now we actually covered IPv6 earlier
however as per usual some new ideas have
been added to the syllabus so what I'll
do here is I'll review some areas that
you've already covered with Josh
with my own take and then we'll go into
the new stuff
so IPv6 addressing address types
new is a neighbor Discovery protocol
which is part of IPv6 built in
the eui 64 addressing is new
tunneling types is new
so ipv4 which is obviously the precursor
to IPv6 it created a long time before we
had home computers computers were pretty
expensive and big probably the size of
any room in your house
so no
um nobody foresaw that people would be
using
uh home computers just like when the
telephone was created I think uh one of
the first comments was why would I I
don't need to phone anyone
so uh there we go
uh so it was just the scheme was
designed just to cater for commercial
Enterprises only so we didn't think we
were going to run out
lack of a simple Auto configuration
mechanism so I eventually we had
um DHCP was uh created
which works well obviously it's got some
drawbacks
an ipv4 has no security built in again
nobody realized that
well there was no such thing as hackers
obviously when IP was brought out
because they hadn't been invented yet so
nobody thought that we needed to have it
built in
ipv4 is hard to use with mobile devices
especially when we're using the cellular
Networks
ipv4 needs massive writing tables
required over the internet internet
service providers have huge tables for
routing all the IP traffic
uh there's only around four million
addresses available we actually ran out
of ip4 addresses some time ago and
around 50 of the traffic going over the
internet at the moment is IPv6 which is
why yeah we need to know about it
so IPv6 uh there's that many addresses I
don't even know what the numbering
system is called for calling out that
many but for every person alive there's
many millions of available addresses now
and that can be used with IPv6 and
you'll read some documents about an app
PT not really used and there's no need
two and not because there's just no
shortage of addresses really security is
built into one of the fields in the IPv6
packet
we have addressed Auto configuration
which um is a major part of IPv6
and it's plug and play as well so things
like when you enable IPv6 on an
interface with most devices now it
actually self-configures an IPv6 address
we do not have broadcast and IPv6 we'll
come to that later
uh it's built to work plug and play with
mobile devices again which is Handy
so the address is there's several rfcs
one of the main ones is 1884 if you want
to read it it's a 128 bits each of these
bits is divided into into eight groups
of 16 bits and then each of those bits
is separated by a colon which is a DOT
on top of a dart
HEX number it is used because it's just
a lot easier to write out that many bits
using hex and it is in um binary it
would take forever
the address is when you're typing them
out on interfaces is not case sensitive
so you could use caps lock or lowercase
and the address will work fine and be
accepted
here is an example of an IPv6 and you
can see
if we just come over here
so eight groups of 16 bits which you'll
go into into a minute uh divided here by
the colon and another 16 bit 16 16 16 16
and so on
so if you wrote the address out in
binary just for the
I don't know why I should have said D
here sorry Eed e e d e
but if you change the hexadecimal here
so this is the hex
into the binary value it's one in the uh
if I go one
to I know you already know how um binary
works for eight so one in the eight
column one in the four one in the two so
eight plus four
uh it's twelve eight nine ten eleven
twelve thirteen at fourteen so the E is
number fourteen
here uh 14 here in HEX
now we've got the D so we've got uh one
plus four plus eight so eight nine ten
eleven twelve
thirteen so D is 13.
and then we're back to another 14. 16
bits two bytes in total so four bits
uh four bits eight and then another
eight 16 bits so that's two bytes
we can compress the address
so you can remove the leading zeros
leading zeros are numbers that appear
before and so this is a leading zero
leading zero this is a trailing zero so
we can't remove these because they've
got numbers uh prior just before so if
we get rid of the leading zeros for
example here zero zero zero one becomes
a one
zero seven eight nine becomes seven
eight nine and this is uh to save space
and for when we're writing out the
address is zero ABC becomes ABC and you
can get rid of the trailing zeros here
and just have one zero so this address
is uh legal
to write that out you could possibly
have questions in the exam uh asking you
to choose the correct compressed address
you can use a double colon
wants to represent consecutive zeros so
here we go we've got all these
consecutive zeros here for some reason
well we've got rid of them just by
having the double curl on here
and we've got a double coal on here
between the one two three four
so what we've done is just compress all
of these zeros and we've done it again
here
and then just to we could have put it in
the second set of zeros but just to save
space we've got rid of all these zeros
here
so practice this work out your own
numbers because this is a typical exam
type question
main
IPv6 address types Global unicast unique
local link local and multicast you'll
note we don't have broadcast that isn't
a legal address and we also have any
cast which I'm not sure if I mentioned
here
so the global unicast the this is
allocated by the ISP and then you will
get a mask Associated whatever the mask
may be
these are routable on the internet so
you can send them out of your company
and um
they're legal they're legally recognized
the numbers range from 2000 to 3 FFF in
the first 16 bits
current allocation there's there's
trillions of these addresses so the
current allocation has come in from
2001. this will this will last quite
some time obviously
there's a 48-bit provider prefix and if
you uh check the
images of the address packet you'll see
the 48-bit uh there's a subnet ID
you can submit inside the organization
if you wish subnet to IPv6 is a topic
but it's not in the CompTIA it is in the
Cisco ctna and then the rest is the host
portion of the address
now I'm sure most equipment can actually
do this but Cisco routers can
self-generate this part here
so what you would do is if you configure
an interface you would you would
basically configure whatever the address
is
dot b dot whatever whatever and then the
host portion here the interface would
um self-configure
so
um I've issued oh this is on my um
Windows computer for the looks of it
I've just issued an IP config or
forward slash all and I've seen the IPv6
address that's been allocated here and I
think Windows self-allocates these
addresses also
uh link local address the prefix for
link local addresses are feat these are
only valid between the link between two
IB V6 interfaces so you've got an
internal router and say for example an
ethernet connection here
then these addresses will be valid and
these two IPv6 routers
can communicate with one another using
this link local address what it can't do
is this address in here it can't be used
to reach another device out here
now if you've got another device the
link local addresses of these two facing
interfaces so for example fast ethernet
here fast ethernet here they will
communicate between one another here
automatically created once IPv6 is
enabled
now these are used for writing protocol
Communications IPv6 protocols mentioned
in the syllabus but I don't think I've
left it out for now because looking at
all the official guides there's no um
questions yet I will add it later on if
um if that changes though
traffic isn't forwarded off the local
link certainly not using the link local
address
so here's a configuration for a Cisco
router you I've enabled IPv6 routing
I've gone to the faster ethernet
interface all I've done is turned on
IPv6 for this interface here the fast
ethernet zero slash zero
I've typed end and then it I've said
show me this interface it's down I
haven't connected it to anything but as
we can see this address this link local
address has been allocated
self-allocated this is an important bit
here
FFF as we'll see in a minute but
basically this is my IPv6 address I have
an app to write it out manually at all
I've already um shown you the windows
one
yeah unique local uh it's the IPv6
version of private IP addresses so you
can use all of these on the inside of
your network you wouldn't be able to
Route them onto the internet don't think
these are used anymore I think they're
actually been depreciated
if you get a question in the exam here
it would be something like this what
prefixes link local addresses are taken
from fc00
uh forward slash seven for your subnet
mask
these depreciate site local addresses oh
sorry so site local addresses that have
been depreciated and overtaken by link
local a unique local so you'd use this
on the inside of your network if you
want to do any internal routing what you
couldn't do is use it out on your on the
internet though
multicast addresses are still used very
much in IPv6 this is the prefix so write
it down and put it into your studying
crumb notes
and multicast replaces address
resolution protocol for IPv6
a use for duplicate address detection so
when you first fire up your interface
I'll talk about neighbor Discovery in a
moment but I'll say just to save space
I'll say this is the address obviously
it would be the IPv6 address it will
this interface will advertise out this
address
to um
the network this multicast address
saying I want to use this address X and
if any of the any of these interfaces
are using that address so this is using
Y that's using Zed
it will come back and say no you can't
use that address but in this case my
example here nobody's using it
all routers must join the All host
multicast group of
ff02 and then whatever in the middle uh
one so it'll all be zeros and then one
and the all routers multicast group this
is how enable Discovery protocol works
so it must be allocated and listening to
these two addresses
and if I issue a show IPv6 interface
fast ethernet 0 0 you can say you can
see that it's joined these two groups
appear the um the F2 and the F1
eui 64 addressing is the new part in the
syllabus
yeah so I've issued a show ipv
IP interface sorry I've didn't do IPv6
because I want to see what the MAC
address is
because this is how eui 64 obtains the
um eui 64 address
so this is how or one of the ways you
can self generate an interface it uses
the MAC address
the 48-bit MAC address obviously we need
128 bits 48 bits isn't enough to
generate this address
but what it does it takes the MAC
address
it inverts the seventh bit and adds FFF
Fe in the center so right in the middle
of the MAC address it's going to add
fffe make sure you take a note of this
for the exam so
uh we've got zero zero one one
hold cover white it doesn't say zero
zero one one here and then here's the a
here
and then you can see the fffe has
appeared he has inserted it and then it
carries on with the rest of the MAC
address BB c c d d so b b c c c m c d so
this is how it pads out the address
so there's two bits Mac address
plus this but then it does this other
bit here which is inverting the seventh
bit
so
just to recap what I've already said
we're looking at this part now zero zero
one one well instead of that now we've
got zero two one one
all right so going into the seventh
seventh most significant bit
so this is our sample address here
the first two nibbles uh or is one byte
so this is 0.0 so a nibble if we have
one two three four five six seven eight
so eight bits is one byte which we've
covered already oops
one byte
one byte eight bits but what we can do
is kind of subdivide it in the middle
here
and we can have a nibble here
and a nibble here
all right so our first two nibbles one
byte here
is zero zero
which would have all the binary bits
basically pretty easy to work out
so this here
if you write it out with a nice uh
font is zero zero zero zero zero zero
zero zero so what we need to do is flip
the seventh most significant bit
so what we've done is one two three four
five six seven eight so this is the
seventh most significant bit and what
we've done is gone all the way over here
to find the seventh bit and we've
flipped it so whatever it was here in
binary we flipped it so one
flip two
sorry zero flip to be a one
now if you wrote that out uh this part
here
you'd have um
your zero would be covered two that's
the one two four eight one two four
eight Okay so we've uh enabled this
column here and our zero has flipped to
A2
and you can see here zero two one one
and then um this is the MAC address
we've got the fffe in the middle and
then the rest of the MAC address this is
how you work it out you might get a
question on this so this is why I
brought it to uh your attention and you
just need to practice a few examples
so what would this address be changed to
if you write it down
all right so I've just carried it over
to the next slide here
so Charlotte IPv6 interface we've got
this address here and we end up with
this global unicass address here
and you can see already we've got the
fffe
created here
so and because it's it might not show
you another
vendors but you can see here there's a
clue it says eui so we know eui 64 is
addressing
well C2 in decimal is 192.
or um in binary here one one zero zero
double one double zero in hexadecimal is
C
and if you've just got a one in the uh
two the two column here so one two four
eight you can see uh that's a two
see in hexadecimal is 12 so we've got 8
9 10 11 12. so I think we've covered hex
earlier so you swap the seventh bit
so one two three four five six seven
this bit has to be swapped if we're
doing the UI 64.
and then it becomes a zero if you work
this out zero zero zero zero the second
part is uh C zero so here we go c0 and
then it carries on as normal zero zero
instead of C2
so I know it's a lot to get your head
around just practice it watch this over
a few times and then practice some of
your own examples
applying it enter your desired subnet
and then add the command the tag eui 64.
this is how you do it in Cisco you won't
be asked about vendors or how to apply
it I'm sure I'm just telling you how it
works so I've added this address I want
to say we're using um
this subnet here this address and uh
double colon so I don't care what goes
there
64 and then I add the tag basically
saying you um you allocate
uh using the MAC address plus the
seventh
bit rule which will swap the seventh
most significant bit from a zero to one
or one to a zero
and here's the command on an actual
router so yeah you have to you can't
just say create the entire address for
the routable address
um you have to add this tag here
all right next is the neighbor Discovery
protocol which is a major feature of uh
of IPv6 this allows other routers on the
link to be discovered there's a couple
of messages you you need to be aware of
which is RS router solicitation like are
are any routers on the link this is the
router solicitation message
and it's sent out saying what what else
is here
the router advertisement is the reply
you'll get from the routers IPv6 routers
uh yep I'm here R A I'm here
it just give us prefixes so whatever
your prefix is on the network
Etc these routers will say we're using
this prefix and then this will be able
to Auto allocate an address so it can
communicate communicate on the subnet
so this replaces our we don't have ARP
working on the uh on IPv6 subnets
also works to duplicate address
detection which I've already mentioned
the device the ipvx ibv6 device will say
I want to use address X are any of you
using it and then there'll be a reply if
it is in use
so there was solicitation asking for a
neighbor's information
their neighbor advertisement you
advertise yourself out to Neighbors
the solicitation asks for information
about local routers these are the four
types that you need to know about router
advertisement advertise yourself as
active these are the four types so make
a note of them
the idea I've already mentioned the
neighbor advertisements are sent to
check if your address is unique this is
the address it's sent to which is the um
save as a broadcast address but we're
multi-cat we're multicasting in IPv6
no reply means your address is available
to use the amount of air seconds
should vary from vendor to vendor I
haven't read the RFC actually but if you
really wanted to you can read it
so you can see the advertisement is
going out with this address reply if you
are this address
using the icmpv6 packet
um and then the
advertisement here I am this address so
basically you can't use it
DHCP version 6 is used for IPv6 this is
for auto allocation of addresses
also used with uh it's used in
conjunction with DNS for IPv6
and here's the RSC if you've got some
spare time in your hands allocate IPv6
information to hose obviously the IPv6
is um
the Gateway the the DNS server
and another DHCP information
host can request it with an outgoing
router advertisement message
allocated and requested using UDP bear
that in mind because some people think
it's TCP it's Port 546 and 547
the other subject you need to be aware
of now is if you're running uh IPv6 on
your network and then ipv4 nobody is
going to
come into work one day and have ipv4
taken off and only even in IPv6 you're
going to have a transition period where
you're running both of these protocols
so what's going to happen is somehow
IPv6 host reaches an ipv4 router and
what you're going to have to do
is tunnel the IPv6
information inside
an ipv4 packet with a header and the
trailer running ipv4
there's a few versions isotap
uh
64 to the link
dual stack is when you're running both
at the same time
there's a static to null I think yeah
that's different to GRE you don't have
to know the config so don't worry about
it generic routing encapsulation has
been around a long time but you can use
that for tunnel in
automatic as another type you can choose
from
if you want to study more I recommend
everyone needs to do about
uh four hours
studying to IPv6 this is for interviews
technical jobs uh technical interviews
and just to do your day-to-day job you
do need to understand it there's a
course on them cartoon network.com it's
16 hours in total but I broke it down
into I think the beginner course is
about three there's an intermediate with
loads of routing
and then maybe I think five or I'm
trying to do my math now six to 12.
seven hours extra which is Advanced so
you could just do one part and then when
you come to do something a bit more
difficult do the second part and if you
want the third but um you really do need
to know IPv6 I've been talking about
this for about four years now and it's
becoming more and more urgent so you I
used to recommend it and now basically
the the level of uh understanding in the
the level of adoption is basically you
you have to know it it's just like not
knowing ipv4 now if you go into it um if
you go into an interview so please do
learn it and we've covered IPv6 address
types Navy Discovery eui 64 and then
tunnel in that's all for now thanks for
listening
[Music]
thank you
Network routing and IP addressing IP
assigning and addressing methods
so having discussed both ipv4 and IPv6
and the difference between these
different types of IP addresses we now
want to talk specifically and in more
depth about how IP addresses are
assigned to a specific node or client or
server so in this module we're going to
look at the two different ways that IP
addresses are assigned this involves
defining the first static IP addressing
static meaning that the IP address is
always the same and dynamic IP
addressing which means that the IP
address can change we also want to talk
about the strengths and weaknesses of
each of these addressing methods and we
want to compare the features of one and
the other
we're also going to identify when we
want to use Dynamic IP addressing as
opposed to static IP addressing and
Define when we're talking about Dynamic
IP addressing the terms DHCP the server
and protocol that are responsible for
allowing Dynamic IP addressing to work
something called the scope which lets
the DHCP server know which IP addresses
are up for grabs and then the lease
which just like the lease on an
apartment
lets the both the server and the client
know when a IP address can be used and
for how long we also want to talk about
when static IP addressing would be
preferred and as you can probably tell
from the way this is worded we generally
want to use Dynamic IP addressing as
we'll talk about but there are certain
instances in which a static IP
addressing is the best method for us and
we'll talk about those as well
so first let's talk about static IP
addressing it's done manually and that's
what this really means static means
manual assignment which means that I
literally have to go to the computer and
type in what the IP address is and how I
want to use it so there are two major
flaws with this first it can be very
time consuming because it has to be done
manually and each address has to be
entered individually by hand in addition
this takes a lot of time and it's prone
to a lot of Errors
human error is often a factor when we're
configuring addresses for a large amount
of systems and if you can imagine I'm
working in a system of say 5
000 computers then I'm going to be
typing in IP addresses a lot now while
this may be a worthwhile method when
assigning a very small amount of
addresses it's obviously not very
practical when I'm talking about large
quantities and the other major flaw is
that it has to be reconfigured every
time the address sync scheme changes so
for instance if I was going from ipv4 to
IPv6 on my internal Network I'm going to
have to re-change everything once I've
switched over or let's say I want to
change my naming system maybe I want to
go from a Class C to a class AIP
addressing system if I'm an ipv4 and in
this case I would have to then
reconfigure everything on each computer
and you can imagine the amount of time
that that's going to take
so due to its many flaws we're really
not going to use this method static IP
addressing which means again manual
assignment the way you can remember that
is that static does not change right it
remains constants
and the word static meaning not changing
is what tells us that so we're only
going to use that in specific instances
and I'll talk about that a little bit
later
so as a result it's very rarely used
except in very specific instances I'm
guessing you've never had to enter the
IAP address on your Soho router or at
your computers at home and that's
because we're going to use this other
method being Dynamic addressing now as
the name Dynamic implies the IP address
can change which means that it is
automatically assigned now this is a lot
more useful of the of the two that we
have for many reasons it's done
automatically through a protocol called
Dynamic host configuration protocol or
DHCP so you ever hear DHCP that is what
is referred to when we're talking about
Dynamic IP addressing this is part of
the tcpip suite and it allows a central
system to provide IP addresses to client
systems now since it's done
automatically there's no possibility of
human error and it's also a lot more
efficient than static IP addressing as a
result it's a lot more common of a
method
uh it also eliminates the need to
reconfigure a system if the addressing
scheme is changed so it's far more
commonly used because of all these
reasons like we just said
it's more practical and more efficient
because I don't have to change every
computer
all I have to do is tell the DHCP
service computer we'll talk about that
in a second
that we're changing everything and all
the underling computers automatically
are going to change
so if we move over real quickly
into our Windows system
and let's go into our Network
properties
and we'll go ahead and go to change
adapter settings I'm going to right
click on this and go to properties
now we'll see over here if I click on
tcpi P4 and go to properties it says
obtain an IP address automatically
so through DHCP the IP address is being
automatically obtained just like DNS is
also going to be given out automatically
now if I wanted to do it statically I
would have to manually assign an IP
address a subnet mask and a default
gateway for each device so you can see
where we're not going to want to do that
so let's talk a little bit more about
DHCP or the dynamic host configuration
protocol
this is the protocol which assigns IP
addresses and it does this first by
assigning what's called or defining
rather What's called the scope the scope
or the ranges of all of the available IP
address on the system that's running the
DHCP service and what this does is it
takes one of the IP addresses from this
scope and assigns it to a computer or a
client so for instance let's say that
we're dealing for simplicity's sake with
a uh
192.168 Class C Network so the scope
might be something like 192.168
dots one
dot 10
through
254. this means that of the IP addresses
it's going to assign it's not going to
take anything in front of the 10. so
this gives us dot 1 through dot 9 to use
for static IP addressing so what this
ensures is that the DHCP server is not
going to assign an IP address that we
have already manually or statically
assigned to another device we'll talk
about why we would want to do that in a
minute but this ensures again that the
scope
uh that the DHCP is not going to assign
an IP address outside of its scope then
what it does it takes this available
address and assigned it to the client
for a set amount of time and this is
called a lease so the lease says how
long
the IP address is going to last
now the reason that we had leases is
because remember if I turn off my
computer it no longer needs an IP
address it also means that let's say I'm
taking a computer away I don't if I have
a if it has a lease of forever then that
computer now has one of my available IP
addresses so sometimes we'll have an IP
address with a 24-hour lease or maybe a
two day lease but whatever that lease is
at the end of that lease it's going to
have to re-again ask for another IP
address this is also the way that we can
share a limited number of IP addresses
with a lot of uh computers or nodes
so when we had the internet we used to
dial up to the to our ISP or Internet
service provider what this would allow
is it allowed our
uh ISP to provide us with one IP address
that only lasted for a certain amount of
time and then when we disconnected the
IP address or disconnected from the
server and therefore didn't need the IP
address it could assign it to someone
else and it didn't have to worry about
us coming back on and wanting to use the
same IP address because remember one of
the rules is you cannot
have
two devices
with one IP address
all right now let's talk about how this
works from the client's point of view
basically what happens is I have a DHCP
server here and it has what's called a
trusted connection to the switch
we'll defined what a switch is
previously and we'll talk a bit more
about them later as well but it has a
trusted connection this computer say
comes online
and says hi
can I join your network
can I get an IP address it sends its
request through what's called an
untrusted connection
to wherever the DHCP server is now the
DHCP server at some point finds this
because this is generally a broadcast
because again it's not a unicast it's a
broadcast because this computer coming
on doesn't know where the DHCP server is
so it sends a broadcast message out the
DHC per P server then responds and
offers a lease on an IP address at which
point this untrusted or unassigned
connection becomes a trusted one now
when the lease goes out it's again
untrusted and so it needs to repeat the
entire process again
now so far we've been pretty fair to
DHCP and expanded on the benefits for
dynamic addressing but there are some
exceptions when a network is configured
uh for DHCP and we don't want every
single device to be automatically
assigned an IP address
for instance
um
the DHCP server itself needs to have a
static IP address this is because we
don't want the DHCP server to be
changing addresses and what's going to
happen is if we have a lease
theoretically the DHCP server could
change its IP address and since every
computer on the network needs to know
where to go that's going to have to
remain the same this is going to go the
same with the domain name server so the
DNS server which allows us to convert
between say google.com
and the IP address so we don't want to
have to find this every single time and
we have to set it as something specific
meaning static we're also going to put
our web server as some static IP address
this is the reason why if you wanted to
get an account with your ISP or internet
service provider and you wanted to run
and web server from your computer at
home you would need to ask for a static
IP address be because
that's the only way that someone can
link through DNS
to your web server and so our web
servers always has to be static because
when I type in google.com I always
wanted to go to one of a few different
IP addresses
finally printers are something else that
we want to have
the printer we don't want to move around
we want to be able to lock it in when we
install it on the computer same with any
servers also routers the Gateway
computer or the Gateway device that
allows us to get out to the network we
need that to remain the same so that's
why when we Define the scope and in
previous example we defined it as any IP
address between 10 and 254. we don't
want it to change
because we want these nine IP addresses
to be ones that we can assign now
sometimes we're going to make this a
little larger so that way
we can assign a lot more static IP
addresses so also maybe a wireless
access point we might want to be static
etc etc and all of this again is done
through a web interface or through
some sort of
router
device or through a terminal or
something so this is not something we're
physically hard wiring onto the device
because again that's that's a MAC
address a physical address but this is
something that we want to set through a
software of some sort
all right so just to recap what we
talked about we defined static IP
addressing again static means that the
IP address does not change
it also means that it had to have been
manually assigned
okay
now we also talked about Dynamic IP
addressing
which DHCP allows us to do and this
means that the IP address can change
because it is automatically assigned
one thing I didn't specifically talk
about what we referenced in previous
modules too is that a pipa address
that automatically assigned IP address
which if the dynamic IP address system
is not working so the DHCP server for
instance is down and it can't get an IP
address from the DHCP server it's going
to assign itself its own IP address if
you remember that was 169 about 254 dot
x dot X so if you see this is your IP
address then guess what your DHCP server
is down
we also identify the strengths and
weaknesses of each of these so um
we Define the static we Define dynamic
and then we identify the strengths and
weaknesses of each remember the strength
of dynamic is that
it's easy
and it requires less work if we change
anything
of course the Dynamics or the the
downside of it
could be this apipa or we don't want
um the IP address to change
we also talked about when to use Dynamic
IP addressing which is in most cases we
Define DHCP which allows a dynamic IP
addressing to work
scope which is basically the range of IP
addresses
and the lease
which is how long the IP address is
going to be
sent out for and then we recognize when
static IP addressing is preferred for
instance when we're dealing with
printers
or routers
or even the DHCP server itself
which we cannot have change
[Music]
welcome to module 6 lessons lesson 6 DNS
the name naming system
covered up we're going to cover a lot of
stuff in this presentation but I'll try
and get through as quickly as I can
what uh we need to know what DNS is what
our domains the fully qualified domain
name
the DNS root servers so what happens or
how does the system actually how do we
interrogate it and how does it update
itself
what are DNS records as well this is
stuff that's actually in the syllabus
now I'm sure you've already heard of
domain name system or DNS you can see in
the um output here the image we've
got.com dot org.us there's actually
loads and they're added um quite rapidly
and as each country has
um appealed for their own top level
domain more and more have been added so
there's lots of countries now that you
can register domain names for some of
them are protected for example
um if we go to.com
dot a u for Australia you actually have
to have a business uh number so
even if you live in Australia you must
have um it's called an ABN Australian
business number so not you can't just
have anyone having a DOT com.eu other
countries have got restrictions some
haven't so it just depends on where you
are so it's the name of a computer it's
got a an IP address on the internet now
these can actually be shared you can
have some of the same domain names if
you buy cheap hosting and they'll all be
sitting on the same IP address but this
DNS can deal with this
so yep that's just what I've said
if you uh
for example I used to host of these but
not anymore
uh
what was it called HostGator
I'm not recommending these by the way
you could have this guy's website
somebody else's another person another
person but they're all sharing
the same IP address but that's easily
taken care of
so what is it it resolves the names
associated with a server to its IP
address
so you can see on my home computer here
I issued a ping cisco.com well this
a URL is sitting on a server somewhere
and probably on spread among quite a few
servers actually but somewhere from my
home
wherever I am I've got to get through to
my
ISP and then obviously we've got a whole
bunch of other hosting companies
wherever they may be and then finally we
get to the building
hmm
that Cisco owned maybe Paulo Alto or
somewhere else but there has to be a
result between this and what actually
comes back because tcpip doesn't ping
names it pings uh IP addresses so 172
163 4.161 that could have changed but
something has to happen before the icmp
packet can be built and as you know from
other lectures he's got to have uh
inside their Source destination and
their data whatever else inside the
packet so DNS will take care of the uh
resolve for us
when we tried to access a
samplecompany.com from the web browser
DNS translates the domain name into an
IP address
so I've just put an IP address if you're
super super smart and got a great memory
you could basically browse the entire
internet just using IP addresses however
if it's something new for example if you
want to go to
xyzsite.com you're not going to know
obviously the IP address and this can
change over time by the way they can
move to another company and assimilate
with someone else or buy them out
so that IP address is used by our
computer to communicate with the
corresponding server on the network
as a database DLS knows about the
relationship between the domain name and
its IP address it's a distributed
databases spread across the world I'll
come up to this morning here but um
you've got your ISP which will probably
have several thousand of the most common
DNS addresses
and and mappings in there if there isn't
one there then when you do your search
at home
if it's not there then quite quickly it
will be forwarded to
like possibly it might not be the um one
of the root servers which I'll come to
but it might be an authoritative DNS
server that will hopefully resolve if
not then it can carry on
it uses UDP Port 53 just uh bear that in
mind because you could come up in the
exam
uh just people argue that it DNS doesn't
use
UDP it does for our for our purposes DNS
uses UDP now if you happen to be working
for an internet service provider then um
TCP is used but it's used for Zone
transfer so all the domain names that um
will be transferred across that
obviously has to be done reliably or
large requests
it can also be used if there's multiple
this depends how you've got it all set
up if there's multiple failures looking
for
xyz.com then it could also move to TCP
this is because it could be caused by a
UDP dropouts or fragmentation
but we probably wouldn't need to worry
about that for our day-to-day jobs
our DNS database or the DNS database
divided into sections called zones these
store name information about one or more
domains
and the domain is included in the zone
The Zone becomes an authoritative source
of information about that domain
so as I've already said we need our
routers and multiles which is we we
concerned about IP addresses to make
forwarding decisions so we had to have
this service created
uh you we know this stuff already
difficult to remember kind of alluded to
it
so the IP address with the domain system
we don't need to go through the headache
of remembering the IP addresses
a little flogging the flogging the point
a bit here
so the DNS name system is based upon the
domain name space
collection of unique names that denote
other kinds of information such as the
IP address now there has to be certain
rules in place obviously and these rules
have been added to and amended if you if
you've got the time and the inclination
to read through the rfcs and certainly
when we come to see Name Records
conical names I'm not saying that twice
they had to issue an update on the RFC
because people were getting a bit
confused about what it what it did and
this is one of the things about when you
when you create something and you write
the rules
of the documentation you
you presume people already understand
stuff because it's in your head this is
why it's handy to get other people to
write the documentation and then you
read it
and I'm saying that because
documentation is included in the network
plus the exam
so the namespace is a hierarchically
there's too many long words today
structured and has rules to uh that let
the namespace be divided into subsets
so in the land uh the domain is a sub
Network consisting of a group of clients
and servers I'm not talking about the um
your internal
um intranet for example
I'm just talking about the day-to-day
lands of IP addresses you could have the
intranet or obviously
um Microsoft also has a naming system
the active directory so we're not
talking about that
so Internet domain is a descriptor of
The Logical grouping of names and it
indicates whether the names belong to
the following commercial entities and
non-non-profits I'm not sure what the
non-profit is.org isn't it
which isn't isn't really the case
because
um I've got a DOT org website so it's
not protected you don't have to be a
registered uh charity
educational is dot uh Ed I don't think
it's dot EU it's dot e d u now I you
can't get these as far as I know
certainly not for USA you have to be um
a uni
College something like that so I presume
you have to have some sort of
documentation or number
government agencies.gov
and so on
you can subdivide the domain into groups
called subdomain
so the DNS domain can also contain hosts
these refer to computers and services so
we've got an example here
training.samplecompany.com
so this is the first obviously the top
top level domain which we talk about
then somebody's registered this
but then when you go into your
admin panel
you can add these sub domains here for
example my
I think it's called rack start
how to
network.com I've got the same sort of
thing I created this subdomain which has
got its own IP address at
howtonnetwork.com is sitting somewhere
um
actually know where it is it's sitting
on a server say say no
I IO the the um racks are sitting
somewhere else because I've used DNS
records that sit in in um oh
I actually remember where it is
up at Nevada just so you get the point
anyway
so samplecomedy.com the.com is known as
the TLD top level domain
okay so you could be asked this in the
exam this is ISA the fqdn the fully
qualified domain name is a complete
domain name for a specific computer or
host so it's got the host name and the
domain name
so for the fqdn for a hypothetical main
mail server might be mail one and you
probably have this if you're in a
reasonably sized company that's got a
dedicated Mouse server so you're
handling all your mail
most of these services are named you
know mail one mail two whatever and then
your company name so you're managing all
of your
um incoming and outgoing mail which is
probably
um a good idea
so you can Blacklist and and comply with
other legal requirements
so mail one is a host obviously you can
use more than one server you can use
virtualization whatever you want but um
hypothetically speaking it's a a server
dot com is the TRD as we mentioned
so DNS root servers these are the
contain the top level domain registry
that maintain the global domains so at
some point if you register a brand new
domain name
you'd register it with your
um
it could be with your hosting company
I'll just put HC and then that
eventually will get forwarded to the um
the TLD and then that will be forwarded
to non-root service So eventually your
ISP will probably
get a copy
so as of first of August 2018 root
server consists of 933 instances these
are operated by 12 independent route
servers if you're interested in more
information you can go to root
service.org and have a read up and
they've got some maps on there of where
all these root servers are
some examples of globaldomainsr.com or
netgov.edu country codes US Canada
CN
oh I don't know Denmark France Japan
CN oh that's going to annoy me now I'll
have to look when I finish this
presentation if he comes to me I'll say
uh you wouldn't be tested on that by the
way uh DNS root servers also known as
root name servers if anyone says that to
you it's perfectly um fine for them to
say that and it describes where the
authoritative did a service for the T
top level domains are located
please give answers for specified set of
zones from its own source so it doesn't
have anywhere else to go if there isn't
a response something's gone wrong
or the domain doesn't exist
at the moment and you'll you'll get some
sort of timeout message on your web
browser
non-authoritative servers these provide
cash dancers or Cash Aid I know some
people say that are obtained from
another name server
so as I said you've got the uh the root
servers here
and then
other companies large organizations just
to save traffic and time can query these
and then if they so wish
they could also be queried by other
servers and so on and so on and so on
the DNS is composed of a namespace this
is distributed database it contains the
data that includes the host names
if you recognize the structure there
it's similar to a file system in Unix
the name server translates the domain
name to its corresponding IP address and
we've seen an example of that
does the response to the DNS query it
receives from resolvers or the name
servers I'm going to talk about
um
to our resolvers in a minute I think I'm
not sure which slide it is
so the answers to the DNS queries are
based upon the contents of the name
server database so obviously the
database is full of records of um
mappings so um
x.com and it will be mapped to
there's a lot more than this but as a
simplified illustration
cached information is learned by the
name server from other name servers how
often they update the cache uh just
depends on obviously their local
configurations
now you can get an authoritative answer
this is based on the contents of the
name server database if it's a cached
answer it's known as non-authoritative
now on your PC you can issue
ip
config and this has worked for me before
and forward slash
flush DNS say I've moved my my website
from one hosting company which I have
done in the past to another
I can um I can force a flush to find out
where to to see if this
um it's been moved correctly
and obviously I could put the IP address
in
but this is quite a stressful time if
you own a business because you've got
your website
um technically in two places although
this is the old version and eventually
the records will update but uh could
possibly be asked in the exam ipconfig
uh forward slash flush DNS and try it at
home if you like
what's the DNS composed of as resolvo is
the next part which I mentioned it's a
software component that comes bundled
with your operating system also in
network Hardware
the internet applications such as web
browsers and email clients need a domain
name lookup so this is a piece of
software that um issues the DNS request
the resolver accepts the DNS queries and
if the required information is available
in the local cache it returns that data
to the client so your PC will use the
resolver
a piece of little piece of software
somewhere
then it will go out to the internet and
obviously return it so then you can
issue the ping which we already saw
and it's not available it sends the
query to the name server
when the resolver resumes the name
server's response it hands the result to
the application that initiated the
request so this will be your web browser
um email package whatever you've already
in obviously most of us are in our email
off the cloud now like um
Gmail
so internet application sends a query
for translating the sampler company
resolver checks the local cash so you
you could actually check your DNS cache
on your home computer
if it's not available then it hands over
to the result the resolver hands it over
to the nearest name server which would
be normally your ISP
name serversy determines whether it can
provide the data
if it's not available then it goes all
the way off
so PC
resolver
which basically just checks your your
DNS
cash on your home computer if not it'll
go off to your ISP if the ISP doesn't
know
it could query another server but let's
just say it goes off to the the air
route there so this would all happen
pretty quickly obviously you've you know
yourself you've put in a URL and just
sat there in how we're so impatient
nowadays you sat there in any more than
five seconds you start hitting the
refresh button
all right so the name server ask the.com
name server and gets finally gets the IP
address
since the sample company has the IP
address in its own database uh this this
would be for a new domain I guess the
name server that requested the IP
address now gets an authoritative IP
address as the answer
and that's all finally relayed
you could have a couple of query types a
query received by the name server this
is a recursive query this is received by
the uh received from the resolver
non-recursive is received by other
servers so they could just be doing an
update of their own records
uh probably in the exam you'll be asked
a little bit about what are DNS records
what do they consist of
also known as resource records these
have the information that we need to do
the resolving
the records map a domain to its ipv4
address these are a records
so this is the type of question you
might get asked what has an a record it
maps The Domain to its high people for
address
so here's an example you would put these
in when you register your domain name if
you host with the same company that you
register so there's a company called one
two three reg dot Co dot UK that I used
to register my names with and host so I
think it was all done for me there
now some of these domain names
um say in
60 days.com
I um had it registered here but it's
actually hosted somewhere else now so
about to go in and
um I actually put the name server that's
the only part I've put in but there's a
there's other records I can manipulate
and as the owner of this domain I can do
that but just be very careful what you
do if you don't know what you're doing
then you need to ask for help because
things can go wrong because as I've told
you you can split
your mail
to go to oneip address your
um your web server can be hosted on
another IP address you've got to have
records for all of this
so example of an a record first is used
to take care of situations when someone
tries to access the domain name without
typing www most of us don't bother now
so it'll resolved correctly the the
first one being
they say ah sorry
so somebody hasn't put www
and this is um this is a wild card so
anything before your domain name is just
going to go to and whatever server
they're hosting it on here
the second record we saw is the wild
card it will direct any subdomains to
the hosting server if you so wish you
can then point it off somewhere else or
you can add it into the DNA DNS records
the quadrupalade if there's any quick
way of saying this actually AAA oh could
you play
because um over in Australia this means
the Australian
um Automobile Association I know it's
Triple A we've got over here so you're
just gonna be careful what if anyone
else is using these uh letters
this is an IPv6 address that maps The
Domain to its IPv6 address obvious
obviously because um we need to be we're
moving to IPv6 now
so the 128-bit address
there's an MX record which you probably
won't be touching unless you're doing
your own mail stuff
to Maps the domain name to an email
server if you're working for a big
company they'll take care of that
but looking at the MX record we could
identify the mail server to which the
emails are sent
uh C name conical name record
used to specify a domain name or
subdomain as an alias of another domain
so it allows the mapping of a domain to
another domain
so for example
um
you complete subdomains such as the mail
or your FTP to your main address and you
can do you could do this to make your
company look bigger
and I think my FTP certainly just points
to my my normal server
yeah but obviously when you're doing FTP
you need to specify
um in your software that you're using
FTP so this that was that's how it would
work
so there must be an a record for the
hosting server before aliases can be
added
so cname aliases must point to another
domain
so if somebody types
um
bar.example.com there's a cname record
that basically says that is actually on
um
the C name is food.example.com then the
the search takes place the DNS search
takes place for food.example.com there's
an a record so IP B4 record and it's
saying yeah this is posted on this
particular server
PTR records pointers Maps like pv4
address to a clinical name for the
purposes of the reverse DNS lookup
so this is uh the reverse so normally we
do
um
xyz.com and that goes to
but the reverse can happen somebody
could type
192.1.1.1 when you type that in your
browser I think
you um
I need to test that actually
it won't stay so if you if you type that
you may well see it actually resolves to
this
might depend on your browser software
SOA State start of authority record it's
the first record in the zone file it
declares it contains the most
authoritative information for the zone
information is the email address of the
administrator you normally have to put
something in unless you want it to be
private the name of the primary DNS
server there's a serial number time
Fields when it was all registered and on
their last updates
uh two of the types of Records static is
when it's done manually
here and dynamic it's automatically
updated there's two types of Records
and Dynamic DNS this is a process of
automatically
um updating a Dynamic DNS record in the
name server what can happen is this is
all almost
in real time
could well be used if you're using cloud
computing and your setting up servers
tearing down servers moving information
Dynamic DNS
will update the lap information and the
um names
so useful when the IP addresses of our
devices keep changing
uh whenever a client computer using DHCP
gets a new IP address it can use Dynamic
DNS
all right so we covered a lot of stuff
you know the core stuff about root
servers and AE records and quadruple a
records I think that's the type of stuff
that has questions on
DNS domains fully quite fully qualified
domains root servers records a lot of
information and thanks for watching
[Music]
thank you
welcome to module 6 lesson 7 proxy
servers
objectives we're looking at what a proxy
server is an introduction uh the uses of
proxy servers and forward proxy servers
reverse proxy servers
so you may have actually heard of these
before especially if you've worked in an
office whereby
instead of connecting directly out to
the internet your settings will be
searched that you'll connect to a proxy
server especially
um for getting out to surfing websites
the proxy server will do a few things
which we'll look at in a bit
so it's in a mediator or an intermediary
between you and some other service
you've got the client computer the
destination server and then obviously
the proxy in the middle
here's an illustration here which we'll
talk about the caching and web filter in
so it's mainly uh used for uh surfing
when you want to go out and surf the web
for whatever reason it can then filter
what sites you can and can't connect to
it's um
caches some of the content so it's got a
copy of regularly visited our websites
to speed up the um
the surfing experience for you
makes requests on behalf of the client
computer so you're sending the request
out to you to what you think is the
internet but it's going to the proxy and
then the proxy design your behalf the
proxy receives a response from whichever
server say the web server on the
internet and then sends that information
back to you
so it intercepts the communication
between the client's computer and the
destination server
I've already mentioned that you don't
actually directly connect to the
destination you can have different proxy
servers to serve different traffic needs
you might have a proxy server to handle
only HTTP and then if you're doing FTP
then it may handle those requests and on
a different server
what does it do it increases performance
so
um it's mainly due to caching or you may
have quite a powerful proxy server
that's done doing all these requests for
you
increases security because what the
outside servers on the web see is the
connection coming from the proxy are not
actually and the uh the client device or
the host device
it also as I said caches content so it
can serve up and saved copies of a
website it could be a News website or
something else that may not um be
updated too regularly and then whatever
these rules are on that proxy server it
will refresh that content at given
intervals
so you've got to be careful sometimes
you can actually be served up a cache of
a web page and the actual live website
has changed so it's something to bear in
mind when you're configuring this on
your network if you do it
crazy security as well filters our
unwanted web traffic malicious files
before sending that onto the end client
if the client tries to download a
malicious file unknowingly the proxy
server can filter it out and you can
have a firewall in between your proxy
server and a client or between the proxy
server and the internet or both
depending on what your requirements are
so already covered that actually
a forward proxy server is a new thing on
this syllabus it acts on behalf of a
client computer it gets the requested
information from different servers
servers on the Internet only interact
with the proxy server and they don't
know about the client's existence which
is the concept we've already been
discussing now there's something
um known as a reverse proxy server
and the clues in the title I suppose it
acts on behalf of the servers on the
inside of an organization but you can
see here
some host on the Internet is trying to
access your web server internally and
the proxy server will act as the
intermediary deciding what does and
doesn't go out and also obviously it
will could have cached copies of what's
actually on the web server the actual
web server on the inside
so um since the service is behind the
proxy server the following is true the
client is not aware of the services
existence this is the internet client
wherever that may be and it treats a
proxy server as the origin
foreign it can also be used to balance
the load under server farm so it can
pull different servers at the same time
or load balance
now the servers are considered to be on
the server side of the internet because
of the following The Intercept all the
traffic coming from the internet they
make it more difficult for hackers not
impossible but more difficult to get to
get the details of the internal Network
all right so in brief we've covered
proxies and introduction the uses of
them forward proxy servers and reverse
proxy servers
all right that's all for now thanks for
watching
[Music]
welcome to the lesson on network address
translation on Nat for short
and a look at what it is ipv4 addresses
IPv6 addresses
benefit of having NASA using it
Source Network address translation
destination that and port address
translation or also called Pat or Nat
overload
so what is in that
it basically translates in private IP
addresses into public IP for addresses
the private IP for addresses
um
RFC 1918 I think it is these provide
addresses that you can use internally on
your network but they can't be routed
over the Internet so all of a sudden
you've got a problem
so this helped solve the issue of
running out of ipv4 addresses however
then we have to resolve the issue of not
being able to wrote route those
addresses
so and that is a router function
actually these routers and firewalls can
do nothing
so normally it's enabled at the boundary
where your local area network meets your
internet connection
you don't need to bother not in usually
internally on your network no particular
reason and we use Nat with ipv4
addresses
ipv4 has approximately 4.3 billion
unfortunately the DraStic growth of the
internet due to affordability of and and
user equipment basically I mean maybe we
were running out of ipv4 addresses
so Nat was a temporary solution to a
permanent problem
IPv6 is the replacement obviously for
ipv version 4. now this is the long-term
solution there is a version of nat
available for IPv6 I don't even think
Cisco included on the syllabus anymore
the reason is there's an almost
inexhaustible
number of available IP version 6
addresses
um I think something like Millions per
every per every person in the world so
it's pretty much inconceivable that
we're going to be running out of them
anytime soon certainly within our
lifetimes anyway
so it benefits as well as using it so we
don't really have addresses it actually
hides our internal addresses on our
private network from the internet which
is pretty handy so it's a security
feature
these are the private addresses which
hopefully you're already familiar with
you need to know this range of addresses
because this is a favorite exam topic
for comtier and also Cisco and Microsoft
these addresses you can arbitrarily
inside them with the dhp server inside
your network or
um yeah you'll have DHCP server
somewhere usually
I wouldn't let any users assign their
own IP addresses
so let's say we have a lan with
computers that assign these private IP
addresses and internally we've got a PC
one the data back it goes to our router
the router will Nat to this address for
a routable address which you've added to
the configuration somewhere
and it's one of the addresses you've
been allocated the packet goes out to
the internet somewhere comes back your
router will have a table and that
translation table
and it will recall which address on is
on the inside which is on the outside
and then
um re-nut it so it populates the packets
for the correct header and then forwards
it back to the
um PC on the inside of your LAN
so in this case this is in Long longer
version of what I've said really this
case the hudternetwork.com so if I have
the server on the right there a scene
that it's coming from a routable IP
address
it just wouldn't get routed by your um
ISP otherwise
you can tunnel addresses but you still
need to Tunnel them inside a routable
packet
Source Network address translation a bit
of a strange term this but comps here
are coining it
basically it means the um Source on the
inside of your network is being nattted
out to a routable address so you're
initiating the connection from your
source
so you've got a 192 Network and it's
been translated to a range of addresses
on this router probably not a good idea
to have one routable address because you
can only ever have
uh one connection live from the inside
to the outside
so I've covered that and since the
source private IP address is replaced
with an external public address it's
called sourcenat
to be honest I've only heard um the term
that's used in all my years on
networking but you need to be familiar
with this because they've put it in the
syllabus for some reason
okay so I've covered this the other
thing is destination Nat this is where
the connection has been initiated from
outside the network
and say you've got some sort of internal
um web server that serves members of the
public who want to find out more about
your company you normally have this off
a DMZ on a router interface also or a
firewall somewhere so this time the
packet has come from and the in the
internet
and it's hitting your router and your
router has a map in so this will be a
permanently permanently featured address
um a mapping inside your router or
firewall
now if you look at this image it's
probably would make more sense just to
have a routable address anyway on the
inside of your
um Network somewhere in the DMZ
the demilitarized zone which is a safe
zone for
external hosts to access that isn't on
the same interface as your local area
network that would probably be a better
idea but otherwise this destination that
is an option here
so I've mentioned dmz's
uh through our public facing server
Although our public facing server has an
internal IP address the users on the
internet obviously cannot connect to it
which we've already covered so dnat to
destination that is the solution there
you can use destination app for load
balancing
um the traffic coming to servers from
the internet so you could have three
servers low balancing
um lots of web connections coming in and
there's different types of device you
can actually use for this
um and so it's all getting load balanced
to one routerable IP address but then
two three four or more and non-routable
addresses on the inside of your network
so when the user sends a packet it
changes the destination public IP
address and to one of the internal
private IP addresses
the last thing is Pat which is actually
used more often than that
port address translation normally when
you have a small company you'll be
allocated a single IP address but you
still want to do nothing so what this
does is it uses your oneop address but
uses port numbers after the IP address
for source and destination
so this is the this is the solution
normally
um for this solution here you'd have a
static IP address in one to one but you
can't afford that for whatever reason so
you've just got one IP address
externally but several hosts on the
inside
so what we have is a port number for
example 192 168 1.3 and then a port
number your connection would go out
on a specific port number for example
Port 80 if you were doing a web
connection but it would come back in and
then get changed to a a random port
number or you can configure a range of
usable port numbers that are outside the
well-known port numbers of m0 to 10 23 I
think it is
when the internal host of the private IP
address initiates the session it will
generate a TCP or UDP port and that's
just unique to that session so you can
see here internally we've got Port
15345 externally two zero two zero one
to be honest it would normally be a
well-known port number such as a FTP DNS
or web traffic
yeah
this port um mapping is kept on a table
inside the router it does expire after a
while just to clear the table but
normally
um more than enough time for you to
complete all of your sessions but that
end table expiration time can be altered
on the router
all right so now at ipv4 IPv6 which is a
solution to address to depletion but we
don't really use that much at all with
IPv6 some of the advantages remember
security and also you get to use lots of
addresses on the inside of your network
and and up and and one address or more
on the outside of your network
all right so that's all for now thanks
for watching
[Music]
tcpip
tcpip simple services
in the previous module and lesson we
discussed the way that IP addresses are
assigned now in this next lesson we're
going to be talking more about the tcpip
suite and specifically in this module I
want to discuss some of the simple
services that are in the tcpip suite
what they do and what some of the output
might look like for some of the services
and why we might not see output for some
of the other services
now you might see this on the exam and
you might not but either way it's a good
thing to know about and just in case
now first we're going to talk about all
of these different simple tcpip services
and in some cases we're going to
demonstrate them and just to give you an
overview of what these are these are
cargen or charge in or character
generation
the daytime service
the discard service
the echo service and quote of the day
service now some of these happen in the
background are sort of embedded into
other protocols and services that we
might have seen but these are important
again to know about in a sort of General
way
so
the five uh simple tcpip services are
listed here along with the description
of what it is they do
cargan or character generation or charge
n or whatever the uh preferred way that
you want to pronounce it is is
essentially what you get anytime you
choose the option send test page to a
printer it's made up of ASCII characters
and ASCII again stands for the American
Standard code
for information
interchange so this is usually used as a
debugging tool when you're uh creating
or troubleshooting printers or print
test pages and so what it does it
literally just generates characters and
we'll look at this in a little bit the
next one is the daytime service that ATM
service is usually used for checking
errors or changes that happen within a
system's internal clock it presents a
message with the exact time that a
change was made or an error occurred and
we'll look at this format in just a
minute but basically what's important
here is that the output from this can be
used for for instance the Event Viewer
sort of what provides information to
that and if we're going to see it in a
um text based mode you will see exactly
what that's going to present in the next
slide now the discard service so we've
talked about
character generator and daytime the
discard service is basically used for
messages and information that are not
important and therefore should be
disposed of it discards these messages
automatically when they enter this port
or the port that discard is working off
of this can be useful when you're
configuring a system and using test
messages that you don't want necessarily
to display
so note that because the messages are
immediately discarded there's really no
response message that's issued and
therefore I can't show you an example of
one but just realize that discard is
going to usually be used for network
setup and configuration
and is going to make sure there is no
response or acknowledgment
now echo or the echo service sends an
exact copy or an echo hence the name of
any message that enters its port to a
place in the system where the message
can be monitored so this is often useful
for when you're monitoring things that
are going on in a network because the
echo service simply Echoes and copies
and forwards any messages it receives
there's really no way to show what an
example would look like because they
each look very different from each other
but basically in many cases we're going
to get some sort of message that happens
internally and we want the computer to
tell us that message once again so we
can see what's going on internally and
that's when we're going to use the echo
service finally the quote or the quote
of the day service sends a short message
that's been selected by the
administrator of the system to a
client's device now this service is used
primarily for checking the connection to
client devices so it's really similar to
like Echo the content of the message is
not this is not what's important what's
important is that
it is sending something and that way we
can make sure that the service is
working and that the um
troubleshooting is sort of easily
solved now as it mentions here it can be
taken from a specific file
right in here which is where random
quotes can be taken of if you remember
or if you know the hosts file it is also
located
in this folder
so let's take a look at this character
generator uh and some output that it
might give you
now this is what a test code page would
look like these characters are used uh
and they are the 95 printable ASCII
characters as you can see
from here and basically What's Happening
Here is that when I uh for instance and
this is someone going into telnet so
they've talented in
they have connected and now I've told it
basically to create some characters and
that's what it's doing here and it's
using all the characters that are
available to it in ASCII
and you would usually use this when
you're setting up a printer testing a
connection to a device or printer it
doesn't really have much of a function
otherwise you can see that the content
is not very important but all it's doing
is basically creating characters or
content for us to test with
the next one is the daytime service
report and this is what it looks like
and you can see that it's presented in
the following order it's going to show
us the day of the week
the months
the day
the year
the hours minutes and seconds in that
format and finally and very importantly
the time zone the reason the time zone
is important is let's say that we're
looking at this daytime in an email and
sometimes the headers are going to use
this same format all right that's
provided by the daytime service and
tcpap well I can see that oh yeah it was
sent
at 1845 which that's military time so
this would be 6 45 PM in sort of our
lingo but by knowing the time zone I can
actually determine where in the world it
was sent from and therefore for instance
this was sent on Pacific Standard time
which is in the U.S then uh I would know
that this is three hours later or 9 45
in the Eastern Time Zone
now none of the other uh as we've
mentioned none of the other uh Services
have any sort of output I can show you
but just to recap
what we've talked about we described and
demonstrated really briefly the TCP
simple services and these again include
a character generator we're really going
to see this a lot when we're dealing
with printers it's just generating
ASCII code
we looked at the daytime service which
is presenting the day
the time and also don't forget the time
zone which is really important
we looked at the discard service which
automatically deletes
messages that we don't need and so
there's really nothing there
Echo simply repeats
or Echoes any services or a message that
are happening internally and finally the
quote of the day takes a random quote
selected by the administrator or taken
out of a etc folder in the system 32
quotes area so that would be if we had
the root
which would be like system 32
and then Etc and then quotes that's
where it's going to draw something from
and again this is also used for
troubleshooting purposes
I showed you examples of these two
because they're the only ones that have
their own format all of the others the
form is not as important all it does is
take other information sort of
regurgitate it
now in the next module we're going to
take a step further and talk more about
some of the tcpi tools and commands and
get into the operating system when we do
so
[Music]
thank you
tcpip
tcpip tools and commands
so in the last module we talked about
the simple services that tcpip provides
and those you may or may not see on the
network plus exam
however in this module we're going to
talk about some of the most essential
tools when it comes to the tcpip suite
and I can almost guarantee you you're
going to see these on the exam so we're
first going to discuss and demonstrate
all of the tcpip tools and some of these
tools include the Ping command and some
of these we might have seen previously
as well perhaps an A-Plus and some of
these also I'll go into the operating
system and show you so we're going to
see the Ping command which basically
tests
for connectivity
we're also going to look at the trace
route command which basically traces a
ping
route
and remember when we were talking about
um uh protocols previously we mentioned
the icmp protocol
the control messaging protocol and that
is what a ping and a trace route command
use or these types of packets
so we're also going to look at a
protocol analyzer not necessarily a
command line tool but something that
allows us to analyze the protocols uh or
rather the packets that are going in and
out of a
network or system
we'll get a port scanner sort of does
the same thing we'll talk about the
difference between these two
we'll also get something called nslookup
and
NS doesn't ring a bell with you that is
like DNS or name server lookup
how we convert between an IP address
and a fully qualified domain name such
as
we're also look at the ARP command which
allows us just like NS DNS which does a
name to an IP address ARP is what is
responsible for routing and allowed us
to convert between an IP address
and a MAC address or physical address
so you can see where this is really
going to come into uh into handy when
we're talking about routing and switches
finally we're going to look at the route
command which can present us with
routing tables
and it's specifically more or less used
when we're dealing with routers not so
much in Windows
all right so first the Ping command the
Ping tool in the Ping command are
extremely useful when it comes to
troubleshooting and testing connectivity
basically what the tool does is send a
packet of information in that packet
again is icmp
through a connection and waits to see if
it receives some packets back this is
not unlike when you used to see the
radar screens on a computer on a TV or
program we're talking about with um uh
submarines for instance and you would
see basically a submarine here and you'd
hear a ping
coming off of that so it gets its name
from that sort of sound so the data
literally bounces or pings right back if
there's an established connection
can be also used to test the maximum
transmission unit or the mtus and
remember we talked about that when we
dealt with an MTU black hole was in a
previous lesson this is the maximum
amount of data packets that can be sent
over a network at any one time or the
maximum size of that data packets so
using this you can test the time it
takes in milliseconds for data to travel
end to Android to other devices on the
network
this can also be done on the localhost
and you remember the localhost is
127.0.0.1 that's the IP address for it
and we can test this all by opening the
command prompt and typing in ping and
then the IP address
so let's take a look at this uh for just
a second
if we're here and we have our Command
Prompt and I wanted to type for instance
ping 127.0.0.1
which would be the Local Host
I can tell that my time is less than one
millisecond which makes complete sense
since there should be no loss of data it
should take no time and you can see that
no loss of data right here
right because we're sending it there and
back and obviously we're dealing with
ourselves the local host or the 127.0.01
so it shouldn't be an issue and if we do
that notice that when I use localhost
I'm using my own name and and it's also
giving the IPv6 IP address here now if I
clear the screen for a second I can also
for instance ping google.com and you'll
see that it actually sends first it
figures out what the IP address is and
then sends that and it gives us the time
that it takes
to get there and back it also gives us
some statistics for instance it was sent
four of them were sent for them received
zero lost and so we know that on average
this is taking 13 milliseconds to get
from us to Google and if you imagine
that this was a local host uh or rather
a sorry a local uh server on my network
and I was rebooting that server this
could help me tell whether the server is
back up again and one of the things I
might want to do with that and I'm just
going to use
The Local Host right now is use the
slash T
um
switch and what this will do is it'll
continually ping the same IP address
over and over again now I so for
instance if I was waiting for a server
to come back online this would be an
easy way for me to tell whether it's
come back online or not and I could exit
that by pressing Ctrl C all right
so the next one I want to talk about is
trace route which actually goes hand in
hand with ping because he also uses that
icmp data packet or
protocol it basically tells us the time
it takes for a pack to travel between
different routers and devices and we
call this the amount of hops along the
uh the network so not only tests where
connectivity might have been lost but
it's also going to test
um
the time that it takes to get from one
end to the other end of the connection
and it's also going to also show us the
number of hops
between those computers so for instance
between me and Google there might be
four different computers and so
each one of these is called a hop
and we can measure how far the packet is
traveling before it gets back to us
now I can also use this to test where a
where a downed router might be or where
in the connection a down to router might
be so if we go in here for a second and
let's take a look at the command prompt
here
and let's say I go to trace route
google.com now what's going to happen is
it's going to start saying all the
different hops going to tell me how long
it takes to get from one place to the
next and we can see also where it's so
right here we're still in New York let's
see NYC I can probably guess this is
some place in my ISP and now it looks
like it's starting to go out get further
out and we can see that the amount of
time it's taking is also more and more
so between getting between me and and
Google you can see how far we're having
to go until we finally get to the
google.com web uh server which would be
right here and we know it took about 10
hops
now you can see it has a maximum of 30
Hops and we can actually set that in the
switches if we need to but I wouldn't
worry about that for the exam
and just to show you what it looks like
if I'm tracing the Local Host you can
see it only takes one hop obviously
because or not even a hop because it's
myself I should be no route to get to me
now going away from the command line for
a second I want to talk about what's
called a protocol analyzer or a network
analyzer this is an essential tool when
you're running a network it basically
gives you a readable report of virtually
everything that's being sent and
transferred over your network so these
analyzers will capture packets that are
going through the network and put them
into a buffer zone now this buffer zone
just like the buffer zone we're dealing
with YouTube or Netflix and buffering a
video is going to hold on to these
packets and we can either capture all
the packets or we can capture specific
packets based on a filter
it can then provide us with an easy
readable overview of what is contained
within each packet this allows the
administrator total control of what does
and doesn't pass through the network and
can also stop potentially dangerous or
unwanted pieces of data to pass through
the network undetected
and so what you can see here is if this
is our cloud or our Network we're going
to call this a TCP Network just because
this is basically our our Wan and here
let's say I have one Lan and another
land I'm going to have a protocol
analyzer a network analyzer in between
my network
in my land that way I can analyze
exactly what's going on some ways this
might also take the form of a firewall
now this is different from what's called
a port scanner a port scanner does
exactly what it sounds like it basically
scans the network for open ports either
for malicious or for safety reasons so
it's usually used by administrators to
check the security of their system and
make sure nothing's left open oppositely
it can be used by attackers for their
advantage so uh if a poor if I'm on the
internal I might use a port scanner to
scan my firewall to see what's going to
be allowed through I might also put my
port scanner over here and have it try
to come in alternatively a hacker could
use a port scanner to go through and
scan for open ports if there are any
open ports it can then use those
to try to get into my system so I can
use it either as a white hat
or as a black hat
white hat means a good hacker black hat
means a bad hacker
now let's get back into uh our command
line for just a second here the name
server lookup or NS lookup and again
whenever you see NS as in DNS domain
name system you can think that has
something to do with name server or name
system it's used to basically find out
uh what the server and address
information is for a domain that's
queried it's mostly used to troubleshoot
domain name service related items and
you can also get information about a
systems configuration now dig actually
does the same thing but it's a little
more detailed and it only works with
Unix or Linux systems so here's an
example of what the NS lookup would look
like and you can see if NS look up here
and then what did we do well we asked it
for Wikipedia's name and up it pops the
IP address and it also tells us when
whether it's authoritative or
non-authoritative authoritative would be
a DNS server that's somewhere out on the
internet that is definitely has all the
information non-authoritative means it
might be a local one so if we were to
look at this for a second for ourselves
let's do NS lookup to go into the
utility
and now we could for instance look up uh
google.com
and it'll tell us all the different IP
addresses that are available for
google.com
yahoo.com
maybe even microsoft.com
CNN.com
etc etc so you can see all these
different ones that are coming through
now notice that CNN.com actually
wouldn't let us out and neither would
microsoft.com that's because they're
actually blocking the they're filtering
out the type of uh ports or protocols
that are going to be allowing uh that
are going to allow like the icmp Ping so
if we were to go out of this for a
second
and by the way you do that as Ctrl C and
if I tried pinging microsoft.com you'll
notice
that it actually doesn't come back and
that's because they're actually shutting
out icmp packets from going in
now another one related somewhat is
what's called ARP or address resolution
protocol we actually talked about this
previously and it's you really use to
find the media access control or Mac
address or the physical address for an
IP address or vice versa remember this
is the physical
address it's hardwired onto the device
the MAC address is the system's physical
address and the IP address is the one
again assigned by a server or manually
assigned in a way this would be like
your phone number
and this would be like your social
security number which is given to you by
the government
the way it does this is we're actually
going to send out Discovery packets in
order to find out the MAC address of a
destination system and once it
establishes that it sends that Mac
address to the sending or receiving
computer now the two computers can now
communicate using IP addresses because
they can both actually resolve to IP
addresses so basically I want to send
something
right so what I'm going to do is I'm
going to go out hit a router the router
uses arp in order to get the MAC address
to the sending computer and now we can
talk directly
because now I know what your Mac address
and IP address equal
finally
the route command is extremely handy and
can be used
fairly often it basically just shows you
the routing table which is going to give
you a list of all the routes network
connections and so on that the user has
the option to then edit now the reason
you might want to edit it is if for
instance in your router you want to tell
it to use one route instead of another
so an example here
shows us The Gateway
the mask
so draw these really quickly
and the interface and the sorry the
metric
as well as the interface and these are
all numbers so these might not mean a
lot to you but if you had a guide and
you knew where they were going if you
knew what your interface was for
instance is it a wireless internet base
or was it a your wired interface that
would prescribe a specific number
the Gateway is going to say what Gateway
you need to get out and the subnet mask
and you could actually add
specific information to this to create
your own routing table and this you
would do really not so much on your
computer but more if you're working on a
router say Cisco router so you can do
to tell it exactly where you want
information to be routed
so just to recap we discussed and
demonstrated several TCP tools including
ping which we're really going to use to
test connectivity
and remember you want to hold on to the
Slash
t-switch which is going to do it
indefinitely trace route which is going
to measure the Hops and can also tell
you where
uh connection has been lost a protocol
analyzer which is going to look at or
network protocol analyzer we're going to
look at all the protocols coming in and
can actually filter them in or out a
port scanner which can be used to show
open ports either as a security
precaution or if I'm trying to
infiltrate your network the NS lookup
which is that name server could also be
dig by the way which is on Unix systems
and this is going to allow me to get my
IP address to a fully qualified domain
name
ARP address resolution protocol which is
specifically going from IP address to
MAC address it sort of really allows
routing to occur this is really a
principle in routers
and finally the route command which
allows us to edit the routing tables and
would be really useful if I was using
one of my servers as a router you're not
really going to see routing a route
command on the network plus exam but I
guarantee you'll see all these others
mentioned
so uh now that we've finished up this
very brief lesson on TCP the tools and
the simple Services we're going to go
into Lan Administration and
implementation a bit more in depth
[Music]
thank you
foreign
Network Administration and
implementation
so in previous lessons we've discussed a
lot of the tools the networking
fundamentals the theory and so on and
now we're going to get into a little
more of the Practical side and that's in
creating and maintaining a local area
network wide area network and so on and
so forth this module is certainly just
an overview of local area network and
some of the best practices that go along
with it as we get more in depth over the
coming lessons and modules we'll talk
more about the specifics and what we
need to do
so in this module we're going to talk
about an overview of a lan kind of go
back over what it is and also
um when we'd probably want to use one
and then we're going to identify the
steps to setting up a lan including
using a network plan having backups
creating proper documentation auditing
and security
so first what is a lan well there are
two types of networks as you recall one
is a lan and the other is a Wan a land
stands for again a local area network
and the local area network is really any
sort of local or geographically
um
uh specific Network now Wan stands for a
wide area network and we're going to
talk about that in more depth in the
future so because Lan is restricted to
one geographical location such as a
school or a small office building it's a
lot easier to administer and requires a
certain specific set of skills since
it's so localized it also has higher
speed capabilities than a Wan and it's
often a lot less expensive so here's an
example of a local area network the
internet connectivity comes from the
server
which is going to also go out
to the WAN which would generally be
represented by a cloud the WAN being the
internet and we can see that there is a
switch here which connects each one of
these PCS
wirelessly perhaps has a PC connected
through it thanks to a wireless access
point perhaps connected to the switch or
router by the way here this server is
acting as a router and we might also
have the network connected printer very
simple but effective Lan here
now at the heart of every network is a
server the server is really what powers
the internet connection to every device
that's on the network and provides
um
devices on the network with resources
and other sorts of information now in
some cases we're not going to have a
server network but we're going to assume
here that we're talking about very
technical Network okay and the first
step to implementing a local area
network is to generally set up the
server or if we don't have a server to
set up the router
or the Soho router in a small office
home office remember the server is
really going to serve up resources
it's going to serve up a DHCP server so
on and so forth so the word Server
doesn't necessarily mean a freestanding
personal computer or a more powerful
computer it's really just the device
that's at the center of our Network
now usually we're going to do this with
some sort of professional setup
sometimes we'll have someone else come
in and sometimes we're going to do it
ourselves
now the network topography and design is
also pretty important we need to figure
out how we're going to set up the
network we talked about different
topographies previously so we probably
are going to want some sort of star
Network
if you recall what that is we might for
some reason have a ring if we have a
really intense local area network all
this is usually going to be used in a
Wan setting so really what we're going
to see usually is a star
and as you can see everything is
hardwired and this is a bird's eye view
of how we're going to connect this
network
so you can see we see each device
plugged up we see where every device
plugs in for instance this printer plugs
up directly to Mike's PC so if you're
having a trouble problem with the
printer we know that actually the PC
could be the problem not necessarily
this chord here and so knowing where
everything is set up and how everything
is set up is really important as you go
forth and of course important before I
start to create a huge Network by the
way your network and your plan
probably a lot more complex than this
but try drawing out your network at home
and see if you can do it as well
now backups are extremely important when
I have especially Enterprise setup the
loss of data that can occur could take
us out of operating and if I'm talking
about a network that is running Bank
information or health care then I really
need to potentially stop or avoid this
critical loss of data so regular backups
are key now there are a lot of different
ways to do this and we'll talk about
specifically some of the difference
between an incremental backup
and a differential backup
disgusting a plus as well
but there are some other Surefire ways
that we want to do this first all users
on the networks need to be regularly
saving and backing up their own work
then we might want to have an outside
service also taking care of our backups
so I might want to have the backup going
out
to a cloud or to a Wan in this case I
probably have and this computer is
representing My Lan all of the
information going to a central service
and then going out if I have a server
and all of the devices are hooked up
to the server then they're going to feed
the server with the information once
that information is on the server then I
can make sure that battle goes out to
the cloud the important thing is to
centralize where your information is
being saved if I have for instance data
being saved to
various computers and those computers
don't have a central place to store all
the data then backing up simply the
server is not going to do it a map to go
back up every individual computer and
that really doesn't work so what we
really want to have is a centralized
backup system and sometimes we want to
have redundancy
in this system
by not only backing it up locally but
backing it up out to the WAN or
alternatively having tapes that we're
going to take off site in case God
forbid something happened to my backup
plan
now it's also important that we document
our Network and once we've documented it
we need to continually audit where our
Network's weaknesses and strengths are
so I want to keep track of everything
that's on the network including the
hardware the software
diagrams that we have numbers serial
numbers Etc we also need to audit the
network for security strengths and
weaknesses we might do this by using a
port scanner
by having some sort of centralized virus
scan program like we'll see in a minute
and maybe even by hiring an outside
security firm to try to hack into my
system so I can see where the weaknesses
and strengths are
all this information is going to be key
in recovering
in case of major data loss
and that's the reason I want to always
just keep a nice long paper trail
sometimes you might want to print this
stuff off too because again the computer
goes down I can't access anything that's
digital or throw it up in the cloud then
I don't have to worry about it
now when we kept the management and
troubleshooting we always want to make
sure the network is running smoothly and
since you're the administrator you're
the person who has to be monitoring and
managing everything that's going on now
when there are issues you want to
troubleshoot and solve the issues where
they arise using the OSI model can be
really helpful in this case because you
can determine where the issue is
occurring for instance if I'm having a
trouble getting out to a certain website
but everyone seems to be getting out to
information then maybe the DNS is the
problem if for instance new devices
can't get on the network but if I
manually assign them an IP address it
does work well then probably my DHCP
server is is getting funky again this is
just an overview we're going to talk
about all this in more specifics as we
go forward
so I need to take a look at what the
error is figure out what the problem is
and get to the root issue especially
because what I'm really going for here
is what's called five nines which means
I want to be up
99.999 of the time
that's like five minutes of downtime per
year that five minutes however can be
really a big issue this also means I
want to be updating with Windows updates
and I want to be providing as much
information as possible to my network
and my network staff and even the
individuals who are using the network as
possible
finally when it comes to security and
virus protection I want to make sure to
audit and protect prevent the attacks
before they can happen so I'm going to
audit it and once I audit I can see what
sort of the issues are if I notice that
there's no Virus Protection Program then
I'm going to want to use some antivirus
software if I notice that there are open
ports getting out to the server through
the firewall then I'm going to want to
use that if I notice there isn't a
firewall I'm going to want to have to
put a firewall up so basically all the
things I can do there's no one size fits
all practice what you really have to do
is use the skills that you have in order
to audit the system and then prevent the
attacks before they happen using a
number of different tools might even use
something called an IPS or IDs which
would be uh
intrusion protection or intrusion
detection service or scanner
all right so just to go back over this
it was a very broad overview of what a
local area network is and some of the
things that we need to do in setting up
maintaining a land including creating
and having a network plan performing
regular backups providing documentation
keeping holding on to that documentation
auditing our Network to identify
weaknesses which is the main reason for
an audit we also might want to use the
audit to
identify bottlenecks or slow issues that
are going to cause speed issues
so on and then of course having proper
security such as virus scan programs
intrusion detection prevention systems
firewalls and so on we're going to talk
all about this and more in the coming
lessons but this was just a broad
overview to get a sort of set up
[Music]
thank you
local area networks switching
so in the last module we talked about
local area networks in general what they
do how we set them up how we administer
them but in order to have a functioning
local area network one of the most
important developments that we had was
called switching if you recall earlier
on we talked about the OSI model and if
you recall the OSI model went from level
one all the way up to level seven
now level one was the physical layer and
on there we talked briefly about a
device called a hub
now the problem with the Hub was
whenever data
went from one computer into the Hub
The Hub spouted all of that data out
to all the other computers on the
network this created a lot of broadcast
traffic because the Hub itself worked on
the physical layer all it did was repeat
all of the bits that went into it out to
all the other devices
but now we have something and we've had
for quite a while a thing called a
switch and this allows for switching
which operates mostly on level two
of the OSI model which if you recall is
the
data link layer
switching allows us to have a fully
functioning local area network because
it allows devices to talk
using the MAC address or the physical
address of the computer
so in this module we're going to talk
more in depth about what a switch is
how a switch operates which I just
touched upon a bit and then I'm going to
talk about a couple Advanced switches
you need to know about for the network
plus exam these are the multi-layer
switch also called a layer 3 switch or a
Smart Switch
and then we're going to talk about a
Content switch which as the name implies
deals with the content in the packet not
just relaying the packet of data itself
so a switch is an extremely important
part of a functioning Network so let's
look for a minute about a light switch a
light switch essentially has two pieces
of wire attached to it if we look at
like so
I'll put the little switch right there
and when the switch is flipped in One
Direction the circuit is completed when
it's flipped the other way then the
circuit is sort of broken and so the
light turns off
in a way an ethernet switch follows the
same principle except it's not only
attached to one single wire and cable
but to many some switches can even have
upwards of 200 cables attached to them
now these ethernet switches are used to
connect many if not all of the devices
on network and it establishes a flow of
data between them
this switch like a light switch makes a
connection between two different cables
and allows the data to flow specifically
between those two devices
now Lan switches are used to send data
from a single device to another
sometimes uh the and sometimes even
multiple devices there are devices as I
said called hubs but these do something
different
so what the switch really does here is
it allows data sent from one device to
go specifically
to the other device that it's meant for
and it does this
because it knows the MAC address
that it wants to send to now it doesn't
necessarily know where that Mac address
is on the network all it knows and it
puts this into the packet remember we
talked about that it puts it into the
header of the packet
the address which would be sort of like
the phone number or the social security
number of the computer that wants to
receive the data the switch then has a
table that says in each port
so if we had Port 1 2 3 4 and 5 it would
say
the MAC address connected to each port
and so when Port 1 sends data meant for
a MAC address
it knows oh I'm going to send that to
Port 5.
