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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:01,880 Affinity designer is a fast and Powerful 2 00:00:01,880 --> 00:00:03,280 Vector program that is great for 3 00:00:03,280 --> 00:00:04,960 professional graphic designers it 4 00:00:04,960 --> 00:00:06,680 requires no subscription and runs on all 5 00:00:06,680 --> 00:00:08,719 major platforms including Windows Mac 6 00:00:08,719 --> 00:00:10,559 and iPad in this crash course I'll give 7 00:00:10,559 --> 00:00:12,080 you an overview how to use this powerful 8 00:00:12,080 --> 00:00:13,639 tool and I don't assume any prior 9 00:00:13,639 --> 00:00:15,639 knowledge of vector design software 10 00:00:15,639 --> 00:00:17,400 we'll look at creating shapes working 11 00:00:17,400 --> 00:00:19,560 with the different tools typography 12 00:00:19,560 --> 00:00:21,880 using images and more in this video I'll 13 00:00:21,880 --> 00:00:23,599 be using the windows version of affinity 14 00:00:23,599 --> 00:00:24,920 designer but all these Concepts should 15 00:00:24,920 --> 00:00:26,960 be applicable to the Mac OS version as 16 00:00:26,960 --> 00:00:28,599 well the version I'm currently using is 17 00:00:28,599 --> 00:00:30,880 2.3 but any version two of the software 18 00:00:30,880 --> 00:00:32,920 should work there's also an iPad version 19 00:00:32,920 --> 00:00:34,160 that doesn't have all the features of 20 00:00:34,160 --> 00:00:36,040 the desktop versions but it's still very 21 00:00:36,040 --> 00:00:37,719 functional most of the concepts I cover 22 00:00:37,719 --> 00:00:39,200 in this video should be applicable to 23 00:00:39,200 --> 00:00:41,039 the iPad version as well although the 24 00:00:41,039 --> 00:00:42,520 interface will definitely look a lot 25 00:00:42,520 --> 00:00:44,079 different I've organized this video into 26 00:00:44,079 --> 00:00:45,600 chapters so you can easily see how it's 27 00:00:45,600 --> 00:00:47,360 arranged a class like this is always a 28 00:00:47,360 --> 00:00:49,440 trade-off between depth and variety of 29 00:00:49,440 --> 00:00:51,000 topics if you'd like to learn more about 30 00:00:51,000 --> 00:00:52,520 any of these tools or features in 31 00:00:52,520 --> 00:00:54,359 Affinity designer chances are I have a 32 00:00:54,359 --> 00:00:56,120 video on it in my Affinity designer 33 00:00:56,120 --> 00:00:58,000 playlist on my channel so be sure to 34 00:00:58,000 --> 00:00:59,920 check that out later also I have a free 35 00:00:59,920 --> 00:01:01,440 ebook with affinity designer tips that 36 00:01:01,440 --> 00:01:03,079 you can download right now it has some 37 00:01:03,079 --> 00:01:04,839 cool tricks and also some warnings about 38 00:01:04,839 --> 00:01:06,360 this program that you won't want to miss 39 00:01:06,360 --> 00:01:07,759 the ebook is completely free but if you 40 00:01:07,759 --> 00:01:09,119 want to donate a few extra dollars to 41 00:01:09,119 --> 00:01:10,360 help support this channel it would be 42 00:01:10,360 --> 00:01:11,920 much appreciated you can find the link 43 00:01:11,920 --> 00:01:13,560 in the description below now I know 44 00:01:13,560 --> 00:01:15,600 you're dying to jump into a designer but 45 00:01:15,600 --> 00:01:16,840 I first want to give you a little bit of 46 00:01:16,840 --> 00:01:18,680 context of where it sits in the wider 47 00:01:18,680 --> 00:01:21,079 world of Graphics programs as I said 48 00:01:21,079 --> 00:01:22,920 earlier Affinity designer is a vector 49 00:01:22,920 --> 00:01:24,920 graphics program Vector programs are 50 00:01:24,920 --> 00:01:27,240 often used for things like logos user 51 00:01:27,240 --> 00:01:30,040 interface design icons typography and 52 00:01:30,040 --> 00:01:31,920 many other use cases now kind of the 53 00:01:31,920 --> 00:01:33,320 other programs in this space that 54 00:01:33,320 --> 00:01:34,680 compete with affinity designer are 55 00:01:34,680 --> 00:01:35,840 things you may have heard of such as 56 00:01:35,840 --> 00:01:38,200 Adobe Illustrator Corell draw and 57 00:01:38,200 --> 00:01:40,439 inkscape Affinity designer itself also 58 00:01:40,439 --> 00:01:42,399 sits within the suite of other Affinity 59 00:01:42,399 --> 00:01:44,479 programs these are Affinity photo and 60 00:01:44,479 --> 00:01:46,680 Affinity publisher Affinity photo is 61 00:01:46,680 --> 00:01:48,360 their raster based tool which is kind 62 00:01:48,360 --> 00:01:50,320 for competitor to photoshop and Affinity 63 00:01:50,320 --> 00:01:52,079 publisher is a desktop publishing tool 64 00:01:52,079 --> 00:01:54,000 for creating things like PDFs and you 65 00:01:54,000 --> 00:01:55,360 can think of it as kind of a competitor 66 00:01:55,360 --> 00:01:57,600 to in design now among these Affinity 67 00:01:57,600 --> 00:01:59,439 programs such as photo designer and 68 00:01:59,439 --> 00:02:01,399 publisher you may be wondering when to 69 00:02:01,399 --> 00:02:03,360 use which and the short answer is really 70 00:02:03,360 --> 00:02:05,320 as you start to create more designs you 71 00:02:05,320 --> 00:02:06,960 kind of get a feel of what projects are 72 00:02:06,960 --> 00:02:09,038 more appropriate for Affinity designer 73 00:02:09,038 --> 00:02:10,800 versus Affinity photo but one of the 74 00:02:10,800 --> 00:02:12,200 great things about designer is that it 75 00:02:12,200 --> 00:02:14,080 does actually have some raster based 76 00:02:14,080 --> 00:02:16,080 operations in it too in fact it has a 77 00:02:16,080 --> 00:02:17,800 whole workspace that's designed for 78 00:02:17,800 --> 00:02:20,160 Pixel operations so in Ain designer you 79 00:02:20,160 --> 00:02:22,000 can actually work with bitmap formats 80 00:02:22,000 --> 00:02:23,519 and we'll explore how to do that in this 81 00:02:23,519 --> 00:02:25,200 video now in terms of buying Affinity 82 00:02:25,200 --> 00:02:26,519 designer currently you can buy it 83 00:02:26,519 --> 00:02:28,200 individually or you can buy it as part 84 00:02:28,200 --> 00:02:30,319 of the whole Affinity Suite of program 85 00:02:30,319 --> 00:02:31,840 there's also a universal license that 86 00:02:31,840 --> 00:02:33,519 gives you access to all the programs on 87 00:02:33,519 --> 00:02:35,319 all platforms which is really cool for 88 00:02:35,319 --> 00:02:37,040 people to have a desktop machine and 89 00:02:37,040 --> 00:02:39,120 also an iPad device but by far one of 90 00:02:39,120 --> 00:02:40,480 the coolest things about how to buy it 91 00:02:40,480 --> 00:02:42,599 is that it just requires a onetime 92 00:02:42,599 --> 00:02:44,760 purchase fee there's no subscription for 93 00:02:44,760 --> 00:02:46,840 the Affinity products and when you buy a 94 00:02:46,840 --> 00:02:48,360 particular version of the software you 95 00:02:48,360 --> 00:02:50,360 get free updates for that version until 96 00:02:50,360 --> 00:02:52,040 the new version comes out so if you buy 97 00:02:52,040 --> 00:02:54,040 version 2.0 you get all the version two 98 00:02:54,040 --> 00:02:55,760 updates for free if there's ever a 99 00:02:55,760 --> 00:02:56,959 version three I don't know how much it 100 00:02:56,959 --> 00:02:59,159 will cost but in the past existing users 101 00:02:59,159 --> 00:03:00,440 have also gotten a discount when 102 00:03:00,440 --> 00:03:02,560 upgrading to a new major version there's 103 00:03:02,560 --> 00:03:03,920 also a free trial so you don't really 104 00:03:03,920 --> 00:03:05,560 have anything to lose by downloading it 105 00:03:05,560 --> 00:03:07,280 and giving it a shot now who is this 106 00:03:07,280 --> 00:03:08,840 program for well of course it's for 107 00:03:08,840 --> 00:03:10,440 anyone who wants to use it but it's 108 00:03:10,440 --> 00:03:12,040 really well suited for individual 109 00:03:12,040 --> 00:03:13,440 designers who don't have to work with 110 00:03:13,440 --> 00:03:15,720 the Adobe ecosystem if you're a lone 111 00:03:15,720 --> 00:03:17,280 designer and you have full control over 112 00:03:17,280 --> 00:03:19,120 the file formats you work with Ain 113 00:03:19,120 --> 00:03:20,519 designer is probably a good match for 114 00:03:20,519 --> 00:03:21,840 you but if you're on a team and you're 115 00:03:21,840 --> 00:03:22,959 working with people that are constantly 116 00:03:22,959 --> 00:03:25,040 swapping Photoshop files or Adobe 117 00:03:25,040 --> 00:03:26,840 Illustrator files it might be harder to 118 00:03:26,840 --> 00:03:28,720 use Affinity designer the Affinity 119 00:03:28,720 --> 00:03:30,840 programs can usually read the Adobe file 120 00:03:30,840 --> 00:03:32,840 formats but results can definitely vary 121 00:03:32,840 --> 00:03:34,840 and saving to those formats is certainly 122 00:03:34,840 --> 00:03:36,640 hit or miss so with all that out of the 123 00:03:36,640 --> 00:03:38,400 way let's finally open this program look 124 00:03:38,400 --> 00:03:39,760 at how to create a document and start 125 00:03:39,760 --> 00:03:41,900 working with some basic 126 00:03:41,900 --> 00:03:44,720 [Music] 127 00:03:44,720 --> 00:03:46,480 shapes in this section we'll look at how 128 00:03:46,480 --> 00:03:48,760 to work with basic shapes how to create 129 00:03:48,760 --> 00:03:50,519 them how to align them and how to put 130 00:03:50,519 --> 00:03:52,319 them in groups for easy management but 131 00:03:52,319 --> 00:03:53,720 before we do that let's look at creating 132 00:03:53,720 --> 00:03:55,680 a document to begin with so as you may 133 00:03:55,680 --> 00:03:58,680 expect you do this with file new and 134 00:03:58,680 --> 00:04:00,000 this menu here will give you lot lot of 135 00:04:00,000 --> 00:04:01,400 options but let's just create a simple 136 00:04:01,400 --> 00:04:04,079 document based on pixels and I'll just 137 00:04:04,079 --> 00:04:07,000 make it 4,000 by 3000 and then I'll 138 00:04:07,000 --> 00:04:08,680 click create so the first thing you 139 00:04:08,680 --> 00:04:10,040 should do when you make a new document 140 00:04:10,040 --> 00:04:13,000 is to save it so I'll do file save now 141 00:04:13,000 --> 00:04:14,200 what you notice here is that the file 142 00:04:14,200 --> 00:04:16,839 type is AF design and that's a specific 143 00:04:16,839 --> 00:04:19,199 Affinity designer file type you may have 144 00:04:19,199 --> 00:04:22,040 a need to create svgs or pngs that can 145 00:04:22,040 --> 00:04:23,639 be done with the export function which 146 00:04:23,639 --> 00:04:25,199 we'll look at later but for now let's 147 00:04:25,199 --> 00:04:27,199 just save our file in a basic way like 148 00:04:27,199 --> 00:04:29,680 this I'll just call it my file and Save 149 00:04:29,680 --> 00:04:30,840 now I want to start this lesson by 150 00:04:30,840 --> 00:04:32,120 showing you how to do something useful 151 00:04:32,120 --> 00:04:34,120 such as create shapes but one thing I do 152 00:04:34,120 --> 00:04:35,320 want to show you up front is what to do 153 00:04:35,320 --> 00:04:37,600 if you accidentally mess up your UI and 154 00:04:37,600 --> 00:04:39,320 get it all in a jumbled state for 155 00:04:39,320 --> 00:04:41,120 example let's say maybe I have that 156 00:04:41,120 --> 00:04:42,759 there I have something like this over 157 00:04:42,759 --> 00:04:44,120 here you know you get something that 158 00:04:44,120 --> 00:04:45,560 doesn't look good so what you can do is 159 00:04:45,560 --> 00:04:47,479 you can reset your interface by going to 160 00:04:47,479 --> 00:04:49,000 window 161 00:04:49,000 --> 00:04:52,000 Studio reset studio so now that I did 162 00:04:52,000 --> 00:04:53,160 that this is basically the default 163 00:04:53,160 --> 00:04:55,360 setting for Affinity designer that 164 00:04:55,360 --> 00:04:57,160 should solve most problems you have 165 00:04:57,160 --> 00:04:58,520 there are a couple other options here if 166 00:04:58,520 --> 00:05:00,160 you go to view if you're not seeing 167 00:05:00,160 --> 00:05:01,720 something correctly perhaps you need to 168 00:05:01,720 --> 00:05:04,639 have it say show tools or show toolbar 169 00:05:04,639 --> 00:05:05,919 check these settings if things aren't 170 00:05:05,919 --> 00:05:07,720 looking exactly correct but between 171 00:05:07,720 --> 00:05:10,039 these settings here and doing the window 172 00:05:10,039 --> 00:05:12,600 Studio reset Studio that should get you 173 00:05:12,600 --> 00:05:14,800 in the basic default State okay so let's 174 00:05:14,800 --> 00:05:16,479 look at how to actually create shapes 175 00:05:16,479 --> 00:05:18,479 now and those are done with this toolbar 176 00:05:18,479 --> 00:05:20,400 over here on the left and you'll see 177 00:05:20,400 --> 00:05:21,840 three different icons here I'll start 178 00:05:21,840 --> 00:05:23,600 from the bottom up we have the ellipse 179 00:05:23,600 --> 00:05:25,400 tool which is also how you create a 180 00:05:25,400 --> 00:05:27,039 circle we have the rectangle tool which 181 00:05:27,039 --> 00:05:29,319 can be used for squares and then we have 182 00:05:29,319 --> 00:05:31,400 this other one for me it says a star but 183 00:05:31,400 --> 00:05:32,720 for you it might be different the 184 00:05:32,720 --> 00:05:34,000 important thing is if you click on this 185 00:05:34,000 --> 00:05:35,960 Arrow you'll see all the different 186 00:05:35,960 --> 00:05:38,039 options here and it will show the last 187 00:05:38,039 --> 00:05:40,080 one you used in the default State I 188 00:05:40,080 --> 00:05:41,919 think it might be rounded rectangle but 189 00:05:41,919 --> 00:05:43,400 you can select the other ones here so 190 00:05:43,400 --> 00:05:45,039 let me start by creating a circle so 191 00:05:45,039 --> 00:05:46,919 I'll select the ellipse tool and what I 192 00:05:46,919 --> 00:05:49,240 can do is I can click and 193 00:05:49,240 --> 00:05:52,039 drag and if I let go I have an ellipse 194 00:05:52,039 --> 00:05:54,199 here I'll click off of it you can see 195 00:05:54,199 --> 00:05:56,840 it's an ellipse now I'll do that again 196 00:05:56,840 --> 00:05:58,759 if I want to be a perfect circle I can 197 00:05:58,759 --> 00:06:00,120 hold the shift key key so I'll hold 198 00:06:00,120 --> 00:06:03,080 shift I'll click and drag and now I have 199 00:06:03,080 --> 00:06:05,319 a perfect circle a similar thing can be 200 00:06:05,319 --> 00:06:06,960 done with a rectangle tool so if I click 201 00:06:06,960 --> 00:06:07,919 on the 202 00:06:07,919 --> 00:06:10,520 rectangle I can draw any size rectangle 203 00:06:10,520 --> 00:06:14,039 I want or if I hold shift I can draw a 204 00:06:14,039 --> 00:06:15,840 square it'll limitate to those 205 00:06:15,840 --> 00:06:17,840 dimensions and with my special shapes 206 00:06:17,840 --> 00:06:19,039 over here I have the star currently 207 00:06:19,039 --> 00:06:20,720 selected I'll select something else if I 208 00:06:20,720 --> 00:06:23,160 click and hold let's select the triangle 209 00:06:23,160 --> 00:06:25,639 so once again I can click and drag I can 210 00:06:25,639 --> 00:06:27,840 make it any Dimensions I want and I can 211 00:06:27,840 --> 00:06:29,880 also drag and hold shift to limit it to 212 00:06:29,880 --> 00:06:31,639 certain Dimensions now when I create 213 00:06:31,639 --> 00:06:32,919 these shapes I can also change their 214 00:06:32,919 --> 00:06:34,360 color and no doubt you've probably 215 00:06:34,360 --> 00:06:36,240 already noticed this color wheel over 216 00:06:36,240 --> 00:06:38,520 here so when my shape is selected I'll 217 00:06:38,520 --> 00:06:41,120 click some other color I can rotate 218 00:06:41,120 --> 00:06:42,759 around to change the 219 00:06:42,759 --> 00:06:45,360 Hue or within the diamond I can change 220 00:06:45,360 --> 00:06:47,800 the saturation and brightness so I'll 221 00:06:47,800 --> 00:06:49,599 draw a square here maybe want that 222 00:06:49,599 --> 00:06:50,919 square to be 223 00:06:50,919 --> 00:06:54,720 blue I'll go back and do my triangle 224 00:06:54,720 --> 00:06:56,680 let's do a green triangle really bright 225 00:06:56,680 --> 00:06:58,720 green now let's say I want to move my 226 00:06:58,720 --> 00:07:00,400 shapes around down so what you would do 227 00:07:00,400 --> 00:07:01,759 in this situation is you would click on 228 00:07:01,759 --> 00:07:03,879 this Black Arrow up here called the move 229 00:07:03,879 --> 00:07:05,720 tool also you can use the keyboard 230 00:07:05,720 --> 00:07:07,879 shortcut V and when this is selected you 231 00:07:07,879 --> 00:07:09,199 can click on your shape and then you can 232 00:07:09,199 --> 00:07:11,479 click and drag it around your workspace 233 00:07:11,479 --> 00:07:13,479 here so I can move these shapes around 234 00:07:13,479 --> 00:07:14,680 what you'll also notice is when I click 235 00:07:14,680 --> 00:07:16,759 on a shape I have these controls here so 236 00:07:16,759 --> 00:07:18,599 if I click on these dots on the side I 237 00:07:18,599 --> 00:07:21,879 can resize it or reshape it and like 238 00:07:21,879 --> 00:07:23,440 before if I hold shift it will keep the 239 00:07:23,440 --> 00:07:25,680 initial dimensions of that object now 240 00:07:25,680 --> 00:07:27,319 this control up here on the top this is 241 00:07:27,319 --> 00:07:29,520 the rotate control so if I click this I 242 00:07:29,520 --> 00:07:31,840 rotate it in different directions and 243 00:07:31,840 --> 00:07:33,240 this works with all my shapes so I have 244 00:07:33,240 --> 00:07:36,000 a triangle here I can rotate that around 245 00:07:36,000 --> 00:07:38,319 I can resize it I have a circle here if 246 00:07:38,319 --> 00:07:39,879 I want to be an ellipse I can resize it 247 00:07:39,879 --> 00:07:41,599 to an ellipse now one thing you can also 248 00:07:41,599 --> 00:07:43,639 do is easily copy your objects so with 249 00:07:43,639 --> 00:07:45,400 my object selected I can hold the 250 00:07:45,400 --> 00:07:48,599 control key and if I click and drag I've 251 00:07:48,599 --> 00:07:51,039 made a copy of it so I'll copy the 252 00:07:51,039 --> 00:07:53,720 square I'll hit control click drag if 253 00:07:53,720 --> 00:07:55,479 you hold shift it will limit it to 254 00:07:55,479 --> 00:07:57,720 certain directions here so it keeps it 255 00:07:57,720 --> 00:07:59,879 aligned in this direction 256 00:07:59,879 --> 00:08:01,319 so I'm holding shift again so it's 257 00:08:01,319 --> 00:08:03,560 keeping my shapes well aligned now you 258 00:08:03,560 --> 00:08:05,039 may also notice there's this white Arrow 259 00:08:05,039 --> 00:08:07,159 here called the node tool we'll use that 260 00:08:07,159 --> 00:08:09,039 one a little bit more later let me 261 00:08:09,039 --> 00:08:11,000 create some more shapes on my document 262 00:08:11,000 --> 00:08:13,520 here do a pie chart just make it yellow 263 00:08:13,520 --> 00:08:15,720 and let's do a star and we'll make it 264 00:08:15,720 --> 00:08:17,039 red now what you notice about these 265 00:08:17,039 --> 00:08:18,960 shapes is when I click on them I get 266 00:08:18,960 --> 00:08:21,319 different options up here on the toolbar 267 00:08:21,319 --> 00:08:22,560 so let me click on the star because that 268 00:08:22,560 --> 00:08:23,879 one gives you some good idea of what the 269 00:08:23,879 --> 00:08:25,520 differences are so you can see with the 270 00:08:25,520 --> 00:08:27,919 star I have this option here for points 271 00:08:27,919 --> 00:08:29,319 so I can change the number of points 272 00:08:29,319 --> 00:08:32,120 there are but if I click on the Square 273 00:08:32,120 --> 00:08:34,120 here I don't get that option so this is 274 00:08:34,120 --> 00:08:35,799 going to give me special options based 275 00:08:35,799 --> 00:08:37,760 on the type of shape so with this pie 276 00:08:37,760 --> 00:08:39,320 chart one here you can see I can change 277 00:08:39,320 --> 00:08:42,080 the angle I can change the end 278 00:08:42,080 --> 00:08:44,959 angle can change a radius in the middle 279 00:08:44,959 --> 00:08:46,399 so these shapes basically have Smart 280 00:08:46,399 --> 00:08:48,120 options and when you click on them you 281 00:08:48,120 --> 00:08:50,080 can customize them up here and they'll 282 00:08:50,080 --> 00:08:51,880 be different for each shape I won't go 283 00:08:51,880 --> 00:08:53,399 into each shape in detail but you can 284 00:08:53,399 --> 00:08:54,800 experiment with trying different ones 285 00:08:54,800 --> 00:08:56,680 and seeing which options you get now 286 00:08:56,680 --> 00:08:58,000 that you've seen some shapes and action 287 00:08:58,000 --> 00:08:59,160 let me just describe how I'm moving 288 00:08:59,160 --> 00:09:01,240 moving around the canvas with the scroll 289 00:09:01,240 --> 00:09:03,480 wheel I can move the canvas up and down 290 00:09:03,480 --> 00:09:05,279 if I want to zoom in and out I can hold 291 00:09:05,279 --> 00:09:06,839 control and then I can use the scroll 292 00:09:06,839 --> 00:09:08,760 wheel so I'm holding control and I can 293 00:09:08,760 --> 00:09:11,399 zoom in and out with my scroll wheel and 294 00:09:11,399 --> 00:09:13,399 it'll follow my mouse cursor here and if 295 00:09:13,399 --> 00:09:15,160 I hold the middle Mouse button I can 296 00:09:15,160 --> 00:09:17,600 drag my canvas around there's a couple 297 00:09:17,600 --> 00:09:19,480 ways to do this you can also hold space 298 00:09:19,480 --> 00:09:21,440 bar and click with the left Mouse button 299 00:09:21,440 --> 00:09:23,240 to move your canvas around so this is 300 00:09:23,240 --> 00:09:25,360 very useful for navigating so once again 301 00:09:25,360 --> 00:09:27,360 the scroll wheel goes up and down 302 00:09:27,360 --> 00:09:29,800 holding control is how you zoom in there 303 00:09:29,800 --> 00:09:31,360 and holding spacebar while you click and 304 00:09:31,360 --> 00:09:33,240 drag will let you move the canvas around 305 00:09:33,240 --> 00:09:35,040 now you can also rotate the canvas so if 306 00:09:35,040 --> 00:09:37,279 I hold alt and use the scroll wheel that 307 00:09:37,279 --> 00:09:39,240 will rotate the 308 00:09:39,240 --> 00:09:41,200 canvas but I usually don't do that too 309 00:09:41,200 --> 00:09:43,519 much so I'll put it back to zero here 310 00:09:43,519 --> 00:09:44,720 okay let's get back to working with our 311 00:09:44,720 --> 00:09:46,079 shapes so this is one of the smart 312 00:09:46,079 --> 00:09:48,200 shapes it's a quotation box and you can 313 00:09:48,200 --> 00:09:50,320 see it has lots of options up here but 314 00:09:50,320 --> 00:09:51,440 the options I really want to show you 315 00:09:51,440 --> 00:09:53,160 are these up here the rotation and 316 00:09:53,160 --> 00:09:55,279 mirroring options I chose this shape 317 00:09:55,279 --> 00:09:56,640 because it's not symmetric so you can 318 00:09:56,640 --> 00:09:58,480 easily see when it's being flipped and 319 00:09:58,480 --> 00:10:00,200 rotated so this first option up here is 320 00:10:00,200 --> 00:10:02,360 flip horizontal so if I click this my 321 00:10:02,360 --> 00:10:04,399 shape would be flipping back and forth 322 00:10:04,399 --> 00:10:06,720 so I can click it there next we have 323 00:10:06,720 --> 00:10:08,680 flip vertical so if I click this my 324 00:10:08,680 --> 00:10:11,360 shape will flip up and 325 00:10:11,360 --> 00:10:14,000 down and then I can rotate my object 90 326 00:10:14,000 --> 00:10:17,160 degrees so I can click this to rotate it 327 00:10:17,160 --> 00:10:20,279 counterclockwise or I can rotate it 328 00:10:20,279 --> 00:10:22,360 clockwise so these options up here are 329 00:10:22,360 --> 00:10:23,720 really useful when you want to flip and 330 00:10:23,720 --> 00:10:25,680 rotate the current object so let's look 331 00:10:25,680 --> 00:10:27,519 at the option next to that alignment and 332 00:10:27,519 --> 00:10:29,160 it's gray because I have nothing 333 00:10:29,160 --> 00:10:31,000 selected I'm going to select multiple 334 00:10:31,000 --> 00:10:33,000 rectangles here by clicking and dragging 335 00:10:33,000 --> 00:10:35,040 over them and now you can see my 336 00:10:35,040 --> 00:10:36,959 alignment option is enabled so if I 337 00:10:36,959 --> 00:10:38,680 click this what this is going to do is 338 00:10:38,680 --> 00:10:40,399 is going to allow me to line up my 339 00:10:40,399 --> 00:10:42,480 objects in a certain way so let's look 340 00:10:42,480 --> 00:10:44,360 at the Align vertically here so if I 341 00:10:44,360 --> 00:10:47,079 click this button up here align top it 342 00:10:47,079 --> 00:10:50,240 aligns all my boxes to the topmost box 343 00:10:50,240 --> 00:10:52,839 I'll cancel that let's do it again I can 344 00:10:52,839 --> 00:10:54,079 align them in the middle so they're all 345 00:10:54,079 --> 00:10:56,360 aligned in the middle I can align them 346 00:10:56,360 --> 00:10:58,560 in the bottom here so that means they're 347 00:10:58,560 --> 00:11:00,200 all aligned down at the bottom let me 348 00:11:00,200 --> 00:11:01,399 rearrange these a bit just to make it 349 00:11:01,399 --> 00:11:03,279 easier to see how to space them evenly 350 00:11:03,279 --> 00:11:04,519 so let's say I want to get these all 351 00:11:04,519 --> 00:11:06,279 evenly on one line so I could do is I 352 00:11:06,279 --> 00:11:08,079 can move these all in different areas 353 00:11:08,079 --> 00:11:09,320 with them all selected what I could do 354 00:11:09,320 --> 00:11:11,120 is I could select the alignment options 355 00:11:11,120 --> 00:11:13,040 here I could align them all in the 356 00:11:13,040 --> 00:11:15,000 middle and now over here these 357 00:11:15,000 --> 00:11:16,720 horizontal options I could space them 358 00:11:16,720 --> 00:11:18,800 evenly so I could space them 359 00:11:18,800 --> 00:11:20,760 horizontally Let's do an example of 360 00:11:20,760 --> 00:11:22,320 stacking these all in a straight line up 361 00:11:22,320 --> 00:11:24,880 and down so I could arrange them somehow 362 00:11:24,880 --> 00:11:27,399 I could select them and I could say Al 363 00:11:27,399 --> 00:11:29,480 line Center 364 00:11:29,480 --> 00:11:31,519 and I could space them evenly this way 365 00:11:31,519 --> 00:11:33,160 so I'd click space 366 00:11:33,160 --> 00:11:34,760 vertically and you can see they're 367 00:11:34,760 --> 00:11:36,680 aligned in a nice column so these 368 00:11:36,680 --> 00:11:38,120 alignment options are very useful when 369 00:11:38,120 --> 00:11:39,399 you want to get things lined up in a 370 00:11:39,399 --> 00:11:41,519 certain way snapping is another way we 371 00:11:41,519 --> 00:11:43,440 can get objects to line up in specific 372 00:11:43,440 --> 00:11:45,639 places so by default it's not on so if I 373 00:11:45,639 --> 00:11:47,839 click on this circle and drag it around 374 00:11:47,839 --> 00:11:49,639 nothing special really happens but if I 375 00:11:49,639 --> 00:11:51,519 click on this magnet up here that says 376 00:11:51,519 --> 00:11:54,200 snapping let me drag my circle around 377 00:11:54,200 --> 00:11:56,760 now and you can see these green and red 378 00:11:56,760 --> 00:11:58,800 lines start to appear and Ain designer 379 00:11:58,800 --> 00:12:00,760 will will snap my object to logical 380 00:12:00,760 --> 00:12:03,000 places so often it'll pick the midpoint 381 00:12:03,000 --> 00:12:04,920 of another object so if I drag near my 382 00:12:04,920 --> 00:12:07,240 triangle here it's aligning to this 383 00:12:07,240 --> 00:12:08,880 green line which is the middle point of 384 00:12:08,880 --> 00:12:10,519 it I can click this Square over here and 385 00:12:10,519 --> 00:12:12,760 drag it next to my other one and you can 386 00:12:12,760 --> 00:12:14,519 see how it's starting to snap I can drag 387 00:12:14,519 --> 00:12:16,120 it next to the circle and you can see 388 00:12:16,120 --> 00:12:17,880 it's automatically trying to Center them 389 00:12:17,880 --> 00:12:19,680 now there are Advanced snapping controls 390 00:12:19,680 --> 00:12:21,800 if you click this down arrow here you 391 00:12:21,800 --> 00:12:23,880 can customize it but I find the default 392 00:12:23,880 --> 00:12:25,560 options are pretty good to begin with so 393 00:12:25,560 --> 00:12:27,279 I don't do too much with this really all 394 00:12:27,279 --> 00:12:28,639 you need to know is how to turn it on 395 00:12:28,639 --> 00:12:30,279 and off now if you have snapping turned 396 00:12:30,279 --> 00:12:31,920 on and you want to move an object if you 397 00:12:31,920 --> 00:12:33,480 want to temporarily disable it you can 398 00:12:33,480 --> 00:12:35,600 hold the alt button so even though I 399 00:12:35,600 --> 00:12:37,880 have snapping on if I hold alt it'll 400 00:12:37,880 --> 00:12:39,560 temporarily turn it off so I can just 401 00:12:39,560 --> 00:12:41,839 move my object wherever I want and if I 402 00:12:41,839 --> 00:12:43,760 let go of alt and I move it around 403 00:12:43,760 --> 00:12:46,079 snapping is enabled again now one word 404 00:12:46,079 --> 00:12:47,480 of warning I should give you about 405 00:12:47,480 --> 00:12:49,880 snapping even if you snap two objects 406 00:12:49,880 --> 00:12:52,199 together you can still see a hairline 407 00:12:52,199 --> 00:12:54,199 fracture between them sometimes so let 408 00:12:54,199 --> 00:12:55,959 me take these two squares I'll snap one 409 00:12:55,959 --> 00:12:58,160 to the other and they're snapped 410 00:12:58,160 --> 00:13:01,040 together if I click off and I zoom in 411 00:13:01,040 --> 00:13:02,360 you can see there's a little bit of a 412 00:13:02,360 --> 00:13:04,160 thin line there so that's definitely 413 00:13:04,160 --> 00:13:05,399 something to be aware of when you're 414 00:13:05,399 --> 00:13:07,160 building patterns or something where you 415 00:13:07,160 --> 00:13:09,560 want there to be a solid area of color 416 00:13:09,560 --> 00:13:11,279 just watch out for that now sometimes 417 00:13:11,279 --> 00:13:12,639 you want to create your own special 418 00:13:12,639 --> 00:13:14,320 places in the document to align an 419 00:13:14,320 --> 00:13:16,000 object too in that case we can use 420 00:13:16,000 --> 00:13:18,440 rulers and guides so to show a ruler you 421 00:13:18,440 --> 00:13:21,240 can go to view show rulers and you'll 422 00:13:21,240 --> 00:13:22,800 see these numbers at the top and the 423 00:13:22,800 --> 00:13:25,480 left side that's your ruler the numbers 424 00:13:25,480 --> 00:13:26,920 represent the units that your document 425 00:13:26,920 --> 00:13:29,079 was created in so here it says 15 and 426 00:13:29,079 --> 00:13:30,760 there's 15 on the bottom left if you 427 00:13:30,760 --> 00:13:32,399 forget what your document size is you 428 00:13:32,399 --> 00:13:35,040 can click document setup here here I can 429 00:13:35,040 --> 00:13:38,040 see it's 15 in by 15 in and that matches 430 00:13:38,040 --> 00:13:40,199 what I'm seeing over here with the 15 431 00:13:40,199 --> 00:13:41,639 now if you want you can also click the 432 00:13:41,639 --> 00:13:43,680 top left corner here and reorient your 433 00:13:43,680 --> 00:13:45,760 ruler but I rarely do that so I'm just 434 00:13:45,760 --> 00:13:47,399 going to hit control Z and leave it at 435 00:13:47,399 --> 00:13:50,079 the default location so my top left is z 436 00:13:50,079 --> 00:13:52,240 0 here now the cool feature of rulers is 437 00:13:52,240 --> 00:13:54,399 that they allow us to create guides so a 438 00:13:54,399 --> 00:13:55,920 guide is a line in your document that 439 00:13:55,920 --> 00:13:58,120 you Cann align against so I have my top 440 00:13:58,120 --> 00:14:00,360 ruler here to create a guide I'll just 441 00:14:00,360 --> 00:14:03,519 click on it and drag 442 00:14:03,519 --> 00:14:06,360 down so now I have this special line in 443 00:14:06,360 --> 00:14:09,880 my document and if I grab an object it 444 00:14:09,880 --> 00:14:12,720 snaps to that 445 00:14:12,800 --> 00:14:15,000 line if I wanted to create a guide going 446 00:14:15,000 --> 00:14:16,800 up and down I click on my left ruler 447 00:14:16,800 --> 00:14:19,279 here and drag 448 00:14:19,279 --> 00:14:21,600 sideways and I can click an object and I 449 00:14:21,600 --> 00:14:23,880 can snap it to that so this can be 450 00:14:23,880 --> 00:14:25,440 really useful if you're creating margins 451 00:14:25,440 --> 00:14:27,279 or some other specifically formatted 452 00:14:27,279 --> 00:14:29,120 document if you want to remove a guide 453 00:14:29,120 --> 00:14:30,680 you can just click it and drag it off 454 00:14:30,680 --> 00:14:33,240 the screen you can also toggle the 455 00:14:33,240 --> 00:14:35,839 guides on and off so up here I have view 456 00:14:35,839 --> 00:14:38,399 I can say show guides I'll unclick that 457 00:14:38,399 --> 00:14:40,160 so it's gone and I can show it again 458 00:14:40,160 --> 00:14:42,480 with view show guides also if you have a 459 00:14:42,480 --> 00:14:43,639 lot of guides and it's getting 460 00:14:43,639 --> 00:14:45,560 complicated to not