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Welcome back in this tutorial we will learn stepner how to create draft and how to apply
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material.
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So click on start, mechanical design, hard design, okay.
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Then here if you click on the arrow of this solid combine there is stepner is there.
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So it is gray because there is no object to create the steepness.
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At first we will create some object, take this sketch, we will make the pad from it, okay.
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And again one more vertical plate we will be creating.
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So just going to see done it again pad 50.
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So I want one steepner here, I want one steepner here on this vertical plane.
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So at first select this vertical plane, I want to create it on this vertical plane, select
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this plane, then click on sketch, then create the line, take the line command, create one
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line, then click the endpoint of the line, press and hold control and click this point
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on the object.
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Then select constant defined in dialogue box coincidence, okay.
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Same way on the other end also this point control this point, constant defined in dialogue
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box coincidence, okay.
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So this line has been created, then click on exit workbench, isometric zoom fit.
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Now using this line we want to create a steepner, so go to solid combine, click on the arrow
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and click on steepner.
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Then you can here you can give the thickness how much you want.
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Then here if you select the neutral fiber it will come exactly symmetric around that sketch.
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If you remove this neutral fiber it will go on one side and using reverse direction you
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can change the direction on this side you want it.
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In depth reverse if sometimes some problem happens, then you can also reverse the direction.
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Now on this opposite direction there is no constraint, constraining object is not there,
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so it has given a topological operators error.
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So just okay, reverse direction again, so this direction also you can reverse it if required.
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So in this way suppose I want it at the center, so in this way it has been created you can
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check the preview and click on, okay.
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So in this way you can create the steepner using one line.
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Same way suppose if you want to create a steepner between two cylindrical objects suppose
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I delete this and create two cylindrical circles actually.
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So this is the one circle, this is the other circle, exit workbench and suppose I want
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to extrude these two circles by different height.
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So for that I can use the pad, then at this profile surface you have to right click and you
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will have to go to profile definition.
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Then select this profile, okay, then give the height how much you want and okay.
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For this also the same pad, then here right click profile definition, select this other cylinder,
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okay and give the depth, suppose I want it to be 40.
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So in this way or I want it to be 30.
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So in this way from single sketch you can create two different pads also.
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So right now my target is to create one steepner here in between these two.
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So again my steepner will be on the vertical plane here.
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So I will select that plane sketch, click on sketch, zoom fit, then create one line here.
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Then select this point, select the point actually.
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Control this line, then constant defining dialogue box coincidence, okay.
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Same on this side also this point, this line, then constant defining dialogue box coincidence,
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okay.
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Now you cannot coincidence to this point and this line actually this complete lines are selected.
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So in this case you will have to give the dimension actually.
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So for that at first we will give some dimension to this circle.
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So we will just exit from here right now and we will go here part body and this is sketch
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sketch 4, double click sketch 4 and give some parameters to this circles using constraint.
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So here we will give 40 diameter and here we will give 60 diameter that is 60 and 40.
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An exit workbench, now double click this line again constraint.
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So from this axis to this point it needs to be actually it is 60.
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So we will have to give it 30 radius of 30.
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So we have taken 60 diameter so we will give radius of 30.
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So same on this side, constraint this point and axis and again here 40 was the diameter
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so we will give distance of 20.
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Then exit workbench, now if we try to create stiffness using this line actually it will give
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a error.
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So what we have to do actually double click cancel it double click this line.
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So we will have to create small lines here all at the end all end of this current line.
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So take the line command, create one small line here and one more small line here.
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So that it will merge properly with the cylinders then click on exit workbench, zoom fit then
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click on stick now.
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So here now it is properly created.
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Give the thickness and same parameters are same you can use neutral fiber if you want it
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50 50 on both side then click on okay.
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So in this way you can create a stepner between two cylindrical parts.
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Now we have created stepner using from side you can also create stepner using from top.
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So we will see how to create that from top.
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So we will just delete this okay and we will increase the height of this suppose to 40
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and we will just create a shell we will make it hollow using shell command shell thickness
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we are given one mm suppose then faces to remove is this surface we want to remove okay.
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So we have created this shell.
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Now here I want a structure of stiffness.
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So at first I will have to create one sketch so click on sketch and zoom here and click on
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this surface then zoom fit and create a wave of stiffness.
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So using line command just double click the line so that it will we can use it continuously.
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We don't have to go again to line command and click it again for that we have to double
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click it.
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So we will create one structure some structure.
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Then exit workbench then select the option stepner again.
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It has already automatically taken the from top and it has already extended up to the corresponding
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limits.
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Then here you can give the thickness what is the thickness you want if you want it from
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the center or you can remove neutral fiber and give it on one side.
