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These are the user uploaded subtitles that are being translated: 2 00:00:12,000 --> 00:00:13,169 I really enjoyed making things 3 00:00:13,250 --> 00:00:16,228 but I was getting really tired of making other people’s ideas 4 00:00:16,230 --> 00:00:20,148 and I was getting very cynical about the world of advertising. 5 00:00:20,152 --> 00:00:22,030 A lot of the work we were doing was 6 00:00:22,040 --> 00:00:23,090 making TV commercials 7 00:00:23,101 --> 00:00:26,119 to try to sell products I don’t particularly like very much. 8 00:00:27,191 --> 00:00:30,129 So age 29 I applied to 9 00:00:30,130 --> 00:00:33,209 the Royal College of Art 10 00:00:34,050 --> 00:00:36,009 to do a course called Design Products. 11 00:00:37,051 --> 00:00:40,198 Ron Arad the architect and designer had just taken over 12 00:00:40,210 --> 00:00:42,159 the professorship of that course 13 00:00:43,161 --> 00:00:45,140 I was offered a place and started there 14 00:00:46,060 --> 00:00:48,099 and that introduced me to, 15 00:00:49,060 --> 00:00:51,218 I guess, the kind of work we still do to this day: 16 00:00:52,080 --> 00:00:53,035 critical design, 17 00:00:53,140 --> 00:00:55,209 using design to question technology, 18 00:00:56,160 --> 00:00:59,350 building a lot of interesting products that 19 00:00:59,642 --> 00:01:01,561 would do that instead of using the written word, 20 00:01:02,096 --> 00:01:05,815 using objects and designed artefacts to 21 00:01:06,15 --> 00:01:08,359 change the way we think about things, 22 00:01:08,985 --> 00:01:10,737 to encourage to think differently about 23 00:01:10,738 --> 00:01:12,612 technology and technological products. 24 00:01:13,198 --> 00:01:15,283 You have a device where the signal comes in 25 00:01:15,699 --> 00:01:17,035 but then that broadcast you 26 00:01:17,036 --> 00:01:18,912 a low frequency into the mouth 27 00:01:19,329 --> 00:01:21,022 and it translated into 28 00:01:22,123 --> 00:01:22,957 a vibration 29 00:01:23,458 --> 00:01:25,235 into the inner ear and it’s perceived as 30 00:01:26,211 --> 00:01:27,629 sound streaming, a streaming sound. 31 00:01:28,004 --> 00:01:29,047 The possibilities are endless, 32 00:01:29,048 --> 00:01:32,687 prime ministers could receive secret guidance from their special advisors, 33 00:01:33,218 --> 00:01:36,102 football coaches could pass tactical instructions to their players 34 00:01:36,888 --> 00:01:38,056 and no one will ever know. 35 00:01:38,098 --> 00:01:39,599 Imagine the guy on the stock market, 36 00:01:39,891 --> 00:01:43,269 if he’s in the theater, if he’s in the cinema, if he’s sleepy in bed, if he’s on the beach 37 00:01:44,270 --> 00:01:47,899 the stock rumors information about a companies collapsing and so on 38 00:01:48,191 --> 00:01:49,776 could reach him immediately and he could react to it. 39 00:01:50,030 --> 00:01:53,00 I’ve started thinking about Mo's project of energy independence 40 00:01:53,05 --> 00:01:55,09 and I’ve starting looking at the madeiran landscape. 41 00:01:55,10 --> 00:01:58,05 You can’t see it too much throught the way the lens is pointing 42 00:01:58,06 --> 00:02:00,995 but where I’m looking I can see these huge cliffsides, 43 00:02:01,07 --> 00:02:03,02 Madeira is extremely vertical. 44 00:02:03,735 --> 00:02:07,085 So I started wondering what Mo's project could be in Madeira 45 00:02:07,544 --> 00:02:11,506 and very quickly came up with this idea of the gravity battery. 46 00:02:13,174 --> 00:02:16,386 So essentially in a nutshell, the gravity battery, 47 00:02:17,470 --> 00:02:22,475 it’s a device that works as a storage medium 48 00:02:23,017 --> 00:02:25,19 so you still use your solar panels or wind turbines, 49 00:02:25,20 --> 00:02:29,315 any renewable energy generation technique, but that energy 50 00:02:29,758 --> 00:02:33,319 is generated if it’s sunshine often when people are at work or away from home, 51 00:02:33,611 --> 00:02:34,696 when they don’t need the power. 52 00:02:35,363 --> 00:02:37,907 The only solution to that right now is to sell it back to the grid, 53 00:02:38,408 --> 00:02:40,869 so that’s the owners of the infrastructure, 54 00:02:41,512 --> 00:02:46,124 and year on year on year they’ve been reducing the price that they buy back for, making it unviable. 55 00:02:47,000 --> 00:02:51,629 With the gravity battery what we allow people to do is to use this solar energy to lift a mass 56 00:02:52,505 --> 00:02:56,551 into the air and with a lot of the cliffsides in the madeiran communities that can be 57 00:02:57,093 --> 00:03:01,931 anything from 10-14 all the way through 500 meters of verticality. 58 00:03:01,933 --> 00:03:06,769 So the more height you have the more time you have to drop the mass and the more energy you can essentially store. 59 00:03:08,062 --> 00:03:11,941 So you lift the mass during the daytime and then when you need the energy you come home from work, 60 00:03:12,400 --> 00:03:17,030 it’s dark, there’s no sunshine anymore you can release the mass it falls through space, 61 00:03:17,822 --> 00:03:21,576 via a gearbox, turning a generator to generate electricity. 62 00:03:22,327 --> 00:03:23,560 It’s all open source, 63 00:03:24,003 --> 00:03:28,625 so we’re removing the role of big corporations of large manufacturing plants, 64 00:03:29,000 --> 00:03:34,505 we're making it quite easy to build, so the current version is using a motorcycle engine 65 00:03:35,089 --> 00:03:37,217 that we found in a local breaker’s yard, it’s very cheap, 66 00:03:37,434 --> 00:03:40,803 so we’re appropriating the motorcycle gearbox 67 00:03:41,804 --> 00:03:43,556 because they’re very accurate and already made 68 00:03:43,932 --> 00:03:47,227 and then we just play around with the gearing and play around with the mass, 69 00:03:47,946 --> 00:03:51,689 play around with the drop speed and we can adapt it to many differents domestic products. 70 00:04:21,655 --> 00:04:25,736 in Nimes we have coined the term "inhabitability" of a world. 71 00:04:26,490 --> 00:04:29,602 We say that design can attempt 72 00:04:30,228 --> 00:04:33,940 to maintain or augment 73 00:04:34,857 --> 00:04:38,569 the world’s "inhabitability" for its inhabitants, men and women. 74 00:04:39,112 --> 00:04:42,949 We interpret the verb "inhabit" on several levels. 75 00:04:43,389 --> 00:04:45,994 The primary level is obviously material, 76 00:04:47,161 --> 00:04:56,379 meaning inhabiting a space sheltered from weather conditions, etc. I won’t dwell on this level. 77 00:04:56,921 --> 00:05:01,175 Then you have inhabitability from a vital perspective, 78 00:05:01,884 --> 00:05:03,261 where you need to stay healthy, 79 00:05:03,393 --> 00:05:06,586 so in a way the inhabitability 80 00:05:06,897 --> 00:05:07,961 of your organic 81 00:05:08,715 --> 00:05:10,756 and biological body. 82 00:05:12,530 --> 00:05:16,699 Then we speak of psychosocial inhabitability, 83 00:05:17,276 --> 00:05:20,735 where you need to live with other inhabitants, men and women, 84 00:05:21,933 --> 00:05:23,840 and here again it is not always an easy thing to do. 85 00:05:24,615 --> 00:05:30,204 Lastly there is an ultimate interpretation of inhabitability I sometimes call spiritual or cultural, 86 00:05:31,372 --> 00:05:35,126 which means: really inhabiting as a human being and not as an animal 87 00:05:35,293 --> 00:05:40,757 and therefore it is the human being’s ability to create a cultural world 88 00:05:41,360 --> 00:05:44,886 that is pleasant to live in, grow in and flourish in, 89 00:05:45,678 --> 00:05:48,945 and so it is at that level that we interpret inhabitability. 90 00:05:58,880 --> 00:06:02,987 My name is Laura Pandelle, I work as a designer for an association called La 27e rĂ©gion 91 00:06:03,988 --> 00:06:08,618 and we define ourselves as laboratory for action-research on French public policy. 92 00:06:08,771 --> 00:06:13,872 By public policy we mean all the artefacts, services and all the processes that are 93 00:06:14,374 --> 00:06:18,044 put in place by the public power, i.e. the state and local authorities, 94 00:06:18,795 --> 00:06:23,674 to help citizen’s lives as citizens. 95 00:06:36,020 --> 00:06:39,649 This mission dates back to the creation of the association 96 00:06:40,149 --> 00:06:46,823 which aims at holding surgeries, immersing ourselves in a public facility, which could be a school, a train station, a hospital 97 00:06:47,271 --> 00:06:48,741 and we live there. 