All language subtitles for 2. SDXL ControlNet Canny

af Afrikaans
ak Akan
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bem Bemba
bn Bengali
bh Bihari
bs Bosnian
br Breton
bg Bulgarian
km Cambodian
ca Catalan
ceb Cebuano
chr Cherokee
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
ee Ewe
fo Faroese
tl Filipino
fi Finnish
fr French
fy Frisian
gaa Ga
gl Galician
ka Georgian
de German
el Greek
gn Guarani
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ia Interlingua
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
rw Kinyarwanda
rn Kirundi
kg Kongo
ko Korean
kri Krio (Sierra Leone)
ku Kurdish
ckb Kurdish (Soranî)
ky Kyrgyz
lo Laothian
la Latin
lv Latvian
ln Lingala
lt Lithuanian
loz Lozi
lg Luganda
ach Luo
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mfe Mauritian Creole
mo Moldavian
mn Mongolian
my Myanmar (Burmese)
sr-ME Montenegrin
ne Nepali
pcm Nigerian Pidgin
nso Northern Sotho
no Norwegian
nn Norwegian (Nynorsk)
oc Occitan
or Oriya
om Oromo
ps Pashto
fa Persian
pl Polish
pt-BR Portuguese (Brazil)
pt Portuguese (Portugal)
pa Punjabi
qu Quechua
ro Romanian
rm Romansh
nyn Runyakitara
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
sh Serbo-Croatian
st Sesotho
tn Setswana
crs Seychellois Creole
sn Shona
sd Sindhi
si Sinhalese
sk Slovak
sl Slovenian
so Somali
es Spanish
es-419 Spanish (Latin American)
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
tt Tatar
te Telugu
th Thai
ti Tigrinya
to Tonga
lua Tshiluba
tum Tumbuka
tr Turkish
tk Turkmen
tw Twi
ug Uighur
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese Download
cy Welsh
wo Wolof
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:00,256 --> 00:00:02,304 Now we've got here a workflow 2 00:00:02,560 --> 00:00:04,096 For the control net 3 00:00:04,864 --> 00:00:06,400 And for this one we've got 4 00:00:06,656 --> 00:00:09,216 What's a candy which allows us to extract 5 00:00:09,472 --> 00:00:11,520 Connect an image County image 6 00:00:11,776 --> 00:00:12,800 And then we have 7 00:00:13,056 --> 00:00:14,848 The outputs one output 8 00:00:15,104 --> 00:00:16,128 Here is the 9 00:00:16,640 --> 00:00:19,456 Unrefined and then we have refined one 10 00:00:19,712 --> 00:00:21,760 So this is a fairly complex workflow 11 00:00:22,272 --> 00:00:27,392 I should explain a little bit about before we explore some other details 12 00:00:27,648 --> 00:00:30,720 But before we do that let's go and take a look at some of the images that I 13 00:00:31,232 --> 00:00:34,560 So essentially what starting off with this image here 14 00:00:34,816 --> 00:00:37,376 A woman sitting on the ground 15 00:00:37,632 --> 00:00:38,144 Computer 16 00:00:39,424 --> 00:00:40,192 On her 17 00:00:40,960 --> 00:00:43,008 Making some sort of goofy sign 18 00:00:43,264 --> 00:00:44,800 And we managed to get 19 00:00:46,080 --> 00:00:46,848 For the 20 00:00:47,360 --> 00:00:48,384 Up first render 21 00:00:51,456 --> 00:00:56,576 One with the refined so you can see the refined is not actually adding very much at all 22 00:00:57,088 --> 00:00:58,112 And then refined one 23 00:00:58,880 --> 00:01:01,440 Then this one which is a tech girl 24 00:01:03,488 --> 00:01:06,304 Supposed to be wearing cropped jeans 25 00:01:06,816 --> 00:01:09,632 Anna is giving her a denim top which I suppose it's 26 00:01:10,656 --> 00:01:12,192 Close enough to a crop Jean 27 00:01:12,960 --> 00:01:16,032 And then another version with a different seed 28 