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All right.
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So by
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default, when you're entering
the color page,
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the keyframes
window is going to be minimized like this.
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So it's not going to be taking up
as much room.
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Now, you can expand this by hitting this
button in the top right corner over here.
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Now, it's taking up a lot more space.
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And typically when I'm doing any kind of
keyframe work, I like to expand this
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just so I have more space
to play around with.
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Now we can see that our primaries are gone
and we just have our curves.
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But if we want to go back
to our primaries,
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we can just switch back and forth here.
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So when we're expanding our keyframes
window over here to the right,
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we are losing our ability to see
two different correctors at the same time,
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but we can just easily switch
between them up here.
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We just can't see two of them
at the same time, which is totally fine.
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And that's never actually been
an issue for me.
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Now, one really fun thing about the color
tab interface is you can go up here
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to workspace and turn on dual screen,
and now one of my other monitors
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is being used to show me the keyframes
window and a bunch of other things.
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So let me show you
what's happening on that other monitor.
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If I go to workspace, change my primary
display to color LCD as my main MacBook,
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we can see this is what I was seeing
on my other monitor.
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So in this case, we have the keyframes
window filling up the entire
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frame from left to right.
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So to me, this is a much more appealing
way to play with my keyframes.
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It gives me a lot more space to work with.
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So when I'm working at home
and I have my dual displays
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on, I'm definitely going to turn this on
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and do my key framing work
in my second monitor over here.
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Now, for this lesson,
that's not going to work.
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So we're going to go back up to Workspace
and I'm going to change my primary
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display back to this one
and I'm going to turn dual display off.
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So this keyframes
window down here in the bottom
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right is where we're going to be doing
all of our key framing.
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Now, the first thing
I want you to understand
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is that each one of these tracks
is created for a new node.
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So every time we create a new node,
a new track is going to be created.
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So if we go up to our node graph area
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over here and we hit option s, we can see
a new track has been created.
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It's called Corrector two.
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So if we create one more option,
as we can see,
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a third one has been created over here.
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And the reason these tracks are created
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is so that we can make individual
keyframe adjustments to individual nodes.
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So like I've said before,
when you're working with nodes,
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you want to create one adjustment per node
most of the time.
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So knowing that we want to have
the ability to keyframe
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those individual adjustments
on those individual nodes.
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So that's why
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we have these individual tracks
over here to individually create keyframes
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for each node.
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Now, I want to bring your attention
to the very far left over here.
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We can see we have these white dots
and these dots are basically
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just a different way for us to enable
and disable our selected node.
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So if I go to my first node over here,
we can see that we have a curve
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applied to it.
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So if I disable this
first corrector over here,
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we can see that
we're basically disabling that node.
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This is pretty much the same thing too.
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Just going to the node here
and hitting command to disable it
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and then we're pretty much bypassing
that node overall
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within our node
graph command to enable it.
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And I'm going to go into my curves
over here and just reset this curve.
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Now, next to that white dot,
we have this lock button and when this is
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enabled, it basically just locks that node
so you can't make any changes to it.
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So if we wanted to make
some kind of changes to it
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in the curves over here or anything else,
we can't because it's locked.
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So this is the same as just going
to the node over here, right?
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Clicking on it and selecting lock node
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so we can lock and unlock
our individual nodes either
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up here in the node graph or down here
in our keyframes window as well.
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So this could be useful
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in certain situations where your key
framing multiple different nodes
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and maybe you're happy with the keyframes
that you've set on one of the nodes
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and you don't want to accidentally
add more nodes or change them.
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You can just lock that individual node
and then you'll know
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that those keyframes are safe.
You don't have to worry about them.
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Now, next
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to the lock button,
we have the automatic keyframes button.
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So when we select this,
we are basically telling the program
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that we are ready to start recording
in keyframes to that individual node.
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So when we enable this, it turns red.
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So now we've basically said
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we are ready to start
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recording the changes that we're making
to our first node over here.
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So why didn't it create a keyframe
when we first selected that?
