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These are the user uploaded subtitles that are being translated: 1 00:00:00,000 --> 00:00:03,270 Dot maps are a fun way of being able to show quantities 2 00:00:03,270 --> 00:00:07,245 over areas as a nice alternative to a choropleth map. 3 00:00:07,245 --> 00:00:10,320 Like the most common way that people tend to think of 4 00:00:10,320 --> 00:00:13,650 mapping values for areas is to use a choropleth map, 5 00:00:13,650 --> 00:00:18,385 when you do that, your standardizing the data in this case, 6 00:00:18,385 --> 00:00:20,854 population per square kilometer. 7 00:00:20,854 --> 00:00:23,420 So you take counts for an area, 8 00:00:23,420 --> 00:00:26,915 you divide them by the area itself to standardize or normalize it. 9 00:00:26,915 --> 00:00:30,855 That gives you a density, and that gives you a choropleth map like this where you're 10 00:00:30,855 --> 00:00:35,905 assigning the shades or colors to those classes in order to be able to show a pattern. 11 00:00:35,905 --> 00:00:38,690 Dot density maps don't work that way. 12 00:00:39,090 --> 00:00:41,485 With a dot density map, 13 00:00:41,485 --> 00:00:42,950 you're not doing any of that stuff. 14 00:00:42,950 --> 00:00:45,995 All you're doing is showing density visually. 15 00:00:45,995 --> 00:00:49,250 So, you have a dot that's worth a certain amount, 16 00:00:49,250 --> 00:00:51,230 in terms of the count of whatever it is. 17 00:00:51,230 --> 00:00:53,650 Here its population but it could be something else, 18 00:00:53,650 --> 00:00:55,630 and the more dots there are, 19 00:00:55,630 --> 00:00:57,090 the higher the density is. 20 00:00:57,090 --> 00:00:59,775 So, you're showing the density visually, 21 00:00:59,775 --> 00:01:00,930 you're not calculating it. 22 00:01:00,930 --> 00:01:02,215 This is something I find, 23 00:01:02,215 --> 00:01:03,620 especially once people have learned about 24 00:01:03,620 --> 00:01:06,420 choropleth maps is that they automatically want when they're creating 25 00:01:06,420 --> 00:01:10,720 a dot map to normalize it and they don't have to do that. 26 00:01:10,720 --> 00:01:13,310 The whole idea is that you're just saying, where there's more dots, 27 00:01:13,310 --> 00:01:15,860 there's more of that thing in this case people, 28 00:01:15,860 --> 00:01:17,010 where there's fewer dots, 29 00:01:17,010 --> 00:01:18,435 there's fewer of that thing. 30 00:01:18,435 --> 00:01:19,835 That's all there is to it. 31 00:01:19,835 --> 00:01:23,240 So, I think a fun or different way. 32 00:01:23,240 --> 00:01:28,100 It's eye-catching to show variations in values across an area. 33 00:01:28,100 --> 00:01:30,680 I think it's something that pretty much anybody could easily relate 34 00:01:30,680 --> 00:01:35,690 to without any instruction or experience with this is you can just look at it and say, 35 00:01:35,690 --> 00:01:38,795 "Where you see a cluster of dots, there's more of that thing." 36 00:01:38,795 --> 00:01:41,230 Dot maps are easy to create with a software, 37 00:01:41,230 --> 00:01:43,420 but it was not always so easy to make though. 38 00:01:43,420 --> 00:01:46,010 In the old days, pre-GIS, pre-software, 39 00:01:46,010 --> 00:01:49,405 pre-computer, dot maps were actually created manually. 40 00:01:49,405 --> 00:01:52,955 They were an incredibly time-intensive process. 41 00:01:52,955 --> 00:01:56,480 You had somebody who would literally place 42 00:01:56,480 --> 00:02:01,025 each dot on a map manually using a pen or whatever methods they were using, 43 00:02:01,025 --> 00:02:02,780 and there was a pro and con to that. 44 00:02:02,780 --> 00:02:06,590 So, the good thing about that was that those dots could be placed 45 00:02:06,590 --> 00:02:10,885 very intentionally or very intelligently. 