click on them you can 461 00:14:45,560 --> 00:14:47,880 lock them in place you can do that with 462 00:14:47,880 --> 00:14:50,920 view lock guides so with lock guides 463 00:14:50,920 --> 00:14:53,440 selected I can't select my guide anymore 464 00:14:53,440 --> 00:14:55,560 it still works but it's not going to get 465 00:14:55,560 --> 00:14:57,279 in the way of my mouse cursor I won't 466 00:14:57,279 --> 00:14:58,959 accidentally click on it and move it 467 00:14:58,959 --> 00:15:01,279 I'll unlock it though and get rid of it 468 00:15:01,279 --> 00:15:02,720 now you can also create guides with the 469 00:15:02,720 --> 00:15:05,759 menu option so you can go to view guides 470 00:15:05,759 --> 00:15:07,279 and I have no guides here yet but I can 471 00:15:07,279 --> 00:15:09,120 create one so let's create a horizontal 472 00:15:09,120 --> 00:15:11,360 guide and you can see by default it said 473 00:15:11,360 --> 00:15:14,040 50% so it's here at that 7 and 1 12 inch 474 00:15:14,040 --> 00:15:16,120 Mark let's create a vertical guide at 475 00:15:16,120 --> 00:15:19,000 25% so I'll add this here and I can 476 00:15:19,000 --> 00:15:20,440 change this to 477 00:15:20,440 --> 00:15:23,360 25 so you can see that's the 25% point 478 00:15:23,360 --> 00:15:25,240 in my document and if you create a 479 00:15:25,240 --> 00:15:27,959 guides from the manual option over here 480 00:15:27,959 --> 00:15:29,759 they'll also show up here there's other 481 00:15:29,759 --> 00:15:31,040 things here for coloring and all that 482 00:15:31,040 --> 00:15:32,560 kind of stuff but I think we covered 483 00:15:32,560 --> 00:15:35,120 enough for now one last alignment option 484 00:15:35,120 --> 00:15:36,920 I'll mention is grids so you can go to 485 00:15:36,920 --> 00:15:40,639 view show grid and this is also a way to 486 00:15:40,639 --> 00:15:43,800 snap objects to certain locations so I 487 00:15:43,800 --> 00:15:45,440 can resize my Square to fit exact 488 00:15:45,440 --> 00:15:48,040 positions here if you want to customize 489 00:15:48,040 --> 00:15:50,240 how this grid looks you can go to view 490 00:15:50,240 --> 00:15:52,639 grid and AIS and there are also many 491 00:15:52,639 --> 00:15:54,360 Advanced options here but I'll just say 492 00:15:54,360 --> 00:15:56,360 the basics here you can change the color 493 00:15:56,360 --> 00:15:58,759 I can change the divisions here so so I 494 00:15:58,759 --> 00:16:00,399 subdivided it with five divisions here 495 00:16:00,399 --> 00:16:02,440 so you can see my main line is red and 496 00:16:02,440 --> 00:16:04,600 the subdivisions are blue there's lots 497 00:16:04,600 --> 00:16:05,920 of advanced options here if you want to 498 00:16:05,920 --> 00:16:07,759 create perspective grids and things like 499 00:16:07,759 --> 00:16:09,560 that but for basic settings this is how 500 00:16:09,560 --> 00:16:11,399 you would do it so what happens if I 501 00:16:11,399 --> 00:16:13,279 drag shapes on top of each other well 502 00:16:13,279 --> 00:16:15,440 let me take this green square here I'll 503 00:16:15,440 --> 00:16:17,759 drag it over the triangle and you can 504 00:16:17,759 --> 00:16:19,560 see it's appearing behind it and if I 505 00:16:19,560 --> 00:16:21,399 take the circle and I drag it over it's 506 00:16:21,399 --> 00:16:23,720 appearing Behind the Green Square so the 507 00:16:23,720 --> 00:16:25,120 way things overlap will be based on 508 00:16:25,120 --> 00:16:27,079 their position in the layer stack you'll 509 00:16:27,079 --> 00:16:28,920 use layers A Lot in affinity designer 510 00:16:28,920 --> 00:16:30,319 and we'll go over some of the basics in 511 00:16:30,319 --> 00:16:31,920 this section so over here you can see 512 00:16:31,920 --> 00:16:33,319 probably one of the most important tabs 513 00:16:33,319 --> 00:16:35,839 which is the layers Tab and the top to 514 00:16:35,839 --> 00:16:37,519 bottom order matters a lot so you can 515 00:16:37,519 --> 00:16:39,959 see on the top we have the triangle and 516 00:16:39,959 --> 00:16:41,399 indeed that's the one that appears in 517 00:16:41,399 --> 00:16:43,480 the front so the higher an object is in 518 00:16:43,480 --> 00:16:45,480 the layer stack the more in front it 519 00:16:45,480 --> 00:16:47,319 will appear so behind the triangle we 520 00:16:47,319 --> 00:16:49,440 have the rectangle here and underneath 521 00:16:49,440 --> 00:16:51,519 the rectangle is the ellipse and if 522 00:16:51,519 --> 00:16:52,880 you're curious at the bottom layer we 523 00:16:52,880 --> 00:16:54,120 have some text here which we'll talk 524 00:16:54,120 --> 00:16:55,880 about later now if I want to rearrange 525 00:16:55,880 --> 00:16:57,680 objects I can click and drag them in the 526 00:16:57,680 --> 00:16:59,480 layer stack here here so let's say I 527 00:16:59,480 --> 00:17:01,240 want to put the ellipse on top I can 528 00:17:01,240 --> 00:17:03,000 click it and I can drag it all the way 529 00:17:03,000 --> 00:17:05,559 on top now be sure not to accidentally 530 00:17:05,559 --> 00:17:07,520 click and drag it onto something else 531 00:17:07,520 --> 00:17:09,319 this is a valid operation but we'll talk 532 00:17:09,319 --> 00:17:11,119 about that later if you do accidentally 533 00:17:11,119 --> 00:17:13,240 do that just hit contrl Z to undo it so 534 00:17:13,240 --> 00:17:14,319 once again you can see how all these 535 00:17:14,319 --> 00:17:17,199 things work if I want my rectangle to be 536 00:17:17,199 --> 00:17:18,599 in the front I'll click and drag it up 537 00:17:18,599 --> 00:17:20,760 top and you can also drag things the 538 00:17:20,760 --> 00:17:22,959 other way to put them behind objects now 539 00:17:22,959 --> 00:17:24,439 there's a couple key options in this 540 00:17:24,439 --> 00:17:27,119 layer stack here one is the visibility 541 00:17:27,119 --> 00:17:28,840 and that's this little dot here on the 542 00:17:28,840 --> 00:17:30,400 right so it's filled in Gray so that 543 00:17:30,400 --> 00:17:32,160 means it's visible but I can make it 544 00:17:32,160 --> 00:17:33,840 Invisible by clicking on it so for the 545 00:17:33,840 --> 00:17:36,640 triangle I'll click on this and now you 546 00:17:36,640 --> 00:17:38,640 can see it's invisible it's still there 547 00:17:38,640 --> 00:17:40,240 but you just can't see it so I'll toggle 548 00:17:40,240 --> 00:17:42,720 it back on I can select multiple objects 549 00:17:42,720 --> 00:17:44,480 at the same time by holding 550 00:17:44,480 --> 00:17:46,600 control and I can also toggle their 551 00:17:46,600 --> 00:17:48,640 visibility so I'll hide the rectangle 552 00:17:48,640 --> 00:17:51,240 and the ellipse so now only the triangle 553 00:17:51,240 --> 00:17:54,360 is visible let me put them back on what 554 00:17:54,360 --> 00:17:56,440 you can also do is lock an object and 555 00:17:56,440 --> 00:17:58,559 that is this icon up here lock unlock 556 00:17:58,559 --> 00:18:01,360 lock so if I lock the triangle if I 557 00:18:01,360 --> 00:18:03,280 click on it I can't move it you saw I 558 00:18:03,280 --> 00:18:05,000 moved the circle I can move the circle 559 00:18:05,000 --> 00:18:06,679 and I can move the square but I can't 560 00:18:06,679 --> 00:18:08,600 move the triangle now something to be 561 00:18:08,600 --> 00:18:10,280 careful of in a f designer is that when 562 00:18:10,280 --> 00:18:12,440 you lock an object you can still do lots 563 00:18:12,440 --> 00:18:14,960 of other operations on it for example if 564 00:18:14,960 --> 00:18:16,799 I had the triangle selected I could 565 00:18:16,799 --> 00:18:18,760 still change the color of it this is 566 00:18:18,760 --> 00:18:20,080 unlike some other programs that don't 567 00:18:20,080 --> 00:18:21,720 let you do anything on an object when 568 00:18:21,720 --> 00:18:23,360 it's locked so just be aware that even 569 00:18:23,360 --> 00:18:25,480 if you lock an object in a fing designer 570 00:18:25,480 --> 00:18:26,679 you might still be able to do some 571 00:18:26,679 --> 00:18:28,520 things on it and that might not be what 572 00:18:28,520 --> 00:18:30,240 you want so I'll unlock the triangle 573 00:18:30,240 --> 00:18:32,200 here we can also change the opacity and 574 00:18:32,200 --> 00:18:34,960 this is how transparent an object is so 575 00:18:34,960 --> 00:18:37,080 if I have my rectangle here let's move 576 00:18:37,080 --> 00:18:39,039 it really over these two other shapes 577 00:18:39,039 --> 00:18:40,640 when it's selected I can click this 578 00:18:40,640 --> 00:18:43,320 opacity slider here and I can drag it 579 00:18:43,320 --> 00:18:44,960 down and when I drag it down you can see 580 00:18:44,960 --> 00:18:46,679 that I can see through my square a 581 00:18:46,679 --> 00:18:48,240 little bit here if I make it all the way 582 00:18:48,240 --> 00:18:50,520 to zero it's completely invisible and if 583 00:18:50,520 --> 00:18:52,000 you want to change it back just click on 584 00:18:52,000 --> 00:18:55,480 it and drag it back up but the opacity 585 00:18:55,480 --> 00:18:57,080 setting is based on the current layer 586 00:18:57,080 --> 00:18:58,520 you have selected so if I select the the 587 00:18:58,520 --> 00:19:01,280 ellipse I can make that 1 50% and you 588 00:19:01,280 --> 00:19:02,960 can see I'm seeing some of the whiteness 589 00:19:02,960 --> 00:19:04,799 behind it here if I go my rectangle I 590 00:19:04,799 --> 00:19:07,039 can make that 75% I can reset all of 591 00:19:07,039 --> 00:19:08,559 them back to 100 by selecting all of 592 00:19:08,559 --> 00:19:10,120 them and just clicking back up to 100 593 00:19:10,120 --> 00:19:11,960 again now we saw that you could click 594 00:19:11,960 --> 00:19:14,320 and drag objects here in the stack you 595 00:19:14,320 --> 00:19:15,960 can also use these controls up here 596 00:19:15,960 --> 00:19:17,320 which aren't selected at the moment if I 597 00:19:17,320 --> 00:19:19,440 select an object let me select this 598 00:19:19,440 --> 00:19:21,679 rectangle here now I have the options up 599 00:19:21,679 --> 00:19:23,919 here to move the object around so these 600 00:19:23,919 --> 00:19:25,520 first two options are about moving it 601 00:19:25,520 --> 00:19:27,679 backwards so the first option is to move 602 00:19:27,679 --> 00:19:29,520 it to the very back in other words the 603 00:19:29,520 --> 00:19:31,039 bottom of our layer stack so I'll click 604 00:19:31,039 --> 00:19:33,200 on that and you can see it went straight 605 00:19:33,200 --> 00:19:35,760 to the bottom let me undo that I can 606 00:19:35,760 --> 00:19:37,679 move it back by just one layer so if I 607 00:19:37,679 --> 00:19:39,960 click this button here you can see it 608 00:19:39,960 --> 00:19:41,919 just went behind the triangle if I click 609 00:19:41,919 --> 00:19:44,240 it again it'll go just behind the 610 00:19:44,240 --> 00:19:46,480 ellipse and with it selected I can also 611 00:19:46,480 --> 00:19:48,679 start bringing it to the front so I can 612 00:19:48,679 --> 00:19:51,679 move it forward one here can move it 613 00:19:51,679 --> 00:19:54,039 forward again if I have it all the way 614 00:19:54,039 --> 00:19:55,960 in the back I can move it all the way to 615 00:19:55,960 --> 00:19:59,039 the front with one jump here so as you 616 00:19:59,039 --> 00:20:00,440 work on bigger documents your layer 617 00:20:00,440 --> 00:20:02,240 Stacks can get really long and 618 00:20:02,240 --> 00:20:04,320 complicated and in those situations 619 00:20:04,320 --> 00:20:05,720 these options up here are really quick 620 00:20:05,720 --> 00:20:07,559 and useful now let's look at how we 621 00:20:07,559 --> 00:20:09,720 could actually group objects together so 622 00:20:09,720 --> 00:20:10,880 let's say I want to build a simple 623 00:20:10,880 --> 00:20:14,760 little shape here maybe I build a 624 00:20:16,880 --> 00:20:19,280 house so here's my simple little house 625 00:20:19,280 --> 00:20:20,880 and you can see my objects over here on 626 00:20:20,880 --> 00:20:22,520 the left so what I can do is I can 627 00:20:22,520 --> 00:20:25,159 select the whole thing and as we said 628 00:20:25,159 --> 00:20:27,280 before I can hold control and drag to 629 00:20:27,280 --> 00:20:28,799 make a copy of something thing you can 630 00:20:28,799 --> 00:20:30,200 do that when you have multiple objects 631 00:20:30,200 --> 00:20:32,520 selected too so if I hold control and 632 00:20:32,520 --> 00:20:35,320 drag I now have a separate house but you 633 00:20:35,320 --> 00:20:37,240 can see my layer stack is kind of a mess 634 00:20:37,240 --> 00:20:38,760 over here what you can do is you can 635 00:20:38,760 --> 00:20:41,200 make a group so let me delete the second 636 00:20:41,200 --> 00:20:43,280 house now what I can do is I can select 637 00:20:43,280 --> 00:20:46,960 the first house and I can press control 638 00:20:46,960 --> 00:20:49,720 G and now you see I've made a group and 639 00:20:49,720 --> 00:20:51,760 if I expand that group you see I have 640 00:20:51,760 --> 00:20:53,880 all the components of my house here I 641 00:20:53,880 --> 00:20:55,320 can also rename the group so it's 642 00:20:55,320 --> 00:20:56,679 something more meaningful so if I click 643 00:20:56,679 --> 00:20:59,320 on this I can say 644 00:20:59,320 --> 00:21:01,360 house and by the way you can rename 645 00:21:01,360 --> 00:21:03,440 basically anything in your layer stack 646 00:21:03,440 --> 00:21:05,240 here so these rectangles I could call 647 00:21:05,240 --> 00:21:06,280 these 648 00:21:06,280 --> 00:21:09,240 windows I could call the triangle roof 649 00:21:09,240 --> 00:21:11,039 you get the idea you can name things to 650 00:21:11,039 --> 00:21:12,760 make it more useful but now when I'm 651 00:21:12,760 --> 00:21:14,159 working with my document I don't need to 652 00:21:14,159 --> 00:21:15,679 select the whole thing anymore I can 653 00:21:15,679 --> 00:21:18,799 just click it and drag it around and I 654 00:21:18,799 --> 00:21:20,799 can still make copies I can hold control 655 00:21:20,799 --> 00:21:22,760 and I can drag and make a copy you can 656 00:21:22,760 --> 00:21:24,279 see my layer stack is much more 657 00:21:24,279 --> 00:21:26,200 organized I have the two houses 658 00:21:26,200 --> 00:21:27,600 separately when you have a group 659 00:21:27,600 --> 00:21:30,600 selected you can also resize it so by 660 00:21:30,600 --> 00:21:32,159 default keeps perspective if I hold 661 00:21:32,159 --> 00:21:33,799 shift I could actually distort my house 662 00:21:33,799 --> 00:21:36,120 if I wanted to if I let go of shift it 663 00:21:36,120 --> 00:21:38,120 goes back to the normal perspective now 664 00:21:38,120 --> 00:21:39,240 when you click on the object you'll see 665 00:21:39,240 --> 00:21:41,039 that by default you can't really edit 666 00:21:41,039 --> 00:21:42,520 what's in it but actually that's pretty 667 00:21:42,520 --> 00:21:45,320 easy to change if you just doubleclick 668 00:21:45,320 --> 00:21:46,720 now I can actually start working with 669 00:21:46,720 --> 00:21:50,080 the elements inside of it and if I hit 670 00:21:50,080 --> 00:21:52,919 Escape I'm back at my top layer again so 671 00:21:52,919 --> 00:21:54,440 if you have something that's a big group 672 00:21:54,440 --> 00:21:56,559 here you can just double click on it and 673 00:21:56,559 --> 00:21:58,640 you can start editing the individual 674 00:21:58,640 --> 00:22:00,960 components so this is my great artwork 675 00:22:00,960 --> 00:22:02,440 here and when something is really 676 00:22:02,440 --> 00:22:04,200 expanded over here in your layer stack 677 00:22:04,200 --> 00:22:06,559 just click the arrow to collapse it so a 678 00:22:06,559 --> 00:22:08,400 any designer also has this concept of a 679 00:22:08,400 --> 00:22:09,799 layer so I can click this button here 680 00:22:09,799 --> 00:22:12,000 and add a layer I won't use these layers 681 00:22:12,000 --> 00:22:13,600 too much in this tutorial but basically 682 00:22:13,600 --> 00:22:15,080 this is another way you can group your 683 00:22:15,080 --> 00:22:16,799 objects together so I could take this 684 00:22:16,799 --> 00:22:18,279 house I could put it in there and it's 685 00:22:18,279 --> 00:22:19,840 another way of organizing the objects in 686 00:22:19,840 --> 00:22:21,400 your document sometimes you'll open up 687 00:22:21,400 --> 00:22:22,679 someone else's document and you'll see 688 00:22:22,679 --> 00:22:24,159 they they'll have layers like that but 689 00:22:24,159 --> 00:22:25,360 for the rest of this video I won't be 690 00:22:25,360 --> 00:22:27,240 using those layers too much I'll just be 691 00:22:27,240 --> 00:22:29,120 using groups before we go too much 692 00:22:29,120 --> 00:22:30,360 further I do want to give you an idea of 693 00:22:30,360 --> 00:22:32,440 how to do basic exporting so the way you 694 00:22:32,440 --> 00:22:35,799 can do that is file export and what you 695 00:22:35,799 --> 00:22:37,640 see here is a preview of your document 696 00:22:37,640 --> 00:22:38,679 and this is where you can choose the 697 00:22:38,679 --> 00:22:40,559 different file types you want to export 698 00:22:40,559 --> 00:22:43,240 to so you can do PNG jpeg there's a 699 00:22:43,240 --> 00:22:45,279 whole bunch of other ones also SVG you 700 00:22:45,279 --> 00:22:47,159 can also choose the dimensions but I'll 701 00:22:47,159 --> 00:22:49,320 do PNG for now so I'll do export and 702 00:22:49,320 --> 00:22:51,520 I'll just export it here 703 00:22:51,520 --> 00:22:54,240 shapes and in my file explorer I can see 704 00:22:54,240 --> 00:22:56,400 the file here now this is different than 705 00:22:56,400 --> 00:22:58,000 saving your document so make sure you 706 00:22:58,000 --> 00:22:59,720 still do that later in the video we'll 707 00:22:59,720 --> 00:23:01,440 look at more complex scenarios for 708 00:23:01,440 --> 00:23:03,060 exporting your 709 00:23:03,060 --> 00:23:05,720 [Music] 710 00:23:05,720 --> 00:23:07,640 files in this part we'll look at how you 711 00:23:07,640 --> 00:23:09,480 can add colors to your designs along 712 00:23:09,480 --> 00:23:11,799 with strokes and gradients so let me 713 00:23:11,799 --> 00:23:13,200 start by creating a shape and I'll 714 00:23:13,200 --> 00:23:16,320 choose a star here I'll draw my star and 715 00:23:16,320 --> 00:23:17,919 you can see my star is yellow and that 716 00:23:17,919 --> 00:23:20,039 is because I had the yellow color 717 00:23:20,039 --> 00:23:22,279 selected over here so now with my shape 718 00:23:22,279 --> 00:23:24,880 selected here I can change the color now 719 00:23:24,880 --> 00:23:26,400 there's a lot of options over here I'll 720 00:23:26,400 --> 00:23:28,000 go over some of them one of them are 721 00:23:28,000 --> 00:23:29,279 interesting ones is what happens when 722 00:23:29,279 --> 00:23:32,120 you click these three lines over here if 723 00:23:32,120 --> 00:23:33,200 you like you can choose different 724 00:23:33,200 --> 00:23:35,799 visualizations for the color menu so by 725 00:23:35,799 --> 00:23:37,960 default I haded a wheel I can also do 726 00:23:37,960 --> 00:23:40,760 sliders so that's this one 727 00:23:40,760 --> 00:23:44,799 here you can do boxes so you have this 728 00:23:44,799 --> 00:23:47,880 option there's also tint so you have 729 00:23:47,880 --> 00:23:49,880 that I personally prefer the wheel but 730 00:23:49,880 --> 00:23:51,440 you can choose whichever one you like 731 00:23:51,440 --> 00:23:52,640 now if you want to see more details 732 00:23:52,640 --> 00:23:54,279 about your currently selected color you 733 00:23:54,279 --> 00:23:57,159 can double click this circle here and 734 00:23:57,159 --> 00:23:58,720 here you can see the actual values for 735 00:23:58,720 --> 00:24:02,000 the RGB hsl which is Hue saturation 736 00:24:02,000 --> 00:24:04,440 lightness and also the hex values down 737 00:24:04,440 --> 00:24:06,679 here and as I move these values around 738 00:24:06,679 --> 00:24:09,000 my shape changes if I have it selected 739 00:24:09,000 --> 00:24:10,320 once again you can click the drop down 740 00:24:10,320 --> 00:24:12,000 here to get different versions of the 741 00:24:12,000 --> 00:24:13,760 color Chooser so I can do 742 00:24:13,760 --> 00:24:16,080 CMYK I can do a 743 00:24:16,080 --> 00:24:18,840 saturation but I'll go back to RGB and 744 00:24:18,840 --> 00:24:21,200 let's go back to a yellow star now we 745 00:24:21,200 --> 00:24:22,559 talked about opacity before in the 746 00:24:22,559 --> 00:24:24,799 layers menu there's another opacity here 747 00:24:24,799 --> 00:24:26,720 in the color box so I can adjust the 748 00:24:26,720 --> 00:24:29,000 opacity of my shape doing this dragging 749 00:24:29,000 --> 00:24:31,159 it back and forth you can see the star 750 00:24:31,159 --> 00:24:34,000 is Getting Faded I'll go back to 100% 751 00:24:34,000 --> 00:24:35,279 something you can also do is if you 752 00:24:35,279 --> 00:24:37,360 click on this dot here it switches to a 753 00:24:37,360 --> 00:24:40,279 noise slider so I'll click on this and 754 00:24:40,279 --> 00:24:42,279 if you watch this area 755 00:24:42,279 --> 00:24:45,399 here I can actually add noise to it I'll 756 00:24:45,399 --> 00:24:46,760 choose another color maybe it'll show it 757 00:24:46,760 --> 00:24:48,720 a little bit more so you can see this is 758 00:24:48,720 --> 00:24:49,799 kind of an interesting way to add a 759 00:24:49,799 --> 00:24:52,320 little bit of texture to your colors Now 760 00:24:52,320 --> 00:24:53,440 by this point you're probably wondering 761 00:24:53,440 --> 00:24:55,679 what does this circle behind our color 762 00:24:55,679 --> 00:24:57,240 do you can see right now it's this white 763 00:24:57,240 --> 00:24:59,120 circle with a red line through it well 764 00:24:59,120 --> 00:25:01,120 this is the stroke for our shape and 765 00:25:01,120 --> 00:25:03,000 strokes are a fundamental Concept in 766 00:25:03,000 --> 00:25:05,120 vector graphics right now my shape 767 00:25:05,120 --> 00:25:06,559 doesn't have a stroke but let me click 768 00:25:06,559 --> 00:25:07,919 on it what you can do is you can click 769 00:25:07,919 --> 00:25:10,399 on this circle in the back and it will 770 00:25:10,399 --> 00:25:12,720 come to the front and I can add a stroke 771 00:25:12,720 --> 00:25:14,679 to my shape now I'll click it and I'll 772 00:25:14,679 --> 00:25:16,600 drag to Black here and you can see it 773 00:25:16,600 --> 00:25:18,640 automatically added a border to my shape 774 00:25:18,640 --> 00:25:20,360 here I could also change the color if I 775 00:25:20,360 --> 00:25:22,520 wanted to to something else but I'll go 776 00:25:22,520 --> 00:25:24,080 back to black now you can see right now 777 00:25:24,080 --> 00:25:26,520 the stroke is just a basic straight line 778 00:25:26,520 --> 00:25:28,000 if you want to do more advanced options 779 00:25:28,000 --> 00:25:29,240 with the stroke you can click this 780 00:25:29,240 --> 00:25:30,799 stroke tab 781 00:25:30,799 --> 00:25:33,399 here and now you can see lots of options 782 00:25:33,399 --> 00:25:34,919 for my stroke probably the most 783 00:25:34,919 --> 00:25:36,559 important one is the width here so I can 784 00:25:36,559 --> 00:25:38,039 change the width of the stroke I can 785 00:25:38,039 --> 00:25:39,440 drag this back and 786 00:25:39,440 --> 00:25:41,679 forth I can also change the appearance 787 00:25:41,679 --> 00:25:43,360 of The Stroke by making it dotted so 788 00:25:43,360 --> 00:25:44,880 right now I have it solid line I'll 789 00:25:44,880 --> 00:25:47,080 click on dotted line here and you can 790 00:25:47,080 --> 00:25:49,440 see it becomes dashed like this when you 791 00:25:49,440 --> 00:25:51,559 have a dashed stroke the controls down 792 00:25:51,559 --> 00:25:54,320 here affect the spacing so I can add two 793 00:25:54,320 --> 00:25:56,679 here and you can see it made that Dash 794 00:25:56,679 --> 00:25:58,520 longer these black ones here are the 795 00:25:58,520 --> 00:26:01,200 spaces so I'll make this big you can see 796 00:26:01,200 --> 00:26:02,919 it made the space really big I'll make 797 00:26:02,919 --> 00:26:04,360 the stroke a little bit thinner so it's 798 00:26:04,360 --> 00:26:06,120 easier to see but basically if you want 799 00:26:06,120 --> 00:26:08,120 to play with how these shapes appear you 800 00:26:08,120 --> 00:26:09,960 would adjust the spacing in this area 801 00:26:09,960 --> 00:26:12,320 here let me go back to a solid one now 802 00:26:12,320 --> 00:26:14,080 you can also use a brush for the stroke 803 00:26:14,080 --> 00:26:16,399 so I'll click the brush here and what 804 00:26:16,399 --> 00:26:17,640 you can have to do with this one is go 805 00:26:17,640 --> 00:26:20,320 to your brush menu and you can select 806 00:26:20,320 --> 00:26:21,799 different options for the brushes so 807 00:26:21,799 --> 00:26:24,080 maybe I'll look at one of the ink ones 808 00:26:24,080 --> 00:26:26,120 click one of these you can still adjust 809 00:26:26,120 --> 00:26:28,399 the thickness you can see it has a 810 00:26:28,399 --> 00:26:30,080 little more natural look and there's 811 00:26:30,080 --> 00:26:32,480 other brushes there's pencils and if you 812 00:26:32,480 --> 00:26:33,600 zoom in you can see it's a little more 813 00:26:33,600 --> 00:26:35,159 interesting there just a boring straight 814 00:26:35,159 --> 00:26:37,080 line but for our demo I'll go back to 815 00:26:37,080 --> 00:26:38,320 the boring straight line here just to 816 00:26:38,320 --> 00:26:39,919 show you some other options now there 817 00:26:39,919 --> 00:26:41,679 are other options here for a cap join 818 00:26:41,679 --> 00:26:43,640 and aign I won't go into all of them but 819 00:26:43,640 --> 00:26:45,080 they have different effects based on how 820 00:26:45,080 --> 00:26:47,679 sharp the edges of your stroke are align 821 00:26:47,679 --> 00:26:48,679 is kind of an interesting one where you 822 00:26:48,679 --> 00:26:50,240 can have the stroke be applied inside or 823 00:26:50,240 --> 00:26:51,799 outside the board of your shape so right 824 00:26:51,799 --> 00:26:54,200 now it's in the middle I can make it go 825 00:26:54,200 --> 00:26:55,919 inside so you can see kind of pulled the 826 00:26:55,919 --> 00:26:58,720 stroke inside or I can go out side so 827 00:26:58,720 --> 00:27:00,520 you see now it's more on the outside the 828 00:27:00,520 --> 00:27:01,720 cap and join are really going to have 829 00:27:01,720 --> 00:27:03,399 different effects based on how sharp the 830 00:27:03,399 --> 00:27:05,120 edges of your shape are now one of the 831 00:27:05,120 --> 00:27:06,799 more important options in this stroke 832 00:27:06,799 --> 00:27:09,159 menu is scale with object so right now 833 00:27:09,159 --> 00:27:11,480 you can see my stroke is thick like this 834 00:27:11,480 --> 00:27:14,480 if I resize my star you can see the 835 00:27:14,480 --> 00:27:16,520 stroke still seems very thick and maybe 836 00:27:16,520 --> 00:27:18,080 sometimes that's what you want let me 837 00:27:18,080 --> 00:27:20,320 undo that if that's not what you want 838 00:27:20,320 --> 00:27:21,559 what you can do is you can click this 839 00:27:21,559 --> 00:27:25,000 scale with object button here and now 840 00:27:25,000 --> 00:27:26,520 when I scale my 841 00:27:26,520 --> 00:27:28,520 star 842 00:27:28,520 --> 00:27:30,600 you can see the stroke scales with it so 843 00:27:30,600 --> 00:27:33,120 let me copy this this is without scale 844 00:27:33,120 --> 00:27:34,000 with 845 00:27:34,000 --> 00:27:37,799 object and this one is with scale with 846 00:27:37,799 --> 00:27:40,080 object so very often when I'm bringing 847 00:27:40,080 --> 00:27:42,000 Graphics into my design and I'm scaling 848 00:27:42,000 --> 00:27:43,440 them sometimes they don't look right 849 00:27:43,440 --> 00:27:44,919 depending on whether or not I have this 850 00:27:44,919 --> 00:27:46,679 selected so it's a good option to know 851 00:27:46,679 --> 00:27:48,600 about now by the way when I create a new 852 00:27:48,600 --> 00:27:50,360 shape it will remember the settings of 853 00:27:50,360 --> 00:27:51,919 the last shape I created so let me 854 00:27:51,919 --> 00:27:54,720 create a square here and you can see it 855 00:27:54,720 --> 00:27:57,519 has the same stroke and fill color as my 856 00:27:57,519 --> 00:27:59,559 previous shape if you want to completely 857 00:27:59,559 --> 00:28:00,919 reset the shape what you can do is you 858 00:28:00,919 --> 00:28:02,279 can click this button up here that says 859 00:28:02,279 --> 00:28:04,600 revert defaults and that gets you back 860 00:28:04,600 --> 00:28:06,559 to the basic settings again sometimes 861 00:28:06,559 --> 00:28:07,880 it's easier to just revert to the 862 00:28:07,880 --> 00:28:09,399 defaults instead of undoing All The 863 00:28:09,399 --> 00:28:11,200 Strokes and colors you set in shape so 864 00:28:11,200 --> 00:28:13,399 if I create a new star now you can see 865 00:28:13,399 --> 00:28:15,519 it has that basic setting again now a 866 00:28:15,519 --> 00:28:16,880 very common mistake I make when I want 867 00:28:16,880 --> 00:28:18,600 to change the color of something is I 868 00:28:18,600 --> 00:28:20,880 select it and I change the color and you 869 00:28:20,880 --> 00:28:22,320 can see it didn't change the color 870 00:28:22,320 --> 00:28:24,399 inside it changes the stroke and that's 871 00:28:24,399 --> 00:28:26,240 because I have the stroke selected up 872 00:28:26,240 --> 00:28:28,559 here let me undo that it's very easy to 873 00:28:28,559 --> 00:28:30,200 switch to the fill color just click on 874 00:28:30,200 --> 00:28:32,600 the fill here and now I can actually 875 00:28:32,600 --> 00:28:35,240 change the inside of my star and also 876 00:28:35,240 --> 00:28:36,960 you can see this circle with the line 877 00:28:36,960 --> 00:28:38,799 through it that clears your current 878 00:28:38,799 --> 00:28:40,919 selection so right now I have the fill 879 00:28:40,919 --> 00:28:43,080 color selected if I click this circle 880 00:28:43,080 --> 00:28:45,240 with the red line through it that clears 881 00:28:45,240 --> 00:28:48,519 my shapes fill color let me undo that if 882 00:28:48,519 --> 00:28:51,399 I select my stroke I can clear that by 883 00:28:51,399 --> 00:28:54,159 clicking this button here and now you 884 00:28:54,159 --> 00:28:56,000 can see the stroke is gone and by the 885 00:28:56,000 --> 00:28:57,440 way another way to clear the stroke is 886 00:28:57,440 --> 00:28:59,000 to go to the stroke menu and just click 887 00:28:59,000 --> 00:29:01,120 this little X here so either way will 888 00:29:01,120 --> 00:29:02,919 work okay now let's look at this other 889 00:29:02,919 --> 00:29:04,399 Circle which you may have noticed over 890 00:29:04,399 --> 00:29:06,360 here next to the ey dropper and this is 891 00:29:06,360 --> 00:29:08,600 the Color Picker tool Ain designer's 892 00:29:08,600 --> 00:29:10,360 Color Picker tool is very powerful it's 893 00:29:10,360 --> 00:29:11,559 one of my favorite features of the 894 00:29:11,559 --> 00:29:13,360 entire program because it's so easy to 895 00:29:13,360 --> 00:29:15,120 use to pick a color all you have to do 896 00:29:15,120 --> 00:29:17,440 is just click on this circle and 897 00:29:17,440 --> 00:29:20,080 drag and then whatever color is under my 898 00:29:20,080 --> 00:29:22,440 icon will be the color I select so you 899 00:29:22,440 --> 00:29:24,440 can see I've selected green if I want 900 00:29:24,440 --> 00:29:25,760 that to be the fill color I just click 901 00:29:25,760 --> 00:29:27,799 this button here and now it will be the 902 00:29:27,799 --> 00:29:30,519 fill of the next shape I 903 00:29:30,519 --> 00:29:33,080 create you can see that it's green now 904 00:29:33,080 --> 00:29:34,240 the cool thing about this tool is it 905 00:29:34,240 --> 00:29:36,039 literally picks anything under your 906 00:29:36,039 --> 00:29:38,080 current cursor so even if I select part 907 00:29:38,080 --> 00:29:41,080 of the UI like if I choose this magnet 908 00:29:41,080 --> 00:29:43,960 here it'll actually pick that red and by 909 00:29:43,960 --> 00:29:45,120 the way if you want to change the color 910 00:29:45,120 --> 00:29:47,480 of something you can just select it and 911 00:29:47,480 --> 00:29:49,799 then click on the Color Picker tool here 912 00:29:49,799 --> 00:29:51,880 it'll fill it in or while you have that 913 00:29:51,880 --> 00:29:53,600 thing selected I have the rectangle 914 00:29:53,600 --> 00:29:56,320 selected here I can color pick from 915 00:29:56,320 --> 00:29:58,200 something 916 00:29:58,200 --> 00:30:00,799 and I'll click this button and now it's 917 00:30:00,799 --> 00:30:03,399 that color it also works with images so 918 00:30:03,399 --> 00:30:05,200 I've brought an image into my design 919 00:30:05,200 --> 00:30:06,840 here and I'll