All language subtitles for 4. Primaries Color Tab Kolder Creative

af Afrikaans
sq Albanian
am Amharic
ar Arabic
hy Armenian
az Azerbaijani
eu Basque
be Belarusian
bn Bengali
bs Bosnian
bg Bulgarian
ca Catalan
ceb Cebuano
ny Chichewa
zh-CN Chinese (Simplified)
zh-TW Chinese (Traditional)
co Corsican
hr Croatian
cs Czech
da Danish
nl Dutch
en English
eo Esperanto
et Estonian
tl Filipino
fi Finnish
fr French
fy Frisian
gl Galician
ka Georgian
de German
el Greek
gu Gujarati
ht Haitian Creole
ha Hausa
haw Hawaiian
iw Hebrew
hi Hindi
hmn Hmong
hu Hungarian
is Icelandic
ig Igbo
id Indonesian
ga Irish
it Italian
ja Japanese
jw Javanese
kn Kannada
kk Kazakh
km Khmer
ko Korean
ku Kurdish (Kurmanji)
ky Kyrgyz
lo Lao
la Latin
lv Latvian
lt Lithuanian
lb Luxembourgish
mk Macedonian
mg Malagasy
ms Malay
ml Malayalam
mt Maltese
mi Maori
mr Marathi
mn Mongolian
my Myanmar (Burmese) Download
ne Nepali
no Norwegian
ps Pashto
fa Persian
pl Polish
pt Portuguese
pa Punjabi
ro Romanian
ru Russian
sm Samoan
gd Scots Gaelic
sr Serbian
st Sesotho
sn Shona
sd Sindhi
si Sinhala
sk Slovak
sl Slovenian
so Somali
es Spanish
su Sundanese
sw Swahili
sv Swedish
tg Tajik
ta Tamil
te Telugu
th Thai
tr Turkish
uk Ukrainian
ur Urdu
uz Uzbek
vi Vietnamese
cy Welsh
xh Xhosa
yi Yiddish
yo Yoruba
zu Zulu
or Odia (Oriya)
rw Kinyarwanda
tk Turkmen
tt Tatar
ug Uyghur
Would you like to inspect the original subtitles? These are the user uploaded subtitles that are being translated: 1 00:00:05,380 --> 00:00:05,630 All right. 2 00:00:05,630 --> 00:00:08,049 So let's talk about our color wheels or primaries. 3 00:00:08,049 --> 00:00:09,843 And that's the third tool right here. 4 00:00:09,843 --> 00:00:12,303 If we hover over it, we can see it says color wheels. 5 00:00:12,303 --> 00:00:13,388 If we click on it, we can see 6 00:00:13,388 --> 00:00:16,474 we have a bunch of different parameters that we can change about our image. 7 00:00:16,474 --> 00:00:20,186 So primarily your color correction should be done with the primaries window 8 00:00:20,186 --> 00:00:22,397 because it affects your image on a broad scale. 9 00:00:22,397 --> 00:00:23,898 That's why it's called your primaries. 10 00:00:23,898 --> 00:00:27,068 You want to do it first before you go into any kind of secondary 11 00:00:27,068 --> 00:00:30,321 color correcting tools like your cell curves, for example. 12 00:00:30,488 --> 00:00:32,198 So we can see that we have some wheels here. 13 00:00:32,198 --> 00:00:34,659 We have left gamma gain in offset. 14 00:00:34,659 --> 00:00:37,829 So these are just different names for shadows, mid tones and highlights. 15 00:00:37,912 --> 00:00:42,125 So your lift adjusts the darkest parts of your image, your gamma affects 16 00:00:42,125 --> 00:00:45,670 the midrange and your gain affects the brightest parts of your image. 17 00:00:45,670 --> 00:00:48,631 Offset is like you're combining all of these into one. 18 00:00:48,631 --> 00:00:50,884 It basically affects your overall image. 19 00:00:50,884 --> 00:00:53,178 So the color wheel for each of these changes, 20 00:00:53,178 --> 00:00:56,181 the hue and saturation of the area that you're focusing on. 21 00:00:56,222 --> 00:00:59,392 So in this case, if we play with the wheel for the lift, 22 00:00:59,476 --> 00:01:03,563 we can see how it's affecting the darker parts of our image. 23 00:01:03,605 --> 00:01:06,399 Now it does look like it's affecting the entire image, 24 00:01:06,399 --> 00:01:10,153 but it is primarily focusing on the darker parts of your image. 25 00:01:10,153 --> 00:01:13,281 And if you look to the right, you can see our job parade moving around. 26 00:01:13,281 --> 00:01:14,574 As we make this adjustment, 27 00:01:14,574 --> 00:01:17,744 we can see exactly how it's affecting the different color changes in our image. 28 00:01:17,786 --> 00:01:19,954 So I'm going to reset that. Let's play around with the gain. 29 00:01:19,954 --> 00:01:22,040 So this is going be the brightest parts of our image. 