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So one very
important thing that we must understand
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before diving deep
into the interface of fusion
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is that
there are a couple of different ways
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that we can actually bring our media
into fusion.
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Each one of these methods
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slightly changes the way that we interact
with our media once it's in fusion.
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So it's really important to understand
each one of these
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so that depending on your situation,
you will know what
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method is the best for you
to take on your way into fusion.
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In this video, I'll be demonstrating
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each one of these methods
and the pros and cons of each.
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This is something
that was really frustrating to me
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at first when learning fusion
because no one was really talking about
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these differences
in terms of how you can start in fusion.
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So I'm stoked I'm able
to present this information to you guys
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and that you don't
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have to go through those same struggles
that I did when I was first starting off.
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So with that being said,
let's jump right into this lesson
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so we can see I have the same timeline
open that we were working on before
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in the edited videos,
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but at the end I've added a few clips here
for today's demonstration purposes.
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Now, if I have a clip selected
and I want to open it up in fusion,
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I can just make sure that my head is over
top of that clip and I can open it up
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in Fusion.
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Now, in here we can see that
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that clip shows up in our preview window
right here in the right.
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We can also see that
this little play head in this timeline
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here is on the exact same frame
that it was in the edit tab as well.
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If we go back to the edit tab,
we can see that we are on this frame here.
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And if we go and see fusion,
we are on that exact same frame.
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Now, at this stage,
don't worry about any of this at all.
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I know
this interface can look intimidating,
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especially this area down here.
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This is where we work with nodes.
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But don't worry about this at all.
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We're going to be diving deep
into each one of these sections
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and how they work throughout this fusion
course.
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For now, I just want to show you guys
the differences in how we interact
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with our media when bringing it
into fusion in these different methods.
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So that's the first method
We can see that.
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We have opened up this clip
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from the edit tab into Fusion here.
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So I just want to show
you guys a little something
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if I make any changes to our node
tree down here.
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So if I add something like a blur to this
and I go back into the edit tab,
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we can now see that
my clip has these three stars over here
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and that represents that there
has been work done on this clip infusion.
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So if we're ever working in the edit tab
and we see these three stars here,
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it means
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that the clip has been opened up in Fusion
and some work has been done to it.
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Now, you may be asking yourself, okay,
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what happens if you have several clips
stacked on top of each other
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and your head is over
a bunch of clips like this?
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Now, if we open up fusion,
what's going to happen?
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Is it going to bring in all of these clips
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or is it only going to bring the top clip?
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Well, let's
open it up and let's see in here.
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We can see that we've actually
only brought in that one clip.
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Fusion will bring in the clip that is on
top of all the other clips here.
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And naturally, as you scrub through
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with your play head, it's
going to select the clip that's on top.
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So it's going to import the clip
that is on top of all the other clips.
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And if we are working here in Fusion,
we can see what clip it is
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that we are working on by enabling this
clip button right here, clips.
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If we press this, we can see all of the
clips in our timeline down here,
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and this will give us an exact visual
of what clip it is that we are working on.
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Now, most of the time I leave
this turned off,
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but if you want to have a better visual
representation of what clips
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you are working with,
you can turn this on and down here
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you'll be able to see
pretty much your entire timeline.
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You can scroll through here.
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So let's go back into our edit tab
and focus back on this individual
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clip over here.
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So if I select this
and I go back into Fusion,
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let's take a look at it
in our keyframes window.
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Now I'm going to be diving
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into the keyframes window
a lot more in the next interface video,
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as well as every single other aspect
of the interface in fusion.
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But for now, I just want to show you guys
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how we interact with these clips
when we are importing them into fusion.
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So if you don't see this keyframes
window down here,
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you can enable it
by pressing keyframes up here and in here
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we are able to view
the entire duration of the entire clip.
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Now, this isn't just the in and out point.
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If I scrub through here with this play,
how we can see that
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we are seeing the entirety of the clip
that was in our edit tab.
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This isn't just the in and out point.
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The in and out
point is actually represented by these two
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yellow lines
right here in our timeline right here.
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So the area between these two yellow lines
is actually
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the duration
of what we have here in the edit tab.
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But we can see that in the keyframes
window,
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we are able to view pretty much the entire
original clip in here.
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And really only the section that we want
in this situation is from here to here.
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So it's a very small range
within this entire keyframes window.
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Now this keyframes window
is pretty much like our timeline.
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It's our visual representation of where
our media sits in relation to each other
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and not just the media, but also the key
frames for each individual nodes,
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which we're going to be diving into
so much more later on.
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But this is one of the things
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that was confusing to me
at first about working in a node space.
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I was asking myself, where are
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where are things like keyframes
and the timing of my clips?
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How can those be represented
in a node base layout?