46 00:02:10,885 --> 00:02:12,100 So, if you were say, 47 00:02:12,100 --> 00:02:14,835 making a dot map of the population in United States, 48 00:02:14,835 --> 00:02:17,310 you'd have more dots around the cities, 49 00:02:17,310 --> 00:02:19,130 because you would know where those cities were and 50 00:02:19,130 --> 00:02:21,185 you'd be able to place those dots accordingly. 51 00:02:21,185 --> 00:02:23,950 You'd have fewer dots say in the prairies, 52 00:02:23,950 --> 00:02:26,995 or desert areas, or whatever. 53 00:02:26,995 --> 00:02:30,350 So, you could use this auxiliary information as 54 00:02:30,350 --> 00:02:33,915 an intelligent human to decide where those dots should be placed. 55 00:02:33,915 --> 00:02:37,935 The downside of course, is that to create one dot map could take months. 56 00:02:37,935 --> 00:02:39,870 That's right, literally months and so, 57 00:02:39,870 --> 00:02:41,690 that's why you didn't see them that often. 58 00:02:41,690 --> 00:02:44,800 With the advent of computers, and software, 59 00:02:44,800 --> 00:02:48,315 and GIS, you can now make a dot map in a matter of seconds. 60 00:02:48,315 --> 00:02:50,630 The downside is, you don't necessarily have 61 00:02:50,630 --> 00:02:53,785 that same level of control about the dot placement. 62 00:02:53,785 --> 00:02:55,240 There is ways around that, 63 00:02:55,240 --> 00:02:56,975 I'll show you a little bit about how to do that, 64 00:02:56,975 --> 00:02:58,490 but it's not exactly the same thing. 65 00:02:58,490 --> 00:03:00,585 So, yes you can now make them quickly, 66 00:03:00,585 --> 00:03:03,845 but it's not quite to the same level of 67 00:03:03,845 --> 00:03:05,810 quality that you would get if someone was 68 00:03:05,810 --> 00:03:08,230 painstakingly putting those dots in there by hand. 69 00:03:08,230 --> 00:03:09,770 That's okay. I'm willing to live with that, 70 00:03:09,770 --> 00:03:12,730 I don't really want to be the person putting those dots on the map. 71 00:03:12,730 --> 00:03:15,035 So, here I have the City of Toronto. 72 00:03:15,035 --> 00:03:18,370 If I treat the City of Toronto as one polygon. 73 00:03:18,370 --> 00:03:22,325 So, there's one population value for the entire city, let's say. 74 00:03:22,325 --> 00:03:24,990 I then tell the software, "Okay, 75 00:03:24,990 --> 00:03:29,510 here's my population for this polygon. 76 00:03:29,510 --> 00:03:34,780 I'm going to assign a dot value of one dot equals 1,000 people." 77 00:03:34,780 --> 00:03:40,825 What the software will then do is randomly place those dots inside that polygon. 78 00:03:40,825 --> 00:03:43,370 So, it takes the population value that I give it, 79 00:03:43,370 --> 00:03:45,795 divides it by the value for each dot, 80 00:03:45,795 --> 00:03:47,100 which here is 1,000, 81 00:03:47,100 --> 00:03:49,880 comes up with a total number of dots that it needs for that area, 82 00:03:49,880 --> 00:03:53,675 and then just randomly places them on the map. 83 00:03:53,675 --> 00:03:56,080 So, if you look at this, 84 00:03:56,080 --> 00:03:57,725 even if you don't know Toronto, 85 00:03:57,725 --> 00:04:00,500 you probably could figure out fairly quickly that this isn't 86 00:04:00,500 --> 00:04:03,725 very representative of the population patterns of the city. 87 00:04:03,725 --> 00:04:06,290 Where's the downtown area? Where the suburbs? 