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Well, that's because we've just turned
on the ability to start recording changes.
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So if I was to make a bit of a change
to this curve graph over here,
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we could see right away
that a keyframe has been created.
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I didn't even change anything.
I just clicked this dot up here.
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So a keyframe has been created.
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Now, this isn't the way that I would go
about creating a keyframe.
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The way that I do
it is with the shortcut shift X.
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So now that we've created a keyframe
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at this point in our timeline,
why don't we move forwards in time
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and make a change to our curves
graph over here?
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So if we increase the brightness
like crazy
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now we can see it's added another keyframe
and it's showing us these lines
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between those keyframes to illustrate
that this is a dynamic change
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between these two keyframes
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we are animating between two different
values, between these two keyframes.
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Now there's two different types
of keyframes.
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There's dynamic keyframes,
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which is what we're using now,
and there's static keyframes,
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which is something
I'll be talking about later on.
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Static keyframes, in my opinion,
are not that important.
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I've never actually
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had to use them before, but
I will be sharing what those are later on.
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Now, if we go back to the start over here
and we press play, we can see
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that exposure change animating slowly
between this point and this point.
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Now, take note when I press play.
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We're not getting a live update
on the tool that we've used.
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Like this isn't animating along
with the play head over here.
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If this was live,
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then we'd be able to
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see that curve
gradually moving over here to the left.
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But it's not.
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We can see it
kind of just snaps into place
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as soon as it moves
past that last keyframe.
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So that's just something to take note of.
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Not necessarily that important,
but we can see that the correction tools
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we're using over here do not update
based on that animation path here.
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So if I'm at this point in my timeline,
we can see things are very bright,
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but the curve is still flat.
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So this doesn't really reflect what's
actually happening at this point in time.
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Not until we actually go to that
last keyframe,
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we can see the curve jump up into place.
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So not too important,
but just something to keep in mind.
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Now, next to our automatic key
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framing button over here,
we have this expand button.
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If we click on this,
we can see all the different parameters
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we're able to keyframe
within our individual node over here.
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So as we can see down here, we've created
a keyframe for the color corrector.
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So this is the parameter that records
any kind of color correction changes
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we are making to our node.
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Now, what if we want to create keyframes
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for a completely different
parameter of our node here?
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So let's say
we wanted to create a window for this.
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Let's create a circular window.
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And right away, just by clicking
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that circular window button,
we can see that we've added a keyframe
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to the circular window
parameter here on our track.
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Now, if we move forwards in time
and I move this window over to the left,
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we can see it's automatically generated
another keyframe
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to record where I move this window
at this point in time.
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So if I go back here at the beginning,
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we can now see this window
moving as well as that exposure change.
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Now, this isn't a good example of where
I would actually use this.
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This is just for demonstration purposes.
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But we can see down here
in our keyframes window that we've created
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multiple keyframes
for multiple parameters of our node.
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And if we look at the master
track up here, it's showing us
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all the keyframes
that are found down below.
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So this is something to take
into consideration.
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This master track is going to show us
all the keyframes,
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not just for all the parameters,
for each individual node,
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but for all the nodes themselves as well.
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So if I collapse this
and I open up the second corrector
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over here and I make some keyframe changes
over here,
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So let's make sure that automatic key
framing is selected as well.
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And we'll go up here
and select our second node.
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Why don't we create a window over here
as well?
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Actually, Command
Z, I'm going to move to a different point.
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So let's create a window over here
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and let's move it down over here.
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Now, if we close this, we can see that
all of our keyframes in
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both of these tracks are being reflected
in the master track up at the top.
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So up here in the master track,
I can grab any of these keyframes
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and move them around.
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It doesn't matter if it's in
the first track or the second track,
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I'm able
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to move those individual keyframes
around up here as well.
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So I'm just going to delete everything
that we've done here
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by selecting all of these
and just hitting delete.
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I'm also going to reset
each one of these nodes here
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and I'm going to disable automatic key
framing over here.