talk more about how to do 920 00:30:06,840 --> 00:30:08,919 that later but what I can do is with my 921 00:30:08,919 --> 00:30:11,559 Color Picker I can select any color in 922 00:30:11,559 --> 00:30:13,519 here so if I want one of these oranges 923 00:30:13,519 --> 00:30:16,120 I'll just select it then I can select my 924 00:30:16,120 --> 00:30:18,480 star and I'll click on the orange and 925 00:30:18,480 --> 00:30:21,360 now my star is orange or I can make it 926 00:30:21,360 --> 00:30:24,440 green or blue I frequently use this 927 00:30:24,440 --> 00:30:26,039 feature a lot to get colors out of an 928 00:30:26,039 --> 00:30:27,880 image like this now pretty much every 929 00:30:27,880 --> 00:30:29,960 color interface in Affinity designer has 930 00:30:29,960 --> 00:30:32,000 a Color Picker so earlier we talked 931 00:30:32,000 --> 00:30:33,600 about how you could double click on this 932 00:30:33,600 --> 00:30:35,519 to get this color Chooser here you'll 933 00:30:35,519 --> 00:30:37,880 notice here there's a Color Picker so I 934 00:30:37,880 --> 00:30:39,519 could choose something 935 00:30:39,519 --> 00:30:41,840 here click on it and then it sets my 936 00:30:41,840 --> 00:30:44,159 color that way now let's look at how to 937 00:30:44,159 --> 00:30:47,000 create gradients so I have a square here 938 00:30:47,000 --> 00:30:48,399 and the gradient tool is going to be 939 00:30:48,399 --> 00:30:51,480 over here it's this tool here shortcut G 940 00:30:51,480 --> 00:30:53,039 so I'll click on it and what I'll do is 941 00:30:53,039 --> 00:30:55,960 I'll click and drag on my rectangle here 942 00:30:55,960 --> 00:30:57,720 and by default the gradient tool is 943 00:30:57,720 --> 00:30:59,679 going to use the fill color and a 944 00:30:59,679 --> 00:31:01,639 slightly darker version of The Fill 945 00:31:01,639 --> 00:31:03,559 color so I'll click off this you can see 946 00:31:03,559 --> 00:31:05,200 there's a gradient here from my original 947 00:31:05,200 --> 00:31:08,080 Green to a slightly darker green let me 948 00:31:08,080 --> 00:31:10,840 change the color to a blue I'll do it 949 00:31:10,840 --> 00:31:13,880 again I'll drag it the other way now you 950 00:31:13,880 --> 00:31:15,559 can see it's my original blue and a 951 00:31:15,559 --> 00:31:17,600 slightly darker blue now of course we 952 00:31:17,600 --> 00:31:19,639 can change this in a variety of ways so 953 00:31:19,639 --> 00:31:21,480 this color over here I can click on it 954 00:31:21,480 --> 00:31:23,399 and this activates my color Chooser over 955 00:31:23,399 --> 00:31:26,159 here let's say I want to make it 956 00:31:26,159 --> 00:31:27,880 Orange 957 00:31:27,880 --> 00:31:30,159 I can select my Hue and I can select a 958 00:31:30,159 --> 00:31:32,360 different level of saturation let's make 959 00:31:32,360 --> 00:31:33,360 it 960 00:31:33,360 --> 00:31:35,480 bright and I can change the other side 961 00:31:35,480 --> 00:31:37,360 of it by clicking down here so let's 962 00:31:37,360 --> 00:31:40,080 adjust this to something like red maybe 963 00:31:40,080 --> 00:31:42,200 kind like a rose color so this is a 964 00:31:42,200 --> 00:31:44,760 simple linear gradient I created now the 965 00:31:44,760 --> 00:31:46,360 nice thing is even if I click off this 966 00:31:46,360 --> 00:31:48,880 object if I click back on it and click 967 00:31:48,880 --> 00:31:51,200 the gradient tool I still see this 968 00:31:51,200 --> 00:31:52,960 control here and there's a lot of ways 969 00:31:52,960 --> 00:31:54,840 we can edit this control for example I 970 00:31:54,840 --> 00:31:59,158 can click and drag the point around 971 00:32:01,360 --> 00:32:03,159 I can also add other points to it so if 972 00:32:03,159 --> 00:32:05,799 I click on the plus here that added 973 00:32:05,799 --> 00:32:07,679 another color point and by default the 974 00:32:07,679 --> 00:32:09,279 color is going to be what was already 975 00:32:09,279 --> 00:32:11,039 there but I can change it so let's 976 00:32:11,039 --> 00:32:12,360 change it to 977 00:32:12,360 --> 00:32:14,399 Blue maybe I'll add another gradient 978 00:32:14,399 --> 00:32:17,720 Point down here let's make it 979 00:32:17,720 --> 00:32:19,919 yellow not the prettiest gradient but it 980 00:32:19,919 --> 00:32:21,760 gets the point across and these lines in 981 00:32:21,760 --> 00:32:23,000 the middle allow you to change the 982 00:32:23,000 --> 00:32:24,679 distribution of the gradient so for 983 00:32:24,679 --> 00:32:26,919 example this blue going to Yellow I can 984 00:32:26,919 --> 00:32:29,240 have it be more Yellow by dragging it 985 00:32:29,240 --> 00:32:31,880 this way or I can have it be more Blue 986 00:32:31,880 --> 00:32:35,080 by dragging it this way I'll undo that 987 00:32:35,080 --> 00:32:36,399 now before I showed you if I click and 988 00:32:36,399 --> 00:32:39,080 drag this I can move it around if I hold 989 00:32:39,080 --> 00:32:40,840 control and click it I can drag the 990 00:32:40,840 --> 00:32:42,519 whole line around 991 00:32:42,519 --> 00:32:45,080 here so I can move my gradient into 992 00:32:45,080 --> 00:32:47,279 different places now this whole time 993 00:32:47,279 --> 00:32:48,919 I've been showing you this control here 994 00:32:48,919 --> 00:32:50,880 but we have all these same options up 995 00:32:50,880 --> 00:32:53,080 here on the context toolbar and not only 996 00:32:53,080 --> 00:32:54,519 do I have linear gradient but there's 997 00:32:54,519 --> 00:32:57,200 other options here such as elliptical I 998 00:32:57,200 --> 00:32:59,000 can hit control and drag this 999 00:32:59,000 --> 00:33:01,320 around I can even shrink it a little bit 1000 00:33:01,320 --> 00:33:03,880 I'll hold shift and drag this in there's 1001 00:33:03,880 --> 00:33:04,919 also 1002 00:33:04,919 --> 00:33:07,840 radial conle and then there's bit map 1003 00:33:07,840 --> 00:33:09,320 which means you can fill the image with 1004 00:33:09,320 --> 00:33:11,080 a pattern I won't go into that here but 1005 00:33:11,080 --> 00:33:12,120 I have another video on creating 1006 00:33:12,120 --> 00:33:14,159 seamless patterns with affinity designer 1007 00:33:14,159 --> 00:33:15,320 if that's something you're interested I 1008 00:33:15,320 --> 00:33:17,159 recommend checking out that video let me 1009 00:33:17,159 --> 00:33:18,480 reset this shape here let's go back to 1010 00:33:18,480 --> 00:33:20,279 Blue so the gradient tool is also 1011 00:33:20,279 --> 00:33:22,320 sensitive to the magnetic setting so I 1012 00:33:22,320 --> 00:33:24,279 have magnetics turned on I can click and 1013 00:33:24,279 --> 00:33:26,440 drag from the middle and drag to the 1014 00:33:26,440 --> 00:33:27,600 corner 1015 00:33:27,600 --> 00:33:28,799 and what this is really useful in a 1016 00:33:28,799 --> 00:33:30,360 situation like this is with a radial 1017 00:33:30,360 --> 00:33:32,440 gradient so I can select radial and I 1018 00:33:32,440 --> 00:33:34,440 can make this a more dramatic gradient 1019 00:33:34,440 --> 00:33:35,799 so that's an easy way to get a radial 1020 00:33:35,799 --> 00:33:37,760 gradient that's perfectly centered if 1021 00:33:37,760 --> 00:33:39,279 you want another way to edit the colors 1022 00:33:39,279 --> 00:33:40,679 of the gradient you can click this 1023 00:33:40,679 --> 00:33:43,200 Swatch here and now you also have the 1024 00:33:43,200 --> 00:33:45,080 ability to edit the colors up here and 1025 00:33:45,080 --> 00:33:46,200 by the way this goes to what I said 1026 00:33:46,200 --> 00:33:47,840 earlier about there always being a Color 1027 00:33:47,840 --> 00:33:49,519 Picker in almost all the menus so I can 1028 00:33:49,519 --> 00:33:51,519 click and drag I'll just grabb something 1029 00:33:51,519 --> 00:33:54,120 here red and I added that color to my 1030 00:33:54,120 --> 00:33:55,840 gradient I also have the option of 1031 00:33:55,840 --> 00:33:57,360 choosing the color here so I can click 1032 00:33:57,360 --> 00:33:59,480 this once again my Color Picker but I 1033 00:33:59,480 --> 00:34:02,159 can do it some other way let's say hsl 1034 00:34:02,159 --> 00:34:04,440 sliders let's make it yellow a bright 1035 00:34:04,440 --> 00:34:06,519 yellow and there's all sorts of settings 1036 00:34:06,519 --> 00:34:08,040 here you can change the opacity you can 1037 00:34:08,040 --> 00:34:10,040 change where the midpoint is you can 1038 00:34:10,040 --> 00:34:12,639 also delete the point so I'll delete it 1039 00:34:12,639 --> 00:34:14,040 one last point I'll make about gradients 1040 00:34:14,040 --> 00:34:15,399 is that you can also add a gradient to 1041 00:34:15,399 --> 00:34:17,440 the stroke so by default we had it as 1042 00:34:17,440 --> 00:34:20,280 fill but I can set it to stroke so with 1043 00:34:20,280 --> 00:34:22,800 stroke selected I can click and 1044 00:34:22,800 --> 00:34:24,719 drag and right now it doesn't look that 1045 00:34:24,719 --> 00:34:26,000 interesting because just black and white 1046 00:34:26,000 --> 00:34:28,879 but let's change the colors something 1047 00:34:28,879 --> 00:34:30,800 else so that's what it looks like when 1048 00:34:30,800 --> 00:34:32,719 there's a gradient on my stroke and I 1049 00:34:32,719 --> 00:34:34,320 can still do all the standard stroke 1050 00:34:34,320 --> 00:34:36,399 operations here so I can make it thicker 1051 00:34:36,399 --> 00:34:37,800 you can make it dotted you can do 1052 00:34:37,800 --> 00:34:38,839 whatever you like and the gradient 1053 00:34:38,839 --> 00:34:40,800 effect is still there now one last point 1054 00:34:40,800 --> 00:34:42,199 I'll briefly mention with colors is that 1055 00:34:42,199 --> 00:34:44,119 you can also create swatches so that's 1056 00:34:44,119 --> 00:34:46,239 with this menu over here swatches I 1057 00:34:46,239 --> 00:34:47,879 won't go into a lot of detail here on 1058 00:34:47,879 --> 00:34:49,800 how to do it but these options are here 1059 00:34:49,800 --> 00:34:51,239 for you if you want them there's a whole 1060 00:34:51,239 --> 00:34:53,040 bunch of pre-made swatches and you can 1061 00:34:53,040 --> 00:34:55,000 set Global colors and things like that 1062 00:34:55,000 --> 00:34:56,399 it's a little beyond the scope of this 1063 00:34:56,399 --> 00:34:57,640 video but but just know that if that's 1064 00:34:57,640 --> 00:35:00,150 what you're interested in the option is 1065 00:35:00,150 --> 00:35:02,880 [Music] 1066 00:35:02,880 --> 00:35:05,040 here so sooner or later you're going to 1067 00:35:05,040 --> 00:35:07,000 want to add text to your designs in 1068 00:35:07,000 --> 00:35:08,880 Affinity designer so let's look at the 1069 00:35:08,880 --> 00:35:10,960 text tools there are two main ones to 1070 00:35:10,960 --> 00:35:12,599 know the frame text tool and the 1071 00:35:12,599 --> 00:35:14,400 artistic text tool so you're going to 1072 00:35:14,400 --> 00:35:15,839 find them over here and it's going to be 1073 00:35:15,839 --> 00:35:18,160 one of these icons either the frame text 1074 00:35:18,160 --> 00:35:20,520 or artistic text tools here let's start 1075 00:35:20,520 --> 00:35:22,400 with a frame text tool so I'll click 1076 00:35:22,400 --> 00:35:24,800 this and I can just drag an area to put 1077 00:35:24,800 --> 00:35:27,880 my text in and inside it I can start 1078 00:35:27,880 --> 00:35:31,079 typing so I'll type test 1 2 1079 00:35:31,079 --> 00:35:33,680 3 I can keep typing here but really the 1080 00:35:33,680 --> 00:35:35,240 frame text tool is used when you have 1081 00:35:35,240 --> 00:35:37,359 multiple sentences of text or even 1082 00:35:37,359 --> 00:35:39,200 paragraphs so let me copy and paste 1083 00:35:39,200 --> 00:35:41,960 something into it I have this Wikipedia 1084 00:35:41,960 --> 00:35:44,040 article here on the Sun so let me copy a 1085 00:35:44,040 --> 00:35:46,599 couple paragraphs here and in my frame 1086 00:35:46,599 --> 00:35:49,480 text I'll paste it here now you can see 1087 00:35:49,480 --> 00:35:51,200 this is the text here that I just pasted 1088 00:35:51,200 --> 00:35:52,920 in and what I can do with the frame text 1089 00:35:52,920 --> 00:35:54,960 tool is I can Orient how I want that to 1090 00:35:54,960 --> 00:35:57,200 be shaped so I can change the the width 1091 00:35:57,200 --> 00:35:59,480 I can change the height and I have all 1092 00:35:59,480 --> 00:36:01,359 the typical formatting options up here I 1093 00:36:01,359 --> 00:36:04,119 can Center it I can left align it if you 1094 00:36:04,119 --> 00:36:05,560 want it all to be aligned you can select 1095 00:36:05,560 --> 00:36:07,280 all of it and that'll affect the whole 1096 00:36:07,280 --> 00:36:09,400 thing so I can make it all left aligned 1097 00:36:09,400 --> 00:36:10,960 we have other text options up here so I 1098 00:36:10,960 --> 00:36:12,680 can make individual words bold so I can 1099 00:36:12,680 --> 00:36:14,720 make that bold but the key point to the 1100 00:36:14,720 --> 00:36:16,280 frame text is that this is really useful 1101 00:36:16,280 --> 00:36:18,800 for things like brochures or pamphlets 1102 00:36:18,800 --> 00:36:20,040 or other displays where you're really 1103 00:36:20,040 --> 00:36:22,040 going to have multiple lines of text 1104 00:36:22,040 --> 00:36:23,000 basically anything that's going to be 1105 00:36:23,000 --> 00:36:24,319 more than a sentence or two you're 1106 00:36:24,319 --> 00:36:25,680 probably going to want to use the frame 1107 00:36:25,680 --> 00:36:27,480 text tool now let's compare it to the 1108 00:36:27,480 --> 00:36:29,240 artistic text tool so I'll select my 1109 00:36:29,240 --> 00:36:31,480 tool over here this is the artistic text 1110 00:36:31,480 --> 00:36:33,079 tool and right away you'll notice when I 1111 00:36:33,079 --> 00:36:35,160 click and drag I can actually change how 1112 00:36:35,160 --> 00:36:37,160 big my text is going to be so I'll let 1113 00:36:37,160 --> 00:36:40,640 go and I'll say my text so artistic text 1114 00:36:40,640 --> 00:36:41,880 is really going to be used when you have 1115 00:36:41,880 --> 00:36:44,079 just a few words of text to write and 1116 00:36:44,079 --> 00:36:45,480 this is going to be things like titles 1117 00:36:45,480 --> 00:36:47,079 or slogans or things that are really 1118 00:36:47,079 --> 00:36:49,040 short so up here I still have the common 1119 00:36:49,040 --> 00:36:51,000 controls I can change the 1120 00:36:51,000 --> 00:36:53,800 fonts I can change the fill colors over 1121 00:36:53,800 --> 00:36:57,480 here I can add a stroke you can even use 1122 00:36:57,480 --> 00:36:59,800 a gradient for this type of 1123 00:36:59,800 --> 00:37:02,200 text and once it's created I can go and 1124 00:37:02,200 --> 00:37:04,280 I can still resize 1125 00:37:04,280 --> 00:37:06,839 it I can type in new 1126 00:37:06,839 --> 00:37:09,359 text now sometimes with both these tools 1127 00:37:09,359 --> 00:37:10,920 you might get spelling errors so for 1128 00:37:10,920 --> 00:37:12,240 example I'll put something in here that 1129 00:37:12,240 --> 00:37:14,640 doesn't look 1130 00:37:15,040 --> 00:37:17,520 right you can see it highlights it red 1131 00:37:17,520 --> 00:37:19,040 if this is something you want you can 1132 00:37:19,040 --> 00:37:21,319 right click on it you can say ignore 1133 00:37:21,319 --> 00:37:23,520 spelling that often happens with brand 1134 00:37:23,520 --> 00:37:25,480 names or names that it doesn't recognize 1135 00:37:25,480 --> 00:37:27,400 I'll delete that one other interesting 1136 00:37:27,400 --> 00:37:28,760 thing you can do with the frame text is 1137 00:37:28,760 --> 00:37:30,280 if you want to get some sample text 1138 00:37:30,280 --> 00:37:32,800 really quickly if I delete this if you 1139 00:37:32,800 --> 00:37:34,319 right click on it you can say insert 1140 00:37:34,319 --> 00:37:37,280 filler text and just inserts this 1141 00:37:37,280 --> 00:37:38,720 default text which is kind of useful if 1142 00:37:38,720 --> 00:37:40,040 you're just testing a layout for 1143 00:37:40,040 --> 00:37:42,520 something you can still resize it now 1144 00:37:42,520 --> 00:37:44,000 there are many options when working with 1145 00:37:44,000 --> 00:37:46,040 text in Affinity designer to see those 1146 00:37:46,040 --> 00:37:49,200 options you can go to window text and 1147 00:37:49,200 --> 00:37:51,359 you'll see several options here probably 1148 00:37:51,359 --> 00:37:53,560 the most common one would be character 1149 00:37:53,560 --> 00:37:54,880 and you can take that Tab and you can 1150 00:37:54,880 --> 00:37:56,599 put it here you can see you have things 1151 00:37:56,599 --> 00:37:58,280 things like kerning and tracking over 1152 00:37:58,280 --> 00:37:59,960 here so with this selected I can adjust 1153 00:37:59,960 --> 00:38:01,200 the 1154 00:38:01,200 --> 00:38:04,400 tracking the alignment I can adjust the 1155 00:38:04,400 --> 00:38:06,800 Bas line now one thing you notice with 1156 00:38:06,800 --> 00:38:08,520 artistic text is you can also wrap it so 1157 00:38:08,520 --> 00:38:10,560 if I'm here and I click enter I can put 1158 00:38:10,560 --> 00:38:12,240 it on two different lines however I 1159 00:38:12,240 --> 00:38:13,560 think if you're working with complex 1160 00:38:13,560 --> 00:38:15,440 designs sometimes it's easier to just 1161 00:38:15,440 --> 00:38:16,560 copy the 1162 00:38:16,560 --> 00:38:18,680 text and manually put it on two 1163 00:38:18,680 --> 00:38:19,839 different lines I think that gives more 1164 00:38:19,839 --> 00:38:21,880 control in a lot of cases so I'll delete 1165 00:38:21,880 --> 00:38:24,200 this instead of getting the baselines to 1166 00:38:24,200 --> 00:38:26,680 align correctly in the exact way you can 1167 00:38:26,680 --> 00:38:28,319 kind of manually put it in its place 1168 00:38:28,319 --> 00:38:30,040 here and snapping is enforced but I can 1169 00:38:30,040 --> 00:38:31,599 turn that off and I can fine-tune it how 1170 00:38:31,599 --> 00:38:33,240 I want so we have options here for 1171 00:38:33,240 --> 00:38:35,599 shearing and all sorts of other things 1172 00:38:35,599 --> 00:38:37,040 again I won't go into all of it but if 1173 00:38:37,040 --> 00:38:38,520 you do want to have more text options 1174 00:38:38,520 --> 00:38:41,560 you can go to window text to show them 1175 00:38:41,560 --> 00:38:42,920 now something else that is very easy to 1176 00:38:42,920 --> 00:38:44,800 do an affinity designer is to put text 1177 00:38:44,800 --> 00:38:46,839 on a path so a common thing you may want 1178 00:38:46,839 --> 00:38:48,920 to do is put text on a circle so let me 1179 00:38:48,920 --> 00:38:50,920 add a circle here and what I can do now 1180 00:38:50,920 --> 00:38:53,359 is I can click my artistic text tool and 1181 00:38:53,359 --> 00:38:55,160 if I hover over the shape you can see 1182 00:38:55,160 --> 00:38:57,000 there's this t with the curly line there 1183 00:38:57,000 --> 00:38:59,119 that means I'm able to add text to it so 1184 00:38:59,119 --> 00:39:01,119 I'll click and I'll drag and that just 1185 00:39:01,119 --> 00:39:03,960 determines how big my text is initially 1186 00:39:03,960 --> 00:39:06,200 and I can add it 1187 00:39:06,200 --> 00:39:08,119 in now the key thing here is you'll 1188 00:39:08,119 --> 00:39:09,720 notice there's this Green Arrow and the 1189 00:39:09,720 --> 00:39:11,599 red arrow so to Center my text what I 1190 00:39:11,599 --> 00:39:13,119 can do is I can drag the arrow to the 1191 00:39:13,119 --> 00:39:16,280 left here and it snaps to that side and 1192 00:39:16,280 --> 00:39:17,800 I can drag the red part to the other 1193 00:39:17,800 --> 00:39:20,319 side and it snaps there now you notice 1194 00:39:20,319 --> 00:39:21,720 this isn't centered that's because I 1195 00:39:21,720 --> 00:39:23,760 have it left aligned here to make it 1196 00:39:23,760 --> 00:39:25,160 centered I'll just click on the Align 1197 00:39:25,160 --> 00:39:27,480 Center and now my text is aligned in the 1198 00:39:27,480 --> 00:39:29,119 middle and I can always add more text so 1199 00:39:29,119 --> 00:39:31,720 I can say coffee shop of course you can 1200 00:39:31,720 --> 00:39:34,319 change the font to wherever you want and 1201 00:39:34,319 --> 00:39:35,560 you can still change the colors and do 1202 00:39:35,560 --> 00:39:37,680 all the normal text things now with text 1203 00:39:37,680 --> 00:39:39,000 on path you start to see what some of 1204 00:39:39,000 --> 00:39:41,280 the options do here such as the Baseline 1205 00:39:41,280 --> 00:39:43,040 so I can put it above and below the line 1206 00:39:43,040 --> 00:39:45,800 of my circle I can also reverse the text 1207 00:39:45,800 --> 00:39:48,000 path here so now it's upside down which 1208 00:39:48,000 --> 00:39:49,319 doesn't look that useful but what I can 1209 00:39:49,319 --> 00:39:52,240 do is I can make it go to the 1210 00:39:52,240 --> 00:39:54,319 bottom so that's how I could get on that 1211 00:39:54,319 --> 00:39:56,240 bottom Inside Edge here now you can also 1212 00:39:56,240 --> 00:39:58,200 make make an arbitrary path and put text 1213 00:39:58,200 --> 00:39:59,720 on it so I'll choose the vector brush 1214 00:39:59,720 --> 00:40:01,240 tool here we'll look at that a little 1215 00:40:01,240 --> 00:40:03,079 more later I'll just make kind of a wavy 1216 00:40:03,079 --> 00:40:05,440 stroke here and if I select my artistic 1217 00:40:05,440 --> 00:40:07,880 text if I click on the path again you 1218 00:40:07,880 --> 00:40:10,160 see the T with the wavy line I can start 1219 00:40:10,160 --> 00:40:12,720 typing my 1220 00:40:12,720 --> 00:40:14,800 words now how good this looks is really 1221 00:40:14,800 --> 00:40:16,280 going to depend on your curve if you 1222 00:40:16,280 --> 00:40:17,599 have curves that are too sharp and 1223 00:40:17,599 --> 00:40:19,000 bunched together your text isn't going 1224 00:40:19,000 --> 00:40:20,200 to look that great but it's something 1225 00:40:20,200 --> 00:40:21,680 you can tweak as you see fit for your 1226 00:40:21,680 --> 00:40:23,160 design now what if you want to use 1227 00:40:23,160 --> 00:40:25,359 custom fonts in Affinity designer well 1228 00:40:25,359 --> 00:40:26,800 Affinity designer just uses the fonts 1229 00:40:26,800 --> 00:40:28,560 that are already on your system so if 1230 00:40:28,560 --> 00:40:29,680 you want to use a font you would just 1231 00:40:29,680 --> 00:40:31,400 need to install it so I'll just show you 1232 00:40:31,400 --> 00:40:33,359 briefly how to do that on Windows I'm on 1233 00:40:33,359 --> 00:40:35,079 a website called creative Fabrica which 1234 00:40:35,079 --> 00:40:37,520 has tons of graphic design assets that I 1235 00:40:37,520 --> 00:40:39,400 like and they have a great font Library 1236 00:40:39,400 --> 00:40:41,200 too so I'll click on that I'll go to 1237 00:40:41,200 --> 00:40:42,560 What's popular this week and as you can 1238 00:40:42,560 --> 00:40:43,960 tell it's around Christmas time as I'm 1239 00:40:43,960 --> 00:40:45,359 recording this so let's see if there's 1240 00:40:45,359 --> 00:40:47,480 any good Christmas fonts this one here 1241 00:40:47,480 --> 00:40:49,359 looks interesting candy cane comic let's 1242 00:40:49,359 --> 00:40:51,200 see what it looks like so let's download 1243 00:40:51,200 --> 00:40:53,160 it and try it out so I click download 1244 00:40:53,160 --> 00:40:55,319 I'll install into my downloads so in my 1245 00:40:55,319 --> 00:40:58,880 downloads folder I'll just uninstall 1246 00:40:58,960 --> 00:41:01,760 it and then I have an OTF and a ttf 1247 00:41:01,760 --> 00:41:02,760 doesn't really matter which one you 1248 00:41:02,760 --> 00:41:05,560 install I'll just install the OTF file 1249 00:41:05,560 --> 00:41:08,400 here click 1250 00:41:08,400 --> 00:41:11,400 install I'll close that so this is 1251 00:41:11,400 --> 00:41:13,280 called candy cane comic so let's go to 1252 00:41:13,280 --> 00:41:14,240 Affinity 1253 00:41:14,240 --> 00:41:16,520 designer I'll add some 1254 00:41:16,520 --> 00:41:18,880 text and now my text selected I'll click 1255 00:41:18,880 --> 00:41:20,480 this drop down over here this is the 1256 00:41:20,480 --> 00:41:23,200 font and I'll start to type candy 1257 00:41:23,200 --> 00:41:26,520 cane and it comes up so I'll click it 1258 00:41:26,520 --> 00:41:28,640 and you can see now I can use this font 1259 00:41:28,640 --> 00:41:30,040 so usually they show up without needing 1260 00:41:30,040 --> 00:41:32,000 to restart Affinity designer but if you 1261 00:41:32,000 --> 00:41:33,480 installed the font and it's not showing 1262 00:41:33,480 --> 00:41:35,400 up perhaps try restarting Affinity 1263 00:41:35,400 --> 00:41:37,079 designer so that's how you install fonts 1264 00:41:37,079 --> 00:41:38,560 it's really quite simple and Affinity 1265 00:41:38,560 --> 00:41:40,850 will just pick up what's already on your 1266 00:41:40,850 --> 00:41:43,560 [Music] 1267 00:41:43,560 --> 00:41:45,440 system so up until this point we've 1268 00:41:45,440 --> 00:41:46,760 looked at how to use some of the tools 1269 00:41:46,760 --> 00:41:48,760 and infinity designer and how to do some 1270 00:41:48,760 --> 00:41:50,599 practical things let's take a step back 1271 00:41:50,599 --> 00:41:51,880 and look at how the interface is 1272 00:41:51,880 --> 00:41:53,680 actually organized maybe it seemed a 1273 00:41:53,680 --> 00:41:54,920 little overwhelming at this point but 1274 00:41:54,920 --> 00:41:56,359 hopefully in this section we can kind of 1275 00:41:56,359 --> 00:41:57,839 get an idea of how it's laid out 1276 00:41:57,839 --> 00:41:59,560 logically one of the first things to 1277 00:41:59,560 --> 00:42:02,000 notice is this Bottom bar here and right 1278 00:42:02,000 --> 00:42:03,280 now it doesn't say much that's useful 1279 00:42:03,280 --> 00:42:04,760 but whenever I select something in my 1280 00:42:04,760 --> 00:42:07,839 document I get an entire context display 1281 00:42:07,839 --> 00:42:10,000 here that shows what I can actually do 1282 00:42:10,000 --> 00:42:11,400 so if I click my background image here 1283 00:42:11,400 --> 00:42:13,079 of these coffee beans you see this 1284 00:42:13,079 --> 00:42:14,560 context menu here gives me a list of all 1285 00:42:14,560 --> 00:42:16,640 the options I can do with my mouse so 1286 00:42:16,640 --> 00:42:17,640 this area down here gives you some 1287 00:42:17,640 --> 00:42:18,880 really useful hints on what you can do 1288 00:42:18,880 --> 00:42:20,640 with your current selection on the left 1289 00:42:20,640 --> 00:42:22,319 side here we have our tools which 1290 00:42:22,319 --> 00:42:23,800 shouldn't be confused with the toolbar 1291 00:42:23,800 --> 00:42:25,520 which when we select a tool this is our 1292 00:42:25,520 --> 00:42:27,680 toolbar here now I mentioned this just 1293 00:42:27,680 --> 00:42:29,280 to point out that not all the tools are 1294 00:42:29,280 --> 00:42:31,880 showing by default so you can go to view 1295 00:42:31,880 --> 00:42:34,040 customize tools and you can get a list 1296 00:42:34,040 --> 00:42:35,480 of even some more tools here that you 1297 00:42:35,480 --> 00:42:37,200 can add to the arrangement and if you 1298 00:42:37,200 --> 00:42:38,319 want to put them in a different order 1299 00:42:38,319 --> 00:42:39,960 for ease of access for example maybe you 1300 00:42:39,960 --> 00:42:41,319 want the text to be higher I can click 1301 00:42:41,319 --> 00:42:44,079 and drag it up here I can click the node 1302 00:42:44,079 --> 00:42:46,200 tool drag it up there you can put them 1303 00:42:46,200 --> 00:42:47,800 in whatever order you want and if you 1304 00:42:47,800 --> 00:42:49,599 want to get rid of this you can go to 1305 00:42:49,599 --> 00:42:51,760 close now if something you expect to see 1306 00:42:51,760 --> 00:42:53,760 is missing or hidden usually you want to 1307 00:42:53,760 --> 00:42:55,880 go to view and see if it's checked off 1308 00:42:55,880 --> 00:42:57,359 around around here this will usually 1309 00:42:57,359 --> 00:42:58,599 solve most of your problems with not 1310 00:42:58,599 --> 00:43:00,559 being able to view things over on the 1311 00:43:00,559 --> 00:43:02,599 right we have our studio options and 1312 00:43:02,599 --> 00:43:03,800 these are tools that usually are more 1313 00:43:03,800 --> 00:43:04,800 complicated and have a more 1314 00:43:04,800 --> 00:43:06,480 sophisticated interface for example you 1315 00:43:06,480 --> 00:43:08,000 can see the color tool here has lots of 1316 00:43:08,000 --> 00:43:10,000 options we looked at stroke so it has 1317 00:43:10,000 --> 00:43:11,760 lots of things there that we can change 1318 00:43:11,760 --> 00:43:12,920 if you want to see more of them you can 1319 00:43:12,920 --> 00:43:14,640 go to window and then look at the drop- 1320 00:43:14,640 --> 00:43:16,319 down list here we won't go through all 1321 00:43:16,319 --> 00:43:17,599 of them in this video but you can see 1322 00:43:17,599 --> 00:43:18,800 that there's lots of ones here that are 1323 00:43:18,800 --> 00:43:20,839 pretty useful stock is a useful one I 1324 00:43:20,839 --> 00:43:22,440 can click that and I can search for 1325 00:43:22,440 --> 00:43:25,359 things online if you want to close it 1326 00:43:25,359 --> 00:43:26,800 you just click on the three Dots here 1327 00:43:26,800 --> 00:43:28,160 and close it but if you want to 1328 00:43:28,160 --> 00:43:29,400 rearrange these items you can always 1329 00:43:29,400 --> 00:43:30,920 click and drag them in different places 1330 00:43:30,920 --> 00:43:33,119 so maybe I want my color to be down 1331 00:43:33,119 --> 00:43:35,440 here I can put it next to my layers 1332 00:43:35,440 --> 00:43:37,559 selection but I like it back up top so 1333 00:43:37,559 --> 00:43:39,559 I'll put it there as I said earlier in 1334 00:43:39,559 --> 00:43:40,800 the video If you ever mess things up 1335 00:43:40,800 --> 00:43:42,160 like drag things around and they're not 1336 00:43:42,160 --> 00:43:44,640 in the the right place it looks kind of 1337 00:43:44,640 --> 00:43:45,839 like a mess here you can always go to 1338 00:43:45,839 --> 00:43:49,599 window Studio reset studio now in the 1339 00:43:49,599 --> 00:43:51,000 middle we have the canvas and this is 1340 00:43:51,000 --> 00:43:52,440 the area we've been working on 1341 00:43:52,440 --> 00:43:54,040 throughout this video but something 1342 00:43:54,040 --> 00:43:55,400 about Affinity designer that you can 1343 00:43:55,400 --> 00:43:57,720 actually work outside of the canvas so 1344 00:43:57,720 --> 00:43:58,480 what I'm going to do is I'm going to hit 1345 00:43:58,480 --> 00:44:00,000 the backslash key 1346 00:44:00,000 --> 00:44:02,000 here and what you notice is now you can 1347 00:44:02,000 --> 00:44:03,800 see the full range of my background 1348 00:44:03,800 --> 00:44:05,800 image the actual borders of my canvas 1349 00:44:05,800 --> 00:44:07,680 are this gray area here but it's 1350 00:44:07,680 --> 00:44:09,400 possible to show things outside of your 1351 00:44:09,400 --> 00:44:11,920 canvas so if I hit the backs slash key I 1352 00:44:11,920 --> 00:44:14,800 can toggle on and off but one really 1353 00:44:14,800 --> 00:44:16,119 nice thing about being able to see 1354 00:44:16,119 --> 00:44:17,480 outside of your canvas is it's kind of 1355 00:44:17,480 --> 00:44:19,800 like a nice draft area so for example if 1356 00:44:19,800 --> 00:44:21,480 I want to work on some text on the side 1357 00:44:21,480 --> 00:44:23,640 I could write some text 1358 00:44:23,640 --> 00:44:25,440 here maybe I wanted to do some 1359 00:44:25,440 --> 00:44:26,640 experiments with over here just to see 1360 00:44:26,640 --> 00:44:28,960 if something looks good try a couple 1361 00:44:28,960 --> 00:44:31,079 font 1362 00:44:31,079 --> 00:44:33,040 options one thing I like to do is put 1363 00:44:33,040 --> 00:44:34,680 reference photos on the side to look at 1364 00:44:34,680 --> 00:44:36,280 them so again if I hit this back slash 1365 00:44:36,280 --> 00:44:38,520 key you can see now I'm just seeing 1366 00:44:38,520 --> 00:44:40,400 what's on my canvas here and you can see 1367 00:44:40,400 --> 00:44:43,240 this option in the menus by doing view 1368 00:44:43,240 --> 00:44:45,920 view mode clip to Canvas down here 1369 00:44:45,920 --> 00:44:47,280 something you can also do is toggle this 1370 00:44:47,280 --> 00:44:48,920 whole UI on and off so I'm just going to 1371 00:44:48,920 --> 00:44:51,280 hit the Tab Key to do that and you can 1372 00:44:51,280 --> 00:44:52,960 see with the Tab Key my Studios and my 1373 00:44:52,960 --> 00:44:54,480 toolbars and all that extra stuff 1374 00:44:54,480 --> 00:44:56,119 disappears so this is really cool when 1375 00:44:56,119 --> 00:44:57,760 you want to show your whole work just to 1376 00:44:57,760 --> 00:44:59,319 get a big view of it without any of the 1377 