now it could also do this for multiple
for instance I'm going to send it to
Port 2 and port 5.
the key difference here as I pointed out
in the very first slide was rather than
a hub
which broadcasts out
to all devices
the switch creates a single switch
between two specific devices and closes
a connection
what this does in effect therefore is
reduce broadcast traffic and allow the
network to run much more efficiently
than a hub allowed
now there was a time when networking
devices only served one purpose and
their functions were specific to that
type of device but over years things
have evolved so now devices can do
multiple things now we see this
multi-layer switch or what you might
also see as a layer three switch or a
Smart Switch
what it does is it is not only a switch
it's also a router this is the reason
why it's called a layer 3 switch I
brought up the OSI model on the very
first slide
layer 1 physical
layer 2 data link
and if you recall layer three let's use
our mnemonic device please do not throw
sausage pizza away so this is the
network layer
if you recall we mentioned briefly that
routers which we'll talk about in more
depth later
operate on layer three that's because
IP addresses operate on layer three so a
switch can not only look at the MAC
address
but a multi-layer switch one that
operates not only in Layer Two but also
on layer three
can also look at IP addresses
so because this switch operates as both
a router and a switch it can send
information between several different
networks so here for instance I have
Network a and network B and let's see
this PC wants to talk with the server
on network B in the old system uh unless
network uh unless the server was
actually connected directly to the
switch there would be no way for the two
networks to sort of speak to one another
but because we have a device here
that's perhaps operating as a switch and
a router
it can route the data onto a different
network using an IP address
in some ways you could think about this
as the Advent of the area code
when we had a phone number
which was only
five digits or uh sorry seven digits
such as
um seven two three
five four one one we could talk to
anyone within our local network if we
knew
this number when we added the area code
we were allowed to then dial out to
other states and then we were allowed by
putting an international code to dial
out to different countries so we're
allowed to go then outside of our
specific Network in this way we're not
just dealing with Mac addresses we're
dealing with IP addresses and as we've
talked about IP addresses
are assigned by for instance a DHCP
server and so as a result they're more
temporary they're not hardwired onto the
device and it not only allows for
routing but it makes it a little more
complex to figure out where a device is
at any one time we'll talk more about
that in the next module the important
thing here to realize though is that a
multi-layer switch operates both as a
router
and as a switch because it works on
layer 3 and layer 2 which means it not
only reads
Mac addresses
but also IP addresses
now the next type of switch I want to
mention is something called a Content
switch the name content should give away
what we're about to talk about here now
these are not really used as much as we
see in today's networks because they're
quite costly but a Content switch will
actually analyze the data it receives
and forward it based on its content only
so rather than dealing with simply an IP
address or Mac address it actually looks
at what's inside
of the of the packet if we have a MAC
address here and then we put an IP
address on the outside of that in order
to tell where to go it's actually going
to look inside and look at the data and
determine where that content is going to
go
these switches are also sometimes called
load bearing switches
because they can evenly distribute data
based on the type of data there is in
the appropriate destinations which can
alleviate stress on a single server or
device
so for instance if I erase all this for
a second let's say we have
for some reason and let's say we have a
router right here which allows us to
connect out to the internet and then
information comes in straight from the
router to the content switch and we
don't know where the information is set
for or let's say we have
six different clients or servers it
doesn't really matter that each could
operate under the same sort of IP
address for instance we're going to put
them all together or group them the
content switch can say which one it's
going to go to based on the type of
information it's receiving so for
instance email is probably going to go
to one computer whereas web is going to
go to another whereas the FTP might go
to another and the packet itself doesn't
have to know which computer it's going
to the packet just has to have an IP
address and or Mac address and then the
contents which itself based on the
content is going to send that over
another way to think about this is if
I'm dealing with some sort of firewall
and I want the firewall to put certain
types of data into a
um
filtered
area
that needs to be scanned for viruses so
this is really going to help me
alleviate uh certain processes
and also help keep my network safer and
we'll talk about other devices that do
this as well
but when we're dealing with the content
we're dealing with further up on the OSI
model so we're not just dealing with
layer one or two or three even we might
even be dealing with layer four to some
extent
so just to recap we first talked about
what a switch is a switch again allows
for a direct connection
between
two devices
or more
the important thing to hear to realize
is that the devices communicate directly
because the switch creates a circuit
between those two devices Within
a box based on ports
now how it does this is it creates a
table
defining which ports are connected
to which Mac addresses again a MAC
address is the physical address that's
built into a device when it's made
this is different from a hub which just
broadcasts everything so if we were to
create an analogy we could say broadcast
which would mean all the data going out
to every other device
is
to a hub
what unicast
or multicast
is
to a switch
we also looked at some Advanced switches
you need to know about the first is a
multi-layer switch which operates on
layer 2 and 3. our usual switch because
it's only dealing with Mac addresses is
dealing with the data link layer
which on the OSI model
is Layer Two
a multi-layer switch is also operating
on layer 3. it also routes
so it is not just a switch it's also a
router a Content switch is even going
further up the OSI model and analyzes
the content
in a packet
to determine
where to send it
this is also why it's called a load
bearing switch because it helps reduce
the load on a specific node by
sending the data out to several
different devices
that can all deal with the same content
in a device
now we're going to talk further about
routing in the next lesson
[Music]
spanning tree protocol
so what is spanning tree
it's defined by the IEEE
802.1d standard
and basically it allows switches to
communicate in order to prevent loops on
our switch Network
it runs a mathematical algorithm
it finds out on blocks which ports would
be the possible causes of layer 2 loops
basically a loop will occur on our
switch Network when there's more than
one path for a frame to take
and this could cause obviously confusion
as I'll illustrate in a moment so it's a
real simple
illustration here with our diagram
so switch one for example will receive a
frame on its fast ethernet zero slash
one
and it will flood it out of its next
interface fast ethernet zero slash two
and remember if there's 24 interfaces
then it would be flooded in them out of
all 24.
now switch 2 would receive this
um and the address
would be for host a and it would be
firstly received by switch a switch one
and recognize that host a was connected
to fast ethernet 0.1 unfortunately that
address would come out of the bottom of
switch one go around and reach the
bottom of switch two switch two then
thinks that
it knows the way to get to host a and
the direction to go is through fast
ethernet zero slash one it will send
that out of fast ethernet uh sorry first
ethernet 0-2 and it will send that to
zero slash one now we have a problem in
that the ports on the switch all think
that they can release reach host a and
that isn't in fact the case
now there's no time to live field in
layer 2 frames so that would go around
around the network until every single
switch thinks it knows how to get to
host a
and it would bring your network to a
grinding halt
so there's a mathematical algorithm was
created
and it's based on two key components the
bridge ID
for bridge ID you can basically read
switch ID it's the same thing and the
path cost
so these are contained inside the frame
Bridge ideas and eight byte field
consisting of the bridge priority and
the MAC address the base Mac address of
the switch
the default Bridge priority is 32768
and then this is added to the MAC
address now I've issued a show version
on a switch and it showed the base Mac
address among other information and each
one will be different
so the path cost is used to calculate
the proximity to neighbor switches the
higher the bandwidth the lower the
default cost so we can see the 10
gigabit connection here has got the
lowest forecast allocated to it
so there's a four-step path selection
process
so the lowest route to bridge ID the
lowest path cost to the root Bridge
the lowest sender Bridge ID
and the lowest Port ID and it will go
through this four steps until it makes a
decision
this all happens after the exchange of
bridge protocol data units which are
called bpdus
so let's have a look at our diagram we
have three switches here and just to
keep things simple we've given them the
Mac addresses of all A's or B's and all
C's
they're all connected so we could
possibly have a loop here unless
something is done to close down one or
more of the ports
so there's a root Bridge election
firstly
then there's root Port selection
then there's a designated Port election
the bridge with the lowest Bridge ID is
selected as a route and remember it's a
combination between the priority and the
MAC address in this case the lowest Mac
address is going to be the one with all
of the A's because that's a lower number
in hexadecimal
so root Port is the port closest to the
root bridge now the route bridge will
not have any root ports because it is
the route Bridge so its ports will all
be known as designated ports you can see
switch two and three has elected its
closest port to the uh route Bridge as
fast ethernet zero slash one
every bridge you set the root Bridge
must elect the root ports and each
interface adds a cost
so as it goes as the frame goes through
different interfaces the cost is added
you can see fast ethernet 0 1 is 19. as
it gets to fast ethernet 0 2. that Port
cost is added again and 19 plus 19 costs
have been 19 each uh comes up as 38. so
fast ethernet 0 1 wins
the designated Port election and
designated report sends it receives
traffic on the segment to the root
Bridge
only one designated Port per segment you
can see there's a segment at the bottom
here
if I see Zero slash two on switch two
and three
the toy goes to the lowest root Bridge
ID lowest root path cost lowest sender
Bridge ID and lowest Port ID
and you can see on switch two and three
the lowest out of the two would be the
switch with the number MAC address bb bb
and so on
the port States for STP can only be one
of the five following it's forwarding
it's learning it's listening blocking or
disabled
all right so we've covered a fair bit
there I only wanted to give you a taster
STP and um there could be a lab on this
I haven't decided yet obviously you'll
be digging into a lot more detail when
you actually come to do the CCNA thanks
for listening
[Music]
welcome to modulate lesson 2B power over
ethernet
or Poe
what is poe the benefits components
the power supply equipment we love our
abbreviations there PSE
n-span mid span
power devices
modes in Poe standards how does it work
what is it first
Poe is a technology that allows a um a
device connected to an ethernet cable to
receive the following electrical power
and data
now obviously a device connected to an
ether cable was already going to be
receiving data because that's what um
ethernet was designed for
however what it wasn't initially
designed for and some very clever people
[Music]
um found or realized away and tested it
is to deliver power
and it's got all sorts of uses we're
talking in the context of networking
however I recently bought a guitar
effects board that plugs into the back
of my amp using a ethernet cable and I
thought it was going to come with a
power supply but as soon as I plug the
ethernet cable in it actually powered up
the pedalboard
and the pedal board offers a whole bunch
of effects you can record about five
minutes of Music Loop it add other
tracks onto that Loop and a whole bunch
of stuff so um very clever technology
and it's got a multitude of purposes
and it's just one of those things when
it's invented you think why didn't
somebody think of that earlier
the power devices that support Poe only
operate from the piracies through the
ethernet cable obviously there's a
finite amount of charge or power that
you can push through the cable because
it's quite a thin strand of metal
but um obviously avoid the need for
additional electrical wiring are you
your power supply unit and all the wires
that come with that and as we all know
every single power device has got a
different
and socket a jack on it and it just
makes it very awkward to keep a track of
which is which and then obviously your
power supply can die making our lives a
misery
so what is it we're supplying electrical
power through the electrical ethernet
cable in order to power devices I know
I'm stating the obvious here
and of course is uh designed for
beginners as well very handy for voice
over IP uh telephony very useful indeed
because it just um saves those extra
wires and cables
wireless access points network cameras
um very big in the field of security
especially industrial security and shops
and warehouses
since the devices can consume the
required power from the ethernet cable
there's no need for the separate local
power supply
if the device is an outdoor wireless
access point or a WAP it supports then
we can do the following we can send it
electrical power and we can send data
through the cable
eliminates the local power source
it's saving you money no great no need
to upgrade the existing CAT5 or coccyx
cabling which is another Lifesaver and a
wallet saver for companies no need to
purchase the power outlets electrical
wiring
I'm not sure if I'd talk about that in a
moment as well but it's just another
thing uh that that wouldn't possibly go
wrong I can't remember if I've put this
in a slide somewhere so you've got one
less
um point of failure there
very easy to install basically you just
plug it plug and play you can install it
even though locations that are hard to
reach because there's no need for local
power
increase reliability
um less risk of power interruptions
caused by human interference because the
device is essentially powered a lot of
the time our networking equipment has a
redundant power supplies as well and
backup generators especially if it's an
ISP
so they'll keep working
enhanced Operational Support and
monitoring and Remote Management we can
do through SNMP so we can power the
devices and perform different operations
over the network
very handy I know I could remotely
reboot different devices on my remote
rack
um if I couldn't reach it and I didn't
want to pay a tech to go and power cycle
stuff I could just send a message for
the power unit to reboot if it needed to
all right two basic components your
power supply equipment and your powered
device
your PSE is the a unit that adds
electrical power to the ethernet cable
you've got n Span and mid span
the end span is it refers to a switch
that supports Poe in addition to its
switching role so we can do both these
switches are capable of sending
electrical power and data to the device
mid-span refers to a standalone inline
injector that provides power to the
Ethernet cable so it's not built into a
switch
this is a situations where a switch
doesn't have the built-in Poe it could
be an older model or a cheaper model for
whatever reason
so you can pass the data coming from the
switch to the inline injector and can
output the same data but it adds power
to the um
points of the cable there
the power device supports Poe receives
the power via an ethernet cable
now in Poe there's two different modes
for combining the following data and
power of the ethernet cable the two
modes are not very imaginative
unfortunately mode a and mode B
suppose it could have been one or two or
Jack and Jill
mode a the electrical power and the data
are combined on the same wires over the
ethernet cable
this is called Phantom powering
mode B the electrical power and data are
carried on different wires which is more
common
separate the data and power inside the
ethernet cable
so in the internet cable if you've got a
pair of wires carried only the power
then the other pair of wires would carry
only the data
uh First International standard was
802.3 AF
ratified a long time ago June 2003 and
it defines um a power supply of up to
1.54 watts of DC
uses 48 volts
as growing demand for more power over
Ethernet cable so the standard was
updated and 802.3
Poe Plus
this was adopted back in 2009
and it defines the following a power
supply of up to 34.2 watts of DC power
using 48 volts
both the I um IEEE 802.3 AF and 80 are
now included in the ethernet standards
they've all been combined together
as we know from earlier presentations
the ethernet cable has four
pairs of Twisted wire
this is cart 5e and Cat6
uh for and we already covered earlier
that 10 base T and about um 100 base T
ethernet only use uh two pairs of wire
to send the data so this leaves us some
spare wires two pairs of spare wires
so electrical current flows in the loop
powering the electrical components such
as bulbs and fans the loop is an
electrical circuit
and since the electrical current flows
in the loop we need two conductors to
deliver power over an ethernet cable
uh typically we use 48 volts that says
sufficient power to transfer over the
cable and it's safe for users so it's
not going to injure anyone
now if you plug a Poe device into one
that isn't designed for use with Poe
then you could cause damage and fry it
and
in other words
and the PSE sends a lower voltage to a
device to detect the characteristic
signature of a compatible PD
if he takes a signature then it knows
the 48 volts can be applied
the PD lets the PSE know how much power
it requires to operate so this is to
save a surge basically on the
um line now too much power has been sent
the requirement of power is classified
in the power classes shown below
probably worth making a note of these
write them down just in case it comes up
in the exam
difference between the following power
supplied by the PSE power received by
the PD account for lostpower
now there is a maximum distance which
matches in with the ethernet standards
and maximum support distance is 100
meters
there's a new standard which increases
the power available and uses a wide
range of the following devices Thin
Client Terminals and pointer sales stuff
in shops
video conferencing
so I think that's all we need to know
we've covered Poe the benefits the
components the PSE end span mid-span the
power device the the modes for Poe
which is a and b uh the standards and
how does it work so that's all for now
thanks for watching
[Music]
local area Networks routing
so in the previous module we discussed
switches and as you remember they're
very important for the functionality of
a local area network
now when we talk about connecting
several different local area networks
together through
the internet we have to deal with how a
switch which again
is based on Mac addresses the physical
address on a computer
can find the MAC address of a computer
halfway across
the world
and the way it does this is by assigning
each Mac address uh an IP address
now when we start dealing with IP
address we deal with a completely
different type of device one which is
called routing and the process of
routing is what really allows the
internet to work and so in this module
we're going to talk more about the
devices that allow routing to work
called routers
so first of all we're going to Define
what a router is and then we're going to
talk about how it functions which is
also called routing
then we're going to identify something
called static routing just like we've
talked about dynamic
versus static IP addresses
we also have
Dynamic and static routing obviously one
is more resilient than the other but
there are certain instances in which we
want to always go to the same location
and that's why we're going to have
static routing then we need to cover
some terms that you might see when
you're dealing with routing these terms
are hop counts
costs
latency
and convergence so we're going to cover
all those terms so you have a good idea
in case you see them on the exam what
they're referring to
so a router is essentially like an
extension cable an extension cable
connects two sources of power and in
this case a router connects to networks
together in order to make a larger
Network
in networking the router is used to
connect two networks together and give a
clear route for data to travel between
these two devices now in smaller
settings such as houses or a small
office home office or Soho
the router connects the device is to the
Internet so for instance you have uh
your computer and you have a laptop and
perhaps you have some sort of Apple TV
device or some device that's connecting
to your TV and the internet and all of
these connect through what you call your
router
now this Soho router is actually doing
several things it's not just a router
but one of the things that it does is it
allows you to connect all of these
devices in your internal Network
otherwise known as your Lan out to the
large Wan or wide area network that
exists in the world this is called the
internet
so in a larger scale environment the
routers are used to make bigger Network
pieces so if you can imagine that
instead of just having my own home I
have say a number of buildings across a
city or a number of buildings across the
world and I want them all to talk to one
another and be able to locate one
another as though they're sitting right
next to each other this is where routers
are going to come into play
this is also why routers do a lot more
and are more expensive than switches
it's also why we need fewer of them
now in modern networking the router is
either going to be a dedicated device or
it could be a server
with a routing functionality
meaning it's a large computer with two
or more network cards or Nicks in it so
that you can have traffic going in and
then traffic going out
now when a router receives a packet of
data from a client device it reads the
information in the packets header and
determines what the destination of the
packet is after it finds out what the
destination address is it looks at a
routing table
in the router in order to determine
where the packet is going to go in its
next route so for instance let's say
this PC here which for sake of ease
we'll call pc1 wants to talk to PC2
now it has an IP address in mind and so
what it does is it goes perhaps through
a switch but eventually to the router at
the end of its LAN
and it says hey I'm looking for this
specific PC now this router has what's
called a routing table which sometimes
we're going to call an ARP table because
ARP again the address resolution
protocol is what allows routing to occur
it's this protocol that we've talked
about which allows for a table that
would say for instance one goes to IP
address 192 whatever whatever Etc
and so this router would look for this
information if it doesn't know it it's
going to say I don't know it but I'm
going to go to the next router that
might goes to this router and the second
router says oh yeah I know where that
computer is
and then can forward the packet onto the
computer
it also tells this router the first one
which we'll call let's say router a and
router B
where that destination was so it can add
it to its ARP or routing table
and if you imagine this is only what we
call one hop
because there is one hop between these
two routers but you can imagine in the
entire world if I'm traveling from say
here in New York City all the way to
Australia for instance I might have to
take several different Hops and also if
you imagine there are probably many
different routes that I can take to get
to a specific computer
if we imagine
that the circles are the two computers
and the squares are the different types
of routers and we have them connected
like so
well there are a lot of different routes
that a packet can take to get from point
A
to point B and so we were allowed on WE
rely rather on routers to tell us which
path it's going to take it could take
this path
or it could take
this path and so on and so forth and so
uh depending on the number of hops and a
number of other things we'll talk about
in just a minute it'll determine where
the packet needs to go in order to get
from point A to point B some other
things it's going to determine too or
what if there's a cut in the line well
now it can't get here
and so instead it'll say well let's try
one of our alternate routes as well
now in the previous slide I talked about
how routers might talk to one another in
order to automatically update their
routing tables this way two routers
always know how to communicate with each
other or one computer on one side of the
world can always get routed or the
information sent from one computer on
one side of the world can always get
routed to the information on another
side of the world
but in some instances we want to tell a
router exactly where to send information
destined for a specific Network now it
might not always be the most practical
way but sometimes it's necessary so
static routing is when a routes and
routing information are entered into
routing tables manually and this can be
time consuming and because it's prone to
human error it can be error written and
can cause some problems so this is why
it's only done on very small systems or
on ones that are very internal and
controlled
now in order to statically add a route
we're usually going to use something
called the route add command now this is
the sort of thing you might use if you
were adding a route to a Cisco router or
to a Windows machine for instance that
was acting as a router or even a Windows
machine that's at the edge of a network
and needs to go out to another the way
it works is we use the route add command
with the network name
The Mask or the subnet mask
and the IP address of the Gateway
so this tells us if we want to get to
the network 192.168.2.1
we need to go to the subnet mask
255.255.0
and the Gateway
192.168.2.4 now all this information
would automatically be done uh
dynamically by most routers but in some
cases we're going to want to add it or
statically now this isn't something of
necessarily seen come up on the network
plus exam but I did want to clarify it
and go over it just briefly in case you
ever saw it in the field since this
might be something to do something that
your administrator or your boss asks you
to do for whatever reason or maybe
something you want to play around with
if you need more information
simply Google the route add command but
again I don't think you'll see it on the
network plus exam
finally I mentioned that there were some
important terms we had to mention when
we talk about routing the first is the
hop count this is the number of hops it
takes to reach a connection or before an
appropriate connection is made if you
remember when we used the trace route
command
remember that was trace route it went
through a number of hops or a number of
routers until it got from our computer
to for instance Googles so if our
computer and the destination computer
are represented by these two circles and
let's say we have our internal router so
for instance perhaps we are in a
10.0.0.xnetwork and then they're on
their own network as well
let's say that this is a for instance uh
124.68.24.3 Network
now we need to get from hours to theirs
and so let's say there are a number of
different routers in between well in
this case we have one two three four
five six hops between us and the
destination
so if there are an infinite number of
hops that means that the destination is
unreachable or that for some reason
we're getting caught into some sort of
loop
so the Hops keep coming back to itself
one another way that this can you can
see this as I erase this is for instance
we have
A system that looks something like
this and these are each routers
so what might happen
as I draw out all the connections
is the route might go from here one hop
to here and then instead of going to the
destination it simply goes like this
because
this could be a valid way of getting to
the router right we could hop here and
then we could go over there but instead
it hops and then this one sends it along
this route so we move here and basically
we create a loop in which the
destination is never reachable now this
could be because of some sort of poor uh
routing table and what you would need to
do is basically tell one of these
routers that the destination goes over
here
the next term is What's called the cost
this is the number of uh or these are
the numbers rather that are associated
with traveling from point A to point B
generally this means Hops and several
different links along the path the lower
number of of
hops the better we are so the cost would
be how many hops total we need to travel
from point A to point B generally
speaking we're going to look at the
lowest number of hops possible but there
are some instances in which we could
want to go more hops or have a higher
cost through hops in order to save on
something else for instance latency
latency is the time it takes from a
packet to go from one location to
another so to give you an example of
what I was just talking about sometimes
we go route specific
which means that it's going to choose
this route because this is only two hops
however
let's say
let's say that instead of traveling this
let's say this was a dial-up connection
right here
and this was a broadband connection
well obviously
even though we have to go one two three
four hops as opposed to three on this
one
we would want to take the four hops
because the latency is going to be less
and so the cost would be determined
based not only in hops but on latency as
well
now convergence is the process of
routers discovering the network
structure has changed in this way it
updates the routing tables to the
knowledge of the networks so for
instance
if we have two different paths that a
route could take
it could either go
like this or
like this we would want to know if one
of the connections had been severed and
then this routing table would be updated
to know don't go on this route instead
go on that route
the process of this happening
is called convergence
so although this module might have been
short and a brief overview of routing we
went over some key things first of all
we talked about a router this is the
device that generally allows us to
connect our Lan out to a Wan
it does this by operating on layer 3 of
The OSI model which again is responsible
for IP addresses as opposed to switches
which work with Mac addresses and
therefore operate on layer 2. we also
talked about how a router functions in
this case we talked about the fact that
a router has what's called a routing
table
which can sometimes be called an ARP
table
the ARP table
tells it where an IP address goes to get
to a specific place so it Maps basic IPS
to Mac addresses and then the routing
table would say how many routes you take
to get to a specific node on the network
we also looked at static routing which
is manually updating the routing table
so that way you can tell it where to go
we also talked about some key terms
including hop counts which would be like
the number of places we're going to go
if we're going to take a trip this would
be for instance the miles
we looked at the cost which basically
means we're going to take several things
into consideration when determining our
trip
for instance if one has a highway
whereas the other are a bunch of local
roads with stop lights
then even though it might be more miles
to go on the Highway we're going to go
there as opposed to this one with the
stop lights because we know we're
getting there faster
finally convergence is keeping all these
routing tables up to date
that way we know which route is the most
effective at any one time
in the next module I'm going to talk
more about how all this works in Dynamic
routing and the protocols that are
involved with it
[Music]
thank you
welcome to module 8 lesson 3A on routing
metrics or if you're in the UK routing
metrics
so this is a little bit esoteric in as
much as
you're better off configuring routing
and playing with this and doing Hands-On
labs which you don't do for the content
Network plus but if you're doing a CCNA
exam for Cisco for example you'd
actually have examples where you could
see this and been affected as you
configure the different routing
protocols and add more hops or other
devices
but we'll do our best we're going to
look at routing metrics the MTU
metric costs latency load reliability
so routing metrics and tables on a
router
and it's actually the same for servers
as well
and the writing table can contain a
field known as the metric
now a metric is a value and that value
can be made from a number of different
factors depending on the route the
routing protocol
this is used by the router when it runs
a mathematical algorithm to work out the
best path to get from a which will be
the local router 2B which is the remote
router
now I issue the show IP routes on a
router in the image here and I just
highlighted MD if you did look at the
table there is short for eigrp on Cisco
routing tables it'd be different if
you're using Juniper or a different
device but just for your information the
different numbers there are the routing
metrics the ergrp is calculated based
upon the location of the different
networks which are 34 uh
4.4.4.4 the 23 Network 24 and the 12
Network
don't worry too much about that but I
just wanted to show you that you can
actually see it in a routing table and
the number 90 before the
the routing metric there is the
administrative distance that um is is
allocated to the protocol and for ergrp
it's um 90 internally ergrp
so if a router has different routes to
the same network the routing metric
helps the router decide which of these
routes to choose because you could have
30 40 50 plus ways to get from A to B
and the writing table will just be too
big and the router would crash so it
uses the best path and inserts the best
path in the routing table
all right each writing protocol uses a
different metric I think you probably
need an overview just for the network
Plus
so we've got two routers a router one
and a router 11 between these two
routers you've got nine other routers
that connect to different Networks
and you can see the different routers
there path x y and z are the different
paths in order to get to router 11 and
of course you could make it more
complicated by connecting all of the
routers in between the paths which may
well be the case
so you want to get from router 1 to
router 11 and there's three different
paths to choose from
sake of convenience as I said x y and z
are the different path names writing
protocols will choose a route with the
lowest metric
now if we use rip routing information
protocol it only uses hop count it
doesn't care about the speed of the link
or if the Link's reliable or anything
like that it's
um a fairly old writing protocol and it
was built for quite small networks
because all networks were small at the
time
and so you can see there that there's uh
one path has got three hops one has got
one two three four hops in the middle if
you're not counting the um source and
destination the other has two routers
nine and ten so that's going to be the
shortest amount of hops
two hops four or three
so if rip chooses the route between
router 1 and 11 it will choose the best
path as path X
it's got the lowest top count
now I've introduced a problem here I've
actually shown you the speed of the
links and the speed of path X is only
56k
which is a crazy slow when you compare
it to path Y which is one Meg however
rip won't understand this now you can
configure it
and and do extra configurations to
um force it to take path y but by
default it um it won't it won't use path
y because the volt counts
so different routes and protocols use
different metrics and since the link
speed affects the throughput writing
protocols such as ergrp which is an
advanced writing protocol take into
account now it can take into account
Cisco's version of vrgrp only uses two
of the possible values
um that um are usable Within ergrp
and Cisco have their own version of
ergrp
now considering now ergb ergrp can
actually use five but we've only listed
the two used by Cisco devices here which
are bandwidth and delay
now considering the link speeds path Y
is better because we want to take the
faster
um route there
routine can be based on the following
factors the MTU
the costs cost latency administrative
distance shortest path bridging
uh the MTU
um is one factor as I've mentioned
stands for maximum transmission unit
this is the largest size of the packet
that can be transmitted across the link
without that packet being fragmented
fragmented means it gets chopped into
different sizes
and numbered sent and then reassembled
on the other side of the link and
obviously this can introduce the scope
for errors and obviously there's delay
while this fragmentation takes place
thank you also overhead involved because
of the acknowledgments each packet is
sent and received as it goes along and
it could be requested to be
re-transmitted also
largest packet you can send by an
Ethernet Network because of the way the
technology is designed is a 1500 byte
now cost I actually did an output here
of a router running ospf or an interface
running ospf here
and you can see the other information is
irrelevant for our purposes but the cost
has been allocated as 64. different
interface speeds are given different
costs by ospf
total cost so this link and the other
link and all the other links between and
the hosts are added up together and then
the best cast which is the lowest one is
installed into the routing table and the
other costs
um can be put into the topology table
for use if the best path goes down so
you can have second best third best and
so on
a router protocol can also use delay or
latency as a metric
delay refers to the delay of the links
across the route so is there any delays
to the packets been sent and received
a load I've actually issued a show
interfaces serial zero slash one on this
router and you can see some of the
metrics that are allocated
to this particular interface the mtus
1500 the bandwidth is 1544 so one Meg
delay and twenty thousand millisecs
a reliability 255 out of 255 is the best
it means um it's very reliable and that
if there's problems then the number goes
down like 10 out of two five five is
very bad
the transmission load is low it's the
lowest one out of two five five receive
load is one out of two five five
which is an arbitrary value
so load is the measure of traffic
consuming the links we don't want our
package to be traveling along a path
with high traffic
so the past with the lowest load would
be the best path if we're using load as
a metric of course
reliability is in there also which I've
discussed we want to take into
consideration the reliability of the
path
reliability metric has a value that
denotes a number of times any of the
following occurs the link goes down or
had errors at a certain period of time
the router protocol may use the
following one metric as in rip multiple
link characteristics to calculate a
metric for example ergrp which is
bandwidth and delay of the line
ergp uses characteristics to calculate a
metric for best path I've actually
done a output of a Cisco router here
for ergrp and you can see the different
metrics here some won't be used
you can actually affect this if you want
in the configuration normally best to
speak to a Cisco engineer before you do
this
so some of the delay characteristics are
delay bandwidth reliability load
and you can see others in there but
again it's bandwidth And Delay the line
is usually used
uh summary so far we've covered routing
metrics the MTU
metric costs uh latency load reliability
so that's all we need to know for now
thanks for watching
[Music]
welcome to module 8 lesson 3B routing
tables
another hard one to put in perspective
if we don't configure
live routers but we'll do our best we're
going to look at routing the routing
table
static routes and a static route example
and dynamic routing protocols only an
overview really and then an example and
physically connected Networks
so routing is the process of sending a
packet from a source Network to a
destination in another Network
we actually have to differentiate
between routing and packet switching
writing is a process where the router
actually decides the best route to get
from A to Z and then switching in the in
the context of sending IP packets is
actually pushing the packet out of the
correct interface I just want to do
highlight the difference between the two
and obviously we're looking at Network
plus level stuff here so there's two
aspects determining the optimal route
which is the routing part and then
pushing the packet through the network
which is the switching part
so routes are based on networks we don't
really
um
we don't want to concern ourselves with
host on networks because if you can
imagine even an Enterprise Network for
some large company could have thousands
of hosts
it'd be pointless every router having
thousands of hosts listed so what it
wants to do is focus on Networks
and then it will then switch the packet
to the correct Network and another
router and then finally the host address
in
the Mac part of the address will be
taken care of by the Lan switches
so a route is not based on the host
because the packets are routed through
the networks it doesn't use the physical
Mac address of the hosts
so here's the example we've got a a few
different I've shrunk down each switch
would have it could have a 12 or 24 host
connected but I've just added one and
you can see we've got three different
networks listed here the 192 a 10 and a
172 Network
so the MAC address of the destination
host is only used for the final delivery
so the switch if these are layer 2
switches which are my examples they are
it won't understand the IP
address portion of the packet because
we're looking inside the frame and it
will match the MAC address
to the correct port and then deliver the
frame to that particular Port this is
what our switches are concerned with
whereas all the routing between the
three routers in the diagram here
they're concerned with which network or
which Port which network is connected to
of the router
so the switch down here on the right if
you issue a show Mac address table on a
Cisco switch at least you'll see a map
in and you'll see which Mac address and
each one's unique is connected to which
physical ports and this particular one
they're all in the same VLAN because
we're not worried about
um into VLAN any any VLAN stuff here so
gigabit zero slash two zero slash two
zero slash two and fast ethernet zero
slash one if you see more than one host
connected to one port it means it's a
trunk and it's connected to another
switch somebody somewhere
so this switch down here would be
connected to another switch via a
gigabit Ethernet port and it's learned a
few host addresses that are connected to
that
all right so when we send packets out to
the internet the following is true the
routers have a database of routes stored
in a table called a routing table it
could actually be a database consisting
of one route or just connected routes
depends how we configure stuff really
the writers use this information in the
writing tables and they make a decision
based upon the next hop this is what
routers all do they send a packet to the
next hop
unless they are the the last hop in the
journey
so there's a routing table here you can
see uh there's a network been learned
and
if I just put the text here the routing
table contains the following the network
ID here the network is three zero zero
zero and it's actually found a host on
this network
destination Network address and subnet
mask I'm not sure how this is been
configured because I pulled this one off
the um off the internet you can actually
see at the bottom 10 10 23 0 is a
network found by ospf
and it will have the next top and
Gateway so if we go to the bottom 10 10
23 0 110 is the administrative distance
for rspf 20 is the cost
and it's been learned via the address 10
10 12.2 which will be another router
interface somewhere connected
it was actually learned one minute and
17 seconds ago via the fast ethernet 0 0
interface
all right so these the router has enough
information that if it wants to send any
packets to any host on the 10 10 23
Network it knows where to send it and it
also knows how fresh that route is
all right the metric metrics used to
decide which route is to be taken if if
multiple routes exist for a given
destination Network so we can see some
metrics here in fact
um squared in the yellow highlighting
you can see two routes have been learned
to the same network the reason is the
metric is exactly the same so it must be
exactly the same cost
to reach the destination via two
different IP addresses one seven two
twenty four one two two and one seven
two twenty four one three four so as
long as the costs are the same then
ergrp is configured to load balance over
those
I think with um Cisco ergrp
automatically load balances over up to
four links and you can change that value
up to 16. but this could change
depending on your platform
all right so the administrative distance
when a router's right running two roads
right on protocols such as rip and SPF
and everything else is equal
so for example rip and SPF it will use
the ad administrative distance to
determine which route to choose I've
configured uh two routers up here just
connected by a gigabit zero and zero
slash one
the top Network for the top link is 192.
the bot and it's using rip the bottom is
rspf and it's 172. and at the end we
have another Network a Ted Network that
is advertised via rip and ospf
so rip I know the administrative
distance is 120 ospf is 110 so routes to
get from router 0 to the 10 Network
should use ospf
and if the ospf network goes down or the
interface is really no SPF then the rip
Network could be chosen this is a part
of the output from a show ospf you can
see 120 is the ad one is how many hops
and under the 810 is the ad Slash 2 is
the cost because rspf uses a cost not a
hop value so it's the um the calculation
is used looking at the um speed of the
link is put into a formula
and each link between source and
destination is added to the cast so the
cost is only two which is the gigabit
Ethernet speed there
and it'll be the speed of the interface
that the 10 networks connected to
so if if I try and Trace traffic going
from router 0 to the 10 Network you can
see it's traced and it's used the next
hop address of
172.16.1.2 which is the gigabit uh zero
slash one of router one
and so that's basically the preferred
path if for some reason that path went
down it would start using the next best
a next best ad which is Rip
writing table writing information is
populated through a few different means
it can be a connected route actually a
static route I I suppose I said
connected there or a dynamic routing
protocol what you can figure depends on
your network if it's a tiny little
Network or if it's in a remote office
somewhere then you probably use a static
route to just send all traffic to the
next top router
so this is the show IP route and I've
highlighted in red the connected routes
for router 0.