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But the reality is
that we do have a timeline here
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where we can move clips around in space,
move the timing of each clip
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and each node really in relation
to each other in this keyframe space.
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But as we can see,
because we chose to use this method
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of importing our clip
from the edit tab into fusion,
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when we are working in the keyframes
window here,
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we are going to have to work
with all the extra media
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from this clip,
the full length of the clip,
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and in some situations
that might not be advantageous to us
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because there's just going to be
a lot more unnecessary free footage
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that we don't need to be using here
in the keyframes window.
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In a lot of situations,
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you're really only going to want to work
with this in and out point here
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and you're not going to need any media
pass those in and out points.
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So I'm just going to delete this blur node
over here
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and I want to show you guys
what the solution to this problem is.
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So if you go back to the edit tab
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and we navigate back to our clip
that we had open here,
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what we can do is right click on this clip
and select new fusion clip.
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So in short, a fusion
clip is very similar to a compound clip
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where it basically packages whatever
you've selected into a compounded clip.
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But in this case,
it's called a fusion clip
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because we have the intention of working
with whatever we've put into that fusion
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clip.
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In Fusion with this new fusion
clip selected in the editable.
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Let's go back into Fusion and let's take
a look at our keyframes window over here.
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Let's scrub through
and we can see that now nothing
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extends past the in and out point,
so we don't have anything else here.
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We're really only just working
with the clip,
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the in and out points
that we made within the edit tab.
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So this is something to keep in mind
because in a lot of situations
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you're not going to want the full length
of the original clip.
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You just want that in and out point
and in those situations.
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This is the method
that you're going to want to go.
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Now, let's say you did wants to now
change the in and out point
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or you just wanted to move
to a different part of the clip.
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Well,
we can actually go back into the edit tab.
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And what we can do is right click on this
fusion clip and click open in timeline.
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This is basically very similar
to going into a compounded clip.
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And inside of this fusion clip,
we are able to make adjustments
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to the clip.
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So let's say we wanted to slip it
to go to a different time.
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We can slip it in here
and let's go back into the main edit.
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Select our fusion clip.
We can go into fusion.
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And in here we have
that new range that we had just selected.
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Update infusion here.
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Now in the keyframes window, we're
also able to do things like trim our clips
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and move them around,
but we wouldn't be able to slip the clip
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like we were able to in the edit tab
and use a different part
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of the original clip
inside this duration here.
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So that's something to keep in mind.
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What we would have to do is, you know, do
what we just did, go back into the fusion
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clip, slip it in here,
make our changes inside of this.
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You know, if we wanted to use
a completely different part of the clip
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and then we can go back into the main
timeline, go back into here.
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And now we're working with that different
range of the same clip.
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Now, I'm just going to go
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back in here, command Z, what I just did,
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because I don't want to be working
with that part of the clip,
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but that's something to keep in mind.
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Now, obviously,
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we don't want to be going back and forth
between the edit tab and fusion tab
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just so that we can make that slip change,
just so that we can change
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what part of the clip we want to use here
that takes a lot of work.
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So if you are going to go the route
of creating a new fusion clip,
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make sure that your timing
and everything is exactly how you want it
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and then you can go that route.
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Because if you're trying to do things like
slip your clips back and forth in here
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to use different parts of the same clip,
this is going to be a more tedious route.
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This is the route you'd go
if you are basically
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like locked in confident
with the in and out points
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of the clips that you are
putting into your fusion clip.
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And for me, there are a lot of situations
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where I work in fusion
with really only one clip.
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So this is a great method
when you are working with just one clip.
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But when you start working
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with multiple pieces of media, you're
going to want to be able to read time
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and have more read time
flexibility in that keyframes window.
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So this will not be the best method
for that.
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I will be showing you guys
the best method for that in a second.
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But for now, let's do the same thing
that we just did with this single clip,
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but with multiple clips.
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So with a bunch of clips selected,
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let's right
click on them and select new fusion clip.
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Now we can see that
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it's created a new fusion
clip here, similar to a compound clip.
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It's basically grouped all of those clips
together and told DaVinci, Hey,
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we are now going to be opening up
all of these clips in Fusion.
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So with this fusion clip selected, let's
open up Fusion and see what it gives us.
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Now, if we take a look at our nodes
area here, we can see that
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it's done some things here
which might look confusing to you.
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Don't worry about this at all.
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Basically what it's done here is
it's told The Vinci.
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I want to stack all of these different
pieces of media on top of each other,
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because that's how they were over here
before we made this fusion clip.
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And of course, if we right click on this
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click open in timeline, we can see that
they are stacked on top of each other.
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And this node tree right here.
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And if we go back to the main
edit tab, select this clip.
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We can see that
that is represented by this node tree.