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So the shortcut to create a dynamic
keyframe on
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your timeline is command left bracket.
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So when I hit command left bracket,
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we can see that we've added a keyframe
to every single one of our tracks.
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So that means that
we've created a keyframe for every single
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one of our nodes.
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Now, most of the time you're
not going to want to work in this way
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because you don't want
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to create a keyframe for every single node
in a lot of situations.
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Because if I open up one of these tracks
now, we can see that
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we've created a keyframe for every single
parameter within every single track.
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And a lot of the time
that can be overkill.
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So that's why DaVinci gives us
a couple of different interfaces
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that we can work with here
in the Keyframe panel.
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So I'm just going to select this keyframe
up top here and delete it,
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and that's going to delete everything
underneath as well.
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Now over here we can see that
we have three different options.
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We have all color and sizing.
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So in my workflow, I've only ever really
worked with all in color,
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but when we have all turned on,
then when we create dynamic keyframes,
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they're going to act in that way.
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So if I hit command left bracket,
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we could see that
we're creating keyframes for everything.
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Now, if we have color selected,
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we can see that we are presented
with this green bar
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and this just represents
what note is selected.
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So if I select the first node,
we can see that
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the first notice selected, third
one third track is selected.
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So with the second node selected
and the green bar in the second track,
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if I, if I use that same shortcut command
left bracket, we could see that
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we've created a keyframe for only that
one node or only that one specific track.
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We didn't make a keyframe
for every single track.
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So actually, in most situations
I'll find myself working in the color
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interface here
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just because it's overkill
to create a keyframe
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for every single parameter
of every single track.
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Now, if we expand this track,
we can see that we've created a keyframe
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for every single parameter
within this track.
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Now I'm going to select
that keyframe up here at the top
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and just delete it,
and it'll do everything underneath.
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So if I wanted to create a keyframe
for only a specific parameter here,
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what I can do is actually select
the individual parameters like this.
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So now that we're working in the color
interface, I'm able to do this.
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So let's say I wanted to create a keyframe
for color correction,
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and I wanted to start things off
with no color corrections.
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So what I can do is make sure that the
color correction parameter is selected.
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The green line is right here,
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and I can hit that same
shortcut command left bracket.
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And we've added a keyframe
to only this one parameter.
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So this is great.
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This keyframe is now acting
as a placeholder
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so we don't have to actually change
any of the parameters out of Keyframe.
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We can just use that shortcut.
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And by the way,
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I actually have another shortcut
for creating a keyframe in the color tab,
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00:11:00,541 --> 00:11:03,625
and that is shift X,
And I purposely use that shortcut
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because it doesn't require me
to use both hands on my keyboard.
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So, I mean, hit command Z there.
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So we've successfully added a keyframe
here.
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Now, if we move forwards in time,
we can make changes to
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our curves over here
and there's no new keyframe being added.
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And that's because we don't have
automatic key framing turned on.
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00:11:20,750 --> 00:11:22,916
So there will be situations
where you won't want to work
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00:11:22,916 --> 00:11:24,625
with automatic key framing turned on.
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00:11:24,625 --> 00:11:27,625
You might want to just manually add
in your keyframes like this.
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00:11:27,750 --> 00:11:31,500
So what I can do now that I've made
a change to my curves graph over here
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00:11:31,708 --> 00:11:33,125
is to add another keyframe.
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00:11:33,125 --> 00:11:36,625
So same shortcut shift x
or a command left bracket.
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And if you go back to the beginning
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and press play,
we can see that animation happening
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a regular value over here.
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I'm actually going to brighten this up
so it's more extreme.
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We're going to go from a very bright value
over here to a much darker
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value over here.
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00:11:50,875 --> 00:11:53,250
So this was just another way
to add keyframes.
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00:11:53,250 --> 00:11:56,541
But instead of turning on automatic
keyframe, so it records it right away,
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00:11:56,750 --> 00:12:00,625
you can add them in manually
by using that add keyframe shortcut.