it's a 17216 another 192.1681 network is
showing as C connected are in Cisco at
least that's for it oh stands for ospf
and L stands for local
static route is a route that is manually
added to a router by administrator
so you can see here router 1 on the left
has got a default static route
which you can recognize it because it's
all zeros
I'll give you an example in a moment if
router 1 receives traffic destined to
any network other than a local one are
you one that's connected it should
really know where to send that traffic
if there's no entry listed then it by
default routers will drop the packets
since R2 is the next hop for router want
to reach the internet what we can
basically do is put a static route on
router 1 saying send any traffic to any
network over to R2 and let R2 worry
about where to send it
when our one receives the traffic for a
network it's not available it will now
send it out of its interface using the
default static routes I've actually
configured a static route here on a
Cisco router
iprout000 and then zero zero zero zero
so any
and IP address
and any network go out to our gigabit
Ethernet interface instead of g00 I
could have put an IP address for the
next top router as long as the router
knows how to get there
and for the R2 you can do the same thing
you could have a static route as long as
you know your next hop which would be
your ISP router let your ISP take care
of any routing decisions
all right Dynamic routing practicals
this is a routing protocol that
dynamically builds routing information
such as the following the network the
next harp and it will build a topology
table and from the topology table it
will choose the best route to put in the
routing table and the topology table
can supply second third and fourth best
routes and so on
static routing does not do well in large
networks because you would have to
manually add 5 10 15 20 routes per
router
so you can imagine you're going to have
a lot of work there if you decide to
change the IP address and or even add
one device
so you don't want your routers to
automatically learn the routes update
any changes without you having to worry
about it and this is where routing
protocols make our life a lot easier
once you've configured which networks
you want to advertise then depending on
which protocol you're using
and the writing protocol will go ahead
and run on automatic settings unless you
change the settings for whatever reason
the routers use the router protocols to
learn about available routes to build a
routing table
and the routing protocol communicates
with the same router protocol on another
router you can't have rip on one router
communicating with rspf on the other
because they work in entirely different
ways and use different protocols and
ports
to um send their information
so this information is placed in the
writing table
so as an example here router one two and
three you've got some different networks
connected
a pc1's default gateway because PCS
won't do the routing will always be
router one you'll just send all traffic
to whatever the IP address is of the
router there normally in In fairness the
PC is connected to a switch and then a
router this is just a simplified diagram
so if router one has two routes to the
internet then it will choose the best
one depending on the routing protocol
unless you've changed the settings you
can obviously manipulate things
if rip has been used then it will choose
a hop count and it will choose the
lowest top count so it will be router 1
to router 3. even though it's
128k the link there
if rspf is being used
um then it will choose R2
that might not be correct actually if I
look at the diagram
you'd have to add up the um speed of the
links but the speed between router 2 and
router 3 is being put as 128k so um that
isn't quite correct say you've got a one
Meg link between router one and two and
then two and three then ospf should
choose the
um that link even though it's more hops
because it's only looking at the costs
so Dynamic router protocol also allows a
router to reroute around a fellow link
and this is where the topology table
will come in it will have a um ability
or most advanced protocols do to have
some backup routes in the topology table
that will quickly take over
uh physically connected networks routers
interfaces physically connected to a
network it obviously knows how to reach
that Network
since r1's interface is directly
connected to these networks it already
knows how to reach them
all right so we've covered routing just
in an overview the routing table
static routes an example of a static
route autonomic routing protocols as an
example and then physically connected
Networks
now your physically connected networks
you don't have to advertise but
obviously if you want traffic to be able
to reach that Network then you're going
to need to add a dynamic or static route
but that's all for now thanks for
watching
[Music]
local area networks Dynamic routing and
protocols
so in the previous module we discussed
what a router is and how it functions
and we discussed static routing which is
the process of manually creating a
routing table so in this module we're
going to Define in more depth
Dynamic routing which is what allows
routing just like with DHCP and IP
addresses to be dynamically up kept
which is going to allow for
a much more flexible Network now
although this title of this entire
lesson is local area networks in some
ways we could extend this to wide area
Networks so we're going to talk about
Dynamic routing and then we're going to
talk about two different types of
dynamic routing these are distant vector
and Link State now we sort of alluded to
the difference between these in the
previous module when I was discussing
Hops and simply relying on the number of
hops to get from one place to the other
versus looking at for instance if one
link was a dial-up or Broadband or if
the link was even shut down completely
and so there are two different types of
protocol sets we're going to look at
there are distant Vector protocols these
are the protocols that allow distant
Vector routing and then there are link
State protocols you'll see them listed
here and we'll talk about each one in
depth and if the acronyms are already
starting to freak you out don't worry
about it what we want to do is just know
which ones are distance vector and which
ones are link state so as you can tell
if you can remember that these two are
link State you'll be fine for the
network plus exam which again is
multiple choice and will ask you to
recognize it but we'll go over them in a
little more depth than that
so Dynamic routing uses a series of
protocols to establish the routing table
as opposed to the route add command all
of the routers pass information about
themselves along to the other routers
and they use this information to
establish a routing table based on
certain specifics of the other routers
now there are two different types of
protocols that are used like I just
mentioned there are the distance Vector
protocols which in some ways are older
and the link State protocols
which are newer the reason being that
distance vector
looks just at the number of miles we
have to travel and the link state
also looks at the traffic so it can tell
us if although we'll have to go further
miles it's going to be quicker based on
traffic just like our GPS system
so
let's talk about distance Vector first
in distance Vector routing the routers
on the network are only aware of the
routers that they are directly connected
to so if this is one router let's call
this router one
and there's a router two
a router three
and a router four router 1 is only aware
of routers two and three so these
routers don't know anything about the
rest of the routers on the network
unless of course they're directly linked
now they can share route information
with these directly connected routers
but the flow of communication is limited
as a result the spaces between distance
Vector routers are known as we just
talked about this
hops now each router along these paths
represent a hop for example a network
with a five distance Vector routers has
four hops from the first to last router
if we have one two three four five
routers
there's one two three
four hops
it's also important to notice that
convergence that's the updating of all
of the information to the router table
is going to take longer with this set of
protocols than with link state which
we'll look at in a second this is
because the routers don't have the
knowledge of the entire network so it
takes longer for them to become aware of
a change in the network
so there are four main distance Vector
protocols that are still in use today
the first one is called the routing
information protocol or rip
routing information protocol version 2
there's the Border Gateway protocol or
bgp and finally the enhanced interior
Gateway routing protocol or eigrp you
see how these two sort of have some
similar
names in them and these two are
obviously related
rip or routing information protocol is
limited to only 15 hops
originally it required the information
that updated every 30 seconds
and on a small Network this wouldn't
have been a problem but if we're talking
about a very large Network which is
where networks went there was going to
be a large amount of traffic being sent
between routers at any one time and so
this became not very useful because of
speed and also the protocol itself was
just not very secure and it was very
vulnerable to attacks and it didn't
support authentication of any sort now
remember we want something like
authentication which would be a username
and a password so I can make sure the
router contacted me is the one that I
wanted to talk with so
rip 2 came out and this featured
authentication so it added it for better
security
and it also was designed to reduce
traffic flow
but it only supported 15 hops because it
had to be backwards compatible with the
previous version and since the previous
version was only 15 hops so was this one
so again not very useful for very large
intense networks such as the internet
now bgp is often associated with the
internet and the reason is because it
can be used between internet gateway
hosts as this name
implies
so it examines the routing table and
decides what is the best route for data
to travel based on the connections the
distances and certain addresses
now the enhanced interior Gateway
routing protocol are eigrp draws upon
information that its neighboring routers
have
so it would look at all the routers
that it's a neighbor with now route is
configured with eigrp would use that
information to determine the best path
for data all determined by what all
these other routers know so that's one
of the benefits is it went outside of
itself
so here's an example of basically
distance Vector routing the router on
the top left over here
has no idea what's going on
with the routers over here
it can only make a routing table based
on the routers it's connected to just
like the one on the right can only make
uh
routing table based on the routers it's
connected to
therefore these two are unaware of each
other's dis of each other's
existence because they're not connected
to each other
now of course they can still communicate
because there's probably a router some
place that one of these is connected to
that will connect them but you can see
how this is going to make for a lot less
efficient routing
so unlike those distance Vector routers
routers configured with link State
Protocols are aware of every other
router on the entire network they use
each other to build an enormous Network
map
and then this network Mac is shared with
each other unlike distance Vector link
State routers will update with less
frequency so there's less traffic on the
network
now if a change in the Network's
topography occurs then they
automatically update with each other and
share the map with each other so instead
of Simply updating at a certain interval
of time they're going to update whenever
there's a change
now though this seems like link state
has a better set of protocols link State
routers also require a more powerful
system components such as better Ram
cetera then distance vector and that's
why we still see distance Vector used
quite a bit in some cases we don't need
link state
so it offers quicker convergence
as a result of this automatically
updating but this also means it needs
more power
so there are two protocols I want to go
over with this the first is
the open shortest path first or ospf and
the second is the intermediate system to
intermediate system protocol these are
really similar and they both use a
shortest path algorithm
to determine the shortest way for the
data to travel however we're generally
going to see this one the OS PF on
medium networks and Isis
on larger Networks
another benefit of this is because it
knows all of the routers on the network
it doesn't just think about distance it
also looks at what type of connections
we have it looks at the state of the
links and therefore it can make give you
in some cases the best route available
not just based on the number of hops but
on a lot of different factors so here we
can see what a link State protocol might
look like the two different groups
aren't connected directly however
they're both aware of the entire network
layout as you can see if we imagine that
this was a map inside of the router and
then they can then share that Network
layout with all of their other routers
in this way they create a massive
Network
and massive routing map on their Network
and can communicate much more
efficiently and quickly
so we've just talked about Dynamic
routing which means basically that the
routers
builds
their own network map
or routing table
this is much more efficient than static
routing we also compare distance Vector
to link State again distance Vector is
focused very much on Hops and isn't
aware of all of the devices on the
network only direct connections
link State on the other hand
looks at other features
so for instance traffic latency Etc
and has a huge Network map
of course the downside is that distance
Vector is going to be a lot more
efficient with the resources it has in
the router than link state which
requires uh perhaps better or more
powerful system components
we also finally talked about the
different protocols rip rip version 2
bgp and eigrp were our disinspectors and
our two link States again ospf is for
medium Networks
and Isis
or Isis is for larger Networks
we still see all of these used
but these are newer
perhaps a faster at convergence
although perhaps not the most ideal for
our Network or necessary for the network
we have
so now that we've talked about switching
and routing I want to talk about
something which is a little not so much
complex but allows for more organization
within our Network which is called vlans
or virtual lands
[Music]
welcome to module 8 lesson 4A igp and
EGP
all right so we're going to look uh this
is an overview really to put things in
context a dynamic router protocols
interior Gateway protocols autonomous
systems
bgp in brief obviously how the protocol
works much
so we can classify Dynamic writing
protocols into interior uh and exterior
the interior protocols these are the
ones that we'll be using mostly As
Network Engineers on a day-to-day basis
unless we end up working for an ISP an
internet service provider
so in order to understand what we mean
by the inside of a network we actually
need to understand the term autonomous
system which we generally shorten as an
m2as
so an AES is one or more networks that
are governed by a single Administration
so it could be a company Network or a
large company Network and you can see
here we have um three different asses
now these as could actually all belong
to the same company and inside you've
got a different administrative domains
for example the large Cloud as200 could
all be running ospf and you could have
bought a company on the top left there
that um is running ergrp or just has a
different set of administrative
principle principles and roles in this
particular example you can see as100 on
the top left and as300 on the top right
are actually isps
these are internet service providers
so
um even though it says here that the as
within is under the control of a single
Authority you could have various teams
managing different parts of the network
however it's all under the same
administrative control
as is actually defined in the one of the
rfcs 1930 if you wanted to Google that
but it'd probably be a fairly long and
boring read I think
according to the definition of the as
it's a set of routers under a single
technical Administration uses an igp
interior Gateway protocol and common
metrics to Route packets within the as
you would you generally use an exterior
Gateway protocol an EGP to Route package
to other autonomous systems
The ROC says that the as a single and
clearly defined routing policy which
makes sense if your company is running
the administration
now routers within an AES use an igp
which I've already said so here's um
an image from Microsoft's tech net you
can see there's two different autonomous
systems here they're running an igp and
is here we Gateway protocol doing all
their ospf routing whatever they need to
do and then in order to communicate with
another autonomous system it's running
in the EGP between the two border
routers there
you can further and divide igps into
distance Vector link state or hybrid
some of the common ones are rip or rip
version two
ospf is an advanced writing protocol
Isis
ergrp is a hybrid which is uses parts of
the distance vector and part of the link
state igrp is um
pretty redundant now to be honest it's
not very rarely used because of its
aging it's not very flexible at all
uh exterior Gateway protocol is a
routing protocol used to route between a
s's which we've already mentioned if
you're going to route between autonomous
systems it's referred to as inter as
routing
so an example is bgp which is mentioned
in the syllabus is used for inter as
routing so it's a route between
as1 2 and 3 here we've got an exterior
Gateway routing protocol there is
actually a writing protocol called
interior bgp which you can use to Route
within an autonomous system and I think
that's mentioned in the syllabus in any
detail but um bgp is used to route
between autonomous systems exterior bgp
now each as is actually given a unique
number you have to apply for these
numbers to your service provider or your
internet registry whoever that may be
and as I said I've already said this it
needs to be a unique Asm
and the ASN is a actually supplied by
the internet assigned numbers Authority
and they'll split the numbers between
whoever governs the numbers within your
country
uh all organizations within the network
don't need ASN the Network that has a
single connection to an ISP and a single
prefix
which is a subnet mask doesn't need the
ASM because the prefix of that network
is managed by the internet service
provider so you may not actually need to
worry about any of the exterior routing
you could be really low SPF all through
your network send your traffic to your
internet service provider and let that
let them take care of any exterior
routing
bgp exterior Gateway protocol and it
routes packets between the Asus which
I've already said here is an example of
some different ases and on the bottom
you've got as1
which has the um prefix
192.020 and the subnet mask of Slash 24.
24 bits
according to the RFC and bgp is an
inter-autonomous system router protocol
it actually uses TCP so it uses a
reliable transport method as opposed to
other protocols it listens on TC Port
what TCP Port 179
and you can see we've caught a captured
a bgp message with a a packet capture
program looks like Wireshark there's an
open message and you can see the
destination Port there is 179 and it's
using TCP
current version is four if you could
look further down inside the bgp packet
it says version four
that's the current version in use today
all right so CompTIA they actually list
it as a hybrid protocol I'm not sure why
they do that
it's a path Vector routing protocol
so you can see the paths here as1 at the
bottom is sending the nlris network
layer reachability information I.E how
to get to that particular Network and
prefix
router 3 appends its path which is as3
and then when the
um
network
192020 is sent to as5 it's appended with
the paths four three and one
as a reply is sent the different paths
are removed so as4 will remove path four
and send it to three we'll remove three
and back over to one
all right so we've covered an overview
of dynamic protocols interior routing
protocols what an as is bgp that's all
for now thanks for watching
[Music]
log into module 8 lesson 4B routing
loops
but look at what a writing loop is and
distance Vector writing protocols
splitter Eisen and poison reverse which
are there a couple of the solutions to
prevent
routing loops on a network layer 3 loops
so writing Loop is a network problem
where a pucky gets routed between two or
more routers endlessly
now this is a different solution to
layer 2 Loops where we have a spanning
tree protocol
and some Advanced versions of that that
uh there to stop layer 2 packet
circulated because Layer Two packets
don't have a time to live value
so this happens when the writing table
has incorrect information
as we know during the writing process
routers forward packets to various
destinations these are based on the
entries in the routing table now if one
of these entries is incorrect for
example a network goes down
then a routing Loop can occur so here's
an example I'll go into more detail in a
bit but for today's advertising
192.168.20 which advertises out of both
interfaces there it goes to router BM
router C both of which advertise to
router a
now rights array unfortunately has two
ways to send the packet to router
um or to to paths to see
uh 192.16820 which isn't necessarily a
problem however what router a does
advertised the fact that it knows how to
get to that Network to router C to
router B which then forwards it to
router D now router D is hearing from
other routers that they know or they
have a route to get to 192.1682.0
now if that Network goes down router d
will be sending packets to that Network
either to router C or router B because
it's heard from those routers that it
knows how to reach that Network
so this is how our writing Loop can
um cause havoc on your network
so go go to a bit more detail with
another example here obviously have a
detrimental effect
increases packet loss utilization of the
links CPU utilization on your routers
because it has to process
every time the packet's received
so in distance Vector protocols slow
convergence causes routing Loops this is
when other parts of the network are
stabilizing their routing tables slower
than other parts of the network
any change in the network is updated in
the writing tables
so during the process the routing tables
have inconsistent entries due to slow
convergence this could be due to
bandwidth or pros and processing speeds
on your router
the network is said to have converged
when all writing tables are consistent
so this means every router's got the
same picture of the network and they all
agree on which networks are where
so here we've got router C advertising
the 1011 Network
when the net was converged all routers
will agree that that Network exists and
they will agree on how to reach that
Network so a will send it out of the
right hand interface B out to the right
hand interface and then C is directly
connected
now if this network goes down or the
interface goes down
relative c will remove that route to the
network from his writing table but
before this update is the center out to
be
router B sends a periodic update to
router C saying it knows how to reach
the 10110 Network
so this update makes for how to c think
that router B has an alternative path to
get there
obviously through some of the series of
routers it doesn't
uh have a picture of the entire network
and well it's got this directly
connected Network and it believes what
it has from other routers
so it will mark this uh route to get to
the 10110 Network as reachable through
router B
a periodic update from RTC will contain
that Network which we've already said
router B assumes it knows how to reach
that Network mentioned in the update
now when router B receives a packet
destined to the 10110 Network it will
forward it to router C
when Route 60 receives the packet it
sends it back to router B and this is
where the loop is happening
so unlike switching Loops the in writing
like the packet will last until the time
to live value which is TTL in the packet
header reaches zero
so you can see the time to live fields
in this particular packet here which is
a bgp packet capture
once the time to live value reaches zero
the routers then drop that packet
and disinfected protocols we've got a
couple of solutions
splitterizing and poison reverse so this
is split Horizon the rule is that if an
interface learns a particular route it
doesn't advertise that route back out of
the same interface now this causes
problems when you come to configure a
hub and spoke Network and there's ways
around it which we're not going to cover
here with ergrp and ospf in particular
you can change this rule or turn this
rule off and set of ways to get around
it so routing works
so router a learns about rata C from
router B what it won't do then is
advertise the network back out of the
same interface to router B because this
would breach the split Horizon Rule and
basically route and the networks
attached to router C can be reached via
B so it doesn't need to be re-advertised
back to router B and cause confusion
poison reverses a form of split Horizon
it uses a method to use um known as
route posing angle poison reverse it
allows the router to set a distance to
the network as Infinity this is for the
um
how many hops for example in rip
this allows the network to converge so
perhaps you've had some instability
the network attached to router E network
5 has gone down so router e will quickly
advertise that with an infinite distance
which is known as rat poisoning
so I've looked at Loops distance Vector
routing protocols bit Horizon poison
reverse that's all for now thanks for
watching
[Music]
foreign
networks vlans and sohos
so we finished talking about switching
and routing how networks communicate
with one another and so now we want to
talk about two other terms that we see a
lot when we talk about local area
networks and they're important to know
for the network plus exam
the first is called VLAN or virtual
local area network it has to do with
segmenting a physical local area network
into two or more virtual or logical
local area networks and we're also going
to discuss what they do and how we
Define memberships in vlans since this
is not a physical distinction but a
logical one we're also going to discuss
a Soho Network also called a small
office home office Network we've
probably seen this term in the past
because we deal with it when we talk
about Soho routers which are those
routers like the d-links and the Linksys
that you have at your home that allow
you to get for instance wireless access
although
these provide many different things
they're distinct from a regular router a
Soho router because a regular router
just does routing whereas a Soho router
does several different things now that's
an example of why a small office home
office is so such an important term when
it comes to network Plus
so virtual local area networks or vlans
are a type of local area network
configuration they're actually somewhat
of a misnomer though the word virtual is
really the focus of the name they're
really more segmented than virtual VLAN
can be described or defined as a group
of computers that are connected to one
another although they function as though
they are on different networks even
though they sometimes aren't so the
computers that are segmented together
are usually ones that are in a same
Department as the others for example we
might have an office building with four
floors
and the encounting employees could be on
every floor
a VLAN would allow them to all be
connected to one another
even though they're really
sort of sharing the network
with every other department in other
words
if we had the accountants and then let's
say the managers they would all be
connected to the same physical Network
in the building but we could segment
them into separate virtual local area
networks so that way they can
communicate with one another and other
folks can't communicate with them
they would therefore think that they
were connected physically to one another
or all plugged into the same switch even
though were you really using four
different switches one for each floor
now there's some very clear benefits to
having VLAN set up
first the security is increased this is
because when we segment a network
there are virtual boundaries and that
makes attacking the entire network very
unlikely it also makes sure that
accounting people are going to have a
harder time getting into the management
people's information
so again even though they're physically
connected all the same we're giving them
a virtual segmentation so that they are
separate and therefore it's a slightly
more secure
they also increase the performance by
freeing up bandwidth and reducing and
splitting up traffic from the network if
accounting for instance uses a lot of
bandwidth and management doesn't well we
don't want management to suffer because
accounting is using QuickBooks and the
servers so much therefore by segmenting
it we can make sure all of the traffic
that accounting is using is staying on
their segment and management performance
doesn't suffer as a result
we can also group users that often
communicate and share data and so this
network becomes far more organized this
is not just from security and
performance perspectives organization is
just from a logistical perspective as
well I can put someone in a VLAN and
automatically they're going to have all
the benefits that come with being in
that segmented area independent of their
physical location
finally it also makes the
administrator's job a lot more easier
because when everything is segmented up
things become easier to deal with I
don't have to create a specific set of
policies or security for one individual
when I can simply
uh put them into a VLAN and let it all
sort of work itself out
so here's an example of what a VLAN
might look like as you can see there are
four floors to the building with
computers on each of them and the
computers are all connected to the same
network I very much simplified this in
fact we would probably have uh switch on
every floor
remember this would be called the idfs
and then they would all come together
like we see here in one Central MDF but
for all intensive purposes they're all
connected to the same physical Network
however we only want the accounting
employees to share data with themselves
not with the graphic designers or the
marketing folks and we want them to have
their own segmented Network as well
so with VLAN we can actually segment out
the
counting folks into their own virtual
Network even though they're on the same
physical Network
the same could go for the graphic design
folks and the marketing folks they're
all split into segments with similar
employees and we would actually give
these vlans numbers for instance VLAN 1
2
and three
now there are three different ways that
VLAN membership can be assigned a
membership is a way that the device is
assigned to that specific VLAN for
instance the one two or three that we
just mentioned the first method involves
protocol-based vlans in this way
computers are assigned to vlans using
networking protocols that are in place
such as the IP address the IP number is
only used to determine the membership
but has nothing to do with the routing
of the VLAN Network so for instance we
could say all IP addresses from 1 to 100
are on a specific VLAN and all the ones
from 101 to 200 are in another
another thing we can do is what's called
Port based vlans
this requires that ports on the network
switch are assigned to specific vlans so
as you saw previously we had uh
accounting and marketing and Graphics
all in sort of different
um physical locations but they were all
plugged up to a central switch
so what we would say is for instance
any computers plugged up to supports one
through three are in VLAN one and the
ports plugged up to four and five or in
two and six and seven are three now
remember a lot of switches can have
perhaps 200 ports so this can get a
little complex
finally there's mac address based vlans
in this way you've heard of the physical
address and when you know that we can
use this to actually filter out
um using a what's called an ACL or
Access Control lists certain Mac
addresses from a wireless access point
well it works the same way with a VLAN
depending on the Mac address of the
computer that is being connected it will
automatically place it into a specific
VLAN of course the benefit with this is
because the MAC address is the physical
address of the computer and is always
hardwired onto that computer
I can move the computer into any
different port and it can get any
different IP address and it'll always
remain in the same virtual local area
network
now the other term we want to talk about
is a Soho Network or a small office home
office Network this is generally
speaking as the name implies a smaller
home office Network that serves between
one to ten users on the network now you
can have more users or less users
although I guess you wouldn't have less
users than one but generally speaking
it's really going to designate a very
small Network although they're smaller
in physical size and generally smaller
than the number of users they're going
to accommodate the network in the same
sort of way meaning we're going to use
some of the same protocols and devices
they're just going to be built
differently because they don't need to
be as powerful
so for instance here is a small office
home office Network you have two PCS in
it perhaps I have one in the living room
or one in the bedroom and one in my home
office and maybe even we have a laptop
as well
so maybe we have three different
computers ones for the kids one's for my
wife and one's for me
now
we have what's called a small office
home office router
now it's called just a router to many of
us but really this is a small office
home office router because it does
several things it has a built-in DHCP
server
for a lot of us it also is Wireless
so it's a wireless access point or WAP
it's also has uh plugs on the back so in
some ways it acts as a switch for us
although that's built into a router so
I'm not going to write that separately
it does something called Network address
translation which allows the IP address
coming from our internet service
provider on our modem which might be
let's say
126.43.17.3 to be shared among three
different uh internal devices
so that way when information comes in
from the internet it knows which device
to send it out to
and also does a couple other things for
instance it might have a firewall
and to do some other stuff we've
mentioned as well
no matter and it might even allow for
vlans actually
but no matter you can see that this one
device is taking on several devices that
we've talked about previously
this was your only uh experience with a
router and you might think all routers
operate this way in fact they don't we
just call it a router because that's
probably the most important function it
does which allows us to get out to the
network
but there's not floors and floors and
floors of stuff going on here and this
router wouldn't do very well
is because it's not built to if I tried
plugging a hundred computers up to it so
the real important thing here is as you
go forward in your career you'll
probably be seeing more and more of this
and if you're going to be supporting
homes or really small businesses then
you want to know that perhaps they don't
need a separate switch and router they
just need one device that being said if
a company is growing really fast perhaps
they need to purchase a separate switch
that then plugs into the router the
switch therefore can help work with
traffic internally of the network and
the router will help get the information
out onto the network
but it's important again to realize that
even though this is a small office home
office or Soho that's not the area or
the geographic location remember that's
just the name of this type of network
that it's going to have all the same
principles apply it's just the devices
might be smaller and less able to handle
a lot of people
so we've talked about uh virtual local
area network which is basically
segmenting
a lan or local area network into several
logical partitions
but physically everything is exactly the
same
we talked about how we do the
memberships for these we can do it based
on the port it's plugged into
we can also do it based on the Mac
address
or based on the protocol
which in some ways would be linked to
the IP address
finally we talked about a Soho Network
or small office home office Network
which the real reason we want to know
that is because the devices are going to
be less powerful
okay
and they're going to sort of converge
meaning that we're going to have a
wireless access point that's also a
router that's also a DHCP server whereas
in a large Network we would separate all
of this out
so that's sort of
finishes our discussion on local area
networks and lands the next lesson is
going to talk about wide area networks
or wans which we've already talked about
slightly when dealing with routing but
we're going to talk about that in a bit
more depth
vlans and drugs
we'll be doing some Labs on this as we
go through the course so don't worry
um if it doesn't sink in straight away
a VLAN is a virtual local area network
so it's not something you can see by
physically looking at the network you'd
have to look at the configuration of the
switches
it defines a broadcast domain in the
layer 2 Network
so just the same as
local area network using the switch
the switch will forward broadcasts
however if you have two vlans on a
switch for example the one on the top
right diagram there
the broadcast will stop as far as the
VLAN reason is you need a layer 3 device
which is normally a router in order to
send information from one network to
another so virtual local area network
for all intents and purposes it follows
the same rule as a normal Network or
subnet
so you can separate broadcast domains
even though it's on the same physical
switch by configuring a layer 2.
a VLAN is a logical division of switch
ports so if you had 20
switch ports physically on the switch
you could in theory have 20 different
um
devices each in its own VLAN
you need a router to pass packets
between vlans some switches actually
come with a
a writing module that you can insert
which is a bit beyond CCNA level to be
honest just for your own information so
vlans can spun multiple physical
switches
so we've got switch one two and three
here and you can see we've got a couple
of different vlans configured
best to have all hosts in the same VLAN
on the same subnet that's all really
wanted to say on that particular subject
but it's just the best
um idea
no need for a variety to communicate if
all the devices are all on the same VLAN
some of the benefits or why would you
bother logical separation just gives you
better security
helps with the broadcast issues if you
do up on better utilization of your
bandwidth
Avila marking obviously it has to be
some way if you're chopping your network
into vlans for the VLAN to identify
itself
vendors use different approaches for
example Cisco created ISL into switch
link which is a proprietary for Cisco
devices they've actually moved away from
ISL now though many of their switches
still support it and they moved on to
IEEE standard 802.1q
called frame tagging frame tagging
inserts a 32-bit tag field into the
original frame
so concept of a native VLAN is something
you should be familiar with as a Cisco
engineer
a native VLAN on Cisco devices certainly
is all allocated to VLAN one by default
all devices in a VLAN will be assigned
to VLAN 1 unless you configure and then
to be in a different VLAN
so traffic on a VLAN on that on the
native VLAN is not tagged it's not given
the 802.1 Q tagging
well the reason is it uh we have it is
it allows the switch to communicate with
the device that doesn't understand
802.1q
it is a security risk which we'll cover
later on
vlr membership so you can assign VLAN
devices or ports to a VLAN statically as
a network administrator
it can be dynamic based upon device Mac
address
switch ports are assigned to vlans and
then devices plug into the physical
ports
access ports connect to network hosts
a network hosts connect to access ports
it works both way around that sentence
if you want to connect to another switch
and you're using multiple vlans then
these connections are known as trunk
ports
so trunk ports uh will connect more than
one VLAN which is connecting more than
one VLAN together
so a special Port type carries data from
multiple vlans it can use ISL although
that's pretty much been depreciated now
so you shouldn't be looking at it for
the CISCO exams at least
frame tag in is transparent to end hosts
so the tag is attached by the switch
sent to another switch and before it
reaches the end hosts the tag is
actually removed
trunkport modes we can manually set the
interface to trunk with the command
switch Port mode trunk
trunk modes include on which is manually
set the interface to trunk off you can
tell it to never become a trunk
Auto silently wait for a request to
become a trunk desirable which means
actively seek to become a trunk or no
negotiate you'll cover these commands
in detail when you come to do the CCNA I
probably won't be doing
um
covering these commands and how to
configure them for the primer
configuring a VLAN you need to manually
add the ports to vlans
and you need to set your ports to trunk
so here's a configuration I've just done
one side because the configuration is
the same for both switches
I've created VLAN 5 in config mode by
typing VLAN 5.
I've given it a name called RND so you
can name your vlans it probably makes it
easy for you to manage interface fast
ethernet zero slash one I've created
switch Port access VLAN 5. so this is
telling the port that it's a switch Port
layer 2 and it and the device is belongs
to VLAN file that's connected to it
I've gone on to my fast ethernet 0-15
switchboard trunk encapsulation.1q
to tell it what encapsulation to use
that won't work on a 2960 switch because
2960 will only recognize.monkey
and I've told it to become a trump port
okay so you'll be labbing some of this
up later on but for now that's the end
thanks for listening
[Music]
wide area networks implementation and
administration
in the previous lesson we discussed
local area networks or lands these were
networks that were restricted to a
specific single geographic location now
in this lesson we're going to talk more
about wide area networks or wans we're
going to Define them and talk about how
they compare to local area Networks
so we're first going to define a Wan
which we've talked about in general
before and then we're going to identify
some of the steps we would take to
implement one uh specifically some of
the things that make it different from a
local area network or LAN
finally we want to identify some of the
administrative tasks that go along with
or that challenge us as Wan
administrators specifically backup and
security
so a Wan is a wide area network and
though it functions very similarly to a
lan it is different in that it's the way
it's set up and the way it's connected
when is uh Network that's not restricted
to a single geographic location like a
lan in fact it's often made up of
multiple lands all linked into one big
win and these lands can be across town
from each other or even across the globe
now we've talked about some other terms
for instance can like a campus area
network or city area network and a man
or a metropolitan area network but all
of these could be in some way shape or
form are considered a Wan and of course
the biggest win that's out there is the
internet
usually referred to as the cloud because
on network diagrams a cloud is used to
represent it
now because of this Geographic distance
lands are generally slower than lands
because they have to as it makes sense
travel a longer distance to deliver data
just like if I sent a letter
internationally it's going to take
longer to get there than one across town
or even across the country that being
said newer Technologies such as fiber
optics and etc etc are making Wan
connections faster and therefore are
connecting parts of the globe that have
never really been connected before
so here's an example of what a wide area
network might look like let's say for
example that a company had two branches
one in New York
and the one in Houston each of the
branches has their own local area
network
here the one in New York and the one in
Houston obviously these are simplified
so imagine that instead of just two PCS
on each there are maybe five thousand
and instead of just one server maybe
there are 20. but they each have their
own switch to talk locally to one
another through Mac addresses
then there's a router on the edge of
each Network that connects it out to the
WAN or the internet
of course the WAN if configured
correctly can also connect these two
lands as though they seem like they're
in the same location just like their
next door now we could set up our own
Wan in other words we could have our own
cables and wires running through uh from
New York to Houston and that's going to
get really expensive and so we've come
up with Technologies to use the existing
Wan that's out there I.E the internet
in order to create secure connections
between two locations without having to
actually physically lay our own chords
however the idea is the same we connect
two lands through a Wan
and this allows users in both locations
to share data easily
a great example of how this is deployed
worldwide would be Banks or for instance
American Express or chase
you can buy something with your American
Express card just about anywhere in the
world and it still takes the money out
of your bank or puts it onto your
account almost instantaneously
now the process of establishing a wide
area network is really it can be quite
complicated although it's gotten more
and more simplified over the years so
I'm just going to go over some of the
basic steps and do it in a really
simplified manner uh basically what you
need to understand for Network plus a
good way to start with the Implement
implementation process to set up what we
call a VPN or a virtual
private
Network so the name implies it's not
actually a private Network that would be
one in which I actually have a cord
stretched across the country connecting
one computer to another rather this is a
virtual private Network
so this is a type of Wan and what it
does is it actually allows us
to use the public Wan the internet and
create a tunnel through it
called a virtual private Network that
then makes it seem like the two
locations are right there next to each
other the benefit of a VPN is that it
makes it secure
so once you basically install the
settings you need to put in some
administrative policies and rules so not
just anyone can tap into your tunnel
otherwise it wouldn't be very secure and
there wouldn't be any point we also need
to select certain users who are going to
be able to get access to it and how we
want to allow them to have these remote
capabilities we'll talk about a VPN in a
bit more detail and we've talked about
it a bit in the past
finally we have to add the user accounts
to our local networks
so that then they can communicate
throughout uh the Wan
this can be configured using either IP
addresses or Mac addresses or domain
names so just to go back over that again
I create the VPN I give access to the
users and then I connect those users to
the network perhaps I connect them to
the network from home perhaps from their
own internet access at home or their own
internet router but in some way I have
to give them access and that generally
involves some sort of special software
or device and some sort of
authentication such as a password or pin
number
now being the administrator for Awan can
actually be pretty demanding because
it's not restricted to a single location
the job involves a lot more than being a
land administrator because you might
have a land that's all in New York but
if I have a win I could have offices all
over the world so the main tasks though
are still the same they're just
generally on a much larger scale in fact
almost every task that both
administrators would share is just
larger in scale and just a little more
difficult for the wan to admin
so backups are just as important on a
Wan as they are in a land if not more so
because data loss of any kind is
something that needs to be avoided it's
the way an admin's job to be in charge
of backups for the entire wide area
network and make sure that everything
goes well the actual process of backing
up everything is virtually identical on
both networks however with Wan it's much
more difficult because as we said before
lands span over two or more physical
locations geographically and are
grouping Lan networks together so we
need to not only back up stuff at the
individual Land locations but then we
need to put all that together into one
big huge backup of course one of the
main differences we mentioned at the
outset is speed and so when we're trying
to back stuff up to a wan to the
internet
speed becomes an issue I can back
something up really quickly if I plug it
into the computer when I start going
over the network that's a little slower
and then when I start going over a Wan
it's going to get a little bit slower
too so full backups can take days
depending on the size of the WAN and
obviously the issue with that is if it
takes days for me to back something up
and I'm working on it then by the time
it's backed up it's actually hasn't
gotten the backup at all and so we have
to deal with all sorts of stuff when
we're doing this
so as you can see here I generally might
have some sort of off-site
backup area that all the data would sort
of Route into sometimes what we'll do is
we'll actually back stuff onto a local
backup
and then the local backup will be backed
up to a cloud backup or a Wan backup
so we have to deal with space issues and
we also have to deal with speed issues
now when it comes to backups as you can
imagine that's some pretty important
data that's flying over the network and
so I also need to make sure not only my
backups but my entire network are secure
and this is a massive job for the
administrator of Rowan in fact generally
when administrators don't do this they
hire someone else to specifically focus
on security again the big difference
with Wan is that the network is not
limited to a single location so there
are many more points for Access for
people who might have nefarious uh
purposes to get into our Network
this means the administrators not only
controlling the security at each
physical location but also the security
of the entire network as a whole
theoretically if an attacker were to
infiltrate one of the lands it could
infect the rest of the WAN so we have to
have a lot of fault sort of safety
measures in there as well it makes our
job really difficult and we not only
have to spread against these attacks but
also the spread of attacks if one site
gets infiltrated well I can't do
anything about that at that point but I
want to make sure all my other sites
don't get infiltrated as well
so here we see the same wind from
earlier but unfortunately a virus has
been sent by a hacker and it's making
its way through the wan to the other
land this is an example of something an
admin would have to be diligent about in
some ways what we want to do is create
some sort of wall here so that way the
virus or the logic bomb in this case
couldn't make its way over and just got
stuck and stayed in Houston while it's
still a pretty bad scenario at least New
York hasn't gotten infected
so in this module I really briefly
talked about a Wan or a wide area
network
remember a Wan is comprised of several
lands that are connected
over a geographic area
in some cases we're going to connect
them through the use of what's called a
VPN
well we have a VPN or a virtual private
Network it creates a tunnel over the
Internet which is our public switched
Network or our public network and we
create a private Network within that
using all sorts of protocols we'll
discuss so that way these two lands can
communicate as though they are actually
one Lan or they're right next to each
other we also need to have user accounts
so that way the users
can't just not anyone can get onto a
network they have to have a specific
password authentication Etc and those
users also have to have access somehow
whether that's through the internet or
they actually are physically connected
through our land site
we also talked about some of the
administrative tasks that can be
difficult for lands specifically backup
where we're dealing not only with speed
but also with amount of data
and we talked about security we're not
just stopping intrusions
but we also need to limit the spread of
an attack
[Music]
wide area networks Wan transmission
technologies
so in the last module we talked very uh
briefly and in an overview sense about
the implementation and administration of
wide area networks now the reason we
didn't get into too much detail is
because it gets quite complicated when
we talk not only about connecting
computers together in a local area
network but in a wide area network and
as a result the Technologies become more
and more complex and just like we have
people who specialize in lands they're
people who specialize in lands since the
purpose of network plus is to give you
an overview of all the stuff we just
want to get you familiar with certain
terms so in case you were to come across
them you would sort of know where to
look or what to start with when you look
for more information now in this module
we're going to talk a little more
specifically about Wan transmission
techniques again we're going to look at
this from a mile high view so the
techniques then the transmission
technologies we're going to talk about
are specifically ISDN which you might
remember if you've been around for a
while it's mostly been supplanted by DSL
and cable to this uh nowadays as
actually you have most of these
Technologies but some of these are still
around and you probably have heard of
them so ISDN is the first we're going to
talk about we're also going to talk
about t carrier and if you've ever seen
the term a T1 or T3 line that's what
this is referring to we're going to talk
about Sonet which is responsible for a
different type of classification it's
also using some Optics which is why it's
a bit faster and required a completely
different form of rating the cabling and
the speeds and then we're going to look
at some technologies that allow the data
to transmit over this stuff these T
carrier and sonets including x25 and
frame relay x25 was supplanted by frame
relay and ATM which is not the thing you
put your card into to get money out of
but rather a technology of protocol that
allows us to communicate over when
Networks
so the first one we're going to talk
about here is the integrated Services
digital Network or
ISDN now uh the ISDN is very high speed
but it's also high cost and the reason
for that is because in order to use ISDN
a special phone line is required to set
it up now the line is paid for monthly
just like with any phone line and this
is where the high costs come in because
the service is pretty expensive to pay
for every month in order to set up a
connection the phone line has to dial
the address of the receiving computer
very similar to the process of calling a
phone on the other end and once the
connection is established you can drop
it by just hanging it up so if we were
to consider this for instance to be our
um uh ISDN line you would notice there
is sort of a box here and that's because
we need a special box to allow the istn
to communicate and it would then
communicate onto the other side to the
ISP now what's interesting here is this
is actually a plain old telephone system
line or uh by the way Plano telephone
system or pstn public switch telephone
Network so this is using uh old
telephone technology but the difference
is instead of using the one that's
already been installed into your home or
to your office it's actually another one
that has to be laid down which is how
it's different from DSL now there are
actually two different types of ISDN
we've talked about these in a plus as
well one is the Bri and the other is PRI
Bri by the way stands for basic
rate interface and this one stands for
primary rate interface primary is a bit
faster
but it's also a little bit more
expensive now there are certain speeds
these operate at generally 64 kilobits
per second or 128 kilobits per second
again that's pretty slow when we compare
it to modern day DSL or modern day cable
Technologies but this was a dedicated
line specifically from you to uh the ISP
which is the reason why even though it
was a little less fast it was still used
although nowadays we don't see it used
as much because it requires special
technology special boxes special
equipment and so on and so forth
now the next technology I want to talk
about are called t carrier lines T
carrier lines are dedicated digital
lines that are leased from the telephone
companies much like ISDN but they're
high speed and they establish a stable
connection on both sides just like ISDN
now these connections are always open
unlike isdns so communication can be
made between the two ends whenever it's
needed there's no hanging up in other
words because they provide such a good
dedicated link they're also expensive to
use on lands although they were faster
and so we saw a lot of companies used to
have T1 or T3 connections and they might
still do now there are different types
of T connections available depending on
the speed you require the first T1 is
the slowest of the four types now
like the other three it does create
dedicated ends and it's secure
and t1s are generally going to be used
to connect lands together so for
instance if I have my Lan on in one side
of the city and you have another one we
might get or lease a line from the
telephone company to directly connect
them if we don't want to use the
internet nowadays we have the internet
so a lot of organizations are going to
use that and just get a very fast
connection perhaps a T1 or T3 line
between them and their ISP your internet
service provider you might sometimes see
this by the way referred to as Digital
Signal one or DS1
so if you ever see DS it's the same
thing as a t line now T2 as you can
imagine are slightly faster than T1
lines they're not much different they're
for some reason used a little less it's
probably because the speed is not worth
the uh upgrade uh and because
the T3 is actually even faster than T1
and 2 T2 put together so if we add both
of those together we'll get a T3 this is
sometimes also called a DS3 and t1s
and t3s
are the most commonly one used T lines
that you'll probably see out in the
field
T4 is even faster in fact it is a
combination of all of the top ones
meaning it's faster than all of them
combined but it's also pretty expensive
and for most part we're going to see if
you really want to fast line a T3 and if
not you'll probably see a T1 out in the
field a lot of companies maybe 10 15
years ago used to connect via a T1 or a
T3
sometimes you'll still see that if it's
a very large company otherwise they're
going to connect via perhaps a DSL or
cable connection generally commercially
again this was before you had cable and
DSL at everyone's homes so now the
technology has shifted a bit but it's
important to know about this for Network
plus because they're testing knowledge
that you might see even Legacy
information meaning old information that
you might run into or encounter at an
office or a building
now in 1984 if you recall your history
or if you were around then you might
recall that 18t in the United States
held a monopoly on the network carrier
industry I.E phones so preceding this
smaller companies were given a chance
and a challenge to come up with a system
that was going to rival a t that the one
that they had so a company called Bell
Communications which you might have
heard of came up with this called the
synchronous Optical Network or Sonet now
sonnet is fiber optic okay so rather
than being copper we're dealing with
fiber optics which uses plastic or glass
and delivers information and either
voice data and Video in much higher
speeds as a result because it's using
light pulses
now this achievement was so great that
it sparked a new system of defining data
rates meaning that the old systems uh
just didn't
it was so slow in comparison there was
nothing that could sort of uh uh counter
this and so we start seeing the OC
levels like for instance one you might
have seen is
oc9 and that would be really really fast
now don't worry about knowing the
specific speeds for the network plus
exam that's why I'm not covering them
what you just want to make sure of is if
you see OC versus like a T1 or T3 you
want to know that the OC is generally
going to be faster because again look at
this word Optical carrier levels
now in the mid
um 1970s we had something called x25
which was everywhere and this was
technology that was developed as a way
to send data over copper wiring so not
that OC stuff but more the t1s ETC and
isdns but during its creation everyone
in the networking Communications world
had a part in creating and implementing
it you might see x25 or terms and you
used to talk about how they would take
data and send it over these uh this
technologies that it had and its format
was virtually Universal however it was
really limited by speeds because of the
copper wiring and just because of the
way that the protocol worked uh which
I'll write up here
and so it was replaced by something
called frame relay now frame relay is a
protocol that was developed basically to
transfer between LAN
and Wan end points in other words
between My Lan and the ISP or my larger
wide area network the way it functions
is not important just know that it
functions similarly to x25 but it's
faster
and it has a more modern build behind it
they're also both called packet
switching Technologies and we'll talk
about that later but frame relay can can
send smaller packets and it can send
them faster
we'll talk more about uh packet
switching in the next module
finally I want to talk about
asynchronous transfer mode or ATMs if
you ever see ATM on the test this is
what they're referring to a wide area
network uh transmission or transfer mode
it was introduced in the 90s as a
successor two frame relay and it was
really considered a breakthrough because
it was what they call an end-to-end
solution that could work either desk
from the desktop or remotely what this
meant is that it could work on a Wan a
wide area network and within the land
however this sort of proves not really
to be true because the technology sort
of got
for lack of a better word pushed out of
the land market because other
technologists came around that were just
better it was actually pretty expensive
to use but it did have some benefits one
of the main ones just like with the T
aligns is it could transfer data voice
and video it's also a packet switching
technology something we're going to talk
about and it's pretty fast and one of
the major things we're going to talk
about with it is that it used what are
called cells and the cells were 53 bytes
long which is fairly large for a packet
of data and I shouldn't say even pack it
because what it really we're talking
about is it was replaced by cells so
these cells have proven to work more
efficiently for transferring than
packets that were used by frame relay
and this is really sort of the legacy of
ATM was using these cells that had a lot
more information in them than the frame
relay packets which were much smaller
obviously the more information we could
cram into a packet the faster we could
send it the quicker we can get
information to the other side
of a network or a wide area network
and if we just look at this this is just
to show us that it has again voice
data and video
all in one
cell which was sort of the amazing thing
that this technology ATM did good way to
remember it is to think about going to
the ATM you can check your balance you
can get money you can pull out of your
savings you can pull out of your
checking and so it sort of does a lot of
things when it comes to your bank same
with the ATM cell
all right so those are all the WAN
transmission technologies I just want to
briefly go over obviously we took a very
cursory overview of them and and you
could probably Google and find a lot
more information that's going to go over
your head and you don't need to know
that for Network plus but what I want
you to remember again is that ISDN was
used it really either came in that BPI
or rather Bri or PRI modes PR was
slightly faster it was either in 64
kilobits per second or 128 kilobits per
second it worked over the existing pots
or pstn phone system but it was still
relatively slow we don't see it much
anymore although it was pretty big maybe
15 years ago the T carriers the big ones
you're going to see are T1 and T3
remember that T3 is faster than T1 Sonet
as well was introduced
excuse me it replaced
the sort of tea way of looking at speeds
with the OC
system OC
is fiber optic and if you think about
the O in there being optic that's why it
was faster x25 and frame relay both ways
of transferring
when data this was replaced mostly by
ATM both of these are what we call
packet switching which we will look at
in the next module
and the important thing with ATM again
not the thing that you put your money
into but rather a Wan technology it was
marketed as being
end to end meaning it could work from
the computer to the computer although
nowadays we really use it in Wan
Technologies from a land to a land
endpoint and the other thing it really
introduced was that 53 byte long info
cell
which again can hold video voice and
data in it
[Music]
thank you
look at the module 9 lesson 2A least
lines
I'm gonna look at T1 E1 T3 E3 and sonnet
synchronized Optical networking
these are a syllabus talking points so
kind of need to cover some of the things
I think could come up it's uh Ali you've
got a lot of choices when you want to
connect your small office or even a
larger office
across to the internet or to another
remote office somewhere else that you
own
now one of these options is a lease line
which is a dedicated telecoms line
now you don't install the line it'll be
the roads will be dug up or wherever
they put their cables will be
um all laid by telecoms company and
you'll release that line for a fixed fee
usually monthly and you have to sign a
contract this lease line is available to
you all of the time 24 7.
so since this dedicated line it's not
shared with other users here's an
illustration it's an image from
Wikipedia at the bottom you've got
remote users using the public uh switch
telephone Network they're dialing in
I suppose nowadays they'd be using
broadband and um vpns they could be
working from anywhere
but you've got two Regional Offices on
the left that need a dedicated
connection of 24 7. they'll go through
the telecoms network using a lease line
foreign
based on the technology the bandwidth of
a lease line varies typically between
56k and 2 Meg to be honest there's
unlikely be using 56k unless you just
wanted to have
um like some sort of keyless entry
system perhaps for a gym where it just
needs to authenticate people but even
then the costs are so low now that um
it's unlikely to be that slow
okay some advantages we've already said
it's it's your connection dedicated to
you and you can choose how you allocate
that bandwidth if you want to use it
mainly for video conferencing or some of
the some of the use disadvantage they
are quite expensive
and typically used to connect businesses
that have a geographically distant
offices so they tend to be um Somewhere
Out In The Sticks
and a bit more difficult to use other
connections for example a broadband
connection with a VPN
always active and like a dial-up
connection dial-ups are fairly old
technology now
and quite expensive
okay the telecoms company will charge
you monthly for use of the lease line
fee varies based upon the distant speed
of the connection also where you are in
the world
um some places the Technologies still
emerging
some places still established
so level level of quality is assured
it's not as if you can use more
bandwidth at certain times of the day
like frame relay and lesser others
uh quite uh old technology still in
quite prominent use but the technology
is quite old originally used to connect
your mainframes to remote sites
so a few examples that they mentioned in
the syllabus the T carrier and e-carrier
T carrier one e carrier one and then T3
and E3
the T1 transmission system originally
developed by a t
1 induced introduced back in 1961.
originally uh developed to to transmit
24 phone signals at the same time over
uh the copper wire
he uses something called TDM time
divisional multiplexing this mixes up
the signal in order to use
um multiple signals over the same
physical link
I don't think they go into any detail on
TDM in the exam there
so T1 will give you a bandwidth of 1.544
Meg upstream and downstream so
synchronous T1 system is used in America
Japan and South Korea e the e-system is
generally used in Europe
the bandwidth level of T1 was originally
called the digital signal level 1 or DS1
I mentioned before the T1 line has 24
channels each channel is called a ds0
and you could have one two three of
these channels or all of the channels
depending on how much you want to pay
and how much bandwidth you need
each channel is capable of transmitting
data at up to 64k
uh lease line T1 multiple channels
provide flexibility so I've said you
could already choose some channels or
all the channels E1 is the European
version of T1 however because of the
infrastructure that was in place at the
time you could get up to two Meg
2.048 mag
this has 32 channels in each Channel's
capable of transmitting data up to 64k
you can add them all up and then there's
a um a signaling Channel also
T3 is equivalent to bundling together 28
T1 line so much faster
also referred to as DS3
since there are 24 channels the T3 is
capable of carrying 672 T1 circuits so
multiple companies will be using these
it's not likely that B1 companies
so you get up to
44.736 megabits per second with the T3
lease line if you add the whole line
30 times faster than T1
E1 is the equivalent to 16 or E3 sorry
equivalent to 16 E1 lines
512 E1 channels so you get up to 34.4
mag there
so T3 has more bandwidth than E3
sonnet I think is mentioned in the
syllabus which is why we've got it here
synchronous Optical networking this can
be used as lease lines also but it uses
fiber cabling instead of copper
you get um higher bandwidth for that
obviously because it's using fiber optic
um the transmission of solid fiber
networks is specified as Optical carrier
or OC transmission rates
oc1 is a transmission line with speeds
of up to 51.84 Meg
oc3 you get up to 155.52
and then OC 12 you get up to 622
megabits per second
uh the oc-12 is typically used by your
isps as a wide area connection you
wouldn't be using it in a
and small company for sure
so we've looked at T1 E1 T1 T3 and E3
and also solid networking
thanks for watching
[Music]
foreign
module 9 lesson 2B wavelength division
multiplexing bit of a mouthful but it's
a new um
objective in the network plus exam
we'll look at what is a wdm
that he said wmd wdm system course
length division multiplexing cwdm again
we love our abbreviations here a dense
wavelength division multiplexing
so what is it basically the idea is to
get the most you can out of what you've
got and this
um instance what we've got is a single
optical fiber and what we need to do is
is get as many signals to cross this
fiber at the same time as possible if
you just had one signal pass in then
um so the internet would grow into a
whole basically it allows bi-directional
Communications over a single fiber so
two directions
uh wdm uses a multiplexer which is um
you'll often see it referred to in
diagrams as mux mux and then a d
multiplexer on the other side dmux
d-e-m-u-x
so this um if we just go back sorry it
um
the multiplexers that the transmitter to
combine multiple obstacle signals of
different wavelengths and at the other
side this needs to be demultiplexed back
to the original separate signals
wdm systems mostly used by telecoms
companies because of the capacity of the
network and the again the idea is and
getting more out of less so they can
expand the network without having to lay
more fiber optic cables which obviously
take uh takes a lot of time and money
wdm they're divided into two types and
these are based on the wavelength
patterns that are used CWD
um and DWD um
wavelength division multiplexing through
um dwdm and cwdm these they use multiple
wavelengths or lights but they differ in
the spacing I'll show a diagram actually
in a moment
um so in the following factors a
wavelength on the number of channels the
ability to amplify the multiplex signals
in the optical space
cwdm uses a smaller number of channels
you can use four or eight channels with
large space in between the channels the
bandwidth of each channel is
3.125 gigabits
so here's an example of cwdm used to
transporting data within 100 kilometers
So within a metropolis area
an example of cwdm is 10 base lx4
Network it can transmit data at up to 10
gigabits per second
cwdm cable televisions actually use this
where different wavelengths are used for
the downstream and Upstream signals
a dense wave then dense wave length
division multiplexing dwdm uses a large
number of channels it could be 40 80 or
160 but they have small spacing between
the channels and here we go is an
example from I'll put the link in down
here you can see the difference here
between the spacing and obviously the
numbers
um
the numbers are shown in the diagrams
there cwdm you can see the spacing where
it's DW DM
um very hard to see any spacing between
the channels
okay the high number of channels was the
reason for the name dense wave
typical dwdm system would use one of the
following 40 channels at 100 gigahertz
spacing 80 Channels with 50 gigahertz
space in
the bandwidth of a single channel is 100
Gig
used for transporting data over long
distances mainly used as the internet
background so this cable will be laid
over long stretches and um under the
ocean
into interconnects large strategic
computer networks and core routers
all right so we looked at what is wdm
the system and cwdm
dndm no dwdm sorry typo
all right that's all for now thanks for
watching
[Music]
welcome to module 9 lesson 2C uh
multi-protocol label switching mpls
so what is it a label switch path
benefits tunneling
[Music]
it's just an overview really because
they mention it once in brief in the
syllabus
but an mperls Network it provides one
connectivity between two geographically
distant offices so it's one of a number
of methods for connecting across a wide
area network and obviously each has its
pros and cons which we'll go into mpls
it's high performance it's packet
switching a packet forward in it uses
labels to address packets in the
telecoms network
now uh it's called label switching
because it makes forwarding decisions of
the packets based upon the values of the
labels and as opposed to the usual way
which is looking at the IP headers
so this avoids having to look at the
routing table lookups and all of the
problems associated associated with uh
routing table lookups
cool concept is labels are assigned or
pushed into Data packets this is the
packets are labeled the routers in the
impulse Network make forwarding
decisions based upon that label
you're still without having to examine
the actual packet it's only the label
has to be examined
so say remote office say what's the same
package to remote office B
and the data sent by a reaches the mpls
network the data will be labeled just
like how we'd label
um a packet if we were sending it by
shipping
and then the routers in the mpls network
will act like a courier service the
routers do not open the packet they just
look at the label and decide where to
send it for the next destination
process continues until you reach the
edge of the mpls network when the label
is removed or popped before being
forwarded to the remote office B
here's an example of a mpls network from
netcerts.net
the labels in the mpls network have the
information that tells the routers where
to forward the packets this is a
simplified diagram where the IP packet
has gone across to two routers and then
it's hitting the mpls network at router
p e a which adds a label and then the
label is finally removed at router p e
Zed
so there's only three routers involved
in the mpls network here
so as I said this is different to the
traditional routing where each packet's
header has to be examined each router
step by step has to do complex lookups
and obviously deal with all the other
issues associated with routing
a label switch pass the data
transmission in an mpls Network occurs
through a path called the label switch
paths
this is the sequence of labels that each
and every nose along the path that
establishes between the source and the
destination this is all actually set up
before the data is transmitted
multi-protocol basically means a number
of protocols can be used really the only
protocol left to send over mpls is IP
and ipx SPX and other such protocols or
apple talk aren't used anymore at all
npls is often referred to as layer 2.5
because it sits between layers 2 and
layer 3 of The OSI
some of the benefits not dependent on
layer two technologies such as ATMs
sonnet and ethernet
it can be used to carry different types
of traffic
and
ATMs on it and ethernet frames
tunneling mpls can control the entire
path of a packet by tunneling through
the intermediate routers that span
multiple segments
this is a unique feature of mpls it's
used in provisioning in mpls based vpns
which is actually outside the syllabus
all right so we've looked at mpls LSPs
some of the benefits and we've mentioned
tunneling we haven't gone into any
detail obviously that's all for now
thanks for watching
[Music]
welcome to module 9 lesson 2D an
overview of GSM CDMA and Y Max again
we're just hitting a few syllabus topics
that comment here kind of mentioned in
passing really but they are marked down
there
look at what is 2G
um you may have be familiar with it if
you've had a a mobile phone or I think
you call them cellular phones in um
America perhaps
enhanced rates for GSM
LTE long-term Evolution and CDMA
so what is it it stands for global
system for mobile Communications
I used to actually be able to plug an
adapter
into your
um a laptop
and use a GSM card for accessing the
internet but it was pretty slow my
experience was pretty unreliable and
pretty expensive so not fantastic but um
if you were desperate it kind of did the
job developed by European Telecom
standards Institute
Etsy
and this is the protocols for second
generation the 2G cellular networks
digital used by mobiles
the original standard was for 2G
Wireless telephone technology and it
became the global standard for mobile
Communications a bit left behind now
so GSM is a cellular network that uses
radio signals for mobile and mobile
comms
the cellular network is a mobile network
that is spread across the land area
called cells
one or more fixed transceivers or base
stations were probably more familiar
with they provide each cell with network
coverage obviously
the further away you are from these base
stations the poorier signal light is
until at some point you'll have no
signal at all
um we commonly call them mobile phones
during the cellular network calls
all right so what is 2G second
generation as we've said they use radio
signals developed as a replacement for
the old cellular network they used
um analog radio signals so that was a
real old school and stuff
they were quite easily hacked into at
the time you if you had the equipment
you could listen to people's
um telephone conversations with a
scanner
the original GSM standard was actually
designed for full duplex voice telephony
it was just adopted for data later on
originally operated at 96 bits per
second
which is pretty darn slow evolved over
time to allow Datacom through an
enhanced GSM technology called Edge or
enhanced data rates for GSM evolution
this was considered a pre-3g radio
technology
it's part of the itu's 3G definition and
the idea is it delivers higher rate bits
per radio channel so it's three times
faster than ordinary GSM also used for
internet connections
a long-term Evolution LTE is today's
mobile networks used something called um
LTE
commonly marketed as 4G you may have
heard 4G LTE
high-speed data rate access based on the
edge and HSPA network Technologies which
are Legacy
download speed is 300 Meg upload is 75
so it's asynchronous
CDMA is code division multiple access
this uses a special spread Spectrum
technology and basically the idea is
multiple users can communicate
independently but using the same
bandwidth and they shouldn't in theory
be any interference on the connection
uh represents a second generation 2G
Digital radio solution
uses the spectrally efficient technology
for mobile communication
all right moving on to Y Max
worldwide interrupt interoperability for
microwave access now what do they've
shortened that one technology is based
on 802.16 standard which you can look up
in your own time
it delivers a wireless Broadband
Services anytime and anywhere
here's an image from conique.com
of indirect access with the outdoor
customer premise equipment connecting
through a base station when you've got a
poor
um connectivity and but you've got the
signal goes through multiple paths
uh the 802.16 standard is developed for
providing an online science connectivity
so it'd be quite useful in um
areas where there's a lot of buildings
and things in the way trees and other
buildings and antennas
why Max is sometimes referred to as
Wi-Fi on steroids similar to Wi-Fi but
can provide Broadband access to a large
area supports Communications over a
maximum of 30 mile radius
there are other available for fixed
usage or mobile
so why Max is the standard which we've
already said download speed is up to 37
Meg and the upload speed is up to 17.
