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These are the user uploaded subtitles that are being translated: 1 00:00:00,256 --> 00:00:06,400 So let's see how to create a control net from scratch inside of stable diffusion 1.5 so 2 00:00:06,656 --> 00:00:10,752 So we've got loading up here the dreamshaper 7 3 00:00:11,008 --> 00:00:17,152 Checkpoint and we've got a Mayan or Aztec pyramid in overground Jung 4 00:00:17,408 --> 00:00:23,552 Sunset it's going to be a 512 by 512 image and at the rest of it you can see here now what 5 00:00:23,808 --> 00:00:29,952 What will do is to apply the control net so we need to first of all input an image so 6 00:00:30,208 --> 00:00:36,352 Say add load up and we need to get an image 7 00:00:36,608 --> 00:00:42,752 Okay let's try to double click 8 00:00:49,408 --> 00:00:53,248 And we can choose load image 9 00:00:53,504 --> 00:00:59,648 And that's fine so we'll need to change this so I'll just make sure I 10 00:00:59,904 --> 00:01:00,928 Locate the right directory 11 00:01:01,952 --> 00:01:08,096 So we'll bring in our Aztec Temple and this is going to 12 00:01:08,352 --> 00:01:14,496 I need to be processed by preprocessor so we'll just go ahead and open up preprocessor and 13 00:01:14,752 --> 00:01:20,896 And if we go to preprocessors you can see we've got a number of maps there will choose 14 00:01:21,152 --> 00:01:22,176 Play Les rezz 15 00:01:22,432 --> 00:01:23,712 Depth map 16 00:01:24,992 --> 00:01:29,088 And from the depth map we can go straight to the 17 00:01:29,600 --> 00:01:32,928 We can output to an image so we can say image preview 18 00:01:34,464 --> 00:01:35,744 What preview image 19 00:01:36,512 --> 00:01:39,584 And we can bring that down here 20 00:01:50,592 --> 00:01:53,408 Make that about the same size as the original image 21 00:01:53,664 --> 00:01:56,992 And then we need to connect this to the control net 22 00:01:57,248 --> 00:02:03,392 So we'll grab this and bring it out here and it's going to be a little bit difficult maybe to 23 00:02:03,648 --> 00:02:09,024 Define control net so what we'll do is double click and choose control net 24 00:02:13,632 --> 00:02:15,936 Control net apply 25 00:02:17,472 --> 00:02:20,800 Go ahead and drag the image to the image that 26 00:02:25,664 --> 00:02:29,248 And we can go ahead and apply the conditioning 27 00:02:44,608 --> 00:02:50,752 Pause that for a second what I want to do is to 28 00:02:52,288 --> 00:02:57,152 Load the other control net so we need a load control net 29 00:02:58,176 --> 00:03:01,760 Option let me just move this up there for the time being 30 00:03:05,088 --> 00:03:11,232 Load control net model so there's two options load control net model and 31 00:03:11,488 --> 00:03:14,304 Remote control net model diff which sometimes 32 00:03:14,560 --> 00:03:15,328 Is needed 33 00:03:15,584 --> 00:03:17,632 We'll go for the load control module 34 00:03:26,592 --> 00:03:30,944 Because we need the depth one we'll go ahead and choose depth 35 00:03:59,872 --> 00:04:02,432 And we can bring this guy here 36 00:04:05,760 --> 00:04:09,344 Go ahead and disconnect up this guy with this guy 37 00:04:14,720 --> 00:04:18,815 If we run this what will happen is that we should get the 38 00:04:19,839 --> 00:04:21,375 The depth map showing up here 39 00:04:38,783 --> 00:04:44,159 And maybe you can see the the way the things are connected a little bit easier now 40 00:04:45,439 --> 00:04:51,583 But we're still not getting the thing applied according to the control is pretty good but we're not getting it controlled by 41 00:04:51,839 --> 00:04:57,983 What's the according to the to the control net so what we'll do is go ahead and take the app 42 00:04:58,239 --> 00:04:59,519 Play control Nets and 43 00:04:59,775 --> 00:05:02,847 First of all I think we'll link the text 44 00:05:04,383 --> 00:05:08,735 And then link the out text to the positive 45 00:05:09,247 --> 00:05:10,271 And then we'll try again 46 00:05:15,135 --> 00:05:21,279 Accidentally applying the control Laura rather than control net so we'll choose the 47 00:05:21,535 --> 00:05:26,911 Connect control net and I think it's this one no I want to go for the 48 00:05:27,935 --> 00:05:29,471 41 so we'll go 49 00:05:29,727 --> 00:05:35,103 For this guy here sd-15 depth now this should work 50 00:05:35,615 --> 00:05:37,151 Let's run that 51 00:05:39,967 --> 00:05:45,599 It's going to be using this particular image to 52 00:05:45,855 --> 00:05:51,999 Make the the image here and we've got a strength of one and I have an old 53 00:05:52,255 --> 