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tutorial.etl assembly and cateal. In the previous tutorial we show you how to use the
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constraint to make a precise positioning for your parts and make your assembly.
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The constraints toolbox is from somewhere here you can drag the toolboxes here if you
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don't see your constraint and here you see your constraint toolbox and we already
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used most of these constraints. Now I am going to show another way to a simple
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your part with the manipulation tool found in the tool box. So from its name
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it's small and give you the ability to move your parts in different directions.
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Now let's delete the constraint we created before. Delete and now we have this
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part without constraints. So let's make this part to be orated this part to be
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vertical and also let's try to move these parts. So first let's activate the
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manipulation feature and here you can see the direction where you can move your
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parts. For example let's have X and choose this part and you are moving in
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X direction. You want to move in Y direction so you can move in Y direction and
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this is the direction. So it's quite easy to follow and if you don't see the
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exact direction you can look at the compass here you can see X is that direction
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and Y in that direction and in that direction. So you know precisely you are
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also you can move in the plans level. For example you can move in the XY level
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you can see the XY so you can move it in XY and Y set you can move it in Y set
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and here you have the move with the axis. This is drag along any axis so if you
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choose this axis so you will move with that axis and also you have two
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axis here and now let's show you how to we need to rotate this part we said to
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be vertical. We can know which direction need be rotated to. It is this edge
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what is the direction which shown here to be the X direction so we can choose
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X and rotate, try Y so we are in the Y direction. Now we have it almost vertical
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and now again we can move it in the direction as we see here and Y direction
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until you get your placing. So you have an idea how you can use the move
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manipulation feature and it is not that accurate as the constraints where you
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can specify directions on surfaces, distance and gets. Another thing I
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will show you here you can define an axis outside the original axis X and Y
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set where you can rotate your part. For example if I hover over this so I can
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define that axis in the middle the middle center of in this block now you are
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able to rotate that direction so let's deactivate and define another axis
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let's define this axis let's just hit and now again so now let's define this
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axis so you are able to rotate around that axis.
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