00:01:18,848 --> 00:01:19,872 From the 29 00:01:20,128 --> 00:01:21,152 Tech n 30 00:01:21,408 --> 00:01:23,456 Genre to an arm 31 00:01:23,712 --> 00:01:25,248 Woman someone who is 32 00:01:25,760 --> 00:01:26,784 Ready for battle 33 00:01:29,856 --> 00:01:32,160 And then more ready for battle 34 00:01:32,416 --> 00:01:38,304 Females but this one I think is actually a little bit more glamorous she's not only ready for battle 35 00:01:38,560 --> 00:01:39,840 Who's looking glamorous with it 36 00:01:45,728 --> 00:01:48,800 And I just did the candy a little bit and we got a few more 37 00:01:49,056 --> 00:01:50,848 Including this one I think this one was 38 00:01:51,360 --> 00:01:54,944 Pretty interesting because it was pretty much the same prompt as the other ones 39 00:01:55,200 --> 00:01:57,504 And then I tried a different model 40 00:01:57,760 --> 00:02:00,832 Which is different from the one that we looked at before 41 00:02:01,344 --> 00:02:03,136 And sometimes it gave us black images 42 00:02:03,648 --> 00:02:05,952 But we equally got something that 43 00:02:06,208 --> 00:02:07,488 Pretty decent from the 44 00:02:07,744 --> 00:02:09,024 Who won the we going to look at now 45 00:02:09,792 --> 00:02:11,584 This is the original image and 46 00:02:12,608 --> 00:02:13,888 File that we're working with 47 00:02:14,400 --> 00:02:17,984 Actually a small version of the larger file the 5 GB 48 00:02:18,240 --> 00:02:18,752 Are you blind 49 00:02:19,008 --> 00:02:20,032 Then we're working with 50 00:02:20,288 --> 00:02:24,384 So you may want to try some of these smaller ones it's actually experimental ones 51 00:02:24,640 --> 00:02:30,784 And I want to just give you some kind of guidance as to where these ones are found because they're still experimental 52 00:02:31,296 --> 00:02:34,112 And then not available as part of the mainstream 53 00:02:34,880 --> 00:02:37,440 SD 54 00:02:37,696 --> 00:02:40,512 What's 11.0 this is the one that we 55 00:02:40,768 --> 00:02:43,840 Download it and we're going to use 56 00:02:44,096 --> 00:02:45,120 What's the score of the most 57 00:02:45,632 --> 00:02:47,168 But there are new ones 58 00:02:47,424 --> 00:02:49,216 Came through and these ones are being 59 00:02:49,472 --> 00:02:50,240 List separately 60 00:02:50,496 --> 00:02:54,848 So I will give you a link to this page which is the page for the diffusers 61 00:02:55,104 --> 00:03:01,248 And what they saying here is sdx air control and as we are training controllers for St for stable diffusion EXC 62 00:03:02,016 --> 00:03:03,296 Small size control 63 00:03:04,064 --> 00:03:09,184 Will experimenting with training spoiler controllers that can still retain the control capabilities 64 00:03:09,440 --> 00:03:10,208 This is the 65 00:03:11,488 --> 00:03:17,120 Would like you to give them feedback and the files are listed down here 66 00:03:17,632 --> 00:03:22,496 Now the files are much much smaller so instead of 5 GB with 320 67 00:03:23,008 --> 00:03:24,288 545 68 00:03:24,544 --> 00:03:27,104 And we've got 320 and 545 69 00:03:27,616 --> 00:03:30,176 So as you can see we've got both Kenny and 70 00:03:30,688 --> 00:03:32,224 So you can try using 71 00:03:32,480 --> 00:03:33,760 Play the depth map of 72 00:03:34,272 --> 00:03:35,808 The depth map control 73 00:03:36,320 --> 00:03:39,136 As well as the county for sdx 0.5 74 00:03:43,488 --> 00:03:47,584 Nice by no means guarantee that they will work but the number that 75 