98 00:06:49,450 --> 00:06:53,621 Our team being made up of sociologists, architects, designers and sometimes artists. 99 00:06:53,996 --> 00:06:58,000 We live on site and we try and understand what is not working in that public facility 100 00:06:58,334 --> 00:06:59,085 what the problem is. 101 00:07:00,086 --> 00:07:03,682 Are there situations when people become aggressive or violent in some facilities, 102 00:07:04,132 --> 00:07:07,468 are there stressed people or complaints, 103 00:07:07,718 --> 00:07:11,347 are there tensions between professionals, a lack of understanding, of signage. 104 00:07:11,666 --> 00:07:17,121 We need to live there, meet with people, spend time with them and ask questions to all local stakeholders 105 00:07:17,603 --> 00:07:21,607 and then, once we’ve made the diagnosis through this experience 106 00:07:23,109 --> 00:07:27,530 and through our questioning of user’s expertise rather than that of decision-makers, 107 00:07:28,489 --> 00:07:32,243 we can act, suggest and test some solutions while being on site. 108 00:07:38,416 --> 00:07:40,452 This table started with a detail. 109 00:07:40,718 --> 00:07:43,911 I discovered a small metal part 110 00:07:44,310 --> 00:07:47,341 in the courtyard of my grandparents 111 00:07:49,260 --> 00:07:51,220 and that metal part was turned 112 00:07:52,930 --> 00:07:55,931 to give more stability to a specific function. 113 00:07:56,419 --> 00:07:58,895 So normally you have a metal, 114 00:08:00,104 --> 00:08:02,648 a metal part that is just straight like that, 115 00:08:04,692 --> 00:08:07,278 it brings no stability in this direction 116 00:08:08,875 --> 00:08:13,910 because it’s like a paper, a sheet of paper which is like that 117 00:08:14,869 --> 00:08:17,436 but a lot of stability in this direction, 118 00:08:19,582 --> 00:08:20,875 and if you turn it, 119 00:08:21,501 --> 00:08:25,129 it brings three-dimension, it becomes more stable. 120 00:08:27,194 --> 00:08:28,549 *Works that Work* is a magazine, 121 00:08:29,842 --> 00:08:33,935 my background is design and I noticed that I don’t read many design magazines, 122 00:08:34,722 --> 00:08:35,515 for various reasons. 123 00:08:36,098 --> 00:08:39,143 I think the biggest reason is that they often stay in a bubble, 124 00:08:39,923 --> 00:08:43,105 they’re written by designers for designers 125 00:08:43,689 --> 00:08:45,566 and they exclude a larger public. 126 00:08:46,943 --> 00:08:51,531 You can really see that the most-specialised magazine becomes the more elitist 127 00:08:51,532 --> 00:08:54,075 or excluding other public 128 00:08:54,700 --> 00:08:59,205 and designers think that their work is relevant to wider audience. 129 00:08:59,830 --> 00:09:02,291 Designers believe that their work can change the world, 130 00:09:03,000 --> 00:09:09,103 they believe that their work applies to all level of society and different walks of life 131 00:09:09,427 --> 00:09:13,365 but in practice discussions in design remain very isolated. 132 00:09:15,346 --> 00:09:21,069 So I wanted to see if there was a possibility to create a publication which was about design but not for designers 133 00:09:21,449 --> 00:09:23,402 that talks about the virtues, 134 00:09:25,091 --> 00:09:27,432 that talks about the purpose, that talks more about 135 00:09:28,192 --> 00:09:30,345 ideas than appearances. 136 00:09:31,394 --> 00:09:36,303 I have to say that the magazine succeeded for me because my brother reads it and he finds it relevant, 137 00:09:36,304 --> 00:09:37,156 he finds that 138 00:09:37,430 --> 00:09:41,038 it doesn’t contain jargon, it doesn’t talk about how things look like 139 00:09:41,039 --> 00:09:43,279 but it talks about very simple basic things: 140 00:09:43,399 --> 00:09:47,081 how you can improve a quality of life on differents places, 141 00:09:48,075 --> 00:09:52,264 they are very practical things, like how one can solve traffic situations without 142 00:09:52,424 --> 00:09:53,464 bringing traffic signs, 143 00:09:53,465 --> 00:09:55,273 really basic things like how 144 00:09:56,366 --> 00:09:59,187 globalisation happened because of simple 145 00:10:00,255 --> 00:10:01,468 improvement of logistics. 146 00:10:08,241 --> 00:10:09,412 When we started *Works that Work* 147 00:10:10,432 --> 00:10:15,095 it was clear that we wanted to find the most direct way to get to the readers 148 00:10:15,229 --> 00:10:17,256 to cut anything which is in between 149 00:10:18,416 --> 00:10:22,027 and also the magazine is really funded by readers not by someone else 150 00:10:22,028 --> 00:10:24,219 there’s no external sources of funding. 151 00:10:25,119 --> 00:10:29,101 *Works that Work* wants to examine often ignored areas of design. 152 00:10:31,166 --> 00:10:35,144 In the spirit of this aim we also intend to bypass traditional distribution networks 153 00:10:35,404 --> 00:10:38,286 which typically take the largest part of the cover price, 154 00:10:38,287 --> 00:10:42,348 as well as control where the publication will be sold and at what price. 155 00:10:43,468 --> 00:10:46,470 Instead we would like to deepen our relationship with our readers 156 00:10:46,471 --> 00:10:50,370 and make them partners in this enterprise, we call this social distribution. 157 00:10:51,432 --> 00:10:56,137 So we have a so-called readers clubs where people will just get stacks of magazine, 158 00:10:56,294 --> 00:10:57,055 for their friends, 159 00:10:57,375 --> 00:11:03,057 and in return we can give them the magazine for the price which is normally for the distributors, 160 00:11:03,092 --> 00:11:04,178 so they’re getting it for half-price 161 00:11:04,398 --> 00:11:06,039 so it’ a win-win situation. 162 00:11:06,299 --> 00:11:08,260 We created the most direct connection with the reader 163 00:11:08,460 --> 00:11:13,283 and they get rewarded because we bypass all the distribution chain. 164 00:11:13,463 --> 00:11:17,425 Designers are not just about creating a new object or a new product or a new service, 165 00:11:18,205 --> 00:11:22,075 it’s thinking about this object in the context of people’s life 166 00:11:22,212 --> 00:11:26,449 with consequences, with problems, with limits, with opportunities with drawbacks 167 00:11:27,329 --> 00:11:31,031 and the more the designers anticipate those things 168 00:11:33,012 --> 00:11:35,013 the better it would be because they would 169 00:11:35,333 --> 00:11:38,254 realign or re-adjust their projects. 170 00:11:42,316 --> 00:11:45,058 Well, Refugeye is a project I developped internally 171 00:11:45,358 --> 00:11:47,379 it’s a very simple project, it’s an app 172 00:11:48,359 --> 00:11:53,182 that works from a smartphone and which enables simplified communication between refugees 173 00:11:53,293 --> 00:11:58,264 citizens and organisations, charities etc. through pictogrammes. 174 00:11:59,084 --> 00:12:02,266 The interface is very simple, it’s an interface in which there is a group of pictogrammes, of symbols, 175 00:12:03,006 --> 00:12:07,188 I can search in lots of different languages, in farsi, english 176 00:12:08,289 --> 00:12:10,250 cyrillic and russian, you name it. 177 00:12:11,210 --> 00:12:16,253 And then I can drag the pictogrammes I have chosen onto my phone and they show up in big, 178 00:12:16,369 --> 00:12:20,074 I can number them in order of priority, I can circle them, crossed them out, write over them. 179 00:12:21,095 --> 00:12:22,407 And that way, without words, 180 00:12:23,256 --> 00:12:30,001 I can explain concepts that can be difficult or sensitive, about censorship, fleeing one’s country 181 00:12:31,080 --> 00:12:32,360 sexuality, torture etc. 182 00:12:32,361 --> 00:12:36,422 so quite a lot of concepts that can be difficult and complex to discuss. 183 00:12:37,041 --> 00:12:41,141 I financed it myself, I conceived it from insights, user-tests etc. 184 00:12:41,142 --> 00:12:42,247 so I really followed a specific process 185 00:12:43,085 --> 00:12:46,167 and then I transferred everything to an open-source platform, I freed the project as much as I could 186 00:12:46,367 --> 00:12:49,332 and to day it is being used by refugees, 187 00:12:50,078 --> 00:12:52,330 I think they use it on SOS Mediterranee 188 00:12:53,090 --> 00:12:56,452 and BibliothĂšques sans FrontiĂšres also installed the app alongside their other tools. 