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All right.
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So let's talk about our color
wheels or primaries.
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And that's the third tool right here.
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If we hover over it,
we can see it says color wheels.
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If we click on it, we can see
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we have a bunch of different parameters
that we can change about our image.
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So primarily your color correction
should be done with the primaries window
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because it affects your image
on a broad scale.
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That's why it's called your primaries.
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You want to do it first
before you go into any kind of secondary
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color correcting tools
like your cell curves, for example.
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So we can see that
we have some wheels here.
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We have left gamma gain in offset.
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So these are just different names
for shadows, mid tones and highlights.
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So your lift adjusts the darkest parts
of your image, your gamma affects
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the midrange and your gain affects
the brightest parts of your image.
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Offset is like you're combining
all of these into one.
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It basically affects your overall image.
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So the color wheel
for each of these changes,
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the hue and saturation of the area
that you're focusing on.
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So in this case,
if we play with the wheel for the lift,
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we can see how it's affecting
the darker parts of our image.
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Now it does look like it's
affecting the entire image,
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but it is primarily focusing on the darker
parts of your image.
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And if you look to the right,
you can see our job parade moving around.
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As we make this adjustment,
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we can see exactly how it's affecting
the different color changes in our image.
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So I'm going to reset that.
Let's play around with the gain.
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So this is going be
the brightest parts of our image.
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So if we move this over to the blue,
we can see that the brighter parts
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of the image
now are clearly just being selected
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and we're leaving the mid tones
in the dark parts alone.
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So if we crank this up a lot,
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we could see that we're primarily
affecting the highlights of our image.
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We can also see that there's
some clipping going on in this clip.
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Obviously,
there's some brighter parts up here
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and we can see that we're
almost losing information over there.
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So with this clip,
we're gonna want to be careful
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to make sure that our waveform
is not surpassing that 1023 point up here.
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So each one of these color wheels
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changes the hue and saturation of the area
that you're focusing on.
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So I'm just going to reset the gain.
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And if we play around at the offset,
we can see that we are changing
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the overall color of our entire image
just like this.
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So all at once
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we're effecting the lift gamma and gain
by moving the offset over here.
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So the color wheel
for each of these changes, the hue
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and saturation of the area that you're
focusing on, I'm going to reset this now
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underneath each one of these color wheels,
we have a master wheel
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and this changes the luminance
or brightness of that part of your image.
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So if we have the lift selected
and we move this master wheel up and down,
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we can see how it is
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changing the luminance
or brightness of that part of the image.
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So we can see the darks are getting
much darker when we push this down.
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And of course
everything else is being affected, but
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we are primarily focusing on the darker
parts of our image.
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Same thing goes with Gamma.
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We just change the mid tones or gamma just
by using that master wheel underneath.
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And same thing with the highlights.
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So you can use these wheels
to balance out your image to make sure
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that your highlights are maybe not too hot
and your shadows are not too dark
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and you can balance everything out
by using these wheels down below.
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So at any point,
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if we want to reset
one of these parameters,
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we can just hit that little reset button
in the top right?
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Or if you want to reset
one of the color wheels,
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you can simply just double click into it
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and you'll bring that little dot
back to the center.
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Now, in the top left,
we have the ability to
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change the temperature
and the tint of our image.
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So if we ever feel like our temperature is
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maybe too warm or too cold,
we can adjust it over here.
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We can also change the tint as well.
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And these are adjustments that I make
to my individual clips all the time.
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This is pretty standard for me,
even when it comes to like photo editing.
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I always play with the temperature
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and tint of the image first to make sure
everything looks natural a lot of the time
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focusing on skin tones to make sure
that they feel as natural as possible.
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And then I'll make adjustments
on top of that.
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So if we ever want to reset
these parameters,
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we can just double click on the word
next to them.
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So in this case,
I do feel like it's a little bit too blue,
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so we can bump this
and make it a little bit warmer.
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That feels pretty good to me. Now.
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Changing the temperature
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and tint values is a way
for us to change the white balance.
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But we can also change the white balance
by pressing this little button.
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Over here.
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There's the eyedropper,
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and we can select a part of the image
that we know is supposed to be white.