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00:12:00,708 --> 00:12:03,250
And of course, you can also right
click on the parameter itself
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00:12:03,250 --> 00:12:08,041
over here and choose
add dynamic keyframe over here.
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00:12:08,125 --> 00:12:11,250
So one really important thing to notice
is if you go up to our node
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00:12:11,250 --> 00:12:15,833
graph over here, we can see our second
node has this little keyframe badge on it.
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And that just tells us
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00:12:16,875 --> 00:12:19,875
that there is some key
framing being done to this specific node.
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00:12:20,083 --> 00:12:22,166
So that's awesome
because then we can get an idea
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00:12:22,166 --> 00:12:25,333
of which nodes have key
framing done to them and which ones don't.
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00:12:25,416 --> 00:12:27,416
Just by looking at our node
graph over here.
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00:12:27,416 --> 00:12:31,041
Now, if you've worked with keyframes
before, then you know that typically
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00:12:31,041 --> 00:12:34,583
you want to make a smooth transition
between your keyframes.
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00:12:34,833 --> 00:12:39,208
You don't really want things to be linear
and by default within the color tab.
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00:12:39,208 --> 00:12:41,000
Here, when we create keyframes,
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00:12:41,000 --> 00:12:44,708
it's going to be a linear transition
from one value to another.
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00:12:44,750 --> 00:12:49,000
So if I'm going to delete this third keyframe here because it's kind of pointless.
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So over here,
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00:12:50,166 --> 00:12:54,125
the transition from this value to this
value is very linear, It's very abrupt.
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We're at this value this entire time,
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00:12:56,083 --> 00:12:58,750
and then we're going to automatically
start changing right there.
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00:12:58,750 --> 00:13:00,958
And then we're going to hit
that last value.
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00:13:00,958 --> 00:13:04,791
And the thing is, when you're doing color
animation like this, when you are key
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00:13:04,833 --> 00:13:08,250
framing color correction, it's
going to be harder to see.
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00:13:08,250 --> 00:13:12,083
Like it's
not as abrupt as making a position change
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00:13:12,083 --> 00:13:16,541
or like zooming or a key framing
like your scale with position in scale.
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00:13:16,541 --> 00:13:20,375
Key framing,
you'll see that abruptness a lot more.
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00:13:20,458 --> 00:13:23,333
So with this, it's
definitely not as abrupt,
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00:13:23,333 --> 00:13:27,291
but the color tab does give us the option
to change how we animate between
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00:13:27,291 --> 00:13:28,666
both of our values here.
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00:13:28,666 --> 00:13:31,916
So what we can do is click and drag over
top of both of our keyframes
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00:13:31,916 --> 00:13:35,291
here and right click and select change
dynamic attributes.
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00:13:35,375 --> 00:13:38,375
Now we can see that
this is a straight line representing
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00:13:38,458 --> 00:13:41,458
a very linear transition
from one value to another.
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00:13:41,541 --> 00:13:45,958
So what we can do is actually just bump
both of these values up to two
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00:13:46,041 --> 00:13:48,750
and we can see we've created a much more
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00:13:48,750 --> 00:13:52,583
gradual, flowy
transition from one value to another.
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00:13:52,583 --> 00:13:56,916
So this curve represents a much smoother
transition between the two values.
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00:13:57,000 --> 00:13:58,708
We can click okay
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00:13:58,708 --> 00:13:59,375
and we can see that
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00:13:59,375 --> 00:14:03,375
the image in our preview
changed a little bit because of the change
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00:14:03,375 --> 00:14:06,208
in the way that we're animating
between those two values now.
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00:14:06,208 --> 00:14:09,500
So we're still doing that same animation,
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00:14:09,583 --> 00:14:14,166
but things are just going
to be a lot smoother now.
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00:14:14,250 --> 00:14:15,250
Now, obviously, it
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00:14:15,250 --> 00:14:18,333
can be a pain to have to do this
every single time.