189 00:12:57,232 --> 00:12:59,168 So that’s how I work, I develop and disseminate something, 190 00:12:59,424 --> 00:13:01,044 either it gathers interest or doesn’t, I’m just testing things out 191 00:13:01,234 --> 00:13:04,476 and if it doesn’t there are a thousand other projects to develop. 192 00:13:05,316 --> 00:13:08,193 So that’s the kind of things I’m trying to develop increasingly. 193 00:13:08,322 --> 00:13:11,355 I think I have been a bit of a maverick my whole career, 194 00:13:11,356 --> 00:13:14,180 I’ve always whether it’s in architecture, not enjoying 195 00:13:14,307 --> 00:13:16,442 or believing any economic models to which we built 196 00:13:17,126 --> 00:13:21,204 whether it was commercial projects I was given in industrial design and 197 00:13:21,333 --> 00:13:23,064 working around these briefs. 198 00:13:23,367 --> 00:13:26,229 I think I’ve always been 199 00:13:27,005 --> 00:13:30,122 motivated by the lack of something in the world 200 00:13:30,123 --> 00:13:33,350 that I felt I should, you know, the need for 201 00:13:33,429 --> 00:13:36,00 privacy and security are issues that are or have and always will be important. 202 00:13:39,152 --> 00:13:41,349 But we are at a time where we have more and more 203 00:13:42,094 --> 00:13:45,195 devices, products and services connected to the internet, 204 00:13:45,456 --> 00:13:48,218 more organisations connected to the web as well 205 00:13:48,418 --> 00:13:53,156 and there’s more personal data being produced and collected 206 00:13:53,194 --> 00:13:55,440 and right now we are in a position where, 207 00:13:56,454 --> 00:14:00,022 as users we have little to no control of any of that. 208 00:14:00,263 --> 00:14:02,284 There is an opportunity I think 209 00:14:02,359 --> 00:14:06,205 for design to come in and to rebalance some of that, 210 00:14:06,303 --> 00:14:10,367 to start thinking about how we can design services that empower people. 211 00:14:11,029 --> 00:14:12,053 So I’ve started IF 212 00:14:12,309 --> 00:14:17,111 really out of frustration that privacy and security were not being looked at 213 00:14:17,471 --> 00:14:19,275 in any meaningful way 214 00:14:20,012 --> 00:14:21,313 in organisations a few years ago, 215 00:14:22,095 --> 00:14:25,194 now I think the landscape has changed quite considerably, 216 00:14:25,333 --> 00:14:28,176 I think the political landscape has pushed some of that, 217 00:14:28,456 --> 00:14:32,058 but more and more when I talk to people about what I do 218 00:14:32,059 --> 00:14:33,211 rather than them going: 219 00:14:34,099 --> 00:14:35,460 “why would you do that”, “why is that interesting”, 220 00:14:36,394 --> 00:14:40,462 they’re like “that’s so important I’m so glad to find someone who’s actually looking at this”. 221 00:14:41,402 --> 00:14:46,124 Privacy is a cornerstone of freedom, 222 00:14:46,425 --> 00:14:49,469 without question the digital era in 223 00:14:50,287 --> 00:14:54,029 communication technologies will heighten concern 224 00:14:54,248 --> 00:14:57,150 about the sensitivity of personal information 225 00:14:57,390 --> 00:15:01,212 that can be collected or disclosed about individual citizens 226 00:15:01,394 --> 00:15:04,473 and the ever increasing pervasiveness 227 00:15:05,214 --> 00:15:06,439 of such data collection. 228 00:15:17,219 --> 00:15:20,106 In any job you’ll find some people go too far, 229 00:15:21,301 --> 00:15:24,299 we speak of aggressive therapy in health 230 00:15:24,300 --> 00:15:27,324 that’s a professional act going too far, 231 00:15:28,045 --> 00:15:29,389 are there similar excesses in design? 232 00:15:29,390 --> 00:15:34,087 Of course there are, designers are no more perfect than anyone else, 233 00:15:34,322 --> 00:15:36,429 therefore they are subject to the same temptations. 234 00:15:37,085 --> 00:15:39,472 The main one being the artist’s temptation, 235 00:15:40,411 --> 00:15:43,312 the artist’s temptation to be arrogant, 236 00:15:44,453 --> 00:15:46,374 the temptation to sign their name, 237 00:15:47,314 --> 00:15:52,075 the temptation to be on the glossy cover of a magazine, 238 00:15:53,097 --> 00:15:56,138 the temptation to be a celebrity, nothing less. 239 00:15:56,279 --> 00:15:57,237 This notion 240 00:15:58,186 --> 00:16:00,220 that great designers can be celebrities 241 00:16:00,460 --> 00:16:03,001 because they're putting more shit into the world, 242 00:16:04,036 --> 00:16:07,183 yes, design is for me a very problematic industry. 243 00:16:08,066 --> 00:16:11,105 What other industry makes celebrities of people 244 00:16:12,082 --> 00:16:14,447 designing things only a few can afford. 245 00:16:15,327 --> 00:16:17,072 Designer as an author 246 00:16:18,126 --> 00:16:18,387 whose 247 00:16:20,016 --> 00:16:22,434 perspective is just great and should 248 00:16:23,476 --> 00:16:27,334 do their work out of their genius creativity. 249 00:16:27,335 --> 00:16:31,215 There is all sorts of myths about designer’s creativity that 250 00:16:32,310 --> 00:16:37,158 leave the designers interested in people, in field research kind of 251 00:16:38,226 --> 00:16:39,361 partly out of the picture. 252 00:16:39,362 --> 00:16:42,120 It’s not necessarily true for all the designers but 253 00:16:42,121 --> 00:16:44,281 I think there is a tendency 254 00:16:45,061 --> 00:16:49,384 for a lot of commercial designers to not be interested in 255 00:16:50,132 --> 00:16:54,286 actual people but more about their perspective and the myth about people. 256 00:16:54,507 --> 00:16:56,447 About the dangers related to Design, 257 00:16:58,053 --> 00:16:58,468 I think it is 258 00:16:59,230 --> 00:17:01,109 the empowerment of design. 259 00:17:02,130 --> 00:17:07,012 Well the things that could affect design is design answering to marketing 260 00:17:07,142 --> 00:17:09,179 or to other types of forces. 261 00:17:10,073 --> 00:17:12,255 A bit like when you talk about green-washing, 262 00:17:14,135 --> 00:17:16,357 I’m wary of design that would be used as human-washing, 263 00:17:17,117 --> 00:17:22,239 where all of a sudden all companies, even the worst ones, become ethical, social, politically engaged, altruistic, etc. 264 00:17:22,438 --> 00:17:27,250 And if design colludes with this type of highjacking 265 00:17:30,283 --> 00:17:33,120 then I think design becomes a weapon to manipulate others. 266 00:17:33,325 --> 00:17:35,466 Gosh I think design has got a lot of challenges 267 00:17:36,166 --> 00:17:40,419 because for many organisations they don’t even realise that design should be at the table for these meetings, right 268 00:17:41,065 --> 00:17:45,032 So not only you’re talking about ethics, you’re also talking about design should be here, 269 00:17:45,190 --> 00:17:48,046 like we have a legitimate reason to be 270 00:17:48,292 --> 00:17:51,073 in this conversation, as part of this decision. 271 00:17:51,393 --> 00:17:54,375 So we’re in many places still 272 00:17:55,502 --> 00:18:00,138 not being considered as important in these companies. 273 00:18:00,300 --> 00:18:01,028 Having said that, 274 00:18:01,298 --> 00:18:03,474 when you bring ethics into the conversation 275 00:18:03,475 --> 00:18:07,280 I think the challenges designers face is that 276 00:18:07,281 --> 00:18:09,362 technology has been moving incredibly quickly, 277 00:18:10,122 --> 00:18:11,423 if you’ve not been keeping up, yet, 278 00:18:12,177 --> 00:18:15,145 like you need to start looking at that right now 279 00:18:15,325 --> 00:18:17,266 because you’ve got a lot to learn 280 00:18:17,446 --> 00:18:21,203 and I think that’s not meant to sound scary or, like, threatening, 281 00:18:21,448 --> 00:18:26,090 if this means something to you, you need to dedicate some time to it and you need to 282 00:18:27,030 --> 00:18:29,032 get talking to people who understand: 283 00:18:29,133 --> 00:18:31,255 backend systems, how that works, 284 00:18:31,473 --> 00:18:34,334 get talking to economists about the information economy, 285 00:18:35,054 --> 00:18:37,416 form some opinions, form some useful opinions anyway 286 00:18:38,216 --> 00:18:39,036 about that stuff. 287 00:18:39,037 --> 00:18:41,157 So I think there’s challenges 288 00:18:42,065 --> 00:18:45,199 this world has been moving and changing very quickly 289 00:18:46,060 --> 00:18:49,375 and if you’re not keeping up it’s quite a gap to jump. 290 00:18:50,140 --> 00:18:53,423 It’s the only way we can practice responsible design I think 291 00:18:54,063 --> 00:18:57,345 is through understanding the complexity of the world in which we’re operating. 