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So in this case, we can give this a try.
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I'm not sure how well it's going to work,
but we can select this water over here.
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And we've basically told DaVinci
what we believe should be white.
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And it can make that white
balance adjustment based on that.
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But in this case, I do like the warmer
looks, so I'm going to undo that.
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Now, let's talk about contrast.
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So contrast is the difference between the
brightest and darkest parts of our image.
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So let's bump up our contrast,
but let's observe the scopes over here
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to the right to see what's happening.
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So if we bump this up, we can see
we're stretching everything out.
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We're making the highlights go up higher.
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So we're making the highlights
even brighter
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and we're making the shadows even darker.
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We can visibly see that in our scopes.
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Now, obviously this looks terrible and
we have a lot of clipping here going on.
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That's why it can be important
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to keep your scopes handy
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when you're making
these kind of adjustments,
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especially when you're working
with a monitor
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that might not be color calibrated
because, you know, our eyes
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and our monitors can be deceiving, but
the scopes are never going to lie to us.
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So just for me,
just looking at this image here,
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I might think, hey,
there's actually not much clipping,
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but if we take a look at the scopes,
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we can see that
there is a lot of clipping here
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and the highlights are way too high
in some of the areas.
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And I'm going to double click on contrast
to reset that
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and I'll just bring it up a little bit.
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Now the pivot is basically changing
the pivot point of our contrast.
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So with our contrast
bumped up a little bit.
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Let's move the pivot point.
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We can see that we're kind of
moving everything down by bumping it up
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and removing everything up
by bringing it down.
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So this is something
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you might want to do every once in a while
is to actually change the pivot point,
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change that center point
really of where your contrast is.
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And a better way to view
this is if we change to a gradient,
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if we take a look at a gradient
and see what's going on over here,
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if I bump up the contrast, we can see
what's happening with this line over here.
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We could see that our highlights
are starting to clip.
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Our highlights are getting brighter,
our shadows are getting darker.
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By bumping up that contrast.
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But if we move that pivot point
left and right, we can see that
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that center area is moving left
and right in our scopes.
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So that's really all that
we're doing by moving the pivot point.
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So I'm going to go back to my main
edit now.
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Next to Pivot, we have mid tone details
which sharpens and softens things.
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So if we bump this up, we can see
we're adding some sharpening to our image
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and if we crank it down, we can see that
we're removing that sharpening.
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So pretty basic, but sharpening is
something we're going to want to do.
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I do it all the time,
especially on like my GoPro footage
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because I shoot super flat.
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Al Sharpton it up a little bit,
just a tiny bit.
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And I never shoot with the sharpening
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on in camera because it's something
you can always do in post.
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So we'll double click to reset that.
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Now we also have this auto color feature
in the top left.
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If we click on it,
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we're basically allowing DaVinci
to analyze our image and make the
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adjustments that it thinks it's necessary
to make our image look good.
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It's not something that I really use,
but it has proven to work really well
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in a lot of situations,
so feel free to give it a try.
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It could be a good way to get
a starting foundation on your grade,
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but personally it's
not something that I've been using.
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I'm just going to command Z to undo that.
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Now, at the bottom we have color boost,
which allows us to boost up
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the colors of our image. Pretty much
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if we take a look at our scopes,
we can see what it's doing over there.
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It's kind of increasing the range of each
one of the color ranges
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within the scopes here.
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So reds are normally like this,
a little bit more condense,
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but by increasing the color boost,
spreading out all the color values
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over a larger surface area,
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thus giving them more saturation
so we can double click that to reset it.
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Next, we have shadows.
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This is controlling the shadows
of our image.
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Similar to lift and highlights,
we can change the highlights,
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bump them up and down,
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and next to that we have saturation,
which is another way to bring in more
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colors in.
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Our image was spreading out
those color values in the scopes.
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I primarily just use my saturation
to add more color into my image
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versus color boost.
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Next to saturation,
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we have hue and we can change this value
to change the hue of our image.
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Just like that.
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Not something that I used too often.
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But if you're trying to go
for a stylized look
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and maybe you're trying
to completely change the color
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of one of the colors in your image,
you can do this.