00:05:58,399 What's the depth map at all so that's something that I could play around with to see how 54 00:05:58,655 --> 00:06:04,799 How different it could be now you can see that the result is broadly speaking as we would 55 00:06:05,055 --> 00:06:09,919 I want maybe I can make that a little bit brighter let's make that 56 00:06:10,175 --> 00:06:14,783 Afternoon 57 00:06:19,135 --> 00:06:25,279 Awesome so you can see that that's the result we got there and the resemble resemblance is pretty clear between the 58 00:06:25,535 --> 00:06:26,815 The original the 59 00:06:27,583 --> 00:06:33,727 Depth map and the outcome here so that's how you would go about doing it from scratch 60 00:06:33,983 --> 00:06:36,031 I will share this with you 61 00:06:36,287 --> 00:06:42,175 For this tutorial this will be a resource and I think this could perhaps be something you 62 00:06:42,431 --> 00:06:48,575 Maybe go ahead and refer to if you need to set up more control Nets it's a fairly straightforward process 63 00:06:48,831 --> 00:06:54,975 And the main thing is just to make sure you get the control net correct otherwise you'll get that weird 64 00:06:55,231 --> 00:07:01,375 Error message coming up now the other thing is the The Prompt plays 65 00:07:01,631 --> 00:07:04,959 Really significant role so if we were to change this to 66 00:07:08,287 --> 00:07:13,407 Maybe we could put in tourists 67 00:07:19,807 --> 00:07:25,951 National Geographic photography 68 00:07:29,023 --> 00:07:35,167 The only thing you'll see is just how quick it is when using configure it is so quick 69 00:07:35,423 --> 00:07:41,567 To complete everything okay we haven't got the tourist but maybe that's a good thing so we've got our overgrown jungle 70 00:07:41,823 --> 00:07:47,967 And something for a little bit photographic maybe a little bit more work to do to get it to be full 71 00:07:48,223 --> 00:07:52,831 Play photographic but you can see how easy it is to create a control net 72 00:07:53,087 --> 00:07:59,231 And to use that for your comfy UI exploits now there are so many other control 73 00:07:59,487 --> 00:08:05,631 Unless it's generally relatively easy to find which one goes with 74 00:08:05,887 --> 00:08:12,031 Which other processor so obviously when you are working 75 00:08:12,287 --> 00:08:18,431 I don't like this you are going to need to figure out which processor to use we could for instance there's no way 76 00:08:18,687 --> 00:08:22,527 Changing these ones are in place so we could 77 00:08:22,783 --> 00:08:23,807 Double click 78 00:08:24,063 --> 00:08:30,207 Depth and we could try the Zoe 79 00:08:33,023 --> 00:08:34,047 Processor 80 00:08:37,375 --> 00:08:39,167 See if that works 81 00:08:43,775 --> 00:08:47,871 So basically using a little bit of 82 00:08:49,919 --> 00:08:56,063 Intelligent guesswork 83 00:09:01,695 --> 00:09:07,071 And making sure everything is connected so that's connected up 84 00:09:27,295 --> 00:09:32,671 So that one just froze without any kind of error message so we go to view Q 85 00:09:32,927 --> 00:09:34,719 We trying to cancel that one 86 00:09:34,975 --> 00:09:41,119 End of the council doesn't work we will stop the software running in the background using the command prompt 87 00:09:44,191 --> 00:09:50,335 So I went ahead and replaced it using the Midas depth map let's connect that one 88 00:09:50,591 --> 00:09:56,735 Finally to the control map so that was obviously not working and intelligent guess what will get you so far 89 00:09:56,991 --> 00:10:01,599 Please control this but it's not 100% perfect let's see if we can get this 90 00:10:03,903 --> 00:10:05,439 Connected 91 00:10:09,791 --> 00:10:15,935 And sometimes it won't cancel and that's that can be a real pain sometimes what I will do when 92 00:10:16,191 --> 00:10:22,335 When I'm having trouble getting it to cancel I'll hit control a on the keyboard to select everything and then 93 00:10:22,591 --> 00:10:23,103 Control m 94 00:10:23,615 --> 00:10:29,759 To just pause everything what that does sometimes it will interrupt the flow but it's only really works to inter 95 00:10:30,015 --> 00:10:36,159 Update if something is Flowing if it's actually moving forward in a positive way so what I'm going to do 96 00:10:36,415 --> 00:10:41,279 Instead is to I'm going to hit control M again 97 00:10:44,095 --> 00:10:50,239 Re-establish everything dot dot control em just deactivates everything anything you've got selected 98 00:10:50,495 --> 00:10:56,639 Deactivated and control M will reactivate it again clicking away will get rid of the selection 99 