mobile y next is based on the
802.16a standard from 2005. and this the
got a throughput of up to 100 Meg
so we've covered in brief GSM 2G
enhanced data rates for GSM
LTE CDMA and Y Max that's all for now
thanks for listening
[Music]
wide area networks Wan connectivity and
voice over IP
in the last module we discussed the
different types of Wan switching and the
different transmission technologies some
of which are going to reappear in this
module that's because uh transmission
technologies and connectivity options
are going to go hand in hand so we're
going to talk about some of the WAN
connectivity options that we have
including a least line
packet switching which is different from
circuit switching we've seen in the past
something called cell relay which is the
name implies it's related to ATM
and then we're going to discuss briefly
voice over IP which is something that
will come up again but which is more and
more become a necessary part of our
networks that is making phone calls over
our internet Network or our ethernet
Network rather than over the plain old
telephone system or public switch
telephone Network and just to recall
that's either called pots or pstn that
was the phone network we used for lots
and lots of years until we started
getting more into a why internet wide
world
so
when we talk about voice over IP I want
to bring up a very important protocol
called sip if you see sip on the test it
is going to be directly related to voice
over IP
now one of the ways in which wide area
networks can gain connectivity is
through a leased line we've seen this in
the past module at least line is sold to
a company for a set amount of time thus
the word least
now a least line provides steady
permanently set up connection such as a
T1 connection or perhaps even a T3
connection or oc9 connection this
connection usually allows data voice and
internet connectivity to pass through it
now typically these are used for
establishing a Wan and connecting two
different geographical locations to One
Network though this connection is
permanently there it can only be
accessed as long as the customer is
paying the lease for it this is where
the disadvantage to it is this can be
pretty expensive to buy a lease for
because again if I have an office in
let's say Manhattan and I have an office
in Houston the idea is I'm leasing a
direct line
between the two and as you can imagine
because I have my own line that's going
between these it's pretty expensive the
reason I lease it again is because I'm
not a telecommunications company I can't
just lay this cord I need them to lay it
for me and then I'm going to lease it
from them
so the upside to this although that's
the downside is that it's the most
secure connection that we have
now in the last module we talked about a
t carrier lines and a T1 line can be
leased and provides a secure connection
so therefore it is a leased line
and we also talked about in previous
lessons switching we talked about how
important switches were to the
functionality of a local area network
they provide a communication path
between two endpoints and they manage
that flow of data so that way we don't
have a bunch of traffic going on in
effect they basically make sure that
packet going from one location gets to
the other and doesn't sort of interrupt
the flow of all the other packets that
are going on now in Lan these two
endpoints aren't very far away from each
other however on a Wan or a wide area
network these endpoints could be on
opposite sides
the globe and that's why switching is
such an important topic to understand
now when it comes to a win or a wide
area network there are two different
types of switching there's packet
switching and there's circuit switching
packet switching is when the data is
broken up into smaller chunks
or
pockets
and then they're assigned a source and a
destination and they stop at different
nodes along the way
every packet has these assigned to it
because they don't always stay in the
same path as the other packet and I'll
show you a visual to clarify this in
just a second they're usually going to
split up which paths they're going to
take in order to avoid colliding with
each other and to make it much faster
this principle of packet switching is
sort of similar to a torrent if you
remember a torrent file if you've ever
used one
it contains information about data like
files and folders that can be
distributed now if someone torrents a
file the folders and files within that
torrent are downloaded to the user's
computer but the torrents are
peer-to-peer sharing system they Mark
almost exactly like packet switching
does torrents collects packets of data
from wherever the data is available and
then reassemble it in the whole file on
your computer
in other words you can be downloading
information for the movie you're
torrenting or of course the movie that
you own that you're torrent and we
wouldn't want to say to do anything
illegal and what you're doing is you're
actually taking that information from
say 5 or 10 or 100 different systems
that are out there they're all coming
down into your system and then you're
compiling it all together
to make
one movie
this isn't unlike Willy Wonka where the
information goes up into the Wonka
vision gets split up into a whole bunch
of little pieces and then gets brought
back to you except all the little pieces
don't have to be sent from all the same
place
so the benefit of this is that it can go
a lot faster that's with packet
switching the downside of course is that
there's a good chance that the packets
can be lost along the way now the second
type of switching is called circuit
switching this method of switching
requires dedicated
physical connections so whereas packet
we're dealing with data in circuit we're
dealing with physical connections that
allow data to be transferred now it can
be difficult to establish these
connections but the results are a lot
more reliable than with packet switching
with circuit switching the connection
that's made is dedicated for that
purpose only in other words I create
switch over which all the data is going
to be sent once I'm done with that and
the transfer is complete I no longer
need this circuit and so it might be
switched to allow another computer or
system to talk to one another now
there's a very small chance of the data
getting lost or along the way because
the circuit switching establishes a
consistent data transfer however the
downside is I can't take it from say 10
different sources instead I have to have
one sender one receiver and in this case
because I can't split it up it might
take longer to find that one connection
although once that connection is
established it's a lot stronger so
here's an example of what packet
switching might look like the packets
that are traveling across the network
are all going on different paths right
one might be going like this
one might be going like this the other
might be going like this
etc etc
they're all going to reach the
destination on the right but they're
going to do so in a different way if we
say that this is the source
and this is the destination
this is going to alleviate traffic
Network because as you can imagine
I don't have to require everything to go
across this one
dedicated line instead it can use
whichever line has the least traffic on
it at that time and therefore
everything's going to get there without
with the least amount of traffic however
it's also not the most secure way
because obviously there are a lot more
points for someone to enter in and
perhaps steal information or sniff
information and this packet for instance
might have been gobbled up by a hacker
someone who wanted to get the
information or it somehow just got lost
so this is where the issues with packet
switching come in
now in the last module we talked about
many of the different transmission
technologies that Wan has in one of
those if you recall was ATM or
asynchronous transfer mode and imagine
that name asynchronous
that's important because it's not at the
same time it's asynchronous now ATM
splits data packets into these cells and
these cells again are 53 bytes in order
to send them now this made data flow
simple and it did not back up the system
and didn't cause too much traffic so
very similar to ATM is what we call cell
relay
so relay is a connectivity method that
breaks data up into equal size cells and
then sends them to the destination now
unlike ATM these cells aren't
necessarily 53 bytes but they're all
even with each other
so they're all sent across the network
and they all
are even meaning they each have the same
amount of bytes now the data itself is
transferred very similar to a method
that we just talked about in packet
switching the difference is that packet
switching doesn't evenly break up the
packs which could cause some Network
traffic so cell relay is good for
simultaneous transfer of data and voice
meaning it allows me to do voice and
data
at the same time however just like with
packet switching it's not very secure
and some of the cells could also be
easily lost along the way now as we all
know voice over IP has sort of taken the
World by storm international calling can
be really really expensive and so voice
over IP is a way to make calls through
IP packets or using the internet you
recall IP packets are part of the TCP
Suite they involve giving every single
device on a network and IP address which
is just like a phone number in an old
system and uh this would allow us to
save money on international calls it's
by far cheaper alternative to a phone
service because unlike a phone service
there are no monthly bills to pay and
there are no long distance charges to
deal with so VoIP uses the existing
internet infrastructure that's already
in place to make connections for calls
and what it does is it
basically puts the information from your
voice into packets and streams those
across a network now like almost
everything in Computing there is a
protocol that allows this to work and
that is called the session initiation
protocol
or sip
write that out
now if you see sip on the test or if you
see voice over IP on the test you can be
guaranteed they're related the other
thing you're going to see when it comes
to voice over p is called qos or quality
of
service the reason is we want to make
sure the quality is pretty good
otherwise if we're getting the packet at
the end you know if we're getting uh if
I say a sentence and I get the end of
the sentence before I get the beginning
of the sentence then the quality is not
really good and I can't really rely on
this so getting back to sip for a second
this is the protocol that's designed to
set up and maintain internet multimedia
sessions such as voice calls it's also
responsible for communication that's
used in video and audio conferencing
online games voice Chats on the internet
and so on so it's extremely important
and without it basically VoIP wouldn't
function
so here's an example of what VoIP might
look like as you can see there's both a
phone and a computer that are connected
to this network on the top end
PC connects through a modem or perhaps
even a network card
and the telephone connects through some
sort of adapter and they both connect
through the internet generally there's
also one box that everything sort of
connects into and that sends it out into
the internet out to your internet
service provider and again the important
thing here is that everything is being
captured into IP packets so your voice
is being turned into for lack of a
better term data in an IP packet which
can then be sent over the internet
great so now we've identified some Wan
connectivity options including a leased
line which is a line that you lease
between two places an example of that
would be that T1 or that T3 line the
reason it's leased is we don't actually
put it in the Telecommunications Company
does that for us we simply lease it for
a certain amount of time it's very
expensive and so a lot of companies
don't use lease lines unless they
require one what they use instead is a
connection to the internet and then they
will have uh basically virtual private
networks and software and other Hardware
that create a virtual leased line over a
public line we also talked about packet
switching which was important different
from circuit switching which is sort of
what switches do pocket switching would
allow me to send
data and if I had many different routes
for that data to take it could take any
one of those pack those those data
packets run in sort of any different
configuration I wanted it to and it
would all arrive at the enemy put back
together so the packets all basically
get broken up sent out
shuffled sent in whatever order they
need in the packet each packet has the
source and the destination and also it
has a number basically
so that way at the end it knows how to
put it back together in the correct
order this is somewhat similar to cell
relay the difference with cell relay
which is linked sormal to ATM is that
all packets
are the same
size
we also briefly which we'll talk about
more discussed VoIP or voice over IP
which allows us to make
phone calls or voice calls
over the Internet or using ethernet
technology the protocol that allows us
to occur is called sip or the session
initiation
protocol again if you see sip on the
test you can guarantee that it has to do
with VoIP or voice over IP now in the
net next lesson we're going to talk more
about remote networking obviously
something more and more of us need to do
with telecommuting and also something
that would allow us to replace for
instance a leased line with more of a
temporary solution
[Music]
thank you
welcome to module 9 lesson 4.1
practicals and services uh as usual
covering the things we haven't already
gone over
it's a wonder wide area network still
we're in brief I.E the stuff I think you
need to know because there's entire
books on some of these protocols PPP
PPP over ethernet
Dynamic multi-point VPN which has
actually just been brought into the
Cisco CCNA syllabus
sip trunks uh Josh talked about sip
trunks earlier
uh briefly it he actually wrote it onto
one of the slides when he talked about
voice so I'll just cover an extra little
bit
PPP very popular over dedicated and
circuit switch links for wide area
connection
now where the typical question you would
get certainly for Cisco is if you're
collecting a Cisco to a device over a
wide area network to a non-cisco device
what protocol would you use you'd
probably use PPP
because it's a vendor neutral anyone can
use it whereas Cisco has a their own set
of protocols that you can choose from
for your server-wide area networks also
works over many different link types so
synchronous ISDN asynchronous DSL Etc
two components inside
PPP you've got your ncps which show your
network control protocols these
interface with the TCP or network layer
talking about OSI and then you've got
link control protocols this manages the
data link sessions and connections
that'd be a typical exam type question
the other thing about PPP is it offers
authentication built in which is very
useful
now you've got two types pap
and chap
uh unfortunately if we go over to
password authenticate Authentication
Protocol
your password if you sniffed the packet
been sent over the line
uh the fields you would see
password it doesn't encrypt the password
chap
actually sends a hashed value
of
characters whatever they may be
so you don't actually see the password
so this is the one you're going to want
to use no one really is going to use Pap
anymore unless it's um you can configure
it if for any reason chap goes down you
can configure it's a it's called a full
back PPP fullback but really you'd
probably rather just have your PPP line
go down and you troubleshoot it
but search up is what you will want to
use because it offers the encryption
there's a three-way handshake this is
another typical exam question
um and you can see it in the diagram
here there's a challenge a response and
then it's accepted or rejected if it's
accepted then the line comes up and you
can pass then your data if um it's
rejected then obviously the PPP session
uh won't come up and I spent some time
debugging this when I work for Cisco
Systems
a continual authentication so it doesn't
just do it once I'm not sure you'd have
to read the RFC and see how it's been
implemented but there's regular
challenges take place during the session
uh usually there's a a host name and
password for example the host name of
this router is router B
and you would configure on this side
here you would say the host the username
that's permitted is router a and I've
just used a simple password so what
happens is this router's host name acts
as the Authentication
a hostname it calls using its um host
name here and its password and in the
database over here you've configured
that as the parameters that's going to
be permitted
you can do it in a lot more complicated
ways
the commands on a Cisco router are PPP
authentication chap uh or if you want to
use um and
um your clear text is pap
moving on to pppoe it allows
encapsulating PPP inside ethernet frames
no surprise really because the clues in
the name there often used with your DSL
connections and it tunnels to the your
internet service provider I'm just
thinking of questions of the last
because you're not going to have to
configure this so they may ask a
question what are the pppoe stage is
there's a discovery which is obviously
the um building up the connection
between the two devices and then the
actual session where the data is going
to be sent across the line
this is the same with most protocols as
you know
moving on to Dynamic multi-point vpm
this allows your remote VPN connections
to bypass your your headquarters VPN so
in your traditional
VPN service your spoke router over here
say
um say it's in Las Vegas this is in LA
and
um this is in
where can we have this Atlanta
a bit of a pain your branch office would
have to communicate to your headquarters
in order for the the tunnel to actually
take place but it'll be routed from here
to here and obviously if there's
problems in your headquarters office for
whatever reason or the line is congested
your connection won't take place so the
point of
um Dynamic multiple in VPN is your
Branch offices your spoke routers can
directly make a connection and it
bypasses your vpn's router
you do require a hub and spoke topology
which we spoke about earlier in our
topology
topology sessions
um oh that shouldn't be in there sorry
about that
left that in from my last slide
all right and finally I've got this
slide here this image from
um my
netphone.com.au this explains basically
how citrunks work especially an
initiation protocol if you ever hear sip
or a session initiative initiation
protocol which Josh mentioned you
immediately think voice over IP this is
what enables voice over IP to work
trunks enable your PBX to send and
receive calls via the Internet so what
it does is it takes your
um the phone your typical phone
connection
and acts as a bridge between the
internet
that's the
um the point of this the SIP trunk
so digital equivalent of a phone line
enables you to make and voice and or
video calls video conferencing calls via
the Internet
acts as a bridge between your PBX which
is your phone system that you'd have at
your um corporate office there and IP
telephony
all right so we covered a lot of stuff
but I think only what you need today and
it is covered in other presentations as
well uh by Josh PPP
pppoe Dynamic multi-point VPN and zip
Trunks and I've highlighted what I think
would be the typical exam questions so
that's all for now thanks for watching
[Music]
thank you
remote access remote networking
fundamentals
in the last lesson we talked about wide
area networks we talked about how they
can be implemented what their benefits
are how they transfer information some
of the Technologies we use and so on and
so forth now in this lesson we're going
to talk more about remote networking
access remote networking in wands
actually really go hand in hand and if
you think about it more of what we do
now more than ever allows us to remote
in from home to the Wan
the largest land in the world being the
wide area network of the internet and
then access
our lands at work this really allows us
to not only get stuff done but is
changing the landscape of how networking
the internet and security have
been created and how we continue to work
with them so we're going to talk about
this in this module and in the next
couple but for this one the first thing
we want to do is Define what remote
networking really is then we want to
identify some of the technologies that
we see in place when we discuss remote
networking these include VPN which we've
already discussed in some raw detail or
a virtual
private
Network
radius which allows us to authenticate
users once they connect and Tech acts
which allows us to keep its all secure
so these three are used in Enterprise
settings to allow someone to remote in
from home and connect to the network at
work
so wands are networks that are not
restrained to one single physical
location they're typically as we've
discussed many local area networks that
are joined together to create one big
Wham however this isn't the only
configuration they can have and remote
networking is something that ties in
really well with wide area Networks you
see remote networking is the process of
connecting to a network without being
directly attached to it or physically
present at the site in other words a
user or group of users can remotely
connect to a network without actually
being where the network is established
so if I were at home and wanted to
connect to a network say in China I
could actually connect as though I were
sitting right in an office in China
without actually physically being
present this type of thing comes in
handy quite a bit
now remote networking isn't always
happen between two very distant
locations in fact it can be used within
the same building the same room while
traveling and remote networking not only
works on a long distance level but on a
local network as well for instance
suppose that I'm an administrator in my
office and I want to access the contents
of a user's computer where I want to
restart a server well instead of having
to get up walk up to the fourth floor or
down to the basement wherever the server
is I could simply remote in to the
server and reboot it from there so you
can see that it's a huge time saving
device however it also opens up a lot of
possibilities for security issues and so
on so here is an example of what remote
network connectivity could look like the
user is in China on the right and they
need to connect into the network in New
York here on the left so they're sitting
at one physical location and they
connect through a Wan which we're going
to called the internet the largest Wan
in the entire world and they remotely
connect in some sort of way which we'll
talk about usually through something
called a VPN using all sorts of public
networks and eventually they reach the
router at their corporate office
and then it's as if they are actually
sitting there connected into the network
they can now access resources on local
clients or even on the server and all
without physically being at the location
in New York now there are a lot of terms
we hear when we talk about remote
networking and remote access most of
them end up being acronyms for the sake
of time and convenience but there are
three that I want to specifically talk
about here that we're going to talk
about in more detail in the coming
modules the first is VPN or virtual
private network is this something we've
talked before and we'll talk about late
a little bit later but in essence it
extends a lan or a local area network by
adding the ability to have remote users
connect to it the way it does this is by
using what's called tunneling it
basically creates a tunnel in a through
the wide area network
the internet
that then I can connect to and through
so all of my data is traveling through
this tunnel between the server or the
corporate office and the client computer
this way I can make sure that no one
outside the tunnel or anyone else on the
network can get in and I can be sure
that all of my data is kept secure this
is why it's called a virtual
private Network it's virtual it's not
real it's not physical it's definitely
private because the tunnel makes sure to
keep everything out now the next term we
want to talk about is called radius
radius by the way stands for remote
authentication dial in user service I'm
going to write that out here remote
Authentication
dial
in
U-verse user service now if you notice
there's a dial in well remote can
actually be uh
dialing in using a modem we don't use
that much anymore but this is an older
service what this does is it allows us
to have centralized authorization
authentication and accounting management
for computers and users on a remote
Network
in other words it allows me to have one
server that's going to be responsible
and we're going to call this the radius
server
that's responsible for making sure once
a VPN is established
that the person on the other end is
actually someone who should be
connecting to my network remember I
don't want to just let anyone connect I
want to make sure the person who
connects is someone who belongs to my
network generally what we'll do is we'll
have active directories
which is what Microsoft uses
to create for instance usernames and
passwords and we'll link that up or sync
it with the radius server sometimes this
is done on a separate um a separate
server sometimes it's done on the same
server either way once you connect the
VPN the VPN then goes to the radius
server the radius server checks the
active directory and now I can make sure
that only users of the network are
allowed onto my network
finally we have something called tacax
or terminal Access Controller access
control system it's really long I'm not
going to write it out this is actually a
replacement for radius there was another
replacement for radius by the way it was
called diameter and if you're a math
whiz you'll notice that radius is half
of a diameter when we talk about circles
but diameter wasn't really used much
tacx on the other hand is a security
protocol it allows us to validate
information with the network
administrator or server and the
validation is tested when we try to
connect just like with radius of course
the benefit is tacx is newer
and
more secure than radius so it basically
does the same thing it's just a little
more powerful
all right so this was short but I just
wanted to give us an overview of remote
networking and we're going to talk more
about that in the coming modules so we
talked about remote networking what it
is allowing us
to access a lan
basically through
a Wham whether that Wan is the internet
or public switch telephone Network it
also allows us to access the LAN
from a different
physical
location
we can also identify three remote
networking Technologies the first
virtual private
Network
creates a tunnel
over the win
through which we create a virtual
Network that is also private we also
talked about radius and tachs both of
these allow for authentication so we can
make sure the person who establishes the
VPN is actually allowed on our Network
[Music]
thank you
remote access remote access and
implementation
we've now talked about some of the basic
information when it comes to remote
networking and with that base knowledge
it's going to come into play in this
module we're going to talk more about
remote access and how to implement it
some of the stuff we're going to talk
about is overview and some of it is
still pretty basic again you're not
going to take this information and just
Implement a network or remote access to
a network that would take a little more
leg work and a little more research what
this is really giving us is an overview
of how it all functions and what you
need to know for the exam so we're going
to talk about remote access as opposed
to remote networking remember remote
networking is sort of the act of
creating the network to allow remote
access so we're going to talk about what
it is what it does and the benefits for
it we're then going to discuss the steps
of implementing a remote access policy
or remote access Technologies
so remote access is a practice that's
extremely useful and becoming more and
more popular constantly All Around the
World in every I.T situation as we've
mentioned it's a way for someone to
connect to a corporate land from outs
from an outside location it's not always
used in a corporate setting but for the
most part that is its main use however
for instance perhaps you wanted to
remote into your home network or a home
computer from the office or you wanted
to remote in from outside your home
these are things you could set up as
well
with remote access you then have the
ability to connect to a physical Network
without having to be anywhere near the
network in fact you could be on the
other side of the world and still
connect as though you're sitting at a
desktop PC on your land now you can
imagine how this is even going to take
it to another step where we could start
to have computers that are on a lan or a
land that we don't even control or have
any physical access to at all instead
all of our Computing will be done
remotely this is already coming into
play when we talk about cloud computing
and things like Amazon's elastic cloud
which allows you to set up a virtual
computer on a remote system and then
remote into it and through remote access
and connect to it just like you would be
connecting to the computers though you
were sitting in front of an actual
computer now this obviously speaks to
not only a greatly reduct reduced amount
of cost but also a lot more flexibility
because now I can set up a computer
anywhere in the world and for instance
if I had 20 computers I could remotely
access them and I would only need one
monitor keyboard and mouse
so you can see where this is really
going to come into major play
now we've already seen this before but
here's another example of what remote
access might look like I'm at home and I
want to access the office computer so I
connect through the internet to the
router over at the office through
something called a VPN
and now it says though I'm sitting there
working at the office in fact if it
wasn't for the fact the boss had to see
my face they would think that I was
actually there
so the first step in implementing on
remote access is assessing it we need to
before we can set anything up we need to
know what exactly we are going to set up
so first you need to review and
determine all the connections that are
going in and out of the Lan this means
deciding how remote users are going to
connect to the network for instance if I
want someone to dial in directly they
could use a modem this is going to go
over the public switch telephone Network
or pots the
plain old telephone system alternatively
let's say I have a T3 connection
connecting to corporate Lan out to an
ISP well then as long as people at home
have internet access which today they
basically would and most of them have
Broadband access they'd be able to
connect back through their ISP to the
network
second we have to understand know
exactly what applications and systems
they're going to need for instance I can
give them access to their computer which
might be one way to do it but if I have
a lot of people logging in constantly
remotely and I need to give them access
to their computer that's going to be
pretty difficult to set up and quite
um
uncentralized so what I might do is
create one remote access server RS in
which uh everyone can connect and get
their profile or information this also
goes with something called
virtualization or
cloud computing so basically they would
log on to this very powerful server and
they would see what looks like their
computer in fact if I was basically
doing this all the time I might just do
this for when they sit at the office
they just sit at a terminal sort of
thing turn on the computer and they're
connecting actually to a server that's
not even located in the building
finally I want to determine the number
of remote users if I'm only giving this
to say uh the top hun shows at the firm
that's one thing that's going to be for
everyone in the entire operation I'm
going to need to spend a lot more time
and resources devoted to setting up
remote access
now the next thing I have to do is think
about the considerations and the things
that are necessary for remote access in
order to implement for instance the
first step is to make sure that the
remote access solution you create is
flexible enough to support all those
connections and the users that are that
you've just established for example if
one remote user is connected to a T1
Line and other ones can't get through
dial up your solution is going to need
to be able to accommodate both of them
of course nowadays that's not such an
issue because everyone has
um Broadband connections but if they're
not connecting in the same way or one
person is going to be connect traveling
around while most people are going to be
coming from home well and those are all
things I need to take into account
next need to establish some sort of
centralized access point meaning when
they hit that router uh if they're
coming out of the internet into the
router I need something here that is
going to centralize all of the stuff
coming in I also don't want to just give
them access to the network I might want
to send them into a separate
Network temporarily while I make sure
that they get authenticated perhaps a
virtual Lan or a Honeypot or something
so it's important or demilitarized zone
so it's important that I have some area
where they can go and understand what
the central device is going to be in
some cases we could call this a VPN
concentrator
which is basically a device that helps
set up vpns finally I need to consider
security when I'm establishing this
remote system as I mentioned I don't
just want to give people access to the
network I want to make sure the people
on my network connecting wirelessly or
remotely or physically connecting can
all connect securely I don't want
someone to tap into their connection on
my end or on their end so it's really
important we take security into account
nowadays we have a lot of uh
authentication methods that would
provide you with say a key ring and on
that key ring you'll have it what's
called a token
the token provides you with say a six
digit number that randomly alternates
every minute unless you have the token
and that token is set up with your
computer you won't be able to get access
to the internet these things we've
talked about in a plus but I'm just
reviewing them a bit more
now I also need to have some procedures
and policies in place so that people
understand how they're going to be able
to access and what they're going to be
able to do
the policies ensure that the procedures
are followed and the procedures ensure
that the safety is used when remoting
into the system so designing these
policies is up to the network
administrator and perhaps this Central
information officer or the CIO or the
Chief Information officer now it's
common to have a system configuration
that does not allow users to remotely
access uh the system after a certain
time at night I might want to do this
for a number of reasons however the
policies need to be whatever they are
well documented and easy to understand I
need to know exactly how I'm going to
access stuff otherwise what's going to
happen is you're going to say hey we
have remote access and suddenly people
are going to start calling the help desk
saying it's not working properly
we also want to make sure that they're
accountable if they don't follow
specific rules policies Etc so I need to
say if someone remotes in or loses their
token they could be possibly fired
because that's a huge security breach
just like I don't want to give my laptop
or my token to someone even if it's some
within the network if I've been told
specifically to keep it same with
passwords usernames basically the idea
is the more ability I give people the
flexibility I get people to connect it
also makes it much more of a security
hazard
finally you need to make sure Human
Resources is behind all of your policies
they're the ones who are going to be
training everyone and so if HR isn't
behind you you're going to be in major
issues and they're going to fight you
the whole way speaking of Human
Resources I bet it's pretty fair to say
that not everyone is going to be
qualified or knowledgeable to enough to
connect to remote access so it's really
important that we train the end users on
what's happening on their end and how
the connection works it's a good idea to
have the remote users learn about what's
actually happening when they connect and
how to set up their ends of the
connections otherwise your help desk is
going to be inundated with calls and not
only that but you're gonna have a lot of
people upset when things aren't working
properly even if it's something that
they could easily fix
so like the job of an admin in any other
case it falls upon your shoulders to
help users when there's any sort of
issue this will become a lot more
difficult when the admin doesn't go over
to the user's desk and help them out or
doesn't have the time to go over
hundreds people desks you have to
connect with the user in some other way
though perhaps it's through a handout or
through an email or perhaps you remotely
access their computer or even give the
computers to them set up already to to
remotely connect or talk to HR about
creating some sort of training program
that's going to help support all of this
finally once we've set all this up we
need to monitor the network to make sure
the remote access is working as intended
the first step towards doing this is to
manage all of the entry points that any
of the users could use it should be kept
down to one single access point and
that's important because obviously it's
easier to manage one access point than
several father users enter the network
in the same place it's going to be a lot
easier to monitor them
next we need to make sure that the
policies and procedures are followed so
when users start using wrong procedures
don't follow the policies there's a
really good chance something's going to
go wrong and it's important to have the
remote users follow a strict procedure
in order to avoid any problems and to
help take the load off of you and the
help desk
it's also very important to understand
everything that's going on within the
network you have to know where the
connections are what they're doing what
the users are up to you have to keep
track of all of this stuff and there are
different ways to do this different
devices we can deploy and software that
we'll talk about
so just to recap we've defined what
remote access is what it is what it does
and its benefits all in all it allows us
to again be geographically at a
different location
and connect
to the lamp
we also talked about lots of the steps
of implementation and although this
isn't very technical all this stuff
comes up on the network plus exam you
have to know what it is you're supposed
to do so remember we talked about some
policies procedures
[Music]
training
and monitoring
now in the next module we're going to
talk more specifically about how we set
some of this stuff up and what we're
going to do to make sure it works
properly
[Music]
welcome to module 10 lesson 2A a remote
access methods
so remote access is all about how you
can reach various network devices when
you're not at the physical location
look at RDP SSH VNC
telnet management through the https
and file access and then outer band
RDP this is uh proprietary to Microsoft
so they've come up with this software
you may have seen it before when you can
um if you check on your Windows machine
you can normally
and find the uh
the button to click that it will allow
you to connect to a remote computer and
you might use this if you work in a harp
desk if you need to support a remote
user
you can have remote access and control
via screen sharing
this is actually how a lot of scammers
will
get people to hand over remote control
they'll phone somebody who's a bit naive
and say um we've found a technical floor
in your computer and Handover can you
hand over access so we can fix it
typical exam question would be what port
does it use it's TCP it has to be
reliable obviously and the port is three
three eight nine
you need to know this kind of stuff if
you need to permit this through your
firewall
or deny obviously
now the client side can be Windows Mac
or Linux there's a few different
operating systems that are supported
SSH
this allows remote terminal access by
terminal we mean a window like this
where you've got command line access to
a remote computer server
or in this case I'm not sure what this
is actually it could be a Cisco device
of some sort
it encrypts communication between the
endpoint so most places now you can't
tell Nets across the network
you uh because it's all traffic is sent
in clear text you have to use secure
shell as part of the policy the network
policy
in order to use the Kershaw you have to
enable it on your server router or
switch it isn't usually enabled by
default
the client software you install on your
computer
the one I use mostly to get my remote
secure uh shell sessions is putty it's a
free download if you Google putty I
think it's pretty.org you got to you get
taken to
BNC I used this a while ago when I was
at holiday and needed to connect to my
work computer this is platform
independent it's a GUI based
which is pretty handy if you're not too
familiar with command line desktop
sharing it uses remote frame buffer to a
remote controller computer
all right you get the TCP Port basic uh
the port is um 5900 and then there's a
number the number will you check the
documentation but there's various
numbers you will be using depending on
what you're connecting to and how you
want to connect
now telnet is uh TCP protocol is used
for remote access I did mention SSH so
really tell net you'd use it at home if
you've got a rack or something you want
to troubleshoot you would never use this
in a corporate environment now you'd if
you went and did some configuration or
network installation for a company and
left town to open then I think you're
probably
um be in trouble legally because you've
left a big hole in their Network for
other people to connect
it requires client software just uh
something like putty used to have hyper
terminal with a Microsoft they stopped a
bundle in it with the software I think
um about four or five years ago
you could still enable it but you had to
go into the back end and um I think you
have to download some extra software but
um it didn't work it doesn't work too
well anyway uh uses TCP Port 23 make a
note of that all traffic isn't encrypted
not secure which is why we don't
recommend you use it
I've already mentioned this bundle
blocked
https management
this gives you the graphical uh access
method for a device when you first buy
for example a Cisco router and say you
don't know how to configure it you can
get the router you basically plug in an
ethernet cable here
you connect your
PC or laptop and in the documentation
that will come on a CD-ROM or you get a
little card it will basically say in
your browser window you put
HTTP possibly https and then you will
put a number so say for example your
home router will normally be something
like this 192.168.0.1
and then that will result that will
resolve it doesn't need to use DNS
because it's uh the using an IP address
it will resolve them to this management
window and on my route up on my home
router you've got a whole bunch of menus
here you can configure the firewall you
can reboot
you can check your DNS settings you can
permit or deny different devices if you
want your kids to access the internet or
you want to block them and you can you
can configure that
um
firmware etc etc anyway you get you get
the idea so this is your way of managing
your device it's a security issue if
enabled by default
I'm trying to remember now I think uh
Cisco devices is disabled by default but
sometimes you can have different
versions of iOS
where all enabled and then there's
something there's some change happens
and the command changes or the default
setting changes this is for routing
commands security commands how to switch
traffic packet switching and track and
frame switching
so um check what device you're on and if
it's enabled or disabled by default
generally you'll want it uh disabled
otherwise you've got to configure
Advanced usernames and passwords so put
the IP address into the browser bar
remote file access
FTP is used to upload and download large
files in securely
so this represents a problem
SFTP this is a protocol in its own right
so it's not as if you've got FTP and
added something to it this is its own
protocol
so just be careful it's encrypts a
secures an eclipse traffic it uses SSH
which is port 22.
so um don't think that it's an FTP with
some little extra bit on here
security bit security issue if enabled
by default this is um again I've done
that again sorry I've left it from the
last slide
your other file transfer method is
Trivial file transfer protocol which I
think we've mentioned earlier if you've
got a small file that you want to send
over your network again please don't use
this this is just what it's used for if
you've got a router and you want to back
up the configuration you've got a tiny
little file like about
a by uh eight bytes whatever or eight
kilobytes probably
um you'll you'll back it up here using
tftp
but again this file really is sensitive
because it's got IP addresses passwords
and heaven knows what so really using
tftp it shouldn't be done anymore if
you're at home you've got your little
home network and you want to have a play
with your software fine and if you're in
a corporate environment no I I think
it's a really bad idea
out of band access outer band basically
um
it's not within your normal ethernet
connection
so say you've got a router you've got a
fast ethernet port here and then you've
got your again your PC or whatever you
use to connect
so this will be your in-band
out of band would be something like a
modem connection so you've got your
router
and your
your you've got your telephone
connection here and then a modem
which is connected to your computer so
out of band
used for emergency access normally if
you're connecting out a band something
has gone wrong
now it looks like this is a modem here
and you can connect uh over the Internet
so you could connect to the modem and
then there's a a modem Port here
normally on Cisco devices it's got aux
written on it again check your
documentation because things change over
time
so attach your mode and support what you
would normally do is this wouldn't be
connected say you're in a corporate
environment so this is in your corporate
Network
and you've got a um
you've got your remote hands so this is
like your help desk team they're not
they're not that technical say they're
level one but you've got people who if
you send them in the instructions to go
to rack
one and
um find
say Row three or whatever and ask them
to plug in the cable and you'll have the
cable sitting there but not plugged in
you'll do the fix bring the router back
up so all the other ports are working
and then they will disconnect that again
and you'll normally have obviously a
ticketing system of some sort where
you'll say plug it in and then confirm
that they have unplugged it because it's
a security
um issue so just be careful
so I've mentioned remote hands um you
can use a console oh you can use a
console router for multiple out of band
devices so say you've got this is
normally we used to do this when we were
practicing for Cisco exams you out of a
rack of all of these different routers
say router 1 router 2 router 3 switch
one
switch to and you haven't got ethernet
access for whatever reason so what you
do is you'd have this uh a console
router I can't fit it all in a console
router
which basically connects to the console
ports of all these devices now console
connections don't work over the Internet
it's an out of band thing so what you
would do would would tell net to this
device here
and then through this router here it
would have the telnet the software the
client software that you could configure
all of these devices through a command
line
and um really handy way of connecting to
remote racks but you could have this for
your corporate Network
this is an example of one this is a the
the models of routers for Cisco are 25
11 and 25
21. now you can see how old this is this
is your ethernet connection look at that
the aui
so what you do we've all we've talked
about transceivers already you think but
you'd have this transceiver that's got a
an ethernet port in here so you could
connect an Ethernet cable to another
device which then lets you get in at 10
Meg
um so pretty slow uh old-fashioned
serial connection there I said db60
and then your console port for console
connections this is your modem I've
talked about
your uh for your outer band access
and what this is is a bunch of console
connections so you can see one here
they've all got numbers on
and it's numbered one to eight here and
then if you plugged in the second one if
you needed um up to 16 devices then
these numbers I won't tell you how to
configure it I've got a video on YouTube
if you want to look that up under my
name Paul Browning
and you could connect these from a load
of other devices so really what you were
doing is connecting to this device
whatever this modeler switch is
but you're doing it you're telnetting or
get all rem or connected through a modem
connection to this device and then from
here you're choosing whatever console
line is free so for example one and then
you can actually configure this device
so it's a slightly longer way of doing
things but
um that saves you having to configure
tile net connections
to 16 different devices so pretty handy
so we covered a load of stuff RDP SSH
VNC telnet
https for your GUI uh
access here file access and then outer
band so it covered a lot of stuff so
thanks for listening I'll see you on the
next presentation
[Music]
remote access
vpns and their protocols
in the last two modules we discussed
remote access and remote networking both
are basically around the same concept
remote networking meaning that I can
create a network that exists in two very
different geographical locations and
remote access meaning that I can access
a computer or a network from one
geographic location to another so
they're both basically the same thing
but how we accomplish this in a secure
fashion is what we're going to talk
about in this module and that revolves
around this term VPN a VPN I've talked
about a bit in the future in the past
rather and it stands for virtual
private
Network and as that term implies and
like we've discussed it creates a tunnel
through the net the internet the wide
area network in which we can securely
send uh data between two locations and
why the tunnel well that's what keeps it
secure and private from everyone else on
the internet and this is how we've been
able to allow remote networking to
become so ubiquitous in our world
because I no longer have to have a
direct T3 or T1 line between my office
and my home instead I can use the
internet which is fairly ubiquitous
these days and create a virtual private
Network again virtual being the key word
there because it's not actually a
private Network it's a virtual private
Network because of this sort of
tunneling concept that we're going to
talk about
so what we're going to talk about in
this module is first to Define virtual
private networks a bit more and then
talk about the different scene of VPN
client and VPN server we've seen the
terms client and server in the past so
these shouldn't be too new for you
then I want to talk about the VPN
protocols there are two specific ones
that you need to know about for the exam
one is called pptp and the other is l2tp
notice the T in there for tunneling
so we're going to discuss both of those
and how they all work all right so first
virtual private networks a virtual
private Network or a VPN is is nowadays
an essential part of networking it's
basically used anytime a network is
extended Beyond a lan or local area
network so it establishes a remote
connection through a public network such
as the internet in order to extend the
Lan and I'll show you a graphic of this
in just a second once the extension is
made a dedicated point-to-point link
point
to point link which you might also have
seen P2P a dedicated point-to-point link
is created between two points using the
same IP network meaning that even though
we are on two very different IP networks
I might not be on my land you might be
on yours we can create a virtual
point-to-point connection between the
two using tunneling that makes it as
though we are on the same point-to-point
network the same IP network and I'll
show you that in just a second now the
extension of the Lan are sometimes the
linking of two lands
creates a new wide area network so you
could say that anytime a VPN is
established
and a new land sort of added on a new
Wan is created don't worry too much
about that concept but the idea again is
if I have the office slam
and let's say either another office
and then perhaps a remote user
all connecting through VPN
over the internet
I now have created an effect
a wide area network out of three very
distinct local area networks but I
haven't used any different
infrastructure than something that was
already there
now vpns are actually a type of remote
access probably the most popular one
they share similarities to all the
different remote access for instance
you might think of dialing via modem but
vpns are inexpensive way to extend your
network because it uses the internet so
you don't need to purchase a leased line
service now remote users just Connect
using the VPN to their remote office
through the internet
and so that's really the key here is it
uses the internet as its platform
so
this is what access through a VPN might
look like the remote users
connect let's say from home through the
internet and then there is a
authentication server that verifies that
this user is allowed on the network once
you pass through that it puts you into a
switch which then makes it as though
both of these computers
are on this LAN
so in effect I've created a new Wan
without having to lay down any extra
line because I'm again using the
internet now
say that this was an office building
it could have an office building here
perhaps another one and these can be any
place in the world
and because I'm using tunneling through
the virtual private Network
I create an effect a tunnel which allows
all of these to each create a
point-to-point connection
between themselves and this
authentication server that then
basically puts them
onto this Lan so any one of these
offices is now part of
the land and in effect then making a
brand new Wan or wide area network
now there are a lot of things we need in
order to set up a VPN connection and
some of them are
more important than others but I'm just
going to key in on the the main things
we need
first we need a VPN client now the
client is the remote access user without
this user there's no point in setting up
a VPN so why bother if no one needs to
connect they are one of the most
important clients or the ways that we
components rather and what's interesting
about a VPN client is it can either be
software
or Hardware
if it's software then it's
built into the operating system
generally or into the networking package
of the operating system if it's Hardware
it's generally either built
into the router
or it's a separate device
which is generally called
VPN concentrator
now the benefit is
if I have for instance two offices
we'll call them office one and office
two and they are located in different
parts of the world
but they both connect to the internet
then I don't want each so let's say each
of these offices has we'll put four
users for now but let's say these four
really represent 4 000 users I don't
want each one of these people to have to
set up on their computers a piece of
software that's going to allow them to
connect
through this tunnel so instead what I've
done
is I do something on the network side of
the office for instance in the router or
with a device that automatically creates
this tunnel between the two offices
and then these members don't have to do
anything now if I am a lone user at home
then I'm probably it's going to be
easier for me instead of buying a device
that's going to allow a network to
always set up to just plug in through my
computer and put it into the software
whenever I need
and if I go into Windows 7 real quickly
go over here into
our Network and Sharing
and say we were going to set up a new
network you can see right here it says
set up a VPN connection and if we go and
do this you can actually connect to a
workplace now connecting to a workplace
what they really mean is setting up a
VPN connection so I'm going to click
next
now you can see I can either dial
directly which is something that we
might have done years ago or one the one
we're going to use more likely now is
the through the internet connection
again creating that VPN
we could call this whatever now one
thing we would need here is the server
address we'll talk about that but why in
just a second but we are the client and
we need to connect to a server so this
is where for instance that
server address is going to go now you
know this IP address wouldn't work
because this is a private IP address but
we're just using this for the time being
right here you can use sharing Etc but
for right now let's just go ahead and
click next
let's say our username
so let's say user and then we have a
password I'm just going to do password
we can have it remember the password or
not you might have a domain if you're
connecting to a Windows computer and
then you click connect
the next thing I need obviously is
something for the VPN client to connect
to and this is the VPN server the VPN
server not only allows the connection to
take place but is also going to
authenticate
the client and allow them to connect
now this might be done through again
some sort of device like this VPN
concentrator I've mentioned or through a
separate server that has software hooked
up on it either way I need some sort of
device
that allows
outside
clients
to connect in to the network basically
to give them permission act as sort of a
a controller or or a Gates person
uh there are different ways of setting
this up and you remember I mentioned
something called an Ras remote access
server and the specific one we mentioned
previously was a radius server
which was a remote access dial-in uh
server and
although this was for dial up it still
does the same thing which is it allows
someone to remotely access the local
network so we have some sort of Ras and
again an Ras stands for let me just
write that out remote
access
server
now the access method is also pretty
important without a connection there's
no way for a user to get onto the
network so most of the time this
connection comes from the internet but
it's not uncommon for a VPN
implementation to actually come through
a private intranet as well so we have
the internet which is the public version
but there's also something called the
intranet if you recall the internet is
like a private internet and sometimes we
might actually have a private leased
line or we have several different sub
networks within a larger Network and so
it's important to know where your people
are connecting from most the time you're
not going to see the intranet it's all
going to be through the internet and
sometimes you'll also have people
dialing up so it's all important to know
even though internet is the most popular
sometimes we're going to be doing it
internally through an intranet and
finally there are two protocols that we
need to know about and the generally are
set up on the server side and the client
needs to be configured to set up through
the first is PP TP which we're going to
talk about in a minute and this stands
for
point
two point
tunneling
protocol
the other is
l2tp which stands for Layer Two
tunneling
protocol
and if you remember talking about the OS
and I and the tcpip models that's what
that layer 2 refers to
so let's talk a little bit more about
these protocols the VPN Protocols are
really important to the security and
efficiency of VPN so the protocols
manage establish and secure the data
that's going on through that VPN
connection so pptp and l2tp are the two
most common protocols that are out there
they function pretty differently but
their jobs are fairly similar they
enable
encryption
which means the data isn't sent in its
sort of plain text format it's sent in a
way that if you were just to see it it
would look like it's all gobbley
and so what happens it's set on one end
in a code and then received and decode
on the other end and it also provides
authentication so only those who are
allowed on the network actually get on
the authentication it also establishes
the identities of the people in the
network so we can audit them it's a way
for the clients and the servers to be on
the same page about who is on the
network
and like I mentioned encryption is
really for the data protection so
because we're going through the internet
which is public this is really at risk
for attackers and so the encryption
protects that data that's traveling
through the network and prevents these
issues from happening generally speaking
we're going to prefer l2tp over pptp
just because it's a more advanced
protocol and uses a different form of
encryption
I think in fact
Windows 7 and Vista only allows lttdp
now it doesn't even allow pptp as we
just saw when we looked into windows
all right so just to recap what we just
talked about first we mentioned virtual
private networks which you'll never see
referred to as virtual private networks
you'll see them referred to as vpns and
those basically create a tunnel
through generally the internet sometimes
the Intranet
to connect
lands together and in effect then
creating one large Wan now this can be
done between office and office or say a
home user in an office and either way
you have a VPN client which would be the
one connecting to the server and
remember we have either software
or Hardware we looked at the software
that was built into windows we also have
Hardware the generally the thing that
you'll see with there is something
called a VPN concentrator it could also
be for instance built into your Soho
router or be built into a Cisco router
of some sort as well we also discussed
the two VPN protocols remember these
were the point-to-point tunneling
protocol and the layer 2 tunneling
protocol notice that these both you know
are VPN protocols because of this T the
tunneling protocol generally speaking
we're going to see l2tp used more than
pptp and what these really are
responsible for is defining how
encryption takes place
and authentication which is something
that works in conjunction with the VPN
server to accomplish
[Music]
welcome to module 10 lesson 4 gra SSL
VPN and VPN concentrators
we look at them
secure sockets for VPN also
what is SSL
VPN concentrators ipsec this is just an
overview
as usual there's a whole entire um exams
for security stuff like this in more
detail like the CompTIA Security Plus
which we host on howturnetwork.com and
the CCNA security also
GRE stands for generic routing
encapsulation and it was actually
developed by Cisco Systems as a
tunneling protocol and I totally in
protocol tunnels something else another
Prodigy call within a protocol
so it allows Network users to access the
network service it's not supported by
the underlying Network so you can
actually tunnel
um lots of different things you can sort
of IP version 4 inside IPv6 if the um
hop by hot pair devices don't support it
here is an image of a GRE tunnel going
across an internet
Source interface or IP address
destination IP address of the tunnel an
IP address of the tunnel that's part of
the configuration you don't really need
to worry about that
but the traffic will pass through the
GRE to Norm
and the device is actually sending the
traffic will only examine the header of
the GRE packet which is um wrapping the
uh the traditional IP traffic
so we already know we can run a protocol
every Network you can actually run
non-routable addresses as well so inside
that tunnel you could have a 192 address
and as long as the tunnel is going via
routable IP addresses you'll be fine
a gra creates a virtual point-to-point
link and encapsulates a variety of
network protocols
uh
yeah I've already mentioned the private
IP addresses it's used in conjunction
often with pptp point-to-point tunneling
protocol and ipsec if you want to create
a VPN and there's an image there for
with the GRE tunnel also working with an
IP sector null from networkstraining.com
uh VPN
a virtual Network a virtual private
network is a full term it's built on top
of an existing public network obviously
very handy if we need to securely
connect over the internet from
um two different network locations
often used by companies because they
don't want to buy a dedicated lease line
so they'll just use existing security
technology
you have a secure Communications between
two private Networks
SSL VPN this is a secure sockets layer
virtual private Network
it provides encrypted communication
between a clients and server one example
is SSL equips communication between a
web browser and a web server and your
browser will be a Google Chrome or
whatever you're running on your laptop
or PC
the user connects to VPN devices using
their web browsers traffic between the
web browser and the VPN is encrypted
with the SSL protocol
so as a result you've got a secure
access to web applications and client
server applications
you'll see this working with the um
green padlock when you're browsing
different websites built into all
standard web browsers you'd have to add
anything extra on you don't have to
configure or install any client software
anymore you used to have to that was a
few years ago now and it's all built
into the web browsers
uh the SSL VPN can be accessed from
anywhere including airport hotel rooms
coffee shops as long as you've got web
connectivity and the user has a standard
SSL client that's used with that
particular SSL VPN
uh SSL VPN products usually Standalone
Hardware Appliances and other software
Solutions available speak to uh whatever
the whoever the sales representative is
for Cisco or whoever you're using for
the technology
you also get common security services
such as authentication encryption
Integrity protection Access Control who
can access
even how long they can access for
security and endpoint security controls
in choosing prevention IPS
authentication as we know I'm sure is
just authenticating that particular
person to verify they are who they say
they are encryption encryption protects
the con
confidentiality of the data as it passes
through through the internet
Integrity ensures that the data is not
altered so
um there's a whole bunch of ways to um
showing and offer Integrity of the data
as it's sent from the source and
received at the destination
Access Control gives restricted access
and that can be based upon a number of
things and the access control is then
associated with whatever privilege is
you wanted to give that particular user
the endpoint security controls checks
the user system for compliance whenever
the user attempts to use the SSL VPN
intrusion prevention checks the data for
any Potential Threat after it's been
decrypted
VPN concentrators these were supported
originally when I worked at Cisco by the
security team
they provide a remote user with secure
access to the organization's resources
and the concentrator is basically an
endpoint for multiple VPN connections so
there's maybe lots of Home users or
people dialing in and
Mobile sales people that need to connect
from certain places and the VPN
concentrator will be the point where
their connection is terminated
all right uh the concentrate is a device
it can handle multiple tunnels coming in
a VPN they provide VPN encryption either
by using ipsec or SSL
again check with your vendor for
documentation
ipsec is IP security provides a high
level of security and encryption and
because client software to establish the
VPN tunnel
ipsec is better for fixed locations SSR
when the remote users need to connect
from various locations for example
they're a traveling salesperson
and nowadays VPN concentrators are not
manufactured as separate devices they
normally combined with devices that also
provide firewall protection if you go to
cisco.com and then click on I think it's
sales or products you'll see the type of
devices that are available and what they
do
all right so we've covered a fair bit
GRE tunneling VPN SSL
Security Services of SSL VPN and a VPN
concentrator on ipsec
that's all for now thanks for watching
[Music]
Network management Network
Administration
in the previous lessons we've talked
about a lot of the technical aspects of
networking including remote networking
remote access virtual private networks
local area networks wide area networks
and so on there's someone who's required
to sort of put all of this into place
and that's where an administrator comes
in so in this lesson and in the
following modules I want to talk about
what an administrator is and some of the
tasks they have to do in this module in
specific we're going to start by
defining an administrator or network
administrator now there can be several
administrators at any one's site but
we're going to give an overview of what
an administrator no matter what their
specific role is going to do then we're
going to identify some of the key admin
duties and these might be documentation
and monitoring we'll talk more about
these in further modules and we've
probably already mentioned already
mentioned these to some degree so some
of this might be recap in some cases it
might be overview but a lot of what's on
the network plus exam is is sort of
applying not just having knowledge but
applying the knowledge in certain
administrator roles since that's what
they assume you're going to do with your
certification
so there's no doubt that we have used
administrator or admin for short
in uh hundreds of times by now so it
might be useful to stop for a minute and
actually take time to talk about what
this term means so the administrator of
a network is the most important person
involved in network it they are in
charge of everything that happens on the
network and know what all of the users
are doing in charge of security and they
can be held responsible for everything
that happens on their Network so not
only are they responsible for sort of
creating the network but if someone
misuses the network the really acts is
going to fall on them more than that
they're in control of all the accounts
the resources the data that users have
access to the administrator is the only
person that has access to everything in
the network and can control what others
can access even if they give access to
say an assistant administrator in the
end if that assistant administrator
screws something up it was the
administrator who gave them access in
the first place so clearly this is a
really important person and are
essential to managing and monitoring the
network without them there really
wouldn't be anyone with enough knowledge
or ability to manage how these networks
and you can see how large they get
sometimes
so here is essentially what an
administrator's view might be like they
have a view of everything that happens
going in right they know all of the
nodes all of the servers and this is
very simplified all of the routers and
switches this is what we might call a
network diagram we might also have
printers
and if this is a cloud environment as it
seems to be then they're going to be
aware of all the virtual sort of stuff
that is set up
they're going to beware of all of the
user accounts
the network security
they're also going to be dealing with
all the remote access
if there is this going out to the
internet are there firewalls
are there intrusion systems etc etc so
they really have an overview of
everything they have to maintain
everything as well you can see how
complicated this can get which is the
reason why one network administrator
might have several under administrators
to help them they not only log when
someone comes in or out they can see
when someone visits a specific website
when they're sending or where they're
sending data what the type of data is we
might also have for instance an exchange
server which would be for email in which
case we need someone to manage that as
well for instance what if someone sends
a 50 megabyte or 50 gigabyte file by
email or they try to that's going to log
up the entire network
so one of the first duties of an
administrator is documentation there's a
couple reasons why this is so important
when it comes to managing and running a
network it's going to be the focus of
its own module but it's good to get a
basic understanding right now because
the process of documenting everything
can be really time consuming but it's
also really worth it can save you a lot
of time trouble and money when things
are well documented and no one has to go
searching for them especially if the
administrator is out of town or if we
switch administrators we want to make
sure that the network can still live on
its own now there are no shortage of
things to handle for the administrator
and documentation is OB usually the
thing that's going to get pushed aside
and forgotten about but there are some
really key items that we can look over
that are helpful to be dealt with first
of all properly documenting information
is useful when training new admins it's
not uncommon for the old administrator
to leave and then have to train a new
one is their replacement however the new
admin doesn't have time to learn the
topography the cable connections
everything about the network from
scratch so this is where proper
documentation is really helpful it can
save the new administrator a lot of time
and effort especially if even if you're
not leaving if you bring on someone to
assist you allowing them to look at
documentation is going to save the super
administrator time from having to teach
the new administrator
it's also going to help us when we
troubleshoot problems on the network it
can save time and money because we can
eliminate the time it takes to test
every possible problem because we can
now isolate where the potential problems
are for instance if I have an overview
of where things are set on the network
and I know one side of the Network's not
working then I can automatically sort of
go to that side of the network and not
have to worry about the other side
finally it's also really important when
I'm bringing in outside workers to make
changes to the network they need
accurate and up-to-date information
about the network its layout and if
they don't have an idea of how my
network looks and I just start to tell
them to fix things they're going to have
major issues and one of the things
that's really big these days is having a
contractor come in because we're sort of
going to Outsource a lot of our network
administrator duties or sometimes the
administrator is not a specialist in
something Sprints in security and so
they need to bring in contractors to
implement a better security plan
now monitoring is also an extremely
important job for the administrator it's
necessary to monitor a network for a lot
of reasons and again we're going to talk
talk about this in its own module but
it's good to understand it a little bit
right now so when you monitor a network
the administrator can almost always find
faults in the system and find out where
they are there are tools that help the
administrator check all the devices to
find out where the faults are and how
they can be fixed and I think we've
looked at some of those and we might
look at it a couple more but some of the
tools the Ping trace route Etc looking
at routing tables looking at broadcast