88 00:04:06,290 --> 00:04:09,230 Why don't I see patterns and differences and so on 89 00:04:09,230 --> 00:04:12,630 about clustering of where people actually live? 90 00:04:12,630 --> 00:04:16,610 Well, if you just do it the way the software says, "Okay. 91 00:04:16,610 --> 00:04:18,175 Well, if this is what you want me to do." 92 00:04:18,175 --> 00:04:20,150 So, it's just do what you told it to do. 93 00:04:20,150 --> 00:04:23,025 You're not going to end up with a very useful or effective dot map. 94 00:04:23,025 --> 00:04:26,320 But there's a way around that. So, let me show you how that works. 95 00:04:26,320 --> 00:04:30,625 If you still have the dots randomly placed, 96 00:04:30,625 --> 00:04:34,310 but you tell it to randomly place them inside smaller areas, 97 00:04:34,310 --> 00:04:36,610 then you can start to get something that's a little more realistic. 98 00:04:36,610 --> 00:04:38,570 So, what I've done here is I have 99 00:04:38,570 --> 00:04:42,865 population values for each census tract in the city of Toronto. 100 00:04:42,865 --> 00:04:46,400 What I can do is, I'm still using one dot equals 1,000, 101 00:04:46,400 --> 00:04:48,185 but when I do that, 102 00:04:48,185 --> 00:04:50,730 now it's randomly placing them inside each census tracks. 103 00:04:50,730 --> 00:04:52,840 So, some census tracks are going to have a lot more people. 104 00:04:52,840 --> 00:04:54,515 Some are going to have a lot fewer people. 105 00:04:54,515 --> 00:04:56,185 So, they'll be more dots, 106 00:04:56,185 --> 00:04:58,780 where they're needed and fewer dots where they're not needed. 107 00:04:58,780 --> 00:05:00,350 So, now I've got a pattern that's 108 00:05:00,350 --> 00:05:03,865 a little more representative of the real population patterns for the city. 109 00:05:03,865 --> 00:05:08,150 One little tip by the way is when you're doing this method is that you don't actually 110 00:05:08,150 --> 00:05:12,430 have to show the boundaries of the areas that you're using to create that dot map. 111 00:05:12,430 --> 00:05:14,310 Like for here, it's the census tracks, 112 00:05:14,310 --> 00:05:17,560 but I could actually just make those invisible like that. 113 00:05:17,560 --> 00:05:18,950 So, that's actually much better. 114 00:05:18,950 --> 00:05:20,970 So, now I'm getting that effect of a dot map, 115 00:05:20,970 --> 00:05:24,540 I've told it to randomly place them inside each of those little areas. 116 00:05:24,540 --> 00:05:26,110 So now we can see that yes, 117 00:05:26,110 --> 00:05:29,330 there's definitely more people downtown where you would expect 118 00:05:29,330 --> 00:05:32,780 to have clusters of points on higher population density. 119 00:05:32,780 --> 00:05:34,290 As you move out to the suburbs, 120 00:05:34,290 --> 00:05:37,080 you're getting less population density so fewer points. 121 00:05:37,080 --> 00:05:40,840 So that works pretty well. We can actually take that a step further, 122 00:05:40,840 --> 00:05:42,560 though and use even smaller areas. 123 00:05:42,560 --> 00:05:45,225 So, in the Canadian census system, 124 00:05:45,225 --> 00:05:48,560 dissemination areas are smaller than census tracts, 125 00:05:48,560 --> 00:05:50,840 but we have population counts for those as well. 126 00:05:50,840 --> 00:05:52,400 So, I can use exactly the same method, 127 00:05:52,400 --> 00:05:54,170 I can tell it to randomly place the dots, 128 00:05:54,170 --> 00:05:57,395 they're still worth one dot equals 1,000, 129 00:05:57,395 --> 00:06:00,550 but now it's randomly placing them inside even smaller areas. 