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It doesn't matter if you understand
what's going on here.
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I promise
you I'm going to explain this in depth.
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This is actually fairly simple
to understand here.
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We are going to be talking about that
a lot later on.
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But if we take a look at our keyframes
window over here, we can see that we have
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clips stacked on top of each other.
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Now, we're pretty zoomed out here
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and a shortcut that we're going to using a
ton is this little button over here
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zoomed to fit it kind of just like
scales, everything in to fit the frame
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size of the keyframes window
so we can see that we have this same
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layout that we had before in our edit tab
over here in the actual fusion clip,
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we have this of these
three clips stacked on top of each other.
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We can see that in in the keyframes
window here in Fusion as well.
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Now, really important thing to understand
is that in the keyframes window,
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the way that the clips are layered on top
of each other, it doesn't matter at all.
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This is just a reference as to where each
clip sits in relation to the other clips.
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In terms of its timing on the timeline.
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But the way that the clips are stacked
inside the keyframes window here,
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00:12:00,458 --> 00:12:01,833
it literally doesn't matter.
224
00:12:01,833 --> 00:12:05,291
What does matter is the way that our nodes
are connected here.
225
00:12:05,500 --> 00:12:07,083
In our nodes window.
226
00:12:07,083 --> 00:12:09,375
Like I said before,
do not worry about this.
227
00:12:09,375 --> 00:12:13,625
We're going to be diving deep into the
logistics of how all this works later on.
228
00:12:13,708 --> 00:12:17,958
But for now, what we want to pay
attention to is just how we are able
229
00:12:17,958 --> 00:12:21,666
to view all of our media
inside the key frames window.
230
00:12:21,750 --> 00:12:26,541
Now we are able to move our media around
in the key frames window as well.
231
00:12:26,541 --> 00:12:29,791
We can select one of our clips,
move it around,
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00:12:29,875 --> 00:12:32,458
and we can see that
it's starting to tweak out a little bit.
233
00:12:32,458 --> 00:12:34,333
What we can do over here
to the left is just collapse
234
00:12:34,333 --> 00:12:37,500
each one of these so that we're not seeing
the audio information for each clip.
235
00:12:37,500 --> 00:12:38,375
We don't need to see that.
236
00:12:38,375 --> 00:12:42,166
But what we can notice
is when we start to move our clips around
237
00:12:42,250 --> 00:12:45,291
in time, in our key frames window,
they're jumping around.
238
00:12:45,291 --> 00:12:49,250
Things are not acting like
you would think that they should act.
239
00:12:49,333 --> 00:12:52,375
And this is like
a bit of a glitch in fusion.
240
00:12:52,375 --> 00:12:54,833
I'm not sure if they're going
to be changing this
241
00:12:54,833 --> 00:12:56,250
or updating this in the future.
242
00:12:56,250 --> 00:13:00,750
But all we need to understand is that
this is how the clips are going to behave
243
00:13:00,750 --> 00:13:04,333
if we are going to bring them into fusion
in this way.
244
00:13:04,500 --> 00:13:08,458
You know, if we're bringing
multiple pieces of media in as a fusion
245
00:13:08,458 --> 00:13:12,041
clip, bringing it into fusion
and then wanting to change the timing
246
00:13:12,041 --> 00:13:15,000
of these clips in relation to each other
here in the keyframes window,
247
00:13:15,000 --> 00:13:19,166
we're going to be experiencing issues like
this where things kind of jump around.
248
00:13:19,250 --> 00:13:23,291
So this is not the best
method of importing
249
00:13:23,458 --> 00:13:27,291
multiple pieces of media
from the edit tab into fusion.
250
00:13:27,416 --> 00:13:31,416
If you do plan on changing the timing
of where each clip sits
251
00:13:31,500 --> 00:13:35,833
in the keyframes window,
now we can trim clips too,
252
00:13:36,000 --> 00:13:39,916
but we can see that things aren't behaving
the way that we want them to.
253
00:13:40,000 --> 00:13:43,833
So I'm going to command
Z, undo all of that.
254
00:13:43,916 --> 00:13:47,958
And what I can do is actually go
up to Fusion here and I can select
255
00:13:47,958 --> 00:13:53,041
reset composition and it will reset things
back to the start.
256
00:13:53,125 --> 00:13:55,833
Now, in our keyframes window,
we can also see this red bar here.
257
00:13:55,833 --> 00:13:59,125
And basically all this red bar is
is just a representation
258
00:13:59,125 --> 00:14:02,958
of the in and out
point of our entire fusion composition.
259
00:14:03,041 --> 00:14:06,458
So if I disconnect this line here
from the media out,
260
00:14:06,500 --> 00:14:09,416
we're able to see this full red bar
and this is basically
261
00:14:09,416 --> 00:14:12,541
the span of the entire fusion composition.