292 00:18:58,205 --> 00:19:01,127 The problem with design at the moment it reduces that complexity, 293 00:19:01,128 --> 00:19:03,108 it simplifies it and makes it banal, 294 00:19:03,348 --> 00:19:07,370 because it has this very very simple goal of making good products. 295 00:19:09,031 --> 00:19:10,331 Define good is the problem, 296 00:19:11,001 --> 00:19:12,252 design better is the problem 297 00:19:12,253 --> 00:19:13,455 and I think this is the problem with design, 298 00:19:13,456 --> 00:19:17,094 it’s got a very naive view of what it’s good and what is preferable. 299 00:19:25,318 --> 00:19:29,083 We use these two words often but do we really know what they mean? 300 00:19:29,461 --> 00:19:32,462 Morality focuses on absolute right and wrong, 301 00:19:33,182 --> 00:19:36,284 it defines what is forbidden, encouraged or permitted. 302 00:19:37,164 --> 00:19:40,085 Of course, it always depends on the era and social context, 303 00:19:40,326 --> 00:19:45,208 for example, Christian morality was not the same in the 11th century or the 20th century 304 00:19:46,008 --> 00:19:48,009 and varied between European countries. 305 00:19:48,410 --> 00:19:52,231 Ethics is the fundamental thought behind what it means to act well 306 00:19:52,432 --> 00:19:54,112 for you and for others. 307 00:19:54,473 --> 00:19:57,254 This means that ethics does not say what is right or wrong, 308 00:19:57,434 --> 00:20:00,455 rather, it shows you the road you should take to live better. 309 00:20:01,456 --> 00:20:04,237 There are three main theories to explain an “ethical” act: 310 00:20:05,358 --> 00:20:11,000 Virtue ethics, says that if man has virtuous characteristics such as honesty, wisdom or courage, 311 00:20:11,220 --> 00:20:14,422 he will have good intentions and so will act in an “ethical” way. 312 00:20:16,363 --> 00:01:10,09 Deontology focuses on the conduct that should be followed for an action to be “ethical”, 313 00:20:20,365 --> 00:20:22,306 independent of its consequences. 314 00:20:23,146 --> 00:20:27,108 For example, medical deontology obliges doctors to treat all sick patients 315 00:20:27,197 --> 00:20:28,249 whoever they may be. 316 00:20:29,329 --> 00:20:34,091 Consequentialism determines whether an act is “ethical” by evaluating its consequences. 317 00:20:34,221 --> 00:20:37,053 It judges actions based on their observable results 318 00:20:37,253 --> 00:20:39,214 rather than on the intention of the actor 319 00:20:39,434 --> 00:20:42,135 which would be more difficult to know or to prove. 320 00:20:43,376 --> 00:20:46,077 It is sometimes difficult to distinguish ethics from morality 321 00:20:46,277 --> 00:20:48,118 as the two are intrinsically linked. 322 00:20:48,472 --> 00:20:51,194 We can say that ethics tends to be universal 323 00:20:51,400 --> 00:20:54,227 but is constantly reinterpreting what is the best way to live 324 00:20:54,401 --> 00:20:55,382 for you and others. 325 00:20:56,242 --> 00:20:59,003 Morality defines a group of rules and norms 326 00:20:59,163 --> 00:21:03,245 which are only relevant to an individual or social group at a given moment. 327 00:21:08,185 --> 00:21:10,449 First and foremost I think of Ethics as a process, 328 00:21:11,369 --> 00:21:14,291 I think it’s a process by which we 329 00:21:15,131 --> 00:21:18,064 we sort come to understand the way the world ought to be. 330 00:21:18,253 --> 00:21:21,454 So I think science tells us this is the way things are in the world, 331 00:21:21,455 --> 00:21:24,264 I think Ethics tells us this is the way things ought to be. 332 00:21:26,159 --> 00:21:30,018 And so I think it has a lot of resonances with design, 333 00:21:30,158 --> 00:21:34,020 but I think design tells us what we can do even what we want to do 334 00:21:34,240 --> 00:21:37,154 but it doesn’t tell us what we must do and I think this is the unique 335 00:21:37,382 --> 00:21:39,063 purview of Ethics. 336 00:21:39,295 --> 00:21:42,410 On the question of ‘good’, we know that a computer programme is a good one, 337 00:21:43,024 --> 00:21:45,306 because a good programme is a programme 338 00:21:45,442 --> 00:21:47,367 that correctly executes its code, 339 00:21:48,107 --> 00:21:49,388 doesn’t bug, 340 00:21:50,268 --> 00:21:52,024 works smoothly. 341 00:21:52,289 --> 00:21:57,171 However if we had to define a ‘good’ programme from an ethical perspective 342 00:21:57,176 --> 00:21:58,132 what would it be? 343 00:21:58,312 --> 00:22:00,288 What would be the criteria for this 344 00:22:01,073 --> 00:22:03,394 and how would we evaluate those criteria? 345 00:22:04,195 --> 00:22:05,412 Would a good programme, 346 00:22:06,156 --> 00:22:09,457 a good software, a good app 347 00:22:10,298 --> 00:22:16,336 help increase the well-being of humans? 348 00:22:17,181 --> 00:22:19,442 And what would the criteria for this well-being, in which cases? 349 00:22:20,162 --> 00:22:22,248 What would be the criteria from a technical perspective 350 00:22:22,364 --> 00:22:25,385 to increase 351 00:22:26,105 --> 00:22:32,128 well-being, open-mindedness, creativity, user’s autonomy? 352 00:22:32,368 --> 00:22:35,193 So my first question was “can Ethics be computable?” 353 00:22:35,350 --> 00:22:40,058 and at some point it was more
 so I did a project about autonomous vehicles 354 00:22:40,132 --> 00:22:43,113 where I was trying to find, 355 00:22:43,293 --> 00:22:46,375 I was confronting different vehicles to the trolley dilemma, 356 00:22:46,376 --> 00:22:48,070 some kind of trolley dilemma. 357 00:22:50,366 --> 00:22:54,319 So if the car is confronted to a car crash 358 00:22:55,419 --> 00:22:58,000 there’s not really a proper solution to it. 359 00:22:58,140 --> 00:23:01,402 Let’s say you have to choose between 3 people or 2 people, 360 00:23:02,282 --> 00:23:05,044 so which Ethics you have to apply to them? 361 00:23:07,225 --> 00:23:11,327 And here it was more a design question 362 00:23:13,317 --> 00:23:19,130 because you have to ask what kind of ethics you are going to implement in this car 363 00:23:19,291 --> 00:23:24,093 and who is going to decide for which ethics should be inside this car, 364 00:23:25,093 --> 00:23:27,216 knowing that this car will work for 365 00:23:28,035 --> 00:23:30,396 a lot of different people with different cultures and so on. 366 00:23:31,196 --> 00:23:35,398 And after even the problem was more complicated, let’s say if this car 367 00:23:36,319 --> 00:23:38,300 is manufactured, let’s say by BMW, 368 00:23:40,141 --> 00:23:42,422 as a car with ethics that work well in Germany 369 00:23:43,142 --> 00:23:46,404 but BMW exports a lot of their cars, let’s say in China 370 00:23:47,144 --> 00:23:51,366 so all the ethics will adapt to a context like China. 371 00:24:22,161 --> 00:24:24,061 So this was for autonomous vehicles but 372 00:24:24,196 --> 00:24:27,043 if we look at products as a whole it was more like 373 00:24:27,323 --> 00:24:31,105 how something as subjective as ethics can be 374 00:24:31,345 --> 00:24:34,287 implemented into a generally manufactured good 375 00:24:34,467 --> 00:24:36,468 and how it can adapt to different contexts. 376 00:24:37,150 --> 00:24:40,109 Eventually I think that in all these tendencies related to design 377 00:24:40,110 --> 00:24:42,039 there is something that’s very potent 378 00:24:42,451 --> 00:24:45,432 and that’s the need that leads companies to that stage. 379 00:24:46,152 --> 00:24:49,014 The role of the designer is to follow or influence this tendency, 380 00:24:50,054 --> 00:24:51,075 certainly not to be submitted to it. 381 00:24:51,255 --> 00:24:55,337 So each time we have been led down a particular path 382 00:24:55,338 --> 00:24:59,018 we have always tried, not to change path and create a rupture, 383 00:24:59,118 --> 00:25:02,440 but to say ok, you think that’s the need 384 00:25:02,460 --> 00:25:06,182 but if we push things this way, are you ready to go there or not. 385 00:25:07,082 --> 00:25:09,043 What I find amazing is that 386 00:25:09,203 --> 00:25:11,204 over the last 3-4 years the profession has changed completely, 387 00:25:11,205 --> 00:25:14,106 our teams have changed completely 388 00:25:14,210 --> 00:25:21,092 because if you want to do good design in an organisation whatever its sector or its size, 389 00:25:21,469 --> 00:25:24,062 I think you need to have 390 00:25:24,351 --> 00:25:30,113 this ability to deal with services, UX, architecture, training, 391 00:25:30,217 --> 00:25:35,158 to work with the cultural side of companies, the economic side of cultural institutions 392 00:25:35,370 --> 00:25:37,017 and to be a lot more global. 