130 00:06:00,550 --> 00:06:05,400 So, if I do that and takeaway the boundaries again, 131 00:06:05,400 --> 00:06:07,940 I get I think an even better version of that dot map, 132 00:06:07,940 --> 00:06:11,910 where you really get this nice clustering taking place in different parts of the city. 133 00:06:11,910 --> 00:06:13,395 So, you can see there in there. 134 00:06:13,395 --> 00:06:20,165 But then there's areas that are much fewer dots so we have lower population densities. 135 00:06:20,165 --> 00:06:22,160 So, depending on the size of 136 00:06:22,160 --> 00:06:25,250 the units that are available to you and the data that's available, 137 00:06:25,250 --> 00:06:27,620 these are ways that you can try to simulate 138 00:06:27,620 --> 00:06:31,250 that manual dot placement method is by 139 00:06:31,250 --> 00:06:35,735 making those randomly placed dots constrained to much smaller areas. 140 00:06:35,735 --> 00:06:39,275 So here we have census tracks versus dissemination areas. 141 00:06:39,275 --> 00:06:40,880 Both of them are not bad, 142 00:06:40,880 --> 00:06:43,250 but I have to admit I think the dissemination area map 143 00:06:43,250 --> 00:06:45,650 looks a little bit better and does a better job. 144 00:06:45,650 --> 00:06:49,030 Here's a comparison of a choropleth map to a dot density map, 145 00:06:49,030 --> 00:06:51,120 and there's nothing really wrong with a choropleth map. 146 00:06:51,120 --> 00:06:52,730 There are very popular. They're used all the time. 147 00:06:52,730 --> 00:06:55,890 Most people I think are fairly comfortable looking at them now. 148 00:06:55,890 --> 00:07:01,220 Sometimes it's nice to mix things up to try something that's a little off the wall, 149 00:07:01,220 --> 00:07:02,750 not even off the wall really but just a little bit 150 00:07:02,750 --> 00:07:05,320 different and to use something like a dot density map. 151 00:07:05,320 --> 00:07:07,840 So don't always automatically go to choropleth, 152 00:07:07,840 --> 00:07:11,130 if a dot density might work for you. 153 00:07:11,450 --> 00:07:14,080 There's really not a lot to play with, 154 00:07:14,080 --> 00:07:16,515 with a dot density map in terms of the settings. 155 00:07:16,515 --> 00:07:21,365 Really, all you can do is set the size of the dot and the value of the dot. 156 00:07:21,365 --> 00:07:24,070 So, here the dot size is three points. 157 00:07:24,070 --> 00:07:27,570 So, that's what a three-point size dot would look like on the map, 158 00:07:27,570 --> 00:07:29,330 they're giving you an example of that. 159 00:07:29,330 --> 00:07:32,265 Then the dot value here is 1,000, 160 00:07:32,265 --> 00:07:34,090 you can set that to whatever you want. 161 00:07:34,090 --> 00:07:35,825 So, between those two things, 162 00:07:35,825 --> 00:07:39,760 that's really your main way of varying the way your map is going to look. 163 00:07:39,760 --> 00:07:45,030 So, let's have a look at the effects that can have on the interpretation of your dot map. 164 00:07:45,030 --> 00:07:48,330 If your dot value is too high. 165 00:07:48,330 --> 00:07:51,485 So, here we have one dot equals 10,000, 166 00:07:51,485 --> 00:07:54,935 you end up with dot map of the population of Toronto, 167 00:07:54,935 --> 00:07:57,085 that makes it look like there's nobody there. 168 00:07:57,085 --> 00:07:59,000 That the city's practically deserted. 169 00:07:59,000 --> 00:08:01,615 I don't know if there was some zombie apocalypse or something, 170 00:08:01,615 --> 00:08:04,550 but whatever happened, the city is practically deserted. 