262
00:14:12,750 --> 00:14:15,750
So this red bar
is there to basically let us know
263
00:14:15,750 --> 00:14:20,625
the range of our composition
and where we should be working within.
264
00:14:20,750 --> 00:14:23,750
This is something we'll be diving
way deeper into this later on.
265
00:14:23,750 --> 00:14:26,791
But just know that this red bar
is just a visual representation
266
00:14:26,791 --> 00:14:31,791
of the length
or duration of our fusion composition.
267
00:14:31,875 --> 00:14:33,041
Okay, So let's say that
268
00:14:33,041 --> 00:14:36,750
I wanted
to bring all of this media into fusion,
269
00:14:36,833 --> 00:14:41,875
but I didn't want to be limited
by this glitch over here where I can't re
270
00:14:41,875 --> 00:14:46,250
time each piece of media how I want it to,
and it's going to kind of tweak out.
271
00:14:46,333 --> 00:14:51,500
So let's go back in to the edit tab and
let's try this from a different approach.
272
00:14:51,583 --> 00:14:52,916
So I'm going to reset this.
273
00:14:52,916 --> 00:14:58,625
So if I right click and click reset fusion
composition, it'll reset it,
274
00:14:58,708 --> 00:15:01,416
but it's not going to bring my clips back
into the timeline here.
275
00:15:01,416 --> 00:15:05,000
So if I want to bring my original clips
back in here, what I can do is right
276
00:15:05,000 --> 00:15:06,458
click open in timeline.
277
00:15:06,458 --> 00:15:10,375
I can select all of these commands C
or I can even do command X close
278
00:15:10,375 --> 00:15:14,125
that fusion can't go back here
and just command V, paste
279
00:15:14,291 --> 00:15:17,125
those clips back into my main timeline
and delete that
280
00:15:17,125 --> 00:15:20,375
little section of fusion comp
that was left.
281
00:15:20,458 --> 00:15:21,833
So I'm back where I started.
282
00:15:21,833 --> 00:15:25,208
I have my three clips here
and now what is going to be
283
00:15:25,208 --> 00:15:28,416
the best way for me
to bring these three clips into Fusion?
284
00:15:28,500 --> 00:15:30,458
Well,
the first thing that I would want to do
285
00:15:30,458 --> 00:15:36,458
is actually just create a new fusion
composition that is the length of this
286
00:15:36,458 --> 00:15:39,750
area here, because in this case, I'm going
to want to create a fusion composition.
287
00:15:39,750 --> 00:15:41,666
That's the length of all of these clips.
288
00:15:41,666 --> 00:15:44,416
So what I could do is go to my media pool,
289
00:15:44,416 --> 00:15:48,041
and in here what I'm going to do is create
a new folder called Fusion.
290
00:15:48,125 --> 00:15:52,083
So new been called this fusion,
291
00:15:52,166 --> 00:15:53,583
and let's open this up
292
00:15:53,583 --> 00:15:56,416
and I'm going to make a new folder in here
or a new bin.
293
00:15:56,416 --> 00:15:58,833
I mean, I call it test.
294
00:15:58,833 --> 00:16:02,750
You can call this whatever you want,
but basically on an extensive project
295
00:16:02,916 --> 00:16:06,625
for any effects that I want to do
in fusion, I would create a new folder
296
00:16:06,625 --> 00:16:10,000
for each individual
one inside of this fusion folder,
297
00:16:10,041 --> 00:16:13,375
and then import the clips in here
to just kind of keep things organized.
298
00:16:13,375 --> 00:16:16,000
So in this case, we have tests.
299
00:16:16,000 --> 00:16:18,083
And now what I'm going to do
is I'm going to select
300
00:16:18,083 --> 00:16:20,166
all three of these clips,
drag them into here.
301
00:16:20,166 --> 00:16:22,750
And now I have all three of those
right there.
302
00:16:22,750 --> 00:16:25,875
Now what I want to do
is create a new fusion composition.
303
00:16:25,875 --> 00:16:28,166
So I want to make sure that it's
the length of these three clips.
304
00:16:28,166 --> 00:16:31,458
So how can I figure out
what the duration of this is?
305
00:16:31,541 --> 00:16:35,333
Well, I can just use a marker to do that
so I can go to the beginning of this
306
00:16:35,333 --> 00:16:39,500
little sequence of clips, make sure I'm
make sure I have no clips selected.
307
00:16:39,583 --> 00:16:42,333
So I just select in the timeline here
and I can hit them
308
00:16:42,333 --> 00:16:46,166
and I'm going to hit option
and drag that marker out to the duration
309
00:16:46,166 --> 00:16:49,916
of all of these clips I'm going to F
so it snaps so we can see that
310
00:16:49,916 --> 00:16:54,541
the duration of this marker
over here is 3 seconds and 3 milliseconds.
