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These are the user uploaded subtitles that are being translated: 1 00:00:05,033 --> 00:00:06,166 So we've already learned 2 00:00:06,166 --> 00:00:09,900 a little bit about key framing and fusion earlier on in this module. 3 00:00:09,900 --> 00:00:13,166 But let's take this time to dive even deeper into key framing and fusion 4 00:00:13,166 --> 00:00:16,066 and get a better understanding of how it works. 5 00:00:16,066 --> 00:00:19,400 So why don't we add some kind of adjustment node to this clip? 6 00:00:19,400 --> 00:00:22,966 So for fun, let's add a color correction node here. 7 00:00:23,066 --> 00:00:27,266 We'll add it in the chain of commands and let's open up the inspector 8 00:00:27,266 --> 00:00:30,266 and make some modifications in this color corrector node. 9 00:00:30,366 --> 00:00:33,600 So why don't we make this a bit greener? 10 00:00:33,600 --> 00:00:36,333 But first, why don't we go to the beginning here? 11 00:00:36,333 --> 00:00:40,066 Let's set a keyframe for the color wheel over here. 12 00:00:40,066 --> 00:00:44,733 So if we set a keyframe, it's going to record that value at that time. 13 00:00:44,800 --> 00:00:48,833 And let's go later on in here and let's make things 14 00:00:48,900 --> 00:00:50,866 very green. 15 00:00:50,866 --> 00:00:51,733 Why not? 16 00:00:51,733 --> 00:00:54,300 And we can see that it's added that keyframe over here. 17 00:00:54,300 --> 00:00:59,333 So now if we scrub through here, we can see things go from blue to very green. 18 00:00:59,400 --> 00:01:02,866 Now, key framing the color grid is something that I do a lot in a lot 19 00:01:02,866 --> 00:01:06,600 of my more advanced transitions to help flow from one environment to another. 20 00:01:06,666 --> 00:01:10,000 You want to keyframe the colors of one environment 21 00:01:10,233 --> 00:01:12,166 to kind of change to match the next one. 22 00:01:12,166 --> 00:01:17,066 Because if you get the colors to match up, it feels a bit more realistic. 23 00:01:17,300 --> 00:01:19,233 So that's something that I do all the time. 24 00:01:19,233 --> 00:01:21,266 Now, one thing I want you to notice is 25 00:01:21,266 --> 00:01:25,166 we can see on this node there is a little keyframe over here. 26 00:01:25,233 --> 00:01:28,466 This is very important because now when we're looking 27 00:01:28,466 --> 00:01:32,833 at our node tree, not only can we tell that there's this color corrector node 28 00:01:33,000 --> 00:01:36,400 inside of this chain of commands, but we've also keyframe 29 00:01:36,400 --> 00:01:39,400 some of the properties within this color corrector node. 30 00:01:39,566 --> 00:01:42,600 So just by looking at our node tree, we can see that 31 00:01:42,600 --> 00:01:45,600 there is some key framing going on in this note. 32 00:01:45,600 --> 00:01:46,966 This is very important. 33 00:01:46,966 --> 00:01:50,833 Now, another thing I want you to notice is when I select this node, watch 34 00:01:50,833 --> 00:01:54,700 what happens with the keyframe over here in our main timeline. 35 00:01:54,766 --> 00:01:57,133 If I click out of the node, those disappear. 36 00:01:57,133 --> 00:01:59,500 So if I have my original media in Node selected, 37 00:01:59,500 --> 00:02:02,166 I don't see any keyframes on this timeline here. 38 00:02:02,166 --> 00:02:03,066 But if I have the color 39 00:02:03,066 --> 00:02:06,966 corrector node selected, all of a sudden we can see that keyframe over there. 40 00:02:07,200 --> 00:02:09,333 So that's really good to know. 41 00:02:09,333 --> 00:02:12,966 Not only can you get a visual representation that this node 42 00:02:12,966 --> 00:02:15,966 is being framed by having this little node icon here, 43 00:02:15,966 --> 00:02:18,766 we can also just select the node and we can see where 44 00:02:18,766 --> 00:02:21,900 the keyframes are on the timeline over here. 45 00:02:21,900 --> 00:02:23,866 So that's very helpful as well. 46 00:02:23,866 --> 00:02:27,533 And of course, just like we learned before, we can open up the keyframes 47 00:02:27,533 --> 00:02:32,800 window here, and if I just open this up, let's close the inspector, we can see 48 00:02:32,900 --> 00:02:33,933 where those 49 00:02:33,933 --> 00:02:37,766 keyframes sit in line with everything else here in the keyframes window. 