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Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:05,760 This is tutorial number 55 and it covers how to do advanced multi-section solid bodies within 2 00:00:05,760 --> 00:00:12,000 CTAV5. To start off, open up tutorial part number 55 which is located on the DVD. 3 00:00:12,000 --> 00:00:18,800 Now like the last few tutorials, we're going to be using the multi-section solid function. 4 00:00:18,800 --> 00:00:24,680 Now with this part that I have right here, what we've done is it's just like the last 5 00:00:24,680 --> 00:00:29,280 tutorial pretty much the same part. I just cleaned it up a little bit. And what it is is 6 00:00:29,280 --> 00:00:36,880 it's the four sections put together. Now for the advanced multi-section solid, what we're 7 00:00:36,880 --> 00:00:41,360 going to do is we're going to add a guide profile for all these to follow because right now 8 00:00:41,360 --> 00:00:45,320 what they're following is just a straight line and they're all merging together. What we're 9 00:00:45,320 --> 00:00:50,280 going to do in this one is kind of add a bit of a curve and then going up and around. 10 00:00:50,280 --> 00:00:56,200 So to start off what we're going to do is we're going to right click and delete this and 11 00:00:56,200 --> 00:01:01,540 we're going to unselect the aggregated. Click OK. So now we're still left with these 12 00:01:01,540 --> 00:01:05,760 sketches here. So what we're going to do is we're going to sketch on this plane here and 13 00:01:05,760 --> 00:01:11,440 slowly build these all these sections together and give it a different kind of flow and a 14 00:01:11,440 --> 00:01:19,480 different curve. So let's click this plane here, click sketch. And what I want to do first 15 00:01:19,480 --> 00:01:36,920 is each of these points here, select it, press control, and project them out. And let's 16 00:01:36,920 --> 00:01:41,640 make them a construction. And what we're going to do is from these points we're going to 17 00:01:41,640 --> 00:01:48,080 snap and bring all these together. So what we can do first is let's click the line tool 18 00:01:48,080 --> 00:02:06,160 and let's just put some lines in there and just connect these guys. And let's go back. 19 00:02:06,160 --> 00:02:09,280 And this is just a basic one that we're going to be able to put together nice and quick 20 00:02:09,280 --> 00:02:14,200 just to give you a feel. So let's click the multi section. So up here you're going to 21 00:02:14,200 --> 00:02:20,399 have to choose these sections. So the same as we did before. So choose all these sections. 22 00:02:20,399 --> 00:02:24,480 And then down here you choose the guide. So we're going to choose this as our guideline. 23 00:02:24,480 --> 00:02:28,239 Click preview and it's going to give you a preview. And this one's going to look just 24 00:02:28,239 --> 00:02:33,839 like the one that we already made. So no big difference. It's just shifted over a tiny 25 00:02:33,839 --> 00:02:41,160 bit. Now click OK. And now what we're going to do is we're going to change that sketch. 26 00:02:41,160 --> 00:02:51,880 So let's double click on the sketch here. And let's delete these lines. And we saw 27 00:02:51,880 --> 00:02:57,280 those points. So let's click the spline tool. And let's really kick these guys out and 28 00:02:57,280 --> 00:03:09,840 start moving them around. And let's go back. And now it's going to rebuild. Now in the 29 00:03:09,840 --> 00:03:14,040 rebuild you can see that it's really moved those guys around with the spline compared 30 00:03:14,040 --> 00:03:18,120 to those straight lines that we had. And they're going to follow that same path that we 31 00:03:18,120 --> 00:03:23,560 just made. Now I'm going to go back into this sketch. And what I'm going to tell you is 32 00:03:23,560 --> 00:03:27,840 that when you're doing these, especially with something like a square, you need to find 33 00:03:27,840 --> 00:03:32,680 like a common edge or common point that you're going to whip everything around with. So 34 00:03:32,680 --> 00:03:38,640 what I did here is I always use the right edge point on top. So using that, you're always 35 00:03:38,640 --> 00:03:43,359 using that edge to move it around. If I was to use say like the left edge point and move 36 00:03:43,359 --> 00:03:48,200 them around, it might be too dramatic of a curve in turn. So it might fold on itself and 37 00:03:48,200 --> 00:03:53,239 you might not, the part might not come together at all. If you did a circle, you probably 38 00:03:53,239 --> 00:03:57,920 choose a center point of each one and whip it around from the center points. So again, 39 00:03:57,920 --> 00:04:00,839 we're able to just, you know, play around with this, just move these guys in a little 40 00:04:00,839 --> 00:04:06,320 bit. And we're going to have the same result. So it's going to adjust it accordingly to 41 00:04:06,320 --> 00:04:12,959 what the guide curve was there. So with all of these multi-section solids, I've showed you 42 00:04:12,959 --> 00:04:19,279 the basic one that we've created two reference planes, created two sketches, put them together. 43 00:04:19,279 --> 00:04:23,719 Then with the multiple one, we did four reference planes, four sketches, put them together. 44 00:04:23,719 --> 00:04:30,200 And now with this one, I've introduced the guideline curve for all of your profiles 45 00:04:30,200 --> 00:04:35,240 to follow along. So this is just kind of all of them building up together. And now you're 46 00:04:35,240 --> 00:04:42,480 able to create profiles, create a line, and loft everything together and put it together. 47 00:04:42,480 --> 00:05:12,440 And that concludes our tutorial on advanced multi-section solids within KT of V5. 5976

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