311
00:16:54,625 --> 00:16:56,458
So I go back into my test
folder over here,
312
00:16:56,458 --> 00:17:00,166
right click and we are going to select
new fusion composition
313
00:17:00,250 --> 00:17:02,416
and now I'm going to put the duration
that I want here.
314
00:17:02,416 --> 00:17:04,500
So 3 seconds
315
00:17:04,583 --> 00:17:06,250
and 3 milliseconds.
316
00:17:06,250 --> 00:17:09,000
So that exact same time over here
317
00:17:09,000 --> 00:17:12,458
I'm going to click Create
and now we have a new fusion composition.
318
00:17:12,625 --> 00:17:15,750
So I'm just going to select this
and rename it as well.
319
00:17:15,750 --> 00:17:16,541
We'll call it test.
320
00:17:16,541 --> 00:17:21,708
So it's the same name as the folder
just to stay organized.
321
00:17:21,791 --> 00:17:25,083
And now what we can do is take this fusion
composition,
322
00:17:25,166 --> 00:17:27,125
drag it over top of our footage over here.
323
00:17:27,125 --> 00:17:28,875
We can see it's the same length now.
324
00:17:28,875 --> 00:17:32,833
And now with that clip selected
with this fusion composition
325
00:17:32,833 --> 00:17:36,625
selected, let's go into fusion over here.
326
00:17:36,708 --> 00:17:37,708
And there we go.
327
00:17:37,708 --> 00:17:41,750
We have and we've opened up that fusion
composition that we've made.
328
00:17:41,833 --> 00:17:44,583
Now, if we go back into our media
pool over here
329
00:17:44,583 --> 00:17:48,125
and we access that same test
folder that we were in before,
330
00:17:48,208 --> 00:17:50,666
we can see that we have all three
pieces of media over here.
331
00:17:50,666 --> 00:17:54,541
Now, what we could do is select all three
pieces of media, drag them in here,
332
00:17:54,541 --> 00:17:59,416
and they're going to all show up
as their own separate media in nodes.
333
00:17:59,500 --> 00:18:01,166
And now don't worry
about these merge nodes here.
334
00:18:01,166 --> 00:18:02,916
We're going to be learning
all about those.
335
00:18:02,916 --> 00:18:05,541
Merge nodes
are probably the most commonly used nodes.
336
00:18:05,541 --> 00:18:08,083
Infusion four. Now let's just delete them.
337
00:18:08,083 --> 00:18:10,041
We don't need to worry about them,
338
00:18:10,041 --> 00:18:14,666
but we can see that we have all three
of our pieces of media in here.
339
00:18:14,750 --> 00:18:18,458
Now, what's really awesome
about opening up our media
340
00:18:18,458 --> 00:18:22,708
into fusion in this way by just importing
it directly from the media pool
341
00:18:22,708 --> 00:18:26,875
instead of bringing it in from the edit
tab is when we select
342
00:18:26,875 --> 00:18:32,041
any one of these pieces of media
and we go into our inspector over here,
343
00:18:32,125 --> 00:18:35,250
we can see
that we have a bunch of different options.
344
00:18:35,333 --> 00:18:39,333
So we're able to change the in and out
point of our selected clip.
345
00:18:39,416 --> 00:18:43,125
We're also able to trim the clip
and we're also going to be able
346
00:18:43,125 --> 00:18:47,375
to move our clips around in the keyframes
window much easier.
347
00:18:47,458 --> 00:18:51,083
So now you might be wondering
how can you tell
348
00:18:51,083 --> 00:18:53,875
which piece of media is
which piece of media?
349
00:18:53,875 --> 00:18:57,416
All they say is media
in one media and two in media and three.
350
00:18:57,500 --> 00:18:58,166
Well, we're going to
351
00:18:58,166 --> 00:19:01,375
wants to preview each one of these
in the preview windows here.
352
00:19:01,541 --> 00:19:05,750
And the way that we can preview our media
is by selecting any one of these nodes.
353
00:19:06,000 --> 00:19:06,958
And we can either press
354
00:19:06,958 --> 00:19:10,833
one or two to load them up
into one of these preview windows.
355
00:19:10,833 --> 00:19:14,125
So with this first node selected,
we can hit one and we can see that
356
00:19:14,125 --> 00:19:18,666
it shows up inside of our left
preview window here.
357
00:19:18,750 --> 00:19:20,791
If we go to our second one
and we press two,
358
00:19:20,791 --> 00:19:24,250
we can load up that node
into our second preview window here.