all this stuff and also performance
detection is very important when we're
involved with network monitoring when an
administrator monitors performance
they're able to find some very useful
data they can discover Network usage
data how each user has been using the
network and make sure that the bandwidth
is load balanced properly a term that we
have seen a bit and we're probably going
to see a little more
and also we can make sure that nothing
if there's not too much traffic on the
system obviously too much traffic slows
things down and makes everyone miserable
finally security monitoring is really
essential because uh one thing we don't
want is someone outside of our Network
getting access to all the stuff we set
up it's really going to make your bosses
upset too and we're not just talking
about hackers we're talking about
viruses attackers any of this stuff so
when we're monitoring security an
administrator can find holes in the
system and then take preventative
actions in order to stop the attacks
before they happen one thing that's
going to help with this are two devices
called an IPS or an IDs an intrusion
detection system
and then an intrusion
prevention system
these are actually two different things
as you can see from the name intrusion
detection just detects when something
happens intrusion prevention is actually
going to stop it in its tracks so that
was just a broad overview of defining
what an administrator does the person
who overview who has a complete overview
of the network
and then we looked at a couple of the
reasons why their admin duties of the
documentation monitoring are so
important documentation for training new
people
tech support
uh bringing in outside resources
and also monitoring not just for uh
security reasons
but also for performance
because obviously if we have a slow
Network it's going to result in everyone
being unhappy and your boss is not being
able to be able to accomplish the work
they need not to mention if we talk
about one extra minute in work time that
can actually cost us quite a bit of
money in the real world so having giving
us a broad overview of this we're going
to talk more about uh optimizing a
network Performance Based on the
monitoring that we do
[Music]
thank you
Network management optimizing Network
performance
we're going to be covering a lot in this
module it's all about the optimization
of a network and its performance and
there's a lot that we have to do as
administrators when it comes to that
we're going to specifically focus on
strategies to optimize network speed and
efficiency
so first we're going to give an overview
of what network optimization is and then
we're going to define something called
quality of service qos which I want to
point out right now you're going to see
anytime we talk about voice over IP this
is the name implies what we're doing is
trying to make sure the service provided
on our network has a high degree of
quality and when it comes to voice over
IP we need to make sure the quality is
pretty high
there are two ways to do this one is
called latency sensitive and the other
is latency insensitive and we'll Define
that a bit more
we're also going to talk about something
called traffic shaping and methods in
which we do this and finally caching
engines which help speed up Network
performance as well
so
bandwidth is essentially the amount of
data that can be transferred and
utilized at any given time this amount
is usually expressed in bits per second
so if you remember we see for instance
mega bits per second with the small B
and I want to point out again that this
is not megabytes per second as you
recall there are eight bits
in every bite
so we would really need eight
mega bits per second to equal one
megabyte per second just something to
keep in mind as you purchase uh perhaps
a broadband connection now how the
bandwidth flows is dependent on how many
people are using it at once and for what
purpose so everything in today's world
is expected to be fast and we can settle
for no less than the fastest it will
become really impatient with network
speeds very easily and unfortunately
they fluctuate fairly easily too
especially in a corporate environment
where there are a lot of people using
and taking up the same bandwidth just
imagine how frustrated workers are going
to become with uh when they can access
something really fast one second and
very slow the next you can imagine this
at home as well
so the purpose of network optimization
is really to help control the traffic on
a network the large group of people are
trying to enter a building through one
door the flow is going to be a lot
slower than if there are multiple doors
and the same principle applies to
networks if the network is laid out and
run in an optimal way there is less
chance of blockage so in addition to
network traffic optimization Works to
utilize bandwidth in the best possible
way so that everyone can use it at the
same time this would be also called
throughput
so whereas bandwidth
is our ideal or possible
throughput
is the actual
in other words what actually makes it
through the bandwidth
so here's a representation of what
bandwidth might look like imagine the
bandwidth capabilities are like tubes
and the bigger the tube the more that is
free to throw flow through it so here
you can see there's much more ability to
flow through the tube on the right
because it's a lot bigger than the tube
on the left that being said only because
our bandwidth is for instance 90
megabits per second or one gigabit per
second doesn't mean that the throughput
is actually going to be that I'm sure
that you have at home uh bandwidth or
broadband internet
and it probably says it has up to
perhaps maybe 15 megabits per second if
you're on cable but sometimes you're not
always getting 15 megabits per second
you might be getting five or eight
megabits per second and you can test
this using different sort of online
speed test uh utilities but only because
we have a certain amount of bandwidth
doesn't mean our throughput is going to
equal that which is an important
distinction
to make
what we want to do is get the bandwidth
and throughput to equal as close as
possible to one another
so there are strategies used to increase
the use and optimization of bandwidth on
a network
these strategies are called quality of
service or short-term qos
now they have a lot to do with
information and helping it optimize the
network so qos allows administrators to
predict the bandwidth use on their
Network monitor the use of it and then
control it this is done to make sure
that there is available bandwidth for
any one application that requires it the
applications that need this bandwidth
are generally split into two different
categories
latency sensitive and
latency insensitive latency sensitive
applications are appropriately named
these are applications that are affected
by latency or a delay caused by a device
so latency is sort of the slowness with
which bandwidth occurs or not living up
to its full potential
so an application that needs bandwidth
because of its Effectiveness is impacted
by lag time for example applications
that use VoIP fall into this category or
voice over IP they're latency sensitive
because lag time could disrupt a video
or a phone call latency insensitive
applications still require bandwidth but
for a very different reason these don't
have video or voice transfer so the
bandwidth is just as important to them
but the latency doesn't really matter
these applications are those that are
used to transfer large amount of data
like during backup or FTP
just to cover this one more time and
perhaps say it in a different way
latency sensitive would be meaning that
if something for some reason I have a
huge uh amount of traffic then I'm going
to start seeing a degradation in service
when it comes to my latency sensitive
applications such as VoIP for instance I
need to make sure that no matter when
I'm talking over my VoIP phone it's
still reaching the end person in the
same degree of quality it can't be
dropping a lot of packets because if it
is then they're not going to be able to
hear my voice very clearly with latency
insensitive the traffic can modulate
quite a degree because as long as the
files get from one end to the other if
at one point it's transferring at 90
megabits per second and the next the
transmit one gigabit per second it's
still going to get over to the other
place but it doesn't really matter if I
don't receive the packets in a sort of
steady stream so in this case the
latency doesn't really matter as much as
the fact that it simply gets from one
place to the other it within a certain
degree of time
so a very important qos strategy to help
exist to help control the flow of data
through a network is called traffic
shaping
its main purpose is to reduce latency
which it does by controlling the amount
of data passing through a network data
traffic is sort of split into different
categories and put put in something
called a queue a queue by the way would
be something like a line basically I'm
going to put certain types of
information into one queue and certain
it to another and those cues are going
to be given priority
so my voice application is going to have
the highest priority whereas maybe my
FTP will have a bit of a lower priority
now there are quite a few different ways
to use traffic shaping and each method
has its own benefit and needs to be
chosen based on the circumstances of the
situation now here are a couple of the
common methods actually three
first is shaping by application
this is a strategy that involves the
administrator allowing only a certain
amount of bandwidth to be used by a
certain application for instance an
admin only allows a VoIP application to
use for instance six megabits per second
and it can't use any more than that so
in some ways we set a limit
to the bandwidth that's going to be used
by a certain protocol or a certain
application
the next which is called shaping Network
traffic per user allows the
administrator to limit the bandwidth
that any individual user can use now
shaving by application is something that
we're going to be seeing a lot now on
airplanes and trains we don't want to
let for instance people use Netflix and
YouTube on the plane because there are
other people who need to be using email
and so we're just going to say if you
want to do bandwidth for video we're not
going to allow that as much as bandwidth
for say
email or for text messaging for instance
but when I'm talking about Network
traffic per user I'm allowing specific
users to have a certain amount of
bandwidth so some users might use more
bandwidth than others and sometimes it
isn't all for work reasons for instance
let's say that Anthony from sales is
constantly streaming video or audio to
his computer this is using a lot of
bandwidth so now the discipline part of
this may not be up to the administrator
but he or she can certainly limit the
amount of bandwidth Anthony is allowed
to use so if each and visual for
instance Anthony is limited to 256
kilobits per second it's not going to
access what he can access just how fast
he's able to access it so whereas this
is really doing it shipping by
application based on the type of
information shaping the network traffic
per user
is on an individual basis and this way I
can give each user
let's say Anthony Maria
Amy each a certain degree
of bandwidth
so that no person can use one more than
the other of course a downside with this
is if Amy's only using let's say 10
kilobits per second to send emails and
Maria is on the video team and is trying
to use all of her 256 she might be able
to use some of Amy's but because of the
way we've shaped this per user Marie
doesn't get any more and sometimes what
we'll do is give people in certain roles
the company a little more traffic or
bandwidth allowability than some of the
others for instance accounting probably
doesn't need as much as our Graphics
team
finally we have something called
priority shaping which is the way to
allow more bandwidth to to those who
require it most sort of what I'm
referring to
here for example in a school system the
teachers need more bandwidth in the
students so the network admin shapes the
traffic again we have that great term
priority shaping so that it's dedicated
more to the teachers but the students
can still use it at a slower speed so
when the teachers don't need the
bandwidth the students are able to
access it at faster speeds so we're
really taking this sort of concept
and allowing it to be a little more
flexible
now another technique used is something
called a caching engine
caching is essentially temporary storage
although the storing of what is changing
every single time
in the case of caching engines the
temporarily storage of data is actually
web data that can be used in the future
so this is happening through something
called a proxy server
basically what's happening is without
going too far in depth into it is that a
proxy server caches web data for future
uses by others so if I have let's say
three users
and the first user and I have a proxy
server in between them before it goes
out to the internet
and the first user requests
CNN
the proxy server which holds a cache
or sort of copies of everything
we'll first say hey I have the latest
CNN or I don't have the latest CNN it'll
then go out to the internet
get the latest CNN
and hold that
in its proxy now when the second user
five seconds later says Hey I want the
latest CNN the proxy server does not
have to go out to the internet we can
basically cut out this entire process
and instead it just Returns what it is
already cached it can do this with as
many uses as possible and what we'll
generally say is that every minute or
every few seconds it's going to update
the proxy server is going to update its
information that way we can make sure
that it's still the most up-to-date
information which is one of the
downsides of using proxy servers and
caching is that sometimes
um it's not going to have the most
up-to-date information but it certainly
speeds things up by cutting out this
whole process of having to go out to the
Internet by keeping it locally
now this all saves bandwidth because
obviously I'm not having to go out to
the internet and therefore I can reserve
that bandwidth speed that would have
been used for video or something else
that's new uh instead of having to use
it for information that I'm gathering
over and over and over again you can
imagine in a corporation of thousands or
hundreds of thousands of people this is
really going to save us a lot of time
all right so just to recap we talked
about Network optimization there were a
couple terms we mentioned first was
bandwidth bandwidth is the highest
possible speed that we have on our data
connection we also talked about
something called throughput whereas
bandwidth
is the ideal or potential
speed
throughput
is the actual speed how much is actually
traveling and what we want to do is get
these two to equal one another as much
as possible however we also want to make
sure to make good use of our bandwidth
so that everyone can get information
they need when they need it so then we
talked about something called quality of
service quality of service make sure
that we're using our bandwidth in a way
that's going to promote good quality we
talked about two different types of
applications in ways that we use quality
of service first we look at latency
sensitive applications these are the
applications that where there is latency
or
another word for this might be traffic
it's going to reduce the speed on the
network the quality of the service is
going to start degrading so voice over
IP is a great example of this if there's
a lot of things going on in the network
then our voice over IP isn't going to
work as effectively and then I can't
count on voice over IP as a good
technology so it's important that I make
sure Voiceover IP always has a certain
degree of say bandwidth with latency
insensitive applications we're looking
at stuff where the speed although it
still needs to be fast doesn't matter if
there's latency one second and no
latency the next when we're transferring
high high or large files such as through
FTP then we don't need to make sure that
we're not modulating between 90 kilobits
per second and 90 megabits per second or
one gigabit per second as long as the
data gets to where it needs to go
I don't need to make sure that it's
getting there at the exact time because
for instance with voice over IP if I'm
talking it needs to be able to reach the
person sort of the degree that I'm
talking but with FTP it doesn't really
matter if it's getting there in the same
instant
we also talked about traffic shaping
which is one of the ways that we use
quality of service and we shape
the bandwidth so that it is used in an
appropriate way we talked about three
different ways of doing this
the first we talked about was based on
application so for instance I'm going to
give a certain degree of bandwidth to
one application and a certain to another
once all the voice over IP bandwidth is
used that's it once all the FTP
bandwidth is used I don't have any more
and so I'm only giving if I have a large
bandwidth let's say this box represents
bandwidth
then I'm going to sort of divide this
into layers
so FTP gets some
HTTP gets some voice over IP gets some
Etc
we also talked about user specific
which means that instead of dividing
things up
based on the application I'm going to
divide it up based on the individual
so Maria gets a certain amount
Anthony gets a certain amount
and Amy gets a certain amount
finally we looked at priority shaping
which is a really cool term
and what this means is I can give
certain priority to certain individuals
or groups so for instance we use the
teachers versus students comparison
teachers we want to have a lot more than
the students so students get a very
small amount whereas teachers get a very
large amount same with on a corporate
Network perhaps I want a management or
my Graphics team to have a lot more than
say my accounting team or lower
management or the secretaries finally we
talked about caching engines and we use
the word proxy server this is going to
save us time because whenever I go out
to get information from a website I
don't have to go get the information
fresh every time instead I'm going to
use the proxy server to hold a copy or a
cached version of my website and that
way I don't have to go out to the
internet every time and I can reserve
that bandwidth for other things I might
need to use
[Music]
thank you
okay welcome to module 11 lesson 3
Network documentation a little bit um of
a harder on this it's just a bit
easier Terry can wishy-washy
um although it's obviously important
but just to discuss and what is it I'm
sure you could actually work out well
one network documentation is why do we
why do we have it importance of it
parts of it
and many General assets and our Network
diagrams
RFID which we go into
tracking our IP address utilization
which is quite a handy thing to have
actually information about vendors and
contractors and all of our policies and
procedures
so the whole principle behind Network
documentation is professionalism really
and business continuity and it's um an
emerging field
and in the world of I.T non-technical
but looking at audit trails and um yeah
in the context of documentation really
and all of our procedures
so critical role and especially when
there's a problem because people start
scrambling looking for what to do in
terms of procedures and policies who
does what
um where to find them how to contact
them and
um where the technology is and how to
fix here there's a whole bunch of
procedures and documents that have to
all be easily accessible and come
together and bear in mind that um the
network could be down there could be an
outage so if it's contained on a service
somewhere then that might not be um
ideal if it's only kept on the server
anyway
so um you can't remember everything
especially if it's a large Network or
even worse if it's a small company and
somebody leaves the business and you
take over from them if there's no
documentation then it causes a lot of
Heartache
um and yeah if you're the one to have
joined it's um it's pretty difficult
because you've got to learn the network
from scratch
and it's not possible to go and search a
network organization administrators
who've quit
don't believe they have their phones
taken off them or they're just going a
long vacation so you don't got to find
them
so it gives Network administrators
information about the network appearance
logical versus physical
baselines how it's performing I should
perform to see if there's anything
um out of the ordinary
um where to begin troubleshooting
so the main purpose is to keep the
network running smoothly so we've got
that five nines
99.99 uptime ideally
it's important to maintain the
documentation and keep it while
maintaining means keep it up to date
because out of date documentation
actually causes more problems than it
fixes because all of a sudden you're
looking at the wrong devices or the
wrong ports or the wrong IP addresses
and I've been there
um so yeah that's what I've said
essential Parts include Network diagrams
Asset Management IP address utilization
you could have more or less depending on
your organization and the size of it you
did information about the vendors and
contractors procedures and policies who
should be doing what and when and also
logical and
um physical this is a
a topology diagram of all the hardware
and the connections we haven't named the
ports on this particular diagram it's
copyright as Scott McDonald
uh just to give you an idea this looks
like it was done in Vizio which is a
Cisco Network creation
um diagramming tool there's others out
there it's a free to troll or some are
free to use
and it shows you all your different
devices
The Logical provides the logical view of
how the network sees itself not how we
will physically see the network in the
server room
uh indicates how the traffic flows
between devices in the network so you'll
see all of your vlans routing
redistribution all these kind of things
bgp if you have it
a logical net Network diagrams include
domain names IP addresses and the tasks
performed by each different device
logically includes how devices
communicate with each other which
direction the traffic flows
and how all these devices work together
the physical network shows the actual
physical connection so you can look at
the diagram of a certain router and you
can see which ports
are on the router how many and what it's
actually physically connected to and a
lot of companies use the concept of
remote hands so you can use these
diagrams to tell the remote hands where
to find the device and which cable to
plug unplug Etc
physical network is the physical layout
that I've mentioned so here's a typical
diagram above is the physical topology
and below is logical topology
so you might not necessarily see all of
the hardware devices you're going to see
things like vlans connections going out
to isps
and hot standby routing protocol all
this kind of thing
uh you won't generally see end devices
on the topology diagram so this is a
very small Network or unless one of the
end devices happens to be your network
management server or something like that
so your documentation should include
notes about Asset Management a whole
bunch of things name model number
manufacturer data purchase a version of
software running does it need updating
is there problems of that particular
release of software updates location
warranty and who has it who's
responsible for it if you're sitting
under some under somebody's desk and
nobody knows and it doesn't serve any
purpose
so you should keep track of all your
assets and eventually there's normally a
disposal
a procedure as well where the devices
are wiped and fragmented defragmented
whatever and whatever type of um
scrubbing is done on their drives if
necessary so there's no data that's
important devices are tagged with the
barcodes or RFID is an example of one
here these are normally read by little
um reader gun like you find in
supermarkets if it's been tagged with a
barcode a barcode scanner will help
retrieve information
and the RFID stands for radio frequency
ID tags that normally have electrically
stored information and the readers are
used to track devices this would
obviously be on a pretty big Network
um
yeah Network documentation should
include your IP address utilization
there's normally one or two people in
charge of allocating addresses or blocks
of addresses
because they're aware of which addresses
should be where which subnets and which
addresses are summarized
and this helps with all of our routing
updates I have seen problems in the in
the past and people should know better
in fact have manually allocated IP
addresses to their devices for whatever
reason and it's caused Network
instability
so Network administrators should keep
track of the number of IP addresses that
have been allocated to the network how
many have been in user it'll normally
Flagger pay alert if you're running
short
if a subnet grows the number of IP
addresses assigned to it you're likely
to have a problem
okay all important to keep uh you know
the utilization as I've said in case we
need to run out or buy some more order
them in advance
you should also have information about
vendors and contractors
that should include vendor names their
services the cost contact information we
normally get our point of contact and
the support hours
or should have um
documentation about all of our policies
and standards well worth looking into a
project management and also ITIL exams
so change management and managing all
your processes and procedures and
problems and on the network
uh provides for example the list of
people who should be contacted certainly
when I worked on a pretty large Network
there was a number of key people so you
have thousands in the organization that
you would contact four or five or six
key people and they would each have a
role of who's going to communicate to
who who's going to tell the boss and do
the does the press or other customers
need to be informed of what's going on
this is to stop uh confusion and also
track back as to who should have been
doing what
policies require compliance and in their
enforce discipline or disciplinary
actions or obviously training if a
person hasn't been given sufficient
training
and normally an acceptable use policy
which new people will sign and everyone
has to sign if there's any changes you
standards of acceptable behavior on the
network
for example creating strong passwords is
a very good one and obviously not
putting it on a Post-It note and
sticking it on your monitor
so we've covered Network documentation
why the importance parts of it diagrams
Asset Management the RFID
and monitoring your IP addresses vendors
and contractors all your internal
policies and procedures
all right so that's all for now thanks
for listening
[Music]
welcome to module 11 lesson 4 Network
troubleshooting model
he'll actually develop your own model as
you get some experience and obviously
depends on your Network whatever your
network or if you're managing just a
small part of the network and if you're
managing a certain OSI layout for
example firewalls or you're a hardware
engineer something like that so it could
vary this is the generic kind of stuff
that CompTIA want you to know and
understand and follow so we'll identify
the problem establish a theory of
probable cause
normally Whoever has just made a change
or plugged or unplugged something has
broken it in my experience
test the theory to determine the cause
establish a plan of action
and then implement the solution sort of
Common Sense stuff really
uh verification documentation
all right so we'll normally gather
information
duplicate the problem if possible you'll
normally duplicate it if it's some sort
of bug and you want to recreate it so
you can send the information to the
vendor to release some sort of update
uh question users users you've got to be
very careful obviously because they can
give you the wrong information or a lot
of users think they know what the
solution is so they'll just give you
answers to questions
that um that they think you they think
will direct you to what they think the
issue is so you'd have to be careful and
question more than one user if you can
identify symptoms determine if anything
has changed normally there has been a
change almost always not every case but
almost always approach multiple problems
individually
so dividing conquer kind of approach
okay question the obvious it's nearly
always something that's pretty obvious
I've seen people waste a lot of time and
energy
troubleshooting less likely issues when
it's almost always the most obvious
thing that's wrong
consider multiple approaches
an example is a top to bottom or bottom
to top using the OSI is it an
application problem and then moving down
or is it a physical problem moving up
and it depends on what the users are
telling you and what the symptoms are
obviously
I mentioned divide and conquer
and this all depends on your network
really but it could be um dividing it
into Hardware all Hardware or and all
layer 7 issues or all cabling issues
something like that it just depends all
the Divine and concrete could be
segments in your network so looking if a
particular vlans affected
or all vlans test the theory once it's
confirmed and determine the next steps
to resolve the problem for example if
it's an email issue then try sending an
email try it from a different users
um device to see if there's more than
one person affected if the theory is not
confirmed you start at the beginning
plan of action obviously and if you can
fix it there and then fix it if it's
requiring a network downtime then you're
going to need to schedule an outage if
you're working on a production Network
again and generally this sort of issue
is decided by this seniority manager or
network manager
potential effects what's going to happen
is it going to cause make the problem
worse is it going to fix it is it going
to cause a different problem somewhere
else
when you implement the solution escalate
is necessary again you normally need
verification of somebody else a senior
manager that this is um
the correct course of action
verifiable system functionality
speak to the user who actually logged
the issue and see if it's resolved for
them and whoever else was experiencing
it if applicable Implement preventative
measures document the outcomes findings
and actions
this is basically useful if somebody
else deals with the same problem I know
when I worked at Cisco attack you could
often put in
error messages and similar things or
look at certain model numbers and you'd
often find somebody else that had the
same problem and you could see how they
fixed it or if they'd established that a
bug had been found and then if that
bug's been fixed in another iOS
all right so pretty Common Sense stuff
hopefully but we've put it into writing
now so you've got uh some sort of method
to follow I'd identify the problem
establish your theory test it plan of
action implement the solution verify
document you need to write that down a
few times you get the correct order in
case it's a drag and drop type question
all right so that's the end thanks for
listening
[Music]
thank you
foreign
network security security fundamentals
in the last lesson we discussed managing
a network and administering a network
this ranged everywhere from
troubleshooting to speed optimization
and in this lesson in the next four
modules we're going to discuss security
now just like with a plus we talked
about networking and Security in network
plus we're going to talk about security
with the understanding that there is a
whole other certification and a whole
other lesson that revolves specifically
around this uh concept so we're just
going to sort of brush over the
important things that we need to know in
a network Plus or network Administration
environment so to start us off we're
going to talk about the basis of network
security and the fundamentals that we're
going to discuss in the next three
modules
so this involves discussing network
security and identifying exactly what it
is when we talk about the basics then
we're going to go over some of the
things that are fundamental to having a
secure network these include keeping the
network up to date
strong passwords
having a secure VPN virtual private
Network
administrating user access in a proper
way
and making sure to remove any inactive
accounts now the reason I focus on these
fundamentals are these are the things
that we'll see on the network plus exam
now the word security means the same
thing just about anywhere you look when
it comes to homes it may refer to Locks
and alarm systems but when it comes to
networks it refers to a lot of different
methods but the concept is still the
same the point of security regardless of
where it is or what it's protecting is
to keep the threats out and the
valuables in think of a bank vault the
door to a bank fault is a few feet thick
it's made of very sturdy metal and this
is because the bank needs to keep the
money invaluable securely inside while
also keeping the potential threats
outside now if someone really wants to
break into a bank and steal the money
they're going to be able to what we want
to do is make it as hard as possible for
them to come in and steal the money
nothing is beyond anyone's purview it's
simply that we want to make it as
difficult as possible for these thieves
hackers or whoever to get in and take it
now the same principle applies to
network security on a network data can
sometimes be more valuable than money in
fact I know a lot of CEO cios CFOs out
there who would much prefer that you
steal some of their money rather than
steal their data especially when it
comes to user data or to private or
privileged information because this
stuff is literally Priceless this is why
it's really important to have a properly
secured Network and make sure that it
stays that way and these are two
different things securing it and then
monitoring it to make sure it remains
secured
now it's very important to make sure
that everything on the network is kept
up to date when programs and patches
have been used for a long time and
they're well known the attackers who've
had an opportunity to find holes with
them begin to make use of those holes
and hack through them
so the longer something is out there and
being used without a new version the
more times attackers have to find
exploits within the program or the patch
this is why as Network admins we need to
make sure that all the programs and
patches are kept up to date programs
that get used often should be updated as
soon as there is a new version or as
soon as a new version proves to not be
buggy now when running a device on
Windows the admin should always check to
see if there's anything available in
Windows Live update or Microsoft update
which we have talked about in a plus
quite a bit now usually this can install
new drivers in patches that have been
updated for performance and security but
other things we need to be aware of are
Adobe products Java which is integrated
into a lot of browsers and the browsers
themselves to make sure that they're all
tight and secure once again we don't
want to update things immediately
because maybe they'll bring down the
system but we need to weigh this against
the fact that if a patch goes out there
to to plug up a security flaw that as
soon as it goes out there the hackers
now know oh look there was a security
flaw and now they can begin to make use
of that security flaw until you update
things so what we're really looking to
do is balance
updating immediately
versus
buggy Updates this is an important thing
to keep in mind
now it's very important that we keep
another aspect of security in mind when
it comes not just to our networks but to
just about anything we're dealing with
on devices and this is our passport our
passwords people tend to think that just
because something is password protected
that means it's safe but this really
isn't true something that's protected by
a password is ultimately safer than
something that's not but a password is
nearly useless unless it's a strong one
think about all the movies in which
someone has to figure out someone's
password looks around the room sees a
picture types in the name of that person
and Bam they're in attackers can use
things called key loggers in order to
log uh what passwords you are entering
on your computer and then send that over
to the hacker they can then take the
letters symbols Etc and being used and
try to piece together what the password
could be depending on the attacker they
might be really successful at stealing
your password simply by just observing
what you type in this is called shoulder
surfing
and it is a big problem when we think
about ATMs people typing at their office
and so on this is a huge problem in
general but it's really problematic if
you use the same password for more than
one thing think about it as soon as they
get one password they have access to
everything especially if they get access
to your email they now have access to
your entire life because they can reset
everything through your email so it's
really important to keep different
passwords for each sort of service that
you access in a general rule you
shouldn't use the same password for more
than one thing this can end up becoming
really confusing if you're dealing with
a lot of different accounts that require
many different passwords so there are
some programs that act as basically
password vaults and they require one
master password to access them and then
you have all of your information stored
inside of those but I think some of
those just have as many problems as
regular passwords all you need to do is
get access to the one program and
suddenly you have access to all of the
password programs so it's important
sometimes for you to create a long
random password word that can contain
special characters like slashes
ampersands Etc these programs can do
that as well but the problem with that
is we're also not going to be able to
memorize that
so and another important aspect of
password Corrections uh protection
rather when it comes to strong passwords
is to use random letters symbols Etc and
long passwords which are always better
than short ones
for instance using the password
password123 is really weak whereas this
one on the right which I can't even
pronounce is really strong now of course
the problem with this is it's difficult
to memorize and if it's difficult to
memorize you're probably going to have
to write it down if you write it down
that gives someone something to steal or
you put it in a password Vault or this
is maybe made up automatically but in
all these cases one password can get
access to all the passwords and so it's
important again we talked in the
previous one about we sort of have to
decide whether we want to update
something immediately or whether we want
to update it you know after a little bit
after it's been tested the same sort of
thing with passwords we don't want
something too weak but we also don't
want something too strong that we can't
remember so the best thing I think is to
think about for instance a pass a code
that for yourself so for instance a
common one with the term password is to
replace
the A's with ATS and the O's with zeros
if you think about creating your own
password we could do this for instance
let's say we wanted to turn this secure
and organized into a password well I
could replace the S with fives
I could replace the ease with threes
I can replace the A's with and
ampersands
and so on and so forth
even an I replace that with a
exclamation point or the number one
and voila I've just created what looks
to the plane eye
as a pretty s complex password that a
computer wouldn't be able to necessarily
break but you remember it because you've
come up with your own code of how you're
going to replace certain symbols and
numbers and it wouldn't hurt to throw in
a couple uppercase letters there as well
now with virtual private networks
there's a lot that can go wrong security
wise because it travels over a public
network in order to collect connect to
your local land and the users remotely
connect an attack can happen from
literally anywhere so in order to help
stop attacks the admin needs to require
remote users to have multiple points of
identification remember in a plus we
talked about having multi-authentication
and remember authentication we have
three different things
something you know
something you have
it's something you are
so if we're going to use multiple forms
of identification
maybe one thing we want to do is have a
standard username and password and also
a pin or security question they would
have to answer these both fall under
something you know we could also give
them a fob key that has a rotating
password on it this would be something
they have it makes it more difficult if
I use multiple forms of this
authentication and that way it's not
just things that are written down or
known it's also things that are have had
or even better things that you are for
instance a retinal scan fingerprint
voice recognition
Etc the point is the more of these you
have the easier it is for you to keep
your stuff secure however it's also more
difficult to log in and it's going to
take more time so again we're dealing
with time
and ease
versus security and we have to find the
right balance
because we don't want people to get so
turned off by all the heightened
security that then they can't use our
product
it also might be necessary to have a
firewall between the VPN and the
physical Network the firewall acts as a
sort of last line of defense and if
somehow an attacker manages to get
through the points of identification the
firewall might be able to stop them from
connecting to the network based on where
they are the information they're trying
to transmit if they're using an unknown
or untrusted
IP address the firewall may be able to
stop them before they connect the local
area network
now it's often the case that users have
to access things that they have no
business accessing for example someone
in the graphic design part of the
company has no need to access the
accounting records of the company and
sometimes however users are given
permissions to access data like this
simply because it's overlooked by the
administrator so this is a huge security
issue and one that's easy to fix and
needs to be looked after with care the
admin should only make sure that users
are given only access to the data they
need to do their job this is what we
call the principle of least
privilege now this change can be made by
password protecting
or it can be made
using group policy
meaning that we have an Accounting Group
and we have a Marketing Group if you're
placed into one of those groups then
you're not going to be able to uh access
anything except for what your group has
access to
now the other thing we want to do is
make sure to clean up inactive accounts
when a worker leaves the company the
first thing the admin needs to do is to
change the password to the user's
account or what we call deactivate the
account it'll be a very bad thing if a
for former employee were to access the
company's files and who knows what they
could do with those especially if they
were fired so once the passwords has
been changed there's no way for them to
access the account but it's not
necessary for the admin to delete the
account right away if the employee was
to come back to the company soon after
and needed to access their old files
they could be given a temporary password
and then monitored to make sure they
could get their old information however
if an account has been inactive for a
while it should be deleted or
discontinued an idle account is really
dangerous thing to have on your network
if an attacker is about to access this
account they could easily slip past
unnoticed on the network until something
actually happens we wouldn't really know
that there's a problem so in order to
prevent this we really want to delete
accounts soon as the users do not need
them anymore this is why generally HR
and IT talk to one another so we can
make sure once we let a person go or
fire someone their account is turned off
almost immediately
all right so these are some of the
fundamentals we talked about the
necessity of network security remember
data can sometimes be more important
than money because it's going to cost a
lot of money in order to recover or make
up for the loss of data we also
identified some of the fundamentals of a
secure network first of all we talked
about keeping things up to date we
talked about keeping up the firmware
drivers
operating systems
patches to Software
Etc and we're always dealing with a
balancing act here are we
doing things immediately
or are we going to wait and possibly uh
be susceptible but we might have buggy
updates
so we sort of want to find a good medium
middle of the road solution there
realizing the longer we wait the more
susceptible we are to attacks we also
want to make sure to have strong
passwords
remember a strong password generally
means it's 15 characters or more the
longer the better
we have numbers
symbols
lowercase letters
uppercase letters
and we want to use them in a varied
random combination
we also want to make sure that we're not
reusing the same passwords
and don't write them down that's always
a problem
now of course again we have a balancing
act here because the more difficult it
is
the
more difficult to password rather than
the more likely someone's going to write
it down and so we need to also make sure
that the passwords are have a certain
degree of ease of use
we also are probably going to want the
passwords to expire every once in a
while
and so on and so forth with a VPN we
need to make sure that there are
multiple forms of Authentication
remember the three things we have when
it comes to authentication something you
have
like a fob something you know like a
password and something you are like a
retinal scan or a biometrics
when it comes to user access we want to
practice the principle of least
privilege meaning you're only going to
be given access to that which you need
access to to do your job accounting does
not need access to marketing and vice
versa finally we want to make sure to
disable
or delete inactive accounts keeping in
mind of course that someone who leaves
the company might need to come back and
therefore we might want to make it easy
for them to have access to their old
stuff
[Music]
network security authentication
authorization and accounting
in the last module we started off this
lesson by discussing the fundamentals of
network security Now a big portion of
network security has to do with AAA or
authentication authorization and
accounting
AAA server on a network is probably one
of the most important things when it
comes to security and it's quite a bit
of work so in this module we're going to
Define and discuss these three A's
Authentication
authorization
and accounting in further detail so we
know not just what they are but how
they're implemented in a very general
way
authentication is the first a it's used
to identify the user and make sure that
the user is legitimate sometimes
attackers and Bots will try to access
the network or secure data by acting
like they're a legitimate user this is
where authentication comes into play
any secure network is going to require
something like a username and password
to log in and any data that's really
important or secure needs to be
protected now there are ways of course
for these attackers to gather the
password and username information but
the smart thing for us to do is to
change passwords for all users on a
network frequently probably every 30 to
90 days again we have to balance that
with how easy it is for someone to come
up with a new password and they're going
to remember the new password they come
up with we need to make sure that the
passwords are documented in some way
although we want to be careful again
because when we write them down and
document them that opens up another way
they can be stolen and we want to make
sure that they're all secure if an
attacker has an outdated password it's
going to do them no good so if we can
put this in another way
authentication verifies identity this is
sort of like you have a ID card or
driver's license that provides your
identity and authenticates you are who
you are one of the reasons we have
pictures on our driver's license or
government issued IDs is so that people
can look at it and guarantee We Are Who
We Are this used to be done with
signatures they would look at two
signatures make sure they were identical
and then we could authenticate the
person was actually us now we've moved
way past this now we can even use things
like fingerprints which more or less
authenticate that we are who we say we
are
so here is another form of
authentication you may have encountered
this one before when you're trying to
access things on the internet this is
called or looks like a captcha and it's
used to stop Bots from accessing secure
data or infiltrating someone's account
or making an account when we don't want
them to so the text in the gray box is
difficult to read for a bot it's
actually a picture and it's very
difficult for robots to read this and
know exactly what to type in
so because of this the captcha is
usually made different fonts distorted
text pictures Etc and it can be slightly
different for a human to read but not so
difficult for them that they can't
actually type it in when you type in the
image into here is text then you can
basically ensure that you are who you
say you are that you are a human rather
than a bot now authorization is the next
security level after authentication it's
the second a so once a user has been
determined authentic we've authenticated
their identity they're going to be
allowed onto the network but they can't
just have free reign and do whatever
they want we want to make sure that they
can only access specific things remember
that concept of least privilege well we
want to make sure that the person who's
on there is only going to access stuff
that they are allowed to access so
you're authorized to access only certain
things now there are users such as the
admin who can generally access a quiet
deal more but we don't want for instance
the administrator to have access to the
partner's private email in a law firm
and we don't want someone who works in
accounting to have access to marketing
so authorization basically provides the
information on what the person or the ID
person who has been authenticated is
authorized to get access to now
authorization procedures can stop users
from accessing certain datas Services
programs Etc and can even stop users
from accessing certain web pages for
instance we sometimes have filters that
make sure our kids don't access very
specific information unless they can
type in a password that would
authenticate that they're an adult so
here's an example of what a denied web
page might look like as you can see the
user is being told that an error 403 has
occurred other words the web page has
been forbidden it requires you to log on
and you have not logged on successfully
so you have not authenticated who you
are and therefore you are not authorized
to have access to specific degree of
information
now users other than the administrator
will most likely not be authorized to
run commands in the command prompt and
we've looked at this with a plus running
things in an administrator mode if the
user does they're probably going to
receive an error that looks like this
this command prompt has been disabled by
your administrator the administrator can
deny every other user on the network the
ability to use the command prompt
because they could do something that
they are not authorized to do so it's up
to the administrator to make sure that
only authorized users can access the
command prompt or do other things on the
computer or on the network for instance
rebooting computers accessing servers
and so on
now the final a we talked about
authorization and authentication is
accounting accounting is not the same as
in bookkeeping it's Accounting in the
sense that everything a user does while
on the network has to be accounted for
and carefully watched this is sometimes
also called auditing
another term that gets back to
accounting in a sort of financial sense
but it means something different the
users on a network uh can often be one
of the biggest of our security concerns
most of the time someone is going to
hack our network from inside rather than
outside and so keeping track of how
users spend their time is one of the
most important aspects of network
security the accounting function of the
AAA servers to do exactly that it
watches all of the users and monitors
their activity as well as all the
resources they're using these resources
could include stuff like bandwidth CPU
usage and a lot more not to mention what
websites they're accessing and so on now
some people say hey wait you're
infringing on my right to use the
internet but if you are at your company
using your company's internet then you
have signed most likely an agreement
saying you're only going to use it for
specific purposes and you've probably
also signed an agreement whether you
know it or not that allows them to
monitor you while you're using the
internet
so here's representation of what the
accounting function of AAA server does
it oversees everything the users are
doing and keeps track of what the
resources are those users are taking up
and how they're spending their time
now this was a short module but it
discussed the AAA and these are three
really important Concepts you need to
know and understand for Network plus
first we looked at authentication
authentication make sure that the
identity has been verified this is just
like in a metaphor your driver's license
which has a picture ID
next we talked about authorization this
is what you are allowed to do
this could be just like you're
authorized if you have your driver's
license and you're 21 and up in the
United States to drink
so
authentication is provided by the
driver's license you are who you say you
are and then authorization says whether
or not you're allowed to drink or even
drive depending on your age and a
variety of other circumstances finally
accounting is basically a log
of what you do
if you get in trouble with the law
that's put on a record that way if
you're pulled over by a policeman let's
say for speeding they can scan your
driver's license and see if you have any
outstanding warrants or if you've been
pulled over in the past in this way
accounting provides a background
information on you and can make sure
that we know what you're doing on the
network what information you're
accessing and also make sure when you're
accessing it and so on let's say that we
have someone rob our store at midnight
and the store is closed well if your
security card was used to get access to
the store then we know that either you
rob the store or someone who stole your
security card robbed your store
[Music]
thank you
network security system security tools
in the last module we talked about the
AAA authentication authorization and
accounting there's three aspects of
security are really important to running
a safe and secure network but there are
also some security tools and programs
that prove really useful when we're
trying to put these into action most
notably we're going to talk in this
module about firewalls and antivirus
software there are a lot of other tools
and pieces of software that we can use
and we'll talk about these in a bit but
these two come up quite a bit on the
network plus exam especially because
they're the two most prevalent that we
see in the field especially from a
consumer's point of view
so in this module we're going to Define
what a firewall is and then identify its
importance and how it works we're also
going to Define anti-virus software and
identify its importance and how it works
so let's start by talking about a
firewall this is something you've
probably heard about you might even have
on your computer or on your home network
a firewall is an essential part of any
secure network especially in today's day
and age and a network would just be at
risk almost constantly without it it's
basically a security system that serves
as a barrier between the local network
and the wide Network or VPN it analyzes
the data packets that are trying to
enter the local network and exit the
local network and determines whether
it's safe to let them in or out or not
in a more General sense a firewall is
set up between local private Network and
a public network like the internet so
internet protection is actually a large
part of what the firewall is used for
now the reason it's called a firewall is
because if you think about it the fire
is going to burn up all the bad stuff
but not the good stuff
as opposed to a brick wall which
wouldn't let anything in so the name
sort of describes what it does people
often establish firewalls as their main
line of defense from internet attacks
and they can be configured to not allow
access to certain websites as well as
not allow downloads from certain
websites or certain ports to be open
we'll use something called a port
scanner to see if there are any open
ports on our Network that are going to
let bad stuff in and what we can do is
actually set the firewall to allow
inbound
and outbound ports
now I know inbound probably makes more
sense than outbound but if you think
about it if somehow I get a virus into
my computer and it starts sending
information out I want to make sure to
keep that information in so that I don't
release any say private information
about my network
now the term firewall as I was just
talking about comes from the physical
firewalls or doors that a lot of
buildings contain these doors are
fireproof and they contain a fire to one
area stop it from spreading elsewhere
which is another way we get that term
they're also meant to block out fires so
this is what a network firewall does but
with threats from outside and inside of
the network
so think about a firewall if we can use
a metaphor as the moat and the stone
walls around a castle everything within
the castle walls is really contained and
localized outside the walls however
there's a public domain the internet
walls in the mode of the castle are the
last line of a large-scale defense
before an attack can infiltrate so this
is exactly what a firewall does it keeps
the public network and the private
Network separate from each other now the
castle much like a firewall does allow
certain things inside this is like the
drawbridge of the castle so when the
walls and the moat keep unwanted things
out but then things are trusted so they
are allowed in through the drawbridge so
firewalls do the same thing with packets
of data they only allow the ones that
they trust to enter the network and we
do this again by allowing or not
allowing certain ports now of course one
of the downsides of a firewall is it can
block good stuff
so for instance if I have Quickbooks on
my computer and it's trying to access
its download server to update the
program I could block the inbound Port
by accident through my firewall and
um then it wouldn't be able to get
updates so this is one of the issues now
firewalls can be either software
or Hardware
you probably without even realizing it
or maybe you do have a software firewall
built into your I OS
so if you have Windows 7 Windows 8
Windows Vista then you actually have a
firewall built in now you could also
have a hardware firewall which if we're
talking about your home network is
generally built into your Soho router
that's right your Soho router contains a
firewall built in and will allow or not
allow certain ports to come in this
awfuls us
two levels
of security
one through the hardware and once it
gets through indoor Network then we have
one on our computer
now like we said before firewalls are
mostly used to block uh attacks from the
outside but it's not the only use see
there are quite a few actually as we
already talked about they keep attacks
out by monitoring everything that tries
to enter if something isn't trustworthy
it's not going to let it through now
though this might be the most recognized
use there are some other important
aspects that we want to talk about for
instance the firewall acts as a barrier
which not only keeps things out but it
makes sure that important things inside
the network don't get out which in
effect keeps the data secure this is
what I was talking about without bound
ports
for example if secure data is being
accessed and taken from someone on the
outside then we can make sure that the
data can't get out through our Network
it's going to be stopped just like
containing the fire within the building
this is really important to businesses
and organizations where data really
equals money or more than money now for
individuals it can help secure important
information like your social security
number credit card information
Etc these aren't things that you want in
the hands of attackers so a firewall can
actually prevent these problems that an
attack might cause
just as a matter of example I'm here in
Windows 7 and let's go ahead and check
out the Windows firewall
now I actually have two options here one
is far with Advanced security and the
plain old Windows firewall
if we go into plan we'll win this far
well you can see the firewall is on and
it's working on this network and if I go
over here I can choose whether or not to
turn the firewall off or on
now if we go to those advanced settings
I referred to earlier
you can see that I have inbound rules
and outbound rules
there are inbound rules that allow and
disallow certain information
for instance this rule which says file
and print sharing Echo request allows
the connection to be made for icmp
packets which is basically for Ping now
I can choose to disable a rule or create
a new rule for instance if I have a
specific program or Port that I know
needs to have access
you remember the ports that we talked
about previously and this is an example
of how you would use that now I also
have outbound rules so for instance
instead of allowing information into the
system I want to talk about information
I want to let out so for instance
Windows Media Player has a number of
rules that are here notice that none of
them are enabled
so if we were to check this one out for
instance it says there's an outbound
rule to allow the sharing service for a
Windows Media Player now I could enable
this and that would allow it to occur
but because it is disabled to this
moment it's actually not going to allow
any of that information out so this is
how very quickly
the firewall works on your software but
it would also work the same way if you
had a hardware device too you can also
have it monitor what's going on so for
instance this is telling me that the
inbound connections aren't matching a
rule so that I could go in and check out
exactly what that is
and it's also telling me I can see all
the active rules and so on that are
going on here now here's an example of
what a fire mole might do as you can see
it's separating the WAN which usually
would be shown by a cloud
which we could call the internet
and the users on the WAN have to be
authenticated and allowed before their
go past this firewall this is useful
because an attack could very possibly
infiltrate the WAN and try to get access
to the local network but if they're not
recognized not given permission by the
firewall they're not going to be able to
enter the land sometimes what we'll also
have is a separate Network that they'll
be allowed into
that's sort of not between the firewall
in some cases even if I erase this we'll
actually have
two firewalls
one which allows a lot of stuff in and
creates sort of a demilitarized zone
which then we can either put a test
server on or a test computer sometimes
we'll call this
a Honeypot will allow a lot of stuff in
through the first firewall
and then when the hackers find stuff
they're going to start attacking this
Honeypot
Honeypot being sort of like bees go into
honey we can then see what they're
looking at what they're trying to get
access to Etc and this gives us a sense
of testing the network security
then once they get into the
demilitarized zone they have to pass
another set of protocols to get in to
our Network and as we mentioned there
might also be firewalls
on each one of these computers if you
can pardon my awful drawing
so we're going to have software
firewalls just like we have Hardware
firewalls in fact this might be a device
or it could be a server
with firewall software built in
now anti-virus software is everywhere
and there are more companies and
softwares that protect against attacks
than you can count some of the ones you
might even know are for instance McAfee
and Norton two big ones there's also AVG
which offers a free one Trend and the
list goes on and on and on now in
general most of the software is pretty
similar and they all do the same types
of things some more expensive than the
others some are more for Enterprises
they have a server set up so you could
monitor your entire network without
having to go to each individual computer
but in effect they all do the same thing
so although a firewall is a really good
resource against attacks there's nothing
it can do once the attack has already
taken place once the system is already
infiltrated so attacks are not always
obvious and sometimes attacks are so
subtle they happen right under our noses
you might not even know you have a virus
until it's already done damage so even
though firewall protects the attack it
can't get rid of the malicious things
that have gotten through this is where
antivirus comes in
this software has many functions one of
the more important ones is that it
offers real-time protection the software
is constantly on the lookout for attacks
and malicious things software that
doesn't look right and firewalls merely
block the attacks whereas antivirus
software will go after an attack before
it goes before it can get through the
firewall now uh this software can also
scan for viruses and remove them once
they're found now sometimes this can be
tricky because just like if I install
the antivirus software
after
the virus has infected my system the
viruses might not be found by the virus
software it's also going to look at
suspicious files and data and place them
into what we call the quarantine
the quarantine just like the name is a
place where we're going to put all those
files that might be infected and that
way we can make sure that we can look
over them as an administrators see if
they're infected and either delete them
or bring them back into the network
finally antivirus software is going to
update itself constantly if you imagine
that viruses and hackers are constantly
doing their work to keep everything up
to date well then you probably have an
understanding that we need to keep the
antivirus software up to date just like
every year we have to create new uh
vaccines for the flu and so on we want
to make sure that the antivirus software
is kept to date this is generally what's
referred to as data files or dat files
and you used to have to download these
off the internet and install them now
this happens usually automatically just
like Windows update but we need to make
sure the setting is correct so that it
allows itself to be updated
automatically
so just to recap we talked about a
firewall remember it works with inbound
and outbound ports it's going to allow
some good things and good things out but
it keeps the ins the bad stuff out and
the good stuff in
we're also going to identify we also
identified rather its importance talking
about how we can have several Hardware
and software firewall Solutions
and again we might have to manually edit
the inbound and outbound ports
to allow for instance a software program
that uses its own port to get out and
get updates one of that software that
might need to go out and get updates
would be our antivirus software which is
what we talked about this is software
that does not it can prevent
an attack but it can sort of take over
from where the firewall stops whereas a
firewall can't stop it once it's already
started an antivirus software program
can go a little more in depth it has to
be kept up to date
and it might not necessarily be able to
remove the virus but it will put the
virus and the files that it has infected
into a quarantine
so that's really what's important about
it and if you've been working on a
computer at all in the past 15 or 20
years you've definitely had to use this
and nowadays actually Windows requires
that you have a virus scan on or it will
actually bother you in the notification
center quite often
so now that we've talked about this
let's end by talking about how we can
protect our data in a very raw sense
called encryption and cryptography
[Music]
network security encryption and
cryptography 101
so to round up our discussion of network
security I want to talk about the way
that we secure data at the source and
this gets to basically encoding the data
that we send so even if it's captured or
sniffed we can't allow the hackers to
figure out what it is that we were
sending in the first place and so this
gets to encryption and cryptography just
like code breaking from World War II or
from our military when they would send
encrypted messages
and because this is a pretty in-depth
topic we're only going to cover this
broadly so first we're going to Define
and discuss cryptography
and then we're going to Define and
discuss encryption including the
difference between plain text and
ciphertext one being the way that text
is sent if we don't add any encryption
and the other one if we do add
encryption and then public and private
Keys sort of like decoder rings for how
we can read the ciphertext the public
and private part comes about in the way
that we have the sender and the receiver
decode and encrypt certain messages
finally we'll identify examples of both
and how they work now this entire
subject gets a lot more in depth if you
go into Security Plus and the CompTIA
Security Plus certification so here
we're just covering this in a sort of
very broad sense there are people whose
entire jobs it is to Simply deal with
this aspect of networking
so in a very general sense cryptography
is the practice of securing information
using codes in order to keep adversaries
or hackers or outside folks from
understanding it now the word adversary
generally means an enemy or an opponent
in this case it just means someone who
would want to intercept the information
you're sending it's very likely that
this adversary is your enemy
quote-unquote such as a computer hacker
and although cryptography is not only
used in Computing in fact it's been used
throughout the world even in the United
States and Military Etc it's used quite
a bit here in networking and it's used a
lot in how we package data into packets
so cryptography simply means writing
speaking communicating in code this
practice dates back to the time of
Julius Caesar and quite possibly even
earlier than that Caesar used something
that's referred to as the Caesar Cipher
which we'll look at in just a second a
cipher is a way to encode and decode
data so Caesar used it to send messages
and commands that needed to remain
secret we were also used it in the
United States during World War II uh the
Japanese used there have been a whole
bunch of movies about this cryptography
and ciphers play a large role in
communication especially when we don't
want our enemies to know what we're
talking about
this was true all over the world people
began speaking over the radio writing in
codes in order to keep information
secure so a language like the English
language might be a form of cryptography
to someone who speaks Spanish if they
don't understand the language However
the fact that there is a dictionary out
there that translates everything for
them means that the code is pretty easy
to break so what we're really talking
about and what the Caesar code did for
instance is replace
um every a went down three numbers and
replace it with a d so whenever you saw
for instance uh the word
Apple
we would add
plus 3 would be our code and so if we
went down three if we wrote this out
from a is b c d
from p is QRS
from L is M N O and from E is fgh so if
we were to write Apple in the Caesar
code this is what it would look like and
that's because if we went back three for
each of these we would get the word
Apple now there was only one code that
remained unbreakable in World War II and
it was used uh by the US so the Japanese
could not intercept messages that were
being sent the US actually Enlisted the
help this is a really interesting fact
of Navajo Native Americans in order to
help them transmit messages and these
Navajo code talkers spoke a language
that was so dead and was only spoken by
very few people that every U.S major
base had a Navajo code Docker with them
and they would translate messages and
send them over to each other it was
never cracked by the Japanese there was
even a movie about this so this is how
cryptography worked right if we have a
language that someone doesn't understand
then that is a form of cryptography fee
there's no dictionary in this case of
the Caesar code all right this is what
he did
and uh if we want to look a little bit
closer at how that worked we can see the
Caesar Cipher basically every letter in
this case we're going back three
uh it was in the original text and then
you would go back and so a became x b
became Y and so on what we did earlier
was actually go forward three so
whatever it was we could figure out what
the code would be simply by minusing or
adding three so for instance if we were
to write ABC right now in the Caesar
code with a minus three it would turn
into x y z this is a really simple code
which is why it's not used anymore now
we have a much more
intense codes that are used now compared
to cryptography encryption is the
practice of putting important and
confidential information into a code
that can't be accessed by unauthorized
users encryption is basically the use of
cryptography as you can see by the word
here
so encryption is usually used for
information that we want to keep as a
secret or that's someone we we want to
make sure is not going to get out to
other people now a lot of times we're
going to use encryption with not just
regulate and we're going to add higher
end encryption to stuff like credit card
numbers Social Security numbers Bank
information
Etc
so encryption is really just a part of
cryptography cryptography is broader
encryption happens with the data that is
being sent through a network so like
cryptography and encryption encrypted
message is coded and appears to be
complete nonsense to someone who doesn't
know what the code is now the data is
run through an algorithm in order to
place encryption on it then on the other
side the reverse of the algorithm is
used to decrypt the data and an
algorithm is a mathematical equation
that can be used for several different
things for instance in the Caesar code
the mathematical equation if we had X as
the uh plain text
and Y as the cipher text or the text
that had a code added to it we could say
that if we took the code it would equal
y plus 3. so if we had x y z and that
was our code
and we added 3 to that
then we would end up with a b c and so
that's how that all sort of works now
encryption in an algorithms are a lot
more intense than the one I just sort of
laid out and they're used not only to
code data but also to decrypt it or
unencode it in a way that can't be read
by our adversaries or people outside of
of ourselves
so through the encryption process we
come across around two different types
of text that I just pointed out first
there's plain text this is the
unencrypted data at this point anyone
can read what it says because there's no
code on it then there's ciphertext which
is the encrypted data the data that can
only be decrypted using a special key or
using that special algorithm
so in the world of encryption there are
normally two different types of keys or