00:03:47,840 --> 00:03:48,864 Successful 76 00:03:49,376 --> 00:03:50,656 Will increase over time 77 00:03:51,680 --> 00:03:57,824 Not going back to where we were I want to just go through this particular workflow just explain 78 00:03:58,080 --> 00:03:59,360 Play how everything is lined up 79 00:04:00,384 --> 00:04:02,944 Broadly speaking the workflow runs from 80 00:04:03,200 --> 00:04:03,712 Left to 81 00:04:03,968 --> 00:04:05,760 So we start off by 82 00:04:06,016 --> 00:04:07,552 Calling up the 83 00:04:07,808 --> 00:04:09,856 What's safe tensor for sdx 84 00:04:10,368 --> 00:04:11,904 And then we 85 00:04:12,416 --> 00:04:13,440 Open up this image 86 00:04:15,488 --> 00:04:16,000 You can 87 00:04:16,256 --> 00:04:19,327 Choose your option here you can choose whatever image 88 00:04:19,583 --> 00:04:25,727 This particular one will remember a list of images that you've chosen before so if you're working with several images it will 89 00:04:25,983 --> 00:04:26,751 Give you an option to pick 90 00:04:27,007 --> 00:04:29,823 I previous version previous image that you used before 91 00:04:30,079 --> 00:04:33,919 We've got the candy here which is extracted very quickly and we can play around 92 00:04:34,175 --> 00:04:35,455 With the threshold 93 00:04:35,711 --> 00:04:38,015 For the Kenny low threshold high threshold 94 00:04:38,527 --> 00:04:43,391 These are work differently from the ones that I gave you for the Laura file so this is 95 00:04:43,647 --> 00:04:44,671 Slightly different setup 96 00:04:44,927 --> 00:04:46,463 With different thresholds 97 00:04:46,719 --> 00:04:49,791 A different maximum different minimum thresholds 98 00:04:51,071 --> 00:04:55,679 I think with the Laura ones I think the maximum was $255 in the minimum was 0 99 00:04:57,215 --> 00:04:59,007 Higher than 255 100 00:04:59,263 --> 00:05:00,287 For the high threshold 101 00:05:02,591 --> 00:05:06,687 The apply control net gives us a strength so we can basically 102 00:05:08,223 --> 00:05:10,271 Increase that I think to about 103 00:05:11,039 --> 00:05:13,087 Am I able to go higher can't quite remember 104 00:05:13,599 --> 00:05:15,135 And then we have the 105 00:05:15,391 --> 00:05:19,231 Very significant role as you can see 106 00:05:19,487 --> 00:05:21,535 Particularly with the strength of the 107 00:05:21,791 --> 00:05:22,559 Play control net 108 00:05:22,815 --> 00:05:27,167 Just said to 9.75% feel free to experiment with that if you want to 109 00:05:29,727 --> 00:05:33,823 I'm going for 10:24 by 10:24 and all of the images that I chose to use 110 00:05:34,079 --> 00:05:35,871 What's 1024 * 1024 111 00:05:36,127 --> 00:05:40,735 So I just added them inside of Photoshop just to get them to the to the same size 112 00:05:43,295 --> 00:05:46,623 You can go above 1024 by 1024 but 113 00:05:46,879 --> 00:05:49,183 At some point things Begin to Fall Apart 114 00:05:49,439 --> 00:05:50,719 In sdx 115 00:05:50,975 --> 00:05:51,743 I think 116 00:05:52,767 --> 00:05:56,095 For maybe a widescreen maybe about 117 00:05:56,351 --> 00:05:57,375 What's 2 megapixels 118 00:05:57,887 --> 00:06:01,215 I think that's about the maximum that I've managed to get working 119 00:06:01,471 --> 00:06:03,007 Without things falling apart 120 00:06:05,055 --> 00:06:07,615 4 megapixel 248x 248 121 00:06:08,127 --> 00:06:09,919 2048 by 2048 122 00:06:10,431 --> 00:06:15,295 It's not going to work very well for you you kind of need to stick