30 00:01:22,040 --> 00:01:25,710 So if we move this over to the blue, we can see that the brighter parts 31 00:01:25,710 --> 00:01:28,671 of the image now are clearly just being selected 32 00:01:28,671 --> 00:01:32,592 and we're leaving the mid tones in the dark parts alone. 33 00:01:32,675 --> 00:01:34,511 So if we crank this up a lot, 34 00:01:34,511 --> 00:01:38,348 we could see that we're primarily affecting the highlights of our image. 35 00:01:38,348 --> 00:01:40,683 We can also see that there's some clipping going on in this clip. 36 00:01:40,683 --> 00:01:42,936 Obviously, there's some brighter parts up here 37 00:01:42,936 --> 00:01:45,480 and we can see that we're almost losing information over there. 38 00:01:45,480 --> 00:01:46,898 So with this clip, we're gonna want to be careful 39 00:01:46,898 --> 00:01:51,152 to make sure that our waveform is not surpassing that 1023 point up here. 40 00:01:51,402 --> 00:01:52,737 So each one of these color wheels 41 00:01:52,737 --> 00:01:55,865 changes the hue and saturation of the area that you're focusing on. 42 00:01:55,990 --> 00:01:57,158 So I'm just going to reset the gain. 43 00:01:57,158 --> 00:02:00,036 And if we play around at the offset, we can see that we are changing 44 00:02:00,036 --> 00:02:04,207 the overall color of our entire image just like this. 45 00:02:04,207 --> 00:02:04,833 So all at once 46 00:02:04,833 --> 00:02:08,920 we're effecting the lift gamma and gain by moving the offset over here. 47 00:02:08,920 --> 00:02:11,131 So the color wheel for each of these changes, the hue 48 00:02:11,131 --> 00:02:14,884 and saturation of the area that you're focusing on, I'm going to reset this now 49 00:02:14,884 --> 00:02:18,346 underneath each one of these color wheels, we have a master wheel 50 00:02:18,346 --> 00:02:21,307 and this changes the luminance or brightness of that part of your image. 51 00:02:21,516 --> 00:02:25,728 So if we have the lift selected and we move this master wheel up and down, 52 00:02:25,812 --> 00:02:27,105 we can see how it is 53 00:02:27,105 --> 00:02:30,066 changing the luminance or brightness of that part of the image. 54 00:02:30,066 --> 00:02:33,319 So we can see the darks are getting much darker when we push this down. 55 00:02:33,403 --> 00:02:35,989 And of course everything else is being affected, but 56 00:02:35,989 --> 00:02:39,075 we are primarily focusing on the darker parts of our image. 57 00:02:39,117 --> 00:02:40,451 Same thing goes with Gamma. 58 00:02:40,451 --> 00:02:44,372 We just change the mid tones or gamma just by using that master wheel underneath. 59 00:02:44,455 --> 00:02:46,166 And same thing with the highlights. 60 00:02:46,166 --> 00:02:49,752 So you can use these wheels to balance out your image to make sure 61 00:02:49,752 --> 00:02:54,174 that your highlights are maybe not too hot and your shadows are not too dark 62 00:02:54,215 --> 00:02:57,218 and you can balance everything out by using these wheels down below. 63 00:02:57,218 --> 00:02:57,802 So at any point, 64 00:02:57,802 --> 00:02:59,554 if we want to reset one of these parameters, 65 00:02:59,554 --> 00:03:01,681 we can just hit that little reset button in the top right? 66 00:03:01,681 --> 00:03:03,224 Or if you want to reset one of the color wheels, 67 00:03:03,224 --> 00:03:04,809 you can simply just double click into it 68 00:03:04,809 --> 00:03:06,936 and you'll bring that little dot back to the center. 69 00:03:06,936 --> 00:03:08,646 Now, in the top left, we have the ability to 70 00:03:08,646 --> 00:03:11,024 change the temperature and the tint of our image. 71 00:03:11,024 --> 00:03:12,400 So if we ever feel like our temperature is 72 00:03:12,400 --> 00:03:15,278 maybe too warm or too cold, we can adjust it over here. 73 00:03:15,278 --> 00:03:17,280 We can also change the tint as well. 74 00:03:17,280 --> 00:03:20,491 And these are adjustments that I make to my individual clips all the time. 75 00:03:20,491 --> 00:03:23,870 This is pretty standard for me, even when it comes to like photo editing. 