50 00:02:37,766 --> 00:02:39,000 Now, right now, we can't see them. 51 00:02:39,000 --> 00:02:42,000 Let's click this color corrector over here 52 00:02:42,000 --> 00:02:44,700 and let's click this zoom fit button over here. 53 00:02:44,700 --> 00:02:47,900 But if we take a look at these lines within the keyframes window here, 54 00:02:47,900 --> 00:02:52,366 we can see that tint angle and tint length are keyframe over time. 55 00:02:52,366 --> 00:02:57,266 So they're going from a value of zero or, you know, a different value. 56 00:02:57,266 --> 00:02:59,333 They're going from one value here to another value. 57 00:02:59,333 --> 00:03:02,433 And we can see that change in between both of these keyframes. 58 00:03:02,433 --> 00:03:03,933 Now, obviously, they're very small. 59 00:03:03,933 --> 00:03:05,533 So what we're going want to do is just zoom in 60 00:03:05,533 --> 00:03:08,533 so we can actually hold command and scroll in 61 00:03:08,533 --> 00:03:12,733 within the keyframes window to get a better look at those keyframes. 62 00:03:12,833 --> 00:03:15,400 Now, in here, I can move keyframes around pretty easily. 63 00:03:15,400 --> 00:03:18,900 So if I select one of these keyframes, I can move it so it happens faster. 64 00:03:19,166 --> 00:03:21,566 So just take a look at what that does. 65 00:03:21,566 --> 00:03:23,833 So we're just changing the tint angle. 66 00:03:23,833 --> 00:03:25,100 We're making that go faster. 67 00:03:25,100 --> 00:03:27,533 So I actually don't even know what this would do, 68 00:03:27,533 --> 00:03:30,233 but this is the process of experimentation, 69 00:03:30,233 --> 00:03:34,033 just playing around with things and seeing how they affect your image. 70 00:03:34,133 --> 00:03:37,000 And we can also move the tilt length and we can see 71 00:03:37,000 --> 00:03:40,000 how that would affect our final image here. 72 00:03:40,233 --> 00:03:41,800 And we can select both of these keyframes 73 00:03:41,800 --> 00:03:44,666 if we want to and move them both at once as well. 74 00:03:44,666 --> 00:03:48,133 So all we're really doing here is just moving the keyframes in time. 75 00:03:48,133 --> 00:03:52,966 We're moving them around in the timeline freely here to whatever position we want. 76 00:03:53,066 --> 00:03:55,800 We can also select everything and just move 77 00:03:55,800 --> 00:03:59,100 the whole keyframe range over. 78 00:03:59,166 --> 00:04:02,366 So the keyframes window is great for moving your keyframes around in time. 79 00:04:02,366 --> 00:04:04,100 But what if you wanted to change the way 80 00:04:04,100 --> 00:04:07,100 that the animation is happening from one keyframe to another? 81 00:04:07,100 --> 00:04:09,600 Well, that's where the spline window comes into place. 82 00:04:09,600 --> 00:04:14,633 So if we open up this spline window, let's just move this over here. 83 00:04:14,700 --> 00:04:17,433 We can see that we also have color corrector 84 00:04:17,433 --> 00:04:20,433 available here, and we can just enable color corrector at the top 85 00:04:20,633 --> 00:04:25,033 and we can see which of these parameters are the ones that are being changed. 86 00:04:25,133 --> 00:04:28,933 So we can see that we have tint angle and we have a tint length 87 00:04:28,933 --> 00:04:31,300 for this set of keyframes right here. 88 00:04:31,300 --> 00:04:36,300 So this is that new keyframe that we just created, the one that we duplicated. 89 00:04:36,300 --> 00:04:38,433 We don't need that some you can select it and hit delete. 90 00:04:38,433 --> 00:04:41,333 Now we're not just seeing both of these parameters. 