around that one megapixel 123 00:06:15,807 --> 00:06:17,343 To two 124 00:06:17,599 --> 00:06:19,391 Two megapixel maximum 125 00:06:20,927 --> 00:06:21,951 Things to work well 126 00:06:22,463 --> 00:06:25,791 Even before 2 megapixels 127 00:06:26,047 --> 00:06:28,607 But what we have here is the size of the image 128 00:06:29,119 --> 00:06:30,143 We've got 129 00:06:30,655 --> 00:06:31,679 Clip text 130 00:06:32,703 --> 00:06:34,239 Encoding the negative 131 00:06:37,567 --> 00:06:38,079 Play 132 00:06:40,383 --> 00:06:41,151 Positive 133 00:06:41,407 --> 00:06:45,247 What is split into two so some of you might not have seen this before 134 00:06:45,503 --> 00:06:48,063 But the eclipse texting code for sdx 135 00:06:51,391 --> 00:06:52,159 Can you double 136 00:06:53,183 --> 00:06:53,951 And 137 00:06:54,207 --> 00:06:55,487 Quit texting code 138 00:06:55,999 --> 00:06:59,839 It might not come up immediately so you might need to 139 00:07:00,863 --> 00:07:01,375 Search for 140 00:07:03,423 --> 00:07:05,215 And we've got one for 141 00:07:05,471 --> 00:07:09,055 St XL the base one and one for the refiner which I'm using 142 00:07:09,567 --> 00:07:10,079 So this is 143 00:07:11,103 --> 00:07:14,175 I'm much more complex situation than we seen before 144 00:07:18,783 --> 00:07:20,063 Leave there's a deaf 145 00:07:20,319 --> 00:07:24,159 I wouldn't recommend going below 1024 by 1024 146 00:07:24,415 --> 00:07:28,511 You can experiment with going up to say 2048 by 2048 147 00:07:30,303 --> 00:07:35,423 Sometimes I've got good results that way but you can leave these at default if you want to 148 00:07:36,191 --> 00:07:38,751 No these two sometimes people 149 00:07:39,263 --> 00:07:44,383 There's no strong guidance as what to do with the the two settings here 150 00:07:44,639 --> 00:07:50,783 This one here is the G setting for the positive prompt this one is the L setting for the positive prompt 151 00:07:51,295 --> 00:07:52,063 So there 152 00:07:55,135 --> 00:07:56,415 Play neural network 153 00:07:56,927 --> 00:07:58,207 STX L uses 154 00:07:58,719 --> 00:08:02,303 The G network is the larger one and is the dominant one 155 00:08:02,559 --> 00:08:03,583 And L Network 156 00:08:03,839 --> 00:08:06,143 What is the less dominant one is a smaller 157 00:08:06,655 --> 00:08:09,727 Neural network and it's trained unless data 158 00:08:11,519 --> 00:08:14,335 What I would do is 159 00:08:14,591 --> 00:08:15,615 Probably 160 00:08:17,407 --> 00:08:18,687 Put the most important 161 00:08:19,711 --> 00:08:22,527 I promise in the G network in the top Network 162 00:08:22,783 --> 00:08:23,295 And then 163 00:08:23,551 --> 00:08:27,903 What I tend to do is to either put identical ones in the lower one 164 00:08:28,415 --> 00:08:29,439 Or I will put 165 00:08:32,255 --> 00:08:33,535 Things to do with style 166 00:08:34,559 --> 00:08:35,327 Context 167 00:08:36,607 --> 00:08:38,399 Not the most important 168 00:08:40,703 --> 00:08:41,471 Did the most important 169 00:08:41,727 --> 00:08:42,751 Always go in the G 170 00:08:43,519 --> 00:08:45,823 Sometimes the important ones will go in the L 171 00:08:46,335 --> 00:08:48,383 And what I tend to do is to 172 00:08:48,895 --> 00:08:54,783 Put within the L style related so have put detailed textured on a studio lighting luxur 173 00:08:57,343 --> 00:09:01,951 This one here is the inferior one it doesn't always influence the image 174 00:09:02,207 --> 00:09:02,975 