76 00:03:23,870 --> 00:03:25,038 I always play with the temperature 77 00:03:25,038 --> 00:03:28,583 and tint of the image first to make sure everything looks natural a lot of the time 78 00:03:28,583 --> 00:03:32,253 focusing on skin tones to make sure that they feel as natural as possible. 79 00:03:32,253 --> 00:03:34,088 And then I'll make adjustments on top of that. 80 00:03:34,088 --> 00:03:35,840 So if we ever want to reset these parameters, 81 00:03:35,840 --> 00:03:38,176 we can just double click on the word next to them. 82 00:03:38,176 --> 00:03:40,303 So in this case, I do feel like it's a little bit too blue, 83 00:03:40,303 --> 00:03:42,847 so we can bump this and make it a little bit warmer. 84 00:03:42,847 --> 00:03:44,390 That feels pretty good to me. Now. 85 00:03:44,390 --> 00:03:45,225 Changing the temperature 86 00:03:45,225 --> 00:03:48,228 and tint values is a way for us to change the white balance. 87 00:03:48,311 --> 00:03:50,980 But we can also change the white balance by pressing this little button. 88 00:03:50,980 --> 00:03:51,689 Over here. 89 00:03:51,689 --> 00:03:52,565 There's the eyedropper, 90 00:03:52,565 --> 00:03:56,361 and we can select a part of the image that we know is supposed to be white. 91 00:03:56,361 --> 00:03:58,446 So in this case, we can give this a try. 92 00:03:58,446 --> 00:04:01,532 I'm not sure how well it's going to work, but we can select this water over here. 93 00:04:01,532 --> 00:04:05,370 And we've basically told DaVinci what we believe should be white. 94 00:04:05,370 --> 00:04:08,331 And it can make that white balance adjustment based on that. 95 00:04:08,331 --> 00:04:11,292 But in this case, I do like the warmer looks, so I'm going to undo that. 96 00:04:11,292 --> 00:04:12,794 Now, let's talk about contrast. 97 00:04:12,794 --> 00:04:16,839 So contrast is the difference between the brightest and darkest parts of our image. 98 00:04:16,839 --> 00:04:19,842 So let's bump up our contrast, but let's observe the scopes over here 99 00:04:19,842 --> 00:04:21,261 to the right to see what's happening. 100 00:04:21,261 --> 00:04:24,764 So if we bump this up, we can see we're stretching everything out. 101 00:04:24,973 --> 00:04:26,849 We're making the highlights go up higher. 102 00:04:26,849 --> 00:04:28,810 So we're making the highlights even brighter 103 00:04:28,810 --> 00:04:30,853 and we're making the shadows even darker. 104 00:04:30,853 --> 00:04:33,189 We can visibly see that in our scopes. 105 00:04:33,189 --> 00:04:36,985 Now, obviously this looks terrible and we have a lot of clipping here going on. 106 00:04:37,026 --> 00:04:38,278 That's why it can be important 107 00:04:38,278 --> 00:04:39,946 to keep your scopes handy 108 00:04:39,946 --> 00:04:41,364 when you're making these kind of adjustments, 109 00:04:41,364 --> 00:04:43,241 especially when you're working with a monitor 110 00:04:43,241 --> 00:04:47,328 that might not be color calibrated because, you know, our eyes 111 00:04:47,328 --> 00:04:51,457 and our monitors can be deceiving, but the scopes are never going to lie to us. 112 00:04:51,457 --> 00:04:53,918 So just for me, just looking at this image here, 113 00:04:53,918 --> 00:04:56,504 I might think, hey, there's actually not much clipping, 114 00:04:56,504 --> 00:04:57,755 but if we take a look at the scopes, 115 00:04:57,755 --> 00:04:59,257 we can see that there is a lot of clipping here 116 00:04:59,257 --> 00:05:01,634 and the highlights are way too high in some of the areas. 117 00:05:01,634 --> 00:05:04,387 And I'm going to double click on contrast to reset that 118 00:05:04,387 --> 00:05:06,306 and I'll just bring it up a little bit. 119 00:05:06,306 --> 00:05:10,560 Now the pivot is basically changing the pivot point of our contrast. 120 00:05:10,560 --> 00:05:12,979 So with our contrast bumped up a little bit. 121 00:05:12,979 --> 00:05:14,147 Let's move the pivot point. 