91 00:04:41,333 --> 00:04:43,566 We're also seeing all the other parameters 92 00:04:43,566 --> 00:04:46,566 that the color corrector allows us to change in here as well. 93 00:04:46,733 --> 00:04:49,600 So what we could do is actually just uncheck color corrector, hit 94 00:04:49,600 --> 00:04:53,266 that button twice and we can select tint angle and tint length. 95 00:04:53,366 --> 00:04:56,366 Those are the parameters that we want to focus on. 96 00:04:56,533 --> 00:05:00,600 Now, the spline window is great because it allows us to really focus on 97 00:05:00,600 --> 00:05:04,700 how we want to animate between these values. 98 00:05:04,700 --> 00:05:08,100 Here, because the spline window is really just a graph 99 00:05:08,300 --> 00:05:11,400 that shows you value over time. 100 00:05:11,400 --> 00:05:13,300 So it's time and value. 101 00:05:13,300 --> 00:05:15,700 So if I zoom in here, 102 00:05:15,700 --> 00:05:19,233 I can hold the middle mouse button as well to move around both of these areas. 103 00:05:19,233 --> 00:05:21,266 That's a good shortcut to know. 104 00:05:21,266 --> 00:05:25,366 I can see that things are moving very linear 105 00:05:25,366 --> 00:05:28,600 right now, so things are going straight, right? 106 00:05:28,633 --> 00:05:30,500 So our value here, it stays the same. 107 00:05:30,500 --> 00:05:31,633 It's at zero. 108 00:05:31,633 --> 00:05:37,233 And once it hits this point, it starts to move up in a very linear way. 109 00:05:37,300 --> 00:05:40,500 So the way that our values are being changed here is very linear. 110 00:05:40,500 --> 00:05:46,200 We can see it's going from zero directly into a very fast change over here. 111 00:05:46,200 --> 00:05:49,066 So we're not making any gradual changes here. Things are very abrupt. 112 00:05:49,066 --> 00:05:52,100 We're going from zero immediately, shooting up 113 00:05:52,100 --> 00:05:55,166 all the way to this value and then stopping right away. 114 00:05:55,200 --> 00:05:58,800 If this was a smooth transition, we would have more of like a curve here. 115 00:05:58,800 --> 00:06:01,100 But it's right now it's just an abrupt stop. 116 00:06:01,100 --> 00:06:04,966 So what the spline window allows us to do is to modify those keyframes. 117 00:06:04,966 --> 00:06:08,233 So if I select one of these keyframes, we can see that something happened. 118 00:06:08,400 --> 00:06:11,066 We have this little handle that's attached to this keyframe. 119 00:06:11,066 --> 00:06:12,000 It pops up. 120 00:06:12,000 --> 00:06:15,733 So if I click on that handle, I can now move the way that the line 121 00:06:15,733 --> 00:06:19,500 is being animated at that Keyframe Pointe over there. 122 00:06:19,500 --> 00:06:25,233 So now we can see that we're not going immediately from one value to another. 123 00:06:25,233 --> 00:06:27,966 We're gradually 124 00:06:28,033 --> 00:06:29,033 getting there. 125 00:06:29,033 --> 00:06:30,800 We're making that change gradually. 126 00:06:30,800 --> 00:06:32,900 So in this case, we're going from zero. 127 00:06:32,900 --> 00:06:39,433 It's abrupt here, and then we're going to gradually go into our next value of 0.35. 128 00:06:39,533 --> 00:06:43,200 Now, an important thing to understand about the spline window here is that 129 00:06:43,200 --> 00:06:47,333 this is a chart that's showing us the value of the selected property here 130 00:06:47,566 --> 00:06:49,133 over time, right? 131 00:06:49,133 --> 00:06:53,566 So we could see that the value of both are tint angle and tint length 132 00:06:53,766 --> 00:06:57,800 within the color corrector are at zero over here and over here. 133 00:06:57,900 --> 00:07:00,900 The end up 0.35 and 0.25. 134 00:07:01,033 --> 00:07:02,433 So two different values 135 00:07:02,433 --> 00:07:05,466 and what we can do is actually select any of these keyframes 136 00:07:05,666 --> 00:07:08,666 and make a value change here if we wanted to. 137 00:07:08,800 --> 00:07:12,933 So by moving this keyframe up and down, I'm actually changing the value 138 00:07:13,133 --> 00:07:16,200 of that property at this point in time. 139 00:07:16,200 --> 00:07:21,333 So before the tint length was about 0.35, I can bump it up all the way to 0.6. 