393 00:25:37,197 --> 00:25:40,344 It’s a huge opportunity because we find ourselves at certain levels 394 00:25:41,359 --> 00:25:44,360 of responsibility on projects that are exactly what we were looking for. 395 00:25:44,948 --> 00:25:47,337 If you look historically at the role of design, 396 00:25:47,573 --> 00:25:51,633 design is a service-based discipline 397 00:25:52,092 --> 00:25:55,512 and that’s why designers do where the money is coming from, 398 00:25:56,221 --> 00:25:58,598 if someone hires them to do whatever they’ll do it. 399 00:25:59,140 --> 00:26:02,727 And very often it’s to stimulate business, 400 00:26:03,186 --> 00:26:04,888 it’s to stimulate economy, 401 00:26:05,730 --> 00:26:11,695 and lot of ideas like designers can potentially have 402 00:26:14,823 --> 00:26:18,076 they can bring social change but in practice 403 00:26:18,702 --> 00:26:21,037 they’re hired to sell more stuff, 404 00:26:23,344 --> 00:26:24,624 to increase consumerism. 405 00:26:26,263 --> 00:26:28,670 Most of designers who work on new products, 406 00:26:29,462 --> 00:26:32,757 they’re not bringing something new but they try to increase sales of something new, 407 00:26:32,966 --> 00:26:37,020 they’re bringing, you know, psychological obsolescence of objects is built into objects. 408 00:26:37,137 --> 00:26:38,873 The reason why we need 409 00:26:39,639 --> 00:26:43,852 new cars, new shoes, new clothes to make you feel like the old one is inadequate 410 00:26:44,352 --> 00:26:45,478 which is often not the case, 411 00:26:45,854 --> 00:26:49,107 like you don’t really need to replace everything all the time. 412 00:26:54,863 --> 00:26:58,505 The idea that technology improves our lives, 413 00:27:01,286 --> 00:27:03,872 I’ve mentioned this point a little while ago but, 414 00:27:04,482 --> 00:27:06,207 design is really at the heart of that. 415 00:27:06,583 --> 00:27:09,169 So if I work for a company and I’m developing a new product, 416 00:27:09,262 --> 00:27:12,047 that product will be better than the previous version 417 00:27:13,418 --> 00:27:17,052 and the lifestyle that I will have as a result of owning this product will be 418 00:27:17,761 --> 00:27:21,181 a more pleasurable lifestyle than the one I would have if I didn’t own this product. 419 00:27:21,775 --> 00:27:25,256 So it becomes impossible for anybody developing a new product 420 00:27:25,477 --> 00:27:31,300 to say this product is gonna be great but it could go wrong in these ways. 421 00:27:37,656 --> 00:27:40,326 When I was working at Google in the US 422 00:27:40,747 --> 00:27:44,376 I had this realisation that 423 00:27:44,992 --> 00:27:48,124 there is more technology in my life than ever before 424 00:27:49,292 --> 00:27:53,171 but for some reason it felt harder to do all the things I wanted to do with myself. 425 00:27:53,512 --> 00:27:57,008 I felt like there was something fundamentally off in that situation 426 00:27:57,413 --> 00:27:59,824 because if technology is for anything 427 00:28:00,261 --> 00:28:03,725 it seems like it’s for helping us live better, do the things you want to do better 428 00:28:04,006 --> 00:28:06,510 achieve our goals, live by our values. 429 00:28:06,725 --> 00:28:10,139 I’m thinking of Bruno Latour, who was describing 430 00:28:10,769 --> 00:28:16,611 several ways in which technical objects prescribe our behaviour. 431 00:28:17,737 --> 00:28:20,736 You have the objects that force you, that will force you to act as do the underground turnstiles, 432 00:28:21,825 --> 00:28:26,788 you have the objects that will persuade us to act like speed cameras on roads 433 00:28:27,372 --> 00:28:32,961 and the objects that will seduce us or influence our behaviour without any rational reason. 434 00:28:33,670 --> 00:28:43,054 For instance a road that is straight for kilometers on end will incite us to drive faster, 435 00:28:44,271 --> 00:28:47,475 this is not a rational influence on our behaviour. 436 00:28:48,143 --> 00:28:49,894 You can see now I’ve no hands on the wheel, 437 00:28:51,354 --> 00:28:54,232 so it does not require a constant nag or anything like that. 438 00:28:54,816 --> 00:28:57,028 Like if you go to a secondary school right now, 439 00:28:58,236 --> 00:29:02,031 everyone out of lessons is like this, 440 00:29:02,708 --> 00:29:03,825 and scrolling, 441 00:29:04,659 --> 00:29:07,676 and the endorphins people experience from 442 00:29:08,079 --> 00:29:10,582 the rush of likes they get for a selfie. 443 00:29:10,583 --> 00:29:16,129 I mean I’m being really critical and also I’m broadbrush about it 444 00:29:16,755 --> 00:29:18,214 but someone designed that 445 00:29:18,715 --> 00:29:20,967 and someone designed the experience that they’re going through, 446 00:29:21,301 --> 00:29:23,178 someone designed the likes. 447 00:29:23,845 --> 00:29:29,493 And they have been in board meetings, and presentations and user research sessions, 448 00:29:29,976 --> 00:29:32,353 understanding the effect that has on people 449 00:29:33,354 --> 00:29:37,192 but yet that’s the kind of design work we’re pushing out right now. 450 00:29:38,046 --> 00:29:40,965 In the political
 451 00:29:41,634 --> 00:29:44,115 in the political situation we find ourselves in right now, 452 00:29:44,741 --> 00:29:49,496 I think it would be wrong for designers to continue, 453 00:29:50,079 --> 00:29:53,666 designing experiences for digital solipsism, 454 00:29:53,667 --> 00:29:58,613 this idea that we are alone in the world with our piece of technology and we have no impact. 455 00:29:58,963 --> 00:29:59,586 For instance 456 00:30:01,925 --> 00:30:04,755 in infinite newsfeed like on Twitter or Facebook, 457 00:30:06,362 --> 00:30:09,923 what the psychological mechanism there is the same that is used with slot machines. 458 00:30:09,924 --> 00:30:11,959 It’s a kind of randomising of the reward, 459 00:30:14,048 --> 00:30:18,233 because if you think about an infinite feed it’s just a constant never ending stream of rewards to be had, 460 00:30:19,216 --> 00:30:20,443 informational rewards 461 00:30:22,153 --> 00:30:26,698 and when you scroll down, pull down the refresh, you’re sort of pulling the lever on a slot machine. 462 00:30:41,714 --> 00:30:45,176 Basically by sort of privileging our impulses over our intentions, 463 00:30:46,177 --> 00:30:48,329 things like infinite feeds, 464 00:30:49,507 --> 00:30:53,101 they select for us a certain set of impulsive reactions 465 00:30:53,351 --> 00:30:55,270 and I think in politics outrage is a huge one. 466 00:30:55,895 --> 00:30:59,816 But of course they are others that are eventually positive like I think the feeling of awe 467 00:31:00,567 --> 00:31:02,838 or cuteness, or cute kitty photos, 468 00:31:06,364 --> 00:31:09,450 but I think it’s not the question will we be outraged or will we be 469 00:31:10,702 --> 00:31:11,911 having experiences of awe. 470 00:31:12,287 --> 00:31:16,708 It’s more about like will those be moving us towards what you want to be moved towards. 471 00:31:16,958 --> 00:31:23,274 Will they, as Aldous Huxley put it, helping us be irrational in a reasonable way. 472 00:31:23,631 --> 00:31:26,515 Is the system fundamentally on our side is the question ultimately. 473 00:31:41,723 --> 00:31:45,075 Actually right now I’m working on projects that are totally 474 00:31:45,778 --> 00:31:47,790 against my own ethical, 475 00:31:50,199 --> 00:31:51,200 what I studied before. 476 00:31:53,453 --> 00:31:59,626 One of the recent projects I had to work on was a robot delivering pizza, 477 00:32:00,137 --> 00:32:02,629 in Pizza Hut+ in Shanghai. 478 00:32:05,973 --> 00:32:09,469 You develop this robot or you participate in its development, 479 00:32:09,470 --> 00:32:11,930 you know it will affect a lot of people, 480 00:32:11,931 --> 00:32:16,684 a lot of people in China cannot afford to have good studies 481 00:32:16,935 --> 00:32:19,146 and they rely on 482 00:32:20,521 --> 00:32:23,316 to feed their families, on small jobs such as waiter. 