What's the sometimes it does 175 00:09:03,487 --> 00:09:05,535 If you definitely want something to 176 00:09:05,791 --> 00:09:06,559 Influence 177 00:09:07,071 --> 00:09:08,863 The image you want to put them in 178 00:09:10,655 --> 00:09:12,191 You wanted a very detailed image 179 00:09:12,703 --> 00:09:13,983 Absolutely certain 180 00:09:14,239 --> 00:09:16,031 You want to put that in both of them 181 00:09:17,055 --> 00:09:18,079 When it comes to the 182 00:09:19,103 --> 00:09:23,455 Now let's move on before coming to the other clip clip Network 183 00:09:23,967 --> 00:09:25,247 We've got a case sampler 184 00:09:25,503 --> 00:09:27,807 Standard K sampler where we ended 40 185 00:09:28,063 --> 00:09:30,111 So that's a fairly high setting for 186 00:09:30,367 --> 00:09:30,879 The 187 00:09:31,903 --> 00:09:33,695 Control Netflix because 188 00:09:33,951 --> 00:09:38,303 They tend to be very resource-heavy they will 189 00:09:39,327 --> 00:09:40,863 Stop all your graphics processing 190 00:09:41,119 --> 00:09:42,143 Play capacity 191 00:09:42,399 --> 00:09:44,959 And 40 is fairly high but I think for this 192 00:09:45,471 --> 00:09:46,495 The powerful control 193 00:09:47,007 --> 00:09:50,335 What you really want to do is to use it to get the 194 00:09:50,591 --> 00:09:51,359 What does professional looking 195 00:09:51,615 --> 00:09:52,383 Images 196 00:09:52,895 --> 00:09:59,039 So that probably means working with the large control net I mean I'm working here with a smaller control in it cuz I was testing it 197 00:10:00,063 --> 00:10:01,855 But you probably want to work with the 198 00:10:02,367 --> 00:10:05,695 A main control Nets the 5 GB 199 00:10:05,951 --> 00:10:06,719 Well if you 200 00:10:07,231 --> 00:10:10,047 Really run that one you want to run the smaller ones 201 00:10:10,303 --> 00:10:15,935 But it may be better in many situations to actually go with the control laws because they do more or less the same thing 202 00:10:16,959 --> 00:10:17,983 Now we have 203 00:10:18,239 --> 00:10:21,311 The second part of the render 204 00:10:22,335 --> 00:10:26,687 What comes on from the K sampler we connect to an advanced case sampler 205 00:10:26,943 --> 00:10:28,991 And this one is running from 40 to 45 206 00:10:30,527 --> 00:10:31,551 End 207 00:10:32,063 --> 00:10:37,695 Here which is found in the advanced case sampler is 10000 which you're never going to reach 208 00:10:39,743 --> 00:10:43,839 Determines where you end is the steps so we go from 404 209 00:10:44,351 --> 00:10:45,375 At 2:45 210 00:10:45,631 --> 00:10:46,655 That's where we end 211 00:10:48,703 --> 00:10:54,079 We've got a different seeds which is I find important to have different seeds for the 212 00:10:54,335 --> 00:10:56,895 The first one and the second case sampler 213 00:10:57,919 --> 00:11:00,991 Add noises enabled which is important as well 214 00:11:01,247 --> 00:11:02,271 As far as the 215 00:11:03,295 --> 00:11:09,183 Checkpoint that I know is the sdx L1 from 216 00:11:09,951 --> 00:11:10,975 Stability AI 217 00:11:11,231 --> 00:11:13,023 I don't think it's perfect it's not 218 00:11:13,535 --> 00:11:14,559 It's not brilliant but 219 00:11:15,583 --> 00:11:19,935 Contributing very much to this image to this 220 00:11:21,471 --> 00:11:21,983 Now 221 00:11:22,239 --> 00:11:24,031 Quit texting code sdx 222 00:11:25,311 --> 00:11:26,079 Refin 223 00:11:26,591 --> 00:11:31,199 This is just a single box and what