140 00:07:21,400 --> 00:07:24,700 I can very quickly make that change right in here in the spline window. 141 00:07:24,766 --> 00:07:26,000 Same thing with tint angle. 142 00:07:26,000 --> 00:07:28,066 I can make these changes right in here. 143 00:07:28,066 --> 00:07:32,100 Now you can see when I'm moving the value up and down, it can be hard to stay. 144 00:07:32,100 --> 00:07:35,300 Exactly locked in one place without moving right and left. 145 00:07:35,400 --> 00:07:36,500 What I'm doing by moving 146 00:07:36,500 --> 00:07:40,200 right and left is actually I'm changing the timing of the value. 147 00:07:40,300 --> 00:07:46,800 So over here we can see that the value at frame 3190 is going to be around 0.45. 148 00:07:46,800 --> 00:07:49,800 Well, if I want that value of 0.4 or five to be later on, 149 00:07:49,800 --> 00:07:53,200 maybe frame 3200, I can just move it over there. 150 00:07:53,300 --> 00:07:54,233 So that's really what I'm doing. 151 00:07:54,233 --> 00:07:57,633 I'm just moving the keyframes in time, but I can also affect 152 00:07:57,633 --> 00:08:01,133 the value of each keyframe as well within this graph. 153 00:08:01,166 --> 00:08:05,766 So it could be a very quick and easy way to make those keyframe modifications. 154 00:08:05,833 --> 00:08:09,066 Now, if we take a look at the way that we're animating 155 00:08:09,066 --> 00:08:12,333 from one value to another, things are very linear right now. 156 00:08:12,400 --> 00:08:15,433 And if you take a look at this, the way that things look 157 00:08:15,566 --> 00:08:18,900 when they're linear like this in a graph does not look good. 158 00:08:19,100 --> 00:08:23,400 Let me just preview this for you guys so you can see what things look like. 159 00:08:23,466 --> 00:08:23,700 Okay. 160 00:08:23,700 --> 00:08:26,700 So actually watching this back, I don't think that an animated color 161 00:08:26,700 --> 00:08:29,700 change is the best way to show you the difference between a smooth 162 00:08:29,766 --> 00:08:31,166 and a more abrupt transition. 163 00:08:31,166 --> 00:08:32,233 So let's just delete 164 00:08:32,233 --> 00:08:35,533 this color correction note and let's actually add a transform note. 165 00:08:35,633 --> 00:08:40,666 So let's animate the scale of the clip over time. 166 00:08:40,666 --> 00:08:43,300 So let's go to the beginning of our clip here. 167 00:08:43,300 --> 00:08:47,333 Let's make the size a value of one and then further down 168 00:08:47,333 --> 00:08:51,900 the timeline, let's zoom in a lot more. 169 00:08:51,966 --> 00:08:52,633 Cool. 170 00:08:52,633 --> 00:08:53,966 So let's close the inspector. 171 00:08:53,966 --> 00:08:57,400 We can see in the keyframes window that both of those keyframes 172 00:08:57,400 --> 00:09:02,200 have been created 173 00:09:02,300 --> 00:09:03,600 right there. 174 00:09:03,600 --> 00:09:06,100 And obviously we are seeing the full length of the clip. 175 00:09:06,100 --> 00:09:11,800 So those keyframes look like they're very close together. 176 00:09:11,900 --> 00:09:13,900 And of course, within our timeline up here, 177 00:09:13,900 --> 00:09:16,600 we can see those two keyframes right there. 178 00:09:16,600 --> 00:09:18,066 So let's go into our spline window. 179 00:09:18,066 --> 00:09:20,800 Let's actually just close keyframes. We don't need to see that right now. 180 00:09:20,800 --> 00:09:25,800 And let's zoom in so we can fit this to the size of the spine window. 181 00:09:25,900 --> 00:09:27,766 And now let's watch this. 182 00:09:27,766 --> 00:09:30,733 Let's see how this animation unfolds. 183 00:09:30,733 --> 00:09:31,600 So I'll go to the beginning. 184 00:09:31,600 --> 00:09:38,966 Let's press play. 185 00:09:39,033 --> 00:09:39,433 Awesome. 