171 00:08:04,550 --> 00:08:07,390 We just have these stray dots wandering around the city, 172 00:08:07,390 --> 00:08:09,155 wondering where everybody went. 173 00:08:09,155 --> 00:08:13,240 So, that's not exactly the impression you want to give somebody is that, 174 00:08:13,240 --> 00:08:15,420 just by making the dot value too high, 175 00:08:15,420 --> 00:08:17,005 you end up with too few dots, 176 00:08:17,005 --> 00:08:19,640 then you end up with a map that doesn't really have any density at all, 177 00:08:19,640 --> 00:08:24,385 and doesn't really show people a useful pattern to the data. 178 00:08:24,385 --> 00:08:26,780 Here the dot value is pretty good. 179 00:08:26,780 --> 00:08:30,860 We have one dot equals 1,000 which is pretty reasonable for this data set. 180 00:08:30,860 --> 00:08:33,505 But the dot size is too small. 181 00:08:33,505 --> 00:08:35,165 So, even though we have, 182 00:08:35,165 --> 00:08:37,015 I think a good number of dots. 183 00:08:37,015 --> 00:08:39,680 If this dots are too small, they're hard to see. 184 00:08:39,680 --> 00:08:42,000 So, again, remember the whole idea of the dot map, 185 00:08:42,000 --> 00:08:44,390 is that you're trying to show density visually. 186 00:08:44,390 --> 00:08:48,230 If nobody can see anything that looks like a dense area, 187 00:08:48,230 --> 00:08:51,695 if you don't have clusters of dots that are easily visible, 188 00:08:51,695 --> 00:08:54,470 then again you're getting this idea that it's not very dense in 189 00:08:54,470 --> 00:08:57,735 the city and you're going to have people misinterpret that dataset. 190 00:08:57,735 --> 00:09:02,000 So, if you have too high of a dot value, it's not going to work well, 191 00:09:02,000 --> 00:09:06,109 and if you have too small of a dot size, 192 00:09:06,109 --> 00:09:07,900 it's not going to work very well either. 193 00:09:07,900 --> 00:09:11,335 Also, if the dot sizes are too big, 194 00:09:11,335 --> 00:09:12,655 you end up with something like this, 195 00:09:12,655 --> 00:09:15,070 in which obviously this is a little bit extreme. 196 00:09:15,070 --> 00:09:17,660 But the interesting thing is that when 197 00:09:17,660 --> 00:09:20,350 they've studied how people interpret maps like this, 198 00:09:20,350 --> 00:09:22,035 if these dots are too big, 199 00:09:22,035 --> 00:09:25,090 people actually tend to think that it's a crude map. 200 00:09:25,090 --> 00:09:28,265 In other words, they start to question the validity of the data. 201 00:09:28,265 --> 00:09:30,240 Even though the data is exactly the same, 202 00:09:30,240 --> 00:09:31,540 they look at that and say, 203 00:09:31,540 --> 00:09:36,425 "Yeah whoever made that probably didn't know what they are doing, it looks crude." 204 00:09:36,425 --> 00:09:38,090 So, I don't know if I would really trust 205 00:09:38,090 --> 00:09:40,190 the data with this map so you don't want to do that. 206 00:09:40,190 --> 00:09:43,345 Conversely by the way, if the dot size is too small, 207 00:09:43,345 --> 00:09:45,740 it looks like there's this pinpoint accuracy to 208 00:09:45,740 --> 00:09:48,450 the location of it and people will start to think that it's more accurate, 209 00:09:48,450 --> 00:09:50,570 when it's really just the same data and the same dots, 210 00:09:50,570 --> 00:09:52,370 it's just the way that's it's being shown is different. 211 00:09:52,370 --> 00:09:55,220 So, I'm showing you some extremes to give 212 00:09:55,220 --> 00:09:57,950 you a sense of what's possible or what's good or bad, 213 00:09:57,950 --> 00:10:00,385 but you want to avoid a situation like this. 214 00:10:00,385 --> 00:10:02,135 The problem of course with this, 215 00:10:02,135 --> 00:10:04,580 is that there's too much density going on. 216 00:10:04,580 --> 00:10:07,070 Because the dots are all starting to meet each other, 217 00:10:07,070 --> 00:10:11,230 you've got huge parts of the city that all look like they're really dense. 