359
00:19:24,291 --> 00:19:27,458
So we have both of these different nodes
side by side.
360
00:19:27,500 --> 00:19:30,500
Most of the time when I'm working
with more than one piece of content
361
00:19:30,500 --> 00:19:34,750
with Infusion, I'm always going to rename
each one of those nodes
362
00:19:34,791 --> 00:19:37,541
because otherwise you're not going to know
which node is
363
00:19:37,541 --> 00:19:39,708
what and you're going to get lost
really quick.
364
00:19:39,708 --> 00:19:43,416
So over here we can see that
this first one is loaded up into preview
365
00:19:43,416 --> 00:19:46,458
one and we can see that it's me
walking outside.
366
00:19:46,458 --> 00:19:51,000
So infusion, the way that we rename nodes
is to select them and press F to.
367
00:19:51,083 --> 00:19:56,208
If you are on a laptop, you are going
to have to right click and select rename
368
00:19:56,291 --> 00:20:00,541
or you can customize the keyboard
shortcut, but I would definitely recommend
369
00:20:00,541 --> 00:20:05,250
that you get a keyboard with the custom
function buttons at the top
370
00:20:05,333 --> 00:20:08,250
because you can also program them
to do special things.
371
00:20:08,250 --> 00:20:11,875
For example, I personally created a macro
for the F3 button
372
00:20:12,083 --> 00:20:15,083
on this Logitech
keyboard in logic options.
373
00:20:15,083 --> 00:20:18,708
It's a program that comes
with this keyboard to basically execute
374
00:20:18,708 --> 00:20:22,833
a series of commands
when I press F three and basically
375
00:20:22,916 --> 00:20:26,250
it's a really quick way
to create a new transform node.
376
00:20:26,416 --> 00:20:30,458
Now that's just a bunch of nerdy talk, but
if you're going to be diving into fusion
377
00:20:30,583 --> 00:20:34,791
as deep as I am, you're definitely going
to want to be able to create shortcuts
378
00:20:34,791 --> 00:20:38,875
like this around the the features
that you're going to be using the most.
379
00:20:38,958 --> 00:20:40,708
But for now, it's not important.
380
00:20:40,708 --> 00:20:43,500
I don't want to overwhelm
you guys with information,
381
00:20:43,500 --> 00:20:45,458
so I'm going to delete that
transform node.
382
00:20:45,458 --> 00:20:48,958
But for now we know that F two
is the button that we press
383
00:20:48,958 --> 00:20:50,166
to rename our nodes.
384
00:20:50,166 --> 00:20:52,625
So with the first node selected, I'm
just going to rename it
385
00:20:52,625 --> 00:20:54,833
and call it Sam Walking.
386
00:20:54,916 --> 00:20:59,541
Second
one underwater shot F two underwater.
387
00:20:59,625 --> 00:21:02,750
And this one over here,
let's load it up into our first window.
388
00:21:02,750 --> 00:21:04,666
We can see it's the jump shot.
389
00:21:04,666 --> 00:21:08,708
So f two energy bit so Landrover
390
00:21:08,791 --> 00:21:09,083
cool.
391
00:21:09,083 --> 00:21:13,666
So this way we are able to visually see
each one of our pieces of media
392
00:21:13,791 --> 00:21:15,583
and now that we've named them,
we're able to easily
393
00:21:15,583 --> 00:21:19,625
tell what layer is
what here in the keyframes window.
394
00:21:19,708 --> 00:21:23,291
So with Sam walking selected,
395
00:21:23,375 --> 00:21:25,750
we can move it around
396
00:21:25,750 --> 00:21:26,750
in time.
397
00:21:26,750 --> 00:21:27,291
And the reason
398
00:21:27,291 --> 00:21:31,041
we're not getting any visual update to
this is because the Sam walking node
399
00:21:31,250 --> 00:21:35,000
is not being played or previewed
in any of the preview windows.
400
00:21:35,000 --> 00:21:36,958
So let's select it. Let's hit one.
401
00:21:36,958 --> 00:21:40,750
And now we can see that we are able
to freely move
402
00:21:40,833 --> 00:21:45,041
the timing of this media easily
403
00:21:45,125 --> 00:21:48,750
simply by just clicking on the clip here
and moving it around.
404
00:21:48,875 --> 00:21:52,375
We're also able to trim the in and out
points of our clips in here as well.
405
00:21:52,583 --> 00:21:56,416
Now, because I have this marker up
here, it's kind of limiting my mouse.
406
00:21:56,541 --> 00:21:58,250
So I'm going to delete the marker
we don't need anymore.
407
00:21:58,250 --> 00:22:00,375
So I'm just gonna go back into the edit
tab here,
408
00:22:00,375 --> 00:22:03,083
select the marker, delete it,
go back into fusion.