122 00:05:14,147 --> 00:05:17,400 We can see that we're kind of moving everything down by bumping it up 123 00:05:17,483 --> 00:05:20,445 and removing everything up by bringing it down. 124 00:05:20,445 --> 00:05:21,112 So this is something 125 00:05:21,112 --> 00:05:24,866 you might want to do every once in a while is to actually change the pivot point, 126 00:05:24,949 --> 00:05:28,036 change that center point really of where your contrast is. 127 00:05:28,036 --> 00:05:32,248 And a better way to view this is if we change to a gradient, 128 00:05:32,248 --> 00:05:34,792 if we take a look at a gradient and see what's going on over here, 129 00:05:34,792 --> 00:05:38,504 if I bump up the contrast, we can see what's happening with this line over here. 130 00:05:38,504 --> 00:05:40,840 We could see that our highlights are starting to clip. 131 00:05:40,840 --> 00:05:43,134 Our highlights are getting brighter, our shadows are getting darker. 132 00:05:43,134 --> 00:05:44,385 By bumping up that contrast. 133 00:05:44,385 --> 00:05:47,430 But if we move that pivot point left and right, we can see that 134 00:05:47,430 --> 00:05:51,768 that center area is moving left and right in our scopes. 135 00:05:51,851 --> 00:05:54,729 So that's really all that we're doing by moving the pivot point. 136 00:05:54,729 --> 00:05:56,522 So I'm going to go back to my main edit now. 137 00:05:56,522 --> 00:06:00,276 Next to Pivot, we have mid tone details which sharpens and softens things. 138 00:06:00,276 --> 00:06:05,323 So if we bump this up, we can see we're adding some sharpening to our image 139 00:06:05,406 --> 00:06:08,284 and if we crank it down, we can see that we're removing that sharpening. 140 00:06:08,284 --> 00:06:10,995 So pretty basic, but sharpening is something we're going to want to do. 141 00:06:10,995 --> 00:06:12,997 I do it all the time, especially on like my GoPro footage 142 00:06:12,997 --> 00:06:14,165 because I shoot super flat. 143 00:06:14,165 --> 00:06:16,292 Al Sharpton it up a little bit, just a tiny bit. 144 00:06:16,292 --> 00:06:17,960 And I never shoot with the sharpening 145 00:06:17,960 --> 00:06:20,588 on in camera because it's something you can always do in post. 146 00:06:20,588 --> 00:06:22,298 So we'll double click to reset that. 147 00:06:22,298 --> 00:06:25,134 Now we also have this auto color feature in the top left. 148 00:06:25,134 --> 00:06:26,219 If we click on it, 149 00:06:26,219 --> 00:06:29,263 we're basically allowing DaVinci to analyze our image and make the 150 00:06:29,263 --> 00:06:32,934 adjustments that it thinks it's necessary to make our image look good. 151 00:06:33,017 --> 00:06:36,604 It's not something that I really use, but it has proven to work really well 152 00:06:36,604 --> 00:06:38,856 in a lot of situations, so feel free to give it a try. 153 00:06:38,856 --> 00:06:42,693 It could be a good way to get a starting foundation on your grade, 154 00:06:42,777 --> 00:06:45,613 but personally it's not something that I've been using. 155 00:06:45,613 --> 00:06:47,490 I'm just going to command Z to undo that. 156 00:06:47,490 --> 00:06:51,119 Now, at the bottom we have color boost, which allows us to boost up 157 00:06:51,119 --> 00:06:52,995 the colors of our image. Pretty much 158 00:06:52,995 --> 00:06:55,998 if we take a look at our scopes, we can see what it's doing over there. 159 00:06:56,124 --> 00:07:00,711 It's kind of increasing the range of each one of the color ranges 160 00:07:00,711 --> 00:07:02,171 within the scopes here. 161 00:07:02,171 --> 00:07:05,925 So reds are normally like this, a little bit more condense, 162 00:07:06,134 --> 00:07:09,512 but by increasing the color boost, spreading out all the color values 163 00:07:09,720 --> 00:07:11,722 over a larger surface area, 164 00:07:11,722 --> 00:07:15,268 thus giving them more saturation so we can double click that to reset it. 165 00:07:15,351 --> 00:07:16,310 Next, we have shadows. 