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And using reverse direction you can okay this direction actually so we will need it
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down only and if you want actually on one side is 5 and other side 7 so that is also
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possible in this from top option then click on preview.
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So in this way this structure is created.
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So in this way you can create stiffness using from top option.
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Then next we want to learn the draft tool so we just delete it.
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Now we want to learn the draft tool so here is the draft.
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So draft is useful in forging and molding.
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The draft angle is very important.
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So how to apply draft click on draft angle.
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Then here you have two faces to draft which face you want to draft.
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Suppose I want to drop this face and this face then you have to give the neutral element.
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Suppose I give if I give this surface that means the dimension of this end will remain
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the same and dimension of other end will increase or decrease depending on your angle.
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So I will give this surface as a neutral element and here you can view the preview.
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So in this way the draft is created away from this line.
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So following portion dimension is increased and above portion dimension is kept as it is.
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So neutral element will be the side where you want to keep the dimension same.
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And if you click on ok and if we view that of you zone fit.
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So here on this two side draft is created.
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You can double click and here 5 degree angle has been given and you can reverse the draft
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by clicking on this preview.
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So it will go inside the object.
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That means it will reduce the size below.
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So in this way you can give the direction also to the draft on which side you want it.
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And next will be if we click on this more option then there is limiting element you can specify.
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Suppose if I specify this plane as a limiting element.
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So draft will be created up to that plane only.
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Ok or we click on ok.
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So in this way draft is created up to that plane only.
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In this way you can give limiting element.
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Then parting neutral that we will see what is that or draft on both side ok or red.
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And suppose if my neutral element is in between.
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Suppose I delete this draft and I double click this and make it mirror extent.
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So from plane on both side it will be created.
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If again I take this draft angle option then face this draft I will take this one.
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Then neutral element suppose I give this horizontal plane in between.
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This horizontal plane.
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That means this line will remain the same.
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So I will select this plane.
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So this line you will remain at the original dimension.
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Now you can click on preview.
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So here you can view that actually above portion got smaller and bottom portion got larger.
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And the center portion remain with the same size.
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In this way you can create a draft by taking a plane also.
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And if we go for this more option here.
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And suppose we want to define parting as a neutral.
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Neutral as a parting line.
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And if you see the preview.
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So draft is created only on one side.
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And if you want it to be on the bottom side then click on this arrow arrow here.
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Click on preview.
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So it will be created only on bottom side.
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So in this way you can create draft on one side also.
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And if you want it on both side then click this draft both sides.
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Then okay.
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So it has created draft on both the sides.
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If we double click it.
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So in this way you can create draft on one side or post side also.
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So that is a draft tool.
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Okay.
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We will delete it.
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Then in draft there is one more other draft is there.
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That is.
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Okay.
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And for that we will see this variable angle draft variable angle draft.
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Then again same procedure.
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Give the angle.
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Give the faces to draft.
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Then define the neutral element.
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This stop surface.
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Then here you can see two angles has been shown.
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So you can change those angles.
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Suppose I want it to be outside.
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So I will click on this direction preview.
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So if we view from the top preview preview.
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Actually we will say it okay.
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So here variable draft is created.
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Variable angle draft is created.
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If we double click it.
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And if we want to define some point in between.
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So for that here on two elements right click on create point.
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And click on this line and define where you want the point at what distance you want
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it.
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Okay.
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Then change the angle.
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What angle you want there.
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Suppose I want it to be 15.
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So in this way 5, 15 and 10.
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This way you can create a variable angle draft also.
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Now next we will see apply material.
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So from here you can apply material.
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Click on apply material.
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And select there are different types of material has been given.
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Suppose I want to apply some paint.
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So just select it drag it and drop it here.
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And click on okay.
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To see that material effect in the current window.
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Click on this shading with edges and select here shading with material.
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It will show the effect of that material here.
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Suppose if you want to change it again apply material.
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Suppose I want it to be aluminum click there.
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Okay.
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So aluminum is applied.
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And if we see the if we click on this measure inertia and select this part body.
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So it has taken the density aluminum density automatically.
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So whatever material you apply as per that you will get all the mass you will get the
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mass as per that material.
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So in this way you can apply the material, click on material.
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So different types of material is there.
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Suppose I want this canvas.
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So in this way this material is applied.
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So here is here is this canvas that has been applied.
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If you don't want it deleted so it will be removed.
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So in this way you can apply material.
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So if you want to watch the next lecture or if you want to see the exercises you can visit
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this video.
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If you want to watch next lecture you can visit this video.
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If you want to see the complete playlist you can visit this playlist here.
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And you can subscribe from here.
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So that's all we will stop here.
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Thank you.
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