00:10:56,895 --> 00:11:00,735 Opening up the Q 100 00:11:01,247 --> 00:11:04,063 Just going to the queue 101 00:11:07,135 --> 00:11:08,415 The View queue 102 00:11:08,671 --> 00:11:14,815 Hidden cancel sometimes that works sometimes it doesn't work that's a real Quirk inside of 103 00:11:15,071 --> 00:11:21,215 How come you are and in that situation you have to stop it outside using the what I hate to do using the 104 00:11:21,471 --> 00:11:27,615 Play using the command prompt so what I would do in this situation if I can't get it to work I'll stop 105 00:11:27,871 --> 00:11:31,967 Open outside and then restart and then we'll try to see if it works with the might just one 106 00:11:32,735 --> 00:11:38,879 And we obviously lose our history every time we restart the the the the the 107 00:11:39,135 --> 00:11:45,279 Play command prompt and that's a bit of a pain but I did remember where we were so we can now try to run the 108 00:11:45,535 --> 00:11:51,679 The software again and it seems to have worked so this one here Works a little bit differently from the other 109 00:11:51,935 --> 00:11:58,079 But both of these ones will work as preprocessors and also remember you can bring in 110 00:11:58,335 --> 00:12:04,479 Turn your own image so you can bring in your own death Maps as well so one possibility will be to create a depth map 111 00:12:04,735 --> 00:12:10,879 Stop in software like Dimension Adobe dimension for instance so here 112 00:12:11,135 --> 00:12:17,279 Add protein an image from Adobe Dimension is a depth map from Adobe Dimension we won't need this 113 00:12:17,535 --> 00:12:23,679 What's processor here for for this particular edit so we can just connect this straight to the 114 00:12:23,935 --> 00:12:30,079 Control net and we could then try to see what happens if we apply this control 115 00:12:33,407 --> 00:12:34,687 With this particular 116 00:12:35,711 --> 00:12:41,855 Prompt see if it does anything interesting it's got oh it's actually processed it but it's 117 00:12:42,111 --> 00:12:48,255 It's not going to actually use this preprocessor image but we might actually use this preposterous 118 00:12:48,511 --> 00:12:54,655 So there you've got some letters that 119 00:12:54,911 --> 00:13:01,055 Spell out to certain word being used as a kind of a paramedical form I'm going to just go ahead and 120 00:13:01,311 --> 00:13:07,199 Actually go ahead and connect from here again because I think the pre-process that did a really really good job 121 00:13:07,455 --> 00:13:10,527 Let's go ahead and try to bring a bit more lights here 122 00:13:25,119 --> 00:13:31,263 And using the pre-processed image this time you can say it's very very fast inside of coffee 123 00:13:32,799 --> 00:13:38,943 Real serious delay this is an amount of 20 that we're using for the steps 124 00:13:39,199 --> 00:13:40,735 Andy gets done pretty quickly 125 00:13:42,015 --> 00:13:48,159 So that looks brilliant and I can think of all sorts of all sorts of 126 00:13:48,415 --> 00:13:54,559 Interesting outcomes that we could have for that if I was to change this maybe to lettering because this is actually 127 00:13:54,815 --> 00:13:56,863 Play a letter 128 00:14:07,103 --> 00:14:10,175 Letter form 129 00:14:10,943 --> 00:14:17,087 And instead of keep it a bit more simple just say it 130 00:14:17,343 --> 00:14:23,487 Mayan temple in bright letter 131 00:14:25,279 --> 00:14:27,839 Notorious cuz they never appeared do they 132 00:14:28,351 --> 00:14:30,143 And then let's go and see what that looks like 133 00:14:32,447 --> 00:14:38,591 And that's the outcome so that's the this is actually the from 134 00:14:38,847 --> 00:14:44,991 I'm a thumbnail that I created so it's the 7950 XT 3D 135 00:14:45,247 --> 00:14:51,391 It's kind of working with the lettering to produce a very interesting result there so you can play around with 136 00:14:51,647 --> 00:14:57,791 Depth maps that you've got already or you can create depth maps using things like the Midas depth map 137 00:14:58,047 --> 00:15:04,191 A little bit of intelligence work does go a long way and you can use these these 138 00:15:04,447 --> 00:15:10,591 Control Nest to produce all kinds of interesting images what I'm going to suggest is Maybe 139 00:15:10,847 --> 00:15:15,967 Go down to canva download a few images that you want to play around with some scribbles 140 00:15:16,223 --> 00:15:22,367 Some some things that would have good depth information in them and then just play around with it see what sort of results 13693

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