186 00:09:39,433 --> 00:09:41,133 I'm actually going to make this second keyframe 187 00:09:41,133 --> 00:09:43,500 happen a bit earlier just by dragging it like this 188 00:09:43,500 --> 00:09:46,766 and if I hold shift, it will let me drag this keyframe left and right 189 00:09:46,866 --> 00:09:51,333 without having to worry about changing the value of the keyframe. 190 00:09:51,400 --> 00:09:52,966 Same thing goes for the value as well. 191 00:09:52,966 --> 00:09:55,700 If I if I hold shift and start dragging it up and down, 192 00:09:55,700 --> 00:09:59,600 I could change the value without worrying about moving it left and right. 193 00:09:59,700 --> 00:10:02,700 So shift is going to be your best friend when you're making these kind of changes 194 00:10:02,700 --> 00:10:05,466 within the spline graph over here. 195 00:10:05,533 --> 00:10:08,200 So I've moved these keyframes closer together. 196 00:10:08,200 --> 00:10:12,100 Now let's go back to the beginning and preview this. 197 00:10:12,200 --> 00:10:13,966 We can see it's very abrupt. 198 00:10:13,966 --> 00:10:16,600 It doesn't look professional, it doesn't look good. 199 00:10:16,600 --> 00:10:19,033 So I'll rarely have my keyframes like this. 200 00:10:19,033 --> 00:10:21,400 Usually, most of the time I'll smooth them out. 201 00:10:21,400 --> 00:10:24,933 And the easiest way to do this is to just select both of these keyframes. 202 00:10:24,933 --> 00:10:27,033 And you can select F on your keyboard 203 00:10:27,033 --> 00:10:30,600 and it will smoothing out the in and out points of both those keyframes. 204 00:10:30,833 --> 00:10:36,400 So now if we watch this, we can see things look a lot smoother 205 00:10:36,500 --> 00:10:39,300 and looks a lot more professional, a lot better. 206 00:10:39,300 --> 00:10:43,133 Now F is just a quick shortcut to change the keyframe animation 207 00:10:43,133 --> 00:10:44,166 on the selected keyframes. 208 00:10:44,166 --> 00:10:46,566 I'm going to hit Command Z to undo that 209 00:10:46,566 --> 00:10:48,300 and I'm just going to select one of these keyframes 210 00:10:48,300 --> 00:10:50,333 so we can see once I've selected the keyframe, it's 211 00:10:50,333 --> 00:10:52,500 given us a handle over here. 212 00:10:52,500 --> 00:10:56,100 So if I take this other square that came up here and I move it around, I'm 213 00:10:56,100 --> 00:11:00,800 able to animate the animation path between both of these keyframes just like that. 214 00:11:00,800 --> 00:11:05,733 By using this handle so I can replicate what we just did by pressing f by grabbing 215 00:11:05,733 --> 00:11:10,800 both of these handles and aligning them just like this to the grid. 216 00:11:10,966 --> 00:11:14,933 And now we've manually replicated what we did when we pressed F over here. 217 00:11:15,166 --> 00:11:18,500 So here we can see that the change in value is a lot more gradual. 218 00:11:18,500 --> 00:11:20,800 It's not abrupt like it was before. 219 00:11:20,800 --> 00:11:22,133 Linear is abrupt. 220 00:11:22,133 --> 00:11:23,966 We want things to be smooth like this. 221 00:11:23,966 --> 00:11:26,966 So now the values are staying at one 222 00:11:26,966 --> 00:11:29,966 and it continues to stay at one, even past the keyframe point. 223 00:11:30,000 --> 00:11:34,333 But then it starts to accelerate slowly and then it gets into this consistent 224 00:11:34,333 --> 00:11:39,733 speed here, and then it starts to slowly slow down into its final value over here. 225 00:11:39,833 --> 00:11:43,100 So this is something you'll find yourself doing a lot in the spline 226 00:11:43,100 --> 00:11:47,500 graph is just smoothing things out to make them feel less abrupt. 227 00:11:47,600 --> 00:11:49,500 Now, of course, we can do the complete opposite. 228 00:11:49,500 --> 00:11:53,600 So if we did this so in this situation, what we're doing is a very abrupt change, 229 00:11:53,600 --> 00:11:56,666 pretty much the opposite of what we just did previously. 