166 00:07:16,310 --> 00:07:18,271 This is controlling the shadows of our image. 167 00:07:18,271 --> 00:07:22,400 Similar to lift and highlights, we can change the highlights, 168 00:07:22,483 --> 00:07:23,985 bump them up and down, 169 00:07:23,985 --> 00:07:27,321 and next to that we have saturation, which is another way to bring in more 170 00:07:27,321 --> 00:07:27,905 colors in. 171 00:07:27,905 --> 00:07:30,616 Our image was spreading out those color values in the scopes. 172 00:07:30,616 --> 00:07:34,745 I primarily just use my saturation to add more color into my image 173 00:07:34,829 --> 00:07:35,830 versus color boost. 174 00:07:35,830 --> 00:07:36,581 Next to saturation, 175 00:07:36,581 --> 00:07:40,710 we have hue and we can change this value to change the hue of our image. 176 00:07:40,793 --> 00:07:42,170 Just like that. 177 00:07:42,170 --> 00:07:44,255 Not something that I used too often. 178 00:07:44,255 --> 00:07:47,258 But if you're trying to go for a stylized look 179 00:07:47,258 --> 00:07:49,218 and maybe you're trying to completely change the color 180 00:07:49,218 --> 00:07:51,345 of one of the colors in your image, you can do this. 181 00:07:51,345 --> 00:07:54,682 But there's also another way that we can change individual colors in this way 182 00:07:54,682 --> 00:07:58,561 by using our curves, which is something we'll be learning about later on. 183 00:07:58,644 --> 00:08:01,439 Double click to Reset now in the top right, we can see 184 00:08:01,439 --> 00:08:04,775 we have three different buttons over here next to our color wheels. 185 00:08:04,775 --> 00:08:08,446 We have color bars if we press on this were shown a bunch of different controls. 186 00:08:08,529 --> 00:08:12,575 This area allows me to easily change the values of my image. 187 00:08:12,658 --> 00:08:15,119 B just stands for red, green and blue. 188 00:08:15,119 --> 00:08:18,456 And that's what all colors are made up of in the digital world is red, 189 00:08:18,456 --> 00:08:18,998 green and blue. 190 00:08:18,998 --> 00:08:21,000 They're just combinations of those three colors. 191 00:08:21,000 --> 00:08:23,127 So we could change the red, green and blue values 192 00:08:23,127 --> 00:08:26,881 for all of our lift gamma gain, an offset of our image. 193 00:08:26,881 --> 00:08:28,841 So let's take a look at our scopes over here. 194 00:08:28,841 --> 00:08:32,720 We can see that we have a lot of reds over here in our overall image. 195 00:08:32,720 --> 00:08:34,722 So what we can do is bring that down 196 00:08:34,722 --> 00:08:38,392 to try to even it out with the rest of our image. 197 00:08:38,476 --> 00:08:40,019 It was a little bit high and we could see that 198 00:08:40,019 --> 00:08:42,522 we've kind of evened it out with the rest of our image. 199 00:08:42,522 --> 00:08:43,481 So if we look at our scopes, 200 00:08:43,481 --> 00:08:46,817 we can see that our reds are clipping over here in the highlights. 201 00:08:46,901 --> 00:08:51,072 So what we could do is go to our gain, which is our highlights, and we can bring 202 00:08:51,072 --> 00:08:55,284 down the red values and we can see that we are bringing that down. 203 00:08:55,368 --> 00:08:59,413 Now, it might not look too great in this situation like in this case. 204 00:08:59,497 --> 00:09:02,375 I don't think that we can fix that too well. 205 00:09:02,375 --> 00:09:04,293 So I might want to just leave that alone. 206 00:09:04,293 --> 00:09:07,046 But this is how we can make individual adjustments 207 00:09:07,046 --> 00:09:11,467 to the red, green and blue values of the lift gamma in gain. 208 00:09:11,467 --> 00:09:14,554 And notice how the top bar over here and the bottom one 209 00:09:14,554 --> 00:09:17,557 stay the same as we switch through these different views. 210 00:09:17,682 --> 00:09:20,184 It's just this middle part that we're changing over here. 211 00:09:20,184 --> 00:09:22,687 And the third button over here is our log wheels. 