409
00:22:03,083 --> 00:22:08,166
Now, in our keyframes window, I'm able
to trim the ends of the clips as well,
410
00:22:08,250 --> 00:22:08,875
just like that.
411
00:22:08,875 --> 00:22:13,708
And I can also just freely move
the clips around here with no problem.
412
00:22:13,791 --> 00:22:15,166
So this is awesome.
413
00:22:15,166 --> 00:22:18,833
And we're also able to make these types
of modifications in the inspector
414
00:22:18,833 --> 00:22:19,583
window as well.
415
00:22:19,583 --> 00:22:22,750
So with the same walking nodes
selected with that media
416
00:22:22,750 --> 00:22:25,750
selected,
I can also make changes to the trim.
417
00:22:25,958 --> 00:22:28,375
Now with the trim,
if I move both of these points
418
00:22:28,375 --> 00:22:30,291
left and right,
I'm basically slipping the clips.
419
00:22:30,291 --> 00:22:31,416
So we're just changing
420
00:22:31,416 --> 00:22:35,041
what part of the clip that we are using
within this duration here.
421
00:22:35,125 --> 00:22:38,208
Now up here
we have this global in and out slider here
422
00:22:38,375 --> 00:22:42,375
which allows us to change the in and out
points just like we're able to down here.
423
00:22:42,541 --> 00:22:45,541
But by moving the whole thing up here,
we're basically changing
424
00:22:45,708 --> 00:22:50,208
where this clip is positioned
in time on our timeline here so we can see
425
00:22:50,208 --> 00:22:53,416
that we're moving the whole thing
left and right just by doing that.
426
00:22:53,500 --> 00:22:56,625
So these are great tools to have
when it comes
427
00:22:56,625 --> 00:23:00,916
to timing your media infusion.
428
00:23:01,166 --> 00:23:04,666
And we can see just how much better
it is to bring media in from our media
429
00:23:04,666 --> 00:23:07,708
pool versus
creating a new fusion clip in the edit tab
430
00:23:07,708 --> 00:23:10,333
and then opening it up in fusion
in that way.
431
00:23:10,333 --> 00:23:16,708
So I want to show you guys one more time
if we open up the previous clip over here
432
00:23:16,791 --> 00:23:17,291
in Fusion.
433
00:23:17,291 --> 00:23:21,000
So we right click new fusion
clip and we open it up here.
434
00:23:21,083 --> 00:23:25,708
We can see that in our inspector
when we have our media in selected.
435
00:23:25,791 --> 00:23:28,166
This is the original media
that we're bringing into fusion.
436
00:23:28,166 --> 00:23:30,416
So if we press one,
we can load it up here,
437
00:23:30,416 --> 00:23:33,375
We can see in the inspector
we don't have those same controls.
438
00:23:33,375 --> 00:23:36,625
We don't have the option to slip our clip
to use a different part of it.
439
00:23:36,625 --> 00:23:38,625
We can't change the in and out
points here.
440
00:23:38,625 --> 00:23:42,125
And of course, things are going to tweak,
441
00:23:42,208 --> 00:23:45,875
tweak out a little bit here, especially
when we're working with multiple clips.
442
00:23:46,041 --> 00:23:49,750
With one clip, things can work fine,
443
00:23:49,791 --> 00:23:52,708
but if you're going to want to make
those changes like slipping the clip,
444
00:23:52,708 --> 00:23:57,541
you are going to want to import the media
from the media pool versus
445
00:23:57,541 --> 00:24:02,375
going the new fusion
clip route from the edit tab into fusion.
446
00:24:02,458 --> 00:24:04,541
So another really important thing
that I want to make note of,
447
00:24:04,541 --> 00:24:07,083
this is something that's really important
for you guys to understand,
448
00:24:07,083 --> 00:24:11,958
is any modifications that we make to the
clips in our timeline here in the edit tab
449
00:24:12,041 --> 00:24:14,833
will not be translated to Fusion
450
00:24:14,833 --> 00:24:18,291
unless we turn this into a new fusion
clip first.
451
00:24:18,291 --> 00:24:20,125
So for example, let's change
452
00:24:20,125 --> 00:24:23,916
the speed of this clip by pressing R
and changing it to 300%.
453
00:24:24,000 --> 00:24:27,500
Let's preview this clip over here
and we can see it's sped up.
454
00:24:27,583 --> 00:24:28,375
But with the clip
455
00:24:28,375 --> 00:24:31,416
selected, let's open it up in Fusion
and let's take a look at
456
00:24:31,416 --> 00:24:35,041
what the clip looks like in
here. So if you press play,
457
00:24:35,125 --> 00:24:36,833
clearly that is not as
458
00:24:36,833 --> 00:24:40,625
sped up as it was in the edit tab.