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00:14:18,333 --> 00:14:19,250
Right click,
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00:14:19,250 --> 00:14:23,500
go to change dynamic attributes
and change this setting every single time.
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00:14:23,583 --> 00:14:25,625
So what's really cool is
we can actually go down here
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00:14:25,625 --> 00:14:28,041
to our project settings in the bottom
right corner,
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00:14:28,041 --> 00:14:30,916
and if we select that
and we go to general options,
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00:14:30,916 --> 00:14:35,625
scroll down to Dynamics Profile,
we can change both of these values to two.
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00:14:35,833 --> 00:14:39,125
So these are the same numbers
that we just saw when we were changing
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00:14:39,125 --> 00:14:41,625
the way that we're animating between
the two values
307
00:14:41,625 --> 00:14:44,625
back in our keyframes window,
except this is the defaults.
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00:14:44,750 --> 00:14:45,166
So remember,
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00:14:45,166 --> 00:14:48,458
the numbers that we chose were
two and two to get that smooth transition
310
00:14:48,458 --> 00:14:53,041
so we can change these
to those same values too into Click Save.
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00:14:53,250 --> 00:14:57,041
And now if we make another change here,
if we add some new keyframes
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00:14:57,041 --> 00:15:02,291
to our color corrector, so why don't
we hit Shift X to add a new keyframe here?
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00:15:02,375 --> 00:15:05,375
And let's scroll over here
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00:15:05,458 --> 00:15:08,000
and we will brighten this up.
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00:15:08,000 --> 00:15:09,625
Hit shift X again.
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00:15:09,625 --> 00:15:13,416
Now, if we select both of those keyframes,
we right click
317
00:15:13,500 --> 00:15:15,333
select Change dynamic attributes.
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00:15:15,333 --> 00:15:18,291
We can see that
it's already applied this curve to it
319
00:15:18,291 --> 00:15:21,541
because we've changed the default settings
within our project settings.
320
00:15:21,625 --> 00:15:22,708
So that's awesome.
321
00:15:22,708 --> 00:15:25,208
I definitely recommend
you do this because 99% of the time
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00:15:25,208 --> 00:15:28,041
you're not going to want a linear change
between your values.
323
00:15:28,041 --> 00:15:30,916
Most of the time, this kind of a smooth
transition looks the best.
324
00:15:30,916 --> 00:15:32,875
So making this
your default is going to make things
325
00:15:32,875 --> 00:15:34,750
look a lot better
and save you a lot of time.
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00:15:34,750 --> 00:15:35,333
So I'm seeing press.
327
00:15:35,333 --> 00:15:38,000
Okay, now I'm
going to delete all of these keyframes
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00:15:38,000 --> 00:15:46,000
that I just made over here
and let's reset our nodes again.
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00:15:46,041 --> 00:15:49,250
Now, the last thing I want to show
you guys are static keyframes.
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00:15:49,250 --> 00:15:52,125
So up until now,
we've just been making dynamic keyframes.
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00:15:52,125 --> 00:15:56,541
There's also static keyframes, and the
shortcut for a static keyframe is command.
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00:15:56,750 --> 00:15:58,583
Right bracket.
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00:15:58,583 --> 00:16:02,166
So if I hit command right bracket,
we can see that we've created
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00:16:02,166 --> 00:16:05,166
a circle instead of a diamond
here in our keyframes window.
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00:16:05,333 --> 00:16:09,625
Now, basically a static keyframe
is basically just an abrupt change.
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00:16:09,708 --> 00:16:12,708
So I've created this static keyframe here.
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00:16:12,833 --> 00:16:17,791
If I go before that static keyframe
and I make a change to my curves over here
338
00:16:17,875 --> 00:16:21,833
like that, let's see what happens
when I move to that static keyframe.
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00:16:21,833 --> 00:16:22,500
We can see that
340
00:16:22,500 --> 00:16:27,000
we are jumping from this value
from what I've done here in the curves.