212 00:09:22,687 --> 00:09:26,691 This is the same as normal primary wheels, except it's more controlled. 213 00:09:26,691 --> 00:09:28,401 For example, if you're raising the highlights in your 214 00:09:28,401 --> 00:09:32,321 primary wheels, then it'll also raise your midtown's in shadows quite a bit. 215 00:09:32,321 --> 00:09:34,740 But in log fields, the highlights would be more isolated. 216 00:09:34,740 --> 00:09:37,493 So you're able to affect the spectrum more precisely. 217 00:09:37,493 --> 00:09:41,622 So let's go back to our gradient and just take a look at what's going on over here. 218 00:09:41,706 --> 00:09:47,044 So in the log wheels, let's make some adjustments to our shadows over here. 219 00:09:47,128 --> 00:09:50,339 So if we change the master wheel for the shadows over here, 220 00:09:50,339 --> 00:09:52,717 let's take a look at what the scopes are doing. 221 00:09:52,717 --> 00:09:56,053 We can see that it's like really isolated on the shadows 222 00:09:56,053 --> 00:09:59,265 down here on the lower spectrum of the scopes. 223 00:09:59,348 --> 00:10:03,686 Let's reset that and let's take a look at what happens in our regular wheels. 224 00:10:03,686 --> 00:10:07,815 If we bump up the master wheel, we could see we're affecting a broader 225 00:10:07,815 --> 00:10:08,983 range of our scopes. 226 00:10:08,983 --> 00:10:11,694 It's not as controlled when we're using the log wheels. 227 00:10:11,694 --> 00:10:13,487 We can see it's really just this area over here. 228 00:10:13,487 --> 00:10:15,615 But now when we're using the normal wheels, 229 00:10:15,615 --> 00:10:18,284 we can see that we're affecting a much broader spectrum. 230 00:10:18,284 --> 00:10:22,288 So if we go back to our main edit and we see how this affects our main 231 00:10:22,288 --> 00:10:24,832 clip here, I'm just going to reset it. 232 00:10:24,915 --> 00:10:27,585 And in our normal wheels, let's bump up the lift. 233 00:10:27,585 --> 00:10:28,836 So we're going to bump up the shadows. 234 00:10:28,836 --> 00:10:31,631 We can see that it's affecting a lot of our image. 235 00:10:31,631 --> 00:10:33,674 Same with the color wheel here. 236 00:10:33,674 --> 00:10:34,508 Let's let's make it blue. 237 00:10:34,508 --> 00:10:38,596 We can see that we're also affecting a lot of the mid tones and highlights to now. 238 00:10:38,596 --> 00:10:41,349 We reset that and we go into our log wheels. 239 00:10:41,349 --> 00:10:43,809 Let's bump this over to the blue area. 240 00:10:43,809 --> 00:10:46,270 We could see that this is a bit more precise. 241 00:10:46,270 --> 00:10:50,566 We're affecting more of just the shadows versus the other areas. 242 00:10:50,566 --> 00:10:53,110 It's leaking into the other ranges less. 243 00:10:53,110 --> 00:10:55,029 So I'm going to hit Command Z. 244 00:10:55,029 --> 00:10:56,906 Same goes for the master wheel down here. 245 00:10:56,906 --> 00:10:59,909 If we want to just bump up those shadows, the darker parts of our image, 246 00:11:00,076 --> 00:11:03,788 we could see in our preview how much more isolated that is. 247 00:11:03,871 --> 00:11:08,334 So the log wheels are great for making a more isolated changes like this. 248 00:11:08,376 --> 00:11:11,253 So that's an overview of our primaries palette over here. 249 00:11:11,253 --> 00:11:13,964 This is something we're going to be using all the time for color correcting. 250 00:11:13,964 --> 00:11:14,757 So I definitely recommend 251 00:11:14,757 --> 00:11:17,843 you guys open up DaVinci, play around with all of these settings. 252 00:11:17,843 --> 00:11:20,888 Feel free to push things and experiment to see exactly 253 00:11:20,888 --> 00:11:23,265 how each of these parameters affects your image. 254 00:11:23,265 --> 00:11:25,768 I hope you guys enjoyed this lesson. I'll see you in the next one. 23758

Can't find what you're looking for?
Get subtitles in any language from opensubtitles.com, and translate them here.