218 00:10:11,230 --> 00:10:15,550 So, again, you're losing some of that differentiation, or pattern, 219 00:10:15,550 --> 00:10:18,020 or clustering, so the people can look at that and say, 220 00:10:18,020 --> 00:10:20,085 "Oh, here's a higher value or lower value." 221 00:10:20,085 --> 00:10:22,190 It just all starts to look the same, 222 00:10:22,190 --> 00:10:23,490 whether it's high or low, 223 00:10:23,490 --> 00:10:28,985 and then it's losing its value as a good map. This map is pretty good. 224 00:10:28,985 --> 00:10:31,840 So, we have a dot value that seems to work well. 225 00:10:31,840 --> 00:10:34,155 We have a dot size that seems to work well. 226 00:10:34,155 --> 00:10:38,015 What you're striving for as much as possible is to have 227 00:10:38,015 --> 00:10:43,180 some areas where the dots cluster together and start to coalesce, 228 00:10:43,180 --> 00:10:45,590 and other areas where they're still separated out. 229 00:10:45,590 --> 00:10:50,045 But you can see these areas where there's definitely some clustering happening, 230 00:10:50,045 --> 00:10:51,765 but not too much. 231 00:10:51,765 --> 00:10:53,310 It's a bit of experimentation. 232 00:10:53,310 --> 00:10:55,220 It depends on the dataset and 233 00:10:55,220 --> 00:11:01,070 both the statistical and geographical spacing or distribution of those values, 234 00:11:01,070 --> 00:11:02,870 but you have to work with a little bit. 235 00:11:02,870 --> 00:11:06,530 So here, you can see that there's definitely some good clustering going on, 236 00:11:06,530 --> 00:11:08,030 some areas that are not as clustered. 237 00:11:08,030 --> 00:11:10,590 So overall, I think this works fairly well. 238 00:11:10,590 --> 00:11:13,160 What you're striving for as I said, 239 00:11:13,160 --> 00:11:16,360 is to have coalescence of dots. 240 00:11:16,360 --> 00:11:17,800 So, that's what we would call it. 241 00:11:17,800 --> 00:11:19,880 In other words, where the dots start to overlap with each 242 00:11:19,880 --> 00:11:21,980 other in the densest parts of your map. 243 00:11:21,980 --> 00:11:23,540 You don't want to have too much of this, 244 00:11:23,540 --> 00:11:25,130 and you don't want to have not enough of it. 245 00:11:25,130 --> 00:11:29,695 You're striving for this enough coalescence as I've shown in the example here, 246 00:11:29,695 --> 00:11:31,810 where you have some areas where again, 247 00:11:31,810 --> 00:11:33,600 remember, you're showing density visually. 248 00:11:33,600 --> 00:11:36,680 So you have to have that coalescence in order for people to get that idea, 249 00:11:36,680 --> 00:11:38,960 that there's a higher density taking place. 250 00:11:38,960 --> 00:11:41,365 So that's basically it for dot maps. 251 00:11:41,365 --> 00:11:45,370 There's lots of ways you can experiment with this, with different datasets. 252 00:11:45,370 --> 00:11:47,960 Essentially, one thing I didn't mention was colors. 253 00:11:47,960 --> 00:11:49,150 You have dot size and dot value, 254 00:11:49,150 --> 00:11:52,000 and of course the color in relation to the rest of your map. 255 00:11:52,000 --> 00:11:55,710 But I think if you play around with this you'll find that dot maps can 256 00:11:55,710 --> 00:12:00,160 be a fun and interesting alternative to just your typical choropleth map.21653

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