00:44:59,319 --> 00:45:01,119 distractions on it and I'll hit tab to 1378 00:45:01,119 --> 00:45:02,800 make it go back and by the way that 1379 00:45:02,800 --> 00:45:04,160 might be an accident you do at some 1380 00:45:04,160 --> 00:45:05,800 point you hit some button and your whole 1381 00:45:05,800 --> 00:45:07,760 interface disappears probably hit the 1382 00:45:07,760 --> 00:45:09,920 tab key so just hit tab again and it'll 1383 00:45:09,920 --> 00:45:11,720 bring it all back now there's some other 1384 00:45:11,720 --> 00:45:13,599 view options that might be helpful you 1385 00:45:13,599 --> 00:45:15,520 can also view your document in x-ray 1386 00:45:15,520 --> 00:45:18,760 mode so you can go to view view mode 1387 00:45:18,760 --> 00:45:21,000 then under wireframe you can select 1388 00:45:21,000 --> 00:45:22,839 X-ray and now you can see it just shows 1389 00:45:22,839 --> 00:45:24,960 you the outlines of your objects and 1390 00:45:24,960 --> 00:45:27,920 hitting control y we toggle that but 1391 00:45:27,920 --> 00:45:28,960 this is good when you want to just get 1392 00:45:28,960 --> 00:45:30,400 an idea of the borders of your shapes 1393 00:45:30,400 --> 00:45:31,680 and don't want to be distracted by all 1394 00:45:31,680 --> 00:45:33,240 the colors and gradients and whatever 1395 00:45:33,240 --> 00:45:34,760 else you have going on it can be good 1396 00:45:34,760 --> 00:45:36,319 for debugging a design when something 1397 00:45:36,319 --> 00:45:37,440 just doesn't look right you're trying to 1398 00:45:37,440 --> 00:45:38,599 figure out how things are actually 1399 00:45:38,599 --> 00:45:40,119 working together if you want to see both 1400 00:45:40,119 --> 00:45:41,520 modes at the same time you can do a 1401 00:45:41,520 --> 00:45:43,760 split view so you can do that with view 1402 00:45:43,760 --> 00:45:46,800 view mode and then split view here which 1403 00:45:46,800 --> 00:45:48,839 is the comma key so you get this 1404 00:45:48,839 --> 00:45:50,640 dividing line here and you can see below 1405 00:45:50,640 --> 00:45:52,520 I have two sections let me click on one 1406 00:45:52,520 --> 00:45:55,400 side I'll hit control y with this side 1407 00:45:55,400 --> 00:45:56,880 and now I can see see half my document 1408 00:45:56,880 --> 00:45:58,680 is in the wireframe mode and the other 1409 00:45:58,680 --> 00:46:00,240 half is in the normal 1410 00:46:00,240 --> 00:46:02,680 mode so I can quickly scrub through and 1411 00:46:02,680 --> 00:46:04,599 see what is wireframe and what is the 1412 00:46:04,599 --> 00:46:06,480 normal mode so disable that I'll hit the 1413 00:46:06,480 --> 00:46:08,119 comma key and again if you're in the 1414 00:46:08,119 --> 00:46:09,280 wrong one you don't like it you can hit 1415 00:46:09,280 --> 00:46:11,520 control y to go back to the normal mode 1416 00:46:11,520 --> 00:46:12,880 now up here we have these three buttons 1417 00:46:12,880 --> 00:46:15,119 which are called personas personas are a 1418 00:46:15,119 --> 00:46:16,480 concept that's in all the Affinity 1419 00:46:16,480 --> 00:46:18,559 programs and it's a very powerful idea 1420 00:46:18,559 --> 00:46:19,720 they're essentially like different 1421 00:46:19,720 --> 00:46:21,559 workspaces so you can see over here we 1422 00:46:21,559 --> 00:46:23,559 have this blue one this is the designer 1423 00:46:23,559 --> 00:46:24,880 Persona and that's what I've been using 1424 00:46:24,880 --> 00:46:26,720 so far in this video it's probably what 1425 00:46:26,720 --> 00:46:28,839 you'll use the most in Affinity designer 1426 00:46:28,839 --> 00:46:30,640 next to it we have the pixel Persona so 1427 00:46:30,640 --> 00:46:32,599 let me click on that and what you notice 1428 00:46:32,599 --> 00:46:33,839 is that it's almost like wearing a new 1429 00:46:33,839 --> 00:46:35,599 program now I got a whole new set of 1430 00:46:35,599 --> 00:46:37,400 options on the toolbar and these are 1431 00:46:37,400 --> 00:46:38,640 tools that going to be much more related 1432 00:46:38,640 --> 00:46:41,240 to working with raster images bit Maps 1433 00:46:41,240 --> 00:46:43,599 like pngs and jpegs now if you want to 1434 00:46:43,599 --> 00:46:45,440 do these types of operations in detail 1435 00:46:45,440 --> 00:46:47,079 probably Affinity photo is a better 1436 00:46:47,079 --> 00:46:49,319 program to use in general but definitely 1437 00:46:49,319 --> 00:46:50,720 these options here are useful when you 1438 00:46:50,720 --> 00:46:52,160 want to just make quick adjustments to 1439 00:46:52,160 --> 00:46:53,760 something we'll look at them in a little 1440 00:46:53,760 --> 00:46:55,920 more detail later in this video next to 1441 00:46:55,920 --> 00:46:57,480 the pixel Persona we have the export 1442 00:46:57,480 --> 00:46:59,720 Persona now the export Persona is used 1443 00:46:59,720 --> 00:47:01,280 for having more sophisticated control 1444 00:47:01,280 --> 00:47:03,920 over how we export our files for example 1445 00:47:03,920 --> 00:47:05,480 if you want to export to multiple file 1446 00:47:05,480 --> 00:47:07,880 sizes or multiple file types at the same 1447 00:47:07,880 --> 00:47:10,240 time the export Persona can do that this 1448 00:47:10,240 --> 00:47:11,480 tool is powerful but it's probably a 1449 00:47:11,480 --> 00:47:12,839 little bit Overkill if you're just 1450 00:47:12,839 --> 00:47:14,480 getting started it's beyond the scope of 1451 00:47:14,480 --> 00:47:15,800 this video but if you're interested in 1452 00:47:15,800 --> 00:47:17,680 the export Persona I have a video on my 1453 00:47:17,680 --> 00:47:19,760 channel that goes into it in detail so 1454 00:47:19,760 --> 00:47:21,680 let's go back to the designer Persona 1455 00:47:21,680 --> 00:47:22,920 now you may have noticed this prominent 1456 00:47:22,920 --> 00:47:24,800 tool here called the art board we've 1457 00:47:24,800 --> 00:47:26,160 actually been using an artboard during 1458 00:47:26,160 --> 00:47:27,520 this whole video however since we've 1459 00:47:27,520 --> 00:47:29,280 only had one it hasn't really been that 1460 00:47:29,280 --> 00:47:30,760 obvious but now I'll show you how to use 1461 00:47:30,760 --> 00:47:32,760 multiple art boards so I talked about 1462 00:47:32,760 --> 00:47:34,200 the canvas earlier but you can think of 1463 00:47:34,200 --> 00:47:35,680 your document as having multiple 1464 00:47:35,680 --> 00:47:38,000 canvases we'll call them art boards and 1465 00:47:38,000 --> 00:47:39,520 I can create one now so let me click 1466 00:47:39,520 --> 00:47:42,440 this tool here I'll just drag it behind 1467 00:47:42,440 --> 00:47:44,640 my design here and now you notice I have 1468 00:47:44,640 --> 00:47:47,200 an artboard it says artboard one here 1469 00:47:47,200 --> 00:47:48,720 and if you look on my layers menu you 1470 00:47:48,720 --> 00:47:51,440 can see my design is in this artboard I 1471 00:47:51,440 --> 00:47:53,160 can change the dimensions of my artboard 1472 00:47:53,160 --> 00:47:55,440 here I can also rename the artboard 1473 00:47:55,440 --> 00:47:58,400 Maybe want to be logo one now so far it 1474 00:47:58,400 --> 00:47:59,559 doesn't really seem that impressive but 1475 00:47:59,559 --> 00:48:01,200 here's the cool thing I can copy my 1476 00:48:01,200 --> 00:48:02,680 artboard so let me right click on it 1477 00:48:02,680 --> 00:48:06,000 over here and I'll select duplicate Now 1478 00:48:06,000 --> 00:48:07,319 by default they're on top of each other 1479 00:48:07,319 --> 00:48:08,760 but I can click on one and I can drag it 1480 00:48:08,760 --> 00:48:11,000 to the side now maybe I want to have a 1481 00:48:11,000 --> 00:48:12,480 version of my logo that doesn't have a 1482 00:48:12,480 --> 00:48:14,720 background image it just has the vector 1483 00:48:14,720 --> 00:48:16,960 design so I can hide my background image 1484 00:48:16,960 --> 00:48:19,040 here maybe instead of logo one I'll just 1485 00:48:19,040 --> 00:48:21,720 call it Vector 1486 00:48:21,720 --> 00:48:23,640 design then maybe I want to create a 1487 00:48:23,640 --> 00:48:25,240 third version that's black and white so 1488 00:48:25,240 --> 00:48:27,880 I'll duplicate my Vector design I'll 1489 00:48:27,880 --> 00:48:29,720 drag it over and I'll add a black and 1490 00:48:29,720 --> 00:48:31,040 white adjustment so we haven't talked 1491 00:48:31,040 --> 00:48:32,839 about adjustments yet but I'll just show 1492 00:48:32,839 --> 00:48:34,280 for now what I'm doing is I have it 1493 00:48:34,280 --> 00:48:36,599 selected here I'm going to click the 1494 00:48:36,599 --> 00:48:38,680 adjustments and I'll select black and 1495 00:48:38,680 --> 00:48:40,839 white and instead of vector design I'll 1496 00:48:40,839 --> 00:48:43,400 call it black and white and you can see 1497 00:48:43,400 --> 00:48:45,599 here we have three different artboards 1498 00:48:45,599 --> 00:48:46,920 now they're all the same size but they 1499 00:48:46,920 --> 00:48:48,400 don't have to be the same size I could 1500 00:48:48,400 --> 00:48:50,839 create another artboard if I wanted I 1501 00:48:50,839 --> 00:48:52,960 could make it any size I wanted it to be 1502 00:48:52,960 --> 00:48:54,319 maybe this one I want it to just have 1503 00:48:54,319 --> 00:48:56,720 the text 1504 00:48:56,720 --> 00:48:59,480 I could put it here give it some 1505 00:48:59,480 --> 00:49:02,400 font looks kind of cofish there I'll 1506 00:49:02,400 --> 00:49:03,760 change the 1507 00:49:03,760 --> 00:49:06,160 color so you can see here I have four 1508 00:49:06,160 --> 00:49:08,040 different art boards and if I want to 1509 00:49:08,040 --> 00:49:09,359 move them around to make easier to work 1510 00:49:09,359 --> 00:49:10,839 with I would just click on one and I can 1511 00:49:10,839 --> 00:49:13,119 just drag it around now the question is 1512 00:49:13,119 --> 00:49:14,720 how do you actually export these designs 1513 00:49:14,720 --> 00:49:17,119 to a file for example a PNG or something 1514 00:49:17,119 --> 00:49:20,240 well what we can do is go to file export 1515 00:49:20,240 --> 00:49:21,760 and then here in the area you can choose 1516 00:49:21,760 --> 00:49:23,359 which one you want to export so I can 1517 00:49:23,359 --> 00:49:25,880 choose logo one I can choose CH the 1518 00:49:25,880 --> 00:49:28,119 vector design one and I can choose the 1519 00:49:28,119 --> 00:49:30,319 file formats here and I can click export 1520 00:49:30,319 --> 00:49:31,799 and it would save that file now as I 1521 00:49:31,799 --> 00:49:33,079 said earlier this is something that the 1522 00:49:33,079 --> 00:49:34,880 export Persona is great for so if I 1523 00:49:34,880 --> 00:49:37,079 click the export Persona you could 1524 00:49:37,079 --> 00:49:38,680 actually do all of these at the same 1525 00:49:38,680 --> 00:49:40,559 time with one click you could have some 1526 00:49:40,559 --> 00:49:42,880 of them be PNG some of them be jpeg some 1527 00:49:42,880 --> 00:49:44,760 of them be Vector basically any options 1528 00:49:44,760 --> 00:49:46,240 you want like I said that's a little out 1529 00:49:46,240 --> 00:49:47,880 of scope for this video so if you want a 1530 00:49:47,880 --> 00:49:49,799 full explanation of how this works check 1531 00:49:49,799 --> 00:49:51,599 out my export Persona video so that's 1532 00:49:51,599 --> 00:49:53,480 how artboards work for the purpose of 1533 00:49:53,480 --> 00:49:55,119 Simplicity for the rest of this video 1534 00:49:55,119 --> 00:49:57,240 I'll just be using one artboard but just 1535 00:49:57,240 --> 00:49:59,150 know that it's a feature that's 1536 00:49:59,150 --> 00:50:01,920 [Music] 1537 00:50:01,920 --> 00:50:04,799 available Ain designer is a vector-based 1538 00:50:04,799 --> 00:50:06,720 program so I want to take a moment to 1539 00:50:06,720 --> 00:50:08,400 just back up and talk about what are 1540 00:50:08,400 --> 00:50:11,160 vectors specifically svgs which is a 1541 00:50:11,160 --> 00:50:13,400 vector format that stands for scalable 1542 00:50:13,400 --> 00:50:15,839 vector graphics I created this empty 1543 00:50:15,839 --> 00:50:18,480 document here and let me just create a 1544 00:50:18,480 --> 00:50:21,079 circle I'll drag it out here now we know 1545 00:50:21,079 --> 00:50:22,680 that if I save this file normally it'll 1546 00:50:22,680 --> 00:50:24,920 be an Infinity designer file but let me 1547 00:50:24,920 --> 00:50:27,040 export it as a vector so I'll export it 1548 00:50:27,040 --> 00:50:31,079 as an SVG file so I'll go to file export 1549 00:50:31,079 --> 00:50:32,960 and I'll just save it I'll call it 1550 00:50:32,960 --> 00:50:34,240 Circle 1551 00:50:34,240 --> 00:50:36,960 SVG so now on my file system I have the 1552 00:50:36,960 --> 00:50:39,480 circle SVG file here what I can actually 1553 00:50:39,480 --> 00:50:41,680 do is open it in a text document and 1554 00:50:41,680 --> 00:50:43,400 view the contents of it so let me do 1555 00:50:43,400 --> 00:50:45,160 that I'll open it in 1556 00:50:45,160 --> 00:50:47,240 notepad and now you can see my circle 1557 00:50:47,240 --> 00:50:49,599 SVG file here now you don't need to know 1558 00:50:49,599 --> 00:50:50,920 what all this text means and you don't 1559 00:50:50,920 --> 00:50:52,319 really ever need to edit it but I do 1560 00:50:52,319 --> 00:50:53,760 want to give you an intuition for what's 1561 00:50:53,760 --> 00:50:55,559 happening here you can actually see our 1562 00:50:55,559 --> 00:50:57,680 Circle here and over here you can see we 1563 00:50:57,680 --> 00:50:59,520 have the fill which is our cyan color 1564 00:50:59,520 --> 00:51:03,720 this is green and blue 0 255 255 and we 1565 00:51:03,720 --> 00:51:06,040 have these Center points X and Y and the 1566 00:51:06,040 --> 00:51:07,839 radius so you can see how something like 1567 00:51:07,839 --> 00:51:09,760 this could easily be scaled if we wanted 1568 00:51:09,760 --> 00:51:12,200 our Circle to be twice as big it's very 1569 00:51:12,200 --> 00:51:14,160 easy for the computer rendering this 1570 00:51:14,160 --> 00:51:16,760 image to just say multiply our radius by 1571 00:51:16,760 --> 00:51:18,480 two and then the program drawing the 1572 00:51:18,480 --> 00:51:20,040 circle has Intelligence about how to 1573 00:51:20,040 --> 00:51:22,440 handle SVG circles and it's able to draw 1574 00:51:22,440 --> 00:51:25,400 a perfect circle regardless of the size 1575 00:51:25,400 --> 00:51:28,040 now let me try exporting this as a JPEG 1576 00:51:28,040 --> 00:51:29,440 I'll just say 1577 00:51:29,440 --> 00:51:32,119 JPEG and I have my JPEG file here let me 1578 00:51:32,119 --> 00:51:33,680 open this in 1579 00:51:33,680 --> 00:51:36,400 notepad now you can see my jpeg here and 1580 00:51:36,400 --> 00:51:38,200 if I scroll through it it's pretty much 1581 00:51:38,200 --> 00:51:40,799 a mess no human can really read this and 1582 00:51:40,799 --> 00:51:42,480 understand it so jpegs are really good 1583 00:51:42,480 --> 00:51:44,440 at handling bitmap data especially 1584 00:51:44,440 --> 00:51:46,160 photos but even when you have something 1585 00:51:46,160 --> 00:51:48,400 simple like a circle that's just blue 1586 00:51:48,400 --> 00:51:49,720 it's going to give you this complicated 1587 00:51:49,720 --> 00:51:51,640 output here that no human can really 1588 00:51:51,640 --> 00:51:52,839 understand so let's get a couple more 1589 00:51:52,839 --> 00:51:55,119 SVG shapes I'll add a square let's make 1590 00:51:55,119 --> 00:51:56,920 it some other color here I'll select the 1591 00:51:56,920 --> 00:51:58,720 pen tool and make a custom shape here 1592 00:51:58,720 --> 00:52:00,079 I'll talk more about this later but for 1593 00:52:00,079 --> 00:52:02,319 now I'll just add a simple shape here 1594 00:52:02,319 --> 00:52:04,559 and I'll export it again as an SVG I'll 1595 00:52:04,559 --> 00:52:07,040 call it shapes now if I open up shapes 1596 00:52:07,040 --> 00:52:09,559 in my notepad so here we have the SVG 1597 00:52:09,559 --> 00:52:11,040 file and again you don't need to know 1598 00:52:11,040 --> 00:52:12,359 everything means but just to give you an 1599 00:52:12,359 --> 00:52:14,319 intuition you can see there's a circle 1600 00:52:14,319 --> 00:52:15,960 here with some Center points that we 1601 00:52:15,960 --> 00:52:18,359 could understand there's the rectangle 1602 00:52:18,359 --> 00:52:20,440 here and then we have this path which is 1603 00:52:20,440 --> 00:52:22,520 kind of my random lines here but you can 1604 00:52:22,520 --> 00:52:24,280 see it's just a series of numbers really 1605 00:52:24,280 --> 00:52:26,559 that say where the points are and we get 1606 00:52:26,559 --> 00:52:28,319 some options here like stroke and the 1607 00:52:28,319 --> 00:52:30,200 width of the stroke and the fill color 1608 00:52:30,200 --> 00:52:32,599 of course so as we're building up an SVG 1609 00:52:32,599 --> 00:52:33,920 document of course we like to use 1610 00:52:33,920 --> 00:52:35,520 Affinity because it's very simple and it 1611 00:52:35,520 --> 00:52:37,280 makes our lives easy but behind the 1612 00:52:37,280 --> 00:52:38,760 scenes really this is all you're doing 1613 00:52:38,760 --> 00:52:41,440 is just creating a structure like this 1614 00:52:41,440 --> 00:52:43,200 and based on the numerical data it's 1615 00:52:43,200 --> 00:52:45,160 easy to scale things when you want to 1616 00:52:45,160 --> 00:52:46,359 make something twice as big these 1617 00:52:46,359 --> 00:52:48,200 numbers can just be multiplied by two 1618 00:52:48,200 --> 00:52:49,760 and you've doubled your image and 1619 00:52:49,760 --> 00:52:51,200 whatever's rendering your image whether 1620 00:52:51,200 --> 00:52:53,720 it's Google Chrome or some other tool 1621 00:52:53,720 --> 00:52:55,200 understands how to put these SVG ele 1622 00:52:55,200 --> 00:52:57,359 elements out on a screen now one other 1623 00:52:57,359 --> 00:52:58,480 thing you've probably been wondering 1624 00:52:58,480 --> 00:53:00,799 what happens when we mix an image with 1625 00:53:00,799 --> 00:53:02,880 an SVG document well let me show you how 1626 00:53:02,880 --> 00:53:04,799 to do that I'll go to window and I'll go 1627 00:53:04,799 --> 00:53:07,559 to stock and let's just bring in a stock 1628 00:53:07,559 --> 00:53:08,480 image 1629 00:53:08,480 --> 00:53:10,839 here so I have my simple Vector shapes 1630 00:53:10,839 --> 00:53:12,920 up top and then I have my bit map image 1631 00:53:12,920 --> 00:53:14,760 down below what will happen if I export 1632 00:53:14,760 --> 00:53:19,319 this as an SVG well let's try it export 1633 00:53:19,319 --> 00:53:23,040 SVG I'll call it shapes Plus image so 1634 00:53:23,040 --> 00:53:24,559 these are my files and by the way right 1635 00:53:24,559 --> 00:53:26,400 away you can see that SVG files by 1636 00:53:26,400 --> 00:53:28,559 themselves are pretty small but this one 1637 00:53:28,559 --> 00:53:30,319 with the image in it is pretty big so 1638 00:53:30,319 --> 00:53:32,559 let's open it up so this is the shapes 1639 00:53:32,559 --> 00:53:34,960 plus the image SVG file so this is this 1640 00:53:34,960 --> 00:53:37,319 exported to an SVG so right at the top 1641 00:53:37,319 --> 00:53:39,319 you can see we have our Circle we have 1642 00:53:39,319 --> 00:53:41,640 our rectangle we have the path so those 1643 00:53:41,640 --> 00:53:43,559 ones are pretty straightforward but down 1644 00:53:43,559 --> 00:53:45,319 below we have all our image data and you 1645 00:53:45,319 --> 00:53:47,799 can see that here and of course none of 1646 00:53:47,799 --> 00:53:49,559 this really means anything to us cuz 1647 00:53:49,559 --> 00:53:51,000 we're not computers it's all just kind 1648 00:53:51,000 --> 00:53:53,920 of Base 64 data but a computer can 1649 00:53:53,920 --> 00:53:56,000 render this and display it it for 1650 00:53:56,000 --> 00:53:58,040 example if I open this SVG file in a 1651 00:53:58,040 --> 00:54:00,640 viewer this is Microsoft Edge it's 1652 00:54:00,640 --> 00:54:02,599 capable of displaying this now if I 1653 00:54:02,599 --> 00:54:04,520 increase my image size here my Vector 1654 00:54:04,520 --> 00:54:08,119 shapes can scale infinitely here so I'm 1655 00:54:08,119 --> 00:54:10,720 always getting those sharp edges but the 1656 00:54:10,720 --> 00:54:12,359 bitmap part will not it'll become 1657 00:54:12,359 --> 00:54:14,480 pixelated if I make it too big so in 1658 00:54:14,480 --> 00:54:15,640 this section I just wanted to show you 1659 00:54:15,640 --> 00:54:17,880 why the shapes can scale infinitely and 1660 00:54:17,880 --> 00:54:20,359 we can also put bit Maps within our SVG 1661 00:54:20,359 --> 00:54:22,079 documents but the bitmap part you have 1662 00:54:22,079 --> 00:54:24,079 to keep in mind will have a fixed 1663 00:54:24,079 --> 00:54:26,400 resolution now so far when looking at 1664 00:54:26,400 --> 00:54:28,119 vectors we've been using predefined 1665 00:54:28,119 --> 00:54:29,960 shapes that Affinity has given us such 1666 00:54:29,960 --> 00:54:31,680 as circles let me put a few on the 1667 00:54:31,680 --> 00:54:33,839 canvas here so I'll put a rectangle here 1668 00:54:33,839 --> 00:54:37,079 I'll draw a circle let's do a 1669 00:54:37,079 --> 00:54:38,880 triangle now one thing I want to point 1670 00:54:38,880 --> 00:54:40,520 out is if you look at the layers menu 1671 00:54:40,520 --> 00:54:42,599 all of these objects are named basically 1672 00:54:42,599 --> 00:54:44,280 what they are if I hover over here it 1673 00:54:44,280 --> 00:54:45,319 says 1674 00:54:45,319 --> 00:54:47,720 triangle this one says ellipse this 1675 00:54:47,720 --> 00:54:49,359 one's a rectangle what if we want to 1676 00:54:49,359 --> 00:54:51,119 create custom shapes well those are 1677 00:54:51,119 --> 00:54:52,799 called curves and I'll create a few 1678 00:54:52,799 --> 00:54:54,079 simple ones right now using something 1679 00:54:54,079 --> 00:54:55,960 called the pen tool so that's this tool 1680 00:54:55,960 --> 00:54:58,000 here what I can do is I can click and 1681 00:54:58,000 --> 00:55:00,960 outline a shape that I want to 1682 00:55:00,960 --> 00:55:03,559 create and then I can close it here I 1683 00:55:03,559 --> 00:55:05,440 can give it a color and notice on the 1684 00:55:05,440 --> 00:55:07,839 layers menu how it says curve this is 1685 00:55:07,839 --> 00:55:09,960 essentially an arbitrary Vector that has 1686 00:55:09,960 --> 00:55:12,000 any shape we want it to have it doesn't 1687 00:55:12,000 --> 00:55:13,400 have to be a filled shape it can just be 1688 00:55:13,400 --> 00:55:15,920 a stroke so I can click some points here 1689 00:55:15,920 --> 00:55:18,040 I don't need to close it I can give it a 1690 00:55:18,040 --> 00:55:20,839 stroke I can make it thicker I also can 1691 00:55:20,839 --> 00:55:22,359 do some combination of the two I can 1692 00:55:22,359 --> 00:55:24,000 create arbitrary 1693 00:55:24,000 --> 00:55:25,680 shape 1694 00:55:25,680 --> 00:55:28,119 and I can fill it in I can also do 1695 00:55:28,119 --> 00:55:30,480 basically half and half so let me create 1696 00:55:30,480 --> 00:55:32,319 an open curve 1697 00:55:32,319 --> 00:55:34,640 here and you notice it has no fill yet 1698 00:55:34,640 --> 00:55:36,680 but I can give it a fill and you can see 1699 00:55:36,680 --> 00:55:38,079 it's kind of dragging from the beginning 1700 00:55:38,079 --> 00:55:39,559 and the end point and trying to fill in 1701 00:55:39,559 --> 00:55:41,880 that area now one more thing I can do is 1702 00:55:41,880 --> 00:55:44,039 put a hole in a curve so let me draw a 1703 00:55:44,039 --> 00:55:46,400 curve 1704 00:55:46,760 --> 00:55:49,039 here I can draw the shape that I want to 1705 00:55:49,039 --> 00:55:50,839 be a 1706 00:55:50,839 --> 00:55:53,000 hole and with the back object and the 1707 00:55:53,000 --> 00:55:54,599 forward object selected I can use a 1708 00:55:54,599 --> 00:55:56,640 Boolean operation to subtract out the 1709 00:55:56,640 --> 00:55:58,440 center we'll talk more about this later 1710 00:55:58,440 --> 00:56:00,319 but for now I'll just show it quick I'll 1711 00:56:00,319 --> 00:56:02,839 click subtract up here you can see that 1712 00:56:02,839 --> 00:56:04,640 now it's a single curve with a hole in 1713 00:56:04,640 --> 00:56:06,680 it so essentially all vectors are going 1714 00:56:06,680 --> 00:56:08,680 to be some combination of these shapes 1715 00:56:08,680 --> 00:56:10,799 here these are our basic abilities we 1716 00:56:10,799 --> 00:56:12,440 have and it may look simple but of 1717 00:56:12,440 --> 00:56:14,160 course we can build up very complex 1718 00:56:14,160 --> 00:56:15,960 designs with it now with these curves 1719 00:56:15,960 --> 00:56:17,520 this is where we really see the power of 1720 00:56:17,520 --> 00:56:20,160 the node tool and that is this white 1721 00:56:20,160 --> 00:56:22,119 Arrow up here so when I click on it I 1722 00:56:22,119 --> 00:56:24,280 can click on my curves and then I have 1723 00:56:24,280 --> 00:56:27,039 the ability to move the nodes 1724 00:56:27,039 --> 00:56:30,079 around I can click on my stroke here I 1725 00:56:30,079 --> 00:56:32,599 can make it look different even this one 1726 00:56:32,599 --> 00:56:34,079 here I can fix it maybe I don't like the 1727 00:56:34,079 --> 00:56:36,119 way that blue part inside goes so I can 1728 00:56:36,119 --> 00:56:38,400 make it like that and this curve over 1729 00:56:38,400 --> 00:56:39,839 here I can change the shape of the hole 1730 00:56:39,839 --> 00:56:41,240 in the center of 1731 00:56:41,240 --> 00:56:43,839 it now this no tool is quite powerful 1732 00:56:43,839 --> 00:56:45,359 however you may notice we can't use it 1733 00:56:45,359 --> 00:56:48,319 with our shapes up here so if I click on 1734 00:56:48,319 --> 00:56:50,760 it it lets me resize but doesn't really 1735 00:56:50,760 --> 00:56:52,720 let me redo anything like I was down 1736 00:56:52,720 --> 00:56:54,599 here now if you do want to alter these 1737 00:56:54,599 --> 00:56:56,160 shapes a lot this is where the concept 1738 00:56:56,160 --> 00:56:58,640 of converting to a curve comes into play 1739 00:56:58,640 --> 00:56:59,799 so right now these are kind of what I 1740 00:56:59,799 --> 00:57:01,839 call Smart shapes they know what kind of 1741 00:57:01,839 --> 00:57:03,760 strape they are they have the abilities 1742 00:57:03,760 --> 00:57:05,680 of a rectangle or the abilities of a 1743 00:57:05,680 --> 00:57:07,520 ellipse or triangle but if we don't need 1744 00:57:07,520 --> 00:57:08,720 that anymore and we just want to treat 1745 00:57:08,720 --> 00:57:11,799 it like a normal curve we can go to 1746 00:57:11,799 --> 00:57:14,880 layers convert to Curves so I'll do that 1747 00:57:14,880 --> 00:57:16,839 with the triangle selected 1748 00:57:16,839 --> 00:57:19,119 Here and Now what you notice in my layer 1749 00:57:19,119 --> 00:57:21,160 stack is that this triangle is now a 1750 00:57:21,160 --> 00:57:23,000 curve so it's essentially just like 1751 00:57:23,000 --> 00:57:25,799 these other objects down here 1752 00:57:25,799 --> 00:57:28,520 and now I can drag around this 1753 00:57:28,520 --> 00:57:30,880 point I can also do it with a circle I 1754 00:57:30,880 --> 00:57:34,000 can say layer convert to Curves and now 1755 00:57:34,000 --> 00:57:36,079 it's a curve so sometimes you want to do 1756 00:57:36,079 --> 00:57:37,160 this but keep in mind that you don't 1757 00:57:37,160 --> 00:57:39,079 have those properties anymore of the 1758 00:57:39,079 --> 00:57:41,160 original shape let me show you a star to 1759 00:57:41,160 --> 00:57:42,720 give you an example of that I'll draw a 1760 00:57:42,720 --> 00:57:45,480 star here and remember with our star we 1761 00:57:45,480 --> 00:57:47,000 have all our cool options here we can 1762 00:57:47,000 --> 00:57:49,359 give it as many points as we want can 1763 00:57:49,359 --> 00:57:51,760 change the radius do all sorts of 1764 00:57:51,760 --> 00:57:55,359 interesting things let me copy this then 1765 00:57:55,359 --> 00:57:57,200 this one I'll convert it to Curves so I 1766 00:57:57,200 --> 00:57:58,599 can press the button here convert to 1767 00:57:58,599 --> 00:58:00,480 Curves or I can go to layer convert to 1768 00:58:00,480 --> 00:58:02,559 Curves and now I have my star that's a 1769 00:58:02,559 --> 00:58:05,160 curve notice I lost all my options up 1770 00:58:05,160 --> 00:58:07,599 here if I click on my original one over 1771 00:58:07,599 --> 00:58:10,960 here I still have the star abilities but 1772 00:58:10,960 --> 00:58:13,039 this one here is just now a curve and if 1773 00:58:13,039 --> 00:58:14,680 any designer doesn't know any special 1774 00:58:14,680 --> 00:58:17,359 star properties about it now we can 1775 00:58:17,359 --> 00:58:19,319 actually convert to Curves with text too 1776 00:58:19,319 --> 00:58:21,559 so let me write some text 1777 00:58:21,559 --> 00:58:24,520 here and I'll give it some type of font 1778 00:58:24,520 --> 00:58:26,480 now this is my original text I'll copy 1779 00:58:26,480 --> 00:58:28,960 it and this one here I'll convert it to 1780 00:58:28,960 --> 00:58:30,799 Curves so I'll click convert to Curves 1781 00:58:30,799 --> 00:58:33,039 up here and we can see is on the layer 1782 00:58:33,039 --> 00:58:35,079 stack it created a group of all the 1783 00:58:35,079 --> 00:58:36,520 letters here but the letters now are 1784 00:58:36,520 --> 00:58:38,480 just curves so this is actually kind of 1785 00:58:38,480 --> 00:58:40,319 nice if you want to customize some text 1786 00:58:40,319 --> 00:58:41,680 you know like I can go and I can edit 1787 00:58:41,680 --> 00:58:42,760 this e so it looks a little bit 1788 00:58:42,760 --> 00:58:44,559 different maybe want it to be an extreme 1789 00:58:44,559 --> 00:58:46,720 E I can alter this 1790 00:58:46,720 --> 00:58:48,920 one maybe there's other aspects of the 1791 00:58:48,920 --> 00:58:50,520 font you want to 1792 00:58:50,520 --> 00:58:52,400 change so this is nice if you want to 1793 00:58:52,400 --> 00:58:54,280 customize some text but you do lose the 1794 00:58:54,280 --> 00:58:56,200 ability of it being text I can't 1795 00:58:56,200 --> 00:58:58,280 actually edit this anymore as text 1796 00:58:58,280 --> 00:59:00,359 whereas with my original design here I 1797 00:59:00,359 --> 00:59:02,240 can change it so my recommendation when 1798 00:59:02,240 --> 00:59:03,480 you're converting text or some other 1799 00:59:03,480 --> 00:59:05,359 complicated design for Curves is to just 1800 00:59:05,359 --> 00:59:07,400 make a backup copy of it so I would keep 1801 00:59:07,400 --> 00:59:09,760 this original one and I would copy it 1802 00:59:09,760 --> 00:59:11,319 and then this copy I would convert to 1803 00:59:11,319 --> 00:59:12,760 the curves but if you can avoid 1804 00:59:12,760 --> 00:59:14,039 converting to Curves that's always the 1805 00:59:14,039 --> 00:59:16,160 best option now we looked at Curves in 1806 00:59:16,160 --> 00:59:17,920 the last section and curves are made 1807 00:59:17,920 --> 00:59:19,440 from nodes and there's a couple 1808 00:59:19,440 --> 00:59:21,440 different node types let me just draw 1809 00:59:21,440 --> 00:59:22,640 another shape here so we can get 1810 00:59:22,640 --> 00:59:24,359 something on the screen so I have a 1811 00:59:24,359 --> 00:59:26,079 simple polygon here and what you'll 1812 00:59:26,079 --> 00:59:28,200 notice is that the nodes are square and 1813 00:59:28,200 --> 00:59:30,480 that means they're sharp nodes as you 1814 00:59:30,480 --> 00:59:32,319 expect they kind of start and end very 1815 00:59:32,319 --> 00:59:34,920 abruptly at a sharp edge what I can also 1816 00:59:34,920 --> 00:59:37,200 do is make a smooth node so if I select 1817 00:59:37,200 --> 00:59:39,039 this node over here I can click the 1818 00:59:39,039 --> 00:59:41,799 convert to smooth button and now it's a 1819 00:59:41,799 --> 00:59:43,559 smooth node now what special about 1820 00:59:43,559 --> 00:59:45,359 smooth nodes is they have these handles 1821 00:59:45,359 --> 00:59:47,440 here and these are essentially bezier 1822 00:59:47,440 --> 00:59:49,079 points and as you drag them it 1823 00:59:49,079 --> 00:59:51,200 influences how the line goes in and out 1824 00:59:51,200 --> 00:59:54,319 of that node I can hold shift to drag it 1825 00:59:54,319 --> 00:59:56,559 along a straight line if I want or up 1826 00:59:56,559 --> 00:59:59,799 and down I can drag the other side also 1827 00:59:59,799 --> 01:00:01,119 so the way these curves work is that 1828 01:00:01,119 --> 01:00:03,000 whenever the line is entering the node 1829 01:00:03,000 --> 01:00:05,039 it's trying to enter along this path of 1830 01:00:05,039 --> 01:00:07,440 the line here so if I turn it 1831 01:00:07,440 --> 01:00:10,039 up you can see the line is curving so 1832 01:00:10,039 --> 01:00:11,920 that it comes into the node along this 1833 01:00:11,920 --> 01:00:14,760 straight line and same thing with how it 1834 01:00:14,760 --> 01:00:18,280 exits so if I turn it this way you can 1835 01:00:18,280 --> 01:00:20,240 see the line is going along this handle 1836 01:00:20,240 --> 01:00:22,079 as it exits and it's turning and trying 1837 01:00:22,079 --> 01:00:24,160 to go back into this straight node over 1838 01:00:24,160 --> 01:00:25,319 here these handles can be a little 1839 01:00:25,319 --> 01:00:26,720 tricky to understand at first I 1840 01:00:26,720 --> 01:00:28,520 recommend just drawing a couple shapes 1841 01:00:28,520 --> 01:00:29,960 and playing with these handles here to 1842 01:00:29,960 --> 01:00:31,760 see how they behave so I'll undo that 1843 01:00:31,760 --> 01:00:33,359 and I'll select it again with the node 1844 01:00:33,359 --> 01:00:35,359 tool the white arrow and I'll click 1845 01:00:35,359 --> 01:00:38,039 convert to smart now actually this is 1846 01:00:38,039 --> 01:00:39,960 pretty much the same right here as the 1847 01:00:39,960 --> 01:00:41,559 smooth node the difference between 1848 01:00:41,559 --> 01:00:43,599 smooth nodes and smart nodes is when 1849 01:00:43,599 --> 01:00:45,200 you're actually drawing them to begin 1850 01:00:45,200 --> 01:00:47,200 with I'll show you that in a minute and 1851 01:00:47,200 --> 01:00:48,640 when you see a node is red that means 1852 01:00:48,640 --> 01:00:50,400 it's the end node so if I click a path 1853 01:00:50,400 --> 01:00:52,000 and draw it 1854 01:00:52,000 --> 01:00:55,319 here this red one here is the last node 1855 01:00:55,319 --> 01:00:56,920 on my curve and there are some 1856 01:00:56,920 --> 01:00:58,640 operations where this is useful because 1857 01:00:58,640 --> 01:01:00,319 you will be extending the curve if you 1858 01:01:00,319 --> 01:01:01,720 want to swap the end node then with your 1859 01:01:01,720 --> 01:01:03,559 curve selected you can click this button 1860 01:01:03,559 --> 01:01:06,039 up here reverse curve and now you notice 1861 01:01:06,039 --> 01:01:08,079 this one here is red and I can reverse 1862 01:01:08,079 --> 01:01:09,240 it 1863 01:01:09,240 --> 01:01:11,200 back okay so we've talked in bits and 1864 01:01:11,200 --> 01:01:13,079 pieces about how these curves work let's 1865 01:01:13,079 --> 01:01:14,359 actually create some to give you a 1866 01:01:14,359 --> 01:01:16,160 better understanding and for this I'll 1867 01:01:16,160 --> 01:01:18,240 use the pen tool so once again I'll 1868 01:01:18,240 --> 01:01:20,559 select the pen tool here and there's a 1869 01:01:20,559 --> 01:01:22,319 couple different modes you'll notice up 1870 01:01:22,319 --> 01:01:24,039 top probably the simplest one to start 1871 01:01:24,039 --> 01:01:26,079 with is polygon mode so I'll click that 1872 01:01:26,079 --> 01:01:27,559 and I have some stencils here that I'll 1873 01:01:27,559 --> 01:01:29,480 Trace just to show you how it works so I 1874 01:01:29,480 --> 01:01:31,280 have polygon mode and you can see that 1875 01:01:31,280 --> 01:01:34,839 essentially this one is going to be very 1876 01:01:34,839 --> 01:01:36,920 straight you can see it's creating those 1877 01:01:36,920 --> 01:01:40,200 sharp nodes and I can hold shift to drag 1878 01:01:40,200 --> 01:01:42,920 it really horizontally I can hold shift 1879 01:01:42,920 --> 01:01:46,000 again to drag it up and down I'll do 1880 01:01:46,000 --> 01:01:49,720 shift again here I can even go 45° if I 1881 01:01:49,720 --> 01:01:52,119 wanted to I'll hit contrl Z and undo 1882 01:01:52,119 --> 01:01:54,000 that last one so again I did this with 1883 01:01:54,000 --> 01:01:56,760 my pen P tool and I used polygon mode so 1884 01:01:56,760 --> 01:01:58,520 I'll select my pen tool again now even 1885 01:01:58,520 --> 01:01:59,799 though it's called the pen tool there's 1886 01:01:59,799 --> 01:02:02,279 a Mode called pen mode so I'll click 1887 01:02:02,279 --> 01:02:03,640 this and this one is going to be much 1888 01:02:03,640 --> 01:02:05,760 more about how I create those curves so 1889 01:02:05,760 --> 01:02:07,839 I'll do is I'll click here and I'll 1890 01:02:07,839 --> 01:02:09,319 click the middle of this curve here and 1891 01:02:09,319 --> 01:02:12,039 I'll drag and you can see it's dragging 1892 01:02:12,039 --> 01:02:13,960 out a handle here and this is going to 1893 01:02:13,960 --> 01:02:17,200 be a smooth node I'll click again down 1894 01:02:17,200 --> 01:02:19,520 here you can see it's dragging out a 1895 01:02:19,520 --> 01:02:23,359 curve there I'll do it again up 1896 01:02:23,359 --> 01:02:27,039 here and down here now one thing you can 1897 01:02:27,039 --> 01:02:28,799 do of course after you create the curve 1898 01:02:28,799 --> 01:02:31,359 you can zoom in and maybe I didn't do it 1899 01:02:31,359 --> 01:02:33,039 quite right maybe I can go and select 1900 01:02:33,039 --> 01:02:35,119 this one and I can tune it a little bit 1901 01:02:35,119 --> 01:02:37,839 to get it right you can always change it 1902 01:02:37,839 --> 01:02:39,680 how much you want so as was with the pen 1903 01:02:39,680 --> 01:02:41,559 mode and with the pen mode I was putting 1904 01:02:41,559 --> 01:02:44,480 down smooth nodes now I can use the pen 1905 01:02:44,480 --> 01:02:46,279 mode with straight lines also like I was 1906 01:02:46,279 --> 01:02:48,279 using with polygon mode I can click and 1907 01:02:48,279 --> 01:02:49,680 I can just hold 1908 01:02:49,680 --> 01:02:51,839 shift and I'm not dragging I'm just 1909 01:02:51,839 --> 01:02:53,520 holding shift and clicking at certain 1910 01:02:53,520 --> 01:02:56,359 points 1911 01:02:56,960 --> 01:02:58,520 but now what I can do now is now I can 1912 01:02:58,520 --> 01:03:00,200 click and I can drag if I want to add a 1913 01:03:00,200 --> 01:03:02,799 little bit of a curve now once I do that 1914 01:03:02,799 --> 01:03:04,799 it starts to curve again let me hit 1915 01:03:04,799 --> 01:03:06,680 control Z what I can do is I can hold 1916 01:03:06,680 --> 01:03:09,279 right Mouse button and left click and 1917 01:03:09,279 --> 01:03:11,240 I'm back in the straight mode and that 1918 01:03:11,240 --> 01:03:12,440 was a little tricky because when I held 1919 01:03:12,440 --> 01:03:13,559 the right Mouse button you can see it 1920 01:03:13,559 --> 01:03:15,440 brought up this context menu you can 1921 01:03:15,440 --> 01:03:16,559 just kind of ignore that when you're 1922 01:03:16,559 --> 01:03:18,079 doing this what you want to do is hold 1923 01:03:18,079 --> 01:03:19,520 the right Mouse button then just left 1924 01:03:19,520 --> 01:03:21,119 click so you can get back into that 1925 01:03:21,119 --> 01:03:23,319 straight line mode now speaking of lines 1926 01:03:23,319 --> 01:03:25,880 there is also just a line mode here and 1927 01:03:25,880 --> 01:03:27,960 I'll just make lines that are two nodes 1928 01:03:27,960 --> 01:03:30,359 each so I'll click once click twice and 1929 01:03:30,359 --> 01:03:32,440 then it's over click once click twice 1930 01:03:32,440 --> 01:03:34,319 and there's nothing else 1931 01:03:34,319 --> 01:03:36,680 happening it's just stopping after every 1932 01:03:36,680 --> 01:03:38,640 other click I make now one tricky 1933 01:03:38,640 --> 01:03:40,920 scenario is this wave here and the way I 1934 01:03:40,920 --> 01:03:42,240 prefer to do this is I actually prefer 1935 01:03:42,240 --> 01:03:44,319 to just start with a polygon mode so 1936 01:03:44,319 --> 01:03:46,240 what I'll do is I'll select polygon here 1937 01:03:46,240 --> 01:03:49,400 and I'll just click from point to 1938 01:03:49,400 --> 01:03:51,240 point and then what you can do is you 1939 01:03:51,240 --> 01:03:53,680 can actually select the node tool itself 1940 01:03:53,680 --> 01:03:55,079 and if I hover over the line you can see 1941 01:03:55,079 --> 01:03:56,640 a little wavy line there next to my 1942 01:03:56,640 --> 01:03:59,440 cursor I can just click and drag it down 1943 01:03:59,440 --> 01:04:02,079 I'll click and drag here I'll click and 1944 01:04:02,079 --> 01:04:04,119 drag 1945 01:04:04,119 --> 01:04:06,680 here and I'll just make my waves that 1946 01:04:06,680 --> 01:04:08,839 way so here I used the polygon tool and 1947 01:04:08,839 --> 01:04:10,880 then using the node Arrow I drag the 1948 01:04:10,880 --> 01:04:12,880 lines out now earlier I talked about the 1949 01:04:12,880 --> 01:04:14,559 difference between smooth nodes and 1950 01:04:14,559 --> 01:04:16,079 smart nodes let me show you that 1951 01:04:16,079 --> 01:04:18,079 difference now so we have the pen tool 1952 01:04:18,079 --> 01:04:20,160 and I'll go back to my pen mode and 1953 01:04:20,160 --> 01:04:21,359 remember with this what I said is you 1954 01:04:21,359 --> 01:04:24,359 can click and make straight lines but 1955 01:04:24,359 --> 01:04:28,038 then I can also click and drag to make 1956 01:04:28,079 --> 01:04:30,480 curves so that's with the pen mode let 1957 01:04:30,480 --> 01:04:32,480 me now do smart mode which is next to 1958 01:04:32,480 --> 01:04:34,240 this and with Smart Mode I don't need to 1959 01:04:34,240 --> 01:04:36,000 click and drag to make curves it'll 1960 01:04:36,000 --> 01:04:37,960 automatically do 1961 01:04:37,960 --> 01:04:40,359 it so I'm just clicking points here and 1962 01:04:40,359 --> 01:04:41,960 it's automatically trying to add the 1963 01:04:41,960 --> 01:04:44,279 curve here so this means I put these 1964 01:04:44,279 --> 01:04:45,920 nodes down in Smart Mode because they're 1965 01:04:45,920 --> 01:04:47,799 the circle with a dot in the middle if I 1966 01:04:47,799 --> 01:04:49,160 change it it just becomes a normal 1967 01:04:49,160 --> 01:04:51,440 smooth node again so we have Smart Mode 1968 01:04:51,440 --> 01:04:52,799 enabled it's trying to create those 1969 01:04:52,799 --> 01:04:54,680 curves automatically for 1970 01:04:54,680 --> 01:04:56,720 you okay so let me give you a little 1971 01:04:56,720 --> 01:04:59,200 demo of using the pen tool and I'll use 1972 01:04:59,200 --> 01:05:01,039 this fish here to make things easier 1973 01:05:01,039 --> 01:05:02,839 I'll reduce his transparency a little 1974 01:05:02,839 --> 01:05:04,640 bit here and the first thing I'll do is 1975 01:05:04,640 --> 01:05:06,760 I'll select my pen tool and I think pen 1976 01:05:06,760 --> 01:05:08,839 mode is good to start with and I'll just 1977 01:05:08,839 --> 01:05:11,558 start making those 1978 01:05:14,039 --> 01:05:16,240 curves this point here is sharp I think 1979 01:05:16,240 --> 01:05:18,240 I'll make it 1980 01:05:18,240 --> 01:05:20,319 smooth I can always adjust these to 1981 01:05:20,319 --> 01:05:22,640 bring it in I'll start doing the fin 1982 01:05:22,640 --> 01:05:24,960 here so I'll start from the 1983 01:05:24,960 --> 01:05:27,359 curve and I'll do the trick I did before 1984 01:05:27,359 --> 01:05:29,160 of right clicking and left clicking so 1985 01:05:29,160 --> 01:05:31,599 right click left click there now I'm 1986 01:05:31,599 --> 01:05:33,359 making straight 1987 01:05:33,359 --> 01:05:35,160 lines and then what I'll do is I'll go 1988 01:05:35,160 --> 01:05:37,880 to my node tool and I'll just pull this 1989 01:05:37,880 --> 01:05:38,839 in 1990 01:05:38,839 --> 01:05:41,279 here and again you can always fine-tune 1991 01:05:41,279 --> 01:05:42,839 these afterwards it's always good to 1992 01:05:42,839 --> 01:05:44,119 start off roughly and then worry about 1993 01:05:44,119 --> 01:05:46,440 the fine details later I'll do the same 1994 01:05:46,440 --> 01:05:48,960 thing for this 1995 01:05:53,079 --> 01:05:54,720 side 1996 01:05:54,720 --> 01:05:55,960 that looks good there there's always 1997 01:05:55,960 --> 01:05:57,559 more than one way to do these things of 1998 01:05:57,559 --> 01:06:00,079 course I'll do this line 1999 01:06:00,079 --> 01:06:02,119 here and you can see there I converted 2000 01:06:02,119 --> 01:06:03,720 it to a smooth curve and now I can kind 2001 01:06:03,720 --> 01:06:05,440 of fine-tune 2002 01:06:05,440 --> 01:06:07,680 it even though this is a pen tool 2003 01:06:07,680 --> 01:06:09,559 tutorial I think for this fin here I'll 2004 01:06:09,559 --> 01:06:11,319 just use a shape there's a teardrop 2005 01:06:11,319 --> 01:06:15,000 shape here and I'll do that so let's 2006 01:06:15,000 --> 01:06:16,240 rotate 2007 01:06:16,240 --> 01:06:19,520 it no use making more work for ourselves 2008 01:06:19,520 --> 01:06:20,839 same thing with the ey you can just draw 2009 01:06:20,839 --> 01:06:23,000 a 2010 01:06:23,000 --> 01:06:26,559 circle use the pen tool for the scales 2011 01:06:26,559 --> 01:06:30,760 here we can copy and paste and just 2012 01:06:31,160 --> 01:06:33,279 rotate for the top of the fence here 2013 01:06:33,279 --> 01:06:36,240 I'll just do individual 2014 01:06:37,480 --> 01:06:39,520 curves for the mouth there's another 2015 01:06:39,520 --> 01:06:41,039 shape we might be able to use There's a 2016 01:06:41,039 --> 01:06:44,680 Moon Crescent let me find that 2017 01:06:44,720 --> 01:06:48,200 here and I'll just do this bottom 2018 01:06:48,200 --> 01:06:50,240 Fin and that's how you could use the pen 2019 01:06:50,240 --> 01:06:52,520 tool to trace a shape like this as I 2020 01:06:52,520 --> 01:06:54,200 said we can always fine-tune it and make 2021 01:06:54,200 --> 01:06:55,920 it perfect but this gives you a basic 2022 01:06:55,920 --> 01:06:57,319 idea of how you could go about that 2023 01:06:57,319 --> 01:06:58,799 process and don't be afraid to use 2024 01:06:58,799 --> 01:07:00,160 predefined shapes if it can make your 2025 01:07:00,160 --> 01:07:02,079 job easier now you may also notice here 2026 01:07:02,079 --> 01:07:03,559 that we have lines overlapping each 2027 01:07:03,559 --> 01:07:05,119 other we'll look at how to fix that 2028 01:07:05,119 --> 01:07:06,480 later in the video when we look at the 2029 01:07:06,480 --> 01:07:08,720 shape Builder tool now I want to cover a 2030 01:07:08,720 --> 01:07:10,440 really important point about how nodes 2031 01:07:10,440 --> 01:07:12,119 work so far you've probably noticed that 2032 01:07:12,119 --> 01:07:13,680 we have a node and you have one line 2033 01:07:13,680 --> 01:07:15,480 going in and then optionally we have 2034 01:07:15,480 --> 01:07:17,520 another line going out but I made this 2035 01:07:17,520 --> 01:07:18,839 design here and you may think to 2036 01:07:18,839 --> 01:07:20,480 yourself how is it that we can get a 2037 01:07:20,480 --> 01:07:22,319 point in the middle such as this where 2038 01:07:22,319 --> 01:07:24,359 you have four different lines going into 2039 01:07:24,359 --> 01:07:26,520 the same point and the answer is that 2040 01:07:26,520 --> 01:07:28,359 you actually don't so let me select a 2041 01:07:28,359 --> 01:07:30,200 node tool here and what you notice about 2042 01:07:30,200 --> 01:07:31,799 this pie chart here is that actually in 2043 01:07:31,799 --> 01:07:34,079 the middle when you have a node there's 2044 01:07:34,079 --> 01:07:36,200 still only one input and one output so 2045 01:07:36,200 --> 01:07:39,039 I'll drag this this way so you can see 2046 01:07:39,039 --> 01:07:41,319 we have a node there with only one line 2047 01:07:41,319 --> 01:07:43,119 going in and one line going out but 2048 01:07:43,119 --> 01:07:44,000 what's Happening Here is we have 2049 01:07:44,000 --> 01:07:45,920 multiple nodes overlapping so I'll click 2050 01:07:45,920 --> 01:07:48,480 on this again and I'll drag this out 2051 01:07:48,480 --> 01:07:50,760 here I'll click this here and drag this 2052 01:07:50,760 --> 01:07:52,559 out I'll click this here and drag this 2053 01:07:52,559 --> 01:07:54,240 out so you can see that no matter what 2054 01:07:54,240 --> 01:07:55,960 whenever we have a node we have at most 2055 01:07:55,960 --> 01:07:58,240 two lines going into that node and the 2056 01:07:58,240 --> 01:07:59,760 same thing happens over here on the edge 2057 01:07:59,760 --> 01:08:01,240 you may see all these lines going into 2058 01:08:01,240 --> 01:08:03,920 this point but if I zoom in if I select 2059 01:08:03,920 --> 01:08:06,200 my node tool if I click here we really 2060 01:08:06,200 --> 01:08:08,240 have overlapping nodes so I'll pull this 2061 01:08:08,240 --> 01:08:11,799 apart again and here you can see indeed 2062 01:08:11,799 --> 01:08:14,240 one line going in one line going out so 2063 01:08:14,240 --> 01:08:15,520 when you're trying to build a shape like 2064 01:08:15,520 --> 01:08:17,238 this it's important to keep in mind how 2065 01:08:17,238 --> 01:08:18,520 that works a lot of times you're going 2066 01:08:18,520 --> 01:08:20,799 to be using overlapping shapes to give 2067 01:08:20,799 --> 01:08:22,399 this illusion that you have intersection 2068 01:08:22,399 --> 01:08:24,399 points where multiple lines going in and 2069 01:08:24,399 --> 01:08:25,839 out of so the viewer may think that the 2070 01:08:25,839 --> 01:08:27,600 points are connected but in reality 2071 01:08:27,600 --> 01:08:29,198 these points are just overlapping each 2072 01:08:29,198 --> 01:08:31,238 other okay let's continue looking at how 2073 01:08:31,238 --> 01:08:33,120 nodes work and let's look at some common 2074 01:08:33,120 --> 01:08:35,279 actions we want to do with these nodes 2075 01:08:35,279 --> 01:08:36,198 now some of this might be hard to 2076 01:08:36,198 --> 01:08:37,640 remember but the important thing to know 2077 01:08:37,640 --> 01:08:39,198 is that when you select the nodes you 2078 01:08:39,198 --> 01:08:41,158 have a lot of these options up here on 2079 01:08:41,158 --> 01:08:43,399 this action menu here so let me start 2080 01:08:43,399 --> 01:08:44,479 with the first one which is what do you 2081 01:08:44,479 --> 01:08:46,120 do if you want to delete a node and what 2082 01:08:46,120 --> 01:08:48,520 does delete a node mean well if I select 2083 01:08:48,520 --> 01:08:50,000 this node here in the middle I'll hit 2084 01:08:50,000 --> 01:08:52,799 the backspace key and you can see it 2085 01:08:52,799 --> 01:08:54,520 removed that node and what it did is it 2086 01:08:54,520 --> 01:08:57,080 joined the nodes around it so that's one 2087 01:08:57,080 --> 01:08:58,719 common scenario you may want to do is 2088 01:08:58,719 --> 01:09:01,399 just remove a node from the curve now 2089 01:09:01,399 --> 01:09:03,120 what if you want to add a node into the 2090 01:09:03,120 --> 01:09:04,399 curve well that's where the split 2091 01:09:04,399 --> 01:09:06,040 function comes into play so I'll select 2092 01:09:06,040 --> 01:09:07,520 this curve here and I'll select this 2093 01:09:07,520 --> 01:09:09,120 node in the middle and what I can do is 2094 01:09:09,120 --> 01:09:10,719 I can click this first action called 2095 01:09:10,719 --> 01:09:12,560 split curves and what that will do is it 2096 01:09:12,560 --> 01:09:14,399 will add a extra node there so if I 2097 01:09:14,399 --> 01:09:16,759 click this button you can see it added 2098 01:09:16,759 --> 01:09:18,679 this node here in the middle that is the 2099 01:09:18,679 --> 01:09:21,198 new one I'll undo it and do it again so 2100 01:09:21,198 --> 01:09:24,040 I'll click split and we have a new node 2101 01:09:24,040 --> 01:09:25,279 there now there's actually a much easier 2102 01:09:25,279 --> 01:09:26,719 way to do this if you want which is that 2103 01:09:26,719 --> 01:09:28,238 if you have the node tool selected you 2104 01:09:28,238 --> 01:09:31,040 can just click on that point on the line 2105 01:09:31,040 --> 01:09:33,719 and now I actually have a new node I can 2106 01:09:33,719 --> 01:09:35,158 click anywhere and make a new node I can 2107 01:09:35,158 --> 01:09:38,198 click there can click there but if you 2108 01:09:38,198 --> 01:09:39,679 like to use menu options you can use 2109 01:09:39,679 --> 01:09:41,439 that one up here now this is one case 2110 01:09:41,439 --> 01:09:43,279 where the direction of the curve comes 2111 01:09:43,279 --> 01:09:44,799 into play because what it's doing is 2112 01:09:44,799 --> 01:09:46,158 it's creating that split in the 2113 01:09:46,158 --> 01:09:48,198 direction of the end of the curve so if 2114 01:09:48,198 --> 01:09:50,439 I click it you can see it split there 2115 01:09:50,439 --> 01:09:52,158 let me undo it what I can do is reverse 2116 01:09:52,158 --> 01:09:54,719 the curve now so now I can see that this 2117 01:09:54,719 --> 01:09:57,840 is the end point of the curve let me 2118 01:09:57,840 --> 01:09:59,760 select that same node so now when I 2119 01:09:59,760 --> 01:10:02,320 split it's going to appear here so 2120 01:10:02,320 --> 01:10:04,000 there's the new node but really I never 2121 01:10:04,000 --> 01:10:06,199 Ed that menu for splitting a node I just 2122 01:10:06,199 --> 01:10:08,120 click on it because that's much faster 2123 01:10:08,120 --> 01:10:09,880 now before we looked at delete now we 2124 01:10:09,880 --> 01:10:11,760 have the break option and this might be 2125 01:10:11,760 --> 01:10:13,520 what you thought delete did but what 2126 01:10:13,520 --> 01:10:14,679 break is going to do is is actually 2127 01:10:14,679 --> 01:10:16,840 going to split our curve into two parts 2128 01:10:16,840 --> 01:10:18,920 so I'll select this note here and now 2129 01:10:18,920 --> 01:10:22,159 I'll click break curve up here now first 2130 01:10:22,159 --> 01:10:23,320 this doesn't look too much different but 2131 01:10:23,320 --> 01:10:25,760 what I can do is with my move tool I can 2132 01:10:25,760 --> 01:10:27,880 actually split my curve now it's 2133 01:10:27,880 --> 01:10:29,640 actually two different pieces so that's 2134 01:10:29,640 --> 01:10:31,000 how you can break a curve into two 2135 01:10:31,000 --> 01:10:32,960 pieces now the opposite of that would be 2136 01:10:32,960 --> 01:10:35,120 join so I have this example on the end 2137 01:10:35,120 --> 01:10:36,960 here with my node tool selected I can 2138 01:10:36,960 --> 01:10:38,719 select both these curves and I can 2139 01:10:38,719 --> 01:10:41,120 highlight these nodes here and then what 2140 01:10:41,120 --> 01:10:42,360 I'll do is I'll click the button up here 2141 01:10:42,360 --> 01:10:45,280 that says join curves so you can see now 2142 01:10:45,280 --> 01:10:47,000 I have one curve that's these two older 2143 01:10:47,000 --> 01:10:49,159 curves join together so again originally 2144 01:10:49,159 --> 01:10:51,040 it's two separate curves with my node 2145 01:10:51,040 --> 01:10:52,760 tool I'll select both of them I'll make 2146 01:10:52,760 --> 01:10:54,760 sure I select the node here I'll drag a 2147 01:10:54,760 --> 01:10:57,159 square around them and I'll click join 2148 01:10:57,159 --> 01:10:59,280 curves and now they're together and now 2149 01:10:59,280 --> 01:11:00,960 I'll back up and go to close curve so 2150 01:11:00,960 --> 01:11:02,360 what close curve is going to do is it's 2151 01:11:02,360 --> 01:11:04,120 going to join your end node and your 2152 01:11:04,120 --> 01:11:05,679 beginning node so you can see my end 2153 01:11:05,679 --> 01:11:07,000 node is the red one here and the 2154 01:11:07,000 --> 01:11:08,920 beginning one is this other one I'll 2155 01:11:08,920 --> 01:11:11,400 click the close curve button and now 2156 01:11:11,400 --> 01:11:13,320 they've joined together now finally you 2157 01:11:13,320 --> 01:11:14,400 may be wondering how do you actually 2158 01:11:14,400 --> 01:11:16,040 continue a curve how do you keep 2159 01:11:16,040 --> 01:11:18,000 extending it after you've deselected it 2160 01:11:18,000 --> 01:11:20,239 well I'll select this curve here with my 2161 01:11:20,239 --> 01:11:22,239 node tool I can select the last node 2162 01:11:22,239 --> 01:11:24,159 here on it and if I go back to my pen 2163 01:11:24,159 --> 01:11:26,760 tool as I click it will keep extending 2164 01:11:26,760 --> 01:11:27,640 that 2165 01:11:27,640 --> 01:11:29,800 curve if I want to extend on the other 2166 01:11:29,800 --> 01:11:32,239 side I can click that node there and 2167 01:11:32,239 --> 01:11:34,760 with my pen tool I can extend out that 2168 01:11:34,760 --> 01:11:37,440 way so that's how you continue a curve 2169 01:11:37,440 --> 01:11:38,800 we looked at how to split up line 2170 01:11:38,800 --> 01:11:40,080 segments let's actually look at how to 2171 01:11:40,080 --> 01:11:41,960 split up a shape now and there's a 2172 01:11:41,960 --> 01:11:43,600 really easy tool to use that called The 2173 01:11:43,600 --> 01:11:46,760 Knife tool and it's right over here now 2174 01:11:46,760 --> 01:11:48,040 if you ever notice that you click and 2175 01:11:48,040 --> 01:11:49,840 drag and it's not working you actually 2176 01:11:49,840 --> 01:11:51,960 have to select your subject first so 2177 01:11:51,960 --> 01:11:53,520 with the move tool I'll select my object 2178 01:11:53,520 --> 01:11:55,080 object here and then I'll go back and 2179 01:11:55,080 --> 01:11:57,040 select the knife tool and actually works 2180 01:11:57,040 --> 01:11:58,760 quite simply you can just click and drag 2181 01:11:58,760 --> 01:12:01,800 a path through your shape and you get a 2182 01:12:01,800 --> 01:12:04,239 nice slice there I can keep going both 2183 01:12:04,239 --> 01:12:06,440 ways and now these are separate curves 2184 01:12:06,440 --> 01:12:08,000 that I can pull 2185 01:12:08,000 --> 01:12:10,320 apart let me undo that so when you 2186 01:12:10,320 --> 01:12:11,320 select the knife tool there are 2187 01:12:11,320 --> 01:12:13,080 different options up here you can do 2188 01:12:13,080 --> 01:12:14,719 straight line mode so it just cuts in a 2189 01:12:14,719 --> 01:12:16,239 straight line to where you drag so if I 2190 01:12:16,239 --> 01:12:18,760 want to go directly this way I can cut 2191 01:12:18,760 --> 01:12:20,760 like that and as usual holding shift 2192 01:12:20,760 --> 01:12:24,040 will limit it to 45 degree increments so 2193 01:12:24,040 --> 01:12:25,679 I can do that way you can also make an 2194 01:12:25,679 --> 01:12:27,520 autoc close so if I click and drag like 2195 01:12:27,520 --> 01:12:30,239 this if I let go right here it'll 2196 01:12:30,239 --> 01:12:31,679 automatically drag back to my start 2197 01:12:31,679 --> 01:12:33,040 point now you may remember before when 2198 01:12:33,040 --> 01:12:34,480 we talked about a point can't have more 2199 01:12:34,480 --> 01:12:36,159 than two lines going into it so if I 2200 01:12:36,159 --> 01:12:39,239 click and drag this way I can let go 2201 01:12:39,239 --> 01:12:40,840 there and you notice there's three lines 2202 01:12:40,840 --> 01:12:42,600 intersecting this point here but if I 2203 01:12:42,600 --> 01:12:44,239 zoom in and drag the nodes apart you can 2204 01:12:44,239 --> 01:12:45,840 see it's actually two nodes on top of 2205 01:12:45,840 --> 01:12:47,679 each other so we're not violating any of 2206 01:12:47,679 --> 01:12:49,360 our rules there now you may have heard 2207 01:12:49,360 --> 01:12:51,239 of something called a scissor tool a fan 2208 01:12:51,239 --> 01:12:52,239 designer doesn't really have a 2209 01:12:52,239 --> 01:12:54,360 standalone scissor tool rather it's just 2210 01:12:54,360 --> 01:12:56,040 a mode of the knife tool so with the 2211 01:12:56,040 --> 01:12:57,480 knife tool selected if I hover over the 2212 01:12:57,480 --> 01:12:59,000 line here you'll see I get the scissor 2213 01:12:59,000 --> 01:13:02,199 icon and if I click there what I can do 2214 01:13:02,199 --> 01:13:03,480 now with the node tool is I can actually 2215 01:13:03,480 --> 01:13:05,800 pull that apart a little bit and you can 2216 01:13:05,800 --> 01:13:07,480 see this is what the scissor tool does 2217 01:13:07,480 --> 01:13:09,400 it kind of breaks the line there so if 2218 01:13:09,400 --> 01:13:10,480 you're looking for a scissor tool you're 2219 01:13:10,480 --> 01:13:12,360 not going to actually see one rather 2220 01:13:12,360 --> 01:13:14,800 it's a hidden mode on the knife tool so 2221 01:13:14,800 --> 01:13:16,040 we've looked at how to create our own 2222 01:13:16,040 --> 01:13:17,760 vectors but a very common use case for 2223 01:13:17,760 --> 01:13:19,600 me and others is downloading vectors 2224 01:13:19,600 --> 01:13:21,600 that we've bought from websites or stock 2225 01:13:21,600 --> 01:13:23,199 photo libraries so let's look how we can 2226 01:13:23,199 --> 01:13:24,840 actually import other vectors into 2227 01:13:24,840 --> 01:13:26,719 Affinity designer so a site I really 2228 01:13:26,719 --> 01:13:28,560 like is creative Fabrica they have lots 2229 01:13:28,560 --> 01:13:30,040 of great designs that you can use for 2230 01:13:30,040 --> 01:13:31,400 your work and some of them even have 2231 01:13:31,400 --> 01:13:33,239 print on demand licenses so you can use 2232 01:13:33,239 --> 01:13:35,000 them on products if you like I'll put a 2233 01:13:35,000 --> 01:13:36,320 link down in the description But be sure 2234 01:13:36,320 --> 01:13:37,320 to check it out because they're always 2235 01:13:37,320 --> 01:13:39,840 having deals on year-long subscriptions 2236 01:13:39,840 --> 01:13:41,960 so I found this SVG design I like it has 2237 01:13:41,960 --> 01:13:43,800 some kind of minimal floral elements to 2238 01:13:43,800 --> 01:13:45,679 it let's download it I'll put it in my 2239 01:13:45,679 --> 01:13:47,440 folder here and notice it has the print 2240 01:13:47,440 --> 01:13:49,000 on demand license so if you downloaded 2241 01:13:49,000 --> 01:13:49,920 something like this and you wanted to 2242 01:13:49,920 --> 01:13:52,040 put it on mugs or t-shirts or whatever 2243 01:13:52,040 --> 01:13:54,040 you could do so so I've downloaded here 2244 01:13:54,040 --> 01:13:56,920 let me extract it and let's see what we 2245 01:13:56,920 --> 01:13:59,880 got here so we have a mix of files AI 2246 01:13:59,880 --> 01:14:02,360 files which are Adobe Illustrator EPS 2247 01:14:02,360 --> 01:14:05,960 PDF SVG let me start by type and here we 2248 01:14:05,960 --> 01:14:07,440 have the 2249 01:14:07,440 --> 01:14:09,840 svgs so right now my computer they open 2250 01:14:09,840 --> 01:14:11,880 by default in Microsoft Edge but I can 2251 01:14:11,880 --> 01:14:14,040 also open them with affinity designer so 2252 01:14:14,040 --> 01:14:15,480 here I've opened this graphic and 2253 01:14:15,480 --> 01:14:17,239 Affinity designer now say I had an 2254 01:14:17,239 --> 01:14:18,960 existing blank document over here 2255 01:14:18,960 --> 01:14:20,280 there's a couple ways I could bring this 2256 01:14:20,280 --> 01:14:22,360 design into it I could just select the 2257 01:14:22,360 --> 01:14:25,560 whole thing do contrl c and then contrl 2258 01:14:25,560 --> 01:14:28,040 V and I could resize it so it fits I'll 2259 01:14:28,040 --> 01:14:29,400 hold shift so it's in the right 2260 01:14:29,400 --> 01:14:31,320 dimensions another way to do that is 2261 01:14:31,320 --> 01:14:32,920 through the place menu so I could go to 2262 01:14:32,920 --> 01:14:36,239 file place and I could navigate to it on 2263 01:14:36,239 --> 01:14:40,199 my computer and I could find 7.svg and 2264 01:14:40,199 --> 01:14:44,080 open that and I could click and place 2265 01:14:44,080 --> 01:14:46,400 it so the one on the left is the one I 2266 01:14:46,400 --> 01:14:48,120 copy and paste it in the one on the 2267 01:14:48,120 --> 01:14:50,080 right is the one I placed now if you 2268 01:14:50,080 --> 01:14:51,679 notice the one I placed here if I click 2269 01:14:51,679 --> 01:14:54,480 on it it'll actually open it up in a new 2270 01:14:54,480 --> 01:14:56,320 tab and when you place an SVG it 2271 01:14:56,320 --> 01:14:58,440 considers it an embedded document so if 2272 01:14:58,440 --> 01:14:59,760 you want to edit it you'll be editing it 2273 01:14:59,760 --> 01:15:01,719 out in this other tab here a lot of 2274 01:15:01,719 --> 01:15:03,360 times I like to work with things within 2275 01:15:03,360 --> 01:15:05,239 my document itself so I like to just 2276 01:15:05,239 --> 01:15:06,920 copy and paste it in here so if I double 2277 01:15:06,920 --> 01:15:09,000 click on the one I copy and paste it in 2278 01:15:09,000 --> 01:15:10,800 you can see right away I have access to 2279 01:15:10,800 --> 01:15:12,920 all the nodes and controls here so which 2280 01:15:12,920 --> 01:15:14,320 one you want to do is up to you I'm 2281 01:15:14,320 --> 01:15:16,400 going to delete the one I placed and I'm 2282 01:15:16,400 --> 01:15:17,440 just going to work with the one that I 2283 01:15:17,440 --> 01:15:19,320 copy and pasted here now all vectors you 2284 01:15:19,320 --> 01:15:20,719 download of course are going to be 2285 01:15:20,719 --> 01:15:21,679 unique and they're going to have their 2286 01:15:21,679 --> 01:15:23,320 own structure but this one has some 2287 01:15:23,320 --> 01:15:25,080 common elements that I think