I've done here is to put the details from the L 224 00:11:31,455 --> 00:11:34,015 Section from the lower section 225 00:11:34,271 --> 00:11:36,319 Less important 226 00:11:37,087 --> 00:11:41,695 And it doesn't contain details about what I want to see you just 227 00:11:41,951 --> 00:11:43,487 It contains details about 228 00:11:43,999 --> 00:11:47,071 The way I wanted to render so I don't want 229 00:11:48,095 --> 00:11:48,863 I don't want 230 00:11:49,631 --> 00:11:55,519 Refiner doing too much to create new detail I want to just refining the detail 231 00:11:56,031 --> 00:11:57,311 That's why I've chosen 232 00:11:57,567 --> 00:11:58,335 Particular approach 233 00:11:58,591 --> 00:12:01,919 Sometimes it makes sense to actually put the entire 234 00:12:02,431 --> 00:12:03,455 The entire 235 00:12:03,967 --> 00:12:04,735 From both of these 236 00:12:05,247 --> 00:12:06,527 Into the refiner 237 00:12:06,783 --> 00:12:10,623 But for this one I found that the refiner was doing weird things which I didn't want 238 00:12:10,879 --> 00:12:12,415 So I limited the number of steps 239 00:12:12,671 --> 00:12:14,975 And I just gave it a little bit of a detail 240 00:12:16,255 --> 00:12:17,279 Play instruction 241 00:12:18,047 --> 00:12:19,327 You know it's just not 242 00:12:21,119 --> 00:12:24,191 Elements and I want to see you but the style of the elements 243 00:12:24,447 --> 00:12:28,543 Does less harm sometimes you can actually be 244 00:12:28,799 --> 00:12:30,847 Can I see damage the image that 245 00:12:31,103 --> 00:12:32,127 Who created with the 246 00:12:33,919 --> 00:12:34,431 What is 247 00:12:34,687 --> 00:12:38,527 So here I'm just giving it very limited instructions very limited activity 248 00:12:39,039 --> 00:12:41,087 And also we've got some 249 00:12:41,343 --> 00:12:43,135 Some of the same negative prompts 250 00:12:44,671 --> 00:12:45,951 One of the things 251 00:12:46,207 --> 00:12:51,327 You find here is I've changed the within the height numbers here to 4 252 00:12:51,839 --> 00:12:55,423 Add 4096 I need to go up to 8 1 9 253 00:12:55,679 --> 00:12:59,007 So what kind of working in multiples of 1024 254 00:12:59,775 --> 00:13:00,799 Which is the 255 00:13:01,311 --> 00:13:02,591 The size of the image 256 00:13:03,615 --> 00:13:06,687 That seems to work out fine I don't think 257 00:13:06,943 --> 00:13:07,711 Is a huge deal 258 00:13:07,967 --> 00:13:09,759 Whether you change these numbers 259 00:13:10,271 --> 00:13:13,599 I believe they need to go up in multiples of 64 260 00:13:14,111 --> 00:13:16,159 For the numbers to be valid 261 00:13:16,415 --> 00:13:20,511 496 and 496 it doesn't 262 00:13:21,023 --> 00:13:22,047 Seems to 263 00:13:22,303 --> 00:13:25,119 Any home and it might actually do some good 264 00:13:25,375 --> 00:13:29,471 Good to have higher numbers certainly I found experimenting with these numbers here 265 00:13:29,727 --> 00:13:33,311 Making those 81928192 or 2048 266 00:13:33,823 --> 00:13:34,591 Connect to 267 00:13:34,847 --> 00:13:39,199 Play produce a slightly different image and sometimes that might overcome 268 00:13:39,967 --> 00:13:41,247 Little problems I found 269 00:13:41,759 --> 00:13:43,039 In some of the images of work 270 00:13:43,807 --> 00:13:46,623 Complex workflow 271 00:13:48,415 --> 00:13:50,207 Which of course you're free to experiment with 272 00:13:50,463 --> 00:13:51,743 Play the ace score is 273 00:13:52,255 --> 00:13:57,375 Something