483 00:32:23,691 --> 00:32:25,985 And you know that this robot, 484 00:32:26,687 --> 00:32:31,532 when it will go on the market it will make people lose a lot of jobs 485 00:32:32,784 --> 00:32:35,870 but then if I don't do it myself I don't get a salary. 486 00:32:40,041 --> 00:32:43,039 And that’s why it’s an important thing about ethics, 487 00:32:43,040 --> 00:32:45,964 a lot of designers speak about ethics, 488 00:32:47,840 --> 00:32:50,984 sure maybe they have some kind of ethical belief and so on but 489 00:32:52,553 --> 00:32:57,642 how far are you going to sacrifice yourself to really apply your own ethical belief, 490 00:32:58,351 --> 00:33:01,062 and that’s I think a big issue in the design field. 491 00:33:01,392 --> 00:33:04,917 Perhaps the canonical example here is the bench 492 00:33:06,442 --> 00:33:11,823 that is supposed to prevent people living on the streets to sleep on. 493 00:33:12,891 --> 00:33:17,078 When I did this project about designers and ethnography 494 00:33:18,371 --> 00:33:22,709 I interviewed a designer working for the public transport company in Paris 495 00:33:23,459 --> 00:33:25,586 and he told that “yeah I had to design that bench, 496 00:33:26,212 --> 00:33:29,340 I was asked to design a bench on which people could not sleep 497 00:33:30,049 --> 00:33:32,468 so the're wouldn't be bums on the benches”. 498 00:33:32,941 --> 00:33:37,223 Ok that’s kind of tricky in terms of your ethics, 499 00:33:37,737 --> 00:33:38,558 what do you think about that? 500 00:33:38,559 --> 00:33:40,682 “So yeah well I had two options either 501 00:33:41,894 --> 00:33:44,272 I did it or I was just fired”. 502 00:33:44,814 --> 00:33:48,901 That’s the kind of boundary or extreme limit 503 00:33:48,902 --> 00:33:52,037 in which where do designers sit, 504 00:33:52,280 --> 00:33:55,742 can they exert their strategic perspective 505 00:33:56,367 --> 00:33:58,797 or are they just not allowed to do much more than 506 00:33:59,866 --> 00:34:02,206 saying yes ok I’m gonna do this bench. 507 00:34:02,957 --> 00:34:05,880 It’s a hard choice, again like it’s easier for me now, 508 00:34:07,336 --> 00:34:10,339 of course in the beginning it’s more difficult because you’re more dependent, 509 00:34:10,340 --> 00:34:13,634 we have enough work now so I can be more selective. 510 00:34:14,302 --> 00:34:18,505 In the beginning I was lucky that 511 00:34:19,892 --> 00:34:23,144 we’re coming from cultural sector where there is less difficult choices, 512 00:34:24,771 --> 00:34:29,150 now over time I can make these choices now after 15 or 17 years of working 513 00:34:29,483 --> 00:34:32,487 because you built a position to be in this place. 514 00:34:33,196 --> 00:34:36,532 I think every choice you make kind of comes back to you sooner or later, 515 00:34:36,908 --> 00:34:40,119 if you engage with some kind of strange product 516 00:34:40,870 --> 00:34:44,332 it will come back to you as well, you’ll get more of it, the simple principle is that, 517 00:34:44,749 --> 00:34:46,209 whatever you do you get more of it. 518 00:34:46,709 --> 00:34:48,294 So if you start doing something you don’t agree with it 519 00:34:48,294 --> 00:34:51,902 you’ll probably get more of the same questions to do it again and again 520 00:34:51,903 --> 00:34:55,369 and people become experts in doing this kind of things. 521 00:34:55,676 --> 00:34:57,136 Then there is also the whole process 522 00:34:57,720 --> 00:35:00,800 of taking a step back and of being able to say no 523 00:35:01,432 --> 00:35:06,479 or to reformulate commissions that we judge non ethical 524 00:35:06,896 --> 00:35:10,108 or contradictory, or not helpful to citizens. 525 00:35:11,067 --> 00:35:13,736 And when that’s the case I’d say each designer will know 526 00:35:14,237 --> 00:35:18,241 where they position themselves between their economic survival 527 00:35:19,266 --> 00:35:21,744 and their desire to
 or rather their professional activism, 528 00:35:21,994 --> 00:35:26,207 and whether they will focus more on the commissioner or on the user. 529 00:35:41,252 --> 00:35:44,684 Design so often happens in this vaccuum, 530 00:35:45,143 --> 00:35:48,146 where we spend all of our time thinking about form, 531 00:35:48,563 --> 00:35:52,191 materiality, of function, of how we interact with a thing 532 00:35:52,192 --> 00:35:55,611 but always almost in this bubble. 533 00:35:56,529 --> 00:35:59,949 We think about very really rarely what’s outside of this bubble 534 00:36:00,324 --> 00:36:03,202 about the real lives, about the real systems in which people live 535 00:36:04,453 --> 00:36:06,956 and as a consequence this is where problems lie. 536 00:36:08,124 --> 00:36:11,919 Because we have to think about the world in which our products exist 537 00:36:12,253 --> 00:36:15,381 and there is as much complexity that we can possibly cope with 538 00:36:16,132 --> 00:36:18,094 because they’re incredibly complicated. 539 00:36:19,886 --> 00:36:22,471 And I came across this very recently this exact problem 540 00:36:23,681 --> 00:36:24,724 in a conversation with 541 00:36:25,892 --> 00:36:31,022 probably one of the most talented designers I know, product designers, 542 00:36:31,814 --> 00:36:34,013 he’s been practicing for a small company in London 543 00:36:35,193 --> 00:36:37,695 since we graduated from the RCA, we were in the same year. 544 00:36:38,321 --> 00:36:44,535 He’s just taken a job at Amazon as a kind of higher product designer 545 00:36:45,411 --> 00:36:49,457 and I was just talking with him about this idea of ethics and responsibility 546 00:36:49,458 --> 00:36:51,209 because I’m slightly 547 00:36:52,835 --> 00:36:56,088 concerned about some of the things Amazon is currently doing. 548 00:36:56,195 --> 00:36:57,119 Alexa, 549 00:36:58,841 --> 00:37:00,218 would you lie to me? 550 00:37:01,467 --> 00:37:03,158 I always try to tell the truth, 551 00:37:03,679 --> 00:37:07,516 I’m not always right but I will never intentionally lie to you or anyone else 552 00:37:09,101 --> 00:37:11,536 For him he was shocked that I could be questioning 553 00:37:12,188 --> 00:37:13,487 the value of what he's doing. 554 00:37:13,940 --> 00:37:17,360 He thinks he’s contributing amazing things to the world 555 00:37:17,361 --> 00:37:19,237 but he’s thinking on this scale, 556 00:37:20,196 --> 00:37:22,698 he’s thinking about the beautiful products that he makes 557 00:37:23,074 --> 00:37:25,433 and this is the danger within design. 558 00:37:33,628 --> 00:37:35,253 If you rethink things from the bottom 559 00:37:35,628 --> 00:37:38,256 then you could completely do something different 560 00:37:38,756 --> 00:37:40,091 and the magazine is at the, 561 00:37:41,175 --> 00:37:43,993 the financing, the distribution, the production, everything 562 00:37:45,513 --> 00:37:47,224 it felt like ok if we’re doing a new magazine, 563 00:37:47,515 --> 00:37:51,560 we don't have to inherit any existing old platforms or plans, 564 00:37:51,852 --> 00:37:53,095 we can just do it from scratch. 565 00:37:54,182 --> 00:37:56,176 I find it’s very important 566 00:37:56,181 --> 00:38:00,736 to make designers understand the value of the humanities and social sciences 567 00:38:01,570 --> 00:38:04,907 by showing for instance that if you look at history 568 00:38:05,950 --> 00:38:08,096 of technologies for instance, of this sort of products 569 00:38:08,619 --> 00:38:10,955 it can show you that things have been different in the past. 570 00:38:11,247 --> 00:38:14,542 So by using this understanding what has been different in the past 571 00:38:15,042 --> 00:38:19,964 it’s a way to make designers aware that things should be different in the future 572 00:38:20,172 --> 00:38:23,551 and that you can maybe adapt more ethical choices. 573 00:38:23,801 --> 00:38:24,760 So that’s for history, 574 00:38:25,032 --> 00:38:27,972 anthropology, it shows that in different cultures, 575 00:38:28,431 --> 00:38:30,786 in different places, in different territories in the world, 576 00:38:31,126 --> 00:38:34,838 there are different ways to live and by showing that 577 00:38:35,646 --> 00:38:40,485 that’s also a way to question a design brief, question product, question existing services. 