341
00:16:27,250 --> 00:16:31,041
And as soon as we come into contact
with that static keyframe,
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00:16:31,041 --> 00:16:34,916
we are snapping back to that
original value that was over here.
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00:16:34,916 --> 00:16:38,375
So within the DaVinci Resolve manual,
it says that this can be good
344
00:16:38,375 --> 00:16:41,125
for situations
where you have like a rendered clip
345
00:16:41,125 --> 00:16:45,000
that has a bunch of different scenes
in it, but you haven't cut them up.
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00:16:45,083 --> 00:16:49,583
So you can use static keyframes
to make adjustments to individual clips.
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00:16:49,666 --> 00:16:53,500
But that sounds kind of unnecessary to me
and honestly would make things
348
00:16:53,500 --> 00:16:54,833
a bit more complicated.
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00:16:54,833 --> 00:16:58,916
I'd rather just cut up my clips
in the edit tab by using the scene
350
00:16:58,916 --> 00:17:02,666
cut detector and then just,
you know, individually making changes
351
00:17:02,666 --> 00:17:05,666
to clips over here
instead of using static keyframes.
352
00:17:05,833 --> 00:17:08,333
But either way,
I still wanted to share this with you guys
353
00:17:08,333 --> 00:17:09,083
that, you know, that
354
00:17:09,083 --> 00:17:13,583
static keyframes are an option if you ever
want to make abrupt changes like this.
355
00:17:13,583 --> 00:17:17,333
And of course, you can create this
same kind of effect with two dynamic
356
00:17:17,333 --> 00:17:21,125
keyframes, they would just have to be
very close together to have that abrupt
357
00:17:21,208 --> 00:17:22,958
feeling.
358
00:17:23,000 --> 00:17:24,333
So I'm going to select this over here.
359
00:17:24,333 --> 00:17:25,541
I'm going to delete it.
360
00:17:25,541 --> 00:17:26,125
And the last thing
361
00:17:26,125 --> 00:17:30,208
I want to bring your attention to
is that this timeline down here reflects
362
00:17:30,208 --> 00:17:33,833
what clip you have selected in the clips
area over here.
363
00:17:33,833 --> 00:17:34,375
Right.
364
00:17:34,375 --> 00:17:36,875
I'm just going to reset this curve here
365
00:17:36,875 --> 00:17:38,541
so we could see that from left to right.
366
00:17:38,541 --> 00:17:42,208
I'm spanning the duration of just this one
clip here.
367
00:17:42,291 --> 00:17:45,958
Now, what's important to keep in mind
is that if I'm in my timeline node
368
00:17:45,958 --> 00:17:50,000
graph over here, this timeline
down here in the keyframes window
369
00:17:50,208 --> 00:17:53,208
no longer reflects just this one clip.
370
00:17:53,250 --> 00:17:56,125
It's showing me
the entire timeline over here.
371
00:17:56,125 --> 00:17:57,333
This is important to understand,
372
00:17:57,333 --> 00:18:00,416
because if you forget
that you're working in the timeline node
373
00:18:00,416 --> 00:18:03,416
graph up here, then you're going to be
making keyframe changes
374
00:18:03,583 --> 00:18:07,208
to your overall timeline
and not to the individual clips.
375
00:18:07,291 --> 00:18:09,750
So that's just something super important
to remember.
376
00:18:09,750 --> 00:18:10,333
Awesome guys.
377
00:18:10,333 --> 00:18:12,208
So I hope you enjoyed this lesson.
378
00:18:12,208 --> 00:18:15,375
There's definitely a lot
of very valuable information in this one.
379
00:18:15,416 --> 00:18:16,375
I definitely recommend
380
00:18:16,375 --> 00:18:19,125
that you guys change that default
setting in your project settings
381
00:18:19,125 --> 00:18:20,791
because that's going
to save you a lot of time.
382
00:18:20,791 --> 00:18:22,791
But that's it for this lesson
I hope you guys enjoyed.
383
00:18:22,791 --> 00:18:25,833
I hope you learned something
new and I will catch you in the next one.
35653
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