which deals with Aesthetics and six seems to be a good number 274 00:13:57,631 --> 00:14:00,447 But your fridge experiment obviously with this particular 275 00:14:00,703 --> 00:14:01,471 Workflow 276 00:14:01,727 --> 00:14:04,543 Then we have the output for the 277 00:14:04,799 --> 00:14:08,127 Base layer and then the output for the refined layer 278 00:14:09,407 --> 00:14:15,551 Now that's basically how it works and what I've done is to run a few images and you can 279 00:14:16,063 --> 00:14:18,111 What kind of results that you can get 280 00:14:20,159 --> 00:14:21,183 With a different prompts 281 00:14:21,439 --> 00:14:26,815 We actually take a look at the prompts cuz I don't think you'll get a chance to see these again we can go to the history 282 00:14:27,327 --> 00:14:29,375 And let's see 283 00:14:35,519 --> 00:14:37,567 So for this one with Avengers 284 00:14:39,359 --> 00:14:43,455 Is Vengeance Queen Royal clothing guns and ammunition conf 285 00:14:44,479 --> 00:14:46,271 Attractive a photorealistic 286 00:14:46,783 --> 00:14:49,855 And it's given us this this lady here 287 00:14:53,439 --> 00:14:55,231 With the with a briefcase 288 00:14:55,743 --> 00:15:01,375 It got very inventive with the with the laptop and made it different things in different images 289 00:15:08,543 --> 00:15:13,407 Now this one was using one of the newer models so I went for 290 00:15:14,687 --> 00:15:15,967 What are the 291 00:15:16,479 --> 00:15:18,527 1.0 small diffusion 292 00:15:19,039 --> 00:15:19,807 Control 293 00:15:20,319 --> 00:15:23,391 So these are one of the ones I was telling you about the experimental ones 294 00:15:23,647 --> 00:15:27,487 And it didn't work out too well and that might have been due to the 295 00:15:27,999 --> 00:15:28,511 I think that was 296 00:15:28,767 --> 00:15:30,815 It's probably due to the model because 297 00:15:31,071 --> 00:15:33,119 Play everything just looks slightly weird here 298 00:15:39,775 --> 00:15:41,055 I can't quite remember the prompt 299 00:15:41,311 --> 00:15:45,151 But you get the idea The Prompt will influence the outcome if you keep the 300 00:15:45,407 --> 00:15:46,943 The control next 301 00:15:47,199 --> 00:15:47,711 Lights 302 00:15:47,967 --> 00:15:52,319 That will give you a little bit more freedom to come up with a different outcomes 303 00:15:52,575 --> 00:15:56,927 And sometimes I find there's a lot of impact by changing the 304 00:15:57,183 --> 00:15:59,487 The sampler so can you get from Beulah 305 00:15:59,999 --> 00:16:03,071 Sometimes to one of the other options has a big impact on the outcome 306 00:16:03,839 --> 00:16:05,631 Feel free to experiment with this one 307 00:16:05,887 --> 00:16:08,191 This one can produce very good outcomes 308 00:16:09,215 --> 00:16:14,591 I think it's one way if you have a more powerful computer you can produce quite a lot of different variations 309 00:16:14,847 --> 00:16:17,407 And see which one works best for what you want 310 00:16:17,919 --> 00:16:19,455 What I'll do is 311 00:16:19,711 --> 00:16:20,479 Give you 312 00:16:20,735 --> 00:16:22,015 This particular one 313 00:16:22,271 --> 00:16:25,087 With the settings that we just looked at or rather 314 00:16:25,599 --> 00:16:26,879 Go to the final one 315 00:16:27,135 --> 00:16:30,207 We've already looked at 316 00:16:30,463 --> 00:16:32,511 Feel free to play around with it and experiment 22788

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.