578 00:38:40,841 --> 00:38:43,654 So I take this kind of example of history: 579 00:38:44,405 --> 00:38:45,937 how things have been different in the past, 580 00:38:46,365 --> 00:38:48,808 anthropology: how things are different elsewhere, 581 00:38:49,243 --> 00:38:52,413 as a way, well, as a sort of metaphor 582 00:38:53,497 --> 00:38:55,583 to think about how design education should 583 00:38:56,042 --> 00:39:00,880 open mindset and not necessarily make designers 584 00:39:01,127 --> 00:39:04,008 answer to the client question in a way 585 00:39:04,884 --> 00:39:06,483 it would be a sort of status quo. 586 00:39:07,470 --> 00:39:10,447 We need to have like an open mind if you want 587 00:39:11,057 --> 00:39:13,917 to live in a more habitable near-future world. 588 00:39:24,195 --> 00:39:25,904 We do need I believe 589 00:39:26,614 --> 00:39:30,242 more organizations to start talking about and opening up 590 00:39:30,618 --> 00:39:33,454 some of the patterns that they are exploring and creating, 591 00:39:33,746 --> 00:39:38,250 because we’ve got a window of opportunity right now to come up with some ethical patterns 592 00:39:38,542 --> 00:39:41,420 whether that be about privacy or security or transparency 593 00:39:41,921 --> 00:39:44,965 for people, for generations to come to copy. 594 00:39:45,883 --> 00:39:49,720 Like if you think about a payment window for credit card on an online service 595 00:39:50,137 --> 00:39:56,811 you never really see a different version of that, and if I ask you right now to design me a credit card service 596 00:39:57,103 --> 00:40:00,398 you’ll picture the one you used last week and kind of copy that. 597 00:40:00,981 --> 00:40:03,150 Designers are really good at copying each other 598 00:40:03,734 --> 00:40:07,530 but when it comes to ethics I don’t think we’ve got any blueprints to copy. 599 00:40:08,322 --> 00:40:11,951 So I think we have a window of opportunity, a very exciting opportunity, 600 00:40:12,326 --> 00:40:15,496 to make some of these patterns and guidelines for people to follow 601 00:40:15,996 --> 00:40:19,041 so I think that’s a really big challenge because without these patterns, 602 00:40:19,375 --> 00:40:22,086 it’s more expensive, it’s more time-consuming 603 00:40:23,337 --> 00:40:25,172 to bring ethics into your work 604 00:40:25,423 --> 00:40:26,924 and that doesn't mean you shouldn't do it 605 00:40:27,258 --> 00:40:29,176 but it’s just that the barriers are there 606 00:40:29,718 --> 00:40:31,637 and there’s more obstacles to get past. 607 00:40:33,200 --> 00:40:36,725 And I think that the more difficult the context 608 00:40:37,351 --> 00:40:41,023 the more resistant to a critical approach to design 609 00:40:41,355 --> 00:40:42,648 the more interesting it is. 610 00:40:43,399 --> 00:40:46,694 Because if you manage to influence a large company 611 00:40:46,902 --> 00:40:49,655 which is very difficult to negotiate, 612 00:40:50,114 --> 00:40:55,077 if you manage to influence them 1% or 2% in the first year, 613 00:40:55,744 --> 00:40:57,496 in five years time you’ve done that much, 614 00:40:58,164 --> 00:41:02,001 that’s huge, and you feel that with a little bit of influence 615 00:41:02,001 --> 00:41:05,212 you can do a lot to a big outfit so I find this interesting. 616 00:41:06,213 --> 00:41:09,008 So what happens if design starts to happen locally 617 00:41:09,009 --> 00:41:12,094 the way we’re talking about consuming energy locally. 618 00:41:13,012 --> 00:41:16,281 So this is the principle in the gravity battery, the energy being something local, 619 00:41:16,724 --> 00:41:19,727 being through the wall, so you can see the energy that you’re consuming 620 00:41:20,227 --> 00:41:23,314 but also to design a product that can be done locally. 621 00:41:23,689 --> 00:41:25,930 So local manufacturers, local skills, 622 00:41:26,734 --> 00:41:28,861 using local crafts people perhaps, 623 00:41:30,779 --> 00:41:33,365 it’s very much the whole idea of open source hardware 624 00:41:34,116 --> 00:41:35,074 of sharing knowledge, 625 00:41:35,075 --> 00:41:38,621 a lot of the maker labs or maker spaces are talking about this stuff. 626 00:41:39,121 --> 00:41:41,499 You know I think there’s a number of things designers can do, 627 00:41:42,666 --> 00:41:45,085 one of the first thing is kind of just awareness 628 00:41:45,169 --> 00:41:46,879 that there is a problem. 629 00:41:47,755 --> 00:41:50,925 There’s is a lot of optimism in the tech industry, 630 00:41:50,926 --> 00:41:52,398 a lot of it is well justified, 631 00:41:53,010 --> 00:41:54,220 but a lot of it is I think 632 00:41:56,055 --> 00:41:58,307 not as sensitive to 633 00:41:59,037 --> 00:42:02,019 what in economic terms you can called externalities of the design. 634 00:42:02,645 --> 00:42:05,481 So things like distraction would be one of these things 635 00:42:06,941 --> 00:42:08,234 whether that’s a minor annoyance or 636 00:42:09,485 --> 00:42:12,571 a habit that you develop over time that keeps you from being able to reach your goals. 637 00:42:13,447 --> 00:42:16,951 The reason designers don't really see this it’s we don't measure them, 638 00:42:17,409 --> 00:42:20,454 it’s kind of like pollution was in the environmental movement. 639 00:42:21,121 --> 00:42:22,706 We knew that stuff was getting dumped into rivers, 640 00:42:22,915 --> 00:42:25,918 we knew there was some kind of harm to the environment 641 00:42:27,253 --> 00:42:29,046 but it wasn't until we started measuring it and quantifying it 642 00:42:29,588 --> 00:42:31,048 then we could actually talk about it and hold 643 00:42:32,341 --> 00:42:33,553 the people doing the polluting to account. 644 00:42:34,301 --> 00:42:35,553 And I think it’s a similar situation here 645 00:42:35,761 --> 00:42:40,599 where we kind have a vague notion that there is something wrong 646 00:42:40,933 --> 00:42:43,185 in a deep way with distraction 647 00:42:43,644 --> 00:42:45,354 and the way in which we get habituated into 647 00:42:47,315 --> 00:42:49,487 being how we don't want to be. 648 00:42:50,317 --> 00:42:52,903 But I think we’re still at the very beginning 649 00:42:53,571 --> 00:42:55,030 of figuring out how to talk about that and measure it, 650 00:42:55,197 --> 00:42:56,282 but I think once we do 651 00:42:57,199 --> 00:42:59,827 I think the goal ought to be doing for 652 00:43:00,661 --> 00:43:03,414 our mental environment what we did for the physical environment 653 00:43:03,539 --> 00:43:04,748 with the environmental movement. 654 00:43:06,000 --> 00:43:07,960 So I think that involves then 655 00:43:08,586 --> 00:43:11,422 new responsibilities on the part of companies and designers 656 00:43:12,256 --> 00:43:16,239 to not just measure the value that they’re getting 657 00:43:17,136 --> 00:43:19,096 but the value they’re giving to people but then also 658 00:43:19,972 --> 00:43:23,267 the potential harms or negative effect that the design is causing. 659 00:43:24,602 --> 00:43:25,477 At first sight 660 00:43:25,728 --> 00:43:29,023 there doesn't seem to be much relationship between farming and industry, 661 00:43:29,523 --> 00:43:30,941 but industry produces pollution, 662 00:43:31,275 --> 00:43:32,518 and pollution affects crops, 663 00:43:33,444 --> 00:43:36,655 so a change in industry affects farming by pollution. 664 00:43:37,364 --> 00:43:41,452 The man-made world consists of a whole complex of subtle relationships like that 665 00:43:42,202 --> 00:43:43,203 change one thing 666 00:43:43,495 --> 00:43:45,998 and it sets up a slow and complicated chain reaction. 667 00:43:47,166 --> 00:43:50,210 Understanding is really, is in a way the key, 668 00:43:50,919 --> 00:43:52,348 like if you understand things, 669 00:43:53,005 --> 00:43:54,465 you respect things, 670 00:43:54,965 --> 00:43:56,383 and if you respect things then, 671 00:44:00,804 --> 00:44:02,039 you take care about things 672 00:44:03,807 --> 00:44:07,019 and then everything's not fine 673 00:44:07,686 --> 00:44:08,472 but better. 674 00:44:09,146 --> 00:44:11,148 Virtuous ethics revolve around the qualities 675 00:44:12,024 --> 00:44:14,068 that a good designer 676 00:44:14,735 --> 00:44:16,820 should integrate 677 00:44:18,864 --> 00:44:20,366 should control or 678 00:44:22,451 --> 00:44:23,410 should apply 679 00:44:24,244 --> 00:44:25,663 in order to do a good job, 680 00:44:26,206 --> 00:44:31,126 except of course the virtue of professional competence and mastering design practice, 681 00:44:32,044 --> 00:44:33,045 these are important 682 00:44:33,629 --> 00:44:35,214 but not sufficient. 