algorithms in other words that come into
play first there are what are called
public Keys these are generally used in
some cases
to encrypt the data these keys are known
by both parties that's why they're
public they're put out on the web or
they're sent out by email or something
so everyone has it and these keys are
known by both parties so that in a data
transfer they can be used to encrypt the
data now in most cases the and receiving
the data receives the public key also so
if I'm sending you uh an encrypted sort
of message I'm going to send you the
public key along with my data now the
way that encryption and decryption will
work is the same way these public Keys
run plain text through the encryption
algorithm and they Place coding on it
now private keys on the other hand are
usually only used to decrypt the data so
I will send you my public key you will
encrypt a message send it to me and I
can only decrypt that using a private
key which only I have and so this is
basically how the whole system works now
there are different types of uh
encryption systems somewhere both sides
have to have public keys somewhere we
have a private key again I'm not going
to get too in depth with that right now
because this really gets into more of
security and Security Plus but the
important thing to realize is that the
public key
goes to both parties whereas the private
key which is only used usually to
decrypt the data is only held on to one
person so I could anyone can encrypt the
message but only someone with the
private key is going to be able to
decrypt the message
so if we take a look at how this works
um company a needs to send data to
Company B but it's really important
information that needs to be secure and
encrypted so Company B sends the public
key to company a
company be created this public key so
that the encryption and decryption would
work with each other now company a uses
this key to encrypt the data then sends
it to Company B and Company B uses the
private key that only they have
in order to decrypt the data now you can
only encrypt in this case with the
public key and you need the private key
in order to decrypt that's how this
works but the way that company a got it
is because Company B sent the public key
over to them
all right so just to recap we began by
defining And discussing cryptography
cryptography again is basically having a
code of some sort uh we use codes in all
sorts of ways we talked about the Navajo
Indians using codes during World War II
and we also talked about the Caesar
Cipher which basically just means adding
a certain number
two uh letters so for instance if I have
plus 2 as my Caesar Cipher and I want to
write the letter A instead I'm going to
write the letter c because it goes a b c
right there are two added so then if I
sent this C to someone they know oh I
can subtract two from it and that's my
Caesar Cipher now we also defined
encryption and encryption is actually
the process of doing all this we have
the code we have the cryptography and
then what we want to do is actually
encrypt the data using it now we talked
about two different things plain text
and ciphertext plain text is the data
before we apply the code to it
ciphertext is after we've applied it to
it so plain text anyone can read
ciphertext only those people with the
code breaker can read or the keys we
also talked about that in a public and
private key public keys are sent to
everyone so everyone has access to them
private keys are only held by one party
they are private now generally speaking
public keys are used to encrypt
whereas private keys are used to decrypt
so anyone can make uh a message that is
in ciphertext but only the people with
the private keys can actually decipher
it
and then we talked about some like
examples of using this for instance not
only the Caesar and the Navajo but we
also talked about wanting to use it for
Social Security numbers passwords are a
big one
and of course today's market with all
the finances going on bank and credit
card information
[Music]
network security IDs IPS implementation
in the previous lesson we talked about
different aspects of network security
now because this topic is so
encompassing we're going to continue on
with this network security in this
lesson where we're going to focus
specifically on two types of security
one is IP security which we'll talk
about in the next module and in this
module we're going to talk about
intrusion detection prevention systems
otherwise known as IDs and IPS these are
pretty important and come up a bit on
the network plus exam which is why I
want to commit an entire module to them
so we're going to begin by talking about
an IDs or intrusion
detection system
notice the D there and we're going to
talk about the two different types of
IDs that exist one is behavior based and
one is signature based we'll discuss
what this means in a bit we're also
going to Define and discuss ips's the
difference between an IPS and an IDs is
where an IDs is an intrusion detection
system and IPS is an intrusion
prevention system notice the difference
between the D and the P one simply
notifies you the other will actually
prevent we're then going to discuss the
importance of having an IDs IPS and in
some cases we will have devices that do
both
and we're then going to discuss very
briefly implementation now of course
just like anything we're going to look
at this from a mile high view so this
isn't the in-depth the detailed version
this is the broad overview now an
intrusion detection system is software
or network device that's used to detect
again remember that word d detect
attacks or intrusions that are made on
the network the attacks that it detects
are then reported to either the
administrator or to a threat log sort of
like the Event Viewer if it logs the
information first it then alerts the
administrator so the administrator can
look into the issue now while IDs are up
to date and make alerts as soon as an
attack occurs they are still referred to
as passive the reason they are called a
passive security system is because they
don't do anything to actually prevent
the intrusion from stopping all they do
is they passively notice that it's
occurring this is because again they
merely a detect the attack they don't do
anything to prevent or combat it now
there are a few different types of
intrusion detection systems but I want
to focus specifically on two different
types the first is called a
behavior-based system this makes alerts
and reports of attacks based on the
behavior that they deem to be suspicious
or out of the ordinary these unusual
behaviors can include large amounts of
traffic policies being violated
um and even people attempting to access
things that they're not supposed to
now a signature-based system detects the
Rest by reading their attack signatures
just like a virus scan program has a
signature remember those data files we
talked about that tells it what to look
for in a virus intrusion or attack
systems have a signature and a signature
file that they can look at that lines up
with the signature of an attack or an
intrusion
so signature based systems scan the
signatures of known attacks and when it
detects one of these signatures
attacking its system it makes an alert
to the administrator or reports it to a
log so again the signature is based on
more or less a history whereas behavior
is based on what we see
they're looking at two different types
of attacks and there are the pluses and
benefits pluses and minuses rather of
both but you can see Behavior again is
looking at a more all-encompassing
General sort of view where a signature
based is looking at previous histories
of attacks and aligning the upcoming or
current attack with that
so here's how an IDs Works an attacker
shown on the left sends an attack
through the internet in order to access
the network of the local app
area network the attacks go through the
internet towards the network now in
between the internet and the firewall is
this IDs and what it does is it detects
the attacks being made and sends an
alert to the administrator
though it doesn't do anything to block
the attack this is okay because the
firewall is still set up to handle the
attack so the attacker comes in isn't
able to access the information
but the administrator is still alerted
that there is an issue going on and in
case the attacker begins to double their
efforts the administrator can sort of
get on it and make sure that nothing is
going to get through now similar to the
intrusion detection system and intrusion
prevention system also detects attacks
that are targeting the network however
intrusion prevention systems not only
detect the attack they also prevent it
from happening and causing more issues
on the network these are considered more
reactive
or proactive
software or Hardware because ips's do a
lot more than ids's do they're reactive
in the sense that if an attack is
attempted they're going to block it from
entering the network just like uh a
breaker box is going to
sort of kill the circuit by breaking by
switching the breaker before the
electricity can do any damage to the
wall a ips's might even kill the
connection out to the internet to stop
anything from happening they're also
proactive because certain ips's are
going to seek out attacks and stop them
before they even make an attempt on the
network uh for instance scanning for
ports in this way an intrusion
prevention system is more expensive than
an IDs but this is because it does a lot
more to provide safety for the network
rather than leaving the job in the hands
of administrator who perhaps isn't even
on site at three in the morning the IPS
is going to handle the attack and
prevent the attacker from connecting to
the network and IDs only alerts the
administrator and does nothing about it
for this reason ips's are more expensive
neither system is exactly cheap and
ips's can sell for maybe even fifty
thousand dollars depending on how
versatile it is so here's what an
intrusion prevention system looks like
as you can see it's pretty similar to
the IDS but with one major difference
it's that
the intrusion prevention system is
actually going to stop the attack from
taking place it still sends an alert out
to the administrator so the
administrator can take care of this but
it actually stops the attack in its
place and makes sure that nothing is
going to occur whereas the IDS is going
to rely mostly on the firewall to add
Prevention Services again this is a lot
more expensive but if my network has a
lot of stuff going on in it I probably
want to spend the money in order to
provide more security for my network
now there are a few reasons why
implementing an IDs or IPS is beneficial
first they're going to help provide
additional security to a network the
more security we have the more one of
the important words we see a lot in
computers the more redundancy we have
the better adding layers of security and
IPS and a firewall for instance is like
wearing multiple layers of clothing in
the cold the more layers the more
protected you are now firewalls and
Antivirus systems are great but they are
flawed in that they're not able to
handle every type of threat ids's and
ips's can detect and take care of
threats that might not otherwise be
found by the firewall or by the virus
scan program so there's really not a
single system or program that can
protect against all attacks but the
protection features of multiple
different types of systems can actually
add up to very thick layers of
protection for an attack finally the IDS
IPS keeps a record of all the attacks
they detect this comes in handy because
it lets the administrator see where on
the network they're being targeted most
and then allows the administrator to
make changes add protection of the
places that are attacked most often and
most importantly create new policies
that are going to prevent security
breaches in the future now while I'm not
going to get into the technical aspects
of implementing these systems as I said
I want to talk about what we need to
consider while we're considering putting
in an IPS or IDs first we need to figure
out the ideal placement of the IDS IPS
on the network this means figure figure
out where the sensors are that are going
to provide the most coverage an IDs IPS
needs to be set up where choke points
are available a choke point is a
strategy that involves narrowing down
the physical space that an attacker is
able to utilize and The Logical space as
well this way the defenses must easier
so we're really limiting the area
of our vulnerability much like
Achilles heel using choke points is
actually something that's been in
militaries throughout history notable is
like the Spartan Army of 300 men which
it used against the Persians when they
were greatly outnumbered by forcing all
of the attackers into a smaller path
so if we had a mountain right
and we make sure that everyone's coming
up through this path then we can really
attack them a lot easier from Atop The
Mountain rather than having them come
all around the mountain
next the administrator needs to
fine-tune the alerts the IDS and IPS
outputs so that they are more useful if
the alert merely says an attack is
taking place this doesn't give the
administrator anything to go off of the
alerts really need to be detailed and
tailored to exactly what the
administrator needs to know this is
something that has to be set up and
tested by the administrator once the
alerts have been configured and once
attacks start taking place next the
monitoring of the alerts needs to be
handled what use are the alerts if no
one's seeing them the administrator
can't always be on the network
constantly looking out for the alerts
they're sent so it's their job however
to set up a way for the alerts to be
monitored this might involve hiring an
employee to monitor it constantly
something we used to call beeper Duty
where someone was always on 24-hour call
or configuring a way for the
administrator to get alerts remotely say
a text message
finally procedures need to be put in
place for what's going to happen in the
event of an attack the question what's
our plan of action needs to be asked
just in case an attack goes on so we
know what is going to uh what programs
are we going to deploy what Hardware do
we shut off our connection to the
network Etc if an attack happens it's
really up to the administrator to lead
the defense and the strategy around that
defense
so just to recap we first talked about
an intrusion detection system and
remember that D is really important
which is a passive system because it
simply detects an intrusion as it's
occurring and notifies
an administrator
we also talked about the two different
types of IDs as there are behavior-based
and signature based behavior-based looks
at behaviors
such as high traffic
people accessing things they shouldn't
be or areas being accessed that aren't
normally accessed whereas signature
based looks at historical data in the
form of signature files
and tries to match these up
with known attacks
of course if the attack isn't known then
it's not going to be available in the
signature and so this is where a
behavior would come in play
we also talked about ips's or intrusion
prevention systems
which are proactive because they might
search for vulnerabilities
in the system such as looking for open
ports and reactive
because they actually stop an attack in
its tracks or at least they attempt to
now the importance of IDs and ips's is
added or extra security
just like as we mentioned having
multiple layers if you're going out and
it's cold outside
it's also important because we want to
know how to alter
our security policies over time to make
them more secure
and when we talked about implementation
from a very Broad View some of the
things we talked about is placement
we want them remember in areas called
choke points
meaning we want to limit the amount of
areas that are outside network has
access to to the inside we also talked
about monitoring
and how we get notifications which in
some cases needs to be through text
messaging or email
or anything else finally we needed to
talk about what we do a plan of action
in case we actually have an attack
occurring
[Music]
thank you
network security
ipsec and ipsec policies
having discussed intrusion detection and
prevention systems which are mostly
having to do with keeping attacks and
malicious software off our Network I
want to talk about something called
ipsec or IP security which is a sort of
group of protocols and policies that are
used to keep the data that we have
secure on a network whenever we talk
about security there's something called
CIA the CIA Triad that we need to keep
in mind C stands for
confidentiality meaning only the people
we want to see something actually see it
the I stands for integrity meaning what
we send is what the other party receives
it hasn't been tampered with and finally
we have to balance all of this against
availability it doesn't matter if
something is super secure if no one can
access it so broadening out into this
that's where ipsec comes into play so
we're going to talk about ipsec defining
And discussing what it is and then talk
about two protocols that we focus on
with ipsec ah and ESP
we're also going to discuss three
different services that ipsec uses or
serves one is data verification
protection from data tampering again
getting into that integrity
and private transactions going along
with that confidentiality all of this
supports availability and the reason we
have ipsec is to make sure that in our
security we have available data finally
I want to talk about some of the
policies the ways that we use ipsec
so as I mentioned a good amount of the
security measures that we use on a
network are used to prevent attacks and
shield the network from viruses and
other malicious software but not all
security measures are used for the
preventions of this malicious stuff some
are intended to keep data and
Communications secure within a network
while preventing attacks is certainly a
part of this there are some security
measures that exist to establish secure
and safe communication paths between two
parties this is what IP security or
ipsec protocols do
they're used to provide a secure channel
of communication between two systems or
more systems these systems can be within
a local network within a wide area
network perhaps even over a virtual
private Network now some people might
think that data traveling within a local
network is secure but this is only
sometimes true imagine that someone has
hacked into our Network and we're
sending data across it well now we want
to make sure that the data itself is
secure so while the entire network might
be protected by firewalls antivirus IDs
IPS there might be nothing protecting
the actual connection between the two
users generally the data that gets sent
across the network is not really heavily
protected or didn't used to be so people
tend to think that just because their
network has a shield around it
everything inside it is safe as well but
this isn't the case it's important to
have ipsec protocols in place to secure
the data sent and the connections made
over a network both local and wide area
now there are two main protocols that
are categorized in ipsec they are ah or
authentication header and ESP the
encapsulating security payload let's
talk a little bit more about what these
are
as the name States ah or authentication
header is used to authenticate
connections made over a network it does
this by checking the IP address
of the users that are trying to
communicate and make sure that they're
trusted it also checks the Integrity of
the data packets that are being sent in
other words is this the data that we
actually intended and was it received
properly
the other one encapsulating security
payload or ESP is used for encryption
Services which I think we've talked
about it encrypts data that's being sent
over a network using ah to authenticate
the users ESP will only give the keys to
the users that have been authenticated
so I make sure to authenticate using ah
that this is the user I want to give
something to and then the ESP
does the encryption
for the people who have been
authenticated providing Keys only to the
people who meet the first condition now
if this seems like a broad overview of
these two it is we're not going to see
this a whole lot on the network plus
exam maybe one question but it's not
really worth going into depth because
that's what Security Plus is going to do
and when you talk about Security Plus
you're really going to talk about these
nip Security in more depth then
and there are a few benefits and
services that ipsec protocols provide
the first service is data verification
this service ensures that the data that
is being sent across the network is
coming from a legitimate Source or
legitimate place
they make sure that the end users are
the intended users and to keep an eye on
packets as they travel across the
network
the next service that ipsec is going to
provide is protection from data
tampering again that integrity
service make sure that while data is in
transit nothing changes this could mean
the data somehow becomes corrupted or
that someone literally tampers with it
again while ipsec protocols provide
secure Communications within the network
they don't actually stop an attacker
from entering the network so while there
is a chance of an attacker on the
network they can't tamper with the data
as it travels through because ipsec is
going to make sure that doesn't happen
finally ipsec provides private
transactions over the network this means
that data is unreadable by everyone
except the end users this is where that
authentication comes in and where
confidentiality comes into play
for example if Mike and Steve have to
send some private banking information to
each other the service makes sure that
Mike and Steve were the only people who
can read it this isn't happening at any
level that you can see it's happening
all within the protocols that already
exist when we talked much earlier about
ipv4 versus
IPv6 one of the great benefits of IPv6
is it has all the ipsec stuff built in
so all of this is happening
automatically within our new version of
IPv6 it's not even something we need to
really worry about just something we
need to know is taking place so we can
be a little more sure that our data is
actually being secured
so here is what ipsec might look like if
they were connecting two lands to make a
Wan
though the two networks have their own
firewalls and Protection Systems they
still have to connect the Republic
Network which we know isn't the safest
thing this is especially true in the
public network is the internet
Now using ipsec the two lands are going
to create a tunnel of communication
through the network or through the
internet this tunnel is secure and only
accessible by people inside their
Network the is ipsec tunnel by the way
is what we're referring to when we talk
about VPN or virtual private Networks
so when we set up ipsec the service
doesn't just configure itself
necessarily there's some things that
have to be put into place for the
services to run properly these are
called policies and policies is what
configures the services that ipsec
provides they're used to provide
different levels of protection data and
connections based on what in getting
what is getting passed through them in
other words just like with passwords we
have the passwords and we know they're
built into windows but unless we set
some sort of policy that tells the users
how their passwords have to function
they may not be used very well someone
might just use the password password
which isn't even a safe password so we
have a password policy that ensures that
people have a certain length uh history
and certain characters included in their
passwords the same thing sort of goes
with ipsec
now there are some important elements
that we have to address when setting up
ipsec policies first we have filters
that are put into place the filters
determine which packets should be secure
and which can be left alone
now every filter addresses a different
type of packet so there's generally a
good amount of different types of
filters all of these filters get
compiled into a filter list where the
administrator can easily change and
reconfigure the filters to address the
needs of their Network now again the
reason we're going to want to have
filters is because the more security
just like the more layers you have on if
it's cold outside
the more data it takes up
and the longer it takes to decode so the
less security we have the faster the
data is going to travel but the more
security uh the less easy it is to
tamper with so we need to weigh this
stuff like browsing on the internet
might not be something we need to secure
a lot whereas we probably want to secure
uh for instance email a lot more or even
Bank Social Security numbers
etc etc
next policies have to be provided the
proper Network information this involves
what security map methods connection
types and tunnel settings are being used
the security methods are basically
algorithms that are used in encrypting
and authenticating the data connection
types determine whether the policies are
going to handle
a local area network
a Wan or a VPN
in other words ipsec needs to know what
type of connection I have here so it
knows what level of security to put into
place you can imagine that with a wide
area network or VPN we need more
security than with a lan
all right so although this might have
been short duration we covered a lot of
important things first we talked about
the fact that ipsec exists remember
ipsec stands for IP security and it's
really not its own protocol what it is
is a series or a group of protocols
Services
Etc that ensure security over the IP
protocol or the Internet Protocol
we also talked about two of the ways we
do this one is the ah protocol and one
is the ESP protocol remember ah stands
for authentication header
as the name implies it's a header in the
IP packet that authenticates
to make sure the users who are about to
communicate are the ones for whom it's
intended and who are sending
ESP on the other hand which stands for
encapsulating
security payload
is literally going to encapsulate the
data in an encrypted form
and it'll only release this encrypted
information to someone who has been
authenticated to receive it and remember
to do this we use Keys both public and
private
we also discussed the three different
ipsec services that are provided
including data verification which
ensures that the data packets being sent
are coming from legitimate places
protection from tampering which ensures
the integrity
of our data that it has not been
tampered with either
tampered with from say an attacker
or the data might have just become
corrupted
finally we ensure that we're having
private transactions meaning that the
data is confidential between only the
people who need to be having it and
lastly we discussed ipsec policies some
of the things that we need to have when
we're creating our policies for IP
security for instance we need to know
the type of network we're on
and also filters
so that the appropriate level of
security can be applied to the
appropriate type of data
[Music]
welcome to module 14 lesson 1 denial of
service
so we're going to look at what is denial
of service by the way this is a small uh
subset of what you would get in the
competitive Security Plus exam and and
the network plus
um sorry the CCNA security exam those
are the vendors do security as well
obviously like a juniper but um company
is a good foundation and then in Vendor
specific Cisco CCNA security is
excellent you probably I think you need
to do the CC and a first or at least one
of the CCNA exams the um icnd one would
do check so what is it bandwidth attacks
connectivity attacks common types of
denial of service attacks what is
distributed denial of service
types of those difference between a
denial of service and distributed
reflective dos attack and then types of
reflective unintentional
[Music]
physical infrastructure attacks and how
to prevent how to identify denial of
service attack just bear in mind this is
an overview so you need some fairly
specific training on um hardening your
network and also identifying and
troubleshooting and resolving the denial
service attack
so what is it basically refers to an
attack on a computer network to make its
services unavailable to legitimate users
you've heard of it I'm sure in the Press
um
before some big big companies have been
attacked before Delilah service
basically attacks the network with
useless traffic
it's a type of cyber threat
so what do the denial attackers actually
put their effort into doing preventing
um legitimate users such as members of
the public or employees from accessing
Network Services
emails websites online banking Etc
usually the denial of service attacks
occur when the attacker floods a
particular network with a huge amount of
traffic
so for example to access a website we
type in the URL you send a request to
the web server
web server can only process a limited
number of requests at a given time now
there's a whole bunch of things that can
go on for example uh load balancing and
then CDN cloning the uh website copies
all over the web but even so
and there's only a finite amount of
resources dedicated to all these
Solutions and they can be used up
when the attacker burdens the server
we're too many requests the web server
is unable to process the legitimate ones
as a result you can't access it and
that's called the denial of service
good you can then Google denial of
service attacks and look at all the news
stories over the past few years
and messages to establish a similar
attack only limited the number of emails
are allowed in your corporate accounts
usually mind you even large
um free providers like Gmail have got a
limited amount of um storage
so as a result the attacker can stop the
users getting legitimate access to their
account
and in an email bomb the denial of
service attack the attacker send a lot
of spam emails and they disable the
actual email server rather than just an
account on the server
generally not concerned with stealing
information it's just quite an
aggressive way of bringing down a
particular service
it could be a person a business or an
entire company
they can attack and Destroy files in
affected computer system or Network
and some situations the Denali service
stack actually affects the website
um accessed by the users
most uh denial of service attacks are
aimed at the computers Network bandwidth
connectivity
our resources also server resources
bandwidth attacks on the computer or
network with a huge amount of traffic
huge burst of traffic legitimate users
can't access every network resources
the connectivity attacks harm the
computer with a large amount of
connection requests
available operating system resources are
quickly consumed and the computers
enable once again to perform legitimate
requests
another common type of denial of service
attack is a buffer overflow all devices
routers switches have buffers that
manage a temporary
excess amount of traffic
send and receive buffers and if these
buffers are actually overflowed then
depending on how the devices are
configured and what it is then it's
going to cause problems and packet loss
the sin attacks teardrop attack
Smurf attacks viruses a whole bunch
actually
the buffer overflow is the most used
distributes of a huge led to a network
more than the um buffer is um able to
handle
when the attacker has awareness about
the weaknesses of the target system or
network that's when you'll get a buffer
overflow attack and they can Target
certain vendors or certain devices such
as Cisco routers or uh the vendors
firewalls Etc
once when the attacker simply tries to
attack not knowing whether it's going to
work so it's a quite a Brute Force
attack
but for attacks are based on the system
or programs above their characteristics
and other way distribute emails
including 256 character file names which
all take a matter of amount of time to
process so the huge icmp packets
email messages including a from
statement that is more characters than
256 seems to be the limit for emails
now this is a sin and synark which you
should be familiar with from the network
of a plus and and the other network
research you've done this is what
happens before a connection can actually
take place if you're using TCP
so with a cell attack the attacker sends
a TCP connection request faster than the
Target computers processing speed using
client server technology it begins to
establish a three-way handshake
so you'd have a sin sinach sin and there
should be an acknowledgment happens
before the data sent
that doesn't actually happen
so client sends a collection
establishment using the sin synchronized
message
a server can then send a sin
synchronization acknowledgment client
responds with an act an act message and
the connection is then established
if the attacker sends repetitive sin
packets to every port using a fake IP
address the server establishes
Communications
and responds to all requests and what it
also does is it leaves a
a window open for the actual
Communications to take place so for each
request in request for a certain period
of time depending on the traffic it will
um Reserve resources
replies to each attempt with a synap
packet from every open port
okay teardrop account attack sends
fragmented packets to a Target computer
when the computer receives the packets
it's enabled to reassemble them because
of the following
a bug in the TCP fragment reassembly
overlapping packets
crashing of network devices
can usually happen on older operating
systems some of you might remember these
three Windows 3.1 Windows 95
Windows NT and some versions of fair
Linux
some Earth attacks is where the attacker
fluids the victim's computer with ping
packets the attack initiates the attack
by sending a ping request and then
spoofs the destination address ping
replies are sent to the victim's
computer address
since the Ping request is addressed to
the broadcast address all computers in
the network have to respond and
um each packet is opened and checked and
to see if it's the destination
as a result the victim can't receive any
genuine traffic because it's already
flooded with ping packets
uh technique of assigning a network
packet with a file side P address is
called spoofing
computer viruses these are distributed
and spread throughout the network in a
number of ways
the attacker uses and controls the
victim's computer to attack somebody
else's low and weak uh security network
security and some device some devices
you're waiting to have patches applied
to or they haven't rebooted after up and
downloading some updates or whatever and
this is when they become vulnerable
attacker floods they target competes
with a huge amount of data to a
particular site or spam emails using a
victim's computer so the name
distributed indicates the attacker uses
multiple host computers
uh this is to throw
um others off the trail and make it
harder to actually identify the attack
because the um victims are actually
legitimate systems on the hosts
the attacker can increase the
effectiveness using client server
technology
in distributed denial of service
master program or software is installed
on one computer normally they use a
stolen login credentials
now it may not happen immediately but at
some particular time the master program
communicates with other agent programs
that install the computers anywhere on
the internet
when the ages receive their command they
start to attack
the master program is able to spread
thousands of agent programs within
seconds using client server technology
so some characteristics of distributed
denial of service attacks a botnet
traffic spite coordinated attack
so if you can see that there's a
attacking machine at the top there and
handlers and compromise systems
um going down to the targeted services
or servers on the bottom there
so botnet refers to a group of computers
that can cooperate
also known as zombies in this context
at the botnet owners also known as
herders they manage computers in their
botnet botners used to send spam emails
or to participate in distributed denial
of service attack
so this is why it can be so difficult
because all these legitimate devices at
some point of time when there's a
trigger it's a like a timer or it's time
when everyone's off work or on a
Saturday night on a bank holiday they'll
start their attack
traffic spy overloads the victim's
Network or server in order to
its services and resources
as a result the legitimate user will not
be able to access the service
they use when people are coordinated to
carry out the attack on a site or site
at the same time
when many people attack the server the
web Server slows down or gets overloaded
it's difficult to differentiate such
attacks from the normal traffic
where many people do this at a similar
time the web Server slows down or gets
overloaded
uh it's difficult to identify this a
type of attack from normal traffic that
can happen and obviously you do get
spikes on networks and then if there's
updates been applied
to the servers again it can
um appear to be slow legitimately slow
difference between denial of service and
distributed
and using a single internet connection
an attacker can harm a network in a Dos
attack
launching multiple connected devices
that are distributed is a distributed
denial of service attack
uh the distributed another service also
differs in the attacks that perform
using botnets
um including mobile phones routers PCS
Etc
Denali service attacks can harm a single
machine or they can attack an entire
network
moving on to the reflective Amplified
denial of service
the reflective user third-party machines
to attack a targeted computer so
basically the is one way for the
attacker to mask their identity
reflective denial service attacks use
third-party servers for example DNS
servers to attack a targeted computer
the attacker sends a requested the
reflector server or servers with the IP
address of the target
and what it does is overpowers the
target using response packets
an example is a DNS response
type of reflective denial of service
attacks DNS amplification Network time
protocol smurfing
mentioned DNS amplification the attack
explicit DNS server to make
um change small requests into
considerably larger payloads this can be
used to overthrow the victim's servers
Network time the attacker exploits a
widely accessible Network time servers
and destroys the targeted computer with
UDP traffic which is what ntp uses
uh can they're not all intentional they
can be unintentional this is when a
server crashes for example can't provide
services because of traffic from
legitimate users
uh again have a look there's a whole
bunch of quite
um well reported and embarrassing
examples for government and private
companies large companies
so in a popular website hosted news on a
less equipped secondary site the server
on that side won't be able to handle the
traffic especially if there's a big
breaking news story going on
a person physically attacks the
infrastructure of an organization when
it's a physical attack
example is they snip or destroy a fiber
optic cable
again these I suppose these could be um
malicious or accidental or known quite a
few cases of work people cutting through
cables by accident
if the attack is able to access the
compute system
then they can obtain information on the
computers obviously
there's no set way to rescue computers
or a network from these type of attacks
you can put into place certain steps to
reduce the likelihood
install to maintain an antivirus on your
end devices you can also have antivirus
on your
mobile phones firewalls and computers
and configure them to control the
incoming an outgoing traffic
protect emails from spam they're just
the latest uh hacking on the Democratic
National Party actually where a guy
received a link telling him to reset his
password and that went off to some
Russian site allegedly somewhere who
then got into his system and read all of
his emails and all the other emails for
all of the people on the site
and it will manage unwanted traffic and
send alerts for spam email messages
you can install a intrusion detection
system an IDs that will protect systems
from the distributed denial of service
attacks
the RDS uses collection verification
methods
and speak to whatever your network
equipment vendor is for more information
you can disable and use networks or
segments or devices or ports on switches
regular system performance
and now you can have legitimate issues
that represent denial of service like a
fonty faulty network card a spanning
tree issue
a routing protocol convergence when
you're either booty devices or a network
has gone down or up
and large file download by a user on the
network who doesn't have a limit
a bulk email sent for marketing for
example
unusually slow Network I know and some
networks I've worked up at for example a
Friday afternoon there was a big backup
and the whole network went slow but if
that happened on another time of the
week then it could be a warning sign
unreachability of a particular website
High numbers of spam messages received
on an email account
denial of service oh we've just
summarizing what we've covered is
deniala service bandwidth attacks
connectivity attacks common types of
deniala service and what is distributed
to Denali service
types of distributed attacks the
difference differences between the two
reflective denial of service types of
reflective unintentional
attacks on our physical infrastructure
and then preventing denial of service
and identifying one when it happens so
that's all for now thanks for watching
[Music]
welcome to module 14 lesson 1A common
networking attacks we've heard earlier
about a few attacks but we need to just
update the list because of the new stuff
in the syllabus
you can look at Social Engineering
Insider threats a logic bomb
Rogue access point Wireless
evil twin
War driving could love to know who comes
up with all of these names
uh fishing
around somewhere DNS poisoning ARP
poisoning spoofing
de-authentication Brute Force
VLAN hopping man in the middle
and then some exploits and
vulnerabilities social engineering the
funny thing about this threat is it
isn't um electronically detectable so we
don't have a little alarm go off
somewhere it's um normally when an
attacker convinces an employee to
disclose confidential information so
what happens is uh perhaps they could um
say they make a phone call that it goes
through to
um
headquarters office and then they
um they asked to be put through to your
office so what you'll probably see on
your phone is the extension one two
three four as if it's coming from here
so you think it's an internal call and
but really it's coming from outside here
in the um the EU the hackers house
wherever they may be so it looks like um
uh the legitimate call
they pretend to be a senior manager or
someone inside the tech support
department
and um they'll access some information
they'll ask you for passcodes or say
there's a problem with your account and
um this is a pretty successful way of of
getting information
the other thing is
um or accounts are social engineering is
somebody Who Walks Behind the employee
who's already entered the security guard
for a door also known as tailgating
also another way is leaving the USB
ground on the USB on the ground
somewhere this is quite common sometimes
this these USB sticks have actually got
a battery in and it's designed whatever
whatever device you plug it into sends
an electrical current through it and it
fries your circuit board and Fries your
hard drive or it can actually plant some
lines of code
Insider threats normally an employee or
a contractor
they could be under duress working for a
competitor or a blackmailer looking to
get information
and most security focuses on external
threats so it's looking at
incoming attacks
malware Trojans all that kind of stuff
but inside your organization obviously
you could have people that are posing
the threat
so people who work for your organization
should know your systems policies
procedures and weaknesses and they
should know how to spot somebody Who's
acting suspiciously or acting for
suspicious information
as you've probably seen in the movies
you could have what's known as a sleeper
so we normally uh
associate this with spies sleeper agents
let's sleep with somebody who could be
waiting to be activated
obviously they could easily go
undetected and they could be doing
um things to your network or passing
information for some time
a logic bomb is a type of malware
it does damage after a certain condition
is met so an example is
um the spyware or the the malware sorry
is on your device
and then when the clock ticks over to
the first of the first say 2019 or
whatever it then executes the
it executes the code and then does the
damage
it can be left behind after attack and
what it could do is destroy any evidence
that is taking place so it could destroy
whatever fires it's actually put on your
system making it harder for you to do a
forensic analysis
you may remember the Chernobyl virus
this was an example of a logic bomb
they wrote to the boot sector of discs
swipe the bias on the hard drives and
left the devices unusable
so pretty bad
uh Rogue access points so we're talking
about the um waps wireless access points
major concern especially in large
environments
so somebody's brought in a third-party
access point by Network user often this
can happen when somebody's complaining
about
their signals you've got you know you've
got bars on your device so you've got
one or two bars then I've seen instances
where people have brought in their own
access points and somehow managed to
connect to the network and they get
obviously a higher connection or faster
connection
so gives a network access to anybody in
range of the Rogue access point so this
is the the danger of people who uh on
purpose or just accidentally they don't
know how the technology works a lot of
other devices will be associating with
this access point here when it should
have actually gone off to the corporate
one
you mitigate this for regular site
surveys basically you're walking around
with um your wireless wireless device
checking for legitimate devices
uh you can force users to authenticate
user NATO 2.1x
uh also can happen if you enable Wi-Fi
sharing on your phone so if you're stuck
somewhere you've got your smartphone
there's a little
um app in there where you can let the
devices say for example your laptop if
that doesn't have a capability it can
actually piggyback onto your
um phone with a wireless signal
and then connect to the network so
you've got to be careful of that
Wireless evil twins this is uh configure
an external access point to behave as
The Trusted access points
it used the same SSID
and their security settings
so it'll all look the same
and the user connects you can see the
the legitimate one is here but the
signal is pretty weak the signal here is
much stronger so you'll more likely
connect to the Rogue access point
this device normally will have a quite a
strong signal on purpose so it is chosen
of the legitimate one
again this can be brought in by Network
users innocently or it can be done
maliciously
mitigate with https or VPN tunnels
while driving is just simply this
happened when Wireless first came out
and nobody had security or it was just a
very weak security people drove around
trying to find some wireless access
somewhere and
um
if they could see your device and
connect to it even when I it wasn't too
many years ago and my my internet went
down and I um I could see on my wireless
um if you do a wireless search you'll
see
a few padlocks
and then um you'd have one with a open
padlock and you can just you could
connect to that so you see it less now
because most of them are configured
quite easily for security
fishing email sent which is looks
legitimate usually appears to be from an
official website and it asks you to
click on the URL so you click here the
sort of things I'll see are
it'll say Amazon or um
text message
and even smarter people have been caught
out say for example if you're like me
maybe every three days you've got an
Amazon delivery coming or um or
something from eBay so if you're busy
you'll see it I think oh no I've missed
my Amazon delivery too late you've
clicked on it and um the damage has been
done
fishing can be phone based also you come
to this with email security systems spun
viruses fishing Etc
ransomware has really been in the news
lately because even the law enforcement
agencies have been caught it's taken out
large areas of um the National Health
Service in the UK
it limits all of some system access and
it locks your screen as it does here
until you've paid money to the extorters
offers threatens to publish your data
and if in the case of uh
I can't remember what it was some sort
of police department anyway but it
accessed all of their systems somebody
downloaded or somebody got an email uh
opened it up
and um they downloaded the software and
it spread through all the all the
devices
often uses cryptocurrencies for payment
so it's hard to trace the money
I often uses Trojans uh wannacry the uh
one of the latest ransomware
that uh malware
um software packages that came out
automatically transferred it didn't use
a Trojan
DNS poisoning we've already learned
about DNS this is a fake DNS cache entry
it cropsy data inserted into your system
and the name server returns a false
result so you'll do a DNS lookup it goes
to your DNS server but for whatever
reason this attacker has somehow
injected this fake entry and instead of
going off to the real server here it
queries the fake one and it just for all
intents and purposes to you looks like
you're actually on the correct site
obviously then it'll try and get
passwords usernames or credit card
information and again this false entry
here if you've got a DNS server it can
actually propagate within your depending
on the authority of This Server it'll
propagate to other servers
up poisoning
requires the attacker to have access to
the victim's local area network again
this could be a contractor or somebody
who's managed to get in somehow it
provides a host of the wrong Mac address
for hosts the host IP address so
um if we go down here this host is
looking for the you can't say it can't
encapsulate the packet as we already
know until it knows the MAC address so
there's a field here for layer three and
then but for Layer Two in order to send
the packet out it needs to know the Mac
and if it's got a the false entry here
from the attacker then it will send it
to the wrong host it'll send it to here
instead of here or vice versa
you combat this with Dynamic harp
inspection which is you will enable this
on switches
our and DHCP snooping
there's a lot of different type of
spoofing when it comes to hacking this
is pretending to be someone or something
you want
and one type of spoofing is DHCP
spoofing the idea is the software
exhausts the pool of addresses so you'll
have a pool of say
10 000 addresses and it will spoof keep
requesting the addresses until
eventually there's zero left at which
point in the DHCP server can't allocate
information and then hosts on your
network can't join the network
uh the Mac impersonates house or device
on Two Hosts on one switch Port so this
is actually poisoning it looks like the
port on the switch here it should have
one Mac address per port
but
it's got two associated with the uh Port
which um
it can it can happen if you've got a um
Hub plugged in but it would you would
normally have this on your network
however the ARP Source the MAC address
is disguised and the arc cache is
poisoned
de-authentication this is used on Wi-Fi
networks this is more of a pain than
anything it sends a de-authentication
frame to the host to end the session the
attackers boosts the victim's Mac
address which you could attain by
sniffing while a sniffing now there's no
need for encryption so even though
you've got an encrypted uh connection
so or your device or all your traffic is
encrypted the de-authentication frame
doesn't have to be
so whatever that frame will say
whatever whatever it says in the frame
to tell it to terminate the session that
doesn't have to be so it's a floor in
the technology
brute force uh this is a type of
password attack the other type is a
dictionary attack so what the Brute
Force attack does it just keeps guessing
over and over
to try and find the password
typically the username would have been
installed and
um yeah you'll have a hashed version of
the password this is what it's trying to
guess
the same hashing algorithm is used for
example md5 is used
and it will use this to try and send
hash values
you'll combat it using Advanced
algorithms so you'd have like millions
or billions of combinations
um for example RSA or public key
encryption
VLAN hop in uh host typically require a
layer 3 device to reach under the VLAN
and if I've got a picture of this
actually but we've seen before if you've
got a hosts
in this VLAN
and they will connect to a switch and
then hosts in this VLAN
so VLAN 10 VLAN 20 and they'll be
they'll have different IP addresses but
uh these do these devices can't connect
to one another unless the switch is
connected to a layer 3 device now this
can actually be built into the switch it
could be a multi-layer switch but it has
to have this layer 3 capability
well VLAN hopping the attacker attempts
to bypass the layer 3 device to com
compromise another device and you could
have all your security
or some of your security built into this
layer 3 device
here it's done by a switch spoofing or
double tagging
so switch spoofing the device
impersonates a switch whatever this
Rogue device is it's pretending to be a
switch so probably we'll need a trunk
link here
you combat it by disabling trunking
where not required
to say this is your frame here and you
would have your VLAN
uh 10 here and say 20 here well normally
when the frame reaches the destination
the VLAN tag is removed because the
hosts don't really care that they're in
a VLAN but what they can do with VLAN
hopping is they can add an extra one
um here in order to gain access to a
VLAN when this device might be over here
on VLAN 20.
so that's double tagging
combat by using a dedicated VLAN for all
trunk links
so your trunk link between this switch
here
is switch here this switch here you've
got a special VLAN only used between
these trunk links so save VLAN 101 102
103. these these numbers aren't used
anywhere else on the network they're
just used for the trunk links
uh this is just a diagram showing you um
the double tag frame here so the switch
arm removes the first tagging forwards
to switch to and this time
the tag is still attached to it
man in the middle attack uh convinces
the sender and receiver that the
computer in the middle is the actual
host so this host here thinks it says
speaking to the server the server thinks
he's speaking to this host over here
really it's going between this
intermediary device here which is the
attacker
you normally accompany this with DNS or
ARP spoofing so there'd be an ARP cache
here
and here and it would say the back
address for this particular host but
really it's injected a false Mac address
here
and it and the messages are actually
sent and received
so there's acknowledgment it sends and
then this device here will send out an
acknowledgment but really it's going
through the middle here
type of spoofing attack
I've renderability scanning
um
this should have appeared in a moment
sorry it probes the host in order to
find an explode exploitable service or
process so you've got your server here
and obviously there's ports permitted or
denied but it will keep probing until it
finally finds one that's open and then
it will try and do some damage
there's a whole bunch of tools if you do
an ethical hacking course for example
you can download there's a ton of free
tools that um the idea is you're trying
to learn how to protect your system but
they're obviously available for use by
hackers
now say there's a particular Port open
or a service so
um like an instant messenger Port has
been left open
this will then tell the attacker the
hacker what type of attack will work
best on this particular Port so it may
not use that specific pool but it may
then be able to Target a vulnerability
in the application
one of the tools you could use is a nmap
you obviously counteract all of this by
doing some penetration testing or paying
for it
and here's a result from the nmap tool
here
and then it's giving you your your
outputs you'll learn more if you do
penetration testing which isn't really
covered in the syllabus
all right so we've covered a lot of
stuff social engineering Insider threats
logic bombs the Rogue access point that
somebody brings in evil twin driving
around looking for a free wireless
fishing
uh ransomware poisoning the DNS entries
the ARP cache spoofing is pretending to
be something or someone you're not
D authentication the frames got
um it can be in clear text Brute Force
attacks VLAN hopping man in the middle
and then exploits versus vulnerabilities
that's all for now thanks for listening
[Music]
thank you
network security threat mitigation and
user education
we've now talked about a lot of the
different types of attacks and security
threats that you encounter in today's
world when it comes to your network and
we've talked about ways to protect from
these threats from attacks to antivirus
software and so on but let's talk a
little further about how we can mitigate
these threats and if that word is new to
you the first thing we're going to talk
about is what threat mitigation means
we're then going to identify some of the
steps in a good protection strategy
these include developing strong security
policies monitoring the threats on your
network something that we've talked
about in the past a hugely important one
educating users since almost all the
threats we've talked about in some way
shape or form have to do with what we
call social engineering
in other words getting someone to do
what you want them to do for instance
give them your password
automating scanning and updates both
from uh updates of the operating system
and from the virus scan program and
patches and updates for our operating
systems and our software
so what is mitigation one of the only
ways that a network can stand a chance
against attacks is to do something
before the attack is made isn't it said
that an ounce of prevention is worth a
pound of cure well this means more than
just having anti-virus and firewalls in
place those things are great but they
can only stop an attack that's already
being made really the best way to
protect a network is to set up
prevention measures before an attack can
happen
the idiom of an ounce prevention is
worth a pound of cure means that you
save a huge amount of trouble by
preventing the trouble from even
happening so one of the best ways to do
that is to mitigate the threats that are
made on your network mitigation is a
word that doesn't just apply to
networking but in this case we're
talking about it in the sense of
lessening of a chance of an attack by
using mitigation you're taking measures
to reduce the frequency of attacks the
size of those attacks when and if they
take place how severely most importantly
they're going to impact your network we
need to have a strategy in place in
order to mitigate threats and make life
on the network easier
so step one of the mitigation strategy
needs to be to set up rules and policies
within a network users are set up by the
administrator and need to be agreed upon
by all the high up people on the network
and all the high up people in your
corporation they then need to be told to
all of the users these rules should be
standard throughout the network with
very few exceptions because these
exceptions easily lead to a breach in
security
one of the rules that needs to be set up
for instance is what can users download
such as applications can they download
stuff like browsers well some of them
are trustable but are we going to trust
people on our Network to choose the
browsers that are actually worth
trusting
the administrator needs to be wary of
just about any program that a user could
download and as we learned in the last
module viruses can hide within programs
they don't just attack out of nowhere a
user on your network could easily
download a virus without even knowing it
and then they end up infecting not just
their computer but the entire network so
a rule needs to be put in place that
says whether or not downloading of
applications is allowed and if it is
from what sources you may even want to
limit the fact that people can download
by shutting off their user rights to
download or to install programs on their
network if they can't install anything
they can install a virus another major
Rule and this is really important is are
they allowed to use outside storage
devices such as uh removable hard drives
thumb drives flash drives and storage
CDs any one of these media storage
devices can contain malware one of the
uh classic examples is
someone leaves flash drives in the
parking lot when you find the flash
drive what's the first thing you do oh
you say it's a brand new flash drive I'm
going to put it in my computer I want to
test it out see what's on there see if I
can find the owner well the minute they
do that they've just infected your
system and your network with a virus so
we need to make sure that even though
the person might not be
trying or mean to infect the network
they could do it simply because they
don't understand the risks that are
associated with flash drives and outside
storage media they might also be
bringing stuff from their home computer
which very well could have a virus on it
so storage devices could contain malware
without the user even knowing it and
this isn't something you want to risk so
a policy is really important
other things such as this would include
stuff like tailgating when someone logs
in
uh swipes their card to get into a
building in the morning if they open the
door for someone else well now that
person just got in without being audited
we didn't have they didn't have to swipe
their card so that's a pretty major
concern when it comes to security
another one uh is something like
shoulder surfing or giving out your
password we need to make sure the
policies of how passwords are reset when
they're reset and who you can give them
to is fairly important if I give my
password to my wife and suddenly my wife
becomes my ex-wife she could do some
major damage to me and to my company by
using that password to get access to
private information
so step two is a mitigation strategy
which is to constantly monitor virus
threats as you might already know
attackers and computer hackers are very
well educated when it comes to getting
around security systems This Is How They
infect networks and when their attacks
are blocked most of them just update the
attack and try a new version they don't
just stop so this is why the
administrator needs to be as on top of
the virus versions and attackers and the
threats that are out there it's up to
the administrator to make sure that
they're up to date and research is being
done and they're knowledgeable at the
newest attacks that could be coming to
their Network again it's no one else
that's going to get blamed except for
the administrator when someone hacks to
the network so not only do we need to
monitor our Network we need to monitor
the threats that are out there and this
really involves doing research on what
the latest and greatest techniques are
to hack into a network
step three is user education which is
really I think the most important step
that we have out there it's critical to
have Network users educated in this
field so that they know exactly what
sort of threats are out there and what
safety habits are there as well there's
some safety habits that are obvious like
locking a device and keeping your
password secure but there are other
security measures and knowledge that's
less obvious but just as important
Network users need to be knowledgeable
on how to protect themselves from
viruses and how to recognize them so
they don't just click on something when
it pops up on their browser first they
personally need to back up their
important data because in the event of
an attack perhaps are
major system goes down alternatively
they need to know that they should be
um backing up their data to perhaps a
central location or they need to be
taught where to back up their data for
instance to the network share and not to
removable hard drive or not on their
desktop because if they back it up to
their desktop then what happens when
their computer gets broken now they've
lost all the work they didn't back up
automatically to the server they also
need to be diligent about web browsing
what they download what they click and
so on if they're administrator is going
to allow them to download programs they
need to be careful about where they
downloaded them from again we always
have this
interval between responsibility
and power the more powerful you are the
more responsible you have to be if I can
install things on my computer that also
means a hacker could use my information
to install something on the computer as
well and finally if a if they download a
program that seems illegitimate or they
think they've been attacked they need to
be able to spot the issue and report it
to the administrator before the risky
program has a chance to damage sometimes
they don't want to say anything because
they don't want to get in trouble but if
they had said something earlier we could
have prevented more damage it's really
important for them to know when they are
being deceived by something and when
something is legitimate so I see this
all the time people send up these emails
saying beware of this and an easy Google
search would show that the thing that
they're actually being aware of isn't
real it's something fake and they've
spent time and energy everyone's time
and energy getting worried about
something that actually is not going to
affect them on the other hand they don't
seem to recognize when someone's account
has been hacked and is asking for money
money when that person would never do
that it's not characteristic most of all
they have to check and double check
stuff and be willing to ask questions
so here's an example of an extremely
common virus that's intended to scam
people out of money on the on the
computer that's being infected the virus
takes over your computer and only lets
you see this screen or one very similar
to it it claims that the IP address has
been used to do very illegal things and
the FBI sees the computer and in order
to unlock the computer you have to pay a
fine or purchase a code now this virus
is extremely intrusive and obviously uh
quite
you know
um
successfully convincing look at all the
7-Eleven CVS Rite Aid all the logos at
the bottom Department of Justice Etc and
the reason they're gonna make you pay
through money pack it looks so real is
because that way they know they're
getting the money on the other end so
it's important for someone to recognize
that this is actually fake look on here
it even scares people by saying you have
72 hours to pay the fine or you're going
to be arrested
now someone might have been doing
something like downloading uh a torrent
off the internet and so they think oh my
God I'm gonna be in trouble and they
don't want to tell you because they
think they're going to get in trouble
with you as well we need to make sure
that they have a judge-free Zone in
which they can come tell someone and
that way you could remove the virus and
they could go on on their way and
continue to work
now as viruses and malware attacks
become more and more advanced anti-virus
software improves to combat them there
are thousands of antivirus software and
some are more advanced than you could
possibly even imagine it's not at the
ordinary however for antivirus software
to have automatic features so step four
in the mitigation strategy needs to be
to make sure that antivirus systems and
software are configured to do things
automatically this means they have to
automatically scan the computer scan the
network and update themselves we don't
want to rely on a human to do this very
often when it comes to virus scan
nothing's going to be rolled out
automatically that's going to damage our
computer so this stuff needs to happen
automatically when are we going to scan
the network well we want it to scan when
no one's doing anything so we want to do
it for instance at 2 am not at 2PM when
people are busy opening things and
closing things and that's when the virus
scan program won't be able to get access
to fifty percent of the network and
therefore something could be hiding out
this eliminates all this eliminates the
human element it allows for more regular
and controlled updates in the process
which is important because when we allow
humans in that's when errors occur
finally when an update to a program is
released it's generally to address bugs
that were found within a previous
version along with these bugs there
might have been some security weaknesses
in the software that need to be
addressed but program updates don't come
out very often in between uh updates
patches and so on there might be a
temporary fix that's released or a fix
that is manual that have been found so a
patch does exactly what you think it
does it basically covers a hole in the
software and temporarily repairs it
until an update or a new revision of the
software can come out so as soon as
patches or updates are released the
network admin needs to look at them and
think about installing them on the
network now notice that I don't
necessarily want you to just install it
right away
I want you to test it
and think about it
because the patch or update could very
well cause another problem on the
computer and one thing we don't want to
do is bring down our system because we
put in a new update that suddenly stops
our printers from working or something
so we need to balance this with the idea
that once the patch and the update is
released the hacker now knows that this
is something that they can exploit and
so the longer you wait to update it the
longer you're at risk of being exploited
all right so we talked about a bunch of
things in this module some of this is
common sense but these are things that
pop up on the network plus exam
first we want to Define Network
mitigation mitigation the word literally
means to lessen
and so what we're doing is we're
lessening the threats that can hit us
some of the steps that we identified in
this strategy were first to develop
strong policies for instance a password
policy is important
download policies
internet use policies
and so on and so forth we also need to
monitor threats not just internal
but we need to research what's going on
around the world so we know what the
latest things are that are attacking our
systems
the most important one I think is
educating users social engineering is
how hackers and attackers get around the
human element when there's a human
element there's a flaw and so we need to
educate users so they don't click things
that look bad and they know
when to ask questions since this can
help them as well
we also want to automate scanning and
updates from virus scan programs and
perhaps our firewall this should all
happen automatically
because if we remove the human element
then there's not going to be an issue we
also want
scans to happen in the middle of the
night when no one else is using it for
instance 2 am or 1 am make sure that you
give enough time for the scanner to
actually scan the entire system
finally we need patches and updates and
we want to balance
the patches and the updates with uh the
patch actually doing harm
versus the weakness
or exploit that it's correcting
the longer we wait
to employ a new patch or update
the longer we're at risk
[Music]
thank you
welcome to module 14 lesson 2A Advanced
threat mitigation
so this is new stuff for the um double
07 version of the com2 exam managing
your signatures hardening your devices
in terms of security that is changing
your native VLAN
switch Port protection
restricting access with access lists
Honeypot and honey net uh penetration
testing so signatures in terms of
signature management we're talking about
IDs and IPS which we've covered earlier
the signature-based detection examines
Network traffic for pre-configured and
predetermined attacks so the signature
is the thing that is matched against in
these devices the threat the threat
signature
these are known as signatures attacker
um convinces employee to disclose
confidential information
if adult signature is identified by the
system an alarm is triggered or the
traffic will be blocked this it depends
on how you've configured your
um IDs and IPS so it will either
um send an SNMP alert or create some
sort of log message or whatever you've
designed it to do the signature codes
are updated or they should be updated
regularly for new or false patterns you
don't you really don't want false
positives either because it's just going
to be in traffic's blocked when it
shouldn't be
uh there's a website called threat
threatconnect.com they offer some sort
of signature management uh system for
for you to look after all your
signatures uh I I only suggest it
because I use their graphic and I wanted
to credit them for that but this is what
came up when I was researching threat
signatures
device hardening this is part of your
daily weekly monthly admin task
especially if you're in charge of
security
for uh looking after your network
you'll Pat your update software or
firmware in your Hardware devices
check for non-compliant passwords this
will obviously part of your password
policy but I'm sure you've logged into
something or had an email updating you
saying that your current password isn't
um strong enough and you need to update
it
removing redundant networks and IP
addresses strangely enough I've known
equipment found years after people
thought it had been decommissioned it's
sitting in a office somewhere plugged
into the network and nobody knew it was
there and this can then be a back door
for hackers to find and get into your
network changing security keys
are changing the native VLAN so the
native VLAN is used for any untagged
traffic on your network you'll be
familiar with this when you start doing
Cisco configuration or any type of
juniper or the other network management
big security vulnerability your native
VLAN is passes important information
such as
um your Cisco Discovery protocol or the
equivalent which is device information
foreign
your operating system that it's running
etc etc a dynamic drinking protocol is
for uh trunking so your native VLAN will
normally go across a trunk link and
you've got all of this important
information
on The Cisco devices certainly and
probably a lot of other vendors the
native VLAN is VLAN one and if you leave
this as the VLAN that the switches can
communicate with you've left a possible
security vulnerability
because this traffic is actually
untagged
so what you want to do is on any drunk
leg trunk link you change it to an
unused VLAN
so this is one that isn't been used on
um
so you've got to VLAN 10 20
30 and 40. you would use your an unused
VLAN on your trunk links for example
um
two two two just something fairly high
and then another trunk link to another
switch
you'd have another VLAN for example two
two three
Etc
is the output for a Cisco device and you
can see this is trunk in so it's passing
multiple vlans on this link but the
native VLAN is uh VLAN one
so I've wiped over it there the native
VLAN is VLAN one which you don't want so
what I did I went to the trunk interface
here I issued the command switchbot
trunk native VLAN five
you'll probably use something higher
like I said like two two but it's just
to illustrate the point so this traffic
that passes over uh the native VLAN will
use VLAN F5 it won't use VLAN one and
you've got to be careful because you
can't delete a VLAN one it's there all
the time you just don't have to use it
to pass any traffic and now you can see
it's changed from VLAN one as a default
to VLAN 5.