230 00:11:56,666 --> 00:11:58,700 So let's preview this. 231 00:11:58,800 --> 00:12:01,900 So as we can see, it looks like something's off with it. 232 00:12:01,900 --> 00:12:03,066 It just doesn't look good. 233 00:12:03,066 --> 00:12:05,100 So you wouldn't necessarily be doing this. 234 00:12:05,100 --> 00:12:07,933 But what's important to understand is this plane 235 00:12:07,933 --> 00:12:12,100 window is really just a playground for you to experiment and play around 236 00:12:12,100 --> 00:12:15,266 with these handles and with keyframes to do whatever you want. 237 00:12:15,466 --> 00:12:16,200 And if at any point 238 00:12:16,200 --> 00:12:19,266 you want to add another keyframe here, you can simply just hover your mouse 239 00:12:19,266 --> 00:12:22,833 anywhere over the line and you can add a keyframe just like that. 240 00:12:23,100 --> 00:12:25,733 And now we also have some shortcuts down here in the bottom left. 241 00:12:25,733 --> 00:12:29,300 So if we have one of our keyframes selected, we can use these shortcuts 242 00:12:29,300 --> 00:12:32,766 to make things linear or smooth them out just like that. 243 00:12:32,833 --> 00:12:36,333 And we also have some other shortcuts here that aren't accessible to us right now 244 00:12:36,333 --> 00:12:38,700 because we only have one keyframe selected. 245 00:12:38,700 --> 00:12:41,800 So if we select multiple keyframes like these three over here, 246 00:12:42,000 --> 00:12:45,300 we could see that all of these options are now available to us. 247 00:12:45,566 --> 00:12:48,833 I'm not going to dive too deep into these right now, but basically these 248 00:12:48,833 --> 00:12:54,033 just allow you to apply presets to a selection of keyframes. 249 00:12:54,033 --> 00:12:57,100 So if I step in, we can see that Now 250 00:12:57,100 --> 00:13:00,733 what it's done is it's made this kind of step animation. 251 00:13:00,733 --> 00:13:04,800 So it's basically going to continue with this value past the keyframe 252 00:13:05,066 --> 00:13:08,300 and then automatically right away jump to another value 253 00:13:08,400 --> 00:13:11,000 and then stay at that value jump again. 254 00:13:11,000 --> 00:13:14,300 So this is very jumpy. Let's see what it looks like 255 00:13:14,366 --> 00:13:14,700 that. 256 00:13:14,700 --> 00:13:16,200 So that could be good in certain scenarios. 257 00:13:16,200 --> 00:13:19,000 You might actually want to use that if you have the opposite of that one. 258 00:13:19,000 --> 00:13:22,100 We have instead of step it is what is it here? 259 00:13:22,100 --> 00:13:25,100 Step out. We've step in and step out. 260 00:13:25,166 --> 00:13:26,800 So that does the opposite. 261 00:13:26,800 --> 00:13:29,566 And then we have other options here afterwards as well. 262 00:13:29,566 --> 00:13:32,433 I haven't really found in my own workflow that I've needed 263 00:13:32,433 --> 00:13:36,600 to use these shortcuts, but they are there if you need them. 264 00:13:36,600 --> 00:13:40,700 And in certain situations I can see how they would definitely be useful. 265 00:13:40,800 --> 00:13:41,200 Awesome. 266 00:13:41,200 --> 00:13:44,433 So we're a little bit better at using keyframes within fusion now. 267 00:13:44,700 --> 00:13:46,966 I highly recommend that you guys open up fusion. 268 00:13:46,966 --> 00:13:49,033 Try this out yourselves. Just experiment. 269 00:13:49,033 --> 00:13:51,333 Doesn't matter if what you're doing makes sense or not. 270 00:13:51,333 --> 00:13:52,300 Just get familiar 271 00:13:52,300 --> 00:13:56,000 with how to put keyframes down and how to use them within the interface. 272 00:13:56,033 --> 00:13:59,800 Then that way, when the time comes for you to actually execute one of your visions 273 00:13:59,800 --> 00:14:02,200 with intervention, you'll know exactly what you're doing. 274 00:14:02,200 --> 00:14:03,900 That's it for this video. I hope you guys enjoyed it. 275 00:14:03,900 --> 00:14:05,000 I'll catch you in the next one. 25305

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