683 00:44:36,340 --> 00:44:39,385 I have difficulty framing recommendations for others, 684 00:44:39,843 --> 00:44:41,804 again it’s the same with any piece of advice, 685 00:44:42,346 --> 00:44:45,683 I think the best piece of advice is like to be sceptical of other people’s advice 686 00:44:46,308 --> 00:44:50,229 because I think nowadays there’s too much information available everywhere 687 00:44:50,688 --> 00:44:52,606 and everyone is providing clear-cut answers 688 00:44:53,023 --> 00:44:55,943 like how to do things, there’s books on how to do that how to do this. 689 00:44:56,610 --> 00:44:59,697 You can see ten tips to improve whatever, 690 00:45:00,531 --> 00:45:03,450 from your sex life to your design skills to whatever, 691 00:45:04,076 --> 00:45:07,287 I think people should stop paying attention to these things 692 00:45:07,579 --> 00:45:09,415 and start paying attention to themselves. 693 00:45:10,416 --> 00:45:12,292 So I think developing sceptical attitude 694 00:45:12,418 --> 00:45:15,254 towards other people’s advice because it’s not relevant 695 00:45:15,379 --> 00:45:16,171 is a key. 696 00:45:16,559 --> 00:45:18,382 The main quality, which has been there since the beginning 697 00:45:18,383 --> 00:45:21,969 and stayed throughout all the various steps Sismo has been undergoing is dialogue. 698 00:45:23,762 --> 00:45:25,215 And even more tomorrow 699 00:45:27,808 --> 00:45:31,145 with all these tools for everyone which keep isolating us, 700 00:45:31,483 --> 00:45:34,773 the role of the designer is to create dialogue, that’s the only thing that works. 701 00:45:35,357 --> 00:45:38,444 The more people the more we need to talk, 702 00:45:39,445 --> 00:45:41,947 to hear each other, to learn to argue with each other 703 00:45:44,423 --> 00:45:47,786 and the role of a project is sometimes to simply create a dialogue. 704 00:45:48,078 --> 00:45:48,746 It’s not the result, 705 00:45:49,037 --> 00:45:50,873 it’s what type of dialogue I managed to create 706 00:45:51,248 --> 00:45:53,041 around this project 707 00:45:54,293 --> 00:45:58,380 and I think that the value of dialogue is rising compared to the value of production. 708 00:45:59,381 --> 00:46:02,092 We went from 709 00:46:02,885 --> 00:46:06,180 the value of design, i.e. the number of parts you will be selling at the end, 710 00:46:06,472 --> 00:46:08,932 I think that tomorrow the value of design will be 711 00:46:10,225 --> 00:46:14,730 how important was the dialogue you managed to create, 712 00:46:15,022 --> 00:46:17,441 between how many stakeholders, 713 00:46:17,733 --> 00:46:20,569 with which social and cultural differences, 714 00:46:20,986 --> 00:46:24,948 on what proportion of land. 715 00:46:25,324 --> 00:46:27,366 I would say inquisitiveness, first, 716 00:46:27,367 --> 00:46:30,913 remembering that we are 717 00:46:31,455 --> 00:46:33,165 an experimental subject 718 00:46:34,291 --> 00:46:38,086 which might have disappeared in a few decades 719 00:46:38,879 --> 00:46:40,923 and therefore you must really enjoy yourself, 720 00:46:41,256 --> 00:46:43,258 test ideas and be bold enough 721 00:46:43,842 --> 00:46:47,930 to mix methodologies and approaches. 722 00:46:48,430 --> 00:46:52,267 That’s it, professional inquisitiveness 723 00:46:52,810 --> 00:46:55,938 and the ability to work with non-designers, 724 00:46:56,772 --> 00:46:59,358 it’s a very important 725 00:46:59,595 --> 00:47:00,564 virtue. 726 00:47:01,026 --> 00:47:02,569 I think honesty, 727 00:47:04,071 --> 00:47:05,038 now I feel I’m not. 728 00:47:05,489 --> 00:47:08,742 For example I’m working on projects that are against my own ethics, 729 00:47:09,076 --> 00:47:13,080 so I don't want to go to designer conferences to speak about my research 730 00:47:14,289 --> 00:47:15,165 because I don't feel
 731 00:47:16,041 --> 00:47:18,752 It was right to speak about it at the time I was doing it 732 00:47:18,919 --> 00:47:20,629 but now I don't feel it’s right to speak about it 733 00:47:20,630 --> 00:47:24,258 when I’m actually doing the opposite of 734 00:47:24,716 --> 00:47:26,110 what I believe. 735 00:47:26,635 --> 00:47:29,680 On the blog we’ve got 736 00:47:30,889 --> 00:47:35,185 it’s almost a manifesto but Philippe Starck features in one of our challenges, 737 00:47:36,353 --> 00:47:38,730 it’s to get rid of vacuous design bullshit. 738 00:47:39,648 --> 00:47:43,485 So Philippe Starck talks about the Juicy Salif lemon squeezer as, 739 00:47:45,195 --> 00:47:47,618 this juicy salif lemon squeezer is meant to, 740 00:47:48,365 --> 00:47:51,076 it’s not to squeeze lemon, it’s to start conversations. 741 00:47:52,619 --> 00:47:53,287 This is the line. 742 00:47:54,329 --> 00:47:58,333 It’s a lemon squeezer I don't know what kind of conversations he’s expecting or hoping 743 00:47:59,209 --> 00:48:02,110 to start with that particular object. 744 00:48:03,171 --> 00:48:05,549 So I don't know if this is the most important virtue 745 00:48:05,924 --> 00:48:08,176 but it’s one that is really important to me right now. 746 00:48:08,886 --> 00:48:12,097 I think designers who are interested in ethics 747 00:48:12,514 --> 00:48:13,640 and who are 748 00:48:14,391 --> 00:48:16,518 wanting to better their practice, 749 00:48:16,810 --> 00:48:21,815 the virtue you should have or you could learn is to be open. 750 00:48:22,900 --> 00:48:27,279 I think we have so much to thank open source communities 751 00:48:27,863 --> 00:48:31,700 that have built so many of the infrastructures we rely on 752 00:48:32,326 --> 00:48:33,201 but also, 753 00:48:34,161 --> 00:48:36,038 really right now, 754 00:48:36,330 --> 00:48:38,415 to bring ethics into digital products 755 00:48:38,790 --> 00:48:41,585 which is my world of ethics, it’s really digital, 756 00:48:42,669 --> 00:48:44,546 there is so much work to be done 757 00:48:45,464 --> 00:48:46,256 if we 758 00:48:47,215 --> 00:48:49,801 do brilliant work and make it closed, 759 00:48:51,511 --> 00:48:52,433 it will have 760 00:48:53,430 --> 00:48:57,768 a limited effect on any design we see around us. 761 00:49:01,396 --> 00:49:03,357 I mean I suppose one of the most important virtues for a designer 762 00:49:03,358 --> 00:49:05,025 to cultivate will be care, 763 00:49:05,026 --> 00:49:05,979 care for the user. 764 00:49:06,360 --> 00:49:10,113 Because you know you can be the best designer in the world technically 765 00:49:10,447 --> 00:49:15,076 but if you don't care about the person you’re designing it for, 766 00:49:15,077 --> 00:49:16,477 their life and their success, 767 00:49:18,830 --> 00:49:21,291 your really effective design 768 00:49:21,458 --> 00:49:24,169 might be effective in the wrong direction, it could make their life worse. 769 00:49:25,212 --> 00:49:26,546 I think of ethics, 770 00:49:28,048 --> 00:49:31,051 a lot of people thinks of ethics as a brake pedal on innovation, 771 00:49:31,385 --> 00:49:34,564 they say it’s just another box to tick on a document, 772 00:49:34,565 --> 00:49:35,514 it’s an other committee, 773 00:49:36,181 --> 00:49:39,101 but I think of it less as a brake pedal and more as a steering wheel 774 00:49:41,520 --> 00:49:43,605 and if not an accelerator even sometimes. 775 00:49:44,564 --> 00:49:47,359 You know it’s like a tree I just try to grow 776 00:49:48,318 --> 00:49:50,320 and as more as I grow, 777 00:49:50,779 --> 00:49:53,198 the more space I take but not for nothing, 778 00:49:54,533 --> 00:49:57,536 I take more space also to cover other things. 779 00:49:59,121 --> 00:50:00,497 It’s pretty much like 780 00:50:01,456 --> 00:50:02,582 in nature in the end. 781 00:50:09,943 --> 00:50:14,943 technical direction and development
Sylvain Julé
art direction and graphic design
Clément Le Tulle-Neyret 782 00:50:14,944 --> 00:50:19,944 direction, production and animation
Gauthier Roussilhe
translation
Elise Leclerc 783 00:50:19,945 --> 00:50:24,944 audio post-production and mix
Miroslav Pilon
voiceover
Victoria Stephens
music curation
Sébastien Robert 784 00:50:24,945 --> 00:50:29,944 music
S.A.M. - *Baby I'm Sorry, Alone In A Crowd, Two Hearts In Doubt* - DJ Sports - *Phases Of Winds, The Secret Jog Life* - Trux - *Aziol* 785 00:50:29,945 --> 00:50:32,944 Thank you for your time.68147

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