I've already mentioned all this sorry so
another thing mentioned is bpdu guard
this is arrived in the syllabus
a bpdu guard it's on an interface the
port is every disabled when a bpdu is
received so Bridge protocol data unit we
talked about earlier this is uh used for
spanning tree traffic
and it can actually change your layer 2
topologies for example let's say this
switch is the root you've got a high a
high-powered switch here and it would
normally be a multi-layer switch here
and all of your traffic is pointing to
this device but what will happen is this
device will announce a number
to say I am the boss and say for example
this is number 99. this is the number
that determines the root of all your
spanning tree traffic well what happens
is if this device uh connects to the
network say you've bought you've found
it on a Shelf at work and for some crazy
reason all you've done is plug it in and
this has happened by the way I've seen
it happen well this device could
actually be configured with the number
100
in terms of um spanning tree and what
could happen is then or this could be a
really low switch is worth about say a
hundred dollars and it's just got a tiny
amount of process and power all of your
spanning tree traffic all of a sudden
will be converging onto this tiny little
switch the CPU will go from almost
nothing through the roof it'll probably
crash bring you down your entire local
area network and at that point you'll
probably be out of a job to be honest
so what happens is with bpdu guard you
configure it on this interface here for
example fast ethernet and 10 and if a BP
do you frame is seen coming in onto this
particular interface it will error
disable
um it will error disable it and it won't
pass traffic until you the network
administrator
um what come comes shuts it manually and
then manually no shits the interface so
you have to re-enable it
uh root guard
so I mentioned uh if this is a topology
where it's actually I think from my CCNA
book where I'm telling you on what
interfaces depending on the topology you
would add bpdu guard root guard you
would add down here
on these level of interfaces so these
are your layer 3 switches and these are
your these images here represent Layer
Two
uh root guard is configured per Port so
you wouldn't configure it on a device
and expect the configuration to be
passed out through your network
and like um other configurations root
ports are the closest to the spanning
tree master these ports are furthest
away if this is the master here in my
topology
these are the ports that would normally
you would want to be root and it's
basically saying the root equals
um best
path to take to the master this is not
the best path to take to the master this
would cause you a lot of problems this
is why you would enable root guard on
these ports here
so Modesto for incoming Bridge protocol
data units
and it prevents support from becoming a
root Port how it does it yeah you can
learn a bit more when you do Cisco CCNA
and ccmp Etc
DHCP snooping this is the uh legitimate
one
here this is the Rogue that somebody's
either somebody's attached it to your
network or they've downloaded some code
accidentally onto their device and it's
trying to take over as a DHCP server for
this segment of your network which you
don't want to happen
it forces the switch here to examine and
filter inappropriate DHCP messages so if
this port if this switch detects it
coming on this port you've configured
this port here as interested
and you know which ports you trust
because you're the network administrator
this port
so it comes in and that is permitted
through untrusted it comes in and
blocked and then you would normally get
notified as the administrator that hang
on something's not quite right here with
a text phone call or other type of alert
uh vlans these separate your host into
function so here you've got the sales
team you're accounting uh Team the IT
team and then your human resources and
what this does and it depends on the
design methodology you're following by
the way there's a whole bunch of ways to
design your network depending on which
vendor you're speaking to but we've
separated ours into functions
now if there's a broadcast say there's a
a fault on the network card for this
device here
then um the broadcast traffic because
each VLAN has its own network address so
say that's in 10.10
uh 10.20
10.30
and uh
10.40
so these are all different
um subnets and in order for these to
communicate you'd either have to have a
layer 3 module in this switch or the
switch would be connected to a router as
we've spoke about earlier if there's a
broadcast through this faulty network
card here it's basically restricted to
all devices on this VLAN
and then what would happen is the the
your phone would go somebody would call
tech support and
um it would help you in your
troubleshooting because the broadcast
isn't affecting everyone here but
basically you're told that um everyone
in the sales team is getting a really
slow Network response and then this this
um this is known as the divide and
conquer method of troubleshooting you
know that everyone here is affected
and then so you'd be looking at these
ports on the switch you could use a the
sniffer the network sniffer and you'd
probably quite quickly see the IP
address dot one is sending out normal
about traffic and then it's gone through
the roof whereas all the other devices
on this particular and segment of
sending a normal amount of traffic
access lists and these can be used to
block an entire network or subnet one
particular host or a number of hosts a
particular port number or a protocol so
um icmp or
um
whatever you want
airport numbers could be anything dhep
DNS host dot one and then obviously
entire Networks
so it's a list of permitted or denied
traffic so if you don't worry about the
uh text here because you're not expected
to know this for the exam you've give
you've created an access list and you've
said do you know this traffic icmp and
permits IP traffic and what happens is
the access list always processed top to
bottom I've only got two two entries on
this so it'll be pretty quick actually
but as soon as the access to this reach
is aligned so say it's icmp traffic it
would reach this particular line
and then it would be a match and it
would be denied the access this wouldn't
go all the way to the bottom if it's not
icmp traffic it would reach the next
item on your list and the chances are
it's going to be some other sort of Ip
traffic and it would be permitted
honey pot honey net honey pots attract
possible attackers into an isolated
environment
so this is your attacker and it's a
potential victim and what they don't
know or they should know is they've
actually been fooled into redirecting
into this
um new net system they can't do any harm
in this place and what you can do
is this is a pair of binoculars I know
it's absolutely Dreadful isn't it
this is you as the network administrator
watching what they do you'll obviously
be doing it via whatever software and
you can see what commands are executing
and trying to inject pieces of code and
this whole environment here is um
protected is segmented off from your
network and then that that lets you
design a series of steps to protect your
network so you're analyzing the behavior
and Gathering the information if it's a
honey net it's basically a chain of
Honey pots so you've got you've got your
honey pot here and but what you've done
is you've chained them together for
whatever reason
I usually place in um Network segments
this will this will be isolated by your
firewall so they're coming in and they
get redirected to your firewall this is
actually your local area network over
here
sting uh comment here have actually got
the um
the pen test certification out I'm
looking into adding it now
um so keep your eyes open it scans your
network in order to find ports or
protocols with floors I've talked about
this kind of stuff before part of your
regular security ordering and audition
process so say every every Monday you
carry out this particular
um test on your network
it can simulate a type of attack and
um it's well recommended that you you do
this so we've covered a lot of stuff
here
um managing your signatures device
hardening changing your native VLAN must
do protecting your ports
we looked at um
protecting it from the STP packets
coming in the bridge protocol data units
so we don't it doesn't become a root
or um and it doesn't change the
um it doesn't become a report and it
doesn't become the STP
um root either both very bad things for
your network
access lists Honeypot and honey Nets and
then penetration testing so that's all
for now thanks for watching
[Music]
welcome to module 14 lesson three
policies and best practices
a few things we want to cover here the
privileged user agreement your password
policy
on off-boarding
which is when people join your business
and leave whatever reason
your licensing restrictions restrictions
International export controls
preventing data loss and remote access
policies
incident response policies bring your
own device
acceptable use policy your
non-disclosure agreement
uh system life cycle and safety
so your privileged user the privileged
users are people you could call them
super users or administrators whatever
this um agreement should be signed by
administrators
so the Crux of it is that they should
only be using the networking tools for
job purposes I know where I where I
worked at this um ISP we all worked in
the um
the admin team we were doing the network
support for large customers and then
obviously there was a whole bunch of
teams under us here
like a HR
Finance Etc but none of these could get
out to their social media this is say
for example Facebook that was blocked
but the admin team they could obviously
decide what went in and out of the
network so they let themselves get out
on Facebook eBay whatever they wanted so
um we didn't actually have a user
agreement there we just got hired and we
started working but really the point of
a user agreement is you're not doing
things for the network or giving people
access to things that aren't really work
related
so access only areas that are under your
purview so as the administrator you may
or may not be able to configure ways of
you getting into firewalls and other
devices that you might not manage but
the agreement that you've signed should
prevent you from doing that
user accounts only changed under company
policy and with correct authorization so
this would be something like a friend of
yours that's asked to to get out on some
device or they're asking if they can and
access their emails from their home
computer these things that you might be
asked to do but you you shouldn't be
allowed to do
your password policy uh I've actually
seen a few
um News interviews especially in the
last couple of years
of people giving interviews when they're
at work and you can actually see a
Post-It note on their monitor yeah
saying what their password is
so this is obviously a big No-No some of
the things that you maybe maybe
implemented are they're no reuse or
changing the last character such as a if
your password is a b c d e f g one you
wouldn't be allowed to change it to all
be the same and then two on the end
obviously for the work Network
no writing on Post-it notes expiry
length again this is all a pain because
people are going to be forgetting their
passwords and logging tickets it just
depends how secure your environment is
upper lower case is pretty common plus
special characters and numbers
non-dictionary words so again you could
be just looking at
and people choose things they're going
to remember like um
I think there's only one Ellen Bloom but
you know what I mean balloon kite teacup
all these kind of things are they
allowed to use passive password
management software I've got password
management because I've got maybe 150
different types of software and service
I use I've managed about I've got about
14 15 websites some I'm on every day and
some I only check in once a year maybe
but I mean just to try to imagine you
can't have the same password for all of
these or you shouldn't so try to manage
them this is a bit too difficult it's a
robo form I think it's called
on off-boarding so policy for hiring
people and then terminating this should
obviously go through the HR team as well
because the chances are if it's a big
company you may not know who's coming
who's gone and and obviously sometimes
people will give notice
and they're for um privacy or whatever
other reasons uh they're not allowed to
work at the company anymore they're
basically in in the UK it's called
gardening leave they're told to leave
immediately but they're paid for the
rest of their contract
what access and privilege levels they're
given and when are they given email
access and access to Shared directories
and files are they given best practice
training this is normally
um in the form of CBT and then they get
a certificate maybe and then that goes
off to the manager for filing
just to prove they've been shown what
they should and shouldn't do do they get
a smartphone another what are they
allowed to use this Smartphone for
uh licensing use of corporate hardware
and software and I remember when I
worked at a large company I won't say uh
who they had
um they had a few servers that we could
use for internal files but people would
download it was cracked software
crack software and it was video videos
exams and a whole bunch of other stuff
that technically should have been paid
for with um hard-earned dollars but um
it was all put on there for free now
the um I'm sure the man at the top
managers didn't know but some managers
knew what was going on and this is going
to leave your your company uh legally a
light bulb download and sharing policy
training with a sign off which I've
already mentioned mentioned could be
computer-based training end of training
exam I had to do all sorts of things
health and safety and harassment
all this kind of stuff when I worked
even when I was a contractor
International export certainly in terms
of hardware and software say for example
the USA
when they developed the um GPS software
the it was only allowed a thing within
something like 100 meters accuracy the
soft the software you they could drop a
bomb then within a window of a moving
car
um but um that was not allowed out to
the public and now it's I think it's in
in the range of around 10 meters the
other thing is obviously encrypted
software is uh restricted because
depending on the level of encryption
issues by uh for terrorist organizations
so if you buy any software say for
example for from Cisco if it's a high
level encryption you'll normally need
some sort of license uh you can get it
from the government or um you know just
to do your own research and see how your
government deals with it satellite
satellite technology and images that are
protected or sensitive
uh there could be Financial penalties or
you could be criminally liable for uh
what goes on so
just be careful data loss could be
accidental or malicious I've even heard
instances of and the talk about this
elsewhere but the word computer gets
decommissioned sent off for sale in a
shop somewhere and then somebody can see
all the data I've actually on um eBay I
bought a Cisco router I'll do this image
here bought a Cisco router I booted it
up and I had a load of um IP information
password information
usernames and this was for a large ISP
um an internationally known ISP so
heaven knows who was decommissioning
their equipment but it wasn't being done
very professionally
have a policy for your clients devices
your network devices and any storage
devices and there's normally
um software that you can wipe off hard
drives or sometimes they have to be
destroyed
identify what's most sensitive normally
addresses credit card information emails
make sure people are trained and review
the training
I've talked about remote access
equipment you need to also work out who
is allowed remote access this can be
um
this could be sales if they're on the
road it could be
um
Telly see
telecomuters
that kind of thing people who work from
home
what VPN software are they allowed to
use are they allowed through SSH
software or if they don't have a good
internet connection probably people
won't use modems anymore but
uh disable HTTP access I've talked about
this elsewhere https but when you have a
device a lot of the time you can put an
IP address into a browser and manage it
what's your favorite VPN client software
what are they allowed to download if
anything onto Works laptops
are they allowed the intranet what can
they see on the internet and where can
they access it from Works emails a big
one especially with the uh the latest
presidential campaign as you know
um one of the candidates was accused of
download insensitive email onto their
from The Works servers onto their home
servers
what happens when there's an incident
there should be a policy because some
places have worked people are blaming
each other finger pointing nobody knows
who's responsible for what so there
should be
written
procedures and also training so
everybody knows who's responsible and
what the procedure is for um escalating
it who gets called who gets paged
uh who are the stakeholders so um you
know your Chief technology officer your
network manager security manager all
these kind of people who are they
involved depending on what the problem
is
so identify the start procedures the
start the procedures and the steps that
take place you're normally work in some
sort of framework like
ITIL it infrastructure Library
they have qualifications on them
procedures you should be using
who declares it's an incident uh within
ITIL you've got um
you've got different streams problem
you've got the problem manager normally
on any team that's one person who
everyone reports a problem to
instead of basically everyone in the
team being told through help desk
tickets and then they tell other people
the problem manager will receive all of
the reports of the problems and then
they will escalate it when there's a
resolution it'll go through the problem
manager and they will communicate it
through group email phone calls or
whatever
uh can their damage be isolated
um can it be who's who's in charge of
actually removing it who will they speak
to can they um who's got the authority
to um to escalate it to say
um Cisco attack or um the AWS uh Senior
Team if you've got a support contract
with Amazon
uh then eventually hopefully it's
recovered Network restored to normal
function there'll be a debrief after if
you go through the idle procedures
there's a normally a meeting a
resolution and then something will
happen to
um change the procedures so it doesn't
happen again
the training or there could be some sort
of consequence if somebody's made a
mistake that they should have known
better
BYOD bring your own device normally and
not allowed in fact most places really
should have the USB ports disabled
um and decided who can use what where
the policy per device so for example
um can they bring a whap in probably not
could they bring a USB device in
even phones are they allowed to bring
phones in could they try and pig you
back onto the wireless network all these
kind of things there should be a policy
for
and who owns what data if somebody
brings in their device and but they're
using it for work you know who entered
data this all needs to be clear what
applications can they use
and what can be taken off-site as well
you need to decide what hardware and
software can be taken off site
the acceptable use policy uh stop and
search depends where you are and how
secure the site is but people can search
your bag
uh speaking of which I already mentioned
the acceptable use policy there should
be a security policy included
how the network should and shouldn't be
used what you're allowed to do it should
be clearly spelled out and signed
websites you can access I know when I
worked at this particular ISP
at the end of every month the manager
would per employee
they would have a list of every single
website you went to and how many minutes
you spent on the website so if you've
spent 60 Minutes on whatever say eBay
even though and we couldn't do it but
say you were found to be on eBay for 60
minutes then obviously there's going to
be a consequence you'd either be told
off written or an invariable warning or
you could be sacked
and what you can and can't download a
social media again this is a killer
you're not really being paid at work to
social media unless it's part of your
job for example digital marketing NDA as
well these are these are huge in the
corporate environment
protects non-public information so
you're you're learning about customers
names phone phone details uh who are the
key contacts all of this kind of
information what are the consequences of
the breach this could be
um Criminal
or it could be civil so you could have
to pay Financial penalties
and this creates a confidential
relationship between the disclosing
party
and the receiving party
your boss or your company and you which
is fair
uh the system life cycle which is asset
disposal something is brought into
um Commission
oh sorry I did this in a weird way so
integrate devices some something is
brought into the network and then it
would have to go through a chain of
events for example a router would all
have to be cabled up then it'd be passed
on to another team to do
um username and passwords for example
then it might go to the security team
for configuration
then it might go to the backup team to
make sure that it could and they can
download files and configurations and
recover it if there's a problem
and procedure to decommission what
happens uh does it go in the bin does it
go to a shop for sale
and as I've already said and if it's
going to go for sale then all the date
all the data needs to be removed hard
drives are they going to be scrubbed are
they going to be physically destroyed in
a furnace or some other device what are
the laws for recycling a lot of
countries now are really hot on and
non-recyclable stuff so if you can't
destroy it how are you going to render
it and usable or the data on it unusable
certainly
safety procedures
um
so who can troubleshoot the equipment
people need to know what air their job
is you could um
ignore that sorry authorized Personnel
who can cable stuff who's been trained
who's insured monitors as well certainly
the old cathode ray monitors there was
the back of them and the front
uh just massive things it would take two
people to carry them and they'd have a
massive electricity electrical current
going in through them as well even when
unplugged
um it still held a massive uh current
and could have shocked somebody or
killed them
who can move what uh heavy lifting so I
work for as I said an ISP and I work for
the network support team I remotely
accessed routers and switches firewalls
load balances and one day uh one of the
one of my bosses asked you know you've
got racks these big racks that are full
of really heavy equipment and some of it
can take up a half rack a massive Cisco
switch and he came and asked me if I
could remove one of the switches and put
a new one in now I wasn't actually there
for that this is down to the hardware
team at the time this stuff weighed
something likes
um
say 150 kilos and he was asking me to
somehow pull it out
put it somewhere and um put the new one
in I wasn't actually trained to install
this heavy equipment I I didn't have any
safety equipment I couldn't move it
and um maybe he just didn't care or he
was just ignorant but I had to turn
around and say well I'm not actually
qualified to move this equipment but I
am qualified to support it but I can
only connect to it over the network
um he wasn't very happy but it's better
than me breaking my leg or whatever is
there any safety equipment required
normally when you're installing heavy
stuff you need a hard hat
so you you need your hat you need your
boots uh you've you've got to have read
the training manuals
um are you insured and there's a whole
bunch of stuff yeah normally it would go
in a trolley again who's who can use
this trolley
uh electrical circuits certainly in many
countries for example Germany and
Australia you can't even change a plug
you have to be a qualified electrician
to access electronic equipment
all right so we've covered a lot of
stuff your user agreement your password
policy and the levels of password
leaving the company so joining leaving
the company any licensing uh export for
example security images and um
all this kind of stuff what's it
protected by and what you can explore
and import what happens to prevent data
loss of remote access
what happens was that when there's an
incident can you bring your own device
hopefully not
sign in the acceptable use policy
your non-disclosure
system life cycle and then finally
keeping keeping safe
that's all for now thanks for listening
[Music]
thank you
welcome to module 14 lesson 4 securing
the wireless network
a few things we want to cover syllabus
items uh WPA WPA2 tkip rc4
ccmp AES
EAP
lots of abbreviations gfn sync
if you've been using wireless routers
for any period of time you've probably
heard of WEP which was the first
protocol used
um to secure your wireless network it
was um it's pretty much better than
nothing I guess but it was flawed very
easily crackable and quite quickly after
it came out they realized they had to
upgrade it and replace it with something
better
and then it's upgraded uh replace with a
Wi-Fi protected access as you can see
the title at the top web is a wireless
equivalent privacy I think it stands for
from 2003 WPA was available it uses as a
dynamic key management and it's based on
EAP
WPA uses temporal key Integrity protocol
so I'm glad they do abbreviate it so
you've got something like 50 trillion
key compilations which is quite a lot
you can use it with radius in the
Enterprise we've talked about radius and
radius servers elsewhere in the course
so this basically offloads all of the
management and um
and authorization onto another device
that's um designed for that purpose
he uses an encrypted hash
each packet has a unique encryption key
a WPA2 is based on the 802.11i
architecture if you want to prove that
documentation it can integrate with ATO
2.1 x there is they do allude to this I
think in these syllabus actually and
it's a method of authentication and
authorization running on their layer 2
networks it's covered in quite some
detail in the Cisco CCNA actually
this allows users and devices to
authenticate with EAP plus it uses
tacaxa radius so just take a little bit
of setting up but you'll certainly find
this in Enterprise level Networks
the rc4 was replaced by Advanced
encryption standard AES this is 256 bits
as a minimum and Beyond
a TK IP was replaced by computer mode
with Cipher block chaining ccmp
uh and I've already mentioned uses uh
encrypted hash
each packet has a unique encryption key
um again I mentioned this earlier
MAC address filtering I've just found a
basic uh router here and even this cheap
one and looks like um maybe it Linksys
one at the looking at the colors you can
use their filtering enable prevents
clients
um listed from accessing the network if
you want to stop certain clients or you
can have a permit only list whereas you
manually and decide which packets go and
which Mac addresses are allowed
uh should be used with other security
features in case of Max spoofing and
it's quite easy certainly on devices
I've managed to log in and manually
change the MAC address of your device
and here's a permit list for just a
random device a random device I found
EAP extensible Authentication Protocol
it's a framework used in wireless
networks they've got an RFC for it if
you have the time to look
100 plus types available so I think
they're only list three or four in the
syllabus
EAP md5 uses a series of challenges and
responses
TLS this was designed by Microsoft and
uses a certificate system
fast is a designed by Cisco and it uses
a TLS tunnel with a secure socket layers
and on that node it also uses shared
secret Keys these are unique to each
user and they have protected access
credentials
ttls uses the secure TLS tunnel
and then finally this is also in a new
one in the syllabus uh PE AP increases
the protection of authentications by
creating a protected TLS tunnel
and within the tunnel on Authentication
Protocol such as Ms chat version 2 can
then be used
geofencing is a feature that is actually
built inside software so you don't
actually have it running on its own it
uses GPS or radio to Define geographical
boundaries I.E who's allowed in and out
of your network or device
uh triggers this default the triggers
defined for devices entering or exiting
the network boundaries
all right so just some of the we're
basically hitting some of the syllabus
items so this is why we went through
pretty quick uh WPA tkip
ccmp EAP and GF and Tim
okay that's all for now thanks for
watching
[Music]
Network Tools hardware troubleshooting
tools
in all the previous lessons we've talked
about a lot of different things and in
the very previous lesson we talked about
network security and how important it is
so in this final lesson I want to talk
briefly about some of the network tools
that were going to be useful when we're
running a network specifically in this
module about some of the troubleshooting
tools we're going to start off by
discussing the general top topic of
Hardware diagnosis and troubleshooting
and then we're going to move on to talk
about four common tools that are used in
troubleshooting software these are the
diagnostic disk multimeter cable testers
and a postcard there are of course other
tools however these are some of the
major ones that we want to know
specifically for this network plus exam
if you recall very early we talked about
some of the cable tools as well such as
toner probes and punch down tools and
those sort of fall into here but those
are more tools that we use to create
cables rather than ones that we're going
to do troubleshooting with
so we've briefly discussed Hardware in
the past but we need to take a closer
look at it for the sake of this module
Hardware is a term that refers to the
physical components of a computer system
including hard drives power supplies RAM
and other stuff Hardware unlike software
it's not a program it can't be installed
it can however be physically placed or
installed or changed in some cases but
this generally requires taking apart the
unit and physically installing something
new on it and when we're talking about a
computer I just want to point out that a
router a switch these are types of
computers a printer they do have
Hardware inside of them so important
that we realize this term is really
all-encompassing and because Hardware is
made up of physical components it
generally takes physical tools to
troubleshoot them by saying physical
tools this means tools that physically
come into contact with the hardware in
order to test it now some of the
hardware troubleshooting tools can
actually be programs that run on the
computer and one of those I'm going to
talk about in this module
so this non-physical troubleshooting
tool is commonly called a diagnostic or
diagnosis disk this is common software
that's used to test the system's
Hardware or in some cases the router's
hardware and so on it runs a series of
tests on different pieces of the
hardware in the system and if there are
issues that need to be fixed it'll
notify you you might be thinking if the
hardware of the computer is meant
malfunctioning how can you run a disk
well as long as the system's clock
circuits disk drive and CPU are
functioning diagnostic disk can be used
so again it does require CPU
the disk drive
or the USB contact whatever it is that
is going to
contain the disk or we should say
perhaps disk in some cases
and
clock circuits
which are the circuits that allow the
CPU to run
now I just made the C right here because
a disk with a K it's like a hard disk
like USB drives flash drives a disk with
a C
is Optical
now in general these disks aren't going
to State what the problem is they're
just going to say that there is
something malfunctioning and then it's
your job to actually take that
information and relate it into something
useful
they usually do this by producing a list
of all the different Hardware components
and basically saying which of them is
malfunctioning the course of action is
then up to whomever is going to
physically make repairs or test for more
this person is usually the administrator
or an I.T consultant or specifically
someone who's been sent out by the
manufacturer there are a number of tools
that they can use to diagnose once they
know what part is malfunctioning a
multimeter is one of the most common
tools that we see in the field of
electrical work and hardware
troubleshooting
it's used to test circuits outlets and
other electrical components of most
devices now there are very different
types of multimeters out there but they
all generally test for the same thing
they measure electrical current
resistance and wattage or voltage rather
current is generally going to be
measured in watts
resistance in ohms
and voltage
in volts
in the case of a hardware
troubleshooting the voltage and
resistance functions are actually going
to matter the most
may tell us information about say the
power supply or the wall socket that's
plugging into
now the only times that you're really
going to see or use a Multimeter
to be helpful for troubleshooting is
when we're talking about power supplies
and fuses which are also related
anything that has to do directly with
the electrical on the OSI model what
we're looking at here is layer one the
physical layer
voltage tests are important because they
can see if the power supply of a
computer or device is actually receiving
power the multimeter shows there's no
voltage and the power supply is probably
malfunctioning the resistance function
is used to test fuses if the fuse is
blown or faulty needs to be replaced the
multimeter is going to tell us this by
the resistance
so this is sort of what a multimeter
looks like this one would be considered
analog because you can see right here it
has a
basically a doesn't have a digital
output it's going to measure it with
this
um arm here that will move and then you
can read it based on the numbers that
are above there are as well digital
multimeters but either way they're all
going to have two probes which are
generally black and red the black road
probe rather is usually either for the
ground or the negative
and the red just like on your car is
going to be
for positive the dial in the middle is
going to be to test to determine what
you're going to test for are you going
to test your voltage are you going to
test for ohms are you going to test for
wattage etc etc
by the way the reason it's called a
multimeter is because it has a volt
meter in it
it has a
ohm meter in it Etc
so we combine all of these into one
device which is called a multimeter this
probably looks familiar if you have
already taken the a plus exam
now out of all the hardware failures
that can happen the one that's most
common has the biggest effect on the
network is cable failure this type of
thing happens all the time and there are
tools that are created to help with this
problem
cable testers are generally hand held
devices that are meant to test cable
connectivity they test to make sure that
the data is being communicated through
these cables properly
and there are a few main types of cable
testers
continuity testers are the least
expensive kind and all they do is test
for a broken cable basically they tell
you if there is continuity in the line
data cabling testers are a bit more
expensive they can actually test broken
cables and properly Twisted cables
shorted connections and more they'll
tell you what pins within the cable
are faulty
finally there are things called time
domain reflectors or tdrs they're the
most expensive out of the three so as we
move we're going from
less
to more they test exactly where a break
or issue is and the cable can be found
so they do this by sending basically out
a signal and they wait to see how long
that signal if I have a signal
let's say we make a little chord here
and I have my time domain reflector
connected over here it's going to send a
signal out
and it's going to wait and see
how long it takes before it's reflected
back
then they convert this time into a
distance so they know how far along the
cable error was found this way they can
literally tell us where
the problem took place and help us fix
the problem at its source as opposed to
us having to sort of try to find this
blindly the last thing I want to talk
about we talked about this in a plus as
well is postcards post stands for power
on
self-test and you might remember this
from the beep that you get at the very
beginning when your computer starts up
this card is inserted into a slot of a
device and it can tell us what is not
working in the in the system by giving
us generally a sort of code called a
postcode sometimes this is a beep code
as well
generally speaking you have to relate
the code to a manual to figure out what
it's telling us
these cards are really beneficial
because they allow us to test a
non-starting system without having to
start from scratch and restore the
entire thing in other words they can
test the system that would otherwise
have to be restored to a previous
version or which we'd have to rebuild so
the cards run the tests while the system
is attempting to start up and gives us
this beep code or this error code
then we can go to the code
look at a list and determine where the
problem is for instance perhaps the ram
is bad or is not just not seated
properly or perhaps it's not able to
find its firmware
so just to recap we talked about
hardware troubleshooting again Hardware
is the hard stuff not software we
physically have to deal with it and some
of the common tools we looked at were a
diagnostic disk which generally is just
going to tell us which item
is malfunctioning
and remember a diagnostic disk is in
effect
piece of software
we also looked at a multimeter
which is for electrical things this is
going to test volts
resistance
and current
faults and resistance are perhaps the
most important ones resistance for fuses
or Breakers
Volts for power supplies
we also looked at cable testers remember
there are three different ones that we
looked at continuity testers are just
going to tell us whether or not the
cable works
cabling testers
otherwise known as data cabling testers
will tell us actually which pins aren't
working
and
time domain reflectometers
let me write that out
will tell us where
the error is occurring
finally we have our postcard remember
post stands for power on
self
test
and this is going to tell us in a
non-functioning
or non-starting system
where the error is
it's very much like a diagnostic disc
however the diagnostic disc does
require the CPU
clock
and the disk interface
is functioning the postcard it's
literally a card we insert and it'll
tell us itself it does this again by
giving us a code that we can then
reference on a list
[Music]
welcome to module 15 lesson 1A physical
testing tools just updated the uh from
the last presentation really there's a
few extra little things slipped into the
syllabus which I I think is important to
cover
the cable crimper the punch down Tool
The Wire Strippers
otdr cable certifier we may have
actually mentioned these in other areas
of the presentation but I just wanted to
specifically address each one
cable crimpa also known as a y crimp hat
you'll be familiar with this tool if
you've created your own cables a lot of
people do at home just to save money
because they're so expensive if you buy
them from the electronic shops for some
reason
and also if for any reason something
goes wrong with the end of one of your
cables you could just snip off the end
and just um create your own
a cable it's fairly easy to do well with
a little bit of practice like anything
so you'll need a cable crimpo which you
also buy from the electronic shop use to
connect the end of a cable to a
connector it can depending on which one
you buy you can actually strip the cable
you separate the wires and then you can
um insert into inside here the
connector the plastic connector pop the
ends of the cable in which you've also
stripped With a Stripper and uh and then
clamp it closed and that clamps down on
the wires in the correct door down
different types of cable crimples for
different connectors
the punch down tool is known as a chrome
tool also used to connect wires into
punch down blocks
it strips off the insulation on The Wire
before inserting it into a punch block
not something I've used before because I
didn't
um
didn't use any of the punch down blocks
uh I did some cabling but didn't use a
punch down
not something I was interested in wire
strippers used to remove electrical
insulation from my wire on this
particular figure you can see the
difference and sizes
so you choose the correct size for the
cable type and that strips out the
um housing of the wire the plastic
covering and exposes the actual cable
itself
it has a center notch
otdr this stands for optical time domain
reflectometer I'm not saying that again
used to locate faults on networking
cable
I mean there's a argument that you if
you just think there's a fault in a
cable you just swap it out anyway it'd
be cheaper but it's available tool
anyway it sends light into the fiber and
based on the quality of the reflected
light it can determine the following
thought location length of the cable
loss of signal if applicable
a cable certifier it's used to carry out
tests it can test the following
conductors in the ethernet cable
continuity in the wires proper pairing
of the wires as well it's quite handy
you just plug it in
and it will give you lots of different
reading depending on the model you have
and how much you've spent
proper termination of cat cables
so they're covered in the syllabus which
is why I give them specific slide each
instead of just mentioning them in
passing as we may have done elsewhere so
the cable crimp are the punch down Tool
The Wire Strippers otdr cable certifier
all right so that's all thanks for
watching
[Music]
thank you
welcome to module 15 a lesson 1B
software testing tools
I'm not going to cover stuff that has
already been covered unless there's a
new point
or some of the reason for doing it
uh packet sniffers
Wi-Fi analyzer bandwidth speed tester
CLI tools command line tools uh not
already covered because of the way the
syllabus is set out we have to cover
some stuff earlier in later and in the
middle because it's relevant to that
particular subject for example security
or troubleshooting
I put an image here for Wireshark
um Wireshark I'm going to say a must no
missed
now you must know sniffing and uh
Wireshark is just the industry leader
and the good news is it's free to
download you could have a virtual
Network on my Cisco virtual rack which
is free on howturnetwork.com it actually
you booted up you've got to find your
own Cisco image because Cisco don't give
them away but I wonder why sharks you
can actually see traffic live passing
between your routers and other devices
this is an essential tool and you need
to understand it for troubleshooting
so uh really important you can see all
your protocols and packets and all that
kind of stuff so
um you'd you'd normally load this uh
software
all right the Wireshark it'd be loaded
onto your laptop if you're
troubleshooting you would leave it
running say for example you'd leave it
running for an hour
and and then you could analyze the
output
and see where a particular problems
happening is it is it happening for the
the whole hour is there some sort of
um
issue spikes and then or does the issue
sort of happen over this period of time
that kind of thing so the traffic is
going into your switch from the server
and you will configure
um the switch over here you would do a
configuration command on the switch to
send the traffic out on whichever Port
you've connected your laptop to
um you've just got to be aware of I'm
just telling you this because of the
real world you've got to be aware of CPU
and you've got to make sure that you get
permission off whoever the
um person in charge is when I've worked
on network teams and
um I knew the procedures and policies
which we've already talked about what I
can and can't do but if it could be
Network effect in for example the CPU
then you've got to make sure it is done
out of hours or you've got permission
so you'll check for traffic patterns of
Base a traffic Baseline any
irregularities they will pop up
you'll be mirroring a port
just be aware the package slippers can
be used for good and bad so they cannot
also be used by hackers so whenever
possible if you're connecting over the
network use a secure shell this is a
Wireshark we and they call it captures
as well it's handy to know the uh the
vernaculars
um ethernet zero looks like the port
uh you'll you'll this is the dashboard
all around here
and in this part here you can actually
click on these uh little arrows and it
will expand so you'll see the layer one
which probably won't be of interest to
you then layer two and then you can
click on this and you will see that it's
an ARP packet you will see source
uh destination all and all this kind of
stuff and then down here is all your
ones and zeros and hex which you
probably generally won't be interested
this looks like it's uh some sort of uh
pattern over time and you can see
there's a spike here that's more on here
and here you can decide exactly what
traffic you're you're monitoring this is
SS H telnet and whatever you wanted to
Monitor and then it's a in a pie chart
here and obviously a graph form here
really handy so you can go to your
customer or your boss uh with all of the
facts and say when this happens that
happens when this happens such and such
Doesn't happen and you can prove what is
or isn't the issue on the network so um
please do check out the Wireshark
certified network analysis
um
the network associate sorry
qualifications really important we've
got it on um how to net
work.com
um I think there's maybe other people
offered the course but most people just
seem to just Skip by but this this will
be a lifesaver if you're looking at
being a network engineer
anyway Wi-Fi analyzer this is obviously
a graphical
output that has been discovered with the
piece of software it reports on your
SSID which you can see here
and Mac addresses channels use you can
see the Mac addresses of devices here
uh challenge use speed that kind of
thing
and it represents the output in the
graphical form as you can see it tells
you the security protocols and more
importantly lack of so you could um we
talked about Rogue access points and
bring your own device earlier you could
be doing this in work or you could do it
as part of a security survey
and here's another image from the same
sort of piece of software
all right bandwidth speed test damage
we've all used these because if we've
got problems with our speed at home
moving at work maybe known as throughput
testers they can be Hardware software
based it's easier for us obviously to
use the piece of software which will
send a certain amount of packets
upstream and give you a report of x
megabits per second then the downstream
then the same sort of value
so it injects traffic into the network
you could actually use this on your Lan
one or for your home broadband
connection the handy thing is you'll
normally get a graph saying um you know
how fast or slow it is
free to download if you want super duper
uh outputs and charts and that kind of
stuff it'd normally be paid
CLI this is where the rubber meets a
road and most Network Engineers kind of
worry about using these color commands
like even something simple like ipconfig
gives you all of this useful information
here that help you will help you
troubleshoot now you can use the GUI but
it's just a little bit more clunky
you've got to go through a menu to get
to another menu and then it's only going
to show you maybe 50 of what you could
actually see if you use the
um command line and if you're doing some
sort of emergency recovery you're
probably only got command line available
anyway
a typical exam question
ipconfig will give you the TCP
information on Linux devices this
ifconfig classic exam question that is
IP information for your local interfaces
including your wireless adapter any
um virtual adapters
virtual land cards Wireless
or ethernet
uh you can use switches to drill down
for example ipconfig forward slash all
there's a whole bunch of switches
actually uh most
um command line tools will let you issue
the question mark and then it will save
these year options
IP tables this is a Unix command a lot a
lot of people it's you'll either you you
use Unix a lot because it's your job or
you've probably never touched it at all
but it configures the kernel firewall
the only reason I mentioned this command
is because it's in the
the dreaded syllabus oops syllabus
so
um I think just know this command and
what it does known all this stuff I've
put it here so you can just see some of
the options but I really doubt that you
would need to know it
um I took this uh lot here from
tutorialspoint.com if you're nowhere
look at that URL
net starts a handy command basically
short for Network statistics thankfully
so it's easy to work that out shows your
active connections tells you the type of
services you're running and you could be
in for a surprise
um if you see things running on your
device that you you didn't think should
be there
there's a few switches let's start minus
n minus a minus B I'm not sure you'll
need to know the switches although I
can't guarantee it active connections
the applications the connections without
doing a DNS resolution
uh here's a net start from uh this is
from one of my authors actually I
recognize the name from his device he's
obviously named his device after himself
let's start mine is a and you can see
the state of all of these um ports
there's an established Port here
and then you could obviously do a search
and find out what this is he may what
may well be connected to a Remote device
he may be chatting on MSN or Facebook
Messenger or and you could quite easily
find out what all these ports are for
TCP dump and here's the output here
it's a Unix command it's a sniffing tool
so what you can do is use it to Snoop
um the if you're if you want to do the
snooping it's the Snoop command if
you're using Solaris
um pretty specialized a bit of software
but I've seen some of the network teams
using Evernote menu you can view the
packets on the Y app
pathping
now this is a tracer command actually
it's a TCP tool it provides information
about Network latency and sends icmp
Echo requests
and map I think I mentioned this before
actually she used to discover computers
and services on a computer network in
order to create a map
and you can see
there's a whole bunch of services here
many of them probably look familiar to
you
and at the end it says Two Hosts up and
how long it took to scan it
uh vulnerability scanning Tool uh just
bear that in mind again typical type of
question they'll ask you what's nmap
used for or
um tick the relevant vulnerability
scanning tools used for auditing by you
or obviously whatever can be used for
good can be used for bad and it can be
used by hackers
dig and he said the command has been
used here
domain information growth it basically
sends off a query to DNS servers it's
the same as the NS lookup tool but this
particular one is used for Linux devices
now you can see it's done a search for
example.com
and you can see uh the name servers here
IP address DNS servers cash timers that
kind of thing
that looks like a um that looks like
Google actually
from if my memory says I think they've
got eight eight eight and eight eight
four four you can check for yourself all
right so looked at some cool stuff uh
package sniffer Wi-Fi analyzer bandwidth
speed taster and some important command
line tools remember we're covering this
in in other presentations too so this
was just a subset of all the stuff that
you need to know
so that's the end of the presentation
thanks for watching
[Music]
thank you
welcome to module 15 lesson 2 height
availability and low balancing we're
just hitting another syllabus topic here
um just a brief overview really high
availability
[Music]
vrrp hsrp load balancing and high
availability this refers to the ability
of a user to access the service no
surprise
High availability is a common networking
term it refers to the continuous
availability of a service
for a higher period than normal now
obviously we're looking for the 99.99
percent
in order to get the highest possible
availability we usually need more than
one other thing
for example um some Cisco switches come
with
to power supplies
and even
even this has been improved upon so they
have not just the fact they've got two
power supplies but they're hot swappable
so what that means is you don't need to
reboot the switch you can pull one out
the inactive one and then slot another
one in and then you've got two active
power supply units and in case one fails
so measured as a percentage of uptime
which is five minutes a year
uh for a network to be highly
availability it should survive any kind
of failure
I'm not saying there's such a thing
doesn't exist but even the most robust
networks there was a recent outage due
to
um severe flooding in Australia I think
it was just a few months ago where it
took out Amazon uh S3
service so which you would think would
be one of the most available and secure
and robust uh hosting Platforms in the
world but even some of those customers
were taken out
so high availability can be achieved by
configuring redundant components so if
one one part of it fails the other part
takes over
now in the context of a routing we've
got protocols such as vrrp Virtual
Router redundancy protocol and hsrp
which is done by router protocol
these are what are what is known as um
High availability protocols
these enable multiple multiple routers
oral layer 3 switches in fact to act as
Virtual Router with a virtual IP address
a default gateway is configured with
this virtual IP address so one router
will be active and this handles all the
requests to the default gateway and the
other router will be a standby so the
other router actually takes over if the
main router goes down now this isn't
load balancing because um you've got one
master router and the other one is a
slave or backup depending on the
protocol you use they have different
terms so here's an image of uh the Cisco
hot standby router protocol
at the top you with the red and the blue
you got a layer 3 switch
it should be another there we go
so uh we'll see you see the host on the
bottom they both have the same default
Gateway the Gateway is 10.10.10.1 now
10.10.10.1 is configured as a virtual IP
address on the two layer three devices
on the top
these two devices are connected and they
monitor each other so if one goes down
the other one takes over you see the
priority on the right hand switch is 100
the priority on the left hand switch is
105 so it's got a higher priority so
this one in the case of hsrp will be the
primary router
uh all traffic will go via this router
until there's an issue with it if it
goes down then all traffic immediately
in a split second swaps to the standby
router which is on the rides they both
run a virtual Mac address we don't need
to worry about that because I don't
think it'd be asked but they run a
virtual Mac address so that um a layer 2
connectivity works also
I think that's all we need to know about
this diagram
load balancing is a distribution of work
across two or more resources such as
servers and networks if you have a
server overloaded with requests then we
can have several servers share the
burden of that single server in fact
even better than that you can
um it will it can work so that the load
is balanced automatically so you don't
have to wait till one server to be
overloaded the load is shared over two
or more servers
now the other thing is just going back
to that last point the servers are
acting as a single server so devices
don't realize that load balancing is
taking place the servers are acting as a
group of servers with the actual hosts
that are contacting their services on
these servers for example
um surfing a web site and doesn't don't
realize then load balancing is taking
place
so here's an image of load balancing
you've got two load balances here so one
would be
um redundant or possibly taking a part
of the load from the other one
and then we've got an array of servers
providing whichever Services they they
may be FTP or web services
so load is distributed uh across the
servers they'll all have the same IP
address
and if there's a problem with one of the
servers that will be removed from
rotation if they're not responding I
presume you'll have some sort of
reporting software that will send a
message to the administrator saying one
of the servers has been taken out of
rotation so that can be looked into
some of the benefits optimization of
resources you get faster throughput
obviously requires careful planning for
all your bandwidth efficiency
High availability which is the whole
point of the presentation so we've
looked at high availability two types of
protocols vrrp and hsrp
low balancing all right that's all for
now thanks for watching
[Music]
thank you
welcome to module 15 lesson 3 we're
looking at SNMP syslog and s-i-e-m
these are exam objectives
you could go into each of these subjects
in quite a lot of detail actually
there's the entire book so that's an MP
which um we won't we'll only be doing an
overview so you're familiar with the
the terms used we'll talk about these
services
Harrison MP Works email Cinemas SMS
alerting
syslogs and the benefits and Siem SNMP
you'll be referring to a fair amount as
a network engineer a guess I get it just
depends on your network some of the
larger networks I've worked uh on you
actually have a team that deals with any
SNMP reporting and any configurations or
perhaps as a network engineer you'd have
to enable SNMP reporting on a particular
device
do some testing to make sure that the
receiving station the network management
station can receive information which we
refer to as traps from the device and
then you will sign off that device as
compatible
so SNMP is an application layer protocol
and the idea is it Exchange Management
data between the devices on the network
or from a certain device to the network
management station
issues to Monitor and manage devices on
the network such as router switches
servers and it even drills down to
individual ports for example if you have
a switch
with 24 ports the SNMP manager depending
on the software you have some of it's
free and some of it's quite expensive
and it can drill down and show you a
pictorial view of each port on the
switch including the power and power
button and you can enable or disable and
monitor and manage individual ports so
it's very handy and very powerful
SNMP implementation consists of a
managed device
the SNMP agent
little piece of software the SNMP
manager which is normally a PC or server
that monitors the network and then
reporting is done on there pictorially
usually
the graphical user interface
the manage device on the network it
requires some kind of monitoring and it
can be
it would be your servers switches
routers firewalls that kind of thing
an example is a storage array
SNMP agent is a program that runs on the
manage device so these need to be
written
by whoever the vendor is usually so it
can comply with the RFC
the SNMP collects information from the
device and sends it to the SNMP manager
the SNMP manager is typically a computer
that has the software running for us in
mp and a lot of the time it's graphical
user interface you'll see different
images and diagrams and Reporting pie
charts and that kind of thing
this communicates with the SNMP agent
management information base we call
these mibs we don't normally say MIB
when we speak to Engineers the maybe is
a database maintained by the SNMP agent
it contains information about the
managed device which is shared by both
the SNMP agent and the manager
so SNMP is typically enabled when you
have a storage system
again it depends on your setup
whenever whenever a specific event
occurs in the storage system this is an
MP agent running on it will notify the
manager and it sends a message now what
happens after that depends on how you've
configured it it could trigger a number
of events
or just be stored so you can see the
act I will act now by the SNMP manager
what actually happens
the Trap is in the is an event that's
reported the SNMP manager will receive
the event and take action type of
actions could be
um an email you can configure it to send
an SMS to the network engineer or a
number of people
you can even have um
an automatic um
phone number dialed or number of numbers
dialed voice message is sent it just
depends on how you how you configure it
and how important this particular
message is
quote from Wikipedia
SNMP agent receives requests on UDP Port
161
it can send requests from any available
Source port to port 161. the age of
response is generally set back send back
to the source port on the manager the
manager receives notifications these are
known as traps and inform requests
there's other types of messages these
are on Port 162. so basically UDP ports
161 and 162 is used by SNMP
moving on to a syslog which has got
quite a lot of prominence in the Cisco
CCNA exams
it's a protocol for exchanging log
messages so syslog generally sits on a
syslog server although you can configure
it a router to be a syslog server the
general rule is leave these devices like
a router to do the main job it's
designed for
instead of um using it to allocate DHCP
addresses and record syslog messages
although it can do these and a lot more
things
it can be used by devices on the network
to move all the audit logs to a central
login server again this is called the
syslog server
why would you do it it allows the
consolidation of audit logs from
multiple devices to a single place
basically it's for to give you usable
information and data you can have
different levels of syslog messaging
from urgent messages to just general
reporting and how and what it actually
does is down to you to configure
depending on your particular needs on
the network
okay lastly s-i-e-m security information
and event manager
it's a set of software products and
services that are used to monitor a
network
what it gives you is a real-time output
of security alerts generated by Network
and network Hardware so it's definitely
got a security bias
It's a combination of sem security event
manager and Sim security information
management
the security event management deals with
the real-time monitoring and
notification of security events
the Sim deals with the collection of the
log files into a central Repository
a lot of the time as with other
protocols like this you would have a
graphical analysis giving you some sort
of meaningful data that you can
interpret
the Siem Solutions are used to log
security data and generate reports a lot
of the time for compliance and security
compliance is a whole
new and expanded area
a lot of the time for you to comply with
and National standards and requirements
for security
one example is checkpoint event here
which you can Google and look at some
more information if you want to do some
research but that's um for now summary
is SNMP components manage devices and
agents and managers
mibs we've talked about how SNMP works
alerting syslog
and why we use this log and Siem okay
that's all for now thanks for watching
[Music]
thank you
welcome to module 16 lesson one web
services
this would obviously uh be a massive
area we're just touching on the things
that are covered in the syllabus what
are web services XML
programming languages and web services
their components used by web services
how are web service works
I think uh this has probably been put in
in as much as you probably you may be
asked to do some sort of troubleshooting
not uh in the respective web programming
but perhaps accessor through the network
or firewalls or some sort of
troubleshooting so you may need to
communicate with the web programmers at
some point
what are they there's a whole bunch of
applications that use Open Standards
such as Excel
soap wsdl
uddi
uses they used to exchange data between
the web-based applications over an IP
network and this is just a massively
expanded area and always has been since
HTTP was first used to display web pages
it's been improved upon over and over
again to deal with them issues speed
security
usability mobile devices it's just never
ending
so in a web service we already know the
HTTP is used to transfer
um machine readable formats such as the
following XML Json
and Jason when different software
Services onto stage dates with each
other a web service allows them to do
this over the internet
software application that requests the
data is called a service and you can
tweak these way in most of your browsers
such as their Google Chrome or Firefox
they normally have ways you can manage
extensions or um the back end
to a grade to a lesser extent
software application that serves the
data is called a service provider
and web services are a means of um
interoperating between different
software systems
the software applications develop using
a whole variety of programmer languages
and normally you'll have somebody
specializes in one or more and you can
see a few in the Fig there some have
been depreciated such as Flash and due
to security issues
season for applications want to exchange
data they should be able to communicate
with each other this may possibly be
where you have become involved as the
network engineer
data exchange shouldn't depend on any
particular programming language
so there's a need for a common language
that allow different software
applications to send and receive data
over the web
most types of software can interpret
what's known as XML tags
this stands for extensible Market
bandwidge which you can learn if you so
choose
it's a standard language for web-based
applications to communicate with one
another
the exchange of data happens through XML
files
XML is a markup language it defines a
set of rules for encoding documents in a
format that we can read as humans
generally you need to be a programmer to
understand what they mean but it could
also be read by the machines
so here's an example of an XML file you
can see it's marked as XML at the top
the version and then there's various
um prompts within the greater than and
less than markers and also the actual
text in between Network 100 status pass
subject Hardware Mach 100
so you've seen an example easy to read
it once obviously once you've learned
what it all means and how it works but
it's also easy for the machine to read
also
allows you to see what's been sent
between the web-based applications
web services web applications can send
data using the XML format they can also
retrieve data from an XML file
a standard web service uses the
following components soap
this stands for a simple object access
protocol
this is actually used to transfer the
data
uddi stands for Universal description
Discovery and integration
directory that defines which Software
System should be contacted for which
type of data
wsdl stands for web services description
language
used for describing the services
available
how are web service works it uses XML to
tag the data soap to transfer the data
and then wsdl to describe the
availability of a service it's worth
writing this out if you haven't already
if you're not making notes so you
understand which
um part performs which service because
this is the most likely thing you're
going to be asked a question about
so we've looked briefly at web services
XML programming languages and web
services
components how web service works that's
all for now thanks for listening
[Music]
welcome to module 16 lesson 2 unified
communication
just call this UC usually to save a lot
of breath as with everything
uh different media the same
communication we look at and presence
this is a real snapshot of a pretty huge
subject area so as with a lot of network
plus stuff especially the new stuff in
the syllabus you just expect it to have
an awareness of it
you see is the integration of a whole
bunch of communication
methods including voice video and data
all goes into your IP network which is
kind of tied in with the cloud now and
how everything would be you'd expect
everything to be working over IP
and over multiple devices depending on
where you are and how you want things to
work
the idea is it simplifies real-time
Communications at an Enterprise level
including it can work it doesn't have to
be Enterprise by the way it can be any
small Network including homes
making calls instant messages having a
video or audio conference sharing your
desktop with whoever needs to log in and
troubleshoot
presence information
so you see it's all forms of
communications are exchanged over IP
integrates real-time Communications with
non-real time such as accessing your
voicemail if you're not available
accessing your email text messages
faxes I don't even know who uses those
now
it allows you to send messages on one
medium but receive a response to another
an example is when you send somebody a
voicemail you've probably had this
happen before or you've left a voicemail
and it says it will send the user a text
or email
you can retrieve
um check and retrieve emails or
voicemails using any Communications at
any time
our presence is a component of UC shows
the present status of a user in real
time whether they are available and
available where they are located if if
you've enabled geoip tracking
or Geo tracking sorry
allows users to communicate seamlessly
even if they're in different locations
you can look at a person by accessing an
interactive directory and engaging
communication through text voice or
video
so that's the summary of what we've
covered just wanted to go and show you
just for more
context really Cisco's unified
Communications
I'm just going to play a video this
video is copyright Cisco system so if
you want to learn more
um all you do is go to Cisco or in fact
type Cisco unified Communications
I'll just put a video on now
foreign
[Music]
thank you
welcome to module 17 lesson one
introduction to virtualization this is
one of the few new topics that have been
added to the syllabus
surrounding virtualization and cloud
computing
and come to your offer a cloud
certification actually there's a cloud
Essentials and I think there might be a
cloud Plus
definitely a cloud Essentials because we
host uh host that course
all right module objective is the
definition of virtualization what is a
virtual machine and the software
I'm sure you've heard of it actually
it's the new or one of the very new and
exciting emerging Technologies that's
made alive a lot easier for Network
engineers
um companies from a financial and
operations standpoint and also home
users who can do a lot more interesting
things on their
um systems at home
so it refers to the technologies that
allow a single physical computer or or
server obviously environment to operate
as multiple virtual machines
simultaneously transforms the physical
Hardware resources into virtual Hardware
resources
so what you normally have one device
running one operating system you can
have depending on how much Hardware you
have and how you apportion it and two or
more virtual machines
a virtual machine is an isolated
software replica of the original
computer so for all intents and purposes
it appears as a machine in its own right
with all processor instructions and
system resources
so you'll often see an image like this
where you have a physical computer or
server and inside and it will represent
a number of virtual machines
much in the same way as their vlans they
operate in their own right
as if they're an actual machine
a virtual machines are completely
separate and independent
by running good operating system in each
one it becomes possible to run several
guest operating systems at the same time
so you could have
um a Microsoft Linux and other operating
systems running on the same physical
device but different virtual devices
a whole bunch of virtualization software
around some free some um you have to pay
for and you get different levels of
um
software up to Enterprise and obviously
support contracts
the software transforms the hardware of
the computer including the CPU memory
Network adapting to Virtual resources
these are shared amongst virtual
machines
it basically provides a layer of layer
of abstraction so for all intents and
purposes there's a divide a virtual
divide between all of these different
machines
the labor of abstraction is basically
there to hide what's happening
underneath what you can see
foreign
as a result the abstraction provided by
the software the guest operating systems
are not tied to the underlying physical
Hardware so this is how we can actually
get it all to run
so you have a portability of moving
virtual machines from one physical
computer to another physical computer if
you so wish great if you want to do
testing interoperability stress testing
or just practicing even if you want to
do some install various operating
systems onto one device in order to
practice free exams or job interviews
so this is just an overview we've got
more to cover in the following
presentations what is virtualization the
virtual machine the software that's all
for now thanks for watching
[Music]
welcome to module 17 lesson 2
virtualization components and
software-defined networking or sdn
for short
looking at virtual networking virtual
network adapters a virtual switch
Virtual Router
Virtual Router via vrrp
the virtual firewall and sdn
and while we why would want to use sdn
so a virtual network is a system in
which the following is true you've got
two or more virtual machines connected
logically to one another they could each
just send received data as if they were
operating as physical devices
I've got an example here esxi which is
software available from VMware I think
they do offer some free software I
haven't checked as to which
um is free for home use or commercial
use and I recommend you check out the
VMware certifications on
howturnetwork.com
they're very relevant for modern day
networking
so they can send to receive data from
each other the virtual network adapter
is a software implementation of a
physical network adapter which I'm sure
comes as no surprise
so you have a physical adapter but the
virtual one is acting in exactly the
same mother and same manner sorry
and you've got a diagram here of a
physical network card
um and then you're working as a subset
of this is your virtual machine they're
running virtual network cards and
virtual machines on top of that
the virtual network card interface is a
virtual machine to the network they can
have one or more virtual Nic next or
v-nix
eat such Phoenix has its own Mac address
it needs to follow the same rules as
physical networking so it'll need to
have a unique Mac
a virtual network card in a um virtual
machine you still have to configure it
all the same rules apply it's just the
fact that it isn't operating uh
physically
so you can go and see and physically
plug and unplug cables
virtual switch or v-switch is a software
version of a physical switch it's got
Network ports similar to the RJ45
connectors you have and one
1016 virtual ports this all depends on
your software and Hardware platform
you're putting it on there's a limit of
4088 ports on all virtual switches on
the VMware esxi host
different vendors May well have
different um capabilities and rules to
follow
a virtual send switch can send Network
traffic between virtual machines on the
same host or from virtual machines to an
external network that's outside the
virtual virtualized hosts you can go to
YouTube and check on videos on how to
check a virtual air device to a live
Network and a lot of the time you do it
for home use to overcome
um limitations when you're trying to get
different bits of software and Hardware
to work for certification exams it's
quite common
virtual switch joins the network with a
physical Network when it when it
connects to a physical switch using um
physical network adapters
uh you can also get virtual routers a
software version of a physical router
obviously performs your layer 3 packet
forward in between
your subnets or lands and um vlans
obviously you need layer three
capability of some sort a virtual router
via vrrp which we covered that protocol
earlier
uh it's a virtual route is implemented
when you use vrp to provide redundancy
of the default gateway so all the hosts
still have IP connectivity
it's back by two or more physical
routers depending on the protocol you
can have two or three
I'm not sure what the limit is actually
depends on the protocol and it does
change
uh why use a Virtual Router provides the
same routing function functionality but
it's virtual so you've got all the
advantages of costs
uh virtual firewalls they're mentioned
again in the Cisco syllabus probably
definitely the CCNA routing briefly but
I would imagine in the CCNA Security in
a lot more detail
so it's a virtual version of an actual
firewall
so they're implemented as a follower
within a virtual machine or as an
appliance it provides security to your
virtual environment
does exactly the same job as a hardware
firewall
just moving on to sdn now it's um
a big topic and it's been introduced
into the new Cisco CCNA exam and I would
imagine
um
it's going to have more and more
prominence over the years to come
because Cisco have invested heavily in
sdn and there's a lot of um some Open
Standards that have had a huge uptake as
well
it provides um a high level
Administration capability to network
admins it allows you to manage your
entire network through a user interface
that abstracts a com complexity so you
wouldn't necessarily need to understand
all the underlying commands that have
been executed and how it all works
um just to manage it if you're using sdn
obviously it helps if you to be a
network engineer that you actually
understand what's happening
but um now I suppose it's like managing
your car
they've got all these different settings
on the onboard computers that change
your handling and your engine
performance and all that kind of thing
you can turn different controls on or
off like traction control and you don't
necessarily need to worry about how it
all works
all right sdns are used to control the
operation and network devices
um look into more I think Cisco I'm not
sure which CCNA version maybe data
center that looks interesting any more
details but there's a whole bunch of um
controls and formats that have to manage
your
um interface between your network the
user and all of your devices and apis to
name one
so examples of sdns or Cisco open
network environments
nikira's Network virtualization platform
why bother it basically makes your life
a lot easier as the network
administrator you can interact with your
entire network without having to
actually connect via telnet or
physically connect to your devices or
even understand all of the different
commands so if you're using
Juniper Hardware it's got one type of
um
command line interface for um copyright
reasons your Huawei and Cisco all got
different command lines different
commands all to achieve the same thing
so you don't you don't need to worry
about that if you're using SDM
so get get rid of the command line some
of the benefits again the graphical user
interface provides information about
what's going on with your network
it allows you to specify changes and
behind the scenes the actual
configurations are done with the
interface one of the apis between the
software and the hardware
all right so it's just an overview
looked at virtual networking the virtual
adapters virtual switches and routers
the RRP
firewalls and software-defined
networking and why why would we be
interested in using it
so that's all thanks for watching
[Music]
welcome to module 17 lesson 3 the
storage area network
I think come to your actually have a
qualification uh storage area networking
engineer Plus
and we actually have um such a course on
howturnetwork.com this is just an
overview touching on some of the
subjects they mentioned in the exam
syllabus
looking at storage area networks direct
attached storage network attached
storage
sanvi Das
Sun media
fiber channel
iSCSI San
Jose architecture and components of
voice guzzy also jumbo frames
Sun as we already know stands for
storage area network it's a high speed
Network the idea is it allows
um transfer between the computer systems
and the storage devices it's optimized
for this type of Technology as well
we'll see this as we go along
and here's an example which will um
you'll see in a few slides
so why bother at all why do we need a
storage area network again everything
covered really in the network plus was
created in order to solve some specific
or general networking problem
it's the evolution in data storage
technology and we'll look at some Legacy
ideas in a moment
so um unfortunately this I'll put the
wrong order here so the lines are
appearing in the wrong order there's
been progress in the data storage
technology from Das to Sam direct
attached storage is the traditional
way and it's I'm sure many companies
still use it those who don't use uh San
as a solution for storage
so a traditional client server systems
each sort of server having its own
storage and the storage is directly
attached to the server internally
usually or it could be external
search
a technology is referred to as direct
attached storage or Das
so there obviously has to be advantages
it's high speed and it's exclusive
access to the storage so it's not shared
preferred by small companies just
cheaper to implement easier to implement
easier to um
troubleshoot maintain
obviously there are disadvantages which
is why it's been
um
superseded by many companies so what you
get is a pocket of isolated storage it's
not officially utilized and this ties
into virtualization really where you
we've got this whole amount of resources
but we may only be using a certain
percentage of it which is a waste
so for example when one server has
plenty of C uh free storage and the
other one has almost ran out of space
then we've got a disparity
this is where um Network attaches
storage will help direct attached
storage design doesn't allow the free
capacity of the servers to be shared
so when a business deploys more servers
in the network the following occurs
there's an increase in the wastage
increase in the complexity of managing
all of these isolated storage because
usually you've got raid so you've got to
insert and pull out various disks
and network attached storage another
image there it decouples the storage
from the servers so the servers are
still there but we um remove the storage
as another feature makes the storage a
centralized pool of shed devices that
can be accessed by all the servers
connected to the network
now network attached storage is not a
network in its own right but a storage
array hooked up to an existing Network
here's an example of a Nas server
that's a Netgear by looks of it it can
provide centralized
um shared stories of terabytes of
storage you get enough servers for home
users as well wherever everyone can
connect to this particular device and
hopefully that device then in turn backs
up somewhere over to the cloud or
somewhere like that disadvantage is
doesn't provide the high speed data
protection needed in Enterprise
environments because it typically sits
on an existing shed corporate Network
um complete data backup takes a lot of
time and obviously takes up a lot of
bandwidth
so sun is a dedicated Network that
transfers blocks of data at a high speed
to a storage device
a low latency for the input output
request to the storage device
uh what you what sound gives you is
access to several servers that connect
to several several storage devices you
can see we've got a in this instance