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But there's also another way that we can
change individual colors in this way
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by using our curves, which is something
we'll be learning about later on.
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Double click to Reset
now in the top right, we can see
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we have three different buttons over here
next to our color wheels.
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We have color bars if we press on this
were shown a bunch of different controls.
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This area allows me to easily
change the values of my image.
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B just stands for red, green and blue.
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And that's what all colors are made up of
in the digital world is red,
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green and blue.
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They're just combinations
of those three colors.
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So we could change the red,
green and blue values
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for all of our lift
gamma gain, an offset of our image.
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So let's take a look at our scopes
over here.
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We can see that we have a lot of reds
over here in our overall image.
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So what we can do is bring that down
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to try to even it out
with the rest of our image.
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It was a little bit high
and we could see that
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we've kind of evened it out
with the rest of our image.
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So if we look at our scopes,
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we can see that our reds are clipping
over here in the highlights.
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So what we could do is go to our gain,
which is our highlights, and we can bring
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down the red values and we can see that
we are bringing that down.
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Now, it might not look too great
in this situation like in this case.
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I don't think that we can fix that too
well.
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So I might want to just leave that alone.
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But this is how we can make
individual adjustments
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to the red, green
and blue values of the lift gamma in gain.
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And notice how the top bar over here
and the bottom one
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stay the same as we switch
through these different views.
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It's just this middle part
that we're changing over here.
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And the third button over here
is our log wheels.
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This is the same as normal primary wheels,
except it's more controlled.
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For example,
if you're raising the highlights in your
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primary wheels, then it'll also raise
your midtown's in shadows quite a bit.
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But in log fields,
the highlights would be more isolated.
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So you're able to affect the spectrum
more precisely.
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So let's go back to our gradient and just
take a look at what's going on over here.
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So in the log wheels, let's make
some adjustments to our shadows over here.
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So if we change the master wheel
for the shadows over here,
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let's take a look
at what the scopes are doing.
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We can see that
it's like really isolated on the shadows
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down here on the lower
spectrum of the scopes.
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Let's reset that and let's take a look
at what happens in our regular wheels.
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If we bump up the master wheel,
we could see we're affecting a broader
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range of our scopes.
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It's not as controlled
when we're using the log wheels.
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00:10:11,694 --> 00:10:13,487
We can see it's really
just this area over here.
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But now
when we're using the normal wheels,
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we can see that
we're affecting a much broader spectrum.
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So if we go back to our main edit
and we see how this affects our main
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clip here, I'm just going to reset it.
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And in
our normal wheels, let's bump up the lift.
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So we're going to bump up the shadows.
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00:10:28,836 --> 00:10:31,631
We can see that
it's affecting a lot of our image.
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Same with the color wheel here.
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00:10:33,674 --> 00:10:34,508
Let's let's make it blue.
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00:10:34,508 --> 00:10:38,596
We can see that we're also affecting a lot
of the mid tones and highlights to now.
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We reset that
and we go into our log wheels.
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Let's bump this over to the blue area.
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00:10:43,809 --> 00:10:46,270
We could see that
this is a bit more precise.
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00:10:46,270 --> 00:10:50,566
We're affecting more of
just the shadows versus the other areas.
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It's leaking into the other ranges less.
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So I'm going to hit Command Z.
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00:10:55,029 --> 00:10:56,906
Same goes for the master wheel down here.
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00:10:56,906 --> 00:10:59,909
If we want to just bump up those shadows,
the darker parts of our image,
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00:11:00,076 --> 00:11:03,788
we could see in our preview
how much more isolated that is.
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So the log wheels are great for making
a more isolated changes like this.
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00:11:08,376 --> 00:11:11,253
So that's an overview of our primaries
palette over here.
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This is something we're going to be
using all the time for color correcting.
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00:11:13,964 --> 00:11:14,757
So I definitely recommend
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00:11:14,757 --> 00:11:17,843
you guys open up DaVinci, play around
with all of these settings.
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Feel free to push things and experiment
to see exactly
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how each of these parameters affects
your image.
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00:11:23,265 --> 00:11:25,768
I hope you guys enjoyed this
lesson. I'll see you in the next one.
23758
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