459
00:24:40,708 --> 00:24:43,833
So because we've made
that speed change in here,
460
00:24:44,000 --> 00:24:48,250
what we're going to want to do is right
click on the clip, select new fusion clip.
461
00:24:48,333 --> 00:24:49,875
So we're
turning that into a new fusion clip.
462
00:24:49,875 --> 00:24:53,666
So now what it's done is it's
taken that clip with the speed change,
463
00:24:53,791 --> 00:24:55,500
put it into a new fusion clip.
464
00:24:55,500 --> 00:24:58,666
And this fusion clip
is kind of like the package.
465
00:24:58,666 --> 00:25:03,083
So what we've done to the clip
within the package stays in there.
466
00:25:03,083 --> 00:25:08,166
So if we open this up in Fusion now
and we press play on our clip,
467
00:25:08,250 --> 00:25:12,083
we can see that
we have that same speed change applied.
468
00:25:12,291 --> 00:25:13,375
So this goes for,
469
00:25:13,375 --> 00:25:15,916
you know, any other kind of modifications
that you make to your clips.
470
00:25:15,916 --> 00:25:18,208
If you're adding effects
and things like that,
471
00:25:18,208 --> 00:25:21,750
you're going to want to add those things
to the clip first, then right click,
472
00:25:21,833 --> 00:25:24,833
create a new fusion clip,
and then open it up in fusion
473
00:25:24,833 --> 00:25:27,750
for those same changes
to be applied in fusion.
474
00:25:27,750 --> 00:25:28,416
So there you go.
475
00:25:28,416 --> 00:25:32,208
These are the different ways that we can
jump from the edit tab into fusion.
476
00:25:32,333 --> 00:25:35,791
We've talked about the advantages
and disadvantages of each
477
00:25:35,791 --> 00:25:39,916
and as you start to personally use fusion
more, you'll get a better idea
478
00:25:39,916 --> 00:25:44,000
as to what methods make the most sense
based on this situation.
479
00:25:44,000 --> 00:25:46,916
So in a lot of situations
when you're just working with one clip,
480
00:25:46,916 --> 00:25:49,833
it can be totally fine
to just open up fusion.
481
00:25:49,833 --> 00:25:51,500
You won't even have to make it a fusion
clip.
482
00:25:51,500 --> 00:25:54,500
You can just open it up in fusion
and just start messing around with it.
483
00:25:54,625 --> 00:25:58,791
That's the easiest route to go, especially
if you're just working with one clip.
484
00:25:58,875 --> 00:26:01,708
And like I said before,
if you don't want to be playing around
485
00:26:01,708 --> 00:26:05,125
with the full duration of the clip,
then just make it a new fusion clip.
486
00:26:05,125 --> 00:26:08,041
First in the edit tab
and then open it up in fusion.
487
00:26:08,041 --> 00:26:12,375
But, you know, if you do want to work
with several different pieces of media
488
00:26:12,375 --> 00:26:14,875
and you want to play with the re
timing in fusion,
489
00:26:14,875 --> 00:26:19,458
it's important that you go the other route
of making a new fusion come first
490
00:26:19,458 --> 00:26:24,083
in the media pool, opening that up
in the edit tab and then going that route.
491
00:26:24,083 --> 00:26:27,208
So like I said before,
it totally depends on the situation.
492
00:26:27,375 --> 00:26:30,708
And I just want to reiterate to you guys,
if this lesson was a little bit
493
00:26:30,708 --> 00:26:33,708
complicated or confusing,
you don't understand what's going on.
494
00:26:33,750 --> 00:26:35,250
That is totally fine.
495
00:26:35,250 --> 00:26:38,500
All you need to know
is that you can open up your clips
496
00:26:38,500 --> 00:26:41,500
from the edit tab infusion
a couple of different ways.
497
00:26:41,541 --> 00:26:42,541
The simplest way
498
00:26:42,541 --> 00:26:46,250
is to simply just open up fusion
and you'll see your clip in there.
499
00:26:46,500 --> 00:26:47,750
So don't stress it's all good.
500
00:26:47,750 --> 00:26:51,125
My recommendation to you is to continue
to take notes on all of this
501
00:26:51,250 --> 00:26:53,583
and in no time
you have a really solid foundation
502
00:26:53,583 --> 00:26:55,791
on how fusion works
and you'll be able to go in there
503
00:26:55,791 --> 00:26:58,708
and move around
confidently and create with ease.
504
00:26:58,708 --> 00:27:00,708
So that's it for this lesson
I hope you guys enjoyed.
505
00:27:00,708 --> 00:27:03,208
I hope you learn something new
and I'll catch you in the next one.
48147
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