are worth 2288 01:15:25,080 --> 01:15:26,639 pointing out first if I click on it you 2289 01:15:26,639 --> 01:15:28,600 notice that it's all just one curve 2290 01:15:28,600 --> 01:15:29,760 sometimes you get a design and it's all 2291 01:15:29,760 --> 01:15:31,600 one curve sometimes you get a design and 2292 01:15:31,600 --> 01:15:33,960 it's like 50,000 curves so that really 2293 01:15:33,960 --> 01:15:35,360 is going to depend on what the artist 2294 01:15:35,360 --> 01:15:37,320 who created it did also notice that 2295 01:15:37,320 --> 01:15:38,800 these letters here they're not really 2296 01:15:38,800 --> 01:15:40,480 text I mean they look like letters but 2297 01:15:40,480 --> 01:15:42,840 if I click on the Node tool here you can 2298 01:15:42,840 --> 01:15:44,760 see that they're just special shapes so 2299 01:15:44,760 --> 01:15:46,080 if I wanted to change this what I could 2300 01:15:46,080 --> 01:15:48,520 do is I could select the node tool I 2301 01:15:48,520 --> 01:15:50,159 would select all these 2302 01:15:50,159 --> 01:15:52,800 nodes and then I just delete them and 2303 01:15:52,800 --> 01:15:54,600 then if I want want to put in my own 2304 01:15:54,600 --> 01:15:56,760 text I would have to just type it and 2305 01:15:56,760 --> 01:15:59,560 choose my own font here so maybe I have 2306 01:15:59,560 --> 01:16:01,440 some type of handwritten 2307 01:16:01,440 --> 01:16:03,760 font I could change it like that so 2308 01:16:03,760 --> 01:16:05,120 usually when you download designs like 2309 01:16:05,120 --> 01:16:07,000 this the text isn't going to actually be 2310 01:16:07,000 --> 01:16:08,239 text that you can edit it's just going 2311 01:16:08,239 --> 01:16:09,639 to be shapes and if you want to work 2312 01:16:09,639 --> 01:16:11,080 with it you'll have to delete it and 2313 01:16:11,080 --> 01:16:13,159 make your own I'm also curious here what 2314 01:16:13,159 --> 01:16:14,920 the role of Strokes are so I can see I 2315 01:16:14,920 --> 01:16:17,320 have black fill and black stroke let's 2316 01:16:17,320 --> 01:16:18,800 make the stroke 2317 01:16:18,800 --> 01:16:21,159 red and you can see this is the length 2318 01:16:21,159 --> 01:16:22,960 of the stroke here sometimes designs 2319 01:16:22,960 --> 01:16:24,920 have a stroke sometimes they don't I 2320 01:16:24,920 --> 01:16:26,159 think in this case it's fine I'll just 2321 01:16:26,159 --> 01:16:27,800 make it black again something you may 2322 01:16:27,800 --> 01:16:29,199 also want to do is check to make sure 2323 01:16:29,199 --> 01:16:31,719 that the black is truly black so here I 2324 01:16:31,719 --> 01:16:33,920 have the shape selected let's check this 2325 01:16:33,920 --> 01:16:36,520 fill color I'll double click on it and 2326 01:16:36,520 --> 01:16:38,520 it does appear to actually be black all 2327 01:16:38,520 --> 01:16:40,639 zeros but sometimes when you download 2328 01:16:40,639 --> 01:16:43,120 designs that are in cmk format or some 2329 01:16:43,120 --> 01:16:45,199 other format they'll be slightly not 2330 01:16:45,199 --> 01:16:46,840 quite black it might be something like 2331 01:16:46,840 --> 01:16:49,639 let's see I don't know 12 122 or 2332 01:16:49,639 --> 01:16:51,239 something like that so if you want true 2333 01:16:51,239 --> 01:16:53,199 black just verify that your design is 2334 01:16:53,199 --> 01:16:55,600 black I'll set this to pure black again 2335 01:16:55,600 --> 01:16:57,600 now what if I want to use parts of this 2336 01:16:57,600 --> 01:16:58,960 design like I didn't want to use the 2337 01:16:58,960 --> 01:17:00,159 whole thing but maybe I just wanted to 2338 01:17:00,159 --> 01:17:01,960 use some of these flowers well there's 2339 01:17:01,960 --> 01:17:03,000 definitely a couple ways we could go 2340 01:17:03,000 --> 01:17:04,400 about it probably the easiest way is to 2341 01:17:04,400 --> 01:17:06,360 use the knife tool so I'll select this 2342 01:17:06,360 --> 01:17:08,360 design and I'll select my knife over 2343 01:17:08,360 --> 01:17:10,480 here let's say I want to get this flower 2344 01:17:10,480 --> 01:17:13,800 on the edge I could just cut it through 2345 01:17:13,800 --> 01:17:16,400 here now after I cut it I can pull apart 2346 01:17:16,400 --> 01:17:17,120 my 2347 01:17:17,120 --> 01:17:19,520 shape so my flower is actually standing 2348 01:17:19,520 --> 01:17:21,440 by itself over here I know there's a 2349 01:17:21,440 --> 01:17:22,760 little bit here a little extra bit I'll 2350 01:17:22,760 --> 01:17:24,920 delete that and I have a new graphic 2351 01:17:24,920 --> 01:17:26,880 that I could copy and paste rotate 2352 01:17:26,880 --> 01:17:29,239 change size as I wanted looking back at 2353 01:17:29,239 --> 01:17:30,520 my original shape I noticed there's a 2354 01:17:30,520 --> 01:17:32,280 little bit of a bump here so I'll go to 2355 01:17:32,280 --> 01:17:33,320 my 2356 01:17:33,320 --> 01:17:36,520 nodes and I could just delete 2357 01:17:36,520 --> 01:17:39,239 these and that basically smooth it out 2358 01:17:39,239 --> 01:17:40,560 so this just gives you one of many 2359 01:17:40,560 --> 01:17:42,040 examples of how you could actually work 2360 01:17:42,040 --> 01:17:43,960 with vectors that you downloaded from 2361 01:17:43,960 --> 01:17:45,840 online you can use the knife tool to 2362 01:17:45,840 --> 01:17:47,719 slice them up into different parts you 2363 01:17:47,719 --> 01:17:50,000 can delete text and put in your own text 2364 01:17:50,000 --> 01:17:52,000 you can also change the colors of course 2365 01:17:52,000 --> 01:17:53,000 that's one of the great things about 2366 01:17:53,000 --> 01:17:54,719 vectors you can really modify them and 2367 01:17:54,719 --> 01:17:56,880 tailor them for your own purposes you 2368 01:17:56,880 --> 01:17:58,320 may also be curious how do people 2369 01:17:58,320 --> 01:17:59,880 actually create these Graphics do they 2370 01:17:59,880 --> 01:18:01,840 use the pen tool and just freehand 2371 01:18:01,840 --> 01:18:04,280 flowers and text like this the answer is 2372 01:18:04,280 --> 01:18:06,040 almost certainly not I suspect what 2373 01:18:06,040 --> 01:18:07,800 people like this do is draw their 2374 01:18:07,800 --> 01:18:10,120 designs in some type of raster program 2375 01:18:10,120 --> 01:18:12,440 and then vectorize them with a tool for 2376 01:18:12,440 --> 01:18:14,440 example these flowers and this bottle 2377 01:18:14,440 --> 01:18:15,800 might have been handdrawn and then they 2378 01:18:15,800 --> 01:18:17,880 used a tool to convert it to a vector 2379 01:18:17,880 --> 01:18:19,400 now unfortunately as of this video 2380 01:18:19,400 --> 01:18:21,159 Affinity designer does not have a 2381 01:18:21,159 --> 01:18:23,080 vectorization tool there's no way to 2382 01:18:23,080 --> 01:18:24,920 load Line work you created and convert 2383 01:18:24,920 --> 01:18:26,840 it automatically to vectors but I do 2384 01:18:26,840 --> 01:18:28,920 have a video on free vectorization tools 2385 01:18:28,920 --> 01:18:30,120 so check that out if that's something 2386 01:18:30,120 --> 01:18:31,150 you want to 2387 01:18:31,150 --> 01:18:33,920 [Music] 2388 01:18:33,920 --> 01:18:36,080 do so in the last section we talked a 2389 01:18:36,080 --> 01:18:37,800 lot about vectors now let's talk about 2390 01:18:37,800 --> 01:18:40,159 how you can work with raster images and 2391 01:18:40,159 --> 01:18:42,600 this would include jpegs pngs and 2392 01:18:42,600 --> 01:18:44,159 basically any other kind of bit map 2393 01:18:44,159 --> 01:18:45,719 formats so let's start with how to bring 2394 01:18:45,719 --> 01:18:47,800 in a single image to our document so I 2395 01:18:47,800 --> 01:18:49,560 have this file open here and what I'll 2396 01:18:49,560 --> 01:18:52,960 do is I'll select file place and now my 2397 01:18:52,960 --> 01:18:54,840 computer I have several PNG files here I 2398 01:18:54,840 --> 01:18:56,400 want to bring in let's just bring in one 2399 01:18:56,400 --> 01:18:59,239 for the moment I can click open and you 2400 01:18:59,239 --> 01:19:01,239 can see my cursor has this down arrow 2401 01:19:01,239 --> 01:19:02,840 icon next to it that means I can place 2402 01:19:02,840 --> 01:19:05,639 an image now so I'll just click and 2403 01:19:05,639 --> 01:19:07,800 place it let me delete that and do it 2404 01:19:07,800 --> 01:19:09,320 again let me show you a slightly 2405 01:19:09,320 --> 01:19:10,520 different way to do 2406 01:19:10,520 --> 01:19:13,080 it when I bring in the image what I can 2407 01:19:13,080 --> 01:19:15,199 do is I can click and drag to determine 2408 01:19:15,199 --> 01:19:16,560 the size that image will be when it 2409 01:19:16,560 --> 01:19:19,120 first comes in now of course like all 2410 01:19:19,120 --> 01:19:20,920 elements in Affinity designer you can 2411 01:19:20,920 --> 01:19:23,600 resize it if you want rotate it 2412 01:19:23,600 --> 01:19:24,760 but it's kind of a little convenient 2413 01:19:24,760 --> 01:19:26,199 trick when you bring it in to begin with 2414 01:19:26,199 --> 01:19:28,320 the ability to resize it like that now I 2415 01:19:28,320 --> 01:19:30,080 can also bring in multiple images at 2416 01:19:30,080 --> 01:19:31,840 once and that works pretty much the same 2417 01:19:31,840 --> 01:19:35,040 way I'll go to file place and I'll 2418 01:19:35,040 --> 01:19:37,199 select all four of these 2419 01:19:37,199 --> 01:19:39,480 pngs and now you notice I have this menu 2420 01:19:39,480 --> 01:19:40,960 over here of the images that are in the 2421 01:19:40,960 --> 01:19:43,080 queue to be placed so like before I can 2422 01:19:43,080 --> 01:19:44,520 click and I can 2423 01:19:44,520 --> 01:19:46,679 drag what I could also do is put them in 2424 01:19:46,679 --> 01:19:48,280 in different order so if I wanted to I 2425 01:19:48,280 --> 01:19:50,679 could place this ice cream 4 in 2426 01:19:50,679 --> 01:19:53,120 next I'll do ice cream three I'll just 2427 01:19:53,120 --> 01:19:57,120 click this one and I'll do ice cream 2 2428 01:19:57,120 --> 01:19:58,239 and then once you're done if anything 2429 01:19:58,239 --> 01:19:59,400 else is still remaining here you can 2430 01:19:59,400 --> 01:20:01,600 just close this now I brought these 2431 01:20:01,600 --> 01:20:03,440 images in and as you can see in my layer 2432 01:20:03,440 --> 01:20:05,320 stack the images are over here with 2433 01:20:05,320 --> 01:20:07,199 their file names they'll behave similar 2434 01:20:07,199 --> 01:20:08,880 to vectors in this layer stack here I 2435 01:20:08,880 --> 01:20:10,760 can put them over each other of course 2436 01:20:10,760 --> 01:20:12,800 and behind each other the order here is 2437 01:20:12,800 --> 01:20:15,080 going to matter so this ice cream two 2438 01:20:15,080 --> 01:20:16,520 here if I want to be behind everything I 2439 01:20:16,520 --> 01:20:18,280 would drag it to the bottom so no 2440 01:20:18,280 --> 01:20:21,199 surprise there these can also be rotated 2441 01:20:21,199 --> 01:20:23,639 and resized now when you select an image 2442 01:20:23,639 --> 01:20:25,199 over here it will show its original 2443 01:20:25,199 --> 01:20:27,159 resolution and it will also calculate 2444 01:20:27,159 --> 01:20:28,600 the DPI for you and this is going to 2445 01:20:28,600 --> 01:20:30,639 depend on how big you make this image in 2446 01:20:30,639 --> 01:20:33,400 your document so if I zoom out here if I 2447 01:20:33,400 --> 01:20:35,199 select my ice cream cone here if I make 2448 01:20:35,199 --> 01:20:37,560 it too big you can see the DPI starts to 2449 01:20:37,560 --> 01:20:39,520 go down and this makes sense based on 2450 01:20:39,520 --> 01:20:41,600 what we know about how DPI works but for 2451 01:20:41,600 --> 01:20:42,840 the meantime of course it's useful to 2452 01:20:42,840 --> 01:20:44,080 know that you can't just get infinite 2453 01:20:44,080 --> 01:20:46,400 resolution with bitmap images like you 2454 01:20:46,400 --> 01:20:47,960 can with vectors so that's the 2455 01:20:47,960 --> 01:20:50,000 difference with bitmap images you are 2456 01:20:50,000 --> 01:20:51,560 going to lose quality the bigger you 2457 01:20:51,560 --> 01:20:53,199 make them so it's a good idea to keep an 2458 01:20:53,199 --> 01:20:55,440 eye on numbers like this up here now 2459 01:20:55,440 --> 01:20:56,960 there are two ways images can be put in 2460 01:20:56,960 --> 01:20:59,040 your document they can be embedded or 2461 01:20:59,040 --> 01:21:00,719 linked and the way you can see this is 2462 01:21:00,719 --> 01:21:03,199 you can go to window resource manager 2463 01:21:03,199 --> 01:21:04,280 and here I have a list of all the 2464 01:21:04,280 --> 01:21:06,480 resources in my document so let me 2465 01:21:06,480 --> 01:21:08,239 adjust the columns so you can see it so 2466 01:21:08,239 --> 01:21:09,679 it tells me various information about 2467 01:21:09,679 --> 01:21:11,440 the files here and I can see that this 2468 01:21:11,440 --> 01:21:13,400 ice cream is embedded and that means 2469 01:21:13,400 --> 01:21:15,199 that the image is actually stored within 2470 01:21:15,199 --> 01:21:17,040 my document so if I send this Affinity 2471 01:21:17,040 --> 01:21:18,760 designer file to people and they open it 2472 01:21:18,760 --> 01:21:20,760 they can see this image perfectly well 2473 01:21:20,760 --> 01:21:22,199 that's really good for organizing your 2474 01:21:22,199 --> 01:21:23,960 files but there is a downside because 2475 01:21:23,960 --> 01:21:25,760 you may be copying images into your 2476 01:21:25,760 --> 01:21:27,760 document that take up extra space and 2477 01:21:27,760 --> 01:21:28,840 also maybe you want to have someone work 2478 01:21:28,840 --> 01:21:30,760 on this image outside of your document 2479 01:21:30,760 --> 01:21:32,120 you want to have it automatically update 2480 01:21:32,120 --> 01:21:33,560 an affinity designer when there's a 2481 01:21:33,560 --> 01:21:35,320 change so the way we can do that is we 2482 01:21:35,320 --> 01:21:37,600 can make it a linked file so with this 2483 01:21:37,600 --> 01:21:39,000 selected what I'll do is I'll select 2484 01:21:39,000 --> 01:21:39,840 make 2485 01:21:39,840 --> 01:21:41,760 linked and now you can see it says 2486 01:21:41,760 --> 01:21:43,560 linked here and now this file won't 2487 01:21:43,560 --> 01:21:44,840 actually be stored in my document 2488 01:21:44,840 --> 01:21:46,800 anymore it will sit outside of it now 2489 01:21:46,800 --> 01:21:47,920 the interesting thing about this is I 2490 01:21:47,920 --> 01:21:49,679 can update this file outside of affinity 2491 01:21:49,679 --> 01:21:51,639 designer and it will update inside here 2492 01:21:51,639 --> 01:21:53,760 so let's do that so I've opened the file 2493 01:21:53,760 --> 01:21:55,800 here in Ms paint and let's add a little 2494 01:21:55,800 --> 01:21:57,760 Cherry to our ice cream 2495 01:21:57,760 --> 01:21:59,840 here give it a little 2496 01:21:59,840 --> 01:22:03,320 stem maybe a little 2497 01:22:03,320 --> 01:22:05,560 highlight it's not fine art but it gets 2498 01:22:05,560 --> 01:22:08,360 the point across so let me save it I'll 2499 01:22:08,360 --> 01:22:10,600 go back to Affinity designer now now I 2500 01:22:10,600 --> 01:22:12,159 got this message in Affinity designer 2501 01:22:12,159 --> 01:22:14,080 that said the file had been updated so 2502 01:22:14,080 --> 01:22:16,000 let me go to the resource manager 2503 01:22:16,000 --> 01:22:18,120 again and you'll see here it says the 2504 01:22:18,120 --> 01:22:20,199 status is modified what I can do is I 2505 01:22:20,199 --> 01:22:23,120 can press this button update and now you 2506 01:22:23,120 --> 01:22:25,679 see I get my updated file here I'll 2507 01:22:25,679 --> 01:22:27,760 close this now if you like you can also 2508 01:22:27,760 --> 01:22:29,400 make it so files will automatically 2509 01:22:29,400 --> 01:22:30,679 update and you don't have to click that 2510 01:22:30,679 --> 01:22:32,800 button you can do that through edit 2511 01:22:32,800 --> 01:22:35,000 settings under General you can select 2512 01:22:35,000 --> 01:22:36,480 this box here automatically update 2513 01:22:36,480 --> 01:22:38,080 linked resources when modified 2514 01:22:38,080 --> 01:22:40,080 externally but I'll just close that so 2515 01:22:40,080 --> 01:22:41,159 that gives you an idea of the difference 2516 01:22:41,159 --> 01:22:43,600 between embedding and linking images in 2517 01:22:43,600 --> 01:22:44,960 your document by default they're 2518 01:22:44,960 --> 01:22:46,400 embedded but you can change it to linked 2519 01:22:46,400 --> 01:22:47,880 if you want have the ability to edit the 2520 01:22:47,880 --> 01:22:50,239 file outside of affinity designer but 2521 01:22:50,239 --> 01:22:51,639 keep in mind that when images are linked 2522 01:22:51,639 --> 01:22:53,080 if you don't send the image over with 2523 01:22:53,080 --> 01:22:55,320 aity designer to some other person 2524 01:22:55,320 --> 01:22:56,360 they're not actually going to be able to 2525 01:22:56,360 --> 01:22:57,920 see that image when they open your 2526 01:22:57,920 --> 01:23:00,040 document so we've imported an image but 2527 01:23:00,040 --> 01:23:01,600 if you look around the interface there 2528 01:23:01,600 --> 01:23:03,239 aren't many tools for actually working 2529 01:23:03,239 --> 01:23:05,120 with images so what about things like 2530 01:23:05,120 --> 01:23:07,560 paint brushes and selection tools well 2531 01:23:07,560 --> 01:23:09,120 those are in the pixel Persona which we 2532 01:23:09,120 --> 01:23:10,520 briefly looked at earlier but let's look 2533 01:23:10,520 --> 01:23:12,280 at it in some more detail now now 2534 01:23:12,280 --> 01:23:14,120 remember our personas are up here by 2535 01:23:14,120 --> 01:23:16,080 default we're in the designer Persona 2536 01:23:16,080 --> 01:23:17,520 I'll click on the one next to it the 2537 01:23:17,520 --> 01:23:18,440 pixel 2538 01:23:18,440 --> 01:23:20,320 Persona now we have this whole new set 2539 01:23:20,320 --> 01:23:22,199 of tools over here now one of the most 2540 01:23:22,199 --> 01:23:24,000 crucial concepts for understanding how 2541 01:23:24,000 --> 01:23:26,280 images work in Affinity designer is to 2542 01:23:26,280 --> 01:23:27,280 understand the difference between an 2543 01:23:27,280 --> 01:23:29,880 image object and a pixel layer so if I 2544 01:23:29,880 --> 01:23:31,440 look at my layer over here if I hover 2545 01:23:31,440 --> 01:23:33,320 over the layer you can see that this is 2546 01:23:33,320 --> 01:23:35,639 an image object and when something is an 2547 01:23:35,639 --> 01:23:38,400 image I can resize it I can rotate it 2548 01:23:38,400 --> 01:23:40,800 you can do opacity but essentially 2549 01:23:40,800 --> 01:23:42,320 that's kind of it let me select the 2550 01:23:42,320 --> 01:23:43,800 paintbrush here this is the paintbrush 2551 01:23:43,800 --> 01:23:46,679 tool I'll select a brush let me select 2552 01:23:46,679 --> 01:23:48,639 some color that will contrast with it 2553 01:23:48,639 --> 01:23:50,719 now if I try to paint on my 2554 01:23:50,719 --> 01:23:52,679 image you'll notice it gave me the this 2555 01:23:52,679 --> 01:23:55,159 message about rasterizing my image and 2556 01:23:55,159 --> 01:23:57,320 now if I hover over this icon here you 2557 01:23:57,320 --> 01:23:59,159 can see that it's a pixel layer so 2558 01:23:59,159 --> 01:24:00,440 whenever you want to use a paintbrush or 2559 01:24:00,440 --> 01:24:01,920 anything that's kind of a destructive 2560 01:24:01,920 --> 01:24:03,639 technique you're going to want to use a 2561 01:24:03,639 --> 01:24:06,239 pixel layer let me undo that now a 2562 01:24:06,239 --> 01:24:07,719 better technique instead of painting on 2563 01:24:07,719 --> 01:24:09,800 your images directly if you can avoid it 2564 01:24:09,800 --> 01:24:12,280 is to create a separate pixel layer so I 2565 01:24:12,280 --> 01:24:14,000 undid it so my ice cream layer is back 2566 01:24:14,000 --> 01:24:16,400 to a image let me manually add a pixel 2567 01:24:16,400 --> 01:24:19,159 layer here and now I can add my cherry 2568 01:24:19,159 --> 01:24:20,920 on top over here you can see it didn't 2569 01:24:20,920 --> 01:24:22,480 give me that warning message because I'm 2570 01:24:22,480 --> 01:24:24,520 on a pixel layer already and the cool 2571 01:24:24,520 --> 01:24:25,760 thing about this is that I can toggle 2572 01:24:25,760 --> 01:24:27,760 the pixel layer on and off so I'm not 2573 01:24:27,760 --> 01:24:30,120 actually destroying my image beneath it 2574 01:24:30,120 --> 01:24:31,920 now if you want to manually rasterize 2575 01:24:31,920 --> 01:24:33,440 your image you can do so so you could 2576 01:24:33,440 --> 01:24:36,120 right click on this and you could say 2577 01:24:36,120 --> 01:24:38,679 ruze and now my ice cream is a pixel 2578 01:24:38,679 --> 01:24:40,639 layer the downside is that when you do 2579 01:24:40,639 --> 01:24:42,119 that it's going to lock in whatever your 2580 01:24:42,119 --> 01:24:44,000 current resolution is so let me undo 2581 01:24:44,000 --> 01:24:45,639 this when it's an image layer I can 2582 01:24:45,639 --> 01:24:48,320 resize it up and down and nothing's 2583 01:24:48,320 --> 01:24:49,600 really going to affect it you can see it 2584 01:24:49,600 --> 01:24:51,679 maintains all that image data but now if 2585 01:24:51,679 --> 01:24:53,280 I shrink it down 2586 01:24:53,280 --> 01:24:56,320 let's say I ruize it now I bring it up 2587 01:24:56,320 --> 01:24:58,560 again you can see I lost a lot of that 2588 01:24:58,560 --> 01:25:00,760 Clarity here so when you ruize an image 2589 01:25:00,760 --> 01:25:02,080 you're going to lock it into that 2590 01:25:02,080 --> 01:25:03,760 resolution that it was when you had it 2591 01:25:03,760 --> 01:25:05,600 at that size so when possible it's 2592 01:25:05,600 --> 01:25:07,280 definitely nice to separate your pixel 2593 01:25:07,280 --> 01:25:09,320 layers and your image layers now let me 2594 01:25:09,320 --> 01:25:10,639 show you the painting options in a 2595 01:25:10,639 --> 01:25:12,360 little more detail here as you saw 2596 01:25:12,360 --> 01:25:14,600 before I clicked the paintbrush tool and 2597 01:25:14,600 --> 01:25:16,199 often times you want to change the brush 2598 01:25:16,199 --> 01:25:18,639 type and that is the tab up here brushes 2599 01:25:18,639 --> 01:25:19,639 so you can see we have many different 2600 01:25:19,639 --> 01:25:21,320 options we have acrylic a lot of times 2601 01:25:21,320 --> 01:25:22,639 if you want something just soft you 2602 01:25:22,639 --> 01:25:24,560 would choose the basic one and choose 2603 01:25:24,560 --> 01:25:26,560 one of these round brushes and of course 2604 01:25:26,560 --> 01:25:27,840 you can change the color to whatever you 2605 01:25:27,840 --> 01:25:29,320 like now using the right and left 2606 01:25:29,320 --> 01:25:31,159 bracket keys I can make the size of my 2607 01:25:31,159 --> 01:25:33,199 brush change so I'm making it bigger now 2608 01:25:33,199 --> 01:25:34,600 with the right bracket I can make it 2609 01:25:34,600 --> 01:25:36,480 smaller with the left bracket and I can 2610 01:25:36,480 --> 01:25:38,320 just draw on little things 2611 01:25:38,320 --> 01:25:40,760 here maybe I'll put some sprinkles on my 2612 01:25:40,760 --> 01:25:42,440 ice cream 2613 01:25:42,440 --> 01:25:44,639 here now as with brushes and most 2614 01:25:44,639 --> 01:25:45,920 programs we have different options up 2615 01:25:45,920 --> 01:25:48,360 here for opacity and flow and hardness 2616 01:25:48,360 --> 01:25:49,840 so opacity of course is your 2617 01:25:49,840 --> 01:25:51,880 transparency so if I set the opacity to 2618 01:25:51,880 --> 01:25:52,960 59 2619 01:25:52,960 --> 01:25:55,040 you can see it's kind of this color if I 2620 01:25:55,040 --> 01:25:56,119 set to 2621 01:25:56,119 --> 01:25:58,679 100% you can see it's stronger there so 2622 01:25:58,679 --> 01:25:59,960 there lots of brush options up here you 2623 01:25:59,960 --> 01:26:02,360 can change we also have the Eraser brush 2624 01:26:02,360 --> 01:26:04,239 over here so when I select that I can 2625 01:26:04,239 --> 01:26:05,159 erase 2626 01:26:05,159 --> 01:26:07,960 out but the Eraser is actually a type of 2627 01:26:07,960 --> 01:26:09,800 brush so let me put some solid color 2628 01:26:09,800 --> 01:26:11,920 down here I'm just painting this in here 2629 01:26:11,920 --> 01:26:13,960 as a demonstration when the Eraser is 2630 01:26:13,960 --> 01:26:15,480 selected I can actually change the brush 2631 01:26:15,480 --> 01:26:17,280 type of the Eraser and this is kind of 2632 01:26:17,280 --> 01:26:18,520 good when you want to do some type of 2633 01:26:18,520 --> 01:26:20,880 texture so maybe I have a spray paints 2634 01:26:20,880 --> 01:26:23,600 here so my Eraser is going to erase in a 2635 01:26:23,600 --> 01:26:25,199 spray paintt 2636 01:26:25,199 --> 01:26:27,719 pattern change the flow a little 2637 01:26:27,719 --> 01:26:30,000 bit so this isn't painting white this is 2638 01:26:30,000 --> 01:26:32,040 actually erasing part of my color here 2639 01:26:32,040 --> 01:26:34,840 so if I copy and paste this you can see 2640 01:26:34,840 --> 01:26:37,199 that part is transparent now the pixel 2641 01:26:37,199 --> 01:26:39,800 Persona also supports raster masks so 2642 01:26:39,800 --> 01:26:41,560 with my layer selected here I can click 2643 01:26:41,560 --> 01:26:43,560 this button here to create a 2644 01:26:43,560 --> 01:26:46,040 mask and by default it's empty but the 2645 01:26:46,040 --> 01:26:47,719 way masks work is that when I paint on 2646 01:26:47,719 --> 01:26:49,800 my mask with black it will hide part of 2647 01:26:49,800 --> 01:26:51,800 my image when I paint with white it will 2648 01:26:51,800 --> 01:26:53,920 reveal the image and gray will be some 2649 01:26:53,920 --> 01:26:55,920 level of transparency in between so this 2650 01:26:55,920 --> 01:26:56,840 is a really good way of 2651 01:26:56,840 --> 01:26:59,239 non-destructively erasing part of your 2652 01:26:59,239 --> 01:27:00,800 image so for example maybe I want to 2653 01:27:00,800 --> 01:27:02,119 erase all the ice cream here what I 2654 01:27:02,119 --> 01:27:03,679 could do is with my brush selected I'll 2655 01:27:03,679 --> 01:27:05,800 select black as a color and now I'm on 2656 01:27:05,800 --> 01:27:08,480 my mask so I can do is I can paint 2657 01:27:08,480 --> 01:27:10,639 here and even though I'm painting black 2658 01:27:10,639 --> 01:27:13,000 I'm on my mask so it's erasing it so I 2659 01:27:13,000 --> 01:27:15,920 can erase down in here now maybe I got 2660 01:27:15,920 --> 01:27:17,400 too much there what I can do now is I 2661 01:27:17,400 --> 01:27:20,280 can select white I can zoom in you 2662 01:27:20,280 --> 01:27:21,639 notice my brush is hovering over it it 2663 01:27:21,639 --> 01:27:23,119 gives me a pre what will happen if I 2664 01:27:23,119 --> 01:27:25,000 click so I can kind of see where it's 2665 01:27:25,000 --> 01:27:27,840 going here try to add some more 2666 01:27:27,840 --> 01:27:30,320 in and I can go back and forth to get 2667 01:27:30,320 --> 01:27:33,239 the shape I want maybe a softer brush 2668 01:27:33,239 --> 01:27:34,840 would be better in this situation again 2669 01:27:34,840 --> 01:27:36,360 when you're using a mask you can use any 2670 01:27:36,360 --> 01:27:38,760 brush you want now if I alt click on my 2671 01:27:38,760 --> 01:27:40,280 mask you can see that what the mask 2672 01:27:40,280 --> 01:27:41,840 itself is actually doing this is where I 2673 01:27:41,840 --> 01:27:44,040 painted the black part of it and I can 2674 01:27:44,040 --> 01:27:46,040 alt click to go back to it and I can 2675 01:27:46,040 --> 01:27:47,800 also toggle the mask on and off so if I 2676 01:27:47,800 --> 01:27:50,239 click the visibility button here here's 2677 01:27:50,239 --> 01:27:52,199 my original ice cream I didn't actually 2678 01:27:52,199 --> 01:27:54,199 delete any of it I just masked out some 2679 01:27:54,199 --> 01:27:55,960 of it now I was doing black and white 2680 01:27:55,960 --> 01:27:57,800 but I can also paint in Gray so that'll 2681 01:27:57,800 --> 01:28:00,560 give it kind of a transparent feel here 2682 01:28:00,560 --> 01:28:01,800 so maybe there's some reason I want to 2683 01:28:01,800 --> 01:28:05,040 do this now let's look at my mask so you 2684 01:28:05,040 --> 01:28:06,440 can see this is the gray part here 2685 01:28:06,440 --> 01:28:08,360 giving it a little bit of transparency 2686 01:28:08,360 --> 01:28:09,800 and you can also paint on this part here 2687 01:28:09,800 --> 01:28:10,880 if you want but it's hard because you 2688 01:28:10,880 --> 01:28:12,600 can't actually see your image working 2689 01:28:12,600 --> 01:28:13,920 with masks is something that takes a 2690 01:28:13,920 --> 01:28:15,119 little practice but once you get used to 2691 01:28:15,119 --> 01:28:16,800 it it's really powerful technique if you 2692 01:28:16,800 --> 01:28:18,440 can get away with using masks and not 2693 01:28:18,440 --> 01:28:20,000 deleting your image it's definitely the 2694 01:28:20,000 --> 01:28:22,360 way to go the pixel Persona has several 2695 01:28:22,360 --> 01:28:23,920 other options but I think we've covered 2696 01:28:23,920 --> 01:28:25,440 enough for this video but the main 2697 01:28:25,440 --> 01:28:26,840 things I use it for are quick little 2698 01:28:26,840 --> 01:28:28,880 touch-ups I want to do to raster images 2699 01:28:28,880 --> 01:28:31,239 and also adding raster masks so now 2700 01:28:31,239 --> 01:28:32,719 let's go back to our designer Persona 2701 01:28:32,719 --> 01:28:35,360 and look at the vector brush tool in the 2702 01:28:35,360 --> 01:28:36,600 last section we looked at how to use a 2703 01:28:36,600 --> 01:28:38,320 pixel brush now let's look at how to use 2704 01:28:38,320 --> 01:28:39,920 the vector brush now remember when we 2705 01:28:39,920 --> 01:28:41,639 use the pen tool we could click and add 2706 01:28:41,639 --> 01:28:44,159 points to make our Strokes here when I 2707 01:28:44,159 --> 01:28:45,880 select the vector brush tool however I 2708 01:28:45,880 --> 01:28:47,600 can actually click and drag to make a 2709 01:28:47,600 --> 01:28:49,440 stroke so when you have this Vector 2710 01:28:49,440 --> 01:28:50,679 brush tool here what you can do is you 2711 01:28:50,679 --> 01:28:52,800 can go to your brush menu I'll go that 2712 01:28:52,800 --> 01:28:54,199 here and you can select the different 2713 01:28:54,199 --> 01:28:56,159 types of textures you want so right now 2714 01:28:56,159 --> 01:28:57,360 I have this kind of this graphite 2715 01:28:57,360 --> 01:29:00,119 scribble I can select other things 2716 01:29:00,119 --> 01:29:04,199 oils and of course I can also change the 2717 01:29:04,199 --> 01:29:06,199 color now what's interesting about this 2718 01:29:06,199 --> 01:29:07,960 tool is that when I click my stroke here 2719 01:29:07,960 --> 01:29:10,080 if I go to my node tool I can actually 2720 01:29:10,080 --> 01:29:12,880 see the nodes that made that stroke and 2721 01:29:12,880 --> 01:29:14,440 I can adjust them and tune them if I 2722 01:29:14,440 --> 01:29:16,000 want them to be a little bit different 2723 01:29:16,000 --> 01:29:17,320 so all the vector brush is doing is 2724 01:29:17,320 --> 01:29:19,280 letting us just really make a stroke by 2725 01:29:19,280 --> 01:29:20,920 clicking and dragging and that's just 2726 01:29:20,920 --> 01:29:22,719 putting down smooth notes mod in our 2727 01:29:22,719 --> 01:29:24,360 path now earlier we talked about editing 2728 01:29:24,360 --> 01:29:25,600 strokes and you can do the same thing 2729 01:29:25,600 --> 01:29:27,119 with your vector Strokes over here if I 2730 01:29:27,119 --> 01:29:29,040 click on the stroke all it did was just 2731 01:29:29,040 --> 01:29:30,960 use this brush here I can make it 2732 01:29:30,960 --> 01:29:34,320 straight again I can make it dotted I 2733 01:29:34,320 --> 01:29:36,639 can adjust the width but I'll go back to 2734 01:29:36,639 --> 01:29:39,040 my brush you can also change the type of 2735 01:29:39,040 --> 01:29:40,600 brush after you've made a stroke so I'll 2736 01:29:40,600 --> 01:29:42,119 select something else here I'll select 2737 01:29:42,119 --> 01:29:44,119 one of these engraving ones I'll make it 2738 01:29:44,119 --> 01:29:46,239 bigger so that's the same path with the 2739 01:29:46,239 --> 01:29:48,679 engraving I can make a pencil again 2740 01:29:48,679 --> 01:29:50,719 that's very thin I'll make it thicker 2741 01:29:50,719 --> 01:29:52,239 has a little bit of a natural feel F to 2742 01:29:52,239 --> 01:29:53,880 it you can see when using the vector 2743 01:29:53,880 --> 01:29:55,360 brush tool I can click and I can hold 2744 01:29:55,360 --> 01:29:58,199 