we've got a full mesh connection between
the servers the switches and the storage
array there
also allows the storage devices to
communicate with each other
limitations going back to direct access
storage
this is the challenge we have with the
traditional server attached storage you
can't satisfy the ever crease in demands
for storage and we obviously have more
and more complex information
including video and voice
not scalable due to the restrictions and
how many devices you can add physically
to
um servers sun is scalable so you can
add a lot of new devices and and without
having to add new servers
you can aggregate the devices into a
central pool that can be accessed by the
servers
the server attached storage doesn't
provide High availability because if a
server goes down then you lose the data
since the data is tied to the server
so obviously
um overcomes this problem because you
remove the storage from the servers if a
server goes down in the topology then
the data is still accessible so you've
removed that as a point of failure
and though the sun connects multitude of
servers and storage devices the
performance doesn't so far because the
network is characterized by high speed
and low latency you've got the best of
two different worlds there
the high speed data transfer the low
latency can be compared to the high
performance of storage directly attached
to a server
so your storage area network is a
dedicated Network it's scalable and
highly available as we've already said
primary purpose is providing the high
speed
and the low latency
Sun media it's the actual cables and
physical wiring
It's associated with the unique protocol
and is always managed by that protocol
the protocol is responsible for the
format and sequence of data exchange on
the storage area network now you're
almost always going to have
um fiber channel
and because of the speed requirements
different types of optical electrical
transmission meter that you cannot
follow that and you can have copper the
fibers of preferred connection type
uh the sounds are typically typically
built using fiber channel
uh the standards you define a high-speed
Network that transfer dates at around
two gigs per second
the standards also define the properties
of the media and how data is transmitted
which I mentioned earlier
fiber channel is a de facto standard
the storage area network using is built
using fiber channel technology is called
the fiber channel or FC San
uh the whole idea is to increase access
to all the data and since organizations
have a heterogeneous combination of
operating systems fiber channel was
um designed to cater for all of these
different applications and operating
systems
the fiber channels solve the fundamental
problem of reliably making terabytes of
information available to hundreds of
servers more than likely at the same
time as well so serving multiple
requests
uh while direct attached storage and
network attached storage may be
appropriate for small networks the fiber
channel San is used generally for large
storage networks and Enterprise Networks
um con the concept of sand isn't tied to
any particular technology or vendor so
it can be used by a multitude it can
also be built using other Technologies
such
um as Internet Security or iSCSI
is a storage area network implemented
over an IP and it uses the iSCSI
protocol
it's a mapping of the scuzzy protocol
over TCP not sure if there's an RFC for
this actually but you can Google the ice
cozy for yourself and see um where the
proposal started
carries Block Level data over the IP
network and block storage can be
accessed over the network as if it was
directly attached to the server
is because the architecture is based on
the client server model of scuzzy
it's because the parlance is referred to
as the initiator target model which may
be you may expect a question on
something along those lines for the exam
the iscosity sign consists of three
components
initiator the Target and the IP network
the initiators the system that first
initiates a read or write request over
the IP network
example of a device is the server
Target system is the system that
responds to the requests
so an example is the storage array
initiates initiators and targets need
the physical is because the interface to
connect to the IP network
the Isis interface is available as a PCI
expansion card or it can actually be
built into the motherboard again you
need to speak to the vendor and look at
your particular specifications and
requirements
jumbo frames you may heard of before in
network parlance
it's an Ethernet frame it's got a
payload greater than 1500 bytes and it
can carry a payload payload of up to
9000 bytes
so on the contrary an Ethernet standard
frame a standard ethernet frame sorry
can carry a payload of 1500 bytes
the payload or the size of the largest
data that an Ethernet frame can carry is
referred to as the MTU and if you ever
use a package sniffer you'll see you
should see for ethernet and MTU field
the maximum transmission unit
since jumbo frames have larger mtus they
can carry more data
each transmitted frame and a network
requires a network hardware and software
to process it so we have the more frames
we have the more CPU Cycles are required
to process them
so if we use jumbo frames it only
requires a few we require less frames
because of the bigger MTU size as a
result we get less CPU utilization but
we get the bonus of increased throughput
uh we can use jumbo frames when fiber
channel frames are to be transmitted
over the ethernet
the size of the fiber channel frames are
over 2K so it becomes necessary through
the adapters and switches to support
baby jumbo frames in order to prevent
the segmentation I think we covered
segmentation early it's when the frame
is chopped up into different pieces
numbered and then transmitted and each
frame has to
um has to have an acknowledgments so
you've got a lot of overhead associated
all right so we've looked in brief at
storage area networks direct attached
storage Nas
uh Sun versus Das Sun media
fiber channel and iscs architecture and
Sam
the components of Isco Z and jumbo
frames
thanks for watching
[Music]
welcome to module 17 lesson 4 Cloud
Concepts I've mentioned earlier well
worth doing the CompTIA Cloud Essentials
exam because uh cloud computing is just
one of the core subjects that you need
to understand as a network engineer
among us a few others including routing
virtualization
um
probably Amazon storage
uh routing and switching for example the
CCNA IPv6
so this is just a real uh brief taster
looking at cloud computing
characteristics on-demand self-service
broad network access resource pooling
elasticity measured service software as
a service platform as a service
infrastructure as a service
and then private community and public
clouds on hybrid clouds
so best thing is to start with the
definition so we can kind of have an
agreed kicking off point of what cloud
computing actually is
now cloud computing from the definition
is a model for enabling ubiquitous
convenient on-demand network access to a
shared pool of configurable computing
resources examples are network servers
storage application and services that
can be rapidly provisioned and released
with minimal management effort or
service provider interaction we've all
used the cloud already if you've used
any storage for example Dropbox
box.com I think the call for storage any
Google services for example Gmail or
Google documents and things like that
there's many many others
and are all based on the cloud
so some characteristics that you need to
remember these so make sure you note
them down there's five characteristics
of cloud computing on demand
self-service broader network access
we'll go into all of these in more
detail resource pooling rapid elastis
elasticity
a measured service
so on demand basically means the user
can provision resources as and when
they're needed without getting any human
assistance so you if you needed more
memory you wouldn't have to log a ticket
and you wouldn't have to have an
engineer somewhere
turn off the server or whatever the
device is adds more physical memory
reboot it and then answer the ticket as
you may well have had to do in the not
too distance past you click a button and
more is available
we can do when consumers provision the
resources based on their needs those
resources are automatically allocated
from a shared pool
and their schedules provided by the
cloud service provider
broad network access means that when the
consumers have provisioned the resources
they can access these from a number of
devices workstations laptops tablets and
mobile devices and mobile phones
resource pooling and the service
providers resources are shared and when
the consumers on a multi-tenant Model
where consumers get a dynamic allocation
resources based upon their needs
so sometimes consumers may need more
Computer Resources and other times they
need need less so it has to adapt for
this particular requirement it's
um
resource allocation based upon demand
rapid elasticity I can't say that word
elasticity
foreign
now a consumer can be allocated more res
me more more resources if needed at the
same time if for any reason they need
less because the more you the more you
need the more you pay obviously if you
need less then they can be downsized to
provide whatever model you need the
resources you need
so it appears to the consumer that there
there's an actual unlimited amount of
resources for them at any given time
elasticity provides a lot of savings
because it's not possible when you have
a traditional data center that you've
built and you own you can't grow it and
shrink it as and when needed
obviously is measured just like a meter
so you're charged based upon your
um a number of things such as
um memory you need uh storage and uh
bandwidth
so you get what you pay for which you've
already said is um uh tracked normally
you can log in and you can track your
use of resources in real time as well as
historical data looking at
um how much you've used and the
projected requirements based on previous
usage and you can see how much you're
going to have to pay how much you paid
in the past
there's three service models you need to
be familiar with software as a service
platform as a service infrastructure as
a service
providers provide the services to
Consumers based on these three service
models so SAS swas or SAS
consumers can use the service provider
software applications and databases over
a network without the need to install
any software except for a web browser
you need to access
these uh software applications databases
run on the cloud so imagine you're
trying to program
um some application for example or just
use a huge amount of resources or
develop a program you can use the
provider's resources and scale it as and
when needed
it's provided as a shared Computing
resource to the consumers
it's essentially the aggregation of
hardware and software
used to support the cloud services a few
examples you can see there are Twitter
and Facebook there's a whole bunch of
others you can look into if you wish
though in the SAS model consumers access
the shared applications over a network
from various client devices
it doesn't give you the ability to
control and manage in the manage the
underlying Cloud infrastructure so you
can't manage the operating system
servers the network or storage and you
don't you don't want to anywhere you
just want to um use it as is
platform as a service there's an example
there Windows Azure which you could look
into in your own time in the platform as
a service model consumers have the
ability to develop and deploy software
applications on the service providers
Cloud infrastructure
uh the service provider typically
provides a competing platform comprised
of the operating system and the
application development environment
this includes programming languages
libraries tools databases and web
servers I recommend you look at the
Amazon
AWS qualifications for more information
on these
in the paas model
consumers can develop and deploy
software without the need to maintain
the operating system so you can imagine
how convenient this is to fire up an
instance for example if you logged into
the Amazon or the Google cloud and start
doing your developing it's just so easy
and quick
consumers have control over the deployed
software application and the
configuration settings
and it doesn't give you to again
manage the controller manager underlying
infrastructure
infrastructure as a service one example
is Amazon ec2 web services
here consumers access a dedicated
physical or in most cases a virtual
machine running on the service providers
Cloud infrastructure
a lot of people use this for web hosting
especially WordPress is quite easy to
fire up an instance and get it all
working
virtual machine typically comes with a
server operating system consumers
complete complete control over the OS
and can control the updates
um you have control over the operating
system application storage you have
limited control over the selected
networking components such as the
firewall that's protecting your
particular virtual device
again you can't control the underlying
Cloud infrastructure probably
um neither would you want to
infrastructure as a service you've got
four models to choose from for iaas
you've got the private Cloud the
community Cloud public and hybrid
for private Cloud the cloud
infrastructure is provisioned
exclusively for a single organization
so you get exclusive use of this you've
probably hired a company
to create all of the infrastructure for
you and nobody else can have access to
it and all of your offices and remote
offices will have access
owned operated and managed by the
organization itself
very third party or a combination
a physical location could be within your
premises or it could be located
Elsewhere on the cloud
Community it's um Provisions for a
specific community of consumers from
organizations that share common concerns
such as security compliance
jurisdiction and so on for example would
be law reinforcement
in this model the cloud infrastructure
may be owned operated by one or more
organizations by a third party or you
could have a combination
the physical location and may be within
your premises or it could be located
elsewhere
in public Cloud it's provision for the
general public so it can be used by the
general public over a network such as
the internet
um the cloud infrastructure could be
managed by the government businesses
Academia or a combination
foreign physical location is within the
premise of the service provider now a
hybrid is a mixture of any of these
separate entities but are integrated
into the benefits for the um of the
multiple deployed models
example is when the it organization uses
a public card as a temporary solution to
meet um an excess capacity demand that
can't be met by their private setup
so I've looked at quite a few things
here you need to make some notes
obviously because there's a few things
to remember for the exam
service models software as a service
platform infrastructure private
community and public cloud and hybrid
okay that's all for now thanks for
watching
[Music]
welcome to module 18 lesson one physical
security controls I'm going to whisk
through this pretty quickly because most
of it is pretty self-explanatory
and Common Sense really physical
security man traps Network closets video
monitoring door access controls
proximity readers biometrics
Cipher locks and a security guard
so the physical security control is the
measures we take from physical threats
basically people trying to get into our
data center
I guess Ram radio might be included
because I've never heard of that but uh
yeah physical security
examples I've already mentioned the man
traps the network closets
they reduce the risk of damage or loss
by preventing or slowing down physical
attack I've actually been a worked uh or
been to a few networks Consulting where
they don't have any security whatsoever
everything's shoved in a Cupboard and
the entire company website the
financials the accounting all stuck on
the server hanging off a cable in a
Cupboard and I'm sure you've seen the
pictures or may have seen it yourself
for real
and it's pretty easy to do it doesn't
have to be expensive a man trap I've
experienced in a internet service
provider that used to host some of my
equipment
basically it's a space it's a door
um within a door so you go through one
set of doors which it normally has got
some type of security keypads or
whatever and then you've got a second
set of doors you have to go through if
it's a manual Man Trap or security guard
locks and unlocks each doors and
sequence if it's automatic the doors are
only opened after getting an
identification from the person
uh the one I went to you had to do a
keypad to get through the front door and
then actually pick up a phone and speak
to the on-call engineer to get through
the second door
and it all had to be done by appointment
our Network closet is is a room where
Network hardware switches switches and
routers are installed physical access to
the closet is normally restricted by
having some sort of security control
videos
um normally record who comes in who goes
out who accesses what and where and it's
recorded for a set period of time this
can be CCTV or video over IP
foreign
electronic system I'm sure you've used
these in a lot of different places to
get in and out of different rooms and
buildings and floors and use a granted
access door if the door is open for a
predetermined amount of time and the
entry is recorded the door remains
closed when the users denied access that
attempt is still recorded
if the doors held open for too long then
it should trigger some sort of action or
alarm
proximity reader is basically electronic
access where you have some sort of smart
card and you swipe your way in and
possibly out again as well you'll
normally hold the card on or in the
reader
proximity read normally bleeps or beeps
when it has red your smart card if it
doesn't read it you may hear a different
type of beep and you may have to go and
get your car checked or renewed
when the user's granted access to the
door will open otherwise it remains
closed
it's pretty obvious to be honest
Biometrics refers to remetrics related
to human characteristics fingerprint
face Iris retina and so on and so forth
if you've seen it if you've watched any
of the um Mission Impossible movies
uh since Biometrics are unique to
individuals they're used to verify the
identity of an individual before
granting access the biometric locks
Grant access only if the biometric
feature is validated for example
scanning your fingerprint
keypad and Cipher locks the cipher lock
uses a keypad in place of a keyhole
use us to provide the correct numerical
pin code by pressing buttons on the
keypad cypherlock could have four or
five push button combination in order to
get in
uh Cipher code is created at the initial
setup but obviously can be changed
usually changed every week or every
month
and the security guard is the whoever's
been
uh got on the course got qualified and
um it has become the security person it
has a legal or inappropriate actions
all right so covered some
following items all fairly obvious I
think just to make a few notes for the
exam and I'll see you on the next
presentation thanks for watching
[Music]
welcome to module 18 lesson 2 basic
forensic Concepts
this is one of the new additions to the
network plus syllabus and it's basically
because of the increased scope for
Network engineers
and the more formal proceedings we have
in um respective Cube and computer
forensics
so this is quite um
an emerging field of
um law
and evidence and obviously we've got uh
forensic investigations going on now in
terms of um terrorism and other
threats and crimes and um we need to be
familiar with some of the basics
so what are forensics and computer
forensics the First Responders job
electronic discovery
chain of custody
legal holds securing the crime scene
high level View
some steps in basic forensic process
including collection examination
analysis and Reporting
so what is forensics or what are
forensics is the scientific methods and
techniques for collecting analyzing and
preserving evidence that's the
definition
can be used in the court of law and if
anything's going to be used in a quarter
law it normally has to follow a certain
amount of um procedures in order to
qualify as evidence as we'll see
the um computer forensics U.S government
organization states are following
computer forensics is defined as the
discipline that combines elements of law
on computer science to collect and
analyze data from computer systems
networks Wireless comms and storage
devices in a way that's admissible as
evidence in accord to law
and it all hinges on that last sentence
really it has to be admissible and we'll
go into the chain custody in a bit this
uh when I worked in the police it
applied to physical evidence in as much
as we had to know
who first sees the evidence who do they
hand it to who examined it after that
and so on and we have to have this
continuity
and it's the same in regards of computer
forensics
computer forensics help organizations
deal with security incidents that have
an adverse impact on their business so
it could be for internal investigations
also
security incidents are events that
violate the security policies of the
organization so obviously some things
may not be a crime however sharing
sensitive information as regards of your
company or take over bids or other
information about people at work there
can be a breach even though it hasn't um
it isn't officially a crime for whatever
reason
here's a screen grab if you search for
um computer forensic certifications the
website Tom's it pro has listed what uh
for 2017 are the top five
uh computer forensic qualifications the
certified computer examiner in case
which is a um vendor specific the other
ones are vendor neutral I think
certified forensic computer examiner
um
gcfa and gcfe
I'm not sure that stands for cyber
security forensics so um if you're
interested in this particular field then
there's certainly other certifications
you can follow
uh just do some research and see what uh
the employment prospects are
so examples of security incidents
include unauthorized access to data
attacks through malware or denial of
service
it's important to understand the
technical and legal aspects in order to
gather information because you could be
will cover first responder in a bit but
you that could be you
could be contacted by a law enforcement
agency told us some sort of um data or
even their Hardware that's been involved
in the commission of a crime and be
asked to take certain steps or be served
with the legal notice for criminal or
civil court
the risk is if you don't have these
forensic processes you could lose your
um evidence or it could become
inadmissible which can be quite
embarrassing because
um it could I mean the cases last
the security professional needs to know
the legal aspects
so U.S law mandates proper authorization
must be acquired before Security
Professionals can monitor and gather
information so it depends what it is
you'd be certain sort of court order or
warrant
and in the form of a paperwork in order
to um take certain action or preserve a
certain amount of evidence or hand it
over
uh organization should have a computer
forensic competence established as part
of its security policy and you may need
to have it in respect of having audits
for compliance or certification to work
with certain vendors or government
departments
so the first responder is a person first
to be present on the scene after the
occurrence of a security incident which
if you're the duty network engineer then
that could well mean you
um you control the damage caused by the
incident and ensure none of the evidence
is spoiled to the best durability
first responder initiates the escalation
procedure so you'd inform um
the legal authorities whoever that may
be and um internal company management
and bosses
e-discovery or electronic Discovery
refers to a pre-trial procedure where
the parties exchange the electronically
installed information this could be
emails exchanged between different
employees it could be spreadsheets a
video conference calls that have been
recorded
um anything electronically really that's
pertinent to the case
and it's different from paper documents
because it's not actually tangible
um and it could obviously be saved in
one place or saved in multiple places
over the cloud and have different
versions of it
some examples for electronically stalled
information are as follows
emails voicemails documents
presentations databases websites and it
could be for a certain period like a
database copy of a database from a month
ago or a year ago or whatever it
obviously varies
the electronic Discovery process this
involves identifying preserving
collecting processing reviewing and
producing the document to the opposing
Council
you could actually have to produce it
for your own lawyers as well and to
prove your case
now the gender custody is a document and
you could have evidence labels if it's a
physical hard drive for example and this
would include the person who seized it
who they handed it to
um I'll go into some of the stuff on the
next slide
let's um let you know the location of
the evidence so if it's finally handed
to a and property
retention department like in the police
property area
then um that would be the last person to
have signed for possession
starts when it was collected
requires who collected it the date and
time description where the evidence was
stored it's not only given an exhibit
reference as well certainly if it's
collected by an experienced
um forensics person it'll have some
reference number on it
um how it was initially secured which
software can be used to view it
the transfer history the evidence and
here's some evidence labels
and not necessarily just for um
Okay computer forensics if you can see
on the left it's received from and by
date time the agency the case number the
badge number
and then on the right the submitting
agency again and chain of custody
so the child across today is the
transfer history showing the information
every person or every normally person
could be a department and along with the
names and the person signed in the dates
and where the evidence was stored and
secured
now if there's a problem if person a has
signed it person B assigned it and then
person D signs a label we've missed out
what happened one person C held that
evidence and if the chain of custody is
like broken it means the evidence could
be tampered with and then it'll be down
to a court to determine whether or not
that evidence is still admissible
and the evidence
um but I've just said that it may not be
admissible it could be useless in court
all right there's a document or a
process called Legal holds used in
litigation but it could also be a
preservation order basically requires an
individual or organization to preserve
all information that may be required by
an opposing party because of anticipated
litigation
data should be preserved such as emails
um preventing things being deleted
because of um a certain period of time
has um transpired or expired sorry
and there's an Interventional hold on
the routine destruction until the
litigation end so you know as backups
normally get wiped
and um replaced with fresher backups
then um you wouldn't be able to do that
you'd have to keep hold of the evidence
if a crime scene is a physical location
then the area should be first secured
once the area is secured is important
together as much evidence as possible
normally this person will be properly
trained and qualified and just to go
through how the evidence is collected
photographed preserved and who it's
handed on to and in what manner and some
types of evidence and not that it
applies to computers but
um say blood on clothing that has to be
dried in a certain way in order for it
not to um all go stale and lose all the
DNA evidence
if the crimes are cyber crime and then
the location should be secured to stop
the evidence being tampered with
it doesn't mention there but obviously
if there's remote access available to
the device that has to be born in mind
as well in case somebody can
inadvertently log in and wipe the
information
a hard drive should be kept in a secure
Drive is probably going to become harder
and harder
now we're using cloud computing
uh collect all
um digital evidence in a manner
permissible to the court it depends on
the court obviously
when Crumbs are committed the first
responder at the scene controls the
damage this could well be you as I've
said so down to you to use your
technical know-how to preserve data as
much as possible
foreign
ensure nobody else tampers with it again
you'll be advised by law enforcement as
and when they arrive but down to you to
stop people walking all over things or
picking them up or moving them which
have seen happen when I was in the
police
during the course of the investigation
the investigators collect as much
evidence as possible
the technical city is established from
the moment of the initial collection
until the investigation finally ends if
it has to be transported the data in
some way it should be done so securely
to prevent tampering again this is the
chain of custody
uh when the investigations finally
complete the forensic report is made
available in a format that can be
understood by non-technical person and
normally because it's been presented to
the jewelry if it goes to um a jury
trial
okay we've mentioned um the legal hold
must keep that information into the
litigation ends
just a few steps in the basic forensic
process
this should be a process in place
according to National Institute of
Standards and Technology
the following steps collection
examination analysis and Reporting
collection is the first phase where data
is identified labels and recorded and
gathered
could well be photographed in situ also
examination uh it's the data's
forensically process using automated or
manual methods
analysis the results of the examination
are analyzed to get answers
and then reporting the results are
reported
details the actions carried out the
tools and procedure used who did it and
when and why
Okay so we've covered a lot here so just
to recap we've looked at forensics and
computer forensics
the first responder
electronic Discovery in the chain of
custody
legal holes securing the crime scene
the high level View
steps in basic uh forensics collection
examination analysis and Reporting so
that's all for now thanks for watching
[Music]
thank you
welcome to module 18 lesson 3 safety
practices
another new addition to the topic and
it's something that has been growing
over the past few years and so this has
become a recognized area where you go
and get qualified in a risk assessment
or whatever it's called in your
respective countries
in respect of
um certainly data centers the safe
storage
um manual handling what to do in the
event of an emergency a fire or other
disaster how to keep
um the equipment safe and comply with
all of the
um different certifications and if you
want to be a Data Center
and keep people safe also
so look at the data center and the need
the environment heating ventilation and
cooling HVAC
how HVAC works
typical hot cold oil conditions
rack mount servers rack loading
power distribution and fire risk
the impact of Fire
types of their suppressant agents you've
got available to install wet pipe dry
pipe and gas
how to lift stuff up without getting
injured anti-static it's funnily enough
anti-static if people laugh about it and
don't think about it but it can actually
fry vital components in your devices
stabilizing the Iraq and the material
safety data sheet which is another
item added to the syllabus the MSDS
all right I'm sure you've heard the data
centers and if you're very lucky you've
actually got to work in one or will be
working in one great place to work
there's a definition on Wikipedia it's a
facilities used to house computer
systems and Associated components such
as telecoms and Storage
generally includes redundant backup
power supplies Communications
environmental controls
EG air conditioning fire suppression and
various security devices
why do we bother it basically helps
organization centralize the entire
Computing resources into one location
where they can have a uniform procedure
for insulation upgrades out of hours a
redundancy a whole bunch of stuff
uh reduces the TCO by consolidating all
your power and cooling otherwise you'd
have to have 10 20 30 40 racks spread
among different departments or different
buildings or different cities making
things pretty difficult to control
racks and rackmatic servers are used in
data centers at the moment I'm sure the
future will uh have something completely
different you've got the servers storage
arrays and power distribution units all
the other devices and internal
components generate a lot of heat
the heat needs to be removed because it
obviously affects the electric equipment
to the point where it reaches a
threshold that it can no longer function
and then the device will fail and you
may have had this on your home computer
if your CPU fan
has stopped working or this tumors dust
or dirt inside your equipment then it
starts to lock up and finally fail I
know that's happened to me
since heat effects of reliability we
need to keep it cool this requires
removing the hot air and moving in cold
air just like your PC chassis but on a
much larger scale
I'll turn cold air within the data
center shouldn't be mixed and for this
reason you've got the hot oil and the
cold oil Arrangement this is for your
ventilation
if the cold air mixes with a hot air
without going through the equipment then
it becomes useless
so HVAC stands for heating ventilation
and cooling which is an entire set of
systems procedures best practices and
companies that will help you plan and
manage and install all of this
provides the optimum temperature and
indoor air quality so you've obviously
got to have an environment that works
best for the equipment but also the
engineers can go in and manage and
survive in
the HVAC system not only keeps things
cool and keeps things humid obviously
not too humid but there has to be a
certain level of humidity in there and
removes contaminants from the air also
cold air is pumped from the HVAC system
into the cold aisle as an as an input
for the servers
the server is pulling cold air from the
front to cool themselves and they
exhaust hot air which goes into the hot
tile
now my experience when I've gone to Data
Centers is the the better ones I've got
doors to get in and out of the cool
aisle
the Hostile
um they're certainly the ones I've been
to don't have the doors so you'll be
walking through an area that feels quite
warm you'll open the door to go to the
front of the servers to connect or do
whatever obviously shooting the door
behind you and it'll be very cool in
fact you'll probably need to wear a
couple of layers of clothing
the AC duct carries the hot air from the
hotel to the HVAC to cool it again and
exhaust it elsewhere
typical hot cold oil conditions the cold
air temperatures range from 55 to 78
Fahrenheit they haven't listed this in
Celsius so I presume this is for the
American viewers the hot oil temperature
goes from 73 to 96 Fahrenheit
and the amount of heat carried by the
stream of air exiting the heat load
should be 15 to 20 degrees Fahrenheit
rack mount servers I don't know if
you've seen many of these I've seen a
lot over the years the rack contains the
servers the servers have a different
form factor than your normal desktop
servers these are these obviously need
to be
compliant to fit into a rack taking over
so many
um units uh use they call it sometimes
one two and so on
they need to have the correct eyes so
you can screw in the screws to hold it
into place securely front and back and
most of them actually you can pull open
so it pulls out from the rest and you
can do various things without having to
shut down the server or the cables
coming loose larger up Mount servers and
Equipment are stored at the bottom so
the heavier stuff at the bottom to
ensure the rack doesn't tip over
Rock loading should not only seed the
weight rated capacity of the raised
floor to ensure that the race floor
doesn't collapse because it's
overweighted everything has to be
documented planned and measured so you
spread load over inside one rack and
among a multitude of racks so you can
have the heavier stuff going at the
bottom of 10 different racks the next
heaviest goes on top on 10 different
racks and so on rather than having one
rack with all the heavier stuff because
it could if it breaches a loading it's
obviously going to break through the
floor
uh the power distribution your data
center is normally connected to multiple
power grids
um and even after that you could have
the one the one I used to have my
equipment at had
um
massive generators that would take over
and it wasn't one generator the
generator had a backup generator as well
so there's three levels of redundancy in
case there was a power cut for whatever
reason
if you've got two grids if power is lost
on one grid and certainly where I live
in Australia you get power Cuts quite
regularly which is a strange phenomenon
now to experience
nowadays for devices with redundant
power supplies power comes from separate
circuits providing redundancy
so it would be
um it wouldn't be great redundancy to
have your redundant power supply both
connected to the same extension lead
because if the
extension lead goes down or the power
supply providing power to the extension
lead then you lose both your power
supplies redundant and Main
as a data centers power requirements are
determined by taking into account the
power requirements of all the equipment
and you've got a feature
um future growth so you can't just plan
for what you need now you need to plan
for however many years in the future in
the company's business plan
uh you need to ground all equipment
separate to
um other grounds
fire and demand for the power increases
with the
um amount of equipment a lot of the
cream equipment with increased power
consumption I can find a small spaces
and susceptible to fire accidents
again this is down there due to heat
obviously fire will be catastrophic
data centers are fire detection systems
that detect the fires where they detect
smoke I think before the fire
you've got portable fire extinguishers
for engineers to use if they
somehow set something on fire or see a
small fire
data centers have emergency power off
switches which are big red patents on
the wall that cut off all power
obviously if you do that it's um a
constitutes an emergency because all the
servers don't really um deal with hard
power shutdowns very well they normally
need to be correctly um shut down
following procedures faster person
agents put out the fire
you've got to choose the correct one
obviously if you even if you go to a
local hardware store and choose a fire
extinguisher there's some for um the
kitchen some for papers and some for car
fires
there are three types wet pipe dry pipe
and gas
the wet pipe is basically a water that's
held within the pipe under pressure and
it breaks a little seal which you can
see in the picture there the little red
seal and that um when that breaks it
lets the water come out
and obviously soaks everything with
water and that's the end of your
equipment
and it will bring your data center down
the drive pipe is the same as a wet pipe
but the water's not kept in the pipes
and the reason is it accumulates
moisture and if there's a drape it can
damage the equipment and obviously
um could cause rust
since the dry pipe is a water-based
system the disadvantage is the same as
the wet pipe
now you've got gas suppression
suppression which is the norm in your
data centers it basically starves the
fire of oxygen and the fires need oxygen
in order to generate the Heat
clean agents such as fm200 remove the
heat from the fire and here's some large
industrially scale heat agents
and inert gases such as carbon dioxide
deprive the fire of oxygen
you do get immediate recovery of
business operations you've obviously got
to vent the area before people are
allowed back in otherwise they'll just
pass out
and and you've got to have training for
the staff
it doesn't actually mention I didn't put
in here but you obviously need an
evacuation plan so that there's normally
a diagram in several key places and and
signed exits
as mentioned in the syllabus but I just
thought it was so obvious because we all
see them wherever we go even coffee
shops have got fire exits of fire escape
plans
lifting techniques well you can see this
guy here is bending his back not his
knees which isn't a recommended way to
do things
easiest way is to adjust houses through
improper lifting don't really lift the
equipment if it weighs more than a
quarter of your weight lift with your
legs with a straight back obviously if
you have injuries especially back
injuries then don't attempt it and a lot
of the time there's lifted equipments
there that will oyster for you or hold
it in place while you screw things or
unscrew them and Slot them in
anti-static static electricity as I
mentioned at the start will fry various
components and that's happened to me
when I've installed motherboards and
other devices I've just heard a Little
Fizz and some things
um something's broken so use anti-static
devices
there's anti-static bags and also wrist
straps that you can connect to your
wrist and then connect to an earth
somewhere that will prevent the
um
causing the spark somewhere because as
we walk around we're generating
electricity static electricity
stabilizing Iraq is important to have a
correctly stabilized rack with the um
fate which are all adjustable racks are
not stable or likely to collapse at any
time
um you put your large equipment in at
the bottom
and the lighter at the top there
and moving on to another syllabus item
is the MSDS the material safety data
sheet which you'll go into this is a
document that contains information about
hazardous chemicals
used as a primary means to communicate
and the chemical hazards to staff I
presume you'd go in some sort of
training course for for this not um
not just read something on a wall
preferred by the manufacturer or
supplier of the chemical
you have to make the MSDS available in
your workplace for each hazardous
chemical or a mixture of such hazardous
chemicals
it should be ready available to all
those who may come into contact with
such hazardous chemicals
the occupational safety and health
administration and I presume these are
American different countries will have
different organizations or
Administrations
they're part of the US Department of
Labor create the hazard communication
standard to ensure that all
um chemicals that are hazardous are
evaluated and the information is
correctly passed
should be in English this should be
include 12 items mandated which will go
through briefly
the name of the chemical the physically
chemical pop and properties such as
color and odor so you can recognize it
if it does have a color a lot of them
have odors added
such as their natural gas has an odor
added certainly did in the UK so you
could smell it if there was a leak and
before that and people didn't know that
the house was full of gas and uh lit a
cigarette and that was the end of them
physical hundreds uh hazards such as
explosiveness or could it react with
something
uh health hazards such as corrosive to
eyes or skin you normally have that in a
diagram as well
primary ways you can enter your body
such as always breathing
allowable limits of exposure before you
get seriously injured or die
carcinogen
precautions before you use it masks or
goggles special equipment
and do you need any gloves
protection
and Engineering controls
first aid if it all goes wrong normally
as the number of the Emergency Services
the date when it was prepared the
document and the last revision
contact details of the person who's
responsible
all right we've covered a lot here and
it's all your health and safety stuff
your data center your HVAC
hot and cold aisles and a correct
loading of your racks
fire risk fire suppression and the
impact your type of Agents
lifting without injuring yourself or
others
you're anti-static and rack
stabilization and your MSDS so that's
all thanks for watching
[Music]
foreign
lesson one common wireless issues
and we look at signal loss interference
signal to noise device saturation
bandwidth saturation
untested updates getting your SSID wrong
so you can guess how to fix that one
power levels open networks Rogue access
points
wrong antenna for your device
incompatibilities wrong encryption and
bounce most of these are pretty Common
Sense actually but I've put these in
because
um it's on the syllabus and if you've
got a home wireless device or even
you've used Wireless on your mobile
phone you probably have to troubleshoot
most of these issues
um but we'll cover them nonetheless just
in case signal loss you've got no signal
or low signal
there's connectivity and there's no
connectivity when there's no signal
there's latency and inconsistent
connectivity when the signal strength is
low
client devices closer to the access
point especially when you're at home
actually
if you've got a your wireless access
point in a different room and if you've
got an older house certainly in the UK
most of the walls were made of
um thick concrete
and uh they built the houses to last
there was no or very few false walls
inside houses with just plasterboard or
wood
um obviously you can install
um a booster as well you can install
something in your power unit and it will
boost the signal or act as a repeater
ensure there's minimal obstructions
metal studs is another one that will
reduce your um
connectivity or signal ensure the
antennas allow communication as well
sometimes the antennas come in a box
or um they're not attached or they're
just pointed in the wrong direction
interference other wireless devices are
using the same frequency uh you can also
have interference from microwave ovens
and cordless phones it tells you this in
the documentation but most people don't
read it when you're installing your
wireless router it'll have a pictures of
the kind of things that will interfere
with your signal
you'll get latency and inconsistent
connectivity avoid interference pretty
obvious as I said and but you can avoid
having your devices near to these things
like your ovens or cordless phones
um you may be able to change your
channel as well if it's got the same
channel as your cordless phone uses
overlapping channels because of the
wireless access points are used in the
same frequency there's automatic channel
selection normally on your devices but
if you have any
reasonable amount of ability you should
be able to log in and change your
channels
uh avoid uh you can correct it by
avoiding the manual selection of
non-overlapping channels
signal to noise ratio it's the ratio of
the Wi-Fi signal to the outside
interference or noise noise is in
respect of Wireless have a negative
impact on your wireless signal other
Wi-Fi signals don't count as noise
this again will give you connectivity
issues or latency
signal levels and noise levels can be
visualized as heat Maps
the ratio of 10 to 15 decibels is
considered unreliable
16 to 24 is weak
issues can be avoided by increasing your
signal strength and decreasing the noise
I told you all this stuff was obvious
device saturation is when more wireless
devices are connected to your network
you'll get a decrease throughput that's
probably your fault for letting your
kids have access to phones at home or
other wireless devices bandwidth
saturation is when one or more devices
transmit a large quality of quantity of
data
um I would imagine received also so if
somebody in is there watching YouTube in
another
room in the house and that'll do it
untested updates
um updates can obviously break things if
they haven't been uh correctly tested
especially with regards firmware I've
even recently installed a an SSD drive
in my
home computer and while I was just
researching it I found that the latest
firmware drive from the manufacturer
actually was wiping everyone's data
which is catastrophic for most of us and
the manufacturer was aware and they said
they were releasing an update but the
problem is if you downloaded the update
it was too late for you
back up your last working config not
sure how you do that with your firmware
actually but you can research that
yourself wrong SSID all you need to do
because they're case sensitive you could
have the wrong case or just mistype
something
a lot of the time when you type these
out you can't actually see the letters
you're typing unless there's a an option
for you to do that so you could well
have typed out the incorrect password
but you can't see it
avoid having the client device and the
access point set to use the same SSID
power levels uh users will experience a
big coverage area or small
coverage area because of low power
levels and access points big coverage
areas occur because of high power levels
and access points
and avoid it by adjusting the power
levels for a good coverage area
open network is an unsecured wireless
network you used to see a lot of those
around but most people now have become
Savvy or the default settings on the
home routers I've got security chosen
automatically
unauthorized devices May connect to the
network if it's insecure so obviously
change the security settings if this is
the case
Rogue access points as an authorized
access point installed on the network
normally employees uh just for a bit of
convenience will go into their desk and
plug something in to get wireless access
malicious attacker can install Rogue
access points uh thus getting them
access to the network
wrong antenna type signal coverage
depends on your type of antenna so you
could have no signal or poor signal or
um a good signal but far away from the
access point
okay
omnidirectional and directional are two
main types of antenna omnidirectional
gives you 360 degree degree patterns
suitable for inside an office conference
area
directional will give you a signal in a
particular direction so your coverage is
limited to that One Direction
you got a yagi
parabolic grid patch and panel antennas
the jaegi and parabolic grid are used to
connect one building to another you must
have line of sight so if somebody's got
a tree there or something else temporary
or permanent then it's going to cause
you issues that you'll have to
troubleshoot
and if you see if there's
incompatibilities users may not be able
to get access to the WAP the settings
may be incompatible standard supporting
if you've got a very old
um Wireless car that you've got on your
device a PCI card or USB it might not be
compatible with your other device
so 802.11a is not compatible with 11b
and 11g
you've got to look at what is compatible
so B is compatible with G and vice versa
some are backward compatibility
compatible others aren't
uh wrong encryption you may not be uh
get a connection with the wireless
access points
the client device and wireless access
may have different encryption settings
so you need to check that
um what's configured on your access
point is matching on your wireless card
or wireless device whatever you're using
so do configure it correctly examples
are web WPA and WPA2
bounce is when your signal bounces off
an obstacle without reaching the
destination you can get weak or no
connectivity you need to remove the
obstacle obviously sometimes that's
easier said than done so if it's a big
thick concrete wall in your house don't
don't knock it down because your roof
will fall down you need to either get
some sort of booster
or um move where you're connecting from
or just find a alternative connection
type
such as connecting through the um
ethernet devices that were plugged into
your power
all right so we've covered a lot a
signal loss interference signal to noise
saturation bandwidth saturation
untested updates wrong SSID and your
power
open networks Rogue access points
the wrong antenna type incompatibilities
are on encryption and bounce that's all
for now thanks for watching
[Music]
thank you
welcome to module 19 lesson 2 Common
copper cable issues that's a mouthful
so some of the common issues you'll
experience as a network engineer
our shorts opens incorrect termination
crosstalk
Emi distance limitations attenuation the
cable issues
shorts is basically short for a short
circuit it allows the current to travel
in a path that wasn't intended and the
cable wasn't designed for a couple was
in the cables are insulated so they
don't come into contact with each other
if
um there's some sort of issue a lot of
the time it's because it's frayed
somebody's bent the cable around a Bend
or just done something with it or folded
it too many times and unfolded it then
the cables can touch each other and then
you've got a short circuit you depended
on how bad it is you'll have
intermittent connectivity issues you
could use a TDR that will locate the
short in the cable this is one of your
troubleshooting tools that you could use
an open refers to an incomplete
electrical circuit in which there's no
current if one of the copper wires
inside the cable is cut or just broken
for some reason then you've got an open
circuit you would normally then have no
connectivity
again you can use a TDR that can be used
to locate openings in the cable
incorrect termination generally happens
when you've made your own cables or your
cable engineer has done it and just made
a mistake or done it too quickly or just
not
and been watching what they're doing and
it's obviously human error then don't
happen it doesn't happen as much in um
professionally made cables so you
haven't properly terminated as per the
standards you could have got the wires
mixed up or not squash the um the RJ45
connector onto the wires correctly and
it's a bit of an art to it so you could
have no connection or intermittent
connection issues
straight through cables should be
terminated either using
t568 a or b
crossover cable has got a on one end and
B on the other so pins one goes to three
and two goes to six on the other end
use the cable tester to check if your
Cable's properly terminated and what
type it is
crosstalk is when the signal from The
Wire interferes with the signal on
another wire
less of an issue now with modern
um shielded twisted pair
uh cables
you measure with the cable tester or TDR
again the issues avoided if you buy a
professional cable basically because it
will be twisted properly
two types of crosstalk that you may be
asked about in the exam near end and far
end
and near end is refers to the crosstalk
that occurs at the terminated end of the
cable where the crosstalk has been
measured so this is where you're doing
the measuring
occurs near the connectors terminating
the cable far end is
um on the far end of the cable from
where you're doing the measurements
occurs near the connectors terminating
the far end of the cable
electromagnetic efference is normally
when you've laid the cable yourself and
it's gone
through or near some device that emits a
strong error signal
an emo signal also called radio
frequency interference
generate generated
um
by fluorescent lights electric motors
dynamos things like that so it could
happen in a workshop or when you haven't
properly housed your cable or it's not
running under the floor and you're
running it through the ceiling and it's
going through the
um
fluorescent lights
data transmission of copper cables is um
obviously disrupted when it's exposed
and it could be intermittent it could be
fine during the day and then later on in
the evening when somebody starts turning
the lights on it could be affected
avoid if you separate the power source
from the cables or by using shielded
cabling
you may have to buy a special type of
cabling if you're running your cables
through devices with a lot of very
powerful
um electrical signals
obviously there's distance limitations
per cable lost the signal when it
travels over a long distance you could
then have connectivity issues so if
you're running your cable over
120 meters when it's recommended 110
then you may well have issues
attenuation or DB loss refers to a loss
of signal strength the signal strength
is measured in decibels
uses experience degradation in network
performance you can avoid it by
um using cable runs within the maximum
supported distance using a signal
booster you probably need specialized
advice for this to be honest if you're
installing in a commercial premises
remove broken or damaged cables
and miscellaneous of the problems uh
verify the cables are present and
plugged in yes I've been asked to
troubleshoot devices when somebody
hasn't actually put the cable in yet it
hasn't been installed at all or
somebody's removed the cable for some
reason because they want to use it
somewhere else and not realized that
that is connecting to an end user or a
server
or some of the device
make sure the network adapter is enabled
and it has a valid addressing sometimes
devices have been up for years
and
um millions of packets have been passed
in in and out and it just needs
resetting or rebooting or the address
needs and refreshing on it it just
happens sometimes every period of time
make sure disabled ports are enabled for
connectivity sometimes ports are
disabled for security and you could plug
in a new user into a certain port on a
switch for example but that Port has
been disabled
you can have bad cables again sometimes
we bend them or just over time for
whatever reason the cable goes bad
misconfigured switch Port it could be
the wrong
um duplex setting or speed setting or
something else on there and it may not
work
misconfigured network card or a network
card that's failing or failed
software drivers I've mentioned
elsewhere that can cause huge problems
and it's not a problem you can actually
easily see until you start doing a bit
more research
all right so we've covered shorts opens
termination crosstalk Emi distance
attenuation and other problems
that's all for now thanks for watching
[Music]
welcome to module 19 lesson 3 common
fiber cable issues
so look it's troubleshooting uh
supported distances categories of
multi-mode fiber the bend radius
dirty connectors I think you can guess
what that one's about attenuation a
wavelength mismatch fiber type mismatch
so the bottom line with fiber cables is
uh if it's faulty it can't transport
data it tends to be either a working or
not working situation whereas with
copper you may well have a period of
time where the the performance just
deteriorates when you get in packet loss
or intermittent um connectivity and you
normally easily troubleshoot that by
just swapping the cable out if it all
works then it points to the fact that
the cable was faulty and they're so
cheap you just throw them away
obviously um fiber cables are not so
cheap
first place to look will often be the
LED next to the ports where you've
plugged the cable in if it doesn't light
up then you've got a number of possible
reasons the cable's not um plugged in
properly at both ends the cable could be
broken somewhere
now here's um
the troubleshooting flow chart for fiber
cable
um well worth maybe just printing the
screen and just following it through
plug it into a different port does that
Port light up then and it shows you it's
a problem with the port
um just a few simple troubleshooting
steps really
all right don't look into the cable when
you've got the other end plugged in
because the laser will go directly into
your light and it could cause damage so
use um you could well you could actually
point it at um a white object or a wall
or at your hand
um but read the documentation that comes
with the cable to make sure you're doing
the correct thing there are obviously
electronic devices that you can also use
when you can connect two devices such as
a server adapter to a switch using a
fiber cable the TX Porter one end should
always be connected to the RX Porter the
opposite end normally you'll get a
housing
that both ends of the cable will connect
to and that can only plug in one way to
the device
not always the case and obviously
there's different cable types all over
the world but um normally you'll
um
it'll be designed to be idiot proof so
we don't um cause that issue if you
connect it the other way around you'll
have no connectivity and then um it'll
show no connection
as supported distances multi-mod fibers
with 50 microns and 62 microns can
support data up to 500 meters and 175
respectively again read the label it
comes with your cable in
um you might you may well be lucky
enough to have a professional company
coming into your cabling for you and
then again you may have to go and swap
some cable out or install a new device
without the aid of this company so you
do need to know
multi-mad fibers are categorized further
by Optical multi-mode or om designator
these are labeled from om1 to om4 just
check the uh table and
um you've let you've normally got a
label on your cable as well to see what
you do however it's stamped on the side
and just check the specifications and
allowances
when you troubleshoot in check whether
the cable supports the speed and
distance of the link between the devices
Bend radius most fiber optic cables are
made of glass
a sharp Bend at some point they are
pretty flexible but if you bend it too
much it will break the glass the bend
radius refers to the smallest bend a
cable can withstand again if you start
wrapping this Cable Round and Round a
pole in order to take up the slack then
you could well check and break the bend
radius and rendering the cable
um unserviceable
to avoid issues don't bend them
obviously or more than you have to the
otdr can be used to check whether the
cable is damaged
damage cable obviously needs to be
replaced hopefully that goes without
saying
um the broken cable some people put them
in a cable box if it's broken make sure
you dispose of it in um the legal the
legal manner so you can't throw it onto
a fire usually you'd have to have it
professionally uh destroyed or every
cycled if you've got dirt because it
uses light on the fiber cables if you've
got dirt on one end it will cause
um
problems High loss and reflectance clean
it using the cleaning methods and
supplies provided with the cables don't
wipe at the end of it on on your
trousers
attenuation signal loss over the
fireball optic cable following could be
the reasons it could have been over
stressed during installation improper
termination improper splicing if it's
been spliced somewhere could be broken
fiber again you can use the otdr to
locate the faults
wavelength mismatch
fiber cable uses wavelengths longer than
a normal light it's usually around 850
1300 or 1550 newton meters
multi-mode fiber is designed to operate
at 850 to 1300
single mode 13 10 or 1550
the wavelength is used for transmission
on the wavelengths that must be tested
for Signal losses in the cable plants
now when the mismatch fiber cables are
coupled the incompatibility of the core
sizes results in signal loss
now there's no problem if you're
transmitting light from a smaller fiber
core to a larger one but the other way
around and you'll have signal loss
the signal loss can be around 20 DB when
a couple when we could pull a multi-mode
fiber to a single mode again read the
documentation that comes with all your
cable in
so I've looked at fiber cable supported
distances and categories the bend radius
dirt on your connectors attenuation and
wavelength mismatch and fiber type
mismatch that's all for now thanks for
watching
[Music]
foreign
19 lesson 4 common network issues
there's actually entire books been
written about troubleshooting Networks
and from PC switches and routers and
it's something that requires a bit of
experience common sense
and often a plan and sometimes a bit of
good luck as well and guesswork
we're going to look at common things
that normally go wrong day to day
incorrect default gateway
broad Customs duplicate IP address your
duplex and speed mismatches
incorrect vlans Hardware failures and
DHCP DNS
interface misconfiguration cable
placements
power failures and then less common MTU
black hole Nick teaming issues
so you can create default gateway
um it depends if there's been a change
of default gateway
if the device
um
that is experiencing the problems has
had any changes
or um somebody's gone in and configured
something so it all depends on the
questions you've asked really
but if you've got the incorrect default
gateway then all traffic from your host
device is going to the wrong location
and Layer Two devices such as switches
also are normally configured with the
default gateway but you should be able
to Ping from the um switch whatever the
VLAN is to the default gateway when
you're installing it just to check it's
working
so the IP address assigned to the
default gateway may be correct and you
can check your IP configuration settings
on your windows or Linux
um device
obviously to fix it put in the correct
default gateway and make sure nothing's
changed on the default gateway
broadcast storms users can experience a
degradation and network performance and
it can actually bring down the entire
network
so the network is flooded with broadcast
traffic could be a switching Loop it
could also be a faulty network card
that's just sending a huge amount of
traffic out
and you could troubleshoot it with
Wireshark and other programs and Cisco
provide um a whole raft of tools
uh obviously having spanning training
switches will help solve the problem
it's normally there it's normally on
their body faults
duplicate IP sometimes somebody doesn't
release their DHCP address it's been on
there too long or stuck for some reason
or I've seen people manually configure
an IP address on their system for some
crazy reason
I don't know why they did it and it's
caused a mismatch
to avoid it you can change the IP
address of both or one of the hosts and
normally
um asking for it to be provided by DHCP
which most devices use
speed and duplex mismatch you can have
on your host or on a switch in fact on a
router as well
you'll have slow or degraded Network
performance or no connection no
connectivity at all
and you could have different port and
speed settings you could have 100 full
duplex on one side and 10 Meg half
duplex on the other side and you're
going to have problems normally you'll
see issues on the LED of the network
card as well and you could have um
error messages coming up on your router
or switch console and on your PC
so common causes when negotiation is
enabled on one side and disabled on the
other
it's reliable to manually configure
network speed and duplex settings for
the server and other critical links now
you may use Auto negotiation the
networks I've worked out they they
generally didn't
they had hard-coded and speed and duplex
settings for all devices
uh incorrect VLAN if you're on the wrong
VLAN you may have no connectivity or not
be able to access the resources that you
need because it's in a different VLAN
configuring devices is normally the
switch Port the end devices don't have
VLAN settings as a general rule you
would configure the switch port to be in
the corrective VLAN and make sure it's
not blocked that VLAN is unblocked for
security reasons on the switch trunk
port
Hardware failure this is a whole raft of
things that could go wrong
intermittently or just completely break
and one of the components of a device
may have failed or an entire device you
identify it with your troubleshooting
methodology and you can replace the
faulty device or the faulty interface
DHCP if this server has been incorrectly
configured
then you're obviously going to have
issues you could have one person
affected or the entire
um organization you could exhaust all of
the IP addresses on your DHCP pool you
could also indicate that you've got some
sort of attack going on some Rogue DHCP
server or the devices causing issues
we've addressed that elsewhere
DNS obviously for DNS lookups you need
to have the correct device configured
a host can be configured with the wrong
DNS server either because you've
misconfigured the DHCP server or
somebody's hard set it
so ensure the host is configured with
the correct IP address of the DNS server
on Windows you could issue ipconfig
space forward slash all and it will show
you your DHCP server address your DNS
server address
IP address and a few other
um settings that you may find
interesting
if your interface is incorrectly
configured you'll have no connectivity
or intermittent
you could have the source um or
destination device may have an incorrect
IP address or subnet so if if for some
reason you'll
um router interfaces on either end have
been put in different subnets then
you're not going to get you're not going
to get connectivity
check the ipn subnet mask of both source
and destination and check it against
your design documents
cable placement you could have slow
performance
and it could be close to a source of Emi
which we've already discussed
power failure obviously that's going to
cause issues either with the device or
part of the network or the entire
network
and most
um the higher end switches and routers
have redundant power supplies so that if
the main one goes down the second does
backup one takes over
MTU backholes this is a maximum
transmission units for your IP packets
and it depends on configurations it can
also happen with routing protocols such
as ospf
um which is outside the scope of this
course
if the packet's been flagged as do not
fragment then the router is expected to
send an icmp message destination
unreachable back to the host that sent
the packet
and the router drops the packet and
doesn't send the icmp message then the
host to the host and the router is
referred to as a black hole router
you can check the interface MTU on your
routers when you do the show interface
or you can add um some troubleshooting
software if it if you don't already have
it you can use a ping utility or you can
use a trace route you can send different
ping sizes and certainly on Cisco
routers you can go into a detailed menu
of options or send a ping packet of a
certain size to see if you're losing
packets
Nick teaming for user experiences a
degradation in network performance it
could be a Nick teaming misconfiguration
this is generally done a lot on servers
and different vendors have different
terminology for Nick teaming so again
check your documentation
uh generally you'll you'll
aggregate various Network Cards into one
logical connection
um so you could have broadcast uh storms
there'll be other issues as well with
spanning tree and um other things to
prevent the Nick team from becoming
multiple links you can use Link
aggregation control protocol which is
used on routers generally
all right so incorrect develop Gateway
broadcast storms duplicate IP and speed
and duplex VLAN assignments on your
switches check your documentation for
that and your configurations
should say Hardware failure sorry
misconfigured DHCP and DNS
interface misconfiguration issues cable
placements
power failures empty black holes and
Nick teaming that's all for now thanks
for watching
[Music]
thank you
welcome to module 20 lesson one change
management basics
we're going to look at what is a change
what is change management types of
changes and approval processes what is
documentation in respect of change
management
what is a maintenance window
what is configuration procedures or what
are
what is a rollback what is the potential
impact
what is the notification to change
now change management is a new addition
to the network plus syllabus
it actually dates back to you can trace
change the management back to the 1960s
and now it's a recognized
um
qualification and a whole area where you
can gain employment as a change
management change manager
so you could Google change manager and
ITIL which is the it infrastructure
Library
but this is bringing it into alignment
with prisoners practices where we're
managing
um changes and problems also when I
worked uh Yellow Pages in the UK there
was a whole Lotto team looking at um
change management problem management so
there's systems and procedures for
everything looking at what we're doing
why we're doing it who authorizes it if
there's a problem what caused the
problem how do we stop the problem
happening again
and it makes the entire uh business
procedure and business run more
professionally and it cuts down a lot of
unnecessary
procedures blaming Communications and
debriefing and makes the organization
work more efficiently
changes any addition removal or
modification or configuration that could
have an effect on the IT service so this
is why we need to have a set of
procedures in order to plan for a change
rather than somebody just rebooting one
of the main cool routers on the network
at the busiest time of day we need to
have some sort of procedure
so change management is a set of
processes that governs and controls the
aspects from start to finish it reduces
the risk disruption and impact on the
business
we could refer to it as CM for short
so CM aims to use the defined standards
and methods and procedures across
various teams of groups so we're all
basically singing off the same hymn
sheep this is the ITIL the it
infrastructure Library which we actually
host and some of the one of the
qualifications on howturnetwork.com I
highly recommend it because
um it people now can't just rely on
being technical
they need to have an understanding of
how they slot into the business and how
the business works the it works as part
of the overall business utility breaks
into service transition service design
and service operations
and you can see some of the um things I
mentioned here you can see change
management is highlighted there's
problem management Knowledge Management
Service testing and validation
and you slot this into your business how
your business works and how it's going
to benefit it
so change management includes a risk
assessment reducing change failures
properly implementing any changes
looking at business timelines and
service level agreements
it gives you better control a clear plan
for reverting if there's an issue
I've actually seen this when I had my
website hosted with a different service
provider somebody did a change to one of
the tables on one of the databases and
it caused outages for around three days
and I know some people went out of
business it was just an absolute
catastrophe and they didn't I don't
think they had a change management
procedure in place otherwise they could
have backed out quite quickly
I'm managing Communications this is
important where there's a central person
is responsible for from communicating
what's going to happen when it's going
to happen and then they communicate
um
just before it happens and then after to
say the changes happened and it was
um a success or failure on what's
actually
um the procedure afterwards for
following up
changes can be performed to adapt or
change business needs Hardware software
it could reactively Implement a fix if
there's some sort of major issue or bug
or attack on the network
normal changes for example a a normal
configuration or server maintenance
and something that it was generally
expected
standard change is pre-approved changes
that don't require approvals these are
things that just aren't going to cause a
problem usually for example
um
swapping out a redundant power supply
it's just not going to have any impact
and it's been tested for
um in the past
risk associated is low and does not have
enough adverse adverse effect on the
business
emergency these are changes that are
implemented on an urgent basis through
and remediate a problem it's normally
Network effect in business affecting and
it has to be done urgently you need to
have approval off um the emergency
change Advisory Board and they'll
normally have either a video conference
or a quick meeting
in order to talk about the impact on the
business because you need to look at the
entire
um structure
documentation a change request is
documented using applications
there's a variety of
um applications you can use
the documentary change request is caused
a change record it could be online or
printed issues to track the chains
throughout its life cycle from beginning
to end
this is so we've got an audit trail of
what happened and who did what and who
approved it and
Etc the change record contains key
details of the change including detail
tech technical implementation
the the technical parts will probably be
read by the um the it managers and
Technical team but they're there um for
the record
key details is who requested it why did
they request it what's the outcome
what's the point of doing it is there a
business benefit or is it going to
prevent something more serious happening
what are the risks involved
what resources that includes the teams
human resources and physical and
software resources
for example a network card needs
replacing or an update required for the
software
who's responsible for building testing
and implementing what's the relationship
between this change and other changes is
it one of a series
so the effect of one change on another
for example if you update a VLAN on a
certain device what devices what
physical ports are going to be affected
is the VLAN going to be propagated on
other switches or does it need to be
blocked
maintenance window I'm sure you've heard
of it's an agreed period of time in
which is going to have minimal
disruption
normally done on the weekends or out of
hours just depends on your business uh
procedures the author authorized
maintenance Windows predetermined and
pre-approved to carry out the change a
lot of the time
um an alternative
our server is used or whatever
um
you could have some sort of load
balancer used on all traffic is just
sent through one of the load balances so
the change could actually be transparent
to users
generally changes during weekdays are
scheduled after business hours critical
changes Friday nights and they can run
into the weekend so you can roll back
and recover if there's an issue
or changes to service assets and config
configuration items are recorded in the
configuration management system
uh server can move from pre-production
to production with a formal sign off
before it's accepted into production
such changes are to be documented for
timely support so everyone needs to know
about the fact this new server has been
introduced the configuration settings
and what the possible risks are and what
we do if there is a an issue
our rollback is basically going back to
how we were before this change happened
not always possible obviously especially
if something's completely broken and has
to be replaced and then the replacement
for example is broken also
okay so worst case there's a site
failover or business continuity plan may
be invoked this is if the entire core
system goes down is there some sort of
backup in place or what do we do
looking at the impact
there's a matrix low impact and low risk
category for going all the way to
category one which is high impact high
risk and it's a critical category low
medium high and critical
the notification to change is published
with the details of the change activity
the window of the change obviously it
only goes out to the people that are
going to be impacted
all right so we've looked at change
change management types of changes and
approvals what is documentation
what is a maintenance window
configuration procedures and rollbacks
impact and the notification to change
that's all for now thanks for watching
[Music]
thank you
welcome to module 21 lesson one Internet
of Things Technologies this is one of
the new subjects has been added to the
latest uh come to exam
they just expected to have an overview
of what these things do rather than any
detail because there's quite a diverse
array of protocols here said wave and
plus Bluetooth which I'm sure you've
heard of NFC
uh infrared
RFID
so Internet of Things
it's a network of devices appliances
Vehicles physical devices and many of
them work with sensors or softwares so
for example when you're uh so let me go
down there's a car here actually
you'll have a sensors on your car
I know I didn't want any awards for
drawing centers on your car breaks
uh which has been detected by a gold
goes into a CPU of some sort
when it detects it the wear is down and
say you've got 30 left then it will
communicate to the uh garage
a computer in the garage that will all
down whatever part you need from the
manufacturer that will go to the garage
and then you probably depending on how
advanced the car is have a notification
that your tires are worn or your garage
next time you take it in for a service
we'll have the part in stock
and um we'll be able to replace it
that's just one example of The Internet
of Things there's many of many of those
and it's just a phrase that was coined
several years ago said wave is a
Wireless Communications protocol used
mainly for home automation for example
your lighting your security your
thermostats to set it and all your
favorite settings works over a mesh
networks all the devices are
um interconnected
and is controlled by a keypad or you can
have a key fob of some sort
and plus
it's a wireless communication protocol
again monitor sensor data this could be
your heart rate tire pressure television
any number of things and it's created
and managed by the ant Alliance it's
actually a subsidiary of Garmin who do
uh the satellite technology
a Bluetooth mesh adopted in 2017 it's
many to many Communications
so the receiver can be a thing a group
of things or many things for example
you'd compare that to the unicast
multicast or broadcast
all messages are encrypted and
authenticated so it's pretty secure
are you sorry you can ignore that one
near field communications
a set of communication protocols you're
probably using this already it allows
two devices one's usually a smartphone
to communicate
now you need to be within four
centimeters of each other so you have to
be pretty close use for contactless
payments I know on my phone I can enable
it to act as my card credit card or
debit card and swipe for my phone
instead of my card quite handy if you've
forgotten your wallet somewhere as well
and you need to pay for something
infrared I'll go I'm sure you've heard
of that we used to have um this used to
be the competitor to wireless where
companies would add an infrared
communication module on top of their
building
and as long as they had line the site
they could get high-speed Communications
with another building then I can't
remember what the range was but um it
fell by the wayside really
it's similar to visible light but
slightly longer wavelength
for example your remote control
you click that and per second of holding
down the button it sends out 38 000
signals
used in Internet things for medical
Diagnostics fire detection remote gas
leak detention air detection
RFID you probably see this if you saw
the uh the newest not the newest porn
film
a bone film um with Jeremy uh I forgot
his name now
JB right now we had one of these
inserted in him and they tried to uh
unfortunately tried to shoot him with a
missile so I had to cut it out
let's um yes it's essential to the
operation on the Internet of Things
allows computers to manage all
individual things this is compared in
the picture to a grain of rice so it's
pretty smart
uses Emi fields to identify and track
tags it up and attached to objects
the attack can actually contain the
electronically stored information so
this is what's used to Target pets
for example when will a pet gets lost
somewhere it can be tagged
also using tracking Vehicles if you've
ever seen a production line there's tags
inserted on the vehicle and that updates
the entire production system as to if
it's going too fast too slow and when to
expect the next vehicle along
all right so we've covered just in brief
the Z Wave amp plus Bluetooth NFC IR
RFID just you need to be aware of these
in case one of the questions pops up in
the exam
that's all thanks for watching
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