shift to drag in straight lines so 2745 01:29:58,199 --> 01:29:59,560 there's other options up here such as 2746 01:29:59,560 --> 01:30:01,719 opacity you can do the stabilizer 2747 01:30:01,719 --> 01:30:03,360 options there's also the controller 2748 01:30:03,360 --> 01:30:04,719 method so I can select velocity and 2749 01:30:04,719 --> 01:30:06,040 that's going to be how quickly I drag my 2750 01:30:06,040 --> 01:30:08,719 mouse so if I draw really quickly you 2751 01:30:08,719 --> 01:30:10,040 can see in the quickest part it's thin 2752 01:30:10,040 --> 01:30:11,320 and it gets a little bit thicker as it 2753 01:30:11,320 --> 01:30:13,560 goes on now one downside of the vector 2754 01:30:13,560 --> 01:30:15,320 brush tool is that unfortunately unlike 2755 01:30:15,320 --> 01:30:17,960 the name implies it's not a true Vector 2756 01:30:17,960 --> 01:30:20,280 for example if I draw a line here if I 2757 01:30:20,280 --> 01:30:22,600 zoom in you can see it's really just a 2758 01:30:22,600 --> 01:30:24,560 bit map here that it's putting along a 2759 01:30:24,560 --> 01:30:26,520 path you don't have infinite resolution 2760 01:30:26,520 --> 01:30:28,920 on the vector brush in Affinity designer 2761 01:30:28,920 --> 01:30:30,639 like you do in some other programs the 2762 01:30:30,639 --> 01:30:32,000 reason it's called the vector brush is 2763 01:30:32,000 --> 01:30:33,560 really because you have this ability to 2764 01:30:33,560 --> 01:30:35,560 edit the points here but really the 2765 01:30:35,560 --> 01:30:37,719 actual images itself don't have Vector 2766 01:30:37,719 --> 01:30:39,520 properties now it' be nice if this shape 2767 01:30:39,520 --> 01:30:41,239 was truly a vector like all the texture 2768 01:30:41,239 --> 01:30:43,440 and stuff was shapes but unfortunately 2769 01:30:43,440 --> 01:30:44,800 that's just not the way it works right 2770 01:30:44,800 --> 01:30:46,440 now now one thing you can do with Vector 2771 01:30:46,440 --> 01:30:48,239 brushes you can actually create your own 2772 01:30:48,239 --> 01:30:49,199 so what you can do is you can go to your 2773 01:30:49,199 --> 01:30:51,159 brushes menu here and I created my own 2774 01:30:51,159 --> 01:30:52,920 little category here called my test 2775 01:30:52,920 --> 01:30:55,040 brushes I did that just by selecting up 2776 01:30:55,040 --> 01:30:57,880 here creating a new category and with my 2777 01:30:57,880 --> 01:30:59,400 category selected I can click the three 2778 01:30:59,400 --> 01:31:03,280 dots here and I can say new solid brush 2779 01:31:03,280 --> 01:31:04,520 if you double click on the brush here 2780 01:31:04,520 --> 01:31:06,480 you can actually start editing it now by 2781 01:31:06,480 --> 01:31:07,880 default the solid brush isn't really 2782 01:31:07,880 --> 01:31:09,360 that interesting but you can change the 2783 01:31:09,360 --> 01:31:11,119 width of it you can change the way it 2784 01:31:11,119 --> 01:31:13,960 tapers at the end you can do the opacity 2785 01:31:13,960 --> 01:31:15,480 variance a little bit there you can 2786 01:31:15,480 --> 01:31:16,880 change the pressure curves I should 2787 01:31:16,880 --> 01:31:18,159 mention that if you have a stylist it 2788 01:31:18,159 --> 01:31:20,119 will actually work with this too once I 2789 01:31:20,119 --> 01:31:21,920 close this so with my Vector brush 2790 01:31:21,920 --> 01:31:23,679 selected I can draw my stroke there but 2791 01:31:23,679 --> 01:31:25,080 that one's kind of basic let's create 2792 01:31:25,080 --> 01:31:26,920 our own brush with our own pattern so 2793 01:31:26,920 --> 01:31:28,199 for that once again I can click on the 2794 01:31:28,199 --> 01:31:30,080 three lines here and I can say new 2795 01:31:30,080 --> 01:31:32,280 textured image brush and what that will 2796 01:31:32,280 --> 01:31:33,840 do is bring up my file explorer and I 2797 01:31:33,840 --> 01:31:35,920 can choose an image to serve as my brush 2798 01:31:35,920 --> 01:31:37,679 so I'll click this three colors here 2799 01:31:37,679 --> 01:31:39,320 this little mini rainbow and now with 2800 01:31:39,320 --> 01:31:40,920 that pattern selected let me select my 2801 01:31:40,920 --> 01:31:43,320 brush I'll make it big and I can click 2802 01:31:43,320 --> 01:31:44,960 and drag now you'll notice something 2803 01:31:44,960 --> 01:31:46,199 here that might happen to you and that 2804 01:31:46,199 --> 01:31:47,800 is that it's pink that's because my 2805 01:31:47,800 --> 01:31:50,040 color selected here is pink now probably 2806 01:31:50,040 --> 01:31:51,560 that's not what you want so what you 2807 01:31:51,560 --> 01:31:53,119 should do is when you use your own brush 2808 01:31:53,119 --> 01:31:55,040 make sure you deselect the foreground 2809 01:31:55,040 --> 01:31:58,040 color here and now when I draw off my 2810 01:31:58,040 --> 01:32:01,239 shape I'm using my actual bitmap image 2811 01:32:01,239 --> 01:32:03,360 and if I double click on this I can edit 2812 01:32:03,360 --> 01:32:05,760 the properties I edited before the size 2813 01:32:05,760 --> 01:32:06,520 the 2814 01:32:06,520 --> 01:32:09,159 variance cont taper part of it just like 2815 01:32:09,159 --> 01:32:10,760 with our other Vector brushes I can move 2816 01:32:10,760 --> 01:32:13,679 around the individual 2817 01:32:14,760 --> 01:32:16,679 nodes now depending on what your image 2818 01:32:16,679 --> 01:32:17,880 looks like you might get some sharp 2819 01:32:17,880 --> 01:32:19,440 edges that don't quite look right like 2820 01:32:19,440 --> 01:32:20,880 here sometimes you can kind of move it 2821 01:32:20,880 --> 01:32:22,000 around and get it to a point where it 2822 01:32:22,000 --> 01:32:24,440 looks a little bit 2823 01:32:24,480 --> 01:32:27,760 better I can try fixing 2824 01:32:27,760 --> 01:32:29,840 this it really depends on the type of 2825 01:32:29,840 --> 01:32:30,840 image you have if you have something 2826 01:32:30,840 --> 01:32:32,639 very graphical with sharp edges you're 2827 01:32:32,639 --> 01:32:34,280 going to notice these harsh transitions 2828 01:32:34,280 --> 01:32:35,639 here but if you have something more 2829 01:32:35,639 --> 01:32:37,239 organic it's probably not going to be as 2830 01:32:37,239 --> 01:32:39,040 obvious something you'll probably do a 2831 01:32:39,040 --> 01:32:41,400 lot is export an image that's a mix of 2832 01:32:41,400 --> 01:32:44,040 raster elements and Vector elements so I 2833 01:32:44,040 --> 01:32:46,080 made this simple little design here and 2834 01:32:46,080 --> 01:32:48,119 you can see I actually have Vector text 2835 01:32:48,119 --> 01:32:50,280 here I have a circle in the background 2836 01:32:50,280 --> 01:32:51,880 and then I have this bit map image in 2837 01:32:51,880 --> 01:32:53,480 the front so probably the best way to 2838 01:32:53,480 --> 01:32:55,960 export this image would be as a PNG or a 2839 01:32:55,960 --> 01:32:58,040 JPEG probably a PNG would be slightly 2840 01:32:58,040 --> 01:32:59,800 better because a JPEG can sometimes have 2841 01:32:59,800 --> 01:33:01,960 hard time with these straight lines so 2842 01:33:01,960 --> 01:33:05,159 to export I can go to file export and 2843 01:33:05,159 --> 01:33:07,719 I'll choose PNG now you'll notice if PNG 2844 01:33:07,719 --> 01:33:09,760 I have a white background you can have a 2845 01:33:09,760 --> 01:33:11,679 transparent background also let me 2846 01:33:11,679 --> 01:33:14,080 cancel that if you go to document setup 2847 01:33:14,080 --> 01:33:16,280 up here under color you can click 2848 01:33:16,280 --> 01:33:19,280 transparent background and okay and 2849 01:33:19,280 --> 01:33:20,440 that'll give you the transparent 2850 01:33:20,440 --> 01:33:22,880 background here so let me export this 2851 01:33:22,880 --> 01:33:25,000 again and with my preview here you can 2852 01:33:25,000 --> 01:33:26,400 see the checkerboard in the background 2853 01:33:26,400 --> 01:33:29,119 so it's transparent I'll do export and 2854 01:33:29,119 --> 01:33:31,239 I'll say icecream 2855 01:33:31,239 --> 01:33:33,560 logo and here I have the file and I can 2856 01:33:33,560 --> 01:33:36,360 open it of course and you can see it's 2857 01:33:36,360 --> 01:33:38,239 transparent it's showing in this windows 2858 01:33:38,239 --> 01:33:39,880 image viewer here which gives that that 2859 01:33:39,880 --> 01:33:41,520 black background now quite often when 2860 01:33:41,520 --> 01:33:42,920 you export your designs you will be 2861 01:33:42,920 --> 01:33:45,400 exporting them as a PNG or jpeg or some 2862 01:33:45,400 --> 01:33:47,840 type of bitmap format even if they are 2863 01:33:47,840 --> 01:33:49,880 totally vector-based and this may sound 2864 01:33:49,880 --> 01:33:51,600 counter intuitive because don't we want 2865 01:33:51,600 --> 01:33:53,600 vectors to be scalable and the answer is 2866 01:33:53,600 --> 01:33:55,320 yes Vector scalability is a great 2867 01:33:55,320 --> 01:33:56,840 property to have but a lot of places 2868 01:33:56,840 --> 01:33:58,119 that you want to put your vectors might 2869 01:33:58,119 --> 01:33:59,960 not actually support vectors for example 2870 01:33:59,960 --> 01:34:02,000 certain print on demand sites or certain 2871 01:34:02,000 --> 01:34:04,320 image-based websites may only want pgs 2872 01:34:04,320 --> 01:34:06,159 or jpegs now the good thing is that as 2873 01:34:06,159 --> 01:34:07,719 long as you keep your source files in 2874 01:34:07,719 --> 01:34:09,800 the vector format you can always export 2875 01:34:09,800 --> 01:34:12,280 to pgs at different resolutions so it's 2876 01:34:12,280 --> 01:34:13,639 pretty common to have your original 2877 01:34:13,639 --> 01:34:15,880 files stay in the vector format but to 2878 01:34:15,880 --> 01:34:18,040 actually deliver the files as pgs or 2879 01:34:18,040 --> 01:34:20,679 jpegs to clients or some type of website 2880 01:34:20,679 --> 01:34:22,060 that you're posting them to 2881 01:34:22,060 --> 01:34:25,840 [Music] 2882 01:34:25,840 --> 01:34:27,520 so we've looked at raster images let's 2883 01:34:27,520 --> 01:34:29,199 get back to the world of vectors and 2884 01:34:29,199 --> 01:34:30,440 let's look at how we can actually build 2885 01:34:30,440 --> 01:34:32,800 up more complicated designs from simple 2886 01:34:32,800 --> 01:34:34,639 shapes and the first tool we'll look at 2887 01:34:34,639 --> 01:34:36,719 is the shape Builder tool so to show you 2888 01:34:36,719 --> 01:34:38,600 how it works I have three circles here 2889 01:34:38,600 --> 01:34:40,320 you can see they're just circle shapes 2890 01:34:40,320 --> 01:34:41,960 ellipses and the purpose of the shape 2891 01:34:41,960 --> 01:34:43,280 Builder tool is that you can select 2892 01:34:43,280 --> 01:34:45,760 shapes and actually add them together or 2893 01:34:45,760 --> 01:34:47,280 subtract them so let me show you what I 2894 01:34:47,280 --> 01:34:48,800 mean I'll select these three circles 2895 01:34:48,800 --> 01:34:50,320 here and what I can do is I can select 2896 01:34:50,320 --> 01:34:52,040 the shape Builder tool and that's this 2897 01:34:52,040 --> 01:34:54,119 tool over here so I'll click it and when 2898 01:34:54,119 --> 01:34:55,480 I clicked it you can see I got this 2899 01:34:55,480 --> 01:34:57,760 outline here of all my shapes it's 2900 01:34:57,760 --> 01:34:59,440 almost like the wireframe mode we looked 2901 01:34:59,440 --> 01:35:01,040 at earlier now with the shape Builder 2902 01:35:01,040 --> 01:35:03,239 tool there's two main modes addition and 2903 01:35:03,239 --> 01:35:04,920 subtraction and you can see up here 2904 01:35:04,920 --> 01:35:07,040 there's a plus and minus button I like 2905 01:35:07,040 --> 01:35:08,639 to set the mode before I do the 2906 01:35:08,639 --> 01:35:09,960 operation I find that a little bit 2907 01:35:09,960 --> 01:35:11,800 easier so I'll click the plus button to 2908 01:35:11,800 --> 01:35:13,520 start with so you can see my wireframe 2909 01:35:13,520 --> 01:35:15,159 here when I hover over shapes you'll see 2910 01:35:15,159 --> 01:35:16,880 there's kind of like this grid look that 2911 01:35:16,880 --> 01:35:18,920 means I can select that shape and if I 2912 01:35:18,920 --> 01:35:20,400 click and 2913 01:35:20,400 --> 01:35:22,360 drag 2914 01:35:22,360 --> 01:35:24,440 I can actually build a new shape let me 2915 01:35:24,440 --> 01:35:26,280 undo that now maybe I want this middle 2916 01:35:26,280 --> 01:35:28,400 triangle part to be one shape so I'll 2917 01:35:28,400 --> 01:35:30,480 click and drag and around 2918 01:35:30,480 --> 01:35:33,440 there now if I click off you can see 2919 01:35:33,440 --> 01:35:35,639 this middle part is its own design now 2920 01:35:35,639 --> 01:35:37,760 let me undo that I can also do 2921 01:35:37,760 --> 01:35:39,159 subtraction mode so let me select the 2922 01:35:39,159 --> 01:35:41,040 shape Builder again I'll select the 2923 01:35:41,040 --> 01:35:43,679 minus sign over here now what if I want 2924 01:35:43,679 --> 01:35:45,159 to delete all the parts that aren't this 2925 01:35:45,159 --> 01:35:46,880 middle triangle well I can delete this 2926 01:35:46,880 --> 01:35:48,520 outside edge here I clicked and dragged 2927 01:35:48,520 --> 01:35:50,880 on the red circle goes away I'll click 2928 01:35:50,880 --> 01:35:53,119 and drag on on the green I'll click and 2929 01:35:53,119 --> 01:35:55,239 drag on the blue down here now this 2930 01:35:55,239 --> 01:35:56,920 middle part is all kind of separated let 2931 01:35:56,920 --> 01:35:58,880 me join it I'll click the 2932 01:35:58,880 --> 01:36:01,320 plus and I'll join it all 2933 01:36:01,320 --> 01:36:03,320 up so you can see from those three 2934 01:36:03,320 --> 01:36:05,840 circles I built this new shape here now 2935 01:36:05,840 --> 01:36:07,360 I can make it so I can confirm the 2936 01:36:07,360 --> 01:36:09,440 addition or subtraction after I draw the 2937 01:36:09,440 --> 01:36:11,480 shape so let me select my shape here and 2938 01:36:11,480 --> 01:36:12,600 you can see it's kind of like a cat 2939 01:36:12,600 --> 01:36:14,320 silhouette I'll select the shape Builder 2940 01:36:14,320 --> 01:36:17,239 and I'll disable the plus here so what I 2941 01:36:17,239 --> 01:36:20,080 can do is I can select the sections I 2942 01:36:20,080 --> 01:36:22,440 want and then afterwards I can decide 2943 01:36:22,440 --> 01:36:23,520 whether or not I want to add them and 2944 01:36:23,520 --> 01:36:25,000 subtract them so in this case I want to 2945 01:36:25,000 --> 01:36:27,159 add them I'll click the plus and you can 2946 01:36:27,159 --> 01:36:28,960 see they're added and it used my fill 2947 01:36:28,960 --> 01:36:30,400 color here but I can always change it 2948 01:36:30,400 --> 01:36:32,840 back the result of this is a new curve 2949 01:36:32,840 --> 01:36:34,520 which you see over here and like all my 2950 01:36:34,520 --> 01:36:36,520 curves I can adjust the 2951 01:36:36,520 --> 01:36:39,520 stroke I can add gradient to it if I 2952 01:36:39,520 --> 01:36:41,800 want I can treat it just like any other 2953 01:36:41,800 --> 01:36:43,800 curve if I want to subtract here I can 2954 01:36:43,800 --> 01:36:45,600 select this whole shape here I'll do my 2955 01:36:45,600 --> 01:36:47,159 shape Builder and because none of these 2956 01:36:47,159 --> 01:36:48,800 are selected I'm free to just select 2957 01:36:48,800 --> 01:36:50,679 what I want and then decide afterwards 2958 01:36:50,679 --> 01:36:51,800 what I want to do 2959 01:36:51,800 --> 01:36:53,679 I'll click minus and now I have my new 2960 01:36:53,679 --> 01:36:55,159 curve here there's a couple different 2961 01:36:55,159 --> 01:36:56,639 selection modes you can use depending on 2962 01:36:56,639 --> 01:36:58,480 what's easiest for you so before I was 2963 01:36:58,480 --> 01:36:59,760 using freehand that's when you just 2964 01:36:59,760 --> 01:37:01,320 click on the shapes you want but there's 2965 01:37:01,320 --> 01:37:02,719 also the line mode where we can kind of 2966 01:37:02,719 --> 01:37:04,480 drag a line straight through the areas 2967 01:37:04,480 --> 01:37:06,520 you want and there's Marquee mode where 2968 01:37:06,520 --> 01:37:08,440 you can drag a rectangle around it this 2969 01:37:08,440 --> 01:37:09,960 can be good for designs with lots of 2970 01:37:09,960 --> 01:37:11,560 tiny little pieces like I can see that 2971 01:37:11,560 --> 01:37:13,040 in this one here it's hard to get some 2972 01:37:13,040 --> 01:37:14,360 of these inner areas but if I just do 2973 01:37:14,360 --> 01:37:16,119 the Marquee it's easier to select them 2974 01:37:16,119 --> 01:37:18,639 and I'll hit plus to add it together now 2975 01:37:18,639 --> 01:37:20,360 earlier I showed you this fish example 2976 01:37:20,360 --> 01:37:22,239 when I was using the pen tool we can see 2977 01:37:22,239 --> 01:37:23,360 with the shape Builder how we could 2978 01:37:23,360 --> 01:37:24,800 actually finish it up so for example I 2979 01:37:24,800 --> 01:37:26,480 could select the whole thing and I could 2980 01:37:26,480 --> 01:37:29,480 fix this fin down here I'll turn on plus 2981 01:37:29,480 --> 01:37:31,760 and I'll select freehand and I'll join 2982 01:37:31,760 --> 01:37:33,639 it up there now one thing you want to 2983 01:37:33,639 --> 01:37:35,040 make sure of is that the lines actually 2984 01:37:35,040 --> 01:37:36,719 cross over each other and I can see when 2985 01:37:36,719 --> 01:37:39,760 it highlights yellow that's 2986 01:37:42,320 --> 01:37:44,360 joined and now I can actually fill in 2987 01:37:44,360 --> 01:37:46,519 these 2988 01:37:48,800 --> 01:37:51,000 areas I can see this part isn't filling 2989 01:37:51,000 --> 01:37:54,159 in let me check out what's 2990 01:37:56,400 --> 01:38:00,239 happening so I think this part wasn't 2991 01:38:00,239 --> 01:38:03,360 joined and yeah now it seems to work I 2992 01:38:03,360 --> 01:38:05,000 notice this bottom part isn't selecting 2993 01:38:05,000 --> 01:38:07,360 let's check it 2994 01:38:07,360 --> 01:38:09,679 out I'll make sure it highlights yellow 2995 01:38:09,679 --> 01:38:12,440 there check out this other part let's go 2996 01:38:12,440 --> 01:38:14,880 back to the shape Builder yeah now I can 2997 01:38:14,880 --> 01:38:16,679 fill in that area these fins over here 2998 01:38:16,679 --> 01:38:17,840 are really disconnected the shape 2999 01:38:17,840 --> 01:38:19,719 Builder isn't showing me anything let's 3000 01:38:19,719 --> 01:38:23,119 fine-tune it a bit 3001 01:38:32,000 --> 01:38:33,360 getting this yellow highlighting is 3002 01:38:33,360 --> 01:38:35,639 really the key part let's look at it 3003 01:38:35,639 --> 01:38:38,679 again and now we can fill it in now of 3004 01:38:38,679 --> 01:38:40,080 course the colors Chang because we had 3005 01:38:40,080 --> 01:38:41,440 it selected to something different but 3006 01:38:41,440 --> 01:38:42,960 we can easily change it back to what we 3007 01:38:42,960 --> 01:38:46,719 want may want that to be 3008 01:38:48,360 --> 01:38:50,639 orange so you can use the shape Builder 3009 01:38:50,639 --> 01:38:52,599 to build up a vector design first we 3010 01:38:52,599 --> 01:38:54,199 traced it with the pen tool then we kind 3011 01:38:54,199 --> 01:38:56,000 of cleaned it up and created the areas 3012 01:38:56,000 --> 01:38:57,880 with the shape Builder another way we 3013 01:38:57,880 --> 01:38:59,599 can combine shapes is with Boolean 3014 01:38:59,599 --> 01:39:01,400 operations and this is what people used 3015 01:39:01,400 --> 01:39:03,360 to use before The Shape Builder tool but 3016 01:39:03,360 --> 01:39:04,400 even though we have the shape Builder 3017 01:39:04,400 --> 01:39:06,400 tool it's still a very useful concept to 3018 01:39:06,400 --> 01:39:08,199 know so let's start with the Boolean 3019 01:39:08,199 --> 01:39:10,520 addition operation so if I select these 3020 01:39:10,520 --> 01:39:12,440 two shapes here I just have a regular 3021 01:39:12,440 --> 01:39:14,280 square and a circle the Boolean 3022 01:39:14,280 --> 01:39:16,480 operations are up here and this first 3023 01:39:16,480 --> 01:39:19,320 one is ADD let me just copy it over here 3024 01:39:19,320 --> 01:39:20,560 so you can see my original and you can 3025 01:39:20,560 --> 01:39:23,080 see the result I'll click on the add 3026 01:39:23,080 --> 01:39:25,320 operation and you can see it combined my 3027 01:39:25,320 --> 01:39:27,880 two shapes into one new curve now I made 3028 01:39:27,880 --> 01:39:29,679 another copy down here this is similar 3029 01:39:29,679 --> 01:39:31,400 to the first one except the circle is 3030 01:39:31,400 --> 01:39:34,520 behind it let's see what happens in this 3031 01:39:34,520 --> 01:39:37,639 case I'll click add you can see we got a 3032 01:39:37,639 --> 01:39:39,000 similar result the only difference is 3033 01:39:39,000 --> 01:39:41,040 that the color changed we got the color 3034 01:39:41,040 --> 01:39:42,760 from the background element so you can 3035 01:39:42,760 --> 01:39:44,400 see the ad gave us the same shape 3036 01:39:44,400 --> 01:39:46,280 regardless of the order of the elements 3037 01:39:46,280 --> 01:39:48,320 and that works with addition in general 3038 01:39:48,320 --> 01:39:50,159 as you probably know from math class A 3039 01:39:50,159 --> 01:39:52,599 plus b is the same as B plus a the only 3040 01:39:52,599 --> 01:39:53,800 real difference here is that the color 3041 01:39:53,800 --> 01:39:55,280 changed and of course if you don't like 3042 01:39:55,280 --> 01:39:56,560 the color you can always change it just 3043 01:39:56,560 --> 01:39:58,760 like you can with any curve next we have 3044 01:39:58,760 --> 01:40:00,840 subtract so let me take these two guys 3045 01:40:00,840 --> 01:40:02,800 copy them over and subtract is right 3046 01:40:02,800 --> 01:40:05,599 next to add so I'll click the subtract 3047 01:40:05,599 --> 01:40:07,960 button and we can see is it took out the 3048 01:40:07,960 --> 01:40:09,599 object in the front from the object 3049 01:40:09,599 --> 01:40:12,080 behind it so it subtracted this circle 3050 01:40:12,080 --> 01:40:13,960 from the square let's look at the other 3051 01:40:13,960 --> 01:40:15,599 way 3052 01:40:15,599 --> 01:40:17,599 here and maybe you want to take a moment 3053 01:40:17,599 --> 01:40:19,679 to guess what happens if we do subtract 3054 01:40:19,679 --> 01:40:23,320 on this one well let me select them and 3055 01:40:23,320 --> 01:40:24,280 I'll click 3056 01:40:24,280 --> 01:40:26,239 subtract and you can see it did the 3057 01:40:26,239 --> 01:40:28,159 opposite it subtracted the square out of 3058 01:40:28,159 --> 01:40:30,599 the circle so with subtract the order of 3059 01:40:30,599 --> 01:40:32,440 the objects actually matters and this 3060 01:40:32,440 --> 01:40:35,199 goes again with math class A minus B is 3061 01:40:35,199 --> 01:40:37,400 not the same as B minus a now if you 3062 01:40:37,400 --> 01:40:39,199 ever forget the order I find the icon 3063 01:40:39,199 --> 01:40:41,119 kind of helps up here it shows you that 3064 01:40:41,119 --> 01:40:42,800 this circle here is being subtracted 3065 01:40:42,800 --> 01:40:44,639 from the rectangle behind it that's kind 3066 01:40:44,639 --> 01:40:46,280 of how I remember it so let's move on to 3067 01:40:46,280 --> 01:40:48,520 the next one here we have intersect so 3068 01:40:48,520 --> 01:40:49,920 let's do it 3069 01:40:49,920 --> 01:40:52,320 again intersect is this third option 3070 01:40:52,320 --> 01:40:54,560 here so I'll click on it now you can see 3071 01:40:54,560 --> 01:40:56,440 we got this little piie slice here and 3072 01:40:56,440 --> 01:40:58,599 that's actually the area of overlap 3073 01:40:58,599 --> 01:41:00,560 between these two objects if I change 3074 01:41:00,560 --> 01:41:01,560 their 3075 01:41:01,560 --> 01:41:03,719 transparency you can see this dark area 3076 01:41:03,719 --> 01:41:05,960 is the shape we got let's see what 3077 01:41:05,960 --> 01:41:08,880 happens if I do it the other 3078 01:41:09,280 --> 01:41:11,800 way and once again like add you can see 3079 01:41:11,800 --> 01:41:13,920 we got the same result just a different 3080 01:41:13,920 --> 01:41:16,360 color so intersect is going to find the 3081 01:41:16,360 --> 01:41:18,840 area of common overlap in your objects 3082 01:41:18,840 --> 01:41:20,320 and once again I think the icon does a 3083 01:41:20,320 --> 01:41:22,679 pretty good job of showing that hint 3084 01:41:22,679 --> 01:41:25,920 next we have xor so let's look at that 3085 01:41:25,920 --> 01:41:29,520 one I'll click xor here and you can see 3086 01:41:29,520 --> 01:41:31,119 it's almost like it did the opposite of 3087 01:41:31,119 --> 01:41:33,280 intersect it took the area that isn't 3088 01:41:33,280 --> 01:41:35,320 overlapping now on a superficial level 3089 01:41:35,320 --> 01:41:37,119 that's basically how XR works you can 3090 01:41:37,119 --> 01:41:38,800 think of it as taking the parts of your 3091 01:41:38,800 --> 01:41:40,800 image that aren't overlapping each other 3092 01:41:40,800 --> 01:41:42,119 but in reality it's a little more 3093 01:41:42,119 --> 01:41:43,320 complicated than that let me select 3094 01:41:43,320 --> 01:41:44,880 these three elements here I made them 3095 01:41:44,880 --> 01:41:46,239 transparent so you can see through them 3096 01:41:46,239 --> 01:41:47,639 and you can see what they look like let 3097 01:41:47,639 --> 01:41:49,800 me copy it and let's do exor on these 3098 01:41:49,800 --> 01:41:52,840 three guys here 3099 01:41:53,000 --> 01:41:54,280 so you can see the result might not have 3100 01:41:54,280 --> 01:41:56,480 been what you expected this middle area 3101 01:41:56,480 --> 01:41:58,080 is being overlapped a lot but it's still 3102 01:41:58,080 --> 01:42:00,159 included in the final result what exor 3103 01:42:00,159 --> 01:42:01,880 is actually going to do is remove areas 3104 01:42:01,880 --> 01:42:03,599 that have an even number of objects 3105 01:42:03,599 --> 01:42:05,560 overlapping so you can see these parts 3106 01:42:05,560 --> 01:42:08,280 here these have two circles overlapping 3107 01:42:08,280 --> 01:42:09,920 and they're getting removed in our image 3108 01:42:09,920 --> 01:42:11,119 and it's going to keep areas that have 3109 01:42:11,119 --> 01:42:13,400 an odd number of shapes overlapping so 3110 01:42:13,400 --> 01:42:15,040 this middle part has three circles 3111 01:42:15,040 --> 01:42:17,159 overlapping it's being kept here 3112 01:42:17,159 --> 01:42:19,119 technically these outer areas only have 3113 01:42:19,119 --> 01:42:21,800 one object overlapping so one is odd and 3114 01:42:21,800 --> 01:42:23,360 that's being kept out here so it's a 3115 01:42:23,360 --> 01:42:25,080 little bit of a technical detail but 3116 01:42:25,080 --> 01:42:26,280 it's just something I keep in mind if 3117 01:42:26,280 --> 01:42:28,520 you're using exor a lot finally we have 3118 01:42:28,520 --> 01:42:30,159 divide so let's check out how this one 3119 01:42:30,159 --> 01:42:32,119 works it's the last option here I'll 3120 01:42:32,119 --> 01:42:34,239 click on it and when I first click on 3121 01:42:34,239 --> 01:42:35,719 you don't really notice as much but if I 3122 01:42:35,719 --> 01:42:37,800 actually work with these shapes I can 3123 01:42:37,800 --> 01:42:39,000 pull them 3124 01:42:39,000 --> 01:42:41,080 apart so what divid is going to do is 3125 01:42:41,080 --> 01:42:42,840 kind of break your shapes apart based on 3126 01:42:42,840 --> 01:42:45,440 their overlapping areas now booleans are 3127 01:42:45,440 --> 01:42:46,920 nice but as you may have noticed they're 3128 01:42:46,920 --> 01:42:48,599 actually destructive so when I select 3129 01:42:48,599 --> 01:42:51,679 these two shapes if I click add 3130 01:42:51,679 --> 01:42:53,560 you can see I just have my final result 3131 01:42:53,560 --> 01:42:55,679 curve my original Circle and square are 3132 01:42:55,679 --> 01:42:57,320 gone and that may not seem like such a 3133 01:42:57,320 --> 01:42:59,199 big deal but what if I want to slightly 3134 01:42:59,199 --> 01:43:01,320 move this square around and reposition 3135 01:43:01,320 --> 01:43:03,639 it I can't really do that very easily so 3136 01:43:03,639 --> 01:43:05,560 that's how compounds can help us let me 3137 01:43:05,560 --> 01:43:07,639 undo this now compounds work very 3138 01:43:07,639 --> 01:43:09,239 similar to booleans the only difference 3139 01:43:09,239 --> 01:43:10,760 is that they actually create a group of 3140 01:43:10,760 --> 01:43:12,159 your original shapes and they don't 3141 01:43:12,159 --> 01:43:13,560 destroy them so let me create an 3142 01:43:13,560 --> 01:43:15,560 addition compound here now before I just 3143 01:43:15,560 --> 01:43:17,520 clicked on the plus sign up here now I'm 3144 01:43:17,520 --> 01:43:19,679 going to hold alt and click on 3145 01:43:19,679 --> 01:43:22,360 it and the result here looks very 3146 01:43:22,360 --> 01:43:23,880 similar but if you look on my layer 3147 01:43:23,880 --> 01:43:25,320 stack here you can see this says 3148 01:43:25,320 --> 01:43:28,280 compound and I can actually expand this 3149 01:43:28,280 --> 01:43:29,920 and I still have my original rectangle 3150 01:43:29,920 --> 01:43:31,719 and ellipse and the nice thing about 3151 01:43:31,719 --> 01:43:33,199 this is I can actually reposition them 3152 01:43:33,199 --> 01:43:36,960 to look differently I can resize it so 3153 01:43:36,960 --> 01:43:38,440 this could be my new additional shape 3154 01:43:38,440 --> 01:43:40,159 now if I were to draw other shapes out 3155 01:43:40,159 --> 01:43:42,320 in the open here I could drag them into 3156 01:43:42,320 --> 01:43:46,159 my compound and then they become part of 3157 01:43:46,159 --> 01:43:48,280 it I'm just kind of making a random 3158 01:43:48,280 --> 01:43:49,639 shape here but it gives you an idea of 3159 01:43:49,639 --> 01:43:51,840 what's possible in my compound group 3160 01:43:51,840 --> 01:43:54,239 here if I hover over the icon it says 3161 01:43:54,239 --> 01:43:56,400 addition that's because it was added in 3162 01:43:56,400 --> 01:43:58,199 there I can change it to subtraction by 3163 01:43:58,199 --> 01:44:00,880 just clicking on it and saying subtract 3164 01:44:00,880 --> 01:44:02,199 so here I've built up a much more 3165 01:44:02,199 --> 01:44:04,000 complicated shape and I haven't actually 3166 01:44:04,000 --> 01:44:05,719 destroyed my original shapes here I've 3167 01:44:05,719 --> 01:44:07,920 just put them into a compound and again 3168 01:44:07,920 --> 01:44:09,400 the way I did that was just like doing 3169 01:44:09,400 --> 01:44:11,560 my normal booing operations but I held 3170 01:44:11,560 --> 01:44:13,520 alt as I clicked on the button there so 3171 01:44:13,520 --> 01:44:16,760 I can do a more complicated 3172 01:44:18,400 --> 01:44:20,320 example so here's a more complicated 3173 01:44:20,320 --> 01:44:22,000 example I built up and everything in it 3174 01:44:22,000 --> 01:44:23,800 is still editable I can adjust these 3175 01:44:23,800 --> 01:44:25,960 little designs here I just have a heart 3176 01:44:25,960 --> 01:44:28,599 shape in here I can make it smaller I 3177 01:44:28,599 --> 01:44:31,400 can adjust this center point so that's 3178 01:44:31,400 --> 01:44:32,840 the power of compounds they work like 3179 01:44:32,840 --> 01:44:34,400 booleans but they're also 3180 01:44:34,400 --> 01:44:36,119 non-destructive now let's talk about the 3181 01:44:36,119 --> 01:44:37,920 concept of clipping which is when we put 3182 01:44:37,920 --> 01:44:40,239 one object inside of another so I have 3183 01:44:40,239 --> 01:44:42,679 some simple shapes here a circle and a 3184 01:44:42,679 --> 01:44:44,520 square what if I wanted my circle to 3185 01:44:44,520 --> 01:44:46,520 appear only within this Square in other 3186 01:44:46,520 --> 01:44:48,320 words I wanted this outer part to be cut 3187 01:44:48,320 --> 01:44:50,199 off that's outside of the square so we 3188 01:44:50,199 --> 01:44:51,520 do that with with clipping and what I'll 3189 01:44:51,520 --> 01:44:53,320 do is I'll select my ellipse in my layer 3190 01:44:53,320 --> 01:44:55,480 stack here and I'll drag it onto the 3191 01:44:55,480 --> 01:44:56,960 name 3192 01:44:56,960 --> 01:44:58,800 rectangle and if you look over here you 3193 01:44:58,800 --> 01:45:00,760 can see what happens it limits my circle 3194 01:45:00,760 --> 01:45:03,159 to only be displayed inside my rectangle 3195 01:45:03,159 --> 01:45:04,760 and in fact over here I can expand my 3196 01:45:04,760 --> 01:45:06,239 rectangle and you can see the ellipse is 3197 01:45:06,239 --> 01:45:07,920 still in it now let me undo that for a 3198 01:45:07,920 --> 01:45:09,760 second you may accidentally click and 3199 01:45:09,760 --> 01:45:12,040 drag over the thumbnail here and then 3200 01:45:12,040 --> 01:45:13,719 you'll get this black and white ellipse 3201 01:45:13,719 --> 01:45:15,440 that's a different Effect called a mask 3202 01:45:15,440 --> 01:45:17,080 we'll look at that in a bit if you do 3203 01:45:17,080 --> 01:45:18,920 that just hit contrl Z Now drag the 3204 01:45:18,920 --> 01:45:21,000 ellipse back over the name and let go 3205 01:45:21,000 --> 01:45:22,400 so when we have clipping enabled we can 3206 01:45:22,400 --> 01:45:23,880 still work with our object within it I 3207 01:45:23,880 --> 01:45:26,880 can move it around I can resize it but I 3208 01:45:26,880 --> 01:45:30,080 can also work with the rectangle itself 3209 01:45:30,080 --> 01:45:32,040 here I can move it around and it 3210 01:45:32,040 --> 01:45:33,480 preserves the relative position of the 3211 01:45:33,480 --> 01:45:35,159 shape with inside of it now if you want 3212 01:45:35,159 --> 01:45:36,560 this circle to stay in place and not 3213 01:45:36,560 --> 01:45:38,440 change with your rectangle selected you 3214 01:45:38,440 --> 01:45:41,199 can select lock children and as I move 3215 01:45:41,199 --> 01:45:43,760 my rectangle around the circle stays in 3216 01:45:43,760 --> 01:45:47,040 place and same thing if I scale it but 3217 01:45:47,040 --> 01:45:48,440 usually that's not what I want usually I 3218 01:45:48,440 --> 01:45:49,840 have lock children turned off but it's 3219 01:45:49,840 --> 01:45:51,920 going to depend on what your use case is 3220 01:45:51,920 --> 01:45:53,520 and I'm not limited to just one shape in 3221 01:45:53,520 --> 01:45:55,840 my rectangle I can add multiple 3222 01:45:55,840 --> 01:45:58,520 ones now if I drag my star over the name 3223 01:45:58,520 --> 01:46:00,840 rectangle you'll notice it disappears 3224 01:46:00,840 --> 01:46:02,159 and that's because it's outside of the 3225 01:46:02,159 --> 01:46:04,000 rectangle so if I click off it looks 3226 01:46:04,000 --> 01:46:05,560 like my star is actually gone but it's 3227 01:46:05,560 --> 01:46:07,159 not I'll click on the star here in the 3228 01:46:07,159 --> 01:46:10,119 layer and then I'll drag it back into my 3229 01:46:10,119 --> 01:46:12,040 rectangle and the clipping layer here 3230 01:46:12,040 --> 01:46:13,599 follows all the normal rules of our 3231 01:46:13,599 --> 01:46:15,360 layers my stars in front of the circle 3232 01:46:15,360 --> 01:46:17,560 but I can make it behind there I can 3233 01:46:17,560 --> 01:46:19,520 also clip the star into the circle so if 3234 01:46:19,520 --> 01:46:22,159 I drag the star over the name ellipse I 3235 01:46:22,159 --> 01:46:23,920 have clipping within clipping there I'll 3236 01:46:23,920 --> 01:46:25,719 take it out just to be simple and I can 3237 01:46:25,719 --> 01:46:27,880 also toggle the displays on and off so I 3238 01:46:27,880 --> 01:46:29,639 can hide the star temporarily or I can 3239 01:46:29,639 --> 01:46:31,599 show it now clipping also works with 3240 01:46:31,599 --> 01:46:33,679 text and here I have some text is 3241 01:46:33,679 --> 01:46:35,800 perfectly editable let me just show you 3242 01:46:35,800 --> 01:46:37,920 you can see there that's actual text and 3243 01:46:37,920 --> 01:46:39,880 I can drag my water over it and on my 3244 01:46:39,880 --> 01:46:41,880 layer stack here I could drag this image 3245 01:46:41,880 --> 01:46:44,440 over the name water test and I could 3246 01:46:44,440 --> 01:46:46,360 resize it so it fills the whole area and 3247 01:46:46,360 --> 01:46:47,960 if I expand my layer stack here you see 3248 01:46:47,960 --> 01:46:50,280 I have the image clipped inside the text 3249 01:46:50,280 --> 01:46:53,199 and and I can still change this 3250 01:46:53,199 --> 01:46:55,280 text if you type and you find the image 3251 01:46:55,280 --> 01:46:56,400 doesn't quite cover at all you can 3252 01:46:56,400 --> 01:46:59,719 always reposition the image or resize it 3253 01:46:59,719 --> 01:47:01,599 I can also put an image in shapes so 3254 01:47:01,599 --> 01:47:03,320 here I have this cat image and over here 3255 01:47:03,320 --> 01:47:05,440 I just have normal curves I created a 3256 01:47:05,440 --> 01:47:07,679 heart with a stroke here there's an 3257 01:47:07,679 --> 01:47:10,280 ellipse rounded rectangle so I could 3258 01:47:10,280 --> 01:47:11,560 take my cat 3259 01:47:11,560 --> 01:47:15,360 here click drag it over and it's clipped 3260 01:47:15,360 --> 01:47:17,119 into this little frame here could do the 3261 01:47:17,119 --> 01:47:19,320 same thing over 3262 01:47:19,320 --> 01:47:21,040 here this is a really good way of 3263 01:47:21,040 --> 01:47:24,560 creting have a border or frame 3264 01:47:25,599 --> 01:47:27,760 effect so clipping is a really powerful 3265 01:47:27,760 --> 01:47:29,639 technique for taking a shape and kind of 3266 01:47:29,639 --> 01:47:31,920 confining it to another shape there are 3267 01:47:31,920 --> 01:47:33,560 two types of masking in Affinity 3268 01:47:33,560 --> 01:47:35,920 designer pixel masking and Vector 3269 01:47:35,920 --> 01:47:37,920 masking we looked at masking with pixels 3270 01:47:37,920 --> 01:47:39,920 in the pixel Persona section and this 3271 01:47:39,920 --> 01:47:41,880 part we'll look at Vector masking so 3272 01:47:41,880 --> 01:47:42,960 this is kind of what you may have 3273 01:47:42,960 --> 01:47:44,679 accidentally done in the last section if 3274 01:47:44,679 --> 01:47:46,639 you drag the ellipse over the wrong part 3275 01:47:46,639 --> 01:47:48,840 of the layer below it let me do that now 3276 01:47:48,840 --> 01:47:50,760 I'll take my ellipse and and I'll drag 3277 01:47:50,760 --> 01:47:53,080 it over the thumbnail of the triangle 3278 01:47:53,080 --> 01:47:54,239 and you can see that our triangle is 3279 01:47:54,239 --> 01:47:55,760 only showing where the ellipse was 3280 01:47:55,760 --> 01:47:57,639 overlapping it what I can do is I can 3281 01:47:57,639 --> 01:47:58,960 select my ellipse here if I move it 3282 01:47:58,960 --> 01:48:00,159 around it becomes a little more obvious 3283 01:48:00,159 --> 01:48:03,159 what's happening so I'll click off now 3284 01:48:03,159 --> 01:48:04,520 so you can see this is our ellipse and 3285 01:48:04,520 --> 01:48:06,040 the triangle is only being shown in this 3286 01:48:06,040 --> 01:48:09,800 part here I'll drag it down 3287 01:48:10,280 --> 01:48:12,320 here so let me give you another demo 3288 01:48:12,320 --> 01:48:14,000 with name of a complicated Vector I have 3289 01:48:14,000 --> 01:48:16,000 this Vector over here this is a shark 3290 01:48:16,000 --> 01:48:17,520 and you can see it is a vector if I 3291 01:48:17,520 --> 01:48:19,679 expand it there's just curves and other 3292 01:48:19,679 --> 01:48:21,280 shapes that make it up but what if I 3293 01:48:21,280 --> 01:48:23,119 want to confine it to just a circular 3294 01:48:23,119 --> 01:48:25,599 area well let me collapse my Shark here 3295 01:48:25,599 --> 01:48:27,119 and it's a big complicated group but for 3296 01:48:27,119 --> 01:48:28,760 our purposes I can just leave it closed 3297 01:48:28,760 --> 01:48:30,960 here and just consider this layer up top 3298 01:48:30,960 --> 01:48:32,560 what I'll do is I'll put my circle over 3299 01:48:32,560 --> 01:48:34,760 the shark and I'll drag the circle over 3300 01:48:34,760 --> 01:48:36,760 the shark thumbnail and now you can see 3301 01:48:36,760 --> 01:48:38,599 I'm just showing part of the shark there 3302 01:48:38,599 --> 01:48:39,880 so this is a really good way to block 3303 01:48:39,880 --> 01:48:41,159 out the parts of the image you don't 3304 01:48:41,159 --> 01:48:42,719 want to show maybe I just want to show 3305 01:48:42,719 --> 01:48:44,960 the fin here so I have just the shark 3306 01:48:44,960 --> 01:48:47,440 fin or I can do just like the head there 3307 01:48:47,440 --> 01:48:49,119 and notice with my Shark layer here this 3308 01:48:49,119 --> 01:48:51,280 top part is the mask this icon here 3309 01:48:51,280 --> 01:48:53,599 indicates that it's a mask so let's put 3310 01:48:53,599 --> 01:48:55,599 masking and clipping side by side so we 3311 01:48:55,599 --> 01:48:57,760 can see a clear difference so let me 3312 01:48:57,760 --> 01:49:00,639 copy this down here so in this case I'll 3313 01:49:00,639 --> 01:49:02,599 do the mask that's these top two ones 3314 01:49:02,599 --> 01:49:05,360 here let me drag the ellipse over the 3315 01:49:05,360 --> 01:49:08,280 thumbnail so this is the masked version 3316 01:49:08,280 --> 01:49:09,520 so our circle is only letting the 3317 01:49:09,520 --> 01:49:10,920 rectangle show through in that little 3318 01:49:10,920 --> 01:49:13,679 part let's do the clipped version so 3319 01:49:13,679 --> 01:49:15,560 I'll drag my circle into the triangle 3320 01:49:15,560 --> 01:49:17,480 name so this kind of gives a little more 3321 01:49:17,480 --> 01:49:19,119 demonstration of the difference between 3322 01:49:19,119 --> 01:49:21,280 masking and clipping with clipping we 3323 01:49:21,280 --> 01:49:23,599 put one shape inside of another when we 3324 01:49:23,599 --> 01:49:25,840 mask we use this shape to block out 3325 01:49:25,840 --> 01:49:27,480 areas that aren't within it but i' would 3326 01:49:27,480 --> 01:49:28,440 say probably the most important thing 3327 01:49:28,440 --> 01:49:30,239 they'll notice about masking is we don't 3328 01:49:30,239 --> 01:49:32,480 actually show any of the orange circle 3329 01:49:32,480 --> 01:49:34,360 here we just use that as a way of 3330 01:49:34,360 --> 01:49:36,060 showing part of the 3331 01:49:36,060 --> 01:49:38,920 [Music] 3332 01:49:38,920 --> 01:49:40,560 triangle sometimes we want to add 3333 01:49:40,560 --> 01:49:41,800 something a little bit extra to our 3334 01:49:41,800 --> 01:49:43,360 designs and that's where special effects 3335 01:49:43,360 --> 01:49:45,040 come into play and by special effects 3336 01:49:45,040 --> 01:49:46,639 what I'm referring to are blend modes 3337 01:49:46,639 --> 01:49:49,199 adjustment layers and the FX settings so 3338 01:49:49,199 --> 01:49:50,920 let's start with looking at blend modes 3339 01:49:50,920 --> 01:49:52,480 blend modes are a big subject and I have 3340 01:49:52,480 --> 01:49:54,239 a video on my channel covering all of 3341 01:49:54,239 --> 01:49:56,360 the blend modes in the Affinity products 3342 01:49:56,360 --> 01:49:57,719 you can check that out after this video 3343 01:49:57,719 --> 01:49:59,480 if you like it's another long one but 3344 01:49:59,480 --> 01:50:00,760 for now let's do a brief little crash 3345 01:50:00,760 --> 01:50:02,280 course in the blend modes and see how 3346 01:50:02,280 --> 01:50:03,960 they work now blend modes work with 3347 01:50:03,960 --> 01:50:06,080 vectors and images I'm going to use an 3348 01:50:06,080 --> 01:50:07,480 image in this example just because I 3349 01:50:07,480 --> 01:50:08,719 think it's conceptually a little bit 3350 01:50:08,719 --> 01:50:10,440 easier to show how they work but I'll do 3351 01:50:10,440 --> 01:50:12,239 a quick demo at the end with vectors and 3352 01:50:12,239 --> 01:50:14,080 blend modes so when you select any type 3353 01:50:14,080 --> 01:50:15,880 of object in your document you can set 3354 01:50:15,880 --> 01:50:17,520 the blend mode for it so if I select 3355 01:50:17,520 --> 01:50:19,360 this image here you may have noticed 3356 01:50:19,360 --> 01:50:21,280 this word here that says normal this is 3357 01:50:21,280 --> 01:50:23,760 the blend mode of the selected layer I 3358 01:50:23,760 --> 01:50:25,719 can actually click it and choose other 3359 01:50:25,719 --> 01:50:27,239 options here now right now nothing 3360 01:50:27,239 --> 01:50:28,639 meaningful will really happen if I click 3361 01:50:28,639 --> 01:50:30,719 on these but let me add a square over my 3362 01:50:30,719 --> 01:50:32,000 image 3363 01:50:32,000 --> 01:50:34,599 here and I'll make it gray so you can 3364 01:50:34,599 --> 01:50:35,760 see right now the blend mode of my 3365 01:50:35,760 --> 01:50:37,840 rectangle is normal and of course as you 3366 01:50:37,840 --> 01:50:40,000 expect it's blocking my image and this 3367 01:50:40,000 --> 01:50:41,440 is just the way the normal blend mode 3368 01:50:41,440 --> 01:50:43,520 works it Stacks one layer on top of the 3369 01:50:43,520 --> 01:50:45,159 other and you can't see it unless you 3370 01:50:45,159 --> 01:50:47,199 change the opacity but we'll leave the 3371 01:50:47,199 --> 01:50:49,480 opacity at 100% for now so I'm going to 3372 01:50:49,480 --> 01:50:50,679 do with this rect tangle here is I'm 3373 01:50:50,679 --> 01:50:52,040 going to show you how some of the blend 3374 01:50:52,040 --> 01:50:54,320 modes work so let's look at them now so 3375 01:50:54,320 --> 01:50:56,159 in the first group we have these darken 3376 01:50:56,159 --> 01:50:57,679 blend modes the first one is literally 3377 01:50:57,679 --> 01:50:59,400 called darken but they all kind of do 3378 01:50:59,400 --> 01:51:01,960 some form of darkening here so this is 3379 01:51:01,960 --> 01:51:04,440 our darken group and as I select them if 3380 01:51:04,440 --> 01:51:06,719 you look at my image here the area under 3381 01:51:06,719 --> 01:51:08,119 the rectangle you can see it's starting 3382 01:51:08,119 --> 01:51:10,239 to get darker in different ways probably 3383 01:51:10,239 --> 01:51:12,639 the most popular mode here is multiply 3384 01:51:12,639 --> 01:51:13,840 and what you can see is that as I make 3385 01:51:13,840 --> 01:51:16,280 my rectangle darker it actually makes 3386 01:51:16,280 --> 01:51:18,320 the image under it darker and if I go 3387 01:51:18,320 --> 01:51:20,679 fully black it becomes fully black if I 3388 01:51:20,679 --> 01:51:22,199 make it fully white it's actually 3389 01:51:22,199 --> 01:51:24,440 invisible fully white has no effect for 3390 01:51:24,440 --> 01:51:26,119 the multiply mode now I don't have to 3391 01:51:26,119 --> 01:51:27,639 just limit myself to the gray scales I 3392 01:51:27,639 --> 01:51:28,960 can actually drag out into the color 3393 01:51:28,960 --> 01:51:30,639 area you can see it's making it darker 3394 01:51:30,639 --> 01:51:32,360 but it's also adding an aspect of color 3395 01:51:32,360 --> 01:51:34,159 to it so that's the first group with 3396 01:51:34,159 --> 01:51:36,000 darkening the next group are the light 3397 01:51:36,000 --> 01:51:37,920 in modes so as I scroll the through 3398 01:51:37,920 --> 01:51:39,040 these you can see all the different 3399 01:51:39,040 --> 01:51:41,000 lighting effects and again which one you 3400 01:51:41,000 --> 01:51:42,159 choose is going to depend on your 3401 01:51:42,159 --> 01:51:44,280 situation but in general screen is a 3402 01:51:44,280 --> 01:51:46,280 pretty popular one so I'll select screen 3403 01:51:46,280 --> 01:51:47,679 and you can see the part of my rectangle 3404 01:51:47,679 --> 01:51:49,320 that's overlapping the image is making 3405 01:51:49,320 --> 01:51:51,119 it brighter and once again color will 3406 01:51:51,119 --> 01:51:52,880 have an effect on this below that we 3407 01:51:52,880 --> 01:51:54,400 have the contrast modes and what these 3408 01:51:54,400 --> 01:51:55,440 are going to do is they're going to 3409 01:51:55,440 --> 01:51:58,119 combine a lighten and darken effect into 3410 01:51:58,119 --> 01:52:00,360 one layer depending on whether our value 3411 01:52:00,360 --> 01:52:03,440 is above 50% or below 50% so it's 3412 01:52:03,440 --> 01:52:04,760 actually not that obvious what they do 3413 01:52:04,760 --> 01:52:06,679 with a solid color let me make this a 3414 01:52:06,679 --> 01:52:09,639 radial gradient 3415 01:52:10,159 --> 01:52:12,760 here so now I have a radial gradient 3416 01:52:12,760 --> 01:52:15,480 here so I'll put this over my image and 3417 01:52:15,480 --> 01:52:16,960 now I'll select one of these contrast 3418 01:52:16,960 --> 01:52:20,000 modes so here I'll select overlay and in 3419 01:52:20,000 --> 01:52:21,079 case you don't know what the gradient 3420 01:52:21,079 --> 01:52:22,880 looked like this is what the gradient 3421 01:52:22,880 --> 01:52:24,760 looked like you can see the center part 3422 01:52:24,760 --> 01:52:26,560 this white is actually lightening up the 3423 01:52:26,560 --> 01:52:28,719 image and the outer parts that are 3424 01:52:28,719 --> 01:52:30,920 darker are darkening it so I'll toggle 3425 01:52:30,920 --> 01:52:32,639 on and 3426 01:52:32,639 --> 01:52:34,679 off you can see this middle part is 3427 01:52:34,679 --> 01:52:36,400 getting brighter the outer parts are 3428 01:52:36,400 --> 01:52:38,719 getting darker and in general that's the 3429 01:52:38,719 --> 01:52:40,440 way a lot of these contrast modes will 3430 01:52:40,440 --> 01:52:42,480 work underneath the contrast modes you 3431 01:52:42,480 --> 01:52:43,639 have these other ones that have kind of 3432 01:52:43,639 --> 01:52:45,560 mathematical names these ones are a 3433 01:52:45,560 --> 01:52:46,840 little more advanced but they're good 3434 01:52:46,840 --> 01:52:47,880 for stuff when you want to do something 3435 01:52:47,880 --> 01:52:49,440 like take the negative of an image or 3436 01:52:49,440 --> 01:52:51,560 compare it to another one below that we 3437 01:52:51,560 --> 01:52:53,040 have the component modes and these are 3438 01:52:53,040 --> 01:52:54,360 the ones that you can use to change your 3439 01:52:54,360 --> 01:52:57,239 Hue saturation lightness and contrast so 3440 01:52:57,239 --> 01:52:59,719 for example Hue I select my rectangle a 3441 01:52:59,719 --> 01:53:01,960 hue since there's no Hue and it's gray 3442 01:53:01,960 --> 01:53:03,679 you can see my image is gray here but I 3443 01:53:03,679 --> 01:53:05,639 can change the Hue and it's going to 3444 01:53:05,639 --> 01:53:08,040 give the layer below it that Hue and at 3445 01:53:08,040 --> 01:53:09,000 the bottom we have some more they're 3446 01:53:09,000 --> 01:53:10,520 also kind of specialized you can kind of 3447 01:53:10,520 --> 01:53:12,040 play with them and see what you like I 3448 01:53:12,040 --> 01:53:14,400 think glow and reflect are kind of 3449 01:53:14,400 --> 01:53:17,119 interesting I put glow over here if I 3450 01:53:17,119 --> 01:53:19,360 change the color can definitely get some 3451 01:53:19,360 --> 01:53:22,079 pretty cool looks there but with a lot 3452 01:53:22,079 --> 01:53:23,239 of these modes you just kind of want to 3453 01:53:23,239 --> 01:53:24,960 experiment with them and see what looks 3454 01:53:24,960 --> 01:53:26,719 interesting so we looked at most of the 3455 01:53:26,719 --> 01:53:28,719 blend modes using a Ras image example 3456 01:53:28,719 --> 01:53:30,119 but they also work perfectly well with 3457 01:53:30,119 --> 01:53:31,760 just vectors I won't go through all of 3458 01:53:31,760 --> 01:53:32,719 them again but I'll just show you a 3459 01:53:32,719 --> 01:53:34,320 quick demonstration here I have an 3460 01:53:34,320 --> 01:53:36,480 ellipse on top of another ellipse and I 3461 01:53:36,480 --> 01:53:38,280 can make this top ellipses blend mode to 3462 01:53:38,280 --> 01:53:39,920 multiply and you can see the effect 3463 01:53:39,920 --> 01:53:41,719 that's happening on the vector below it 3464 01:53:41,719 --> 01:53:43,360 I can also set it to screen so it's 3465 01:53:43,360 --> 01:53:45,199 making the middle lighter I can set it's 3466 01:53:45,199 --> 01:53:48,239 a hue so the blue of the top circle is 3467 01:53:48,239 --> 01:53:50,480 influencing the circle below it it I can 3468 01:53:50,480 --> 01:53:52,360 also do things like erase to cut out one 3469 01:53:52,360 --> 01:53:54,000 part of a circle from another so blend 3470 01:53:54,000 --> 01:53:55,840 modes are a very powerful tool like I 3471 01:53:55,840 --> 01:53:57,119 said earlier if you want an in-depth 3472 01:53:57,119 --> 01:53:58,520 discussion of them check out my full 3473 01:53:58,520 --> 01:54:00,679 link video on my channel now let's look 3474 01:54:00,679 --> 01:54:02,239 at adjustment layers and just like blend 3475 01:54:02,239 --> 01:54:03,760 modes I have a detailed video on my 3476 01:54:03,760 --> 01:54:05,760 channel describing how they work but for 3477 01:54:05,760 --> 01:54:07,480 now let's give a brief example and once 3478 01:54:07,480 --> 01:54:09,000 again I'll use a bit map image just 3479 01:54:09,000 --> 01:54:10,320 because this shows the concept A little 3480 01:54:10,320 --> 01:54:12,199 more easily than vectors but all these 3481 01:54:12,199 --> 01:54:14,320 Concepts work with vectors as well so 3482 01:54:14,320 --> 01:54:15,920 with my image selected here what I can 3483 01:54:15,920 --> 01:54:17,800 do is I can select the adjustment layers 3484 01:54:17,800 --> 01:54:19,880 down here it's kind of this circle 3485 01:54:19,880 --> 01:54:21,800 that's half black half white so if I 3486 01:54:21,800 --> 01:54:23,880 click on it I get a list of all these 3487 01:54:23,880 --> 01:54:25,599 different adjustments and there's quite 3488 01:54:25,599 --> 01:54:27,560 a variety of features they have here so 3489 01:54:27,560 --> 01:54:29,119 I won't go into all of them but let's 3490 01:54:29,119 --> 01:54:30,520 just look at a simple one and see how it 3491 01:54:30,520 --> 01:54:33,480 works and I'll select hsl here and the 3492 01:54:33,480 --> 01:54:34,719 purpose of this description isn't really 3493 01:54:34,719 --> 01:54:36,320 to show you exactly how this hsl 3494 01:54:36,320 --> 01:54:38,119 adjustment works but more to show you 3495 01:54:38,119 --> 01:54:40,239 how adjustment layers as a concept work 3496 01:54:40,239 --> 01:54:41,320 so for the time where I'll just say 3497 01:54:41,320 --> 01:54:43,040 about this is we have the original 3498 01:54:43,040 --> 01:54:45,320 colors here and I can actually click my 3499 01:54:45,320 --> 01:54:47,679 slider and rotate them around so I can 3500 01:54:47,679 --> 01:54:50,760 make my cherries blue I can increase the 3501 01:54:50,760 --> 01:54:53,760 saturation maybe change the luminosity 3502 01:54:53,760 --> 01:54:55,679 and I'll close this adjustment here now 3503 01:54:55,679 --> 01:54:56,840 the way adjustments work is that when 3504 01:54:56,840 --> 01:54:58,639 you add one you can see it tied to this 3505 01:54:58,639 --> 01:55:00,920 layer here and if I expand it it's more 3506 01:55:00,920 --> 01:55:02,599 clear if you want to keep working on it 3507 01:55:02,599 --> 01:55:04,440 you can click on it again and you can 3508 01:55:04,440 --> 01:55:05,719 just change 3509 01:55:05,719 --> 01:55:08,719 it you can close it and the nice thing 3510 01:55:08,719 --> 01:55:10,239 is that you can also toggle them on and 3511 01:55:10,239 --> 01:55:11,880 off so I can hit this toggle visibility 3512 01:55:11,880 --> 01:55:14,800 button and it goes on and off let me 3513 01:55:14,800 --> 01:55:16,440 make the cherries blue 3514 01:55:16,440 --> 01:55:18,280 again now one thing that's interesting 3515 01:55:18,280 --> 01:55:19,440 about adjustment layers is that they 3516 01:55:19,440 --> 01:55:21,800 then M themselves act as a mask so if I 3517 01:55:21,800 --> 01:55:24,000 go to the pixel Persona I can select a 3518 01:55:24,000 --> 01:55:26,040 paint brush with my brush selected I'll 3519 01:55:26,040 --> 01:55:28,239 select the black color and remember that 3520 01:55:28,239 --> 01:55:30,440 black hides in a mask so what I'll do is 3521 01:55:30,440 --> 01:55:32,280 I'll click around 3522 01:55:32,280 --> 01:55:34,239 here and you can see I can actually 3523 01:55:34,239 --> 01:55:35,560 erase part of the effect that the 3524 01:55:35,560 --> 01:55:37,440 adjustment layer is having and you get a 3525 01:55:37,440 --> 01:55:40,119 little preview of it right here so I alt 3526 01:55:40,119 --> 01:55:41,760 clicked on it to see what it's doing I 3527 01:55:41,760 --> 01:55:44,079 can alt click back so every adjustment 3528 01:55:44,079 --> 01:55:46,119 layer acts as a mask now I personally 3529 01:55:46,119 --> 01:55:47,880 prefer to manually use masks for 3530 01:55:47,880 --> 01:55:49,440 adjustment layers so with my adjustment 3531 01:55:49,440 --> 01:55:51,760 layer layer selected I can click mask 3532 01:55:51,760 --> 01:55:54,960 layer and I can drag it over here and I 3533 01:55:54,960 --> 01:55:57,119 can also do the mask here the reason I 3534 01:55:57,119 --> 01:55:58,320 like this a little bit better is because 3535 01:55:58,320 --> 01:56:01,119 you can actually toggle on and 3536 01:56:01,119 --> 01:56:03,440 off I'm not aware of a way to do that if 3537 01:56:03,440 --> 01:56:04,440 you're actually writing on the 3538 01:56:04,440 --> 01:56:06,079 adjustment layer itself so that's why I 3539 01:56:06,079 --> 01:56:07,599 like adding The Mask manually a little 3540 01:56:07,599 --> 01:56:10,760 bit better I'll delete the mask for now 3541 01:56:10,760 --> 01:56:13,320 and I'll go back to the designer Persona 3542 01:56:13,320 --> 01:56:14,840 now we can also use adjustment layers 3543 01:56:14,840 --> 01:56:17,400 with vectors so let me do that let's 3544 01:56:17,400 --> 01:56:19,920 make the Red Square I'll make a Blue 3545 01:56:19,920 --> 01:56:21,960 Square so let's add an adjustment layer 3546 01:56:21,960 --> 01:56:24,239 to the rectangle here we'll do our hsl 3547 01:56:24,239 --> 01:56:26,920 one again and I can rotate the color of 3548 01:56:26,920 --> 01:56:29,199 that square so you can see originally 3549 01:56:29,199 --> 01:56:31,280 our rectangle was blue but when I added 3550 01:56:31,280 --> 01:56:33,119 the adjustment layer it's green now the 3551 01:56:33,119 --> 01:56:34,239 reason I'm showing you this is because 3552 01:56:34,239 --> 01:56:35,520 you can actually click and drag the 3553 01:56:35,520 --> 01:56:37,239 adjustment layers around they're not 3554 01:56:37,239 --> 01:56:38,960 permanently tied to where you created 3555 01:56:38,960 --> 01:56:40,400 them so I can drag the adjustment layer 3556 01:56:40,400 --> 01:56:42,040 up top here now you can see it's 3557 01:56:42,040 --> 01:56:43,719 affecting everything below it it's 3558 01:56:43,719 --> 01:56:46,560 affecting the red rectangle and the blue 3559 01:56:46,560 --> 01:56:48,280 rectangle and this is really useful for 3560 01:56:48,280 --> 01:56:49,840 adjustment layers because sometimes you 3561 01:56:49,840 --> 01:56:51,400 want to have them affect everything 3562 01:56:51,400 --> 01:56:52,880 that's below them so you can see there 3563 01:56:52,880 --> 01:56:54,000 are many settings here that you might 3564 01:56:54,000 --> 01:56:56,239 want to apply to everything like levels 3565 01:56:56,239 --> 01:56:59,000 or Curves exposure is a very popular one 3566 01:56:59,000 --> 01:57:00,000 a lot of these are really good for 3567 01:57:00,000 --> 01:57:01,520 working with bit Maps so that's kind of 3568 01:57:01,520 --> 01:57:03,119 a brief crash course and adjustment 3569 01:57:03,119 --> 01:57:04,719 layers like I said I have another 3570 01:57:04,719 --> 01:57:06,920 hourlong video on my Channel about all 3571 01:57:06,920 --> 01:57:08,280 the adjustment layers and Affinity 3572 01:57:08,280 --> 01:57:09,719 products so check that one out if you 3573 01:57:09,719 --> 01:57:11,440 want to learn more finally we have the 3574 01:57:11,440 --> 01:57:13,239 FX option so if you have something in 3575 01:57:13,239 --> 01:57:15,360 your layer stack selected you can click 3576 01:57:15,360 --> 01:57:17,119 on this button here that says 3577 01:57:17,119 --> 01:57:19,480 FX now I won't go into all of them in 3578 01:57:19,480 --> 01:57:20,719 detail here but I'll give you a couple 3579 01:57:20,719 --> 01:57:22,440 of the highlights first we have the 3580 01:57:22,440 --> 01:57:23,840 outline option here which is very 3581 01:57:23,840 --> 01:57:26,280 similar to stroke so I can click outline 3582 01:57:26,280 --> 01:57:27,560 and I can change the 3583 01:57:27,560 --> 01:57:29,520 radius what's interesting is there's 3584 01:57:29,520 --> 01:57:31,199 also this plus button here so I can add 3585 01:57:31,199 --> 01:57:32,280 another 3586 01:57:32,280 --> 01:57:34,639 outline and I can change the 3587 01:57:34,639 --> 01:57:37,520 color and I can change the radius again 3588 01:57:37,520 --> 01:57:39,079 so I can keep adding additional outlines 3589 01:57:39,079 --> 01:57:41,280 if I like and then when you're done with 3590 01:57:41,280 --> 01:57:42,599 them you can click the X if you want to 3591 01:57:42,599 --> 01:57:44,719 remove it sometimes you just want to 3592 01:57:44,719 --> 01:57:46,119 toggle something on and off so you can 3593 01:57:46,119 --> 01:57:47,760 just click the check mark and then when 3594 01:57:47,760 --> 01:57:49,040 you click it again it'll come back to 3595 01:57:49,040 --> 01:57:51,040 your or original setting outer Shadow is 3596 01:57:51,040 --> 01:57:52,280 another very popular one this is 3597 01:57:52,280 --> 01:57:54,040 essentially a drop shadow so when you 3598 01:57:54,040 --> 01:57:55,280 click it by default doesn't really do 3599 01:57:55,280 --> 01:57:56,400 much you kind of have to adjust the 3600 01:57:56,400 --> 01:57:59,000 radius here and then I'll offset it a 3601 01:57:59,000 --> 01:58:01,400 bit so you can see now my star has a 3602 01:58:01,400 --> 01:58:04,199 shadow and I can adjust the intensity 3603 01:58:04,199 --> 01:58:06,159 that's kind of how sharp the edges I'll 3604 01:58:06,159 --> 01:58:07,840 turn that one off and the last one I use 3605 01:58:07,840 --> 01:58:09,840 a lot is gaussian blur so if I click 3606 01:58:09,840 --> 01:58:11,719 this you can make your image blurry if 3607 01:58:11,719 --> 01:58:13,679 you like it can definitely be good for 3608 01:58:13,679 --> 01:58:15,000 adding a little bit more of an organic 3609 01:58:15,000 --> 01:58:16,960 feel to certain shapes so let me go back 3610 01:58:16,960 --> 01:58:20,079 and add the drop shadow here I'll close 3611 01:58:20,079 --> 01:58:22,079 this so when you add an effects you can 3612 01:58:22,079 --> 01:58:23,679 see that there's this effects button 3613 01:58:23,679 --> 01:58:25,639 here just click it if you want to modify 3614 01:58:25,639 --> 01:58:28,520 it and they can change it as you 3615 01:58:28,520 --> 01:58:31,159 like and close it and go back now you 3616 01:58:31,159 --> 01:58:33,079 can also add effects to entire groups of 3617 01:58:33,079 --> 01:58:35,199 objects so let me delete this I'll add a 3618 01:58:35,199 --> 01:58:37,480 couple shapes here what I can do is I 3619 01:58:37,480 --> 01:58:39,239 can select my heart and star and I can 3620 01:58:39,239 --> 01:58:42,000 control G to group them and then at the 3621 01:58:42,000 --> 01:58:43,599 group level I can click the effect 3622 01:58:43,599 --> 01:58:45,880 button so say I want to add drop shadow 3623 01:58:45,880 --> 01:58:48,679 to all of them I can select outer Shadow 3624 01:58:48,679 --> 01:58:52,040 and I can increase the the radius offset 3625 01:58:52,040 --> 01:58:54,800 make a little sharper and I can close it 3626 01:58:54,800 --> 01:58:56,800 now if I expand it you can see the FX is 3627 01:58:56,800 --> 01:58:58,920 applying at the group level here if I 3628 01:58:58,920 --> 01:59:01,079 drag the heart out of there it's not 3629 01:59:01,079 --> 01:59:02,520 going to have that drop shadow anymore 3630 01:59:02,520 --> 01:59:04,560 because it's not in the group so layer 3631 01:59:04,560 --> 01:59:05,639 effects are another way to add some 3632 01:59:05,639 --> 01:59:07,320 special looks to your images 3633 01:59:07,320 --> 01:59:08,760 congratulations you made it to the end 3634 01:59:08,760 --> 01:59:10,520 of this tutorial you may be wondering 3635 01:59:10,520 --> 01:59:11,920 where to go next to learn more about 3636 01:59:11,920 --> 01:59:13,920 Affinity designer on my channel I have 3637 01:59:13,920 --> 01:59:15,480 an entire playlist with affinity 3638 01:59:15,480 --> 01:59:17,400 designer videos and tutorials so you may 3639 01:59:17,400 --> 01:59:18,800 want to check that out I go into much 3640 01:59:18,800 --> 01:59:20,440 more detail in many of the tools that I 3641 01:59:20,440 --> 01:59:22,360 talked about briefly in this video also 3642 01:59:22,360 --> 01:59:23,880 don't forget to download my ebook with 3643 01:59:23,880 --> 01:59:25,480 many tips that couldn't quite fit into 3644 01:59:25,480 --> 01:59:27,159 this current lesson you're watching it's 3645 01:59:27,159 --> 01:59:28,280 free but if you want to donate a few 3646 01:59:28,280 --> 01:59:29,560 dollars to support this channel it'd be 3647 01:59:29,560 --> 01:59:31,159 much appreciated and of course if you 3648 01:59:31,159 --> 01:59:32,480 have any questions or requests for 3649 01:59:32,480 --> 01:59:34,040 future videos feel free to leave a 3650 01:59:34,040 --> 01:59:35,599 comment below thanks for watching and 3651 01:59:35,599 --> 01:59:38,679 see you in the next video 281942

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